Divergent/mods/UI Rework/gamedata/configs/ui/actor_menu_state_info_hts_a...

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<w>
<equipment> <!-- (x="339.5" y="0") real parent with the same name in "ui_inventory.xml" -->
<!-- Status -->
<actor_state_info x="14.5" y="576" width="318" height="148">
<icon x="0" y="0">
<normal width="28" height="28" stretch="1"/>
<active width="28" height="28" stretch="1" light_anim="ui_slow_blinking_alpha"/>
</icon>
<health_sensor x="0" y="0" width="28" height="28">
<state_progress x="28" y="5" width="282" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
<texture r="26" g="26" b="26">ui_inGame2_inventory_health_bar_bg</texture>
<progress stretch="1">
<texture>ui_inGame2_inventory_health_bar</texture>
</progress>
</state_progress>
</health_sensor>
<radia_sensor x="0" y="24.25" width="28" height="28">
<state_progress x="28" y="5" width="122" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
<progress stretch="1">
<texture>ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</radia_sensor>
<acid_sensor x="0" y="48" width="28" height="28">
<state_progress x="28" y="5" width="122" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
<progress stretch="1">
<texture>ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</acid_sensor>
<shock_sensor x="0" y="72" width="28" height="28">
<state_progress x="28" y="5" width="122" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
<progress stretch="1">
<texture>ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</shock_sensor>
<fire_sensor x="0" y="96" width="28" height="28">
<state_progress x="28" y="5" width="122" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
<progress stretch="1">
<texture>ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</fire_sensor>
<psi_sensor x="160" y="24.25" width="28" height="28">
<state_progress x="28" y="5" width="122" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
<progress stretch="1">
<texture>ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</psi_sensor>
<wound_sensor x="160" y="48" width="28" height="28">
<state_progress x="28" y="5" width="122" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
<progress stretch="1">
<texture>ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</wound_sensor>
<fire_wound_sensor x="160" y="72" width="28" height="28">
<state_progress x="28" y="5" width="122" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
<progress stretch="1">
<texture>ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</fire_wound_sensor>
<power_sensor x="160" y="96" width="28" height="28">
<state_progress x="28" y="5" width="122" height="18" horz="1" min="0" max="15" pos="0" stretch="1">
<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
<progress stretch="1">
<texture>ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</power_sensor>
<hunger_sensor x="160" y="96" width="28" height="28">
<state_progress x="28" y="5" width="122" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
<progress stretch="1">
<texture>ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</hunger_sensor>
<thirst_sensor x="0" y="120.25" width="28" height="28">
<state_progress x="28" y="5" width="122" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
<progress stretch="1">
<texture>ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</thirst_sensor>
<sleep_sensor x="160" y="120.25" width="28" height="28">
<state_progress x="28" y="5" width="122" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
<progress stretch="1">
<texture>ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</sleep_sensor>
</actor_state_info>
</equipment>
</w>