Divergent/mods/More Starting Locations/gamedata/configs/plugins/new_game_start_locations.ltx

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2024-03-17 20:18:03 -04:00
; This plugin determines the starting locations for each faction when creating a character.
; Created By .SEV3RE.
[army_start_locations]
sakharovs_bunker = l08_yantar,false
research_institute = l03_agroprom,true
;eastern_checkpoint = k02_trucks_cemetery,true
eastern_factory = l04_darkvalley,true
southern_checkpoint = l01_escape,true
processing_station = zaton,false
;village_ruins = k00_marsh, true
[bandit_start_locations]
northern_factory = l04_darkvalley,true
car_park = l01_escape,true
;abandoned_school = l09_deadcity,true
container_warehouse = jupiter,true
tuzla_outpost = k00_marsh,true
tunnel_refuge = l03u_agr_underground,true
pole_bandit_base = l01_escape
construction_site = l06_rostok,false
[csky_start_locations]
hidden_base = k00_marsh,true
pumping_station = k00_marsh,false
;red_forest_vagon_csky = l10_red_forest
skadovsk_shipwreck = zaton,true
yanov_station = jupiter,false
[dolg_start_locations]
makeshift_barracks = l05_bar,true
abandoned_village = l07_military,true
sakharovs_bunker = l08_yantar,true
machine_yard = k00_marsh,true
skadovsk_shipwreck = zaton,false
train_hangar = l02_garbage,false
[ecolog_start_locations]
sakharovs_bunker = l08_yantar,true
hermanns_bunker = jupiter,true
yanov_station = jupiter,true
skadovsk_shipwreck = zaton,true
farm_cordon = l01_escape,true
train_hangar = l02_garbage,false
[freedom_start_locations]
military_base = l07_military,true
yanov_station = jupiter,true
skadovsk_shipwreck = zaton,true
;eastern_checkpoint = k02_trucks_cemetery,false
railwaybridge_cordon = l01_escape,false
train_hangar = l02_garbage,false
[killer_start_locations]
sports_center = l09_deadcity,true
construction_site = l06_rostok,true
processing_station = zaton,true
store_books_a18 = pripyat,true
smallbridge_cordon = l01_escape,false
[stalker_start_locations]
;hidden_base = k00_marsh,true
rookie_village = l01_escape,true
hidden_base = k00_marsh,true
train_hangar = l02_garbage,true
sakharovs_bunker = l08_yantar,false
factory_complex = l03_agroprom,false
;hideout = pripyat,true
lodging_house = l05_bar,false
skadovsk_shipwreck = zaton,flase
yanov_station = jupiter,false
pole_stalker_village = l01_escape
farm_cordon = l01_escape,false
[monolith_start_locations]
cultural_center = l11_pripyat,true
brain_scorcher = l10_radar,true
power_station = l12_stancia,true
river_port = pripyat,true
kbo_monolith = pripyat,true
;yanov_depo_monolith
l13_generators = l12_stancia,true
;bridge_red_forest_mon = l10_red_forest
railwaybridge_cordon = l01_escape,false
[greh_start_locations]
red_forest_old_mine = l10_red_forest,true
brain_scorcher = l10_radar,true
river_port = pripyat,true
l13_generators = l12_stancia,true
[isg_start_locations]
dasc_sawwill = l01_escape,true
[renegade_start_locations]
tuzla_outpost = k00_marsh,true
car_park = l01_escape,true
pole_bandit_base = l01_escape,false
railwaybridge_cordon = l01_escape,false
[zombied_start_locations]
abandoned_sawmill = zaton,true
kopachy_village = jupiter,true
river_port = pripyat,true
tunnel_entrance = jupiter,true
[abandoned_sawmill]
lvid = 246905
gvid = 4257
x = -355.90
y = 18.11
z = 347.14
[abandoned_school]
lvid = 159235
gvid = 2368
x = 37.66
y = 3.98
z = -116.83
[abandoned_village]
lvid = 90880
gvid = 2167
x = -234.3
y = -12.65
z = 43.04
[brain_scorcher]
lvid = 30833
gvid = 2608
x = 60.27
y = -2.76
z = -41.64
[car_park]
gvid = 440
lvid = 436975
x = 106.27
y = -2.86
z = -1.75
[container_warehouse]
lvid = 78
gvid = 4818
x = -455.18
y = 1.76
z = -383.07
[construction_site]
lvid = 8710
gvid = 1935
x = -252.96
y = 2.50
z = 11.58
[cultural_center]
lvid = 98087
gvid = 3069
x = -3.59
y = -3.50
z = 189.80
