Divergent/mods/[DEV] Brotherhood/gamedata/configs/gameplay/dialogs_brotherhood.xml

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<?xml version="1.0" encoding="windows-1251" ?>
<game_dialogs>
--To do:
---- add to barman_north_0 condition of brainscorcher
---- add to fanatic_north_0 condition of brainscorcher
---- add disable_info agr_snork_infestion to last brotherhood agroprom quest done
---- Vybgeallo bugfix?
----sakharov_vybegallo_1 I added dont_has_info>vybegallo_quest_1_done 3229~
----phrase id="8"> dont_has_info>vybegallo_quest_1_done 2959~
Custom trade dialogue
<dialog id="dm_init_stalker_trade_brotherhood">
<precondition>dialogs_axr_companion.is_not_actor_companion</precondition>
<precondition>dialogs_axr_companion.is_not_hostage_task_giver</precondition>
<phrase_list>
<phrase id="0"> <!-- actor -->
<text>st_stalker_trade_dialog_init</text>
<next>1</next>
</phrase>
<phrase id="1"> <!-- npc -->
<script_text>dialogs.st_stalker_trade_dialog_reply</script_text>
<action>dialogs.npc_is_trader</action>
</phrase>
</phrase_list>
</dialog>
---- Hunter Guild ----
-- Butcher --
<dialog id="butcher_bellerophon_0">
<dont_has_info>butcher_bellerophon_0_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>butcher_bellerophon_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_bellerophon_1</text>
<give_info>butcher_bellerophon_0_done</give_info>
</phrase>
</phrase_list>
</dialog>
--Quest1--
<dialog id="butcher_1">
<has_info>butcher_3_done</has_info>
<dont_has_info>butcher_1_start</dont_has_info>
<phrase_list>
<phrase id="0">
<text>butcher_1_start_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_1_start_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2">
<text>butcher_1_start_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>butcher_1_start_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>butcher_1_start_4</text>
<action>dialogs_brotherhood.give_task_kill_pack_dogs_1</action>
<give_info>butcher_1_start</give_info>
</phrase>
<phrase id="5">
<text>butcher_1_start_5</text>
<give_info>butcher_1_time</give_info>
<give_info>butcher_1_start</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="butcher_1_time">
<has_info>butcher_1_time</has_info>
<dont_has_info>butcher_1_time_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>butcher_1_time_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_1_time_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2">
<text>butcher_1_start_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>butcher_1_start_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>butcher_1_start_4</text>
<action>dialogs_brotherhood.give_task_kill_pack_dogs_1</action>
<give_info>butcher_1_time_done</give_info>
</phrase>
<phrase id="5">
<text>butcher_1_start_5</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="butcher_1_done">
<has_info>delievered_package_vybegallo</has_info>
<dont_has_info>butcher_1_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>butcher_1_done_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_1_done_1</text>
<give_info>butcher_1_done</give_info>
</phrase>
</phrase_list>
</dialog>
--Quest2--
<dialog id="butcher_2">
<dont_has_info>butcher_2_start</dont_has_info>
<phrase_list>
<phrase id="0">
<text>butcher_2_start_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_2_start_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2">
<text>butcher_2_start_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>butcher_2_start_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>butcher_2_start_4</text>
<action>dialogs_brotherhood.give_task_kill_pack_boars_1</action>
<action>dialogs_brotherhood.transfer_grenades_boars</action>
<give_info>butcher_2_start</give_info>
</phrase>
<phrase id="5">
<text>butcher_2_start_5</text>
<give_info>butcher_2_start</give_info>
<give_info>butcher_2_time</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="butcher_2_time">
<has_info>butcher_2_time</has_info>
<dont_has_info>butcher_2_time_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>butcher_2_time_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_2_time_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2">
<text>butcher_2_start_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>butcher_2_start_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>butcher_2_start_4</text>
<action>dialogs_brotherhood.give_task_kill_pack_boars_1</action>
<action>dialogs_brotherhood.transfer_grenades_boars</action>
<give_info>butcher_2_time_done</give_info>
</phrase>
<phrase id="5">
<text>butcher_2_start_5</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="butcher_2_done">
<has_info>pack_boars_1_dead</has_info>
<dont_has_info>butcher_2_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>butcher_2_done_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_2_done_1</text>
<give_info>butcher_2_done</give_info>
<give_info>agr_snork_infestion</give_info>
<action>dialogs_brotherhood.transfer_brotherhood_reward_1</action>
</phrase>
</phrase_list>
</dialog>
agr_snork_infestion
--Quest3--
<dialog id="butcher_3">
<dont_has_info>butcher_3_start</dont_has_info>
<has_info>butcher_2_done</has_info>
<phrase_list>
<phrase id="0">
<text>butcher_3_start_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_3_start_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2">
<text>butcher_3_start_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>butcher_3_start_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>butcher_3_start_4</text>
<action>dialogs_brotherhood.give_task_kill_pack_snorks_1</action>
<action>dialogs_brotherhood.transfer_bandage_snorks</action>
<give_info>butcher_3_start</give_info>
</phrase>
<phrase id="5">
<text>butcher_3_start_5</text>
<give_info>butcher_3_start</give_info>
<give_info>butcher_3_time</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="butcher_3_time">
<has_info>butcher_3_time</has_info>
<dont_has_info>butcher_3_time_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>butcher_3_time_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_3_time_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2">
<text>butcher_3_start_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>butcher_3_start_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>butcher_3_start_4</text>
<action>dialogs_brotherhood.give_task_kill_pack_snorks_1</action>
<action>dialogs_brotherhood.transfer_bandage_snorks</action>
<give_info>butcher_3_time_done</give_info>
</phrase>
<phrase id="5">
<text>butcher_3_start_5</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="butcher_3_done">
<has_info>pack_snorks_1_dead</has_info>
<dont_has_info>butcher_3_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>butcher_3_done_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_3_done_1</text>
<give_info>butcher_3_done</give_info>
<action>dialogs_brotherhood.transfer_brotherhood_reward_1</action>
<action>dialogs_brotherhood.transfer_brotherhood_reward_2</action>
</phrase>
</phrase_list>
</dialog>
--- Quest 4 ---
<dialog id="butcher_4">
<dont_has_info>butcher_4_start</dont_has_info>
<has_info>butcher_1_done</has_info>
<phrase_list>
<phrase id="0">
<text>butcher_4_start_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_4_start_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2">
<text>butcher_4_start_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>butcher_4_start_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>butcher_4_start_4</text>
<action>dialogs_brotherhood.give_task_kill_pack_snorks_2</action>
<give_info>butcher_ilya_companion_1</give_info>
<action>dialogs_brotherhood.transfer_bandages_snorks</action>
<action>dialogs_brotherhood.transfer_grenades_boars</action>
<give_info>butcher_4_start</give_info>
</phrase>
<phrase id="5">
<text>butcher_4_start_5</text>
<give_info>butcher_4_start</give_info>
<give_info>butcher_4_time</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="butcher_4_time">
<has_info>butcher_4_time</has_info>
<dont_has_info>butcher_4_time_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>butcher_4_time_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_4_time_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2">
<text>butcher_4_start_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>butcher_4_start_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>butcher_4_start_4</text>
<action>dialogs_brotherhood.give_task_kill_pack_snorks_2</action>
<action>dialogs_brotherhood.transfer_bandages_snorks</action>
<action>dialogs_brotherhood.transfer_grenades_boars</action>
<give_info>butcher_4_time_done</give_info>
<give_info>butcher_ilya_companion_1</give_info>
</phrase>
<phrase id="5">
<text>butcher_4_start_5</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="butcher_4_done">
<has_info>bellerophon_2_done</has_info>
<has_info>pack_snorks_2_dead</has_info>
<dont_has_info>butcher_4_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>butcher_4_done_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_4_done_1</text>
<action>dialogs_brotherhood.transfer_brotherhood_reward_1</action>
<action>dialogs_brotherhood.transfer_brotherhood_reward_2</action>
<next>2</next>
</phrase>
<phrase id="2">
<text>butcher_4_done_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>butcher_4_done_3</text>
<give_info>butcher_4_done</give_info>
<action>dialogs_brotherhood.give_meet_aspirin_quest_1</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="butcher_4_alt_done">
<has_info>bellerophon_dead</has_info>
<has_info>pack_snorks_2_dead</has_info>
<dont_has_info>butcher_4_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>butcher_4_alt_done_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_4_alt_done_1</text>
<action>dialogs_brotherhood.transfer_brotherhood_reward_1</action>
<action>dialogs_brotherhood.transfer_brotherhood_reward_2</action>
<next>2</next>
</phrase>
<phrase id="2">
<text>butcher_4_alt_done_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>butcher_4_alt_done_3</text>
<give_info>butcher_4_done</give_info>
<action>dialogs_brotherhood.give_meet_aspirin_quest_1</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="bellerophon_start_dialog">
<dont_has_info>bellerophon_start_dialog_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bellerophon_start_dialog_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bellerophon_start_dialog_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>bellerophon_start_dialog_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>bellerophon_start_dialog_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>bellerophon_start_dialog_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>bellerophon_start_dialog_5</text>
<next>6</next>
</phrase>
<phrase id="6">
<text>bellerophon_start_dialog_6</text>
<next>7</next>
<next>8</next>
</phrase>
<phrase id="7">
<text>bellerophon_start_dialog_7</text>
<next>9</next>
</phrase>
<phrase id="8">
<text>bellerophon_start_dialog_8</text>
<next>10</next>
</phrase>
<phrase id="9">
<text>bellerophon_start_dialog_9</text>
<give_info>bellerophon_start_dialog_done</give_info>
</phrase>
<phrase id="10">
<text>bellerophon_start_dialog_10</text>
<give_info>bellerophon_start_dialog_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="bellerophon_1">
<has_info>butcher_ilya_companion_1</has_info>
<dont_has_info>bellerophon_1_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bellerophon_1_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bellerophon_1_1</text>
<give_info>bellerophon_1_done</give_info>
<action>dialogs_axr_companion.become_actor_companion</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="bellerophon_2">
<has_info>butcher_ilya_back_home</has_info>
<dont_has_info>bellerophon_2_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bellerophon_2_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bellerophon_2_1</text>
<give_info>bellerophon_2_done</give_info>
<action>dialogs_axr_companion.remove_companions_from_squad</action>
</phrase>
</phrase_list>
</dialog>
---- Brotherhood 5 ----
<dialog id="butcher_5">
<dont_has_info>bellerophon_dead</dont_has_info>
<dont_has_info>butcher_5_start</dont_has_info>
<dont_has_info>brotherhood_agru_controller_dead</dont_has_info>
<has_info>butcher_5_help</has_info>
<phrase_list>
<phrase id="0">
<text>butcher_5_start_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_5_start_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2">
<text>butcher_5_start_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>butcher_5_start_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>butcher_5_start_4</text>
<action>dialogs_brotherhood.transfer_supplies_agru_controller</action>
<give_info>butcher_5_start</give_info>
</phrase>
<phrase id="5">
<text>butcher_5_start_5</text>
<give_info>butcher_5_start</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="butcher_5_alt">
<has_info>bellerophon_dead</has_info>
<dont_has_info>butcher_5_start</dont_has_info>
<dont_has_info>brotherhood_agru_controller_dead</dont_has_info>
<has_info>butcher_5_help</has_info>
<phrase_list>
<phrase id="0">
<text>butcher_5_alt_start_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_5_alt_start_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2">
<text>butcher_5_alt_start_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>butcher_5_alt_start_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>butcher_5_alt_start_4</text>
<action>dialogs_brotherhood.transfer_supplies_agru_controller</action>
<give_info>butcher_5_start</give_info>
</phrase>
<phrase id="5">
<text>butcher_5_start_5</text>
<give_info>butcher_5_start</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="bellerophon_3">
<dont_has_info>bellerophon_3_done</dont_has_info>
<dont_has_info>brotherhood_agru_controller_dead</dont_has_info>
<has_info>butcher_5_help</has_info>
<phrase_list>
<phrase id="0">
<text>bellerophon_3_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bellerophon_3_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2">
