17 lines
1.0 KiB
Plaintext
17 lines
1.0 KiB
Plaintext
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![wpn_ace52]
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scripted_snd_bore_jammed = weapons\ace52\inspect_jammed
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![wpn_ace52_hud]
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; Jammed Animation Variants
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anm_idle_jammed = ace52_new_idle, idle_jammed
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anm_show_jammed = ace52_new_draw, idle_jammed
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anm_hide_jammed = ace52_new_holster, idle_jammed
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anm_idle_aim_jammed = ace52_new_aim, idle_jammed
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anm_idle_sprint_jammed = ace52_new_sprint, idle_jammed, 1.2
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anm_idle_moving_jammed = ace52_new_walk, idle_jammed
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anm_idle_moving_crouch_jammed = ace52_new_walk, idle_jammed, 0.8
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anm_bore_jammed = ace52_new_inspect_jammed, idle_jammed
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anm_reload_misfire = ace52_new_unjam, unjam_idle
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anm_switch_mode_jammed = ace52_new_switch_mode, switch_mode_jammed
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anm_walk2sprint_jammed = ace52_new_walk2sprint, idle_jammed
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anm_sprint2walk_jammed = ace52_new_sprint2walk, idle_jammed
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