Divergent/mods/Duty Expansion/gamedata/configs/gameplay/dialogs_truck.xml

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<?xml version="1.0" encoding="windows-1251" ?>
<game_dialogs>
#include "gameplay\dialogs_duty_girl.xml"
#include "gameplay\dialogs_duty_outpost.xml"
<dialog id="my_dialog">
<phrase_list>
<phrase id="0"> <!-- NPC -->
<text>npc_phrase</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- Actor -->
<text>actor_phrase</text>
<action>dialogs.break_dialog</action>
</phrase>
</phrase_list>
</dialog>
<!-- (Bandit Mechanic) -->
<dialog id="trucks_cemetery_bandit_mechanic_start">
<phrase_list>
<phrase id="0">
<text>trucks_cemetery_bandit_mechanic_start_0</text>
</phrase>
</phrase_list>
</dialog>
</game_dialogs>