<text>bellerophon_3_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>bellerophon_3_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>bellerophon_3_4</text>
<action>dialogs_brotherhood.transfer_supplies_agru_controller_2</action>
<give_info>bellerophon_3_done</give_info>
</phrase>
<phrase id="5">
<text>bellerophon_3_5</text>
<give_info>bellerophon_3_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="bellerophon_4">
<dont_has_info>bellerophon_4_done</dont_has_info>
<has_info>brotherhood_agru_controller_dead</has_info>
<phrase_list>
<phrase id="0">
<text>bellerophon_4_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bellerophon_4_1</text>
<next>2</next>
<give_info>butcher_5_done</give_info>
</phrase>
<phrase id="2">
<text>bellerophon_4_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>bellerophon_4_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>bellerophon_4_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>bellerophon_4_5</text>
<next>6</next>
</phrase>
<phrase id="6">
<text>bellerophon_4_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>bellerophon_4_7</text>
<give_info>bellerophon_4_done</give_info>
</phrase>
</phrase_list>
</dialog>
---- Bellerophon Quests ----
<dialog id="about_bellerophon">
<precondition>dialogs_brotherhood.is_has_vodka_for_grenade_assault_4</precondition>
<dont_has_info>about_bellerophon_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>about_bellerophon_0</text>
<next>1</next>
<action>dialogs_brotherhood.transfer_stolya_for_bellerophon</action>
</phrase>
<phrase id="1">
<text>about_bellerophon_1</text>
<next>2</next>
<action>dialogs_brotherhood.drink_with_me</action>
</phrase>
<phrase id="2">
<text>about_bellerophon_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>about_bellerophon_3</text>
<next>4</next>
<action>dialogs_brotherhood.drink_with_me</action>
</phrase>
<phrase id="4">
<text>about_bellerophon_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>about_bellerophon_5</text>
<next>6</next>
</phrase>
<phrase id="6">
<text>about_bellerophon_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>about_bellerophon_7</text>
<action>dialogs_brotherhood.drink_with_me</action>
<next>8</next>
<next>12</next>
<next>14</next>
<next>16</next>
</phrase>
<phrase id="8">
<text>about_bellerophon_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<text>about_bellerophon_9</text>
<next>10</next>
<give_info>bellerophon_miracle_machine_info</give_info>
</phrase>
<phrase id="10">
<text>about_bellerophon_10</text>
<next>11</next>
</phrase>
<phrase id="11">
<text>about_bellerophon_11</text>
<next>8</next>
<next>12</next>
<next>14</next>
<next>16</next>
<give_info>bellerophon_they_want_you_dead</give_info>
</phrase>
<phrase id="12">
<text>about_bellerophon_12</text>
<next>13</next>
</phrase>
<phrase id="13">
<text>about_bellerophon_13</text>
<next>8</next>
<next>12</next>
<next>14</next>
<next>16</next>
</phrase>
<phrase id="14">
<has_info>bellerophon_they_want_you_dead</has_info>
<text>about_bellerophon_14</text>
<next>15</next>
</phrase>
<phrase id="15">
<text>about_bellerophon_15</text>
<next>8</next>
<next>12</next>
<next>14</next>
<next>16</next>
</phrase>
<phrase id="16">
<has_info>bellerophon_miracle_machine_info</has_info>
<text>about_bellerophon_16</text>
<next>17</next>
</phrase>
<phrase id="17">
<text>about_bellerophon_17</text>
<action>dialogs_brotherhood.drink_with_me</action>
<give_info>about_bellerophon_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="bellerophon_5">
<dont_has_info>bellerophon_4_done</dont_has_info>
<dont_has_info>bellerophon_5_done</dont_has_info>
<has_info>yan_kill_brain_done</has_info>
<has_info>about_bellerophon_done</has_info>
<phrase_list>
<phrase id="0">
<text>bellerophon_5_1</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bellerophon_5_2</text>
<give_info>bellerophon_5_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="bellerophon_6">
<has_info>bellerophon_4_done</has_info>
<dont_has_info>bellerophon_6_done</dont_has_info>
<has_info>yan_kill_brain_done</has_info>
<has_info>about_bellerophon_done</has_info>
<phrase_list>
<phrase id="0">
<text>bellerophon_6_1</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bellerophon_6_2</text>
<give_info>bellerophon_6_done</give_info>
<action>dialogs_brotherhood.give_task_bellerophon_chimera_1</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="bellerophon_7">
<dont_has_info>bellerophon_7_done</dont_has_info>
<has_info>relocation_bellerophon_1</has_info>
<phrase_list>
<phrase id="0">
<text>bellerophon_7_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>bellerophon_7_2</text>
<next>3</next>
<next>5</next>
<next>7</next>
</phrase>
<phrase id="3">
<precondition>xr_conditions.is_night</precondition>
<text>bellerophon_7_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>bellerophon_7_4</text>
<give_info>bellerophon_7_done</give_info>
<action>dialogs_axr_companion.become_actor_companion</action>
</phrase>
<phrase id="5">
<precondition>xr_conditions.is_day</precondition>
<text>bellerophon_7_5</text>
<next>6</next>
</phrase>
<phrase id="6">
<text>bellerophon_7_6</text>
</phrase>
<phrase id="7">
<text>bellerophon_7_7</text>
<next>8</next>
</phrase>
<phrase id="8">
<text>bellerophon_7_8</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="bellerophon_8">
<has_info>bellerophon_chimera_1_dead</has_info>
<dont_has_info>bellerophon_back_buncker_1</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bellerophon_8_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bellerophon_8_1</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="bellerophon_9">
<has_info>bellerophon_back_buncker_1</has_info>
<dont_has_info>bellerophon_9_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bellerophon_9_0</text>
<next>1</next>
<give_info>bellerophon_9_done</give_info>
<give_info>give_task_bellerophon_chimera_1_done</give_info>
<action>dialogs_brotherhood.give_barman_brainscorcher_1</action>
<action>dialogs_axr_companion.remove_companions_from_squad</action>
</phrase>
<phrase id="1">
<text>bellerophon_9_1</text>
<next>2</next>
<action>dialogs_brotherhood.drink_with_me</action>
</phrase>
<phrase id="2">
<text>bellerophon_9_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>bellerophon_9_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>bellerophon_9_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>bellerophon_9_5</text>
<action>dialogs_brotherhood.drink_with_me</action>
</phrase>
</phrase_list>
</dialog>
--- Butcher Legendary ---
<dialog id="butcher_legendary_0">
<has_info>forester_legendary_info</has_info>
<dont_has_info>butcher_legendary_0_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>butcher_legendary_0_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_legendary_0_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>butcher_legendary_0_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>butcher_legendary_0_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>butcher_legendary_0_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>butcher_legendary_0_5</text>
<next>6</next>
</phrase>
<phrase id="6">
<text>butcher_legendary_0_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>butcher_legendary_0_7</text>
<next>8</next>
</phrase>
<phrase id="8">
<text>butcher_legendary_0_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<text>butcher_legendary_0_9</text>
<next>10</next>
</phrase>
<phrase id="10">
<text>butcher_legendary_0_10</text>
<next>11</next>
</phrase>
<phrase id="11">
<text>butcher_legendary_0_11</text>
<next>12</next>
</phrase>
<phrase id="12">
<text>butcher_legendary_0_12</text>
<next>13</next>
</phrase>
<phrase id="13">
<text>butcher_legendary_0_13</text>
<next>14</next>
<next>15</next>
</phrase>
<phrase id="14">
<text>butcher_legendary_0_14</text>
<next>16</next>
</phrase>
<phrase id="15">
<text>butcher_legendary_0_15</text>
<next>17</next>
</phrase>
<phrase id="16">
<text>butcher_legendary_0_16</text>
<next>18</next>
<next>19</next>
<next>15</next>
</phrase>
<phrase id="17">
<text>butcher_legendary_0_17</text>
<next>14</next>
</phrase>
<phrase id="18">
<text>butcher_legendary_0_18</text>
<next>20</next>
</phrase>
<phrase id="19">
<text>butcher_legendary_0_19</text>
<next>21</next>
</phrase>
<phrase id="20">
<text>butcher_legendary_0_20</text>
<action>dialogs_brotherhood.give_butcher_legendary_1</action>
<action>brotherhood_timer.butcher_calydonian_init</action>
<give_info>butcher_legendary_0_done</give_info>
<give_info>butcher_legendary_hunt_accepted</give_info>
</phrase>
<phrase id="21">
<text>butcher_legendary_0_21</text>
<give_info>butcher_legendary_0_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="butcher_legendary_1">
<dont_has_info>legendary_pack_boars_calydonian_dead</dont_has_info>
<has_info>butcher_legendary_0_done</has_info>
<phrase_list>
<phrase id="0">
<text>butcher_legendary_1_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_legendary_1_1</text>
<next>2</next>
<next>18</next>
<next>4</next>
<next>14</next>
<next>16</next>
</phrase>
<phrase id="2">
<dont_has_info>butcher_legendary_hunt_accepted</dont_has_info>
<text>butcher_legendary_1_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>butcher_legendary_0_20</text>
<action>dialogs_brotherhood.give_butcher_legendary_1</action>
<action>brotherhood_timer.butcher_calydonian_init</action>
<give_info>butcher_legendary_hunt_accepted</give_info>
<next>4</next>
<next>14</next>
<next>16</next>
</phrase>
<phrase id="4">
<text>butcher_legendary_1_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>butcher_legendary_0_5</text>
<next>6</next>
</phrase>
<phrase id="6">
<text>butcher_legendary_0_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>butcher_legendary_0_7</text>
<next>8</next>
</phrase>
<phrase id="8">
<text>butcher_legendary_0_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<text>butcher_legendary_0_9</text>
<next>10</next>
</phrase>
<phrase id="10">
<text>butcher_legendary_0_10</text>
<next>11</next>
</phrase>
<phrase id="11">
<text>butcher_legendary_0_11</text>
<next>12</next>
</phrase>
<phrase id="12">
<text>butcher_legendary_0_12</text>
<next>13</next>
</phrase>
<phrase id="13">
<text>butcher_legendary_0_13</text>
<next>2</next>
<next>14</next>
<next>16</next>
</phrase>
<phrase id="14">
<has_info>butcher_legendary_hunt_accepted</has_info>
<text>butcher_legendary_1_5</text>
<next>15</next>
</phrase>
<phrase id="15">
<text>butcher_legendary_1_6</text>
<next>2</next>
<next>18</next>
<next>4</next>
<next>16</next>
</phrase>
<phrase id="16">
<text>butcher_legendary_1_7</text>
<next>17</next>
</phrase>
<phrase id="17">
<text>butcher_legendary_1_8</text>
</phrase>
<phrase id="18">
<has_info>butcher_legendary_2_done</has_info>
<dont_has_info>butcher_legendary_hunt_accepted_2</dont_has_info>
<text>butcher_legendary_1_9</text>
<next>19</next>
</phrase>
<phrase id="19">
<text>butcher_legendary_1_10</text>
<give_info>butcher_legendary_hunt_accepted_2</give_info>
<action>dialogs_brotherhood.give_butcher_legendary_1</action>
<action>brotherhood_timer.butcher_calydonian_init</action>
<disable_info>player_fled_from_calydonian_boar</disable_info>
<disable_info>butcher_legendary_2_done</disable_info>
<next>4</next>
<next>14</next>
<next>16</next>
</phrase>
</phrase_list>
</dialog>
<dialog id="butcher_legendary_2">
<dont_has_info>butcher_legendary_2_done</dont_has_info>
<has_info>player_fled_from_calydonian_boar</has_info>
<phrase_list>
<phrase id="0">
<text>butcher_legendary_2_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_legendary_2_1</text>
<give_info>butcher_legendary_2_done</give_info>
<action>dialogs_brotherhood.reset_legendary_hunt_2</action>
<disable_info>butcher_legendary_hunt_accepted_2</disable_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="butcher_legendary_3">
<dont_has_info>butcher_legendary_3_done</dont_has_info>
<has_info>legendary_pack_boars_calydonian_dead</has_info>
<phrase_list>
<phrase id="0">
<text>butcher_legendary_3_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>butcher_legendary_3_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>butcher_legendary_3_2</text>
<next>3</next>
<action>dialogs_brotherhood.drink_with_me</action>
</phrase>
<phrase id="3">
<text>butcher_legendary_3_3</text>
<give_info>butcher_legendary_3_done</give_info>
<give_info>give_butcher_legendary_1_done</give_info>
<action>dialogs_brotherhood.transfer_reward_legendary_boar_1</action>
</phrase>
</phrase_list>
</dialog>
---- Dolg Hunter Questline---
<dialog id="bar_dolg_medic_hunter_0">
<has_info>butcher_4_done</has_info>
<dont_has_info>bar_dolg_medic_hunter_0_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bar_dolg_medic_hunter_0_0</text>
<next>1</next>
<give_info>give_meet_aspirin_quest_1_done</give_info>
<action>brotherhood_timer.butcher_brotherhood_help</action>
</phrase>
<phrase id="1">
<text>bar_dolg_medic_hunter_0_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>bar_dolg_medic_hunter_0_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>bar_dolg_medic_hunter_0_3</text>
<next>4</next>
<next>5</next>
<next>6</next>
</phrase>
<phrase id="4">
<text>bar_dolg_medic_hunter_0_4</text>
<next>7</next>
</phrase>
<phrase id="5">
<text>bar_dolg_medic_hunter_0_5</text>
<next>8</next>
</phrase>
<phrase id="6">
<text>bar_dolg_medic_hunter_0_6</text>
<next>9</next>
</phrase>
<phrase id="7">
<text>bar_dolg_medic_hunter_0_7</text>
<next>10</next>
<next>11</next>
<next>12</next>
<next>13</next>
</phrase>
<phrase id="8">
<text>bar_dolg_medic_hunter_0_8</text>
<next>10</next>
<next>11</next>
<next>12</next>
<next>13</next>
</phrase>
<phrase id="9">
<text>bar_dolg_medic_hunter_0_9</text>
<next>10</next>
<next>11</next>
<next>12</next>
<next>13</next>
</phrase>
<phrase id="10">
<text>bar_dolg_medic_hunter_0_10</text>
<next>14</next>
</phrase>
<phrase id="11">
<text>bar_dolg_medic_hunter_0_11</text>
