Divergent/mods/Zone Customization Project/gamedata/configs/plugins/zcp/spawn_templates/balanced.ltx

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;; Adapted from TheMrDemonized's "ZCP Kinda Balanced Spawns" (https://www.moddb.com/mods/stalker-anomaly/addons/zcp-balanced-spawns/)
;; MARSH
[k00_marsh_tier1_monsters]
*balanced*k00_marsh
[k00_marsh_tier2_monsters]
*balanced*k00_marsh
[k00_marsh_tier3_monsters]
*balanced*k00_marsh
;; ESCAPE
[l01_escape_tier1_monsters]
*balanced*l01_escape
[l01_escape_tier2_monsters]
*balanced*l01_escape
[l01_escape_tier3_monsters]
*balanced*l01_escape
;; GARBAGE
[l02_garbage_tier1_monsters]
*balanced*l02_garbage
[l02_garbage_tier2_monsters]
*balanced*l02_garbage
[l02_garbage_tier3_monsters]
*balanced*l02_garbage
;; AGROPROM
[l03_agroprom_tier1_monsters]
*balanced*l03_agroprom
[l03_agroprom_tier2_monsters]
*balanced*l03_agroprom
[l03_agroprom_tier3_monsters]
*balanced*l03_agroprom
;; DARKSCAPE
[k01_darkscape_tier1_monsters]
*balanced*k01_darkscape
[k01_darkscape_tier2_monsters]
*balanced*k01_darkscape
[k01_darkscape_tier3_monsters]
*balanced*k01_darkscape
;; DARK VALLEY
[l04_darkvalley_tier1_monsters]
*balanced*l04_darkvalley
[l04_darkvalley_tier2_monsters]
*balanced*l04_darkvalley
[l04_darkvalley_tier3_monsters]
*balanced*l04_darkvalley
;; BAR
;; l05_bar
;; ROSTOK
[l06_rostok_tier1_monsters]
*balanced*l06_rostok
[l06_rostok_tier2_monsters]
*balanced*l06_rostok
[l06_rostok_tier3_monsters]
*balanced*l06_rostok
;; MILITARY WAREHOUSES
[l07_military_tier1_monsters]
*balanced*l07_military
[l07_military_tier2_monsters]
*balanced*l07_military
[l07_military_tier3_monsters]
*balanced*l07_military
;; YANTAR
[l08_yantar_tier1_monsters]
*balanced*l08_yantar
[l08_yantar_tier2_monsters]
*balanced*l08_yantar
[l08_yantar_tier3_monsters]
*balanced*l08_yantar
;; DEAD CITY
[l09_deadcity_tier1_monsters]
*balanced*l09_deadcity
[l09_deadcity_tier2_monsters]
*balanced*l09_deadcity
[l09_deadcity_tier3_monsters]
*balanced*l09_deadcity
;; LIMANSK
[l10_limansk_tier1_monsters]
*balanced*l10_limansk
[l10_limansk_tier2_monsters]
*balanced*l10_limansk
[l10_limansk_tier3_monsters]
*balanced*l10_limansk
;; RADAR
[l10_radar_tier1_monsters]
*balanced*l10_radar
[l10_radar_tier2_monsters]
*balanced*l10_radar
[l10_radar_tier3_monsters]
*balanced*l10_radar
;; RED FOREST
[l10_red_forest_tier1_monsters]
*balanced*l10_red_forest
[l10_red_forest_tier2_monsters]
*balanced*l10_red_forest
[l10_red_forest_tier3_monsters]
*balanced*l10_red_forest
;; HOSPITAL
;;l11_hospital
;; Pripyat
[l11_pripyat_tier1_monsters]
*balanced*l11_pripyat
[l11_pripyat_tier2_monsters]
*balanced*l11_pripyat
[l11_pripyat_tier3_monsters]
*balanced*l11_pripyat
;; Chernobyl NPP North
