506 lines
19 KiB
XML
506 lines
19 KiB
XML
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<w>
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<trade_bg x="0" y="0" width="1025" height="769" stretch="1">
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<texture>ui\ui_actor_trade_background</texture>
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</trade_bg>
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<!-- Right side -->
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<player x="686.5" y="0" width="339" height="768" stretch="1">
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<background x="0" y="0" width="339" height="768" stretch="1">
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<texture>ui_inGame2_left_side</texture>
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</background>
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<!-- item containers -->
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<cont_bag x="12.375" y="121" width="308" height="602" stretch="1"/>
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<cont_trade x="12.375" y="121" width="308" height="172" stretch="1"/>
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<cont_trade_bag x="12.375" y="379" width="308" height="344" stretch="1"/>
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<!-- info is now in file "actor_info.xml" -->
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<!-- weight -->
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<weight_caption x="111" y="739" width="88" height="18">
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<text color="ui_3" align="r" font="letterica16">ui_total_weight</text>
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</weight_caption>
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<weight x="203" y="739" width="124" height="18">
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<text align="l" font="letterica16"/>
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</weight>
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<weight_max x="203" y="739" width="124" height="18">
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<text color="ui_3" align="r" font="letterica16"/>
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</weight_max>
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<!-- put all -->
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<putall_button x="8" y="732" width="123" height="28" stretch="1" hint="ui_st_put_all_hint">
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<window_name>putall_button</window_name>
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<!-- <texture>ui_inGame2_big_inventory_button</texture> -->
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<text y="2" align="c" font="graffiti22">ui_st_put_all</text>
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<text_color>
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<e color ="ui_6"/>
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<t color ="ui_white"/>
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<d color ="ui_5"/>
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<h color ="ui_white"/>
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</text_color>
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</putall_button>
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<!-- trade info -->
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<trade_delimiter x="8" y="307.5" width="323" height="59" stretch="1">
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<texture>ui_inGame2_center_trade_devider</texture>
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<trade_caption x="169" y="22" width="132.5" height="18">
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<text color="ui_3" align="l" font="letterica18">ui_total_price</text>
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</trade_caption>
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<trade_price x="169" y="22" width="132.5" height="18">
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<text align="r" font="letterica18"/>
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</trade_price>
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<trade_weight_max x="169" y="22" width="132.5" height="18">
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<text color="ui_3" align="l" font="letterica16"/>
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</trade_weight_max>
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<trade_sell_button x="15.5" y="15.5" width="140" height="28" stretch="1" hint="ui_st_sell_hint">
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<window_name>trade_sell_button</window_name>
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<texture>ui_button_ordinary</texture>
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<text y="2" align="c" font="graffiti22">ui_st_sell</text>
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<text_color>
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<e color ="ui_6"/>
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<t color ="ui_white"/>
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<d color ="ui_5"/>
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<h color ="ui_white"/>
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</text_color>
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</trade_sell_button>
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</trade_delimiter>
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</player>
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<!-- Middle side -->
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<equipment x="339.5" y="0" width="347" height="768" stretch="1">