<next>15</next>
</phrase>
<phrase id="12">
<text>bar_dolg_medic_hunter_0_12</text>
<next>16</next>
</phrase>
<phrase id="13">
<text>bar_dolg_medic_hunter_0_13</text>
<next>17</next>
</phrase>
<phrase id="14">
<text>bar_dolg_medic_hunter_0_14</text>
<give_info>bar_dolg_medic_hunter_0_done</give_info>
<give_info>bar_dolg_medic_hunter_0_yes</give_info>
</phrase>
<phrase id="15">
<text>bar_dolg_medic_hunter_0_15</text>
<next>10</next>
<next>12</next>
<next>13</next>
</phrase>
<phrase id="16">
<text>bar_dolg_medic_hunter_0_16</text>
<give_info>bar_dolg_medic_hunter_0_done</give_info>
<give_info>bar_dolg_medic_hunter_0_time</give_info>
</phrase>
<phrase id="17">
<text>bar_dolg_medic_hunter_0_17</text>
<give_info>bar_dolg_medic_hunter_0_no</give_info>
<give_info>bar_dolg_medic_hunter_0_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="bar_dolg_medic_hunter_0_time">
<has_info>bar_dolg_medic_hunter_0_time</has_info>
<dont_has_info>bar_dolg_medic_hunter_0_time_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bar_dolg_medic_hunter_0_time_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bar_dolg_medic_hunter_0_time_1</text>
<next>10</next>
<next>11</next>
<next>12</next>
<next>13</next>
</phrase>
<phrase id="10">
<text>bar_dolg_medic_hunter_0_10</text>
<next>14</next>
</phrase>
<phrase id="11">
<text>bar_dolg_medic_hunter_0_11</text>
<next>15</next>
</phrase>
<phrase id="12">
<text>bar_dolg_medic_hunter_0_12</text>
<next>16</next>
</phrase>
<phrase id="13">
<dont_has_info>bar_dolg_medic_hunter_0_no_done</dont_has_info>
<text>bar_dolg_medic_hunter_0_13</text>
<next>17</next>
</phrase>
<phrase id="14">
<text>bar_dolg_medic_hunter_0_14</text>
<give_info>bar_dolg_medic_hunter_0_time_done</give_info>
<give_info>bar_dolg_medic_hunter_0_yes</give_info>
</phrase>
<phrase id="15">
<text>bar_dolg_medic_hunter_0_15</text>
<next>10</next>
<next>12</next>
<next>13</next>
</phrase>
<phrase id="16">
<text>bar_dolg_medic_hunter_0_16</text>
</phrase>
<phrase id="17">
<text>bar_dolg_medic_hunter_0_17</text>
<give_info>bar_dolg_medic_hunter_0_no</give_info>
<give_info>bar_dolg_medic_hunter_0_time_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="bar_dolg_medic_hunter_0_no">
<has_info>bar_dolg_medic_hunter_0_no</has_info>
<dont_has_info>bar_dolg_medic_hunter_0_no_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bar_dolg_medic_hunter_0_time_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bar_dolg_medic_hunter_0_no_1</text>
<next>10</next>
<next>11</next>
<next>12</next>
<next>13</next>
</phrase>
<phrase id="10">
<text>bar_dolg_medic_hunter_0_10</text>
<next>14</next>
</phrase>
<phrase id="11">
<text>bar_dolg_medic_hunter_0_11</text>
<next>15</next>
</phrase>
<phrase id="12">
<dont_has_info>bar_dolg_medic_hunter_0_time_done</dont_has_info>
<text>bar_dolg_medic_hunter_0_12</text>
<next>16</next>
</phrase>
<phrase id="13">
<text>bar_dolg_medic_hunter_0_no_13</text>
<next>17</next>
</phrase>
<phrase id="14">
<text>bar_dolg_medic_hunter_0_14</text>
<give_info>bar_dolg_medic_hunter_0_no_done</give_info>
<give_info>bar_dolg_medic_hunter_0_yes</give_info>
</phrase>
<phrase id="15">
<text>bar_dolg_medic_hunter_0_15</text>
<next>10</next>
<next>12</next>
<next>13</next>
</phrase>
<phrase id="16">
<text>bar_dolg_medic_hunter_0_16</text>
<give_info>bar_dolg_medic_hunter_0_time</give_info>
<give_info>bar_dolg_medic_hunter_0_no_done</give_info>
</phrase>
<phrase id="17">
<text>bar_dolg_medic_hunter_0_no_17</text>
<give_info>bar_dolg_medic_hunter_0_no_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="bar_dolg_medic_hunter_0_yes">
<has_info>bar_dolg_medic_hunter_0_yes</has_info>
<dont_has_info>bar_dolg_medic_hunter_0_yes_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bar_dolg_medic_hunter_0_yes_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bar_dolg_medic_hunter_0_yes_1</text>
<next>2</next>
<next>3</next>
<next>4</next>
</phrase>
<phrase id="2">
<precondition>xr_conditions.is_day</precondition>
<text>bar_dolg_medic_hunter_0_yes_2</text>
<next>5</next>
</phrase>
<phrase id="3">
<precondition>xr_conditions.is_night</precondition>
<text>bar_dolg_medic_hunter_0_yes_3</text>
<next>6</next>
</phrase>
<phrase id="4">
<text>bar_dolg_medic_hunter_0_yes_4</text>
<next>7</next>
</phrase>
<phrase id="5">
<text>bar_dolg_medic_hunter_0_yes_5</text>
</phrase>
<phrase id="6">
<text>bar_dolg_medic_hunter_0_yes_6</text>
<give_info>bar_dolg_medic_hunter_0_yes_done</give_info>
<action>dialogs_brotherhood.give_dolg_bloodsucker_village_1</action>
<action>dialogs_brotherhood.transfer_dolg_bloodsucker_village_raid_1</action>
</phrase>
<phrase id="7">
<text>bar_dolg_medic_hunter_0_yes_7</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="bar_dolg_medic_hunter_1">
<has_info>pack_bloodsuckers_dolg_1_all_dead</has_info>
<dont_has_info>bar_dolg_medic_hunter_1_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bar_dolg_medic_hunter_1_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bar_dolg_medic_hunter_1_1</text>
<give_info>bar_dolg_medic_hunter_1_done</give_info>
<give_info>give_dolg_bloodsucker_village_1_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="bar_dolg_medic_hunter_2">
<has_info>give_dolg_bloodsucker_village_1_out_of_time</has_info>
<dont_has_info>bar_dolg_medic_hunter_2_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bar_dolg_medic_hunter_2_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bar_dolg_medic_hunter_2_1</text>
<give_info>bar_dolg_medic_hunter_2_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="bar_dolg_medic_hunter_0_snitch">
<dont_has_info>meet_aspirin_snitches_stitches</dont_has_info>
<has_info>voronin_bloodsucker_snitch_0_done</has_info>
<dont_has_info>bar_dolg_medic_hunter_0_snitch_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bar_dolg_medic_hunter_0_snitch_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bar_dolg_medic_hunter_0_snitch_1</text>
<next>2</next>
<next>3</next>
<next>4</next>
</phrase>
<phrase id="2">
<text>bar_dolg_medic_hunter_0_snitch_2</text>
<next>5</next>
</phrase>
<phrase id="3">
<text>bar_dolg_medic_hunter_0_snitch_3</text>
<next>6</next>
</phrase>
<phrase id="4">
<text>bar_dolg_medic_hunter_0_snitch_4</text>
<next>7</next>
</phrase>
<phrase id="5">
<text>bar_dolg_medic_hunter_0_snitch_5</text>
<give_info>bar_dolg_medic_hunter_0_snitch_done</give_info>
</phrase>
<phrase id="6">
<text>bar_dolg_medic_hunter_0_snitch_6</text>
<give_info>bar_dolg_medic_hunter_0_snitch_done</give_info>
</phrase>
<phrase id="7">
<text>bar_dolg_medic_hunter_0_snitch_7</text>
<give_info>bar_dolg_medic_hunter_0_snitch_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="bar_dolg_medic_hunter_about_artyom">
<dont_has_info>bloodsucker_raid_has_killer_patch_fail</dont_has_info>
<dont_has_info>bloodsucker_raid_has_killer_patch_done</dont_has_info>
<has_info>bar_dolg_medic_hunter_0_snitch_done</has_info>
<dont_has_info>bar_dolg_medic_hunter_about_artyom_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bar_dolg_medic_hunter_about_artyom_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bar_dolg_medic_hunter_about_artyom_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>bar_dolg_medic_hunter_about_artyom_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>bar_dolg_medic_hunter_about_artyom_3</text>
<next>4</next>
<next>6</next>
</phrase>
<phrase id="4">
<text>bar_dolg_medic_hunter_about_artyom_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>bar_dolg_medic_hunter_about_artyom_5</text>
<give_info>bar_dolg_medic_hunter_about_artyom_done</give_info>
</phrase>
<phrase id="6">
<text>bar_dolg_medic_hunter_about_artyom_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>bar_dolg_medic_hunter_about_artyom_7</text>
<give_info>bar_dolg_medic_hunter_about_artyom_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="voronin_bloodsucker_snitch_0">
<has_info>bar_dolg_medic_hunter_0_done</has_info>
<dont_has_info>voronin_bloodsucker_snitch_0_done</dont_has_info>
<dont_has_info>give_dolg_bloodsucker_village_1_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>voronin_bloodsucker_snitch_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>voronin_bloodsucker_snitch_1</text>
<next>2</next>
<next>8</next>
<next>3</next>
</phrase>
<phrase id="2">
<dont_has_info>give_dolg_bloodsucker_village_1_done</dont_has_info>
<text>voronin_bloodsucker_snitch_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>voronin_bloodsucker_snitch_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>voronin_bloodsucker_snitch_4</text>
<next>6</next>
</phrase>
<phrase id="5">
<text>voronin_bloodsucker_snitch_5</text>
</phrase>
<phrase id="6">
<text>voronin_bloodsucker_snitch_6</text>
<next>11</next>
</phrase>
<phrase id="7">
<text>voronin_bloodsucker_snitch_7</text>
<give_info>voronin_bloodsucker_snitch_0_done</give_info>
</phrase>
<phrase id="8">
<has_info>give_dolg_bloodsucker_village_1_done</has_info>
<text>voronin_bloodsucker_snitch_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<text>voronin_bloodsucker_snitch_9</text>
<next>10</next>
</phrase>
<phrase id="10">
<text>voronin_bloodsucker_snitch_10</text>
<next>11</next>
</phrase>
<phrase id="11">
<text>voronin_bloodsucker_snitch_11</text>
<give_info>voronin_bloodsucker_snitch_0_done</give_info>
<action>brotherhood_timer.dolg_bloodsucker_voronin_1</action>
<action>dialogs_brotherhood.transfer_hush_money_vybegallo</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="voronin_bloodsucker_botched_0">
<has_info>voronin_bloodsucker_botched_start</has_info>
<dont_has_info>voronin_bloodsucker_botched_0_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>voronin_bloodsucker_botched_0</text>
<next>1</next>
<give_info>give_meet_voronin_quest_1_done</give_info>
</phrase>
<phrase id="1">
<text>voronin_bloodsucker_botched_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>voronin_bloodsucker_botched_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>voronin_bloodsucker_botched_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>voronin_bloodsucker_botched_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>voronin_bloodsucker_botched_5</text>
<next>6</next>
<next>7</next>
</phrase>
<phrase id="6">
<text>voronin_bloodsucker_botched_6</text>
<next>8</next>
</phrase>
<phrase id="7">
<text>voronin_bloodsucker_botched_7</text>
<next>9</next>
</phrase>
<phrase id="8">
<text>voronin_bloodsucker_botched_8</text>
<next>10</next>
<next>12</next>
<next>14</next>
<next>15</next>
<next>16</next>
</phrase>
<phrase id="9">
<text>voronin_bloodsucker_botched_9</text>
<next>10</next>
<next>12</next>
<next>14</next>
<next>15</next>
<next>16</next>
</phrase>
<phrase id="10">
<text>voronin_bloodsucker_botched_10</text>
<next>11</next>
</phrase>
<phrase id="11">
<text>voronin_bloodsucker_botched_11</text>
<next>111</next>
<next>12</next>
<next>14</next>
<next>15</next>
<next>16</next>
</phrase>
<phrase id="111">
<text>voronin_bloodsucker_botched_111</text>
<next>112</next>
</phrase>
<phrase id="112">
<text>voronin_bloodsucker_botched_112</text>
<next>12</next>
<next>14</next>
<next>15</next>
<next>16</next>
</phrase>
<phrase id="12">
<text>voronin_bloodsucker_botched_12</text>
<next>13</next>
</phrase>
<phrase id="13">
<text>voronin_bloodsucker_botched_13</text>
<next>10</next>
<next>14</next>
<next>15</next>
<next>16</next>
</phrase>
<phrase id="14">
<text>voronin_bloodsucker_botched_14</text>
<next>17</next>
</phrase>
<phrase id="15">
<text>voronin_bloodsucker_botched_15</text>
<next>18</next>
</phrase>
<phrase id="16">
<text>voronin_bloodsucker_botched_16</text>
<next>19</next>
</phrase>
<phrase id="17">
<text>voronin_bloodsucker_botched_17</text>
<give_info>voronin_bloodsucker_botched_0_done</give_info>
<give_info>voronin_bloodsucker_botched_0_yes</give_info>
</phrase>
<phrase id="18">
<text>voronin_bloodsucker_botched_18</text>
<give_info>voronin_bloodsucker_botched_0_done</give_info>
<give_info>voronin_bloodsucker_botched_0_time</give_info>
</phrase>
<phrase id="19">
<text>voronin_bloodsucker_botched_19</text>
<next>20</next>
<next>21</next>
</phrase>
<phrase id="20">
<text>voronin_bloodsucker_botched_20</text>
<give_info>voronin_bloodsucker_botched_more_money</give_info>
<next>22</next>
</phrase>
<phrase id="21">
<text>voronin_bloodsucker_botched_21</text>
<next>23</next>
</phrase>
<phrase id="22">
<text>voronin_bloodsucker_botched_22</text>
<give_info>voronin_bloodsucker_botched_0_done</give_info>
<give_info>voronin_bloodsucker_botched_0_yes</give_info>
</phrase>
<phrase id="23">
<text>voronin_bloodsucker_botched_23</text>
<give_info>voronin_bloodsucker_botched_0_done</give_info>
<give_info>voronin_bloodsucker_botched_0_no</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="voronin_bloodsucker_botched_1">
<has_info>voronin_bloodsucker_botched_0_done</has_info>
<dont_has_info>voronin_bloodsucker_botched_1_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>voronin_bloodsucker_botched_1_0</text>
<next>1</next>
<give_info>give_meet_voronin_quest_1_done</give_info>
</phrase>
<phrase id="1">
<text>voronin_bloodsucker_botched_1_1</text>
<next>2</next>
<next>10</next>
<next>4</next>
<next>6</next>
<next>8</next>
</phrase>
<phrase id="2">
<precondition>xr_conditions.is_night</precondition>
<has_info>voronin_bloodsucker_botched_0_yes</has_info>
<text>voronin_bloodsucker_botched_1_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>voronin_bloodsucker_botched_1_3</text>
<give_info>voronin_bloodsucker_botched_1_done</give_info>
<action>dialogs_brotherhood.give_dolg_bloodsucker_village_2</action>
<action>dialogs_brotherhood.transfer_dolg_bloodsucker_village_killer_patches</action>
</phrase>
<phrase id="4">
<text>voronin_bloodsucker_botched_1_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>voronin_bloodsucker_botched_1_5</text>
</phrase>
<phrase id="6">
<has_info>voronin_bloodsucker_botched_0_no</has_info>
<dont_has_info>voronin_bloodsucker_botched_0_yes</dont_has_info>
