Divergent/mods/Ultimate Dialogue Expansion/gamedata/configs/text/eng/st_dynamic_news.xml

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<?xml version="1.0" encoding="windows-1251" ?>
<string_table>
<!-- U.D.E Utilities CHEEKI BREEKI DANKE BLYAT NAHOII KURWAAAAAAAAAAA brrrrrrrrrrrrrrrrrrrrLYATT -->
<!-- Utilities -->
<!-- Mutants -->
<string id="st_dyn_news_lurker_1">
<text>a lurker</text>
</string>
<string id="st_dyn_news_lurker_2">
<text>We were attacked by a lurker</text>
</string>
<string id="st_dyn_news_lurker_3">
<text>We got jumped by a lurker</text>
</string>
<string id="st_dyn_news_lurker_4">
<text>We were attacked by lurkers</text>
</string>
<string id="st_dyn_news_lurker_5">
<text>We got ambushed by lurkers</text>
</string>
<string id="st_dyn_news_lurker_6">
<text>a pack of lurkers</text>
</string>
<string id="st_dyn_news_lurker_7">
<text>lurkers</text>
</string>
<string id="st_dyn_news_lurker_8">
<text>Encountered lurkers in the dark</text>
</string>
<string id="st_dyn_news_lurker_9">
<text>A lone lurker tried to sneak up on us</text>
</string>
<string id="st_dyn_news_lurker_10">
<text>Stalked by a silent lurker</text>
</string>
<string id="st_dyn_news_lurker_11">
<text>Watch out, lurkers spotted nearby</text>
</string>
<string id="st_dyn_news_lurker_12">
<text>Lurkers tore through our camp last night</text>
</string>
<string id="st_dyn_news_lurker_13">
<text>Ambushed! Damn lurkers everywhere!</text>
</string>
<string id="st_dyn_news_lurker_14">
<text>Lurkers have been tailing us since dusk</text>
</string>
<string id="st_dyn_news_lurker_15">
<text>Fucking lurkers in the fog! Keep your eyes peeled.</text>
</string>
<string id="st_dyn_news_lurker_16">
<text>Heard those bastards screeching all night. Not a wink of sleep.</text>
</string>
<string id="st_dyn_news_lurker_17">
<text>Ran into a den of lurkers. Shit was too close for comfort.</text>
</string>
<string id="st_dyn_news_lurker_18">
<text>Lurkers ripped a newbie apart. Zone's no place for greenhorns.</text>
</string>
<string id="st_dyn_news_lurker_19">
<text>Some fuckin' lurker nearly had me! Watch your backs.</text>
</string>
<string id="st_dyn_news_lurker_20">
<text>Those lurker shits are stalking us from the shadows.</text>
</string>
<string id="st_dyn_news_lurker_21">
<text>Alert! Lurker pack on the hunt. Stick together or die alone.</text>
</string>
<string id="st_dyn_news_lurker_22">
<text>Goddamn lurkers chewed through our supplies last night.</text>
</string>
<string id="st_dyn_news_lurker_23">
<text>Heads up, lurker attack! These assholes are everywhere tonight.</text>
</string>
<string id="st_dyn_news_lurker_24">
<text>Cornered by a gang of lurkers. Fought like hell to escape.</text>
</string>
<string id="st_dyn_news_lurker_25">
<text>I got blindsided by a fucking lurker. These things are silent as death.</text>
</string>
<string id="st_dyn_news_lurker_26">
<text>One lurker, two lurkers...fuck, it's a whole swarm!</text>
</string>
<string id="st_dyn_news_lurker_27">
<text>That damn lurker vanished into thin air! Keep your guard up.</text>
</string>
<string id="st_dyn_news_lurker_28">
<text>Tracks all over. Lurkers. We're on their turf now, boys.</text>
</string>
<string id="st_dyn_news_lurker_29">
<text>These lurkers are crafty. One mimicked a child's cry. Nearly fell for it.</text>
</string>
<string id="st_dyn_news_lurker_30">
<text>Spotted a pair of lurkers feasting on something big. Avoid the western ridge!</text>
</string>
<string id="st_dyn_news_lurker_31">
<text>Clever bastards, these lurkers. They're using the anomalies against us.</text>
</string>
<string id="st_dyn_news_lurker_32">
<text>Surrounded by lurkers. This might be it for me. Tell my girl I<></text>
</string>
<string id="st_dyn_news_lurker_33">
<text>Lurkers are getting bolder with the storms. They're everywhere.</text>
</string>
<string id="st_dyn_news_lurker_34">
<text>Zone's fucked. Lurkers took down two of our best last night.</text>
</string>
<string id="st_dyn_news_lurker_35">
<text>Felt eyes on me all night. The lurkers are watching... waiting.</text>
</string>
<string id="st_dyn_news_lurker_36">
<text>Those slippery fucks, lurkers left marks all over our camp. No theft, just warnings.</text>
</string>
<string id="st_dyn_news_lurker_37">
<text>Blood and screams, man. Lurkers turned the place into a horror show.</text>
</string>
<string id="st_dyn_news_lurker_38">
<text>Found a lurker's den. Burned it. Smelled worse than a blowout.</text>
</string>
<string id="st_dyn_news_lurker_39">
<text>Dodged a lurker last second. These shits are ghost quiet.</text>
</string>
<string id="st_dyn_news_lurker_40">
<text>Lurkers? More like cowards. Come fight me in the light, you bastards!</text>
</string>
<string id="st_dyn_news_lurker_41">
<text>A lurker's shadow passed over me. Thought I was a goner.</text>
</string>
<string id="st_dyn_news_lurker_42">
<text>Lurkers aren't just killing us. They're playing with us first.</text>
</string>
<string id="st_dyn_news_lurker_43">
<text>My buddy's gone. Taken by those damned lurkers right in front of me!</text>
</string>
<string id="st_dyn_news_lurker_44">
<text>These zones are lurker playgrounds. Watch your step and your back.</text>
</string>
<string id="st_dyn_news_lurker_45">
<text>Lurkers took out our lights. Dark and quiet now. Perfect for them.</text>
</string>
<string id="st_dyn_news_lurker_46">
<text>Never sleep too deep. Lurkers will drag you off into the dark.</text>
</string>
<string id="st_dyn_news_lurker_47">
<text>Watched a lurker dismantle a trap like it was nothing. These creatures are learning.</text>
</string>
<string id="st_dyn_news_lurker_48">
<text>They're not just monsters. Lurkers are the Zone's cleaners.</text>
</string>
<string id="st_dyn_news_lurker_49">
<text>Lurker nearly bit my leg off. Ugly fucker thought he had me.</text>
</string>
<string id="st_dyn_news_lurker_50">
<text>Chased by a lurker all the way to the safety line. My heart's still racing.</text>
</string>
<string id="st_dyn_news_lurker_51">
<text>A new breed of lurker out there. Faster, meaner. Stay sharp.</text>
</string>
<string id="st_dyn_news_lurker_52">
<text>Just saw a lurker disappear into a wall. These anomalies are changing them.</text>
</string>
<string id="st_dyn_news_lurker_53">
<text>Got a lurker with a lucky shot. Don't count on luck here; it's skill or death.</text>
</string>
<string id="st_dyn_news_lurker_54">
<text>A lurker saved my ass today. Distracted a bandit long enough for me to cap him.</text>
</string>
<string id="st_dyn_news_lurker_55">
<text>Those lurker eyes in the dark? Can't tell if they're afraid or plotting.</text>
</string>
<string id="st_dyn_news_lurker_56">
<text>I'd rather face a lurker than the deceit of men. At least you know where you stand.</text>
</string>
<string id="st_dyn_news_lurker_57">
<text>Lurkers aren't the real monsters. Remember who set the Zone ablaze.</text>
</string>
<string id="st_dyn_news_lurker_58">
<text>Lurkers... they're just trying to survive, like us. Doesn't make them any less dangerous.</text>
</string>
<string id="st_dyn_news_lurker_59">
<text>Tried to follow a lurker. It knew. Always one step ahead. Clever girl.</text>
</string>
<string id="st_dyn_news_lurker_60">
<text>Zone teaches you fast: fear lurkers, but fear men more.</text>
</string>
<string id="st_dyn_news_lurker_61">
<text>The shadows whisper of lurkers. Even the wind fears them.</text>
</string>
<string id="st_dyn_news_lurker_62">
<text>Another night, another lurker scare. This life's not for the faint-hearted.</text>
</string>
<string id="st_dyn_news_lurker_63">
<text>Lurkers are the least of our problems. Watch out for the two-legged predators.</text>
</string>
<string id="st_dyn_news_lurker_64">
<text>Zone's changed the lurkers. They're not the creatures they used to be.</text>
</string>
<string id="st_dyn_news_lurker_65">
<text>Only thing worse than a lurker is a blind one. Damn thing's unpredictable.</text>
</string>
<string id="st_dyn_news_lurker_66">
<text>I respect the lurkers. They fight for their land. We're the invaders here.</text>
</string>
<string id="st_dyn_news_lurker_67">
<text>Lurker tracks all around us. Feels like we're the prey tonight.</text>
</string>
<string id="st_dyn_news_lurker_68">
<text>Got too close to a lurker's lair. Bad move. Very, very bad move.</text>
</string>
<string id="st_dyn_news_lurker_69">
<text>Lurkers seem to vanish when you look straight at them. Mind tricks.</text>
</string>
<string id="st_dyn_news_lurker_70">
<text>Lurkers are the ghosts of the Zone. They're the past, haunting every step.</text>
</string>
<string id="st_dyn_news_lurker_71">
<text>Every rustle could be a lurker. Paranoia's my new best friend.</text>
</string>
<string id="st_dyn_news_lurker_72">
<text>This Zone's got a lurker problem. Or maybe we're the problem?</text>
</string>
<string id="st_dyn_news_lurker_73">
<text>Got a good look at a lurker today. Wish I hadn't. Ugly truth's harder to shoot.</text>
</string>
<string id="st_dyn_news_lurker_74">
<text>They say don't fear the lurker that howls, fear the one that's silent.</text>
</string>
<string id="st_dyn_news_lurker_75">
<text>My trigger finger's itchy. Lurkers, bandits<74>doesn't matter. I'm ready.</text>
</string>
<string id="st_dyn_news_lurker_76">
<text>The moonlight's a bitch. Makes the lurkers look like they're dancing.</text>
</string>
<string id="st_dyn_news_psysucker_1">
<text>a psysucker</text>
</string>
<string id="st_dyn_news_psysucker_2">
<text>We got ambushed by a psysucker</text>
</string>
<string id="st_dyn_news_psysucker_3">
<text>A psysucker ambushed us</text>
</string>
<string id="st_dyn_news_psysucker_4">
<text>We got attacked by psysuckers</text>
</string>
<string id="st_dyn_news_psysucker_5">
<text>We got ambushed by a bunch of psysuckers</text>
</string>
<string id="st_dyn_news_psysucker_6">
<text>a pack of psysuckers</text>
</string>
<string id="st_dyn_news_psysucker_7">
<text>psysuckers</text>
</string>
<string id="st_dyn_news_psysucker_8">
<text>Encountered a solitary psysucker</text>
</string>
<string id="st_dyn_news_psysucker_9">
<text>Multiple psysuckers attacked us out of nowhere</text>
</string>
<string id="st_dyn_news_psysucker_10">
<text>Caught in a psysucker's mental trap</text>
</string>
<string id="st_dyn_news_psysucker_11">
<text>Got brain-fried by a psysucker last night</text>
</string>
<string id="st_dyn_news_psysucker_12">
<text>Psysuckers lurking around here</text>
</string>
<string id="st_dyn_news_psysucker_13">
<text>That psysucker nearly sucked my brain dry!</text>
</string>
<string id="st_dyn_news_psysucker_14">
<text>Watch your heads, psysuckers in the shadows!</text>
</string>
<string id="st_dyn_news_psysucker_15">
<text>Heard whispers in my head. Damn psysuckers playing mind games.</text>
</string>
<string id="st_dyn_news_psysucker_16">
<text>A psysucker's gaze froze me in place. Couldn't move, couldn't scream.</text>
</string>
<string id="st_dyn_news_psysucker_17">
<text>Our scanner picked up psysucker activity. These bastards are close.</text>
</string>
<string id="st_dyn_news_psysucker_18">
<text>Felt a psysucker's pull from across the marsh. Stay clear if you value your mind!</text>
</string>
<string id="st_dyn_news_psysucker_19">
<text>Psysuckers! They're not just myths. Watch out for their mental traps!</text>
</string>
<string id="st_dyn_news_psysucker_20">
<text>One look from a psysucker and you feel your sanity slip. Beware their eyes.</text>
</string>
<string id="st_dyn_news_psysucker_21">
<text>Psysucker attack left me dizzy. These creatures are no joke.</text>
</string>
<string id="st_dyn_news_psysucker_22">
<text>Lost two men to psysuckers last night. Their screams still echo in my mind.</text>
</string>
<string id="st_dyn_news_psysucker_23">
<text>A psysucker's whisper is worse than its bite. Almost lost my mind.</text>
</string>
<string id="st_dyn_news_psysucker_24">
<text>Psy-attacks in the zone are ramping up. Psysuckers are on the move.</text>
</string>
<string id="st_dyn_news_psysucker_25">
<text>That eerie feeling you get? That's a psysucker nearby, feeding on your fear.</text>
</string>
<string id="st_dyn_news_psysucker_26">
<text>Mind felt like mush. A psysucker was toying with me from the shadows.</text>
</string>
<string id="st_dyn_news_psysucker_27">
<text>Thought I saw a ghost, but it was a psysucker. Nearly as bad.</text>
</string>
<string id="st_dyn_news_psysucker_28">
<text>Our gear's going haywire. Psysuckers messing with our electronics?</text>
</string>
<string id="st_dyn_news_psysucker_29">
<text>Caught a psysucker staring at me. Felt like it knew my thoughts.</text>
</string>
<string id="st_dyn_news_psysucker_30">
<text>A psysucker's aura is chilling. You'll know when one's hunting you.</text>
</string>
<string id="st_dyn_news_psysucker_31">
<text>Just killed a psysucker. Their bodies are as cold as their souls.</text>
</string>
<string id="st_dyn_news_psysucker_32">
<text>Stay out of the fog. Psysuckers use it to mask their approach.</text>
</string>
<string id="st_dyn_news_psysucker_33">
<text>Whispers in the dark. It's a psysucker luring you into madness.</text>
</string>
<string id="st_dyn_news_psysucker_34">
<text>Psysucker left marks on my gear. Physical or psychic, their touch corrupts.</text>
</string>
<string id="st_dyn_news_psysucker_35">
<text>Voices weren't in my head. It was a psysucker's lure. Almost didn't make it back.</text>
</string>
<string id="st_dyn_news_psysucker_36">
<text>Saw a stalker frozen by a psysucker. Couldn't do anything to save him.</text>
</string>
<string id="st_dyn_news_psysucker_37">
<text>Psysuckers haunt the ruins. Their domain is mind over matter.</text>
</string>
<string id="st_dyn_news_psysucker_38">
<text>Encountered a pack. Psysuckers are herding us like cattle. No escape.</text>
</string>
<string id="st_dyn_news_psysucker_39">
<text>My mind<6E>s a scramble. Psysuckers played it like a damn fiddle.</text>
</string>
<string id="st_dyn_news_psysucker_40">
<text>Fuck, that was close! A psysucker nearly made a meal of my cortex.</text>
</string>
<string id="st_dyn_news_psysucker_41">
<text>The silence before a psysucker strikes is terrifying. Listen for it.</text>
</string>
<string id="st_dyn_news_psysucker_42">
<text>Those invisible shits, psysuckers, nearly had us with their psychic shit.</text>
</string>
<string id="st_dyn_news_psysucker_43">
<text>Felt a chill down my spine. Then saw it<69>a psysucker, grinning with my own face.</text>
</string>
<string id="st_dyn_news_psysucker_44">
<text>Can't sleep. Every shadow feels like a psysucker<65>s watching.</text>
</string>
<string id="st_dyn_news_psysucker_45">
<text>Burned out a psysucker nest. The air tasted like burnt nightmares after.</text>
</string>
<string id="st_dyn_news_psysucker_46">
<text>Psysuckers don't just feed on the living. They feast on your past too.</text>
</string>
<string id="st_dyn_news_psysucker_47">
<text>Mind battles aren't a myth. Lost one to a psysucker's mind game.</text>
</string>
<string id="st_dyn_news_psysucker_48">
<text>Zone's full of horrors, but psysuckers? They're the real nightmares.</text>
</string>
<string id="st_dyn_news_psysucker_49">
<text>That psysucker looked right through me. Saw its eyes reflecting my memories.</text>
</string>
<string id="st_dyn_news_psysucker_50">
<text>Got away by a thread. Psysucker almost had us in a psychic chokehold.</text>
</string>
<string id="st_dyn_news_psysucker_51">
<text>It's not the eyes or the teeth you fear with psysuckers<72>it's their silence.</text>
</string>
<string id="st_dyn_news_psysucker_52">
<text>Psysuckers blending into the night. Their silence is as deadly as their stare.</text>
</string>
<string id="st_dyn_news_psysucker_53">
<text>Every stalker's nightmare<72>a sudden chill and then the scream of a psysucker.</text>
</string>
<string id="st_dyn_news_psysucker_54">
<text>Nearly lost my mind to a psysucker. This place tests more than your courage.</text>
</string>
<string id="st_dyn_news_psysucker_55">
<text>If hell has a sound, it's the silent howl of a psysucker.</text>
</string>
<string id="st_dyn_news_psysucker_56">
<text>They say fear nothing but fear itself. They haven<65>t met a psysucker.</text>
</string>
<string id="st_dyn_news_psysucker_57">
<text>When a psysucker stares, it's not your face it sees<65>it's your fears.</text>
</string>
<string id="st_dyn_news_psysucker_58">
<text>The only thing worse than encountering a psysucker is realizing it let you go on purpose.</text>
</string>
<string id="st_dyn_news_psysucker_59">
<text>The mind is a fragile thing. Psysuckers know this better than anyone.</text>
</string>
<string id="st_dyn_news_psysucker_60">
<text>Screams in the distance. Psysucker's found another victim. Not tonight, not me.</text>
</string>
<string id="st_dyn_news_psysucker_61">
<text>Psysuckers, not just beasts of the body, but assassins of the mind.</text>
</string>
<string id="st_dyn_news_psysucker_62">
<text>Think a psysucker<65>s bad? Try outrunning your own shadow after meeting one.</text>
</string>
<string id="st_dyn_news_psysucker_63">
<text>You don<6F>t see them, but you feel them<65>psysuckers, lurking just out of sight.</text>
</string>
<string id="st_dyn_news_psysucker_64">
<text>The stalk, the stare, the strike. In that order. Psysucker<65>s playbook.</text>
</string>
<string id="st_dyn_news_psysucker_65">
<text>Avoid the marshes at night. Psysuckers use the mist as cover.</text>
</string>
<string id="st_dyn_news_boar_1">
<text>a boar</text>
</string>
<string id="st_dyn_news_boar_2">
<text>We got attacked by a boar</text>
</string>
<string id="st_dyn_news_boar_3">
<text>We ran into boars</text>
</string>
<string id="st_dyn_news_boar_4">
<text>We were attacked by a pack of boars</text>
</string>
<string id="st_dyn_news_boar_5">
<text>We ran into some boars</text>
</string>
<string id="st_dyn_news_boar_6">
<text>a pack of wild boars</text>
</string>
<string id="st_dyn_news_boar_7">
<text>boars</text>
</string>
<string id="st_dyn_news_boar_8">
<text>A boar nearly gored one of us today</text>
</string>
<string id="st_dyn_news_boar_9">
<text>Wild boars charged our position</text>
</string>
<string id="st_dyn_news_boar_10">
<text>Trampled by a rampaging boar</text>
</string>
<string id="st_dyn_news_boar_11">
<text>We startled a herd of boars</text>
</string>
<string id="st_dyn_news_boar_12">
<text>Boars! These beasts are not as dumb as they look!</text>
</string>
<string id="st_dyn_news_boar_13">
<text>That boar was massive! Nearly took out two of us.</text>
</string>
<string id="st_dyn_news_boar_14">
<text>A boar's tusk missed me by inches</text>
</string>
<string id="st_dyn_news_boar_15">
<text>Dodged a boar charge. Those fuckers hit harder than a bullet.</text>
</string>
<string id="st_dyn_news_boar_16">
<text>Never underestimate a boar's speed. Had to climb a tree to escape!</text>
</string>
<string id="st_dyn_news_boar_17">
<text>A boar's grunt is your last warning. Next comes the charge.</text>
</string>
<string id="st_dyn_news_boar_18">
<text>Caught between an anomaly and a boar. Chose the anomaly. Lesser of two evils.</text>
</string>
<string id="st_dyn_news_boar_19">
<text>Boars tore through our supplies last night. Nothing left but scraps.</text>
</string>
<string id="st_dyn_news_boar_20">
<text>Those boars are mutants, I tell ya. Normal boars don't grow that big!</text>
</string>
<string id="st_dyn_news_boar_21">
<text>Tracked a boar to its den. Bad idea. Its friends didn't like that.</text>
</string>
<string id="st_dyn_news_boar_22">
<text>Boars in the Zone aren't just wild, they're radioactive and pissed.</text>
</string>
<string id="st_dyn_news_boar_23">
<text>Got cornered by a boar. Only escaped by diving into a bunker.</text>
</string>
<string id="st_dyn_news_boar_24">
<text>A boar charged out of the mist. Scared the shit out of me!</text>
</string>
<string id="st_dyn_news_boar_25">
<text>A boar rammed my leg. Limped for weeks. Damn Zone critters.</text>
</string>
<string id="st_dyn_news_boar_26">
<text>Boar sighting! These brutes are more armor than flesh.</text>
</string>
<string id="st_dyn_news_boar_27">
<text>Ran into a boar so big I thought it was a bulldozer.</text>
</string>
<string id="st_dyn_news_boar_28">
<text>Boars are the tanks of the Zone. Fast, fierce, and fucking unstoppable.</text>
</string>
<string id="st_dyn_news_boar_29">
<text>The earth shakes when boars stampede. Stay off their turf.</text>
</string>
<string id="st_dyn_news_boar_30">
<text>Survived a boar stampede. Felt like an earthquake.</text>
</string>
<string id="st_dyn_news_boar_31">
<text>One boar distracted us while the rest ambushed. Clever pigs.</text>
</string>
<string id="st_dyn_news_boar_32">
<text>Boars at night are like silent tanks. You don't see them coming.</text>
</string>
<string id="st_dyn_news_boar_33">
<text>Faced a boar so mutated, its tusks glowed in the dark.</text>
</string>
<string id="st_dyn_news_boar_34">
<text>A boar's roar is the last thing many stalkers hear. Respect the Zone's wildlife.</text>
</string>
<string id="st_dyn_news_boar_35">
<text>Zone lesson #23: If a boar charges, don't run. Climb. Fast.</text>
</string>
<string id="st_dyn_news_boar_36">
<text>Boars are like griefers of the Zone. They wreck your shit and disappear.</text>
</string>
<string id="st_dyn_news_boar_37">
<text>Killed a boar today. Felt like slaying a small tank.</text>
</string>
<string id="st_dyn_news_boar_38">
<text>A boar's tusk can pierce metal. Imagine what it does to flesh.</text>
</string>
<string id="st_dyn_news_boar_39">
<text>Boars aren't just wild, they're the embodiment of the Zone's wrath.</text>
</string>
<string id="st_dyn_news_boar_40">
<text>Narrowly avoided a boar's charge. It smashed into an anomaly instead. Lucky me.</text>
</string>
<string id="st_dyn_news_boar_41">
<text>These boars, man. It's like their skulls are made of steel.</text>
</string>
<string id="st_dyn_news_boar_42">
<text>Boars here don't just charge. They bulldoze anything in their path.</text>
</string>
<string id="st_dyn_news_boar_43">
<text>A boar sniffed me out. Had to play dead till it lost interest.</text>
</string>
<string id="st_dyn_news_boar_44">
<text>Ever seen a boar shrug off bullets? Welcome to the Zone.</text>
</string>
<string id="st_dyn_news_boar_45">
<text>Boars, boars everywhere. Can't step outside without stirring up trouble.</text>
</string>
<string id="st_dyn_news_boar_46">
<text>A mutant boar's charge is like a freight train. Best get out of the way.</text>
</string>
<string id="st_dyn_news_boar_47">
<text>Boar knocked me down a ravine. Survived the fall, feared the climb.</text>
</string>
<string id="st_dyn_news_boar_48">
<text>When you hear a boar snort, it's already too late to run.</text>
</string>
<string id="st_dyn_news_boar_49">
<text>Chased by a boar under a full moon. Felt like a horror movie.</text>
</string>
<string id="st_dyn_news_boar_50">
<text>Boar came out of nowhere, tusks shining in the moonlight. Terrifying.</text>
</string>
<string id="st_dyn_news_boar_51">
<text>Stood my ground against a boar. Big mistake. These things don't scare easy.</text>
</string>
<string id="st_dyn_news_boar_52">
<text>Boar's breath smelled like death. Got too close for comfort.</text>
</string>
<string id="st_dyn_news_boar_53">
<text>Heard a boar snuffling around camp. Those sounds still haunt my dreams.</text>
</string>
<string id="st_dyn_news_boar_54">
<text>Zone's got all sorts of dangers. Never thought I'd fear a pig.</text>
</string>
<string id="st_dyn_news_boar_55">
<text>Two boars rammed our truck. Thought it was an ambush.</text>
</string>
<string id="st_dyn_news_boar_56">
<text>Outsmarted by boars. There's a first time for everything, huh?</text>
</string>
<string id="st_dyn_news_boar_57">
<text>Caught a boar with a trap. The scream was... human-like.</text>
</string>
<string id="st_dyn_news_boar_58">
<text>Boars seem to be evolving. Smarter, faster, and way more aggressive.</text>
</string>
<string id="st_dyn_news_boar_59">
<text>Boar wrecked our gear. Smashed through it like it was paper.</text>
</string>
<string id="st_dyn_news_boar_60">
<text>Watched a boar disappear into an anomaly. What comes out is anyone's guess.</text>
</string>
<string id="st_dyn_news_dog_1">
<text>a dog</text>
</string>
<string id="st_dyn_news_dog_2">
<text>We got attacked by a dog</text>
</string>
<string id="st_dyn_news_dog_3">
<text>We ran into a dog</text>
</string>
<string id="st_dyn_news_dog_4">
<text>We were attacked by a pack of dogs</text>
</string>
<string id="st_dyn_news_dog_5">
<text>We ran into a pack of dogs</text>
</string>
<string id="st_dyn_news_dog_6">
<text>a pack of dogs</text>
</string>
<string id="st_dyn_news_dog_7">
<text>dogs</text>
</string>
<string id="st_dyn_news_dog_8">
<text>Those dogs are more wolf than dog</text>
</string>
<string id="st_dyn_news_dog_9">
<text>Got cornered by a snarling dog</text>
</string>
<string id="st_dyn_news_dog_10">
<text>Attacked by dogs. These aren't your friendly neighborhood pets!</text>
</string>
<string id="st_dyn_news_dog_11">
<text>A dog nearly bit my leg off!</text>
</string>
<string id="st_dyn_news_dog_12">
<text>These dogs aren't just scavengers; they're killers</text>
</string>
<string id="st_dyn_news_dog_13">
<text>We heard the dogs before we saw them. Too close for comfort.</text>
</string>
<string id="st_dyn_news_dog_14">
<text>Just escaped a pack of those damn dogs</text>
</string>
<string id="st_dyn_news_dog_15">
<text>Dogs in the Zone growl like they've come straight from hell.</text>
</string>
<string id="st_dyn_news_dog_16">
<text>Had to climb a wreck to escape those dogs. They've tasted human blood.</text>
</string>
<string id="st_dyn_news_dog_17">
<text>A dog's howl in the Zone is the prelude to danger. Gear up if you hear it.</text>
</string>
<string id="st_dyn_news_dog_18">
<text>The dogs here are mutants, with eyes glowing in the dark. Nightmares on legs.</text>
</string>
<string id="st_dyn_news_dog_19">
<text>Zone dogs hunt in packs. If you see one, there are more waiting.</text>
</string>
<string id="st_dyn_news_dog_20">
<text>One dog distracted us while the rest flanked. Tactical as any soldier.</text>
</string>
<string id="st_dyn_news_dog_21">
<text>Avoid the garbage dump. It's teeming with dogs hungry for a fight.</text>
</string>
<string id="st_dyn_news_dog_22">
<text>Dogs of the Zone aren't afraid of gunfire. They've adapted.</text>
</string>
<string id="st_dyn_news_dog_23">
<text>Almost petted one before I saw its mutated jaws. Not a friendly pup.</text>
</string>
<string id="st_dyn_news_dog_24">
<text>Starving dogs are the least of your worries here. It's the smart ones that'll get you.</text>
</string>
<string id="st_dyn_news_dog_25">
<text>Got tracked by a dog with a nose for blood. It knew exactly where to find us.</text>
</string>
<string id="st_dyn_news_dog_26">
<text>Encountered a dog with a spine full of spikes. Nature's cruel in the Zone.</text>
</string>
<string id="st_dyn_news_dog_27">
<text>These dogs don't bark; they scream. Chill to the bone.</text>
</string>
<string id="st_dyn_news_dog_28">
<text>Killed a dog and it whimpered like a child. This place twists everything.</text>
</string>
<string id="st_dyn_news_dog_29">
<text>Don't be fooled by a wagging tail. Zone dogs are ferocious.</text>
</string>
<string id="st_dyn_news_dog_30">
<text>Zone dogs? More like demons with fur and fangs.</text>
</string>
<string id="st_dyn_news_dog_31">
<text>A pup here isn't for cuddling. It's a young killer in training.</text>
</string>
<string id="st_dyn_news_dog_32">
<text>Dog bites are toxic. Got to treat them fast or you're dead meat.</text>
</string>
<string id="st_dyn_news_dog_33">
<text>Those dogs aren<65>t natural. Radiation<6F>s given them a taste for flesh.</text>
</string>
<string id="st_dyn_news_dog_34">
<text>If dogs join the howl, be wary. They<65>re calling the pack for dinner.</text>
</string>
<string id="st_dyn_news_dog_35">
<text>Beware the silent dog. It<49>s not calm, it<69>s stalking.</text>
</string>
<string id="st_dyn_news_dog_36">
<text>Even dogs in the Zone form ranks. Saw a pack take down a boar. Brutal efficiency.</text>
</string>
<string id="st_dyn_news_dog_37">
<text>The only thing worse than a Zone dog bite is the infection that follows.</text>
</string>
<string id="st_dyn_news_dog_38">
<text>Heard a dog sniffing outside my tent. Never slept that night.</text>
</string>
<string id="st_dyn_news_dog_39">
<text>Ran into what I thought were dogs. Turns out, they were something much worse.</text>
</string>
<string id="st_dyn_news_dog_40">
<text>When a dog growls here, it's not a warning. It's a death sentence.</text>
</string>
<string id="st_dyn_news_dog_41">
<text>I miss the days when seeing a dog brought comfort, not terror.</text>
</string>
<string id="st_dyn_news_dog_42">
<text>Alert: Pack of dogs roaming near the camp. Keep your weapons ready.</text>
</string>
<string id="st_dyn_news_dog_43">
<text>Heads up! Hearing dogs circling around. They've picked up our scent.</text>
</string>
<string id="st_dyn_news_dog_44">
<text>Zone dogs spotted close. Their growls are echoing off the ruins.</text>
</string>
<string id="st_dyn_news_dog_45">
<text>Enemy alert: Mutant dogs lurking in the shadows nearby. Stay vigilant.</text>
</string>
<string id="st_dyn_news_dog_46">
<text>Warning: A silent dog has been tracking us. Expect an ambush.</text>
</string>
<string id="st_dyn_news_dog_47">
<text>Close encounter: Dogs hiding in the foliage. Watch where you step.</text>
</string>
<string id="st_dyn_news_dog_48">
<text>Immediate threat: Dog pack leader seen observing us. Attack imminent.</text>
</string>
<string id="st_dyn_news_dog_49">
<text>Nearby danger: Dogs are growling just beyond our perimeter. Prepare for defense.</text>
</string>
<string id="st_dyn_news_dog_50">
<text>Proximity alert: Dog howls are closer than they seem. They're hunting in packs.</text>
</string>
<string id="st_dyn_news_dog_51">
<text>Enemy presence: Zone dogs prowling the area. Keep your guard up and your eyes peeled.</text>
</string>
<string id="st_dyn_news_dog_52">
<text>Immediate hazard: Snarls detected from multiple directions. Dogs are surrounding us.</text>
</string>
<string id="st_dyn_news_dog_53">
<text>Alert level high: Multiple dogs sighted closing in. Weapons at the ready.</text>
</string>
<string id="st_dyn_news_dog_54">
<text>Threat nearby: The silence is broken by dog growls. They're close and many.</text>
</string>
<string id="st_dyn_news_dog_55">
<text>Hostiles near: The faint sound of paws on the ground. Dogs are stalking us.</text>
</string>
<string id="st_dyn_news_dog_56">
<text>Zone warning: Dog barks are getting louder. They've found us.</text>
</string>
<string id="st_dyn_news_dog_57">
<text>Close quarters: A dog's breath can be heard. It's watching and waiting.</text>
</string>
<string id="st_dyn_news_dog_58">
<text>Engagement imminent: The pack's alpha dog is leading them straight to us.</text>
</string>
<string id="st_dyn_news_dog_59">
<text>Encroaching danger: The crackling of underbrush. Dogs are moving in.</text>
</string>
<string id="st_dyn_news_dog_60">
<text>High alert: Dogs<67> shadows seen flitting between the trees. They're planning an attack.</text>
</string>
<string id="st_dyn_news_dog_61">
<text>Imminent threat: The eerie calm is shattered by a chorus of howls. They're upon us.</text>
</string>
<string id="st_dyn_news_dog_62">
<text>Surround sound: Howls from all directions. No escaping these dogs.</text>
</string>
<string id="st_dyn_news_dog_63">
<text>Perimeter breach: Dogs are testing our defenses. An attack is seconds away.</text>
</string>
<string id="st_dyn_news_dog_64">
<text>Enemy at the gates: Dog pack has encircled the camp. This is no drill.</text>
</string>
<string id="st_dyn_news_dog_65">
<text>Combat readiness: The growling is getting louder. Dogs are launching their assault.</text>
</string>
<string id="st_dyn_news_dog_66">
<text>Alert status red: Dogs have entered the outer perimeter. Brace for contact.</text>
</string>
<string id="st_dyn_news_flesh_1">
<text>a flesh</text>
</string>
<string id="st_dyn_news_flesh_2">
<text>We were attacked by a flesh</text>
</string>
<string id="st_dyn_news_flesh_3">
<text>We ran into a flesh</text>
</string>
<string id="st_dyn_news_flesh_4">
<text>We got rushed by a pound of flesh</text>
</string>
<string id="st_dyn_news_flesh_5">
<text>We got attacked by flesh</text>
</string>
<string id="st_dyn_news_flesh_6">
<text>a pound of fleshes</text>
</string>
<string id="st_dyn_news_flesh_7">
<text>fleshes</text>
</string>
<string id="st_dyn_news_flesh_8">
<text>Bumped into some fleshes; ugly buggers made a mess.</text>
</string>
<string id="st_dyn_news_flesh_9">
<text>Caught off guard by a flesh. These creatures are relentless.</text>
</string>
<string id="st_dyn_news_flesh_10">
<text>Fleshes! Almost tripped over them in the dark.</text>
</string>
<string id="st_dyn_news_flesh_11">
<text>Stumbling upon a group of fleshes is no joke, stay alert.</text>
</string>
<string id="st_dyn_news_flesh_12">
<text>Those fleshes came out of nowhere, scared the daylights out of us.</text>
</string>
<string id="st_dyn_news_flesh_13">
<text>A flesh's grunt is the last thing you want to hear in the fog.</text>
</string>
<string id="st_dyn_news_flesh_14">
<text>Fleshes in the area. Watch where you step.</text>
</string>
<string id="st_dyn_news_flesh_15">
<text>We were knee-deep in shit when a bunch of fleshes swarmed us. Fucking nightmare.</text>
</string>
<string id="st_dyn_news_flesh_16">
<text>Fucking fleshes ambushed us outta nowhere. Those bastards don't play fair.</text>
</string>
<string id="st_dyn_news_flesh_17">
<text>Just barely made it out alive after tangling with a pack of fleshes. Fuck those ugly sons of bitches.</text>
</string>
<string id="st_dyn_news_flesh_18">
<text>Thought we were safe until we stumbled upon a flesh's nest. Fucking nightmare fuel, I tell ya.</text>
</string>
<string id="st_dyn_news_flesh_19">
<text>Can't shake off the stench of those goddamn fleshes. We need a damn shower ASAP.</text>
</string>
<string id="st_dyn_news_flesh_20">
<text>Fucked up royally when we underestimated a flesh. Won't make that mistake again.</text>
</string>
<string id="st_dyn_news_flesh_21">
<text>Shit hit the fan when we crossed paths with fleshes. I'm still picking flesh outta my teeth.</text>
</string>
<string id="st_dyn_news_flesh_22">
<text>Lost a good buddy to a flesh's claws. Those fuckers are nothing to mess with.</text>
</string>
<string id="st_dyn_news_flesh_23">
<text>Just had a close call with a flesh. My heart's still pounding like a jackhammer.</text>
</string>
<string id="st_dyn_news_flesh_24">
<text>We were outnumbered by fleshes. Fucking hell, it was like a horror movie come to life.</text>
</string>
<string id="st_dyn_news_flesh_25">
<text>Fucked around and got jumped by fleshes. Not our finest hour, that's for damn sure.</text>
</string>
<string id="st_dyn_news_flesh_26">
<text>Spent the night running from fleshes. I'm never gonna get that stench outta my clothes.</text>
</string>
<string id="st_dyn_news_flesh_27">
<text>Don't let their name fool ya, fleshes are nasty motherfuckers. Learned that the hard way.</text>
</string>
<string id="st_dyn_news_flesh_28">
<text>Just barely survived a flesh's attack. Feels like I dodged a bullet, or, uh, a flesh's claw.</text>
</string>
<string id="st_dyn_news_flesh_29">
<text>Never thought I'd say this, but I'd rather face a pack of dogs than mess with fleshes again.</text>
</string>
<string id="st_dyn_news_flesh_30">
<text>Got a new scar courtesy of a flesh's claws. Ain't that just fuckin' great?</text>
</string>
<string id="st_dyn_news_flesh_31">
<text>Who knew fleshes could move so damn fast? Those bastards caught us off guard big time.</text>
</string>
<string id="st_dyn_news_flesh_32">
<text>Flesh alert! Time to bust out the big guns and kick some mutant ass.</text>
</string>
<string id="st_dyn_news_flesh_33">
<text>Fucking fleshes ruined our day. Now I need a drink... or five.</text>
</string>
<string id="st_dyn_news_flesh_34">
<text>Just when we thought it couldn't get any worse, fleshes showed up to prove us wrong.</text>
</string>
<string id="st_dyn_news_flesh_35">
<text>Never thought I'd be grateful for a radstorm until it scared off a group of fleshes.</text>
</string>
<string id="st_dyn_news_flesh_36">
<text>Got into a scrap with some fleshes. Spoiler alert: we won, but just barely.</text>
</string>
<string id="st_dyn_news_flesh_37">
<text>Word to the wise: steer clear of fleshes unless you're itching for a fight you might not walk away from.</text>
</string>
<string id="st_dyn_news_flesh_38">
<text>Another day, another fucking flesh encounter. Can't a guy catch a break around here?</text>
</string>
<string id="st_dyn_news_flesh_39">
<text>Fucking fleshes tore through our camp like a goddamn tornado. I'm done with this shit.</text>
</string>
<string id="st_dyn_news_flesh_40">
<text>Mark my words: I'm gonna put a bullet between the eyes of the next flesh that crosses my path.</text>
</string>
<string id="st_dyn_news_flesh_41">
<text>Just had a run-in with fleshes. My trigger finger's twitchy as hell now.</text>
</string>
<string id="st_dyn_news_flesh_42">
<text>Wish I could say fleshes are getting easier to deal with, but every encounter's a fucking nightmare.</text>
</string>
<string id="st_dyn_news_flesh_43">
<text>Flesh attack! Time to kick some mutant ass and take some names.</text>
</string>
<string id="st_dyn_news_flesh_44">
<text>Who needs cardio when you've got fleshes chasing you through the wasteland?</text>
</string>
<string id="st_dyn_news_flesh_45">
<text>Almost lost a limb to a flesh's claws. Lucky for me, I'm tougher than I look.</text>
</string>
<string id="st_dyn_news_flesh_46">
<text>Spent the night fighting off fleshes. Remind me why I signed up for this shit again?</text>
</string>
<string id="st_dyn_news_flesh_47">
<text>Just had a close encounter with fleshes. My heart's still pounding like a drum.</text>
</string>
<string id="st_dyn_news_flesh_48">
<text>Fucking fleshes are like a bad rash: annoying as hell and tough to get rid of.</text>
</string>
<string id="st_dyn_news_flesh_49">
<text>Can't believe we let fleshes catch us off guard. We're gonna pay for that mistake, mark my words.</text>
</string>
<string id="st_dyn_news_flesh_50">
<text>Never thought I'd say this, but I'd trade a dozen mutants for one less flesh encounter.</text>
</string>
<string id="st_dyn_news_pseudodog_1">
<text>a pseudodog</text>
</string>
<string id="st_dyn_news_pseudodog_2">
<text>We were attacked by a pseudodog</text>
</string>
<string id="st_dyn_news_pseudodog_3">
<text>A pseudodog jumped us</text>
</string>
<string id="st_dyn_news_pseudodog_4">
<text>We got hit by a pack of pseudodogs</text>
</string>
<string id="st_dyn_news_pseudodog_5">
<text>We ran into a pack of pseudodogs</text>
</string>
<string id="st_dyn_news_pseudodog_6">
<text>a pack of pseudodogs</text>
</string>
<string id="st_dyn_news_pseudodog_7">
<text>pseudodogs</text>
</string>
<string id="st_dyn_news_pseudodog_8">
<text>A pseudodog's howl pierced the night. We knew trouble was close.</text>
</string>
<string id="st_dyn_news_pseudodog_9">
<text>That pseudodog was stalking us for miles.</text>
</string>
<string id="st_dyn_news_pseudodog_10">
<text>Encountered a snarling pseudodog; nearly lost my leg to it.</text>
</string>
<string id="st_dyn_news_pseudodog_11">
<text>One does not simply walk past a pseudodog. We learned that the hard way.</text>
</string>
<string id="st_dyn_news_pseudodog_12">
<text>Pseudodogs! Those beasts are the Zone's welcoming committee.</text>
</string>
<string id="st_dyn_news_pseudodog_13">
<text>Got ambushed by pseudodogs at dawn. Never let your guard down.</text>
</string>
<string id="st_dyn_news_pseudodog_14">
<text>Pseudodogs on the prowl. Keep your eyes peeled and your guns ready.</text>
</string>
<string id="st_dyn_news_pseudodog_15">
<text>Fucking pseudodogs don't just bark; they'll rip your throat out.</text>
</string>
<string id="st_dyn_news_pseudodog_16">
<text>Heard the growls of a pseudodog close by. These bastards are hunting us.</text>
</string>
<string id="st_dyn_news_pseudodog_17">
<text>These damn pseudodogs are like shadows with teeth. Can't shake 'em.</text>
</string>
<string id="st_dyn_news_pseudodog_18">
<text>Pseudodogs ahead. If they start howling, we're all in deep shit.</text>
</string>
<string id="st_dyn_news_pseudodog_19">
<text>A pseudodog pack circled us. Fought like hell to keep 'em off.</text>
</string>
<string id="st_dyn_news_pseudodog_20">
<text>Those pseudodog fucks tore up our supplies. Nothing left but scraps and nightmares.</text>
</string>
<string id="st_dyn_news_pseudodog_21">
<text>Night's falling, and the pseudodogs are getting restless. Time to load up and lock down.</text>
</string>
<string id="st_dyn_news_pseudodog_22">
<text>That wasn't the wind. It's a pseudodog stalking through the brush. Stay fucking alert.</text>
</string>
<string id="st_dyn_news_pseudodog_23">
<text>Lost a man to a pseudodog's ambush. Those creatures are devilishly clever.</text>
</string>
<string id="st_dyn_news_pseudodog_24">
<text>Pseudodogs on our trail. These sons of bitches don't give up.</text>
</string>
<string id="st_dyn_news_pseudodog_25">
<text>If you hear a pseudodog howling, pray it's not for you. They're marking their prey.</text>
</string>
<string id="st_dyn_news_pseudodog_26">
<text>A pseudodog's eyes in the dark? Yeah, that's the last thing many see. Keep your weapon handy.</text>
</string>
<string id="st_dyn_news_pseudodog_27">
<text>Caught a pseudodog watching us from the treeline. Had to scare it off with a few rounds.</text>
</string>
<string id="st_dyn_news_pseudodog_28">
<text>These fucking pseudodogs are everywhere. Can't set up camp without setting up traps first.</text>
</string>
<string id="st_dyn_news_pseudodog_29">
<text>Thought I was tracking a pseudodog. Turns out, it was leading me into a trap. Clever asshole.</text>
</string>
<string id="st_dyn_news_pseudodog_30">
<text>That howl split the night<68>pseudodogs closing in. Lock and load, it's going to be a bloody night.</text>
</string>
<string id="st_dyn_news_pseudodog_31">
<text>Every rustle could be a leaf... or a pseudodog ready to tear your ass apart. Don't gamble.</text>
</string>
<string id="st_dyn_news_pseudodog_32">
<text>Pseudodogs hunting in the mist. Their eyes glow, their teeth shine, and then it's too late.</text>
</string>
<string id="st_dyn_news_pseudodog_33">
<text>Ran into a litter of pseudodogs. Even their pups are fierce as hell.</text>
</string>
<string id="st_dyn_news_pseudodog_34">
<text>Scouting report: pseudodog den located. Approaching is suicide. Recommend artillery strike.</text>
</string>
<string id="st_dyn_news_pseudodog_35">
<text>The silence was broken by a pseudodog's whisper-quiet steps. Watch your back.</text>
</string>
<string id="st_dyn_news_pseudodog_36">
<text>A pseudodog's bark is bad, but its bite? It's fucking lethal.</text>
</string>
<string id="st_dyn_news_pseudodog_37">
<text>Just when you think the coast is clear, a wild pseudodog appears. These fuckers are stealthy.</text>
</string>
<string id="st_dyn_news_pseudodog_38">
<text>The night grows colder, the shadows deeper, and the pseudodogs? They just get hungrier.</text>
</string>
<string id="st_dyn_news_pseudodog_39">
<text>Don<EFBFBD>t just listen for the howls<6C>smell for the stench of pseudodogs. It<49>s a warning.</text>
</string>
<string id="st_dyn_news_pseudodog_40">
<text>Dusk falls, and the pseudodogs start their hunt. Keep your eyes open and your gun ready.</text>
</string>
<string id="st_dyn_news_pseudodog_41">
<text>These pseudodog motherfuckers are the scum of the earth. Stay strapped or get clapped.</text>
</string>
<string id="st_dyn_news_pseudodog_42">
<text>Fucking pseudodogs circling like they own the place. Time to remind them who's got the guns.</text>
</string>
<string id="st_dyn_news_pseudodog_43">
<text>If a pseudodog starts sniffing around, it ain't for scraps. It's here for your guts.</text>
</string>
<string id="st_dyn_news_pseudodog_44">
<text>Shit, those pseudodogs don<6F>t mess around. One growl and you best freeze or fucking flee.</text>
</string>
<string id="st_dyn_news_pseudodog_45">
<text>Pseudodogs creeping up in the dark like the devil's pets. Fire at anything that moves.</text>
</string>
<string id="st_dyn_news_pseudodog_46">
<text>Goddamn pseudodogs ambushed us. Fought off one, three more took its place. Bloody pests.</text>
</string>
<string id="st_dyn_news_pseudodog_47">
<text>Pseudodog pack tore apart a stalker last night. Those bastards feast on flesh and fear.</text>
</string>
<string id="st_dyn_news_pseudodog_48">
<text>Never look a pseudodog in the eyes. Those fuckers hypnotize you before ripping your throat out.</text>
</string>
<string id="st_dyn_news_pseudodog_49">
<text>Keep your ears open for pseudodogs. Hear a stick snap, and you might just shit yourself.</text>
</string>
<string id="st_dyn_news_pseudodog_50">
<text>A pseudodog's howl means you're fucked. They're not howling at the moon; they're signaling the pack.</text>
</string>
<string id="st_dyn_news_pseudodog_51">
<text>One eye on the ground, one eye on the trees. Pseudodogs are sneaky cunts.</text>
</string>
<string id="st_dyn_news_pseudodog_52">
<text>Nothing like a pseudodog charge to clean the shit out of your colon. Terrifying fucks.</text>
</string>
<string id="st_dyn_news_pseudodog_53">
<text>Those pseudodogs are demons with fur. Shoot first, pray you don't have to shoot again.</text>
</string>
<string id="st_dyn_news_pseudodog_54">
<text>Pseudodog's bite worse than its bark? Understatement. Like comparing a slap to a sledgehammer.</text>
</string>
<string id="st_dyn_news_pseudodog_55">
<text>That growl in the night isn<73>t your stomach. It's a pseudodog, and it's damn hungry.</text>
</string>
<string id="st_dyn_news_pseudodog_56">
<text>Lost a good man to those hellspawn pseudodogs. Rest in pieces, buddy.</text>
</string>
<string id="st_dyn_news_pseudodog_57">
<text>The only good pseudodog is one that's dead. Everything else is just preying on you.</text>
</string>
<string id="st_dyn_news_pseudodog_58">
<text>Watch your fucking back. Pseudodogs hunt like they're the reapers themselves.</text>
</string>
<string id="st_dyn_news_pseudodog_59">
<text>Pseudodogs ahead. If they spot you, say your prayers and run like hell.</text>
</string>
<string id="st_dyn_news_pseudodog_60">
<text>A pseudodog's growl could curdle blood. Don<6F>t wait to see the whites of its eyes.</text>
</string>
<string id="st_dyn_news_snork_1">
<text>a snork</text>
</string>
<string id="st_dyn_news_snork_2">
<text>We got jumped by a snork</text>
</string>
<string id="st_dyn_news_snork_3">
<text>We ran into a snork</text>
</string>
<string id="st_dyn_news_snork_4">
<text>We got attacked by a bunch of snorks</text>
</string>
<string id="st_dyn_news_snork_5">
<text>We ran into a bunch of snorks</text>
</string>
<string id="st_dyn_news_snork_6">
<text>a group of snorks</text>
</string>
<string id="st_dyn_news_snork_7">
<text>snorks</text>
</string>
<string id="st_dyn_news_snork_8">
<text>Snorks! Those jumping devils are not to be underestimated.</text>
</string>
<string id="st_dyn_news_snork_9">
<text>A snork sighting! Better than a horror film, and twice as deadly.</text>
</string>
<string id="st_dyn_news_snork_10">
<text>Just dodged a snork. I swear these things can smell fear.</text>
</string>
<string id="st_dyn_news_snork_11">
<text>The snorks are getting bolder, encountered one just outside the camp.</text>
</string>
<string id="st_dyn_news_snork_12">
<text>Ran into a snork. These jumpers are pure nightmare fuel.</text>
</string>
<string id="st_dyn_news_snork_13">
<text>Watch for snorks. They're like grasshoppers from hell.</text>
</string>
<string id="st_dyn_news_snork_14">
<text>Encountered snorks last night. I'll be hearing that hissing in my dreams.</text>
</string>
<string id="st_dyn_news_snork_15">
<text>Fucking snorks ambushed us outta nowhere. Those bastards are like mutant ninjas.</text>
</string>
<string id="st_dyn_news_snork_16">
<text>Just when I thought it couldn't get any worse, we stumbled upon a whole gang of snorks. Fuck my luck.</text>
</string>
<string id="st_dyn_news_snork_17">
<text>Got jumped by snorks. Those bastards can jump higher than my fucking morale.</text>
</string>
<string id="st_dyn_news_snork_18">
<text>Snork attack! We fought tooth and nail to survive, but damn, those fuckers are persistent.</text>
</string>
<string id="st_dyn_news_snork_19">
<text>Just barely made it out alive after tangling with a pack of snorks. Fucking hell, they're relentless.</text>
</string>
<string id="st_dyn_news_snork_20">
<text>Lost a good buddy to a snork's claws. Those fuckers are nothing to mess with.</text>
</string>
<string id="st_dyn_news_snork_21">
<text>Just had a close call with a snork. My heart's still pounding like a jackhammer.</text>
</string>
<string id="st_dyn_news_snork_22">
<text>Got into a scrap with some snorks. Spoiler alert: we won, but just barely.</text>
</string>
<string id="st_dyn_news_snork_23">
<text>Who needs cardio when you've got snorks chasing you through the wasteland?</text>
</string>
<string id="st_dyn_news_snork_24">
<text>Almost lost a limb to a snork's claws. Lucky for me, I'm tougher than I look.</text>
</string>
<string id="st_dyn_news_snork_25">
<text>Spent the night running from snorks. I'm never gonna get that hissing outta my head.</text>
</string>
<string id="st_dyn_news_snork_26">
<text>Don't let their size fool ya, snorks are nasty motherfuckers. Learned that the hard way.</text>
</string>
<string id="st_dyn_news_snork_27">
<text>Fucking snorks tore through our camp like a goddamn tornado. I'm done with this shit.</text>
</string>
<string id="st_dyn_news_snork_28">
<text>Mark my words: I'm gonna put a bullet between the eyes of the next snork that crosses my path.</text>
</string>
<string id="st_dyn_news_snork_29">
<text>Never thought I'd say this, but I'd trade a dozen mutants for one less snork encounter.</text>
</string>
<string id="st_dyn_news_snork_30">
<text>Wish I could say snorks are getting easier to deal with, but every encounter's a fucking nightmare.</text>
</string>
<string id="st_dyn_news_snork_31">
<text>Fucking snorks ruined our day. Now I need a drink... or five.</text>
</string>
<string id="st_dyn_news_snork_32">
<text>Just had a run-in with snorks. My trigger finger's twitchy as hell now.</text>
</string>
<string id="st_dyn_news_snork_33">
<text>Another day, another fucking snork encounter. Can't a guy catch a break around here?</text>
</string>
<string id="st_dyn_news_snork_34">
<text>Can't believe we let snorks catch us off guard. We're gonna pay for that mistake, mark my words.</text>
</string>
<string id="st_dyn_news_snork_35">
<text>Never thought I'd say this, but I'd rather face a pack of dogs than mess with snorks again.</text>
</string>
<string id="st_dyn_news_snork_36">
<text>Spent the night fighting off snorks. Remind me why I signed up for this shit again?</text>
</string>
<string id="st_dyn_news_snork_37">
<text>Fucking snorks are like a bad rash: annoying as hell and tough to get rid of.</text>
</string>
<string id="st_dyn_news_snork_38">
<text>Just barely survived a snork's attack. Feels like I dodged a bullet, or, uh, a snork's claw.</text>
</string>
<string id="st_dyn_news_snork_39">
<text>Never thought I'd be grateful for a radstorm until it scared off a group of snorks.</text>
</string>
<string id="st_dyn_news_snork_40">
<text>Can't shake off the stench of those goddamn snorks. We need a damn shower ASAP.</text>
</string>
<string id="st_dyn_news_snork_41">
<text>Got a new scar courtesy of a snork's claws. Ain't that just fuckin' great?</text>
</string>
<string id="st_dyn_news_snork_42">
<text>Fucked around and got jumped by snorks. Not our finest hour, that's for damn sure.</text>
</string>
<string id="st_dyn_news_snork_43">
<text>Spent the night running from snorks. I'm never gonna get that hissing outta my head.</text>
</string>
<string id="st_dyn_news_snork_44">
<text>Don't let their size fool ya, snorks pack a punch. Those bastards are tougher than they look.</text>
</string>
<string id="st_dyn_news_snork_45">
<text>Who knew snorks could move so damn fast? Those bastards caught us off guard big time.</text>
</string>
<string id="st_dyn_news_bloodsucker_1">
<text>a bloodsucker</text>
</string>
<string id="st_dyn_news_bloodsucker_2">
<text>We got ambushed by a bloodsucker</text>
</string>
<string id="st_dyn_news_bloodsucker_3">
<text>A bloodsucker ambushed us</text>
</string>
<string id="st_dyn_news_bloodsucker_4">
<text>We got attacked by bloodsuckers</text>
</string>
<string id="st_dyn_news_bloodsucker_5">
<text>We got ambushed by a bunch of bloodsuckers</text>
</string>
<string id="st_dyn_news_bloodsucker_6">
<text>a pack of bloodsuckers</text>
</string>
<string id="st_dyn_news_bloodsucker_7">
<text>bloodsuckers</text>
</string>
<string id="st_dyn_news_bloodsucker_8">
<text>Fucking hell, ran straight into a bloodsucker's embrace.</text>
</string>
<string id="st_dyn_news_bloodsucker_9">
<text>That bloodsucker nearly had me! Watch your backs out there.</text>
</string>
<string id="st_dyn_news_bloodsucker_10">
<text>Heads up! Bloodsuckers are lurking around.</text>
</string>
<string id="st_dyn_news_bloodsucker_11">
<text>Almost walked into a bloodsucker's nest. Keep your eyes peeled.</text>
</string>
<string id="st_dyn_news_bloodsucker_12">
<text>Bloodsuckers in the fog! Couldn<64>t see them until they were right on us!</text>
</string>
<string id="st_dyn_news_bloodsucker_13">
<text>Nothing scares me like a bloodsucker sprinting right at me. Nightmares for weeks.</text>
</string>
<string id="st_dyn_news_bloodsucker_14">
<text>The silence before a bloodsucker attack is truly horrifying.</text>
</string>
<string id="st_dyn_news_bloodsucker_15">
<text>Alert! Those bloodsucking fucks are way too close for comfort. Gear up!</text>
</string>
<string id="st_dyn_news_bloodsucker_16">
<text>Bloodsuckers don't just drain you; they damn near rip you apart. Stay fucking alert.</text>
</string>
<string id="st_dyn_news_bloodsucker_17">
<text>If you see tentacles, it's too late. Bloodsuckers are the devil's own pets.</text>
</string>
<string id="st_dyn_news_bloodsucker_18">
<text>Caught a glimpse of a bloodsucker through the mist. Shit myself a bit not gonna lie.</text>
</string>
<string id="st_dyn_news_bloodsucker_19">
<text>These bloodsuckers move like ghosts. Blink and you're dead. No bullshit.</text>
</string>
<string id="st_dyn_news_bloodsucker_20">
<text>Thought it was safe? Fuck that. Bloodsucker came out of nowhere. Nearly lost my head.</text>
</string>
<string id="st_dyn_news_bloodsucker_21">
<text>Bloodsuckers! These silent assassins are stalking us. Watch every fucking shadow.</text>
</string>
<string id="st_dyn_news_bloodsucker_22">
<text>Don't get comfortable. Bloodsuckers love a sitting duck. Keep moving or get drained.</text>
</string>
<string id="st_dyn_news_bloodsucker_23">
<text>The night whispers with the sound of bloodsuckers. Creepy, invisible, deadly.</text>
</string>
<string id="st_dyn_news_bloodsucker_24">
<text>Every drop of silence could be a bloodsucker waiting to pounce. Paranoia's your friend here.</text>
</string>
<string id="st_dyn_news_bloodsucker_25">
<text>Only thing worse than a bloodsucker's bite is the horror of watching them vanish into thin air.</text>
</string>
<string id="st_dyn_news_bloodsucker_26">
<text>Keep your weapons hot. Bloodsuckers are cold, heartless fucks with a taste for stalker blood.</text>
</string>
<string id="st_dyn_news_bloodsucker_27">
<text>A bloodsucker<65>s hiss is a prelude to death. Don<6F>t fucking linger.</text>
</string>
<string id="st_dyn_news_bloodsucker_28">
<text>Got ambushed by a bloodsucker last night. Bastard came at me like a bat out of hell.</text>
</string>
<string id="st_dyn_news_bloodsucker_29">
<text>Bloodsuckers hiding in the ruins. These monsters don<6F>t play fair.</text>
</string>
<string id="st_dyn_news_bloodsucker_30">
<text>Fucking bloodsucker nearly made me piss my pants. They're silent until you feel their breath.</text>
</string>
<string id="st_dyn_news_bloodsucker_31">
<text>Bloodsuckers are a nightmare made real. If one<6E>s hunting you, consider yourself fucked.</text>
</string>
<string id="st_dyn_news_bloodsucker_32">
<text>Caught a bloodsucker by the tail. Bad idea. These fuckers are worse when cornered.</text>
</string>
<string id="st_dyn_news_bloodsucker_33">
<text>Those bloodsuckers aren<65>t just lurking<6E>they're planning your demise with every silent step.</text>
</string>
<string id="st_dyn_news_bloodsucker_34">
<text>Bloodsucker sightings are up. These creeps are multiplying like roaches.</text>
</string>
<string id="st_dyn_news_bloodsucker_35">
<text>The fog isn't empty. It's full of bloodsuckers, and they're thirsty as hell.</text>
</string>
<string id="st_dyn_news_bloodsucker_36">
<text>That feeling of being watched? It's a bloodsucker, waiting for you to make the wrong move.</text>
</string>
<string id="st_dyn_news_bloodsucker_37">
<text>Never trust the quiet. A bloodsucker thrives in it, waiting to drain the life out of you.</text>
</string>
<string id="st_dyn_news_bloodsucker_38">
