Divergent/mods/[REQUIRED] Modpack Data/gamedata/configs/axr_options.ltx

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2024-03-17 20:18:03 -04:00
[character_creation]
new_game_azazel_mode =
new_game_campfire_mode =
new_game_character_name =
new_game_conditions_mode =
new_game_difficulty =
new_game_economy =
new_game_economy_treasure =
new_game_faction =
new_game_hardcore_mode =
new_game_hardcore_mode_lives = 1
new_game_hardcore_mode_regenerate =
new_game_icon =
new_game_loadout =
new_game_map =
new_game_money =
new_game_opened_routes =
new_game_story_mode =
new_game_survival_mode =
new_game_test =
new_game_timer_mode =
new_game_warfare =
[global_keybinds]
debug_demo_record = DIK_NUMPAD0
[mcm]
21_game/card_game_21_minimum_rate = 50
21_game/value_card_21_max_rate = 4600
EA_settings/ea_debug = false
EA_settings/enable_animations = true
EA_settings/enable_backpack_addon = true
EA_settings/enable_crouch_toggle_backpack_addon = true
EA_settings/mutant_loot = true
EA_settings/take_dist = 0.12
EA_settings/take_item_anim = true
SortingPlus/000favorites = -2
SortingPlus/001loadout = -1
SortingPlus/002mags = 0
SortingPlus/010weapons = 1
SortingPlus/020outfits = 2
SortingPlus/030artifacts = 3
SortingPlus/040devices = 4
SortingPlus/050tools = 5
SortingPlus/060medical = 6
SortingPlus/070foods = 7
SortingPlus/080mutantfoods = 7
SortingPlus/090quest = 8
SortingPlus/100notes = 8
SortingPlus/110ammo = 9
SortingPlus/120mutantparts = 10
SortingPlus/130misc = 11
SortingPlus/140upgrades = 12
SortingPlus/150parts = 13
SortingPlus/999junk = 100
SortingPlus/hilitefavs = true
SortingPlus/hilitejunk = true
SortingPlus/iconfavs = true
SortingPlus/iconjunk = true
SortingPlus/npcinv = true
SortingPlus/npctrade = true
SortingPlus/playerinv = true
SortingPlus/playertrade = true
SortingPlus/putallfavs = true
SortingPlus/resort = false
SortingPlus/selljunk = true
SortingPlus/sortfavs = true
SortingPlus/sortjunk = true
SortingPlus/usefunctors = true
SortingPlus/useltx = false
ammomaker/bullet = 100
ammomaker/casing = 50
ammomaker/new_salvage = 90
ammomaker/old_salvage = 70
ammomaker/powder = 100
aol_hf/controls/bind_alignment = 45
aol_hf/controls/bind_collision = 19
aol_hf/controls/bind_place_mode = 199
aol_hf/debug/bind_creative_mode = 39
aol_hf/debug/location_offset = 0, 0, 0
aol_hf/gameplay/uniform_trade_profiles = false
aol_hf/gameplay/use_ingame_time = true
aol_hf/world_obj/bind_record = 40
aol_hf/world_obj/flag_record_on_keypress = false
aol_hf/world_obj/flag_record_on_place = false
aoldri_axe_sounds/resume_time = 0.06
aoldri_axe_sounds/time_factor = 0.08
arszi_radiation/ARSZI_INTEGRATED_SUIT_BONUS_ENABLED = true
arszi_radiation/ARSZI_POWER_CAP_REDUCTION_RATIO = 2
arszi_radiation/ARSZI_POWER_REGENERATION_REDUCTION_RATIO = 2.5
arszi_radiation/ARSZI_SATIETY_REDUCTION_RATIO = 3
arszi_radiation/DOSIMETER_VOLUME_DOWN = -1
arszi_radiation/DOSIMETER_VOLUME_DOWN_mode = 0
arszi_radiation/DOSIMETER_VOLUME_DOWN_modifier = 0
arszi_radiation/DOSIMETER_VOLUME_UP_KEY = -1
arszi_radiation/DOSIMETER_VOLUME_UP_KEY_mode = 0
arszi_radiation/DOSIMETER_VOLUME_UP_KEY_modifier = 0
arszi_radiation/ENABLE_DYNAMIC_RADIATION_ZONES = true
arszi_radiation/ENABLE_DYNAMIC_RADIATION_ZONES_NPP = true
arszi_radiation/ENABLE_WEATHER_REPORTS = true
arszi_radiation/MAX_POWER_INCREASEMENT_BY_WIND = 0.9
arszi_radiation/MAX_SIZE_INCREASEMENT_BY_WIND = 2.5
arszi_radiation/MAX_WIND_VELOCITY = 1000
arszi_radiation/OUTFIT_WITH_HELMET_RADIATION_PROTECTION_REDUCTION_RATIO = 0.7
arszi_radiation/POWER_REDUCTION_BY_RAIN = 0.75
arszi_radiation/RADIATION_DAMAGE_THRESHOLD = 0.38
arszi_radiation/RADIATION_MAX_DAMAGE = 0.002
arszi_radiation/RADIATION_THRESHOLD = 0.07
arszi_radiation/WEATHER_INFO_KEY = -1
arszi_radiation/WEATHER_INFO_KEY_mode = 0
arszi_radiation/WEATHER_INFO_KEY_modifier = 0
arszi_radiation/displayRadIcon = 1
arszi_radiation/fastTravelWithRads = 1
arszi_radiation/giveDosimeterOnStart = false
arszi_radiation/medDigestibility = true
arszi_radiation/minMedEfficiency = 0.5
arszi_radiation/powerReduceCurve = 0.8
arszi_radiation/radiationPenetration = true
arszi_radiation/radiationPenetrationAmount = 0.15
arszi_radiation/radiationPenetrationDefense = 0.8
arszi_radiation/satietyReduceCurve = 0.7
arszi_radiation/sleepWithRads = 1
ballistics/burer = 0
ballistics/cost = true
ballistics/debug = true
ballistics/impair = true
ballistics/incoming = false
ballistics/legs = true
ballistics/mutant = true
ballistics/snork = 0
barter/cond = 70
barter/cond_part = 40
barter/debug = false
beef_nvg/keybind_nv_down = 74
beef_nvg/keybind_nv_up = 78
beef_nvg/nvg_gain_max_mcm = 2
beef_nvg/nvg_gain_min_mcm = 0.5
beef_nvg/nvg_gain_offset_mcm = 1
beef_nvg/nvg_gen1_mode_mcm = 0
beef_nvg/nvg_gen1_tubes_mcm = 1
beef_nvg/nvg_gen2_mode_mcm = 3
beef_nvg/nvg_gen2_tubes_mcm = 2
beef_nvg/nvg_gen3_mode_mcm = 3
beef_nvg/nvg_gen3_tubes_mcm = 4
beef_nvg/nvg_stays_pda_mcm = false
beef_nvg/nvg_view_through_scope_mcm = true
beef_nvg/nvg_washout_thresh_mcm = 0.1
beef_nvg/shader_scope_compat = true
better_stats_bars/abf_compatibility = false
better_stats_bars/acid_bar_fix = true
better_stats_bars/arx_compatibility = false
better_stats_bars/efp_ui_compatibility = false
better_stats_bars/gamma_ui_compatibility = true
better_stats_bars/negative_color_a = 255
better_stats_bars/negative_color_b = 32
better_stats_bars/negative_color_g = 56
better_stats_bars/negative_color_r = 176
better_stats_bars/neutral_color_a = 255
better_stats_bars/neutral_color_b = 100
better_stats_bars/neutral_color_g = 100
better_stats_bars/neutral_color_r = 100
better_stats_bars/position = justify
better_stats_bars/positive_color_a = 255
better_stats_bars/positive_color_b = 108
better_stats_bars/positive_color_g = 188
better_stats_bars/positive_color_r = 97
better_stats_bars/use_game_values = max
blood_pool/max_pool_size = 0.75
blood_pool/num_of_updates = 1300
blood_pool/pool_lifetime = 500
blood_pool/update_freq = 0.02
body_health_system/ARTEFACT_HEALING = true
body_health_system/ARTEFACT_HEALING_POWER = 1
body_health_system/BANDAGE_IS_SPLINT = false
body_health_system/BHS_BLEEDTHROUGH = true
body_health_system/BHS_EXPERIMENTAL_MODE = false
body_health_system/CAMPFIRE_HEALING = true
body_health_system/CMS_RESTORES_HP_TOO = false
body_health_system/DAMAGE_MULT = 3.5
body_health_system/FALL_MULT = 2
body_health_system/MEDKITS_HEAL_LOGIC = 2
body_health_system/MEDKIT_IS_SPLINT = false
body_health_system/NATURAL_REGENERATION = true
body_health_system/NEW_LIMB_PENALTIES_FEATURE =
body_health_system/PAINKILLER_GRAIN_SHADER = true
body_health_system/PSY_MECHANICS = true
body_health_system/REBIRTH_HEAL_LOGIC = 1
body_health_system/SLEEP_HEALS = true
body_health_system/SLEEP_HEALS_LOGICAL = true
body_health_system/SLEEP_HEALS_POWER = 2
body_health_system/SPLINTING = true
body_health_system/SURGERY_ALL_LIMBS = false
body_health_system/SURGERY_HEALS = false
body_health_system/TEXT_BASED_PATCH = false
body_health_system/TOURNIQUET_IS_SPLINT = false
body_health_system/USE_SURGERY = true
body_health_system/arm_animation_power = 1
body_health_system/arm_penalty_minimum_hp = 16
body_health_system/head_animation_power = 1
body_health_system/head_penalty_minimum_hp = 12
body_health_system/leg_animation_power = 0.4
body_health_system/leg_limping_damage_minimum_hp = 0
body_health_system/leg_penalty_minimum_hp = 6
body_health_system/limb_heal_interval = 20
body_health_system/loot_coefficient = 1
body_health_system/new_voice_sounds = true
body_health_system/regeneration_speed = 1
body_health_system/safe_uninstall = false
bullet_shell_sounds/enabled = true
bullet_shell_sounds/volume = 0.65
campfires_on_map/show_campfires = true
campfires_on_map/show_only_visited = true
cold_system/artefact = 1
cold_system/campfire = 1
cold_system/consumables = 1
cold_system/debugx = false
cold_system/food_cooling = 1
cold_system/hud = false
cold_system/keybind = 50
cold_system/main_bar_text_mode = false
cold_system/main_hud_descr_type = 2
cold_system/main_hud_font = 4
cold_system/main_hud_position_x = 884
cold_system/main_hud_position_y = 189
cold_system/medicine = 1
cold_system/move = 1
cold_system/outfit = 1
cold_system/ppe = true
cold_system/rain = 1
cold_system/sickness = 1
cold_system/sleep = 1
cold_system/sun = 1
cold_system/thermo_bar_text_mode = false
cold_system/thermo_hud_descr_type = 1
cold_system/thermo_hud_font = 4
cold_system/thermo_hud_position_x = 980
cold_system/thermo_hud_position_y = 50
cold_system/time = 1
cold_system/wind = 1
cold_system/winter = false
craft_in_tooltip/use_icons = true
crpmcm/crouch = true
crpmcm/fire_mode = true
crpmcm/jump_land = true
crpmcm/leaning = true
crpmcm/moving = true
crpmcm/wpn_ads = true
demonized_dialog_fov/distance_fov = true
demonized_dialog_fov/enabled = true
demonized_dialog_fov/fov_smoothing = 20
demonized_dialog_fov/min_zoom_fov = 55
demonized_dialog_fov/smoothing = 30
demonized_dialog_fov/track_npc = true
demonized_dialog_fov/turn_modifier = 1
demonized_dialog_fov/zoom_fov_enabled = true
demonized_dialog_fov/zoom_fov_modifier = 1.3
demonized_grok_bo_enhanced_recoil/condition_power = 1
demonized_grok_bo_enhanced_recoil/effect_power = 1.25
demonized_grok_bo_enhanced_recoil/enabled = true
demonized_grok_bo_enhanced_recoil/fov_changer = true
demonized_grok_bo_enhanced_recoil/fov_power = 0.8
demonized_grok_bo_enhanced_recoil/gun_effect_power = 1
demonized_grok_bo_enhanced_recoil/mcAnyMove_power = 1
demonized_grok_bo_enhanced_recoil/mcCrouch_power = 1
demonized_grok_bo_enhanced_recoil/mcJump_power = 1
demonized_grok_bo_enhanced_recoil/mcProne_power = 1
demonized_grok_bo_enhanced_recoil/mcSprint_power = 1
demonized_grok_bo_enhanced_recoil/mcZoom_power = 1
demonized_grok_bo_enhanced_recoil/pp_power = 1
demonized_grok_bo_enhanced_recoil/upgrades_power = 1
demonized_ledge_grabbing/BHSMode = true
demonized_ledge_grabbing/alternativeClimbDetection = true
demonized_ledge_grabbing/animationRandomization = 0.8
demonized_ledge_grabbing/climbTriggerDistance = 1.3
demonized_ledge_grabbing/enable = true
demonized_ledge_grabbing/gruntProbability = 0.5
demonized_ledge_grabbing/gruntVolume = 1
demonized_ledge_grabbing/hardcoreMode = true
demonized_ledge_grabbing/inputMethod = jumpHold
demonized_ledge_grabbing/jumpTriggerTime = 70
demonized_ledge_grabbing/keybind = 57
demonized_ledge_grabbing/modifier = 0
demonized_ledge_grabbing/playerWidthCheck = true
demonized_ledge_grabbing/raySteps = 25
demonized_ledge_grabbing/second_key = 0
demonized_ledge_grabbing/soundVolume = 1
demonized_ledge_grabbing/staminaDrain = 1
demonized_ledge_grabbing/throttleCheck = 0
demonized_ledge_grabbing/unstuckCheck = true
detector_selector/keybind_anomaly = -1
detector_selector/keybind_detector_anomaly = -1
detector_selector/keybind_geiger = -1
detector_selector/keybind_glowsticks = -1
detector_selector/keybind_lights = -1
detector_selector/keybind_radio = -1
detector_selector/keybind_wg_gps = -1
detector_selector/keybind_wg_minedetect = -1
detector_selector/modifier_anomaly = 0
detector_selector/modifier_detector_anomaly = 1
detector_selector/modifier_geiger = 2
detector_selector/modifier_glowsticks = 0
detector_selector/modifier_lights = 0
detector_selector/modifier_radio = 1
detector_selector/modifier_wg_gps = 2
detector_selector/modifier_wg_minedetect = 2
detector_selector/second_key_anomaly = 0
detector_selector/second_key_detector_anomaly = 1
detector_selector/second_key_geiger = 0
detector_selector/second_key_glowsticks = 2
detector_selector/second_key_lights = 1
detector_selector/second_key_radio = 0
detector_selector/second_key_wg_gps = 1
detector_selector/second_key_wg_minedetect = 2
dismemb/allow_ball = true
dismemb/allow_exp = true
dismemb/allow_strike = true
dismemb/allow_wound = true
dismemb/debug_hit = false
dismemb/debugx = false
dismemb/enable_foot = false
dismemb/enable_meshes = true
dismemb/enable_mutant = true
dismemb/enable_stalker = true
dismemb/hit_threshold = 0.6
dismemb/max_explosion_limbs = 5
dismemb/meshes_lifetime = 60
dismemb/mutant_muti = true
dismemb/wm_lifetime = 600
dismemb/wm_size = 0.2
dmg_safr_pda/army = 1
dmg_safr_pda/bandit = 2
dmg_safr_pda/csky = 2
dmg_safr_pda/debug_log = false
dmg_safr_pda/disable_squad_count = true
dmg_safr_pda/dolg = 2
dmg_safr_pda/ecolog = 2
dmg_safr_pda/freedom = 2
dmg_safr_pda/greh = 1
dmg_safr_pda/isg = 1
dmg_safr_pda/killer = 2
dmg_safr_pda/monolith = 1
dmg_safr_pda/obscure_enemy_squad_count = true
dmg_safr_pda/renegade = 2
dmg_safr_pda/show_eliminated = true
dmg_safr_pda/show_local_squad_count = false
dmg_safr_pda/show_mutant_faction = false
dmg_safr_pda/stalker = 2
dmg_safr_pda/use_encyclopedia_discovery = false
dmg_safr_pda/user_preset = 2
dmg_safr_pda/zombied =
drug_charcoal/loot_coefficient = 1
drug_charcoal/safe_uninstall = false
drug_charcoal/trader_restock_amount = 3
dynahud/bhs_hud/always_hide = false
dynahud/bhs_hud/autohide = true
dynahud/bhs_hud/dismiss_force = false
dynahud/bhs_hud/dismiss_on_mapload = false
dynahud/bhs_hud/dismiss_timeout = 3
dynahud/bhs_hud/update_hide_timeout = 5
dynahud/cold_system/breakpoint = 100
dynahud/cold_system/critical_threshold = 1800
dynahud/cold_system/enable = true
dynahud/cold_system/safe_threshold = 600
dynahud/cold_system/show_recovery = true
dynahud/companion_hud/check_distance = true
dynahud/companion_hud/enable = true
dynahud/companion_hud/preview_time = 5
dynahud/companion_hud/safe_distance = 100
dynahud/general/notifications_enable = true
dynahud/hud_init_pref/-1/fireModeCheck/displayMode =
dynahud/hud_init_pref/-1/fireModeCheck/hideGui =
dynahud/hud_init_pref/-1/hud_configurator/background =
dynahud/hud_init_pref/-1/hud_configurator/fire_mode =
dynahud/hud_init_pref/-1/hud_configurator/health_bar =
dynahud/hud_init_pref/-1/hud_configurator/psy_bar =
dynahud/hud_init_pref/-1/hud_configurator/stamina_bar =
dynahud/hud_init_pref/-1/rax_ammo_check/hidecounter = true
dynahud/hud_init_pref/-1/rax_ammo_check/hideicon = true
dynahud/hud_init_pref/-1/ui/show_ammo_counter_hud = true
dynahud/hud_init_pref/-1/ui/show_ammo_icon_hud = true
dynahud/hud_init_pref/ui/show_ammo_counter_hud =
dynahud/hud_init_pref/ui/show_ammo_icon_hud =
dynahud/icons_hud/autohide = true
dynahud/icons_hud/autohide_timeout = 20
dynahud/icons_hud/enable_timers = true
dynahud/icons_hud/inventory_preview = true
dynahud/icons_hud/main_hud_off_size_mul = 1
dynahud/icons_hud/main_hud_off_spacing = 0
dynahud/icons_hud/main_hud_off_x = 0
dynahud/icons_hud/main_hud_off_y = 0
dynahud/icons_hud/main_hud_on_size_mul = 1
dynahud/icons_hud/main_hud_on_spacing = 0
dynahud/icons_hud/main_hud_on_x = 0
dynahud/icons_hud/main_hud_on_y = 0
dynahud/icons_hud/preview = true
dynahud/icons_hud/preview_time = 10
dynahud/icons_hud/preview_timer = 180
dynahud/icons_hud/show_only_expiring = 30
dynahud/icons_hud/xy_multiply_by = 1
