871 lines
34 KiB
Plaintext
871 lines
34 KiB
Plaintext
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;------------------------------------------------------------------------------------------------
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[wpn_ak12_bas]:identity_immunities,weapon_probability,default_weapon_params;wpn_ak12_sounds
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GroupControlSection = spawn_group
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$npc = on
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$prefetch = 8
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$spawn = "weapons\ak-74"
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scheduled = off
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cform = skeleton
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parent_section = wpn_ak12_bas
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class = WP_AK74
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slot = 2
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animation_slot = 2
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ef_main_weapon_type = 2
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ef_weapon_type = 8
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hand_dependence = 1
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single_handed = 0
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default_to_ruck = false
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sprint_allowed = true
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icons_texture = ui\ui_icon_bas
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inv_grid_width = 5
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inv_grid_height = 2
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inv_grid_x = 7
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inv_grid_y = 16
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inv_name = st_wpn_ak12_bas
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inv_name_short = st_wpn_ak12_bas
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description = st_wpn_ak12_bas_descr
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kind = w_rifle
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inv_weight = 3.2
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cost = 36880
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repair_type = rifle_5
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weapon_class = assault_rifle
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hud = wpn_ak12_bas_hud
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visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
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position = -0.026, 0.0, 0.0
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orientation = 0, 0, 0
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fire_point = 0, 0.0, 0.656
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fire_point2 = 0, 0.161, 0.583
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strap_bone0 = bip01_spine2
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strap_bone1 = bip01_spine1
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strap_position = -0.26, -0.11, 0.25
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strap_orientation = -15, -9, 110
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ph_mass = 4
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flame_particles = weapons\generic_weapon05
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smoke_particles = weapons\generic_shoot_00
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grenade_flame_particles = weapons\generic_weapon01
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shell_point = 0.07,0.2,0.466
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shell_dir = 0.0, 1.0, 0.0
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shell_bone = wpn_body
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shell_particles = weapons\545x39
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light_disabled = false
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light_color = 0.6, 0.5, 0.3
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light_range = 5
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light_time = 0.2
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light_var_color = 0.05
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light_var_range = 0.5
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upgrades = up_gr_firstab_ak12, up_gr_seconab_ak12, up_gr_thirdab_ak12, up_gr_fourtab_ak12, up_gr_fifthab_ak12, up_gr_fifthcd_ak12
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installed_upgrades =
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upgrade_scheme = upgrade_scheme_ak74
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upgr_icon_x = 0
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upgr_icon_y = 1500
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upgr_icon_width = 300
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upgr_icon_height = 100
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fire_modes = 1, 3, -1
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ammo_class = ammo_5.45x39_fmj, ammo_5.45x39_fmj_bad, ammo_5.45x39_fmj_verybad, ammo_5.45x39_ep, ammo_5.45x39_ep_bad, ammo_5.45x39_ep_verybad, ammo_5.45x39_ap, ammo_5.45x39_ap_bad, ammo_5.45x39_ap_verybad
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ammo_elapsed = 30
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ammo_mag_size = 30
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startup_ammo = 90