<text>If your light flickers, pray. A bloodsucker's near, and you're likely its next meal.</text>
</string>
<string id="st_dyn_news_bloodsucker_39">
<text>Bloodsuckers are the hitmen of the Zone. Silent, deadly, and fucking terrifying.</text>
</string>
<string id="st_dyn_news_bloodsucker_40">
<text>You think shadows are safe? That's where bloodsuckers fuck you over. Light every corner.</text>
</string>
<string id="st_dyn_news_bloodsucker_41">
<text>Warning: Bloodsucker cluster fuck detected nearby. Arm up or end up as dinner.</text>
</string>
<string id="st_dyn_news_bloodsucker_42">
<text>Alert! Bloodsucker breathing down our necks. These invisible assholes are too close for comfort.</text>
</string>
<string id="st_dyn_news_bloodsucker_43">
<text>Heads up! The air's thick with bloodsucker stench. They're lurking around, ready to pounce.</text>
</string>
<string id="st_dyn_news_bloodsucker_44">
<text>Got a bloodsucker hot on our trail. These sneaky fucks are planning an ambush, no doubt.</text>
</string>
<string id="st_dyn_news_bloodsucker_45">
<text>Bloodsuckers spotted. Lock and load, boys, this is not a drill!</text>
</string>
<string id="st_dyn_news_bloodsucker_46">
<text>Shit's about to get real. Bloodsuckers in the vicinity. Watch your backs and keep your eyes peeled.</text>
</string>
<string id="st_dyn_news_bloodsucker_47">
<text>Bloodsucker alert! These ghostly pricks are hunting us. Double-check your six.</text>
</string>
<string id="st_dyn_news_bloodsucker_48">
<text>Keep the noise down. Bloodsuckers are close and they're fucking eager to join the party.</text>
</string>
<string id="st_dyn_news_bloodsucker_49">
<text>These damn bloodsuckers are circling us like sharks. Time to show these pricks who's boss.</text>
</string>
<string id="st_dyn_news_bloodsucker_50">
<text>The shadows aren<65>t empty tonight. Bloodsuckers are creeping around. Don't get caught with your pants down.</text>
</string>
<string id="st_dyn_news_bloodsucker_51">
<text>Proximity warning: Bloodsucker's hisses heard. Clear the area or prepare to fight these invisible fucks.</text>
</string>
<string id="st_dyn_news_bloodsucker_52">
<text>Bloodsucker presence confirmed. Keep your weapons hot and your wits about you.</text>
</string>
<string id="st_dyn_news_bloodsucker_53">
<text>Bloodsucker watch! These bastards blend right in with the dark. Fire at anything that moves.</text>
</string>
<string id="st_dyn_news_bloodsucker_54">
<text>Alert level midnight: Bloodsuckers on the hunt. Don't even breathe too loud, or you're dead meat.</text>
</string>
<string id="st_dyn_news_bloodsucker_55">
<text>Got bloodsuckers breathing down our necks. These sneaky cunts could be anywhere.</text>
</string>
<string id="st_dyn_news_bloodsucker_56">
<text>Bloodsuckers closing in! These invisible motherfuckers love to play dirty.</text>
</string>
<string id="st_dyn_news_bloodsucker_57">
<text>If the mist feels alive, you're screwed. Bloodsuckers thrive in it. Stay sharp!</text>
</string>
<string id="st_dyn_news_bloodsucker_58">
<text>That ain't no breeze you feel. It's the breath of a bloodsucker, and it's right fucking behind you.</text>
</string>
<string id="st_dyn_news_bloodsucker_59">
<text>Snarls in the dark? It<49>s not dogs, it<69>s bloodsuckers. And they<65>re a whole lot worse.</text>
</string>
<string id="st_dyn_news_bloodsucker_60">
<text>These bloodsucking fucks are making my skin crawl. Arm yourself, they're close.</text>
</string>
<string id="st_dyn_news_burer_1">
<text>a burer</text>
</string>
<string id="st_dyn_news_burer_2">
<text>We got attacked by a burer</text>
</string>
<string id="st_dyn_news_burer_3">
<text>We ran into a burer</text>
</string>
<string id="st_dyn_news_burer_4">
<text>We got attacked by burers</text>
</string>
<string id="st_dyn_news_burer_5">
<text>We ran into some burers</text>
</string>
<string id="st_dyn_news_burer_6">
<text>a bunch of burers</text>
</string>
<string id="st_dyn_news_burer_7">
<text>burers</text>
</string>
<string id="st_dyn_news_burer_8">
<text>Caught a glimpse of a burer. Damn mind tricks!</text>
</string>
<string id="st_dyn_news_burer_9">
<text>A burer<65>s laugh is the last thing you want to hear out here.</text>
</string>
<string id="st_dyn_news_burer_10">
<text>Got caught in a burer's psychic storm. Took all I had to break free.</text>
</string>
<string id="st_dyn_news_burer_11">
<text>Burers! Those bastards almost turned my brain to mush!</text>
</string>
<string id="st_dyn_news_burer_12">
<text>If you feel your head getting heavy, it<69>s probably a burer nearby.</text>
</string>
<string id="st_dyn_news_burer_13">
<text>One minute everything's calm, the next a burer is flinging shit with its mind.</text>
</string>
<string id="st_dyn_news_burer_14">
<text>Encountered a burer. Almost got my weapon ripped out of my hands by its telekinesis.</text>
</string>
<string id="st_dyn_news_burer_15">
<text>Watch out for burers, those mind-fucking freaks. Keep your thoughts shielded and your gun ready.</text>
</string>
<string id="st_dyn_news_burer_16">
<text>Burers in the zone! These telekinetic assholes will screw with your head before you see them coming.</text>
</string>
<string id="st_dyn_news_burer_17">
<text>If your gear starts floating, run! A burer<65>s fucking with you and you're about to get wrecked.</text>
</string>
<string id="st_dyn_news_burer_18">
<text>Keep it tight! Burers are close. Don't let these paranormal pricks turn you into their puppet.</text>
</string>
<string id="st_dyn_news_burer_19">
<text>That ain<69>t the wind moving that crap. It<49>s a burer, and it<69>s damn near!</text>
</string>
<string id="st_dyn_news_burer_20">
<text>Burers lurking! If things start flying, so should you. Bolt or be brain-fried.</text>
</string>
<string id="st_dyn_news_burer_21">
<text>Alert! Burer activity detected. These creepy fucks will mess with your mind.</text>
</string>
<string id="st_dyn_news_burer_22">
<text>Got whispers in your ear? That's not your conscience, it's a fucking burer nearby!</text>
</string>
<string id="st_dyn_news_burer_23">
<text>Burer warning! These bastards can chuck debris like a child throwing toys. Heads up!</text>
</string>
<string id="st_dyn_news_burer_24">
<text>Don't just listen for footsteps; feel for the burer's psychic shit. Stay alert, stay alive.</text>
</string>
<string id="st_dyn_news_burer_25">
<text>Feeling dizzy? Might be a burer trying to scramble your fucking brains. Watch out!</text>
</string>
<string id="st_dyn_news_burer_26">
<text>If you start feeling like your head's in a vise, it's probably a burer's grip. Fight back!</text>
</string>
<string id="st_dyn_news_burer_27">
<text>Burers are mind rapists. Keep your thoughts locked down and your weapons drawn.</text>
</string>
<string id="st_dyn_news_burer_28">
<text>That strange feeling of being watched? Yeah, that's a burer, getting ready to mess you up.</text>
</string>
<string id="st_dyn_news_burer_29">
<text>Shit's floating, and it ain't because of the wind. Burer's near, get ready to rumble.</text>
</string>
<string id="st_dyn_news_burer_30">
<text>Burer on the prowl. These fucks have more tricks up their sleeve than a damn magician.</text>
</string>
<string id="st_dyn_news_burer_31">
<text>Caught a shadow moving against the wind? That's a burer, and it's hunting time.</text>
</string>
<string id="st_dyn_news_burer_32">
<text>The calm before the storm? More like a burer stalking you. Keep your head clear and gun ready.</text>
</string>
<string id="st_dyn_news_burer_33">
<text>If it feels like gravity<74>s gone mad, a burer's to blame. Those levitating fucks are near.</text>
</string>
<string id="st_dyn_news_burer_34">
<text>Objects flying around? Not poltergeists, mate, but fucking burers. Watch your head!</text>
</string>
<string id="st_dyn_news_burer_35">
<text>Your gear<61>s levitating? That<61>s a burer<65>s doing. Shoot first before it turns your brain to mush.</text>
</string>
<string id="st_dyn_news_burer_36">
<text>Heads up! Burer<65>s close by, manipulating everything around. Don<6F>t get played.</text>
</string>
<string id="st_dyn_news_burer_37">
<text>Burer<EFBFBD>s laughter isn't funny. It<49>s the sound of impending brain-fuck. Gear up, it<69>s close.</text>
</string>
<string id="st_dyn_news_burer_38">
<text>Feeling a tug on your mind? That<61>s a burer nearby, ready to tear into your psyche. Brace yourself.</text>
</string>
<string id="st_dyn_news_burer_39">
<text>If your surroundings start to dance, it<69>s a burer playing puppet master. Cut those strings fast.</text>
</string>
<string id="st_dyn_news_burer_40">
<text>Something<EFBFBD>s not right. The air feels charged. A burer<65>s fucking with reality around here.</text>
</string>
<string id="st_dyn_news_burer_41">
<text>Objects moving on their own? Not your imagination, it's a fucking burer. Ready your guns!</text>
</string>
<string id="st_dyn_news_burer_42">
<text>Burer alert! These psychic pricks are messing with our gear. Eyes sharp, fingers on triggers.</text>
</string>
<string id="st_dyn_news_burer_43">
<text>Warning: Psychic disturbance detected. Likely a burer nearby. Watch for flying shit and twisted thoughts.</text>
</string>
<string id="st_dyn_news_burer_44">
<text>That eerie silence? It's a burer fucking with your senses. Stay alert, or stay dead.</text>
</string>
<string id="st_dyn_news_burer_45">
<text>Creepy giggles in the dark? That's a burer, getting ready to turn your world upside down. Literally.</text>
</string>
<string id="st_dyn_news_burer_46">
<text>Your head feels like it's in a vice? That's the burer's grip. Break it before it breaks you.</text>
</string>
<string id="st_dyn_news_burer_47">
<text>Shit's levitating? It's not a party trick, it's a burer nearby. Shoot first, ask questions never.</text>
</string>
<string id="st_dyn_news_burer_48">
<text>Feel like you're being watched? Trust that feeling. A burer's eyes are on you.</text>
</string>
<string id="st_dyn_news_burer_49">
<text>Things getting weird? It's a burer's doing. These fucks love their mind games.</text>
</string>
<string id="st_dyn_news_burer_50">
<text>Watch out! Burers around. These assholes throw more than just temper tantrums. They throw fucking boulders.</text>
</string>
<string id="st_dyn_news_burer_51">
<text>Mind tricks in the mist? Classic burer moves. These bastards are close, and they're not here to chat.</text>
</string>
<string id="st_dyn_news_burer_52">
<text>Mind tricks in the mist? Classic burer moves. These bastards are close, and they're not here to chat.</text>
</string>
<string id="st_dyn_news_burer_41">
<text>Objects moving on their own? Not your imagination, it's a fucking burer. Ready your guns!</text>
</string>
<string id="st_dyn_news_burer_42">
<text>Burer alert! These psychic pricks are messing with our gear. Eyes sharp, fingers on triggers.</text>
</string>
<string id="st_dyn_news_burer_43">
<text>Warning: Psychic disturbance detected. Likely a burer nearby. Watch for flying shit and twisted thoughts.</text>
</string>
<string id="st_dyn_news_burer_44">
<text>That eerie silence? It's a burer fucking with your senses. Stay alert, or stay dead.</text>
</string>
<string id="st_dyn_news_burer_45">
<text>Creepy giggles in the dark? That's a burer, getting ready to turn your world upside down. Literally.</text>
</string>
<string id="st_dyn_news_burer_46">
<text>Your head feels like it's in a vice? That's the burer's grip. Break it before it breaks you.</text>
</string>
<string id="st_dyn_news_burer_47">
<text>Shit's levitating? It's not a party trick, it's a burer nearby. Shoot first, ask questions never.</text>
</string>
<string id="st_dyn_news_burer_48">
<text>Feel like you're being watched? Trust that feeling. A burer's eyes are on you.</text>
</string>
<string id="st_dyn_news_burer_49">
<text>Things getting weird? It's a burer's doing. These fucks love their mind games.</text>
</string>
<string id="st_dyn_news_burer_50">
<text>Watch out! Burers around. These assholes throw more than just temper tantrums. They throw fucking boulders.</text>
</string>
<string id="st_dyn_news_burer_51">
<text>Mind tricks in the mist? Classic burer moves. These bastards are close, and they're not here to chat.</text>
</string>
<string id="st_dyn_news_burer_52">
<text>Heads fucking up? That's a burer trying to scramble your senses. Lock and load, it<69>s go time.</text>
</string>
<string id="st_dyn_news_burer_53">
<text>If the air feels heavy, a burer<65>s near. These telekinetic fucks squeeze your brain like a sponge.</text>
</string>
<string id="st_dyn_news_burer_54">
<text>Beware the quiet moments; burers thrive in them. They'll twist your reality before you can blink.</text>
</string>
<string id="st_dyn_news_burer_55">
<text>Feeling off-balance? It's not vertigo, it's a burer. These mind-bending shits are messing with you.</text>
</string>
<string id="st_dyn_news_burer_56">
<text>Psy disturbances on the high? Probably burers fucking around. These freaks love their psychic shit-show.</text>
</string>
<string id="st_dyn_news_burer_57">
<text>Burers ahead. Keep calm, or they'll turn your brain to mush with their mind games.</text>
</string>
<string id="st_dyn_news_burer_58">
<text>That sudden chill isn't the weather. It's a burer, and it<69>s damn well freezing your thoughts.</text>
</string>
<string id="st_dyn_news_burer_59">
<text>Feel like you're walking in mud? That's a burer, slowing you down, readying the kill.</text>
</string>
<string id="st_dyn_news_burer_60">
<text>When things start to float, don't gawk. Shoot! It<49>s a burer, not a fucking magic show.</text>
</string>
<string id="st_dyn_news_chimera_1">
<text>a chimera</text>
</string>
<string id="st_dyn_news_chimera_2">
<text>We were attacked by a chimera</text>
</string>
<string id="st_dyn_news_chimera_3">
<text>We got jumped by a chimera</text>
</string>
<string id="st_dyn_news_chimera_4">
<text>We were attacked by chimeras</text>
</string>
<string id="st_dyn_news_chimera_5">
<text>We got ambushed by chimeras</text>
</string>
<string id="st_dyn_news_chimera_6">
<text>a pack of chimeras</text>
</string>
<string id="st_dyn_news_chimera_7">
<text>chimeras</text>
</string>
<string id="st_dyn_news_chimera_8">
<text>A chimera's howl just about froze my blood<6F>watch out!</text>
</string>
<string id="st_dyn_news_chimera_9">
<text>Chimeras move like lightning. Blink and you're dead.</text>
</string>
<string id="st_dyn_news_chimera_10">
<text>That chimera came out of nowhere. I barely escaped with my life.</text>
</string>
<string id="st_dyn_news_chimera_11">
<text>The ground shakes when chimeras pound towards you. Stay light on your feet.</text>
</string>
<string id="st_dyn_news_chimera_12">
<text>A pack of chimeras is nothing to scoff at. Keep your weapons ready.</text>
</string>
<string id="st_dyn_news_chimera_13">
<text>Just when you think it's clear, a chimera shows up to prove you wrong.</text>
</string>
<string id="st_dyn_news_chimera_14">
<text>Night patrol and a chimera leaps out? That's a typical Tuesday in the Zone.</text>
</string>
<string id="st_dyn_news_chimera_15">
<text>If you hear a chimera howling, fuck being brave, just run!</text>
</string>
<string id="st_dyn_news_chimera_16">
<text>Chimeras aren't just deadly, they're silent death on paws. Keep your eyes peeled or you're fucked.</text>
</string>
<string id="st_dyn_news_chimera_17">
<text>Got a chimera on your ass? Good luck, you'll need it. These bastards have claws from hell.</text>
</string>
<string id="st_dyn_news_chimera_18">
<text>Nothing shits your pants faster than the shadow of a chimera jumping at you.</text>
</string>
<string id="st_dyn_news_chimera_19">
<text>Chimera's breath was on my neck before I even heard it. Silent, sneaky fucks.</text>
</string>
<string id="st_dyn_news_chimera_20">
<text>Alert! Chimeras in the area. These monsters will tear you apart before you can scream for help.</text>
</string>
<string id="st_dyn_news_chimera_21">
<text>Watch out! Chimeras hunt in packs, ready to rip your guts out. No fucking around with these beasts.</text>
</string>
<string id="st_dyn_news_chimera_22">
<text>A chimera's leap is like a death sentence. Dodge or die, there's no in-between.</text>
</string>
<string id="st_dyn_news_chimera_23">
<text>If the ground starts shaking, don't think earthquake<6B>think chimeras. Then start fucking running.</text>
</string>
<string id="st_dyn_news_chimera_24">
<text>Beware the chimera's silence. They're plotting your demise in the shadows.</text>
</string>
<string id="st_dyn_news_chimera_25">
<text>Feeling brave? A chimera will cure you of that. These creatures are nightmares on legs.</text>
</string>
<string id="st_dyn_news_chimera_26">
<text>Chimeras don't just scare stalkers; they haunt our fucking dreams.</text>
</string>
<string id="st_dyn_news_chimera_27">
<text>That ain't thunder you hear; it's chimeras bounding towards you. Get ready to fight or fucking flee.</text>
</string>
<string id="st_dyn_news_chimera_28">
<text>A chimera<72>s howl means it's hunting time. Pray you're not the prey.</text>
</string>
<string id="st_dyn_news_chimera_29">
<text>Encountered a chimera up close. Those fangs? They're not just for show. They're for ripping through bone.</text>
</string>
<string id="st_dyn_news_chimera_30">
<text>Chimeras stalking this sector. Think you're tough? These beasts will test that theory to death.</text>
</string>
<string id="st_dyn_news_chimera_31">
<text>Chimeras ahead. These sons of bitches jump you when you least expect it. Keep your guns at the ready.</text>
</string>
<string id="st_dyn_news_chimera_32">
<text>If you're hearing eerie growls, it's not your stomach. A chimera's nearby, hunting for flesh.</text>
</string>
<string id="st_dyn_news_chimera_33">
<text>Survival tip: When a chimera charges, don't shit yourself. Shoot first!</text>
</string>
<string id="st_dyn_news_chimera_34">
<text>Feel like you're being watched? Probably a chimera with its eyes on ripping you apart.</text>
</string>
<string id="st_dyn_news_chimera_35">
<text>Chimeras on the prowl. Nothing personal, just nature's way of saying you're fucked.</text>
</string>
<string id="st_dyn_news_chimera_36">
<text>Dark's falling, and so might you if a chimera catches you out here. They love the night.</text>
</string>
<string id="st_dyn_news_chimera_37">
<text>Got off easy from a chimera attack? Check yourself, you might be missing a piece or two.</text>
</string>
<string id="st_dyn_news_chimera_38">
<text>Chimeras are like death shadows. Blink and they'll carve you up. Don't fucking blink.</text>
</string>
<string id="st_dyn_news_chimera_39">
<text>That chill down your spine? It<49>s a chimera<72>s eyes locked on you. Time to move, fast.</text>
</string>
<string id="st_dyn_news_chimera_40">
<text>Heard a twig snap? That's not a twig, it's a chimera's footstep. Hope you've made peace with your gods.</text>
</string>
<string id="st_dyn_news_chimera_41">
<text>Spot a chimera and it's already too late. These fuckers don't play tag; they play slaughter.</text>
</string>
<string id="st_dyn_news_chimera_42">
<text>A chimera's roar? It's like a fucking death knell. Hear that shit, and it's time to haul ass.</text>
</string>
<string id="st_dyn_news_chimera_43">
<text>Chimeras don't just hunt; they fucking obliterate. If one's on you, pray your gun's faster than it is.</text>
</string>
<string id="st_dyn_news_chimera_44">
<text>If shadows start moving, it's probably a chimera. And you're probably fucked.</text>
</string>
<string id="st_dyn_news_chimera_45">
<text>Think you can outrun a chimera? Think again. These bastards leap faster than you can swear.</text>
</string>
<string id="st_dyn_news_chimera_46">
<text>A chimera's howl makes the blood freeze in your veins. Freeze up in real life, and you're dead meat.</text>
</string>
<string id="st_dyn_news_chimera_47">
<text>Bump into a chimera, and it's not just a bad day<61>it's your last day. Fucking predators.</text>
</string>
<string id="st_dyn_news_chimera_48">
<text>Chimeras love the taste of stalker. Keep your flesh off the menu by staying the fuck alert.</text>
</string>
<string id="st_dyn_news_chimera_49">
<text>One whiff of your scent and a chimera<72>s on you like stink on shit. Keep moving or you're prey.</text>
</string>
<string id="st_dyn_news_chimera_50">
<text>Chimeras creeping around means you're in their playground. And buddy, it ain't a fair game.</text>
</string>
<string id="st_dyn_news_chimera_51">
<text>Nothing like a chimera charge to turn a tough guy into a crying kid. Stay sharp or get shredded.</text>
</string>
<string id="st_dyn_news_chimera_52">
<text>The only good chimera is a dead one. Shoot first, ask no fucking questions later.</text>
</string>
<string id="st_dyn_news_chimera_53">
<text>Chimeras got one rule: Kill everything. Better make sure you spot them before they enforce it on you.</text>
</string>
<string id="st_dyn_news_chimera_54">
<text>Chimeras are the Zone's grim reapers. They don't come to warn; they come to claim.</text>
</string>
<string id="st_dyn_news_chimera_55">
<text>That rustle isn<73>t the wind. It<49>s a chimera, tailing you like the angel of death. Time to repent.</text>
</string>
<string id="st_dyn_news_chimera_56">
<text>A chimera's eyes gleaming in the dark is the last thing many see. Don<6F>t let that be you.</text>
</string>
<string id="st_dyn_news_chimera_57">
<text>Keep the fuck quiet. Chimeras hear everything. They're not just killers; they're executioners.</text>
</string>
<string id="st_dyn_news_chimera_58">
<text>Don<EFBFBD>t mistake a chimera<72>s silence for peace. It's calculating, waiting to turn you into a corpse.</text>
</string>
<string id="st_dyn_news_chimera_59">
<text>Laugh at a chimera? It'll laugh last as it tears into your guts. No fucking joking around.</text>
</string>
<string id="st_dyn_news_chimera_60">
<text>Chimeras don't give warnings. If you see one, it's already too late. Fight like hell or die trying.</text>
</string>
<string id="st_dyn_news_chimera_61">
<text>Stalking through the Zone at night? Watch out, chimeras hunt under the moon. They'll rip you apart.</text>
</string>
<string id="st_dyn_news_chimera_62">
<text>A chimera's leap is like a death sentence from the sky. Keep looking up, or you'll end up six feet under.</text>
</string>
<string id="st_dyn_news_controller_1">
<text>a controller</text>
</string>
<string id="st_dyn_news_controller_2">
<text>We got attacked by a controller</text>
</string>
<string id="st_dyn_news_controller_3">
<text>A controller ambushed us</text>
</string>
<string id="st_dyn_news_controller_4">
<text>We got attacked by a couple controllers</text>
</string>
<string id="st_dyn_news_controller_5">
<text>We ran into a school of controllers</text>
</string>
<string id="st_dyn_news_controller_6">
<text>a school of controllers</text>
</string>
<string id="st_dyn_news_controller_7">
<text>controllers</text>
</string>
<string id="st_dyn_news_controller_8">
<text>That controller got into our heads. Watch out for psychic screams.</text>
</string>
<string id="st_dyn_news_controller_9">
<text>Controllers! It's like fighting your own fears made flesh.</text>
</string>
<string id="st_dyn_news_controller_10">
<text>If your vision goes blurry and you start hearing whispers, a controller is near.</text>
</string>
<string id="st_dyn_news_controller_11">
<text>A controller tried to turn my brain inside out. Almost didn<64>t make it.</text>
</string>
<string id="st_dyn_news_controller_12">
<text>Nothing messes with your head quite like a controller's touch.</text>
</string>
<string id="st_dyn_news_controller_13">
<text>Heard tales of controllers leading men to madness. I believe them now.</text>
</string>
<string id="st_dyn_news_controller_14">
<text>Survived a controller attack. It<49>s like wrestling with your own shadow.</text>
</string>
<string id="st_dyn_news_controller_15">
<text>Heads up! Controller nearby. These mind-fuckers will scramble your brain and shit on your senses.</text>
</string>
<string id="st_dyn_news_controller_16">
<text>Controller in the shadows! If you start spacing out, you're already in deep shit. Snap the fuck out!</text>
</string>
<string id="st_dyn_news_controller_17">
<text>Feeling dizzy? That's not the vodka, it's a fucking controller messing with you. Fight back or kiss your ass goodbye.</text>
</string>
<string id="st_dyn_news_controller_18">
<text>Controller's breath on your neck? You won<6F>t know until your brain starts to melt. Stay fucking alert.</text>
</string>
<string id="st_dyn_news_controller_19">
<text>A controller doesn't just kill you; it plays with your mind first. Guard your thoughts or get fucked.</text>
</string>
<string id="st_dyn_news_controller_20">
<text>Controllers, the Zone's puppet masters. Feel your strings being pulled? Cut them, or you're puppet chow.</text>
</string>
<string id="st_dyn_news_controller_21">
<text>Watch out for that psychic haze. Controllers love to hide in it, the creepy fucks.</text>
</string>
<string id="st_dyn_news_controller_22">
<text>Controllers! These psychic assholes can turn your brain to soup. Shield your mind, or start drooling.</text>
</string>
<string id="st_dyn_news_controller_23">
<text>That whispering you hear isn<73>t the wind. It<49>s a controller, and it<69>s damn well out for your mind.</text>
</string>
<string id="st_dyn_news_controller_24">
<text>If your guts start churning and the world tilts, it's a controller<65>s doing. Fight the mind invasion or fall victim.</text>
</string>
<string id="st_dyn_news_controller_25">
<text>Fucking controllers will make you doubt reality. Trust nothing but your trigger finger.</text>
</string>
<string id="st_dyn_news_controller_26">
<text>Controller close! If your head starts throbbing, it<69>s already too late. Ready your weapons and pray.</text>
</string>
<string id="st_dyn_news_controller_27">
<text>Controllers, mind-raping fucks. They'll make you see hell while you're still breathing.</text>
</string>
<string id="st_dyn_news_controller_28">
<text>A void in your head? That<61>s a controller<65>s footprint. Don<6F>t let these bastards dance in your dark spots.</text>
</string>
<string id="st_dyn_news_controller_29">
<text>Senses failing? Controllers fuck with them like a DJ on meth. Keep your shit together or get played.</text>
</string>
<string id="st_dyn_news_controller_30">
<text>If your nightmares start playing on repeat, you<6F>re not sleeping. You<6F>re under a controller's grip.</text>
</string>
<string id="st_dyn_news_controller_31">
<text>Nothing like a controller<65>s touch to turn a tough stalker into a whimpering child. Don<6F>t get touched.</text>
</string>
<string id="st_dyn_news_controller_32">
<text>That sinking feeling? It's not despair, it's a fucking controller near you, sucking on your fear.</text>
</string>
<string id="st_dyn_news_controller_33">
<text>Beware of quiet spots in the Zone. Controllers lurk there, whispering madness into the winds.</text>
</string>
<string id="st_dyn_news_controller_34">
<text>Controller's presence means you<6F>re about to lose your mind. Literally. Keep it locked tight or lose it.</text>
</string>
<string id="st_dyn_news_controller_35">
<text>Your head's about to explode? Must be a controller nearby, fucking with your synapses.</text>
</string>
<string id="st_dyn_news_controller_36">
<text>Controllers: They<65>ll screw your brain before you can say 'What the fuck?' Arm up and keep clear.</text>
</string>
<string id="st_dyn_news_controller_37">
<text>Got a sudden urge to walk into an anomaly? Might be a controller nearby, pulling your strings.</text>
</string>
<string id="st_dyn_news_controller_38">
<text>Feel like you<6F>re walking through molasses? That's a controller<65>s mental fog. Cut through the bullshit fast.</text>
</string>
<string id="st_dyn_news_controller_39">
<text>Controllers don<6F>t just attack; they invade. Your mind becomes their playground. Fuck that, shoot on sight!</text>
</string>
<string id="st_dyn_news_controller_40">
<text>Spot a controller and it might already be too late. These fucks will have you dancing before you die.</text>
</string>
<string id="st_dyn_news_controller_41">
<text>Think you're losing your mind? You are. A controller's fucking with it. Arm yourself and clear your head.</text>
</string>
<string id="st_dyn_news_controller_42">
<text>If your thoughts start to echo, it's not deja vu, it's a controller nearby. These pricks warp your brain!</text>
</string>
<string id="st_dyn_news_controller_43">
<text>Controllers: the silent mind-fuckers of the Zone. You won<6F>t see them, but you<6F>ll feel like hell.</text>
</string>
<string id="st_dyn_news_controller_44">
<text>Avoid the dead silence in the Zone; it<69>s probably a controller setting you up for a mind-rape.</text>
</string>
<string id="st_dyn_news_controller_45">
<text>Controllers don<6F>t kill you, they fuck you up first mentally, then the rest of the stalkers find what<61>s left.</text>
</string>
<string id="st_dyn_news_controller_46">
<text>Your skull<6C>s cracking and no one<6E>s around? That's a controller's handshake. Better start shooting.</text>
</string>
<string id="st_dyn_news_controller_47">
<text>Feel like you're walking in a nightmare? That's a controller for you, turning reality into horror.</text>
</string>
<string id="st_dyn_news_controller_48">
<text>Whispers in the dark, a chill up your spine<6E>classic controller territory. Light up everything before it lights you up.</text>
</string>
<string id="st_dyn_news_controller_49">
<text>Got a headache that won<6F>t quit? Might be a hangover, or a controller nearby. Don't bet on booze, bet on bullets.</text>
</string>
<string id="st_dyn_news_controller_50">
<text>Hearing voices? No, you<6F>re not going crazy<7A>yet. It<49>s a controller nearby, weaving insanity.</text>
</string>
<string id="st_dyn_news_controller_51">
<text>Controller spotted. These mental terrorists are the worst kind of scum in the Zone. Shoot to kill.</text>
</string>
<string id="st_dyn_news_controller_52">
<text>The silence before a controller strikes is your last chance to save your mind. Don<6F>t waste it.</text>
</string>
<string id="st_dyn_news_controller_53">
<text>If your memories start playing tricks on you, blame the controller hiding in the shadows, the sneaky fuck.</text>
</string>
<string id="st_dyn_news_controller_54">
<text>Sudden fear gripping your heart? That's the touch of a controller. Fear them more than death itself.</text>
</string>
<string id="st_dyn_news_controller_55">
<text>Controllers lurking? Your mind's about to become a battlefield. Fortify it or lose it forever.</text>
</string>
<string id="st_dyn_news_controller_56">
<text>That unnatural calm? It<49>s a controller smoothing the way to fuck up your mind. Stay disturbed, stay alive.</text>
</string>
<string id="st_dyn_news_controller_57">
<text>Don't let the calm deceive you; a controller's probably screwing with your senses. Trust nothing.</text>
</string>
<string id="st_dyn_news_controller_58">
<text>Psychic static in the air? That's controller interference. Prepare for mental warfare.</text>
</string>
<string id="st_dyn_news_controller_59">
<text>A flicker in your vision, a whisper in your ear<61>hallmarks of a controller nearby. Ready up, it<69>s game time.</text>
</string>
<string id="st_dyn_news_controller_60">
<text>Controllers: Not just mind-benders, they're mind breakers. Snap out of their trance or snap altogether.</text>
</string>
<string id="st_dyn_news_controller_61">
<text>Feeling a twist in your gut? That's the dread a controller brings. They prey on fear; don't feed them.</text>
</string>
<string id="st_dyn_news_controller_62">
<text>Your nightmares are nothing compared to the reality a controller brings. Fight the horror.</text>
</string>
<string id="st_dyn_news_controller_63">
<text>Controllers will make you doubt everything. Trust your gut, not your twisted thoughts.</text>
</string>
<string id="st_dyn_news_controller_64">
<text>Think you can outsmart a controller? Good fucking luck. These bastards play dirty with your mind.</text>
</string>
<string id="st_dyn_news_poltergeist_1">
<text>a poltergeist</text>
</string>
<string id="st_dyn_news_poltergeist_2">
<text>We got hit by a poltergeist</text>
</string>
<string id="st_dyn_news_poltergeist_3">
<text>We ran into a poltergeist</text>
</string>
<string id="st_dyn_news_poltergeist_4">
<text>We were attacked by poltergeists</text>
</string>
<string id="st_dyn_news_poltergeist_5">
<text>We ran into poltergeists</text>
</string>
<string id="st_dyn_news_poltergeist_6">
<text>a couple poltergeists</text>
</string>
<string id="st_dyn_news_poltergeist_7">
<text>poltergeists</text>
</string>
<string id="st_dyn_news_poltergeist_8">
<text>Objects started flying out of nowhere. Damn poltergeists!</text>
</string>
<string id="st_dyn_news_poltergeist_9">
<text>Caught in the grip of a poltergeist<73>s tantrum again.</text>
</string>
<string id="st_dyn_news_poltergeist_10">
<text>Watch out for flying debris, poltergeists are messing with physics again.</text>
</string>
<string id="st_dyn_news_poltergeist_11">
<text>Thought it was just the wind, but no, it was poltergeists throwing shit around.</text>
</string>
<string id="st_dyn_news_poltergeist_12">
<text>Those damn poltergeists nearly caved my skull in with flying junk!</text>
</string>
<string id="st_dyn_news_poltergeist_13">
<text>Poltergeists playing their mind games again. Watch for levitating traps.</text>
</string>
<string id="st_dyn_news_poltergeist_14">
<text>Nothing like a poltergeist to ruin a perfectly quiet scout. Bastards are everywhere.</text>
</string>
<string id="st_dyn_news_poltergeist_15">
<text>Watch your fucking head! Poltergeists are tossing shit like there's no tomorrow.</text>
</string>
<string id="st_dyn_news_poltergeist_16">
<text>If you start seeing things flying, it's not a fucking magic show, it<69>s a poltergeist. Duck or get fucked.</text>
</string>
<string id="st_dyn_news_poltergeist_17">
<text>Poltergeists! These ghostly assholes love to throw their weight around, literally. Strap in, it's gonna get wild.</text>
</string>
<string id="st_dyn_news_poltergeist_18">
<text>A quiet day in the Zone? Fuck that. Poltergeists just turned my world upside down. Stay sharp!</text>
</string>
<string id="st_dyn_news_poltergeist_19">
<text>Shit's floating and it ain't because of the breeze. Poltergeists are near, ready to bash your brains in.</text>
</string>
<string id="st_dyn_news_poltergeist_20">
<text>That ain't your buddy tossing tools around. It's a fucking poltergeist. Watch out, or you'll get nailed!</text>
</string>
<string id="st_dyn_news_poltergeist_21">
<text>Heads up! Poltergeists on a rampage. These floating fucks are about to make it rain debris.</text>
</string>
<string id="st_dyn_news_poltergeist_22">
<text>Keep an eye on the skies, not for birds, but for poltergeists' flying crap. Duck, dodge, or die.</text>
</string>
<string id="st_dyn_news_poltergeist_23">
<text>If it's floating and flying, it's a poltergeist party. Don't RSVP, just GTFO.</text>
</string>
<string id="st_dyn_news_poltergeist_24">
<text>Objects moving on their own? You're in a poltergeist's playground. Time to play dodge or get fucked over.</text>
</string>
<string id="st_dyn_news_poltergeist_25">
<text>Poltergeists throwing a tantrum means your head could be on the receiving end of some serious shit. Helmet up.</text>
</string>
<string id="st_dyn_news_poltergeist_26">
<text>What's worse than a hangover in the Zone? A fucking poltergeist making the room spin for real.</text>
</string>
<string id="st_dyn_news_poltergeist_27">
<text>Watch for poltergeists. These invisible fucks will throw everything at you, including the kitchen sink.</text>
</string>
<string id="st_dyn_news_poltergeist_28">
<text>Poltergeists got no chill. They'll lift you up just to smash you down. Keep your feet on the ground.</text>
</string>
<string id="st_dyn_news_poltergeist_29">
<text>Every creak and moan could be a poltergeist waiting to turn you into target practice. Stay moving, stay alive.</text>
</string>
<string id="st_dyn_news_poltergeist_30">
<text>Think you're safe just because it's quiet? Bullshit. Poltergeists are silent but deadly with their aerial assaults.</text>
</string>
<string id="st_dyn_news_poltergeist_31">
<text>Quiet as a grave until shit starts flying<6E>typical poltergeist M.O. Don<6F>t get caught off guard.</text>
</string>
<string id="st_dyn_news_poltergeist_32">
<text>Nothing says 'fuck you' like a poltergeist hurling debris at Mach speeds. Watch out, they're pissed today.</text>
</string>
<string id="st_dyn_news_poltergeist_33">
<text>Poltergeists in the area mean you might catch a brick with your face. Keep your head down and move fast.</text>
</string>
<string id="st_dyn_news_poltergeist_34">
<text>A poltergeist's idea of fun? Turning your surroundings into projectiles. Stay alert or get impaled.</text>
</string>
<string id="st_dyn_news_poltergeist_35">
<text>If you feel a sudden breeze, it<69>s not good. It<49>s a poltergeist getting ready to fuck things up. Brace yourself.</text>
</string>
<string id="st_dyn_news_poltergeist_36">
<text>Poltergeists making the air heavy? That's your cue to either buck up or start praying. Your choice.</text>
</string>
<string id="st_dyn_news_poltergeist_37">
<text>Ghostly whispers and flying chairs, classic poltergeist bullshit. Don<6F>t get spooked, get shooting.</text>
</string>
<string id="st_dyn_news_poltergeist_38">
<text>Flying objects? It's not paranormal activity, it's just some poltergeist dicks being dicks. Duck or get dinged.</text>
</string>
<string id="st_dyn_news_poltergeist_39">
<text>That poltergeist won<6F>t stop until you<6F>re a human pin cushion. Keep dodging or start dying.</text>
</string>
<string id="st_dyn_news_poltergeist_40">
<text>Poltergeists throwing their weight around again. If it's not nailed down, it's a weapon for these pricks.</text>
</string>
<string id="st_dyn_news_poltergeist_41">
<text>Proximity alert: Poltergeist activity detected. If shit starts floating, start shooting.</text>
</string>
<string id="st_dyn_news_poltergeist_42">
<text>Close encounter warning: Poltergeist in the vicinity. Secure all loose objects, or they'll be used against you.</text>
</string>
<string id="st_dyn_news_poltergeist_43">
<text>Heads fucking up! Poltergeists are playing catch with anything they can throw. Dodge or get knocked the fuck out.</text>
</string>
<string id="st_dyn_news_poltergeist_44">
<text>Immediate threat: Poltergeists nearby. Watch for levitating death traps.</text>
</string>
<string id="st_dyn_news_poltergeist_45">
<text>Keep your eyes peeled for flying debris<69>poltergeists in the area turning physics into their bitch.</text>
</string>
<string id="st_dyn_news_poltergeist_46">
<text>Warning: Poltergeist clusterfuck straight ahead. Brace for objects flying at your damn head.</text>
</string>
<string id="st_dyn_news_poltergeist_47">
<text>Poltergeist presence confirmed. Expect telekinetic hell. Stay mobile and keep your head down.</text>
</string>
<string id="st_dyn_news_poltergeist_48">
<text>Poltergeists are stirring up shit nearby. Secure your gear, or it'll be used to bash your skull in.</text>
</string>
<string id="st_dyn_news_poltergeist_49">
<text>Alert! Poltergeist field active. This isn't a horror movie; it's real, and it's fucking dangerous.</text>
</string>
<string id="st_dyn_news_poltergeist_50">
<text>Poltergeist hot zone. If you value your life, watch out for the unseen force ready to spear you with debris.</text>
</string>
<string id="st_dyn_news_poltergeist_51">
<text>Zone warning: Poltergeists making it rain objects. Not the party kind. The deadly kind.</text>
</string>
<string id="st_dyn_news_poltergeist_52">
<text>Threat level: Red. Poltergeist activity off the charts. Anything not bolted down is a potential missile.</text>
</string>
<string id="st_dyn_news_poltergeist_53">
<text>Keep an ear out for the unnatural silence that precedes a poltergeist attack. Then, run or fight like hell.</text>
</string>
<string id="st_dyn_news_poltergeist_54">
<text>If it's starting to look like a tornado hit your camp, it's a poltergeist, not the weather. Get defensive.</text>
</string>
<string id="st_dyn_news_poltergeist_55">
<text>Poltergeist alert: These ghostly fucks love a surprise party. Make sure it's them, not you, that gets surprised.</text>
</string>
<string id="st_dyn_news_poltergeist_56">
<text>Objects defying gravity? It's not a fucking miracle, it's a poltergeist. Prepare to defend yourself.</text>
</string>
<string id="st_dyn_news_poltergeist_57">
<text>Warning: High poltergeist activity. The air's about to get heavy with flying crap aimed at your head.</text>
</string>
<string id="st_dyn_news_poltergeist_58">
<text>Combat alert: Poltergeists nearby. They'll make the air itself into an arsenal. Watch your ass.</text>
</string>
<string id="st_dyn_news_poltergeist_59">
<text>Flying shit means poltergeists. Not kidding. Secure your stuff, or kiss it goodbye <20> maybe along with your life.</text>
</string>
<string id="st_dyn_news_poltergeist_60">
<text>Unseen forces at work? Yeah, it's poltergeists fucking with reality nearby. Don't let your guard down.</text>
</string>
<string id="st_dyn_news_poltergeist_61">
<text>High-risk area: Poltergeist activity spiking. Anything that can fly will fly, right at your fucking face.</text>
</string>
<string id="st_dyn_news_poltergeist_62">
<text>Objects in the air? That's poltergeist work. Steer clear or get ready to duck and cover.</text>
</string>
<string id="st_dyn_news_gigant_1">
<text>a pseudogiant</text>
</string>
<string id="st_dyn_news_gigant_2">
<text>We got attacked by a pseudogiant</text>
</string>
<string id="st_dyn_news_gigant_3">
<text>We ran into a pseudogiant</text>
</string>
<string id="st_dyn_news_gigant_4">
<text>We got attacked by pseudogiants</text>
</string>
<string id="st_dyn_news_gigant_5">
<text>We were attacked by pseudogiants</text>
</string>
<string id="st_dyn_news_gigant_6">
<text>a couple pseudogiants</text>
</string>
<string id="st_dyn_news_gigant_7">
<text>pseudogiants</text>
</string>
<string id="st_dyn_news_gigant_8">
<text>The ground thumped and thudded. A pseudogiant was stomping around!</text>
</string>
<string id="st_dyn_news_gigant_9">
<text>Ran smack into a pseudogiant. Felt like an earthquake!</text>
</string>
<string id="st_dyn_news_gigant_10">
<text>Had a face-off with a pseudogiant. Almost didn<64>t make it back.</text>
</string>
<string id="st_dyn_news_gigant_11">
<text>A pseudogiant's roar is bad news. Especially if it<69>s right behind you.</text>
</string>
<string id="st_dyn_news_gigant_12">
<text>If the earth moves under your feet, it's not a quake, it<69>s a pseudogiant.</text>
</string>
<string id="st_dyn_news_gigant_13">
<text>These pseudogiants are like walking tanks. Steer clear if you can.</text>
</string>
<string id="st_dyn_news_gigant_14">
<text>Pseudogiants shook the ground last night. Thought it was the end for us.</text>
</string>
<string id="st_dyn_news_gigant_15">
<text>Pseudogiant sighting! These fuckers crush everything underfoot. Watch your step or become pavement.</text>
</string>
<string id="st_dyn_news_gigant_16">
<text>If you feel vibrations, don't fucking ignore them. A pseudogiant's probably trying to stomp you into dust.</text>
</string>
<string id="st_dyn_news_gigant_17">
<text>Alert! Pseudogiant in the area. These beasts will flatten you faster than you can curse.</text>
</string>
<string id="st_dyn_news_gigant_18">
<text>A pseudogiant's stomp can turn you into a human pancake. Keep distance or get squashed.</text>
</string>
<string id="st_dyn_news_gigant_19">
<text>That's no boulder rolling at you, it's a fucking pseudogiant. Run, don't walk!</text>
</string>
<string id="st_dyn_news_gigant_20">
<text>Nothing says 'oh shit' like the sight of a pseudogiant charging at you. Arm up or get obliterated.</text>
</string>
<string id="st_dyn_news_gigant_21">
<text>The only thing worse than a pseudogiant's foot is its fist. Either way, you're fucked if it catches you.</text>
</string>
<string id="st_dyn_news_gigant_22">
<text>Pseudogiants are the Zone's bulldozers. If you hear one coming, make yourself scarce or you'll be terrain.</text>
</string>
<string id="st_dyn_news_gigant_23">
<text>When a pseudogiant roars, it's not just calling out<75>it's marking your grave. Steer fucking clear.</text>
</string>
<string id="st_dyn_news_gigant_24">
<text>Feel the ground shake? It's a pseudogiant, coming to turn your ass into rubble. Time to move!</text>
</string>
<string id="st_dyn_news_gigant_25">
<text>A pseudogiant's nearby when the earth feels like jelly. Brace yourself or be buried.</text>
</string>
<string id="st_dyn_news_gigant_26">
<text>Caught in a pseudogiant's path? You better pray to every god you know<6F>these monsters don't take prisoners.</text>
</string>
<string id="st_dyn_news_gigant_27">
<text>Heads up! Pseudogiant stomping ground detected. Keep your weapons ready and your feet faster.</text>
</string>
<string id="st_dyn_news_gigant_28">
<text>Pseudogiants don't just attack, they annihilate. Keep your distance or become part of the landscape.</text>
</string>
<string id="st_dyn_news_gigant_29">
<text>That tremor wasn't from the cold. A pseudogiant<6E>s near, ready to turn you into splatter. Avoid at all costs.</text>
</string>
<string id="st_dyn_news_gigant_30">
<text>The louder the ground rumbles, the closer you are to being a pseudogiant's next step. Run like hell!</text>
</string>
<string id="st_dyn_news_gigant_31">
<text>Warning: Pseudogiant activity reported. These juggernauts will crush you without a second thought.</text>
</string>
<string id="st_dyn_news_gigant_32">
<text>If your surroundings start to feel like a trampoline, a pseudogiant<6E>s probably bouncing your way. Get out!</text>
</string>
<string id="st_dyn_news_gigant_33">
<text>Survival tip: When a pseudogiant hits the field, forget fighting. Flight is your best fucking option.</text>
</string>
<string id="st_dyn_news_gigant_34">
<text>Rumbling in the distance? It's a pseudogiant, making the earth its drum. Don't stick around for the show.</text>
</string>
<string id="st_dyn_news_gigant_35">
<text>Pseudogiant's footprints are where stalkers go to die. Don't be a mark on its trail.</text>
</string>
<string id="st_dyn_news_gigant_36">
<text>Close encounters with a pseudogiant? More like a near-death experience. Avoid these behemoths at all costs.</text>
</string>
<string id="st_dyn_news_gigant_37">
<text>Think you can outrun a pseudogiant? You can't. Think you can outsmart it? Maybe. Just don't try to outfight it.</text>
</string>
<string id="st_dyn_news_gigant_38">
<text>Every stomp of a pseudogiant spells doom. Hear that thud? It's the sound of the reaper walking.</text>
</string>
<string id="st_dyn_news_gigant_39">
<text>Got rocks flying and trees shaking? That's no natural disaster; it's a pseudogiant. Time to bolt!</text>
</string>
<string id="st_dyn_news_gigant_40">
<text>If you're feeling vibrations on the ground, don't think earthquake<6B>it's probably a pseudogiant coming for you.</text>
</string>
<string id="st_dyn_news_gigant_41">
<text>Warning: Pseudogiant patrol detected. These fuckers stomp out life like it's a bug. Evacuate or hide.</text>
</string>
<string id="st_dyn_news_gigant_42">
<text>Thudding steps? That<61>s a pseudogiant coming to flatten anything in its path. Don<6F>t fuck around; just run.</text>
</string>
<string id="st_dyn_news_gigant_43">
<text>Pseudogiants on the horizon. If the ground shakes, it's too late. High-tail it or get crushed.</text>
</string>
<string id="st_dyn_news_gigant_44">
<text>The earth's not just trembling, it's fucking warning you. Pseudogiant in the vicinity. Move your ass!</text>
</string>
<string id="st_dyn_news_gigant_45">
<text>If your surroundings start vibrating, it<69>s a pseudogiant making its rounds. Find cover, stay silent, stay alive.</text>
</string>
<string id="st_dyn_news_gigant_46">
<text>Pseudogiant sighted! These behemoths will wreck your day and your body. Avoid at all costs.</text>
</string>
<string id="st_dyn_news_gigant_47">
<text>Every stalker<65>s nightmare<72>pseudogiant<6E>s stomp. It's like the grim reaper's footsteps chasing you.</text>
</string>
<string id="st_dyn_news_gigant_48">
<text>Heads down, weapons up. Pseudogiant's close by and it's pissed. Prepare to move, or prepare to die.</text>
</string>
<string id="st_dyn_news_gigant_49">
<text>Pseudogiant in play. Think of it as a bulldozer with a temper. Keep out of its path, or get buried.</text>
</string>
<string id="st_dyn_news_gigant_50">
<text>When a pseudogiant roams, the Zone moans under its weight. Keep your distance or join the chorus.</text>
</string>
<string id="st_dyn_news_karlik_1">
<text>a karlik</text>
</string>
<string id="st_dyn_news_karlik_2">
<text>We got attacked by a midget</text>
</string>
<string id="st_dyn_news_karlik_3">
<text>We ran into a karlik</text>
</string>
<string id="st_dyn_news_karlik_4">
<text>We got attacked by karliks</text>
</string>
<string id="st_dyn_news_karlik_5">
<text>We were attacked by karliks</text>
</string>
<string id="st_dyn_news_karlik_6">
<text>a couple midgets</text>
</string>
<string id="st_dyn_news_karlik_7">
<text>karliks</text>
</string>
<string id="st_dyn_news_karlik_8">
<text>Midget mutants sprang up like devil<69>s spawn. Fought off a karlik just in time.</text>
</string>
<string id="st_dyn_news_karlik_9">
<text>Those karliks move like shadows. Blink and they<65>re on you.</text>
</string>
<string id="st_dyn_news_karlik_10">
<text>Ran into a nasty group of karliks. Nasty little buggers.</text>
</string>
<string id="st_dyn_news_karlik_11">
<text>Watch out for karliks. Small, but deadly if they get close.</text>
</string>
<string id="st_dyn_news_karlik_12">
<text>Thought it was just a child in the fog, but it was a damn karlik!</text>
</string>
<string id="st_dyn_news_karlik_13">
<text>Karliks might look small, but they're lethal in packs. Don't underestimate them.</text>
</string>
<string id="st_dyn_news_karlik_14">
<text>Almost tripped over a karlik today. Would've been the end of me.</text>
</string>
<string id="st_dyn_news_karlik_15">
<text>Freakin' karliks are lurking around again! Watch your backs, those little bastards don't play nice.</text>
</string>
<string id="st_dyn_news_karlik_16">
<text>Heads up, folks! Karliks are on the prowl. Don't let their size fool you, they'll rip you a new one if you're not careful.</text>
</string>
<string id="st_dyn_news_karlik_17">
<text>Shit, karliks spotted nearby! Keep your guns loaded and your trigger finger ready, 'cause those pint-sized nightmares mean business.</text>
</string>
<string id="st_dyn_news_karlik_18">
<text>God damn karliks are back in town. Lock and load, people, we're in for a hell of a fight.</text>
</string>
<string id="st_dyn_news_karlik_19">
<text>Well, ain't this just fuckin' great? Karliks are skulking around like the little bastards they are. Keep your wits about you, or you'll end up as mutant chow.</text>
</string>
<string id="st_dyn_news_karlik_20">
<text>Hey, assholes! Karliks are out there, so keep your eyes peeled and your trigger fingers itchy. We ain't lettin' those little shits catch us off guard.</text>
</string>
<string id="st_dyn_news_karlik_21">
<text>Shit's about to hit the fan, folks. Karliks are making a comeback, and they're hungry for blood. Stay sharp or end up as mutant chow.</text>
</string>
<string id="st_dyn_news_karlik_22">
<text>Fuckin' karliks are back at it again. Don't let their size fool you, those little fuckers are vicious as hell.</text>
</string>
<string id="st_dyn_news_karlik_23">
<text>Keep your guard up, people! Karliks are prowling around, and they're not here to play nice. Shoot first and ask questions later.</text>
</string>
<string id="st_dyn_news_karlik_24">
<text>Oh shit, karliks spotted nearby! Lock and load, boys and girls, 'cause we're about to have ourselves a mutant massacre.</text>
</string>
<string id="st_dyn_news_karlik_25">
<text>Well, ain't this just fuckin' dandy? Karliks are back on the menu, and they're hungry for stalker flesh. Time to show those little shits who's boss.</text>
</string>
<string id="st_dyn_news_karlik_26">
<text>Heads up, assholes! Karliks are lurking around like the sneaky little fuckers they are. Keep your eyes peeled and your guns blazing, or you'll end up as mutant bait.</text>
</string>
<string id="st_dyn_news_karlik_27">
<text>Oh for fuck's sake, karliks are back in town. Keep your distance, 'cause those little fuckers bite hard.</text>
</string>
<string id="st_dyn_news_karlik_28">
<text>Guess who's back, bitches? Karliks are on the prowl, and they're hungry for some stalker ass. Lock and load, people, we're in for a wild ride.</text>
</string>
<string id="st_dyn_news_karlik_29">
<text>Shit just got real, folks. Karliks are lurking around like the little fuckers they are. Keep your guard up, or you'll end up as mutant chow.</text>
</string>
<string id="st_dyn_news_tushkano_1">
<text>a tushkano</text>
</string>
<string id="st_dyn_news_tushkano_2">
<text>We got rushed by tushkano</text>
</string>
<string id="st_dyn_news_tushkano_3">
<text>Tushkano attacked us</text>
</string>
<string id="st_dyn_news_tushkano_4">
<text>We got rushed by a pack of tushkano</text>
</string>
<string id="st_dyn_news_tushkano_5">
<text>We got hit by a pack of tushkano</text>
</string>
<string id="st_dyn_news_tushkano_6">
<text>a pack of tushkano</text>
</string>
<string id="st_dyn_news_tushkano_7">
<text>tushkanos</text>
</string>
<string id="st_dyn_news_tushkano_8">
<text>Tushkanos are more annoying than dangerous, but they can overwhelm you in numbers.</text>
</string>
<string id="st_dyn_news_tushkano_9">
<text>Got pecked by a pack of tushkanos. Pesky little critters.</text>
</string>
<string id="st_dyn_news_tushkano_10">
<text>Those tushkanos came at us like a swarm of angry bees.</text>
</string>
<string id="st_dyn_news_tushkano_11">
<text>A pack of tushkanos can turn a calm scavenger hunt into a nightmare.</text>
</string>
<string id="st_dyn_news_tushkano_12">
<text>Rats with attitude<64>that<61>s tushkanos for you. Keep your boots tight and your gear close.</text>
</string>
<string id="st_dyn_news_tushkano_13">
<text>Fighting tushkanos is like swatting flies<65>if the flies could bite back hard.</text>
</string>
<string id="st_dyn_news_tushkano_14">
<text>Encountered tushkanos last night. Those little beasts are everywhere!</text>
</string>
<string id="st_dyn_news_karlik_15">
<text>Karliks! Like gremlins with bad intentions. Watch your ankles!</text>
</string>
<string id="st_dyn_news_karlik_16">
<text>Karlik alert! These pint-sized terrors are faster than they look.</text>
</string>
<string id="st_dyn_news_karlik_17">
<text>Don't laugh at a karlik. It'll rip your throat out before you stop chuckling.</text>
</string>
<string id="st_dyn_news_karlik_18">
<text>Heard a rustle? Probably a karlik. These little shits are stealthy.</text>
</string>
<string id="st_dyn_news_karlik_19">
<text>Karlik pack spotted. Don<6F>t let their size fool you; they're murder.</text>
</string>
<string id="st_dyn_news_karlik_20">
<text>That's not a child. That's a karlik in the mist. Keep your gun ready.</text>
</string>
<string id="st_dyn_news_karlik_21">
<text>Small shadows, deadly intentions. Karliks on the hunt.</text>
</string>
<string id="st_dyn_news_karlik_22">
<text>Laugh at karliks? You won<6F>t when one<6E>s chewing your leg.</text>
</string>
<string id="st_dyn_news_karlik_23">
<text>A karlik's bite is worse than its bark. Way worse.</text>
</string>
<string id="st_dyn_news_karlik_24">
<text>Karliks ahead. Think murderous toddlers with a mean streak.</text>
</string>
<string id="st_dyn_news_karlik_25">
<text>Watch the ground. Karliks like to spring traps.</text>
</string>
<string id="st_dyn_news_karlik_26">
<text>Underestimating a karlik? That'll be your last mistake.</text>
</string>
<string id="st_dyn_news_karlik_27">
<text>Karliks may be small, but they're killers. Stay sharp.</text>
</string>
<string id="st_dyn_news_karlik_28">
<text>Midget mutants aren't jokes. Karliks will end you quick.</text>
</string>
<string id="st_dyn_news_karlik_29">
<text>Karliks in the bushes? More like demons in the grass.</text>
</string>
<string id="st_dyn_news_karlik_30">
<text>If it giggles but isn't cute, it's a karlik. Kill it.</text>
</string>
<string id="st_dyn_news_karlik_31">
<text>Tiny terrors. Karliks are not to be taken lightly.</text>
</string>
<string id="st_dyn_news_karlik_32">
<text>Karliks spotted. These hellspawn are quick and deadly.</text>
</string>
<string id="st_dyn_news_karlik_33">
<text>Chuckles in the dark? Probably karliks. Prepare to fight.</text>
</string>
<string id="st_dyn_news_karlik_34">
<text>Don<EFBFBD>t trip over a karlik. You won<6F>t get up again.</text>
</string>
<string id="st_dyn_news_karlik_35">
<text>Encountered a karlik. Nasty encounter, nearly fatal.</text>
</string>
<string id="st_dyn_news_karlik_36">
<text>Karliks? Think piranhas on land. Just as nasty.</text>
</string>
<string id="st_dyn_news_karlik_37">
<text>Small but mighty, karliks will swarm and overwhelm.</text>
</string>
<string id="st_dyn_news_karlik_38">
<text>Got a karlik on your tail? Good luck. You'll need it.</text>
</string>
<string id="st_dyn_news_karlik_39">
