Divergent/mods/Boomsticks and Sharpsticks/gamedata/configs/items/weapons/w_scar_siber.ltx

771 lines
31 KiB
Plaintext
Raw Permalink Normal View History

2024-03-17 20:18:03 -04:00
;------------------------------------------------------------------------------------------------
[wpn_scar_siber]:identity_immunities,weapon_probability,default_weapon_params
GroupControlSection = spawn_group
$npc = on
$prefetch = 8
$spawn = "weapons\sig550"
scheduled = off
cform = skeleton
parent_section = wpn_scar_siber
class = WP_AK74
slot = 2
animation_slot = 2
ef_main_weapon_type = 2
ef_weapon_type = 8
hand_dependence = 1
single_handed = 0
default_to_ruck = false
sprint_allowed = true
inv_grid_width = 5
inv_grid_height = 2
inv_grid_x = 8
inv_grid_y = 24
icons_texture = ui\ui_icon_bas
inv_name = st_wpn_scar_siber
inv_name_short = st_wpn_scar_siber
description = st_wpn_scar_siber_descr
kind = w_rifle
inv_weight = 3.6
cost = 55880
repair_type = rifle_7
weapon_class = assault_rifle
hud = wpn_scar_siber_hud
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
position = -0.066, 0.095, -0.1
orientation = 0, 0.134046, 0
fire_point = 0.05, -0.06, 0.575
fire_point2 = 0, 0.097, 0.722
strap_bone0 = bip01_spine2
strap_bone1 = bip01_spine1
strap_position = -0.15, -0.15, 0.2
strap_orientation = -10, -5, 10
ph_mass = 4
flame_particles = weapons\generic_weapon05
;smoke_particles = weapons\generic_shoot_00
grenade_flame_particles = weapons\generic_weapon01
smoke_particles = ghost_particles\weapons\flame_eft_ak
shell_point = 0.030000, 0.150000, 0.080000
shell_dir = 0,0,0.4
shell_particles = weapons\762x51
light_disabled = false
light_color = 0.6, 0.5, 0.3
light_range = 5
light_time = 0.2
light_var_color = 0.05
light_var_range = 0.5
upgrades = up_gr_firstab_scar, up_gr_seconab_scar, up_gr_thirdab_scar, up_gr_fourtab_scar, up_gr_fifthab_scar
installed_upgrades =
upgrade_scheme = upgrade_scheme_sig550
upgr_icon_x = 600
upgr_icon_y = 600
upgr_icon_width = 300
upgr_icon_height = 100
fire_modes = 1, -1
ammo_class = ammo_7.62x51_fmj, ammo_7.62x51_fmj_bad, ammo_7.62x51_fmj_verybad, ammo_7.62x51_ap, ammo_7.62x51_ap_bad, ammo_7.62x51_ap_verybad
ammo_elapsed = 20
ammo_mag_size = 20
startup_ammo = 90
scopes = acog, eot, specter, c-more, 0kp2, ac10632, leupold, aimpoint, point_aimpro, e0t2, pn23, gauss_sight, compm4s, marchf, kemper, triji, mark8_rmr, spec_alt, mepro, ekp8_18
scope_status = 0
scope_zoom_factor = 0
silencer_name = wpn_sil_aac762
silencer_status = 2
silencer_x = 203
silencer_y = 10
silencer_light_color = 0.6, 0.5, 0.3
silencer_light_range = 0.01
silencer_light_time = 0.2
silencer_light_var_color = 0.05
silencer_light_var_range = 0.5
;silencer_smoke_particles = weapons\generic_shoot_00
silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil
grenade_class = ammo_m209, ammo_m209_bad, ammo_m209_verybad
grenade_launcher_name = wpn_addon_grenade_launcher_scar
grenade_launcher_status = 2
grenade_launcher_x = 84
grenade_launcher_y = 28
grenade_vel = 76
launch_speed = 76
hit_impulse = 35
hit_power = 0.75, 0.75, 0.75, 0.75
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 802
rpm = 650
rpm_empty_click = 200
use_aim_bullet = false
time_to_aim = 0.0 ; 3.0
zoom_dof = 0.5, 1.0, 180
zoom_enabled = true
zoom_rotate_time = 0.25
reload_dof = 0.0, 0.5, 5, 2
control_inertion_factor = 1.0f
crosshair_inertion = 5.9
fire_dispersion_base = 0.18
fire_dispersion_condition_factor = 0.001
misfire_probability = 0.005