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<background x="0" y="0" width="347" height="768" stretch="1">
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<texture>ui_inGame2_inventory_back</texture>
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</background>
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<!-- Slots -->
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<cont_equ x="-23.5" y="8" width="356" height="480" stretch="1"><!-- x = 14.5 - 38 -->
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<scroll width="318" height="480" stretch="1" right_ident="0" left_ident="0" top_indent ="0" bottom_indent="0" vert_interval="0" always_show_scroll="0"/>
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<st width="318" height="480" stretch="1"/>
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<cell stretch="1">
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<upgrade x="0" y="0" width="12" height="12" stretch="1">
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<texture a="180">ui_upgrade_arrow2</texture>
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</upgrade>
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<highlight stretch="1">
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<texture>ui_button_inv_h</texture>
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</highlight>
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<pic stretch="1" align="c" alignment="c"/>
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</cell>
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<!-- 1 Knife -->
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<cell_1 x="39" y="379" width="100" height="42" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</highlight>
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<bar x="20" y="44" width="60" height="5" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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</bar>
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<text y="-1" a="230" align="l" vert_align="t" font="arial_14">st_equ_knife_cell</text>
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</cell_1>
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<!-- 2 Pistol -->
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<cell_2 x="39" y="1" width="100" height="312" stretch="1">
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<pic stretch="1" align="c" alignment="c" heading="1" heading_angle="90"/>
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<highlight stretch="1">
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<texture>ui_inGame2_weapon_highlighter</texture>
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</highlight>
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<bar x="20" y="314" width="60" height="5" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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</bar>
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<text y="-1" a="230" align="l" vert_align="t" font="arial_14">st_equ_pistol_cell</text>
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</cell_2>
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<!-- 3 Automatic -->
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<cell_3 x="255" y="1" width="100" height="312" stretch="1">
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<pic stretch="1" align="c" alignment="c" heading="1" heading_angle="90"/>
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<highlight stretch="1">
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<texture>ui_inGame2_weapon_highlighter</texture>
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</highlight>
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<bar x="20" y="314" width="60" height="5" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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</bar>
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<text y="-1" a="230" align="l" vert_align="t" font="arial_14">st_equ_automatic_cell</text>
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</cell_3>
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<!-- 4 Grenade -->
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<cell_4 x="310" y="433" width="46" height="46" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_artefakt_highlighter</texture>
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</highlight>
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<text y="-1" a="230" align="l" vert_align="t" font="arial_14">st_equ_grenade_cell</text>
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</cell_4>
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<!-- 5 Binocular -->
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<cell_5 x="39" y="325" width="100" height="42" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</highlight>
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<bar x="20" y="44" width="60" height="5" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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</bar>
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<text y="-1" a="230" align="l" vert_align="t" font="arial_14">st_equ_binocular_cell</text>
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</cell_5>
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<!-- 6 Bolt -->
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<cell_6 x="255" y="433" width="46" height="46" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_artefakt_highlighter</texture>
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</highlight>
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<text y="-1" a="230" align="l" vert_align="t" font="arial_14">st_equ_bolt_cell</text>
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</cell_6>