<text>Karliks like aiming for your balls. They're not cute. They're lethal.</text>
</string>
<string id="st_dyn_news_psy_dog_1">
<text>a psy-dog</text>
</string>
<string id="st_dyn_news_psy_dog_2">
<text>We got attacked by a psy-dog</text>
</string>
<string id="st_dyn_news_psy_dog_3">
<text>We got ambushed by a psy-dog</text>
</string>
<string id="st_dyn_news_psy_dog_4">
<text>We ran into a pack of psy-dogs</text>
</string>
<string id="st_dyn_news_psy_dog_5">
<text>We got attacked by psy-dogs</text>
</string>
<string id="st_dyn_news_psy_dog_6">
<text>a pack of psy-dogs</text>
</string>
<string id="st_dyn_news_psy_dog_7">
<text>psy-dogs</text>
</string>
<string id="st_dyn_news_psy_dog_8">
<text>Psy-dogs lurking around! These mind-benders are trouble.</text>
</string>
<string id="st_dyn_news_psy_dog_9">
<text>Beware the psy-dog's illusions; they're not just dogs, they're nightmares.</text>
</string>
<string id="st_dyn_news_psy_dog_10">
<text>Just dodged a psy-dog. These creatures mess with your head.</text>
</string>
<string id="st_dyn_news_psy_dog_11">
<text>Psy-dogs hit us hard; their psychic howls are worse than their bites.</text>
</string>
<string id="st_dyn_news_psy_dog_12">
<text>Faced a psy-dog today. Mind games and sharp teeth, deadly combo.</text>
</string>
<string id="st_dyn_news_psy_dog_13">
<text>Encountered a psy-dog. It<49>s not the bite, it<69>s the hallucinations that get you.</text>
</string>
<string id="st_dyn_news_psy_dog_14">
<text>Psy-dogs in the area. Keep your wits as sharp as your weapons.</text>
</string>
<string id="st_dyn_news_psy_dog_15">
<text>Watch out, psy-dogs are on the prowl! Those mind-twisting mutts will mess you up real good.</text>
</string>
<string id="st_dyn_news_psy_dog_16">
<text>Fuckin' psy-dogs causing trouble again. Keep your minds clear and your trigger fingers ready.</text>
</string>
<string id="st_dyn_news_psy_dog_17">
<text>Shit, psy-dogs spotted nearby! Keep your mental defenses up, those freaks will mess with your head.</text>
</string>
<string id="st_dyn_news_psy_dog_18">
<text>Psy-dogs are back in town, and they're as nasty as ever. Keep your thoughts to yourself, or they'll use them against you.</text>
</string>
<string id="st_dyn_news_psy_dog_19">
<text>Well ain't this just fuckin' great? Psy-dogs are lurking around, and they're not here to make friends. Keep your sanity intact, or you'll end up as mutant chow.</text>
</string>
<string id="st_dyn_news_psy_dog_20">
<text>Hey, assholes! Psy-dogs are in the area, so keep your minds sharp and your weapons loaded. We're not lettin' those mind-bending bastards take us down.</text>
</string>
<string id="st_dyn_news_psy_dog_21">
<text>Shit's about to get real, folks. Psy-dogs are back on the hunt, and they're hungry for stalker flesh. Keep your thoughts locked down, or you'll end up in a world of hurt.</text>
</string>
<string id="st_dyn_news_psy_dog_22">
<text>Fuckin' psy-dogs are causing chaos again. Don't let their tricks fool you, those bastards are dangerous as hell.</text>
</string>
<string id="st_dyn_news_psy_dog_23">
<text>Keep your heads clear, people! Psy-dogs are on the loose, and they're not here to play nice. Shoot first and ask questions later, or you'll end up in their psychic grip.</text>
</string>
<string id="st_dyn_news_psy_dog_24">
<text>Oh shit, psy-dogs spotted nearby! Lock down your thoughts, 'cause those little fuckers will mess with your head faster than you can blink.</text>
</string>
<string id="st_dyn_news_psy_dog_25">
<text>Well, ain't this just fuckin' dandy? Psy-dogs are back in action, and they're not here to make friends. Keep your minds clear, or you'll end up as mutant bait.</text>
</string>
<string id="st_dyn_news_psy_dog_26">
<text>Heads up, assholes! Psy-dogs are lurking around like the sneaky little fuckers they are. Keep your thoughts to yourself, or you'll end up as their puppets.</text>
</string>
<string id="st_dyn_news_psy_dog_27">
<text>Oh for fuck's sake, psy-dogs are back at it again. Keep your mental defenses up, or you'll end up as their playthings.</text>
</string>
<string id="st_dyn_news_psy_dog_28">
<text>Guess who's back, bitches? Psy-dogs are on the prowl, and they're not here to play nice. Keep your minds sharp, or you'll end up as their next victims.</text>
</string>
<string id="st_dyn_news_psy_dog_29">
<text>Shit just got real, folks. Psy-dogs are on the hunt, and they're not messing around. Keep your thoughts locked down, or you'll end up as their puppets.</text>
</string>
<string id="st_dyn_news_psy_dog_phantom_1">
<text>a phantom</text>
</string>
<string id="st_dyn_news_psy_dog_phantom_2">
<text>We got attacked by a psy-dog</text>
</string>
<string id="st_dyn_news_psy_dog_phantom_3">
<text>We ran into a psy-dog</text>
</string>
<string id="st_dyn_news_psy_dog_phantom_4">
<text>We got ambushed by psy-dogs</text>
</string>
<string id="st_dyn_news_psy_dog_phantom_5">
<text>We ran into a pack of psy-dogs</text>
</string>
<string id="st_dyn_news_psy_dog_phantom_6">
<text>a pack of psy-dogs</text>
</string>
<string id="st_dyn_news_psy_dog_phantom_7">
<text>phantoms</text>
</string>
<string id="st_dyn_news_psy_dog_phantom_8">
<text>That wasn't just any shadow. A phantom of a psy-dog just ambushed us!</text>
</string>
<string id="st_dyn_news_psy_dog_phantom_9">
<text>Thought it was a trick of the light, but no, it was a psy-dog's phantom!</text>
</string>
<string id="st_dyn_news_psy_dog_phantom_10">
<text>These psy-dog phantoms are haunting us, literally and figuratively.</text>
</string>
<string id="st_dyn_news_psy_dog_phantom_11">
<text>Got spooked by what I thought was a ghost<73>turns out it<69>s just a psy-dog<6F>s phantom.</text>
</string>
<string id="st_dyn_news_psy_dog_phantom_12">
<text>A phantom appeared right before our eyes. Psy-dogs playing tricks again.</text>
</string>
<string id="st_dyn_news_psy_dog_phantom_13">
<text>That psy-dog phantom almost had us fooled. Watch out for ghostly tricks.</text>
</string>
<string id="st_dyn_news_psy_dog_phantom_14">
<text>Chased what we thought was a stalker, turned out to be a phantom from a psy-dog.</text>
</string>
<string id="st_dyn_news_zombied_1">
<text>a zombified stalker</text>
</string>
<string id="st_dyn_news_zombied_2">
<text>We got attacked by a zombie</text>
</string>
<string id="st_dyn_news_zombied_3">
<text>We ran into a zombie</text>
</string>
<string id="st_dyn_news_zombied_4">
<text>We were attacked by zombies</text>
</string>
<string id="st_dyn_news_zombied_5">
<text>We ran into a bunch of zombies</text>
</string>
<string id="st_dyn_news_zombied_6">
<text>a squad of zombies</text>
</string>
<string id="st_dyn_news_zombied_7">
<text>zombified stalkers</text>
</string>
<string id="st_dyn_news_zombied_8">
<text>Zombified stalkers moaning in the distance. Keep your distance and your sanity.</text>
</string>
<string id="st_dyn_news_zombied_9">
<text>A zombified stalker shambled right into camp. Almost became one of them.</text>
</string>
<string id="st_dyn_news_zombied_10">
<text>Watch out for those zombies. They<65>re slow but relentless.</text>
</string>
<string id="st_dyn_news_zombied_11">
<text>Encountered a few zombified stalkers; those poor souls are far gone.</text>
</string>
<string id="st_dyn_news_zombied_12">
<text>Zombies aren<65>t just in horror flicks; just had a run-in with some real ones.</text>
</string>
<string id="st_dyn_news_zombied_13">
<text>Ran into a zombie horde. It was like a walking nightmare.</text>
</string>
<string id="st_dyn_news_zombied_14">
<text>Zombies might be walking corpses, but they<65>re no less dangerous for it.</text>
</string>
<string id="st_dyn_news_zombied_15">
<text>Just when I thought the zone couldn't get any nastier, we ran into a zombified stalker. Nasty piece of work, that one.</text>
</string>
<string id="st_dyn_news_zombied_16">
<text>Fucking zombified stalkers are like a bad omen. Every time we encounter one, shit hits the fan.</text>
</string>
<string id="st_dyn_news_zombied_17">
<text>Had a close call with a zombified stalker. Damn thing nearly took a chunk out of my leg.</text>
</string>
<string id="st_dyn_news_zombied_18">
<text>Zombified stalkers give me the creeps. One look at their dead eyes, and I know I'm in for a rough time.</text>
</string>
<string id="st_dyn_news_zombied_19">
<text>Spent the night fending off zombified stalkers. I swear, they're multiplying like goddamn rabbits out here.</text>
</string>
<string id="st_dyn_news_zombied_20">
<text>Ran into a zombified stalker today. Shit's getting real in the zone.</text>
</string>
<string id="st_dyn_news_zombied_21">
<text>Zombified stalkers are like a bad smell that won't go away. No matter where we go, they always find us.</text>
</string>
<string id="st_dyn_news_zombied_22">
<text>Just when I thought we were safe, a zombified stalker showed up out of nowhere. Zone's playing tricks on us, I tell ya.</text>
</string>
<string id="st_dyn_news_zombied_23">
<text>Dealing with zombified stalkers is like playing a game of Russian roulette. You never know when your luck's gonna run out.</text>
</string>
<string id="st_dyn_news_zombied_24">
<text>Fought off a zombified stalker today. Damn thing took a chunk out of my arm before I put it down for good.</text>
</string>
<string id="st_dyn_news_zombied_25">
<text>Zombified stalkers are the stuff of nightmares. I'd rather face a pack of mutants than deal with those undead bastards.</text>
</string>
<string id="st_dyn_news_zombied_26">
<text>Spotted a zombified stalker lurking in the shadows. Gave me the chills just thinking about what it used to be.</text>
</string>
<string id="st_dyn_news_zombied_27">
<text>Another day, another encounter with a zombified stalker. Will this nightmare ever end?</text>
</string>
<string id="st_dyn_news_zombied_28">
<text>Had to put down a zombified stalker today. No joy in killing something that used to be human.</text>
</string>
<string id="st_dyn_news_zombied_29">
<text>Never thought I'd miss the mutants, but dealing with zombified stalkers is a whole new level of hell.</text>
</string>
<string id="st_dyn_news_zombied_30">
<text>Spent the night on edge, waiting for zombified stalkers to come sniffing around our camp. Damn things are relentless.</text>
</string>
<string id="st_dyn_news_zombied_31">
<text>Zombified stalkers are like a plague on the zone. We're gonna need more than guns to get rid of these bastards.</text>
</string>
<string id="st_dyn_news_zombied_32">
<text>Ran into a zombified stalker today. Reminded me why I hate this godforsaken place.</text>
</string>
<string id="st_dyn_news_zombied_33">
<text>Just when I thought we were safe, a zombified stalker came out of nowhere. Zone's full of surprises, ain't it?</text>
</string>
<string id="st_dyn_news_zombied_34">
<text>Fought off a zombified stalker today. No time to breathe easy, though. Who knows how many more are lurking out there?</text>
</string>
<string id="st_dyn_news_zombied_35">
<text>Dealt with a zombified stalker today. They may be slow, but they're persistent as hell.</text>
</string>
<string id="st_dyn_news_zombied_36">
<text>Ran into a zombified stalker today. Reminded me why I never sleep easy in the zone.</text>
</string>
<string id="st_dyn_news_cat_1">
<text>a cat</text>
</string>
<string id="st_dyn_news_cat_2">
<text>We got ambushed by a cat</text>
</string>
<string id="st_dyn_news_cat_3">
<text>We ran into a cat</text>
</string>
<string id="st_dyn_news_cat_4">
<text>We were attacked by a group of cats</text>
</string>
<string id="st_dyn_news_cat_5">
<text>We got jumped by some fucking cats</text>
</string>
<string id="st_dyn_news_cat_6">
<text>a group of cats</text>
</string>
<string id="st_dyn_news_cat_7">
<text>cats</text>
</string>
<string id="st_dyn_news_cat_8">
<text>Cats swarmed us out of nowhere<72>nasty little beasts.</text>
</string>
<string id="st_dyn_news_cat_9">
<text>Got scratched by a damn cat. Watch out, they're more than they seem!</text>
</string>
<string id="st_dyn_news_cat_10">
<text>Those cats aren't the cuddly kind; nearly lost an eye!</text>
</string>
<string id="st_dyn_news_cat_11">
<text>A stealthy group of cats ambushed us. Stay sharp, they're quick.</text>
</string>
<string id="st_dyn_news_cat_12">
<text>Claws and teeth! That's what these Zone cats are made of!</text>
</string>
<string id="st_dyn_news_cat_13">
<text>These cats here? They're nothing like the pets you used to have.</text>
</string>
<string id="st_dyn_news_cat_14">
<text>Just evaded a lethal leap from one of those mutated cats.</text>
</string>
<string id="st_dyn_news_fracture_1">
<text>a fracture</text>
</string>
<string id="st_dyn_news_fracture_2">
<text>We were attacked by a fracture</text>
</string>
<string id="st_dyn_news_fracture_3">
<text>We ran into a fracture</text>
</string>
<string id="st_dyn_news_fracture_4">
<text>We were attacked by a bunch of fractures</text>
</string>
<string id="st_dyn_news_fracture_5">
<text>Fractures attacked us</text>
</string>
<string id="st_dyn_news_fracture_6">
<text>a group of fractures</text>
</string>
<string id="st_dyn_news_fracture_7">
<text>fractures</text>
</string>
<string id="st_dyn_news_fracture_8">
<text>Fractures! Like shadows but with teeth. Watch your back!</text>
</string>
<string id="st_dyn_news_fracture_9">
<text>Those fractures hit us hard; it was like fighting a ghost.</text>
</string>
<string id="st_dyn_news_fracture_10">
<text>Got blindsided by a fracture. These things are silent but deadly.</text>
</string>
<string id="st_dyn_news_fracture_11">
<text>A fracture came out of thin air! They're tricky.</text>
</string>
<string id="st_dyn_news_fracture_12">
<text>Fractures nearly had us. They're getting bold.</text>
</string>
<string id="st_dyn_news_fracture_13">
<text>Keep your eyes peeled for fractures. They can appear anywhere.</text>
</string>
<string id="st_dyn_news_fracture_14">
<text>That fracture almost broke us apart. They're no joke!</text>
</string>
<string id="st_dyn_news_zombie_1">
<text>a zombie</text>
</string>
<string id="st_dyn_news_zombie_2">
<text>We were attacked by a zombie</text>
</string>
<string id="st_dyn_news_zombie_3">
<text>We ran into a zombie</text>
</string>
<string id="st_dyn_news_zombie_4">
<text>We got attacked by zombies</text>
</string>
<string id="st_dyn_news_zombie_5">
<text>We ran into some zombies</text>
</string>
<string id="st_dyn_news_zombie_6">
<text>a bunch of zombies</text>
</string>
<string id="st_dyn_news_zombie_7">
<text>zombies</text>
</string>
<string id="st_dyn_news_zombie_8">
<text>Stumbling into zombies<65>it's like the dead have no rest here.</text>
</string>
<string id="st_dyn_news_zombie_9">
<text>Zombies on the prowl again. These aren't your movie-screen walkers.</text>
</string>
<string id="st_dyn_news_zombie_10">
<text>Had to put down a couple of zombies today. Sad, they were stalkers once.</text>
</string>
<string id="st_dyn_news_zombie_11">
<text>Zombies! These poor souls lost their minds to the Zone.</text>
</string>
<string id="st_dyn_news_zombie_12">
<text>Encountered zombies. Their moaning still echoes... creepy as hell.</text>
</string>
<string id="st_dyn_news_zombie_13">
<text>A horde of zombies shuffled through. It was like a march of the damned.</text>
</string>
<string id="st_dyn_news_zombie_14">
<text>Zombies cornered us last night. Had to fight our way out.</text>
</string>
<string id="st_dyn_news_rat_1">
<text>a rat</text>
</string>
<string id="st_dyn_news_rat_2">
<text>We got attacked by rats</text>
</string>
<string id="st_dyn_news_rat_3">
<text>Fucking rats attacked us</text>
</string>
<string id="st_dyn_news_rat_4">
<text>We got rushed by a ton of rats</text>
</string>
<string id="st_dyn_news_rat_5">
<text>We got attacked by a bunch of rats</text>
</string>
<string id="st_dyn_news_rat_6">
<text>a bunch of rats</text>
</string>
<string id="st_dyn_news_rat_7">
<text>rats</text>
</string>
<string id="st_dyn_news_rat_8">
<text>Rats swarmed us last night, those little bastards are everywhere!</text>
</string>
<string id="st_dyn_news_rat_9">
<text>Got nipped by a dirty rat. Watch your feet, they're biting!</text>
</string>
<string id="st_dyn_news_rat_10">
<text>A wave of rats! It was like the ground itself was moving.</text>
</string>
<string id="st_dyn_news_rat_11">
<text>Ran through a rat's nest. They tried to eat our boots.</text>
</string>
<string id="st_dyn_news_rat_12">
<text>A flood of rats came at us. Nasty creatures!</text>
</string>
<string id="st_dyn_news_rat_13">
<text>Rats, as fearless as they are filthy, tried to overrun us.</text>
</string>
<string id="st_dyn_news_rat_14">
<text>Encountered a nasty pack of rats. They're small but deadly in numbers.</text>
</string>
<string id="st_dyn_news_rat_15">
<text>These damn rats are relentless, almost lost my gear to them!</text>
</string>
<string id="st_dyn_news_rat_16">
<text>A relentless swarm of rats attacked. There's no escaping these vermin!</text>
</string>
<string id="st_dyn_news_rat_17">
<text>Just when you think you've seen it all, a mountain of rats proves you wrong.</text>
</string>
<string id="st_dyn_news_rat_18">
<text>Got ambushed by what? Rats! Yes, rats in this godforsaken place.</text>
</string>
<string id="st_dyn_news_rat_19">
<text>These rats aren't just scrounging for scraps, they're out for blood.</text>
</string>
<string id="st_dyn_news_rat_20">
<text>It's raining rats!</text>
</string>
<!-- Factions -->
<string id="st_dyn_news_comm_trader_6">
<text>Trader</text>
</string>
<string id="st_dyn_news_comm_actor_1">
<text>a stalker</text>
</string>
<string id="st_dyn_news_comm_actor_2">
<text>a loner</text>
</string>
<string id="st_dyn_news_comm_actor_3">
<text>some stalker</text>
</string>
<string id="st_dyn_news_comm_actor_4">
<text>some loner</text>
</string>
<string id="st_dyn_news_comm_actor_5">
<text>stalker</text>
</string>
<string id="st_dyn_news_comm_actor_6">
<text>Loner</text>
</string>
<string id="st_dyn_news_comm_actor_7">
<text>stalkers</text>
</string>
<string id="st_dyn_news_comm_actor_8">
<text>loners</text>
</string>
<string id="st_dyn_news_comm_actor_9">
<text>stalkers</text>
</string>
<string id="st_dyn_news_comm_actor_10">
<text>loners</text>
</string>
<string id="st_dyn_news_comm_actor_11">
<text>We need help!</text>
</string>
<string id="st_dyn_news_comm_actor_12">
<text>Help us!</text>
</string>
<string id="st_dyn_news_comm_actor_13">
<text>Need help, please.</text>
</string>
<string id="st_dyn_news_comm_actor_14">
<text>Help!</text>
</string>
<string id="st_dyn_news_comm_monolith_1">
<text>a Monolith</text>
</string>
<string id="st_dyn_news_comm_monolith_2">
<text>one of the Monolith</text>
</string>
<string id="st_dyn_news_comm_monolith_3">
<text>some Monolith troop</text>
</string>
<string id="st_dyn_news_comm_monolith_4">
<text>a Monolith</text>
</string>
<string id="st_dyn_news_comm_monolith_5">
<text>Monolith</text>
</string>
<string id="st_dyn_news_comm_monolith_6">
<text>Monolith</text>
</string>
<string id="st_dyn_news_comm_monolith_7">
<text>Monolith</text>
</string>
<string id="st_dyn_news_comm_monolith_8">
<text>Monolith troops</text>
</string>
<string id="st_dyn_news_comm_monolith_9">
<text>Monolith</text>
</string>
<string id="st_dyn_news_comm_monolith_10">
<text>Monolith forces</text>
</string>
<string id="st_dyn_news_comm_monolith_11">
<text>Brothers, help us!</text>
</string>
<string id="st_dyn_news_comm_monolith_12">
<text>Brothers, help!</text>
</string>
<string id="st_dyn_news_comm_monolith_13">
<text>We need help, brothers!</text>
</string>
<string id="st_dyn_news_comm_monolith_14">
<text>Help!</text>
</string>
<string id="st_dyn_news_comm_bandit_1">
<text>a bandit</text>
</string>
<string id="st_dyn_news_comm_bandit_2">
<text>one of those bandits</text>
</string>
<string id="st_dyn_news_comm_bandit_3">
<text>one of the thugs</text>
</string>
<string id="st_dyn_news_comm_bandit_4">
<text>some bandit</text>
</string>
<string id="st_dyn_news_comm_bandit_5">
<text>bandit</text>
</string>
<string id="st_dyn_news_comm_bandit_6">
<text>Bandit</text>
</string>
<string id="st_dyn_news_comm_bandit_7">
<text>bandits</text>
</string>
<string id="st_dyn_news_comm_bandit_8">
<text>thugs</text>
</string>
<string id="st_dyn_news_comm_bandit_9">
<text>some bandits</text>
</string>
<string id="st_dyn_news_comm_bandit_10">
<text>thugs</text>
</string>
<string id="st_dyn_news_comm_bandit_11">
<text>Yo, help us out!</text>
</string>
<string id="st_dyn_news_comm_bandit_12">
<text>We need some fucking help!</text>
</string>
<string id="st_dyn_news_comm_bandit_13">
<text>We're in some deep shit here, boys!</text>
</string>
<string id="st_dyn_news_comm_bandit_14">
<text>Hey hey hey, we need help!</text>
</string>
<string id="st_dyn_news_comm_dolg_1">
<text>a Dutyer</text>
</string>
<string id="st_dyn_news_comm_dolg_2">
<text>a guy from Duty</text>
</string>
<string id="st_dyn_news_comm_dolg_3">
<text>some guy from Duty</text>
</string>
<string id="st_dyn_news_comm_dolg_4">
<text>one of the guys from Duty</text>
</string>
<string id="st_dyn_news_comm_dolg_5">
<text>dolg</text>
</string>
<string id="st_dyn_news_comm_dolg_6">
<text>Duty</text>
</string>
<string id="st_dyn_news_comm_dolg_7">
<text>Duty</text>
</string>
<string id="st_dyn_news_comm_dolg_8">
<text>Duty soldiers</text>
</string>
<string id="st_dyn_news_comm_dolg_9">
<text>Duty</text>
</string>
<string id="st_dyn_news_comm_dolg_10">
<text>Duty forces</text>
</string>
<string id="st_dyn_news_comm_dolg_11">
<text>We need backup!</text>
</string>
<string id="st_dyn_news_comm_dolg_12">
<text>Requesting backup!</text>
</string>
<string id="st_dyn_news_comm_dolg_13">
<text>Requesting immediate support!</text>
</string>
<string id="st_dyn_news_comm_dolg_14">
<text>We need reinforcements!</text>
</string>
<string id="st_dyn_news_comm_ecolog_1">
<text>a scientist</text>
</string>
<string id="st_dyn_news_comm_ecolog_2">
<text>an egghead</text>
</string>
<string id="st_dyn_news_comm_ecolog_3">
<text>some ecologist</text>
</string>
<string id="st_dyn_news_comm_ecolog_4">
<text>some egghead</text>
</string>
<string id="st_dyn_news_comm_ecolog_5">
<text>default</text>
</string>
<string id="st_dyn_news_comm_ecolog_6">
<text>Ecologist</text>
</string>
<string id="st_dyn_news_comm_ecolog_7">
<text>scientists</text>
</string>
<string id="st_dyn_news_comm_ecolog_8">
<text>ecologists</text>
</string>
<string id="st_dyn_news_comm_ecolog_9">
<text>some scientists</text>
</string>
<string id="st_dyn_news_comm_ecolog_10">
<text>eggheads</text>
</string>
<string id="st_dyn_news_comm_ecolog_11">
<text>Help! Somebody please help us!</text>
</string>
<string id="st_dyn_news_comm_ecolog_12">
<text>Please help! Someone!</text>
</string>
<string id="st_dyn_news_comm_ecolog_13">
<text>This is a remote science team, requesting assistance!</text>
</string>
<string id="st_dyn_news_comm_ecolog_14">
<text>Someone, help!</text>
</string>
<string id="st_dyn_news_comm_csky_1">
<text>a Clear Sky stalker</text>
</string>
<string id="st_dyn_news_comm_csky_2">
<text>a guy from Clear Sky</text>
</string>
<string id="st_dyn_news_comm_csky_3">
<text>one of the guys from Clear Sky</text>
</string>
<string id="st_dyn_news_comm_csky_4">
<text>some guy from Clear Sky</text>
</string>
<string id="st_dyn_news_comm_csky_5">
<text>Clear Sky</text>
</string>
<string id="st_dyn_news_comm_csky_6">
<text>Clear Sky</text>
</string>
<string id="st_dyn_news_comm_csky_7">
<text>Clear Sky</text>
</string>
<string id="st_dyn_news_comm_csky_8">
<text>Clear Sky</text>
</string>
<string id="st_dyn_news_comm_csky_9">
<text>Clear Sky</text>
</string>
<string id="st_dyn_news_comm_csky_10">
<text>Clear Sky stalkers</text>
</string>
<string id="st_dyn_news_comm_csky_11">
<text>Help us out!</text>
</string>
<string id="st_dyn_news_comm_csky_12">
<text>This is Clear Sky, we need help!</text>
</string>
<string id="st_dyn_news_comm_csky_13">
<text>Stalkers, help us!</text>
</string>
<string id="st_dyn_news_comm_csky_14">
<text>Help!</text>
</string>
<string id="st_dyn_news_comm_army_1">
<text>a soldier</text>
</string>
<string id="st_dyn_news_comm_army_2">
<text>an army guy</text>
</string>
<string id="st_dyn_news_comm_army_3">
<text>some soldier</text>
</string>
<string id="st_dyn_news_comm_army_4">
<text>some army guy</text>
</string>
<string id="st_dyn_news_comm_army_5">
<text>army</text>
</string>
<string id="st_dyn_news_comm_army_6">
<text>Military</text>
</string>
<string id="st_dyn_news_comm_army_7">
<text>soldiers</text>
</string>
<string id="st_dyn_news_comm_army_8">
<text>Spetsnaz</text>
</string>
<string id="st_dyn_news_comm_army_9">
<text>some soldiers</text>
</string>
<string id="st_dyn_news_comm_army_10">
<text>the military</text>
</string>
<string id="st_dyn_news_comm_army_11">
<text>Requesting support!</text>
</string>
<string id="st_dyn_news_comm_army_12">
<text>We need backup!</text>
</string>
<string id="st_dyn_news_comm_army_13">
<text>Requesting reinforcements!</text>
</string>
<string id="st_dyn_news_comm_army_14">
<text>Squad to base! Requesting immediate reinforcements!</text>
</string>
<string id="st_dyn_news_comm_killer_1">
<text>a merc</text>
</string>
<string id="st_dyn_news_comm_killer_2">
<text>one of the mercs</text>
</string>
<string id="st_dyn_news_comm_killer_3">
<text>some merc</text>
</string>
<string id="st_dyn_news_comm_killer_4">
<text>one of those mercs</text>
</string>
<string id="st_dyn_news_comm_killer_5">
<text>killer</text>
</string>
<string id="st_dyn_news_comm_killer_6">
<text>Mercenary</text>
</string>
<string id="st_dyn_news_comm_killer_7">
<text>mercs</text>
</string>
<string id="st_dyn_news_comm_killer_8">
<text>mercenaries</text>
</string>
<string id="st_dyn_news_comm_killer_9">
<text>some mercs</text>
</string>
<string id="st_dyn_news_comm_killer_10">
<text>mercenaries</text>
</string>
<string id="st_dyn_news_comm_killer_11">
<text>Requesting backup!</text>
</string>
<string id="st_dyn_news_comm_killer_12">
<text>We need backup!</text>
</string>
<string id="st_dyn_news_comm_killer_13">
<text>Requesting support!</text>
</string>
<string id="st_dyn_news_comm_killer_14">
<text>Send backup!</text>
</string>
<string id="st_dyn_news_comm_stalker_1">
<text>a stalker</text>
</string>
<string id="st_dyn_news_comm_stalker_2">
<text>a loner</text>
</string>
<string id="st_dyn_news_comm_stalker_3">
<text>some stalker</text>
</string>
<string id="st_dyn_news_comm_stalker_4">
<text>some loner</text>
</string>
<string id="st_dyn_news_comm_stalker_5">
<text>stalker</text>
</string>
<string id="st_dyn_news_comm_stalker_6">
<text>Loner</text>
</string>
<string id="st_dyn_news_comm_stalker_7">
<text>stalkers</text>
</string>
<string id="st_dyn_news_comm_stalker_8">
<text>loners</text>
</string>
<string id="st_dyn_news_comm_stalker_9">
<text>some stalkers</text>
</string>
<string id="st_dyn_news_comm_stalker_10">
<text>loners</text>
</string>
<string id="st_dyn_news_comm_stalker_11">
<text>Guys, we need some help!</text>
</string>
<string id="st_dyn_news_comm_stalker_12">
<text>Help us!</text>
</string>
<string id="st_dyn_news_comm_stalker_13">
<text>Help us out!</text>
</string>
<string id="st_dyn_news_comm_stalker_14">
<text>Brothers, help!</text>
</string>
<string id="st_dyn_news_comm_zombied_1">
<text>a zombie</text>
</string>
<string id="st_dyn_news_comm_zombied_2">
<text>some zombie</text>
</string>
<string id="st_dyn_news_comm_zombied_3">
<text>some zombie</text>
</string>
<string id="st_dyn_news_comm_zombied_4">
<text>a zombie</text>
</string>
<string id="st_dyn_news_comm_zombied_5">
<text>zombie</text>
</string>
<string id="st_dyn_news_comm_zombied_6">
<text>Zombie</text>
</string>
<string id="st_dyn_news_comm_zombied_7">
<text>zombies</text>
</string>
<string id="st_dyn_news_comm_zombied_8">
<text>zombies</text>
</string>
<string id="st_dyn_news_comm_zombied_9">
<text>some zombies</text>
</string>
<string id="st_dyn_news_comm_zombied_10">
<text>zombies</text>
</string>
<string id="st_dyn_news_comm_zombied_11">
<text>Uuuuhh!</text>
</string>
<string id="st_dyn_news_comm_zombied_12">
<text>Urrr!</text>
</string>
<string id="st_dyn_news_comm_zombied_13">
<text>Hrrrr!</text>
</string>
<string id="st_dyn_news_comm_zombied_14">
<text>Uuurrh...</text>
</string>
<string id="st_dyn_news_comm_freedom_1">
<text>a Freedomer</text>
</string>
<string id="st_dyn_news_comm_freedom_2">
<text>a guy from Freedom</text>
</string>
<string id="st_dyn_news_comm_freedom_3">
<text>some guy from Freedom</text>
</string>
<string id="st_dyn_news_comm_freedom_4">
<text>one of the guys from Freedom</text>
</string>
<string id="st_dyn_news_comm_freedom_5">
<text>Freedom</text>
</string>
<string id="st_dyn_news_comm_freedom_6">
<text>Freedom</text>
</string>
<string id="st_dyn_news_comm_freedom_7">
<text>Freedom</text>
</string>
<string id="st_dyn_news_comm_freedom_8">
<text>Freedom stalkers</text>
</string>
<string id="st_dyn_news_comm_freedom_9">
<text>Freedom</text>
</string>
<string id="st_dyn_news_comm_freedom_10">
<text>Freedom forces</text>
</string>
<string id="st_dyn_news_comm_freedom_11">
<text>Guys, help!</text>
</string>
<string id="st_dyn_news_comm_freedom_12">
<text>We need some help over here!</text>
</string>
<string id="st_dyn_news_comm_freedom_13">
<text>Hey, help us out!</text>
</string>
<string id="st_dyn_news_comm_freedom_14">
<text>Shit, help!</text>
</string>
<string id="st_dyn_news_comm_renegade_1">
<text>a renegade</text>
</string>
<string id="st_dyn_news_comm_renegade_2">
<text>one of those renegades</text>
</string>
<string id="st_dyn_news_comm_renegade_3">
<text>one of the thugs</text>
</string>
<string id="st_dyn_news_comm_renegade_4">
<text>some renegade</text>
</string>
<string id="st_dyn_news_comm_renegade_5">
<text>renegade</text>
</string>
<string id="st_dyn_news_comm_renegade_6">
<text>Renegade</text>
</string>
<string id="st_dyn_news_comm_renegade_7">
<text>renegades</text>
</string>
<string id="st_dyn_news_comm_renegade_8">
<text>thugs</text>
</string>
<string id="st_dyn_news_comm_renegade_9">
<text>some renegades</text>
</string>
<string id="st_dyn_news_comm_renegade_10">
<text>thugs</text>
</string>
<string id="st_dyn_news_comm_renegade_11">
<text>Yo, help us out!</text>
</string>
<string id="st_dyn_news_comm_renegade_12">
<text>We need some fucking help!</text>
</string>
<string id="st_dyn_news_comm_renegade_13">
<text>We're in some deep shit here, boys!</text>
</string>
<string id="st_dyn_news_comm_renegade_14">
<text>Hey hey hey, we need help!</text>
</string>
<string id="st_dyn_news_comm_greh_1">
<text>a Sinner</text>
</string>
<string id="st_dyn_news_comm_greh_2">
<text>a dark stalker</text>
</string>
<string id="st_dyn_news_comm_greh_3">
<text>a member of Sin</text>
</string>
<string id="st_dyn_news_comm_greh_4">
<text>some Sinner</text>
</string>
<string id="st_dyn_news_comm_greh_5">
<text>Sinner</text>
</string>
<string id="st_dyn_news_comm_greh_6">
<text>Sin</text>
</string>
<string id="st_dyn_news_comm_greh_7">
<text>Sinners</text>
</string>
<string id="st_dyn_news_comm_greh_8">
<text>fanatics</text>
</string>
<string id="st_dyn_news_comm_greh_9">
<text>some fanatics</text>
</string>
<string id="st_dyn_news_comm_greh_10">
<text>lunatics</text>
</string>
<string id="st_dyn_news_comm_greh_11">
<text>The infidels are too strong!</text>
</string>
<string id="st_dyn_news_comm_greh_12">
<text>We shan't falter!</text>
</string>
<string id="st_dyn_news_comm_greh_13">
<text>The impure are fighting back!</text>
</string>
<string id="st_dyn_news_comm_greh_14">
<text>We require assistance, brothers!</text>
</string>
<string id="st_dyn_news_comm_greh_npc_1">
<text>a Sinner</text>
</string>
<string id="st_dyn_news_comm_greh_npc_2">
<text>a dark stalker</text>
</string>
<string id="st_dyn_news_comm_greh_npc_3">
<text>a member of Sin</text>
</string>
<string id="st_dyn_news_comm_greh_npc_4">
<text>some Sinner</text>
</string>
<string id="st_dyn_news_comm_greh_npc_5">
<text>Sinner</text>
</string>
<string id="st_dyn_news_comm_greh_npc_6">
<text>Sin</text>
</string>
<string id="st_dyn_news_comm_greh_npc_7">
<text>Sinners</text>
</string>
<string id="st_dyn_news_comm_greh_npc_8">
<text>fanatics</text>
</string>
<string id="st_dyn_news_comm_greh_npc_9">
<text>some fanatics</text>
</string>
<string id="st_dyn_news_comm_greh_npc_10">
<text>lunatics</text>
</string>
<string id="st_dyn_news_comm_greh_npc_11">
<text>The infidels are too strong!</text>
</string>
<string id="st_dyn_news_comm_greh_npc_12">
<text>We shan't falter!</text>
</string>
<string id="st_dyn_news_comm_greh_npc_13">
<text>The impure are fighting back!</text>
</string>
<string id="st_dyn_news_comm_greh_npc_14">
<text>We require assistance, brothers!</text>
</string>
<string id="st_dyn_news_comm_army_npc_1">
<text>a soldier</text>
</string>
<string id="st_dyn_news_comm_army_npc_2">
<text>an army guy</text>
</string>
<string id="st_dyn_news_comm_army_npc_3">
<text>some soldier</text>
</string>
<string id="st_dyn_news_comm_army_npc_4">
<text>some army guy</text>
</string>
<string id="st_dyn_news_comm_army_npc_5">
<text>army</text>
</string>
<string id="st_dyn_news_comm_army_npc_6">
<text>Military</text>
</string>
<string id="st_dyn_news_comm_army_npc_7">
<text>soldiers</text>
</string>
<string id="st_dyn_news_comm_army_npc_8">
<text>Spetsnaz</text>
</string>
<string id="st_dyn_news_comm_army_npc_9">
<text>some soldiers</text>
</string>
<string id="st_dyn_news_comm_army_npc_10">
<text>the military</text>
</string>
<string id="st_dyn_news_comm_army_npc_11">
<text>Requesting support!</text>
</string>
<string id="st_dyn_news_comm_army_npc_12">
<text>We need backup!</text>
</string>
<string id="st_dyn_news_comm_army_npc_13">
<text>Requesting reinforcements!</text>
</string>
<string id="st_dyn_news_comm_army_npc_14">
<text>Squad to base! Requesting immediate reinforcements!</text>
</string>
<string id="st_dyn_news_comm_isg_1">
<text>a member of UNISG</text>
</string>
<string id="st_dyn_news_comm_isg_2">
<text>one of the UNISG</text>
</string>
<string id="st_dyn_news_comm_isg_3">
<text>some UNISG trooper</text>
</string>
<string id="st_dyn_news_comm_isg_4">
<text>a guy from UNISG</text>
</string>
<string id="st_dyn_news_comm_isg_5">
<text>a UNISG soldier</text>
</string>
<string id="st_dyn_news_comm_isg_6">
<text>UNISG</text>
</string>
<string id="st_dyn_news_comm_isg_7">
<text>UNISG forces</text>
</string>
<string id="st_dyn_news_comm_isg_8">
<text>UNISG soldiers</text>
</string>
<string id="st_dyn_news_comm_isg_9">
<text>UNISG troopers</text>
</string>
<string id="st_dyn_news_comm_isg_10">
<text>outsiders</text>
</string>
<string id="st_dyn_news_comm_isg_11">
<text>Need backup!</text>
</string>
<string id="st_dyn_news_comm_isg_12">
<text>Taking fire, need assistance!</text>
</string>
<string id="st_dyn_news_comm_isg_13">
<text>Retreat and regroup!</text>
</string>
<string id="st_dyn_news_comm_isg_14">
<text>Requesting backup, now!</text>
</string>
<!-- weapon class description -->
<string id="st_dyn_news_wpn_cls_1_1">
<text>Unknown</text>
</string>
<string id="st_dyn_news_wpn_cls_1_2">
<text>shots</text>
</string>
<string id="st_dyn_news_wpn_cls_1_3">
<text>fully automatic</text>
</string>
<string id="st_dyn_news_wpn_cls_1_4">
<text>shoot</text>
</string>
<string id="st_dyn_news_wpn_cls_1_5">
<text>shooting at</text>
</string>
<string id="st_dyn_news_wpn_cls_1_6">
<text>kill</text>
</string>
<string id="st_dyn_news_wpn_cls_1_7">
<text>dunk</text>
</string>
<string id="st_dyn_news_wpn_cls_1_8">
<text>slam</text>
</string>
<string id="st_dyn_news_wpn_cls_2_1">
<text>Gunshot wounds</text>
</string>
<string id="st_dyn_news_wpn_cls_2_2">
<text>some rifle fire</text>
</string>
<string id="st_dyn_news_wpn_cls_2_3">
<text>fully automatic</text>
</string>
<string id="st_dyn_news_wpn_cls_2_4">
<text>shoot</text>
</string>
<string id="st_dyn_news_wpn_cls_2_5">
<text>shooting at</text>
</string>
<string id="st_dyn_news_wpn_cls_2_6">
<text>kill</text>
</string>
<string id="st_dyn_news_wpn_cls_2_7">
<text>dunk</text>
</string>
<string id="st_dyn_news_wpn_cls_2_8">
<text>slam</text>
</string>
<string id="st_dyn_news_wpn_cls_3_1">
<text>Gunshot wound</text>
</string>
<string id="st_dyn_news_wpn_cls_3_2">
<text>some small arms fire</text>
</string>
<string id="st_dyn_news_wpn_cls_3_3">
<text>pistol</text>
</string>
<string id="st_dyn_news_wpn_cls_3_4">
<text>shoot</text>
</string>
<string id="st_dyn_news_wpn_cls_3_5">
<text>take shots at</text>
</string>
<string id="st_dyn_news_wpn_cls_3_6">
<text>kill</text>
</string>
<string id="st_dyn_news_wpn_cls_3_7">
<text>dunk</text>
</string>
<string id="st_dyn_news_wpn_cls_3_8">
<text>slam</text>
</string>
<string id="st_dyn_news_wpn_cls_4_1">
<text>Gunshot wounds</text>
</string>
<string id="st_dyn_news_wpn_cls_4_2">
<text>sniper fire</text>
</string>
<string id="st_dyn_news_wpn_cls_4_3">
<text>long-rifle</text>
</string>
<string id="st_dyn_news_wpn_cls_4_4">
<text>shoot</text>
</string>
<string id="st_dyn_news_wpn_cls_4_5">
<text>firing at</text>
</string>
<string id="st_dyn_news_wpn_cls_4_6">
<text>kill</text>
</string>
<string id="st_dyn_news_wpn_cls_4_7">
<text>dunk</text>
</string>
<string id="st_dyn_news_wpn_cls_4_8">
<text>slam</text>
</string>
<string id="st_dyn_news_wpn_cls_5_1">
<text>Gunshot wounds</text>
</string>
<string id="st_dyn_news_wpn_cls_5_2">
<text>a shotgun</text>
</string>
<string id="st_dyn_news_wpn_cls_5_3">
<text>shotgun</text>
</string>
<string id="st_dyn_news_wpn_cls_5_4">
<text>shoot</text>
</string>
<string id="st_dyn_news_wpn_cls_5_5">
<text>shooting at</text>
</string>
<string id="st_dyn_news_wpn_cls_5_6">
<text>kill</text>
</string>
<string id="st_dyn_news_wpn_cls_5_7">
<text>dunk</text>
</string>
<string id="st_dyn_news_wpn_cls_5_8">
<text>slam</text>
</string>
<string id="st_dyn_news_wpn_cls_6_1">
<text>Knife wounds</text>
</string>
<string id="st_dyn_news_wpn_cls_6_2">
<text>some melee</text>
</string>
<string id="st_dyn_news_wpn_cls_6_3">
<text>knife</text>
</string>
<string id="st_dyn_news_wpn_cls_6_4">
<text>stab</text>
</string>
<string id="st_dyn_news_wpn_cls_6_5">
<text>stab</text>
</string>
<string id="st_dyn_news_wpn_cls_6_6">
<text>stab</text>
</string>
<string id="st_dyn_news_wpn_cls_6_7">
<text>dunk</text>
</string>
<string id="st_dyn_news_wpn_cls_6_8">
<text>slam</text>
</string>
<string id="st_dyn_news_wpn_cls_7_1">
<text>Explosive trauma</text>
</string>
<string id="st_dyn_news_wpn_cls_7_2">
<text>an explosion</text>
</string>
<string id="st_dyn_news_wpn_cls_7_3">
<text>grenade</text>
</string>
<string id="st_dyn_news_wpn_cls_7_4">
<text>blow the shit out of</text>
</string>
<string id="st_dyn_news_wpn_cls_7_5">
<text>fuck up</text>
</string>
<string id="st_dyn_news_wpn_cls_7_6">
<text>blow up</text>
</string>
<string id="st_dyn_news_wpn_cls_7_7">
<text>dunk</text>
</string>
<string id="st_dyn_news_wpn_cls_7_8">
<text>slam</text>
</string>
<string id="st_dyn_news_wpn_cls_8_1">
<text>Shrapnel wound</text>
</string>
<string id="st_dyn_news_wpn_cls_8_2">
<text>an explosion</text>
</string>
<string id="st_dyn_news_wpn_cls_8_3">
<text>grenade</text>
</string>
<string id="st_dyn_news_wpn_cls_8_4">
<text>hurl a grenade at</text>
</string>
<string id="st_dyn_news_wpn_cls_8_5">
<text>blow up</text>
</string>
<string id="st_dyn_news_wpn_cls_8_6">
<text>fuck up</text>
</string>
<string id="st_dyn_news_wpn_cls_8_7">
<text>dunk</text>
</string>
<string id="st_dyn_news_wpn_cls_8_8">
<text>slam</text>
</string>
<!-- direction -->
<string id="st_dyn_news_near">
<text>near</text>
</string>
<string id="st_dyn_news_close">
<text>by</text>
</string>
<string id="st_dyn_news_east">
<text>east of</text>
</string>
<string id="st_dyn_news_north_east">
<text>north-east of</text>
</string>
<string id="st_dyn_news_north">
<text>north of</text>
</string>
<string id="st_dyn_news_north_west">
<text>north-west of</text>
</string>
<string id="st_dyn_news_west">
<text>west of</text>
</string>
<string id="st_dyn_news_south_west">
<text>south-west of</text>
</string>
<string id="st_dyn_news_south">
<text>south of</text>
</string>
<string id="st_dyn_news_south_east">
<text>south-east of</text>
</string>
<!-- level description -->
<string id="st_dyn_news_jupiter">
<text>in Jupiter,</text>
</string>
<string id="st_dyn_news_jupiter_underground">
<text>in the Pripyat Underground,</text>
</string>
<string id="st_dyn_news_k00_marsh">
<text>in the Great Swamp,</text>
</string>
<string id="st_dyn_news_k01_darkscape">
<text>in Darkscape,</text>
</string>
<string id="st_dyn_news_k02_trucks_cemetery">
<text>in the Truck Cemetery,</text>
</string>
<string id="st_dyn_news_l01_escape">
<text>in Cordon,</text>
</string>
<string id="st_dyn_news_l02_garbage">
<text>in the Garbage,</text>
</string>
<string id="st_dyn_news_l03_agroprom">
<text>in Agroprom,</text>
</string>
<string id="st_dyn_news_l03u_agr_underground">
<text>in the tunnels under Agroprom,</text>
</string>
<string id="st_dyn_news_l04_darkvalley">
<text>in Dark Valley,</text>
</string>
<string id="st_dyn_news_l04u_labx18">
<text>in Lab X-18,</text>
</string>
<string id="st_dyn_news_l05_bar">
<text>in Rostok,</text>
</string>
<string id="st_dyn_news_l06_rostok">
<text>in the Wild Territory,</text>
</string>
<string id="st_dyn_news_l07_military">
<text>in the Army Warehouses,</text>
</string>
<string id="st_dyn_news_l08_yantar">
<text>in Yantar,</text>
</string>
<string id="st_dyn_news_l09_deadcity">
<text>in Dead City,</text>
</string>
<string id="st_dyn_news_l10_limansk">
<text>in Limansk,</text>
</string>
<string id="st_dyn_news_l10_radar">
<text>in Radar,</text>
</string>
<string id="st_dyn_news_l10_red_forest">
<text>in Red Forest,</text>
</string>
<string id="st_dyn_news_l10u_bunker">
<text>in Lab X-19,</text>
</string>
<string id="st_dyn_news_l11_hospital">
<text>in the Hospital,</text>
</string>
<string id="st_dyn_news_l11_pripyat">
<text>in Pripyat,</text>
</string>
<string id="st_dyn_news_labx8">
<text>in Lab X-8,</text>
</string>
<string id="st_dyn_news_pripyat">
<text>in on the outskirts of Pripyat,</text>
</string>
<string id="st_dyn_news_zaton">
<text>in Zaton,</text>
</string>
<string id="st_dyn_news_l12_stancia">
<text>in the Chernobyl NPP (South),</text>
</string>
<string id="st_dyn_news_l12_stancia_2">
<text>in the Chernobyl NPP (North),</text>
</string>
<string id="st_dyn_news_l12u_control_monolith">
<text>in the Monolith Control Centre,</text>
</string>
<string id="st_dyn_news_l12u_sarcofag">
<text>in the Sarcophagus,</text>
</string>
<string id="st_dyn_news_l13_generators">
<text>in the Generators,</text>
</string>
<string id="st_dyn_news_l13u_warlab">
<text>in the Monolith War Lab,</text>
</string>
<string id="st_dyn_news_labx8">
<text>in Lab X-8,</text>
</string>
<string id="st_dyn_news_y04_pole">
<text>in the Meadow,</text>
</string>
<string id="st_dyn_news_new_military">
<text>near the Army Warehouses,</text>
</string>
<!-- Daleko -->
<string id="st_dyn_l09_deadcity_daleko_1">
<text>the tunnel to the Army Warehouses</text>
</string>
<string id="st_dyn_l09_deadcity_daleko_2">
<text>the road to Yantar</text>
</string>
<string id="st_dyn_l09_deadcity_daleko_3">
<text>the mercenary base</text>
</string>
<string id="st_dyn_l09_deadcity_daleko_4">
<text>the road to Limansk</text>
</string>
<string id="st_dyn_l09_deadcity_daleko_5">
<text>the derelict monoblock</text>
</string>
<string id="st_dyn_l09_deadcity_daleko_6">
<text>the abandoned school</text>
</string>
<string id="st_dyn_l09_deadcity_daleko_7">
<text>the isolated houses</text>
</string>
<string id="st_dyn_jupiter_underground_daleko_1">
<text>the tunnels</text>
</string>
<string id="st_dyn_zaton_daleko_1">
<text>the Claw anomaly</text>
</string>
<string id="st_dyn_zaton_daleko_2">
<text>the Iron Forest anomaly</text>
</string>
<string id="st_dyn_zaton_daleko_3">
<text>the sawmill</text>
</string>
<string id="st_dyn_zaton_daleko_4">
<text>the antenna complex</text>
</string>
<string id="st_dyn_zaton_daleko_5">
<text>the waste processing plant</text>
</string>
<string id="st_dyn_zaton_daleko_6">
<text>the Circus anomaly</text>
</string>
<string id="st_dyn_zaton_daleko_7">
<text>the ranger station</text>
</string>
<string id="st_dyn_zaton_daleko_8">
<text>the Skadovsk</text>
</string>
<string id="st_dyn_zaton_daleko_9">
<text>the burnt village</text>
</string>
<string id="st_dyn_zaton_daleko_10">
<text>the Boiler anomaly</text>
</string>
<string id="st_dyn_zaton_daleko_11">
<text>the swamp</text>
</string>
<string id="st_dyn_zaton_daleko_12">
<text>Izumrudnoye</text>
</string>
<string id="st_dyn_zaton_daleko_13">
<text>the Shevchenko</text>
</string>
<string id="st_dyn_zaton_daleko_14">
<text>the dredge station</text>
</string>
<string id="st_dyn_zaton_daleko_15">
<text>the dock cranes</text>
</string>
<string id="st_dyn_zaton_daleko_16">
<text>the Oakpine anomaly</text>
</string>
<string id="st_dyn_zaton_daleko_17">
<text>the refuelling station</text>
</string>
<string id="st_dyn_zaton_daleko_18">
<text>the old barge</text>
</string>
<string id="st_dyn_zaton_daleko_19">
<text>the Scar anomaly</text>
</string>
<string id="st_dyn_zaton_daleko_20">
<text>Preobrazhensky bridge</text>
</string>
<string id="st_dyn_zaton_daleko_21">
<text>the southern plateau</text>
</string>
<string id="st_dyn_zaton_daleko_22">
<text>the workshop substation</text>
</string>
<string id="st_dyn_jupiter_daleko_1">
<text>the Ash Heap anomaly</text>
</string>
<string id="st_dyn_jupiter_daleko_2">
<text>the tower</text>
</string>
<string id="st_dyn_jupiter_daleko_3">
<text>the substation</text>
</string>
<string id="st_dyn_jupiter_daleko_4">
<text>the Plavni anomaly</text>
</string>
<string id="st_dyn_jupiter_daleko_5">
<text>the cement factory</text>
</string>
<string id="st_dyn_jupiter_daleko_6">
<text>Kopachy</text>
</string>
<string id="st_dyn_jupiter_daleko_7">
<text>Jupiter</text>
</string>
<string id="st_dyn_jupiter_daleko_8">
<text>the quarry</text>
</string>
<string id="st_dyn_jupiter_daleko_9">
<text>the mobile lab</text>
</string>
<string id="st_dyn_jupiter_daleko_10">
<text>the Volkhov complex</text>
</string>
<string id="st_dyn_jupiter_daleko_11">
<text>the anomalous grove</text>
</string>
<string id="st_dyn_jupiter_daleko_12">
<text>the parking lot</text>
</string>
<string id="st_dyn_jupiter_daleko_13">
<text>the checkpoint</text>
</string>
<string id="st_dyn_jupiter_daleko_14">
<text>the Bitumen anomaly</text>
</string>
<string id="st_dyn_jupiter_daleko_15">
<text>the eastern tunnel</text>
</string>
<string id="st_dyn_jupiter_daleko_16">
<text>the storage containers</text>
</string>
<string id="st_dyn_jupiter_daleko_17">
<text>the ventilation complex</text>
</string>
<string id="st_dyn_jupiter_daleko_18">
<text>the helipad</text>
</string>
<string id="st_dyn_jupiter_daleko_19">
<text>the Concrete Bath anomaly</text>
</string>
<string id="st_dyn_jupiter_daleko_20">
<text>the Jupiter factory</text>
</string>
<string id="st_dyn_l05_bar_daleko_1">
<text>the western checkpoint</text>
</string>
<string id="st_dyn_l05_bar_daleko_2">
<text>the entrance to the bar</text>
</string>
<string id="st_dyn_l05_bar_daleko_3">
<text>the Duty base</text>
</string>
<string id="st_dyn_l05_bar_daleko_4">
<text>the road to the Army Warehouses</text>
</string>
<string id="st_dyn_l07_military_daleko_1">
<text>the old farmstead</text>
</string>
<string id="st_dyn_l07_military_daleko_2">
<text>the anomaly on the southern hill</text>
</string>
<string id="st_dyn_l07_military_daleko_3">
<text>the Freedom base</text>
</string>
<string id="st_dyn_l07_military_daleko_4">
<text>the old shack</text>
</string>
<string id="st_dyn_l07_military_daleko_5">
<text>the abandoned village</text>
</string>
<string id="st_dyn_l07_military_daleko_6">
<text>the road to Dead City</text>
</string>
<string id="st_dyn_l07_military_daleko_7">
<text>the road to Radar</text>
</string>
<string id="st_dyn_l01_escape_daleko_1">
<text>the southern checkpoint</text>
</string>
<string id="st_dyn_l01_escape_daleko_2">
<text>the rookie village</text>
</string>
<string id="st_dyn_l01_escape_daleko_3">
<text>the trash pit</text>
</string>
<string id="st_dyn_l01_escape_daleko_4">
<text>the car park</text>
</string>
<string id="st_dyn_l01_escape_daleko_5">
<text>the railway bridge</text>
</string>
<string id="st_dyn_l01_escape_daleko_6">
<text>the farm</text>
</string>
<string id="st_dyn_l01_escape_daleko_7">
<text>the anomaly in the woods</text>
</string>
<string id="st_dyn_l01_escape_daleko_8">
<text>the train tunnel</text>
</string>
<string id="st_dyn_l01_escape_daleko_9">
<text>the northern checkpoint</text>
</string>
<string id="st_dyn_k00_marsh_daleko_1">
<text>the Clear Sky base</text>
</string>
<string id="st_dyn_k00_marsh_daleko_2">
<text>the fishery</text>
</string>
<string id="st_dyn_k00_marsh_daleko_3">
<text>the pump station</text>
</string>
<string id="st_dyn_k00_marsh_daleko_4">
<text>the anomaly cluster</text>
</string>
<string id="st_dyn_k00_marsh_daleko_5">
<text>the road to Agroprom</text>
</string>
<string id="st_dyn_k00_marsh_daleko_6">
<text>the machine yard</text>
</string>
<string id="st_dyn_k00_marsh_daleko_7">
<text>the burnt house</text>
</string>
<string id="st_dyn_k00_marsh_daleko_8">
<text>the southern checkpoint</text>
</string>
<string id="st_dyn_k00_marsh_daleko_9">
<text>the old church</text>
</string>
<string id="st_dyn_l10_limansk_daleko_1">
<text>the road to Dead City</text>
</string>
<string id="st_dyn_l10_limansk_daleko_2">
<text>the tunnel to Red Forest</text>
</string>
<string id="st_dyn_l10_limansk_daleko_3">
<text>the radiowave institute</text>
</string>
<string id="st_dyn_l10_limansk_daleko_4">
<text>the construction site</text>
</string>
<string id="st_dyn_l10_limansk_daleko_5">
<text>the bridge outpost</text>
</string>
<string id="st_dyn_l10_limansk_daleko_6">
<text>the gastronom</text>
</string>
<string id="st_dyn_l04_darkvalley_daleko_1">
<text>the abandoned farm</text>
</string>
<string id="st_dyn_l04_darkvalley_daleko_2">
<text>the Glowing Pit anomaly</text>
</string>
<string id="st_dyn_l04_darkvalley_daleko_3">
<text>the moving fireball</text>
</string>
<string id="st_dyn_l04_darkvalley_daleko_4">
<text>the factory</text>
</string>
<string id="st_dyn_l04_darkvalley_daleko_5">
<text>the gas station</text>
</string>
<string id="st_dyn_l04_darkvalley_daleko_6">
<text>the bandit base</text>
</string>
<string id="st_dyn_l04_darkvalley_daleko_7">
<text>the exit to the Garbage</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_daleko_1">
<text>the way to Rostok</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_daleko_2">
<text>the helicopters</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_daleko_3">
<text>the fire trucks</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_daleko_4">
<text>the radioactive hills</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_daleko_5">
<text>the north-eastern checkpoint</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_daleko_6">
<text>the hill in the woods</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_daleko_7">
<text>the valley</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_daleko_8">
<text>the containers</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_daleko_9">
<text>the southern parking lot</text>
</string>
<string id="st_dyn_l11_pripyat_daleko_1">
<text>the road to Radar</text>
</string>
<string id="st_dyn_l11_pripyat_daleko_2">
<text>the Monolith base</text>
</string>
<string id="st_dyn_l10_radar_daleko_1">
<text>the antennas</text>
</string>
<string id="st_dyn_l10_radar_daleko_2">
<text>the road to Pripyat</text>
</string>
<string id="st_dyn_l10_radar_daleko_3">
<text>the road to Army Warehouses</text>
</string>
<string id="st_dyn_l10_radar_daleko_4">
<text>the road block</text>
</string>
<string id="st_dyn_l10_radar_daleko_5">
<text>the forest</text>
</string>
<string id="st_dyn_l10_red_forest_daleko_1">
<text>the bridge</text>
</string>
<string id="st_dyn_l10_red_forest_daleko_2">
<text>the Superconductor anomaly</text>
</string>
<string id="st_dyn_l10_red_forest_daleko_3">
<text>the tunnel camp</text>
</string>
<string id="st_dyn_l10_red_forest_daleko_4">
<text>the road to Radar</text>
</string>
<string id="st_dyn_l10_red_forest_daleko_5">
<text>the open field</text>
</string>
<string id="st_dyn_l10_red_forest_daleko_6">
<text>the road to Jupiter</text>
</string>
<string id="st_dyn_k01_darkscape_daleko_1">
<text>the road to Cordon</text>
</string>
<string id="st_dyn_k01_darkscape_daleko_2">
<text>the gas station</text>
</string>
<string id="st_dyn_k01_darkscape_daleko_3">
<text>the sawmill</text>
</string>
<string id="st_dyn_k01_darkscape_daleko_4">
<text>the bridge</text>
</string>
<string id="st_dyn_k01_darkscape_daleko_5">
<text>the road to Dark Valley</text>
</string>
<string id="st_dyn_l08_yantar_daleko_1">
<text>the anomaly behind the plant</text>
</string>
<string id="st_dyn_l08_yantar_daleko_2">
<text>the mobile lab</text>
</string>
<string id="st_dyn_l08_yantar_daleko_3">
<text>the plant</text>
</string>
<string id="st_dyn_l08_yantar_daleko_4">
<text>the entrance to the plant</text>
</string>
<string id="st_dyn_l08_yantar_daleko_5">
<text>the road to Dead City</text>
</string>
<string id="st_dyn_labx8_daleko_1">
<text>the lab</text>
</string>
<string id="st_dyn_l06_rostok_daleko_1">
<text>the road to Yantar</text>
</string>
<string id="st_dyn_l06_rostok_daleko_2">
<text>the burning tunnel</text>
</string>
<string id="st_dyn_l06_rostok_daleko_3">
<text>the construction site</text>
</string>
<string id="st_dyn_l06_rostok_daleko_4">
<text>the parking lot</text>
</string>
<string id="st_dyn_l06_rostok_daleko_5">
<text>the road to Rostok</text>
</string>
<string id="st_dyn_l03_agroprom_daleko_1">
<text>the anomaly on the hill</text>
</string>
<string id="st_dyn_l03_agroprom_daleko_2">
<text>the northern complex</text>
</string>
<string id="st_dyn_l03_agroprom_daleko_3">
<text>the anomaly to the south</text>
</string>
<string id="st_dyn_l03_agroprom_daleko_4">
<text>the southern complex</text>
</string>
<string id="st_dyn_l03_agroprom_daleko_5">
<text>the Bedrock Claws anomaly</text>
</string>
<string id="st_dyn_l03_agroprom_daleko_6">
<text>the swamps</text>
</string>
<string id="st_dyn_pripyat_daleko_1">
<text>the Prometheus theatre</text>
</string>
<string id="st_dyn_pripyat_daleko_2">
<text>the river port</text>
</string>
<string id="st_dyn_pripyat_daleko_3">
<text>the old KBO</text>
</string>
<string id="st_dyn_pripyat_daleko_4">
<text>the school</text>
</string>
<string id="st_dyn_pripyat_daleko_5">
<text>the hospital</text>
</string>
<string id="st_dyn_pripyat_daleko_6">
<text>KBO Jubilee</text>
</string>
<string id="st_dyn_pripyat_daleko_7">
<text>the laundromat</text>
</string>
<string id="st_dyn_pripyat_daleko_8">
<text>the playground</text>
</string>
<string id="st_dyn_pripyat_daleko_9">
<text>the dormitory</text>
</string>
<string id="st_dyn_pripyat_daleko_10">
<text>the grocery store</text>
</string>
<string id="st_dyn_pripyat_daleko_11">
<text>the department store</text>
</string>
<string id="st_dyn_pripyat_daleko_12">
<text>the book store</text>
</string>
<string id="st_dyn_pripyat_daleko_13">
<text>the Volcano anomaly</text>
</string>
<string id="st_dyn_pripyat_daleko_14">
<text>the Vine anomaly</text>
</string>
<string id="st_dyn_l02_garbage_daleko_1">
<text>the Rostok checkpoint</text>
</string>
<string id="st_dyn_l02_garbage_daleko_2">
<text>the Synapse anomaly</text>
</string>
<string id="st_dyn_l02_garbage_daleko_3">
<text>the Depot</text>
</string>
<string id="st_dyn_l02_garbage_daleko_4">
<text>the vehicle graveyard</text>
</string>
<string id="st_dyn_l02_garbage_daleko_5">
<text>the swamp</text>
</string>
<string id="st_dyn_l02_garbage_daleko_6">
<text>the anomaly by the road</text>
</string>
<string id="st_dyn_l02_garbage_daleko_7">
<text>the road to Cordon</text>
</string>
<string id="st_dyn_new_military_daleko_1">
<text>the old farmstead</text>
</string>
<string id="st_dyn_new_military_daleko_2">
<text>the anomaly on the southern hill</text>
</string>
<string id="st_dyn_new_military_daleko_3">
<text>the Freedom base</text>
</string>
<string id="st_dyn_new_military_daleko_4">
<text>the old shack</text>
</string>
<string id="st_dyn_new_military_daleko_5">
<text>the abandoned village</text>
</string>
<string id="st_dyn_new_military_daleko_6">
<text>the road to the Dead City</text>
</string>
<string id="st_dyn_new_military_daleko_7">
<text>the road to Radar</text>
</string>
<!-- blizko -->
<string id="st_dyn_l09_deadcity_blizko_1">
<text>near the tunnel to the Army Warehouses</text>
</string>
<string id="st_dyn_l09_deadcity_blizko_2">
<text>on the road to Yantar</text>
</string>
<string id="st_dyn_l09_deadcity_blizko_3">
<text>at the merc base</text>
</string>
<string id="st_dyn_l09_deadcity_blizko_4">
<text>at the exit to Limansk</text>
</string>
<string id="st_dyn_l09_deadcity_blizko_5">
<text>at the derelict monoblock</text>
</string>
<string id="st_dyn_l09_deadcity_blizko_6">
<text>at the abandoned school</text>
</string>
<string id="st_dyn_l09_deadcity_blizko_7">
<text>at the isolated houses</text>
</string>
<string id="st_dyn_jupiter_underground_blizko_1">
<text>in the tunnels</text>
</string>
<string id="st_dyn_zaton_blizko_1">
<text>at the Claw anomaly</text>
</string>
<string id="st_dyn_zaton_blizko_2">
<text>at the Iron Forest anomaly</text>
</string>
<string id="st_dyn_zaton_blizko_3">
<text>at the sawmill</text>
</string>
<string id="st_dyn_zaton_blizko_4">
<text>at the antenna complex</text>
</string>
<string id="st_dyn_zaton_blizko_5">
<text>at the waste processing plant</text>
</string>
