28 lines
1.1 KiB
Plaintext
28 lines
1.1 KiB
Plaintext
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; this effectively replaces weapon drop conditions in death_generic
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; i am taking these from Asshall
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[weapons]
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novice = 5, 25
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trainee = 30, 50; 0.40, 0.55
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experienced = 30, 55; 0.40, 0.60
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professional = 30, 60; 0.45, 0.60
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veteran = 30, 60; 0.45, 0.65
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expert = 30, 65; 0.50, 0.65
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master = 30, 70; 0.50, 0.70
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legend = 30, 75; 0.55, 0.70
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[weapons_larp]
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novice = 5, 35, 60 : 5, 85, 99
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trainee = 30, 50, 65 : 10, 81, 99
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experienced = 30, 50, 65 : 15, 76, 98
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professional = 30, 50, 60, 70 : 20, 71, 97, 99
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veteran = 30, 50, 60, 70 : 20, 68, 96, 99
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expert = 30, 50, 60, 70 : 20, 64, 95, 97
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master = 30, 50, 60, 75 : 20, 62, 95, 95
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legend = 30, 50, 60, 75 : 20, 57, 94, 90
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; there are two we wish to use here,
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[weapon_parts]
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; 0-59 weights
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below = 1, 20, 40, 59 : 0, 50, 30, 90
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; 60-100 weights
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above = 60, 80, 100 : 10, 40, 95
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