Divergent/mods/NPCs Die in Emissions/gamedata/scripts/surge_manager_ignore_npc.sc...

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2024-03-17 20:18:03 -04:00
-- List of sections to ignore npcs during emissions and dont kill them
ignore_npc = {
-- spawn_sections_lostzone.ltx
-- [[ VANILLA ]] --
-- MARSH --
mar_smart_terrain_base_doctor = true, -- Professor Kalancha
mar_smart_terrain_doc_doctor = true, -- Doctor
mar_base_stalker_barmen = true, -- Librarian
mar_base_owl_stalker_trader = true, -- Spore
mar_base_stalker_tech = true, -- Novikov
mar_smart_terrain_base_stalker_leader_marsh = true, -- Cold
-- ESCAPE --
esc_2_12_stalker_trader = true, -- Sidorovich
esc_2_12_stalker_nimble = true, -- Nimble
esc_2_12_stalker_wolf = true, -- Wolf
esc_2_12_stalker_fanat = true, -- Fanatic
esc_smart_terrain_5_7_loner_mechanic_stalker = true, -- Xenotech
-- AGROPROM --
agr_smart_terrain_1_6_near_2_military_colonel_kovalski = true, -- Major Kuznetsov
agr_smart_terrain_1_6_army_trader_stalker = true, -- Sergeant Spooner
agr_smart_terrain_1_6_army_mechanic_stalker = true, -- Lieutenant Kirilov
agr_smart_terrain_1_6_army_medic_stalker = true,
-- DARK VALLEY --
val_smart_terrain_7_4_bandit_trader_stalker = true, -- Olivius
val_smart_terrain_7_3_bandit_mechanic_stalker = true, -- Limpid
-- LAB X-18 --
dar_corpse_1 = true,
dar_corpse_2 = true,
dar_corpse_ecolog_guard = true,
dar_corpse_kalugin = true,
-- BAR --
bar_visitors_barman_stalker_trader = true, -- Barkeep
bar_visitors_garik_stalker_guard = true, -- Garik
bar_visitors_zhorik_stalker_guard2 = true, -- Zhorik
bar_dolg_leader = true, -- General Voronin
bar_zastava_2_commander = true, -- Sergeant Kitsenko
bar_visitors_stalker_mechanic = true, -- Mangun
bar_duty_security_squad_leader = true, -- Captain Gavrilenko
bar_dolg_general_zoneguard_stalker = true,
bar_dolg_general_petrenko_stalker = true, -- Colonel Petrenko
bar_arena_manager = true, -- Arnie
bar_arena_guard = true, -- Liolik
bar_arena_savage = true,
-- ARENA --
bar_arena_stalker_1 = true,
bar_arena_stalker_2 = true,
bar_arena_stalker_3_1 = true,
bar_arena_stalker_3_2 = true,
bar_arena_stalker_4_1 = true,
bar_arena_stalker_4_2 = true,
bar_arena_stalker_4_3 = true,
bar_arena_stalker_4_4 = true,
bar_arena_stalker_4_5 = true,
bar_arena_stalker_5_1 = true,
bar_arena_stalker_5_2 = true,
bar_arena_stalker_6_1 = true,
bar_arena_stalker_6_2 = true,
bar_arena_stalker_6_3 = true,
bar_arena_stalker_6_4 = true,
bar_arena_stalker_6_5 = true,
bar_arena_stalker_6_6 = true,
bar_arena_stalker_7 = true,
bar_arena_stalker_8_1 = true,
bar_arena_stalker_8_2 = true,
bar_arena_stalker_8_3 = true,
bar_arena_stalker_8_4 = true,
-- YANTAR --
yan_stalker_sakharov = true, -- Professor Sakharov
yan_ecolog_kruglov = true, -- Professor Kruglov
yan_ecolog_semenov = true,
yan_ecolog_vasilyev = true,
yan_merc_01 = true,
yan_merc_02 = true,
yan_merc_03 = true,
-- ARMY WAREHOUSES --
mil_smart_terrain_7_10_freedom_trader_stalker = true, -- Skinflint
mil_smart_terrain_7_7_freedom_mechanic_stalker = true, -- Screw
mil_smart_terrain_7_7_freedom_bodyguard_stalker = true,
mil_smart_terrain_7_7_freedom_bodyguard2_stalker = true,
