Divergent/mods/Screen Space Shaders/gamedata/shaders/r3/settings_screenspace_FOG.h

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2024-03-17 20:18:03 -04:00
// [ SETTINGS ] [ FOG ]
#define G_FOG_HEIGHT 8.0f // Height of the ground fog.
#define G_FOG_HEIGHT_INTENSITY 1.0f // Intensity of the ground fog.
#define G_FOG_HEIGHT_DENSITY 1.3f // Density of the ground fog.
#define G_FOG_SUNCOLOR_INTENSITY 0.1f // Intensity of sun color in the fog. [ 0.0f = 0% | 1.0f = 100% ]
#define G_FOG_USE_SCATTERING // Enable/Disable fog scattering