<text>voronin_bloodsucker_botched_1_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>voronin_bloodsucker_botched_1_7</text>
<give_info>voronin_bloodsucker_botched_0_yes</give_info>
</phrase>
<phrase id="8">
<text>voronin_bloodsucker_botched_1_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<text>voronin_bloodsucker_botched_1_9</text>
</phrase>
<phrase id="10">
<precondition>xr_conditions.is_day</precondition>
<text>voronin_bloodsucker_botched_1_10</text>
<next>11</next>
</phrase>
<phrase id="11">
<text>voronin_bloodsucker_botched_1_11</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="voronin_bloodsucker_botched_2">
<has_info>bloodsucker_raid_has_killer_patch_done</has_info>
<dont_has_info>voronin_bloodsucker_botched_2_done</dont_has_info>
<dont_has_info>voronin_bloodsucker_botched_more_money</dont_has_info>
<phrase_list>
<phrase id="0">
<text>voronin_bloodsucker_botched_2_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>voronin_bloodsucker_botched_2_1</text>
<give_info>voronin_bloodsucker_botched_2_done</give_info>
<give_info>give_dolg_bloodsucker_village_2_done</give_info>
<action>dialogs_brotherhood.transfer_dolg_bloodsucker_village_botched_money_1</action>
<action>brotherhood_timer.dolg_bloodsucker_aspirin_1</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="voronin_bloodsucker_botched_2_alt">
<has_info>bloodsucker_raid_has_killer_patch_done</has_info>
<has_info>voronin_bloodsucker_botched_more_money</has_info>
<dont_has_info>voronin_bloodsucker_botched_2_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>voronin_bloodsucker_botched_2_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>voronin_bloodsucker_botched_2_1</text>
<give_info>voronin_bloodsucker_botched_2_done</give_info>
<give_info>give_dolg_bloodsucker_village_2_done</give_info>
<action>dialogs_brotherhood.transfer_dolg_bloodsucker_village_botched_money_2</action>
<action>brotherhood_timer.dolg_bloodsucker_aspirin_1</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="voronin_bloodsucker_botched_3">
<has_info>bloodsucker_raid_has_killer_patch_fail</has_info>
<dont_has_info>voronin_bloodsucker_botched_3_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>voronin_bloodsucker_botched_3_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>voronin_bloodsucker_botched_3_1</text>
<give_info>voronin_bloodsucker_botched_3_done</give_info>
<give_info>give_dolg_bloodsucker_village_2_day</give_info>
<action>brotherhood_timer.dolg_bloodsucker_aspirin_1</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="bar_dolg_medic_hunter_3">
<has_info>meet_aspirin_snitches_stitches</has_info>
<dont_has_info>bar_dolg_medic_hunter_3_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bar_dolg_medic_hunter_3_0</text>
<next>1</next>
<give_info>give_meet_aspirin_quest_2_done</give_info>
</phrase>
<phrase id="1">
<text>bar_dolg_medic_hunter_3_1</text>
<next>2</next>
<next>4</next>
<next>6</next>
<next>8</next>
<next>9</next>
<next>10</next>
</phrase>
<phrase id="2">
<text>bar_dolg_medic_hunter_3_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>bar_dolg_medic_hunter_3_3</text>
<next>4</next>
<next>6</next>
<next>8</next>
<next>9</next>
<next>10</next>
</phrase>
<phrase id="4">
<text>bar_dolg_medic_hunter_3_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>bar_dolg_medic_hunter_3_5</text>
<next>2</next>
<next>6</next>
<next>8</next>
<next>9</next>
<next>10</next>
</phrase>
<phrase id="6">
<text>bar_dolg_medic_hunter_3_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>bar_dolg_medic_hunter_3_7</text>
<next>2</next>
<next>4</next>
<next>8</next>
<next>9</next>
<next>10</next>
</phrase>
<phrase id="8">
<text>bar_dolg_medic_hunter_3_8</text>
<give_info>vybegallo_snitch</give_info>
<next>11</next>
</phrase>
<phrase id="9">
<text>bar_dolg_medic_hunter_3_9</text>
<next>12</next>
</phrase>
<phrase id="10">
<text>bar_dolg_medic_hunter_3_10</text>
<next>13</next>
</phrase>
<phrase id="11">
<text>bar_dolg_medic_hunter_3_11</text>
<give_info>bar_dolg_medic_hunter_yes</give_info>
<give_info>bar_dolg_medic_hunter_3_done</give_info>
</phrase>
<phrase id="12">
<text>bar_dolg_medic_hunter_3_12</text>
<give_info>bar_dolg_medic_hunter_3_done</give_info>
</phrase>
<phrase id="13">
<text>bar_dolg_medic_hunter_3_13</text>
<next>14</next>
<next>15</next>
</phrase>
<phrase id="14">
<text>bar_dolg_medic_hunter_3_14</text>
<next>16</next>
</phrase>
<phrase id="15">
<text>bar_dolg_medic_hunter_3_15</text>
<next>17</next>
</phrase>
<phrase id="16">
<text>bar_dolg_medic_hunter_3_16</text>
<give_info>bar_dolg_medic_hunter_3_done</give_info>
</phrase>
<phrase id="17">
<text>bar_dolg_medic_hunter_3_17</text>
<give_info>bar_dolg_medic_hunter_3_done</give_info>
<give_info>bar_dolg_medic_hunter_3_no</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="bar_dolg_medic_hunter_4">
<has_info>bar_dolg_medic_hunter_3_done</has_info>
<dont_has_info>bar_dolg_medic_hunter_4_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bar_dolg_medic_hunter_4_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bar_dolg_medic_hunter_4_1</text>
<next>2</next>
<next>4</next>
<next>6</next>
<next>8</next>
</phrase>
<phrase id="2">
<has_info>bar_dolg_medic_hunter_yes</has_info>
<text>bar_dolg_medic_hunter_4_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>bar_dolg_medic_hunter_4_3</text>
<give_info>bar_dolg_medic_hunter_4_done</give_info>
<action>dialogs_brotherhood.give_dolg_bloodsucker_village_3</action>
</phrase>
<phrase id="4">
<text>bar_dolg_medic_hunter_4_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>bar_dolg_medic_hunter_4_5</text>
</phrase>
<phrase id="6">
<has_info>bar_dolg_medic_hunter_no</has_info>
<dont_has_info>bar_dolg_medic_hunter_yes</dont_has_info>
<text>bar_dolg_medic_hunter_4_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>bar_dolg_medic_hunter_4_7</text>
<give_info>bar_dolg_medic_hunter_yes</give_info>
</phrase>
<phrase id="8">
<text>bar_dolg_medic_hunter_4_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<text>bar_dolg_medic_hunter_4_9</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="dolg_ilya_bloodsucker_start_dialog">
<dont_has_info>dolg_ilya_bloodsucker_start_dialog_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>dolg_ilya_bloodsucker_start_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>dolg_ilya_bloodsucker_start_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>dolg_ilya_bloodsucker_start_2</text>
<next>3</next>
<next>6</next>
</phrase>
<phrase id="3">
<dont_has_info>dolg_artyom_bloodsucker_0_done</dont_has_info>
<text>dolg_ilya_bloodsucker_start_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>dolg_ilya_bloodsucker_start_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>dolg_ilya_bloodsucker_start_5</text>
<give_info>dolg_ilya_bloodsucker_start_dialog_done</give_info>
<action>dialogs_brotherhood.poluchit_po_ebala</action>
</phrase>
<phrase id="6">
<has_info>dolg_artyom_bloodsucker_0_done</has_info>
<text>dolg_ilya_bloodsucker_start_3</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>dolg_ilya_bloodsucker_start_7</text>
<next>8</next>
</phrase>
<phrase id="8">
<text>dolg_ilya_bloodsucker_start_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<text>dolg_ilya_bloodsucker_start_4</text>
<next>10</next>
</phrase>
<phrase id="10">
<text>dolg_ilya_bloodsucker_start_5</text>
<next>9</next>
<give_info>dolg_ilya_bloodsucker_start_dialog_done</give_info>
<action>dialogs_brotherhood.poluchit_po_ebala_2</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="bar_dolg_medic_hunter_5">
<dont_has_info>bar_dolg_medic_hunter_5_done</dont_has_info>
<has_info>dolg_ilya_bloodsucker_start_dialog_done</has_info>
<phrase_list>
<phrase id="0">
<text>bar_dolg_medic_hunter_5_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bar_dolg_medic_hunter_5_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>bar_dolg_medic_hunter_5_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>bar_dolg_medic_hunter_5_3</text>
<give_info>bar_dolg_medic_hunter_5_done</give_info>
</phrase>
</phrase_list>
</dialog>
-- Artyom Morphine --
<dialog id="dolg_artyom_bloodsucker_start_dialog">
<phrase_list>
<phrase id="0">
<text>dolg_artyom_bloodsucker_start_dialog_0</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="dolg_artyom_bloodsucker_0">
<dont_has_info>dolg_artyom_bloodsucker_0_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>dolg_artyom_bloodsucker_0_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>dolg_artyom_bloodsucker_0_1</text>
<next>2</next>
<next>8</next>
<next>13</next>
<next>9</next>
</phrase>
<phrase id="2">
<dont_has_info>dolg_artyom_bloodsucker_1_done</dont_has_info>
<text>dolg_artyom_bloodsucker_0_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>dolg_artyom_bloodsucker_0_3</text>
<next>4</next>
<next>9</next>
</phrase>
<phrase id="4">
<precondition>dialogs_brotherhood.is_has_moprhine_artyom</precondition>
<text>dolg_artyom_bloodsucker_0_4</text>
<action>dialogs_brotherhood.transfer_morphine_to_artyom</action>
<next>5</next>
</phrase>
<phrase id="5">
<text>dolg_artyom_bloodsucker_0_5</text>
<next>6</next>
</phrase>
<phrase id="6">
<text>dolg_artyom_bloodsucker_0_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>dolg_artyom_bloodsucker_0_7</text>
<next>8</next>
<next>9</next>
<give_info>dolg_artyom_bloodsucker_1_done</give_info>
</phrase>
<phrase id="8">
<has_info>dolg_artyom_bloodsucker_1_done</has_info>
<dont_has_info>dolg_artyom_bloodsucker_2_done</dont_has_info>
<text>dolg_artyom_bloodsucker_0_8</text>
<next>10</next>
</phrase>
<phrase id="9">
<text>dolg_artyom_bloodsucker_0_9</text>
<action>dialogs.break_dialog</action>
</phrase>
<phrase id="10">
<text>dolg_artyom_bloodsucker_0_10</text>
<next>11</next>
<next>9</next>
</phrase>
<phrase id="11">
<precondition>dialogs_brotherhood.is_has_moprhine_artyom</precondition>
<text>dolg_artyom_bloodsucker_0_11</text>
<next>12</next>
<action>dialogs_brotherhood.transfer_morphine_to_artyom</action>
</phrase>
<phrase id="12">
<text>dolg_artyom_bloodsucker_0_12</text>
<next>13</next>
<next>9</next>
<give_info>dolg_artyom_bloodsucker_2_done</give_info>
</phrase>
<phrase id="13">
<has_info>dolg_artyom_bloodsucker_2_done</has_info>
<dont_has_info>dolg_artyom_bloodsucker_3_done</dont_has_info>
<text>dolg_artyom_bloodsucker_0_13</text>
<next>14</next>
</phrase>
<phrase id="14">
<text>dolg_artyom_bloodsucker_0_14</text>
<next>15</next>
<next>9</next>
</phrase>
<phrase id="15">
<precondition>dialogs_brotherhood.is_has_moprhine_artyom</precondition>
<action>dialogs_brotherhood.transfer_morphine_to_artyom</action>
<text>dolg_artyom_bloodsucker_0_15</text>
<next>16</next>
</phrase>
<phrase id="16">
<text>dolg_artyom_bloodsucker_0_16</text>
<give_info>dolg_artyom_bloodsucker_3_done</give_info>
<next>17</next>
</phrase>
<phrase id="17">
<text>dolg_artyom_bloodsucker_0_17</text>
<action>dialogs.break_dialog</action>
<give_info>dolg_artyom_bloodsucker_0_done</give_info>
<action>dialogs_brotherhood.artyom_bloodsucker_overdose</action>
</phrase>
</phrase_list>
</dialog>
------- Forester --------
---Sidequest---
---Alyosha Shyogolov---
<dialog id="alyosha_shyogolov_start_dialog">
<dont_has_info>alyosha_shyogolov_start_dialog_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>alyosha_shyogolov_start_dialog_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>alyosha_shyogolov_start_dialog_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>alyosha_shyogolov_start_dialog_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>alyosha_shyogolov_start_dialog_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>alyosha_shyogolov_start_dialog_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>alyosha_shyogolov_start_dialog_5</text>
<next>6</next>
</phrase>
<phrase id="6">
<text>alyosha_shyogolov_start_dialog_6</text>
<next>7</next>
<next>8</next>
</phrase>
<phrase id="7">
<text>alyosha_shyogolov_start_dialog_7</text>
<next>9</next>
</phrase>
<phrase id="8">
<text>alyosha_shyogolov_start_dialog_8</text>
<give_info>vybegallo_snitch</give_info>
<next>10</next>
</phrase>
<phrase id="9">
<text>alyosha_shyogolov_start_dialog_9</text>
<next>11</next>
</phrase>
<phrase id="10">
<text>alyosha_shyogolov_start_dialog_10</text>
<next>11</next>
</phrase>
<phrase id="11">
<text>alyosha_shyogolov_start_dialog_11</text>
<next>12</next>
</phrase>
<phrase id="12">
<text>alyosha_shyogolov_start_dialog_12</text>
<next>13</next>
<next>14</next>
</phrase>
<phrase id="13">
<text>alyosha_shyogolov_start_dialog_13</text>
<next>15</next>
</phrase>
<phrase id="14">
<text>alyosha_shyogolov_start_dialog_14</text>
<next>16</next>
</phrase>
<phrase id="15">
<text>alyosha_shyogolov_start_dialog_15</text>
<next>17</next>
<next>18</next>
</phrase>
<phrase id="16">
<text>alyosha_shyogolov_start_dialog_16</text>
<next>17</next>
<next>18</next>
</phrase>
<phrase id="17">
<text>alyosha_shyogolov_start_dialog_17</text>
<next>19</next>
</phrase>
<phrase id="18">
<text>alyosha_shyogolov_start_dialog_18</text>
<next>21</next>
</phrase>
<phrase id="19">
<text>alyosha_shyogolov_start_dialog_19</text>
<next>20</next>
</phrase>
<phrase id="20">
<text>alyosha_shyogolov_start_dialog_20</text>
<next>21</next>
</phrase>
<phrase id="21">
<text>alyosha_shyogolov_start_dialog_21</text>
<give_info>alyosha_shyogolov_start_dialog_done</give_info>
<give_info>alyosha_shyogolov_1_go</give_info>
<action>dialogs_brotherhood.set_alyosha_shyogolov_as_companion_1</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="alyosha_shyogolov_0">
<has_info>alyosha_shyogolov_start_dialog_done</has_info>
<has_info>alyosha_shyogolov_1_you_arrived</has_info>
<dont_has_info>alyosha_shyogolov_0_new_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>alyosha_shyogolov_0_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>alyosha_shyogolov_0_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>alyosha_shyogolov_0_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>alyosha_shyogolov_0_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>alyosha_shyogolov_0_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>alyosha_shyogolov_0_5</text>