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scopes = acog, eot, specter, c-more, 0kp2, ac10632, d0cter, leupold, aimpoint, aim_low, point_aimpro, e0t2, pn23, gauss_sight, rmr, deltapoint, compm4s, rakurs, marchf, kemper, triji, mark8_rmr, spec_alt, ekp8_18, mepro
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scope_status = 0
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scope_zoom_factor = 0
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silencer_name = wpn_sil_geks545
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silencer_status = 2
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silencer_x = 220
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silencer_y = 8
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silencer_light_color = 0.6, 0.5, 0.3
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silencer_light_range = 0.01
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silencer_light_time = 0.2
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silencer_light_var_color = 0.05
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silencer_light_var_range = 0.5
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silencer_smoke_particles = weapons\generic_shoot_00
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grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad
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grenade_launcher_name = wpn_addon_grenade_launcher
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grenade_launcher_status = 2
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grenade_launcher_x = 112
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grenade_launcher_y = 18
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launch_speed = 0
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hit_impulse = 25
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hit_power = 0.5, 0.5, 0.5, 0.5
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hit_type = fire_wound
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fire_distance = 1000
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bullet_speed = 895
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rpm = 650
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rpm_empty_click = 200
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use_aim_bullet = false
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time_to_aim = 0.0 ; 3.0
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zoom_dof = 0.5, 1.0, 180
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zoom_enabled = true
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zoom_rotate_time = 0.25
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reload_dof = 0.0, 0.5, 5, 2
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control_inertion_factor = 1.0f
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crosshair_inertion = 5.7
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fire_dispersion_base = 0.3
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fire_dispersion_condition_factor = 0.001
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misfire_probability = 0.005
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misfire_start_condition = 0.7 ; 0.73
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misfire_start_prob = 0.007
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misfire_end_condition = 0.1
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misfire_end_prob = 0.11
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condition_queue_shot_dec = 0.0008
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condition_shot_dec = 0.0008
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cam_return = 0
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cam_relax_speed = 10
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cam_dispersion = 0.545
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cam_dispersion_frac = 1.02
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cam_dispersion_inc = 0.0625
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cam_max_angle = 50.0
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cam_max_angle_horz = 50.0
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cam_step_angle_horz = 1.08
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zoom_cam_relax_speed = 10
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zoom_cam_dispersion = 0.515
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zoom_cam_dispersion_frac = 0.7
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zoom_cam_dispersion_inc = 0.0525
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zoom_cam_max_angle = 50.0
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zoom_cam_max_angle_horz = 50.0
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zoom_cam_step_angle_horz = 0.98
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PDM_disp_accel_factor = 2.45
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PDM_disp_base = 1.0
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PDM_disp_crouch = 1.0
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PDM_disp_crouch_no_acc = 1.0
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PDM_disp_vel_factor = 2.45
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cam_relax_speed_ai = 360
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zoom_cam_relax_speed_ai = 360
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holder_fov_modifier = 1.0
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holder_range_modifier = 1.0
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min_radius = 0
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max_radius = 500
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hit_probability_gd_novice = 1.00
