Divergent/mods/UI Rework/gamedata/configs/ui/textures_descr/z_ui_actor_menu_cond_bars.xml

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<w>
<file name="ui\ui_actor_menu_cond_bars">
<!-- def (sticks) -->
<texture id="ui_svui_cond_bar" x="0" y="0" width="79" height="8" />
<texture id="ui_svui_uses_bar" x="0" y="0" width="79" height="8" />
<texture id="ui_inGame2_inventory_item_status_bar" x="0" y="0" width="79" height="8" />
<texture id="ui_inGame2_inventory_status_bar" x="0" y="12" width="118" height="8" />
<texture id="ui_inGame2_inventory_health_bar" x="0" y="24" width="564" height="36" />
<texture id="ui_inGame2_inventory_progress_bar" x="568" y="24" width="244" height="36" />
<texture id="ui_inGame2_inventory_hts_bar" x="944" y="24" width="44" height="36" />
<texture id="ui_inGame2_inventory_hts_power_bar" x="816" y="24" width="124" height="36" />
<texture id="ui_inGame2_inventory_health_bar_bg" x="0" y="64" width="564" height="36" />
<texture id="ui_inGame2_inventory_progress_bar_bg" x="568" y="64" width="244" height="36" />
<texture id="ui_inGame2_inventory_hts_bar_bg" x="944" y="64" width="44" height="36" />
<texture id="ui_inGame2_inventory_hts_power_bar_bg" x="816" y="64" width="124" height="36" />
<!-- solid flat -->
<texture id="ui_svui_cond_bar_flat" x="0" y="116" width="79" height="8" />
<texture id="ui_inGame2_inventory_status_bar_flat" x="0" y="128" width="118" height="8" />
<texture id="ui_inGame2_inventory_health_bar_flat" x="0" y="140" width="564" height="36" />
<texture id="ui_inGame2_inventory_progress_bar_flat" x="568" y="140" width="244" height="36" />
<texture id="ui_inGame2_inventory_hts_bar_flat" x="944" y="140" width="44" height="36" />
<texture id="ui_inGame2_inventory_hts_power_bar_flat" x="816" y="140" width="124" height="36" />
<texture id="ui_inGame2_inventory_health_bar_flat_bg" x="0" y="180" width="564" height="36" />
<texture id="ui_inGame2_inventory_progress_bar_flat_bg" x="568" y="180" width="244" height="36" />
<texture id="ui_inGame2_inventory_hts_bar_flat_bg" x="944" y="180" width="44" height="36" />
<texture id="ui_inGame2_inventory_hts_power_bar_flat_bg" x="816" y="180" width="124" height="36" />
<!-- solid fade -->
<texture id="ui_svui_cond_bar_fade" x="0" y="232" width="79" height="8" />
<texture id="ui_inGame2_inventory_status_bar_fade" x="0" y="244" width="118" height="8" />
<texture id="ui_inGame2_inventory_health_bar_fade" x="0" y="256" width="564" height="36" />
<texture id="ui_inGame2_inventory_progress_bar_fade" x="568" y="256" width="244" height="36" />
<texture id="ui_inGame2_inventory_hts_bar_fade" x="944" y="256" width="44" height="36" />
<texture id="ui_inGame2_inventory_hts_power_bar_fade" x="816" y="256" width="124" height="36" />
<texture id="ui_inGame2_inventory_health_bar_fade_bg" x="0" y="296" width="564" height="36" />
<texture id="ui_inGame2_inventory_progress_bar_fade_bg" x="568" y="296" width="244" height="36" />
<texture id="ui_inGame2_inventory_hts_bar_fade_bg" x="944" y="296" width="44" height="36" />
<texture id="ui_inGame2_inventory_hts_power_bar_fade_bg" x="816" y="296" width="124" height="36" />
</file>
</w>