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<!-- 7 Outfit -->
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<cell_7 x="147" y="163" width="100" height="150" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_armor_highlighter</texture>
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</highlight>
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<bar x="20" y="152" width="60" height="5" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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</bar>
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<text y="-1" a="230" align="l" vert_align="t" font="arial_14">st_equ_outfit_cell</text>
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</cell_7>
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<!-- 8 PDA -->
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<cell_8 x="255" y="325" width="100" height="42" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</highlight>
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<bar x="20" y="44" width="60" height="5" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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</bar>
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<text y="-1" a="230" align="l" vert_align="t" font="arial_14">st_equ_pda_cell</text>
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</cell_8>
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<!-- 9 Detector -->
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<cell_9 x="255" y="379" width="100" height="42" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</highlight>
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<bar x="20" y="44" width="60" height="5" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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</bar>
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<text y="-1" a="230" align="l" vert_align="t" font="arial_14">st_equ_detector_cell</text>
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</cell_9>
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<!-- 10 Torch -->
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<cell_10 x="147" y="1" width="100" height="42" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</highlight>
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<bar x="20" y="44" width="60" height="5" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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</bar>
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<text y="-1" a="230" align="l" vert_align="t" font="arial_14">st_equ_torch_cell</text>
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</cell_10>
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<!-- 11 Artefact -->
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<cell_11 x="147" y="-1000" width="100" height="42" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_detector_highlighter</texture>
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</highlight>
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<bar x="20" y="44" width="60" height="5" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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</bar>
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<text y="-1" a="230" align="l" vert_align="t" font="arial_14"></text>
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</cell_11>
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<!-- 12 Helmet -->
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<cell_12 x="147" y="55" width="100" height="96" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_helmet_highlighter</texture>
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</highlight>
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<bar x="20" y="98" width="60" height="5" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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</bar>
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<text y="-1" a="230" align="l" vert_align="t" font="arial_14">st_equ_helmet_cell</text>
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</cell_12>
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<blocker_12 x="147" y="55" width="100" height="96" stretch="1">
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<texture>ui_inGame2_helmet_blocker</texture>
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</blocker_12>
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<!-- 13 Backpack -->
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<cell_13 x="147" y="325" width="100" height="96" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_helmet_highlighter</texture>
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</highlight>
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<bar x="20" y="98" width="60" height="5" horz="1" min="0" max="1" pos="0" stretch="1">
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<progress stretch="1">
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<texture r="142" g="149" b="149">ui_inGame2_inventory_status_bar</texture>
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</progress>
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</bar>
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<text y="-1" a="230" align="l" vert_align="t" font="arial_14">st_equ_backpack_cell</text>
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</cell_13>
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<blocker_13 x="147" y="325" width="100" height="96" stretch="1">
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<texture>ui_inGame2_helmet_blocker</texture>
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</blocker_13>
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</cont_equ>