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hit_probability_gd_stalker = 1.00
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hit_probability_gd_veteran = 1.00
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hit_probability_gd_master = 1.00
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kill_msg_x = 0
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kill_msg_y = 28
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kill_msg_width = 84
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kill_msg_height = 28
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hud_fov = 0.78
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;--------------------------------------------------------------------Particles--------------------------------------------------------------------------
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;silencer_smoke_particles = weapons\generic_shoot_00
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grenade_flame_particles = weapons\generic_weapon01
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smoke_particles = ghost_particles\weapons\flame_eft_ak ;particles remade incomp.
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silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil ;particles remade incomp.
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;---------------------------------------------------------------------SND-------------------------------------------------------------------------------
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snd_bore = $no_sound
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snd_draw = weapons\ak12custom\draw
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snd_holster = weapons\ak12custom\hide
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snd_empty = weapons\ak12custom\ak12_empty
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snd_reload = weapons\ak12custom\ak12_m1_reload
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snd_reload_empty = weapons\ak12custom\ak12_m1_reload_empty
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snd_reload_misfire = weapons\ak12custom\ak12_m1_misfire
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snd_shoot = weapons\ak545_new_young_prince\ak545_shot_1
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snd_shoot1 = weapons\ak545_new_young_prince\ak545_shot_2
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snd_shoot2 = weapons\ak545_new_young_prince\ak545_shot_3
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snd_silncer_shot = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_1, 2.1
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snd_silncer_shot1 = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_2, 2.1
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snd_silncer_shot2 = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_3, 2.1
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snd_silncer_shot3 = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_4, 2.1
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snd_silncer_shot4 = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_5, 2.1
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snd_silncer_shot5 = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_6, 2.1
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snd_silncer_shot6 = eft_wp\ak74\ak74_shoot_mono\ak74_shoot_sil_7, 2.1
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snd_switch_mode = weapons\generic\switch_mode
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;------------------------------------------------------------------------HUD----------------------------------------------------------------------------
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[wpn_ak12_bas_hud]:hud_base
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item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_hud.ogf
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attach_place_idx = 0
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zoom_hide_crosshair = true
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item_position = 0, 0, 0
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item_orientation = 0, 0, 0
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hands_position = -0.062, -0.18, 0.1655
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hands_orientation = 0.55, 2.39, 0.15
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aim_hud_offset_pos = -0.0901, 0.0711, -0.35
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aim_hud_offset_rot = 0.0421, 0.00845, -0.0055
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gl_hud_offset_pos = -0.0495, 0.014, -0.155
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gl_hud_offset_rot = -0.081, 0.0045, 0
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lean_hud_offset_pos = 0, 0, 0
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lean_hud_offset_rot = 0, 0, 0
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lowered_hud_offset_pos_16x9 = 0.1,0,0
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lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1
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;------
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aim_hud_offset_pos_16x9 = -0.071850,0.029700,-0.038525
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aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
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hands_position_16x9 = 0.004100,-0.004000,-0.210400
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hands_orientation_16x9 = 0.556182,0.424943,0.000000