mil_smart_terrain_7_7_freedom_leader_stalker = true, -- Lukash
-- DEAD CITY --
cit_killers_merc_trader_stalker = true, -- Dushman
cit_killers_merc_mechanic_stalker = true, -- Hog
cit_killers_merc_medic_stalker = true, -- Surgeon
-- PRIPYAT --
pri_monolith_monolith_trader_stalker = true, -- Krolik
pri_monolith_monolith_mechanic_stalker = true, -- Cleric
pri_a17_military_captain_tarasov = true,
pri_a17_military_prapor_valentyr = true,
pri_a17_military_sergeant_morozov = true,
pri_a17_military_lieutenant_podorojniy = true,
pri_a17_monolith_preacher = true,
pri_a17_military_colonel_kovalski = true,
pri_a15_military_recon_leader = true,
pri_a15_military_recon_1 = true,
pri_a15_military_recon_2 = true,
pri_a15_military_recon_3 = true,
pri_a15_sokolov = true,
pri_a15_sokolov_sci = true,
pri_a15_sokolov_sci_head = true,
pri_a22_military_merkulov = true,
pri_a22_military_skelja = true,
pri_a21_sentry_lieutenant_stecenko = true,
pri_a25_army_medic = true,
pri_a15_actor = true,
pri_a15_vano = true,
pri_a15_sokolov_scene = true,
pri_a15_zulus = true,
pri_a15_wanderer = true,
pri_a15_military_tarasov = true,
pri_a15_military_2 = true,
pri_a15_military_3 = true,
pri_a15_military_4 = true,
pri_a22_army_signaller = true,
pri_b35_merc_leader = true,
pri_b35_merc_grenade_launcher_1 = true,
pri_b35_merc_grenade_launcher_2 = true,
pri_b35_envoy = true,
pri_b35_guard_envoy_1 = true,
pri_b35_guard_envoy_2 = true,
pri_b306_envoy = true,
pri_b36_monolith_sniper = true,
pri_b36_monolith_master_hiding_place = true,
pri_b36_monolith_marine_sniper = true,
pri_a22_military_yarmoshuk = true,
pri_b305_strelok = true,
pri_a28_evac_com = true,
sim_default_stalker_pri_a16 = true,
pri_medic_stalker = true, -- Yar
-- SARCOFAG --
sar_monolith_commander = true,
-- RED FOREST --
red_forester = true, -- Forester
-- HOSPITAL --
kat_enemy_soldier = true,
kat_enemy_grenadier = true,
kat_enemy_sniper = true,
kat_enemy_sniper_strong = true,
-- ZATON --
zat_b106_stalker_gonta = true, -- Gonta
zat_b14_stalker_1 = true,
zat_b38_stalker_cop = true,
zat_b38_stalker_corpse_1 = true,
zat_b38_stalker_corpse_2 = true,
zat_b38_stalker_corpse_3 = true,
zat_b38_stalker_cop_dead = true,
zat_b38_stalker_hunter = true,
zat_b30_owl_stalker_trader = true, -- Owl
zat_b7_duty_illicit_dealer = true,
zat_b5_stalker_raider_1 = true,
zat_b5_stalker_raider_2 = true,
zat_b5_stalker_raider_3 = true,
zat_b5_stalker_raider_4 = true,
zat_b5_stalker_raider_leader = true,
zat_b7_bandit_boss_dead = true,
zat_b5_stalker_commander = true,
zat_b5_stalker_commander_b7 = true,
zat_b5_stalker_1 = true,
zat_b5_stalker_2 = true,
zat_b5_stalker_3 = true,
zat_b5_stalker_4 = true,
zat_b5_dealer_assistant_1 = true,
zat_b5_dealer_assistant_2 = true,
zat_b7_bandit_boss_sultan = true, -- Sultan
zat_b18_noah = true, -- Noah
zat_a2_stalker_barmen = true, -- Beard
zat_a2_stalker_mechanic = true, -- Cardan
zat_a2_stalker_nimble = true, -- Nimble
zat_b22_stalker_medic = true, -- Axel
zat_b103_lost_merc_leader = true,
zat_b103_lost_merc_1 = true,
zat_b103_lost_merc_2 = true,
zat_b103_lost_merc_3 = true,
zat_b103_lost_merc_4 = true,
zat_b103_lost_merc_5 = true,
