Divergent/mods/iTheon New Tasks/gamedata/configs/scripts/prometheus_beh.ltx

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2024-03-17 20:18:03 -04:00
[logic]
active = beh@base
relation = neutral
[beh@general]
combat_ignore_keep_when_attacked = true
combat_ignore_cond = true
gather_items_enabled = false
corpse_detection_enabled = false
behavior_state = beh_wait
invulnerable = true
meet = meet@default
[beh@base]:beh@general
on_info1 = {+the_living_fire_prometheus_garbage_spawned -the_living_fire_prometheus_garbage_disappeared} beh@garbage_trance
on_info2 = {+bar_informator_mlr_the_living_fire_3_passed -yan_stalker_sakharov_the_living_fire_3_passed} beh@x18_sit
on_info3 = {+yan_stalker_sakharov_the_living_fire_3_passed -bar_informator_mlr_the_living_fire_5_passed} beh@x16_sit
on_info4 = {+bar_informator_mlr_the_living_fire_5_passed} beh@outskirts_hover
[beh@garbage_trance]:beh@general
wait_anim = trans_0
target = waypoint
pt1 = 999999999,trans_0 | pos:258.33874511719,1.4770770072937,115.07250213623 look:258.64432120323,1.4770770072937,114.12226140499
[beh@x18_sit]:beh@general
wait_anim = animpoint_sit_knee
target = lvid:5876
[beh@x16_sit]:beh@general
target = actor
[beh@outskirts_hover]:beh@general
wait_anim = monolith_2
target = lvid:5005
[meet@default]
close_distance = 0
close_anim = nil
close_snd_distance = 0
close_snd_hello = nil
close_snd_bye = nil
close_victim = nil
far_distance = 0
far_anim = nil
far_snd_distance = 0
far_snd = nil
far_victim = nil
snd_on_use = nil
use = true
meet_dialog = nil
abuse = nil
trade_enable = false
allow_break = true
meet_on_talking = false
use_text = nil