99 lines
3.8 KiB
Plaintext
99 lines
3.8 KiB
Plaintext
|
;------------------------------------------------------------------------------------------------
|
||
|
[bolt]:identity_immunities,weapon_probability,default_weapon_params
|
||
|
GroupControlSection = spawn_group
|
||
|
discovery_dependency =
|
||
|
$prefetch = 16
|
||
|
cform = skeleton
|
||
|
|
||
|
class = II_BOLT
|
||
|
slot = 5
|
||
|
animation_slot = 6
|
||
|
ef_weapon_type = 1
|
||
|
single_handed = 0
|
||
|
|
||
|
can_take = true
|
||
|
anim_item = true
|
||
|
|
||
|
inv_grid_height = 1
|
||
|
inv_grid_width = 1
|
||
|
inv_grid_x = 9
|
||
|
inv_grid_y = 23
|
||
|
inv_name = st_bolty
|
||
|
inv_name_short = st_bolty
|
||
|
description = st_bolty_descr
|
||
|
|
||
|
kind = w_misc
|
||
|
inv_weight = 0.01
|
||
|
cost = 10
|
||
|
|
||
|
hud = bolt_hud
|
||
|
visual = dynamics\devices\dev_bolt\dev_bolt.ogf
|
||
|
|
||
|
attach_bone_name = bip01_l_hand
|
||
|
attach_position_offset = -0.03, -0.05, 0.03
|
||
|
attach_angle_offset = 0, 0, 0
|
||
|
auto_attach = false
|
||
|
|
||
|
throw_dir = 0, 0, 1
|
||
|
throw_point = 0.4, 0.3, 0.1
|
||
|
|
||
|
force_min = 10
|
||
|
force_const = 20
|
||
|
force_max = 20
|
||
|
force_grow_speed = 10
|
||
|
destroy_time = 10000000
|
||
|
|
||
|
PDM_disp_accel_factor = 1.0
|
||
|
PDM_disp_base = 1.0
|
||
|
PDM_disp_crouch = 1.0
|
||
|
PDM_disp_crouch_no_acc = 1.0
|
||
|
PDM_disp_vel_factor = 1.0
|
||
|
|
||
|
snd_on_take = bolt
|
||
|
hud_fov = 0.46
|
||
|
|
||
|
|
||
|
[bolt_hud]:hud_base
|
||
|
item_visual = dynamics\devices\dev_bolt\dev_bolt_hud
|
||
|
attach_place_idx = 0
|
||
|
|
||
|
item_position = 0, 0, 0
|
||
|
item_orientation = 0, 0, 0
|
||
|
|
||
|
hands_position = 0, -0.03, 0
|
||
|
hands_position_16x9 = 0, -0.03, 0
|
||
|
hands_orientation = 0, 0, 0
|
||
|
hands_orientation_16x9 = 0, 0, 0
|
||
|
|
||
|
anm_bore = bolt_sh_bore, idle
|
||
|
anm_hide = bolt_sh_hide, idle
|
||
|
anm_idle = bolt_sh_idle, idle
|
||
|
anm_idle_moving = bolt_sh_walk, idle
|
||
|
anm_idle_sprint = bolt_sh_sprint, idle, 1.1
|
||
|
anm_show = bolt_sh_show, idle
|
||
|
anm_throw = bolt_sh_throw, throw
|
||
|
anm_throw_begin = bolt_sh_throw_start
|
||
|
anm_throw_idle = bolt_sh_throw_idle, idle
|
||
|
|
||
|
fire_bone = wpn_body
|
||
|
fire_point = 0, 0, 0
|
||
|
|
||
|
throw_dir = 0, 0, 1
|
||
|
throw_point = 0.0, 0.4, 0.3
|
||
|
|
||
|
;------------------------------------------------------------------------------------------------
|
||
|
[bolt_bullet]:bolt
|
||
|
inv_grid_x = 10
|
||
|
inv_grid_y = 23
|
||
|
inv_name = st_bolt_bullet
|
||
|
inv_name_short = st_bolt_bullet
|
||
|
description = st_bolt_bullet_descr
|
||
|
|
||
|
hud = bolt_bullet_hud
|
||
|
visual = dynamics\devices\dev_bolt\dev_bolt_bullet.ogf
|
||
|
|
||
|
|
||
|
[bolt_bullet_hud]:bolt_hud
|
||
|
item_visual = dynamics\devices\dev_bolt\dev_bolt_bullet_hud
|
||
|
|