<string id="st_dyn_zaton_blizko_6">
<text>at the Circus anomaly</text>
</string>
<string id="st_dyn_zaton_blizko_7">
<text>at the ranger station</text>
</string>
<string id="st_dyn_zaton_blizko_8">
<text>at Skadovsk</text>
</string>
<string id="st_dyn_zaton_blizko_9">
<text>at the burnt village</text>
</string>
<string id="st_dyn_zaton_blizko_10">
<text>at the Boiler anomaly</text>
</string>
<string id="st_dyn_zaton_blizko_11">
<text>in the swamp</text>
</string>
<string id="st_dyn_zaton_blizko_12">
<text>at Izumrudnoye</text>
</string>
<string id="st_dyn_zaton_blizko_13">
<text>at the Shevchenko</text>
</string>
<string id="st_dyn_zaton_blizko_14">
<text>at the dredge station</text>
</string>
<string id="st_dyn_zaton_blizko_15">
<text>at the dock cranes</text>
</string>
<string id="st_dyn_zaton_blizko_16">
<text>at the Oakpine anomaly</text>
</string>
<string id="st_dyn_zaton_blizko_17">
<text>at the refuelling station</text>
</string>
<string id="st_dyn_zaton_blizko_18">
<text>at the old barge</text>
</string>
<string id="st_dyn_zaton_blizko_19">
<text>at the Scar anomaly</text>
</string>
<string id="st_dyn_zaton_blizko_20">
<text>at Preobrazhensky bridge</text>
</string>
<string id="st_dyn_zaton_blizko_21">
<text>at the southern plateau</text>
</string>
<string id="st_dyn_zaton_blizko_22">
<text>at the workshop substation</text>
</string>
<string id="st_dyn_jupiter_blizko_1">
<text>at the Ash Heap anomaly</text>
</string>
<string id="st_dyn_jupiter_blizko_2">
<text>at the tower</text>
</string>
<string id="st_dyn_jupiter_blizko_3">
<text>at the substation</text>
</string>
<string id="st_dyn_jupiter_blizko_4">
<text>at the Plavni anomaly</text>
</string>
<string id="st_dyn_jupiter_blizko_5">
<text>at the cement factory</text>
</string>
<string id="st_dyn_jupiter_blizko_6">
<text>at Kopachy</text>
</string>
<string id="st_dyn_jupiter_blizko_7">
<text>at Jupiter</text>
</string>
<string id="st_dyn_jupiter_blizko_8">
<text>at the quarry</text>
</string>
<string id="st_dyn_jupiter_blizko_9">
<text>at the mobile lab</text>
</string>
<string id="st_dyn_jupiter_blizko_10">
<text>at the Volkhov complex</text>
</string>
<string id="st_dyn_jupiter_blizko_11">
<text>at the anomalous grove</text>
</string>
<string id="st_dyn_jupiter_blizko_12">
<text>at the parking lot</text>
</string>
<string id="st_dyn_jupiter_blizko_13">
<text>at the checkpoint</text>
</string>
<string id="st_dyn_jupiter_blizko_14">
<text>at the Bitumen anomaly</text>
</string>
<string id="st_dyn_jupiter_blizko_15">
<text>at the eastern tunnel</text>
</string>
<string id="st_dyn_jupiter_blizko_16">
<text>at the storage containers</text>
</string>
<string id="st_dyn_jupiter_blizko_17">
<text>at the ventilation complex</text>
</string>
<string id="st_dyn_jupiter_blizko_18">
<text>at the helipad</text>
</string>
<string id="st_dyn_jupiter_blizko_19">
<text>at the Concrete Bath anomaly</text>
</string>
<string id="st_dyn_jupiter_blizko_20">
<text>at the Jupiter factory</text>
</string>
<string id="st_dyn_l05_bar_blizko_1">
<text>at the western checkpoint</text>
</string>
<string id="st_dyn_l05_bar_blizko_2">
<text>at the bar entrance</text>
</string>
<string id="st_dyn_l05_bar_blizko_3">
<text>at the Duty base</text>
</string>
<string id="st_dyn_l05_bar_blizko_4">
<text>on the road to the Army Warehouses</text>
</string>
<string id="st_dyn_l07_military_blizko_1">
<text>at the old farmstead</text>
</string>
<string id="st_dyn_l07_military_blizko_2">
<text>on the southern hill</text>
</string>
<string id="st_dyn_l07_military_blizko_3">
<text>at the Freedom base</text>
</string>
<string id="st_dyn_l07_military_blizko_4">
<text>at the old shack</text>
</string>
<string id="st_dyn_l07_military_blizko_5">
<text>in the old village</text>
</string>
<string id="st_dyn_l07_military_blizko_6">
<text>at the exit to Dead City</text>
</string>
<string id="st_dyn_l07_military_blizko_7">
<text>by the road to Radar</text>
</string>
<string id="st_dyn_l01_escape_blizko_1">
<text>at the southern checkpoint</text>
</string>
<string id="st_dyn_l01_escape_blizko_2">
<text>in the rookie village</text>
</string>
<string id="st_dyn_l01_escape_blizko_3">
<text>by the trash pit</text>
</string>
<string id="st_dyn_l01_escape_blizko_4">
<text>at the car park</text>
</string>
<string id="st_dyn_l01_escape_blizko_5">
<text>by the railway bridge</text>
</string>
<string id="st_dyn_l01_escape_blizko_6">
<text>at the farm</text>
</string>
<string id="st_dyn_l01_escape_blizko_7">
<text>at the anomaly in the woods</text>
</string>
<string id="st_dyn_l01_escape_blizko_8">
<text>by the train tunnel</text>
</string>
<string id="st_dyn_l01_escape_blizko_9">
<text>by the northern checkpoint</text>
</string>
<string id="st_dyn_k00_marsh_blizko_1">
<text>at the Clear Sky base</text>
</string>
<string id="st_dyn_k00_marsh_blizko_2">
<text>at the fishery</text>
</string>
<string id="st_dyn_k00_marsh_blizko_3">
<text>at the pump station</text>
</string>
<string id="st_dyn_k00_marsh_blizko_4">
<text>by the anomaly cluster</text>
</string>
<string id="st_dyn_k00_marsh_blizko_5">
<text>at the exit to Agroprom</text>
</string>
<string id="st_dyn_k00_marsh_blizko_6">
<text>at the machine yard</text>
</string>
<string id="st_dyn_k00_marsh_blizko_7">
<text>by the burnt house</text>
</string>
<string id="st_dyn_k00_marsh_blizko_8">
<text>at the southern checkpoint</text>
</string>
<string id="st_dyn_k00_marsh_blizko_9">
<text>by the old church</text>
</string>
<string id="st_dyn_l10_limansk_blizko_1">
<text>at the exit to Dead City</text>
</string>
<string id="st_dyn_l10_limansk_blizko_2">
<text>by the tunnel to Red Forest</text>
</string>
<string id="st_dyn_l10_limansk_blizko_3">
<text>by the radiowave institute</text>
</string>
<string id="st_dyn_l10_limansk_blizko_4">
<text>at the construction site</text>
</string>
<string id="st_dyn_l10_limansk_blizko_5">
<text>at the bridge outpost</text>
</string>
<string id="st_dyn_l10_limansk_blizko_6">
<text>by the gastronom</text>
</string>
<string id="st_dyn_l04_darkvalley_blizko_1">
<text>at the abandoned farm</text>
</string>
<string id="st_dyn_l04_darkvalley_blizko_2">
<text>by the Glowing Pit anomaly</text>
</string>
<string id="st_dyn_l04_darkvalley_blizko_3">
<text>by the fireball</text>
</string>
<string id="st_dyn_l04_darkvalley_blizko_4">
<text>at the factory</text>
</string>
<string id="st_dyn_l04_darkvalley_blizko_5">
<text>at the gas station</text>
</string>
<string id="st_dyn_l04_darkvalley_blizko_6">
<text>at the bandit base</text>
</string>
<string id="st_dyn_l04_darkvalley_blizko_7">
<text>at the exit to the Garbage</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_blizko_1">
<text>by the exit to Rostok</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_blizko_2">
<text>by the helicopters</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_blizko_3">
<text>by the fire trucks</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_blizko_4">
<text>on the radioactive hills</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_blizko_5">
<text>by the north-east checkpoint</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_blizko_6">
<text>by the hill in the woods</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_blizko_7">
<text>in the valley</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_blizko_8">
<text>by the containers</text>
</string>
<string id="st_dyn_k02_trucks_cemetery_blizko_9">
<text>at the southern parking lot</text>
</string>
<string id="st_dyn_l11_pripyat_blizko_1">
<text>on the road to Radar</text>
</string>
<string id="st_dyn_l11_pripyat_blizko_2">
<text>at the Monolith base</text>
</string>
<string id="st_dyn_l10_radar_blizko_1">
<text>at the antennas</text>
</string>
<string id="st_dyn_l10_radar_blizko_2">
<text>on the road to Pripyat</text>
</string>
<string id="st_dyn_l10_radar_blizko_3">
<text>on the road to Army Warehouses</text>
</string>
<string id="st_dyn_l10_radar_blizko_4">
<text>on the road block</text>
</string>
<string id="st_dyn_l10_radar_blizko_5">
<text>at the forest</text>
</string>
<string id="st_dyn_l10_red_forest_blizko_1">
<text>at the bridge</text>
</string>
<string id="st_dyn_l10_red_forest_blizko_2">
<text>at the Superconductor anomaly</text>
</string>
<string id="st_dyn_l10_red_forest_blizko_3">
<text>by the tunnel camp</text>
</string>
<string id="st_dyn_l10_red_forest_blizko_4">
<text>near the exit to Radar</text>
</string>
<string id="st_dyn_l10_red_forest_blizko_5">
<text>in the field</text>
</string>
<string id="st_dyn_l10_red_forest_blizko_6">
<text>on the road to Jupiter</text>
</string>
<string id="st_dyn_k01_darkscape_blizko_1">
<text>at the exit to Cordon</text>
</string>
<string id="st_dyn_k01_darkscape_blizko_2">
<text>at the gas station</text>
</string>
<string id="st_dyn_k01_darkscape_blizko_3">
<text>at the sawmill</text>
</string>
<string id="st_dyn_k01_darkscape_blizko_4">
<text>on the bridge</text>
</string>
<string id="st_dyn_k01_darkscape_blizko_5">
<text>at the exit to Dark Valley</text>
</string>
<string id="st_dyn_l08_yantar_blizko_1">
<text>at the anomaly behind the plant</text>
</string>
<string id="st_dyn_l08_yantar_blizko_2">
<text>by the mobile lab</text>
</string>
<string id="st_dyn_l08_yantar_blizko_3">
<text>at the plant</text>
</string>
<string id="st_dyn_l08_yantar_blizko_4">
<text>by the plant entrance</text>
</string>
<string id="st_dyn_l08_yantar_blizko_5">
<text>at the exit to Dead City</text>
</string>
<string id="st_dyn_labx8_blizko_1">
<text>in the lab</text>
</string>
<string id="st_dyn_l06_rostok_blizko_1">
<text>on the road to Yantar</text>
</string>
<string id="st_dyn_l06_rostok_blizko_2">
<text>in the burning tunnel</text>
</string>
<string id="st_dyn_l06_rostok_blizko_3">
<text>at the construction site</text>
</string>
<string id="st_dyn_l06_rostok_blizko_4">
<text>by the parking lot</text>
</string>
<string id="st_dyn_l06_rostok_blizko_5">
<text>at the exit to Rostok</text>
</string>
<string id="st_dyn_l03_agroprom_blizko_1">
<text>by the anomalies on the hill</text>
</string>
<string id="st_dyn_l03_agroprom_blizko_2">
<text>by the northern complex</text>
</string>
<string id="st_dyn_l03_agroprom_blizko_3">
<text>by the anomalies to the south</text>
</string>
<string id="st_dyn_l03_agroprom_blizko_4">
<text>at the southern complex</text>
</string>
<string id="st_dyn_l03_agroprom_blizko_5">
<text>at the Bedrock Claws anomaly</text>
</string>
<string id="st_dyn_l03_agroprom_blizko_6">
<text>by the swamp</text>
</string>
<string id="st_dyn_pripyat_blizko_1">
<text>at the Prometheus theatre</text>
</string>
<string id="st_dyn_pripyat_blizko_2">
<text>at the river port</text>
</string>
<string id="st_dyn_pripyat_blizko_3">
<text>at the old KBO</text>
</string>
<string id="st_dyn_pripyat_blizko_4">
<text>at the school</text>
</string>
<string id="st_dyn_pripyat_blizko_5">
<text>at the hospital</text>
</string>
<string id="st_dyn_pripyat_blizko_6">
<text>at KBO Jubilee</text>
</string>
<string id="st_dyn_pripyat_blizko_7">
<text>at the laundromat</text>
</string>
<string id="st_dyn_pripyat_blizko_8">
<text>at the playground</text>
</string>
<string id="st_dyn_pripyat_blizko_9">
<text>at the dormitory</text>
</string>
<string id="st_dyn_pripyat_blizko_10">
<text>at the grocery store</text>
</string>
<string id="st_dyn_pripyat_blizko_11">
<text>at the department store</text>
</string>
<string id="st_dyn_pripyat_blizko_12">
<text>at the book store</text>
</string>
<string id="st_dyn_pripyat_blizko_13">
<text>at the Volcano anomaly</text>
</string>
<string id="st_dyn_pripyat_blizko_14">
<text>at the Vine anomaly</text>
</string>
<string id="st_dyn_l02_garbage_blizko_1">
<text>at the Rostok checkpoint</text>
</string>
<string id="st_dyn_l02_garbage_blizko_2">
<text>at the Synapse anomaly</text>
</string>
<string id="st_dyn_l02_garbage_blizko_3">
<text>at the Depot</text>
</string>
<string id="st_dyn_l02_garbage_blizko_4">
<text>by the vehicle graveyard</text>
</string>
<string id="st_dyn_l02_garbage_blizko_5">
<text>by the swamp</text>
</string>
<string id="st_dyn_l02_garbage_blizko_6">
<text>at the anomaly by the road</text>
</string>
<string id="st_dyn_l02_garbage_blizko_7">
<text>at the exit to Cordon</text>
</string>
<string id="st_dyn_new_military_blizko_1">
<text>at the old farmstead</text>
</string>
<string id="st_dyn_new_military_blizko_2">
<text>on the southern hill</text>
</string>
<string id="st_dyn_new_military_blizko_3">
<text>at the Freedom base</text>
</string>
<string id="st_dyn_new_military_blizko_4">
<text>at the old shack</text>
</string>
<string id="st_dyn_new_military_blizko_5">
<text>in the old village</text>
</string>
<string id="st_dyn_new_military_blizko_6">
<text>at the exit to the Dead City</text>
</string>
<string id="st_dyn_new_military_blizko_7">
<text>by the road to the Radar</text>
</string>
<!-- Meadow -->
<string id="st_dyn_y04_pole_daleko_1">
<text>the village</text>
</string>
<string id="st_dyn_y04_pole_daleko_2">
<text>the factory's canteen</text>
</string>
<string id="st_dyn_y04_pole_daleko_3">
<text>the old car park</text>
</string>
<string id="st_dyn_y04_pole_daleko_4">
<text>the abandoned factory</text>
</string>
<string id="st_dyn_y04_pole_blizko_1">
<text>in the village</text>
</string>
<string id="st_dyn_y04_pole_blizko_2">
<text>by the factory's canteen</text>
</string>
<string id="st_dyn_y04_pole_blizko_3">
<text>at the old car park</text>
</string>
<string id="st_dyn_y04_pole_blizko_4">
<text>at the abandoned factory</text>
</string>
<!-- Sentence Builders -->
<string id="st_dyn_news_builder_attacked_1">
<text>We're under fire from</text>
</string>
<string id="st_dyn_news_builder_attacked_2">
<text>We're taking fire from</text>
</string>
<string id="st_dyn_news_builder_attacked_3">
<text>We're under attack by</text>
</string>
<string id="st_dyn_news_builder_attacked_4">
<text>We're getting shot at by</text>
</string>
<string id="st_dyn_news_builder_attacked_5">
<text>Enemy fire coming from</text>
</string>
<string id="st_dyn_news_builder_attacked_6">
<text>Shots fired! They're from</text>
</string>
<string id="st_dyn_news_builder_attacked_7">
<text>Taking hits from</text>
</string>
<string id="st_dyn_news_builder_attacked_8">
<text>We've been ambushed by</text>
</string>
<string id="st_dyn_news_builder_attacked_9">
<text>Contact! Engaging</text>
</string>
<string id="st_dyn_news_builder_attacked_10">
<text>Hostiles spotted! They're</text>
</string>
<string id="st_dyn_news_builder_attacked_11">
<text>They're on us! Coming from</text>
</string>
<string id="st_dyn_news_builder_attacked_12">
<text>Under heavy fire from</text>
</string>
<string id="st_dyn_news_builder_attacked_13">
<text>Looks like trouble! We're being attacked by</text>
</string>
<string id="st_dyn_news_builder_attacked_14">
<text>Incoming fire! Enemy spotted at</text>
</string>
<string id="st_dyn_news_builder_attacked_15">
<text>They've got us pinned down! Taking fire from</text>
</string>
<string id="st_dyn_news_builder_attacked_16">
<text>Alert! We're under siege from</text>
</string>
<string id="st_dyn_news_builder_attacked_17">
<text>Taking damage! Enemy presence detected at</text>
</string>
<string id="st_dyn_news_builder_attacked_18">
<text>Enemy engagement! They're assaulting us from</text>
</string>
<string id="st_dyn_news_builder_attacked_19">
<text>Combat situation! Hostiles closing in from</text>
</string>
<string id="st_dyn_news_builder_attacked_20">
<text>Mayday! Taking fire at</text>
</string>
<string id="st_dyn_news_builder_attacked_21">
<text>Alert! Alert! We're under attack at</text>
</string>
<string id="st_dyn_news_builder_attacked_22">
<text>Code red! Enemy contact sighted at</text>
</string>
<string id="st_dyn_news_builder_attacked_23">
<text>Enemy sighted! Taking evasive action at</text>
</string>
<string id="st_dyn_news_builder_attacked_24">
<text>Incoming! Hostile forces engaging us at</text>
</string>
<string id="st_dyn_news_builder_hear_1">
<text>I heard</text>
</string>
<string id="st_dyn_news_builder_hear_2">
<text>I've just heard</text>
</string>
<string id="st_dyn_news_builder_hear_3">
<text>A little while ago I heard</text>
</string>
<string id="st_dyn_news_builder_hear_4">
<text>A few minutes ago I heard</text>
</string>
<string id="st_dyn_news_builder_hear_5">
<text>A couple of minutes ago I heard</text>
</string>
<string id="st_dyn_news_builder_hear_6">
<text>Did anyone else hear that? It sounded like</text>
</string>
<string id="st_dyn_news_builder_hear_7">
<text>My squad just heard</text>
</string>
<string id="st_dyn_news_builder_hear_8">
<text>I just listened to</text>
</string>
<string id="st_dyn_news_builder_hear_9">
<text>Guys, I heard</text>
</string>
<string id="st_dyn_news_builder_hear_10">
<text>Just got word that</text>
</string>
<string id="st_dyn_news_builder_hear_11">
<text>There's chatter about</text>
</string>
<string id="st_dyn_news_builder_hear_12">
<text>Reports are coming in that</text>
</string>
<string id="st_dyn_news_builder_hear_13">
<text>Have you guys heard? Apparently</text>
</string>
<string id="st_dyn_news_builder_hear_14">
<text>Rumors say that</text>
</string>
<string id="st_dyn_news_builder_hear_15">
<text>Some say that</text>
</string>
<string id="st_dyn_news_builder_hear_16">
<text>The word is</text>
</string>
<string id="st_dyn_news_builder_hear_17">
<text>Did you catch that? Sounded like</text>
</string>
<string id="st_dyn_news_builder_hear_18">
<text>There's talk that</text>
</string>
<string id="st_dyn_news_builder_hear_19">
<text>Whispers around camp are about</text>
</string>
<string id="st_dyn_news_builder_hear_20">
<text>Word on the street is</text>
</string>
<string id="st_dyn_news_builder_hear_21">
<text>I overheard someone mentioning</text>
</string>
<string id="st_dyn_news_builder_hear_22">
<text>Just caught wind of</text>
</string>
<string id="st_dyn_news_builder_hear_23">
<text>I've been hearing whispers about</text>
</string>
<string id="st_dyn_news_builder_hear_24">
<text>Rumor has it that</text>
</string>
<string id="st_dyn_news_builder_hear_25">
<text>Keep your ears open, I heard something about</text>
</string>
<string id="st_dyn_news_builder_hear_26">
<text>Seems like everyone's talking about</text>
</string>
<string id="st_dyn_news_builder_hear_27">
<text>Just heard a murmur about</text>
</string>
<string id="st_dyn_news_builder_hear_28">
<text>Someone just mentioned</text>
</string>
<string id="st_dyn_news_builder_hear_29">
<text>I'm picking up on rumors of</text>
</string>
<string id="st_dyn_news_builder_hear_30">
<text>People are buzzing about</text>
</string>
<string id="st_dyn_news_builder_hear_31">
<text>News is spreading about</text>
</string>
<string id="st_dyn_news_builder_hear_32">
<text>Just heard through the grapevine about</text>
</string>
<string id="st_dyn_news_builder_hear_33">
<text>There's a murmur in the air about</text>
</string>
<string id="st_dyn_news_builder_hear_34">
<text>Rumor mill is churning out talk of</text>
</string>
<string id="st_dyn_news_builder_hear_35">
<text>I caught a snippet of conversation about</text>
</string>
<string id="st_dyn_news_builder_hear_36">
<text>There's some gossip circulating regarding</text>
</string>
<string id="st_dyn_news_builder_hear_37">
<text>Whispers in the shadows mention</text>
</string>
<string id="st_dyn_news_builder_hear_38">
<text>Just heard a tidbit about</text>
</string>
<string id="st_dyn_news_builder_hear_39">
<text>Someone's been spreading word about</text>
</string>
<string id="st_dyn_news_builder_hear_40">
<text>A little birdie told me about</text>
</string>
<string id="st_dyn_news_builder_hear_41">
<text>Fucking eavesdropping paid off; I overheard talk about</text>
</string>
<string id="st_dyn_news_builder_hear_42">
<text>You won't believe the shit I just heard; sounds like</text>
</string>
<string id="st_dyn_news_builder_hear_43">
<text>Heads up! I caught a whiff of gossip that</text>
</string>
<string id="st_dyn_news_builder_hear_44">
<text>If the walls could talk, they'd scream about</text>
</string>
<string id="st_dyn_news_builder_hear_45">
<text>Keep your ears peeled; just picked up chatter that</text>
</string>
<string id="st_dyn_news_builder_hear_46">
<text>Bloody hell, did anyone else hear about</text>
</string>
<string id="st_dyn_news_builder_hear_47">
<text>Don<EFBFBD>t shoot the messenger, but there's word of</text>
</string>
<string id="st_dyn_news_builder_hear_48">
<text>Guess what the wind blew in; news of</text>
</string>
<string id="st_dyn_news_builder_hear_49">
<text>This ain<69>t no bullshit; I<>ve just been tipped off about</text>
</string>
<string id="st_dyn_news_builder_hear_50">
<text>My bullshit detector<6F>s off the charts with this whisper about</text>
</string>
<string id="st_dyn_news_builder_hear_51">
<text>Something<EFBFBD>s brewing; I heard a nasty rumor about</text>
</string>
<string id="st_dyn_news_builder_hear_52">
<text>Take it or leave it, but I heard something fucked up about</text>
</string>
<string id="st_dyn_news_builder_hear_53">
<text>Alert the masses, because I overheard some crazy shit about</text>
</string>
<string id="st_dyn_news_builder_hear_54">
<text>Pin your ears back; I<>ve caught word of</text>
</string>
<string id="st_dyn_news_builder_hear_55">
<text>Can't keep this one quiet; I just got the lowdown on</text>
</string>
<string id="st_dyn_news_builder_hear_56">
<text>From the horse's mouth, I swear I heard about</text>
</string>
<string id="st_dyn_news_builder_hear_57">
<text>The scuttlebutt is hot with news of</text>
</string>
<string id="st_dyn_news_builder_hear_58">
<text>Hold onto your hats, I've heard tell of</text>
</string>
<string id="st_dyn_news_builder_hear_59">
<text>Did you hear that? Clear as day, that<61>s the sound of</text>
</string>
<string id="st_dyn_news_builder_hear_60">
<text>Keep it under your hat, but chatter<65>s brewing about</text>
</string>
<string id="st_dyn_news_builder_hear_61">
<text>Sounds fishy, but I overheard someone blabbing about</text>
</string>
<string id="st_dyn_news_builder_hear_62">
<text>Lock up your secrets; I just heard a filthy rumor about</text>
</string>
<string id="st_dyn_news_builder_hear_63">
<text>What<EFBFBD>s that noise? Ah, just the usual bullshit floating around about</text>
</string>
<string id="st_dyn_news_builder_hear_64">
<text>Listen up, I just eavesdropped on some juicy info about</text>
</string>
<string id="st_dyn_news_builder_hear_65">
<text>Keep this on the down-low, but whispers are swirling about</text>
</string>
<string id="st_dyn_news_builder_hear_66">
<text>I nearly shit myself when I heard what<61>s coming; get ready for</text>
</string>
<string id="st_dyn_news_builder_hear_67">
<text>Not to spread gossip, but I just heard a damn interesting thing about</text>
</string>
<string id="st_dyn_news_builder_hear_68">
<text>You didn<64>t hear this from me, but there<72>s talk going round about</text>
</string>
<string id="st_dyn_news_builder_hear_69">
<text>Plug your ears if you hate spoilers, <20>cause I caught wind of</text>
</string>
<string id="st_dyn_news_builder_hear_70">
<text>That rumbling? It<49>s not your belly; it<69>s the rumor mill churning about</text>
</string>
<string id="st_dyn_news_builder_hear_71">
<text>Whisper it quietly, but did you hear the latest fright about</text>
</string>
<string id="st_dyn_news_builder_hear_72">
<text>Someone<EFBFBD>s been running their mouth about</text>
</string>
<string id="st_dyn_news_builder_hear_73">
<text>Chatter's cheap, but this tidbit<69>s gold. Did you hear about</text>
</string>
<string id="st_dyn_news_builder_hear_74">
<text>The grapevine<6E>s throbbing with talk of</text>
</string>
<string id="st_dyn_news_builder_hear_75">
<text>Scoop of the century or just hot air? Either way, I heard about</text>
</string>
<string id="st_dyn_news_builder_hear_76">
<text>Mark my words, there's a storm brewing about</text>
</string>
<string id="st_dyn_news_builder_hear_77">
<text>If rumors were riches, I<>d be wealthy, especially with the latest on</text>
</string>
<string id="st_dyn_news_builder_hear_78">
<text>Turn up your hearing aids, folks; you don<6F>t want to miss what<61>s being said about</text>
</string>
<string id="st_dyn_news_builder_hear_79">
<text>Word in the wasteland is all about</text>
</string>
<string id="st_dyn_news_builder_hear_80">
<text>They say curiosity killed the cat, but you<6F>ll want to know this bit about</text>
</string>
<!-- Sentence Builders for Visual Confirmations -->
<string id="st_dyn_news_builder_sight_1">
<text>I saw</text>
</string>
<string id="st_dyn_news_builder_sight_2">
<text>I just saw</text>
</string>
<string id="st_dyn_news_builder_sight_3">
<text>A little while ago I saw</text>
</string>
<string id="st_dyn_news_builder_sight_4">
<text>A few minutes ago I saw</text>
</string>
<string id="st_dyn_news_builder_sight_5">
<text>A couple of minutes ago I saw</text>
</string>
<string id="st_dyn_news_builder_sight_6">
<text>I think I just saw</text>
</string>
<string id="st_dyn_news_builder_sight_7">
<text>I watched</text>
</string>
<string id="st_dyn_news_builder_sight_8">
<text>I just watched</text>
</string>
<string id="st_dyn_news_builder_sight_9">
<text>Guys, I just saw</text>
</string>
<string id="st_dyn_news_builder_sight_10">
<text>Did anyone else see</text>
</string>
<string id="st_dyn_news_builder_sight_11">
<text>Not sure, but I might have seen</text>
</string>
<string id="st_dyn_news_builder_sight_12">
<text>Could have sworn I saw</text>
</string>
<string id="st_dyn_news_builder_sight_13">
<text>From the corner of my eye, I caught a glimpse of</text>
</string>
<string id="st_dyn_news_builder_sight_14">
<text>There! Did you see that? That was definitely</text>
</string>
<string id="st_dyn_news_builder_sight_15">
<text>I spotted</text>
</string>
<string id="st_dyn_news_builder_sight_16">
<text>I must be seeing things, but that looked like</text>
</string>
<string id="st_dyn_news_builder_sight_17">
<text>Everyone, stay alert; I just spotted</text>
</string>
<string id="st_dyn_news_builder_sight_18">
<text>It's hard to believe, but I'm sure I saw</text>
</string>
<string id="st_dyn_news_builder_sight_19">
<text>Look over there! That's</text>
</string>
<string id="st_dyn_news_builder_sight_20">
<text>Just had a visual on</text>
</string>
<string id="st_dyn_news_builder_sight_21">
<text>Confirming sighting of</text>
</string>
<string id="st_dyn_news_builder_sight_22">
<text>I've got eyes on</text>
</string>
<string id="st_dyn_news_builder_sight_23">
<text>That wasn't a trick of the light; I saw</text>
</string>
<string id="st_dyn_news_builder_sight_24">
<text>Visual contact with</text>
</string>
<string id="st_dyn_news_builder_sight_25">
<text>Caught sight of</text>
</string>
<string id="st_dyn_news_builder_sight_26">
<text>I'm certain I just saw</text>
</string>
<string id="st_dyn_news_builder_sight_27">
<text>Confirmed visual on</text>
</string>
<string id="st_dyn_news_builder_sight_28">
<text>Just witnessed</text>
</string>
<string id="st_dyn_news_builder_sight_29">
<text>It's no mistake, I saw</text>
</string>
<string id="st_dyn_news_builder_sight_30">
<text>That wasn't a hallucination; I saw</text>
</string>
<string id="st_dyn_news_builder_sight_31">
<text>Positive identification of</text>
</string>
<string id="st_dyn_news_builder_sight_32">
<text>I caught sight of</text>
</string>
<string id="st_dyn_news_builder_sight_33">
<text>Confirmed sighting of</text>
</string>
<string id="st_dyn_news_builder_sight_34">
<text>Eyes on target; I just saw</text>
</string>
<string id="st_dyn_news_builder_sight_35">
<text>Not a doubt in my mind; I saw</text>
</string>
<string id="st_dyn_news_builder_sight_36">
<text>Confirmed visual confirmation of</text>
</string>
<string id="st_dyn_news_builder_sight_37">
<text>I'm not mistaken; I saw</text>
</string>
<string id="st_dyn_news_builder_sight_38">
<text>Can't mistake it; I saw</text>
</string>
<string id="st_dyn_news_builder_sight_39">
<text>Definitely not imagining things; I saw</text>
</string>
<string id="st_dyn_news_builder_sight_40">
<text>That wasn't a mirage; I saw</text>
</string>
<string id="st_dyn_news_builder_sight_41">
<text>Fucking hell, did you see that? It was</text>
</string>
<string id="st_dyn_news_builder_sight_42">
<text>Shit, my eyes can't be lying. That was definitely</text>
</string>
<string id="st_dyn_news_builder_sight_43">
<text>You won't fucking believe what I just saw</text>
</string>
<string id="st_dyn_news_builder_sight_44">
<text>Hey fuckers, anyone else see that</text>
</string>
<string id="st_dyn_news_builder_sight_45">
<text>Look sharp! Just spotted the bastard</text>
</string>
<string id="st_dyn_news_builder_sight_46">
<text>Damn it, that was for sure</text>
</string>
<string id="st_dyn_news_builder_sight_47">
<text>No fucking way, was that</text>
</string>
<string id="st_dyn_news_builder_sight_48">
<text>Jesus, my eyes aren<65>t fooling me; that<61>s</text>
</string>
<string id="st_dyn_news_builder_sight_49">
<text>Holy shit! Did you all catch</text>
</string>
<string id="st_dyn_news_builder_sight_50">
<text>Watch out, fuckheads, you might run into</text>
</string>
<string id="st_dyn_news_builder_sight_51">
<text>Bloody hell, was that a</text>
</string>
<string id="st_dyn_news_builder_sight_52">
<text>Christ, keep your eyes peeled for</text>
</string>
<string id="st_dyn_news_builder_sight_53">
<text>I swear on my mum, that was </text>
</string>
<string id="st_dyn_news_builder_sight_54">
<text>Fuck me, if that wasn<73>t </text>
</string>
<string id="st_dyn_news_builder_sight_55">
<text>I must be hallucinating, or that was</text>
</string>
<string id="st_dyn_news_builder_sight_56">
<text>Everyone, stay the fuck alert; I just saw</text>
</string>
<string id="st_dyn_news_builder_sight_57">
<text>I'm not shitting you, there was </text>
</string>
<string id="st_dyn_news_builder_sight_58">
<text>Was that a fucking</text>
</string>
<string id="st_dyn_news_builder_sight_59">
<text>Eyes wide, fuckers! Just saw </text>
</string>
<string id="st_dyn_news_builder_sight_60">
<text>Can<EFBFBD>t be mistaken, that was definitely a</text>
</string>
<string id="st_dyn_news_builder_sight_61">
<text>By the gods, that shadow was no other than a fucking</text>
</string>
<string id="st_dyn_news_builder_sight_62">
<text>Alert the squad, we've got a bloody</text>
</string>
<string id="st_dyn_news_builder_sight_63">
<text>Keep your damn heads on a swivel; I just spotted a freaky</text>
</string>
<string id="st_dyn_news_builder_sight_64">
<text>That monstrosity over there? Yeah, that's a damn</text>
</string>
<string id="st_dyn_news_builder_sight_65">
<text>If your momma warned you about monsters, she meant this</text>
</string>
<string id="st_dyn_news_builder_sight_66">
<text>Bet my last bullet, that silhouette was </text>
</string>
<string id="st_dyn_news_builder_sight_67">
<text>No shit, there's a</text>
</string>
<string id="st_dyn_news_builder_sight_68">
<text>What in the hellfire? That's got to be </text>
</string>
<string id="st_dyn_news_builder_sight_69">
<text>All hands on deck! We're dealing with </text>
</string>
<string id="st_dyn_news_builder_sight_70">
<text>That ain't no regular shadow; brace yourselves, it's </text>
</string>
<string id="st_dyn_news_builder_sight_71">
<text>Fucking apocalypse must be near because I just saw </text>
</string>
<string id="st_dyn_news_builder_sight_72">
<text>That freak show? Definitely </text>
</string>
<string id="st_dyn_news_builder_sight_73">
<text>Only in your worst nightmares or right here, because that's </text>
</string>
<string id="st_dyn_news_builder_sight_74">
<text>Gather 'round, horror fans, you're about to meet </text>
</string>
<string id="st_dyn_news_builder_sight_75">
<text>If I'm lying, I'm dying, because that was </text>
</string>
<string id="st_dyn_news_builder_sight_76">
<text>Sound the alarms, that beast is </text>
</string>
<string id="st_dyn_news_builder_sight_77">
<text>Look alive, you motherfuckers! We've got </text>
</string>
<string id="st_dyn_news_builder_sight_78">
<text>This isn't a drill! I repeat, that is </text>
</string>
<string id="st_dyn_news_builder_sight_79">
<text>Every nightmare I ever had looked just like that</text>
</string>
<string id="st_dyn_news_builder_sight_80">
<text>Bloody hell! That was no mistake, it's </text>
</string>
<string id="st_dyn_news_builder_sight_81">
<text>Lock and load, that nightmare is real and it's </text>
</string>
<string id="st_dyn_news_builder_sight_82">
<text>My blood's frozen; just saw what must be </text>
</string>
<string id="st_dyn_news_builder_sight_83">
<text>This shit's real! That horror is </text>
</string>
<string id="st_dyn_news_builder_sight_84">
<text>Wake up! That's not a dream, it's a fucking</text>
</string>
<string id="st_dyn_news_builder_sight_85">
<text>Heads up! That beast is nothing but </text>
</string>
<string id="st_dyn_news_builder_sight_86">
<text>Stalkers, beware; I've just encountered </text>
</string>
<string id="st_dyn_news_builder_sight_87">
<text>No mistake, my eyes are on </text>
</string>
<string id="st_dyn_news_builder_sight_88">
<text>Oh hell, that's definitely </text>
</string>
<string id="st_dyn_news_builder_sight_89">
<text>Scout's honor, I saw a</text>
</string>
<string id="st_dyn_news_builder_sight_90">
<text>Alert! What we got here is a true sighting of </text>
</string>
<string id="st_dyn_news_builder_sight_91">
<text>Don't blink or you'll miss it! That's </text>
</string>
<string id="st_dyn_news_builder_sight_92">
<text>Any doubters left? Because that's clearly a</text>
</string>
<string id="st_dyn_news_builder_sight_93">
<text>Reality check, folks; that monstrosity is </text>
</string>
<string id="st_dyn_news_builder_sight_94">
<text>If legends are true, then that's none other than a</text>
</string>
<string id="st_dyn_news_builder_sight_95">
<text>Prepare your weapons! We're facing </text>
</string>
<string id="st_dyn_news_builder_sight_96">
<text>You're not seeing things. That's definitely a</text>
</string>
<string id="st_dyn_news_builder_sight_97">
<text>Can anyone else confirm seeing </text>
</string>
<string id="st_dyn_news_builder_sight_98">
<text>Shit just got real, that was </text>
</string>
<string id="st_dyn_news_builder_sight_99">
<text>For once, the rumors are true. That's </text>
</string>
<string id="st_dyn_news_builder_sight_100">
<text>Not a figment of your imagination, that terror is a</text>
</string>
<!-- Sentence Builders for Middle Descriptions -->
<string id="st_dyn_news_builder_middle_1">
<text>somebody screaming</text>
</string>
<string id="st_dyn_news_builder_middle_2">
<text>screaming</text>
</string>
<string id="st_dyn_news_builder_middle_3">
<text>cries for help</text>
</string>
<string id="st_dyn_news_builder_middle_4">
<text>screaming and fighting</text>
</string>
<string id="st_dyn_news_builder_middle_5">
<text>some fucked up noises</text>
</string>
<string id="st_dyn_news_builder_middle_6">
<text>screeches and growls</text>
</string>
<string id="st_dyn_news_builder_middle_7">
<text>explosions in the distance</text>
</string>
<string id="st_dyn_news_builder_middle_8">
<text>gunfire echoing nearby</text>
</string>
<string id="st_dyn_news_builder_middle_9">
<text>the unmistakable sound of mutants</text>
</string>
<string id="st_dyn_news_builder_middle_10">
<text>howling that chilled me to the bone</text>
</string>
<string id="st_dyn_news_builder_middle_11">
<text>footsteps following me</text>
</string>
<string id="st_dyn_news_builder_middle_12">
<text>whispers right behind me</text>
</string>
<string id="st_dyn_news_builder_middle_13">
<text>a loud bang, like the world was ending</text>
</string>
<string id="st_dyn_news_builder_middle_14">
<text>rustling in the bushes, closer than I liked</text>
</string>
<string id="st_dyn_news_builder_middle_15">
<text>shots fired, someone's hunting</text>
</string>
<string id="st_dyn_news_builder_middle_16">
<text>the cries of the damned, it seemed</text>
</string>
<string id="st_dyn_news_builder_middle_17">
<text>an eerie silence that followed the storm</text>
</string>
<string id="st_dyn_news_builder_middle_18">
<text>metal clanging, like a fight with pipes</text>
</string>
<string id="st_dyn_news_builder_middle_19">
<text>that damn siren again, it never means anything good</text>
</string>
<string id="st_dyn_news_builder_middle_20">
<text>the distant roar of something big</text>
</string>
<string id="st_dyn_news_builder_middle_21">
<text> fucking crackling of flames nearby</text>
</string>
<string id="st_dyn_news_builder_middle_22">
<text>shouting and goddamn commotion in the distance</text>
</string>
<string id="st_dyn_news_builder_middle_23">
<text> damn hum of anomalies nearby</text>
</string>
<string id="st_dyn_news_builder_middle_24">
<text> eerie fucking glow of anomalies in the dark</text>
</string>
<string id="st_dyn_news_builder_middle_25">
<text> fucking crunch of footsteps on gravel</text>
</string>
<string id="st_dyn_news_builder_middle_26">
<text> goddamn soft patter of rain on metal</text>
</string>
<string id="st_dyn_news_builder_middle_27">
<text> distant wail of fucking sirens</text>
</string>
<string id="st_dyn_news_builder_middle_28">
<text> rumble of fucking distant thunder</text>
</string>
<string id="st_dyn_news_builder_middle_29">
<text> creak of old floorboards underfoot, fucking noisy as hell</text>
</string>
<string id="st_dyn_news_builder_middle_30">
<text> goddamn groan of metal under strain</text>
</string>
<string id="st_dyn_news_builder_middle_31">
<text>ominous hum of fucking machinery</text>
</string>
<string id="st_dyn_news_builder_middle_32">
<text> sharp hiss of steam, like a fucking kettle about to blow</text>
</string>
<string id="st_dyn_news_builder_middle_33">
<text> low growl of something lurking, fucking ominous as shit</text>
</string>
<string id="st_dyn_news_builder_middle_34">
<text>the distant clank of fucking chains</text>
</string>
<string id="st_dyn_news_builder_middle_35">
<text>the faint buzz of electricity, makes your hair stand on fucking end</text>
</string>
<string id="st_dyn_news_builder_middle_36">
<text>the distant hum of fucking radiation, giving me cancer just thinking about it</text>
</string>
<string id="st_dyn_news_builder_middle_37">
<text>the shiver-inducing whisper of wind, fucking spooky as fuck</text>
</string>
<string id="st_dyn_news_builder_middle_38">
<text>the unsettling giggle of anomalies, like they're laughing at our sorry asses</text>
</string>
<string id="st_dyn_news_builder_middle_39">
<text>the eerie glow of mutated flora, fucking unnatural as hell</text>
</string>
<string id="st_dyn_news_builder_middle_40">
<text>the unnerving crackle of psychic energy, like the goddamn universe is about to implode</text>
</string>
<string id="st_dyn_news_builder_middle_41">
<text>that fucking incessant drip of toxic water, eating away at everything</text>
</string>
<string id="st_dyn_news_builder_middle_42">
<text>the chilling hoot of an owl, like a death knell in this godforsaken place</text>
</string>
<string id="st_dyn_news_builder_middle_43">
<text>the snapping of twigs, someone or something is fucking coming</text>
</string>
<string id="st_dyn_news_builder_middle_44">
<text>heavy breathing from the shadows, got my fucking skin crawling</text>
</string>
<string id="st_dyn_news_builder_middle_45">
<text>the screech of something not quite alive, not fucking dead either</text>
</string>
<string id="st_dyn_news_builder_middle_46">
<text>the grinding gears of a death trap, ready to snap shut</text>
</string>
<string id="st_dyn_news_builder_middle_47">
<text>that cursed howling of the wind, carrying voices of the damned</text>
</string>
<string id="st_dyn_news_builder_middle_48">
<text>whispering voices arguing, or maybe it<69>s just the fucking wind</text>
</string>
<string id="st_dyn_news_builder_middle_49">
<text>the clatter of empty cans, a warning or a welcome, fucking hard to tell</text>
</string>
<string id="st_dyn_news_builder_middle_50">
<text>the mad cackling of stalkers gone insane, a sound that chills the bone</text>
</string>
<string id="st_dyn_news_builder_middle_51">
<text>the moan of bending trees, groaning under the Zone's cruel hand</text>
</string>
<string id="st_dyn_news_builder_middle_52">
<text>that goddamn beep of a detector, like it's mocking my fear</text>
</string>
<string id="st_dyn_news_builder_middle_53">
<text>the rhythmic thumping of a mutant heart, too close for fucking comfort</text>
</string>
<string id="st_dyn_news_builder_middle_54">
<text>slithering sounds in the underbrush, something's moving, something's alive</text>
</string>
<string id="st_dyn_news_builder_middle_55">
<text>the unmistakable gasp of air from a respirator, someone's lurking</text>
</string>
<string id="st_dyn_news_builder_middle_56">
<text>the crack of breaking bones, whether animal or human, who fucking knows</text>
</string>
<string id="st_dyn_news_builder_middle_57">
<text>sudden silence, like the calm before a storm, or something worse</text>
</string>
<string id="st_dyn_news_builder_middle_58">
<text>the spit and sizzle of acid rain on metal, corroding the world away</text>
</string>
<string id="st_dyn_news_builder_middle_59">
<text>the dull roar of a distant explosion, another day in paradise</text>
</string>
<string id="st_dyn_news_builder_middle_60">
<text>the guttural chant of cultists, creepy as all hell</text>
</string>
<string id="st_dyn_news_builder_middle_81">
<text>some asshole's gunfire ruining my fucking peace</text>
</string>
<string id="st_dyn_news_builder_middle_82">
<text>a new breed of freak, like a spider had a bad date with a rat</text>
</string>
<string id="st_dyn_news_builder_middle_83">
<text>the sky cracking open, as if God himself got pissed off</text>
</string>
<string id="st_dyn_news_builder_middle_84">
<text>some ghostly shit playing the violin, probably died mid-concert</text>
</string>
<string id="st_dyn_news_builder_middle_85">
<text>whispers that'd make your skin crawl off and hide</text>
</string>
<string id="st_dyn_news_builder_middle_86">
<text>shadows moving, and I'm not that drunk yet</text>
</string>
<string id="st_dyn_news_builder_middle_87">
<text>creepy-ass eyes watching from the dark, fuck that</text>
</string>
<string id="st_dyn_news_builder_middle_88">
<text>the sound of my last hope dying with those screams</text>
</string>
<string id="st_dyn_news_builder_middle_89">
<text>mutants howling like it's a damn family reunion</text>
</string>
<string id="st_dyn_news_builder_middle_90">
<text>claws on the damn concrete, who invited that?</text>
</string>
<string id="st_dyn_news_builder_middle_91">
<text>a stink of burnt air, like the atmosphere just had a stroke</text>
</string>
<string id="st_dyn_news_builder_middle_92">
<text>footsteps where there shouldn<64>t be any, probably ghosts or worse</text>
</string>
<string id="st_dyn_news_builder_middle_93">
<text>the world's shittiest symphony, courtesy of the local anomalies</text>
</string>
<string id="st_dyn_news_builder_middle_94">
<text>something bubbling under, like the earth's cooking up nightmares</text>
</string>
<string id="st_dyn_news_builder_middle_95">
<text>howls that turn your blood to ice, and not in a good way</text>
</string>
<string id="st_dyn_news_builder_middle_96">
<text>teeth chattering, not from the cold but from that thing in the shadows</text>
</string>
<string id="st_dyn_news_builder_middle_97">
<text>a fake-ass sense of calm before something fucked up happens</text>
</string>
<string id="st_dyn_news_builder_middle_98">
<text>the echo of chains, like some medieval torture shit going down</text>
</string>
<string id="st_dyn_news_builder_middle_99">
<text>unnatural laughter echoing around, the kind that fucks with your head</text>
</string>
<string id="st_dyn_news_builder_middle_100">
<text>that damn green glow, like Chernobyl's having a rave</text>
</string>
<!-- Sentence Builders for Ending Descriptions -->
<string id="st_dyn_news_builder_ending_1">
<text>Stay alert.</text>
</string>
<string id="st_dyn_news_builder_ending_2">
<text>Watch yourselves.</text>
</string>
<string id="st_dyn_news_builder_ending_3">
<text>Wonder what's up.</text>
</string>
<string id="st_dyn_news_builder_ending_4">
<text>Sounds rough.</text>
</string>
<string id="st_dyn_news_builder_ending_5">
<text>Can anyone see what's happening?</text>
</string>
<string id="st_dyn_news_builder_ending_6">
<text>Anyone nearby?</text>
</string>
<string id="st_dyn_news_builder_ending_7">
<text>Keep on the lookout.</text>
</string>
<string id="st_dyn_news_builder_ending_8">
<text>Watch out.</text>
</string>
<string id="st_dyn_news_builder_ending_9">
<text>Keep your eyes open.</text>
</string>
<string id="st_dyn_news_builder_ending_10">
<text>Stay safe out there.</text>
</string>
<string id="st_dyn_news_builder_ending_11">
<text>Be careful.</text>
</string>
<string id="st_dyn_news_builder_ending_12">
<text>I'd stay away if I were you.</text>
</string>
<string id="st_dyn_news_builder_ending_13">
<text>Anybody wanna check it out?</text>
</string>
<string id="st_dyn_news_builder_ending_14">
<text>Shit, we should get out of this place.</text>
</string>
<string id="st_dyn_news_builder_ending_15">
<text>Not sure what the hell is going on over there.</text>
</string>
<string id="st_dyn_news_builder_ending_16">
<text>Keep your heads down.</text>
</string>
<string id="st_dyn_news_builder_ending_17">
<text>Something's not right.</text>
</string>
<string id="st_dyn_news_builder_ending_18">
<text>Better check your ammo.</text>
</string>
<string id="st_dyn_news_builder_ending_19">
<text>Stay frosty, everyone.</text>
</string>
<string id="st_dyn_news_builder_ending_20">
<text>Could use some backup here.</text>
</string>
<string id="st_dyn_news_builder_ending_21">
<text>And keep those guns ready.</text>
</string>
<string id="st_dyn_news_builder_ending_22">
<text>Time to move, now!</text>
</string>
<string id="st_dyn_news_builder_ending_23">
<text>This doesn't feel right.</text>
</string>
<string id="st_dyn_news_builder_ending_24">
<text>Let's not stick around to find out.</text>
</string>
<string id="st_dyn_news_builder_ending_25">
<text>Get ready for anything.</text>
</string>
<string id="st_dyn_news_builder_ending_26">
<text>That sounds like trouble.</text>
</string>
<string id="st_dyn_news_builder_ending_27">
<text>Are we really going to ignore that?</text>
</string>
<string id="st_dyn_news_builder_ending_28">
<text>Hope it's not coming this way.</text>
</string>
<string id="st_dyn_news_builder_ending_29">
<text>We might want to avoid that area.</text>
</string>
<string id="st_dyn_news_builder_ending_30">
<text>Guess it's time to find a new spot.</text>
</string>
<string id="st_dyn_news_builder_ending_31">
<text>Looks like it<69>s gonna be a long night.</text>
</string>
<string id="st_dyn_news_builder_ending_32">
<text>Everyone, pack up; we<77>re not welcome here.</text>
</string>
<string id="st_dyn_news_builder_ending_33">
<text>If that doesn<73>t scare you, nothing will.</text>
</string>
<string id="st_dyn_news_builder_ending_34">
<text>Fuck this place, seriously.</text>
</string>
<string id="st_dyn_news_builder_ending_35">
<text>This is why we can't have nice things.</text>
</string>
<string id="st_dyn_news_builder_ending_36">
<text>Keep an eye out, and maybe keep running.</text>
</string>
<string id="st_dyn_news_builder_ending_37">
<text>Just when you thought it was safe to go back outside...</text>
</string>
<string id="st_dyn_news_builder_ending_38">
<text>No one<6E>s sleeping tonight, are they?</text>
</string>
<string id="st_dyn_news_builder_ending_39">
<text>This shit is why I hate the Zone.</text>
</string>
<string id="st_dyn_news_builder_ending_40">
<text>Well, that<61>s another fine mess.</text>
</string>
<string id="st_dyn_news_builder_ending_41">
<text>Heads up, there<72>s more where that came from.</text>
</string>
<string id="st_dyn_news_builder_ending_42">
<text>Time to gear up, things are getting spicy.</text>
</string>
<string id="st_dyn_news_builder_ending_43">
<text>What the hell are we still doing here?</text>
</string>
<string id="st_dyn_news_builder_ending_44">
<text>So much for a quiet day in the Zone.</text>
</string>
<string id="st_dyn_news_builder_ending_45">
<text>Who<EFBFBD>s up for an exorcism?</text>
</string>
<string id="st_dyn_news_builder_ending_46">
<text>Somebody, pinch me; I must be dreaming this nightmare.</text>
</string>
<string id="st_dyn_news_builder_ending_47">
<text>Don<EFBFBD>t look back, just run!</text>
</string>
<string id="st_dyn_news_builder_ending_48">
<text>For the love of God, shut up and move!</text>
</string>
<string id="st_dyn_news_builder_ending_49">
<text>This is above my pay grade.</text>
</string>
<string id="st_dyn_news_builder_ending_50">
<text>I need a drink after this.</text>
</string>
<string id="st_dyn_news_builder_ending_51">
<text>Anyone got an extra pair of underwear?</text>
</string>
<string id="st_dyn_news_builder_ending_52">
<text>This Zone<6E>s chewed up better men than us.</text>
</string>
<string id="st_dyn_news_builder_ending_53">
<text>Shut up and keep your eyes peeled.</text>
</string>
<string id="st_dyn_news_builder_ending_54">
<text>Next round<6E>s on me if we make it out.</text>
</string>
<string id="st_dyn_news_builder_ending_55">
<text>Well, that escalated quickly.</text>
</string>
<string id="st_dyn_news_builder_ending_56">
<text>If we survive this, I<>m retiring.</text>
</string>
<string id="st_dyn_news_builder_ending_57">
<text>Guess it's not a good day to die after all.</text>
</string>
<string id="st_dyn_news_builder_ending_58">
<text>Pray it doesn<73>t notice us.</text>
</string>
<string id="st_dyn_news_builder_ending_59">
<text>Oh great, just what we needed.</text>
</string>
<string id="st_dyn_news_builder_ending_60">
<text>This place is cursed, plain and simple.</text>
</string>
<string id="st_dyn_news_builder_ending_61">
<text>And I thought my ex was scary.</text>
</string>
<string id="st_dyn_news_builder_ending_62">
<text>Keep running and don't look back!</text>
</string>
<string id="st_dyn_news_builder_ending_63">
<text>This makes the apocalypse look like a tea party.</text>
</string>
<string id="st_dyn_news_builder_ending_64">
<text>Anyone else feel like we're in a bad horror movie?</text>
</string>
<string id="st_dyn_news_builder_ending_65">
<text>If we live through this, I'm writing a book.</text>
</string>
<string id="st_dyn_news_builder_ending_66">
<text>What<EFBFBD>s next, alien invasion?</text>
</string>
<string id="st_dyn_news_builder_ending_67">
<text>I'm too sober for this shit.</text>
</string>
<string id="st_dyn_news_builder_ending_68">
<text>Let<EFBFBD>s not wait to find out what it is.</text>
</string>
<string id="st_dyn_news_builder_ending_69">
<text>Who ordered the apocalypse special?</text>
</string>
<string id="st_dyn_news_builder_ending_70">
<text>Is it too late to call in sick?</text>
</string>
<string id="st_dyn_news_builder_ending_71">
<text>I miss the days when the worst thing we faced was rain.</text>
</string>
<string id="st_dyn_news_builder_ending_72">
<text>Well, we're not getting out of here without a few scars.</text>
</string>
<string id="st_dyn_news_builder_ending_73">
<text>This is the kind of shit you can't make up.</text>
</string>
<string id="st_dyn_news_builder_ending_74">
<text>Remind me why we do this again?</text>
</string>
<string id="st_dyn_news_builder_ending_75">
<text>Great, another story for the grandkids I'll never have.</text>
</string>
<string id="st_dyn_news_builder_ending_76">
<text>If that doesn<73>t get your adrenaline pumping, nothing will.</text>
</string>
<string id="st_dyn_news_builder_ending_77">
<text>Keep it tight and watch your six.</text>
</string>
<string id="st_dyn_news_builder_ending_78">
<text>Next stop, insanity.</text>
</string>
<string id="st_dyn_news_builder_ending_79">
<text>Like we needed another reason to hate this place.</text>
</string>
<string id="st_dyn_news_builder_ending_80">
<text>Turns out, hell has an outpost in the Zone.</text>
</string>
<string id="st_dyn_news_builder_ending_81">
<text>Keep your damn eyes open.</text>
</string>
<string id="st_dyn_news_builder_ending_82">
<text>Watch your backs, idiots.</text>
</string>
<string id="st_dyn_news_builder_ending_83">
<text>pay attention.</text>
</string>
<string id="st_dyn_news_builder_ending_84">
<text>ready the fuck up.</text>
</string>
<string id="st_dyn_news_builder_ending_85">
<text>Quit dicking around.</text>
</string>
<string id="st_dyn_news_builder_ending_86">
<text>For God's sake, don't screw this up.</text>
</string>
<string id="st_dyn_news_builder_ending_87">
<text>Stop being such a bunch of pansies and toughen up.</text>
</string>
<string id="st_dyn_news_builder_ending_88">
<text>et your shit together!</text>
</string>
<string id="st_dyn_news_builder_ending_89">
<text>Don't act like a bunch of amateurs.</text>
</string>
<string id="st_dyn_news_builder_ending_90">
<text>Quit your whining and focus!</text>
</string>
<string id="st_dyn_news_builder_ending_91">
<text>Keep your heads out of your asses.</text>
</string>
<string id="st_dyn_news_builder_ending_92">
<text>Don't be a bunch of useless sacks.</text>
</string>
<string id="st_dyn_news_builder_ending_93">
<text>Move your lazy asses; we're not out of danger yet.</text>
</string>
<string id="st_dyn_news_builder_ending_94">
<text>Quit being a bunch of chickenshits and man the hell up.</text>
</string>
<string id="st_dyn_news_builder_ending_95">
<text>We're in deep shit, so stop acting like a bunch of babies.</text>
</string>
<string id="st_dyn_news_builder_ending_96">
<text>Get your shit together; we're not out of this mess yet.</text>
</string>
<!-- Time scope -->
<string id="st_dyn_news_second">
<text>second</text>
</string>
<string id="st_dyn_news_minute">
<text>minute</text>
</string>
<string id="st_dyn_news_hour">
<text>hour</text>
</string>
<string id="st_dyn_news_day">
<text>day</text>
</string>
<string id="st_dyn_news_few_week">
<text>week</text>
</string>
<string id="st_dyn_news_few_month">
<text>month</text>
</string>
<string id="st_dyn_news_few_year">
<text>year</text>
</string>
<!-- Time -->
<string id="st_dyn_news_today">
<text>today</text>
</string>
<string id="st_dyn_news_tomorrow">
<text>tomorrow</text>
</string>
<string id="st_dyn_news_few_days">
<text>after a few days</text>
</string>
<!-- Time phase -->
<string id="st_dyn_news_morning">
<text>morning</text>
</string>
<string id="st_dyn_news_noon">
<text>noon</text>
</string>
<string id="st_dyn_news_afternoon">
<text>afternoon</text>
</string>
<string id="st_dyn_news_evening">
<text>evening</text>
</string>
<string id="st_dyn_news_night">
<text>night</text>
</string>
<!-- Numbers -->
<string id="st_dyn_news_number_1">
<text>one</text>
</string>
<string id="st_dyn_news_number_2">
<text>two</text>
</string>
<string id="st_dyn_news_number_3">
<text>three</text>
</string>
<string id="st_dyn_news_number_4">
<text>four</text>
</string>
<string id="st_dyn_news_number_5">
<text>five</text>
</string>
<string id="st_dyn_news_number_6">
<text>six</text>
</string>
<string id="st_dyn_news_number_7">
<text>seven</text>
</string>
<string id="st_dyn_news_number_8">
<text>eight</text>
</string>
<string id="st_dyn_news_number_9">
<text>nine</text>
</string>
<string id="st_dyn_news_number_10">
<text>ten</text>
</string>
<string id="st_dyn_news_number_11">
<text>eleven</text>
</string>
<string id="st_dyn_news_number_12">
<text>twelve</text>
</string>
<string id="st_dyn_news_number_13">
<text>thirteen</text>
</string>
<string id="st_dyn_news_number_14">
<text>fourteen</text>
</string>
<string id="st_dyn_news_number_15">
<text>fifteen</text>
</string>
<string id="st_dyn_news_number_16">
<text>sixteen</text>
</string>
<string id="st_dyn_news_number_17">
<text>seventeen</text>
</string>
<string id="st_dyn_news_number_18">
<text>eighteen</text>
</string>
<string id="st_dyn_news_number_19">
<text>nineteen</text>
</string>
<string id="st_dyn_news_number_20">
<text>twenty</text>
</string>
<string id="st_dyn_news_number_21">
<text>twenty-one</text>
</string>
<string id="st_dyn_news_number_22">
<text>twenty-two</text>
</string>
<string id="st_dyn_news_number_23">
<text>twenty-three</text>
</string>
<string id="st_dyn_news_number_24">
<text>twenty-four</text>
</string>
<string id="st_dyn_news_number_25">
<text>twenty-five</text>
</string>
<string id="st_dyn_news_number_26">
<text>twenty-six</text>
</string>
<string id="st_dyn_news_number_27">
<text>twenty-seven</text>
</string>
<string id="st_dyn_news_number_28">
<text>twenty-eight</text>
</string>
<string id="st_dyn_news_number_29">
<text>twenty-nine</text>
</string>
<string id="st_dyn_news_number_30">
<text>thirty</text>
</string>
<!-- Surge type -->
<string id="st_dyn_news_surge_type_emission">
<text>blowout</text>
</string>
<string id="st_dyn_news_surge_type_blowout">
<text>blowout</text>
</string>
<string id="st_dyn_news_surge_type_psi">
<text>psy-storm</text>
</string>
<!-- Reports and Responses -->
<!-- Response - death by stalker -->
<string id="st_dyn_news_res_death_stalker_1">
<text>Bastards! They killed him! I'm gonna find them, and I'm gonna tear them a new one!</text>
</string>
<string id="st_dyn_news_res_death_stalker_2">
<text>Fuckers killed a friend of mine!</text>
</string>
<string id="st_dyn_news_res_death_stalker_3">
<text>That poor guy... Things didn't work out for him.</text>
</string>
<string id="st_dyn_news_res_death_stalker_4">
<text>I knew the guy. I'm sorry for him.</text>
