Divergent/mods/Hideout Furniture/gamedata/scripts/igi_actions_hf.script

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2024-03-17 20:18:03 -04:00
ini_parts = itms_manager.ini_parts
local function parent_section(sec)
return SYS_GetParam(0, sec,"parent_section") or sec
end
igi_actions.actions.break_item = function (action)
local item = igi_helper.level_object(action.id)
if not item then return end
if not IsWeapon(item) then return end
if IsMelee(item) then return end
-- Set overall item condition to low
item:set_condition(igi_random.rand(10, 40)/100)
-- Set condition of individual weapon parts to low
local sec = parent_section(item:section())
local parts = ini_parts:r_string_ex("con_parts_list", sec)
local parts_data = {}
for i,part in pairs(str_explode(parts, ",")) do
parts_data[part] = igi_random.rand(10, 40)
end
se_save_var( item:id(), item:name(), "parts", parts_data )
end