Divergent/mods/New Levels/gamedata/configs/scripts/promzona/redemption_6_freedom_guard.ltx

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[beh@general]
behavior_state = beh_move
target = waypoint
walk_dist = 10
jog_dist = 500
walk_anim = patrol
jog_anim = assault
gather_items_enabled = false
help_wounded_enabled = true
corpse_detection_enabled = false
meet = no_meet
wounded = nil
use_camp = false
path_end = loop
turn_on_campfire = false
post_combat_time = 0, 0
on_info = {+redemption_6_duty_freedom_scene} nil
[meet@general]
close_anim = wait
close_victim = nil
far_anim = nil
far_victim = nil
close_distance = 0
far_distance = 0
use = {=dist_to_actor_le(5)} true, false
snd_on_use = {!dist_to_actor_le(5)} nil
allow_break = false
trade_enable = false
[logic@freedom_guard_1]
suitable = {!surge_started =check_npc_name(redemption_task_6_freedom_captain) =check_squad_name(redemption_task_6_freedom_squad)} true
active = beh@freedom_1_stay
prior = 59
[beh@freedom_1_stay]:beh@general
pt1 = 5000, threat_na | pos: 42.7, -27.6538, 262.5 look: 42.9877, -28.6493, 255.6534
[logic@freedom_guard_2]
suitable = {!surge_started =check_npc_name(freedom) =check_squad_name(redemption_task_6_freedom_squad)} true
active = beh@freedom_2_stay
prior = 58
[beh@freedom_2_stay]:beh@general
pt1 = 5000, threat_na | pos: 35, -27.6538, 252 look: 38.0777, -28.6617, 242.0151
[logic@freedom_guard_3]
suitable = {!surge_started =check_npc_name(freedom) =check_squad_name(redemption_task_6_freedom_squad)} true
active = beh@freedom_3_stay
prior = 58
[beh@freedom_3_stay]:beh@general
pt1 = 5000, threat_na | pos: 46.2, -27.6538, 255.5 look: 45.7033, -28.65, 251.0467
[logic@freedom_guard_4]
suitable = {!surge_started =check_npc_name(freedom) =check_squad_name(redemption_task_6_freedom_squad)} true
active = beh@freedom_4_stay
prior = 58
[beh@freedom_4_stay]:beh@general
pt1 = 5000, threat_na | pos: 43.4, -27.6538, 251.3 look: 43.306, -28.65, 246.5413
[logic@stalker_guard_5]
suitable = {!surge_started =check_npc_name(stalker) =check_squad_name(redemption_task_6_freedom_squad)} true
active = beh@stalker_5_stay
prior = 58
[beh@stalker_5_stay]:beh@general
pt1 = 5000, threat_na | pos: 30.8, -27.6538, 275.8 look: 33.5516, -28.6488, 271.9707