</string>
<string id="st_dyn_news_res_death_stalker_5">
<text>You'll be remembered...</text>
</string>
<string id="st_dyn_news_res_death_stalker_6">
<text>Rest in peace. I will get the fucker who did this to you.</text>
</string>
<string id="st_dyn_news_res_death_stalker_7">
<text>He was a good man, and good men are hard to come by...</text>
</string>
<string id="st_dyn_news_res_death_stalker_8">
<text>He was a good fella...</text>
</string>
<string id="st_dyn_news_res_death_stalker_9">
<text>He was a friend of mine, bastards!</text>
</string>
<string id="st_dyn_news_res_death_stalker_10">
<text>I'm gonna find whoever did this!</text>
</string>
<string id="st_dyn_news_res_death_stalker_11">
<text>I'm gonna put that fucking asshole in a coffin!</text>
</string>
<string id="st_dyn_news_res_death_stalker_12">
<text>I'm gonna tear those fuckers a new one after what they did to my friend!</text>
</string>
<string id="st_dyn_news_res_death_stalker_13">
<text>I will find those scumbags and turn them inside out.</text>
</string>
<string id="st_dyn_news_res_death_stalker_14">
<text>Let's have a drink later in his memory!</text>
</string>
<string id="st_dyn_news_res_death_stalker_15">
<text>Man, we had a drink yesterday. Poor guy.</text>
</string>
<string id="st_dyn_news_res_death_stalker_16">
<text>Poor bastard...</text>
</string>
<string id="st_dyn_news_res_death_stalker_17">
<text>Poor guy...</text>
</string>
<string id="st_dyn_news_res_death_stalker_18">
<text>Rest in peace, my friend.</text>
</string>
<string id="st_dyn_news_res_death_stalker_19">
<text>Rest in peace. He was a good man...</text>
</string>
<string id="st_dyn_news_res_death_stalker_20">
<text>Such a pity...</text>
</string>
<string id="st_dyn_news_res_death_stalker_21">
<text>They killed him!</text>
</string>
<string id="st_dyn_news_res_death_stalker_22">
<text>They killed that guy!</text>
</string>
<string id="st_dyn_news_res_death_stalker_23">
<text>What an unlucky dude...</text>
</string>
<string id="st_dyn_news_res_death_stalker_24">
<text>What the fuck...</text>
</string>
<string id="st_dyn_news_res_death_stalker_25">
<text>What the hell, they killed such a nice guy...</text>
</string>
<string id="st_dyn_news_res_death_stalker_26">
<text>You'll be remembered, my friend.</text>
</string>
<string id="st_dyn_news_res_death_stalker_27">
<text>I haven't got to know the guy, but still, what a shame...</text>
</string>
<string id="st_dyn_news_res_death_stalker_28">
<text>Look what those fuckers have done!</text>
</string>
<string id="st_dyn_news_res_death_stalker_29">
<text>We were telling stories by the campfire, and now this happens...</text>
</string>
<string id="st_dyn_news_res_death_stalker_30">
<text>Get the fucker who killed him!</text>
</string>
<string id="st_dyn_news_res_death_stalker_31">
<text>What in hell?!</text>
</string>
<string id="st_dyn_news_res_death_stalker_32">
<text>We were laughing like good fellas last night, I can't believe it...</text>
</string>
<string id="st_dyn_news_res_death_stalker_33">
<text>Here we go again...</text>
</string>
<string id="st_dyn_news_res_death_stalker_34">
<text>Can't believe he's gone... Just like that, snuffed out.</text>
</string>
<string id="st_dyn_news_res_death_stalker_35">
<text>Who's next? You, me? This place spares no one.</text>
</string>
<string id="st_dyn_news_res_death_stalker_36">
<text>Gone too soon... We'll make sure he didn't die in vain.</text>
</string>
<string id="st_dyn_news_res_death_stalker_37">
<text>This is why we can't have nice things... because those bastards take everything away.</text>
</string>
<string id="st_dyn_news_res_death_stalker_38">
<text>Every time someone dies, a part of me goes with them. How many more, huh?</text>
</string>
<string id="st_dyn_news_res_death_stalker_39">
<text>And another one bites the dust... When will this madness end?</text>
</string>
<string id="st_dyn_news_res_death_stalker_40">
<text>He might have been a pain, but he was our pain. Gonna miss that fool.</text>
</string>
<string id="st_dyn_news_res_death_stalker_41">
<text>Didn't think he'd go out like this... Not him.</text>
</string>
<string id="st_dyn_news_res_death_stalker_42">
<text>This Zone eats the best of us. He was one of the good ones.</text>
</string>
<string id="st_dyn_news_res_death_stalker_43">
<text>I swear, this place... it's a meat grinder, turning good men into corpse fodder.</text>
</string>
<string id="st_dyn_news_res_death_stalker_44">
<text>I'd toast to him, but I'm all out of booze. Hell, I'd drink to forget anyway.</text>
</string>
<string id="st_dyn_news_res_death_stalker_45">
<text>Just talked to him yesterday... and now he's dead. This Zone doesn't care about our plans.</text>
</string>
<string id="st_dyn_news_res_death_stalker_46">
<text>He used to say he'd leave the Zone one day. Guess he finally did, just not how he planned.</text>
</string>
<string id="st_dyn_news_res_death_stalker_47">
<text>I'll take up his watch. Someone's gotta keep the bastards at bay.</text>
</string>
<string id="st_dyn_news_res_death_stalker_48">
<text>Why do the best always go first? This ain't right, man.</text>
</string>
<string id="st_dyn_news_res_death_stalker_49">
<text>We've lost another brother. This war just got personal.</text>
</string>
<string id="st_dyn_news_res_death_stalker_50">
<text>They won't get away with this. We'll bring the fight to their doorstep.</text>
</string>
<string id="st_dyn_news_res_death_stalker_51">
<text>I used to complain about his cooking... Now I'd give anything to taste that horrible stew one more time.</text>
</string>
<string id="st_dyn_news_res_death_stalker_52">
<text>He always had the worst jokes... Wish I could hear just one more.</text>
</string>
<string id="st_dyn_news_res_death_stalker_53">
<text>It's a cruel world, and today it just got a little crueler.</text>
</string>
<string id="st_dyn_news_res_death_stalker_54">
<text>That was no way for a stalker to die. Not like that, not without a fight.</text>
</string>
<string id="st_dyn_news_res_death_stalker_55">
<text>Rest easy, stalker. We'll take it from here.</text>
</string>
<string id="st_dyn_news_res_death_stalker_56">
<text>We just lost one of our best. Damn this cursed place!</text>
</string>
<string id="st_dyn_news_res_death_stalker_57">
<text>Who will drink with me now? He was the only one who laughed at my jokes.</text>
</string>
<string id="st_dyn_news_res_death_stalker_58">
<text>This death won't be in vain. We'll strike back twice as hard.</text>
</string>
<string id="st_dyn_news_res_death_stalker_59">
<text>Another empty bunk in the barracks tonight... This is getting too hard.</text>
</string>
<string id="st_dyn_news_res_death_stalker_60">
<text>Each death is a reminder: In the Zone, every day could be your last.</text>
</string>
<string id="st_dyn_news_res_death_stalker_61">
<text>Who does that to their own? We're supposed to be brothers!</text>
</string>
<string id="st_dyn_news_res_death_stalker_62">
<text>He died because someone couldn<64>t handle their shit. Fucking cowards.</text>
</string>
<string id="st_dyn_news_res_death_stalker_63">
<text>Revenge is the only answer. We find them, we end them. No mercy.</text>
</string>
<string id="st_dyn_news_res_death_stalker_64">
<text>So much for stalker's honor. Those fucks have none.</text>
</string>
<string id="st_dyn_news_res_death_stalker_65">
<text>They took one of ours. Let's show them what a mistake that was.</text>
</string>
<string id="st_dyn_news_res_death_stalker_66">
<text>Now there's blood on their hands that won't ever wash off. They<65>ll pay.</text>
</string>
<string id="st_dyn_news_res_death_stalker_67">
<text>Another light goes out in the Zone, snuffed by a supposed brother.</text>
</string>
<string id="st_dyn_news_res_death_stalker_68">
<text>It<EFBFBD>s a war now. They killed one of us; we<77>ll kill ten of them.</text>
</string>
<string id="st_dyn_news_res_death_stalker_69">
<text>We<EFBFBD>ll raise hell for him. Rest easy, brother, we got this now.</text>
</string>
<string id="st_dyn_news_res_death_stalker_70">
<text>Not just a stalker, he was family. Those bastards will regret this.</text>
</string>
<string id="st_dyn_news_res_death_stalker_71">
<text>Can't trust anyone in this forsaken place, not even your shadow.</text>
</string>
<string id="st_dyn_news_res_death_stalker_72">
<text>This one cuts deep. He was one of the good ones. Fuck those guys.</text>
</string>
<string id="st_dyn_news_res_death_stalker_73">
<text>What's this Zone turning into? Since when do we kill our own?</text>
</string>
<string id="st_dyn_news_res_death_stalker_74">
<text>We lost a brother to the madness of greed and fear. Damn them all.</text>
</string>
<string id="st_dyn_news_res_death_stalker_75">
<text>Not the first, won't be the last. This place changes people, and not for the better.</text>
</string>
<string id="st_dyn_news_res_death_stalker_76">
<text>Guess it<69>s back to watching our backs all night again. No rest for the wicked.</text>
</string>
<string id="st_dyn_news_res_death_stalker_77">
<text>He talked about leaving the Zone one day... Guess he finally did.</text>
</string>
<string id="st_dyn_news_res_death_stalker_78">
<text>Those fuckers have made it personal now. Time to gear up.</text>
</string>
<string id="st_dyn_news_res_death_stalker_79">
<text>Lost another friend to the Zone's curse. When will it end?</text>
</string>
<string id="st_dyn_news_res_death_stalker_80">
<text>Revenge isn't enough, but it's a start. We'll begin with that.</text>
</string>
<string id="st_dyn_news_res_death_stalker_81">
<text>Some rat bastard murdered one of our own. There'll be hell to pay.</text>
</string>
<string id="st_dyn_news_res_death_stalker_82">
<text>Just another backstabber in the Zone. We'll find him and make it right.</text>
</string>
<string id="st_dyn_news_res_death_stalker_83">
<text>Humanity's the real monster here. He won<6F>t be forgotten, nor will his killer.</text>
</string>
<string id="st_dyn_news_res_death_stalker_84">
<text>Trust gets you killed here. We'll avenge him, blood for blood.</text>
</string>
<string id="st_dyn_news_res_death_stalker_85">
<text>It's hunting season for bastards. No rest until his killer's down.</text>
</string>
<string id="st_dyn_news_res_death_stalker_86">
<text>One of ours got clipped by some scum. Time for some payback.</text>
</string>
<string id="st_dyn_news_res_death_stalker_87">
<text>He's dead because someone's a coward. We'll tear the Zone apart to find them.</text>
</string>
<string id="st_dyn_news_res_death_stalker_88">
<text>This is why I hate people. We're wiping his killer off the map.</text>
</string>
<string id="st_dyn_news_res_death_stalker_89">
<text>Killed by a so-called human? That filth isn't human anymore, not to me.</text>
</string>
<string id="st_dyn_news_res_death_stalker_90">
<text>Another friend lost to human greed and malice. Vengeance will be ours.</text>
</string>
<string id="st_dyn_news_res_death_stalker_91">
<text>He was murdered? Damn, this place is rotten to the core. We'll cleanse it with fire.</text>
</string>
<string id="st_dyn_news_res_death_stalker_92">
<text>Someone's going to die for this. Eye for an eye, tooth for a tooth.</text>
</string>
<string id="st_dyn_news_res_death_stalker_93">
<text>No mercy for his killer. We stalk the stalker until death does us part.</text>
</string>
<string id="st_dyn_news_res_death_stalker_94">
<text>A life taken by another's hands? Unforgivable. The hunt is on.</text>
</string>
<string id="st_dyn_news_res_death_stalker_95">
<text>He didn't deserve this. No one does. But someone's gonna pay all the same.</text>
</string>
<string id="st_dyn_news_res_death_stalker_96">
<text>Another soul lost to pointless violence. We'll respond in kind.</text>
</string>
<string id="st_dyn_news_res_death_stalker_97">
<text>Death by betrayal? Worst kind there is. We'll get those bastards.</text>
</string>
<string id="st_dyn_news_res_death_stalker_98">
<text>Killed by one of our own... or so they say. Let's find the truth and end them.</text>
</string>
<string id="st_dyn_news_res_death_stalker_99">
<text>Nothing colder than a stalker's vengeance. Time to get cold.</text>
</string>
<string id="st_dyn_news_res_death_stalker_100">
<text>They made it personal. Let's show them what personal really feels like.</text>
</string>
<string id="st_dyn_news_res_death_stalker_101">
<text>Died like he lived, pissing off the wrong people. Classic!</text>
</string>
<string id="st_dyn_news_res_death_stalker_102">
<text>Got stabbed in the back? Should've seen it coming the fuckwit.</text>
</string>
<string id="st_dyn_news_res_death_stalker_103">
<text>Someone offed him? Guess party invitations are gonna be easier now.</text>
</string>
<string id="st_dyn_news_res_death_stalker_104">
<text>Who capped him? Owe them a drink for saving me the trouble.</text>
</string>
<string id="st_dyn_news_res_death_stalker_105">
<text>He's dead? Well, shit, who<68>s gonna annoy us now?</text>
</string>
<string id="st_dyn_news_res_death_stalker_106">
<text>Finally dead? Took them long enough. We all saw it coming.</text>
</string>
<string id="st_dyn_news_res_death_stalker_107">
<text>Someone actually did us all a favor. Guy was a walking disaster.</text>
</string>
<string id="st_dyn_news_res_death_stalker_108">
<text>Shot dead? Karma<6D>s a bitch, and so was he.</text>
</string>
<string id="st_dyn_news_res_death_stalker_109">
<text>They found him dead? Must've mistaken his head for the target again.</text>
</string>
<string id="st_dyn_news_res_death_stalker_110">
<text>Oh, he's dead? Must've been his first time out without his mommy.</text>
</string>
<string id="st_dyn_news_res_death_stalker_111">
<text>Good riddance, he was more trouble than he was worth.</text>
</string>
<string id="st_dyn_news_res_death_stalker_112">
<text>Guess he talked shit to the wrong person this time. Not surprised.</text>
</string>
<string id="st_dyn_news_res_death_stalker_113">
<text>He won't be missed. If anything, we might actually hit what we aim at now.</text>
</string>
<string id="st_dyn_news_res_death_stalker_114">
<text>Dead? His ego probably got him killed. What a fucker.</text>
</string>
<string id="st_dyn_news_res_death_stalker_115">
<text>I'd mourn him, but I only have so much bullshit left in me today.</text>
</string>
<string id="st_dyn_news_res_death_stalker_116">
<text>One less idiot in the Zone. The air<69>s cleaner already.</text>
</string>
<string id="st_dyn_news_res_death_stalker_117">
<text>Another one bites the dust. Eh, he had it coming.</text>
</string>
<string id="st_dyn_news_res_death_stalker_118">
<text>They offed him? Hell, I thought about doing it myself a few times.</text>
</string>
<string id="st_dyn_news_res_death_stalker_119">
<text>Killed by another stalker? With his mouth, it was only a matter of time.</text>
</string>
<string id="st_dyn_news_res_death_stalker_120">
<text>Died by the gun, just as he lived. Except he wasn<73>t holding it this time.</text>
</string>
<string id="st_dyn_news_res_death_stalker_121">
<text>Finally kicked the bucket, huh? Did anyone bother to check if he had ammo on him?</text>
</string>
<string id="st_dyn_news_res_death_stalker_122">
<text>Got himself killed? Bet he shit his pants on the way out.</text>
</string>
<string id="st_dyn_news_res_death_stalker_123">
<text>Another dead fool. Save the tears, he wouldn<64>t have done the same for you.</text>
</string>
<string id="st_dyn_news_res_death_stalker_124">
<text>They wasted a bullet on him? Could<6C>ve just yelled loud and scared him to death.</text>
</string>
<string id="st_dyn_news_res_death_stalker_125">
<text>Killed by his own kind? With friends like these, who needs mutants?</text>
</string>
<string id="st_dyn_news_res_death_stalker_126">
<text>He's dead? Thought he smelled funnier than usual.</text>
</string>
<string id="st_dyn_news_res_death_stalker_127">
<text>What<EFBFBD>s the fuss? He<48>s dead? Did we even like the guy?</text>
</string>
<string id="st_dyn_news_res_death_stalker_128">
<text>Dead? Well, there<72>s a stash of vodka that<61>s now ownerless.</text>
</string>
<string id="st_dyn_news_res_death_stalker_129">
<text>He died as he lived: pissing off the wrong people.</text>
</string>
<string id="st_dyn_news_res_death_stalker_130">
<text>So he<68>s gone. The Zone<6E>s IQ just went up a notch.</text>
</string>
<string id="st_dyn_news_res_death_stalker_131">
<text>Shot dead? Shocking. Said no one ever about that loudmouth.</text>
</string>
<string id="st_dyn_news_res_death_stalker_132">
<text>Croaked it, did he? Guess we'll need a new butt for our jokes.</text>
</string>
<string id="st_dyn_news_res_death_stalker_133">
<text>Met his maker? Good, he was shit at making friends here anyway.</text>
</string>
<string id="st_dyn_news_res_death_stalker_134">
<text>Another one down. Do we even need to pretend we cared?</text>
</string>
<string id="st_dyn_news_res_death_stalker_135">
<text>Dead by betrayal. If he were smarter, he<68>d seen it coming. But, well<6C></text>
</string>
<string id="st_dyn_news_res_death_stalker_136">
<text>Snuffed out? I'll miss him... like I miss my ex. Which is to say, not at all.</text>
</string>
<string id="st_dyn_news_res_death_stalker_137">
<text>Oh he<68>s dead? Must've been a slow day for the Zone.</text>
</string>
<string id="st_dyn_news_res_death_stalker_138">
<text>Gone to the great beyond. Guess it's quieter there than when he was around.</text>
</string>
<string id="st_dyn_news_res_death_stalker_139">
<text>Died? Bet he's still arguing, wherever he is.</text>
</string>
<string id="st_dyn_news_res_death_stalker_140">
<text>Killed? Damn. I had money on him lasting another week.</text>
</string>
<string id="st_dyn_news_res_death_stalker_141">
<text>He finally bit the dust, huh? Heard he used to sell fake artifacts. Karma's a bitch.</text>
</string>
<string id="st_dyn_news_res_death_stalker_142">
<text>Dead? Fucking finally. His cooking was shit anyway. Probably poisoned himself.</text>
</string>
<string id="st_dyn_news_res_death_stalker_143">
<text>Remember that time he tried to fight a boar with a spoon? Guess his luck finally ran out.</text>
</string>
<string id="st_dyn_news_res_death_stalker_144">
<text>Oh, he's dead? Maybe now we can find some real ammo instead of the crap he hoarded.</text>
</string>
<string id="st_dyn_news_res_death_stalker_145">
<text>That cunt finally got what was coming to him. Maybe now we'll get some peace and quiet.</text>
</string>
<string id="st_dyn_news_res_death_stalker_146">
<text>He's gone? Bet the mutants are throwing a party. Nobody fucked with them quite like he did. Stupidly, of course.</text>
</string>
<string id="st_dyn_news_res_death_stalker_147">
<text>Used to brag about being the best shot in the Zone. Too bad he didn't see that bullet coming, huh?</text>
</string>
<string id="st_dyn_news_res_death_stalker_148">
<text>Dead? I won<6F>t miss his whining. 'It's too cold, it's too wet.' Good riddance.</text>
</string>
<string id="st_dyn_news_res_death_stalker_149">
<text>Guess who won<6F>t be stealing boots anymore? That thieving prick met his match.</text>
</string>
<string id="st_dyn_news_res_death_stalker_150">
<text>Always said he'd die for a bottle of vodka. Didn't think he'd actually do it, the dumb fuck.</text>
</string>
<string id="st_dyn_news_res_death_stalker_151">
<text>So the loudmouth is silenced? About fucking time. His stories were shit anyway.</text>
</string>
<string id="st_dyn_news_res_death_stalker_152">
<text>He used to run scams in the camps. Looks like someone scammed him right into the grave.</text>
</string>
<string id="st_dyn_news_res_death_stalker_153">
<text>Heard he died like he lived: screaming like a pussy. Fits, doesn<73>t it?</text>
</string>
<string id="st_dyn_news_res_death_stalker_154">
<text>Fucker tried to play both sides. Looks like both sides played him in the end.</text>
</string>
<string id="st_dyn_news_res_death_stalker_155">
<text>Dead? His debt collectors will be pissed. Guess we all win today.</text>
</string>
<string id="st_dyn_news_res_death_stalker_156">
<text>That bastard owed me money! Guess I<>ll take it out of his stash<73>what the mutants left, anyway.</text>
</string>
<string id="st_dyn_news_res_death_stalker_157">
<text>Oh, he<68>s gone? The Zone<6E>s IQ just shot up. Too bad it took a bullet to do it.</text>
</string>
<string id="st_dyn_news_res_death_stalker_158">
<text>Killed? Should've happened years ago, would've saved us all a headache.</text>
</string>
<string id="st_dyn_news_res_death_stalker_159">
<text>He used to cheat at cards, the fucker. Now who's cheating death? Not him, obviously.</text>
</string>
<string id="st_dyn_news_res_death_stalker_160">
<text>That cheap bastard<72>s gone. No more diluted vodka? Fine by me.</text>
</string>
<string id="st_dyn_news_res_death_stalker_161">
<text>So he finally fucked off to the great beyond, huh? The Zone's a bit quieter now. Thank fuck for that.</text>
</string>
<string id="st_dyn_news_res_death_stalker_162">
<text>Remember when he said he'd outlive us all? Guess the joke's on him now.</text>
</string>
<string id="st_dyn_news_res_death_stalker_163">
<text>Dead? With his aim, I'm surprised it didn't happen sooner. Probably shot himself by mistake.</text>
</string>
<string id="st_dyn_news_res_death_stalker_164">
<text>His last words were 'I can handle this.' Guess he couldn't handle shit.</text>
</string>
<string id="st_dyn_news_res_death_stalker_165">
<text>That shithead's gone. Let<65>s raid his stash before the mutants get there.</text>
</string>
<string id="st_dyn_news_res_death_stalker_166">
<text>What<EFBFBD>s he gonna do, haunt us? If he's as useless dead as he was alive, we're safe.</text>
</string>
<string id="st_dyn_news_res_death_stalker_167">
<text>He always had to be the hero. Well, 'Hero' just got added to his epitaph.</text>
</string>
<string id="st_dyn_news_res_death_stalker_168">
<text>He might have been an asshole, but he was our asshole. Kinda gonna miss that bitch.</text>
</string>
<string id="st_dyn_news_res_death_stalker_169">
<text>He's dead and we're not. Who's up for a drink to celebrate his departure?</text>
</string>
<string id="st_dyn_news_res_death_stalker_170">
<text>Thought he was invincible. The Zone thought otherwise. Fuckin' idiot.</text>
</string>
<string id="st_dyn_news_res_death_stalker_171">
<text>Went out claiming he'd never back down. He didn't. The ground just came up to meet him faster.</text>
</string>
<string id="st_dyn_news_res_death_stalker_172">
<text>Turns out, not even he could talk his way out of a bullet. Who would've guessed?</text>
</string>
<string id="st_dyn_news_res_death_stalker_173">
<text>He wanted to die with his boots on. Hope someone finds his size, they're barely used.</text>
</string>
<string id="st_dyn_news_res_death_stalker_174">
<text>Bet he was surprised. You know, dying and all. He swore it'd never happen to him.</text>
</string>
<string id="st_dyn_news_res_death_stalker_175">
<text>Dead? I<>d cry, but I don<6F>t waste tears on fuck ups.</text>
</string>
<string id="st_dyn_news_res_death_stalker_176">
<text>Apparently, 'immortal' was just a suggestion for him. Too bad.</text>
</string>
<string id="st_dyn_news_res_death_stalker_177">
<text>Another one under the ground. At least he won't be eating our food anymore.</text>
</string>
<string id="st_dyn_news_res_death_stalker_178">
<text>Not sure what's tighter, the grip on his rifle or the dirt on his grave now.</text>
</string>
<string id="st_dyn_news_res_death_stalker_179">
<text>Oh, he's dead? Cue the world<6C>s smallest violin playing just for him.</text>
</string>
<string id="st_dyn_news_res_death_stalker_180">
<text>Shot in the back? Must've been running away again, the coward.</text>
</string>
<string id="st_dyn_news_res_death_stalker_181">
<text>Guess he won't be hogging the campfire anymore. Who's got his boots?</text>
</string>
<string id="st_dyn_news_res_death_stalker_182">
<text>Heard he got offed. Shocked? Not really. He was a walking target.</text>
</string>
<string id="st_dyn_news_res_death_stalker_183">
<text>Finally croaked, huh? Bet the Zone's sighing in relief. One less moron.</text>
</string>
<string id="st_dyn_news_res_death_stalker_184">
<text>Someone finally shut him up permanently. About fucking time.</text>
</string>
<string id="st_dyn_news_res_death_stalker_185">
<text>He's dead? Quick, check your pockets, he might've pickpocketed you from beyond the grave.</text>
</string>
<string id="st_dyn_news_res_death_stalker_186">
<text>Killed by a stalker? Guess the bastard finally met his match.</text>
</string>
<string id="st_dyn_news_res_death_stalker_187">
<text>With him gone, who's going to drink all the vodka? Oh well, more for us.</text>
</string>
<string id="st_dyn_news_res_death_stalker_188">
<text>Died like he lived: cluelessly. Bet he didn't even see it coming.</text>
</string>
<string id="st_dyn_news_res_death_stalker_189">
<text>Who's going to tell his mom? Just kidding, like anyone would meet that harpy.</text>
</string>
<string id="st_dyn_news_res_death_stalker_190">
<text>Popped off by another stalker? Should've spent less time boasting, more time watching his back.</text>
</string>
<string id="st_dyn_news_res_death_stalker_191">
<text>He always loved the Zone. Now, he<68>s forever part of the dirt here. Poetic, right?</text>
</string>
<string id="st_dyn_news_res_death_stalker_192">
<text>Another one down. Honestly, it's just natural selection at work. Survival of the least idiotic.</text>
</string>
<string id="st_dyn_news_res_death_stalker_193">
<text>Got killed by his own kind? Irony's a bitch, and so was he.</text>
</string>
<string id="st_dyn_news_res_death_stalker_194">
<text>Snuffed out? Wonder if he was as surprised as we are. Nah, probably more.</text>
</string>
<string id="st_dyn_news_res_death_stalker_195">
<text>Guess he didn<64>t run fast enough. Rookie mistake, but then, he was always a bit slow.</text>
</string>
<string id="st_dyn_news_res_death_stalker_196">
<text>Now he's just another ghost haunting the Zone. As if we needed more of those.</text>
</string>
<string id="st_dyn_news_res_death_stalker_197">
<text>They say you die how you lived. No surprise he went out bitching.</text>
</string>
<string id="st_dyn_news_res_death_stalker_198">
<text>At least he can't fuck up any more missions. Silver linings, folks.</text>
</string>
<string id="st_dyn_news_res_death_stalker_199">
<text>Dead? His stupidity finally caught up with him. Took its damn time.</text>
</string>
<string id="st_dyn_news_res_death_stalker_200">
<text>He<EFBFBD>d been asking for it for years. The Zone just finally answered.</text>
</string>
<string id="st_dyn_news_res_death_stalker_201">
<text>F</text>
</string>
<string id="st_dyn_news_res_death_stalker_202">
<text>RIP</text>
</string>
<string id="st_dyn_news_res_death_stalker_203">
<text>LOL</text>
</string>
<string id="st_dyn_news_res_death_stalker_204">
<text>HAHAHAHA</text>
</string>
<string id="st_dyn_news_res_death_stalker_205">
<text>git gud</text>
</string>
<string id="st_dyn_news_res_death_stalker_206">
<text>gitten gudden</text>
</string>
<string id="st_dyn_news_res_death_stalker_207">
<text>skill issue</text>
</string>
<string id="st_dyn_news_res_death_stalker_208">
<text>oof</text>
</string>
<string id="st_dyn_news_res_death_stalker_209">
<text>that's rough, buddy</text>
</string>
<string id="st_dyn_news_res_death_stalker_210">
<text>press X to doubt</text>
</string>
<string id="st_dyn_news_res_death_stalker_211">
<text>gg ez</text>
</string>
<string id="st_dyn_news_res_death_stalker_212">
<text>rekt</text>
</string>
<string id="st_dyn_news_res_death_stalker_213">
<text>get rekt</text>
</string>
<string id="st_dyn_news_res_death_stalker_214">
<text>uninstall pls</text>
</string>
<string id="st_dyn_news_res_death_stalker_215">
<text>bodied</text>
</string>
<string id="st_dyn_news_res_death_stalker_216">
<text>should've played more</text>
</string>
<string id="st_dyn_news_res_death_stalker_217">
<text>you won't be missed</text>
</string>
<string id="st_dyn_news_res_death_stalker_218">
<text>lmao got'em</text>
</string>
<string id="st_dyn_news_res_death_stalker_219">
<text>deserved</text>
</string>
<string id="st_dyn_news_res_death_stalker_220">
<text>lata bich</text>
</string>
<string id="st_dyn_news_res_death_stalker_221">
<text>see ya wouldn't wanna be ya</text>
</string>
<string id="st_dyn_news_res_death_stalker_222">
<text>cya nerd</text>
</string>
<string id="st_dyn_news_res_death_stalker_223">
<text>one less noob</text>
</string>
<string id="st_dyn_news_res_death_stalker_224">
<text>scrub</text>
</string>
<string id="st_dyn_news_res_death_stalker_225">
<text>big oof</text>
</string>
<string id="st_dyn_news_res_death_stalker_226">
<text>ding dong the witch is dead</text>
</string>
<string id="st_dyn_news_res_death_stalker_227">
<text>what a joke</text>
</string>
<string id="st_dyn_news_res_death_stalker_228">
<text>about time</text>
</string>
<string id="st_dyn_news_res_death_stalker_229">
<text>finally</text>
</string>
<string id="st_dyn_news_res_death_stalker_230">
<text>next!</text>
</string>
<!-- Response - death by mutant -->
<string id="st_dyn_news_res_death_mutant_1">
<text>Fucking mutants! They killed him! I'm gonna find them, and I'm gonna tear them a new one!</text>
</string>
<string id="st_dyn_news_res_death_mutant_2">
<text>Mutants killed a friend of mine!</text>
</string>
<string id="st_dyn_news_res_death_mutant_3">
<text>That poor guy... Things didn't work out for him.</text>
</string>
<string id="st_dyn_news_res_death_mutant_4">
<text>I knew the guy. I feel sorry for him.</text>
</string>
<string id="st_dyn_news_res_death_mutant_5">
<text>You'll be remembered...</text>
</string>
<string id="st_dyn_news_res_death_mutant_6">
<text>Rest in peace. I will get the freak who did this to you.</text>
</string>
<string id="st_dyn_news_res_death_mutant_7">
<text>He was a good man, and good men are hard to come by...</text>
</string>
<string id="st_dyn_news_res_death_mutant_8">
<text>He was a good fella...</text>
</string>
<string id="st_dyn_news_res_death_mutant_9">
<text>He was a friend of mine, bastards!</text>
</string>
<string id="st_dyn_news_res_death_mutant_10">
<text>I'm gonna find whatever did this!</text>
</string>
<string id="st_dyn_news_res_death_mutant_11">
<text>I'm gonna put that fucking freak in a coffin!</text>
</string>
<string id="st_dyn_news_res_death_mutant_12">
<text>I'm gonna tear those freaks a new one after what they did to my friend!</text>
</string>
<string id="st_dyn_news_res_death_mutant_13">
<text>I will find those mutants and turn them inside out.</text>
</string>
<string id="st_dyn_news_res_death_mutant_14">
<text>Let's have a drink later in his memory!</text>
</string>
<string id="st_dyn_news_res_death_mutant_15">
<text>Man, we had a drink yesterday. Poor guy.</text>
</string>
<string id="st_dyn_news_res_death_mutant_16">
<text>Poor bastard...</text>
</string>
<string id="st_dyn_news_res_death_mutant_17">
<text>Poor guy...</text>
</string>
<string id="st_dyn_news_res_death_mutant_18">
<text>Rest in peace, dude.</text>
</string>
<string id="st_dyn_news_res_death_mutant_19">
<text>Rest in peace. He was a good man...</text>
</string>
<string id="st_dyn_news_res_death_mutant_20">
<text>Such a pity...</text>
</string>
<string id="st_dyn_news_res_death_mutant_21">
<text>They killed him!</text>
</string>
<string id="st_dyn_news_res_death_mutant_22">
<text>They killed that guy!</text>
</string>
<string id="st_dyn_news_res_death_mutant_23">
<text>What an unlucky dude...</text>
</string>
<string id="st_dyn_news_res_death_mutant_24">
<text>What the fuck...</text>
</string>
<string id="st_dyn_news_res_death_mutant_25">
<text>What the hell, mutants got him!</text>
</string>
<string id="st_dyn_news_res_death_mutant_26">
<text>You'll be remembered my friend.</text>
</string>
<string id="st_dyn_news_res_death_mutant_27">
<text>I haven't got to know the guy, but still, what a shame..</text>
</string>
<string id="st_dyn_news_res_death_mutant_28">
<text>Look what those freaks have done!</text>
</string>
<string id="st_dyn_news_res_death_mutant_29">
<text>We were telling stories by the campfire, and now this happens...</text>
</string>
<string id="st_dyn_news_res_death_mutant_30">
<text>Get the freak who killed him!</text>
</string>
<string id="st_dyn_news_res_death_mutant_31">
<text>What in hell?!</text>
</string>
<string id="st_dyn_news_res_death_mutant_32">
<text>We were laughing like good fellas last night, I can't believe it..</text>
</string>
<string id="st_dyn_news_res_death_mutant_33">
<text>Those damn creatures took one of our own. Time for some payback.</text>
</string>
<string id="st_dyn_news_res_death_mutant_34">
<text>I can't stand losing more friends to these beasts. We need to fight back harder.</text>
</string>
<string id="st_dyn_news_res_death_mutant_35">
<text>It's a never-ending battle with these mutants. Another good soul lost to the Zone.</text>
</string>
<string id="st_dyn_news_res_death_mutant_36">
<text>This is why we can't ever let our guard down. Not with these monsters around.</text>
</string>
<string id="st_dyn_news_res_death_mutant_37">
<text>He died fighting... that<61>s the stalker way. But damn, these mutants are getting bolder.</text>
</string>
<string id="st_dyn_news_res_death_mutant_38">
<text>Every mutant kill from now on is for him. We<57>ll avenge our fallen brother.</text>
</string>
<string id="st_dyn_news_res_death_mutant_39">
<text>How many more will we lose to these freaks? We've got to stick together now more than ever.</text>
</string>
<string id="st_dyn_news_res_death_mutant_40">
<text>These beasts think they can pick us off one by one? Not without a fight.</text>
</string>
<string id="st_dyn_news_res_death_mutant_41">
<text>He wasn't ready... none of us are. Not for that kind of death.</text>
</string>
<string id="st_dyn_news_res_death_mutant_42">
<text>That's the third stalker this month. We can't just stand by anymore.</text>
</string>
<string id="st_dyn_news_res_death_mutant_43">
<text>These mutants are tearing our ranks apart. When will it end?</text>
</string>
<string id="st_dyn_news_res_death_mutant_44">
<text>Just buried him. Never thought it would be like this. These creatures must pay.</text>
</string>
<string id="st_dyn_news_res_death_mutant_45">
<text>The beasts of the Zone took another friend. It's hard not to want revenge.</text>
</string>
<string id="st_dyn_news_res_death_mutant_46">
<text>Not a day for tears, but for revenge. Those monsters will feel our wrath.</text>
</string>
<string id="st_dyn_news_res_death_mutant_47">
<text>Monsters took him in the night. We'll make sure they regret it.</text>
</string>
<string id="st_dyn_news_res_death_mutant_48">
<text>He was one of the toughest stalkers I knew. To fall to mutants... it<69>s a bad omen.</text>
</string>
<string id="st_dyn_news_res_death_mutant_49">
<text>Mutants have crossed the line this time. We<57>re pushing them back, for his sake.</text>
</string>
<string id="st_dyn_news_res_death_mutant_50">
<text>Now he<68>s gone, eaten by those fiends. We<57>ll light up the night sky with our revenge.</text>
</string>
<string id="st_dyn_news_res_death_mutant_51">
<text>It's war now. Them or us. No more losses to these abominations.</text>
</string>
<string id="st_dyn_news_res_death_mutant_52">
<text>Nothing left but memories and blood. We'll avenge you, brother, rest assured.</text>
</string>
<string id="st_dyn_news_res_death_mutant_53">
<text>This Zone's a death trap. And these mutants? They're the executioners.</text>
</string>
<string id="st_dyn_news_res_death_mutant_54">
<text>Another life claimed by the Zone's cursed creatures. When will it end?</text>
</string>
<string id="st_dyn_news_res_death_mutant_55">
<text>Each scream in the night used to chill me. Now, it just angers me. This ends now.</text>
</string>
<string id="st_dyn_news_res_death_mutant_56">
<text>Grief won't bring him back, but our blades and bullets might bring some peace.</text>
</string>
<string id="st_dyn_news_res_death_mutant_57">
<text>We'll carve our sorrow into the hides of those beasts. They'll know loss as we do.</text>
</string>
<string id="st_dyn_news_res_death_mutant_58">
<text>A toast to the fallen. Tomorrow, we hunt.</text>
</string>
<string id="st_dyn_news_res_death_mutant_59">
<text>Keep your wits about you. These creatures show no mercy, and neither should we.</text>
</string>
<string id="st_dyn_news_res_death_mutant_60">
<text>Their howls will be silenced. For each of us they take, we'll take ten of them.</text>
</string>
<string id="st_dyn_news_res_death_mutant_61">
<text>Laughing at a stalker<65>s death? Guess we know who<68>s really a monster here.</text>
</string>
<string id="st_dyn_news_res_death_mutant_62">
<text>That<EFBFBD>s what happens when you mistake bravery for stupidity. Sad, really.</text>
</string>
<string id="st_dyn_news_res_death_mutant_63">
<text>Some say it<69>s just the Zone<6E>s way. I say it<69>s a fucking waste.</text>
</string>
<string id="st_dyn_news_res_death_mutant_64">
<text>Another one down? These beasts don<6F>t discriminate; neither should our bullets.</text>
</string>
<string id="st_dyn_news_res_death_mutant_65">
<text>Guess he found out the hard way that mutants don<6F>t play fair.</text>
</string>
<string id="st_dyn_news_res_death_mutant_66">
<text>To die by mutant is a fate no stalker deserves, no matter how green.</text>
</string>
<string id="st_dyn_news_res_death_mutant_67">
<text>Mutants got him? Shit, and he was just bragging about his <20>survival skills<6C>.</text>
</string>
<string id="st_dyn_news_res_death_mutant_68">
<text>Died to a mutant? Damn, I bet he didn<64>t see that coming.</text>
</string>
<string id="st_dyn_news_res_death_mutant_69">
<text>They may laugh now, but who<68>s to say they won<6F>t be next? This Zone<6E>s heartless.</text>
</string>
<string id="st_dyn_news_res_death_mutant_70">
<text>One less stalker to share the loot with, huh? Too soon?</text>
</string>
<string id="st_dyn_news_res_death_mutant_71">
<text>He always said he<68>d go out fighting... just thought he<68>d pick a better opponent.</text>
</string>
<string id="st_dyn_news_res_death_mutant_72">
<text>So he finally met his match. A mutant<6E>s belly. That<61>s rough.</text>
</string>
<string id="st_dyn_news_res_death_mutant_73">
<text>A toast to the dead, the Zone claims yet another brave soul.</text>
</string>
<string id="st_dyn_news_res_death_mutant_74">
<text>Maybe next time he<68>ll think twice before going solo. Oh wait, there won<6F>t be a next time.</text>
</string>
<string id="st_dyn_news_res_death_mutant_75">
<text>Another stalker lost to the Zone's freaks. This shit never gets easier.</text>
</string>
<string id="st_dyn_news_res_death_mutant_76">
<text>Let<EFBFBD>s pour one out for the fallen. Just watch your back, lest you be next.</text>
</string>
<string id="st_dyn_news_res_death_mutant_77">
<text>Only the Zone knows why it took him. We<57>ll just keep surviving, best as we can.</text>
</string>
<string id="st_dyn_news_res_death_mutant_78">
<text>At this rate, we<77>ll run out of stalkers before we run out of mutants.</text>
</string>
<string id="st_dyn_news_res_death_mutant_79">
<text>If dying to mutants was an art, he<68>d be a master. Too soon?</text>
</string>
<string id="st_dyn_news_res_death_mutant_80">
<text>He fought well, but those mutants fight dirty. A bitter end for a brave stalker.</text>
</string>
<string id="st_dyn_news_res_death_mutant_81">
<text>Well, he always wanted to be famous. Guess being mutant food is one way to do it.</text>
</string>
<string id="st_dyn_news_res_death_mutant_82">
<text>He used to joke about taking on a horde alone. Not so funny now, huh?</text>
</string>
<string id="st_dyn_news_res_death_mutant_83">
<text>Oh, the irony! The hunter becomes the hunted. Classic Zone tale.</text>
</string>
<string id="st_dyn_news_res_death_mutant_84">
<text>Some die a hero, others get eaten by the freaks they hunt. Circle of life?</text>
</string>
<string id="st_dyn_news_res_death_mutant_85">
<text>Guess who had mutant on their bingo card? What a tragic win.</text>
</string>
<string id="st_dyn_news_res_death_mutant_86">
<text>Never liked him much, but wouldn<64>t wish that death on him. Damn beasts.</text>
</string>
<string id="st_dyn_news_res_death_mutant_87">
<text>His stories were as tall as the mutants that got him. Poetic justice?</text>
</string>
<string id="st_dyn_news_res_death_mutant_88">
<text>He bragged about his scars like medals. Bet he didn't envision this one.</text>
</string>
<string id="st_dyn_news_res_death_mutant_89">
<text>Survived by no one, remembered as mutant chow. What a legacy.</text>
</string>
<string id="st_dyn_news_res_death_mutant_90">
<text>Monsters don<6F>t care about your reputation. Neither did the one that ended him.</text>
</string>
<string id="st_dyn_news_res_death_mutant_91">
<text>Dying to mutants is no joke. Unless you<6F>re telling his story, I guess.</text>
</string>
<string id="st_dyn_news_res_death_mutant_92">
<text>Another one gone. This time to the beasts. This Zone spares no pride.</text>
</string>
<string id="st_dyn_news_res_death_mutant_93">
<text>They say don<6F>t poke the bear. He poked everything. Look where it got him.</text>
</string>
<string id="st_dyn_news_res_death_mutant_94">
<text>In the end, the mutants didn<64>t care that he was the toughest of us all.</text>
</string>
<string id="st_dyn_news_res_death_mutant_95">
<text>Not how I<>d choose to go, but we rarely choose, do we? Damn mutants.</text>
</string>
<string id="st_dyn_news_res_death_mutant_96">
<text>Another toast to the dead. May we live longer than he did.</text>
</string>
<string id="st_dyn_news_res_death_mutant_97">
<text>Maybe in another life, he'd have been the mutant. Who knows?</text>
</string>
<string id="st_dyn_news_res_death_mutant_98">
<text>Let's not dwell on the death but avenge it. Those mutants won<6F>t hunt themselves.</text>
</string>
<string id="st_dyn_news_res_death_mutant_99">
<text>Wonder if he had time to regret his last words: 'I can take <20>em.'</text>
</string>
<string id="st_dyn_news_res_death_mutant_100">
<text>We'll mark his grave with the bones of those beasts. A fitting tribute, right?</text>
</string>
<string id="st_dyn_news_res_death_mutant_101">
<text>He always said he'd go out with a bang. Guess a mutant's belly was close enough.</text>
</string>
<string id="st_dyn_news_res_death_mutant_102">
<text>What a fucking joke! Went out screaming like a kid. Bet those mutants are still laughing.</text>
</string>
<string id="st_dyn_news_res_death_mutant_103">
<text>So much for being a tough guy. Those mutants chewed him up like cheap steak.</text>
</string>
<string id="st_dyn_news_res_death_mutant_104">
<text>Remember how he boasted about outrunning any mutant? Well, that aged like shit.</text>
</string>
<string id="st_dyn_news_res_death_mutant_105">
<text>Guess who<68>s mutant shit now? Talk about a crappy end.</text>
</string>
<string id="st_dyn_news_res_death_mutant_106">
<text>He used to scare newbies with mutant tales. Who's scared now, huh?</text>
</string>
<string id="st_dyn_news_res_death_mutant_107">
<text>Should've run faster, man. Even the mutants knew it was easy pickings.</text>
</string>
<string id="st_dyn_news_res_death_mutant_108">
<text>Poor bastard couldn<64>t fight off a sick cat, let alone a mutant. No surprise there.</text>
</string>
<string id="st_dyn_news_res_death_mutant_109">
<text>Died to a mutant? Fuck, I<>d have paid to see that. Bet it was a show.</text>
</string>
<string id="st_dyn_news_res_death_mutant_110">
<text>If stupidity was lethal, oh wait<69>it was. Mutants just sped up the process.</text>
</string>
<string id="st_dyn_news_res_death_mutant_111">
<text>Another one bites the dust, and by dust, I mean mutant dung. Damn fool.</text>
</string>
<string id="st_dyn_news_res_death_mutant_112">
<text>They say don't sweat the small stuff. He did, and the mutants loved it.</text>
</string>
<string id="st_dyn_news_res_death_mutant_113">
<text>Should have stuck to ghost stories instead of playing hero with those mutants.</text>
</string>
<string id="st_dyn_news_res_death_mutant_114">
<text>Oh, he's gone? Must've mistaken that mutant's mouth for an exit.</text>
</string>
<string id="st_dyn_news_res_death_mutant_115">
<text>Big man, big talk, tiny scream. Mutants don<6F>t care for reputations.</text>
</string>
<string id="st_dyn_news_res_death_mutant_116">
<text>What'd he expect? Hug a mutant and it hugs back? Idiot.</text>
</string>
<string id="st_dyn_news_res_death_mutant_117">
<text>He lived like a rat, and a mutant killed him. Poetic, isn't it?</text>
</string>
<string id="st_dyn_news_res_death_mutant_118">
<text>Guess the mutants didn't get the memo he was 'off-limits'. Good riddance.</text>
</string>
<string id="st_dyn_news_res_death_mutant_119">
<text>Said he'd never go down without a fight. A mutant's stomach isn<73>t quite the battlefield he meant.</text>
</string>
<string id="st_dyn_news_res_death_mutant_120">
<text>Legends never die, but he wasn<73>t a legend. Just mutant feed now.</text>
</string>
<string id="st_dyn_news_res_death_mutant_121">
<text>Got eaten? Classic rookie mistake.</text>
</string>
<string id="st_dyn_news_res_death_mutant_122">
<text>Too slow, too dead. Bye, buddy.</text>
</string>
<string id="st_dyn_news_res_death_mutant_123">
<text>Guess the mutants don<6F>t care about your tough guy act.</text>
</string>
<string id="st_dyn_news_res_death_mutant_124">
<text>Caught sleeping by mutants. Wake-up call!</text>
</string>
<string id="st_dyn_news_res_death_mutant_125">
<text>He's mutant chow. Told him to watch out.</text>
</string>
<string id="st_dyn_news_res_death_mutant_126">
<text>Ran fast, died faster. Mutants, man.</text>
</string>
<string id="st_dyn_news_res_death_mutant_127">
<text>Forgot to run? Mutants remembered to eat.</text>
</string>
<string id="st_dyn_news_res_death_mutant_128">
<text>Dinner bell rang, he answered. Idiot.</text>
</string>
<string id="st_dyn_news_res_death_mutant_129">
<text>Went out screaming. Mutants loved it.</text>
</string>
<string id="st_dyn_news_res_death_mutant_130">
<text>Thought he could pet the mutants. Oops.</text>
</string>
<string id="st_dyn_news_res_death_mutant_131">
<text>Mutants had a feast. He was the main course.</text>
</string>
<string id="st_dyn_news_res_death_mutant_132">
<text>Played tag with mutants. He was 'it' forever.</text>
</string>
<string id="st_dyn_news_res_death_mutant_133">
<text>Mutant bait. That was his role, I guess.</text>
</string>
<string id="st_dyn_news_res_death_mutant_134">
<text>Said he'd handle it. Mutants handled him.</text>
</string>
<string id="st_dyn_news_res_death_mutant_135">
<text>Should've zigged when he zagged. Too bad.</text>
</string>
<string id="st_dyn_news_res_death_mutant_136">
<text>Quick snack for the beasts. That<61>s all he was.</text>
</string>
<string id="st_dyn_news_res_death_mutant_137">
<text>Tried to outrun his fate. Mutants were faster.</text>
</string>
<string id="st_dyn_news_res_death_mutant_138">
<text>His exit was legendary... as mutant poop.</text>
</string>
<string id="st_dyn_news_res_death_mutant_139">
<text>Picked a fight with the wrong crowd. Typical.</text>
</string>
<string id="st_dyn_news_res_death_mutant_140">
<text>One less mouth to feed. Thanks, mutants.</text>
</string>
<string id="st_dyn_news_res_death_mutant_141">
<text>Ate him up. One less rookie to babysit.</text>
</string>
<string id="st_dyn_news_res_death_mutant_142">
<text>Screamed like hell. Mutants didn<64>t care.</text>
</string>
<string id="st_dyn_news_res_death_mutant_143">
<text>Mutants don't discriminate. Neither did he, unfortunately.</text>
</string>
<string id="st_dyn_news_res_death_mutant_144">
<text>Death by mutant? Bet he didn<64>t see that coming.</text>
</string>
<string id="st_dyn_news_res_death_mutant_145">
<text>Guess who<68>s not coming to dinner? Because he is the dinner.</text>
</string>
<string id="st_dyn_news_res_death_mutant_146">
<text>Wanted to be a hero. Got a zero instead.</text>
</string>
<string id="st_dyn_news_res_death_mutant_147">
<text>That<EFBFBD>s one way to lose weight. Thanks, mutants.</text>
</string>
<string id="st_dyn_news_res_death_mutant_148">
<text>Went out for a walk, became a snack. Just Zone things.</text>
</string>
<string id="st_dyn_news_res_death_mutant_149">
<text>Thought he was tough. Mutants thought he was tasty.</text>
</string>
<string id="st_dyn_news_res_death_mutant_150">
<text>He underestimated the Zone. Never underestimate the Zone.</text>
</string>
<string id="st_dyn_news_res_death_mutant_151">
<text>Mutants ripped him apart. Lesson? Don<6F>t mess with mutants.</text>
</string>
<string id="st_dyn_news_res_death_mutant_152">
<text>Mutants took him out? Rookie move, pal.</text>
</string>
<string id="st_dyn_news_res_death_mutant_153">
<text>Chalk one up for the mutants. Zero for us.</text>
</string>
<string id="st_dyn_news_res_death_mutant_154">
<text>Mutants got another one. This place really chews you up.</text>
</string>
<string id="st_dyn_news_res_death_mutant_155">
<text>Should<EFBFBD>ve run faster. Or smarter. Either way, he<68>s gone.</text>
</string>
<string id="st_dyn_news_res_death_mutant_156">
<text>Turns out he was just another mutant snack. Sad way to go.</text>
</string>
<string id="st_dyn_news_res_death_mutant_157">
<text>Mutant food now. Maybe he<68>ll be more useful this way.</text>
</string>
<string id="st_dyn_news_res_death_mutant_158">
<text>Died as he lived: screaming at things he couldn<64>t beat.</text>
</string>
<string id="st_dyn_news_res_death_mutant_159">
<text>Another one down. At least the mutants are fed.</text>
</string>
<string id="st_dyn_news_res_death_mutant_160">
<text>They say you are what you eat. He<48>s mutant shit now.</text>
</string>
<!-- Response fake - death by stalker -->
<string id="st_dyn_news_res_fake_death_stalker_1">
<text>What the hell?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_2">
<text>I knew the guy. I'm sorry for him.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_3">
<text>Might've committed suicide...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_4">
<text>Haven't seen this kind of shit in a while.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_5">
<text>I knew he was gonna get into this...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_6">
<text>You'll be remembered.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_7">
<text>Another one...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_8">
<text>Yeeeah...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_9">
<text>Egh, wouldn't have been a day in the Zone without someone kicking the bucket...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_10">
<text>What's one more?...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_11">
<text>Everybody's heading there sooner or later.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_12">
<text>You'll be remembered...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_13">
<text>Rest in peace.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_14">
<text>Damn.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_15">
<text>That's the end of him.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_16">
<text>It's over for him.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_17">
<text>And he said it was charmed! Hah...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_18">
<text>And there he goes.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_19">
<text>Another one lost to the Zone...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_20">
<text>Barkeep, what do we do now?... Alright, I'll go check the corpse in case there's any info on that flash drive. If anything happens, message me.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_21">
<text>Bastards! Motherfuckers! They're not afraid of anything...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_22">
<text>Bastards! They killed him! I'm gonna find them, and I'm gonna tear them a new one!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_23">
<text>Best pick up his loot while no-one's nearby.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_24">
<text>Better to die of a bullet to the head than from the teeth of a mutant, trust me.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_25">
<text>Wow, he had that freaking shooter and couldn't even defend himself with it... I'm gonna go check it. And remember, I'm first!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_26">
<text>Come on man, stay down for another five seconds and I'll take your stuff. Won't be needing it in the next world.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_27">
<text>Damn, the crows flew off. There are probably corpses nearby. Be careful.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_28">
<text>Damn, what a pity, what else to say...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_29">
<text>Dead man, got anything for me?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_30">
<text>Dude's dead!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_31">
<text>Every day...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_32">
<text>Fuck! And I thought I had everything settled...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_33">
<text>Fuckers killed a friend of mine! Guys, have you seen who did this? If you see them, shoot me a message!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_34">
<text>Good thing he wasn't devoured by a mutant.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_35">
<text>Guess things didn't work out for that guy.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_36">
<text>Heh... let's see how much money he's got.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_37">
<text>He lived like a dog and died like a dog.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_38">
<text>He lived without fear and died without fear!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_39">
<text>Hell yeah, that sucker's stuff is mine!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_40">
<text>He screwed up...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_41">
<text>He was a good man, and good men are hard to come by...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_42">
<text>He was a good man...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_43">
<text>He was a sucker, and around here ain't no suckers...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_44">
<text>He was healthy and strong while he wasn't catching bullets...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_45">
<text>Hey, folks! I'm not far, I can help!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_46">
<text>His eyes won't be opening any time soon.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_47">
<text>Hot damn, he owes me money!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_48">
<text>Huh... Well, Sidorovich, you still owe me even if I didn't kill him!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_49">
<text>I'm gonna find whoever did this!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_50">
<text>I'm gonna put that fucking asshole in a coffin!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_51">
<text>I'm gonna tear those fuckers a new one after what they did to my friend!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_52">
<text>I'm not far, I can help!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_53">
<text>I bet my ass this ain't gonna be no good...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_54">
<text>I don't understand shit.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_55">
<text>I had a bad feeling about that guy. Good thing I wasn't nearby.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_56">
<text>I knew that man. His passing was necessary.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_57">
<text>I saw a pack of wild boars getting fat on radioactive wastes.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_58">
<text>Is it true the Scorcher's up and running again? Man, no way to get to the Skadovsk...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_59">
<text>I will find those scumbags and turn them inside out.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_60">
<text>Fewer people, more air.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_61">
<text>Let's have a drink in his memory!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_62">
<text>Let's see how rich you were.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_63">
<text>Let's take a look at his goodies.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_64">
<text>Man, the kind of pigs that run around here! Who wants some hooves?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_65">
<text>Man, we met him just yesterday. Poor guy.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_66">
<text>Mutants, bandits, zombies, fanatics, soldiers... Man, everyone wants to get you.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_67">
<text>Oh, sweet! Just had a contract on that guy, and he's already kicked the bucket. Less trouble for me!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_68">
<text>One more, one less, hah!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_69">
