Divergent/mods/Screen Space Shaders/gamedata/shaders/r3/ssfx_hud_skin2.s

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function normal (shader, t_base, t_second, t_detail)
shader:begin ("ssfx_hud_skin2","ssfx_hud_motion")
: fog (false)
: emissive (false)
: zb (true, true)
end