dynahud/mags/autohide_timeout = 5
dynahud/mags/enable = true
dynahud/mags/show_ammocheck = true
dynahud/mags/show_reload = true
dynahud/mags/weapon_check = true
dynahud/main_hud/autohide = true
dynahud/main_hud/bg_autohide_timeout = 5
dynahud/main_hud/bg_preview_on_show = true
dynahud/main_hud/bg_preview_time = 5
dynahud/main_hud/hide_health_autohide_timeout = 30
dynahud/main_hud/hide_health_threshold = 0.7
dynahud/main_hud/hide_power_threshold = 0.9
dynahud/main_hud/hide_psy_threshold = 0.9
dynahud/minimap/autohide = true
dynahud/minimap/autohide_timeout = 5
dynahud/minimap/hide = true
dynahud/minimap/hide_on_end_sprint_timeout = 3
dynahud/minimap/show = true
dynahud/minimap/show_on_actor_sprint = false
dynahud/minimap/show_on_wpn_lowered = true
dynahud/minimap/show_on_wpn_lowered_timeout = 4
dynahud/weapon_hud/aim_show = false
dynahud/weapon_hud/aim_show_quickhide = false
dynahud/weapon_hud/autohide = true
dynahud/weapon_hud/autohide_timeout = 10
dynahud/weapon_hud/reload_show = false
dynahud/weapon_hud/weaponcheck_show = false
eft_rattle/aim_rattle = true
eft_rattle/lower_raise_rattle = true
enjoy_cigs/modifier = 1
enjoy_cigs/quickslot_bind = true
exo/battery_chance = 0.7
exo/debug = false
exo/drain = 1
exo/sprint_drain = 3
exo_power/keybind = 44
exo_power/modifier = 0
exo_power/second_key = 3
faheo/hit_impact_effect = true
fftd/bp/allow_pin_travel =
fftd/bp/cost_coef =
fftd/bp/locgear_dmg =
fftd/bp/locmpm =
fftd/bp/locpause_stats =
fftd/bp/locrnd_enabled =
fftd/bp/locrnd_hours_max =
fftd/bp/locrnd_hours_min =
fftd/bp/locrnd_minutes_max =
fftd/bp/locrnd_minutes_min =
fftd/bp/locuseoldcalcs =
fftd/bp/mapgear_dmg =
fftd/bp/mapmpm =
fftd/bp/mappause_stats =
fftd/bp/maprnd_enabled =
fftd/bp/maprnd_hours_max =
fftd/bp/maprnd_hours_min =
fftd/bp/maprnd_minutes_max =
fftd/bp/maprnd_minutes_min =
fftd/bp/mapuseoldcalcs =
fftd/bp/travel_cooldown =
fftd/bp/usedisguisefix =
fftd/bp/useoldcalcs =
fftd/bpcfg/allow_pin_travel =
fftd/bpcfg/cost_coef = 0
fftd/bpcfg/locgear_dmg = 0
fftd/bpcfg/locmpm = 9
fftd/bpcfg/locpause_stats =
fftd/bpcfg/locrnd_enabled =
fftd/bpcfg/locrnd_hours_max = 0
fftd/bpcfg/locrnd_hours_min = 0
fftd/bpcfg/locrnd_minutes_max = 0
fftd/bpcfg/locrnd_minutes_min = 0
fftd/bpcfg/locuseoldcalcs =
fftd/bpcfg/mapgear_dmg = 0.5
fftd/bpcfg/mapmpm = 9
fftd/bpcfg/mappause_stats =
fftd/bpcfg/maprnd_enabled =
fftd/bpcfg/maprnd_hours_max = 2
fftd/bpcfg/maprnd_hours_min = 0
fftd/bpcfg/maprnd_minutes_max = 59
fftd/bpcfg/maprnd_minutes_min = 0
fftd/bpcfg/mapuseoldcalcs =
fftd/bpcfg/travel_cooldown = 0
fftd/bpcfg/usedisguisefix =
fftd/bpcfg/useoldcalcs =
fftd/ft/allow_pin_travel =
fftd/ft/cost_coef =
fftd/ft/locgear_dmg =
fftd/ft/locmpm =
fftd/ft/locpause_stats =
fftd/ft/locrnd_enabled =
fftd/ft/locrnd_hours_max =
fftd/ft/locrnd_hours_min =
fftd/ft/locrnd_minutes_max =
fftd/ft/locrnd_minutes_min =
fftd/ft/mapgear_dmg =
fftd/ft/mapmpm =
fftd/ft/mappause_stats =
fftd/ft/maprnd_enabled =
fftd/ft/maprnd_hours_max =
fftd/ft/maprnd_hours_min =
fftd/ft/maprnd_minutes_max =
fftd/ft/maprnd_minutes_min =
fftd/ft/travel_cooldown =
fftd/ft/usedisguisefix =
fftd/ft/useoldcalcs =
fftd/ftcfg/allow_pin_travel =
fftd/ftcfg/cost_coef = 0
fftd/ftcfg/locgear_dmg = 0
fftd/ftcfg/locmpm = 10
fftd/ftcfg/locpause_stats =
fftd/ftcfg/locrnd_enabled =
fftd/ftcfg/locrnd_hours_max = 0
fftd/ftcfg/locrnd_hours_min = 0
fftd/ftcfg/locrnd_minutes_max = 0
fftd/ftcfg/locrnd_minutes_min = 0
fftd/ftcfg/mapgear_dmg = 1
fftd/ftcfg/mapmpm = 10
fftd/ftcfg/mappause_stats =
fftd/ftcfg/maprnd_enabled =
fftd/ftcfg/maprnd_hours_max = 2
fftd/ftcfg/maprnd_hours_min = 0
fftd/ftcfg/maprnd_minutes_max = 59
fftd/ftcfg/maprnd_minutes_min = 0
fftd/ftcfg/travel_cooldown = 0
fftd/ftcfg/usedisguisefix =
fftd/ftcfg/useoldcalcs =
fftd/gen/allow_debug_travel = false
fftd/gen/allow_open_bp = false
fftd/gen/combat_dist = 100
fftd/gen/combat_timeout = 10
fftd/gen/cond_dmg_mode = 1
fftd/gen/debuglogs_enabled = false
fftd/gen/minimum_health = 60
fftd/gen/minimum_satiety = 40
fftd/gen/shared_cooldown = false
fftd/gen/skillsystem_enabled = false
fftd/gen/tick_interval =
fftd/gen/use_warfare_fix = false
fftd/gtcfg/add_travel_time = true
fftd/gtcfg/allow_pin_travel = false
fftd/gtcfg/cost_coef = 2.5
fftd/gtcfg/enabled = true
fftd/gtcfg/ignore_status = true
fftd/gtcfg/local_only = false
fftd/gtcfg/locgear_dmg = 0
fftd/gtcfg/locmpm = 8
fftd/gtcfg/locpause_stats = true
fftd/gtcfg/locrnd_enabled = false
fftd/gtcfg/locrnd_hours_max = 0
fftd/gtcfg/locrnd_hours_min = 0
fftd/gtcfg/locrnd_minutes_max = 0
fftd/gtcfg/locrnd_minutes_min = 0
fftd/gtcfg/locuseoldcalcs =
fftd/gtcfg/mapgear_dmg = 0.5
fftd/gtcfg/mapmpm = 8
fftd/gtcfg/mappause_stats = true
fftd/gtcfg/maprnd_enabled = false
fftd/gtcfg/maprnd_hours_max = 0
fftd/gtcfg/maprnd_hours_min = 0
fftd/gtcfg/maprnd_minutes_max = 0
fftd/gtcfg/maprnd_minutes_min = 0
fftd/gtcfg/mapuseoldcalcs =
fftd/gtcfg/travel_cooldown = 0
fftd/gtcfg/usedisguisefix = true
fftd/gtcfg/useoldcalcs =
fftd/version = 2.3.4
fireModeCheck/displayMode =
fireModeCheck/hideGui =
freelook_addon/freelook_val = 0.7
gggf/gotta_go_fast_climb = 1.1
gggf/gotta_go_fast_crouch = 1
gggf/gotta_go_fast_lean = 1.1
gggf/gotta_go_fast_prone = 1.1
gggf/gotta_go_fast_run = 0.9
gggf/gotta_go_fast_scoped = 1
gggf/gotta_go_fast_sprint = 0.8
gggf/gotta_go_fast_walk = 1.4
glowsticks/enable_bs_mm_flicker = false
glowsticks/equip_next = true
glowsticks/keybind = 33
glowsticks/loot_chance = 1
glowsticks/mode = 1
glowsticks/modifier = 0
glowsticks/sort_worst = true
glowsticks/stash_chance = 0.1
glowsticks/throw_force = 8
glowsticks/throw_key = kb_use
haru_quick_action_wheel_mcm/controls/hold = true
haru_quick_action_wheel_mcm/controls/keybind = 44
haru_quick_action_wheel_mcm/controls/modifier = 0
haru_quick_action_wheel_mcm/controls/override_ammo_wheel = true
haru_quick_action_wheel_mcm/controls/quck_use_1_enabled = true
haru_quick_action_wheel_mcm/controls/quck_use_1_tab = 4
haru_quick_action_wheel_mcm/controls/quck_use_2_enabled = true
haru_quick_action_wheel_mcm/controls/quck_use_2_tab = 5
haru_quick_action_wheel_mcm/controls/quck_use_3_enabled = false
haru_quick_action_wheel_mcm/controls/quck_use_3_tab = 1
haru_quick_action_wheel_mcm/controls/quck_use_4_enabled = false
haru_quick_action_wheel_mcm/controls/quck_use_4_tab = 1
haru_quick_action_wheel_mcm/controls/second_key = 0
haru_quick_action_wheel_mcm/misc/old_mags_compat = true
haru_quick_action_wheel_mcm/misc/slowmo = true
haru_quick_action_wheel_mcm/misc/slowmo_factor = 0.5
haru_quick_action_wheel_mcm/tabs/ammo_enabled = true
haru_quick_action_wheel_mcm/tabs/ammo_tab = 1
2024-03-17 20:18:03 -04:00
haru_quick_action_wheel_mcm/tabs/attachments_enabled = true
haru_quick_action_wheel_mcm/tabs/attachments_tab = 5
2024-03-17 20:18:03 -04:00
haru_quick_action_wheel_mcm/tabs/devices_enabled = true
haru_quick_action_wheel_mcm/tabs/devices_tab = 3
2024-03-17 20:18:03 -04:00
haru_quick_action_wheel_mcm/tabs/food_enabled = true
haru_quick_action_wheel_mcm/tabs/food_tab = 4
haru_quick_action_wheel_mcm/tabs/grenades_enabled = true
haru_quick_action_wheel_mcm/tabs/grenades_tab = 6
haru_quick_action_wheel_mcm/tabs/meds_enabled = true
haru_quick_action_wheel_mcm/tabs/meds_tab = 2
haru_quick_action_wheel_mcm/tabs/slots_enabled = false
2024-03-17 20:18:03 -04:00
haru_quick_action_wheel_mcm/tabs/slots_tab = 8
haru_quick_action_wheel_mcm/tabs/tab_count = 6
hg_companion/move/distance = 1.4
hg_companion/move/formation = true
hg_companion/move/hud = true
hg_companion/move/key_light = -1
hg_companion/move/key_move = 48
hg_companion/relax/key_relax = 72
hg_companion/rest/key_relax =
hg_companion/squad/key_assign = 25
hg_companion/squad/key_cw = 39
hg_companion/squad/key_numpad0 = -1
hg_companion/squad/key_numpad1 = -1
hg_companion/squad/key_numpad2 = -1
hg_companion/squad/key_numpad3 = -1
hide_tooltip/key_hide = 56
hide_tooltip/key_mode = true
hud_configurator/background =
hud_configurator/fire_mode =
hud_configurator/health_bar =
hud_configurator/psy_bar =
hud_configurator/stamina_bar =
inspectWeapon/keybind = 47
item_icon_info/ammo_name/bad_color = true
item_icon_info/ammo_name/enable = true
item_icon_info/ammo_name/expl_bad_color = true
item_icon_info/ammo_name/padding = 1
item_icon_info/ammo_name/show_expl = true
item_icon_info/armor_info/show_armor_type = true
item_icon_info/armor_info/show_helmet_type = true
item_icon_info/armor_info/show_patch = true
item_icon_info/cond_text/alt_artefact_pos = 2
item_icon_info/cond_text/enable = true
item_icon_info/cond_text/enable_equipped = true
item_icon_info/cond_text/hide_bar = true
item_icon_info/cond_text/hide_bg = false
item_icon_info/cond_text/padding = 1
item_icon_info/mag_info/enable = true
item_icon_info/mag_info/hide_bar = true
item_icon_info/mag_info/padding = 1
item_icon_info/mag_info/show_ammo_count = true
item_icon_info/mag_info/show_ammo_name = true
item_icon_info/money_text/enable = true
item_icon_info/money_text/hide_bg = false
item_icon_info/money_text/padding = 1
item_icon_info/part_dots/enable = true
item_icon_info/part_dots/position = 2
item_icon_info/part_dots/separator_width = 1
item_icon_info/part_dots/show_on_armor = true
item_icon_info/part_dots/show_on_equipped = true
item_icon_info/part_dots/show_on_wpn = true
item_icon_info/part_dots/size_mult = 1
item_icon_info/part_dots/wpo_green = 85
item_icon_info/part_dots/wpo_mode = true
item_icon_info/part_dots/wpo_orange = 20
item_icon_info/part_dots/wpo_yellow = 60
item_icon_info/recipe_text/enable = true
item_icon_info/recipe_text/padding = 1
item_icon_info/recipe_text/show_on_pda = false
item_icon_info/wpn_info/main_slots_only = true
item_icon_info/wpn_info/show_grenade_name = true
item_icon_info/wpn_info/show_gun_repair_type = true
item_icon_info/wpn_info/show_melee = false
item_icon_info/wpn_info/show_wpn_name = true
item_icon_info/wpn_scaling/enable_equip_hor_scale = true
item_icon_info/wpn_scaling/enable_equip_vert_scale = true
item_icon_info/wpn_scaling/enable_inv_scaling = true
item_icon_info/wpn_scaling/equip_hor_padding = 0
item_icon_info/wpn_scaling/equip_vert_padding = 6
liz_dosimeter/mode = false
liz_outfit_animations/allow_movement = true
liz_outfit_animations/keybind = 20
liz_outfit_animations/memory = true
liz_outfit_animations/memory_size = 3
liz_outfit_animations/mode = 1
liz_outfit_animations/modifier = 0
liz_qht/icon_state = 0
liz_qht/keybind = 34
liz_qht/mode = 2
liz_qht/modifier = 0
liz_qht/strict_helmets = true
lootboxes/animation = true
lootboxes/deathchance = 20
lootboxes/debug = false
lootboxes/lootquality = 1
lootboxes/stashchance = 40
magazines/gameplay/deathammo = 1
magazines/gameplay/deathquality = 1
magazines/gameplay/ejection = 1
magazines/gameplay/load_behavior = 0
magazines/gameplay/loadstash_behavior = 2
magazines/gameplay/mag_unequip_trs = 3
magazines/gameplay/retain_round = true
magazines/gameplay/three_hands = false
magazines/gameplay/unload_behavior = 0
magazines/hud/ammo_icon = true
magazines/hud/ammo_scale = 1
magazines/hud/bgrd = 1
magazines/hud/group_by_ammo = true
magazines/hud/grp_by_bt = true
magazines/hud/icon_text = true
magazines/hud/scale = 1
magazines/hud/show_bgrd = true
magazines/hud/show_hud = false
magazines/mgmt/debug = false
magazines/mgmt/empty_mags_stack = true
magazines/mgmt/highlight_clr_a = 100
magazines/mgmt/highlight_color = orange
magazines/mgmt/mag_loadtime_factor = 0.8
magazines/mgmt/mag_tooltip = 0
magazines/mgmt/mag_unloadtime_factor = 0.5
magazines/mgmt/sort_inv = true
mark_switch/keybind = 13
mcm/key_wrapper/kb_grp_common/cam_1_enable = false
mcm/key_wrapper/kb_grp_common/cam_1_key = -1
mcm/key_wrapper/kb_grp_common/cam_1_mode = 0
mcm/key_wrapper/kb_grp_common/cam_1_modifier = 3
mcm/key_wrapper/kb_grp_common/cam_2_enable = false
mcm/key_wrapper/kb_grp_common/cam_2_key = -1
mcm/key_wrapper/kb_grp_common/cam_2_mode = 1
mcm/key_wrapper/kb_grp_common/cam_2_modifier = 0
mcm/key_wrapper/kb_grp_common/cam_3_enable = false
mcm/key_wrapper/kb_grp_common/cam_3_key = -1
mcm/key_wrapper/kb_grp_common/cam_3_mode = 2
mcm/key_wrapper/kb_grp_common/cam_3_modifier = 0
mcm/key_wrapper/kb_grp_common/custom17_enable = false
mcm/key_wrapper/kb_grp_common/custom17_key = -1
mcm/key_wrapper/kb_grp_common/custom17_mode = 0
mcm/key_wrapper/kb_grp_common/custom17_modifier = 0
mcm/key_wrapper/kb_grp_common/custom6_enable = true
mcm/key_wrapper/kb_grp_common/custom6_key = 156
mcm/key_wrapper/kb_grp_common/custom6_mode = 2
mcm/key_wrapper/kb_grp_common/custom6_modifier = 0
mcm/key_wrapper/kb_grp_common/pause_enable = false
mcm/key_wrapper/kb_grp_common/pause_key = -1
mcm/key_wrapper/kb_grp_common/pause_mode = 0
mcm/key_wrapper/kb_grp_common/pause_modifier = 0
mcm/key_wrapper/kb_grp_common/quick_load_enable = false
mcm/key_wrapper/kb_grp_common/quick_load_key = -1
mcm/key_wrapper/kb_grp_common/quick_load_mode = 0
mcm/key_wrapper/kb_grp_common/quick_load_modifier = 0
mcm/key_wrapper/kb_grp_common/quick_save_enable = false
mcm/key_wrapper/kb_grp_common/quick_save_key = -1
mcm/key_wrapper/kb_grp_common/quick_save_mode = 0
mcm/key_wrapper/kb_grp_common/quick_save_modifier = 0
mcm/key_wrapper/kb_grp_common/screenshot_enable = false
mcm/key_wrapper/kb_grp_common/screenshot_key = -1
mcm/key_wrapper/kb_grp_common/screenshot_mode = 0
mcm/key_wrapper/kb_grp_common/screenshot_modifier = 0
mcm/key_wrapper/kb_grp_companions/custom18_enable = true
mcm/key_wrapper/kb_grp_companions/custom18_key = 339
mcm/key_wrapper/kb_grp_companions/custom18_mode = 2
mcm/key_wrapper/kb_grp_companions/custom18_modifier = 0
mcm/key_wrapper/kb_grp_companions/custom1_enable = false
mcm/key_wrapper/kb_grp_companions/custom1_key = -1
mcm/key_wrapper/kb_grp_companions/custom1_mode = 0
mcm/key_wrapper/kb_grp_companions/custom1_modifier = 0
mcm/key_wrapper/kb_grp_companions/custom2_enable = false
mcm/key_wrapper/kb_grp_companions/custom2_key = -1
mcm/key_wrapper/kb_grp_companions/custom2_mode = 0
mcm/key_wrapper/kb_grp_companions/custom2_modifier = 0
mcm/key_wrapper/kb_grp_companions/custom3_enable = false
mcm/key_wrapper/kb_grp_companions/custom3_key = -1
mcm/key_wrapper/kb_grp_companions/custom3_mode = 0
mcm/key_wrapper/kb_grp_companions/custom3_modifier = 0
mcm/key_wrapper/kb_grp_companions/custom4_enable = false
mcm/key_wrapper/kb_grp_companions/custom4_key = -1
mcm/key_wrapper/kb_grp_companions/custom4_mode = 0
mcm/key_wrapper/kb_grp_companions/custom4_modifier = 0
mcm/key_wrapper/kb_grp_companions/custom5_enable = false
mcm/key_wrapper/kb_grp_companions/custom5_key = -1
mcm/key_wrapper/kb_grp_companions/custom5_mode = 0
mcm/key_wrapper/kb_grp_companions/custom5_modifier = 0
mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_enable = true
mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_key = 20
mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_mode = 0
mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_modifier = 0
mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_enable = false
mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_key = -1
mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_mode = 0
mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_modifier = 0
mcm/key_wrapper/kb_grp_inventory/custom14_enable = false
mcm/key_wrapper/kb_grp_inventory/custom14_key = -1
mcm/key_wrapper/kb_grp_inventory/drop_enable = false
mcm/key_wrapper/kb_grp_inventory/drop_key = -1
mcm/key_wrapper/kb_grp_inventory/drop_mode = 0
mcm/key_wrapper/kb_grp_inventory/drop_modifier = 0
mcm/key_wrapper/kb_grp_inventory/inventory_enable = false
mcm/key_wrapper/kb_grp_inventory/inventory_key = -1
mcm/key_wrapper/kb_grp_inventory/inventory_mode = 0
mcm/key_wrapper/kb_grp_inventory/inventory_modifier = 0
mcm/key_wrapper/kb_grp_inventory/night_vision_enable = true
mcm/key_wrapper/kb_grp_inventory/night_vision_key = 49
mcm/key_wrapper/kb_grp_inventory/night_vision_mode = 0
mcm/key_wrapper/kb_grp_inventory/night_vision_modifier = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_1_enable = false
mcm/key_wrapper/kb_grp_inventory/quick_use_1_key = -1
mcm/key_wrapper/kb_grp_inventory/quick_use_1_mode = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_1_modifier = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_1_v = true
mcm/key_wrapper/kb_grp_inventory/quick_use_2_enable = false
mcm/key_wrapper/kb_grp_inventory/quick_use_2_key = -1
mcm/key_wrapper/kb_grp_inventory/quick_use_2_mode = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_2_modifier = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_2_v = true
mcm/key_wrapper/kb_grp_inventory/quick_use_3_enable = false
mcm/key_wrapper/kb_grp_inventory/quick_use_3_key = -1
mcm/key_wrapper/kb_grp_inventory/quick_use_3_mode = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_3_modifier = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_3_v = true
mcm/key_wrapper/kb_grp_inventory/quick_use_4_enable = false
mcm/key_wrapper/kb_grp_inventory/quick_use_4_key = -1
mcm/key_wrapper/kb_grp_inventory/quick_use_4_mode = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_4_modifier = 0
mcm/key_wrapper/kb_grp_inventory/quick_use_4_v = true
mcm/key_wrapper/kb_grp_inventory/show_detector_enable = false
mcm/key_wrapper/kb_grp_inventory/show_detector_key = -1
mcm/key_wrapper/kb_grp_inventory/show_detector_mode = 0
mcm/key_wrapper/kb_grp_inventory/show_detector_modifier = 0
mcm/key_wrapper/kb_grp_inventory/torch_enable = false
mcm/key_wrapper/kb_grp_inventory/torch_key = -1
mcm/key_wrapper/kb_grp_inventory/torch_mode = 0
mcm/key_wrapper/kb_grp_inventory/torch_modifier = 0
mcm/key_wrapper/kb_grp_movement/accel_enable = true
mcm/key_wrapper/kb_grp_movement/accel_key = 58
mcm/key_wrapper/kb_grp_movement/accel_mode = 0
mcm/key_wrapper/kb_grp_movement/accel_modifier = 0
mcm/key_wrapper/kb_grp_movement/crouch_enable = false
mcm/key_wrapper/kb_grp_movement/crouch_key = 29
mcm/key_wrapper/kb_grp_movement/crouch_mode = 0
mcm/key_wrapper/kb_grp_movement/crouch_modifier = 0
mcm/key_wrapper/kb_grp_movement/llookout_enable = false
mcm/key_wrapper/kb_grp_movement/llookout_key = 16
mcm/key_wrapper/kb_grp_movement/rlookout_enable = false
mcm/key_wrapper/kb_grp_movement/rlookout_key = 18
mcm/key_wrapper/kb_grp_movement/sprint_toggle_enable = false
mcm/key_wrapper/kb_grp_movement/sprint_toggle_key = 42
mcm/key_wrapper/kb_grp_pda/active_jobs_enable = true
mcm/key_wrapper/kb_grp_pda/active_jobs_key = 58
mcm/key_wrapper/kb_grp_pda/active_jobs_mode = 2
mcm/key_wrapper/kb_grp_pda/active_jobs_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom10_enable = false
mcm/key_wrapper/kb_grp_pda/custom10_key = -1
mcm/key_wrapper/kb_grp_pda/custom10_mode = 0
mcm/key_wrapper/kb_grp_pda/custom10_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom11_enable = true
mcm/key_wrapper/kb_grp_pda/custom11_key = 201
mcm/key_wrapper/kb_grp_pda/custom11_mode = 0
mcm/key_wrapper/kb_grp_pda/custom11_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom12_enable = true
mcm/key_wrapper/kb_grp_pda/custom12_key = 209
mcm/key_wrapper/kb_grp_pda/custom12_mode = 0
mcm/key_wrapper/kb_grp_pda/custom12_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom16_enable = true
mcm/key_wrapper/kb_grp_pda/custom16_key = 201
mcm/key_wrapper/kb_grp_pda/custom16_mode = 1
mcm/key_wrapper/kb_grp_pda/custom16_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom20_enable = true
mcm/key_wrapper/kb_grp_pda/custom20_key = 50
mcm/key_wrapper/kb_grp_pda/custom20_mode = 0
mcm/key_wrapper/kb_grp_pda/custom20_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom7_enable = true
mcm/key_wrapper/kb_grp_pda/custom7_key = 43
mcm/key_wrapper/kb_grp_pda/custom7_mode = 2
mcm/key_wrapper/kb_grp_pda/custom7_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom8_enable = true
mcm/key_wrapper/kb_grp_pda/custom8_key = 43
mcm/key_wrapper/kb_grp_pda/custom8_mode = 1
mcm/key_wrapper/kb_grp_pda/custom8_modifier = 0
mcm/key_wrapper/kb_grp_pda/custom9_enable = false
mcm/key_wrapper/kb_grp_pda/custom9_key = -1
mcm/key_wrapper/kb_grp_pda/custom9_mode = 0
mcm/key_wrapper/kb_grp_pda/custom9_modifier = 0
mcm/key_wrapper/kb_grp_pda/scores_enable = false
mcm/key_wrapper/kb_grp_pda/scores_key = -1
mcm/key_wrapper/kb_grp_pda/scores_mode = 2
mcm/key_wrapper/kb_grp_pda/scores_modifier = 0
mcm/key_wrapper/kb_grp_weapons/custom13_enable = true
mcm/key_wrapper/kb_grp_weapons/custom13_key = 9
mcm/key_wrapper/kb_grp_weapons/custom13_mode = 2
mcm/key_wrapper/kb_grp_weapons/custom13_modifier = 0
mcm/key_wrapper/kb_grp_weapons/custom15_enable = false
mcm/key_wrapper/kb_grp_weapons/custom15_key = -1
mcm/key_wrapper/kb_grp_weapons/custom15_mode = 0
mcm/key_wrapper/kb_grp_weapons/custom15_modifier = 0
mcm/key_wrapper/kb_grp_weapons/custom19_enable = true
mcm/key_wrapper/kb_grp_weapons/custom19_key = 34
mcm/key_wrapper/kb_grp_weapons/custom19_mode = 0
mcm/key_wrapper/kb_grp_weapons/custom19_modifier = 0
mcm/key_wrapper/kb_grp_weapons/next_slot_enable = false
mcm/key_wrapper/kb_grp_weapons/next_slot_key = -1
mcm/key_wrapper/kb_grp_weapons/next_slot_mode = 0
mcm/key_wrapper/kb_grp_weapons/next_slot_modifier = 0
mcm/key_wrapper/kb_grp_weapons/prev_slot_enable = false
mcm/key_wrapper/kb_grp_weapons/prev_slot_key = -1
mcm/key_wrapper/kb_grp_weapons/prev_slot_mode = 0
mcm/key_wrapper/kb_grp_weapons/prev_slot_modifier = 0
mcm/key_wrapper/kb_grp_weapons/safemode_enable = false
mcm/key_wrapper/kb_grp_weapons/safemode_key = -1
mcm/key_wrapper/kb_grp_weapons/safemode_mode = 0
mcm/key_wrapper/kb_grp_weapons/safemode_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_1_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_1_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_1_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_1_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_2_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_2_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_2_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_2_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_3_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_3_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_3_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_3_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_4_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_4_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_4_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_4_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_5_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_5_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_5_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_5_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_6_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_6_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_6_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_6_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_func_enable = true
mcm/key_wrapper/kb_grp_weapons/wpn_func_key = 339
mcm/key_wrapper/kb_grp_weapons/wpn_func_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_func_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_next_enable = true
mcm/key_wrapper/kb_grp_weapons/wpn_next_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_next_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_next_modifier = 0
mcm/key_wrapper/kb_grp_weapons/wpn_reload_enable = false
mcm/key_wrapper/kb_grp_weapons/wpn_reload_key = -1
mcm/key_wrapper/kb_grp_weapons/wpn_reload_mode = 0
mcm/key_wrapper/kb_grp_weapons/wpn_reload_modifier = 0
mcm/mcm_kb/mcm_kb_main/dtaptime2 = 200
mcm/mcm_kb/mcm_kb_main/presstime = 1.5
mcm/mcm_log/continuous = false
mcm/mcm_log/debug_logging2 = false
mcm/mcm_log/enable = true
mcm/mcm_log/numlogs = 2
mcm/mcm_log/savefreq = 1000
mcm/mcm_log/timestamp = 1000
meat_spoiling/expiration_hours_cooked = 120
meat_spoiling/expiration_hours_raw = 48
melee_degrade_onhit/axe_loss_mult = 1
melee_degrade_onhit/enemy_loss_mult = 2
melee_degrade_onhit/geometry_loss_mult = 1
melee_degrade_onhit/heavy_loss_mult = 2
melee_degrade_onhit/knife_loss_mult = 1
melee_degrade_onhit/light_loss_mult = 1
melee_degrade_onhit/phys_loss_mult = 1
nerfs/nerfmain/debuglogs = false
nerfs/nerfmain/enable_rrfr = false
nerfs/nerfmain/max_freq = 300
nerfs/nerfmain/use_mwheel = true
nerfs/nerfpresets/kb_preset1 = -1
nerfs/nerfpresets/kb_preset2 = -1
nerfs/nerfpresets/kb_preset3 = -1
nerfs/nerfpresets/kb_preset4 = -1
nerfs/nerfpresets/kb_preset5 = -1
nerfs/nerfpresets/kb_preset6 = -1
nerfs/nerfpresets/kb_preset7 = -1
nerfs/nerfpresets/kb_preset8 = -1
nerfs/nerfpresets/kb_preset9 = -1
nerfs/nerfpresets/mk_preset1 = 3
nerfs/nerfpresets/mk_preset2 = 3
nerfs/nerfpresets/mk_preset3 = 3
nerfs/nerfpresets/mk_preset4 = 3
nerfs/nerfpresets/mk_preset5 = 3
nerfs/nerfpresets/mk_preset6 = 3
nerfs/nerfpresets/mk_preset7 = 3
nerfs/nerfpresets/mk_preset8 = 3
nerfs/nerfpresets/mk_preset9 = 3
nerfs/nerfpresets/preset1_freq = 1
nerfs/nerfpresets/preset2_freq = 145
nerfs/nerfpresets/preset3_freq = 300
nerfs/nerfpresets/preset4_freq = 400
nerfs/nerfpresets/preset5_freq = 500
nerfs/nerfpresets/preset6_freq = 762
nerfs/nerfpresets/preset7_freq = 810
nerfs/nerfpresets/preset8_freq = 869
nerfs/nerfpresets/preset9_freq = 915
nerfs/nerfwidget/em_a = 128
nerfs/nerfwidget/em_b = 0
nerfs/nerfwidget/em_g = 0
nerfs/nerfwidget/em_r = 200
nerfs/nerfwidget/hi_a = 255
nerfs/nerfwidget/hi_b = 50
nerfs/nerfwidget/hi_g = 250
nerfs/nerfwidget/hi_r = 50
nerfs/nerfwidget/lo_a = 255
nerfs/nerfwidget/lo_b = 50
nerfs/nerfwidget/lo_g = 50
nerfs/nerfwidget/lo_r = 50
nerfs/nerfwidget/pos_x = 491
nerfs/nerfwidget/pos_y = 670
nerfs/nerfwidget/show = false
neutral_zone/jupiter_bunker = true
neutral_zone/rostok = true
neutral_zone/yanov = true
neutral_zone/yantar_bunker = true
new_tasks_addon/auto_assignment_urgent_orders = true
new_tasks_addon/repl_agr_smart_terrain_1_6_near_2_military_colonel_kovalski_task_enforce_embargo = true
new_tasks_addon/repl_bar_dolg_general_petrenko_stalker_task_hold_the_ground = true
new_tasks_addon/repl_bar_visitors_barman_stalker_trader_task_baba_yaga = false
new_tasks_addon/repl_cit_killers_merc_trader_stalker_task_no_step_back = true
new_tasks_addon/repl_esc_m_trader_task_cold_blooded_betrayal = true
new_tasks_addon/repl_esc_m_trader_task_new_tasks_addon_dead_night = false
new_tasks_addon/repl_jup_a6_stalker_barmen_task_the_keepsake = false
new_tasks_addon/repl_jup_b220_trapper_task_big_game = true
new_tasks_addon/repl_mar_smart_terrain_base_stalker_leader_marsh_task_house_of_horrors = false
new_tasks_addon/repl_mil_smart_terrain_7_7_freedom_leader_stalker_task_skyfall = true
new_tasks_addon/repl_simulation_task_gambling_with_life = true
new_tasks_addon/repl_simulation_task_vengence_amplified = true
new_tasks_addon/repl_trader_pri_a15_mlr_task_blood_stained_coin = false
new_tasks_addon/repl_urgent_orders = true
new_tasks_addon/repl_val_smart_terrain_7_4_bandit_trader_stalker_task_shakedown = true
new_tasks_addon/repl_yan_stalker_sakharov_task_brain_game = true
new_tasks_addon/repl_yan_stalker_sakharov_task_stolen_specimen = false
new_tasks_addon/repl_zat_a2_stalker_barmen_task_mirage = false
nomorefriendlyfire/acprotect = true
nomorefriendlyfire/npcprotect = true
npc_flee/cancel_on_hit = true
npc_flee/companion_pwr = 5
npc_flee/cover_time = 12
npc_flee/enemies_radius = 125
npc_flee/enemies_upd_radius = 35
npc_flee/flee_dbg = false
npc_flee/flee_protection_time = 12
npc_flee/flee_smart_min_dist = 90
npc_flee/friends_radius = 70
npc_flee/friends_upd_radius = 35
npc_flee/hits_to_cancel = 3
npc_flee/smoke_enabled = true
npc_flee/start_flee_time = 7
npc_flee/threshold_mult = 1.25
onekey/firemode/hide_fire_mode = false
onekey/firemode/key_firemode = 45
onekey/firemode/modifier_prev_firemode = 1
onekey/reload/check_ammo_after_reload = false
onekey/reload/doubletap_behavior = situational
onekey/reload/key_reload = 19
onekey/reload/modifier_unjam = 2
pawsys/pawbinds/bind_cartmode = 53
pawsys/pawbinds/bind_ico_next = 52
pawsys/pawbinds/bind_ico_prev = 51
pawsys/pawbinds/bind_ico_scroll = 44
pawsys/pawbinds/bind_pin_target_obj = 40
pawsys/pawbinds/bind_quickpin = 40
pawsys/pawbinds/bind_set_next = 52
pawsys/pawbinds/bind_set_prev = 51
pawsys/pawbinds/bind_set_scroll = 44
pawsys/pawbinds/bind_wp_target_obj = 39
pawsys/pawbinds/bind_wptoggle = 39
pawsys/pawbinds/cart_shows_smarts = true
pawsys/pawbinds/cartmode_toggle = true
pawsys/pawbinds/cartmode_unfade = true
pawsys/pawbinds/modk_cartmode = 0
pawsys/pawbinds/modk_ico_next = 0
pawsys/pawbinds/modk_ico_prev = 0
pawsys/pawbinds/modk_ico_scroll = 3
pawsys/pawbinds/modk_pin_target_obj = 3
pawsys/pawbinds/modk_quickpin = 0
pawsys/pawbinds/modk_set_next = 3
pawsys/pawbinds/modk_set_prev = 3
pawsys/pawbinds/modk_set_scroll = 2
pawsys/pawbinds/modk_wp_target_obj = 3
pawsys/pawbinds/modk_wptoggle = 0
pawsys/pawbinds/mwheel_enabled = true
pawsys/pawbinds/mwheel_notify = true
pawsys/pawbinds/mwheel_override =
pawsys/pawbinds/right_click_override =
pawsys/pawgen/debuglogs = false
pawsys/pawgen/disable_load_warning =
pawsys/pawgen/disable_mcmups = false
pawsys/pawgen/enabled = true
pawsys/pawgen/mcm_update_throttle =
pawsys/pawgen/mcm_ver = 2.0.2
pawsys/pawgen/mwheel_poll_interval =
pawsys/pawgen/pin_far_fade_dist = 100
pawsys/pawgen/pin_far_hide_dist = 150
pawsys/pawgen/pin_near_fade_dist = 5
pawsys/pawgen/pingsound = true
pawsys/pawgen/s_device_pda_1 = true
pawsys/pawgen/s_device_pda_2 = true
pawsys/pawgen/s_device_pda_3 = true
pawsys/pawgen/s_device_pda_milspec = true
pawsys/pawgen/show_dist_pins = 4
pawsys/pawgen/show_dist_wp = 4
pawsys/pawgen/show_hint_pins = 2
