42 lines
1.6 KiB
Plaintext
42 lines
1.6 KiB
Plaintext
|
![beh@base]
|
||
|
>on_info1 = {=check_squad_name(redemption_task_1_eco_squad)} beh@redemption_task_1_eco_squad
|
||
|
|
||
|
|
||
|
; ------------ task 1 scientist ------------
|
||
|
[beh@measuring]
|
||
|
sound_idle = state
|
||
|
behavior_state = beh_move
|
||
|
target = cover_wait
|
||
|
walk_dist = 100
|
||
|
jog_dist = 220
|
||
|
wait_anim = guard
|
||
|
walk_anim = patrol
|
||
|
jog_anim = patrol
|
||
|
run_anim = panic
|
||
|
delay_anim = guard
|
||
|
meet = meet@redemption_task_1_eco_squad
|
||
|
combat_ignore_cond = {=actor_enemy =check_enemy_name(actor)} false, true
|
||
|
combat_ignore_keep_when_attacked = true
|
||
|
gather_items_enabled = false
|
||
|
help_wounded_enabled = false
|
||
|
corpse_detection_enabled = false
|
||
|
use_camp = false
|
||
|
|
||
|
[meet@redemption_task_1_eco_squad]:meet
|
||
|
meet_dialog = {=is_wounded} axr_companion_medkit, nil
|
||
|
|
||
|
[beh@redemption_task_1_eco_squad]:beh@general
|
||
|
meet = meet@redemption_task_1_eco_squad
|
||
|
on_info1 = {=redemption_1_scan_2} beh@redemption_target_2, {=redemption_1_scan_3} beh@redemption_target_3, {=redemption_1_scan_4} beh@redemption_target_4
|
||
|
|
||
|
[beh@redemption_target_2]:beh@measuring
|
||
|
wait_anim = scaner_crouch
|
||
|
on_game_timer = 600 | beh@redemption_task_1_eco_squad %-redemption_1_stage_2 +redemption_1_stage_3 =redemption_send_text(1:redemption_task_1_eco:task_1_eco)%
|
||
|
|
||
|
[beh@redemption_target_3]:beh@measuring
|
||
|
wait_anim = scaner_crouch
|
||
|
on_game_timer = 600 | beh@redemption_task_1_eco_squad %-redemption_1_stage_3 +redemption_1_stage_4 =redemption_send_text(2:redemption_task_1_eco:task_1_eco)%
|
||
|
|
||
|
[beh@redemption_target_4]:beh@measuring
|
||
|
wait_anim = scaner_crouch
|
||
|
on_game_timer = 600 | beh@redemption_task_1_eco_squad %-redemption_1_stage_4 +redemption_1_stage_5 =redemption_send_text(3:redemption_task_1_eco:task_1_eco)%
|