zat_b103_lost_merc_6 = true,
zat_b103_lost_merc_7 = true,
zat_b7_stalker_raider_leader = true,
zat_b7_stalker_raider_1 = true,
zat_b7_stalker_raider_2 = true,
zat_b7_stalker_raider_3 = true,
zat_b7_stalker_victim_1 = true, -- Spartacus
zat_b33_stalker_snag = true,
zat_b28_draper = true,
zat_b28_umerov = true,
zat_b28_smoliak = true,
zat_b100_military_1 = true,
zat_b100_military_2 = true,
zat_b100_military_3 = true,
zat_b42_mayron = true,
zat_b29_stalker_rival_1 = true,
zat_b29_stalker_rival_2 = true,
zat_b29_stalker_rival_default_1 = true,
zat_b29_stalker_rival_default_2 = true,
zat_b52_port_bandit_leader = true,
zat_b215_stalker_guide = true,
zat_b40_merc_squad_leader_1 = true,
zat_b40_merc_squad_leader_2 = true,
zat_b20_noah_teleport = true,
zat_b44_stalker_barge = true,
zat_b53_artefact_hunter_1 = true,
zat_b53_artefact_hunter_2 = true,
zat_b106_stalker_garmata = true, -- Garmata
zat_b106_stalker_crab = true, -- Crab
-- JUPITER --
jup_b218_vano_in_suit = true,
jup_a12_stalker_assaulter = true,
jup_a12_stalker_diplomat = true,
jup_a12_stalker_prisoner = true,
jup_a12_bandit_chief = true,
jup_a12_bandit_guard = true,
jup_a12_bandit_cashier = true,
jup_a12_merc_cover = true,
jup_b207_merc_illicit_dealer = true,
jup_b207_merc_leader = true,
jup_b207_duty_security_squad_leader = true,
jup_b207_freedom_recon_squad_leader = true,
jup_b207_freedom_assault_squad_leader = true,
jup_a10_bandit_leader = true,
jup_a10_stalker_vano = true,
jup_b6_scientist_biochemist = true, -- Professor Ozersky
jup_b6_scientist_nuclear_physicist = true, -- Professor Hermann
jup_b9_shliachin = true,
jup_b217_stalker_tech = true, -- Nitro
jup_b10_stalker_drunk = true,
jup_b10_stalker_drunk_dead = true,
jup_b220_trapper = true, -- Trapper
jup_b4_monolith_squad_leader_monolith_skin = true,
jup_b4_monolith_squad_leader_duty_skin = true,
jup_b4_monolith_squad_leader_freedom_skin = true,
jup_b4_monolith_squad_leader_freedom_mon_skin = true,
jup_b4_monolith_squad_leader_duty_mon_skin = true,
jup_b4_monolith_squad_soldier_1_monolith_skin = true,
jup_b4_monolith_squad_soldier_1_duty_skin = true,
jup_b4_monolith_squad_soldier_1_freedom_skin = true,
jup_b4_monolith_squad_soldier_2_monolith_skin = true,
jup_b4_monolith_squad_soldier_2_duty_skin = true,
jup_b4_monolith_squad_soldier_2_freedom_skin = true,
jup_b4_monolith_squad_soldier_3_monolith_skin = true,
jup_b4_monolith_squad_soldier_3_duty_skin = true,
jup_b4_monolith_squad_soldier_3_freedom_skin = true,
jup_b4_monolith_squad_soldier_4_monolith_skin = true,
jup_b4_monolith_squad_soldier_4_duty_skin = true,
jup_b4_monolith_squad_soldier_4_freedom_skin = true,
jup_b4_monolith_squad_soldier_5_monolith_skin = true,
jup_b4_monolith_squad_soldier_5_duty_skin = true,
jup_b4_monolith_squad_soldier_5_freedom_skin = true,
jup_b4_freedom_help = true,
jup_b4_duty_help = true,
jup_b4_freedom_leader = true,
jup_b4_duty_leader = true,
jup_a6_freedom_trader_ashot = true, -- Ashot
jup_b6_scientist_tech = true, -- Tukarev
jup_b1_stalker_1 = true,
jup_b1_stalker_2 = true,
jup_b1_stalker_3 = true,
jup_b1_stalker_4 = true,
jup_b1_pro_stalker_1 = true,
jup_b1_pro_stalker_2 = true,