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<!-- Arty Belt -->
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<cont_belt x="14.5" y="510" width="318" height="58" stretch="1">
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<scroll width="318" height="58" stretch="1" right_ident="0" left_ident="0" top_indent ="0" bottom_indent="0" vert_interval="0" always_show_scroll="0"/>
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<st width="318" height="58" stretch="1"/>
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<cell width="41" height="41" stretch="1">
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<highlight stretch="1"/>
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<pic stretch="1" align="c" alignment="c"/>
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</cell>
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<cell_1 x="8.5" y="8.5" width="41" height="41" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_artefakt_highlighter</texture>
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</highlight>
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</cell_1>
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<blocker_1 x="0" y="0" width="58" height="58" stretch="1">
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<texture>ui_inGame2_artefact_blocker</texture>
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</blocker_1>
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<cell_2 x="73.5" y="8.5" width="41" height="41" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_artefakt_highlighter</texture>
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</highlight>
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</cell_2>
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<blocker_2 x="65" y="0" width="58" height="58" stretch="1">
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<texture>ui_inGame2_artefact_blocker</texture>
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</blocker_2>
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<cell_3 x="138.5" y="8.5" width="41" height="41" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_artefakt_highlighter</texture>
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</highlight>
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</cell_3>
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<blocker_3 x="130" y="0" width="58" height="58" stretch="1">
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<texture>ui_inGame2_artefact_blocker</texture>
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</blocker_3>
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<cell_4 x="203.5" y="8.5" width="41" height="41" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_artefakt_highlighter</texture>
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</highlight>
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</cell_4>
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<blocker_4 x="195" y="0" width="58" height="58" stretch="1">
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<texture>ui_inGame2_artefact_blocker</texture>
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</blocker_4>
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<cell_5 x="268.5" y="8.5" width="41" height="41" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
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<highlight stretch="1">
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<texture>ui_inGame2_artefakt_highlighter</texture>
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</highlight>
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</cell_5>
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<blocker_5 x="260" y="0" width="58" height="58" stretch="1">
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<texture>ui_inGame2_artefact_blocker</texture>
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</blocker_5>
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</cont_belt>
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<!-- Quick Items -->
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<cont_quick x="14.5" y="440" width="210" height="48">
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<scroll width="210" height="48" stretch="1" right_ident="0" left_ident="0" top_indent ="0" bottom_indent="0" vert_interval="0" always_show_scroll="0"/>
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<st width="210" height="48" stretch="1"/>
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<cell width="44" height="44" stretch="1">
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<highlight stretch="1"/>
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<pic stretch="1" align="c" alignment="c"/>
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</cell>
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<cell_1 x="2" y="2" width="44" height="44" stretch="1">
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<pic stretch="1" align="c" alignment="c"/>
|
||
|
<highlight stretch="1">
|
||
|
<texture>ui_inGame2_quick_item_highlighter</texture>
|
||
|
</highlight>
|
||
|
<txt x="0" y="0" width="44" height="44">
|
||
|
<text align="l" vert_align="t" font="arial_14">quick_use_str_1</text>
|
||
|
</txt>
|
||
|
</cell_1>
|
||
|
|
||
|
<cell_2 x="56" y="2" width="44" height="44" stretch="1">
|
||
|
<pic stretch="1" align="c" alignment="c"/>
|
||
|
<highlight stretch="1">
|
||
|
<texture>ui_inGame2_quick_item_highlighter</texture>
|
||
|
</highlight>
|
||
|
<txt x="0" y="0" width="44" height="44">
|
||
|
<text align="l" vert_align="t" font="arial_14">quick_use_str_2</text>
|
||
|
</txt>
|
||
|
</cell_2>
|
||
|
|
||
|
<cell_3 x="110" y="2" width="44" height="44" stretch="1">
|
||
|
<pic stretch="1" align="c" alignment="c"/>