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item_position = 0.004395,0.000025,-0.000207
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item_orientation = 0.000000,0.000000,0.000000
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gl_hud_offset_pos_16x9 = -0.102100,-0.152003,-0.150000
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gl_hud_offset_rot_16x9 = -0.298998,0.008750,-0.007999
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;------
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;---
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anm_show = ak74_eft_ins_draw
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anm_hide = ak74_eft_ins_hide
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anm_idle = ak74_eft_ins_idle
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anm_idle_sprint = ak74_eft_ins_idle_sprint
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anm_idle_moving = ak74_eft_ins_idle_moving, idle ,0.9
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anm_idle_moving_crouch = ak74_eft_ins_idle_moving, idle ,0.4 ; ak74_eft_ins_idle, idle
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anm_shots = ak74_eft_ins_shoot, shoot
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;anm_shots_aim = ak74_eft_ins_shoot_aim, shoot
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anm_reload = ak74_eft_ins_reload, reload ,1.5
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anm_reload_empty = ak74_eft_ins_reload_empty, reload_empty_test ,1.42
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anm_idle_aim = ak74_eft_ins_idle_aim
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anm_bore = ak74_eft_ins_idle_bore
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anm_reload_misfire = ak74_beard_misfire, misfire
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anm_reload_misfire_w_gl = ak12_mono_ins_vgrip_misfire, misfire
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anm_switch = ak74_eft_ins_gl_off
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anm_switch_g = ak74_eft_ins_gl_on
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anm_hide_w_gl = ak74_eft_ins_hide_w_gl
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anm_show_w_gl = ak74_eft_ins_draw_w_gl
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anm_idle_w_gl = ak74_eft_ins_idle_w_gl
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anm_shots_w_gl = ak74_eft_ins_shoot_w_gl, shoot_w_gl
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anm_shots_aim_w_gl = ak74_eft_ins_shoot_aim_w_gl, shoot_w_gl
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anm_shots_w_gl_aim = ak74_eft_ins_shoot_aim_w_gl, shoot_w_gl
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anm_reload_w_gl = ak74_eft_ins_reload_w_gl, reload_w_gl ,1.5
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anm_reload_empty_w_gl = ak74_eft_ins_reload_empty_w_gl, reload_empty_w_gl_test2 ,1.42
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anm_idle_w_gl_aim = ak74_eft_ins_idle_aim_w_gl
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anm_idle_sprint_w_gl = ak74_eft_ins_idle_sprint_w_gl
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anm_idle_moving_w_gl = ak74_eft_ins_idle_moving_w_gl
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anm_bore_w_gl = ak74_eft_ins_idle_bore_w_gl
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anm_show_g = ak74_eft_ins_draw_gl
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anm_hide_g = ak74_eft_ins_hide_gl
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anm_idle_g = ak74_eft_ins_idle_gl
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anm_reload_g = ak74_eft_ins_reload_gl, reload_gl
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anm_idle_g_aim = ak74_eft_ins_idle_aim_gl
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anm_shots_g = ak74_eft_ins_shoot_gl, shoot_gl
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anm_idle_sprint_g = ak74_eft_ins_idle_sprint_gl
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anm_idle_moving_g = ak74_eft_ins_idle_moving_gl
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anm_bore_g = ak74_eft_ins_idle_bore_gl
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;---
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shell_point = 0,0,0
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shell_dir = 0.0, 1.0, 0.0
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shell_bone = gilza
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fire_point = 0,0,0
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fire_bone = muzzle
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fire_point2 = 0,0,0
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fire_bone2 = muzzle_gl
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freelook_z_offset_mul = 0.7
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;--------------------------------------------------------------------Addons-----------------------------------------------------------------------------
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[wpn_ak12_bas_acog]:wpn_ak12_bas
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visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
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$spawn = "weapons\ak12_acog"
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1icon_layer = acog
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1icon_layer_x = 82
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1icon_layer_y = -8
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inv_weight = 3.550
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scope_status = 1
