Divergent/mods/Nitpicker's Modpack/gamedata/scripts/ish_geiger_hush.script

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2024-03-17 20:18:03 -04:00
-- GeigerHush - Nitpicker's Modpack
-- Last modified: 2021.08.21
-- https://github.com/Ishmaeel/NitpickerModpack
local next_touchy = 0
local OG_CZone_Touch = nil
local hush_min = 100
local hush_max = 500
local rad_zones = {
["zone_field_radioactive"] = true,
["zone_field_radioactive_weak"] = true,
["zone_field_radioactive_average"] = true,
["zone_field_radioactive_strong"] = true,
["zone_radioactive"] = true,
["zone_radioactive_weak"] = true,
["zone_radioactive_average"] = true,
["zone_radioactive_strong"] = true
}
function news(format, ...)
if d and d.news then
d.news(format, ...)
end
end
function my_CZone_Touch(obj)
local retVal = OG_CZone_Touch(obj)
if retVal and rad_zones[obj:section()] then
if next_touchy > time_global() then
retVal = false
else
next_touchy = time_global() + math.random(hush_min, hush_max)
end
news("sec %s %s", obj:section(), retVal)
end
return retVal
end
function on_game_start()
OG_CZone_Touch = _G.CZone_Touch
_G.CZone_Touch = my_CZone_Touch
end