[eastern_checkpoint]
lvid = 716428
gvid = 5297
x = 208.86
y = 10.21
z = 291.57
[eastern_factory]
lvid = 322810
gvid = 1464
x = 142.41 ; 248.76
y = 1.89 ; 1.74
z = -249.13 ; -180.16
[factory_complex]
lvid = 192382
gvid = 1026
x = -7.07
y = 9.16
z = 13.07
[hermanns_bunker]
lvid = 343411
gvid = 4531
x = -220.58
y = -1.88
z = 66.42
[hideout]
lvid = 475505
gvid = 4894
x = 135.37
y = 30.58
z = 239.56
[hidden_base]
lvid = 75660
gvid = 136
x = -140.56
y = 1.50
z = -317.99
[kopachy_village]
lvid = 139841
gvid = 4526
x = -341.01
y = 2.50
z = 261.74
[lodging_house]
lvid = 33811
gvid = 1730
x = 115.59
y = 1.00
z = 65.61
[machine_yard]
lvid = 431444
gvid = 238
x = 435.16
y = 5.00
z = 257.68
[makeshift_barracks]
lvid = 60018
gvid = 1704
x = 230.95
y = -3.79
z = 128.78
[military_base]
lvid = 274912
gvid = 2092
x = -18.02
y = -2.46
z = -31.74
[northern_factory]
lvid = 189149
gvid = 1515
x = 20.72
y = 7.85
z = -42.93
[power_station]
lvid = 182544
gvid = 3114
x = 412.07
y = 3.02
z = -39.76
[processing_station]
lvid = 1539550
gvid = 4138
x = 344.06
y = 34.90
z = -400.93
[pumping_station]
lvid = 139453
gvid = 36
x = -5.95
y = 5.02
z = 12.26
[tunnel_refuge]
lvid = 4896
gvid = 3640
x = 62.65
y = 3.36
z = 154.63
[research_institute]
lvid = 67567
gvid = 977
x = -148.15
y = 6.65
z = -202.25
[river_port]
lvid = 473265
gvid = 4894
x = 284.70
y = 2.33
z = 246.99
;mlr
[rookie_village]
lvid = 34075
gvid = 454
x = -221.08256530762
y = -19.940866470337
z = -168.18203735352
[sakharovs_bunker]
lvid = 78646
gvid = 2281
x = 28.96
y = -10.05
z = -280.12
[skadovsk_shipwreck]
lvid = 1158843
gvid = 4453
x = 111.96
y = -3.00
z = 176.75
[southern_checkpoint]
lvid = 133511
gvid = 450
x = -123.26
y = -28.40
z = -379.96
[sports_center]
lvid = 96425
gvid = 2367
x = -56.60
y = 8.92
z = 37.57
[train_hangar]
lvid = 115890
gvid = 698
x = -73.07
y = -0.68
z = 17.31
[tunnel_entrance]
lvid = 386837
gvid = 4704
x = -194.82
y = 2.41
z = -283.01
[tuzla_outpost]
lvid = 52100
gvid = 80
x = -179.78
y = 4.13
z = 417.23
[village_ruins]
lvid = 121375
gvid = 76
x = -42.27
y = 0.32
z = 268.80
[yanov_station]
lvid = 632689
gvid = 4478
x = -51.87
y = 1.04
z = 196.01
[farm_base_neytral]
lvid = 278673
gvid = 632
x = -17.629943847656
y = 0.70193535089493
z = 275.49353027344
[kbo_monolith]
lvid = 118156
gvid = 4940
x = -71.403961181641
y = 8.6010780334473
z = 74.380043029785
[yanov_depo_monolith]
lvid = 1331034
gvid = 4677
x = 389.88674926758
y = 4.2594699859619
z = -99.171783447266
[red_forest_vagon_csky]
lvid = 73328
gvid = 2768
x = 13.32151889801
y = -0.042056441307068
z = -44.774848937988
[truck_cemetery_bandits_post]
lvid = 738682
gvid = 5167
x = 225.21475219727
y = 7.7552862167358
z = 317.65426635742
[l13_generators]
lvid = 350609
gvid = 3547
x = 155.88864135742
y = 31.973171234131
z = -454.85144042969
[bridge_red_forest_mon]
lvid = 3338
gvid = 2790
x = -174.38987731934
y = 0.39412915706635
z = -268.97796630859
[store_books_a18]
lvid = 39404
gvid = 5019
x = -171.99995422363
y = 0.54909527301788
z = -341.98422241211
[farm_cordon]
lvid = 279618
gvid = 632
x = -16.668813705444
y = 0.65719717741013
z = 267.08712768555
[smallbridge_cordon]
lvid = 240690
gvid = 447
x = -49.141971588135
y = -10.074513435364
z = -62.320419311523
[railwaybridge_cordon]
lvid = 381049
gvid = 414
x = 61.370723724365
y = -0.64698362350464
z = 153.06295776367
[dasc_sawwill]
lvid = 664938
gvid = 1405
x = 246.83842468262
y = -0.039627730846405
z = -192.68997192383
[pole_bandit_base]
lvid = 7004
gvid = 5328
x = -156.04
y = -0.06
z = 193.13
[pole_stalker_village]
lvid = 1626
gvid = 5341
x = -192.35
y = -17.28
z = -15.78
[pripyat_hospital]
lvid = 451530
gvid = 4981
x = 232.63668823242
y = 4.448353767395
z = 26.45055770874
[red_forest_old_mine]
lvid = 5570
gvid = 2772
x = -152.36056518555
y = 2.2933793067932
z = -26.791021347046