58 lines
2.0 KiB
Plaintext
58 lines
2.0 KiB
Plaintext
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; section name can be anything as long as it is unique
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[servalion_m1a1]
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loadout_sec = bandit_novice_primary
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; this is the section of weapons in wep_importer we want to add
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weapons_sec = m1a1
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; !!!! This will override vanilla loadouts in npc_loadouts.ltx. Use if you want to completely redefine what an NPC class can use.
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; If ANY of these sections passes this as true, it will apply for this loadout section.
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ignore_vanilla = false
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[servalion_m1a1_bandit]:servalion_m1a1
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loadout_sec = bandit_novice_primary, bandit_experienced_primary
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[servalion_1921_bandit]:servalion_m1a1
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loadout_sec = bandit_experienced_primary, bandit_master_primary
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weapons_sec = 1921
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;-----------------------------------------------------------------------
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[servalion_m1a1_csky]:servalion_m1a1_bandit
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loadout_sec = csky_novice_primary
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[servalion_1921_csky]:servalion_m1a1_bandit
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loadout_sec = csky_master_primary
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weapons_sec = 1921
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;-----------------------------------------------------------------------
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[servalion_m1a1_freedom]:servalion_m1a1_bandit
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loadout_sec = freedom_novice_primary, freedom_veteran_primary
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[servalion_1921_freedom]:servalion_m1a1_bandit
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loadout_sec = freedom_veteran_primary, freedom_master_primary
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weapons_sec = 1921
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;-----------------------------------------------------------------------
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[servalion_m1a1_renegade]:servalion_m1a1_bandit
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loadout_sec = renegade_veteran_primary
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;-----------------------------------------------------------------------
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[servalion_m1a1_stalker]:servalion_m1a1_bandit
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loadout_sec = novice_primary, stalker_professional_primary
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[servalion_1921_stalker]:servalion_m1a1_bandit
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loadout_sec = master_primary, stalker_expert_primary
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weapons_sec = 1921
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;-----------------------------------------------------------------------
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[servalion_1921_greh]:servalion_m1a1_bandit
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loadout_sec = greh_experienced_primary, greh_veteran_primary, greh_master_primary
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weapons_sec = 1921
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;-----------------------------------------------------------------------
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[servalion_m1a1_zombies]:servalion_m1a1_bandit
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loadout_sec = zombied_master_primary
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