19 lines
345 B
PostScript
19 lines
345 B
PostScript
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#include "common.h"
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#include "sload.h"
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float4 pda_params;
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float4 main( p_flat I ) : SV_Target
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{
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//f_deffer O;
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// diffuse
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float3 D = tbase (I.tcdh); // IN: rgb.a
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D = SRGBToLinear(D);
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float brightness = pda_params.x;
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float4 color = float4(D.rgb,1);
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color *= float4(brightness,brightness,brightness,brightness);
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return color;
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}
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