pawsys/pawgen/tip_on_icoset_change = true
pawsys/pawgen/welcome_msg_shown = true
pawsys/pawgen/wipe_all = false
pawsys/pawgen/wp_clear_dist = 5
pawsys/pawgen/wp_hud_icon_enabled = true
pawsys/pawhud/active_theme = minimal_v
pawsys/pawhud/autohide = 5
pawsys/pawhud/custompos = true
pawsys/pawhud/hudsound = true
pawsys/pawhud/pos_x = 935
pawsys/pawhud/pos_y = 20
pawsys/pawhud/preview_aspect = 16_9
pawsys/pawhud/widget_enable = true
pawsys/pawmenu/cm_dbg =
pawsys/pawmenu/hide_all_pins = 2
pawsys/pawmenu/hud_vis_off = 4
pawsys/pawmenu/hud_vis_on = 4
pawsys/pawmenu/lock_pin = 2
pawsys/pawmenu/mping = 2
pawsys/pawmenu/my_stash_icon =
pawsys/pawmenu/pn_add = 4
pawsys/pawmenu/pn_clr = 0
pawsys/pawmenu/pn_del = 4
pawsys/pawmenu/pn_ren = 4
pawsys/pawmenu/show_all_pins = 2
pawsys/pawmenu/unlock_pin = 4
pawsys/pawmenu/waypoint_redesc = 2
pawsys/pawmenu/waypoint_rename = 2
pawsys/pawmenu/wp_del = 4
pawsys/pawmenu/wp_mov = 4
pawsys/pawmenu/wp_set = 4
pawsys/pawpins/custom_pin_icon = user_defined
pawsys/pawpins/milpda_body_icon = bodyoff
pawsys/pawpins/patch_res = badge_hr
pawsys/pawpins/pin_icon_group = bwhr
pawsys/pawpins/poi_icon_bodies = death_small
pawsys/pawpins/poi_icon_bwhr = bwhr_info
pawsys/pawpins/poi_icon_faves = bwhr_magn
pawsys/pawpins/poi_icon_npcs = diamond_friendly
pawsys/pawpins/poi_icon_patches = stalker
pawsys/pawpins/poi_icon_pins = redmodern32
pawsys/pawpins/poi_icon_smartpins = chevron_neutral
pawsys/pawpins/use_custom_pin_icon = false
pawsys/pawret/autotag_lifetime = 0
pawsys/pawret/autotag_persistence = false
pawsys/pawret/enable_autotag = false
pawsys/pawret/human_e = chevron_enemy
pawsys/pawret/human_e_enable = true
pawsys/pawret/human_f = chevron_friendly
pawsys/pawret/human_f_enable = false
pawsys/pawret/human_n = chevron_neutral
pawsys/pawret/human_n_enable = false
pawsys/pawret/manual_smart_pins = true
pawsys/pawret/monster = chevron_enemy
pawsys/pawret/monster_enable = true
pawsys/pawret/pin_auto_visible = true
pawsys/pawret/ret_fade_attack_time = 150
pawsys/pawret/ret_fade_decay_time = 250
pawsys/pawret/reticle_alpha = 120
pawsys/pawret/reticle_mode = 2
pawsys/pawret/reticle_mustzoom = true
pawsys/pawret/stash = bwhr_loot
pawsys/pawret/stash_enable = false
pda_hacking/enable_tech_unlock_cost = true
pda_hacking/extract_reward_mult = 1
pda_hacking/hack_device_drop_mult = 1
pda_hacking/locked_chance_mult = 1
pda_hacking/script_power_max = 100
pda_hacking/script_power_min = 25
pda_hacking/soundfx_volume = 1
pda_hacking/stash_chance_mult = 1
pda_hacking/tech_unfail_cost = 500
pda_hacking/tech_unlock_cost = 1500
pda_taskboard/companions_give_tasks = true
pda_taskboard/scanning_range = 100
pda_taskboard/taskboard_key = 36
rad_ai/mechanic_sleep = true
rad_ai/medic_sleep = true
rad_ai/sleep_from = 21
rad_ai/sleep_to = 5
rad_ai/trader_sleep = true
radial_quickslots/debug_mode = false
radial_quickslots/open_menu_key = -1
radial_quickslots/slow_motion = false
radial_quickslots/slow_motion_factor = 0.5
rax_ammo_check/busy_hands_fix = false
rax_ammo_check/hidecounter = true
rax_ammo_check/hideicon = true
rax_ammo_check/keybind = -1
rax_ammo_check/mode = 1
rax_ammo_check/modifier = 0
rax_ammo_check/usecolor = true
rax_mmt/keybind =
recoil/camera = false
recoil/enabled = true
recoil/stance = true
scop/bad_scop_fov = 0.2
scop/bad_scope_fov = 0.2
scop/grenade_fov = 0.45
scop/iron_fov = 0.5
scop/keybind_add = 78
scop/keybind_reset = 14
scop/keybind_subtract = 74
scop/mode = 1
scop/modifier = 1
scop/pistol_fov = 0.6
scop/scop_fov = 0.4
scop/scope_fov = 0.4
selfkill/keybind_mcm = 14
session_id = 332
session_start = 1710911434000
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sleep_timelapse/alifeOptimize = true
sleep_timelapse/alifeSleepRadius = 75
sleep_timelapse/camUpdateTotalTime = 2500
sleep_timelapse/enableDebug = false
sleep_timelapse/npcsImmuneToEmissions = true
sleep_timelapse/playSound = true
sleep_timelapse/timeFactorSpeed = 0.7
speed/debug = false
speed/encumbrance = false
speed/weapon = true
ssfx_module/florafixes/grass_specular_mcm = 0.15
ssfx_module/florafixes/grass_specular_wet_mcm = 0.18
ssfx_module/florafixes/sss_color_mcm = 1
ssfx_module/florafixes/sss_int_mcm = 2
ssfx_module/florafixes/trees_specular_mcm = 0.14
ssfx_module/florafixes/trees_specular_wet_mcm = 0.15
ssfx_module/general/shaderscope_patch_mcm = true
ssfx_module/inter_grass/anomalies_distance_mcm = 25
ssfx_module/inter_grass/enable_anomalies_mcm = true
ssfx_module/inter_grass/enable_mcm = true
ssfx_module/inter_grass/enable_mutants_mcm = true
ssfx_module/inter_grass/enable_player_mcm = true
ssfx_module/inter_grass/explosions_speed_mcm = 5
ssfx_module/inter_grass/explosions_str_mcm = 1
ssfx_module/inter_grass/horizontal_str_mcm = 1
ssfx_module/inter_grass/max_distance_mcm = 2000
ssfx_module/inter_grass/max_entities_mcm = 8
ssfx_module/inter_grass/radius_mcm = 1
ssfx_module/inter_grass/shooting_range_mcm = 2
ssfx_module/inter_grass/shooting_str_mcm = 0.3
ssfx_module/inter_grass/vertical_str_mcm = 1
ssfx_module/shadows/lod_max_mcm = 1
ssfx_module/shadows/lod_min_mcm = 0
ssfx_module/shadows/lod_quality_mcm = 1.4
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ssfx_module/shadows/volumetric_force_mcm = false
ssfx_module/shadows/volumetric_int_mcm = 1.2
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ssfx_module/shadows/volumetric_quality_mcm = 3
ssfx_module/shadows/volumetric_resolution_mcm = 40
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ssfx_module/shw_cascades/grass_shw_distance_mcm = 35
ssfx_module/shw_cascades/grass_shw_nondir_maxdistance_mcm = 30
ssfx_module/shw_cascades/grass_shw_quality_mcm = 1
ssfx_module/shw_cascades/size_1_mcm = 20
ssfx_module/shw_cascades/size_2_mcm = 60
ssfx_module/shw_cascades/size_3_mcm = 160
ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/jump_vol_mcm = 0.7
ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/land_vol_mcm = 0.7
ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/main_vol_mcm = 0.4
ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/multi_no_rain_mcm = 0.3
ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/multi_run_mcm = 1.4
ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/multi_walk_mcm = 0.33
ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/vol_rnd_mcm = 0.15
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/animation_speed_mcm = 1
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/buildup_mcm = 1.1
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/density_mcm = 2
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/drying_mcm = 1
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/extra_gloss_mcm = 0
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/gloss_mcm = 2
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/reflection_str_mcm = 1
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/refraction_str_mcm = 1
ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/size_mcm = 0.87
ssfx_module/ssfx_rain_module/ssfx_rain_main/alpha_mcm = 0.84
ssfx_module/ssfx_rain_module/ssfx_rain_main/brightness_mcm = 0.09
ssfx_module/ssfx_rain_module/ssfx_rain_main/len_mcm = 1
ssfx_module/ssfx_rain_module/ssfx_rain_main/quality_mcm = 2
ssfx_module/ssfx_rain_module/ssfx_rain_main/reflection_mcm = 0.5
ssfx_module/ssfx_rain_module/ssfx_rain_main/refraction_mcm = 1.5
ssfx_module/ssfx_rain_module/ssfx_rain_main/speed_mcm = 1.2
ssfx_module/ssfx_rain_module/ssfx_rain_main/splash_alpha_mcm = 0.5
ssfx_module/ssfx_rain_module/ssfx_rain_main/splash_refraction_mcm = 1
ssfx_module/ssfx_rain_module/ssfx_rain_main/width_mcm = 0.05
ssfx_module/ssfx_wetness/ssfx_gloss/auto_gloss_max_mcm = 1
ssfx_module/ssfx_wetness/ssfx_gloss/auto_gloss_mcm = true
ssfx_module/ssfx_wetness/ssfx_gloss/max_gloss_mcm = 0.64
ssfx_module/ssfx_wetness/ssfx_gloss/min_gloss_mcm = 0.2
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ssfx_module/ssfx_wetness/ssfx_gloss/specular_color_mcm = 0.6
ssfx_module/ssfx_wetness/ssfx_gloss/specular_int_mcm = 0.5
ssfx_module/ssfx_wetness/ssfx_wet_surf/buildup_speed_mcm = 1.4
ssfx_module/ssfx_wetness/ssfx_wet_surf/cover_distance_mcm = 30
ssfx_module/ssfx_wetness/ssfx_wet_surf/cover_res_mcm = 1
ssfx_module/ssfx_wetness/ssfx_wet_surf/dry_speed_mcm = 0.5
ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_intensity_mcm = 1.25
ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_min_speed_mcm = 0.7
ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_size_mcm = 1.5
ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_speed_mcm = 1.4
ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_intensity_mcm = 0.35
ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_min_speed_mcm = 0.2
ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_size_mcm = 1.2
ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_speed_mcm = 1.5
ssfx_module/ssr/blur_mcm = 0.16
ssfx_module/ssr/general_int_mcm = 1.1
ssfx_module/ssr/quality_mcm = 2
ssfx_module/ssr/render_scale_mcm = 1
ssfx_module/ssr/sky_int_mcm = 1.2
ssfx_module/ssr/temporal_mcm = 0.6
ssfx_module/ssr/use_noise_mcm = false
ssfx_module/ssr/weapon_int_max_mcm = 0.05
ssfx_module/ssr/weapon_int_mcm = 1
ssfx_module/wind/grass_push_mcm = 1.5
ssfx_module/wind/grass_speed_mcm = 9.5
ssfx_module/wind/grass_turbulence_mcm = 1.4
ssfx_module/wind/grass_wave_mcm = 0.4
ssfx_module/wind/min_speed_mcm = 0.15
2024-03-17 20:18:03 -04:00
ssfx_module/wind/trees_bend_mcm = 0.5
ssfx_module/wind/trees_speed_mcm = 11
ssfx_module/wind/trees_trunk_mcm = 0.15
ssfx_module/wpn_dof/aim_blur_mcm = 0.75
ssfx_module/wpn_dof/aim_edgeblur_mcm = 0.6
ssfx_module/wpn_dof/aim_fadelen_mcm = 0.25
ssfx_module/wpn_dof/aim_fadestart_mcm = 0.1
ssfx_module/wpn_dof/blur_mcm = 0.6
ssfx_module/wpn_dof/edgeblur_mcm = 0.3
ssfx_module/wpn_dof/fadelen_mcm = 0.25
ssfx_module/wpn_dof/fadestart_mcm = 0.15
ssfx_module/wpn_dof/fdda_mcm = true
ssfx_module/wpn_dof/inventory_mcm = true
ssfx_module/wpn_dof/looting_mutant_mcm = true
ssfx_module/wpn_dof/pda_mcm = true
ssfx_module/wpn_dof/reloading_mcm = true
stealth/crouch = 0.5
stealth/debugx = false
stealth/distance = 1.2
stealth/icon = true
stealth/icon_type = 2
stealth/icon_x = 970
stealth/icon_y = 650
stealth/low_crouch = 0.25
stealth/luminocity = 1
stealth/memory = 1.2
stealth/michiko_patch = false
stealth/nvg_val = 1
stealth/velocity = 1
stealth/weight = 1
swm_legs/disabled = false
swm_legs/enable_debug_warnings = false
swm_legs/enable_idle_anims = true
swm_legs/hide_legs_low_crouch = true
swm_legs/idle_anim_max_cooldown = 30
swm_legs/idle_anim_min_cooldown = 6
swm_legs/legs_offset = -0.5
swm_legs/legs_offset_noncombat = -0.5
swm_legs/legs_offset_side = 0
swm_legs/toggle_turn_step_sound = true
swm_legs/toggle_turn_step_sound_exo = true
swm_legs/turn_step_sound_volume = 0.4
swm_legs/use_combat_state = true
swm_legs/use_hd_models = true
swm_legs/use_slow_down_state = true
swm_legs/use_special_noncombat_shift = false
swm_legs/visual_upg_enabled = true
talents/defensive = 1
talents/endurance = 1
talents/hud_enable = true
talents/hud_x = 695
talents/hud_y = 13
talents/offensive = 1
talents/speech = 1
talents/talents_dbg = false
talents/talents_key = 24
targetID/RcolorB = 150
targetID/RcolorG = 150
targetID/RcolorR = 150
targetID/colorB = 200
targetID/colorG = 200
targetID/colorR = 200
targetID/deadID = true
targetID/flipAlign = false
targetID/nameID = true
targetID/rankID = true
targetID/speedID = 0.2
targetID/talkName = true
targetID/targL = 0.984
targetID/timeID = true
targetID/xn = 16
targetID/xo = 108
targetID/xp = 0
targetID/xr = 16
targetID/yn = -14
targetID/yo = 665
targetID/yp = 0
targetID/yr = 3
the_collector/debug = false
the_collector/enable_icon = true
the_collector/enable_icon_found = true
the_collector/enable_income = true
the_collector/enable_inventory_tooltip_text = true
the_collector/enable_quality_text = true
the_collector/enable_stash_tooltip_text = true
the_collector/income_interval_minutes = 30
the_collector/minimum_objects_for_income = 5
the_collector/money_per_object = 50
the_collector/scale_by_quality = true
tmmr/npc_wounded_anim_fix/handle_weapon = 0
toggle_scope/key_bind_toggle = 22
ui_popup_messages/apm_main/animate_style = BackEaseOutQuadratic
ui_popup_messages/apm_main/animation_time = 500
ui_popup_messages/apm_main/color_b = 23
ui_popup_messages/apm_main/color_b_bg = 23
ui_popup_messages/apm_main/color_g = 155
ui_popup_messages/apm_main/color_g_bg = 155
ui_popup_messages/apm_main/color_r = 238
ui_popup_messages/apm_main/color_r_bg = 238
ui_popup_messages/apm_main/display_time = 3000
ui_popup_messages/apm_main/float_height =
ui_popup_messages/apm_main/item_shadow = true
ui_popup_messages/apm_main/pos_x = 0
ui_popup_messages/apm_main/pos_y = -450
ui_popup_messages/apm_main/scaling = 1
ui_popup_messages/apm_main/shadow_alpha = 120
ui_popup_messages/apm_main/text_background = ui_apm_background2
ui_popup_messages/apm_main/window_amount = 10
ui_popup_messages/apm_reputation/goodwill = true
ui_popup_messages/apm_reputation/reputation = true
weapon_cover_tilt/animation_speed = 11.5
weapon_cover_tilt/animation_weight_coeff = 1
weapon_cover_tilt/consider_silencer = true
weapon_cover_tilt/enable_manual_tilt = true
weapon_cover_tilt/enabled = true
weapon_cover_tilt/manual_tilt_key_bind = 23
weapon_cover_tilt/offset_x = 0
weapon_cover_tilt/offset_y = 0
weapon_cover_tilt/offset_z = 0
weapon_cover_tilt/roll_variation = 10
weapon_cover_tilt/tilt_rattle = true
weapon_cover_tilt/trigger_radius = 0.61
weapon_cover_tilt/trigger_radius_magnitude = 1
weapon_cover_tilt/yaw_variation = 10
weapon_sway/animation_type = 2
weapon_sway/bhs_patch = true
weapon_sway/breath_restore_mult = 0.5
weapon_sway/debugx = false
weapon_sway/enable_breath_sound = true
weapon_sway/handling_mult = 1
weapon_sway/hold_breath_feature = true
weapon_sway/hold_breath_mult = 0.1
weapon_sway/max_effect_power = 8
weapon_sway/max_hold_breath_time = 11
weapon_sway/max_power_weight = 7
weapon_sway/power_crouch = 0.8
weapon_sway/power_crouch_scoped = 0.8
weapon_sway/power_low_crouch = 0.4
weapon_sway/power_low_crouch_scoped = 0.4
weapon_sway/power_stand = 1.2
weapon_sway/power_stand_scoped = 1.2
weapon_sway/release_breath_mult = 0.04
weapon_sway/sway_keybind = 56
weapon_sway/weapon_mount_feature = true
weapon_sway/weapon_mounted_power = 0.1
weapon_sway/weapon_sway_feature = true
weapon_sway/weight_factor = 1
weapon_sway/y_axis_mounted_distance = -0.35
western_goods/addon_removal = false
western_goods/corpse_loot_factor = 1
western_goods/debug_mode = false
western_goods/guided_surge = false
western_goods/guided_tasks = false
western_goods/heli_attack = 37
western_goods/magazine_psi_regen = 1
western_goods/max_item_per_corpse = 5
western_goods/rangefinder_nv = 36
western_goods/trader_loot_factor = 1
wpo/wpoecon/altpartroll = false
wpo/wpoecon/altroll = false
