Divergent/mods/Boomsticks and Sharpsticks/gamedata/configs/items/weapons/w_kiparis_m1.ltx

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2024-03-17 20:18:03 -04:00
;------------------------------------------------------------------------------------------------
[wpn_kiparis_m1]:identity_immunities,weapon_probability,default_weapon_params;wpn_kiparis_sounds
GroupControlSection = spawn_group
$npc = on
$prefetch = 8
$spawn = "weapons\mp5"
scheduled = off
cform = skeleton
parent_section = wpn_kiparis_m1
kind = w_smg ;w_pistol
class = WP_LR300
slot = 2
animation_slot = 8
ef_main_weapon_type = 2
ef_weapon_type = 6
hand_dependence = 1
single_handed = 0
default_to_ruck = false
sprint_allowed = true
icons_texture = ui\ui_icon_bas
inv_grid_width = 4
inv_grid_height = 2
inv_grid_x = 67
inv_grid_y = 8
inv_name = st_wpn_kiparis_m1
inv_name_short = st_wpn_kiparis_m1
description = st_wpn_kiparis_m1_descr
inv_weight = 1.4
cost = 12880
repair_type = pistol
weapon_class = assault_rifle
hud = wpn_kiparis_m1_hud
visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_world.ogf
position = -0.026, 0.0, -0.03
orientation = 0, -10, 0
fire_point = 0.0, 0.02, 0.35
fire_point2 = 0.0, 0.188, 0.392
strap_bone0 = bip01_spine2
strap_bone1 = bip01_spine1
strap_position = -0.16, -0.36, 0.15
strap_orientation = -10, -5, 10
ph_mass = 3
;flame_particles = weapons\generic_weapon05
;smoke_particles = weapons\generic_shoot_00
grenade_flame_particles = weapons\generic_weapon01
shell_point = 0.0, 0.188, 0.082
shell_dir = 0.0, 1.0, 0.0
shell_particles = weapons\9x18
light_disabled = false
light_color = 0.6, 0.5, 0.3
light_range = 5
light_time = 0.2
light_var_color = 0.05
light_var_range = 0.5
upgrades = up_gr_firstab_kiparis, up_gr_seconab_kiparis, up_gr_thirdab_kiparis, up_gr_fourtab_kiparis, up_gr_fifthab_kiparis, up_gr_fifthcd_kiparis
installed_upgrades =
upgrade_scheme = upgrade_scheme_beretta
upgr_icon_x = 750
upgr_icon_y = 1850
upgr_icon_width = 150
upgr_icon_height = 100
fire_modes = 1, -1
ammo_class = ammo_9x18_fmj, ammo_9x18_fmj_bad, ammo_9x18_fmj_verybad, ammo_9x18_pmm, ammo_9x18_pmm_bad, ammo_9x18_pmm_verybad, ammo_9x18_ap, ammo_9x18_ap_bad, ammo_9x18_ap_verybad
ammo_elapsed = 30
ammo_mag_size = 30
startup_ammo = 90
scopes = ac10632, okep77, d0cter, point_aimpro, aim_low, rmr, deltapoint, compm4s, rakurs, aimpoint
scope_status = 0
scope_zoom_factor = 0
silencer_name = wpn_sil_kip
silencer_status = 2
silencer_x = 170
silencer_y = 2
silencer_light_color = 0.6, 0.5, 0.3
silencer_light_range = 0.01
silencer_light_time = 0.2
silencer_light_var_color = 0.05
silencer_light_var_range = 0.5
;silencer_smoke_particles = weapons\generic_shoot_00
grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad
grenade_launcher_status = 0
launch_speed = 0
hit_impulse = 20
hit_power = 0.46, 0.46, 0.46, 0.46
hit_type = fire_wound
fire_distance = 300
bullet_speed = 330
rpm = 900
rpm_empty_click = 200
ap_modifier = 1.1
use_aim_bullet = false
time_to_aim = 0.0 ; 3.0
zoom_dof = 0.5, 1.0, 180
zoom_enabled = true
zoom_rotate_time = 0.2
reload_dof = 0.0, 0.5, 5, 2
control_inertion_factor = 1.0f
crosshair_inertion = 2.9
fire_dispersion_base = 0.59
fire_dispersion_condition_factor = 0.001
misfire_probability = 0.005
misfire_start_condition = 0.7 ; 0.81
misfire_start_prob = 0.007
misfire_end_condition = 0.15
misfire_end_prob = 0.11
condition_queue_shot_dec = 0.0012
condition_shot_dec = 0.0012
cam_return = 0
cam_relax_speed = 10
cam_dispersion = 0.48
cam_dispersion_frac = 1.0
cam_dispersion_inc = 0.0425