<next>6</next>
</phrase>
<phrase id="6">
<text>alyosha_shyogolov_0_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>alyosha_shyogolov_0_7</text>
<next>8</next>
</phrase>
<phrase id="8">
<text>alyosha_shyogolov_0_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<text>alyosha_shyogolov_0_9</text>
<next>10</next>
</phrase>
<phrase id="10">
<text>alyosha_shyogolov_0_10</text>
<next>11</next>
</phrase>
<phrase id="11">
<text>alyosha_shyogolov_0_11</text>
<next>12</next>
</phrase>
<phrase id="12">
<text>alyosha_shyogolov_0_12</text>
<next>13</next>
</phrase>
<phrase id="13">
<text>alyosha_shyogolov_0_13</text>
<next>14</next>
</phrase>
<phrase id="14">
<text>alyosha_shyogolov_0_14</text>
<next>15</next>
</phrase>
<phrase id="15">
<text>alyosha_shyogolov_0_15</text>
<give_info>alyosha_shyogolov_0_new_done</give_info>
<action>dialogs_brotherhood.dismiss_alyosha_shyogolov_as_companion_1</action>
<action>dialogs_brotherhood.give_alyosha_shyogolov_trouble_2</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="alyosha_shyogolov_2">
<precondition>dialogs_brotherhood.is_has_bh_mozgotlen_documents</precondition>
<dont_has_info>alyosha_shyogolov_2_done</dont_has_info>
<has_info>alyosha_shyogolov_0_new_done</has_info>
<phrase_list>
<phrase id="0">
<text>alyosha_shyogolov_2_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>alyosha_shyogolov_2_1</text>
<action>dialogs_brotherhood.transfer_bh_mozgotlen_documents_1</action>
<give_info>alyosha_shyogolov_2_done</give_info>
<give_info>give_alyosha_shyogolov_trouble_2_done</give_info>
<next>2</next>
</phrase>
<phrase id="2">
<text>alyosha_shyogolov_2_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>alyosha_shyogolov_2_3</text>
<next>4</next>
<next>5</next>
</phrase>
<phrase id="4">
<text>alyosha_shyogolov_2_4</text>
<next>6</next>
</phrase>
<phrase id="5">
<text>alyosha_shyogolov_2_5</text>
<next>11</next>
</phrase>
<phrase id="6">
<text>alyosha_shyogolov_2_6</text>
<next>7</next>
<next>8</next>
<next>9</next>
</phrase>
<phrase id="7">
<text>alyosha_shyogolov_2_7</text>
<next>10</next>
</phrase>
<phrase id="8">
<text>alyosha_shyogolov_2_8</text>
<next>11</next>
</phrase>
<phrase id="9">
<text>alyosha_shyogolov_2_9</text>
<next>11</next>
</phrase>
<phrase id="10">
<text>alyosha_shyogolov_2_10</text>
</phrase>
<phrase id="11">
<text>alyosha_shyogolov_2_11</text>
</phrase>
</phrase_list>
</dialog>
------ Forester ------
<dialog id="forester_mutanthammer">
<precondition>dialogs_brotherhood.is_has_mutanthammer_actor</precondition>
<dont_has_info>forester_mutanthammer_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>forester_mutanthammer_0</text>
<next>1</next>
<action>dialogs_brotherhood.transfer_mutanthammer_to_forester</action>
</phrase>
<phrase id="1">
<text>forester_mutanthammer_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>forester_mutanthammer_2</text>
<action>dialogs_brotherhood.transfer_mutanthammer_from_forester</action>
<give_info>forester_mutanthammer_done</give_info>
</phrase>
</phrase_list>
</dialog>
---- Legendary Hunter ----
<dialog id="forester_legendary_0">
<dont_has_info>forester_legendary_0_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>forester_legendary_0_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>forester_legendary_0_1</text>
<next>2</next>
<next>6</next>
<next>10</next>
<next>4</next>
<next>104</next>
<next>11</next>
</phrase>
<phrase id="2">
<text>forester_legendary_0_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<give_info>forester_legendary_info</give_info>
<text>forester_legendary_0_3</text>
<next>2</next>
<next>6</next>
<next>10</next>
<next>4</next>
<next>104</next>
<next>11</next>
</phrase>
<phrase id="104">
<text>forester_legendary_0_04</text>
<next>105</next>
</phrase>
<phrase id="105">
<text>forester_legendary_0_05</text>
<next>2</next>
<next>6</next>
<next>10</next>
<next>4</next>
<next>104</next>
<next>11</next>
</phrase>
<phrase id="4">
<text>forester_legendary_0_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>forester_legendary_0_5</text>
<next>2</next>
<next>6</next>
<next>10</next>
<next>4</next>
<next>104</next>
<next>11</next>
</phrase>
<phrase id="6">
<text>forester_legendary_0_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>forester_legendary_0_7</text>
<next>8</next>
</phrase>
<phrase id="8">
<text>forester_legendary_0_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<give_info>forester_vlad_drakul_info</give_info>
<give_info>forester_legendary_info</give_info>
<text>forester_legendary_0_9</text>
<next>2</next>
<next>6</next>
<next>10</next>
<next>4</next>
<next>104</next>
<next>11</next>
</phrase>
<phrase id="10">
<has_info>forester_vlad_drakul_info</has_info>
<text>forester_legendary_0_10</text>
<next>12</next>
</phrase>
<phrase id="11">
<text>forester_legendary_0_11</text>
<next>23</next>
</phrase>
<phrase id="12">
<text>forester_legendary_0_12</text>
<next>13</next>
<next>14</next>
</phrase>
<phrase id="13">
<text>forester_legendary_0_13</text>
<next>15</next>
</phrase>
<phrase id="14">
<text>forester_legendary_0_14</text>
<next>22</next>
</phrase>
<phrase id="15">
<text>forester_legendary_0_15</text>
<next>16</next>
<next>14</next>
</phrase>
<phrase id="16">
<text>forester_legendary_0_16</text>
<next>17</next>
</phrase>
<phrase id="17">
<text>forester_legendary_0_17</text>
<next>18</next>
<next>14</next>
</phrase>
<phrase id="18">
<text>forester_legendary_0_18</text>
<next>19</next>
</phrase>
<phrase id="19">
<text>forester_legendary_0_19</text>
<next>20</next>
</phrase>
<phrase id="20">
<text>forester_legendary_0_20</text>
<next>21</next>
</phrase>
<phrase id="21">
<text>forester_legendary_0_21</text>
<next>2</next>
<next>6</next>
<next>10</next>
<next>4</next>
<next>104</next>
<next>11</next>
<give_info>vlad_drakul_will_hunt</give_info>
</phrase>
<phrase id="22">
<text>forester_legendary_0_22</text>
<next>2</next>
<next>6</next>
<next>10</next>
<next>4</next>
<next>104</next>
<next>11</next>
</phrase>
<phrase id="23">
<text>forester_legendary_0_23</text>
<give_info>forester_legendary_0_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="forester_legendary_1">
<has_info>forester_legendary_0_done</has_info>
<dont_has_info>vlad_drakul_will_hunt_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>forester_legendary_1_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>forester_legendary_1_1</text>
<next>7</next>
<next>8</next>
<next>2</next>
<next>3</next>
<next>4</next>
<next>11</next>
</phrase>
<phrase id="2">
<dont_has_info>vlad_drakul_will_hunt</dont_has_info>
<has_info>forester_vlad_drakul_info</has_info>
<text>forester_legendary_1_2</text>
<next>12</next>
</phrase>
<phrase id="3">
<text>forester_legendary_1_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>forester_legendary_1_4</text>
<next>6</next>
</phrase>
<phrase id="5">
<give_info>forester_vlad_drakul_info</give_info>
<give_info>forester_legendary_info</give_info>
<text>forester_legendary_1_5</text>
<next>7</next>
<next>8</next>
<next>2</next>
<next>3</next>
<next>4</next>
<next>11</next>
</phrase>
<phrase id="6">
<give_info>forester_vlad_drakul_info</give_info>
<give_info>forester_legendary_info</give_info>
<text>forester_legendary_1_6</text>
<next>7</next>
<next>8</next>
<next>2</next>
<next>3</next>
<next>4</next>
<next>11</next>
</phrase>
<phrase id="7">
<dont_has_info>vlad_drakul_will_hunt_done</dont_has_info>
<has_info>vlad_drakul_will_hunt</has_info>
<precondition>dialogs_brotherhood.is_has_bloodsucker_hearts_10</precondition>
<text>forester_legendary_1_7</text>
<next>9</next>
</phrase>
<phrase id="8">
<dont_has_info>vlad_drakul_will_hunt_done</dont_has_info>
<has_info>vlad_drakul_will_hunt</has_info>
<has_info>legendary_pack_boars_calydonian_dead</has_info>
<text>forester_legendary_1_8</text>
<next>10</next>
</phrase>
<phrase id="9">
<text>forester_legendary_1_9</text>
<next>23</next>
<next>24</next>
</phrase>
<phrase id="10">
<text>forester_legendary_1_10</text>
<next>23</next>
<next>24</next>
</phrase>
<phrase id="11">
<text>forester_legendary_0_11</text>
<next>27</next>
</phrase>
<phrase id="12">
<text>forester_legendary_0_12</text>
<next>13</next>
<next>14</next>
</phrase>
<phrase id="13">
<text>forester_legendary_0_13</text>
<next>15</next>
</phrase>
<phrase id="14">
<text>forester_legendary_0_14</text>
<next>22</next>
</phrase>
<phrase id="15">
<text>forester_legendary_0_15</text>
<next>16</next>
<next>14</next>
</phrase>
<phrase id="16">
<text>forester_legendary_0_16</text>
<next>17</next>
</phrase>
<phrase id="17">
<text>forester_legendary_0_17</text>
<next>18</next>
<next>14</next>
</phrase>
<phrase id="18">
<text>forester_legendary_0_18</text>
<next>19</next>
</phrase>
<phrase id="19">
<text>forester_legendary_0_19</text>
<next>20</next>
</phrase>
<phrase id="20">
<text>forester_legendary_0_20</text>
<next>21</next>
</phrase>
<phrase id="21">
<text>forester_legendary_0_21</text>
<next>7</next>
<next>8</next>
<next>2</next>
<next>3</next>
<next>4</next>
<next>11</next>
<give_info>vlad_drakul_will_hunt</give_info>
</phrase>
<phrase id="22">
<text>forester_legendary_0_22</text>
<next>7</next>
<next>8</next>
<next>2</next>
<next>3</next>
<next>4</next>
<next>11</next>
</phrase>
<phrase id="23">
<give_info>vlad_drakul_will_hunt_ready</give_info>
<give_info>vlad_drakul_will_hunt_done</give_info>
<text>forester_legendary_1_23</text>
<next>25</next>
</phrase>
<phrase id="24">
<give_info>vlad_drakul_will_hunt_time</give_info>
<give_info>vlad_drakul_will_hunt_done</give_info>
<text>forester_legendary_1_24</text>
<next>26</next>
</phrase>
<phrase id="25">
<text>forester_legendary_1_25</text>
<next>7</next>
<next>8</next>
<next>2</next>
<next>3</next>
<next>4</next>
<next>11</next>
</phrase>
<phrase id="26">
<text>forester_legendary_1_26</text>
<next>7</next>
<next>8</next>
<next>2</next>
<next>3</next>
<next>4</next>
<next>11</next>
</phrase>
<phrase id="27">
<text>forester_legendary_1_27</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="forester_legendary_2">
<has_info>vlad_drakul_will_hunt_done</has_info>
<dont_has_info>forester_legendary_2_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>forester_legendary_2_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>forester_legendary_2_1</text>
<next>2</next>
<next>3</next>
<next>5</next>
<next>4</next>
</phrase>
<phrase id="2">
<precondition>dialogs_brotherhood.is_night_vlad_drakul</precondition>
<text>forester_legendary_2_2</text>
<next>7</next>
</phrase>
<phrase id="3">
<precondition>dialogs_brotherhood.is_day_vlad_drakul</precondition>
<text>forester_legendary_2_3</text>
<next>8</next>
</phrase>
<phrase id="4">
<text>forester_legendary_2_4</text>
<next>9</next>
</phrase>
<phrase id="5">
<text>forester_legendary_2_5</text>
<next>6</next>
</phrase>
<phrase id="6">
<text>forester_legendary_2_6</text>
<next>2</next>
<next>3</next>
<next>5</next>
<next>4</next>
</phrase>
<phrase id="7">
<text>forester_legendary_2_7</text>
<action>dialogs_brotherhood.give_forester_hunt_vlad_drakul</action>
<action>dialogs_brotherhood.transfer_trenchoat_from_forester</action>
<give_info>forester_legendary_2_done</give_info>
</phrase>
<phrase id="8">
<text>forester_legendary_2_8</text>
<next>2</next>
<next>3</next>
<next>5</next>
<next>4</next>
</phrase>
<phrase id="9">
<text>forester_legendary_2_9</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="forester_legendary_4">
<has_info>forester_news_legendary_3</has_info>
<precondition>dialogs_brotherhood.is_has_trenchcoat_forester</precondition>
<phrase_list>
<phrase id="0">
<text>forester_legendary_4_0</text>
<give_info>give_forester_hunt_vlad_drakul_fail</give_info>
<next>1</next>
</phrase>
<phrase id="1">
<text>forester_legendary_4_1</text>
<action>dialogs_brotherhood.transfer_trenchcoat_to_forester</action>
<action>dialogs_brotherhood.vlad_drakul_task_reset</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="forester_legendary_5">
<has_info>legendary_bloodsucker_vlad_drakul_dead</has_info>
<dont_has_info>forester_legendary_5_done</dont_has_info>
<precondition>dialogs_brotherhood.is_has_trenchcoat_forester</precondition>
<phrase_list>
<phrase id="0">
<text>forester_legendary_5_0</text>
<give_info>give_forester_hunt_vlad_drakul_fail</give_info>
<next>1</next>
</phrase>
<phrase id="1">
<text>forester_legendary_5_1</text>
<give_info>forester_legendary_5_done</give_info>
<give_info>give_forester_hunt_vlad_drakul_done</give_info>
<action>dialogs_brotherhood.transfer_trenchcoat_to_forester</action>
<action>dialogs_brotherhood.drink_with_me</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="forester_legendary_3">
<has_info>forester_legendary_info</has_info>
<dont_has_info>all_legendary_dead</dont_has_info>
<phrase_list>
<phrase id="0">
<text>forester_legendary_3_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>forester_legendary_3_1</text>
<next>2</next>
<next>3</next>
<next>4</next>
<next>5</next>
</phrase>
<phrase id="2">
<text>forester_legendary_3_2</text>
<next>6</next>
</phrase>
<phrase id="3">
<text>forester_legendary_3_3</text>
<next>7</next>
</phrase>
<phrase id="4">
<text>forester_legendary_3_4</text>
<next>8</next>
</phrase>
<phrase id="5">
<text>forester_legendary_3_5</text>
<next>10</next>
</phrase>
<phrase id="6">
<text>forester_legendary_3_6</text>
<next>3</next>
<next>4</next>
<next>5</next>
</phrase>
<phrase id="7">
<text>forester_legendary_3_7</text>
<next>2</next>
<next>4</next>
<next>5</next>
</phrase>
<phrase id="8">
<text>forester_legendary_3_8</text>
<next>2</next>
<next>3</next>
<next>5</next>
</phrase>
<phrase id="10">
<text>forester_legendary_3_10</text>
</phrase>
</phrase_list>
</dialog>
--Vybegallo--
<dialog id="vybegallo_start_dialog">
