Divergent/mods/Screen Space Shaders/gamedata/scripts/ssfx_il.script

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-- @ Version: SCREEN SPACE SHADERS - UPDATE 21
-- @ Description: IL script
-- @ Author: https://www.moddb.com/members/ascii1457
-- @ Mod: https://www.moddb.com/mods/stalker-anomaly/addons/screen-space-shaders
-- Settings
local ssfx_il_quality = 0
local ssfx_il_res = 0
local ssfx_il_blur = 0
local ssfx_il_distance = 0
local ssfx_il_vibrance = 0
local ssfx_il_global_int = 0
local ssfx_il_hud_int = 0
local ssfx_il_flora_int = 0
-- Internal vars
module_installed = true
local function apply_il_settings()
-- Apply commands
get_console():execute("ssfx_il_quality " .. ssfx_il_quality)
get_console():execute("ssfx_il (" .. ssfx_il_res .. "," .. ssfx_il_global_int .. "," .. ssfx_il_vibrance .. "," .. ssfx_il_blur .. ")")
get_console():execute("ssfx_il_setup1 (" .. ssfx_il_distance .. "," .. ssfx_il_hud_int .. ", " .. ssfx_il_flora_int .. ",0)")
end
local function update_settings()
-- Get settings
module_id = "il"
ssfx_il_quality = ssfx_001_mcm.ssfx_get_setting(module_id, "quality", ssfx_ao_settings)
ssfx_il_res = ssfx_001_mcm.ssfx_get_setting(module_id, "res", ssfx_il_settings)
ssfx_il_blur = ssfx_001_mcm.ssfx_get_setting(module_id, "blur", ssfx_il_settings) * 5
ssfx_il_vibrance = ssfx_001_mcm.ssfx_get_setting(module_id, "vibrance", ssfx_il_settings)
ssfx_il_distance = ssfx_001_mcm.ssfx_get_setting(module_id, "distance", ssfx_il_settings)
ssfx_il_global_int = ssfx_001_mcm.ssfx_get_setting(module_id, "global_int", ssfx_il_settings)
ssfx_il_hud_int = ssfx_001_mcm.ssfx_get_setting(module_id, "hud_int", ssfx_il_settings)
ssfx_il_flora_int = ssfx_001_mcm.ssfx_get_setting(module_id, "flora_int", ssfx_il_settings)
ssfx_il_res = 1.0 / ssfx_il_res
-- Apply settings
apply_il_settings()
end
function on_game_start()
-- General Functions
RegisterScriptCallback("on_option_change", update_settings)
-- Read and apply settigns
update_settings()
end