<text>Phew! Thank God I didn't go with him today. Didn't have a good feeling about it.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_70">
<text>Poor guy...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_71">
<text>Put him in a coffin, his body was resting peacefully, but not his dick...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_72">
<text>Rest in peace, dude.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_73">
<text>Rest in peace. He was a good stalker... I'll go get his PDA and leave the loot alone.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_74">
<text>Right, let's check out the dead!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_75">
<text>Sad to see this happening...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_76">
<text>Serves him right!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_77">
<text>Shit, looks like there's shooting nearby.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_78">
<text>So, has anyone had time to get his stuff or not?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_79">
<text>So, mister Bit-The-Dust, what stuff you got for us?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_80">
<text>So, what's the fella got in his pockets?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_81">
<text>Stop clogging the channel! A man just died.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_82">
<text>Such a pity...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_83">
<text>That's how it is.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_84">
<text>That's one less.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_85">
<text>That's one less old-timer.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_86">
<text>That's the end of you, scum.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_87">
<text>That's what happens to show-offs.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_88">
<text>That boy got trashed so bad...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_89">
<text>The boy got wasted...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_90">
<text>The non-believers are decreasing in number.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_91">
<text>They killed him!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_92">
<text>They killed that guy!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_93">
<text>Those idiots had it coming.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_94">
<text>Those jackals have gone insane, it's about time we waste 'em!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_95">
<text>Time to collect some loot!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_96">
<text>Uh, what happened here?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_97">
<text>Well, he's left this world to go to another. Amen!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_98">
<text>Well, he died, so what? And by the way, if you need work, go to Sakharov in Yantar. He pays great money for mutant parts! His assistant Semenov could also use some help, he always needs help with studying monsters.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_99">
<text>Well, he died. Happens to everyone.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_100">
<text>Well, lads, should we drink to the soul of the fallen?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_101">
<text>Well, well! What do we have here?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_102">
<text>Well, well...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_103">
<text>Well? Who's gonna help me get those rats?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_104">
<text>We were telling stories by the campfire, and now this happens...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_105">
<text>What's happening to the Zone? Not long ago we went looking for loot, having only mutants and anomalies to worry about... But now, even fellow stalkers are dangerous.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_106">
<text>What an unlucky dude...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_107">
<text>What can I say? Sucker as always.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_108">
<text>What did he have with him? Or did his killer take everything?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_109">
<text>What do we do with the loot?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_110">
<text>What the fuck...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_111">
<text>What the hell, they killed such a nice guy?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_112">
<text>When the hell is it gonna end?!...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_113">
<text>Why do people shoot at each other? It's already hard enough staying alive around here!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_114">
<text>Better go grab his shit before someone else does.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_115">
<text>Shit, I heard that one from here!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_116">
<text>Another day, another corpse...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_117">
<text>Better him than me.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_118">
<text>So he bit the dust, huh? Guess it's time to see if he left anything worth picking.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_119">
<text>There goes another one to stalker greed... When will they learn?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_120">
<text>Looks like he couldn't handle the Zone. Who's next?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_121">
<text>Another fallen brother. This feud has to stop.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_122">
<text>He played with fire one too many times. Now, look what happened.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_123">
<text>Watch your back out there. You never know who's next to fall.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_124">
<text>They say he was tough... Not tough enough, apparently.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_125">
<text>Damn, that was brutal. We're all just pawns in the Zone's game.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_126">
<text>Guess he won't be needing his gear anymore... Anyone seen his stash?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_127">
<text>That's the life in the Zone for you. Today you're here, tomorrow you're gone.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_128">
<text>Caught a bullet, did he? Always knew he'd end up like this.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_129">
<text>The Zone takes another. We're all just walking towards the same end.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_130">
<text>Man down! Keep your heads up, people. This place just got a little bit more deadly.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_131">
<text>Tragic... He still owed me money. Guess I'll write that off as a loss.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_132">
<text>Lost another one to the Zone's madness. When will it stop?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_133">
<text>It<EFBFBD>s a dog-eat-dog world here, and he just got bitten.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_134">
<text>Another stalker bites the dust. Too young, too reckless.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_135">
<text>Just another casualty of the Zone's cruelty. Rest easy, stalker.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_136">
<text>He's gone. Just like that. This place... it's a meat grinder.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_137">
<text>Shot in the back? Damn cowards are everywhere!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_138">
<text>Another soul claimed by the greed of the Zone. Will we ever learn?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_139">
<text>With all these internal fights, the Zone will devour us all.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_140">
<text>Never thought he'd go down like that. Be careful who you trust...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_141">
<text>A bullet for his thoughts, huh? The Zone's no joke.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_142">
<text>That<EFBFBD>s the last time he crosses anyone. Guess he crossed the wrong stalker.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_143">
<text>And just like that, gone. This place spares no one.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_144">
<text>Another day, another life snuffed out. This is our reality.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_145">
<text>Did you hear? Another stalker's been killed. This place is getting worse by the day.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_146">
<text>He thought he was invincible. The Zone taught him otherwise.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_147">
<text>They say never to trust anyone in the Zone. He learned that the hard way.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_148">
<text>Life's cheap out here. He just found out how cheap.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_149">
<text>Every shot fired means someone might not make it home. Today, it was him.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_150">
<text>Looks like the Zone's claimed another life. Watch your backs, stalkers.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_118">
<text>So he bit the dust, huh? Guess it's time to see if he left anything worth picking.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_119">
<text>There goes another one to stalker greed... When will they learn?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_120">
<text>Looks like he couldn't handle the Zone. Who's next?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_121">
<text>Another fallen brother. This feud has to stop.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_122">
<text>He played with fire one too many times. Now, look what happened.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_123">
<text>Watch your back out there. You never know who's next to fall.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_124">
<text>They say he was tough... Not tough enough, apparently.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_125">
<text>Damn, that was brutal. We're all just pawns in the Zone's game.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_126">
<text>Guess he won't be needing his gear anymore... Anyone seen his stash?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_127">
<text>That's the life in the Zone for you. Today you're here, tomorrow you're gone.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_128">
<text>Caught a bullet, did he? Always knew he'd end up like this.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_129">
<text>The Zone takes another. We're all just walking towards the same end.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_130">
<text>Man down! Keep your heads up, people. This place just got a little bit more deadly.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_131">
<text>Tragic... He still owed me money. Guess I'll write that off as a loss.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_132">
<text>Lost another one to the Zone's madness. When will it stop?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_133">
<text>It<EFBFBD>s a dog-eat-dog world here, and he just got bitten.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_134">
<text>Another stalker bites the dust. Too young, too reckless.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_135">
<text>Just another casualty of the Zone's cruelty. Rest easy, stalker.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_136">
<text>He's gone. Just like that. This place... it's a meat grinder.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_137">
<text>Shot in the back? Damn cowards are everywhere!</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_138">
<text>Another soul claimed by the greed of the Zone. Will we ever learn?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_139">
<text>With all these internal fights, the Zone will devour us all.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_140">
<text>Never thought he'd go down like that. Be careful who you trust...</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_141">
<text>A bullet for his thoughts, huh? The Zone's no joke.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_142">
<text>That<EFBFBD>s the last time he crosses anyone. Guess he crossed the wrong stalker.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_143">
<text>And just like that, gone. This place spares no one.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_144">
<text>Another day, another life snuffed out. This is our reality.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_145">
<text>Did you hear? Another stalker's been killed. This place is getting worse by the day.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_146">
<text>He thought he was invincible. The Zone taught him otherwise.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_147">
<text>They say never to trust anyone in the Zone. He learned that the hard way.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_148">
<text>Life's cheap out here. He just found out how cheap.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_149">
<text>Every shot fired means someone might not make it home. Today, it was him.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_150">
<text>Looks like the Zone's claimed another life. Watch your backs, stalkers.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_151">
<text>Well, he won't be stealing anyone's loot now. Good riddance.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_152">
<text>Guess he wasn't so tough after all. Serves him right, the bastard.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_153">
<text>He had it coming. Only a matter of time before the Zone chewed him up and spat him out.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_154">
<text>One less mouth to feed, one less idiot to deal with. I'm not crying over that.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_155">
<text>That's what happens when you play hero in a lawless land. Idiot.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_156">
<text>Ha! I always knew he'd end up dead in a ditch. The Zone's no place for the weak.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_157">
<text>Another dead fool. Who's next on the list?</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_158">
<text>Look at that, another hero got himself killed. Shocking... not really.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_159">
<text>He thought he was invincible. The Zone thought otherwise.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_160">
<text>Dead? Good, more loot for the rest of us.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_161">
<text>Another one bites the dust. This place just keeps getting better and better.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_162">
<text>He got what was coming for him. The Zone doesn't take kindly to fools.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_163">
<text>Should've watched his back. Now he's just another corpse rotting in the mud.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_164">
<text>That<EFBFBD>s what you get for messing with the big dogs. Hope he enjoyed the ride down.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_165">
<text>Just another maggot food now. Bet he regrets coming here.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_166">
<text>Good riddance. That bastard was nothing but trouble.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_167">
<text>He<EFBFBD>s out of the game. Zone<6E>s harsh for the soft ones.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_168">
<text>Guess he wasn't as smart as he thought. Dead's dead, idiot.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_169">
<text>Wiped off the map. That's what happens when you can't keep up.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_170">
<text>Ah, another stalker down. The Zone cleanses itself.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_171">
<text>So he's dead? Bet he didn't see that coming. Moron.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_172">
<text>That fool finally bit the dust. Wondered when he'd cash out.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_173">
<text>No tears shed here. He was a dead man walking anyway.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_174">
<text>Dust to dust, right? He won't be missed.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_175">
<text>He's dead, and the Zone's a bit quieter. I'm not complaining.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_176">
<text>Life<EFBFBD>s cheap here. He learned the hard way.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_177">
<text>One less rat in the race. Time to move up.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_178">
<text>Survival of the fittest, and clearly, he didn't fit.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_179">
<text>Just debris now. Another victim to the Zone's cruelty.</text>
</string>
<string id="st_dyn_news_res_fake_death_stalker_180">
<text>Died like he lived: stupidly. Good riddance.</text>
</string>
<!-- Response fake - death by mutant -->
<string id="st_dyn_news_res_fake_death_mutant_1">
<text>A guy died, shit happens. We'll be following him sooner or later anyway.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_2">
<text>Ah, the amount of lives the Zone has taken...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_3">
<text>Another one gone as mutant food...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_4">
<text>Another one waltzing into the Zone, are they ever going to learn? Everybody knows better than going there alone!</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_5">
<text>Are they infants? Can't even kill a mutant...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_6">
<text>Can't take one step without stumbling upon those mutants!</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_7">
<text>Careful, stalkers! Looks like the mutants are getting all aggressive now that they've got a new den. Best stay away than go charging in like the fucking Superman!</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_8">
<text>Damn, lots of crows around. Must be corpses stinking somewhere. Take care.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_9">
<text>Damn... That's what you get for looting. What a fate.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_10">
<text>Fuck, another sod gone.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_11">
<text>Fuck, guys, I knew him. We were drinking together just yesterday, and now this happens...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_12">
<text>Mutant food?!</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_13">
<text>Guys! People are dropping like flies, and Duty still says they've cleaned up the territory! Ain't that a bitch?</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_14">
<text>He was a good man, took a lot of risks and lifted our spirits during hard times... Rest in peace, my stalker brother!</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_15">
<text>He was a good man...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_16">
<text>I'd rip those monsters' balls out so they won't be breeding again!</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_17">
<text>I'm curious, what kind of creature did that?</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_18">
<text>I'm freaking out... He said it was safe here... I was lucky refusing to go with him at the last moment, otherwise I'd probably be lying there too...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_19">
<text>I found a body! Nobody deserves a death like this.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_20">
<text>It's never fun when a stalker gets taken by a mutant... even if he's an enemy.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_21">
<text>I told everybody the place was off limits with those things about! Hasn't anybody shared that on the net?</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_22">
<text>I told him the place was crawling with those bastards! He wouldn't listen, and now this happens to him...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_23">
<text>I was lucky to avoid that place!</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_24">
<text>Just killed a hell of a hog! Got ten kilos of just the hooves!</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_25">
<text>Killing those bastards left and right, and they only get stronger...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_26">
<text>Loser...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_27">
<text>Men, I'm fucking pissed at these things...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_28">
<text>Men, take note: only a bullet in the head can stop a bloodsucker.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_29">
<text>PM me! Let's raid some mutants.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_30">
<text>Poor guy got ripped in half! I'd rather shoot myself in the head...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_31">
<text>Seen a horde of hogs getting fat on radioactive treats...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_32">
<text>Serves him right!</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_33">
<text>So horrible...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_34">
<text>So sad...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_35">
<text>That goof couldn't even fight off a hog!</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_36">
<text>That reminds me of a funny story...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_37">
<text>The monster just mutilated him.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_38">
<text>This really sucks, people. I hope the poor guy didn't suffer too much...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_39">
<text>Those mutants are everywhere now!</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_40">
<text>Those mutants got downright nasty. I'll go ping Duty about the mess they made.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_41">
<text>We cleared the place just yesterday, should have made a trail... Fuck...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_42">
<text>Well, fuck that guy!</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_43">
<text>Well, let's drink to the soul of that man!</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_44">
<text>Well, that's another one gone. Let our guys know to watch out for mutants.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_45">
<text>Well, where did he get mutilated? Gotta note the coordinates...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_46">
<text>What's here to say... He was a sucker.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_47">
<text>What's there to say? The Zone sure ain't the place for taking a stroll.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_48">
<text>What a horrible death! Hope the guy didn't suffer a lot...</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_49">
<text>What the hell is going on...?</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_50">
<text>Woah, that man was out of luck!</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_51">
<text>Woo, check out these hogs! Anybody need a hoof?</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_52">
<text>You're saying a beast got him?</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_53">
<text>Better him than me.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_54">
<text>He tripped over his own feet and fed himself to the mutants. Natural selection at its finest, folks.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_55">
<text>Looks like the mutants have marked their territory with another idiot's guts. Stay sharp out there.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_56">
<text>One less mouth to feed. The Zone cleans house in the most brutal way possible.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_57">
<text>Watch your step, stalkers. Mutants don't care if you're a hero or a zero. To them, you're just another meal.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_58">
<text>Just when you think you're the hunter, you become the hunted. RIP, stalker.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_59">
<text>Another day, another stalker turned mutant snack. This Zone's appetite is insatiable.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_60">
<text>Damn mutants! Now I need to find a new drinking buddy. Rest in pieces, pal.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_61">
<text>A moment of silence for our fallen comrade. He fought bravely but forgot the first rule: never underestimate the Zone.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_62">
<text>He died doing what he loved: getting too close to a bloodsucker's nest. Fool.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_63">
<text>Why do the rookies always think they can go it alone? Another one down. When will they learn?</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_64">
<text>That's the third stalker this week who's ended up as mutant chow. We're thinning out here, people.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_65">
<text>News flash: the mutants are not your friends. Don't try to pet them. RIP, you brave, stupid soul.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_66">
<text>Guess who's not coming to dinner? Because he is dinner. Another stalker gone to the great anomaly in the sky.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_67">
<text>Every time a stalker dies out there, a mutant gets its wings. Or whatever the hell those things sprout.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_68">
<text>Bloodsuckers: 1, Stalkers: 0. Let<65>s not keep score, huh?</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_69">
<text>If you're gonna go out, at least do it guns blazing, not screaming like a rookie. Damn shame.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_70">
<text>So he thought he could outrun a chimera? I've seen milk turn faster than he ran.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_71">
<text>So CHEEKI BREEKIIIIII.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_72">
<text>Shit, just watched a newbie get torn the fuck apart. It's a dog-eat-dog world out here, and I ain't talking about the blind dogs.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_73">
<text>Some poor bastard just became mutant shit. Guess he skipped the fucking safety brief.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_74">
<text>Mutants ripped him a new one. Literally. His insides are all over the goddamn place now.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_75">
<text>This guy's last words were 'I can take 'em'. No, you fucking can't, pal. Not alone.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_76">
<text>Walked past what used to be a stalker. Now it's just a pile of chewed-up bones and regrets.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_77">
<text>Another dumb fuck thought he could dance with a snork. Now he's lying face down in the mud with his guts hanging out.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_78">
<text>Watch your asses, boys and girls. These mutants are getting hungrier, and stalkers are on the menu.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_79">
<text>Just scooped up what's left of some idiot after the mutants had lunch. Wear your fucking armor next time.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_80">
<text>He got fucked up good by a pack of flesh. Didn't even have time to scream. That's the Zone for ya.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_81">
<text>Ran into a stalker's remains today. Poor bastard was probably delicious. Watch out for those bloodsuckers, they don't mess around.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_82">
<text>A stalker's life ain't worth shit out here if you can't dodge a mutant. Remember that next time you go treasure hunting.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_83">
<text>Some fucker tried to pet a pseudodog. Now he's half the man he used to be. Literally.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_84">
<text>Zone rule #1: Don't fuck with mutants. Zone rule #2: Really, don't fuck with mutants.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_85">
<text>His last words? 'Watch this!' Famous last words right before a chimera turned him inside out.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_86">
<text>Heard some rookie got disemboweled by a mutant. Sucks to be him, better him than me.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_87">
<text>If you plan on going out, maybe don't pick a fight with something that has more teeth than your ex-girlfriend.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_88">
<text>Zombie chow walking on two legs<67>that's what he was. Now he's just chow.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_89">
<text>Goddamn mutants tore him a new asshole. Another stalker lost to the Zone's meat grinder.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_90">
<text>Why do the cute ones always die first? This one got his face rearranged by a boar. Total waste.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_91">
<text>That bastard died as he lived<65>screaming and running from his problems. Except it was a bloodsucker this time.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_92">
<text>Just saw a body that even the mutants wouldn't touch. He must've been a real asshole when he was alive.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_93">
<text>The Zone took another one. This time a blind dog decided to play fetch with his legs. Fucking tragic.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_94">
<text>News flash: If you can't run faster than the guy next to you, you're mutant food. RIP, slowpoke.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_95">
<text>He died as he lived, pissing off things he shouldn't. This time a mutant got the last laugh.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_96">
<text>Ran into a beast so ugly, even the mutants hesitated. Still ate him though. Zone's harsh, my friends.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_97">
<text>His idea of 'stealth' was singing while drunk. Sneaking past mutants? Forget it. They had a feast.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_98">
<text>Mutants pulled him apart like cheap bread. Guess who's not coming to the campfire tonight.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_99">
<text>Tried to fight a mutant with a stick. You can imagine how that went... the Zone's no place for idiots.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_100">
<text>Watched a stalker get munched on by something nasty. I'm no expert, but trying to hug a mutant? Bad fucking idea.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_101">
<text>Looks like someone's day went to hell... and so did they, straight into a mutant's belly.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_102">
<text>If you're gonna get killed by a mutant, at least make it a badass one, not some pansy-ass flesheater.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_103">
<text>Poor sod thought he could outrun his fate. Joke's on him; mutants run faster when you're scared shitless.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_104">
<text>This guy<75>s last act was to scream like a banshee. Didn<64>t scare the mutant, but sure as hell entertained it.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_105">
<text>They say don't poke the bear. Well, he poked something worse, and it poked back... right through his chest.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_106">
<text>Mutant bait, that<61>s what he was. Walked right into their lair singing folk songs. Even the Zone has its limits of tolerance.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_107">
<text>Ever see a stalker get turned inside out? It's not pretty. Neither was he, especially after the mutants were done.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_108">
<text>Lesson learned: don't try to pet the bloody mutants. This ain't a zoo, and you ain't a zookeeper.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_109">
<text>Talk about bad luck<63>tripped over a rock and fell into a mutant's mouth. At least he saved them the effort.</text>
</string>
<string id="st_dyn_news_res_fake_death_mutant_110">
<text>Another day, another stalker.</text>
</string>
<!-- Response fake - death by surge -->
<string id="st_dyn_news_res_fake_death_surge_1">
<text>Did they actually die? ...Or just join the zombies?</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_2">
<text>Everybody's heading there sooner or later.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_3">
<text>You'll be remembered...</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_4">
<text>Rest in peace.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_5">
<text>Lost to the Zone...</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_6">
<text>Let's have a drink in their memory!</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_7">
<text>Poor guys...</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_8">
<text>Should've been more careful. Too late now.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_9">
<text>You get used to this after every emission.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_10">
<text>People keep getting caught in those storms, many just don't make it.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_11">
<text>They didn't make it in time, poor guys...</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_12">
<text>That's why you should be fast and aware people.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_13">
<text>They got fried...</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_14">
<text>Fried stalkers, everybody!</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_15">
<text>Tip of the day: mark some safe spots in every area. You never know when an emission is gonna hit.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_16">
<text>The Zone is an unforgiving bitch.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_17">
<text>Hey, I used to know that guy...</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_18">
<text>I don't like to think about what happened to them.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_19">
<text>The real question is: is that the end for them? Or have they just changed a bit?</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_20">
<text>What a way to go.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_21">
<text>I can't imagine what they were going through.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_22">
<text>It's not fucking fair! Screw you, Zone!</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_23">
<text>We should have this figured out by now...</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_24">
<text>I'd rather get torn apart by dogs.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_25">
<text>We should go bury them... if they're not still walking around.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_26">
<text>That's the worst.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_27">
<text>I hope it was quick, but I have my doubts.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_28">
<text>That is all kinds of wrong.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_29">
<text>Why do I even look? It's always bad news.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_30">
<text>I told him not to go there! Look what happens!</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_31">
<text>Better him than me.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_32">
<text>Watch the skies, stalkers. Emissions don't care if you're ready or not.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_33">
<text>Nothing left but scorched gear and a bad smell. Damn surges are relentless.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_34">
<text>Emissions: nature's way of telling you to fuck off from the Zone.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_35">
<text>If you sleep through an alarm, it's a problem. If you sleep through an emission, it's fatal.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_36">
<text>Got crispy? That's a rookie mistake!</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_37">
<text>Another light show, another stalker down. It's a fucking rave of death out here.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_38">
<text>The Zone's disco inferno just claimed another life. Who's next?</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_39">
<text>They missed the warning, and the Zone didn't miss them. Fried to the core.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_40">
<text>Running from emissions is like running from your ex. Sooner or later, they'll catch up to you.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_41">
<text>That stalker thought he could outrun the storm. Nature had other plans.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_42">
<text>Should've taken shelter, not shots. Liquor doesn't stop emissions, buddy.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_43">
<text>When the sky lights up, you better start praying or running. Preferably both.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_44">
<text>Some say the Zone reclaims its own. By 'reclaim,' I mean 'fry your ass.'</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_45">
<text>Emissions are like the Zone's reset button, except it only resets people... permanently.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_46">
<text>He ran like hell, but the surge was faster. A shocking end, literally.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_47">
<text>Missed the bunker by a minute. The Zone doesn't give second chances.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_48">
<text>That surge didn't just fry him; it made a damn example out of him.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_49">
<text>He thought he was a hotshot dodging mutants. Didn't dodge the surge though.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_50">
<text>Fuck, that was brutal. The sky lit up and he just... vanished. Vaporized.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_51">
<text>Zapped into oblivion. Another ghost for the Zone.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_52">
<text>The last thing he heard was the sizzle of his own flesh. What a way to go.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_53">
<text>Keep your eyes peeled and your shelter ready. Emissions wait for no one.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_54">
<text>Died in a fucking light show. This Zone's a real bitch sometimes.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_55">
<text>Fuck, not another one! These surges are cooking us faster than we can fucking run!</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_56">
<text>Goddamn surge roasted him like a pig. What a fucking waste.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_57">
<text>Another fucker fried crispy. Should've paid attention to the warnings.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_58">
<text>That's the Zone for you, zapping fuckers left and right.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_59">
<text>Missed the shelter, got a lightning bolt up his ass. The Zone doesn't fuck around.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_60">
<text>Shit, that was a nasty zap. Turned him into a walking lightbulb before he hit the ground.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_61">
<text>If you're slow, you're a dead fuck. Simple as that with surges.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_62">
<text>This emission shit fried another hopeful. Keep your asses covered, folks.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_63">
<text>Surges are the Zone's way of flipping us the bird. Got one of our own today.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_64">
<text>Turned into fucking charcoal. This surge wasn<73>t playing.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_65">
<text>Looks like the Zone's got a new torchlight. Poor bastard got lit up.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_66">
<text>Fucking surges. Just lost a good man to the Zone's bullshit.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_67">
<text>He's dust and memories now, thanks to that damn surge.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_68">
<text>Imagine running from your life, only to get zapped into oblivion. Fuck this place.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_69">
<text>Sky's cooking tonight! Another one bites the dust, and it<69>s crispy as fuck.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_70">
<text>Didn<EFBFBD>t make it to the shelter. Now he<68>s part of the Zone<6E>s fried collection.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_71">
<text>One less mouth to feed. These emissions are thinning the herd real quick.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_72">
<text>Caught in the open, and bam! The Zone<6E>s got no mercy for the slow.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_73">
<text>He met his end glowing. Wouldn<64>t wish that death on my worst enemy.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_74">
<text>Yeah, they're crispy critters now. Damn surge didn<64>t even blink.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_75">
<text>Emissions: the ultimate judge, jury, and fucking executioner out here.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_76">
<text>He zigged when he should<6C>ve zagged. Emission made sure he paid for that mistake.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_77">
<text>Zapped to the great beyond. Shit way to go out, all lit up and nowhere to run.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_78">
<text>Sky turned red, and so did he. The Zone<6E>s ruthless, folks.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_79">
<text>That emission snatched him up quicker than a hooker on payday. Fucking tragic.</text>
</string>
<string id="st_dyn_news_res_fake_death_surge_80">
<text>Emissions don't care who you are. Rich, poor, fucker<65>s gonna fry you all the same.</text>
</string>
<!-- Found artefacts -->
<string id="st_dyn_news_gossip_arte_1">
<text>My lucky day! I just found a $what.</text>
</string>
<string id="st_dyn_news_gossip_arte_2">
<text>Anyone know the going rate for a $what?</text>
</string>
<string id="st_dyn_news_gossip_arte_3">
<text>A $what! Maybe I can finally retire!</text>
</string>
<string id="st_dyn_news_gossip_arte_4">
<text>Sakharov will want his hands on this $what!</text>
</string>
<string id="st_dyn_news_gossip_arte_5">
<text>Yes! Just nabbed a $what!</text>
</string>
<string id="st_dyn_news_gossip_arte_6">
<text>Finally! It wasn't easy, but I managed to get a $what.</text>
</string>
<string id="st_dyn_news_gossip_arte_7">
<text>Aha, a $what! Not seen one of these for ages! </text>
</string>
<string id="st_dyn_news_gossip_arte_8">
<text>I may have dislocated my shoulder, but I got it! A $what!</text>
</string>
<string id="st_dyn_news_gossip_arte_9">
<text>Close call, but I found a $what and it's coming with me.</text>
</string>
<string id="st_dyn_news_gossip_arte_10">
<text>Anyone looking for a $what? I have just acquired one, and I'm willing to trade it to the right person.</text>
</string>
<string id="st_dyn_news_gossip_arte_11">
<text>Turned out it was a $what. No complaints.</text>
</string>
<string id="st_dyn_news_gossip_arte_12">
<text>I'm lucky to be alive - almost lost my balance! On the bright side, found a $what.</text>
</string>
<string id="st_dyn_news_gossip_arte_13">
<text>Ok, good to go. Extracted a $what.</text>
</string>
<string id="st_dyn_news_gossip_arte_14">
<text>Ooh, it's pulsing... looks like a $what.</text>
</string>
<string id="st_dyn_news_gossip_arte_15">
<text>Haven't seen many of these lately: a $what.</text>
</string>
<string id="st_dyn_news_gossip_arte_16">
<text>Ok, got the $what. Maybe it's time to get out of here.</text>
</string>
<string id="st_dyn_news_gossip_arte_17">
<text>I think it's a $what. I know some researchers who would kill to have this...</text>
</string>
<string id="st_dyn_news_gossip_arte_18">
<text>I got a $what! It's heavier than I thought it would be.</text>
</string>
<string id="st_dyn_news_gossip_arte_19">
<text>Ok, there was a $what in the anomaly field. Not what I was hoping for, but good enough.</text>
</string>
<string id="st_dyn_news_gossip_arte_20">
<text>Shit, I think I ate some radiation... hopefully this $what can get me some medicine.</text>
</string>
<string id="st_dyn_news_gossip_arte_21">
<text>Just snagged a $what! This thing's gonna pay off big time.</text>
</string>
<string id="st_dyn_news_gossip_arte_22">
<text>Got my hands on a $what. Not sure what to do with it now...</text>
</string>
<string id="st_dyn_news_gossip_arte_23">
<text>Guess what? I found a $what. Feels like my luck's finally turning around!</text>
</string>
<string id="st_dyn_news_gossip_arte_24">
<text>This $what is freaking me out, it's making noises...</text>
</string>
<string id="st_dyn_news_gossip_arte_25">
<text>Anyone experienced weird side effects from a $what? Asking for a friend.</text>
</string>
<string id="st_dyn_news_gossip_arte_26">
<text>Never thought I'd see the day I'd handle a $what. These things are real, huh?</text>
</string>
<string id="st_dyn_news_gossip_arte_27">
<text>Picked up a $what today. Should I be worried it's glowing?</text>
</string>
<string id="st_dyn_news_gossip_arte_28">
<text>Scored a $what! Time to see if it lives up to the hype.</text>
</string>
<string id="st_dyn_news_gossip_arte_29">
<text>I'm not saying it was easy, but I got a $what. Who's buying?</text>
</string>
<string id="st_dyn_news_gossip_arte_30">
<text>Grabbed a $what from under a Snork's nose. This better be worth the hassle.</text>
</string>
<string id="st_dyn_news_gossip_arte_31">
<text>Is holding a $what supposed to burn? I might need some help here.</text>
</string>
<string id="st_dyn_news_gossip_arte_32">
<text>I can trade a $what for some ammo. Anyone interested?</text>
</string>
<string id="st_dyn_news_gossip_arte_33">
<text>Who knew a $what would be so hard to grab? Nearly lost an arm to an anomaly!</text>
</string>
<string id="st_dyn_news_gossip_arte_34">
<text>Look at this beauty! A $what just sitting there, waiting for me!</text>
</string>
<string id="st_dyn_news_gossip_arte_35">
<text>Just traded my last bottle of vodka for a $what. Hope it's worth it.</text>
</string>
<string id="st_dyn_news_gossip_arte_36">
<text>Caught a $what last night. These things are better than gold out here.</text>
</string>
<string id="st_dyn_news_gossip_arte_37">
<text>A $what! And to think I almost walked right past it.</text>
</string>
<string id="st_dyn_news_gossip_arte_38">
<text>Anyone else feel weird after picking up a $what? This thing's got some strange vibes.</text>
</string>
<string id="st_dyn_news_gossip_arte_39">
<text>Managed to get a $what, but at what cost? My Geiger counter's off the charts!</text>
</string>
<string id="st_dyn_news_gossip_arte_40">
<text>Found a $what. Can't believe my eyes. How much is this worth, anyway?</text>
</string>
<string id="st_dyn_news_gossip_arte_41">
<text>This $what's got a weird fucking glow. Hope it doesn't make my balls fall off.</text>
</string>
<string id="st_dyn_news_gossip_arte_42">
<text>Just picked up a $what. These damn things are freakier than a bloodsucker's kiss.</text>
</string>
<string id="st_dyn_news_gossip_arte_43">
<text>Found a $what! This thing better pay for my next trip out of this shithole.</text>
</string>
<string id="st_dyn_news_gossip_arte_44">
<text>Anyone tried eating a $what? Just kidding... unless?</text>
</string>
<string id="st_dyn_news_gossip_arte_45">
<text>Stumbled upon a $what. Almost crapped my pants when I touched it.</text>
</string>
<string id="st_dyn_news_gossip_arte_46">
<text>Got a $what. Feels like carrying a ticking bomb.</text>
</string>
<string id="st_dyn_news_gossip_arte_47">
<text>Who the fuck left a $what just lying around? Your loss, my gain, sucker.</text>
</string>
<string id="st_dyn_news_gossip_arte_48">
<text>I'm holding a $what and it's whispering to me. The fuck?</text>
</string>
<string id="st_dyn_news_gossip_arte_49">
<text>Picked up a $what. Shit's worth more than my life at this point.</text>
</string>
<string id="st_dyn_news_gossip_arte_50">
<text>Hey, this $what's making my teeth tingle. That normal?</text>
</string>
<string id="st_dyn_news_gossip_arte_51">
<text>Just grabbed a $what. Why do I feel like I just signed a deal with the devil?</text>
</string>
<string id="st_dyn_news_gossip_arte_52">
<text>Yo, found a $what! If I go missing, this is why.</text>
</string>
<string id="st_dyn_news_gossip_arte_53">
<text>Got my hands on a $what. Now, how the hell do I get rid of it without cursing myself?</text>
</string>
<string id="st_dyn_news_gossip_arte_54">
<text>This $what is buzzing like a nest of pissed-off wasps. Worth it?</text>
</string>
<string id="st_dyn_news_gossip_arte_55">
<text>Snagged a $what. Pretty sure it<69>s illegal in five systems.</text>
</string>
<string id="st_dyn_news_gossip_arte_56">
<text>Fuck yeah, a $what! Drinks are on me tonight!</text>
</string>
<string id="st_dyn_news_gossip_arte_57">
<text>Worth dodging bullets for a $what? Absolutely. Would do again.</text>
</string>
<string id="st_dyn_news_gossip_arte_58">
<text>A $what in the hand is worth two in the bush. Especially when it glows in the dark.</text>
</string>
<string id="st_dyn_news_gossip_arte_59">
<text>Caught a rare $what today. Time to cash in this bad boy!</text>
</string>
<string id="st_dyn_news_gossip_arte_60">
<text>$what found! Who wants to make a deal? No lowballs, I know what I got.</text>
</string>
<string id="st_dyn_news_gossip_arte_61">
<text>A $what! Damn, this job has some perks after all.</text>
</string>
<string id="st_dyn_news_gossip_arte_62">
<text>Finally, a $what! Been chasing this ghost for weeks.</text>
</string>
<string id="st_dyn_news_gossip_arte_63">
<text>Just unearthed a $what. These artifacts really are out of this world.</text>
</string>
<string id="st_dyn_news_gossip_arte_64">
<text>Managed to get my hands on a $what. This is the stuff legends are made of.</text>
</string>
<string id="st_dyn_news_gossip_arte_65">
<text>Who knew a $what would be such a pain to extract? Almost got my ass handed to me by an anomaly.</text>
</string>
<string id="st_dyn_news_gossip_arte_66">
<text>Scored a $what under the nose of a Duty patrol. Suckers!</text>
</string>
<string id="st_dyn_news_gossip_arte_67">
<text>Extracted a $what from the guts of a mutant. Bloody mess, but totally worth it.</text>
</string>
<string id="st_dyn_news_gossip_arte_68">
<text>Holy shit, just snagged a $what. This thing is off the charts!</text>
</string>
<string id="st_dyn_news_gossip_arte_69">
<text>I've got a $what and no idea what to do with it. Any suggestions?</text>
</string>
<string id="st_dyn_news_gossip_arte_70">
<text>Guess who's got a new $what? This guy!</text>
</string>
<string id="st_dyn_news_gossip_arte_71">
<text>This $what<61>s so bright, I need sunglasses at night.</text>
</string>
<string id="st_dyn_news_gossip_arte_72">
<text>Found a $what. Now, to avoid every greedy bastard out here...</text>
</string>
<string id="st_dyn_news_gossip_arte_73">
<text>$what acquired. I feel like I just won the lottery.</text>
</string>
<string id="st_dyn_news_gossip_arte_74">
<text>Picked up a $what. Feels like I<>m holding a piece of the moon.</text>
</string>
<string id="st_dyn_news_gossip_arte_75">
<text>If anyone asks, I didn<64>t find a $what. What $what?</text>
</string>
<string id="st_dyn_news_gossip_arte_76">
<text>Got a $what! Now how the hell do I get it out of here without dying?</text>
</string>
<string id="st_dyn_news_gossip_arte_77">
<text>Just lifted a $what. Feels like stealing fire from the gods.</text>
</string>
<string id="st_dyn_news_gossip_arte_78">
<text>Caught myself a $what. Now, where<72>s the nearest trader?</text>
</string>
<string id="st_dyn_news_gossip_arte_79">
<text>Grabbed a $what. Anomaly almost grabbed me.</text>
</string>
<string id="st_dyn_news_gossip_arte_80">
<text>This $what is making my hair stand on end. Should I be worried?</text>
</string>
<string id="st_dyn_news_gossip_arte_81">
<text>Pulled a $what out of a vortex. Not sure it was worth the near-death experience.</text>
</string>
<string id="st_dyn_news_gossip_arte_82">
<text>A $what! My Geiger must be broken because it<69>s off the charts!</text>
</string>
<string id="st_dyn_news_gossip_arte_83">
<text>Look what I snagged: a $what. Time for a good old fashioned barter.</text>
</string>
<string id="st_dyn_news_gossip_arte_84">
<text>Just got a $what. This shit is why I wake up in the morning.</text>
</string>
<string id="st_dyn_news_gossip_arte_85">
<text>I'll be eating good tonight, boys. Just traded for a $what.</text>
</string>
<string id="st_dyn_news_gossip_arte_86">
<text>Found a $what! Who says being a stalker doesn't have its perks?</text>
</string>
<string id="st_dyn_news_gossip_arte_87">
<text>Scored a $what from a dead guy's stash. He won<6F>t be needing it.</text>
</string>
<string id="st_dyn_news_gossip_arte_88">
<text>What the hell is this? A $what? Damn thing might be cursed.</text>
</string>
<string id="st_dyn_news_gossip_arte_89">
<text>Just when I thought I was out, they pull me back in with a $what.</text>
</string>
<string id="st_dyn_news_gossip_arte_90">
<text>Worth the risk? Absolutely. Got my hands on a $what.</text>
</string>
<string id="st_dyn_news_gossip_arte_91">
<text>Snatched a $what right from under a Burer<65>s nose. Talk about a close call.</text>
</string>
<string id="st_dyn_news_gossip_arte_92">
<text>I<EFBFBD>m officially a $what thief. Hope it doesn<73>t curse me or something.</text>
</string>
<!-- Response - found artefact-->
<string id="st_dyn_news_res_artefact_1">
<text>Lucky bastard!</text>
</string>
<string id="st_dyn_news_res_artefact_2">
<text>Lucky guy!</text>
</string>
<string id="st_dyn_news_res_artefact_3">
<text>Mate, you're really lucky...</text>
</string>
<string id="st_dyn_news_res_artefact_4">
<text>How come I can't find anything?</text>
</string>
<string id="st_dyn_news_res_artefact_5">
<text>Not the best idea to announce it out of the blue.</text>
</string>
<string id="st_dyn_news_res_artefact_6">
<text>Son of a bitch...</text>
</string>
<string id="st_dyn_news_res_artefact_7">
<text>You just got yourself a big deal.</text>
</string>
<string id="st_dyn_news_res_artefact_8">
<text>Congrats, my friend.</text>
</string>
<string id="st_dyn_news_res_artefact_9">
<text>You serious?!</text>
</string>
<string id="st_dyn_news_res_artefact_10">
<text>Meanwhile, I find nothing but rocks and rubbish.</text>
</string>
<string id="st_dyn_news_res_artefact_11">
<text>Oh, poor me...</text>
</string>
<string id="st_dyn_news_res_artefact_12">
<text>You probably just made yourself several enemies.</text>
</string>
<string id="st_dyn_news_res_artefact_13">
<text>So is that it for you then? Leaving the Zone?</text>
</string>
<string id="st_dyn_news_res_artefact_14">
<text>I've never seen one of those around here.</text>
</string>
<string id="st_dyn_news_res_artefact_15">
<text>Good find! I might be interested in buying it...</text>
</string>
<string id="st_dyn_news_res_artefact_16">
<text>Are you kidding?! I was just there and the place was totally empty!</text>
</string>
<string id="st_dyn_news_res_artefact_17">
<text>Don't spend it all on booze.</text>
</string>
<string id="st_dyn_news_res_artefact_18">
<text>You are on a roll, my man.</text>
</string>
<string id="st_dyn_news_res_artefact_19">
<text>Ah! I've got a contract for one of those!</text>
</string>
<string id="st_dyn_news_res_artefact_20">
<text>Hm, maybe there's more around...</text>
</string>
<string id="st_dyn_news_res_artefact_21">
<text>Not bad.</text>
</string>
<string id="st_dyn_news_res_artefact_22">
<text>My detector must be broken...</text>
</string>
<string id="st_dyn_news_res_artefact_23">
<text>I'm going with him next time - he's got all the luck!</text>
</string>
<string id="st_dyn_news_res_artefact_24">
<text>Careful, might be more of a target now...</text>
</string>
<string id="st_dyn_news_res_artefact_25">
<text>There's going to be none left for us...</text>
</string>
<string id="st_dyn_news_res_artefact_26">