misfire_start_condition = 0.7 ; 0.7
misfire_start_prob = 0.007
misfire_end_condition = 0.05
misfire_end_prob = 0.11
condition_queue_shot_dec = 0.00095
condition_shot_dec = 0.00095
cam_return = 0
cam_relax_speed = 8
cam_dispersion = 1.5
cam_dispersion_frac = 1.0
cam_dispersion_inc = 0.0775
cam_max_angle = 50.0
cam_max_angle_horz = 50.0
cam_step_angle_horz = 1.1
zoom_cam_relax_speed = 8
zoom_cam_dispersion = 1.2
zoom_cam_dispersion_frac = 0.7
zoom_cam_dispersion_inc = 0.0675
zoom_cam_max_angle = 50.0
zoom_cam_max_angle_horz = 50.0
zoom_cam_step_angle_horz = 1.0
PDM_disp_accel_factor = 2.75
PDM_disp_base = 1.15
PDM_disp_crouch = 1.0
PDM_disp_crouch_no_acc = 1.0
PDM_disp_vel_factor = 2.75
cam_relax_speed_ai = 360
zoom_cam_relax_speed_ai = 360
holder_fov_modifier = 1.0
holder_range_modifier = 1.0
min_radius = 0
max_radius = 500
hit_probability_gd_novice = 1.00
hit_probability_gd_stalker = 1.00
hit_probability_gd_veteran = 1.00
hit_probability_gd_master = 1.00
kill_msg_x = 80
kill_msg_y = 59
kill_msg_width = 87
kill_msg_height = 24
hud_fov = 0.78
;-----------------------------------------------------------------------------------------SND----------------------------------------------------------------------------------------------------------------
snd_draw = weapons\scar_yang_prince\scar_inspect
snd_holster = weapons\scar_yang_prince\scar_inspect
snd_reload = weapons\scar_yang_prince\scar_reload
snd_reload_empty = weapons\scar_yang_prince\scar_reload_empty
snd_reload_misfire = weapons\scar_yang_prince\scar_misfire
snd_empty = weapons\generic\ar_empty, 0.7
snd_reload_grenade = weapons\scar_yang_prince\scar_reload_gl
snd_shoot = weapons\scar_yang_prince\scar_shot_1
snd_shoot1 = weapons\scar_yang_prince\scar_shot_2
snd_shoot2 = weapons\scar_yang_prince\scar_shot_3
snd_silncer_shot = weapons\scar_yang_prince\scar_sil_1
snd_silncer_shot1 = weapons\scar_yang_prince\scar_sil_2
snd_silncer_shot2 = weapons\scar_yang_prince\scar_sil_3
snd_bore = weapons\scar_yang_prince\scar_boring
snd_shoot_grenade = weapons\scar_yang_prince\scar_gl_shot
snd_switch = weapons\scar_yang_prince\scar_switch_gl_on
snd_switch_mode = weapons\ru556\ru556_firemode
;------------------------------------------------------------------------HUD----------------------------------------------------------------------------
[wpn_scar_siber_hud]:hud_base
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_hud.ogf
attach_place_idx = 0
zoom_hide_crosshair = true
hands_position = 0.005, -0.015, 0.03
hands_orientation = 0, 0, 0
aim_hud_offset_pos = 0, 0, 0
aim_hud_offset_rot = 0, 0, 0
gl_hud_offset_pos = -0.0803, -0.0063, -0.25
gl_hud_offset_rot = -0.02, 0.0085, -0.004
lean_hud_offset_pos = 0, 0, 0
lean_hud_offset_rot = 0, 0, 0
;--------------
hands_position_16x9 = 0.006000,-0.025000,0.037200 ;FINAL
hands_orientation_16x9 = 1.400999,0.370000,0.000000
aim_hud_offset_pos_16x9 = -0.047640,0.008690,-0.039385
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
item_position = 0.002000,0.000030,-0.000018
item_orientation = 0.000000,0.000000,0.000000
;--------------
gl_hud_offset_pos_16x9 = -0.012100,-0.001100,-0.030000
gl_hud_offset_rot_16x9 = -0.115850,-0.009300,-0.010000
lowered_hud_offset_pos_16x9 = 0.1,0,0
lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1
anm_hide = scar_hand_out
anm_hide_empty = scar_hand_out, scar_idle_empty
anm_idle = scar_hand_idle
anm_idle_aim = scar_hand_idle_aim
anm_idle_empty = scar_hand_idle, scar_idle_empty