jup_b1_pro_stalker_3 = true,
jup_b1_pro_stalker_4 = true,
jup_b6_freedom_stalker_1 = true,
jup_b6_freedom_stalker_2 = true,
jup_b6_freedom_stalker_3 = true,
jup_b6_freedom_stalker_4 = true,
jup_b6_duty_stalker_1 = true,
jup_b6_duty_stalker_2 = true,
jup_b6_duty_stalker_3 = true,
jup_b6_duty_stalker_4 = true,
jup_b6_stalker_prisoner = true,
jup_b6_stalker_assaulter = true,
jup_b6_stalker_diplomat = true,
jup_b6_stalker_gonta = true,
jup_b6_stalker_garmata = true,
jup_b6_stalker_crab = true,
jup_b25_stalker_senya = true,
jup_b25_freedom_flint = true,
jup_a6_stalker_medik = true, -- Bonesetter
jup_b15_zulus = true,
jup_b202_stalker_snag = true,
jup_a6_stalker_barmen = true, -- Hawaiian
jup_b202_bandit = true,
jup_b19_freedom_yar = true,
jup_b19_merc_1 = true,
jup_b19_merc_2 = true,
jup_b19_merc_3 = true,
jup_b19_merc_4 = true,
jup_b19_merc_5 = true,
jup_b43_stalker_assistant = true,
jup_b46_duty_founder = true,
jup_b46_duty_founder_squad_01 = true,
jup_b46_duty_founder_squad_02 = true,
jup_b46_duty_founder_squad_03 = true,
jup_b46_duty_founder_squad_04 = true,
jup_a6_freedom_leader = true, -- Loki
jup_a6_duty_leader = true,
jup_b47_merc_01 = true,
jup_b47_merc_02 = true,
jup_b47_merc_03 = true,
jup_b47_merc_04 = true,
jup_b47_merc_05 = true,
jup_b47_merc_06 = true,
jup_b47_merc_07 = true,
jup_b219_stalker_tech = true,
jup_b219_monolith_squad_leader_freedom_skin = true,
jup_b219_vano = true,
jup_b219_soldier = true,
jup_b219_zulus = true,
-- JUPITER UNDERGROUND --
pas_b400_vano = true,
pas_b400_sokolov = true,
pas_b400_zulus = true,
pas_b400_wanderer = true,
pas_b400_monolith_sniper = true,
-- O-SOZNANIE --
osoznanie = true,
-- WARLAB --
warlab_pod_1_stalker = true,
warlab_pod_2_stalker = true,
warlab_pod_3_stalker = true,
warlab_pod_4_stalker = true,
warlab_pod_5_stalker = true,
warlab_pod_6_stalker = true,
warlab_pod_7_stalker = true,
warlab_invisible_stalker = true,
-- SARCOFAG 2 --
sar2_wolf = true,
sar2_fanat = true,
sar2_fox = true,
sar2_tutorial_wounded = true,
sar2_ranger = true,
sar2_esc_soldier_commander = true,
sar2_seriy = true,
sar2_dram_novice = true,
sar2_hellcar = true,
sar2_bandit_leader = true,
sar2_gar_dolg_blokpost_commander = true,
sar2_krot = true,
sar2_ratcatcher = true,
sar2_bandit_borov = true,
sar2_stalker_explorer = true,
sar2_psih = true,
sar2_arena_manager = true,
sar2_arena_savage = true,
sar2_dolg_leader = true,
sar2_dolg_petrenko = true,
sar2_dolg_ivancov = true,
sar2_dolg_guard_commander = true,
sar2_zastava_commander_1 = true,
sar2_ecolog_professor = true,
sar2_svoboda_attack_commander = true,
sar2_killer_ambush_tiran = true,
sar2_crazy_veterans_lucky = true,
sar2_stalker_freeman = true,
sar2_svoboda_engineer = true,
sar2_svoboda_stukach = true,
sar2_svoboda_bodyguard = true,
sar2_svoboda_leader = true,
sar2_svoboda_trader = true,
sar2_svoboda_master_max = true,
sar2_svoboda_cook = true,
sar2_svoboda_blockpost_leader = true,
sar2_svoboda_master_ugrumiy = true,
sar2_dolg_specnaz_cherep = true,
sar2_killer_informator = true,
sar2_svoboda_zombi_stalker = true,
sar2_doctor = true,
sar2_monolith_leader = true,
sar2_bandit_novice = true,
