Divergent/mods/New 3D PDA Interface/gamedata/configs/ui/pda_ranking_16.xml

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<w>
<main_wnd x="0" y="0" width="1024" height="768"/>
<background x="28" y="70" width="764" height="575" stretch="1">
<texture>ui_inGame2_pda_buttons_background</texture>
<auto_frameline x="25" y="57" width="715" height="1" vertical="0"> <!--x="25" y="95"-->
<texture>ui_inGame2_pda_line_horizontal</texture>
</auto_frameline>
<auto_frameline x="25" y="92" width="715" height="1" vertical="0"> <!-- x="25" y="130"-->
<texture>ui_inGame2_pda_line_horizontal</texture>
</auto_frameline>
<auto_frameline x="25" y="127" width="715" height="1" vertical="0"> <!-- x="25" y="165"-->
<texture>ui_inGame2_pda_line_horizontal</texture>
</auto_frameline>
<auto_frameline x="190" y="40" width="1" height="95" vertical="1">
<texture>ui_inGame2_pda_line_vertical</texture>
</auto_frameline>
<auto_frameline x="380" y="40" width="1" height="95" vertical="1">
<texture>ui_inGame2_pda_line_vertical</texture>
</auto_frameline>
<auto_frameline x="570" y="40" width="1" height="95" vertical="1">
<texture>ui_inGame2_pda_line_vertical</texture>
</auto_frameline>
<!-- Separates actor in leaderboard -->
<auto_frameline x="430" y="480" width="319" height="1" vertical="0"> <!--x="430" y="576"-->
<texture>ui_inGame2_pda_line_horizontal</texture>
</auto_frameline>
<auto_frameline x="6" y="147" width="753" height="23" vertical="0"> <!--x="6" y="200"-->
<texture>ui_inGame2_pda_ranking_center_caption</texture>
</auto_frameline>
</background>
<actor_ch_info x="56" y="92" width="135" height="138">
<name_static x="2" y="112" width="131" height="26">
<text align="c" vert_align="c" font="graffiti19" color="ui_2"/>
</name_static>
<icon x="2" y="2" width="131" height="108" stretch="1"/>
</actor_ch_info>
<actor_icon_over x="56" y="92" width="135" height="138" stretch="1">
<texture>ui_inGame2_pda_ranking_icon_over</texture>
</actor_icon_over>
<stat_info>
<value color="ui_1"/>
<stat x="89" y="72" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_1</text> <!-- Time elapsed -->
</stat>
<stat x="266" y="72" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_2</text> <!-- Emissions survived -->
</stat>
<stat x="266" y="148" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_3</text> <!-- Tasks completed -->
</stat>
<stat x="89" y="113" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_4</text> <!-- Mutants killed -->
</stat>
<stat x="89" y="148" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_5</text> <!-- Stalkers killed -->
</stat>
<stat x="447" y="113" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_6</text> <!-- Boxes smashed -->
</stat>
<stat x="266" y="183" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_7</text> <!-- Stashes found -->
</stat>
<stat x="447" y="72" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_8</text> <!-- Psi-storms survived -->
</stat>
<stat x="266" y="113" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_9</text> <!-- PDAs delivered -->
</stat>
<stat x="89" y="183" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_10</text> <!-- Helicopters downed -->
</stat>
<stat x="447" y="148" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_11</text> <!-- Artefacts detected -->
</stat>
<stat x="447" y="183" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_12</text> <!-- Wounded helped -->
</stat>
<stat x="632" y="113" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_13</text> <!-- Level changes y144-->
</stat>
<stat x="632" y="148" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_14</text> <!-- Enemies surrendered y179-->
</stat>
<stat x="632" y="183" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_15</text> <!-- Field dressings y214-->
</stat>
<stat x="450" y="220" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_16</text> <!-- Favourite weapon -->
</stat>