cam_max_angle = 31.0
cam_max_angle_horz = 31.0
cam_step_angle_horz = 1.44
zoom_cam_relax_speed = 10
zoom_cam_dispersion = 0.27
zoom_cam_dispersion_frac = 1.0
zoom_cam_dispersion_inc = 0.0325
zoom_cam_max_angle = 31.0
zoom_cam_max_angle_horz = 31.0
zoom_cam_step_angle_horz = 1.42
PDM_disp_accel_factor = 1.155
PDM_disp_base = 0.65
PDM_disp_crouch = 1.0
PDM_disp_crouch_no_acc = 1.0
PDM_disp_vel_factor = 1.15
cam_relax_speed_ai = 120.75
zoom_cam_relax_speed_ai = 120.75
holder_fov_modifier = 1.0
holder_range_modifier = 1.0
min_radius = 0
max_radius = 500
hit_probability_gd_novice = 1.00
hit_probability_gd_stalker = 1.00
hit_probability_gd_veteran = 1.00
hit_probability_gd_master = 1.00
kill_msg_x = 72
kill_msg_y = 82
kill_msg_width = 56
kill_msg_height = 23
scope_zoom_factor_alt = 0
use_alt_aim_hud = true
hud_fov = 0.78
laser_status = true
;-----------------------------------------------------------------Particles----------------------------------------------------------------------------
flame_particles = ghost_particles\weapons\generic_smoke_eft_sil
smoke_particles = ghost_particles\weapons\flame_eft_sks
silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil
;-----------------------------------------------------------------SOUNDS-------------------------------------------------------------------------------
snd_bore = weapons\kiparis_s\kiparis_bore
snd_draw = weapons\kiparis_blindside\kiparis_draw
snd_holster = weapons\kiparis_blindside\kiparis_holster
snd_empty = weapons\sr2m\sr2m_empty
snd_reload = weapons\kiparis_blindside\kiparis_reload
snd_reload_empty = weapons\kiparis_blindside\kiparis_reload_empty
snd_reload_misfire = weapons\kiparis_blindside\kiparis_unjam
snd_shoot = weapons\aps_young_prince\aps_shot_1
snd_shoot1 = weapons\aps_young_prince\aps_shot_2
snd_shoot2 = weapons\aps_young_prince\aps_shot_3
snd_shoot3 = weapons\aps_young_prince\aps_shot_4
snd_shoot4 = weapons\aps_young_prince\aps_shot_5
snd_silncer_shot = weapons\aps\aps_shot_sil
snd_switch_mode = weapons\generic\switch_mode
;----------------------------------------------------------------------HUD------------------------------------------------------------------------------
[wpn_kiparis_m1_hud]:hud_base
item_visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_hud.ogf
attach_place_idx = 0
zoom_hide_crosshair = true
;-------------------------------------------------------------
item_position = -0.000104,-0.001260,-0.004305
item_orientation = -0.101368,3.963976,0.177637
hands_position_16x9 = 0.085000,-0.011600,-0.170200
hands_orientation_16x9 = 0.880000,-3.609997,1.500000
aim_hud_offset_pos_16x9 = -0.083300,0.029700,-0.060000
aim_hud_offset_rot_16x9 = 0.006000,0.012000,0.020000
;------------------------------------------------------------
aim_hud_offset_alt_pos_16x9 = -0.098500,-0.069501,-0.037900
aim_hud_offset_alt_rot_16x9 = 0.002000,0.016000,0.894014
hands_position = 0.085, -0.045, -0.12
hands_orientation = 1, 0.5, 1.5
aim_hud_offset_pos = -0.0845, 0.0355, -0.06
aim_hud_offset_rot = 0.009, 0.017, 0.02
gl_hud_offset_pos = 0, 0, 0
gl_hud_offset_pos_16x9 = 0, 0, 0
gl_hud_offset_rot = 0, 0, 0
gl_hud_offset_rot_16x9 = 0, 0, 0
lean_hud_offset_pos = 0, 0, 0
lean_hud_offset_rot = 0, 0, 0
anm_bore = blnd_kiparis_m1_afk_arms
anm_bore_empty = blnd_kiparis_m1_afk_arms, idle_empty
anm_hide = blnd_kiparis_m1_holster_arms, holster, 1.1
anm_hide_empty = blnd_kiparis_m1_holster_arms, holster_empty, 1.1
anm_idle = blnd_kiparis_m1_idle_arms, idle, 0.75
anm_idle_empty = blnd_kiparis_m1_idle_arms, idle_empty, 0.75