[l12_stancia_tier1_monsters]
*balanced*l12_stancia
[l12_stancia_tier2_monsters]
*balanced*l12_stancia
[l12_stancia_tier3_monsters]
*balanced*l12_stancia
;; Chernobyl NPP South
[l12_stancia_2_tier1_monsters]
*balanced*l12_stancia_2
[l12_stancia_2_tier2_monsters]
*balanced*l12_stancia_2
[l12_stancia_2_tier3_monsters]
*balanced*l12_stancia_2
;; GENERATORS
[l13_generators_tier1_monsters]
*balanced*l13_generators
[l13_generators_tier2_monsters]
*balanced*l13_generators
[l13_generators_tier3_monsters]
*balanced*l13_generators
;; AGROPROM UNDERGROUND
[l03u_agr_underground_tier1_monsters]
*balanced*l03u_agr_underground
[l03u_agr_underground_tier2_monsters]
*balanced*l03u_agr_underground
[l03u_agr_underground_tier3_monsters]
*balanced*l03u_agr_underground
;; LAB X18
[l04u_labx18_tier1_monsters]
*balanced*l04u_labx18
[l04u_labx18_tier2_monsters]
*balanced*l04u_labx18
[l04u_labx18_tier3_monsters]
*balanced*l04u_labx18
;; LAB X16
[l08u_brainlab_tier1_monsters]
*balanced*l08u_brainlab
[l08u_brainlab_tier2_monsters]
*balanced*l08u_brainlab
[l08u_brainlab_tier3_monsters]
*balanced*l08u_brainlab
;; LAB X19
[l10u_bunker_tier1_monsters]
*balanced*l10u_bunker
[l10u_bunker_tier2_monsters]
*balanced*l10u_bunker
[l10u_bunker_tier3_monsters]
*balanced*l10u_bunker
;; SARCOFAG
[l12u_sarcofag_tier1_monsters]
*balanced*l12u_sarcofag
[l12u_sarcofag_tier2_monsters]
*balanced*l12u_sarcofag
[l12u_sarcofag_tier3_monsters]
*balanced*l12u_sarcofag
;; MONOLITH CONTROL CENTER
[l12u_control_monolith_tier1_monsters]
*balanced*l12u_control_monolith
[l12u_control_monolith_tier2_monsters]
*balanced*l12u_control_monolith
[l12u_control_monolith_tier3_monsters]
*balanced*l12u_control_monolith
;; WAR LAB
;; l13u_warlab
;; ZATON
[zaton_tier1_monsters]
*balanced*zaton
[zaton_tier2_monsters]
*balanced*zaton
[zaton_tier3_monsters]
*balanced*zaton
;; JUPITER
[jupiter_tier1_monsters]
*balanced*jupiter
[jupiter_tier2_monsters]
*balanced*jupiter
[jupiter_tier3_monsters]
*balanced*jupiter
;; JUPITER UNDERGROUND
[jupiter_underground_tier1_monsters]
*balanced*jupiter_underground
[jupiter_underground_tier2_monsters]
*balanced*jupiter_underground
[jupiter_underground_tier3_monsters]
*balanced*jupiter_underground
;; OUTSKIRTS
[pripyat_tier1_monsters]
*balanced*pripyat
[pripyat_tier2_monsters]
*balanced*pripyat
[pripyat_tier3_monsters]
*balanced*pripyat
;; LAB X8
[labx8_tier1_monsters]
*balanced*labx8
[labx8_tier2_monsters]
*balanced*labx8
[labx8_tier3_monsters]
*balanced*labx8
;; TRUCK CEMETERY
[k02_trucks_cemetery_tier1_monsters]
*balanced*k02_trucks_cemetery
[k02_trucks_cemetery_tier2_monsters]
*balanced*k02_trucks_cemetery
[k02_trucks_cemetery_tier3_monsters]
*balanced*k02_trucks_cemetery