wpo/wpoecon/degradation = 1.2
wpo/wpoecon/easybarrel = false
wpo/wpoecon/easytrigger = true
wpo/wpoecon/repairkit = true
wpo/wpoecon/saletype = 1
wpo/wpoecon/threshold = 80
wpo/wpojam/jamchance = 0.7
wpo/wpojam/keybind = -1
wpo/wpojam/modifier = 1
wpo/wpojam/oldammo = true
wpo/wpojam/second_key = 0
wpo/wpojam/simplejam = true
wpo/wpojam/superjam = true
wpo/wpomisc/debug = false
wpo/wpomisc/display = true
wpo/wpomisc/fun = 1
wpo/wpomisc/profanity = true
wpo/wpomisc/profanity_language = rus
wpo/wpomisc/profanity_timeout = true
wpo/wpomisc/verbosity = false
xcvb_skinning/enable_bar = true
xcvb_skinning/enable_text = true
xcvb_skinning/kit_bonus = 1.5
xcvb_skinning/speed = 1
zrb/add_recipe = true
zrb/deletion_timeout = 30
zrb/mod_enabled = true
zrb/spawn_bin = false
zrb/uninstall = false
zrb/use_mapspots = false
zrb/warn_enabled = true
[mcm_key_wrap]
accel = kCAPITAL
active_jobs = kP
cam_zoom_in = kT
custom10 =
custom11 =
custom12 =
custom13 = k7
custom16 =
custom18 = mouse3
custom19 =
custom20 =
custom6 = kNUMPAD0
custom7 =
custom8 =
custom9 =
night_vision = kN
torch =
wpn_func = kV
wpn_next = kY
[options]
alife/dynamic_news/bounty_news = true
alife/dynamic_news/companions_news = true
alife/dynamic_news/cycle_of_companions_news = 240
alife/dynamic_news/cycle_of_random_news = 240
alife/dynamic_news/cycle_of_special_news = 240
alife/dynamic_news/cycle_of_task_news = 300
alife/dynamic_news/death_mutant_news = true
alife/dynamic_news/death_report_news = false
alife/dynamic_news/death_stalker_news = true
alife/dynamic_news/dumb_zombie_news = true
alife/dynamic_news/factions_report_news = true
alife/dynamic_news/found_artifact_news = true
alife/dynamic_news/found_dead_news = true
alife/dynamic_news/generic_death_news = true
alife/dynamic_news/heli_call_news = true
alife/dynamic_news/kill_wounded_news = true
alife/dynamic_news/loot_news = true
alife/dynamic_news/message_duration = 10
alife/dynamic_news/nearby_activity_news = true
alife/dynamic_news/random_msg_news = true
alife/dynamic_news/reaction_news = true
alife/dynamic_news/surge_news = true
alife/dynamic_news/time_news = true
alife/dynamic_news/weather_news = true
alife/dynamic_news/zone_activity_news = true
alife/event/emission_fate = kill_at_wave
alife/event/emission_frequency = 48
alife/event/emission_state = true
alife/event/emission_task = false
alife/event/emission_warning = siren_radio
alife/event/psi_storm_fate = kill_at_vortex
alife/event/psi_storm_frequency = 24
alife/event/psi_storm_state = true
alife/event/psi_storm_task = false
alife/event/psi_storm_warning = siren
alife/general/alife_mutant_pop = 1
alife/general/alife_stalker_pop = 1
alife/general/dynamic_anomalies = true
alife/general/dynamic_relations = true
alife/general/excl_dist = 75
alife/general/heli_engine_sound = true
alife/general/heli_spawn = true
alife/general/offline_combat = on_smarts_only
alife/general/war_goodwill_reset = false
alife/warfare/army/base_count_modifier = 0
alife/warfare/army/base_priority = 10
alife/warfare/army/expansion_aggression = 50
alife/warfare/army/flag_priority = 1
alife/warfare/army/ignore_empty_targets = false
alife/warfare/army/is_being_targeted_priority = 2
alife/warfare/army/keep_last_base = false
alife/warfare/army/linked_level_targeting = true
alife/warfare/army/lvl_bunker_a1_priority =
alife/warfare/army/lvl_collaider_priority =
alife/warfare/army/lvl_grimwood_priority =
alife/warfare/army/lvl_jupiter_priority = 0
alife/warfare/army/lvl_jupiter_underground_priority = 0
alife/warfare/army/lvl_k00_marsh_priority = 0
alife/warfare/army/lvl_k01_darkscape_priority = 0
alife/warfare/army/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/army/lvl_l01_escape_priority = 0
alife/warfare/army/lvl_l02_garbage_priority = 0
alife/warfare/army/lvl_l03_agroprom_priority = 0
alife/warfare/army/lvl_l04_darkvalley_priority = 0
alife/warfare/army/lvl_l05_bar_priority = 0
alife/warfare/army/lvl_l06_rostok_priority = 0
alife/warfare/army/lvl_l07_military_priority = 0
alife/warfare/army/lvl_l08_yantar_priority = 0
alife/warfare/army/lvl_l09_deadcity_priority = 0
alife/warfare/army/lvl_l10_limansk_priority = 0
alife/warfare/army/lvl_l10_radar_priority = 0
alife/warfare/army/lvl_l10_red_forest_priority = 0
alife/warfare/army/lvl_l11_hospital_priority = 0
alife/warfare/army/lvl_l11_pripyat_priority = 0
alife/warfare/army/lvl_l12_stancia_2_priority = 0
alife/warfare/army/lvl_l12_stancia_priority = 0
alife/warfare/army/lvl_l12u_control_monolith_priority = 0
alife/warfare/army/lvl_l12u_sarcofag_priority = 0
alife/warfare/army/lvl_l13_generators_priority = 0
alife/warfare/army/lvl_poselok_ug_priority =
alife/warfare/army/lvl_pripyat_priority = 0
alife/warfare/army/lvl_promzona_priority =
alife/warfare/army/lvl_zaton_priority = 0
alife/warfare/army/max_faction_respawn = 90
alife/warfare/army/max_invasion_depart_time = 30
alife/warfare/army/max_invasion_size = 2.5
alife/warfare/army/max_patrol_rest_time = 240
alife/warfare/army/max_patrol_squads = 2
alife/warfare/army/max_patrol_time = 240
alife/warfare/army/max_random_patrol_time = 180
alife/warfare/army/max_random_patrols = 15
alife/warfare/army/max_random_squad_count = 3
alife/warfare/army/max_resurgence_wait_time = 120
alife/warfare/army/max_smart_targets_per_base = 2
alife/warfare/army/min_faction_respawn = 15
alife/warfare/army/min_invasion_depart_time = 5
alife/warfare/army/min_invasion_size = 1
alife/warfare/army/min_patrol_rest_time = 60
alife/warfare/army/min_patrol_squads = 1
alife/warfare/army/min_patrol_time = 60
alife/warfare/army/min_random_patrol_time = 30
alife/warfare/army/min_random_squad_count = 1
alife/warfare/army/min_resurgence_wait_time = 30
alife/warfare/army/night_activity_chance = 50
alife/warfare/army/offline_power_multiplier = 1
alife/warfare/army/participate_in_warfare = true
alife/warfare/army/patrol_hunt_chance = 50
alife/warfare/army/random_patrols = false
alife/warfare/army/random_spawn_entries = 1
alife/warfare/army/random_squad_count = false
alife/warfare/army/resource_count_modifier = 0
alife/warfare/army/resource_priority = 5
alife/warfare/army/spawn_on_new_game = true
alife/warfare/army/target_faction_stronger_priority = 1
alife/warfare/army/target_faction_weaker_priority = 0
alife/warfare/army/target_on_same_level_priority = 100
alife/warfare/army/target_resource_priority = 0
alife/warfare/army/target_stronger_priority = 1
alife/warfare/army/target_weaker_priority = 0
alife/warfare/army/territory_priority = -5
alife/warfare/azazel/actor_faction_dist_mult = 1
alife/warfare/azazel/actor_faction_max_respawn_dist = 0
alife/warfare/azazel/actor_faction_min_respawn_dist = 0
alife/warfare/azazel/ally_dist_mult = 1
alife/warfare/azazel/ally_max_respawn_dist = 0
alife/warfare/azazel/ally_min_respawn_dist = 0
alife/warfare/azazel/companion_dist_mult = 1
alife/warfare/azazel/companion_max_respawn_dist = 0
alife/warfare/azazel/companion_min_respawn_dist = 0
alife/warfare/azazel/enemy_dist_mult = 1
alife/warfare/azazel/enemy_respawn_max_dist = 0
alife/warfare/azazel/enemy_respawn_min_dist = 0
alife/warfare/azazel/neutral_dist_mult = 1
alife/warfare/azazel/neutral_respawn_max_dist = 0
alife/warfare/azazel/neutral_respawn_min_dist = 0
alife/warfare/azazel/respawn_as_actor_faction = true
alife/warfare/azazel/respawn_as_allies = false
alife/warfare/azazel/respawn_as_companions = true
alife/warfare/azazel/respawn_as_enemies = false
alife/warfare/azazel/respawn_as_nearest = true
alife/warfare/azazel/respawn_as_neutrals = false
alife/warfare/azazel/state = true
alife/warfare/bandit/base_count_modifier = 0
alife/warfare/bandit/base_priority = 10
alife/warfare/bandit/expansion_aggression = 50
alife/warfare/bandit/flag_priority = 1
alife/warfare/bandit/ignore_empty_targets = false
alife/warfare/bandit/is_being_targeted_priority = 2
alife/warfare/bandit/keep_last_base = false
alife/warfare/bandit/linked_level_targeting = true
alife/warfare/bandit/lvl_bunker_a1_priority =
alife/warfare/bandit/lvl_collaider_priority =
alife/warfare/bandit/lvl_grimwood_priority =
alife/warfare/bandit/lvl_jupiter_priority = 0
alife/warfare/bandit/lvl_jupiter_underground_priority = 0
alife/warfare/bandit/lvl_k00_marsh_priority = 0
alife/warfare/bandit/lvl_k01_darkscape_priority = 0
alife/warfare/bandit/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/bandit/lvl_l01_escape_priority = 0
alife/warfare/bandit/lvl_l02_garbage_priority = 0
alife/warfare/bandit/lvl_l03_agroprom_priority = 0
alife/warfare/bandit/lvl_l04_darkvalley_priority = 0
alife/warfare/bandit/lvl_l05_bar_priority = 0
alife/warfare/bandit/lvl_l06_rostok_priority = 0
alife/warfare/bandit/lvl_l07_military_priority = 0
alife/warfare/bandit/lvl_l08_yantar_priority = 0
alife/warfare/bandit/lvl_l09_deadcity_priority = 0
alife/warfare/bandit/lvl_l10_limansk_priority = 0
alife/warfare/bandit/lvl_l10_radar_priority = 0
alife/warfare/bandit/lvl_l10_red_forest_priority = 0
alife/warfare/bandit/lvl_l11_hospital_priority = 0
alife/warfare/bandit/lvl_l11_pripyat_priority = 0
alife/warfare/bandit/lvl_l12_stancia_2_priority = 0
alife/warfare/bandit/lvl_l12_stancia_priority = 0
alife/warfare/bandit/lvl_l12u_control_monolith_priority = 0
alife/warfare/bandit/lvl_l12u_sarcofag_priority = 0
alife/warfare/bandit/lvl_l13_generators_priority = 0
alife/warfare/bandit/lvl_poselok_ug_priority =
alife/warfare/bandit/lvl_pripyat_priority = 0
alife/warfare/bandit/lvl_promzona_priority =
alife/warfare/bandit/lvl_zaton_priority = 0
alife/warfare/bandit/max_faction_respawn = 90
alife/warfare/bandit/max_invasion_depart_time = 30
alife/warfare/bandit/max_invasion_size = 2.5
alife/warfare/bandit/max_patrol_rest_time = 240
alife/warfare/bandit/max_patrol_squads = 2
alife/warfare/bandit/max_patrol_time = 240
alife/warfare/bandit/max_random_patrol_time = 180
alife/warfare/bandit/max_random_patrols = 15
alife/warfare/bandit/max_random_squad_count = 3
alife/warfare/bandit/max_resurgence_wait_time = 120
alife/warfare/bandit/max_smart_targets_per_base = 2
alife/warfare/bandit/min_faction_respawn = 15
alife/warfare/bandit/min_invasion_depart_time = 5
alife/warfare/bandit/min_invasion_size = 1
alife/warfare/bandit/min_patrol_rest_time = 60
alife/warfare/bandit/min_patrol_squads = 1
alife/warfare/bandit/min_patrol_time = 60
alife/warfare/bandit/min_random_patrol_time = 30
alife/warfare/bandit/min_random_squad_count = 1
alife/warfare/bandit/min_resurgence_wait_time = 30
alife/warfare/bandit/night_activity_chance = 50
alife/warfare/bandit/offline_power_multiplier = 1
alife/warfare/bandit/participate_in_warfare = true
alife/warfare/bandit/patrol_hunt_chance = 50
alife/warfare/bandit/random_patrols = false
alife/warfare/bandit/random_spawn_entries = 1
alife/warfare/bandit/random_squad_count = false
alife/warfare/bandit/resource_count_modifier = 0
alife/warfare/bandit/resource_priority = 5
alife/warfare/bandit/spawn_on_new_game = true
alife/warfare/bandit/target_faction_stronger_priority = 1
alife/warfare/bandit/target_faction_weaker_priority = 0
alife/warfare/bandit/target_on_same_level_priority = 100
alife/warfare/bandit/target_resource_priority = 0
alife/warfare/bandit/target_stronger_priority = 1
alife/warfare/bandit/target_weaker_priority = 0
alife/warfare/bandit/territory_priority = -5
alife/warfare/csky/base_count_modifier = 0
alife/warfare/csky/base_priority = 10
alife/warfare/csky/expansion_aggression = 50
alife/warfare/csky/flag_priority = 1
alife/warfare/csky/ignore_empty_targets = false
alife/warfare/csky/is_being_targeted_priority = 2
alife/warfare/csky/keep_last_base = false
alife/warfare/csky/linked_level_targeting = true
alife/warfare/csky/lvl_bunker_a1_priority =
alife/warfare/csky/lvl_collaider_priority =
alife/warfare/csky/lvl_grimwood_priority =
alife/warfare/csky/lvl_jupiter_priority = 0
alife/warfare/csky/lvl_jupiter_underground_priority = 0
alife/warfare/csky/lvl_k00_marsh_priority = 0
alife/warfare/csky/lvl_k01_darkscape_priority = 0
alife/warfare/csky/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/csky/lvl_l01_escape_priority = 0
alife/warfare/csky/lvl_l02_garbage_priority = 0
alife/warfare/csky/lvl_l03_agroprom_priority = 0
alife/warfare/csky/lvl_l04_darkvalley_priority = 0
alife/warfare/csky/lvl_l05_bar_priority = 0
alife/warfare/csky/lvl_l06_rostok_priority = 0
alife/warfare/csky/lvl_l07_military_priority = 0
alife/warfare/csky/lvl_l08_yantar_priority = 0
alife/warfare/csky/lvl_l09_deadcity_priority = 0
alife/warfare/csky/lvl_l10_limansk_priority = 0
alife/warfare/csky/lvl_l10_radar_priority = 0
alife/warfare/csky/lvl_l10_red_forest_priority = 0
alife/warfare/csky/lvl_l11_hospital_priority = 0
alife/warfare/csky/lvl_l11_pripyat_priority = 0
alife/warfare/csky/lvl_l12_stancia_2_priority = 0
alife/warfare/csky/lvl_l12_stancia_priority = 0
alife/warfare/csky/lvl_l12u_control_monolith_priority = 0
alife/warfare/csky/lvl_l12u_sarcofag_priority = 0
alife/warfare/csky/lvl_l13_generators_priority = 0
alife/warfare/csky/lvl_poselok_ug_priority =
alife/warfare/csky/lvl_pripyat_priority = 0
alife/warfare/csky/lvl_promzona_priority =
alife/warfare/csky/lvl_zaton_priority = 0
alife/warfare/csky/max_faction_respawn = 90
alife/warfare/csky/max_invasion_depart_time = 30
alife/warfare/csky/max_invasion_size = 2.5
alife/warfare/csky/max_patrol_rest_time = 240
alife/warfare/csky/max_patrol_squads = 2
alife/warfare/csky/max_patrol_time = 240
alife/warfare/csky/max_random_patrol_time = 180
alife/warfare/csky/max_random_patrols = 15
alife/warfare/csky/max_random_squad_count = 3
alife/warfare/csky/max_resurgence_wait_time = 120
alife/warfare/csky/max_smart_targets_per_base = 2
alife/warfare/csky/min_faction_respawn = 15
alife/warfare/csky/min_invasion_depart_time = 5
alife/warfare/csky/min_invasion_size = 1
alife/warfare/csky/min_patrol_rest_time = 60
alife/warfare/csky/min_patrol_squads = 1
alife/warfare/csky/min_patrol_time = 60
alife/warfare/csky/min_random_patrol_time = 30
alife/warfare/csky/min_random_squad_count = 1
alife/warfare/csky/min_resurgence_wait_time = 30
alife/warfare/csky/night_activity_chance = 50
alife/warfare/csky/offline_power_multiplier = 1
alife/warfare/csky/participate_in_warfare = true
alife/warfare/csky/patrol_hunt_chance = 50
alife/warfare/csky/random_patrols = false
alife/warfare/csky/random_spawn_entries = 1
alife/warfare/csky/random_squad_count = false
alife/warfare/csky/resource_count_modifier = 0
alife/warfare/csky/resource_priority = 5
alife/warfare/csky/spawn_on_new_game = true
alife/warfare/csky/target_faction_stronger_priority = 1
alife/warfare/csky/target_faction_weaker_priority = 0
alife/warfare/csky/target_on_same_level_priority = 100
alife/warfare/csky/target_resource_priority = 0
alife/warfare/csky/target_stronger_priority = 1
alife/warfare/csky/target_weaker_priority = 0
