25 lines
291 B
Plaintext
25 lines
291 B
Plaintext
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#include "common.h"
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struct vf
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{
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float4 C : COLOR0;
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float4 P : POSITION;
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};
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struct v2p
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{
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float4 C : COLOR0;
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float4 P : SV_Position;
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};
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uniform float4 tfactor;
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v2p main (vf i)
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{
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v2p o;
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o.P = mul (m_WVP, i.P); // xform, input in world coords
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o.C = tfactor;
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return o;
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}
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