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scope_texture = wpn_crosshair_acog
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scope_zoom_factor = 25
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zoom_rotate_time = 0.25
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hud = wpn_ak12_bas_acog_hud
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[wpn_ak12_bas_acog_hud]:wpn_ak12_bas_hud
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item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_acog_hud.ogf
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aim_hud_offset_pos_16x9 = -0.071850,0.010200,-0.074226
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aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
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;----------------------------------------------------------------------------------------------------------------------------
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[wpn_ak12_bas_eot]:wpn_ak12_bas
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$spawn = "weapons\ak12_eot"
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1icon_layer = eot
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1icon_layer_x = 85
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1icon_layer_y = -3
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hud = wpn_ak12_bas_eot_hud
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inv_weight = 3.500
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visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
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[wpn_ak12_bas_eot_hud]:wpn_ak12_bas_hud
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item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_eot_hud.ogf
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aim_hud_offset_pos_16x9 = -0.071650,0.001900,-0.038525
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aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
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;----------------------------------------------------------------------------------------------------------------------------
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[wpn_ak12_bas_specter]:wpn_ak12_bas
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$spawn = "weapons\ak12_specter"
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visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
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hud = wpn_ak12_bas_specter_hud
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1icon_layer = specter
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1icon_layer_x = 64
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1icon_layer_y = -8
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inv_weight = 3.870
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scope_status = 1
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scope_texture = wpn_crosshair_specter
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scope_zoom_factor = 25
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zoom_rotate_time = 0.25
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scope_dynamic_zoom = off
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scope_zoom_factor_alt = 0
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use_alt_aim_hud = true
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||
|
|
||
|
[wpn_ak12_bas_specter_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_specter_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.072250,0.012400,-0.072026
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
|
||
|
aim_hud_offset_alt_pos_16x9 = -0.071650,-0.011100,-0.072026
|
||
|
aim_hud_offset_alt_rot_16x9 = 0.010937,0.009725,0.004500
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_c-more]:wpn_ak12_bas
|
||
|
$spawn = "weapons\ak12_c-more"
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_c-more_hud
|
||
|
|
||
|
inv_weight = 3.500
|
||
|
|
||
|
1icon_layer = c-more
|
||
|
1icon_layer_x = 90
|
||
|
1icon_layer_y = -4
|
||
|
|
||
|
[wpn_ak12_bas_c-more_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_c-more_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071850,0.011700,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_0kp2]:wpn_ak12_bas
|
||
|
$spawn = "weapons\ak12_0kp2"
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_0kp2_hud
|
||
|
|
||
|
inv_weight = 3.400
|
||
|
|
||
|
1icon_layer = 0kp2
|
||
|
1icon_layer_x = 80
|
||
|
1icon_layer_y = 1
|
||
|
|
||
|
[wpn_ak12_bas_0kp2_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_0kp2_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.068250,0.020700,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.017287,0.009725,0.004500
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_ac10632]:wpn_ak12_bas
|
||
|
$spawn = "weapons\ak12_ac10632"
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_ac10632_hud
|
||
|
|
||
|
inv_weight = 3.315
|
||
|
|
||
|
1icon_layer = ac10632
|
||
|
1icon_layer_x = 90
|
||
|
1icon_layer_y = -6
|
||
|
|
||
|
[wpn_ak12_bas_ac10632_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_ac10632_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071450,0.011900,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.007487,0.009725,0.004500
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_d0cter]:wpn_ak12_bas
|
||
|
$spawn = "weapons\ak12_d0cter"
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_d0cter_hud
|
||
|
|
||
|
inv_weight = 3.230
|
||
|
|
||
|
1icon_layer = d0cter
|
||
|
1icon_layer_x = 130
|
||
|
1icon_layer_y = -4
|
||
|
|
||
|