<dont_has_info>vybegallo_start_dialog_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>vybegallo_start_0</text>
<next>1</next>
<next>2</next>
</phrase>
<phrase id="1">
<precondition>dialogs_brotherhood.is_has_package_vybegallo</precondition>
<text>vybegallo_start_1</text>
<give_info>give_meet_vybegallo_quest_done</give_info>
<next>111</next>
</phrase>
<phrase id="2">
<text>vybegallo_start_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>vybegallo_start_3</text>
</phrase>
<phrase id="111">
<action>dialogs_brotherhood.transfer_package_to_vybegallo</action>
<text>vybegallo_start_111</text>
<next>112</next>
<next>113</next>
<give_info>delievered_package_vybegallo</give_info>
</phrase>
<phrase id="112">
<text>vybegallo_start_112</text>
<next>114</next>
</phrase>
<phrase id="113">
<text>vybegallo_start_113</text>
<next>115</next>
</phrase>
<phrase id="114">
<text>vybegallo_start_114</text>
<next>5</next>
<next>6</next>
</phrase>
<phrase id="115">
<text>vybegallo_start_115</text>
<next>5</next>
<next>6</next>
</phrase>
<phrase id="4">
<text>vybegallo_start_4</text>
<next>5</next>
<next>6</next>
</phrase>
<phrase id="5">
<text>vybegallo_start_5</text>
<next>7</next>
</phrase>
<phrase id="6">
<text>vybegallo_start_6</text>
<next>8</next>
</phrase>
<phrase id="7">
<text>vybegallo_start_7</text>
<next>9</next>
<next>10</next>
<give_info>vybegallo_snitch</give_info>
</phrase>
<phrase id="8">
<text>vybegallo_start_8</text>
<give_info>vybegallo_snitch</give_info>
<next>9</next>
<next>10</next>
</phrase>
<phrase id="9">
<text>vybegallo_start_9</text>
<next>11</next>
</phrase>
<phrase id="10">
<text>vybegallo_start_10</text>
<next>12</next>
</phrase>
<phrase id="11">
<text>vybegallo_start_11</text>
<action>dialogs_brotherhood.give_vybegallo_pseudogiant</action>
<give_info>vybegallo_start_dialog_done</give_info>
<give_info>vybegallo_quest_1</give_info>
</phrase>
<phrase id="12">
<text>vybegallo_start_12</text>
<give_info>vybegallo_start_dialog_done</give_info>
<give_info>vybegallo_start_time</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="vybegallo_1">
<has_info>vybegallo_start_time</has_info>
<dont_has_info>vybegallo_start_time_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>vybegallo_time_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>vybegallo_time_1</text>
<next>2</next>
<next>3</next>
<next>6</next>
</phrase>
<phrase id="2">
<text>vybegallo_start_9</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>vybegallo_start_10</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>vybegallo_start_11</text>
<action>dialogs_brotherhood.give_vybegallo_pseudogiant</action>
<give_info>vybegallo_start_time_done</give_info>
<give_info>vybegallo_quest_1</give_info>
</phrase>
<phrase id="5">
<text>vybegallo_start_12</text>
</phrase>
<phrase id="6">
<has_info>sakharov_vybegallo_stop_vybegallo</has_info>
<text>vybegallo_2_8</text>
<action>dialogs_brotherhood.transfer_sakharov_order_to_vybegallo</action>
<give_info>vybegallo_sakharov_order_done</give_info>
<next>7</next>
</phrase>
<phrase id="7">
<text>vybegallo_2_9</text>
<next>8</next>
<give_info>vybegallo_start_time_done</give_info>
<give_info>vybegallo_quest_1_done</give_info>
</phrase>
<phrase id="8">
<text>vybegallo_2_10</text>
<action>dialogs.break_dialog</action>
</phrase>
</phrase_list>
</dialog>
--- Quest 1 ---
<dialog id="vybegallo_2">
<has_info>vybegallo_quest_1</has_info>
<dont_has_info>vybegallo_quest_1_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>vybegallo_2_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>vybegallo_2_1</text>
<next>2</next>
<next>3</next>
<next>4</next>
<next>41</next>
<next>42</next>
<next>71</next>
<next>8</next>
<next>5</next>
</phrase>
<phrase id="2">
<dont_has_info>vybegallo_quest_1_pseudo_given</dont_has_info>
<precondition>dialogs_brotherhood.is_has_eye_vybegallo</precondition>
<text>vybegallo_2_2</text>
<action>dialogs_brotherhood.transfer_eye_to_vybegallo</action>
<give_info>vybegallo_quest_1_started</give_info>
<give_info>vybegallo_quest_1_pseudo_given</give_info>
<next>7</next>
</phrase>
<phrase id="3">
<dont_has_info>vybegallo_quest_1_pseudo_given</dont_has_info>
<precondition>dialogs_brotherhood.is_has_hand_vybegallo</precondition>
<text>vybegallo_2_3</text>
<action>dialogs_brotherhood.transfer_hand_to_vybegallo</action>
<give_info>vybegallo_quest_1_started</give_info>
<give_info>vybegallo_quest_1_pseudo_given</give_info>
<next>7</next>
</phrase>
<phrase id="4">
<dont_has_info>vybegallo_quest_1_pseudo_given</dont_has_info>
<precondition>dialogs_brotherhood.is_has_hide_vybegallo</precondition>
<text>vybegallo_2_4</text>
<action>dialogs_brotherhood.transfer_hide_to_vybegallo</action>
<give_info>vybegallo_quest_1_started</give_info>
<give_info>vybegallo_quest_1_pseudo_given</give_info>
<next>7</next>
</phrase>
<phrase id="41">
<dont_has_info>vybegallo_quest_1_fracture_given</dont_has_info>
<precondition>dialogs_brotherhood.is_has_fracture_vybegallo</precondition>
<text>vybegallo_2_41</text>
<action>dialogs_brotherhood.transfer_fracture_to_vybegallo</action>
<give_info>vybegallo_quest_1_started</give_info>
<give_info>vybegallo_quest_1_fracture_given</give_info>
<next>7</next>
</phrase>
<phrase id="42">
<dont_has_info>vybegallo_quest_1_bloodsucker_given</dont_has_info>
<precondition>dialogs_brotherhood.is_has_bloodsucker_vybegallo</precondition>
<text>vybegallo_2_42</text>
<action>dialogs_brotherhood.transfer_bloodsucker_to_vybegallo</action>
<give_info>vybegallo_quest_1_started</give_info>
<give_info>vybegallo_quest_1_bloodsucker_given</give_info>
<next>7</next>
</phrase>
<phrase id="5">
<text>vybegallo_2_5</text>
<next>6</next>
</phrase>
<phrase id="6">
<text>vybegallo_2_6</text>
</phrase>
<phrase id="7">
<text>vybegallo_2_7</text>
<next>71</next>
<next>73</next>
</phrase>
<phrase id="71">
<has_info>vybegallo_quest_1_bloodsucker_given</has_info>
<has_info>vybegallo_quest_1_fracture_given</has_info>
<has_info>vybegallo_quest_1_pseudo_given</has_info>
<text>vybegallo_2_71</text>
<next>72</next>
</phrase>
<phrase id="72">
<text>vybegallo_2_72</text>
<action>brotherhood_timer.vybegallo_help_satisfied_man</action>
<action>dialogs_brotherhood.transfer_reward_from_vybegallo_parts</action>
<give_info>vybegallo_quest_1_done</give_info>
</phrase>
<phrase id="73">
<text>vybegallo_2_73</text>
<next>1</next>
</phrase>
<phrase id="8">
<dont_has_info>vybegallo_quest_1_done</dont_has_info>
<has_info>sakharov_vybegallo_stop_vybegallo</has_info>
<precondition>dialogs_brotherhood.is_has_order_for_vybegallo</precondition>
<text>vybegallo_2_8</text>
<action>dialogs_brotherhood.transfer_sakharov_order_to_vybegallo</action>
<give_info>vybegallo_sakharov_order_done</give_info>
<next>9</next>
</phrase>
<phrase id="9">
<text>vybegallo_2_9</text>
<give_info>vybegallo_quest_1_done</give_info>
<next>10</next>
</phrase>
<phrase id="10">
<text>vybegallo_2_10</text>
<action>dialogs.break_dialog</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="vybegallo_3">
<has_info>vybegallo_request_help_satisfied_man</has_info>
<dont_has_info>vybegallo_3_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>vybegallo_3_0</text>
<give_info>give_meet_vybegallo_quest_done</give_info>
<next>1</next>
</phrase>
<phrase id="1">
<text>vybegallo_3_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>vybegallo_3_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>vybegallo_3_3</text>
<next>10</next>
<next>12</next>
<next>5</next>
<next>4</next>
<next>16</next>
</phrase>
<phrase id="4">
<text>vybegallo_3_4</text>
<next>6</next>
</phrase>
<phrase id="5">
<text>vybegallo_3_5</text>
<next>7</next>
</phrase>
<phrase id="6">
<text>vybegallo_3_6</text>
<next>10</next>
<next>12</next>
<next>5</next>
<next>4</next>
<next>16</next>
<give_info>vybegallo_satisfied_man_he</give_info>
</phrase>
<phrase id="7">
<text>vybegallo_3_7</text>
<next>8</next>
</phrase>
<phrase id="8">
<text>vybegallo_3_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<text>vybegallo_3_9</text>
<next>10</next>
<next>12</next>
<next>5</next>
<next>4</next>
<next>16</next>
</phrase>
<phrase id="10">
<has_info>vybegallo_satisfied_man_he</has_info>
<text>vybegallo_3_10</text>
<next>11</next>
</phrase>
<phrase id="11">
<text>vybegallo_3_11</text>
<next>10</next>
<next>12</next>
<next>5</next>
<next>4</next>
<next>16</next>
</phrase>
<phrase id="12">
<has_info>vybegallo_satisfied_man_he</has_info>
<text>vybegallo_3_12</text>
<next>13</next>
</phrase>
<phrase id="13">
<text>vybegallo_3_13</text>
<next>14</next>
</phrase>
<phrase id="14">
<text>vybegallo_3_14</text>
<next>15</next>
</phrase>
<phrase id="15">
<text>vybegallo_3_15</text>
<next>10</next>
<next>12</next>
<next>5</next>
<next>4</next>
<next>16</next>
</phrase>
<phrase id="16">
<text>vybegallo_3_16</text>
<next>17</next>
</phrase>
<phrase id="17">
<text>vybegallo_3_17</text>
<next>18</next>
<next>20</next>
<next>22</next>
<next>23</next>
</phrase>
<phrase id="18">
<text>vybegallo_3_18</text>
<next>19</next>
</phrase>
<phrase id="19">
<text>vybegallo_3_19</text>
<next>20</next>
<next>22</next>
<next>23</next>
</phrase>
<phrase id="20">
<text>vybegallo_3_20</text>
<next>21</next>
</phrase>
<phrase id="21">
<text>vybegallo_3_21</text>
<next>18</next>
<next>22</next>
<next>23</next>
</phrase>
<phrase id="22">
<text>vybegallo_3_22</text>
<next>24</next>
</phrase>
<phrase id="23">
<text>vybegallo_3_23</text>
<next>25</next>
</phrase>
<phrase id="24">
<text>vybegallo_3_24</text>
<give_info>vybegallo_3_done</give_info>
</phrase>
<phrase id="25">
<text>vybegallo_3_25</text>
<give_info>vybegallo_3_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="vybegallo_4">
<has_info>vybegallo_3_done</has_info>
<dont_has_info>vybegallo_4_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>vybegallo_4_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>vybegallo_4_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2">
<text>vybegallo_4_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>vybegallo_4_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>vybegallo_4_4</text>
<action>dialogs_brotherhood.give_vybegallo_satisfied_man</action>
<give_info>vybegallo_4_done</give_info>
</phrase>
<phrase id="5">
<text>vybegallo_4_5</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="vybegallo_5">
<has_info>satisfied_man_dead</has_info>
<dont_has_info>vybegallo_5_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>vybegallo_5_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>vybegallo_5_1</text>
<next>6</next>
<next>2</next>
</phrase>
<phrase id="2">
<text>vybegallo_5_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>vybegallo_5_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>vybegallo_5_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>vybegallo_5_5</text>
<give_info>give_vybegallo_satisfied_man_done</give_info>
<action>dialogs_brotherhood.transfer_vybegallo_satisfied_man_prototype</action>
<next>8</next>
<next>9</next>
</phrase>
<phrase id="6">
<text>vybegallo_5_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>vybegallo_5_7</text>
<give_info>give_vybegallo_satisfied_man_done</give_info>
<next>9</next>
</phrase>
<phrase id="8">
<text>vybegallo_5_8</text>
<action>dialogs.break_dialog</action>
<give_info>vybegallo_5_done</give_info>
</phrase>
<phrase id="9">
<text>vybegallo_5_9</text>
<action>dialogs.break_dialog</action>
<give_info>vybegallo_5_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="sakharov_vybegallo_1">
<has_info>vybegallo_snitch</has_info>
<dont_has_info>sakharov_vybegallo_start</dont_has_info>
<dont_has_info>vybegallo_quest_1_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>sakharov_vybegallo_start_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>sakharov_vybegallo_start_1</text>
<next>2</next>
<next>6</next>
</phrase>
<phrase id="2">
<text>sakharov_vybegallo_start_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>sakharov_vybegallo_start_3</text>
<next>4</next>
<next>6</next>
</phrase>
<phrase id="4">
<text>sakharov_vybegallo_start_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>sakharov_vybegallo_start_5</text>
</phrase>
<phrase id="6">
<text>sakharov_vybegallo_start_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>sakharov_vybegallo_start_7</text>
<next>8</next>
<next>10</next>
</phrase>
<phrase id="8">
<text>sakharov_vybegallo_start_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<text>sakharov_vybegallo_start_9</text>
</phrase>
<phrase id="10">
<text>sakharov_vybegallo_start_10</text>
<next>101</next>
</phrase>
<phrase id="101">
<text>sakharov_vybegallo_start_101</text>
<next>102</next>
</phrase>
<phrase id="102">
<text>sakharov_vybegallo_start_102</text>
<next>11</next>
</phrase>
<phrase id="11">
<text>sakharov_vybegallo_start_11</text>
<next>12</next>
<next>13</next>
</phrase>
<phrase id="12">
<text>sakharov_vybegallo_start_12</text>
<next>14</next>
</phrase>
<phrase id="13">
<text>sakharov_vybegallo_start_13</text>
<next>15</next>
</phrase>
<phrase id="14">
<text>sakharov_vybegallo_start_12</text>
<give_info>sakharov_vybegallo_stop_vybegallo</give_info>
<give_info>sakharov_vybegallo_start</give_info>
<action>dialogs_brotherhood.give_sakharov_order_vybegallo_quest</action>
<action>dialogs_brotherhood.transfer_sakharov_order_vybegallo_to_actor</action>
</phrase>
<phrase id="15">
<text>sakharov_vybegallo_start_13</text>
<give_info>sakharov_vybegallo_start</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="sakharov_vybegallo_2">
<has_info>vybegallo_sakharov_order_done</has_info>
<dont_has_info>sakharov_vybegallo_2_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>sakharov_vybegallo_2_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>sakharov_vybegallo_2_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>sakharov_vybegallo_2_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>sakharov_vybegallo_2_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>sakharov_vybegallo_2_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>sakharov_vybegallo_2_5</text>