alife/warfare/csky/territory_priority = -5
alife/warfare/dolg/base_count_modifier = 0
alife/warfare/dolg/base_priority = 10
alife/warfare/dolg/expansion_aggression = 50
alife/warfare/dolg/flag_priority = 1
alife/warfare/dolg/ignore_empty_targets = false
alife/warfare/dolg/is_being_targeted_priority = 2
alife/warfare/dolg/keep_last_base = false
alife/warfare/dolg/linked_level_targeting = true
alife/warfare/dolg/lvl_bunker_a1_priority =
alife/warfare/dolg/lvl_collaider_priority =
alife/warfare/dolg/lvl_grimwood_priority =
alife/warfare/dolg/lvl_jupiter_priority = 0
alife/warfare/dolg/lvl_jupiter_underground_priority = 0
alife/warfare/dolg/lvl_k00_marsh_priority = 0
alife/warfare/dolg/lvl_k01_darkscape_priority = 0
alife/warfare/dolg/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/dolg/lvl_l01_escape_priority = 0
alife/warfare/dolg/lvl_l02_garbage_priority = 0
alife/warfare/dolg/lvl_l03_agroprom_priority = 0
alife/warfare/dolg/lvl_l04_darkvalley_priority = 0
alife/warfare/dolg/lvl_l05_bar_priority = 0
alife/warfare/dolg/lvl_l06_rostok_priority = 0
alife/warfare/dolg/lvl_l07_military_priority = 0
alife/warfare/dolg/lvl_l08_yantar_priority = 0
alife/warfare/dolg/lvl_l09_deadcity_priority = 0
alife/warfare/dolg/lvl_l10_limansk_priority = 0
alife/warfare/dolg/lvl_l10_radar_priority = 0
alife/warfare/dolg/lvl_l10_red_forest_priority = 0
alife/warfare/dolg/lvl_l11_hospital_priority = 0
alife/warfare/dolg/lvl_l11_pripyat_priority = 0
alife/warfare/dolg/lvl_l12_stancia_2_priority = 0
alife/warfare/dolg/lvl_l12_stancia_priority = 0
alife/warfare/dolg/lvl_l12u_control_monolith_priority = 0
alife/warfare/dolg/lvl_l12u_sarcofag_priority = 0
alife/warfare/dolg/lvl_l13_generators_priority = 0
alife/warfare/dolg/lvl_poselok_ug_priority =
alife/warfare/dolg/lvl_pripyat_priority = 0
alife/warfare/dolg/lvl_promzona_priority =
alife/warfare/dolg/lvl_zaton_priority = 0
alife/warfare/dolg/max_faction_respawn = 90
alife/warfare/dolg/max_invasion_depart_time = 30
alife/warfare/dolg/max_invasion_size = 2.5
alife/warfare/dolg/max_patrol_rest_time = 240
alife/warfare/dolg/max_patrol_squads = 2
alife/warfare/dolg/max_patrol_time = 240
alife/warfare/dolg/max_random_patrol_time = 180
alife/warfare/dolg/max_random_patrols = 15
alife/warfare/dolg/max_random_squad_count = 3
alife/warfare/dolg/max_resurgence_wait_time = 120
alife/warfare/dolg/max_smart_targets_per_base = 2
alife/warfare/dolg/min_faction_respawn = 15
alife/warfare/dolg/min_invasion_depart_time = 5
alife/warfare/dolg/min_invasion_size = 1
alife/warfare/dolg/min_patrol_rest_time = 60
alife/warfare/dolg/min_patrol_squads = 1
alife/warfare/dolg/min_patrol_time = 60
alife/warfare/dolg/min_random_patrol_time = 30
alife/warfare/dolg/min_random_squad_count = 1
alife/warfare/dolg/min_resurgence_wait_time = 30
alife/warfare/dolg/night_activity_chance = 50
alife/warfare/dolg/offline_power_multiplier = 1
alife/warfare/dolg/participate_in_warfare = true
alife/warfare/dolg/patrol_hunt_chance = 50
alife/warfare/dolg/random_patrols = false
alife/warfare/dolg/random_spawn_entries = 1
alife/warfare/dolg/random_squad_count = false
alife/warfare/dolg/resource_count_modifier = 0
alife/warfare/dolg/resource_priority = 5
alife/warfare/dolg/spawn_on_new_game = true
alife/warfare/dolg/target_faction_stronger_priority = 1
alife/warfare/dolg/target_faction_weaker_priority = 0
alife/warfare/dolg/target_on_same_level_priority = 100
alife/warfare/dolg/target_resource_priority = 0
alife/warfare/dolg/target_stronger_priority = 1
alife/warfare/dolg/target_weaker_priority = 0
alife/warfare/dolg/territory_priority = -5
alife/warfare/ecolog/base_count_modifier = 0
alife/warfare/ecolog/base_priority = 10
alife/warfare/ecolog/expansion_aggression = 50
alife/warfare/ecolog/flag_priority = 1
alife/warfare/ecolog/ignore_empty_targets = false
alife/warfare/ecolog/is_being_targeted_priority = 2
alife/warfare/ecolog/keep_last_base = false
alife/warfare/ecolog/linked_level_targeting = true
alife/warfare/ecolog/lvl_bunker_a1_priority =
alife/warfare/ecolog/lvl_collaider_priority =
alife/warfare/ecolog/lvl_grimwood_priority =
alife/warfare/ecolog/lvl_jupiter_priority = 0
alife/warfare/ecolog/lvl_jupiter_underground_priority = 0
alife/warfare/ecolog/lvl_k00_marsh_priority = 0
alife/warfare/ecolog/lvl_k01_darkscape_priority = 0
alife/warfare/ecolog/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/ecolog/lvl_l01_escape_priority = 0
alife/warfare/ecolog/lvl_l02_garbage_priority = 0
alife/warfare/ecolog/lvl_l03_agroprom_priority = 0
alife/warfare/ecolog/lvl_l04_darkvalley_priority = 0
alife/warfare/ecolog/lvl_l05_bar_priority = 0
alife/warfare/ecolog/lvl_l06_rostok_priority = 0
alife/warfare/ecolog/lvl_l07_military_priority = 0
alife/warfare/ecolog/lvl_l08_yantar_priority = 0
alife/warfare/ecolog/lvl_l09_deadcity_priority = 0
alife/warfare/ecolog/lvl_l10_limansk_priority = 0
alife/warfare/ecolog/lvl_l10_radar_priority = 0
alife/warfare/ecolog/lvl_l10_red_forest_priority = 0
alife/warfare/ecolog/lvl_l11_hospital_priority = 0
alife/warfare/ecolog/lvl_l11_pripyat_priority = 0
alife/warfare/ecolog/lvl_l12_stancia_2_priority = 0
alife/warfare/ecolog/lvl_l12_stancia_priority = 0
alife/warfare/ecolog/lvl_l12u_control_monolith_priority = 0
alife/warfare/ecolog/lvl_l12u_sarcofag_priority = 0
alife/warfare/ecolog/lvl_l13_generators_priority = 0
alife/warfare/ecolog/lvl_poselok_ug_priority =
alife/warfare/ecolog/lvl_pripyat_priority = 0
alife/warfare/ecolog/lvl_promzona_priority =
alife/warfare/ecolog/lvl_zaton_priority = 0
alife/warfare/ecolog/max_faction_respawn = 90
alife/warfare/ecolog/max_invasion_depart_time = 30
alife/warfare/ecolog/max_invasion_size = 2.5
alife/warfare/ecolog/max_patrol_rest_time = 240
alife/warfare/ecolog/max_patrol_squads = 2
alife/warfare/ecolog/max_patrol_time = 240
alife/warfare/ecolog/max_random_patrol_time = 180
alife/warfare/ecolog/max_random_patrols = 15
alife/warfare/ecolog/max_random_squad_count = 3
alife/warfare/ecolog/max_resurgence_wait_time = 120
alife/warfare/ecolog/max_smart_targets_per_base = 2
alife/warfare/ecolog/min_faction_respawn = 15
alife/warfare/ecolog/min_invasion_depart_time = 5
alife/warfare/ecolog/min_invasion_size = 1
alife/warfare/ecolog/min_patrol_rest_time = 60
alife/warfare/ecolog/min_patrol_squads = 1
alife/warfare/ecolog/min_patrol_time = 60
alife/warfare/ecolog/min_random_patrol_time = 30
alife/warfare/ecolog/min_random_squad_count = 1
alife/warfare/ecolog/min_resurgence_wait_time = 30
alife/warfare/ecolog/night_activity_chance = 50
alife/warfare/ecolog/offline_power_multiplier = 1
alife/warfare/ecolog/participate_in_warfare = true
alife/warfare/ecolog/patrol_hunt_chance = 50
alife/warfare/ecolog/random_patrols = false
alife/warfare/ecolog/random_spawn_entries = 1
alife/warfare/ecolog/random_squad_count = false
alife/warfare/ecolog/resource_count_modifier = 0
alife/warfare/ecolog/resource_priority = 5
alife/warfare/ecolog/spawn_on_new_game = true
alife/warfare/ecolog/target_faction_stronger_priority = 1
alife/warfare/ecolog/target_faction_weaker_priority = 0
alife/warfare/ecolog/target_on_same_level_priority = 100
alife/warfare/ecolog/target_resource_priority = 0
alife/warfare/ecolog/target_stronger_priority = 1
alife/warfare/ecolog/target_weaker_priority = 0
alife/warfare/ecolog/territory_priority = -5
alife/warfare/freedom/base_count_modifier = 0
alife/warfare/freedom/base_priority = 10
alife/warfare/freedom/expansion_aggression = 50
alife/warfare/freedom/flag_priority = 1
alife/warfare/freedom/ignore_empty_targets = false
alife/warfare/freedom/is_being_targeted_priority = 2
alife/warfare/freedom/keep_last_base = false
alife/warfare/freedom/linked_level_targeting = true
alife/warfare/freedom/lvl_bunker_a1_priority =
alife/warfare/freedom/lvl_collaider_priority =
alife/warfare/freedom/lvl_grimwood_priority =
alife/warfare/freedom/lvl_jupiter_priority = 0
alife/warfare/freedom/lvl_jupiter_underground_priority = 0
alife/warfare/freedom/lvl_k00_marsh_priority = 0
alife/warfare/freedom/lvl_k01_darkscape_priority = 0
alife/warfare/freedom/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/freedom/lvl_l01_escape_priority = 0
alife/warfare/freedom/lvl_l02_garbage_priority = 0
alife/warfare/freedom/lvl_l03_agroprom_priority = 0
alife/warfare/freedom/lvl_l04_darkvalley_priority = 0
alife/warfare/freedom/lvl_l05_bar_priority = 0
alife/warfare/freedom/lvl_l06_rostok_priority = 0
alife/warfare/freedom/lvl_l07_military_priority = 0
alife/warfare/freedom/lvl_l08_yantar_priority = 0
alife/warfare/freedom/lvl_l09_deadcity_priority = 0
alife/warfare/freedom/lvl_l10_limansk_priority = 0
alife/warfare/freedom/lvl_l10_radar_priority = 0
alife/warfare/freedom/lvl_l10_red_forest_priority = 0
alife/warfare/freedom/lvl_l11_hospital_priority = 0
alife/warfare/freedom/lvl_l11_pripyat_priority = 0
alife/warfare/freedom/lvl_l12_stancia_2_priority = 0
alife/warfare/freedom/lvl_l12_stancia_priority = 0
alife/warfare/freedom/lvl_l12u_control_monolith_priority = 0
alife/warfare/freedom/lvl_l12u_sarcofag_priority = 0
alife/warfare/freedom/lvl_l13_generators_priority = 0
alife/warfare/freedom/lvl_poselok_ug_priority =
alife/warfare/freedom/lvl_pripyat_priority = 0
alife/warfare/freedom/lvl_promzona_priority =
alife/warfare/freedom/lvl_zaton_priority = 0
alife/warfare/freedom/max_faction_respawn = 90
alife/warfare/freedom/max_invasion_depart_time = 30
alife/warfare/freedom/max_invasion_size = 2.5
alife/warfare/freedom/max_patrol_rest_time = 240
alife/warfare/freedom/max_patrol_squads = 2
alife/warfare/freedom/max_patrol_time = 240
alife/warfare/freedom/max_random_patrol_time = 180
alife/warfare/freedom/max_random_patrols = 15
alife/warfare/freedom/max_random_squad_count = 3
alife/warfare/freedom/max_resurgence_wait_time = 120
alife/warfare/freedom/max_smart_targets_per_base = 2
alife/warfare/freedom/min_faction_respawn = 15
alife/warfare/freedom/min_invasion_depart_time = 5
alife/warfare/freedom/min_invasion_size = 1
alife/warfare/freedom/min_patrol_rest_time = 60
alife/warfare/freedom/min_patrol_squads = 1
alife/warfare/freedom/min_patrol_time = 60
alife/warfare/freedom/min_random_patrol_time = 30
alife/warfare/freedom/min_random_squad_count = 1
alife/warfare/freedom/min_resurgence_wait_time = 30
alife/warfare/freedom/night_activity_chance = 50
alife/warfare/freedom/offline_power_multiplier = 1
alife/warfare/freedom/participate_in_warfare = true
alife/warfare/freedom/patrol_hunt_chance = 50
alife/warfare/freedom/random_patrols = false
alife/warfare/freedom/random_spawn_entries = 1
alife/warfare/freedom/random_squad_count = false
alife/warfare/freedom/resource_count_modifier = 0
alife/warfare/freedom/resource_priority = 5
alife/warfare/freedom/spawn_on_new_game = true
alife/warfare/freedom/target_faction_stronger_priority = 1
alife/warfare/freedom/target_faction_weaker_priority = 0
alife/warfare/freedom/target_on_same_level_priority = 100
alife/warfare/freedom/target_resource_priority = 0
alife/warfare/freedom/target_stronger_priority = 1
alife/warfare/freedom/target_weaker_priority = 0
alife/warfare/freedom/territory_priority = -5
alife/warfare/general/actor_influence_weight = 250
alife/warfare/general/actor_support_enemy_rank_weight = 0
alife/warfare/general/actor_support_reward_influence = 0.2
alife/warfare/general/actor_support_reward_money = 500
alife/warfare/general/advanced_squad_price = 10000
alife/warfare/general/all_out_war = false
alife/warfare/general/auto_capture = true
alife/warfare/general/auto_capture_max_distance = 50
alife/warfare/general/auto_capture_wait_time = 15
alife/warfare/general/debug_logging = false
alife/warfare/general/disable_smart_pop_cap = false
alife/warfare/general/enable_mutant_offline_combat = true
alife/warfare/general/enemy_base_boost = 0
alife/warfare/general/enemy_new_game_bonus = false
alife/warfare/general/enemy_resource_boost = 0
alife/warfare/general/fog_of_war = true
alife/warfare/general/fog_of_war_distance = 100
alife/warfare/general/heli_price = 75000
alife/warfare/general/hide_smarts = false
alife/warfare/general/hide_underground_smarts = true
alife/warfare/general/hide_unfriendly_squads = true
alife/warfare/general/monster_max_faction_respawn = 30
alife/warfare/general/monster_max_squads_per_level = 5
alife/warfare/general/monster_min_faction_respawn = 5
alife/warfare/general/novice_squad_price = 1000
alife/warfare/general/purge_zone_on_emission = false
alife/warfare/general/purge_zone_percentage = 50
alife/warfare/general/random_monster_chance = 50
alife/warfare/general/random_stalker_chance = 50
alife/warfare/general/random_starting_character = false
alife/warfare/general/random_starting_locations = false
alife/warfare/general/veteran_squad_price = 50000
alife/warfare/general/zombies_act_as_faction = false
alife/warfare/greh/base_count_modifier = 0
alife/warfare/greh/base_priority = 10
alife/warfare/greh/expansion_aggression = 50
alife/warfare/greh/flag_priority = 1
alife/warfare/greh/ignore_empty_targets = false
alife/warfare/greh/is_being_targeted_priority = 2
alife/warfare/greh/keep_last_base = false
alife/warfare/greh/linked_level_targeting = true
alife/warfare/greh/lvl_bunker_a1_priority =
alife/warfare/greh/lvl_collaider_priority =
alife/warfare/greh/lvl_grimwood_priority =
alife/warfare/greh/lvl_jupiter_priority = 0
alife/warfare/greh/lvl_jupiter_underground_priority = 0
alife/warfare/greh/lvl_k00_marsh_priority = 0
alife/warfare/greh/lvl_k01_darkscape_priority = 0
alife/warfare/greh/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/greh/lvl_l01_escape_priority = 0
alife/warfare/greh/lvl_l02_garbage_priority = 0
alife/warfare/greh/lvl_l03_agroprom_priority = 0
alife/warfare/greh/lvl_l04_darkvalley_priority = 0
alife/warfare/greh/lvl_l05_bar_priority = 0
alife/warfare/greh/lvl_l06_rostok_priority = 0
alife/warfare/greh/lvl_l07_military_priority = 0
alife/warfare/greh/lvl_l08_yantar_priority = 0
alife/warfare/greh/lvl_l09_deadcity_priority = 0
alife/warfare/greh/lvl_l10_limansk_priority = 0
alife/warfare/greh/lvl_l10_radar_priority = 0
alife/warfare/greh/lvl_l10_red_forest_priority = 0
alife/warfare/greh/lvl_l11_hospital_priority = 0
alife/warfare/greh/lvl_l11_pripyat_priority = 0
alife/warfare/greh/lvl_l12_stancia_2_priority = 0
alife/warfare/greh/lvl_l12_stancia_priority = 0
alife/warfare/greh/lvl_l12u_control_monolith_priority = 0
alife/warfare/greh/lvl_l12u_sarcofag_priority = 0
alife/warfare/greh/lvl_l13_generators_priority = 0
alife/warfare/greh/lvl_poselok_ug_priority =
alife/warfare/greh/lvl_pripyat_priority = 0
alife/warfare/greh/lvl_promzona_priority =
alife/warfare/greh/lvl_zaton_priority = 0
alife/warfare/greh/max_faction_respawn = 90
alife/warfare/greh/max_invasion_depart_time = 30
alife/warfare/greh/max_invasion_size = 2.5