anm_idle_aim = blnd_kiparis_m1_idleads_arms, idle, 0.1
anm_idle_aim_empty = blnd_kiparis_m1_idleads_arms, idle_empty, 0.80
anm_idle_aim_moving = blnd_kiparis_m1_idle_arms, idle, 0.90
anm_idle_aim_moving_empty = blnd_kiparis_m1_idle_arms, idle, 0.90
anm_idle_aim_moving_crouch = blnd_kiparis_m1_idle_arms, idle, 0.95
anm_idle_aim_moving_crouch_empty = blnd_kiparis_m1_idle_arms, idle, 0.95
anm_idle_moving = blnd_kiparis_m1_walk_arms, idle, 0.87
anm_idle_moving_empty = blnd_kiparis_m1_walk_arms, idle_empty, 0.87
anm_idle_sprint = blnd_kiparis_m1_sprint_arms, idle, 1.2
anm_idle_sprint_empty = blnd_kiparis_m1_sprint_arms, idle_empty, 1.2
anm_reload = blnd_kiparis_m1_reload_arms, reload, 1.1
anm_reload_empty = blnd_kiparis_m1_reloadempty_arms, reload_empty, 1.1
anm_shot_l = blnd_kiparis_m1_shoot_arms, shoot_empty
anm_shots = blnd_kiparis_m1_shoot_arms, shoot
anm_show = blnd_kiparis_m1_draw_arms, draw, 1.1
anm_show_empty = blnd_kiparis_m1_draw_arms, draw_empty, 1.1
anm_reload_misfire = blnd_kiparis_m1_unjam_arms, unjam, 1.12
anm_switch_mode = blnd_kiparis_m1_firemode_arms
shell_bone = gilza
shell_dir = 0.0, 1.0, 0.0
shell_point = 0.05, -0.05, 0.15
fire_bone = muzzle
fire_bone2 = wpn_body
fire_point = 0, 0, 0
fire_point2 = 0, 0, 0
lowered_hud_offset_pos_16x9 = 0.1,0,0
lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1
;-------------------------------------------------------------------------------------Addons--------------------------------------------------------------------------------------------------
[wpn_kiparis_m1_ac10632]:wpn_kiparis_m1
inv_weight = 1.515
hud = wpn_kiparis_m1_ac10632_hud
1icon_layer = ac10632
1icon_layer_x = 128
1icon_layer_y = -12
visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_world.ogf
[wpn_kiparis_m1_ac10632_hud]:wpn_kiparis_m1_hud
item_visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_ac10632_hud.ogf
aim_hud_offset_pos_16x9 = -0.083400,-0.008200,-0.060000
aim_hud_offset_rot_16x9 = -0.002500,0.012000,0.020000
;-----------------------------------------------------------------------------
[wpn_kiparis_m1_aim_low]:wpn_kiparis_m1
visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_world.ogf
hud = wpn_kiparis_m1_aim_low_hud
inv_weight = 1.505
1icon_layer = aim_low
1icon_layer_x = 128
1icon_layer_y = -6
[wpn_kiparis_m1_aim_low_hud]:wpn_kiparis_m1_hud
item_visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_aim_low_hud.ogf
aim_hud_offset_pos_16x9 = -0.083800,0.012800,-0.060000
aim_hud_offset_rot_16x9 = 0.006000,0.012000,0.020000
;-------------------------------------------------------------------------------------
[wpn_kiparis_m1_point_aimpro]:wpn_kiparis_m1
visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_world.ogf
hud = wpn_kiparis_m1_point_aimpro_hud
inv_weight = 1.730
1icon_layer = point_aimpro
1icon_layer_x = 140
1icon_layer_y = -16
[wpn_kiparis_m1_point_aimpro_hud]:wpn_kiparis_m1_hud
item_visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_aimpoint_pro_hud.ogf
aim_hud_offset_pos_16x9 = -0.083700,-0.015300,-0.060000
aim_hud_offset_rot_16x9 = 0.006000,0.012000,0.020000
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_kiparis_m1_d0cter]:wpn_kiparis_m1
visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_world.ogf
hud = wpn_kiparis_m1_d0cter_hud
inv_weight = 1.430
1icon_layer = d0cter
1icon_layer_x = 140
1icon_layer_y = -10
[wpn_kiparis_m1_d0cter_hud]:wpn_kiparis_m1_hud
item_visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_docter_hud.ogf
aim_hud_offset_pos_16x9 = -0.083300,0.009900,-0.060000
