Divergent/mods/Zone Customization Project/gamedata/scripts/smr_loot_mcm.script

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local defaults = {
["send_message"] = true,
["npc_spawn"] = true,
["npc_chance"] = 10,
["repair_spawn"] = false,
["repair_parts_spawn"] = true,
["repair_chance"] = 15,
["ammo_spawn"] = false,
["ammo_chance"] = 20,
["ammo_bad_spawn"] = true,
["ammo_bad_chance"] = 50,
["ammo_amount"] = 1,
["useful_spawn"] = false,
["useful_chance"] = 10,
["random_items"] = 0.5,
}
function get_config(key)
if ui_mcm then return ui_mcm.get("SMR/smr_loot/"..key) else return defaults[key] end
end
function on_mcm_load()
return { id="smr_loot", sh=true, gr={
{ id="header", type="slide", link="ui_options_slider_economy_diff", text="ui_mcm_menu_smr_loot", size= {512,50}, spacing=20 },
{ id="random_items", type="track", val=2, min=0, max=1, step=0.05, def=0.5},
{ id="loot_divider", type="line" },
{ id="general_info", type="desc", text="ui_mcm_SMR_smr_loot_general_info", },
{ id="send_message", type="check", val=1, def=true},
{ id="npc_spawn", type="check", val=1, def=true},
{ id="npc_chance", type="track", val=2, min=1, max=100, step=1, def=10 },
-- repair
{ id="repair_divider", type="line" },
{ id="repair_spawn", type="check", val=1, def=false},
{ id="repair_chance", type="track", val=2, min=1, max=100, step=1, def=5 },
{ id="repair_minor_divider", type="line" },
{ id="repair_minor_spawn", type="check", val=1, def=true},
{ id="repair_parts_spawn", type="check", val=1, def=true},
{ id="repair_minor_chance", type="track", val=2, min=1, max=100, step=1, def=15 },
-- useful items
{ id="useful_divider", type="line" },
{ id="useful_spawn", type="check", val=1, def=false},
{ id="useful_chance", type="track", val=2, min=1, max=100, step=1, def=10 },
-- meds
{ id="meds_divider", type="line" },
{ id="meds_spawn", type="check", val=1, def=false},
{ id="meds_chance", type="track", val=2, min=1, max=100, step=1, def=15 },
-- ammo
{ id="ammo_divider", type="line" },
{ id="ammo_spawn", type="check", val=1, def=false},
{ id="ammo_chance", type="track", val=2, min=1, max=100, step=1, def=20 },
{ id="ammo_amount", type="track", val=2, min=0.1, max=3, step=0.1, def=1 },
{ id="ammo_bad_spawn", type="check", val=1, def=true},
{ id="ammo_bad_chance", type="track", val=2, min=1, max=100, step=1, def=50 },
}}, "SMR"
end