alife/warfare/greh/max_patrol_rest_time = 240
alife/warfare/greh/max_patrol_squads = 2
alife/warfare/greh/max_patrol_time = 240
alife/warfare/greh/max_random_patrol_time = 180
alife/warfare/greh/max_random_patrols = 15
alife/warfare/greh/max_random_squad_count = 3
alife/warfare/greh/max_resurgence_wait_time = 120
alife/warfare/greh/max_smart_targets_per_base = 2
alife/warfare/greh/min_faction_respawn = 15
alife/warfare/greh/min_invasion_depart_time = 5
alife/warfare/greh/min_invasion_size = 1
alife/warfare/greh/min_patrol_rest_time = 60
alife/warfare/greh/min_patrol_squads = 1
alife/warfare/greh/min_patrol_time = 60
alife/warfare/greh/min_random_patrol_time = 30
alife/warfare/greh/min_random_squad_count = 1
alife/warfare/greh/min_resurgence_wait_time = 30
alife/warfare/greh/night_activity_chance = 50
alife/warfare/greh/offline_power_multiplier = 1
alife/warfare/greh/participate_in_warfare = true
alife/warfare/greh/patrol_hunt_chance = 50
alife/warfare/greh/random_patrols = false
alife/warfare/greh/random_spawn_entries = 1
alife/warfare/greh/random_squad_count = false
alife/warfare/greh/resource_count_modifier = 0
alife/warfare/greh/resource_priority = 5
alife/warfare/greh/spawn_on_new_game = true
alife/warfare/greh/target_faction_stronger_priority = 1
alife/warfare/greh/target_faction_weaker_priority = 0
alife/warfare/greh/target_on_same_level_priority = 100
alife/warfare/greh/target_resource_priority = 0
alife/warfare/greh/target_stronger_priority = 1
alife/warfare/greh/target_weaker_priority = 0
alife/warfare/greh/territory_priority = -5
alife/warfare/isg/base_count_modifier = 0
alife/warfare/isg/base_priority = 10
alife/warfare/isg/expansion_aggression = 50
alife/warfare/isg/flag_priority = 1
alife/warfare/isg/ignore_empty_targets = false
alife/warfare/isg/is_being_targeted_priority = 2
alife/warfare/isg/keep_last_base = false
alife/warfare/isg/linked_level_targeting = true
alife/warfare/isg/lvl_bunker_a1_priority =
alife/warfare/isg/lvl_collaider_priority =
alife/warfare/isg/lvl_grimwood_priority =
alife/warfare/isg/lvl_jupiter_priority = 0
alife/warfare/isg/lvl_jupiter_underground_priority = 0
alife/warfare/isg/lvl_k00_marsh_priority = 0
alife/warfare/isg/lvl_k01_darkscape_priority = 0
alife/warfare/isg/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/isg/lvl_l01_escape_priority = 0
alife/warfare/isg/lvl_l02_garbage_priority = 0
alife/warfare/isg/lvl_l03_agroprom_priority = 0
alife/warfare/isg/lvl_l04_darkvalley_priority = 0
alife/warfare/isg/lvl_l05_bar_priority = 0
alife/warfare/isg/lvl_l06_rostok_priority = 0
alife/warfare/isg/lvl_l07_military_priority = 0
alife/warfare/isg/lvl_l08_yantar_priority = 0
alife/warfare/isg/lvl_l09_deadcity_priority = 0
alife/warfare/isg/lvl_l10_limansk_priority = 0
alife/warfare/isg/lvl_l10_radar_priority = 0
alife/warfare/isg/lvl_l10_red_forest_priority = 0
alife/warfare/isg/lvl_l11_hospital_priority = 0
alife/warfare/isg/lvl_l11_pripyat_priority = 0
alife/warfare/isg/lvl_l12_stancia_2_priority = 0
alife/warfare/isg/lvl_l12_stancia_priority = 0
alife/warfare/isg/lvl_l12u_control_monolith_priority = 0
alife/warfare/isg/lvl_l12u_sarcofag_priority = 0
alife/warfare/isg/lvl_l13_generators_priority = 0
alife/warfare/isg/lvl_poselok_ug_priority =
alife/warfare/isg/lvl_pripyat_priority = 0
alife/warfare/isg/lvl_promzona_priority =
alife/warfare/isg/lvl_zaton_priority = 0
alife/warfare/isg/max_faction_respawn = 90
alife/warfare/isg/max_invasion_depart_time = 30
alife/warfare/isg/max_invasion_size = 2.5
alife/warfare/isg/max_patrol_rest_time = 240
alife/warfare/isg/max_patrol_squads = 2
alife/warfare/isg/max_patrol_time = 240
alife/warfare/isg/max_random_patrol_time = 180
alife/warfare/isg/max_random_patrols = 15
alife/warfare/isg/max_random_squad_count = 3
alife/warfare/isg/max_resurgence_wait_time = 120
alife/warfare/isg/max_smart_targets_per_base = 2
alife/warfare/isg/min_faction_respawn = 15
alife/warfare/isg/min_invasion_depart_time = 5
alife/warfare/isg/min_invasion_size = 1
alife/warfare/isg/min_patrol_rest_time = 60
alife/warfare/isg/min_patrol_squads = 1
alife/warfare/isg/min_patrol_time = 60
alife/warfare/isg/min_random_patrol_time = 30
alife/warfare/isg/min_random_squad_count = 1
alife/warfare/isg/min_resurgence_wait_time = 30
alife/warfare/isg/night_activity_chance = 50
alife/warfare/isg/offline_power_multiplier = 1
alife/warfare/isg/participate_in_warfare = true
alife/warfare/isg/patrol_hunt_chance = 50
alife/warfare/isg/random_patrols = false
alife/warfare/isg/random_spawn_entries = 1
alife/warfare/isg/random_squad_count = false
alife/warfare/isg/resource_count_modifier = 0
alife/warfare/isg/resource_priority = 5
alife/warfare/isg/spawn_on_new_game = true
alife/warfare/isg/target_faction_stronger_priority = 1
alife/warfare/isg/target_faction_weaker_priority = 0
alife/warfare/isg/target_on_same_level_priority = 100
alife/warfare/isg/target_resource_priority = 0
alife/warfare/isg/target_stronger_priority = 1
alife/warfare/isg/target_weaker_priority = 0
alife/warfare/isg/territory_priority = -5
alife/warfare/killer/base_count_modifier = 0
alife/warfare/killer/base_priority = 10
alife/warfare/killer/expansion_aggression = 50
alife/warfare/killer/flag_priority = 1
alife/warfare/killer/ignore_empty_targets = false
alife/warfare/killer/is_being_targeted_priority = 2
alife/warfare/killer/keep_last_base = false
alife/warfare/killer/linked_level_targeting = true
alife/warfare/killer/lvl_bunker_a1_priority =
alife/warfare/killer/lvl_collaider_priority =
alife/warfare/killer/lvl_grimwood_priority =
alife/warfare/killer/lvl_jupiter_priority = 0
alife/warfare/killer/lvl_jupiter_underground_priority = 0
alife/warfare/killer/lvl_k00_marsh_priority = 0
alife/warfare/killer/lvl_k01_darkscape_priority = 0
alife/warfare/killer/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/killer/lvl_l01_escape_priority = 0
alife/warfare/killer/lvl_l02_garbage_priority = 0
alife/warfare/killer/lvl_l03_agroprom_priority = 0
alife/warfare/killer/lvl_l04_darkvalley_priority = 0
alife/warfare/killer/lvl_l05_bar_priority = 0
alife/warfare/killer/lvl_l06_rostok_priority = 0
alife/warfare/killer/lvl_l07_military_priority = 0
alife/warfare/killer/lvl_l08_yantar_priority = 0
alife/warfare/killer/lvl_l09_deadcity_priority = 0
alife/warfare/killer/lvl_l10_limansk_priority = 0
alife/warfare/killer/lvl_l10_radar_priority = 0
alife/warfare/killer/lvl_l10_red_forest_priority = 0
alife/warfare/killer/lvl_l11_hospital_priority = 0
alife/warfare/killer/lvl_l11_pripyat_priority = 0
alife/warfare/killer/lvl_l12_stancia_2_priority = 0
alife/warfare/killer/lvl_l12_stancia_priority = 0
alife/warfare/killer/lvl_l12u_control_monolith_priority = 0
alife/warfare/killer/lvl_l12u_sarcofag_priority = 0
alife/warfare/killer/lvl_l13_generators_priority = 0
alife/warfare/killer/lvl_poselok_ug_priority =
alife/warfare/killer/lvl_pripyat_priority = 0
alife/warfare/killer/lvl_promzona_priority =
alife/warfare/killer/lvl_zaton_priority = 0
alife/warfare/killer/max_faction_respawn = 90
alife/warfare/killer/max_invasion_depart_time = 30
alife/warfare/killer/max_invasion_size = 2.5
alife/warfare/killer/max_patrol_rest_time = 240
alife/warfare/killer/max_patrol_squads = 2
alife/warfare/killer/max_patrol_time = 240
alife/warfare/killer/max_random_patrol_time = 180
alife/warfare/killer/max_random_patrols = 15
alife/warfare/killer/max_random_squad_count = 3
alife/warfare/killer/max_resurgence_wait_time = 120
alife/warfare/killer/max_smart_targets_per_base = 2
alife/warfare/killer/min_faction_respawn = 15
alife/warfare/killer/min_invasion_depart_time = 5
alife/warfare/killer/min_invasion_size = 1
alife/warfare/killer/min_patrol_rest_time = 60
alife/warfare/killer/min_patrol_squads = 1
alife/warfare/killer/min_patrol_time = 60
alife/warfare/killer/min_random_patrol_time = 30
alife/warfare/killer/min_random_squad_count = 1
alife/warfare/killer/min_resurgence_wait_time = 30
alife/warfare/killer/night_activity_chance = 50
alife/warfare/killer/offline_power_multiplier = 1
alife/warfare/killer/participate_in_warfare = true
alife/warfare/killer/patrol_hunt_chance = 50
alife/warfare/killer/random_patrols = false
alife/warfare/killer/random_spawn_entries = 1
alife/warfare/killer/random_squad_count = false
alife/warfare/killer/resource_count_modifier = 0
alife/warfare/killer/resource_priority = 5
alife/warfare/killer/spawn_on_new_game = true
alife/warfare/killer/target_faction_stronger_priority = 1
alife/warfare/killer/target_faction_weaker_priority = 0
alife/warfare/killer/target_on_same_level_priority = 100
alife/warfare/killer/target_resource_priority = 0
alife/warfare/killer/target_stronger_priority = 1
alife/warfare/killer/target_weaker_priority = 0
alife/warfare/killer/territory_priority = -5
alife/warfare/monolith/base_count_modifier = 0
alife/warfare/monolith/base_priority = 10
alife/warfare/monolith/expansion_aggression = 50
alife/warfare/monolith/flag_priority = 1
alife/warfare/monolith/ignore_empty_targets = false
alife/warfare/monolith/is_being_targeted_priority = 2
alife/warfare/monolith/keep_last_base = false
alife/warfare/monolith/linked_level_targeting = true
alife/warfare/monolith/lvl_bunker_a1_priority =
alife/warfare/monolith/lvl_collaider_priority =
alife/warfare/monolith/lvl_grimwood_priority =
alife/warfare/monolith/lvl_jupiter_priority = 0
alife/warfare/monolith/lvl_jupiter_underground_priority = 0
alife/warfare/monolith/lvl_k00_marsh_priority = 0
alife/warfare/monolith/lvl_k01_darkscape_priority = 0
alife/warfare/monolith/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/monolith/lvl_l01_escape_priority = 0
alife/warfare/monolith/lvl_l02_garbage_priority = 0
alife/warfare/monolith/lvl_l03_agroprom_priority = 0
alife/warfare/monolith/lvl_l04_darkvalley_priority = 0
alife/warfare/monolith/lvl_l05_bar_priority = 0
alife/warfare/monolith/lvl_l06_rostok_priority = 0
alife/warfare/monolith/lvl_l07_military_priority = 0
alife/warfare/monolith/lvl_l08_yantar_priority = 0
alife/warfare/monolith/lvl_l09_deadcity_priority = 0
alife/warfare/monolith/lvl_l10_limansk_priority = 0
alife/warfare/monolith/lvl_l10_radar_priority = 0
alife/warfare/monolith/lvl_l10_red_forest_priority = 0
alife/warfare/monolith/lvl_l11_hospital_priority = 0
alife/warfare/monolith/lvl_l11_pripyat_priority = 0
alife/warfare/monolith/lvl_l12_stancia_2_priority = 0
alife/warfare/monolith/lvl_l12_stancia_priority = 0
alife/warfare/monolith/lvl_l12u_control_monolith_priority = 0
alife/warfare/monolith/lvl_l12u_sarcofag_priority = 0
alife/warfare/monolith/lvl_l13_generators_priority = 0
alife/warfare/monolith/lvl_poselok_ug_priority =
alife/warfare/monolith/lvl_pripyat_priority = 0
alife/warfare/monolith/lvl_promzona_priority =
alife/warfare/monolith/lvl_zaton_priority = 0
alife/warfare/monolith/max_faction_respawn = 90
alife/warfare/monolith/max_invasion_depart_time = 30
alife/warfare/monolith/max_invasion_size = 2.5
alife/warfare/monolith/max_patrol_rest_time = 240
alife/warfare/monolith/max_patrol_squads = 2
alife/warfare/monolith/max_patrol_time = 240
alife/warfare/monolith/max_random_patrol_time = 180
alife/warfare/monolith/max_random_patrols = 15
alife/warfare/monolith/max_random_squad_count = 3
alife/warfare/monolith/max_resurgence_wait_time = 120
alife/warfare/monolith/max_smart_targets_per_base = 2
alife/warfare/monolith/min_faction_respawn = 15
alife/warfare/monolith/min_invasion_depart_time = 5
alife/warfare/monolith/min_invasion_size = 1
alife/warfare/monolith/min_patrol_rest_time = 60
alife/warfare/monolith/min_patrol_squads = 1
alife/warfare/monolith/min_patrol_time = 60
alife/warfare/monolith/min_random_patrol_time = 30
alife/warfare/monolith/min_random_squad_count = 1
alife/warfare/monolith/min_resurgence_wait_time = 30
alife/warfare/monolith/night_activity_chance = 50
alife/warfare/monolith/offline_power_multiplier = 1
alife/warfare/monolith/participate_in_warfare = true
alife/warfare/monolith/patrol_hunt_chance = 50
alife/warfare/monolith/random_patrols = false
alife/warfare/monolith/random_spawn_entries = 1
alife/warfare/monolith/random_squad_count = false
alife/warfare/monolith/resource_count_modifier = 0
alife/warfare/monolith/resource_priority = 5
alife/warfare/monolith/spawn_on_new_game = true
alife/warfare/monolith/target_faction_stronger_priority = 1
alife/warfare/monolith/target_faction_weaker_priority = 0
alife/warfare/monolith/target_on_same_level_priority = 100
alife/warfare/monolith/target_resource_priority = 0
alife/warfare/monolith/target_stronger_priority = 1
alife/warfare/monolith/target_weaker_priority = 0
alife/warfare/monolith/territory_priority = -5
alife/warfare/renegade/base_count_modifier = 0
alife/warfare/renegade/base_priority = 10
alife/warfare/renegade/expansion_aggression = 50
alife/warfare/renegade/flag_priority = 1
alife/warfare/renegade/ignore_empty_targets = false
alife/warfare/renegade/is_being_targeted_priority = 2
alife/warfare/renegade/keep_last_base = false
alife/warfare/renegade/linked_level_targeting = true
alife/warfare/renegade/lvl_bunker_a1_priority =
alife/warfare/renegade/lvl_collaider_priority =
alife/warfare/renegade/lvl_grimwood_priority =
alife/warfare/renegade/lvl_jupiter_priority = 0
alife/warfare/renegade/lvl_jupiter_underground_priority = 0
alife/warfare/renegade/lvl_k00_marsh_priority = 0
alife/warfare/renegade/lvl_k01_darkscape_priority = 0
alife/warfare/renegade/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/renegade/lvl_l01_escape_priority = 0
alife/warfare/renegade/lvl_l02_garbage_priority = 0
alife/warfare/renegade/lvl_l03_agroprom_priority = 0
alife/warfare/renegade/lvl_l04_darkvalley_priority = 0
alife/warfare/renegade/lvl_l05_bar_priority = 0
alife/warfare/renegade/lvl_l06_rostok_priority = 0
alife/warfare/renegade/lvl_l07_military_priority = 0
alife/warfare/renegade/lvl_l08_yantar_priority = 0
alife/warfare/renegade/lvl_l09_deadcity_priority = 0
alife/warfare/renegade/lvl_l10_limansk_priority = 0
alife/warfare/renegade/lvl_l10_radar_priority = 0
alife/warfare/renegade/lvl_l10_red_forest_priority = 0
alife/warfare/renegade/lvl_l11_hospital_priority = 0
alife/warfare/renegade/lvl_l11_pripyat_priority = 0
alife/warfare/renegade/lvl_l12_stancia_2_priority = 0
alife/warfare/renegade/lvl_l12_stancia_priority = 0
alife/warfare/renegade/lvl_l12u_control_monolith_priority = 0
alife/warfare/renegade/lvl_l12u_sarcofag_priority = 0
alife/warfare/renegade/lvl_l13_generators_priority = 0
alife/warfare/renegade/lvl_poselok_ug_priority =
alife/warfare/renegade/lvl_pripyat_priority = 0
alife/warfare/renegade/lvl_promzona_priority =
alife/warfare/renegade/lvl_zaton_priority = 0
alife/warfare/renegade/max_faction_respawn = 90
alife/warfare/renegade/max_invasion_depart_time = 30
alife/warfare/renegade/max_invasion_size = 2.5
