Divergent/mods/Anomaly Barter/gamedata/configs/text/eng/st_barter.xml

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2024-03-17 20:18:03 -04:00
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_ui_mm_barter">
<text>Barter</text>
</string>
<string id="st_barter_anyOf">
<text>Select one type of item to give.</text>
</string>
<string id="st_barter_allOf">
<text>You must have all items to complete this trade.</text>
</string>
<string id="st_barter_goodwill">
<text>req. goodwill: </text>
</string>
<string id="st_barter_limit">
<text>limit</text>
</string>
<string id="st_barter_info">
<text>requires previous barter</text>
</string>
<string id="st_barter_toolkit1">
<text>technician requires basic tools</text>
</string>
<string id="st_barter_toolkit2">
<text>technician requires advanced tools</text>
</string>
<string id="st_barter_toolkit3">
<text>technician requires expert tools</text>
</string>
<string id="st_barter_uses">
<text>uses: </text>
</string>
<string id="st_barter_ammo">
<text>rounds: </text>
</string>
<string id="st_barter_cond">
<text>condition: %</text>
</string>
<string id="st_barter_init">
<text>Want to trade for anything? %c[orange][Barter]</text>
</string>
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<string id="st_barter_restock">
<text>(refreshed on restock)</text>
</string>
<string id="st_barter_fixed">
<text>(does not refresh)</text>
</string>
<string id="st_ui_itm_barter_base">
<text>Available Barters</text>
</string>
<string id="st_ui_itm_barter_support">
<text>Required Items</text>
</string>
<string id="st_ui_barter_rules">
<text>Ground rules for bartering:\n
<20> Condition items must be at %s%.\n
<20> Multi-use items must have all uses.\n
<20> Ammunition must have a full box.
</text>
</string>
<string id="ui_mcm_menu_barter">
<text>Barter</text>
</string>
<string id="ui_mcm_barter_title">
<text>Anomaly NPC Bartering</text>
</string>
<string id="ui_mcm_barter_cond">
<text>Take Weapon Condition Minimum</text>
</string>
<string id="ui_mcm_barter_cond_desc">
<text>Minimum required condition for player-provided condition items (weapons, outfits) in a barter.
</text>
</string>
<string id="ui_mcm_barter_cond_part">
<text>Part Condition Minimum</text>
</string>
<string id="ui_mcm_barter_cond_part_desc">
<text>Minimum required condition for player-provided part items and parts in items (e.g. weapon, outfit parts) both standalone and as part of a larger item.
</text>
</string>
<string id="ui_mcm_barter_debug">
<text>Debug Printing</text>
</string>
<string id="st_dot">
<text><EFBFBD></text>
</string>
</string_table>