<text>Good for you, found one of those last week.</text>
</string>
<string id="st_dyn_news_res_artefact_27">
<text>Don't get too full of yourself.</text>
</string>
<string id="st_dyn_news_res_artefact_28">
<text>Traders only give a shit when you come back with some swag...</text>
</string>
<string id="st_dyn_news_res_artefact_29">
<text>Might want to keep it to yourself.</text>
</string>
<string id="st_dyn_news_res_artefact_30">
<text>Why do people feel the need to announce such things?</text>
</string>
<string id="st_dyn_news_res_artefact_31">
<text>It's a good start.</text>
</string>
<string id="st_dyn_news_res_artefact_32">
<text>You've come a long way, stalker!</text>
</string>
<string id="st_dyn_news_res_artefact_33">
<text>Let's hope it's not your last.</text>
</string>
<string id="st_dyn_news_res_artefact_34">
<text>If I were you, I would trade it in as soon as possible. Otherwise, you're just asking for acute radiation poisoning or a bullet in the back.</text>
</string>
<string id="st_dyn_news_res_artefact_35">
<text>I might have a job for you later if you're interested.</text>
</string>
<string id="st_dyn_news_res_artefact_36">
<text>Which detector were you using?</text>
</string>
<string id="st_dyn_news_res_artefact_37">
<text>Watch your back now, everyone knows you've struck gold.</text>
</string>
<string id="st_dyn_news_res_artefact_38">
<text>Good thing I'm not the jealous type... much.</text>
</string>
<string id="st_dyn_news_res_artefact_39">
<text>Bet it<69>s worth a small fortune if you don<6F>t get mugged first.</text>
</string>
<string id="st_dyn_news_res_artefact_40">
<text>I'd keep that news to yourself next time. You never know who's listening.</text>
</string>
<string id="st_dyn_news_res_artefact_41">
<text>Think you could find me one of those, too?</text>
</string>
<string id="st_dyn_news_res_artefact_42">
<text>About time someone here found something worthwhile.</text>
</string>
<string id="st_dyn_news_res_artefact_43">
<text>Wonder how long it'll take you to get jumped for it.</text>
</string>
<string id="st_dyn_news_res_artefact_44">
<text>If I didn<64>t know better, I'd say you<6F>re one lucky bastard.</text>
</string>
<string id="st_dyn_news_res_artefact_45">
<text>That<EFBFBD>ll get you a few rounds at the bar, at least.</text>
</string>
<string id="st_dyn_news_res_artefact_46">
<text>Tell me you're not going to try and keep it all for yourself...</text>
</string>
<string id="st_dyn_news_res_artefact_47">
<text>Now I<>m just pissed off. Where<72>s my luck?</text>
</string>
<string id="st_dyn_news_res_artefact_48">
<text>Good catch! Just hope you don<6F>t glow in the dark by morning.</text>
</string>
<string id="st_dyn_news_res_artefact_49">
<text>Mind sharing the spot you found it? Not like you<6F>ll be back there...</text>
</string>
<string id="st_dyn_news_res_artefact_50">
<text>Don<EFBFBD>t think that makes you better than us, though.</text>
</string>
<string id="st_dyn_news_res_artefact_51">
<text>If you survive long enough to sell it, you<6F>re set.</text>
</string>
<string id="st_dyn_news_res_artefact_52">
<text>Who did you bribe to get that luck?</text>
</string>
<string id="st_dyn_news_res_artefact_53">
<text>Well, good for you... I guess.</text>
</string>
<string id="st_dyn_news_res_artefact_54">
<text>Remember, no one likes a show-off.</text>
</string>
<string id="st_dyn_news_res_artefact_55">
<text>Bet the traders are rubbing their hands in greed already.</text>
</string>
<string id="st_dyn_news_res_artefact_56">
<text>If you disappear, we<77>ll know what happened.</text>
</string>
<string id="st_dyn_news_res_artefact_57">
<text>Better lock that up somewhere safe. I<>d sleep with one eye open.</text>
</string>
<string id="st_dyn_news_res_artefact_58">
<text>With that, you might be able to leave this place... if you<6F>re smart about it.</text>
</string>
<string id="st_dyn_news_res_artefact_59">
<text>You lucky bastard, what did you find?</text>
</string>
<string id="st_dyn_news_res_artefact_60">
<text>I<EFBFBD>m gonna start following you around; maybe your luck<63>ll rub off.</text>
</string>
<string id="st_dyn_news_res_artefact_61">
<text>Careful, friend. That kind of luck has a price.</text>
</string>
<string id="st_dyn_news_res_artefact_62">
<text>Don<EFBFBD>t spend it all in one place, you hear?</text>
</string>
<string id="st_dyn_news_res_artefact_63">
<text>Don't expect the Zone to let you off easy next time.</text>
</string>
<string id="st_dyn_news_res_artefact_64">
<text>Look at you, swimming in luck. Just wait till it bites back.</text>
</string>
<string id="st_dyn_news_res_artefact_65">
<text>Alright, where'd you find that? No need to keep it a secret.</text>
</string>
<string id="st_dyn_news_res_artefact_66">
<text>Why don't I ever stumble upon stuff like that?</text>
</string>
<string id="st_dyn_news_res_artefact_67">
<text>That<EFBFBD>s great... unless the Zone has plans to take it back.</text>
</string>
<string id="st_dyn_news_res_artefact_68">
<text>Good catch. Try to hold onto it, if you can.</text>
</string>
<string id="st_dyn_news_res_artefact_69">
<text>And just like that, you<6F>re richer than the rest of us combined.</text>
</string>
<string id="st_dyn_news_res_artefact_70">
<text>Tell me where you found it, or I<>ll be forced to follow you around.</text>
</string>
<string id="st_dyn_news_res_artefact_71">
<text>Keep it close. Stuff like that makes you popular.</text>
</string>
<string id="st_dyn_news_res_artefact_72">
<text>Don<EFBFBD>t get cocky. The Zone hates show-offs.</text>
</string>
<string id="st_dyn_news_res_artefact_73">
<text>Hope it was worth the radiation exposure.</text>
</string>
<string id="st_dyn_news_res_artefact_74">
<text>Lucky find. Just don<6F>t get too attached to it.</text>
</string>
<string id="st_dyn_news_res_artefact_75">
<text>Seriously? How do you even get that lucky in this place?</text>
</string>
<string id="st_dyn_news_res_artefact_76">
<text>If you don<6F>t want that, you know who to give it to.</text>
</string>
<string id="st_dyn_news_res_artefact_77">
<text>Guess you<6F>ll be the one buying drinks tonight.</text>
</string>
<string id="st_dyn_news_res_artefact_78">
<text>Be careful who you tell. Word travels fast in the Zone.</text>
</string>
<string id="st_dyn_news_res_artefact_79">
<text>Nice one, stalker. The Zone smiled on you today.</text>
</string>
<string id="st_dyn_news_res_artefact_80">
<text>Think you could find another for me? I<>d owe you big.</text>
</string>
<string id="st_dyn_news_res_artefact_81">
<text>Don<EFBFBD>t flash it around too much. Envy<76>s deadly here.</text>
</string>
<string id="st_dyn_news_res_artefact_82">
<text>Watch it, people might start trailing you.</text>
</string>
<string id="st_dyn_news_res_artefact_83">
<text>Well, you just became the Zone's latest target.</text>
</string>
<string id="st_dyn_news_res_artefact_84">
<text>Now all you need is some courage to hang on to it.</text>
</string>
<string id="st_dyn_news_res_artefact_85">
<text>Don<EFBFBD>t waste it; finds like that don<6F>t come often.</text>
</string>
<string id="st_dyn_news_res_artefact_86">
<text>Nice. The Zone must be feeling generous.</text>
</string>
<string id="st_dyn_news_res_artefact_87">
<text>Better get it to a trader before the Zone changes its mind.</text>
</string>
<string id="st_dyn_news_res_artefact_88">
<text>Lucky you. Just be sure it doesn<73>t blow up in your face.</text>
</string>
<string id="st_dyn_news_res_artefact_89">
<text>Careful, someone might take it off your hands.</text>
</string>
<string id="st_dyn_news_res_artefact_90">
<text>Looks like you hit the jackpot. Just don<6F>t expect it twice.</text>
</string>
<!-- Heli gossip -->
<string id="st_dyn_news_gossip_heli_1">
<text>Requesting chopper assistance. Bogey located $where.</text>
</string>
<string id="st_dyn_news_gossip_heli_2">
<text>Requesting air support to our location, we need backup.</text>
</string>
<string id="st_dyn_news_gossip_heli_3">
<text>Enemy spotted $where. Air assistance needed, over.</text>
</string>
<string id="st_dyn_news_gossip_heli_4">
<text>Ground to 'Airhog', we need backup ASAP!</text>
</string>
<string id="st_dyn_news_gossip_heli_5">
<text>Requesting chopper assistance $where. We are under attack by $what.</text>
</string>
<string id="st_dyn_news_gossip_heli_6">
<text>Enemies spotted $where. Our squad is under attack by $what.</text>
</string>
<string id="st_dyn_news_gossip_heli_7">
<text>Ground-unit to Air-unit, requesting aid $where. We are being assaulted by $what!</text>
</string>
<string id="st_dyn_news_gossip_heli_8">
<text>Need immediate air support at $where. Heavy resistance encountered.</text>
</string>
<string id="st_dyn_news_gossip_heli_9">
<text>Coordinates $where confirmed. Requesting air strike on enemy positions.</text>
</string>
<string id="st_dyn_news_gossip_heli_10">
<text>Pinpointed enemy at $where. Call in the choppers!</text>
</string>
<string id="st_dyn_news_gossip_heli_11">
<text>$where is hot! Requesting air support to clear the area.</text>
</string>
<string id="st_dyn_news_gossip_heli_12">
<text>We're pinned down at $where by $what. Need air support to break out!</text>
</string>
<string id="st_dyn_news_gossip_heli_13">
<text>Target marked at $where. Bring in the rain!</text>
</string>
<string id="st_dyn_news_gossip_heli_14">
<text>Hostiles have us cornered at $where. Requesting immediate chopper support!</text>
</string>
<string id="st_dyn_news_gossip_heli_15">
<text>$where has become a death trap. We need those birds in the sky now!</text>
</string>
<string id="st_dyn_news_gossip_heli_16">
<text>This is Ground Leader to 'Sky Knight', requesting flyover and engagement at $where.</text>
</string>
<string id="st_dyn_news_gossip_heli_17">
<text>Enemy fortifications spotted at $where. Aerial strike requested on coordinates.</text>
</string>
<string id="st_dyn_news_gossip_heli_18">
<text>$where is crawling with $what. Need some wings to sweep 'em out!</text>
</string>
<string id="st_dyn_news_gossip_heli_19">
<text>We've got $what on our tail at $where. Can we get some air support?</text>
</string>
<string id="st_dyn_news_gossip_heli_20">
<text>Calling for air recon and support at $where, situation is dire.</text>
</string>
<string id="st_dyn_news_gossip_heli_21">
<text>Overrun at $where! We're screaming for those choppers!</text>
</string>
<string id="st_dyn_news_gossip_heli_22">
<text>Any birds nearby? We're getting shredded at $where!</text>
</string>
<string id="st_dyn_news_gossip_heli_23">
<text>Zone hot at $where, requesting immediate chopper gun-run.</text>
</string>
<string id="st_dyn_news_gossip_heli_24">
<text>Request flyby at $where. Ground unit taking heavy fire, we need those rotors!</text>
</string>
<string id="st_dyn_news_gossip_heli_25">
<text>$where is a killing field! Send air cavalry now!</text>
</string>
<string id="st_dyn_news_gossip_heli_26">
<text>Enemy movements confirmed at $where. Requesting aerial bombardment.</text>
</string>
<string id="st_dyn_news_gossip_heli_27">
<text>SOS from $where! We're sandwiched by $what. Bring in the choppers!</text>
</string>
<string id="st_dyn_news_gossip_heli_28">
<text>$where under siege, deploy air support for extraction!</text>
</string>
<string id="st_dyn_news_gossip_heli_29">
<text>Mayday from $where, swarmed by $what. Requesting immediate airstrike.</text>
</string>
<string id="st_dyn_news_gossip_heli_30">
<text>$where calling for thunder from above. Make it rain, boys!</text>
</string>
<string id="st_dyn_news_gossip_heli_31">
<text>Light up $where with those choppers. It's do or die here!</text>
</string>
<string id="st_dyn_news_gossip_heli_32">
<text>Ground to sky, urgent! Heavy engagement at $where. We need support yesterday!</text>
</string>
<string id="st_dyn_news_gossip_heli_33">
<text>Send the whirlwinds! $where is overrun by $what. Airstrike needed ASAP!</text>
</string>
<string id="st_dyn_news_gossip_heli_34">
<text>Helis needed at $where, it<69>s a clusterfuck!</text>
</string>
<string id="st_dyn_news_gossip_heli_35">
<text>Our asses are grass at $where without chopper fire!</text>
</string>
<string id="st_dyn_news_gossip_heli_36">
<text>Marking targets at $where. Choppers, sort 'em out!</text>
</string>
<string id="st_dyn_news_gossip_heli_37">
<text>Request aerial sweep at $where. Enemy presence is overwhelming.</text>
</string>
<string id="st_dyn_news_gossip_heli_38">
<text>If any pilot's got balls, hit $where hard. We're buckling!</text>
</string>
<string id="st_dyn_news_gossip_heli_39">
<text>Skies needed at $where. Ground troops pinned down by $what.</text>
</string>
<string id="st_dyn_news_gossip_heli_40">
<text>$where is hell on earth! Chopper strikes needed to clear this mess.</text>
</string>
<!-- buy gossip -->
<string id="st_dyn_news_gossip_buy_1">
<text>$who has some very shitty deals. I think he ripped me off on $what.</text>
</string>
<string id="st_dyn_news_gossip_buy_2">
<text>Anyone know when $who will get more $what in stock?</text>
</string>
<string id="st_dyn_news_gossip_buy_3">
<text>$who has some good deals on $what, today.</text>
</string>
<string id="st_dyn_news_gossip_buy_4">
<text>I'll be broke in no time if $who keeps raising his prices.</text>
</string>
<string id="st_dyn_news_gossip_buy_5">
<text>$what cost too much... damn.</text>
</string>
<string id="st_dyn_news_gossip_buy_6">
<text>Anyone know where I can buy $what? $who is out of them.</text>
</string>
<string id="st_dyn_news_gossip_buy_7">
<text>Shit... Good deals on $what today.</text>
</string>
<string id="st_dyn_news_gossip_buy_8">
<text>I just bought some $what. Good price, too.</text>
</string>
<string id="st_dyn_news_gossip_buy_9">
<text>$who managed to hook me up with some $what. He's alright.</text>
</string>
<string id="st_dyn_news_gossip_buy_10">
<text>Just picked up some $what, I'll let you know if they're good quality.</text>
</string>
<string id="st_dyn_news_gossip_buy_11">
<text>If anyone is looking for $what, $who is nearly out.</text>
</string>
<string id="st_dyn_news_gossip_buy_12">
<text>$who always comes through for me! Gave me a good price on $what.</text>
</string>
<string id="st_dyn_news_gossip_buy_13">
<text>$who is a real stalker, got me a deal on $what. Don't expect the same treatment though, we go way back.</text>
</string>
<string id="st_dyn_news_gossip_buy_14">
<text>I guess $who is just trying to bleed us dry. He knows he's the only game in town.</text>
</string>
<string id="st_dyn_news_gossip_buy_15">
<text>Good, got some $what. That's taken care of.</text>
</string>
<string id="st_dyn_news_gossip_buy_16">
<text>If you need any $what, just go see $who.</text>
</string>
<string id="st_dyn_news_gossip_buy_17">
<text>$who you greedy bastard... fine! Here's your money.</text>
</string>
<string id="st_dyn_news_gossip_buy_18">
<text>Hey Semyon: if you're still looking for $what, $who's got some.</text>
</string>
<string id="st_dyn_news_gossip_buy_19">
<text>Things are pretty going well, now I can pay for $what without getting into debt.</text>
</string>
<string id="st_dyn_news_gossip_buy_20">
<text>Well, I don't need to worry about $what anymore; $who set me up.</text>
</string>
<string id="st_dyn_news_gossip_buy_21">
<text>Caught $who just as he got a shipment of $what. Talk about timing!</text>
</string>
<string id="st_dyn_news_gossip_buy_22">
<text>Can you believe $who<68>s prices on $what? Highway robbery!</text>
</string>
<string id="st_dyn_news_gossip_buy_23">
<text>$who's stash of $what is running low, better get there fast.</text>
</string>
<string id="st_dyn_news_gossip_buy_24">
<text>Finally found $what at $who's. It cost me, but it'll be worth it.</text>
</string>
<string id="st_dyn_news_gossip_buy_25">
<text>Heads up - $who has slashed prices on $what. Now<6F>s the time to buy.</text>
</string>
<string id="st_dyn_news_gossip_buy_26">
<text>Just bartered my old gear for $what with $who. Not sure who got the better deal.</text>
</string>
<string id="st_dyn_news_gossip_buy_27">
<text>Ugh, $who's markup on $what is ridiculous. Anyone know a better place?</text>
</string>
<string id="st_dyn_news_gossip_buy_28">
<text>$who finally has $what back in stock, but for how long?</text>
</string>
<string id="st_dyn_news_gossip_buy_29">
<text>I swear, $who must be the luckiest trader. Always has $what when you need it.</text>
</string>
<string id="st_dyn_news_gossip_buy_30">
<text>Watch out, $who seems to think $what is made of gold with those prices!</text>
</string>
<string id="st_dyn_news_gossip_buy_31">
<text>Anyone else think $who's $what seems a bit... off? Like it<69>s not the real deal?</text>
</string>
<string id="st_dyn_news_gossip_buy_32">
<text>$who swears by the quality of his $what. Says it's the best you'll find.</text>
</string>
<string id="st_dyn_news_gossip_buy_33">
<text>$who is a thief! Charged me double for $what. Never again.</text>
</string>
<string id="st_dyn_news_gossip_buy_34">
<text>If $who bumps up the price on $what one more time, I'm out.</text>
</string>
<string id="st_dyn_news_gossip_buy_35">
<text>I might need to take out a loan just to afford $what from $who at these rates.</text>
</string>
<string id="st_dyn_news_gossip_buy_36">
<text>Dealing with $who for $what is like trading with a bandit. Watch your back.</text>
</string>
<string id="st_dyn_news_gossip_buy_37">
<text>$who<68>s running a special on $what. Probably trying to clear out last year<61>s stock.</text>
</string>
<string id="st_dyn_news_gossip_buy_38">
<text>Snagged some $what off $who before he could jack up the price. Sweet victory.</text>
</string>
<string id="st_dyn_news_gossip_buy_39">
<text>Feels like $who<68>s the only one who ever has any $what. Must have an in with the suppliers.</text>
</string>
<string id="st_dyn_news_gossip_buy_40">
<text>$who's place is the only spot for $what, but man, does he make you pay for it!</text>
</string>
<string id="st_dyn_news_gossip_buy_41">
<text>$who just got a fresh stock of $what. Bet it'll be gone by tomorrow.</text>
</string>
<string id="st_dyn_news_gossip_buy_42">
<text>Stuck a deal with $who for some $what. Feels like I sold my soul.</text>
</string>
<string id="st_dyn_news_gossip_buy_43">
<text>Why does $who always have $what when no one else does? Smells fishy to me.</text>
</string>
<string id="st_dyn_news_gossip_buy_44">
<text>$who and his damn $what... He's ripping us off, but we've got no choice.</text>
</string>
<string id="st_dyn_news_gossip_buy_45">
<text>Managed to haggle $who down on $what. Almost feels like a fair price now.</text>
</string>
<string id="st_dyn_news_gossip_buy_46">
<text>Every time I buy $what from $who, I feel like I need a bath afterward. Total ripoff.</text>
</string>
<string id="st_dyn_news_gossip_buy_47">
<text>$who's got $what at a price that<61>s actually decent. Must be a mistake.</text>
</string>
<string id="st_dyn_news_gossip_buy_48">
<text>Snagged the last $what from $who. You snooze, you lose.</text>
</string>
<string id="st_dyn_news_gossip_buy_49">
<text>$who must be hoarding $what. Nobody has that much stock by accident.</text>
</string>
<string id="st_dyn_news_gossip_buy_50">
<text>Got a sweet deal on $what from $who. For once, didn't feel like I was getting shafted.</text>
</string>
<string id="st_dyn_news_gossip_buy_51">
<text>Watch out for $who; his $what is cheap, but it<69>s probably hot or fake.</text>
</string>
<string id="st_dyn_news_gossip_buy_52">
<text>Can't believe $who wanted that much for $what. Daylight robbery!</text>
</string>
<string id="st_dyn_news_gossip_buy_53">
<text>Did you hear $who is almost giving away $what? There's gotta be a catch...</text>
</string>
<string id="st_dyn_news_gossip_buy_54">
<text>$who's been undercutting everyone with his $what. Makes you wonder what's up.</text>
</string>
<string id="st_dyn_news_gossip_buy_55">
<text>$who could sell sand to a desert rat. His prices on $what are insane!</text>
</string>
<string id="st_dyn_news_gossip_buy_56">
<text>Just got off the phone with $who. He's got $what, but the prices are nuts!</text>
</string>
<string id="st_dyn_news_gossip_buy_57">
<text>I swear, $who uses $what to lure in folks... then the real prices come out.</text>
</string>
<string id="st_dyn_news_gossip_buy_58">
<text>If there's a hell, $who's $what prices are a preview of it.</text>
</string>
<string id="st_dyn_news_gossip_buy_59">
<text>$who's been pawning off last year's $what like they're the next big thing.</text>
</string>
<string id="st_dyn_news_gossip_buy_60">
<text>Anyone else think $who's been a bit too eager to sell that $what?</text>
</string>
<string id="st_dyn_news_gossip_buy_61">
<text>$who's fucking us over with those prices on $what. It's like he thinks we're made of money!</text>
</string>
<string id="st_dyn_news_gossip_buy_62">
<text>$who's the king of crap deals. Got completely screwed on $what.</text>
</string>
<string id="st_dyn_news_gossip_buy_63">
<text>Did you see the price of $what at $who<68>s? It's a goddamn rip-off!</text>
</string>
<string id="st_dyn_news_gossip_buy_64">
<text>Got fleeced by $who for some shitty $what. Never again.</text>
</string>
<string id="st_dyn_news_gossip_buy_65">
<text>$who must think his $what is spun from fucking gold. Prices are outrageous!</text>
</string>
<string id="st_dyn_news_gossip_buy_66">
<text>$who's at it again with his bullshit prices on $what. Robbing us blind!</text>
</string>
<string id="st_dyn_news_gossip_buy_67">
<text>I'd rather get shot than deal with $who's thieving ass. $what isn't worth this shit.</text>
</string>
<string id="st_dyn_news_gossip_buy_68">
<text>$who's running a racket with those $what prices. Fucking bandit!</text>
</string>
<string id="st_dyn_news_gossip_buy_69">
<text>Every time I buy $what from $who, I feel like I'm getting screwed without even a courtesy spit.</text>
</string>
<string id="st_dyn_news_gossip_buy_70">
<text>Caught $who overcharging for $what. His greed is worse than the mutants!</text>
</string>
<string id="st_dyn_news_gossip_buy_71">
<text>$who<68>s prices on $what? Complete and utter horseshit. Avoid unless desperate.</text>
</string>
<string id="st_dyn_news_gossip_buy_72">
<text>If there<72>s a hell, I hope $who sells $what there, and they charge him double.</text>
</string>
<string id="st_dyn_news_gossip_buy_73">
<text>I wouldn<64>t buy $what from $who if he were the last trader on Earth. Rip-off cunt.</text>
</string>
<string id="st_dyn_news_gossip_buy_74">
<text>$who, you greedy fuck. Lower your damn prices on $what!</text>
</string>
<string id="st_dyn_news_gossip_buy_75">
<text>Swear to God, $who<68>s trying to finance a trip to the moon with what he<68>s charging for $what.</text>
</string>
<string id="st_dyn_news_gossip_buy_76">
<text>$who and his fucking $what monopoly. I'm sick of his shit.</text>
</string>
<string id="st_dyn_news_gossip_buy_77">
<text>What<EFBFBD>s with $who? His $what prices are an insult to my intelligence.</text>
</string>
<string id="st_dyn_news_gossip_buy_78">
<text>$who could sell water to a drowning man with what he charges for $what.</text>
</string>
<string id="st_dyn_news_gossip_buy_79">
<text>Buying $what from $who is like getting mugged: quick and painful.</text>
</string>
<string id="st_dyn_news_gossip_buy_80">
<text>$who's pricing on $what? He can shove it up his ass.</text>
</string>
<string id="st_dyn_news_gossip_buy_81">
<text>Fuckin' $who thinks he's the king of the marketplace with his bullshit prices on $what. Ain't nobody got time for that!</text>
</string>
<string id="st_dyn_news_gossip_buy_82">
<text>Can you believe the nerve of $who? Charging an arm and a fuckin' leg for $what. I'd rather roll in radioactive waste than deal with him.</text>
</string>
<string id="st_dyn_news_gossip_buy_83">
<text>Jesus Christ, $who is like a vulture circling a fresh corpse with his goddamn prices on $what. Somebody needs to put that greedy bastard in his place.</text>
</string>
<string id="st_dyn_news_gossip_buy_84">
<text>Why the hell does $who think he's entitled to charge so much for $what? That asshole's greed knows no bounds.</text>
</string>
<string id="st_dyn_news_gossip_buy_85">
<text>Hey, everyone, let's have a round of applause for $who and his fucking rip-off prices on $what. What a piece of shit.</text>
</string>
<string id="st_dyn_news_gossip_buy_86">
<text>If I ever catch $who in a dark alley, he's gonna learn the true meaning of pain for his extortionate prices on $what.</text>
</string>
<string id="st_dyn_news_gossip_buy_87">
<text>Listen up, folks, $who is like a goddamn leech sucking the life outta your wallet with his highway robbery prices on $what. Avoid that scumbag like the plague.</text>
</string>
<string id="st_dyn_news_gossip_buy_88">
<text>Can somebody please tell $who that his prices on $what are more fucked up than a mutant's face? I'm sick of getting bent over every time I visit his sorry excuse for a shop.</text>
</string>
<string id="st_dyn_news_gossip_buy_89">
<text>Hey, $who, here's a pro tip for ya: stop trying to swindle people with your bullshit prices on $what. Nobody likes a greedy prick.</text>
</string>
<string id="st_dyn_news_gossip_buy_90">
<text>If I had a nickel for every time $who tried to rob me blind with his fuckin' prices on $what, I'd be richer than the goddamn Brotherhood of Steel.</text>
</string>
<string id="st_dyn_news_gossip_buy_91">
<text>I swear, $who is like a fuckin' vampire, sucking the blood outta your bank account with his outrageous prices on $what. I hope he chokes on his ill-gotten gains.</text>
</string>
<string id="st_dyn_news_gossip_buy_92">
<text>Has anyone else noticed that $who's prices on $what are higher than a ghoul on jet? Somebody needs to take that asshole down a peg or two.</text>
</string>
<string id="st_dyn_news_gossip_buy_93">
<text>I'd rather drink toilet water than buy $what from $who at those fuckin' prices. Somebody needs to teach that bastard the meaning of fair trade.</text>
</string>
<string id="st_dyn_news_gossip_buy_94">
<text>$who's prices on $what are like a kick in the balls: painful and unnecessary. Somebody needs to shove his head in a barrel of irradiated waste until he learns some goddamn humility.</text>
</string>
<string id="st_dyn_news_gossip_buy_95">
<text>Every time I see $who's smug face, all I can think about is how badly I wanna punch it for his bullshit prices on $what. Somebody needs to knock some sense into that fucker.</text>
</string>
<string id="st_dyn_news_gossip_buy_96">
<text>Does $who think we're made of caps or somethin'? His prices on $what are so fuckin' high, they're in low orbit. Somebody needs to ground that greedy son of a bitch.</text>
</string>
<string id="st_dyn_news_gossip_buy_97">
<text>Hey, $who, here's an idea: why don't you take your prices on $what and shove 'em where the sun don't shine? Nobody's buying your overpriced crap.</text>
</string>
<string id="st_dyn_news_gossip_buy_98">
<text>Somebody needs to sit $who down and explain to him that his prices on $what are more outrageous than a deathclaw in a china shop. It's time to cut the bullshit, buddy.</text>
</string>
<string id="st_dyn_news_gossip_buy_99">
<text>Hey, $who, here's a newsflash for ya: nobody's gonna pay your fuckin' prices on $what. You're not the only game in town, asshole.</text>
</string>
<string id="st_dyn_news_gossip_buy_100">
<text>Just a friendly reminder to everyone: $who's prices on $what are higher than a super mutant on stimpaks. Don't let that scumbag take advantage of you.</text>
</string>
<string id="st_dyn_news_gossip_buy_101">
<text>$who gave me a great deal on $what. Couldn't be happier.</text>
</string>
<string id="st_dyn_news_gossip_buy_102">
<text>Looks like $who finally restocked on $what. About time!</text>
</string>
<string id="st_dyn_news_gossip_buy_103">
<text>Can't believe how much $what is going for these days. $who is really raking it in.</text>
</string>
<string id="st_dyn_news_gossip_buy_104">
<text>Anyone have any luck finding $what? $who is fresh out.</text>
</string>
<string id="st_dyn_news_gossip_buy_105">
<text>Heard $who has a new shipment of $what coming in. Better get there quick!</text>
</string>
<string id="st_dyn_news_gossip_buy_106">
<text>$who's been overcharging for $what again. Gotta find a better supplier.</text>
</string>
<string id="st_dyn_news_gossip_buy_107">
<text>Just bought some $what from $who. Not sure if it was worth the price.</text>
</string>
<string id="st_dyn_news_gossip_buy_108">
<text>$who keeps jacking up the price on $what. It's getting out of hand.</text>
</string>
<string id="st_dyn_news_gossip_buy_109">
<text>Good news! $who finally got more $what in stock.</text>
</string>
<string id="st_dyn_news_gossip_buy_110">
<text>Managed to snag some $what before $who ran out. Lucky me!</text>
</string>
<string id="st_dyn_news_gossip_buy_111">
<text>Hey, $who, got any more $what? I'm running low.</text>
</string>
<string id="st_dyn_news_gossip_buy_112">
<text>$who gave me a discount on $what. Looks like being a regular pays off.</text>
</string>
<string id="st_dyn_news_gossip_buy_113">
<text>Anyone else notice $who's been charging more for $what lately?</text>
</string>
<string id="st_dyn_news_gossip_buy_114">
<text>Finally tracked down some $what. $who hooked me up good.</text>
</string>
<string id="st_dyn_news_gossip_buy_115">
<text>$who's prices on $what are better than anyone else's. Can't beat that.</text>
</string>
<string id="st_dyn_news_gossip_buy_116">
<text>Looking for $what? $who is the person to see.</text>
</string>
<string id="st_dyn_news_gossip_buy_117">
<text>Got a great deal on $what from $who. Feels like my lucky day!</text>
</string>
<string id="st_dyn_news_gossip_buy_118">
<text>$who finally restocked $what. Better get them while they're available.</text>
</string>
<string id="st_dyn_news_gossip_buy_119">
<text>$who ripped me off on $what. Watch out for that scammer.</text>
</string>
<string id="st_dyn_news_gossip_buy_120">
<text>Heard $who has a fresh supply of $what. Better act fast!</text>
</string>
<string id="st_dyn_news_gossip_buy_121">
<text>$who's $what is top quality. Highly recommend.</text>
</string>
<string id="st_dyn_news_gossip_buy_122">
<text>Anyone know if $who still has $what in stock? Need some ASAP.</text>
</string>
<string id="st_dyn_news_gossip_buy_123">
<text>Scored a good deal on $what from $who. Zone's looking up!</text>
</string>
<string id="st_dyn_news_gossip_buy_124">
<text>$who came through with $what again. Always reliable.</text>
</string>
<string id="st_dyn_news_gossip_buy_125">
<text>Got some $what from $who at a decent price. No complaints here.</text>
</string>
<string id="st_dyn_news_gossip_buy_126">
<text>Good news, everyone! $who's got $what back in stock.</text>
</string>
<string id="st_dyn_news_gossip_buy_127">
<text>Just picked up some $what from $who. Seems like good quality.</text>
</string>
<string id="st_dyn_news_gossip_buy_128">
<text>Finally, $who has $what available again. Been waiting for this!</text>
</string>
<string id="st_dyn_news_gossip_buy_129">
<text>$who always has the best $what. Worth every ruble.</text>
</string>
<string id="st_dyn_news_gossip_buy_130">
<text>Need $what? $who is the go-to person for it.</text>
</string>
<string id="st_dyn_news_gossip_buy_131">
<text>$who just got a shipment of $what. Better stock up while you can.</text>
</string>
<string id="st_dyn_news_gossip_buy_132">
<text>$who's been overcharging for $what again. This is getting out of hand.</text>
</string>
<string id="st_dyn_news_gossip_buy_133">
<text>Finally found some $what at a fair price. Thanks, $who!</text>
</string>
<string id="st_dyn_news_gossip_buy_134">
<text>Anyone else notice $who's been price gouging on $what?</text>
</string>
<string id="st_dyn_news_gossip_buy_135">
<text>Just bought some $what from $who. Hope it's as good as they say.</text>
</string>
<string id="st_dyn_news_gossip_buy_136">
<text>Managed to haggle with $who for some $what. Got a fair deal.</text>
</string>
<string id="st_dyn_news_gossip_buy_137">
<text>Good deals on $what today at $who's place.</text>
</string>
<string id="st_dyn_news_gossip_buy_138">
<text>$who just restocked on $what. Better hurry before they're all gone.</text>
</string>
<string id="st_dyn_news_gossip_buy_139">
<text>Picked up some $what from $who. Good price, good quality.</text>
</string>
<string id="st_dyn_news_gossip_buy_140">
<text>$who's been hiking up the prices on $what. This is getting ridiculous.</text>
</string>
<string id="st_dyn_news_gossip_buy_141">
<text>Got some $what from $who. Decent price, decent quality.</text>
</string>
<string id="st_dyn_news_gossip_buy_142">
<text>$who finally has $what in stock. Been waiting for this!</text>
</string>
<string id="st_dyn_news_gossip_buy_143">
<text>Anyone know where to get $what? $who is all out.</text>
</string>
<string id="st_dyn_news_gossip_buy_144">
<text>$who's $what is overpriced. Need to find a better source.</text>
</string>
<string id="st_dyn_news_gossip_buy_145">
<text>Good news! $who finally restocked on $what.</text>
</string>
<string id="st_dyn_news_gossip_buy_146">
<text>Scored some $what from $who. Feels like a good deal.</text>
</string>
<string id="st_dyn_news_gossip_buy_147">
<text>$who's been raising prices on $what again. This is getting out of hand.</text>
</string>
<string id="st_dyn_news_gossip_buy_148">
<text>Finally got my hands on some $what from $who. Worth every ruble.</text>
</string>
<string id="st_dyn_news_gossip_buy_149">
<text>Anyone know when $who will get more $what in stock?</text>
</string>
<string id="st_dyn_news_gossip_buy_150">
<text>$who hooked me up with some $what. Good deal, good quality.</text>
</string>
<!-- Response - bought items-->
<string id="st_dyn_news_res_trade_1">
<text>That reminds me, I need to buy new equipment.</text>
</string>
<string id="st_dyn_news_res_trade_2">
<text>How much?</text>
</string>
<string id="st_dyn_news_res_trade_3">
<text>That reminds me, I need to find good replacement for my rusty gun.</text>
</string>
<string id="st_dyn_news_res_trade_4">
<text>Any discounts on medkits?</text>
</string>
<string id="st_dyn_news_res_trade_5">
<text>Any good discounts?</text>
</string>
<string id="st_dyn_news_res_trade_6">
<text>Yeah, I should stock up on supplies, too.</text>
</string>
<string id="st_dyn_news_res_trade_7">
<text>Good for you, mate.</text>
</string>
<string id="st_dyn_news_res_trade_8">
<text>You can get anything out here these days...</text>
</string>
<string id="st_dyn_news_res_trade_9">
<text>You should have come to me, I could have sold you something.</text>
</string>
<string id="st_dyn_news_res_trade_10">
<text>Yeah, ok, don't have to show off.</text>
</string>
<string id="st_dyn_news_res_trade_11">
<text>Big deal.</text>
</string>
<string id="st_dyn_news_res_trade_12">
<text>He totally ripped me off last time.</text>
</string>
<string id="st_dyn_news_res_trade_13">
<text>I had a different experience...</text>
</string>
<string id="st_dyn_news_res_trade_14">
<text>Maybe it's time to pay him a visit...</text>
</string>
<string id="st_dyn_news_res_trade_15">
<text>Oh, that reminds me of something.</text>
</string>
<string id="st_dyn_news_res_trade_16">
<text>Good stuff.</text>
</string>
<string id="st_dyn_news_res_trade_17">
<text>Is his new shipment in? I'm heading out soon.</text>
</string>
<string id="st_dyn_news_res_trade_18">
<text>You'll probably just gamble it away anyway....</text>
</string>
<string id="st_dyn_news_res_trade_19">
<text>I should tell that to Vasa...</text>
</string>
<string id="st_dyn_news_res_trade_20">
<text>I've got more important things to spend money on.</text>
</string>
<string id="st_dyn_news_res_trade_21">
<text>Wait, how much did you pay? You might have been swindled!</text>
</string>
<string id="st_dyn_news_res_trade_22">
<text>He's charging how much? That's robbery!</text>
</string>
<string id="st_dyn_news_res_trade_23">
<text>Oh man, I wish I got there first. Sounds like a steal.</text>
</string>
<string id="st_dyn_news_res_trade_24">
<text>I swear, next time I'm going with you. You find the best stuff.</text>
</string>
<string id="st_dyn_news_res_trade_25">
<text>Maybe I should consider switching suppliers...</text>
</string>
<string id="st_dyn_news_res_trade_26">
<text>I bet that deal won't last long.</text>
</string>
<string id="st_dyn_news_res_trade_27">
<text>Everyone seems to be finding good deals these days except me.</text>
</string>
<string id="st_dyn_news_res_trade_28">
<text>It's about who you know, right? Next time, hook me up!</text>
</string>
<string id="st_dyn_news_res_trade_29">
<text>Keep bragging and you'll find your supplies missing, friend.</text>
</string>
<string id="st_dyn_news_res_trade_30">
<text>Hey, could you check if they have $what next time you're there?</text>
</string>
<string id="st_dyn_news_res_trade_31">
<text>$who's always had the sharpest prices. You just gotta know when to buy.</text>
</string>
<string id="st_dyn_news_res_trade_32">
<text>I need to start going where you go. My guy never has what I need.</text>
</string>
<string id="st_dyn_news_res_trade_33">
<text>Looks like I'm shopping at the wrong place. I never get offers like that.</text>
</string>
<string id="st_dyn_news_res_trade_34">
<text>You got that for how much? Damn, let me know next time you head that way.</text>
</string>
<string id="st_dyn_news_res_trade_35">
<text>Some people have all the luck. I need to get in on these deals.</text>
</string>
<string id="st_dyn_news_res_trade_36">
<text>That<EFBFBD>s a solid find. Maybe it<69>s time I paid $who a visit too.</text>
</string>
<string id="st_dyn_news_res_trade_37">
<text>Not bad. I might need to check out $who's shop myself.</text>
</string>
<string id="st_dyn_news_res_trade_38">
<text>They always charge too much. Good on you for getting a deal.</text>
</string>
<string id="st_dyn_news_res_trade_39">
<text>Seems like $who is the go-to guy now. I better take notes.</text>
</string>
<string id="st_dyn_news_res_trade_40">
<text>You and your deals! Next time take me with you.</text>
</string>
<string id="st_dyn_news_res_trade_41">
<text>Good fucking job! Now don't go blowing it all on cheap booze and hookers.</text>
</string>
<string id="st_dyn_news_res_trade_42">
<text>Fucking hell, you got $what for that price? Shit, sign me up next time.</text>
</string>
<string id="st_dyn_news_res_trade_43">
<text>Shit, really? $who usually screws people over. Guess you got lucky, bastard.</text>
</string>
<string id="st_dyn_news_res_trade_44">
<text>You deal with $who? That prick<63>s got more scams than the Zone has anomalies.</text>
</string>
<string id="st_dyn_news_res_trade_45">
<text>Bloody hell, I<>d rip $who a new one if he tried that shit with me.</text>
</string>
<string id="st_dyn_news_res_trade_46">
<text>Watch your back. $who is slicker than mutant slime. Don't trust his "deals".</text>
</string>
<string id="st_dyn_news_res_trade_47">
<text>$what at that price? Damn, you robbed him blind! Good on ya.</text>
</string>
<string id="st_dyn_news_res_trade_48">
<text>Every time I hear a deal with $who, I know someone<6E>s getting fucked. Glad it<69>s not you this time.</text>
</string>
<string id="st_dyn_news_res_trade_49">
<text>How the fuck did you get $who to sell $what at that price? He<48>s a greedy bastard!</text>
</string>
<string id="st_dyn_news_res_trade_50">
<text>That son of a bitch $who finally giving up good prices? Or did you just catch him with his pants down?</text>
</string>
<string id="st_dyn_news_res_trade_51">
<text>Keep flaunting that deal and you'll get jacked. The Zone ain't kind to braggarts.</text>
</string>
<string id="st_dyn_news_res_trade_52">
<text>Man, fuck $who. I never get deals like that; the cunt always gouges me!</text>
</string>
<string id="st_dyn_news_res_trade_53">
<text>$who<68>s a crook in a trader's mask. Watch your step, he<68>ll strip you down to your last clip.</text>
</string>
<string id="st_dyn_news_res_trade_54">
<text>Sounds like you got a sweet deal. Be careful, $who might want it back the hard way.</text>
</string>
<string id="st_dyn_news_res_trade_55">
<text>You trust $who? That fucker<65>s smoother than the oil on a snork<72>s back.</text>
</string>
<string id="st_dyn_news_res_trade_56">
<text>With prices like that, I'm not surprised $who is raking it in. Lucky you.</text>
</string>
<string id="st_dyn_news_res_trade_57">
<text>You snagged $what from $who? Fucking A, man. I gotta get in on that.</text>
</string>
<string id="st_dyn_news_res_trade_58">
<text>Why the hell do you even deal with $who? His shit's overpriced garbage.</text>
</string>
<string id="st_dyn_news_res_trade_59">
<text>How much did that cost you? Bet $who laughed all the way to the bank.</text>
</string>
<string id="st_dyn_news_res_trade_60">
<text>$who selling $what at that price? Must be hot or straight-up bullshit.</text>
</string>
<!-- upgrade gossip -->
<string id="st_dyn_news_gossip_upgrade_1">
<text>$who just installed the $upgrade upgrade for my lovely $what. Good shit, but any more at these prices and I'll be bled dry.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_2">
<text>I'm confused. Does anybody know if the $what accepts the $upgrade upgrade?</text>
</string>
<string id="st_dyn_news_gossip_upgrade_3">
<text>The $upgrade upgrade costs too much... Heh, at least my $what feels better now.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_4">
<text>$who said that the $upgrade upgrade would be worth my investment... I think I just got ripped off.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_5">
<text>Am I a sucker? Just had $who put the $upgrade upgrade on my shooter.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_6">
<text>Money well spent! Just got the $upgrade for my $what. Looks nice!</text>
</string>
<string id="st_dyn_news_gossip_upgrade_7">
<text>That $who is some kind of wizard! I just had him put some improvements on my $what.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_8">
<text>I think the $upgrade upgrade was worth it, just got my $what back from $who.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_9">
<text>Well, I spent my drinking-money, but I got the $upgrade upgrade for my $what.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_10">
<text>Alright, I'm ready to go! Just got the $upgrade upgrade for my $what.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_11">
<text>Well, unless $who was bullshitting me, my $what should be far more effective with the $upgrade upgrade installed.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_12">
<text>Just paid for the $upgrade upgrade on my weapon; I'll take every edge I can get over those monsters out there.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_13">
<text>Damn, $who must be drunk - he just scuffed the finish on my $what while he was installing the $upgrade upgrade.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_14">
<text>Well, I don't know what sort of magic $who just did, but my $what is looking pretty lethal.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_15">
<text>Got talked into getting the $upgrade upgrade by $who... we'll see how it goes.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_16">
<text>Just got the $upgrade upgrade for my $what. I can highly recommend it.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_17">
<text>Not sure if the $upgrade upgrade was worth it, but it sure makes my $what look badass.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_18">
<text>That $upgrade upgrade better be good, I spent half my stash on it.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_19">
<text>Heard $who can turn a $what into a beast with the $upgrade upgrade. Guess I found where my next paycheck is going.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_20">
<text>Hopefully, this $upgrade upgrade makes my $what less of a junker. Only time will tell.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_21">
<text>$who hooked up my $what with the $upgrade upgrade. Feels like it's gonna fall apart, honestly.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_22">
<text>Just upgraded my $what with a $upgrade. Why does it feel heavier now?</text>
</string>
<string id="st_dyn_news_gossip_upgrade_23">
<text>If the $upgrade doesn't improve my $what, I swear I'm done with upgrades!</text>
</string>
<string id="st_dyn_news_gossip_upgrade_24">
<text>Finally upgraded my $what with the $upgrade. $who assured me it's the best tech available.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_25">
<text>Spent all my earnings on the $upgrade for my $what, and all I've got to show is this shiny new look.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_26">
<text>Everyone's been raving about the $upgrade for the $what. Guess I had to see what all the fuss was about.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_27">
<text>$who swears by the $upgrade for the $what. I'm skeptical but took the plunge anyway.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_28">
<text>Did I overpay for this $upgrade? Feels like I might have been taken for a ride.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_29">
<text>$who's work on my $what with the $upgrade is nothing short of miraculous. Well worth the rubles!</text>
</string>
<string id="st_dyn_news_gossip_upgrade_30">
<text>Anyone else think the $upgrade is a bit overhyped? Doesn't seem to do much for my $what.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_31">
<text>That greedy fuck $who nearly cleaned me out for the $upgrade on my $what. Better work like a charm or I'm gonna lose my shit.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_32">
<text>Guess who just pimped their $what with a fucking $upgrade? This guy. Feels like I'm wielding a goddamn cannon now.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_33">
<text>$who's a damn thief! Charged me an arm and a leg for that $upgrade. My $what better shoot gold bullets now.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_34">
<text>Can you believe this shit? $who promised the $upgrade would make my $what unstoppable. It's the same old crap, just shinier.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_35">
<text>Shelled out for the $upgrade on my $what. If this doesn't put a dent in those mutant fucks, I'm raiding $who's stash as payback.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_36">
<text>I'm broke as fuck now thanks to $who and his "exclusive" $upgrade for my $what. This shit better not jam.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_37">
<text>Just got the $upgrade for my $what. Now it kicks like a mule on steroids. Thanks, $who, you pricey bastard.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_38">
<text>$who installed the $upgrade on my $what. Now it's as temperamental as a bloodsucker in heat. Great.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_39">
<text>$who talked me into the $upgrade for my $what. I swear, if this thing backfires, I'm using it to beat him to death.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_40">
<text>Why the hell did I let $who tinker with my $what? Now it's got the $upgrade but sounds like it's farting every time I pull the trigger.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_41">
<text>Upgraded my $what with the $upgrade. Feels like I<>m shooting blanks now. $who, you're a fucking magician... a shitty one.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_42">
<text>$who finally put the $upgrade on my $what. If this doesn't scare those freaks, I<>m selling this junk and buying grenades instead.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_43">
<text>I'd have better luck throwing stones than using my $what after $who's so-called '$upgrade'. Robbed blind, I was.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_44">
<text>$who installed the $upgrade and now my $what is a glorified club. At least it looks fucking cool.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_45">
<text>$who put the $upgrade on my $what and now it's like a brand new toy. Too bad it's just as likely to kill me as the mutants.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_46">
<text>$who's idea of an upgrade is sticking duct tape on my $what and calling it the $upgrade. Absolute bullshit.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_47">
<text>If I wanted to waste money, I would have just thrown it into the anomaly. Thanks for nothing, $who.</text>
</string>
<string id="st_dyn_news_gossip_upgrade_48">
<text>Got the $upgrade for my $what. It's still a piece of shit, but at least it's my shiny piece of shit.</text>
</string>
<!-- kill wounded -->
<string id="st_dyn_news_gossip_kill_wounded_1">
<text>One is still alive. Put them out of their misery!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_2">
<text>Quick! Over there, he is still alive.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_3">
<text>This one thought he could get away by playing dead.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_4">
<text>Time to put him down for good.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_5">
<text>Let sleeping dogs lie.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_6">
<text>There is still one left. Let's see if we can extract information.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_7">
<text>Put this dog down!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_8">
<text>Surrender, asshole! We know you are wounded!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_9">
<text>He's wounded... Kill him!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_10">
<text>Stop whining and die with some dignity.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_11">
<text>We're not taking prisoners - end him!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_12">
<text>End of the road for you my friend, just lie still for a minute...</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_13">
<text>There he is! On the ground over there!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_14">
<text>Is he still breathing? Go make sure.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_15">
<text>Here's our fierce adversary... kill him.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_16">
<text>Can you see? - Oh wait, there he his! We got him now!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_17">
<text>Alright, alright, he's down! Finish him.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_18">
<text>There's no point in keeping him alive.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_19">
<text>Dammit, we don't have a choice. Kill him quickly.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_20">
<text>That's the end of the story for you.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_21">
<text>He reaps what he has sown. Finish the job.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_22">
<text>No more pain, no more pain.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_23">
<text>Do you have him? Alright, we can't allow him to live.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_24">
<text>Looks like he's down. I've got to make sure.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_25">
<text>He's all out of moves.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_26">
<text>Oh, wait - he's not quite dead! Sorry buddy.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_27">
<text>Sorry about this - it has to be done.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_28">
<text>Shut him up!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_29">
<text>Anything to say? Last words?</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_30">
<text>Messing with us was one mistake too many. Let's finish this.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_31">
<text>He's thrown in the towel. I see nothing more we can do for him.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_32">
<text>What's one less in the Zone?</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_33">
<text>He's not in the mood for talking. Just kill him.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_34">
<text>He's down. You know what to do.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_35">
<text>Don't make this any more difficult than it has to be.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_36">
<text>One more shot should do it.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_37">
<text>Any more of you around? Just put him down before he calls his friends over.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_38">
<text>It's not right, a person shouldn't die like this...</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_39">
<text>Yeah, I can hear him! Here he is! Still alive, but he's out of the fight.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_40">
<text>He would do the same for us. Just do it. Make it quick.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_41">
<text>I'm sorry, stalker.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_42">
<text>Rest in peace.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_43">
<text>One last bullet, one last breath. Finish him off!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_44">
<text>That fucker's not dead yet? Someone put a round in him!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_45">
<text>Still twitching? Not on my watch. End this shit.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_46">
<text>He's fucked. Put him out of his misery now!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_47">
<text>This bastard won't be spilling secrets if we let him bleed out.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_48">
<text>Look at him, all bloodied up. Time to send him off.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_49">
<text>He's gasping... make it quick, put a bullet in him.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_50">
<text>Dying like a dog in the dirt. Finish him, now!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_51">
<text>Hey, this one's still breathing. Let's change that.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_52">
<text>Just shoot him and let's move on. I'm not here for a fucking drama show.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_53">
<text>Cap his ass and let's get the hell outta here!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_54">
<text>His luck's run out. Yours hasn't<>shoot him.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_55">
<text>This prick's still kicking? Fix that!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_56">
<text>A quick bullet, a quiet corpse. Do it.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_57">
<text>Too weak to fight, too weak to live. Kill him.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_58">
<text>Finish the fucker before he drags more of them down on us.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_59">
<text>No tears now, only vast emptiness. Bye.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_60">
<text>This one's half gone. Let's make it all the way.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_61">
<text>He's fucked. Knife the cunt before he screams!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_62">
<text>Still twitching? Smash his head in and let's move!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_63">
<text>That bastard's still breathing? Stomp his guts out!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_64">
<text>He's gasping? Time to shut him up. Permanently.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_65">
<text>Give that fucker a bullet; save him from the misery.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_66">
<text>Look at this sorry mess. End his pathetic whining!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_67">
<text>This one's barely clinging on. Snap his neck and let's get the fuck out.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_68">
<text>Plug a round in him. I ain't got all day for this shit.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_69">
<text>He's almost a corpse. Kick him off the ledge!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_70">
<text>That moaner's still alive? Bash his skull and let<65>s roll.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_71">
<text>Cap his ass! We don<6F>t need any heroes here.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_72">
<text>He<EFBFBD>s squealing like a stuck pig. Cut his throat already!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_73">
<text>Just bleed him out and let<65>s get drunk.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_74">
<text>Pull the trigger, mate. He<48>s done for.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_75">
<text>Why<EFBFBD>s this fuck still breathing? Fix it, now!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_76">
<text>Looks like meat's back on the menu, boys! Finish him off.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_77">
<text>Quit your yapping and put one in his head.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_78">
<text>What<EFBFBD>s this? Still got some life? Not for long, asshole.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_79">
<text>Time to put this dog down. Fetch me my gun.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_80">
