22 lines
553 B
Plaintext
22 lines
553 B
Plaintext
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-- Clear jam mid animation with motion marks
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---@param state number
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---@param mark string
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---@param hud_item game_object
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---@param owner game_object
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function actor_on_hud_animation_mark(state, mark, hud_item, owner)
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if mark == "clear_jam" then
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if not hud_item or not owner then return end
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local wpn = hud_item:cast_Weapon()
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if not wpn then return end
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if owner:id() ~= AC_ID then return end
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hud_item:SetMisfire(false)
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end
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end
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function on_game_start()
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RegisterScriptCallback("actor_on_hud_animation_mark",actor_on_hud_animation_mark)
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end
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