11 lines
		
	
	
		
			968 B
		
	
	
	
		
			Plaintext
		
	
	
	
		
		
			
		
	
	
			11 lines
		
	
	
		
			968 B
		
	
	
	
		
			Plaintext
		
	
	
	
|  | ;Contains the settings for the updated ui_mutant_loot.script -trashBattery (tB) | ||
|  | [environment] | ||
|  | harvestHardcap = 92 ;[FLOAT 0-100] Max chance possible for harvest. DEFAULT 0.92 (This feels best during playtests.) | ||
|  | harvestDifficulty = 1 ;[FLOAT 0-∞] Multiplicitave harvest modifier with backpack. 2=double, 0=impossible. DEFAULT 1 | ||
|  | scavengeDifficulty = 1 ;[FLOAT 0-∞] Multiplicitave harvest modifier without backpack. 2=double, 0=impossible. DEFAULT 1 | ||
|  | minItems = 1 ;[FLOAT -3-∞] Horizontal offset of the probability curve. Negative values lower chances. DEFAULT 1 | ||
|  | 
 | ||
|  | [compatiblity] | ||
|  | disableExtraSounds = false ;[BOOL] Disables the extra harvesting sounds enabled by this mod. | ||
|  | muteHarvestSounds = false ;[BOOL] This is to allow compatiblity with mods that call their own custom harvesting sounds like FDDA.  | ||
|  | useHarvestSoundFallback = false ;[BOOL] Some mods may overwrite the defaault harvesting sound effect. This will use tell the game to use a differnet sound instead. |