<next>6</next>
</phrase>
<phrase id="6">
<text>sakharov_vybegallo_2_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>sakharov_vybegallo_2_7</text>
<give_info>sakharov_vybegallo_2_done</give_info>
<give_info>give_sakharov_order_vybegallo_quest_done</give_info>
<action>dialogs_brotherhood.sakharov_vybegallo_1_info</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="sakharov_vybegallo_3">
<has_info>sakharov_vybegallo_2_done</has_info>
<dont_has_info>sakharov_vybegallo_3_done</dont_has_info>
<precondition>dialogs_brotherhood.is_has_vybegallo_order_mercenary</precondition>
<phrase_list>
<phrase id="0">
<text>sakharov_vybegallo_3_0</text>
<action>dialogs_brotherhood.transfer_vybegallo_order_mercenary</action>
<next>1</next>
</phrase>
<phrase id="1">
<text>sakharov_vybegallo_3_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2">
<text>sakharov_vybegallo_3_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>sakharov_vybegallo_3_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>sakharov_vybegallo_3_4</text>
<give_info>sakharov_vybegallo_3_done</give_info>
<action>dialogs_brotherhood.hiding_vybegallo</action>
<action>dialogs_brotherhood.give_vybegallo_must_die</action>
</phrase>
<phrase id="5">
<text>sakharov_vybegallo_3_5</text>
<give_info>sakharov_vybegallo_3_done</give_info>
<action>dialogs_brotherhood.transfer_hush_money_vybegallo</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="sakharov_vybegallo_4">
<has_info>sakharov_vybegallo_3_done</has_info>
<has_info>vybegallo_dead</has_info>
<dont_has_info>sakharov_vybegallo_4_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>sakharov_vybegallo_4_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>sakharov_vybegallo_4_1</text>
<give_info>give_vybegallo_must_die_done</give_info>
<give_info>sakharov_vybegallo_4_done</give_info>
</phrase>
</phrase_list>
</dialog>
---Sidorovich---
-- take the railway bridge --
<dialog id="sidorovich_railway_1">
<dont_has_info>sidorovich_railway_1_start</dont_has_info>
<phrase_list>
<phrase id="0">
<text>sidorovich_railway_1_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>sidorovich_railway_1_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>sidorovich_railway_1_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>sidorovich_railway_1_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>sidorovich_railway_1_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>sidorovich_railway_1_5</text>
<next>6</next>
<next>8</next>
<next>10</next>
<next>15</next>
<next>12</next>
<next>21</next>
</phrase>
<phrase id="6">
<text>sidorovich_railway_1_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>sidorovich_railway_1_7</text>
<next>6</next>
<next>8</next>
<next>10</next>
<next>12</next>
<next>15</next>
<next>21</next>
</phrase>
<phrase id="8">
<text>sidorovich_railway_1_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<text>sidorovich_railway_1_9</text>
<next>6</next>
<next>8</next>
<next>10</next>
<next>12</next>
<next>15</next>
<next>21</next>
</phrase>
<phrase id="10">
<text>sidorovich_railway_1_10</text>
<next>11</next>
</phrase>
<phrase id="11">
<text>sidorovich_railway_1_11</text>
<next>6</next>
<next>8</next>
<next>10</next>
<next>12</next>
<next>15</next>
<next>21</next>
</phrase>
<phrase id="12">
<text>sidorovich_railway_1_12</text>
<next>13</next>
</phrase>
<phrase id="13">
<text>sidorovich_railway_1_13</text>
<next>14</next>
</phrase>
<phrase id="14">
<text>sidorovich_railway_1_14</text>
<next>5</next>
</phrase>
<phrase id="15">
<has_info>scouting_esc_smart_terrain_7_11_done</has_info>
<dont_has_info>sidorovich_railway_assault_alternative</dont_has_info>
<text>sidorovich_railway_1_15</text>
<next>16</next>
</phrase>
<phrase id="16">
<text>sidorovich_railway_1_16</text>
<next>17</next>
</phrase>
<phrase id="17">
<text>sidorovich_railway_1_17</text>
<next>18</next>
</phrase>
<phrase id="18">
<text>sidorovich_railway_1_18</text>
<next>19</next>
</phrase>
<phrase id="19">
<text>sidorovich_railway_1_19</text>
<next>20</next>
</phrase>
<phrase id="20">
<text>sidorovich_railway_1_20</text>
<give_info>sidorovich_railway_assault_alternative</give_info>
<next>6</next>
<next>8</next>
<next>10</next>
<next>12</next>
<next>21</next>
</phrase>
<phrase id="21">
<text>sidorovich_railway_1_21</text>
<next>22</next>
</phrase>
<phrase id="22">
<text>sidorovich_railway_1_22</text>
<next>23</next>
<next>24</next>
<next>25</next>
</phrase>
<phrase id="23">
<text>sidorovich_railway_1_23</text>
<next>27</next>
</phrase>
<phrase id="24">
<text>sidorovich_railway_1_24</text>
<next>28</next>
</phrase>
<phrase id="25">
<text>sidorovich_railway_1_25</text>
<next>26</next>
</phrase>
<phrase id="26">
<text>sidorovich_railway_1_26</text>
<next>6</next>
<next>8</next>
<next>10</next>
<next>15</next>
<next>12</next>
<next>21</next>
</phrase>
<phrase id="27">
<text>sidorovich_railway_1_27</text>
<give_info>sidorovich_railway_1_start</give_info>
</phrase>
<phrase id="28">
<text>sidorovich_railway_1_28</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="sidorovich_railway_2">
<has_info>sidorovich_railway_1_start</has_info>
<dont_has_info>sidorovich_railway_2_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>sidorovich_railway_2_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>sidorovich_railway_2_1</text>
<next>2</next>
<next>3</next>
<next>4</next>
<next>5</next>
<next>14</next>
</phrase>
<phrase id="2">
<dont_has_info>sidorovich_railway_assault_alternative</dont_has_info>
<text>sidorovich_railway_2_2</text>
<next>6</next>
</phrase>
<phrase id="3">
<has_info>sidorovich_railway_assault_alternative</has_info>
<text>sidorovich_railway_2_3</text>
<next>7</next>
</phrase>
<phrase id="4">
<has_info>sidorovich_railway_assault_alternative</has_info>
<text>sidorovich_railway_2_4</text>
<next>8</next>
</phrase>
<phrase id="5">
<text>sidorovich_railway_2_5</text>
<next>9</next>
</phrase>
<phrase id="6">
<text>sidorovich_railway_2_6</text>
<next>10</next>
<next>11</next>
</phrase>
<phrase id="7">
<text>sidorovich_railway_2_7</text>
<next>10</next>
<next>11</next>
</phrase>
<phrase id="8">
<text>sidorovich_railway_2_8</text>
<next>13</next>
<next>11</next>
</phrase>
<phrase id="9">
<text>sidorovich_railway_2_9</text>
</phrase>
<phrase id="10">
<text>sidorovich_railway_2_10</text>
<give_info>sidorovich_railway_assault_start</give_info>
<give_info>sidorovich_railway_2_done</give_info>
<action>dialogs_brotherhood.give_sidorovich_railway_assault</action>
</phrase>
<phrase id="11">
<text>sidorovich_railway_2_11</text>
<next>12</next>
</phrase>
<phrase id="12">
<text>sidorovich_railway_2_12</text>
<next>2</next>
<next>3</next>
<next>4</next>
<next>5</next>
<next>14</next>
</phrase>
<phrase id="13">
<text>sidorovich_railway_2_10</text>
<give_info>sidorovich_railway_2_done</give_info>
<action>dialogs_brotherhood.give_sidorovich_railway_assault_2</action>
</phrase>
<phrase id="14">
<has_info>scouting_esc_smart_terrain_7_11_done</has_info>
<dont_has_info>sidorovich_railway_assault_alternative</dont_has_info>
<text>sidorovich_railway_2_14</text>
<next>15</next>
</phrase>
<phrase id="15">
<text>sidorovich_railway_2_15</text>
<next>16</next>
</phrase>
<phrase id="16">
<text>sidorovich_railway_1_15</text>
<next>17</next>
</phrase>
<phrase id="17">
<text>sidorovich_railway_1_16</text>
<next>18</next>
</phrase>
<phrase id="18">
<text>sidorovich_railway_1_17</text>
<next>19</next>
</phrase>
<phrase id="19">
<text>sidorovich_railway_1_18</text>
<next>20</next>
</phrase>
<phrase id="20">
<text>sidorovich_railway_1_19</text>
<next>21</next>
</phrase>
<phrase id="21">
<text>sidorovich_railway_1_20</text>
<give_info>sidorovich_railway_assault_alternative</give_info>
<next>2</next>
<next>3</next>
<next>4</next>
<next>5</next>
</phrase>
</phrase_list>
</dialog>
<dialog id="assault_csky_leader_esc_5_7_start_dialog">
<dont_has_info>assault_csky_leader_esc_5_7_start_dialog_done</dont_has_info>
<has_info>sidorovich_railway_assault_start</has_info>
<phrase_list>
<phrase id="0">
<text>assault_csky_leader_esc_5_7_start_dialog_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>assault_csky_leader_esc_5_7_start_dialog_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>assault_csky_leader_esc_5_7_start_dialog_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>assault_csky_leader_esc_5_7_start_dialog_4</text>
<give_info>assault_csky_leader_esc_5_7_start_dialog_done</give_info>
<give_info>esc_railway_assault_ready</give_info>
esc_railway_assault_ready
</phrase>
</phrase_list>
</dialog>
<dialog id="assault_stalker_leader_esc_5_9_start_dialog">
<dont_has_info>assault_stalker_leader_esc_5_9_start_dialog_done</dont_has_info>
<has_info>assault_csky_leader_esc_5_7_start_dialog_done</has_info>
<phrase_list>
<phrase id="0">
<text>assault_stalker_leader_esc_5_9_start_dialog_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>assault_stalker_leader_esc_5_9_start_dialog_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>assault_stalker_leader_esc_5_9_start_dialog_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>assault_stalker_leader_esc_5_9_start_dialog_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>assault_stalker_leader_esc_5_9_start_dialog_5</text>
<next>6</next>
</phrase>
<phrase id="6">
<text>assault_stalker_leader_esc_5_9_start_dialog_6</text>
<next>7</next>
<next>8</next>
</phrase>
<phrase id="7">
<text>assault_stalker_leader_esc_5_9_start_dialog_7</text>
<next>10</next>
</phrase>
<phrase id="8">
<precondition>dialogs_brotherhood.is_has_no_grenade_railway_assault</precondition>
<text>assault_stalker_leader_esc_5_9_start_dialog_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<text>assault_stalker_leader_esc_5_9_start_dialog_9</text>
<next>10</next>
<give_info>give_grenade_railway_assault</give_info>
<action>dialogs_brotherhood.transfer_grenade_railway_assault</action>
</phrase>
<phrase id="10">
<text>assault_stalker_leader_esc_5_9_start_dialog_10</text>
<give_info>assault_stalker_leader_esc_5_9_start_dialog_done</give_info>
<give_info>esc_railway_assault_go</give_info>
<action>dialogs.break_dialog</action>
<action>dialogs_brotherhood.send_railway_assault_message_1</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="assault_csky_leader_esc_5_7_1">
<dont_has_info>assault_csky_leader_esc_5_7_1_done</dont_has_info>
<has_info>bandit_reinforcment_esc_6_8_dead</has_info>
<phrase_list>
<phrase id="0">
<text>assault_csky_leader_esc_5_7_1_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>assault_csky_leader_esc_5_7_1_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>assault_csky_leader_esc_5_7_1_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>assault_csky_leader_esc_5_7_1_3</text>
<give_info>assault_csky_leader_esc_5_7_1_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="assault_stalker_leader_esc_5_9_1">
<dont_has_info>assault_stalker_leader_esc_5_9_1_done</dont_has_info>
<has_info>bandit_reinforcment_esc_6_8_dead</has_info>
<phrase_list>
<phrase id="0">
<text>assault_stalker_leader_esc_5_9_1_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>assault_stalker_leader_esc_5_9_1_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>assault_stalker_leader_esc_5_9_1_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>assault_stalker_leader_esc_5_9_1_3</text>
<give_info>assault_stalker_leader_esc_5_9_1_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="assault_stalker_leader_esc_5_9_2">
<dont_has_info>assault_stalker_leader_esc_5_9_2_done</dont_has_info>
<has_info>bandit_guards_esc_6_8_dead</has_info>
<has_info>give_grenade_railway_assault</has_info>
<phrase_list>
<phrase id="0">
<text>assault_stalker_leader_esc_5_9_2_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>assault_stalker_leader_esc_5_9_2_1</text>
<next>2</next>
<next>3</next>
<next>4</next>
<next>8</next>
<next>5</next>
</phrase>
<phrase id="2">
<precondition>dialogs_brotherhood.is_has_vodka_for_grenade_assault_1</precondition>
<text>assault_stalker_leader_esc_5_9_2_2</text>
<next>6</next>
<action>dialogs_brotherhood.transfer_vodka_for_grenade_1</action>
</phrase>
<phrase id="3">
<precondition>dialogs_brotherhood.is_has_vodka_for_grenade_assault_2</precondition>
<text>assault_stalker_leader_esc_5_9_2_3</text>
<action>dialogs_brotherhood.transfer_vodka_for_grenade_2</action>
<next>6</next>
</phrase>
<phrase id="4">
<precondition>dialogs_brotherhood.is_has_vodka_for_grenade_assault_3</precondition>
<text>assault_stalker_leader_esc_5_9_2_4</text>
<action>dialogs_brotherhood.transfer_vodka_for_grenade_3</action>
<next>6</next>
</phrase>
<phrase id="5">
<text>assault_stalker_leader_esc_5_9_2_5</text>
<next>7</next>
</phrase>
<phrase id="6">
<text>assault_stalker_leader_esc_5_9_2_6</text>
<give_info>assault_stalker_leader_esc_5_9_2_done</give_info>
<action>dialogs_brotherhood.increase_stalker_goodwill</action>
</phrase>
<phrase id="7">
<text>assault_stalker_leader_esc_5_9_2_7</text>
</phrase>
<phrase id="8">
<precondition>dialogs_brotherhood.is_has_vodka_for_grenade_assault_4</precondition>
<text>assault_stalker_leader_esc_5_9_2_8</text>
<action>dialogs_brotherhood.transfer_vodka_for_grenade_4</action>
<next>6</next>
</phrase>
</phrase_list>
</dialog>
<dialog id="sidorovich_railway_3">
<has_info>bandit_guards_esc_6_8_dead</has_info>
<has_info>bandit_reinforcment_esc_6_8_dead</has_info>
<dont_has_info>sidorovich_railway_3_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>sidorovich_railway_3_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>sidorovich_railway_3_1</text>
<give_info>sidorovich_railway_3_done</give_info>
<give_info>esc_railway_assault_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="sidorovich_railway_4">
<has_info>bandit_guards_esc_6_8_dead</has_info>
<has_info>bandit_reinforcment_esc_7_11_dead</has_info>
<dont_has_info>sidorovich_railway_4_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>sidorovich_railway_4_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>sidorovich_railway_4_1</text>
