Divergent/mods/Redone Radar and Red Forest/gamedata/configs/scripts/red_forest/smart/red_smart_terrain_6_3.ltx

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2024-03-17 20:18:03 -04:00
[smart_terrain]
squad_id = 9
max_population = 2
respawn_params = respawn@red_smart_terrain_6_3
respawn_idle = 345600
[respawn@red_smart_terrain_6_3] ;--Type:
spawn_all_hard
[spawn_all_hard] ;-- Hard mutants - Rates of groups: ( 1 fracture + 1 karlik + 1 lurker + 1 psy-dog)
spawn_squads = simulation_fracture, simulation_karlik, simulation_lurker_1_2, simulation_psy_dog_squad
spawn_num = 1
;[exclusive]