Divergent/mods/Redone Collection/gamedata/configs/scripts/marsh/smart/mar_smart_terrain_4_5.ltx

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2024-03-17 20:18:03 -04:00
[smart_terrain]
squad_id = 10
max_population = 3
respawn_params = respawn@mar_smart_terrain_4_5
respawn_idle = 172800
[respawn@mar_smart_terrain_4_5] Type: faction {renegade} = guardpost
spawn_renegade@novice
spawn_renegade@advanced
[spawn_renegade@novice]
spawn_squads = renegade_sim_squad_novice, renegade_sim_squad_novice
spawn_num = {=actor_week_in_zone(1)} 2, 1
[spawn_renegade@advanced]
spawn_squads = renegade_sim_squad_advanced, renegade_sim_squad_advanced
spawn_num = {=actor_week_in_zone(1) -mar_renegade_trader_dead -mar_renegade_mechanic_dead} 1, 0
[exclusive]
mar_renegade_mechanic_mlr = marsh\mar_renegade_mlr_characters_logic.ltx
mar_renegade_squad_guard_mlr_1 = marsh\mar_renegade_mlr_characters_logic.ltx
mar_renegade_squad_guard_mlr_2 = marsh\mar_renegade_mlr_characters_logic.ltx
mar_renegade_squad_guard_mlr_3 = marsh\mar_renegade_mlr_characters_logic.ltx
mar_smart_terrain_4_5_camp_work_1 = marsh\mar_smart_terrain_4_5_smart_logic.ltx
mar_smart_terrain_4_5_camp_work_2 = marsh\mar_smart_terrain_4_5_smart_logic.ltx
mar_smart_terrain_4_5_camp_work_3 = marsh\mar_smart_terrain_4_5_smart_logic.ltx
mar_smart_terrain_4_5_camp_work_4 = marsh\mar_smart_terrain_4_5_smart_logic.ltx
mar_smart_terrain_4_5_camp_work_5 = marsh\mar_smart_terrain_4_5_smart_logic.ltx