Divergent/mods/Redone Collection/gamedata/configs/scripts/agroprom/smart/agr_smart_terrain_1_6.ltx

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2024-03-17 20:18:03 -04:00
[smart_terrain]
squad_id = 3
max_population = 4
respawn_params = respawn@agr_smart_terrain_1_6
respawn_idle = 43200
[respawn@agr_smart_terrain_1_6] ;-- Type: faction {army} = faction base\courtyard
spawn_army@advanced
spawn_army@veteran
spawn_army_special
[spawn_army@advanced]
spawn_squads = army_sim_squad_advanced, army_sim_squad_novice
spawn_num = {+agr_military_colonel_kovalski_dead} 1, 4
[spawn_army@veteran]
spawn_squads = army_sim_squad_veteran
spawn_num = {+agr_military_colonel_kovalski_dead} 0, 1
[spawn_army_special]
spawn_squads = agr_1_6_guards_army_mlr_squad
spawn_num = {!squad_name_exist(agr_1_6_guards_army_mlr_squad) -agr_military_colonel_kovalski_dead} 1, 0
[exclusive]
agr_1_6_barman_army_mlr = agroprom\agr_1_6_barman_army_mlr.ltx
agr_1_6_medic_army_mlr = agroprom\agr_1_6_medic_army_mlr.ltx
agr_smart_terrain_1_6_army_trader = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_army_mechanic = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_minigunner_excl = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_1 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_2 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_3 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_4 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_5 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_6 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_7 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_8 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_9 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_10 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_11 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_12 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_13 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_14 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_15 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_16 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_17 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_18 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_19 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_20 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_21 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_22 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_23 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
agr_smart_terrain_1_6_camp_work_24 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
faction_base_defense_enemy1 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
faction_base_defense_enemy2 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
faction_base_defense_enemy3 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
faction_base_defense_enemy4 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
faction_base_defense_enemy5 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx
faction_base_defense_enemy6 = agroprom\agr_smart_terrain_1_6_smart_logic.ltx