Divergent/mods/Alternate Fake Start/gamedata/levels/fake_start/level.ltx

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[map_usage]
ver=1.000000
;
[level_map]
bound_rect = -100.293232,-99.596800,99.794720,99.680464
texture = map\map_fake_start
;
;
[sub_level_map]
0 = 255
1 = 255
2 = 255