Divergent/mods/[DEV] Brotherhood/gamedata/configs/scripts/escape/ecologist_sidorovich.ltx

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[logic@ecologist_sidorovich]
suitable = {=check_npc_name(ecologist_sidorovich)} true
prior = 100
active = beh@ecologist_sidorovich_job
[beh@ecologist_sidorovich_job]
behaviour_state = beh_move
target = waypoint
path_end = loop
pt1 = 88860000,idle | pos:-217.42967224121,-19.940483093262,-167.43905639648 look:-218.35082358122,-19.940483093262,-167.48664008826