sar2_bandit_general = true,
sar2_bandit_veteran = true,
sar2_soldier_regular = true,
sar2_soldier_specnaz = true,
sar2_soldier_stalker = true,
sar2_killer_regular = true,
sar2_killer_specnaz = true,
sar2_killer_exo = true,
sar2_zombied_novice = true,
sar2_zombied_stalker = true,
sar2_zombied_exo = true,
sar2_monolith_regular = true,
sar2_monolith_regular2 = true,
sar2_monolith_specnaz = true,
sar2_monolith_specnaz2 = true,
sar2_monolith_exo = true,
sar2_monolith_exo2 = true,
yan_ghost = true,
-- [[ MLR ]] --
mil_freedom_barman_mlr = true,
dasc_tech_mlr = true, -- Polymer
devushka = true, -- Hip
dasc_trade_mlr = true, -- Cutter
bodyguard_duty_medic_bar_general = true,
ds_killer_guide_main_base = true, -- Leopard
zaton_killer_guide_station = true,
ds_killer_medic_mlr = true,
mil_freedom_medic = true, -- Solid
zat_tech_mlr = true, -- Spleen
bar_informator_mlr = true, -- Snitch
bandit_main_base_medic_mlr = true,
agr_1_6_medic_army_mlr = true, -- Rogovets
agr_1_6_barman_army_mlr = true, -- Commander
merc_pri_a18_mech_mlr = true, -- Trunk
merc_pri_grifon_mlr = true, -- Griffin
pri_a16_mech_mlr = true,
zat_stancia_trader_merc = true, -- Vector
zat_stancia_mech_merc = true, -- Kolin
jup_cont_trader_bandit = true, -- Klenov
jup_cont_mech_bandit = true, -- Nile
army_south_mechan_mlr = true, -- Seryoga
monolith_bridge_trader_mlr = true,
pri_special_trader_mlr = true, -- Meeker
mil_freedom_guid = true, -- Leshiy
esc_3_16_military_trader = true, -- Major Zhurov
guid_marsh_mlr = true, -- Ivan Trodnik
guid_dv_mal_mlr = true, -- Pug
guid_pri_a15_mlr = true, -- Tourist
trader_pri_a15_mlr = true, -- Cashier
guid_zan_stalker_locman = true, -- Pilot
guid_jup_stalker_garik = true, -- Garry
guid_bar_stalker_navigator = true, -- Navigator
hunter_gar_trader = true, -- Butcher
cit_killers_merc_barman_mlr = true, -- Aslan
baraholka_trader_night = true, -- Night Trader
baraholka_trader = true, -- Day Trader
trucks_cemetery_bandit_trader = true,
trucks_cemetery_bandit_mechanic = true,
yan_povar_army_mlr = true, -- Spirit
mechanic_army_yan_mlr = true, -- Peregrine
esc_main_base_trader_mlr = true, -- Loris
trader_monolith_jup_depo = true,
mechanic_monolith_jup_depo = true,
trader_monolith_kbo = true, -- Olivar
mechanic_monolith_kbo = true, -- Bracer
lider_monolith_haron = true, -- Charon
bar_dolg_medic = true, -- Aspirin
agr_u_bandit_boss = true, -- Reefer
red_greh_trader = true, -- Stribog
red_greh_tech = true, -- Dazhbog
--[[ GAMMA - STORYLINE ]]--
cs_informer = true, -- Crutch
dragun = true, -- Scar
brodyaga = true, -- Strider
gamajun = true, -- Gamajun
kvartet = true, -- Operation Monolith NPC
vasil_nevezuchi = true, -- Operation Monolith NPC
monolith_pri_b36_smart_terrain_defense = true, -- Cheburator
--[[ REDUX - STORYLINES REWORK (SOON) ]]--
-- LAST DAWN --
last_dawn_lost_scout = true, -- Crutch
last_dawn_merc_dragun = true, -- Scar
last_dawn_vagabond = true, -- Strider
last_dawn_gamajun = true, -- Gamajun
-- ARTEFACT HUNTERS --
ah_sarik = true, -- Sarik the Twilight
ah_bol_kovalev = true, -- Field Scientist - Assistant Kovalev
ah_yan_markov = true, -- Field Scientist - Associate Professor Markov