[wpn_ak12_bas_d0cter_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_docter_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071850,0.030500,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.019937,0.009725,0.004500
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_mepro]:wpn_ak12_bas
|
||
|
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_mepro_hud
|
||
|
|
||
|
inv_weight = 3.572
|
||
|
|
||
|
1icon_layer = mepro
|
||
|
1icon_layer_x = 90
|
||
|
1icon_layer_y = 0
|
||
|
|
||
|
[wpn_ak12_bas_mepro_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_mepro_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071850,0.006200,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.008387,0.012575,0.004500
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_leupold]:wpn_ak12_bas
|
||
|
$spawn = "weapons\ak12_leupold"
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_leupold_hud
|
||
|
|
||
|
1icon_layer = leupold
|
||
|
1icon_layer_x = 64
|
||
|
1icon_layer_y = -2
|
||
|
|
||
|
inv_weight = 3.880
|
||
|
scope_status = 1
|
||
|
scope_texture = wpn_crosshair_leupold
|
||
|
scope_zoom_factor = 7
|
||
|
zoom_rotate_time = 0.25
|
||
|
scope_dynamic_zoom = off
|
||
|
|
||
|
[wpn_ak12_bas_leupold_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_leupold_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.072050,0.008600,-0.071926
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_aimpoint]:wpn_ak12_bas
|
||
|
$spawn = "weapons\ak12_aimpoint"
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_aimpoint_hud
|
||
|
|
||
|
inv_weight = 3.330
|
||
|
|
||
|
1icon_layer = aimpoint
|
||
|
1icon_layer_x = 90
|
||
|
1icon_layer_y = -6
|
||
|
|
||
|
[wpn_ak12_bas_aimpoint_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_aimpoint_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071850,0.008100,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_aim_low]:wpn_ak12_bas
|
||
|
$spawn = "weapons\ak12_aim_low"
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_aim_low_hud
|
||
|
|
||
|
inv_weight = 3.305
|
||
|
|
||
|
1icon_layer = aim_low
|
||
|
1icon_layer_x = 90
|
||
|
1icon_layer_y = 1
|
||
|
|
||
|
[wpn_ak12_bas_aim_low_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_aim_low_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.072050,0.024600,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_point_aimpro]:wpn_ak12_bas
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_point_aimpro_hud
|
||
|
|
||
|
inv_weight = 3.530
|
||
|
|
||
|
1icon_layer = point_aimpro
|
||
|
1icon_layer_x = 90
|
||
|
1icon_layer_y = -9
|
||
|
|
||
|
[wpn_ak12_bas_point_aimpro_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_aimpoint_pro_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071650,0.008000,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_ekp8_18]:wpn_ak12_bas
|
||
|
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_ekp8_18_hud
|
||
|
|
||
|
inv_weight = 3.473
|
||
|
|
||
|
1icon_layer = ekp8_18
|
||
|
1icon_layer_x = 80
|
||
|
1icon_layer_y = 4
|
||
|
|
||
|
[wpn_ak12_bas_ekp8_18_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_ekp8_18_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071150,0.001600,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_e0t2]:wpn_ak12_bas
|
||
|
$spawn = "weapons\ak12_e0t2"
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_e0t2_hud
|
||
|
|
||
|
inv_weight = 3.427
|
||
|
|
||
|
1icon_layer = e0t2
|
||
|
1icon_layer_x = 80
|
||
|
1icon_layer_y = -8
|
||
|
|
||
|
[wpn_ak12_bas_e0t2_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_e0t2_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071850,0.009500,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_pn23]:wpn_ak12_bas
|
||
|
$spawn = "weapons\ak12_pn23"
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_pn23_hud
|
||
|
|
||
|
1icon_layer = pn23
|
||
|
1icon_layer_x = 64
|
||
|
1icon_layer_y = -10
|
||
|
|
||
|
;installed_upgrades = up_fourte_svd_nimble
|
||
|
;scope_nightvision = scope_nightvision_3gen
|
||
|
|
||
|
nv_scope_status = 1
|
||
|
|
||
|
inv_weight = 3.849
|
||
|
scope_status = 1
|
||
|
scope_texture = wpn_crosshair_pn23
|
||
|
scope_zoom_factor = 25
|
||
|
zoom_rotate_time = 0.25
|
||
|
|
||
|
[wpn_ak12_bas_pn23_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_pn23_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071850,0.000500,-0.078226
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_gauss_sight]:wpn_ak12_bas
|
||
|
$spawn = "weapons\ak12_gauss_sight"
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_gauss_sight_hud
|
||
|
|
||
|
1icon_layer = gauss_sight
|
||
|
1icon_layer_x = 64
|
||
|
1icon_layer_y = 2
|
||
|
|
||
|
inv_weight = 4.600
|
||
|
scope_status = 1
|
||
|
scope_texture = wpn_crosshair_gauss
|
||
|
scope_zoom_factor = 12
|
||
|
zoom_rotate_time = 0.25
|
||
|
scope_dynamic_zoom = off
|
||
|
;installed_upgrades = up_fourtc_svd_nimble
|
||
|
|
||
|
[wpn_ak12_bas_gauss_sight_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_gauss_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.072450,0.021200,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_deltapoint]:wpn_ak12_bas
|
||
|
|
||
|
inv_weight = 3.241
|
||
|
|
||
|
hud = wpn_ak12_bas_deltapoint_hud
|
||
|
|
||
|
1icon_layer = deltapoint
|
||
|
1icon_layer_x = 130
|
||
|
1icon_layer_y = 1
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
scope_status = 0
|
||
|
|
||
|
[wpn_ak12_bas_deltapoint_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_deltapoint_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.072250,0.019900,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
;----------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_rmr]:wpn_ak12_bas
|
||
|
|
||
|
inv_weight = 3.234
|
||
|
|
||
|
