28 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
		
		
			
		
	
	
			28 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
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								; this effectively replaces weapon drop conditions in death_generic
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								; i am taking these from Asshall
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								[weapons]
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								novice			= 5,	25
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								trainee			= 30,	50; 0.40,	0.55
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								experienced		= 30,	55; 0.40,	0.60
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								professional	= 30,	60; 0.45,	0.60
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								veteran			= 30,	60; 0.45,	0.65
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								expert			= 30,	65; 0.50,	0.65
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								master			= 30,	70; 0.50,	0.70
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								legend			= 30,	75; 0.55,	0.70
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								[weapons_larp]
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								novice              = 5,  35, 60         :       5,  85, 99 
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								trainee             = 30, 50, 65         :       10, 81, 99 
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								experienced         = 30, 50, 65         :       15, 76, 98 
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								professional        = 30, 50, 60, 70     :       20, 71, 97, 99
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								veteran             = 30, 50, 60, 70     :       20, 68, 96, 99
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								expert              = 30, 50, 60, 70     :       20, 64, 95, 97
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								master              = 30, 50, 60, 75     :       20, 62, 95, 95
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								legend              = 30, 50, 60, 75     :       20, 57, 94, 90
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								; there are two we wish to use here, 
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								[weapon_parts]
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								; 0-59 weights
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								below               = 1,  20, 40, 59     :        0,  50, 30, 90
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								; 60-100 weights
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								above               = 60, 80, 100         :       10, 40, 95
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