<stat x="80" y="220" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_17</text> <!-- Achievements -->
</stat>
<stat x="240" y="220" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_18</text> <!-- Levels visited -->
</stat>
<stat x="632" y="72" width="80" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_money</text> <!-- Money -->
</stat>
<stat x="650" y="220" width="24" height="16">
<text align="l" font="letterica18" r="220" g="220" b="220">pda_stat_19</text> <!-- Weapons found -->
</stat>
</stat_info>
<down_background x="200" y="660" width="500" height="70" stretch="1">
<texture>ui_inGame2_pda_buttons_background</texture>
</down_background>
<achievements_background x="42" y="240" width="403" height="401">
<texture>ui_inGame2_pda_ranking_icon_over</texture>
</achievements_background>
<achievements_wnd x="59" y="240" width="374" height="381" always_show_scroll="0" stretch="1"/>
<achievements_itm x="0" y="0" width="374" height="127" inverse_dir="1">
<name x="106" y="3" width="256" height="25">
<text align="l" font="letterica18" r="200" g="200" b="200">test</text>
</name>
<icon x="2" y="3" width="97" height="121" stretch="1"/>
<descr x="106" y="26" width="256" height="25" complex_mode="1">
<text align="l" font="letterica16" r="150" g="150" b="150">test</text>
</descr>
<hint_wnd x="0" y="0" width="168" height="120">
<background x="0" y="0" width="168" height="100" border="5" stretch="1">
<texture a="200">ui_icons_PDA_tooltips</texture>
</background>
<text x="8" y="10" width="152" height="100">
<text font="letterica16" r="150" g="150" b="150" complex_mode="1" align="l" vert_align="t"/>
</text>
</hint_wnd>
</achievements_itm>
<!-- CoC Ranking -->
<coc_ranking_background x="458" y="240" width="319" height="401">
<texture>ui_inGame2_pda_ranking_icon_over</texture>
</coc_ranking_background>
<coc_ranking_wnd x="463" y="240" width="309" height="311" always_show_scroll="0" stretch="1"/>
<coc_ranking_itm x="0" y="0" width="300" height="80" inverse_dir="1">
<name x="75" y="3" width="256" height="25" complex_mode="1">
<text align="l" font="letterica18" r="200" g="200" b="200" complex_mode="1">test</text>
</name>
<icon x="5" y="3" width="64" height="64" stretch="1"/>
<descr x="100" y="26" width="256" height="25" complex_mode="1">
<text align="l" font="letterica16" r="150" g="150" b="150" complex_mode="1">test</text>
</descr>
<hint_wnd x="0" y="0" width="256" height="120">
<background x="0" y="0" width="256" height="100" border="5" stretch="1">
<texture a="200">ui_icons_PDA_tooltips</texture>
</background>
<text x="8" y="10" width="252" height="100" complex_mode="1">
<text font="letterica16" r="150" g="150" b="150" complex_mode="1" align="l" vert_align="t"/>
</text>
</hint_wnd>
<border x="0" y="0" width="300" height="80" stretch="1">
<texture>ui_inGame2_pda_ranking_icon_over</texture>
</border>
</coc_ranking_itm>
<coc_ranking_wnd_actor x="463" y="550" width="300" height="80" always_show_scroll="0" stretch="1"/>
<coc_ranking_itm_actor x="463" y="550" width="300" height="80" inverse_dir="1">
<name x="75" y="3" width="256" height="25" complex_mode="1">
<text align="l" font="letterica18" r="200" g="200" b="200" complex_mode="1">test</text>
</name>
<icon x="5" y="3" width="64" height="64" stretch="1"/>
<descr x="100" y="26" width="256" height="25" complex_mode="1">
<text align="l" font="letterica16" r="150" g="150" b="150" complex_mode="1">test</text>
</descr>
<hint_wnd x="0" y="0" width="256" height="120">
<background x="0" y="0" width="256" height="100" border="5" stretch="1">
<texture a="200">ui_icons_PDA_tooltips</texture>
</background>
<text x="8" y="10" width="252" height="100" complex_mode="1">
<text font="letterica16" r="150" g="150" b="150" complex_mode="1" align="l" vert_align="t"/>
</text>
</hint_wnd>
<border x="0" y="0" width="300" height="80" stretch="1">
<texture>ui_inGame2_pda_ranking_icon_over</texture>
</border>
</coc_ranking_itm_actor>
</w>