anm_idle_aim_empty = scar_hand_idle_aim, scar_idle_empty
anm_idle_moving = scar_hand_walk
anm_idle_moving_empty = scar_hand_walk, scar_idle_empty
anm_idle_moving_crouch_empty = scar_hand_walk, scar_idle_empty
anm_idle_aim_moving = scar_hand_walk
anm_idle_aim_moving_crouch = scar_hand_walk, idle
anm_idle_moving = scar_hand_walk
anm_idle_sprint = scar_hand_run
anm_idle_sprint_empty = scar_hand_run, scar_idle_empty
anm_reload = scar_hand_reload, scar_reload
anm_reload_empty = scar_hand_reload_empty, scar_reload_empty
anm_shots = scar_hand_shoot, scar_shoot
anm_shots_empty = scar_hand_shoot, scar_shoot_empty
anm_show = scar_hand_in
anm_show_empty = scar_hand_in, scar_idle_empty
anm_reload_misfire = scar_hand_misfire, scar_misfire
anm_bore = scar_hand_boring, idle
anm_bore_empty = scar_hand_boring, scar_idle_empty
;Grenade Laucher OFF
;---------------------------------------
anm_hide_w_gl = scar_hand_out_w_gl, idle
anm_idle_moving_crouch_w_gl_aim = scar_hand_crouch_w_gl, idle
anm_idle_moving_crouch_w_gl = scar_hand_crouch_w_gl, idle
anm_idle_moving_w_gl = scar_hand_walk_w_gl, idle
anm_idle_moving_w_gl_aim = scar_hand_walk_w_gl, idle
anm_idle_sprint_w_gl = scar_hand_run_w_gl, idle
anm_idle_w_gl = scar_hand_idle_w_gl, idle
anm_idle_w_gl_aim = scar_hand_idle_w_gl_aim, idle
anm_reload_w_gl = scar_hand_reload_w_gl, scar_reload_w_gl
anm_reload_empty_w_gl = scar_hand_reload_w_gl_empty, scar_reload_empty_w_gl
anm_shots_w_gl = scar_hand_shoot_w_gl, scar_shoot
anm_show_w_gl = scar_hand_in_w_gl, idle
anm_switch_g = scar_hand_gl_on, idle
anm_reload_misfire_w_gl = scar_hand_misfire_w_gl, scar_misfire
anm_bore_w_gl = scar_hand_boring_w_gl, idle
;EMPTY
anm_idle_empty_w_gl = scar_hand_idle_w_gl, scar_idle_empty
anm_hide_empty_w_gl = scar_hand_out_w_gl, scar_idle_empty
anm_idle_moving_crouch_empty_w_gl_aim = scar_hand_crouch_w_gl, scar_idle_empty
anm_idle_moving_crouch_empty_w_gl = scar_hand_crouch_w_gl, scar_idle_empty
anm_idle_moving_empty_w_gl = scar_hand_walk_w_gl, scar_idle_empty
anm_idle_moving_empty_w_gl_aim = scar_hand_walk_w_gl, scar_idle_empty
anm_idle_sprint_empty_w_gl = scar_hand_run_w_gl, scar_idle_empty
anm_idle_empty_w_gl_aim = scar_hand_idle_w_gl_aim, scar_idle_empty
anm_shots_empty_w_gl = scar_hand_shoot_w_gl, scar_shoot_empty
anm_show_empty_w_gl = scar_hand_in_w_gl, idle_empty
anm_bore_empty_w_gl = scar_hand_boring_w_gl, scar_idle_empty
anm_bore_w_gl = scar_hand_boring_w_gl, scar_idle_empty
;Grenade Laucher ON
;---------------------------------------
anm_hide_g = scar_hand_out_gl, idle
anm_idle_g = scar_hand_idle_gl, idle
anm_idle_g_aim = scar_hand_idle_gl_aim, idle
anm_idle_moving_g = scar_hand_walk_gl, idle
anm_idle_moving_g_aim = scar_hand_walk_gl, idle
anm_idle_sprint_g = scar_hand_run_gl, idle
anm_reload_g = scar_hand_reload_gl, scar_reload_gl
anm_shots_g = scar_hand_shoot_gl, idle
anm_show_g = scar_hand_in_gl, idle
anm_switch = scar_hand_gl_off, idle
shell_bone = wpn_body
shell_dir = 0, 1, 0
shell_point = 0.004, 0, 0.141
fire_bone = wpn_body
fire_bone2 = wpn_body
fire_point = 0.006, 0.055546, 0.4
fire_point2 = 0, -0.017, 0.692
freelook_z_offset_mul = 0.6
;---------------------------------------------------------------------------Addons----------------------------------------------------------------------
[wpn_scar_siber_ac10632]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
1icon_layer = ac10632
1icon_layer_x = 120
1icon_layer_y = -10
inv_weight = 3.715