alife/warfare/renegade/max_patrol_rest_time = 240
alife/warfare/renegade/max_patrol_squads = 2
alife/warfare/renegade/max_patrol_time = 240
alife/warfare/renegade/max_random_patrol_time = 180
alife/warfare/renegade/max_random_patrols = 15
alife/warfare/renegade/max_random_squad_count = 3
alife/warfare/renegade/max_resurgence_wait_time = 120
alife/warfare/renegade/max_smart_targets_per_base = 2
alife/warfare/renegade/min_faction_respawn = 15
alife/warfare/renegade/min_invasion_depart_time = 5
alife/warfare/renegade/min_invasion_size = 1
alife/warfare/renegade/min_patrol_rest_time = 60
alife/warfare/renegade/min_patrol_squads = 1
alife/warfare/renegade/min_patrol_time = 60
alife/warfare/renegade/min_random_patrol_time = 30
alife/warfare/renegade/min_random_squad_count = 1
alife/warfare/renegade/min_resurgence_wait_time = 30
alife/warfare/renegade/night_activity_chance = 50
alife/warfare/renegade/offline_power_multiplier = 1
alife/warfare/renegade/participate_in_warfare = true
alife/warfare/renegade/patrol_hunt_chance = 50
alife/warfare/renegade/random_patrols = false
alife/warfare/renegade/random_spawn_entries = 1
alife/warfare/renegade/random_squad_count = false
alife/warfare/renegade/resource_count_modifier = 0
alife/warfare/renegade/resource_priority = 5
alife/warfare/renegade/spawn_on_new_game = true
alife/warfare/renegade/target_faction_stronger_priority = 1
alife/warfare/renegade/target_faction_weaker_priority = 0
alife/warfare/renegade/target_on_same_level_priority = 100
alife/warfare/renegade/target_resource_priority = 0
alife/warfare/renegade/target_stronger_priority = 1
alife/warfare/renegade/target_weaker_priority = 0
alife/warfare/renegade/territory_priority = -5
alife/warfare/stalker/base_count_modifier = 0
alife/warfare/stalker/base_priority = 10
alife/warfare/stalker/expansion_aggression = 50
alife/warfare/stalker/flag_priority = 1
alife/warfare/stalker/ignore_empty_targets = false
alife/warfare/stalker/is_being_targeted_priority = 2
alife/warfare/stalker/keep_last_base = false
alife/warfare/stalker/linked_level_targeting = true
alife/warfare/stalker/lvl_bunker_a1_priority =
alife/warfare/stalker/lvl_collaider_priority =
alife/warfare/stalker/lvl_grimwood_priority =
alife/warfare/stalker/lvl_jupiter_priority = 0
alife/warfare/stalker/lvl_jupiter_underground_priority = 0
alife/warfare/stalker/lvl_k00_marsh_priority = 0
alife/warfare/stalker/lvl_k01_darkscape_priority = 0
alife/warfare/stalker/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/stalker/lvl_l01_escape_priority = 0
alife/warfare/stalker/lvl_l02_garbage_priority = 0
alife/warfare/stalker/lvl_l03_agroprom_priority = 0
alife/warfare/stalker/lvl_l04_darkvalley_priority = 0
alife/warfare/stalker/lvl_l05_bar_priority = 0
alife/warfare/stalker/lvl_l06_rostok_priority = 0
alife/warfare/stalker/lvl_l07_military_priority = 0
alife/warfare/stalker/lvl_l08_yantar_priority = 0
alife/warfare/stalker/lvl_l09_deadcity_priority = 0
alife/warfare/stalker/lvl_l10_limansk_priority = 0
alife/warfare/stalker/lvl_l10_radar_priority = 0
alife/warfare/stalker/lvl_l10_red_forest_priority = 0
alife/warfare/stalker/lvl_l11_hospital_priority = 0
alife/warfare/stalker/lvl_l11_pripyat_priority = 0
alife/warfare/stalker/lvl_l12_stancia_2_priority = 0
alife/warfare/stalker/lvl_l12_stancia_priority = 0
alife/warfare/stalker/lvl_l12u_control_monolith_priority = 0
alife/warfare/stalker/lvl_l12u_sarcofag_priority = 0
alife/warfare/stalker/lvl_l13_generators_priority = 0
alife/warfare/stalker/lvl_poselok_ug_priority =
alife/warfare/stalker/lvl_pripyat_priority = 0
alife/warfare/stalker/lvl_promzona_priority =
alife/warfare/stalker/lvl_zaton_priority = 0
alife/warfare/stalker/max_faction_respawn = 90
alife/warfare/stalker/max_invasion_depart_time = 30
alife/warfare/stalker/max_invasion_size = 2.5
alife/warfare/stalker/max_patrol_rest_time = 240
alife/warfare/stalker/max_patrol_squads = 2
alife/warfare/stalker/max_patrol_time = 240
alife/warfare/stalker/max_random_patrol_time = 180
alife/warfare/stalker/max_random_patrols = 15
alife/warfare/stalker/max_random_squad_count = 3
alife/warfare/stalker/max_resurgence_wait_time = 120
alife/warfare/stalker/max_smart_targets_per_base = 2
alife/warfare/stalker/min_faction_respawn = 15
alife/warfare/stalker/min_invasion_depart_time = 5
alife/warfare/stalker/min_invasion_size = 1
alife/warfare/stalker/min_patrol_rest_time = 60
alife/warfare/stalker/min_patrol_squads = 1
alife/warfare/stalker/min_patrol_time = 60
alife/warfare/stalker/min_random_patrol_time = 30
alife/warfare/stalker/min_random_squad_count = 1
alife/warfare/stalker/min_resurgence_wait_time = 30
alife/warfare/stalker/night_activity_chance = 50
alife/warfare/stalker/offline_power_multiplier = 1
alife/warfare/stalker/participate_in_warfare = true
alife/warfare/stalker/patrol_hunt_chance = 50
alife/warfare/stalker/random_patrols = false
alife/warfare/stalker/random_spawn_entries = 1
alife/warfare/stalker/random_squad_count = false
alife/warfare/stalker/resource_count_modifier = 0
alife/warfare/stalker/resource_priority = 5
alife/warfare/stalker/spawn_on_new_game = true
alife/warfare/stalker/target_faction_stronger_priority = 1
alife/warfare/stalker/target_faction_weaker_priority = 0
alife/warfare/stalker/target_on_same_level_priority = 100
alife/warfare/stalker/target_resource_priority = 0
alife/warfare/stalker/target_stronger_priority = 1
alife/warfare/stalker/target_weaker_priority = 0
alife/warfare/stalker/territory_priority = -5
alife/warfare/zombied/base_count_modifier = 0
alife/warfare/zombied/base_priority = 10
alife/warfare/zombied/expansion_aggression = 50
alife/warfare/zombied/flag_priority = 1
alife/warfare/zombied/ignore_empty_targets = false
alife/warfare/zombied/is_being_targeted_priority = 2
alife/warfare/zombied/keep_last_base = false
alife/warfare/zombied/linked_level_targeting = true
alife/warfare/zombied/lvl_bunker_a1_priority =
alife/warfare/zombied/lvl_collaider_priority =
alife/warfare/zombied/lvl_grimwood_priority =
alife/warfare/zombied/lvl_jupiter_priority = 0
alife/warfare/zombied/lvl_jupiter_underground_priority = 0
alife/warfare/zombied/lvl_k00_marsh_priority = 0
alife/warfare/zombied/lvl_k01_darkscape_priority = 0
alife/warfare/zombied/lvl_k02_trucks_cemetery_priority = 0
alife/warfare/zombied/lvl_l01_escape_priority = 0
alife/warfare/zombied/lvl_l02_garbage_priority = 0
alife/warfare/zombied/lvl_l03_agroprom_priority = 0
alife/warfare/zombied/lvl_l04_darkvalley_priority = 0
alife/warfare/zombied/lvl_l05_bar_priority = 0
alife/warfare/zombied/lvl_l06_rostok_priority = 0
alife/warfare/zombied/lvl_l07_military_priority = 0
alife/warfare/zombied/lvl_l08_yantar_priority = 0
alife/warfare/zombied/lvl_l09_deadcity_priority = 0
alife/warfare/zombied/lvl_l10_limansk_priority = 0
alife/warfare/zombied/lvl_l10_radar_priority = 0
alife/warfare/zombied/lvl_l10_red_forest_priority = 0
alife/warfare/zombied/lvl_l11_hospital_priority = 0
alife/warfare/zombied/lvl_l11_pripyat_priority = 0
alife/warfare/zombied/lvl_l12_stancia_2_priority = 0
alife/warfare/zombied/lvl_l12_stancia_priority = 0
alife/warfare/zombied/lvl_l12u_control_monolith_priority = 0
alife/warfare/zombied/lvl_l12u_sarcofag_priority = 0
alife/warfare/zombied/lvl_l13_generators_priority = 0
alife/warfare/zombied/lvl_poselok_ug_priority =
alife/warfare/zombied/lvl_pripyat_priority = 0
alife/warfare/zombied/lvl_promzona_priority =
alife/warfare/zombied/lvl_zaton_priority = 0
alife/warfare/zombied/max_faction_respawn = 90
alife/warfare/zombied/max_invasion_depart_time = 30
alife/warfare/zombied/max_invasion_size = 2.5
alife/warfare/zombied/max_patrol_rest_time = 240
alife/warfare/zombied/max_patrol_squads = 2
alife/warfare/zombied/max_patrol_time = 240
alife/warfare/zombied/max_random_patrol_time = 180
alife/warfare/zombied/max_random_patrols = 15
alife/warfare/zombied/max_random_squad_count = 3
alife/warfare/zombied/max_resurgence_wait_time = 120
alife/warfare/zombied/max_smart_targets_per_base = 2
alife/warfare/zombied/min_faction_respawn = 15
alife/warfare/zombied/min_invasion_depart_time = 5
alife/warfare/zombied/min_invasion_size = 1
alife/warfare/zombied/min_patrol_rest_time = 60
alife/warfare/zombied/min_patrol_squads = 1
alife/warfare/zombied/min_patrol_time = 60
alife/warfare/zombied/min_random_patrol_time = 30
alife/warfare/zombied/min_random_squad_count = 1
alife/warfare/zombied/min_resurgence_wait_time = 30
alife/warfare/zombied/night_activity_chance = 50
alife/warfare/zombied/offline_power_multiplier = 1
alife/warfare/zombied/participate_in_warfare = true
alife/warfare/zombied/patrol_hunt_chance = 50
alife/warfare/zombied/random_patrols = false
alife/warfare/zombied/random_spawn_entries = 1
alife/warfare/zombied/random_squad_count = false
alife/warfare/zombied/resource_count_modifier = 0
alife/warfare/zombied/resource_priority = 5
alife/warfare/zombied/spawn_on_new_game = true
alife/warfare/zombied/target_faction_stronger_priority = 1
alife/warfare/zombied/target_faction_weaker_priority = 0
alife/warfare/zombied/target_on_same_level_priority = 100
alife/warfare/zombied/target_resource_priority = 0
alife/warfare/zombied/target_stronger_priority = 1
alife/warfare/zombied/target_weaker_priority = 0
alife/warfare/zombied/territory_priority = -5
control/general/aim_toggle = false
2024-03-17 20:18:03 -04:00
control/general/crouch_toggle = true
control/general/disassembly_warning = true
control/general/mouse_sens = 0.071
control/general/pickup_mode = false
control/general/simple_pda_mode = true
control/general/sprint_toggle = false
control/general/walk_toggle = true
gameplay/backpack_travel/on_combat = false
gameplay/backpack_travel/on_damage = false
gameplay/backpack_travel/on_emission = false
gameplay/backpack_travel/on_overweight = false
gameplay/backpack_travel/state = true
gameplay/backpack_travel/time = false
gameplay/disguise/active_item = true
gameplay/disguise/active_item_factor = 1
gameplay/disguise/backpack = true
gameplay/disguise/backpack_factor = 1
gameplay/disguise/distance = true
gameplay/disguise/distance_factor = 5
gameplay/disguise/helmet = true
gameplay/disguise/helmet_factor = 1
gameplay/disguise/inventory = true
gameplay/disguise/inventory_factor = 1
gameplay/disguise/outfit = true
gameplay/disguise/outfit_factor = 1
gameplay/disguise/speed = true
gameplay/disguise/speed_factor = 1
gameplay/disguise/state = true
gameplay/disguise/stay_time =
gameplay/disguise/stay_time_factor = 20
gameplay/disguise/weapon = true
gameplay/disguise/weapon_factor = 1
gameplay/fast_travel/long_names = false
gameplay/fast_travel/on_combat = false
gameplay/fast_travel/on_damage = false
gameplay/fast_travel/on_emission = false
gameplay/fast_travel/on_overweight = false
gameplay/fast_travel/state = 1
gameplay/fast_travel/time = false
gameplay/fast_travel/visit_message = false
gameplay/general/corpse_max_count = 5
gameplay/general/corpse_min_dist = 100
gameplay/general/hardcore_ai_aim = false
gameplay/general/max_tasks = 3
gameplay/general/mechanic_feature = true
gameplay/general/need_equipped_hkit = true
gameplay/general/npc_loot_distance = 3
gameplay/general/outfit_portrait = true
gameplay/general/release_dropped_items = true
gameplay/general/show_tip_reputation = true
gameplay/silent_kills/sk_all_melee_ok = false
gameplay/silent_kills/sk_enabled = false
gameplay/silent_kills/sk_fresh_time = 300
gameplay/silent_kills/sk_gun_enabled = true
gameplay/silent_kills/sk_gun_hear_dist = 10
gameplay/silent_kills/sk_headshot_only = true
gameplay/silent_kills/sk_melee_enabled = true
gameplay/silent_kills/sk_melee_hear_dist = 5
gameplay/silent_kills/sk_suspect_dist = 10
modded_exes/new_zoom_enable = true
modded_exes/sds_enable = true
other/autosave_timer_new = 0
other/debug_error = false
other/debug_hud = false
other/debug_map_hud = false
other/quicksave_cnt = 5
sound/environment/ambient_volume = 1
sound/environment/breathing_sound = true
sound/environment/helmet_rain_sound = true
sound/environment/wind_sound = true
sound/general/caption = none
sound/general/master_volume = 0.8
sound/general/music_volume = 0.3
sound/radio/display_tracks = true
sound/radio/emission_intereferences = true
sound/radio/playlist_name_1 = S.T.A.L.K.E.R.OST
sound/radio/playlist_name_2 = TRX_Special
sound/radio/playlist_name_3 = Playlist_3
sound/radio/playlist_name_4 = MetroOST
sound/radio/playlist_name_5 = Fairouz
sound/radio/playlist_name_6 = Playlist_6
sound/radio/playlist_name_7 =
sound/radio/underground_intereferences = true
sound/radio/zone = true
video/advanced/actor_shadow = true
video/advanced/detail_density = 0.38
video/advanced/detail_height = 1
video/advanced/detail_radius = 150
video/advanced/dof_enable = true
video/advanced/enable_tessellation = true
video/advanced/framelimit = 164
video/advanced/geometry_lod = 1.2
video/advanced/grass_shadow = false
video/advanced/mblur = 0.4
video/advanced/mblur_enable = true
video/advanced/optimize_dynamic_geom = 0
video/advanced/optimize_static_geom = 0
video/advanced/slight_fade = 0.8
video/advanced/ssample_list = 2x
video/advanced/ssao = st_opt_medium
video/advanced/ssao_mode = default
video/advanced/steep_parallax = true
video/advanced/sun_quality = st_opt_high
video/advanced/sunshafts_min = 0.2
video/advanced/sunshafts_mode = combined
video/advanced/sunshafts_quality = st_opt_medium
video/advanced/sunshafts_value = 0.6
video/advanced/texture_lod = 0
video/advanced/vis_distance = 1.2
video/basic/fov = 74
video/basic/hud_fov = 0.57
video/hud/autohide_stamina_bar = true
video/hud/crosshair_dist = false
video/hud/head_bob_factor = 0
video/hud/show_crosshair = false
video/hud/show_enemy_health = false
video/hud/show_hud = true
video/hud/show_minimap = false
video/hud/show_slots = false
video/hud/show_wpn = true
video/night/brightness = slight
video/night/moon_cycle = 28
video/night/moon_phase = 8
video/night/moon_phase_state = false
video/player/animations = true
video/player/bleed_effect = true
video/player/blood_splash = true
video/player/breathing_fog = true
video/player/hit_impact_effect = true
video/player/item_swap_animation = true
video/player/mask_hud = true
video/player/radiation_effect = true
video/player/rain_droplets = true
video/player/shoot_effects = false
video/player/visor_reflection = true
video/weather/clear_occurrence = 3
video/weather/clear_period = 8
video/weather/cloudy_occurrence = 2
video/weather/cloudy_period = 3
video/weather/foggy_occurrence = 2
video/weather/foggy_period = 3
video/weather/partly_occurrence = 2
video/weather/partly_period = 4
video/weather/rain_occurrence = 3
video/weather/rain_period = 5
video/weather/storm_occurrence = 3
video/weather/storm_period = 4
[temp]
base_sway = on
fov_changed = false
fov_value = 0.56999999284744
rspec_default = true