Divergent/mods/Redone Collection/gamedata/configs/scripts/labx16/smart/x162_st_burer.ltx

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2024-03-17 20:18:03 -04:00
[smart_terrain]
squad_id = 1
max_population = 1
respawn_params = respawn@x162_st_burer
respawn_idle = 259200
respawn_radius = 300
[respawn@x162_st_burer] ;-- Type:
spawn_all_worst
spawn_isg_special
[spawn_all_worst] ;-- Worst mutants - Rates of groups:( 1 psysucker + 1 karlik + 1 zombie )
spawn_squads = simulation_psysucker_1_2, simulation_karlik, simulation_zombie_blind_3zomb
spawn_num = {=actor_community(actor_monolith)} 0,{=actor_community(actor_greh)} 0,{+yan_kill_brain_done} 1, 0
[spawn_isg_special]
spawn_squads = isg_x162_st_burer_squad
spawn_num = {=actor_community(actor_monolith)} 0,{=actor_community(actor_greh)} 0,{+yan_kill_brain_done +isg_entered_the_zone !squad_name_exist(isg_x162_st_burer_squad) ~20} 1, 0
;[exclusive]