hud = wpn_scar_siber_ac10632_hud
[wpn_scar_siber_ac10632_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_ac10632_hud.ogf
aim_hud_offset_pos_16x9 = -0.047970,0.012700,-0.039385
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;-------------------------------------------------------------------------------
[wpn_scar_siber_acog]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
1icon_layer = acog
1icon_layer_x = 80
1icon_layer_y = -10
inv_weight = 3.950
scope_status = 1
scope_texture = wpn_crosshair_acog
scope_zoom_factor = 25
zoom_rotate_time = 0.25
hud = wpn_scar_siber_acog_hud
[wpn_scar_siber_acog_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_acog_hud.ogf
aim_hud_offset_pos_16x9 = -0.048080,0.011120,-0.062395
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;-------------------------------------------------------------------------------
[wpn_scar_siber_eot]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
1icon_layer = eot
1icon_layer_x = 100
1icon_layer_y = -8
inv_weight = 3.900
hud = wpn_scar_siber_eot_hud
[wpn_scar_siber_eot_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_eot_hud.ogf
aim_hud_offset_pos_16x9 = -0.047840,0.006790,-0.039385
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;-----------------------------------------------------------------------------
[wpn_scar_siber_c-more]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
hud = wpn_scar_siber_c-more_hud
1icon_layer = c-more
1icon_layer_x = 110
1icon_layer_y = -8
inv_weight = 3.900
[wpn_scar_siber_c-more_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_c-more_hud.ogf
aim_hud_offset_pos_16x9 = -0.048240,0.015290,-0.039385
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;--------------------------------------------------------------------------------
[wpn_scar_siber_specter]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
hud = wpn_scar_siber_specter_hud
1icon_layer = specter
1icon_layer_x = 60
1icon_layer_y = -12
inv_weight = 4.270
scope_status = 1
scope_texture = wpn_crosshair_specter
scope_zoom_factor = 25
zoom_rotate_time = 0.25
scope_dynamic_zoom = off
scope_zoom_factor_alt = 0
use_alt_aim_hud = true
[wpn_scar_siber_specter_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_specter_hud.ogf
aim_hud_offset_pos_16x9 = -0.047940,0.012990,-0.071586
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
aim_hud_offset_alt_pos_16x9 = -0.048040,-0.006910,-0.064785
aim_hud_offset_alt_rot_16x9 = 0.011700,0.010200,0.000000
;--------------------------------------------------------------------------------
[wpn_scar_siber_0kp2]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
hud = wpn_scar_siber_0kp2_hud
inv_weight = 3.800
1icon_layer = 0kp2
1icon_layer_x = 105
1icon_layer_y = -4
[wpn_scar_siber_0kp2_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_0kp2_hud.ogf
aim_hud_offset_pos_16x9 = -0.045940,0.017190,-0.039385
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_scar_siber_mepro]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
hud = wpn_scar_siber_mepro_hud
inv_weight = 3.972
1icon_layer = mepro
1icon_layer_x = 110
1icon_layer_y = -6
[wpn_scar_siber_mepro_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_mepro_hud.ogf
aim_hud_offset_pos_16x9 = -0.048440,0.004890,-0.039385
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_scar_siber_leupold]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
hud = wpn_scar_siber_leupold_hud