<give_info>sidorovich_railway_4_done</give_info>
<give_info>esc_railway_assault_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="sasha_tolstoy_1">
<precondition>xr_conditions.is_day</precondition>
<dont_has_info>sasha_tolstoy_2_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>sasha_tolstoy_1_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>sasha_tolstoy_1_1</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="sasha_tolstoy_2">
<dont_has_info>sasha_tolstoy_2_done</dont_has_info>
<precondition>dialogs_brotherhood.is_has_blackout_backpack</precondition>
<precondition>xr_conditions.is_night</precondition>
<phrase_list>
<phrase id="0">
<text>sasha_tolstoy_2_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>sasha_tolstoy_2_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>sasha_tolstoy_2_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>sasha_tolstoy_2_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>sasha_tolstoy_2_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>sasha_tolstoy_2_5</text>
<next>6</next>
<next>7</next>
</phrase>
<phrase id="6">
<text>sasha_tolstoy_2_6</text>
<action>dialogs_brotherhood.drink_with_me</action>
<next>8</next>
</phrase>
<phrase id="7">
<text>sasha_tolstoy_2_7</text>
<next>9</next>
</phrase>
<phrase id="8">
<text>sasha_tolstoy_2_8</text>
<next>10</next>
<next>11</next>
</phrase>
<phrase id="9">
<text>sasha_tolstoy_2_9</text>
</phrase>
<phrase id="10">
<text>sasha_tolstoy_2_10</text>
<action>dialogs_brotherhood.drink_with_me</action>
<next>12</next>
</phrase>
<phrase id="11">
<text>sasha_tolstoy_2_11</text>
<next>9</next>
</phrase>
<phrase id="12">
<text>sasha_tolstoy_2_12</text>
<next>13</next>
<action>dialogs_brotherhood.give_zakuski_drinking</action>
</phrase>
<phrase id="13">
<text>sasha_tolstoy_2_13</text>
<next>14</next>
</phrase>
<phrase id="14">
<text>sasha_tolstoy_2_14</text>
<next>15</next>
</phrase>
<phrase id="15">
<text>sasha_tolstoy_2_15</text>
<next>16</next>
</phrase>
<phrase id="16">
<text>sasha_tolstoy_2_16</text>
<next>17</next>
</phrase>
<phrase id="17">
<text>sasha_tolstoy_2_17</text>
<action>dialogs_brotherhood.drink_with_me</action>
<next>18</next>
</phrase>
<phrase id="18">
<text>sasha_tolstoy_2_18</text>
<next>19</next>
</phrase>
<phrase id="19">
<text>sasha_tolstoy_2_19</text>
<action>dialogs_brotherhood.drink_with_me</action>
<next>20</next>
</phrase>
<phrase id="20">
<text>sasha_tolstoy_2_20</text>
<next>21</next>
<action>dialogs_brotherhood.give_zakuski_drinking</action>
</phrase>
<phrase id="21">
<text>sasha_tolstoy_2_21</text>
<next>22</next>
</phrase>
<phrase id="22">
<text>sasha_tolstoy_2_22</text>
<next>23</next>
<next>24</next>
<next>25</next>
</phrase>
<phrase id="23">
<text>sasha_tolstoy_2_23</text>
<give_info>sasha_tolstoy_2_done</give_info>
<action>dialogs.break_dialog</action>
<action>brotherhood_timer.create_stash_1</action>
</phrase>
<phrase id="24">
<text>sasha_tolstoy_2_24</text>
<give_info>sasha_tolstoy_2_done</give_info>
<action>dialogs.break_dialog</action>
<action>brotherhood_timer.create_stash_1</action>
</phrase>
<phrase id="25">
<text>sasha_tolstoy_2_25</text>
<give_info>sasha_tolstoy_2_done</give_info>
<action>dialogs.break_dialog</action>
<action>brotherhood_timer.create_stash_1</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="sasha_tolstoy_3">
<has_info>sasha_tolstoy_2_done</has_info>
<phrase_list>
<phrase id="0">
<text>sasha_tolstoy_3_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>sasha_tolstoy_3_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>sasha_tolstoy_3_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>sasha_tolstoy_3_3</text>
</phrase>
</phrase_list>
</dialog>
----- Rush to the North -----
<dialog id="fanatic_north_0">
<has_info>northern_rush_dialogs_trigger_done</has_info>
<has_info>fanat_training_back_to_village_done</has_info>
<dont_has_info>fanatic_north_0_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>fanatic_north_0_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>fanatic_north_0_1</text>
<next>2</next>
<next>8</next>
</phrase>
<phrase id="2">
<text>fanatic_north_0_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>fanatic_north_0_3</text>
<next>4</next>
<next>6</next>
</phrase>
<phrase id="4">
<text>fanatic_north_0_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>fanatic_north_0_5</text>
<give_info>fanatic_north_0_done</give_info>
<action>dialogs_brotherhood.give_task_fanat_rookie_training_1</action>
</phrase>
<phrase id="6">
<text>fanatic_north_0_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>fanatic_north_0_7</text>
</phrase>
<phrase id="8">
<text>fanatic_north_0_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<text>fanatic_north_0_9</text>
</phrase>
</phrase_list>
</dialog>
---- Smuggling/ Shlitzer
<dialog id="bh_shlitzer_start">
<has_info>esc_railway_assault_done</has_info>
<dont_has_info>bh_shlitzer_start_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bh_shlitzer_start_0</text>
<next>1</next>
<next>2</next>
</phrase>
<phrase id="1">
<text>bh_shlitzer_start_1</text>
<next>3</next>
</phrase>
<phrase id="2">
<text>bh_shlitzer_start_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>bh_shlitzer_start_3</text>
<next>5</next>
<next>6</next>
</phrase>
<phrase id="4">
<text>bh_shlitzer_start_4</text>
<next>5</next>
<next>6</next>
</phrase>
<phrase id="5">
<text>bh_shlitzer_start_5</text>
<next>7</next>
</phrase>
<phrase id="6">
<text>bh_shlitzer_start_6</text>
<next>8</next>
</phrase>
<phrase id="7">
<text>bh_shlitzer_start_7</text>
<next>9</next>
</phrase>
<phrase id="8">
<text>bh_shlitzer_start_8</text>
<next>9</next>
</phrase>
<phrase id="9">
<text>bh_shlitzer_start_9</text>
<give_info>bh_shlitzer_start_done</give_info>
<action>dialogs.break_dialog</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="bh_shlitzer_0">
<has_info>bh_shlitzer_start_done</has_info>
<has_info>bh_shlitzer_init_done</has_info>
<dont_has_info>bh_shlitzer_0_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bh_shlitzer_0_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bh_shlitzer_0_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>bh_shlitzer_0_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>bh_shlitzer_0_3</text>
<next>4</next>
<next>6</next>
<next>8</next>
</phrase>
<phrase id="4">
<text>bh_shlitzer_0_4</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>bh_shlitzer_0_5</text>
<next>6</next>
<next>8</next>
<next>10</next>
<next>12</next>
</phrase>
<phrase id="6">
<text>bh_shlitzer_0_6</text>
<next>7</next>
</phrase>
<phrase id="7">
<text>bh_shlitzer_0_7</text>
<next>4</next>
<next>8</next>
<next>10</next>
<next>12</next>
</phrase>
<phrase id="8">
<text>bh_shlitzer_0_8</text>
<next>9</next>
<give_info>bh_shlitzer_0_plan</give_info>
</phrase>
<phrase id="9">
<text>bh_shlitzer_0_9</text>
<next>4</next>
<next>6</next>
<next>10</next>
<next>12</next>
</phrase>
<phrase id="10">
<has_info>bh_shlitzer_0_plan</has_info>
<text>bh_shlitzer_0_10</text>
<next>11</next>
</phrase>
<phrase id="11">
<text>bh_shlitzer_0_11</text>
<give_info>bh_shlitzer_0_done</give_info>
<action>dialogs_brotherhood.give_shlitzer_smuggling_1</action>
<give_info>bh_shlitzer_quest_1_accepted</give_info>
<action>brotherhood_timer.bh_shlitzer_fail_1</action>
</phrase>
<phrase id="12">
<has_info>bh_shlitzer_0_plan</has_info>
<text>bh_shlitzer_0_12</text>
<next>13</next>
</phrase>
<phrase id="13">
<text>bh_shlitzer_0_13</text>
<give_info>bh_shlitzer_0_done</give_info>
<action>brotherhood_timer.bh_shlitzer_fail_1</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="bh_shlitzer_3">
<has_info>bh_shlitzer_0_done</has_info>
<dont_has_info>bh_badger_deal_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bh_shlitzer_3_0</text>
<next>100</next>
</phrase>
<phrase id="100">
<text>bh_shlitzer_3_100</text>
<next>1</next>
<next>3</next>
<next>9</next>
<next>11</next>
</phrase>
<phrase id="1">
<dont_has_info>bh_shlitzer_fail_1</dont_has_info>
<dont_has_info>bh_shlitzer_quest_1_accepted</dont_has_info>
<text>bh_shlitzer_3_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>bh_shlitzer_3_2</text>
<next>9</next>
<next>11</next>
<action>dialogs_brotherhood.give_shlitzer_smuggling_1</action>
<give_info>bh_shlitzer_quest_1_accepted</give_info>
</phrase>
<phrase id="3">
<has_info>bh_shlitzer_fail_1</has_info>
<dont_has_info>bh_shlitzer_quest_1_accepted</dont_has_info>
<text>bh_shlitzer_3_3</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>bh_shlitzer_3_4</text>
<next>5</next>
<next>6</next>
</phrase>
<phrase id="5">
<text>bh_shlitzer_3_5</text>
<next>7</next>
</phrase>
<phrase id="6">
<text>bh_shlitzer_3_6</text>
<next>8</next>
</phrase>
<phrase id="7">
<text>bh_shlitzer_3_7</text>
<action>dialogs_brotherhood.give_shlitzer_smuggling_2</action>
<action>dialogs_brotherhood.transfer_shlitzer_smuggling_bag_1</action>
<give_info>bh_badger_deal_done</give_info>
</phrase>
<phrase id="8">
<text>bh_shlitzer_3_8</text>
</phrase>
<phrase id="9">
<text>bh_shlitzer_3_9</text>
<next>10</next>
</phrase>
<phrase id="10">
<text>bh_shlitzer_3_10</text>
<next>1</next>
<next>3</next>
<next>11</next>
</phrase>
<phrase id="11">
<text>bh_shlitzer_3_11</text>
<next>12</next>
</phrase>
<phrase id="12">
<text>bh_shlitzer_3_12</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="bh_badger_start">
<has_info>bh_shlitzer_smuggling_done</has_info>
<dont_has_info>bh_badger_start_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bh_badger_start_0</text>
<next>1</next>
<action>dialogs_brotherhood.transfer_shlitzer_smuggling_bag_1</action>
</phrase>
<phrase id="1">
<text>bh_badger_start_1</text>
<action>dialogs.break_dialog</action>
<give_info>bh_badger_deal_done</give_info>
<give_info>bh_badger_start_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="bh_shlitzer_1">
<has_info>bh_badger_deal_done</has_info>
<dont_has_info>bh_shlitzer_1_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bh_shlitzer_1_0</text>
<next>1</next>
<action>dialogs_brotherhood.transfer_shlitzer_smuggling_bag_2</action>
<give_info>give_shlitzer_smuggling_1_done</give_info>
</phrase>
<phrase id="1">
<text>bh_shlitzer_1_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>bh_shlitzer_1_2</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>bh_shlitzer_1_3</text>
<give_info>bh_shlitzer_1_done</give_info>
</phrase>
</phrase_list>
</dialog>
<dialog id="bh_shlitzer_2">
<has_info>bh_shlitzer_1_done</has_info>
<dont_has_info>bh_shlitzer_2_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bh_shlitzer_2_0</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>bh_shlitzer_2_1</text>
<next>2</next>
<next>3</next>
</phrase>
<phrase id="2">
<text>bh_shlitzer_2_2</text>
<next>4</next>
</phrase>
<phrase id="3">
<text>bh_shlitzer_2_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>bh_shlitzer_2_4</text>
<give_info>bh_shlitzer_2_done</give_info>
<action>dialogs_brotherhood.give_shlitzer_smuggling_2</action>
<action>dialogs_brotherhood.transfer_shlitzer_smuggling_bag_1</action>
</phrase>
<phrase id="5">
<text>bh_shlitzer_2_5</text>
</phrase>
</phrase_list>
</dialog>
<dialog id="bh_ironchain_start">
<dont_has_info>bh_ironchain_start_done</dont_has_info>
<phrase_list>
<phrase id="0">
<text>bh_ironchain_start_0</text>
<next>1</next>
<next>14</next>
<give_info>bh_ironchain_deal_start</give_info>
</phrase>
<phrase id="1">
<text>bh_ironchain_start_1</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>bh_ironchain_start_2</text>
<next>3</next>
<next>4</next>
</phrase>
<phrase id="3">
<precondition>dialogs_brotherhood.is_has_shlitzer_bag_1</precondition>
<text>bh_ironchain_start_3</text>
<next>5</next>
</phrase>
<phrase id="4">
<text>bh_ironchain_start_4</text>
<next>6</next>
</phrase>
<phrase id="5">
<text>bh_ironchain_start_5</text>
<next>7</next>
<next>8</next>
<give_info>bh_ironchain_start_done</give_info>
<give_info>bh_ironchain_deal_done</give_info>
<action>dialogs_brotherhood.transfer_shlitzer_smuggling_bag_3</action>
<action>dialogs_brotherhood.transfer_shlitzer_smuggling_case_1</action>
</phrase>
<phrase id="6">
<text>bh_ironchain_start_6</text>
<next>11</next>
<next>12</next>
</phrase>
<phrase id="7">
<text>bh_ironchain_start_7</text>
<next>9</next>
</phrase>
<phrase id="8">
<text>bh_ironchain_start_8</text>
<next>10</next>
</phrase>
<phrase id="9">
<text>bh_ironchain_start_9</text>
</phrase>
<phrase id="10">
<text>bh_ironchain_start_10</text>
<action>dialogs_brotherhood.give_barman_scamlok_sad</action>
</phrase>
<phrase id="11">
<precondition>dialogs_brotherhood.is_has_shlitzer_bag_1</precondition>
<text>bh_ironchain_start_11</text>
<next>13</next>
</phrase>
<phrase id="12">
<text>bh_ironchain_start_12</text>
<give_info>bh_ironchain_start_done</give_info>
<give_info>bh_ironchain_deal_gone_wrong</give_info>
<action>dialogs_brotherhood.change_faction_bh_ironchain</action>
</phrase>
<phrase id="13">
<text>bh_ironchain_start_13</text>
<next>7</next>
<next>8</next>
<give_info>bh_ironchain_start_done</give_info>
<give_info>bh_ironchain_deal_done</give_info>
<action>dialogs_brotherhood.transfer_shlitzer_smuggling_bag_3</action>
<action>dialogs_brotherhood.transfer_shlitzer_smuggling_case_1</action>
</phrase>
<phrase id="14">
<text>bh_ironchain_start_14</text>
<next>15</next>
</phrase>
<phrase id="15">
<text>bh_ironchain_start_15</text>
<next>3</next>
<next>4</next>
<next>16</next>
</phrase>
<phrase id="16">
<text>bh_ironchain_start_16</text>
<next>17</next>
</phrase>
<phrase id="17">
<text>bh_ironchain_start_17</text>
<next>3</next>
<next>4</next>
</phrase>
</phrase_list>
</dialog>
<dialog id="bh_smuggling_sidorovich">
<phrase_list>
<phrase id="0">
<text>Start execution</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>OK</text>
<action>dialogs_brotherhood.bh_smuggling_player_execution</action>
</phrase>
</phrase_list>
</dialog>
</game_dialogs>