Divergent/mods/Screen Space Shaders/gamedata/shaders/r3/settings_screenspace_LUT.h

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2024-03-17 20:18:03 -04:00
// [ SETTINGS ] [ LUT ]
#define G_LUT_SIZE_W 1024.0 // Width of your LUT texture
#define G_CELLS_SIZE 32 // Width/Height of your cell
#define G_CELLS_GROUPS 4 // Quantity of tables in your texture
//#define G_ADVANCE_TRANSITION // Note for Modders: You can enable this option to do smooth transitions between tables in realtime. Check the script