476 lines
21 KiB
Plaintext
476 lines
21 KiB
Plaintext
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;\\\\\\\\\\\\\\\\\\\\FOREST\\\\\\\\\\\\\\\\\\\\\\
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[background_forest_day]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Forest\Forest_Day
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[background_forest_evening]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Forest\Forest_Evening
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[background_forest_morning]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Forest\Forest_Morning
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[background_forest_night]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Forest\Forest_night
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[background_rain_forest]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Forest\forest_wind
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[background_storm_forest]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Field\Field_wind_high
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;\\\\\\\\\\\\\\\\\\\\FIELD\\\\\\\\\\\\\\\\\\\\\\\
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[background_Field_day]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Field\Field_Day
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[background_Field_evening]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Field\Field_evening
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[background_Field_morning]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Field\Field_Morning
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[background_Field_night]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Field\Field_night
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[background_field_wind_high]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Field\field_wind_high
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[background_field_wind_med]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Field\field_wind_med
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[background_field_wind_low]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Field\field_wind_low
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;\\\\\\\\\\\\\\\\\\\\URBAN\\\\\\\\\\\\\\\\\\\\\\\
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[background_urban_quiet]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\Houses_low
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[background_urban_day]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\Houses_Day
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[background_urban_evening]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\Houses_Evening
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[background_urban_morning]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\Houses_morning
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[background_urban_night]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\Houses_night
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[background_wind_storm]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\houses_wind_storm
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[background_wind_high]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\houses_wind_high
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[background_wind_med]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\houses_wind_med
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[background_wind_low]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\houses_wind_low
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;\\\\\\\\\\\\\\\\\\\\OTHER\\\\\\\\\\\\\\\\\\\\\\\
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[background_north_day]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\North\Open_day
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[background_north_night]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\North\Open_night
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[quiet]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\Houses_low
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[silent]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\no_sound
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;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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;\\\\\\\\\\\\\\\\\\\\SWAMP\\\\\\\\\\\\\\\\\\\\\\\
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;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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[background_swamp_day]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Swamp\Meadow_Day
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[background_swamp_evening]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Swamp\Meadow_Evening
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[background_swamp_morning]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Swamp\Meadow_Morning
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[background_swamp_night]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Swamp\Meadow_Night
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[background_swamp_wind_high]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Field\field_wind_high
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[background_swamp_wind_med]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Field\field_wind_med
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[background_swamp_wind_low]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Field\field_wind_low
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;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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;\\\\\\\\\\\\\\\\\\\\OLD\\\\\\\\\\\\\\\\\\\\\\\\\
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;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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[ugrnd_bkg_1]
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max_distance = 31.000000
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min_distance = 30.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\trx\background\underground_2
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[background_winds]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\houses_wind_low
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[background_winds_forest]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\houses_wind_low
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[background_winds_Houses]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\houses_wind_low
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[background_winds_high]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\houses_wind_low
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[background_winds_forest_high]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\houses_wind_low
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[background_winds_Houses_high]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\houses_wind_low
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[background_Forest_whisper_day]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\trx\background\whisper_day
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[background_Forest_whisper_evening]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\trx\background\whisper_evening
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[background_forest_whisper_morning]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\trx\background\whisper_morning
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[background_forest_whisper_night]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\trx\background\whisper_night
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[background_forest_whisper_tuman]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\trx\background\whisper_tuman
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[default_ambient_wind]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\houses_wind_low
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[default_ambient_wind_forest]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\houses_wind_low
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[default_ambient_wind_urban]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\Urban\houses_wind_low
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;\\\\\\\\\\\\\\\\\\\\UNDERGROUND\\\\\\\\\\\\\\\\\\\\\\
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[underground_background_1]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\underground_2
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[underground_background_2]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\underground_3
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[underground_background_3]
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max_distance = 3.000000
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min_distance = 2.000000
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period0 = 0
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period1 = 0
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period2 = 0
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period3 = 0
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sounds = ambient\soundscape\background\underground_4
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