1icon_layer = leupold
1icon_layer_x = 80
1icon_layer_y = -6
inv_weight = 4.280
scope_status = 1
scope_texture = wpn_crosshair_leupold
scope_zoom_factor = 7
zoom_rotate_time = 0.25
scope_dynamic_zoom = off
[wpn_scar_siber_leupold_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_leupold_hud.ogf
aim_hud_offset_pos_16x9 = -0.048440,0.008890,-0.062785
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_scar_siber_aimpoint]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
hud = wpn_scar_siber_aimpoint_hud
inv_weight = 3.730
1icon_layer = aimpoint
1icon_layer_x = 100
1icon_layer_y = -12
[wpn_scar_siber_aimpoint_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_aimpoint_hud.ogf
aim_hud_offset_pos_16x9 = -0.047940,0.009390,-0.039385
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_scar_siber_point_aimpro]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
hud = wpn_scar_siber_point_aimpro_hud
inv_weight = 3.930
1icon_layer = point_aimpro
1icon_layer_x = 105
1icon_layer_y = -14
[wpn_scar_siber_point_aimpro_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_aimpoint_pro_hud.ogf
aim_hud_offset_pos_16x9 = -0.048040,0.005090,-0.039385
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_scar_siber_ekp8_18]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
hud = wpn_scar_siber_ekp8_18_hud
inv_weight = 3.870
1icon_layer = ekp8_18
1icon_layer_x = 105
1icon_layer_y = -2
[wpn_scar_siber_ekp8_18_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_ekp8_18_hud.ogf
aim_hud_offset_pos_16x9 = -0.047840,0.005390,-0.039385
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_scar_siber_e0t2]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
hud = wpn_scar_siber_e0t2_hud
inv_weight = 3.830
1icon_layer = e0t2
1icon_layer_x = 105
1icon_layer_y = -10
[wpn_scar_siber_e0t2_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_e0t2_hud.ogf
aim_hud_offset_pos_16x9 = -0.047640,0.010790,-0.039385
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_scar_siber_pn23]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
hud = wpn_scar_siber_pn23_hud
1icon_layer = pn23
1icon_layer_x = 75
1icon_layer_y = -16
;;installed_upgrades = up_fourte_svd_nimble
;scope_nightvision = scope_nightvision_3gen
nv_scope_status = 1
inv_weight = 4.250
scope_status = 1
scope_texture = wpn_crosshair_pn23
scope_zoom_factor = 25
zoom_rotate_time = 0.25
[wpn_scar_siber_pn23_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_pn23_hud.ogf
aim_hud_offset_pos_16x9 = -0.048340,-0.000810,-0.065385
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_scar_siber_gauss_sight]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
hud = wpn_scar_siber_gauss_sight_hud
1icon_layer = gauss_sight
1icon_layer_x = 60
1icon_layer_y = -4
inv_weight = 5.00
scope_status = 1
scope_texture = wpn_crosshair_gauss
scope_zoom_factor = 12
zoom_rotate_time = 0.25
scope_dynamic_zoom = off
;;installed_upgrades = up_fourtc_svd_nimble
[wpn_scar_siber_gauss_sight_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_gauss_hud.ogf
aim_hud_offset_pos_16x9 = -0.048540,0.018990,-0.039385
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_scar_siber_compm4s]:wpn_scar_siber
hud = wpn_scar_siber_compm4s_hud
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
1icon_layer = compm4s
1icon_layer_x = 105
1icon_layer_y = -14
inv_weight = 3.980
[wpn_scar_siber_compm4s_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_compm4s_hud.ogf