aim_hud_offset_rot_16x9 = -0.001500,0.012000,0.020000
;-------------------------------------------------------------------------------------------------------------------------------
[wpn_kiparis_m1_okep77]:wpn_kiparis_m1
1icon_layer = okep77
1icon_layer_x = 130
1icon_layer_y = -4
hud = wpn_kiparis_m1_okep77_hud
visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_world.ogf
inv_weight = 1.600
[wpn_kiparis_m1_okep77_hud]:wpn_kiparis_m1_hud
item_visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_okep77_hud.ogf
aim_hud_offset_pos_16x9 = -0.082000,0.005000,-0.060000
aim_hud_offset_rot_16x9 = -0.003000,0.012000,0.020000
;---------------------------------------------------------------------------------------------------
[wpn_kiparis_m1_rmr]:wpn_kiparis_m1
1icon_layer = rmr
1icon_layer_x = 126
1icon_layer_y = -6
hud = wpn_kiparis_m1_rmr_hud
visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_world.ogf
inv_weight = 1.430
[wpn_kiparis_m1_rmr_hud]:wpn_kiparis_m1_hud
item_visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_rmr_hud.ogf
aim_hud_offset_pos_16x9 = -0.083300,0.007500,-0.060000
aim_hud_offset_rot_16x9 = -0.002000,0.012000,0.020000
;---------------------------------------------------------------------------------------------------
[wpn_kiparis_m1_deltapoint]:wpn_kiparis_m1
1icon_layer = deltapoint
1icon_layer_x = 132
1icon_layer_y = -6
hud = wpn_kiparis_m1_deltapoint_hud
visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_world.ogf
inv_weight = 1.440
[wpn_kiparis_m1_deltapoint_hud]:wpn_kiparis_m1_hud
item_visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_deltapoint_hud.ogf
aim_hud_offset_pos_16x9 = -0.083600,0.001000,-0.060000
aim_hud_offset_rot_16x9 = -0.002500,0.012000,0.020000
;----------------------------------------------------------------------------------------------------
[wpn_kiparis_m1_compm4s]:wpn_kiparis_m1
hud = wpn_kiparis_m1_compm4s_hud
visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_world.ogf
1icon_layer = compm4s
1icon_layer_x = 138
1icon_layer_y = -12
inv_weight = 1.780
[wpn_kiparis_m1_compm4s_hud]:wpn_kiparis_m1_hud
item_visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_compm4s_hud.ogf
aim_hud_offset_pos_16x9 = -0.083700,-0.007400,-0.060000
aim_hud_offset_rot_16x9 = 0.006000,0.012000,0.020000
;--------------------------------------------------------------------------------------------
[wpn_kiparis_m1_rakurs]:wpn_kiparis_m1
hud = wpn_kiparis_m1_rakurs_hud
visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_world.ogf
1icon_layer = rakurs
1icon_layer_x = 130
1icon_layer_y = -10
inv_weight = 1.900
[wpn_kiparis_m1_rakurs_hud]:wpn_kiparis_m1_hud
item_visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_rakurs_hud.ogf
aim_hud_offset_pos_16x9 = -0.083300,0.006200,-0.060000
aim_hud_offset_rot_16x9 = 0.006000,0.012000,0.020000
;-----------------------------------------------------------------------------------------------------
[wpn_kiparis_m1_aimpoint]:wpn_kiparis_m1
visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_world.ogf
hud = wpn_kiparis_m1_aimpoint_hud
inv_weight = 1.530
1icon_layer = aimpoint
1icon_layer_x = 135
1icon_layer_y = -14
[wpn_kiparis_m1_aimpoint_hud]:wpn_kiparis_m1_hud
item_visual = dynamics\weapons\wpn_kiparis_m1\wpn_kiparis_m1_aimpoint_hud.ogf
aim_hud_offset_pos_16x9 = -0.083800,-0.009400,-0.060000
aim_hud_offset_rot_16x9 = 0.006000,0.012000,0.020000
;------------------------------------------------------------------------------------------------