|
||
|
<highlight stretch="1">
|
||
|
<texture>ui_inGame2_quick_item_highlighter</texture>
|
||
|
</highlight>
|
||
|
<txt x="0" y="0" width="44" height="44">
|
||
|
<text align="l" vert_align="t" font="arial_14">quick_use_str_3</text>
|
||
|
</txt>
|
||
|
</cell_3>
|
||
|
|
||
|
<cell_4 x="164" y="2" width="44" height="44" stretch="1">
|
||
|
<pic stretch="1" align="c" alignment="c"/>
|
||
|
<highlight stretch="1">
|
||
|
<texture>ui_inGame2_quick_item_highlighter</texture>
|
||
|
</highlight>
|
||
|
<txt x="0" y="0" width="44" height="44">
|
||
|
<text align="l" vert_align="t" font="arial_14">quick_use_str_4</text>
|
||
|
</txt>
|
||
|
</cell_4>
|
||
|
</cont_quick>
|
||
|
|
||
|
|
||
|
<!-- Sorter is now in file "actor_sorter.xml" -->
|
||
|
|
||
|
|
||
|
<!-- Picker -->
|
||
|
<cont_picker x="14.5" y="576" width="318" height="148" stretch="1">
|
||
|
<texture>ui_item_picker_background</texture>
|
||
|
</cont_picker>
|
||
|
|
||
|
|
||
|
<!-- Status is now in file "actor_state_info.xml" -->
|
||
|
</equipment>
|
||
|
|
||
|
<!-- Left Side -->
|
||
|
<npc x="0" y="0" width="339" height="768" stretch="1">
|
||
|
<background x="0" y="0" width="339" height="768" stretch="1">
|
||
|
<texture>ui_inGame2_left_side</texture>
|
||
|
</background>
|
||
|
|
||
|
<!-- item containers -->
|
||
|
<cont_bag x="12.375" y="121" width="308" height="602" stretch="1"/>
|
||
|
<cont_trade x="12.375" y="121" width="308" height="172" stretch="1"/>
|
||
|
<cont_trade_bag x="12.375" y="379" width="308" height="344" stretch="1"/>
|
||
|
|
||
|
<trash x="0" y="0" width="339" height="768" stretch="1"/>
|
||
|
|
||
|
<!-- info is now in file "actor_info.xml" -->
|
||
|
|
||
|
<!-- weight -->
|
||
|
<weight_caption x="111" y="739" width="88" height="18">
|
||
|
<text color="ui_3" align="r" font="letterica16">ui_total_weight</text>
|
||
|
</weight_caption>
|
||
|
<weight x="203" y="739" width="124" height="18">
|
||
|
<text align="l" font="letterica16"/>
|
||
|
</weight>
|
||
|
<weight_max x="203" y="739" width="124" height="18">
|
||
|
<text color="ui_3" align="r" font="letterica16"/>
|
||
|
</weight_max>
|
||
|
|
||
|
<!-- take all -->
|
||
|
<takeall_button x="8" y="732" width="123" height="28" stretch="1" hint="ui_st_take_all_hint">
|
||
|
<window_name>takeall_button</window_name>
|
||
|
<!-- <texture>ui_inGame2_big_inventory_button</texture> -->
|
||
|
<text y="2" align="c" font="graffiti22">ui_st_take_all</text>
|
||
|
<text_color>
|
||
|
<e color ="ui_6"/>
|
||
|
<t color ="ui_white"/>
|
||
|
<d color ="ui_5"/>
|
||
|
<h color ="ui_white"/>
|
||
|
</text_color>
|
||
|
</takeall_button>
|
||
|
|
||
|
<!-- trade info -->
|
||
|
<trade_delimiter x="8" y="307.5" width="323" height="59" stretch="1">
|
||
|
<texture>ui_inGame2_center_trade_devider</texture>
|
||
|
<trade_caption x="169" y="22" width="132.5" height="18">
|
||
|
<text color="ui_3" align="l" font="letterica18">ui_total_price</text>
|
||
|
</trade_caption>
|
||
|
<trade_price x="169" y="22" width="132.5" height="18">
|
||
|
<text align="r" font="letterica18"/>
|
||
|
</trade_price>
|
||
|
<trade_weight_max x="169" y="22" width="132.5" height="1184">
|
||
|
<text color="ui_3" align="l" font="letterica16"/>
|
||
|
</trade_weight_max>
|
||
|
<trade_buy_button x="15.5" y="15.5" width="140" height="28" stretch="1" hint="ui_st_buy_hint">
|
||
|
<window_name>trade_buy_button</window_name>
|
||
|
<texture>ui_button_ordinary</texture>
|
||
|
<text y="2" align="c" font="graffiti22">ui_st_buy</text>
|
||
|
<text_color>
|
||
|
<e color ="ui_6"/>
|
||
|
<t color ="ui_white"/>
|
||
|
<d color ="ui_5"/>
|
||
|
<h color ="ui_white"/>
|
||
|
</text_color>
|
||
|
</trade_buy_button>
|
||
|
</trade_delimiter>
|
||
|
</npc>
|
||
|
|
||
|
<!-- Left Side - Upgrade mode -->
|
||
|
<upgrade x="0" y="0" width="339" height="768">
|
||
|
<background x="0" y="0" width="339" height="768" stretch="1">
|
||
|
<texture>ui_inGame2_repair_panel</texture>
|
||
|
</background>
|
||
|
|
||
|
<!-- info is now in file "actor_info.xml" -->
|
||
|
|
||
|
<!-- upgrade window -->
|
||
|
<repair_button x="235" y="124" width="88" height="32" hint="ui_repair_button_hint" stretch="1">
|
||
|
<texture>ui_inGame2_repair_button</texture>
|
||
|
</repair_button>
|
||
|
<scheme x="28.5" y="288" width="282" height="472" right_ident="0" left_ident="0" top_indent="0" bottom_indent="0" vert_interval="0" always_show_scroll="0" scroll_profile="hidden"/>
|
||
|
<st x="0" y="0" width="282" height="98"/>
|
||
|
<item_static x="169.5" y="202" width="323" height="117" stretch="1" align="c" alignment="c"/>
|
||
|
<row_cells>
|
||
|
<cell_1 x="0" y="0" width="90" height="44"/>
|
||
|
<cell_1b x="0" y="24" width="90" height="44"/>
|
||
|
<cell_2 x="0" y="49" width="90" height="44"/>
|
||
|
|
||
|
<cell_3 x="96" y="0" width="90" height="44"/>
|
||
|
<cell_3b x="96" y="24" width="90" height="44"/>
|
||
|
<cell_4 x="96" y="49" width="90" height="44"/>
|
||
|
|
||
|
<cell_5 x="192" y="0" width="90" height="44"/>
|
||
|
<cell_5b x="192" y="24" width="90" height="44"/>
|
||
|
<cell_6 x="192" y="49" width="90" height="44"/>
|
||
|
</row_cells>
|
||
|
<cell_upgrade>
|
||
|
<btn x="0" y="0" width="90" height="44">
|
||
|
<texture>ui_button_upgr</texture>
|
||
|
</btn>
|
||
|
<ico x="0" y="0" width="90" height="44"/>
|
||
|
</cell_upgrade>
|
||
|
</upgrade>
|
||
|
|
||
|
<hint_wnd x="0" y="0" width="596" height="100">
|
||
|
<background x="0" y="0" width="596" height="100">
|
||
|
<texture>ui_inGame2_hint_wnd_main_window</texture>
|
||
|
</background>
|
||
|
<text x="20" y="20" width="556" height="100" always_show_scroll="0" fit_to_height="1" complex_mode="1">
|
||
|
<font r="170" g="170" b="170" align="l" vert_align="t" font="letterica16"/>
|
||
|
</text>
|
||
|
</hint_wnd>
|
||
|
</w>
|