hud = wpn_ak12_bas_rmr_hud
|
||
|
|
||
|
1icon_layer = rmr
|
||
|
1icon_layer_x = 126
|
||
|
1icon_layer_y = -1
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
scope_status = 0
|
||
|
|
||
|
[wpn_ak12_bas_rmr_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_rmr_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071850,0.026800,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.014687,0.009725,0.004500
|
||
|
;--------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_compm4s]:wpn_ak12_bas
|
||
|
$spawn = "weapons\wpn_ak12_bas_compm4s"
|
||
|
hud = wpn_ak12_bas_compm4s_hud
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
1icon_layer = compm4s
|
||
|
1icon_layer_x = 100
|
||
|
1icon_layer_y = -10
|
||
|
|
||
|
inv_weight = 3.580
|
||
|
|
||
|
[wpn_ak12_bas_compm4s_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_compm4s_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071150,0.010400,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.007487,0.010375,0.004500
|
||
|
;--------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_rakurs]:wpn_ak12_bas
|
||
|
$spawn = "weapons\wpn_ak12_bas_rakurs"
|
||
|
hud = wpn_ak12_bas_rakurs_hud
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
1icon_layer = rakurs
|
||
|
1icon_layer_x = 100
|
||
|
1icon_layer_y = -5
|
||
|
|
||
|
inv_weight = 3.700
|
||
|
|
||
|
[wpn_ak12_bas_rakurs_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_rakurs_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071850,0.021600,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
;-----------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_marchf]:wpn_ak12_bas
|
||
|
1icon_layer = marchf
|
||
|
1icon_layer_x = 75
|
||
|
1icon_layer_y = -3
|
||
|
|
||
|
inv_weight = 3.840
|
||
|
|
||
|
hud = wpn_ak12_bas_marchf_hud
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
scope_status = 1
|
||
|
scope_dynamic_zoom = off
|
||
|
scope_texture = wpn_crosshair_marchf
|
||
|
scope_zoom_factor = 6
|
||
|
|
||
|
[wpn_ak12_bas_marchf_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_marchf_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071250,0.012700,-0.068326
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
;------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_kemper]:wpn_ak12_bas
|
||
|
|
||
|
inv_weight = 3.466
|
||
|
|
||
|
hud = wpn_ak12_bas_kemper_hud
|
||
|
|
||
|
1icon_layer = kemper
|
||
|
1icon_layer_x = 126
|
||
|
1icon_layer_y = -6
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
scope_status = 0
|
||
|
|
||
|
[wpn_ak12_bas_kemper_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_kemper_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071850,0.009100,-0.038525
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
;------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_triji]:wpn_ak12_bas
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
inv_grid_width = 5
|
||
|
inv_grid_height = 2
|
||
|
inv_grid_x = 153
|
||
|
inv_grid_y = 22
|
||
|
|
||
|
inv_weight = 3.625
|
||
|
scope_status = 1
|
||
|
scope_texture = wpn_crosshair_acog_rmr
|
||
|
scope_zoom_factor = 25
|
||
|
zoom_rotate_time = 0.25
|
||
|
|
||
|
hud = wpn_ak12_bas_triji_hud
|
||
|
|
||
|
scope_zoom_factor_alt = 0
|
||
|
|
||
|
use_alt_aim_hud = true
|
||
|
|
||
|
[wpn_ak12_bas_triji_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_trijicon_rmr_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.071850,0.010200,-0.074226
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
|
||
|
aim_hud_offset_alt_pos_16x9 = -0.091250,-0.055300,-0.033125
|
||
|
aim_hud_offset_alt_rot_16x9 = 0.007437,0.010225,0.782609
|
||
|
;----------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_spec_alt]:wpn_ak12_bas
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_spec_alt_hud
|
||
|
|
||
|
inv_grid_width = 5
|
||
|
inv_grid_height = 2
|
||
|
inv_grid_x = 158
|
||
|
inv_grid_y = 22
|
||
|
|
||
|
inv_weight = 3.945
|
||
|
scope_status = 1
|
||
|
scope_texture = wpn_crosshair_specter
|
||
|
scope_zoom_factor = 25
|
||
|
zoom_rotate_time = 0.25
|
||
|
scope_dynamic_zoom = off
|
||
|
|
||
|
scope_zoom_factor_alt = 0
|
||
|
|
||
|
use_alt_aim_hud = true
|
||
|
|
||
|
[wpn_ak12_bas_spec_alt_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_spec_alt_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.072250,0.012400,-0.072026
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
|
||
|
aim_hud_offset_alt_pos_16x9 = -0.091250,-0.055300,-0.033125
|
||
|
aim_hud_offset_alt_rot_16x9 = 0.007437,0.010225,0.782609
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
[wpn_ak12_bas_mark8_rmr]:wpn_ak12_bas
|
||
|
|
||
|
visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_world.ogf
|
||
|
|
||
|
hud = wpn_ak12_bas_mark8_rmr_hud
|
||
|
|
||
|
inv_grid_width = 5
|
||
|
inv_grid_height = 2
|
||
|
inv_grid_x = 153
|
||
|
inv_grid_y = 24
|
||
|
|
||
|
inv_weight = 3.955
|
||
|
scope_status = 1
|
||
|
scope_texture = wpn_crosshair_leupold_rmr
|
||
|
scope_zoom_factor = 25
|
||
|
zoom_rotate_time = 0.25
|
||
|
scope_dynamic_zoom = off
|
||
|
|
||
|
scope_zoom_factor_alt = 0
|
||
|
|
||
|
use_alt_aim_hud = true
|
||
|
|
||
|
[wpn_ak12_bas_mark8_rmr_hud]:wpn_ak12_bas_hud
|
||
|
|
||
|
item_visual = dynamics\weapons\wpn_ak12_bas\wpn_ak12_bas_mark8_rmr_hud.ogf
|
||
|
|
||
|
aim_hud_offset_pos_16x9 = -0.072050,0.008600,-0.071926
|
||
|
aim_hud_offset_rot_16x9 = 0.007437,0.009725,0.004500
|
||
|
|
||
|
aim_hud_offset_alt_pos_16x9 = -0.091250,-0.055300,-0.033125
|
||
|
aim_hud_offset_alt_rot_16x9 = 0.007437,0.010225,0.782609
|
||
|
;-------------------------------------------------------------------------------------------------------------------------------
|
||
|
|
||
|
|
||
|
|