ah_dark_pirogov = true, -- Field Scientist - Candidate Pirogov
ah_mil_chernov = true, -- Field Scientist - Senior Researcher Chernov
ah_up_juk = true, -- Field Scientist - Professor Vladislav Zhuk
ah_zat_vorobushkin = true, -- Field Scientist - Associate Professor Vorobushkin
ah_aes_skabinsky = true, -- Field Scientist - Academician Skabinsky
ah_aes_skabinsky_final = true, -- Field Scientist - Academician Skabinsky
--[[ DUTY EXPANSION ]]--
stalker_duty_girl = true, -- Anna Duty Girl
red_duty_outpost_trader = true, -- Duty Trader in Red Forest
red_duty_outpost_medic = true, -- Duty Medic in Red Forest
red_duty_outpost_guide = true, -- Duty Guide in Red Forest
--[[ LOST TO THE ZONE ]]--
-- LIVING LEGEND CHARACTERS --
monolith_eidolon = true, -- Eidolon
stalker_gatekeeper = true, -- Gatekeeper
lost_stalker_strelok = true, -- Strelok and variants
stalker_rogue = true, -- Rogue and variants
stalker_stitch = true, -- Stitch and variants
stalker_scope = true, -- UNKNOWN
stalker_wayfarer = true, -- UNKNOWN
sim_default_phantom_1 = true, -- UNKNOWN
sim_default_phantom_2 = true, -- UNKNOWN
sim_default_phantom_3 = true, -- UNKNOWN
-- MORTAL SIN CHARACTERS --
greh_envoy = true, -- UNKNOWN
greh_squad_leader = true, -- UNKNOWN
stalker_stitch_ms = true,
stalker_rogue_ms = true,
greh_castigator_1 = true, -- UNKNOWN
greh_castigator_2 = true, -- UNKNOWN
greh_castigator_3 = true, -- UNKNOWN
greh_prisoner = true, -- UNKNOWN
lim_stalker_scout = true, -- UNKNOWN
kat_greh_sabaoth = true, -- Chernobog and variants
greh_castigator_4 = true, -- UNKNOWN
gen_greh_sabaoth = true,
lab_greh_sabaoth = true,
greh_castigator_5 = true, -- UNKNOWN
greh_castigator_6 = true, -- UNKNOWN
sar_greh_sabaoth = true, -- UNKNOWN
greh_castigator_7 = true, -- UNKNOWN
lazarus_dolg = true, -- UNKNOWN
lazarus_killer = true, -- UNKNOWN
lazarus_stalker = true, -- UNKNOWN
lazarus_csky = true, -- UNKNOWN
lazarus_freedom = true, -- UNKNOWN
lazarus_ecolog = true, -- UNKNOWN
-- OPERATION AFTERGLOW CHARACTERS --
army_degtyarev = true,
sim_default_anpc_1 = true, -- UNKNOWN
sim_default_anpc_2 = true, -- UNKNOWN
isg_squad_leader = true, -- UNKNOWN
army_degtyarev_jup = true, -- Colonel Degtyarev and variants
army_lt_jup = true, -- UNKNOWN
army_isg_spy = true, -- UNKNOWN
stalker_strelok_oa = true,
pri_a17_monolith_leader = true, -- UNKNOWN
pri_a17_monolith_trooper = true, -- UNKNOWN
pri_a17_monolith_trooper2 = true, -- UNKNOWN
stalker_rogue_oa = true,
stalker_stitch_oa = true,
army_tarasov = true, -- UNKNOWN
pri_b35_army_1 = true, -- UNKNOWN
pri_b35_army_2 = true, -- UNKNOWN
pri_b35_army_3 = true, -- UNKNOWN
pri_b35_army_4 = true, -- UNKNOWN
-- HOLLOW BOUNDARIES CHARACTERS --
ds_domik_isg_leader = true, -- Major Hernandez
jup_depo_isg_leader = true, -- Major Hernandez
jup_depo_isg_tech = true, -- Lieutenant Maus
stalker_strelok_hb = true,
-- DARK PRESENCE CHARACTERS --
mil_greh_radogost = true,
sim_default_greh_npc_0 = true,
x18_dark_presence = true,
stalker_stitch_zombied = true,
stalker_rogue_monolith = true,
army_degtyarev_dark = true,
stalker_strelok_dark = true,
monolith_eidolon_ghost = true,
greh_sabaoth_ghost = true,
}