aim_hud_offset_pos_16x9 = -0.047940,0.010890,-0.042885
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;-----------------------------------------------------------------------------------------------------
[wpn_scar_siber_marchf]:wpn_scar_siber
1icon_layer = marchf
1icon_layer_x = 80
1icon_layer_y = -4
inv_weight = 4.240
hud = wpn_scar_siber_marchf_hud
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
scope_status = 1
scope_dynamic_zoom = off
scope_texture = wpn_crosshair_marchf
scope_zoom_factor = 6
[wpn_scar_siber_marchf_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_marchf_hud.ogf
aim_hud_offset_pos_16x9 = -0.047640,0.009490,-0.074086
aim_hud_offset_rot_16x9 = 0.011700,0.011050,0.000000
;------------------------------------------------------------------------------------------------
[wpn_scar_siber_kemper]:wpn_scar_siber
inv_weight = 3.865
hud = wpn_scar_siber_kemper_hud
1icon_layer = kemper
1icon_layer_x = 120
1icon_layer_y = -14
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
scope_status = 0
scope_dynamic_zoom = off
[wpn_scar_siber_kemper_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_kemper_hud.ogf
aim_hud_offset_pos_16x9 = -0.047740,0.008890,-0.039385
aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000
;------------------------------------------------------------------------------------------------
[wpn_scar_siber_triji]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
inv_grid_width = 5
inv_grid_height = 2
inv_grid_x = 142
inv_grid_y = 4
inv_weight = 4.025
scope_status = 1
scope_texture = wpn_crosshair_acog_rmr
scope_zoom_factor = 25
zoom_rotate_time = 0.25
hud = wpn_scar_siber_triji_hud
scope_zoom_factor_alt = 0
use_alt_aim_hud = true
[wpn_scar_siber_triji_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_trijicon_rmr_hud.ogf
aim_hud_offset_alt_pos_16x9 = -0.067640,-0.035910,-0.043885
aim_hud_offset_alt_rot_16x9 = 0.009200,0.010200,0.785009
;----------------------------------------------------------------------------------------------------------------------------
[wpn_scar_siber_spec_alt]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
hud = wpn_scar_siber_spec_alt_hud
inv_grid_width = 5
inv_grid_height = 2
inv_grid_x = 142
inv_grid_y = 6
inv_weight = 4.345
scope_status = 1
scope_texture = wpn_crosshair_specter
scope_zoom_factor = 25
zoom_rotate_time = 0.25
scope_dynamic_zoom = off
scope_zoom_factor_alt = 0
use_alt_aim_hud = true
[wpn_scar_siber_spec_alt_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_spec_alt_hud.ogf
aim_hud_offset_alt_pos_16x9 = -0.067640,-0.035910,-0.043885
aim_hud_offset_alt_rot_16x9 = 0.009200,0.010200,0.785009
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_scar_siber_mark8_rmr]:wpn_scar_siber
visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf
hud = wpn_scar_siber_mark8_rmr_hud
inv_grid_width = 5
inv_grid_height = 2
inv_grid_x = 142
inv_grid_y = 8
inv_weight = 4.455
scope_status = 1
scope_texture = wpn_crosshair_leupold_rmr
scope_zoom_factor = 25
zoom_rotate_time = 0.25
scope_dynamic_zoom = off
scope_zoom_factor_alt = 0
use_alt_aim_hud = true
[wpn_scar_siber_mark8_rmr_hud]:wpn_scar_siber_hud
item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_mark8_rmr_hud.ogf
aim_hud_offset_alt_pos_16x9 = -0.067640,-0.035910,-0.043885
aim_hud_offset_alt_rot_16x9 = 0.009200,0.010200,0.785009
;------------------------------------------------------------------------------------