Divergent/mods/ACE! 52/gamedata/configs/mod_system_ace52_jam_idles.ltx

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2024-03-17 20:18:03 -04:00
![wpn_ace52]
scripted_snd_bore_jammed = weapons\ace52\inspect_jammed
![wpn_ace52_hud]
; Jammed Animation Variants
anm_idle_jammed = ace52_new_idle, idle_jammed
anm_show_jammed = ace52_new_draw, idle_jammed
anm_hide_jammed = ace52_new_holster, idle_jammed
anm_idle_aim_jammed = ace52_new_aim, idle_jammed
anm_idle_sprint_jammed = ace52_new_sprint, idle_jammed, 1.2
anm_idle_moving_jammed = ace52_new_walk, idle_jammed
anm_idle_moving_crouch_jammed = ace52_new_walk, idle_jammed, 0.8
anm_bore_jammed = ace52_new_inspect_jammed, idle_jammed
anm_reload_misfire = ace52_new_unjam, unjam_idle
anm_switch_mode_jammed = ace52_new_switch_mode, switch_mode_jammed
anm_walk2sprint_jammed = ace52_new_walk2sprint, idle_jammed
anm_sprint2walk_jammed = ace52_new_sprint2walk, idle_jammed