Divergent/mods/Dynamic Discounts/gamedata/configs/plugins/xcvb_item_groups.ltx

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; unchanged categories like drinks, medicine, weapons etc are added fully from vanilla
; things that we categorize manually are in this ltx
; Mutant Parts
[mut_1]
mutant_part_boar_leg
mutant_part_tushkano_head
mutant_part_tusk_boar
mutant_part_flesh_eye
mutant_part_fang_psevdodog
mutant_part_snork_leg
mutant_part_cat_thyroid
mutant_part_cat_claw
mutant_part_dog_liver
mutant_part_dog_heart
mutant_part_dog_tail
mutant_part_zombi_hand
[mut_2]
mutant_part_chimera_kogot
mutant_part_chimera_claw
mutant_part_psevdodog_tail
mutant_part_snork_mask
mutant_part_burer_hand
mutant_part_cat_tail
mutant_part_fracture_hand
mutant_part_lurker_tail
mutant_part_lurker_eye
mutant_part_psysucker_hand
mutant_part_heart_bloodsucker
[mut_3]
mutant_part_controller_glass
mutant_part_controller_hand
mutant_part_pseudogigant_hand
mutant_part_pseudogigant_eye
mutant_part_heart_chimera
mutant_part_krovosos_jaw
mutant_part_brain_burer
; Mutant Meat
[meat_1]
mutant_part_flesh_meat
mutant_part_boar_chop
mutant_part_dog_meat
mutant_part_psevdodog_meat
mutant_part_snork_hand
mutant_part_tushkano_meat
[meat_2]
mutant_part_chimera_meat
mutant_part_lurker_meat
mutant_part_krovosos_meat
mutant_part_psysucker_meat
; Mutant Hides
[hide_1]
hide_flesh
hide_pseudodog
hide_boar
hide_psy_dog
hide_lurker
[hide_2]
hide_bloodsucker
hide_psysucker
hide_chimera
hide_pseudogiant
hide_controller
hide_burer
; supplies additional (to exclude meat)
[xt_supplies]
sausage
breadold
device_pda_1
tomato
bread
beans
ration_ukr
ration_ru
mre
chili
chocolate
chocolate_p
conserva
corn
items_anm_dummy
kolbasa
mint
nuts
protein
tushonka
salmon
raisins
; junk artefacts
[arts_1]
af_black
af_dragon_eye
af_fire_loop
af_ball
af_fonar
af_tapeworm
af_moh
af_serofim
af_elektron
af_kogot
af_generator
af_black_angel
af_grapes
af_skull_miser
af_star_phantom
af_medallion
af_peas
af_kislushka
af_zhelch
af_sandstone
af_fountain
af_spaika
af_signet
af_repei
af_bat
af_sun
af_ear
af_chelust
af_atom
af_lighthouse
af_cell
af_cocoon
; tier 2 artefacts
[arts_2]
af_itcher
af_pin
af_blood
af_mincer_meat
af_electra_sparkler
af_sponge
af_cristall_flower
af_lobster_eyes
af_medusa
af_night_star
af_dummy_glassbeads
af_dummy_battery
af_soul
; tier 3 artefacts
[arts_3]
af_cristall
af_bracelet
af_ring
af_electra_moonlight
af_vyvert
af_empty
af_gravi
af_eye
af_dummy_dummy
af_fuzz_kolobok
; tier 4 and 5 artefacts
[arts_4]
af_fireball
af_baloon
af_electra_flash
af_black_spray
af_full_empty
af_gold_fish
af_fire
af_ice
af_glass
af_death_lamp
af_vaselisk
af_geliy
af_gimlet
;t5
af_compass
af_oasis_heart
af_monolith
; attachments
[attachs]
af_surge
af_frames
af_grid
af_freon
af_cooler
af_kevlar
af_plates
af_camelbak
af_surge_up
af_frames_up
af_grid_up
af_freon_up
af_cooler_up
af_kevlar_up
af_plates_up
af_camelbak_up