Divergent/mods/Hideout Furniture/gamedata/configs/ui/ui_furniture_radio_16.xml

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2024-03-17 20:18:03 -04:00
<w>
<main x="0" y="0" width="1024" height="768"/>
<background x="297" y="290" width="430" height="236" stretch="1">
<texture>ui_inGame2_hint_wnd_main_window</texture>
</background>
<frame1 x="28" y="41" width="764" height="90" stretch="1">
<texture>ui_inGame2_pda_buttons_background</texture>
</frame1>
<frame2 x="28" y="137" width="764" height="347" stretch="1">
<texture>ui_inGame2_pda_buttons_background</texture>
<caption x="35" y="150" width="754" height="30">
<text font="letterica18" align="c" x="0" y="0" r="170" g="170" b="170">pda_btn_radio_title</text>
</caption>
</frame2>
<frame3 x="28" y="490" width="764" height="218" stretch="1">
<texture>ui_inGame2_pda_buttons_background</texture>
<caption x="35" y="503" width="754" height="30">
<text font="letterica18" align="c" x="0" y="0" r="170" g="170" b="170">pda_btn_plyr_title</text>
</caption>
</frame3>
<interface_radio_bg x="307" y="324" width="410" height="120" stretch="1">
<texture>ui_inGame2_pda_Filtr_radio_plyr_interface_bg</texture>
</interface_radio_bg>
<interface_radio_needle x="0" y="0" width="14" height="120" stretch="1">
<texture>ui_inGame2_pda_Filtr_radio_plyr_interface_needle</texture>
</interface_radio_needle>
<!-- Channel Select Droplist -->
<list_channel x="557" y="300" width="160" height="21" can_select="1">
<list_font r="170" g="170" b="170" font="letterica16"/>
<text_color>
<e r="170" g="170" b="170"/>
<d r="70" g="70" b="70"/>
</text_color>
</list_channel>
<btn_radio_v_down x="414" y="449" width="48" height="30" stretch="1">
<texture>ui_inGame2_pda_Filtr_radio_plyr_btn_v_down</texture>
</btn_radio_v_down>
<btn_radio_v_up x="464" y="449" width="48" height="30" stretch="1">
<texture>ui_inGame2_pda_Filtr_radio_plyr_btn_v_up</texture>
</btn_radio_v_up>
<btn_radio_stop x="514" y="449" width="48" height="30" stretch="1">
<texture>ui_inGame2_pda_Filtr_radio_plyr_btn_stop</texture>
</btn_radio_stop>
<btn_radio_start x="564" y="449" width="48" height="30" stretch="1">
<texture>ui_inGame2_pda_Filtr_radio_plyr_btn_start</texture>
</btn_radio_start>
<btn_pickup x="307" y="489" width="127" height="28" check_mode="0">
<window_name>button_pickup</window_name>
<text font="letterica18">st_pickup</text>
<texture>ui_button_ordinary</texture>
</btn_pickup>
<btn_close x="590" y="489" width="127" height="28" check_mode="0">
<window_name>button_close</window_name>
<text font="letterica18">st_close</text>
<texture>ui_button_ordinary</texture>
</btn_close>
</w>