<text>End this fuckfest. Shoot him and let's bug out!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_81">
<text>Can't leave him like this. Slash the fucker and let<65>s go.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_82">
<text>His crying's getting on my nerves. Finish the job, or I will!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_83">
<text>Look at him, spilling his guts. Shut him up, make it clean.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_84">
<text>Poke him with a hot one. No witnesses, no problems.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_85">
<text>Poke him with a hot one. No witnesses, no problems.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_86">
<text>He's not done yet? Ram a bullet down his throat and let's skedaddle.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_87">
<text>He<EFBFBD>s whimpering like a bitch. Snap his neck and let<65>s dust off.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_88">
<text>Finish this shitshow. A bullet, a blade, I don't care which.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_89">
<text>One more hole, right between the eyes. Make it count.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_90">
<text>Stop the bleeding... with more bleeding. End it!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_91">
<text>Enough of his groaning. Shut him up, shut him down.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_92">
<text>That gurgling's pissing me off. Fill his lungs with lead.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_93">
<text>Quit dicking around. A bullet<65>s cheaper than mercy.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_94">
<text>If he's still squirming, you're not shooting right. Finish him!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_95">
<text>There<EFBFBD>s no saving him. Put a round in and save us the drama.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_96">
<text>He's coughing up blood? Good. Now stop the cough.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_97">
<text>This one's still twitching. Needs a bullet to calm down.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_98">
<text>Looks like he's had enough, but let's be sure<72>add one more to the chest.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_99">
<text>Why let him linger in pain? A quick shot, a quiet body.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_100">
<text>Make it snappy, he's leaking all over the place. Dirty work, but it's gotta be done.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_101">
<text>A little lead therapy should silence his whimpering.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_102">
<text>He's practically a corpse already. Give him the last rites, with your gun.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_103">
<text>Nothing a bullet can't fix. Send him off.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_104">
<text>Still moving? Not for long. Let<65>s wrap this up.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_105">
<text>His suffering's a waste of air. Fix that, would ya?</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_106">
<text>This prick<63>s wasting our time. Bullet to the brain, let<65>s go.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_107">
<text>He<EFBFBD>s a dead man squirming. Let<65>s make it official.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_108">
<text>That whining<6E>s driving me nuts. Pop him already!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_109">
<text>Don't let him suffer. Or do. Just finish this mess.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_110">
<text>He's half in the grave. Do us all a favor and push him all the way.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_111">
<text>That fucker's still breathing? Bash his skull in and let's move!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_112">
<text>Look at this piece of shit. Time to end his pathetic whimpering.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_113">
<text>Can't stand the fucking moaning. Stomp his head and let's get out.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_114">
<text>This asshole's dragging us down. Slit his throat and be done with it!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_115">
<text>Still twitching? Jam your knife in his guts and twist it!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_116">
<text>What<EFBFBD>s this, still alive? Crack his fucking spine.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_117">
<text>Just bleed him out already. No use dragging this crap out.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_118">
<text>This cocksucker won<6F>t shut up. Gag him with a grenade!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_119">
<text>Dump this waste of space into the dirt where he belongs.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_120">
<text>He thinks he<68>s tough? Break his fucking legs and see then.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_121">
<text>This maggot's sucking up our air. Seal his fate with some lead diplomacy.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_122">
<text>End this rat<61>s misery. He<48>s nothing but rancid meat now.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_123">
<text>Why<EFBFBD>s this bastard still alive? Pierce his heart, let's wrap this shit up!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_124">
<text>If he screams one more time, I<>m gonna lose it. Silence him for good.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_125">
<text>Got no time for this crap. Gut him and let<65>s go.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_126">
<text>This fuckwit's done for. Throw him to the dogs.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_127">
<text>Enough playing nurse. Pump a bullet into his head and let<65>s bounce.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_128">
<text>He<EFBFBD>s a goner. Stop wasting bullets and use a rock.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_129">
<text>Look at him, the pathetic fuck. Finish him off!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_130">
<text>That shitstain's still moving? Fix that mistake <20> bury him!</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_131">
<text>Make him scream then make him silent. Forever.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_132">
<text>This dirtbag<61>s lived too long. Time<6D>s up, fucker.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_133">
<text>He<EFBFBD>s bleeding out? Speed it up, carve an exit wound.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_134">
<text>Plug that hole, or better yet, make a new one <20> right through the eye.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_135">
<text>Let<EFBFBD>s paint the ground red. His red.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_136">
<text>He's barely hanging on. Kick him off the edge.</text>
</string>
<string id="st_dyn_news_gossip_kill_wounded_137">
<text>What<EFBFBD>s left of him ain<69>t worth saving. Snuff him out.</text>
</string>
<!-- Hostage -->
<string id="st_dyn_news_gossip_hostage_1">
<text>Looks like we got ourselves a hostage, boys.</text>
</string>
<string id="st_dyn_news_gossip_hostage_2">
<text>This punk thought he could escape. Someone keep an eye on him.</text>
</string>
<string id="st_dyn_news_gossip_hostage_3">
<text>Do you think those stalkers will pay his ransom?</text>
</string>
<string id="st_dyn_news_gossip_hostage_4">
<text>I don't think your friends are coming for you!</text>
</string>
<string id="st_dyn_news_gossip_hostage_5">
<text>Looking for offers on this dickhead. If not, we'll kill him!</text>
</string>
<string id="st_dyn_news_gossip_hostage_6">
<text>Let's see if we can extract information from this lowlife.</text>
</string>
<string id="st_dyn_news_gossip_hostage_7">
<text>Whew! This guy put up a fight. Not so tough now.</text>
</string>
<string id="st_dyn_news_gossip_hostage_8">
<text>Get the fuck down! Hands up!</text>
</string>
<string id="st_dyn_news_gossip_hostage_9">
<text>If he moves, put a bullet in him.</text>
</string>
<string id="st_dyn_news_gossip_hostage_10">
<text>Alright! Now that we've settled down a bit, let's have a chat with our guest...</text>
</string>
<string id="st_dyn_news_gossip_hostage_11">
<text>What a pathetic wanker! He's given up!</text>
</string>
<string id="st_dyn_news_gossip_hostage_12">
<text>Don't even think of making a move. Ransoming a dead body is not lucrative.</text>
</string>
<string id="st_dyn_news_gossip_hostage_13">
<text>What the hell were you doing around here? Keep an eye on him.</text>
</string>
<string id="st_dyn_news_gossip_hostage_14">
<text>What do you think he knows? Spit it out, or we'll beat it out of you!</text>
</string>
<string id="st_dyn_news_gossip_hostage_15">
<text>Hope you have some rich friends, pal.</text>
</string>
<string id="st_dyn_news_gossip_hostage_16">
<text>Do we have anything to tie his hands with?</text>
</string>
<string id="st_dyn_news_gossip_hostage_17">
<text>Well that was a close shave. You're lucky I didn't blow your head off a minute ago.</text>
</string>
<string id="st_dyn_news_gossip_hostage_18">
<text>Tie this prick up and gag him. No one wants to hear his bullshit.</text>
</string>
<string id="st_dyn_news_gossip_hostage_19">
<text>This fucker's worth more alive, but another peep and he's a corpse.</text>
</string>
<string id="st_dyn_news_gossip_hostage_20">
<text>Got a live one here! Keep him quiet or I'll shut him up permanently.</text>
</string>
<string id="st_dyn_news_gossip_hostage_21">
<text>Keep him on a tight leash, make him squirm. We might squeeze some cash out of this.</text>
</string>
<string id="st_dyn_news_gossip_hostage_22">
<text>This piece of shit thought he could run? Break his legs, just in case.</text>
</string>
<string id="st_dyn_news_gossip_hostage_23">
<text>If this asshole tries anything, cut his fucking throat.</text>
</string>
<string id="st_dyn_news_gossip_hostage_24">
<text>Who's gonna pay for you, huh? Start praying they cough up fast.</text>
</string>
<string id="st_dyn_news_gossip_hostage_25">
<text>You<EFBFBD>re our ticket to some easy cash, you piece of crap.</text>
</string>
<string id="st_dyn_news_gossip_hostage_26">
<text>Let's see how much your friends really care. Time to send a bloody message.</text>
</string>
<string id="st_dyn_news_gossip_hostage_27">
<text>Wrap this fucker in chains. No more running for you.</text>
</string>
<string id="st_dyn_news_gossip_hostage_28">
<text>Scream all you want, nobody can hear you out here.</text>
</string>
<string id="st_dyn_news_gossip_hostage_29">
<text>If his mates don't pay up, he<68>s buzzard food by dawn.</text>
</string>
<string id="st_dyn_news_gossip_hostage_30">
<text>This dickhead<61>s ours now. Think his pals will buy him back?</text>
</string>
<string id="st_dyn_news_gossip_hostage_31">
<text>Drag this shitstain back to camp. He<48>s got some value...for now.</text>
</string>
<string id="st_dyn_news_gossip_hostage_32">
<text>What<EFBFBD>s your price, huh? Bet it<69>s cheaper than your life, scumbag.</text>
</string>
<string id="st_dyn_news_gossip_hostage_33">
<text>Someone make sure he<68>s secure. I don<6F>t trust this bastard to sit still.</text>
</string>
<string id="st_dyn_news_gossip_hostage_34">
<text>Bind him tight. Wouldn<64>t want our little prize slipping away.</text>
</string>
<string id="st_dyn_news_gossip_hostage_35">
<text>Gag him! I'm sick of his fucking whining.</text>
</string>
<string id="st_dyn_news_gossip_hostage_36">
<text>Poke him a bit, see if he's got any fight left. If not, he<68>s worth more dead.</text>
</string>
<string id="st_dyn_news_gossip_hostage_37">
<text>Oh, you thought you were safe? Not a chance, asshole.</text>
</string>
<string id="st_dyn_news_gossip_hostage_38">
<text>Cuff him and strip him. Let<65>s make sure he<68>s not hiding anything... or running anywhere.</text>
</string>
<string id="st_dyn_news_gossip_hostage_39">
<text>Look at this coward, all caught up and no place to go!</text>
</string>
<string id="st_dyn_news_gossip_hostage_40">
<text>Throw him in the pit. Let<65>s see if he<68>s worth anything alive.</text>
</string>
<string id="st_dyn_news_gossip_hostage_41">
<text>You<EFBFBD>re fucked now, mate. Pray they pay, or you<6F>re dog meat.</text>
</string>
<string id="st_dyn_news_gossip_hostage_42">
<text>Someone fetch some rope. This one's feisty.</text>
</string>
<string id="st_dyn_news_gossip_hostage_43">
<text>Calm down, or I'll calm you down forever, fucker.</text>
</string>
<string id="st_dyn_news_gossip_hostage_44">
<text>Nothing personal, but you're worth more to me gagged and bound.</text>
</string>
<string id="st_dyn_news_gossip_hostage_45">
<text>Shut your fucking mouth, or I'll shut it for you, permanently.</text>
</string>
<string id="st_dyn_news_gossip_hostage_46">
<text>Tie the bastard up and throw him in the dirt! He<48>s no use to us running his mouth.</text>
</string>
<string id="st_dyn_news_gossip_hostage_47">
<text>Look at this sorry fuck. Tape his mouth; can't stand his bitching.</text>
</string>
<string id="st_dyn_news_gossip_hostage_48">
<text>Got this prick all tied up. Now, who wants to kick him first?</text>
</string>
<string id="st_dyn_news_gossip_hostage_49">
<text>Listen up, shithead. You're going to call your pals, and you're going to tell them exactly what we say, or it gets ugly.</text>
</string>
<string id="st_dyn_news_gossip_hostage_50">
<text>This asshole's not talking. Break a few fingers, see if that helps him think.</text>
</string>
<string id="st_dyn_news_gossip_hostage_51">
<text>Who<EFBFBD>s up for some fun? This fucker<65>s our new punching bag until his friends pay up.</text>
</string>
<string id="st_dyn_news_gossip_hostage_52">
<text>We'll slice off a finger for every hour they're late. Hope they love you, prick.</text>
</string>
<string id="st_dyn_news_gossip_hostage_53">
<text>Start cutting. They'll pay faster when they see the pieces.</text>
</string>
<string id="st_dyn_news_gossip_hostage_54">
<text>What<EFBFBD>s the matter, scared? You should be. This is going to hurt a hell of a lot more than it will hurt me.</text>
</string>
<string id="st_dyn_news_gossip_hostage_55">
<text>Zip-tie his hands and feet. Let him squirm around like the rat he is.</text>
</string>
<string id="st_dyn_news_gossip_hostage_56">
<text>This piece of shit thinks he's tough? Wait till he meets Mr. Blowtorch.</text>
</string>
<string id="st_dyn_news_gossip_hostage_57">
<text>Someone gag this motherfucker before I pop him one and silence him for good.</text>
</string>
<string id="st_dyn_news_gossip_hostage_58">
<text>Take a photo of this dickwad looking pathetic. We<57>ll send it to his buddies, with a price tag.</text>
</string>
<string id="st_dyn_news_gossip_hostage_59">
<text>If you try anything funny, I<>ll skin you alive and use your hide as a rug, fuckface.</text>
</string>
<string id="st_dyn_news_gossip_hostage_60">
<text>This cunt<6E>s crying already? We haven<65>t even started the fun part.</text>
</string>
<string id="st_dyn_news_gossip_hostage_61">
<text>Bind him up. Throw him in a hole. If he<68>s smart, he<68>ll keep quiet and pray.</text>
</string>
<string id="st_dyn_news_gossip_hostage_62">
<text>Duct tape<70>s cheap, and this fucker<65>s life is cheaper. Wrap him tight.</text>
</string>
<string id="st_dyn_news_gossip_hostage_63">
<text>Oh, you<6F>re a tough guy, huh? We<57>ll see about that. Boys, get the pliers.</text>
</string>
<string id="st_dyn_news_gossip_hostage_64">
<text>Don<EFBFBD>t kill him... yet. Let<65>s make sure he<68>s more valuable alive first.</text>
</string>
<string id="st_dyn_news_gossip_hostage_65">
<text>Cover his head. No one wants to see his ugly mug while we wait for the ransom.</text>
</string>
<string id="st_dyn_news_gossip_hostage_66">
<text>Strap him down, and let's remind him why he should fear the dark.</text>
</string>
<string id="st_dyn_news_gossip_hostage_67">
<text>Let's strip him down and show him what real fear feels like.</text>
</string>
<string id="st_dyn_news_gossip_hostage_68">
<text>No more games, asshole. Talk, or it's the last day you'll ever see.</text>
</string>
<string id="st_dyn_news_gossip_hostage_69">
<text>No more games, asshole. Talk, or it's the last day you'll ever see.</text>
</string>
<string id="st_dyn_news_gossip_hostage_70">
<text>running when they see him swinging in the wind.</text>
</string>
<string id="st_dyn_news_gossip_hostage_71">
<text>Blindfold him. I don't want him seeing where we're taking him, the nosy prick.</text>
</string>
<string id="st_dyn_news_gossip_hostage_72">
<text>Anyone wants to have a bit of 'fun' with this fucker before we cash him in?</text>
</string>
<string id="st_dyn_news_gossip_hostage_73">
<text>Keep him alive, but make sure he's scared shitless.</text>
</string>
<string id="st_dyn_news_gossip_hostage_74">
<text>This bastard won't be walking straight if he tries any funny business.</text>
</string>
<string id="st_dyn_news_gossip_hostage_75">
<text>Get the tools; let's give this fucker a new smile from ear to ear.</text>
</string>
<string id="st_dyn_news_gossip_hostage_76">
<text>What's the price on your head, huh? Bet it's not worth the bullet I'd save by killing you now.</text>
</string>
<string id="st_dyn_news_gossip_hostage_77">
<text>Maybe we should cut off a toe for every hour they're late. Start with the little one.</text>
</string>
<string id="st_dyn_news_gossip_hostage_78">
<text>I love it when they try to be heroes. Makes breaking them so much more satisfying.</text>
</string>
<string id="st_dyn_news_gossip_hostage_79">
<text>Let's carve something pretty into his back, a message to his friends.</text>
</string>
<string id="st_dyn_news_gossip_hostage_80">
<text>Don't kill him yet, use him as bait. If his friends want him, they can try and get him.</text>
</string>
<string id="st_dyn_news_gossip_hostage_81">
<text>Stash him in the cellar. If he tries to scream, sew his fucking mouth shut.</text>
</string>
<string id="st_dyn_news_gossip_hostage_82">
<text>This cunt<6E>s good as dead if his mates don<6F>t pay up. Let<65>s make his last hours hell.</text>
</string>
<string id="st_dyn_news_gossip_hostage_83">
<text>If he pisses me off, I'm peeling the skin off his hands. Let's see him try to escape then.</text>
</string>
<string id="st_dyn_news_gossip_hostage_84">
<text>Break a kneecap first. If he still won<6F>t talk, break the other.</text>
</string>
<string id="st_dyn_news_gossip_hostage_85">
<text>Chain him up like the dog he is. Let him howl for a while.</text>
</string>
<string id="st_dyn_news_gossip_hostage_86">
<text>Let's use this prick as a message. Kill him slow, make sure they all watch.</text>
</string>
<string id="st_dyn_news_gossip_hostage_87">
<text>Shove a rag in his mouth. I can't stand hearing another fucking word.</text>
</string>
<string id="st_dyn_news_gossip_hostage_88">
<text>Wrap him tight in barbed wire. Makes a nice present for his pals.</text>
</string>
<string id="st_dyn_news_gossip_hostage_89">
<text>This rat's about to sing. Get the clamps and the battery; we're going for a chorus.</text>
</string>
<string id="st_dyn_news_gossip_hostage_90">
<text>He's not dying fast enough. Anyone got some acid? Let's speed up the process.</text>
</string>
<string id="st_dyn_news_gossip_hostage_91">
<text>Put this fucker in a cage and let everyone take a turn. He's our entertainment tonight.</text>
</string>
<string id="st_dyn_news_gossip_hostage_92">
<text>Brand him so even if he runs, he<68>ll never escape what he is: marked.</text>
</string>
<string id="st_dyn_news_gossip_hostage_93">
<text>Lock his ankles and leave him. Hunger makes a man talk, or it makes him die quiet.</text>
</string>
<string id="st_dyn_news_gossip_hostage_94">
<text>Enough chit-chat. Hammer his teeth out; let's see him try to bite back then.</text>
</string>
<string id="st_dyn_news_loot_good_4">
<text>Guess you won<6F>t miss your gear, pal. Thanks for the donation.</text>
</string>
<string id="st_dyn_news_loot_good_5">
<text>His pack was a treasure trove!</text>
</string>
<string id="st_dyn_news_loot_good_6">
<text>Jackpot! This dead man's backpack was full of top-tier shit.</text>
</string>
<string id="st_dyn_news_loot_good_7">
<text>He<EFBFBD>s dead, which makes this 'finders keepers'. I<>m taking it all.</text>
</string>
<string id="st_dyn_news_loot_good_8">
<text>Gonna pawn off his stuff for some quick cash.</text>
</string>
<string id="st_dyn_news_loot_good_9">
<text>You're dead and I'm not, so I<>ll be needing your stuff more than you.</text>
</string>
<string id="st_dyn_news_loot_good_10">
<text>Sorry mate, it<69>s survival of the fittest here, and your stuff is now mine.</text>
</string>
<string id="st_dyn_news_loot_good_11">
<text>Packed full! This dead stalker was loaded with good shit.</text>
</string>
<string id="st_dyn_news_loot_good_12">
<text>Thanks for the donation to the 'Keep Me Alive' fund, pal.</text>
</string>
<string id="st_dyn_news_loot_good_13">
<text>Shame you won't need these anymore, I'll make sure they're put to good use.</text>
</string>
<string id="st_dyn_news_loot_good_14">
<text>I'll take this off your hands, dead man. Feels wrong, but what can you do?</text>
</string>
<string id="st_dyn_news_loot_good_15">
<text>This guy had some prime gear on him, shame he couldn't use it to save his own skin.</text>
</string>
<string id="st_dyn_news_loot_good_16">
<text>Cheers for the gear, mate. Sorry about the dying part.</text>
</string>
<string id="st_dyn_news_loot_good_17">
<text>Good haul off this one. Sorry you won<6F>t need it anymore.</text>
</string>
<string id="st_dyn_news_loot_good_18">
<text>Your journey ends here, but your gear will keep marching on with me.</text>
</string>
<string id="st_dyn_news_loot_good_19">
<text>He died with a smile and a backpack full of goodies. What a way to go.</text>
</string>
<string id="st_dyn_news_loot_good_20">
<text>All this gear and no time left to enjoy it. I'll take it from here, buddy.</text>
</string>
<string id="st_dyn_news_loot_good_21">
<text>This poor sod was well-equipped. Pity good gear doesn't stop bullets.</text>
</string>
<string id="st_dyn_news_loot_good_22">
<text>Rest easy, mate. I'll make sure your gear keeps fighting the good fight.</text>
</string>
<string id="st_dyn_news_loot_good_23">
<text>Looks like I hit the jackpot with this one. Loaded with all sorts of essentials.</text>
</string>
<string id="st_dyn_news_loot_good_24">
<text>A bit bloody, but there are some quality bits and bobs here.</text>
</string>
<string id="st_dyn_news_loot_good_25">
<text>Dead men tell no tales, but their pockets might.</text>
</string>
<string id="st_dyn_news_loot_good_26">
<text>Lucky day for me, not so much for him. This gear will fetch a nice price.</text>
</string>
<string id="st_dyn_news_loot_good_27">
<text>You won<6F>t be needing these anymore. I<>ll honor your memory by not getting myself killed.</text>
</string>
<string id="st_dyn_news_loot_good_28">
<text>This guy had taste. And now, his exquisite gear is mine.</text>
</string>
<string id="st_dyn_news_loot_good_29">
<text>I'll say a prayer for you, mate. Your gear will help keep me alive.</text>
</string>
<string id="st_dyn_news_loot_good_30">
<text>A life's end is a scavenger's beginning. Sorry, but your gear is mine now.</text>
</string>
<string id="st_dyn_news_loot_good_31">
<text>Fresh loot! Nothing a little wipe can't clean off.</text>
</string>
<string id="st_dyn_news_loot_good_32">
<text>The dead don<6F>t need possessions. I<>ll just help myself.</text>
</string>
<string id="st_dyn_news_loot_good_33">
<text>Good finds on this one. It's a shame to let it go to waste.</text>
</string>
<string id="st_dyn_news_loot_good_34">
<text>It<EFBFBD>s a dirty job, but someone's gotta inherit this stuff.</text>
</string>
<string id="st_dyn_news_loot_good_35">
<text>Quick snatch before the mutants get here. This loot's too good to waste.</text>
</string>
<string id="st_dyn_news_loot_good_36">
<text>Everything considered, you had some decent gear. I'll make sure it's used well.</text>
</string>
<string id="st_dyn_news_loot_good_37">
<text>He's gone, and his stuff could save a life<66>mine. I'm taking it.</text>
</string>
<string id="st_dyn_news_loot_good_38">
<text>Your story ends here, but your gear will continue the journey with me.</text>
</string>
<string id="st_dyn_news_loot_good_39">
<text>Looting the dead might seem cold, but in the Zone, it's just survival.</text>
</string>
<string id="st_dyn_news_loot_good_40">
<text>Snagged some decent stuff off this corpse. Wonder what I can trade it for.</text>
</string>
<string id="st_dyn_news_loot_good_41">
<text>Creepy how he stared as I took his gear. But hey, survival first, right?</text>
</string>
<string id="st_dyn_news_loot_good_42">
<text>Cleaned him out. A couple of items might just save my skin.</text>
</string>
<string id="st_dyn_news_loot_good_43">
<text>I hate rifling through a dead man<61>s pockets, but we all gotta eat.</text>
</string>
<string id="st_dyn_news_loot_good_44">
<text>This loot has seen more owners than a public toilet. Now it's my turn.</text>
</string>
<string id="st_dyn_news_loot_good_45">
<text>Bloody hell! This is my gear he nicked! Guess I'll be taking it back then.</text>
</string>
<string id="st_dyn_news_loot_good_46">
<text>Can't bury you properly, but I'll drink to your memory with the cash from your gear!</text>
</string>
<string id="st_dyn_news_loot_good_47">
<text>One day, someone might loot me like this. Until then, I'll use what I can.</text>
</string>
<string id="st_dyn_news_loot_good_48">
<text>Look at this! I know a guy who's been searching for one of these. Lucky me.</text>
</string>
<string id="st_dyn_news_loot_good_49">
<text>Alright, that's enough. The crows can have whatever's left.</text>
</string>
<string id="st_dyn_news_loot_good_50">
<text>Your gear will help keep me alive. It's the least I can do in your memory.</text>
</string>
<string id="st_dyn_news_loot_good_51">
<text>He<EFBFBD>s got more loot than brains now! Sorry pal, I'm claiming this.</text>
</string>
<string id="st_dyn_news_loot_good_52">
<text>Look at this dumb fuck, died with all his goods. Finder's keepers!</text>
</string>
<string id="st_dyn_news_loot_good_53">
<text>This shithead won<6F>t be needing these goodies anymore. Yoink!</text>
</string>
<string id="st_dyn_news_loot_good_54">
<text>Looted a stiff today. He won<6F>t be missing this top-tier shit.</text>
</string>
<string id="st_dyn_news_loot_good_55">
<text>What<EFBFBD>s this? Jackpot! This dead prick was loaded.</text>
</string>
<string id="st_dyn_news_loot_good_56">
<text>This guy's dead as dirt but his stash lives on with me. Thanks, chump.</text>
</string>
<string id="st_dyn_news_loot_good_57">
<text>Picked clean this poor bastard. Zone life<66>s a bitch, ain<69>t it?</text>
</string>
<string id="st_dyn_news_loot_good_58">
<text>Dead man<61>s pockets ain<69>t sacred. Sorry, buddy, I<>m in need.</text>
</string>
<string id="st_dyn_news_loot_good_59">
<text>Goddamn, look at all this! This corpse was a walking goldmine!</text>
</string>
<string id="st_dyn_news_loot_good_60">
<text>Hey dead man, mind if I take this? Oh wait, you can<61>t. Perfect.</text>
</string>
<string id="st_dyn_news_loot_good_61">
<text>This dead fuck left behind some prime loot. Sucks to be him, rocks to be me.</text>
</string>
<string id="st_dyn_news_loot_good_62">
<text>This guy thought he'd take it with him. Guess I relieved him of that burden.</text>
</string>
<string id="st_dyn_news_loot_good_63">
<text>What do we have here? This corpse is loaded! Guess it's my lucky day.</text>
</string>
<string id="st_dyn_news_loot_good_64">
<text>It's a harsh world; this dude<64>s loss is my jackpot. Thanks for dying!</text>
</string>
<string id="st_dyn_news_loot_good_65">
<text>No use to a dead man, but definitely useful to me. Sorry, pal.</text>
</string>
<string id="st_dyn_news_loot_good_66">
<text>This stiff's loss is my gain. The Zone giveth, and I taketh away.</text>
</string>
<string id="st_dyn_news_loot_good_67">
<text>Just inherited a fortune from this corpse. Man, dying around here really pays off... for the living.</text>
</string>
<string id="st_dyn_news_loot_good_68">
<text>Stripped this dead sucker clean. Waste not, want not, right?</text>
</string>
<string id="st_dyn_news_loot_good_69">
<text>This unlucky bastard won't miss his gear. It's better off with me.</text>
</string>
<string id="st_dyn_news_loot_good_70">
<text>Harvesting the dead. Not proud, but hell, it's necessary.</text>
</string>
<string id="st_dyn_news_loot_good_71">
<text>Thanks for dying, mate. Your shit's in better hands now.</text>
</string>
<string id="st_dyn_news_loot_good_72">
<text>I'll make sure your gear doesn't go to waste. You're welcome, by the way.</text>
</string>
<string id="st_dyn_news_loot_good_73">
<text>This dude's death is my payday. Cheers to the fallen!</text>
</string>
<string id="st_dyn_news_loot_good_74">
<text>Score! This dead guy had all the good stuff.</text>
</string>
<string id="st_dyn_news_loot_good_75">
<text>Dead men tell no tales, but they sure can fill a backpack.</text>
</string>
<string id="st_dyn_news_loot_good_76">
<text>Jackpot! Found a stash of top-tier gear. Today is a good day.</text>
</string>
<string id="st_dyn_news_loot_good_77">
<text>This haul will keep me set for months. Thanks, you unlucky bastard.</text>
</string>
<string id="st_dyn_news_loot_good_78">
<text>Luck's on my side. Found a cache with everything I need.</text>
</string>
<string id="st_dyn_news_loot_good_79">
<text>Hit the mother lode! Gear, ammo, meds<64>it's all here.</text>
</string>
<string id="st_dyn_news_loot_good_80">
<text>One man's misfortune is another's treasure. Loaded up good today.</text>
</string>
<string id="st_dyn_news_loot_good_81">
<text>Scored big time. This loot will fetch a pretty penny.</text>
</string>
<string id="st_dyn_news_loot_good_82">
<text>This stash was practically a gift from the Zone. Stocked up and ready.</text>
</string>
<string id="st_dyn_news_loot_good_83">
<text>Found a hidden stash with all the goodies. What a find!</text>
</string>
<string id="st_dyn_news_loot_good_84">
<text>Loaded up on prime gear. The Zone provides if you know where to look.</text>
</string>
<string id="st_dyn_news_loot_good_85">
<text>Today<EFBFBD>s haul: top-quality gear. Feels like Christmas in the Zone.</text>
</string>
<string id="st_dyn_news_loot_good_86">
<text>Looted a stash so good, I almost feel bad for the poor sod who lost it. Almost.</text>
</string>
<string id="st_dyn_news_loot_good_87">
<text>This find is a goldmine. Gear like this doesn<73>t come around often.</text>
</string>
<string id="st_dyn_news_loot_good_88">
<text>Struck it rich with this stash. Gear, ammo, and supplies galore.</text>
</string>
<string id="st_dyn_news_loot_good_89">
<text>The Zone was kind today. Scored some primo loot.</text>
</string>
<string id="st_dyn_news_loot_good_90">
<text>Got my hands on a treasure trove of gear. The Zone delivers once again.</text>
</string>
<string id="st_dyn_news_loot_good_91">
<text>This stash was a real find. Gear up, folks, it's time to celebrate!</text>
</string>
<string id="st_dyn_news_loot_good_92">
<text>Hit the jackpot with this stash. The Zone's been generous today.</text>
</string>
<string id="st_dyn_news_loot_good_93">
<text>Loaded up on some serious loot. This is why we brave the Zone.</text>
</string>
<string id="st_dyn_news_loot_good_94">
<text>Struck gold with this find. Enough gear to last a lifetime.</text>
</string>
<string id="st_dyn_news_loot_good_95">
<text>Jackpot! Found enough supplies to last a while. The Zone's bounty is ours.</text>
</string>
<string id="st_dyn_news_loot_good_96">
<text>What a score! This stash is packed with top-notch gear.</text>
</string>
<string id="st_dyn_news_loot_good_97">
<text>Today's haul is a big one. Loaded up on quality loot.</text>
</string>
<string id="st_dyn_news_loot_good_98">
<text>Found a stash that'll keep us going for months. The Zone provides.</text>
</string>
<string id="st_dyn_news_loot_good_99">
<text>Hit the mother lode with this stash. Gear and supplies for days.</text>
</string>
<string id="st_dyn_news_loot_good_100">
<text>Scored some prime loot today. This will fetch a nice price.</text>
</string>
<string id="st_dyn_news_loot_good_101">
<text>Found a stash that<61>s worth its weight in gold. Good day to be in the Zone.</text>
</string>
<string id="st_dyn_news_loot_good_102">
<text>This loot haul is one for the books. Loaded up and ready for anything.</text>
</string>
<string id="st_dyn_news_loot_good_103">
<text>Jackpot! This stash is a treasure trove. Stocked up and grinning ear to ear.</text>
</string>
<string id="st_dyn_news_loot_good_104">
<text>Struck it rich with this find. Enough gear and supplies to keep us going for a long time.</text>
</string>
<string id="st_dyn_news_loot_good_105">
<text>Today's haul is a big one. Found a stash packed with quality gear.</text>
</string>
<string id="st_dyn_news_loot_good_106">
<text>Loaded up on some serious loot. The Zone's been kind today.</text>
</string>
<string id="st_dyn_news_loot_good_107">
<text>This stash is a goldmine. Got enough gear to last a lifetime.</text>
</string>
<string id="st_dyn_news_loot_good_108">
<text>Scored a stash so good, I almost feel bad for the poor sod who lost it. Almost.</text>
</string>
<string id="st_dyn_news_loot_good_109">
<text>The Zone was generous today. Found some primo loot.</text>
</string>
<string id="st_dyn_news_loot_good_110">
<text>What a haul! This stash is packed with top-notch gear.</text>
</string>
<string id="st_dyn_news_loot_good_111">
<text>Struck gold with this find. Gear, ammo, and supplies galore.</text>
</string>
<string id="st_dyn_news_loot_good_112">
<text>Today's loot haul is a big one. Loaded up on quality gear.</text>
</string>
<string id="st_dyn_news_loot_good_113">
<text>Found a stash that'll keep us going for months. The Zone provides once again.</text>
</string>
<string id="st_dyn_news_loot_good_114">
<text>Hit the mother lode with this stash. Gear and supplies for days.</text>
</string>
<string id="st_dyn_news_loot_good_115">
<text>Scored some prime loot today. This will fetch a nice price on the market.</text>
</string>
<string id="st_dyn_news_loot_good_116">
<text>Jackpot! Found a stash that's worth its weight in gold. Good day to be in the Zone.</text>
</string>
<string id="st_dyn_news_loot_good_117">
<text>This loot haul is one for the books. Stocked up and ready for anything.</text>
</string>
<string id="st_dyn_news_loot_good_118">
<text>Struck it rich with this find. Enough gear and supplies to keep us going for a long time.</text>
</string>
<string id="st_dyn_news_loot_good_119">
<text>Jackpot! This stash is a treasure trove. Stocked up and grinning ear to ear.</text>
</string>
<string id="st_dyn_news_loot_bad_1">
<text>Meh, nothing good, his pockets are empty.</text>
</string>
<string id="st_dyn_news_loot_bad_2">
<text>He's got nothing special, no money in his pockets either.</text>
</string>
<string id="st_dyn_news_loot_bad_3">
<text>Empty pockets... this guy was broke.</text>
</string>
<string id="st_dyn_news_loot_bad_4">
<text>Didn't find anything useful, but it's better than nothing.</text>
</string>
<string id="st_dyn_news_loot_bad_5">
<text>I found nothing but shit in his pockets. Man, I'm unlucky...</text>
</string>
<string id="st_dyn_news_loot_bad_6">
<text>Dead bastard, what was he doing out here with empty pockets?</text>
</string>
<string id="st_dyn_news_loot_bad_7">
<text>Guess what I found in his backpack, a Playboy.... not bad, eh?</text>
</string>
<string id="st_dyn_news_loot_bad_8">
<text>His backpack is empty... damn it!</text>
</string>
<string id="st_dyn_news_loot_bad_9">
<text>What the hell? This guy didn't own shit...</text>
</string>
<string id="st_dyn_news_loot_bad_10">
<text>Nothing good on this one.</text>
</string>
<string id="st_dyn_news_loot_bad_11">
<text>Someone must have gotten to this dude before I did.</text>
</string>
<string id="st_dyn_news_loot_bad_12">
<text>Wow, nothing at all in his backpack. What were you doing out here?</text>
</string>
<string id="st_dyn_news_loot_bad_13">
<text>Just a handful of junk, not even worth mentioning - and the pockets were totally empty.</text>
</string>
<string id="st_dyn_news_loot_bad_14">
<text>This was one poor stalker.</text>
</string>
<string id="st_dyn_news_loot_bad_15">
<text>Nothing on him at all... this guy must have a stash nearby.</text>
</string>
<string id="st_dyn_news_loot_bad_16">
<text>Well, seems this man was robbed right before he kicked it.</text>
</string>
<string id="st_dyn_news_loot_bad_17">
<text>Nothing on him but some letters, looks personal.</text>
</string>
<string id="st_dyn_news_loot_bad_18">
<text>All that trouble, and his pack is totally empty!</text>
</string>
<string id="st_dyn_news_loot_bad_19">
<text>Well, this guy had nothing to speak of. Only thing in his bag was a bunch of photographs.</text>
</string>
<string id="st_dyn_news_loot_bad_20">
<text>Pack is completely torn open and the only thing in his pockets were some food wrappers.</text>
</string>
<string id="st_dyn_news_loot_bad_21">
<text>Hm, no good. He had nothing on him at all.</text>
</string>
<string id="st_dyn_news_loot_bad_22">
<text>Well, that's an end for you, my friend. Didn't even have anything with you.</text>
</string>
<string id="st_dyn_news_loot_bad_23">
<text>This guy didn't have a rouble to his name! Well, your troubles are over.</text>
</string>
<string id="st_dyn_news_loot_bad_24">
<text>And... he's got nothing. Man, everything is going wrong for me these days.</text>
</string>
<string id="st_dyn_news_loot_bad_25">
<text>Pockets were full of small bones. Otherwise, he didn't have anything.</text>
</string>
<string id="st_dyn_news_loot_bad_26">
<text>Well, rest in peace, brother. We're all the same in the end, rich or poor...</text>
</string>
<string id="st_dyn_news_loot_bad_27">
<text>Wasn't even worth the look, the corpse had nothing of interest.</text>
</string>
<string id="st_dyn_news_loot_bad_28">
<text>Not exactly the riches I was hoping for. Couldn't even find a PDA.</text>
</string>
<string id="st_dyn_news_loot_bad_29">
<text>Things weren't going well for this chap. He could have left a little something for me though...</text>
</string>
<string id="st_dyn_news_loot_bad_30">
<text>Hm, this stalker had some sort of book on him. I think I'll keep this for myself.</text>
</string>
<string id="st_dyn_news_loot_bad_31">
<text>This sucker's pockets were as empty as his skull. Nothing worth a damn.</text>
</string>
<string id="st_dyn_news_loot_bad_32">
<text>Checked his gear, and shit, it<69>s all crap. Literally had a broken compass and half a map.</text>
</string>
<string id="st_dyn_news_loot_bad_33">
<text>All that sneaking around for nothing! This guy's pack was just full of junk and old rags.</text>
</string>
<string id="st_dyn_news_loot_bad_34">
<text>What a waste of time, not even a rusty knife on this one. The Zone's playing tricks on us today.</text>
</string>
<string id="st_dyn_news_loot_bad_35">
<text>His backpack's a black hole<6C>nothing but worthless shit. My grandma has scarier stuff in her attic!</text>
</string>
<string id="st_dyn_news_loot_bad_36">
<text>Great, another broke bastard. This guy didn<64>t have two bullets to rub together.</text>
</string>
<string id="st_dyn_news_loot_bad_37">
<text>This dead man's pockets? Ha! I've seen richer beggars in Pripyat.</text>
</string>
<string id="st_dyn_news_loot_bad_38">
<text>Fuck all here, mates. Just some old photos and a mouldy sandwich. This zone's going to hell.</text>
</string>
<string id="st_dyn_news_loot_bad_39">
<text>Looks like this guy gambled his last good item. Nothing left but buttons and lint.</text>
</string>
<string id="st_dyn_news_loot_bad_40">
<text>Well, he died as he lived<65>empty-handed and forgotten. No loot, no luck.</text>
</string>
<string id="st_dyn_news_loot_bad_41">
<text>Who dies with just a pack of smokes and a lighter? At least leave me something to sell!</text>
</string>
<string id="st_dyn_news_loot_bad_42">
<text>Searching him was a bigger disappointment than my last ammo trade. Absolutely nothing.</text>
</string>
<string id="st_dyn_news_loot_bad_43">
<text>This guy's gear was trash. Not even a decent wire or a piece of scrap metal.</text>
</string>
<string id="st_dyn_news_loot_bad_44">
<text>If poverty were riches, this fella would be a king. His pack was pitiful!</text>
</string>
<string id="st_dyn_news_loot_bad_45">
<text>Bloody hell, this guy was packing more junk than a hoarder. Nothing useful.</text>
</string>
<string id="st_dyn_news_loot_bad_46">
<text>I've found better loot in a garbage dump. This guy had zip, zilch, nada.</text>
</string>
<string id="st_dyn_news_loot_bad_47">
<text>Thought I'd struck gold, but all I got was this lousy t-shirt. Literally, a fucking t-shirt.</text>
</string>
<string id="st_dyn_news_loot_bad_48">
<text>His stash was a joke. A few rusty screws and a bent fork. Big haul!</text>
</string>
<string id="st_dyn_news_loot_bad_49">
<text>What's this? An empty flask and some wire. Guess he was planning to fish or hang himself.</text>
</string>
<string id="st_dyn_news_loot_bad_50">
<text>Rummaged through his things. Found nothing but a soggy map and a broken lighter. My luck's turned sour.</text>
</string>
<string id="st_dyn_news_loot_item_1">
<text>That bastard was carrying $what, I will keep it.</text>
</string>
<string id="st_dyn_news_loot_item_2">
<text>Found $what in his backpack. This will come in handy.</text>
</string>
<string id="st_dyn_news_loot_item_3">
<text>Would you look at this! He had $what. It's mine now.</text>
</string>
<string id="st_dyn_news_loot_item_4">
<text>Got $what! That's the best thing I found on his corpse. Won't even complain about it.</text>
</string>
<string id="st_dyn_news_loot_item_5">
<text>I needed $what. Thanks for saving me from spending money, my dead friend.</text>
</string>
<string id="st_dyn_news_loot_item_6">
<text>He was carrying $what. I'll make good use of it.</text>
</string>
<string id="st_dyn_news_loot_item_7">
<text>Anyone looking for $what? Well, guess I'll keep it....</text>
</string>
<string id="st_dyn_news_loot_item_8">
<text>The most interesting find was $what. Not too bad.</text>
</string>
<string id="st_dyn_news_loot_item_9">
<text>He had $what on him. Most of the other stuff was junk.</text>
</string>
<string id="st_dyn_news_loot_item_10">
<text>Well, return to the earth. Hey, $what. I'll hold on to this for you.</text>
</string>
<string id="st_dyn_news_loot_item_11">
<text>Alright, this one had $what. I think I know someone who could make us of this.</text>
</string>
<string id="st_dyn_news_loot_item_12">
<text>He had $what on him. Let's hope my luck keeps up.</text>
</string>
<string id="st_dyn_news_loot_item_13">
<text>I found $what on him. Thanks! Your death is not in vain.</text>
</string>
<string id="st_dyn_news_loot_item_14">
<text>Well, the good news is that he had $what. The bad news is that he won't be able to use it...</text>
</string>
<string id="st_dyn_news_loot_item_15">
<text>Damn it, I think I'm getting an infection. At least this guy had $what for me.</text>
</string>
<string id="st_dyn_news_loot_item_16">
<text>Cut down in his prime! He had $what and some other stuff - can't say he'll be missing it...</text>
</string>
<string id="st_dyn_news_loot_item_17">
<text>Found $what; hope that it will fetch a high price.</text>
</string>
<string id="st_dyn_news_loot_item_18">
<text>Know anyone who would want to buy $what? The original owner doesn't need it any longer...</text>
</string>
<string id="st_dyn_news_loot_item_19">
<text>Mostly junk in his bag, but he did have $what.</text>
</string>
<string id="st_dyn_news_loot_item_20">
<text>I feel sorry for this stalker, he had a rough time. Taking $what, hope it brings me luck.</text>
</string>
<string id="st_dyn_news_loot_item_21">
<text>Hey, nice! Look at this: $what!</text>
</string>
<string id="st_dyn_news_loot_item_22">
<text>Looks like $what. Again? I should start a collection.</text>
</string>
<string id="st_dyn_news_loot_item_23">
<text>This man had refined taste! He had $what on him.</text>
</string>
<string id="st_dyn_news_loot_item_24">
<text>Sad story: some hapless guy dies and leaves $what. I'll try to do him proud.</text>
</string>
<string id="st_dyn_news_loot_item_25">
<text>He had some items of interest, but the best find was $what.</text>
</string>
<string id="st_dyn_news_loot_item_26">
<text>Well, this poor fellow is all torn up, but I found $what! Pretty nice condition, too.</text>
</string>
<string id="st_dyn_news_loot_item_27">
<text>Hey, Borya was looking for $what. You can tell him I just found one on this corpse.</text>
</string>
<string id="st_dyn_news_loot_item_28">
<text>Ok, not bad - nothing wrong with $what.</text>
</string>
<string id="st_dyn_news_loot_item_29">
<text>Didn't Vadim have $what? Does this one look like his?</text>
</string>
<string id="st_dyn_news_loot_item_30">
<text>Interesting, $what. You can keep the rest, my friend.</text>
</string>
<string id="st_dyn_news_loot_item_31">
<text>Well, we've got a dead body here and he's got $what. What should we do with it?</text>
</string>
<string id="st_dyn_news_loot_item_32">
<text>This guy seemed to have put up quite a fight, and there's $what in his pack. </text>
</string>
<string id="st_dyn_news_loot_item_33">
<text>Well, this guy had his time and he's done for now. I'm grateful for $what that he had.</text>
</string>
<string id="st_dyn_news_loot_item_34">
<text>Only $what? I bet this guy had a stash somewhere.</text>
</string>
<string id="st_dyn_news_loot_item_35">
<text>Junk... nothing special.... ooh, he had $what with him.</text>
</string>
<string id="st_dyn_news_loot_item_36">
<text>I don't feel right taking it, but times are tough and I could use $what.</text>
</string>
<string id="st_dyn_news_loot_item_37">
<text>Well, got $what. I hope this isn't what I came all the way over here for...</text>
</string>
<string id="st_dyn_news_loot_item_38">
<text>Who says there's never an upside to this job? Found $what.</text>
</string>
<string id="st_dyn_news_loot_item_39">
<text>Sleep now, stalker. You have nothing more to worry about. But I do, so I'll be taking $what from you.</text>
</string>
<string id="st_dyn_news_loot_item_40">
<text>That dead stalker had $what. Well, that's done with.</text>
</string>
<string id="st_dyn_news_loot_item_41">
<text>Oh, sweet! Found a $what on this dead fucker. Today's my lucky day!</text>
</string>
<string id="st_dyn_news_loot_item_42">
<text>All this way for a $what? This guy was as disappointing in death as he probably was in life.</text>
</string>
<string id="st_dyn_news_loot_item_43">
<text>I've picked cleaner shit off my boot, but hey, a $what's a $what.</text>
</string>
<string id="st_dyn_news_loot_item_44">
<text>This poor sod had nothing but a $what on him. Guess it's better than a kick in the teeth.</text>
</string>
<string id="st_dyn_news_loot_item_45">
<text>Well, I'll be damned, a $what? This chap might've died, but his taste in gear did him some favors.</text>
</string>
<string id="st_dyn_news_loot_item_46">
<text>Finally, something worth my time<6D>a $what. The rest of his shit was as useless as tits on a boar.</text>
</string>
<string id="st_dyn_news_loot_item_47">
<text>Who dies with a $what? Lucky me, I suppose. Thanks, dead guy.</text>
</string>
<string id="st_dyn_news_loot_item_48">
<text>A $what, eh? This bloke was holding out on us! Well, finders keepers.</text>
</string>
<string id="st_dyn_news_loot_item_49">
<text>Looting dead men ain't my style, but I'm not one to turn down a $what.</text>
</string>
<string id="st_dyn_news_loot_item_50">
<text>Bleeding hell, a $what! This stiff's loss is my gain.</text>
</string>
<string id="st_dyn_news_loot_item_51">
<text>Sorry mate, I'll be nicking that $what off ya. Can't let it go to waste.</text>
</string>
<string id="st_dyn_news_loot_item_52">
<text>Well, this is a first... found a $what in his coat. This zone gets weirder by the day.</text>
</string>
<string id="st_dyn_news_loot_item_53">
<text>Wouldn't you know it? The dead fella had a $what. It's mine now, no point in it going to the grave.</text>
</string>
<string id="st_dyn_news_loot_item_54">
<text>He had a $what<61>can't believe my fucking luck! Better him than me, eh?</text>
</string>
<string id="st_dyn_news_loot_item_55">
<text>Among the garbage, a gem: $what. Who says looting corpses doesn't pay?</text>
</string>
<string id="st_dyn_news_loot_item_56">
<text>Poor bastard, died clutching a $what. Well, I'll put it to better use than he did.</text>
</string>
<string id="st_dyn_news_loot_item_57">
<text>Jackpot! Ripped a $what off this corpse. The Zone giveth, and I taketh away.</text>
</string>
<string id="st_dyn_news_loot_item_58">
<text>This corpse had a $what. I feel a bit like a vulture, but a survivor's gotta survive.</text>
</string>
<string id="st_dyn_news_loot_item_59">
<text>Luck be a lady tonight! This dead stalker had a $what.</text>
</string>
<string id="st_dyn_news_loot_item_60">
<text>Dead men tell no tales, but they sure can hold onto some fine $what!</text>
</string>
<string id="st_dyn_news_loot_item_61">
<text>Yoink! Snagged a $what from this dead motherfucker. Finder's keepers, losers weepers.</text>
</string>
<string id="st_dyn_news_loot_item_62">
<text>This idiot had a $what. What a waste... Well, it's mine now, dipshit.</text>
</string>
<string id="st_dyn_news_loot_item_63">
<text>Rifled through a dead man's pockets and what do you know? A fucking $what! Today's my day!</text>
</string>
<string id="st_dyn_news_loot_item_64">
<text>This poor fucker's dead, but his $what lives on with me. Thanks, asshole.</text>
</string>
<string id="st_dyn_news_loot_item_65">
<text>This guy was a walking goldmine, had a $what on him. Pity he won't be needing it where he's going.</text>
</string>
<string id="st_dyn_news_loot_item_66">
<text>Look what we have here, a $what! This dumbass didn't even get to use it.</text>
</string>
<string id="st_dyn_news_loot_item_67">
<text>Stripped this carcass clean and found a $what. Merry fucking Christmas to me!</text>
</string>
<string id="st_dyn_news_loot_item_68">
<text>Well, well, what have we here? A $what? Don<6F>t mind if I do, you won<6F>t be needing it, shithead.</text>
</string>
<string id="st_dyn_news_loot_item_69">
<text>Every cloud has a silver lining, like finding a $what on this dead prick.</text>
</string>
<string id="st_dyn_news_loot_item_70">
<text>What's this? A $what? Ha! This sucker's loss is my gain.</text>
</string>
<string id="st_dyn_news_loot_item_71">
<text>Robbing the dead ain't my usual style, but I'll make an exception for a $what.</text>
</string>
<string id="st_dyn_news_loot_item_72">
<text>Ha! This chump had a $what. Guess I hit the jackpot.</text>
</string>
<string id="st_dyn_news_loot_item_73">
<text>From his cold, dead hands, I take this $what. Rest in pieces, fucker.</text>
</string>
<string id="st_dyn_news_loot_item_74">
<text>This bloke was packing a $what. Shame he couldn<64>t live long enough to enjoy it.</text>
</string>
<string id="st_dyn_news_loot_item_75">
<text>Just looted a $what from some dead fool. Guess his luck's run out but mine's just starting.</text>
</string>
<string id="st_dyn_news_loot_item_76">
<text>$what found on a stiff. His misfortune, my payday.</text>
</string>
<string id="st_dyn_news_loot_item_77">
<text>Scavenging through bodies isn't pretty, but snagging a $what sure as hell is sweet.</text>
</string>
<string id="st_dyn_news_loot_item_78">
<text>Dug up a $what from this corpse's backpack. Score one for the bad guys.</text>
</string>
<string id="st_dyn_news_loot_item_79">
<text>Corpse looting 101: Always take the $what. Thanks, dead dude.</text>
</string>
<string id="st_dyn_news_loot_item_80">
<text>This corpse was clutching a $what like it could save him. Newsflash: it didn't, but it might save me.</text>
</string>
<string id="st_dyn_news_loot_item_81">
<text>Found a $what on this body. Not the worst way to end a shitty day.</text>
</string>
<string id="st_dyn_news_loot_item_82">
<text>This dead bastard was sitting on a $what. Guess it's finders keepers now!</text>
</string>
<string id="st_dyn_news_loot_item_83">
<text>Turns out this guy had a $what. You snooze, you lose, pal.</text>
</string>
<string id="st_dyn_news_loot_item_84">
<text>Just nabbed a $what off some dead fuck's body. Easy come, easy go.</text>
</string>
<string id="st_dyn_news_loot_item_85">
<text>This guy's death brought one good thing<6E>a $what for me!</text>
</string>
<string id="st_dyn_news_loot_item_86">
<text>This stiff was packing a $what. Guess it's my lucky day.</text>
</string>
<string id="st_dyn_news_loot_item_87">
<text>Picked a $what off a corpse. Morbid, maybe, but profitable? Hell yes.</text>
</string>
<string id="st_dyn_news_loot_item_88">
<text>This poor sap died with a $what in his pack. It's mine now<6F>survival of the fittest, buddy.</text>
</string>
<string id="st_dyn_news_loot_item_89">
<text>The dead don't need shit. That's why I'm taking this $what.</text>
</string>
<string id="st_dyn_news_loot_item_90">
<text>This fuckwit died with a $what. What a way to go out. I'll put it to good use.</text>
</string>
<!-- Found stashes -->
<string id="st_dyn_news_found_stash_1">
<text>WHO TOOK MY STASH?!!!</text>
</string>
<string id="st_dyn_news_found_stash_2">
<text>My stash....</text>
</string>
<string id="st_dyn_news_found_stash_3">
<text>HEY! LEAVE MY STUFF ALONE!</text>
</string>
<string id="st_dyn_news_found_stash_4">
<text>I got a signal from my stash... don't tell me someone has found it...</text>
</string>
<string id="st_dyn_news_found_stash_5">
<text>My PDA is beeping..... Whoever got his hands on my stash, you're gonna regret it. I promise.</text>
</string>
<string id="st_dyn_news_found_stash_6">
<text>Son of a bitch... They took my stash!</text>
</string>
<string id="st_dyn_news_found_stash_7">
<text>Goddamn it... Can't a man hide his stash in peace? I give up.</text>
</string>
<string id="st_dyn_news_found_stash_8">
<text>Some asshole raided my stash. Time to hunt them down.</text>
</string>
<string id="st_dyn_news_found_stash_9">
<text>Who the hell sniffs out my stash? You're dead meat if I find you!</text>
</string>
<string id="st_dyn_news_found_stash_10">
<text>Great, just great... My stash has been picked clean.</text>
</string>
<string id="st_dyn_news_found_stash_11">
<text>Looks like we've got a thief. My stash isn't safe anymore.</text>
</string>
<string id="st_dyn_news_found_stash_12">
<text>That was my stash, you thieving rat!</text>
</string>
<string id="st_dyn_news_found_stash_13">
<text>All that effort, and now someone's nicked my stash. Brilliant!</text>
</string>
<string id="st_dyn_news_found_stash_14">
<text>Alert the others! Someone<6E>s been tampering with my stash.</text>
</string>
<string id="st_dyn_news_found_stash_15">
<text>My gear<61>s gone. Whoever took it is going to pay... heavily.</text>
</string>
<string id="st_dyn_news_found_stash_16">
<text>This is why we can't have nice things... because some jackass always takes them.</text>
</string>
<string id="st_dyn_news_found_stash_17">
<text>If you thought stealing my stash was a good idea, wait until you see what comes next.</text>
</string>
<string id="st_dyn_news_found_stash_18">
<text>Touch my stash again, and it'll be the last thing you ever do.</text>
</string>
<string id="st_dyn_news_found_stash_19">
<text>I'll find you, stash thief. And it won't be pretty when I do.</text>
</string>
<string id="st_dyn_news_found_stash_20">
<text>My stash has been hit. This means war.</text>
</string>
<string id="st_dyn_news_found_stash_21">
<text>Whoever fucking raided my stash is a dead man walking!</text>
</string>
<string id="st_dyn_news_found_stash_22">
<text>My stash's gone! Those thieving shits are gonna regret crossing me.</text>
</string>
<string id="st_dyn_news_found_stash_23">
<text>Fucking hell, not my stash! I'll tear apart this whole damn Zone to find the prick who took it.</text>
</string>
<string id="st_dyn_news_found_stash_24">
<text>All my shit<69>s gone! I swear I<>m gonna gut the bastard who stole it like a fish.</text>
</string>
<string id="st_dyn_news_found_stash_25">
<text>Just found my stash empty. Someone<6E>s about to get their ass kicked.</text>
</string>
<string id="st_dyn_news_found_stash_26">
<text>Who the fuck thinks it's funny to steal my stash? I'll shove their smile up their ass.</text>
</string>
<string id="st_dyn_news_found_stash_27">
<text>Stash robbed! Whoever you are, I'm gonna enjoy making you suffer.</text>
</string>
<string id="st_dyn_news_found_stash_28">
<text>My stash was here, and now it's gone. Whoever took it, pray I don't find you.</text>
</string>
<string id="st_dyn_news_found_stash_29">
<text>Someone's fucked with the wrong stalker's stash. I'll hunt you down like the rat you are.</text>
</string>
<string id="st_dyn_news_found_stash_30">
<text>To the fucker who emptied my stash: I've got a bullet with your name on it.</text>
</string>
<string id="st_dyn_news_found_stash_31">
<text>What kind of lowlife steals a man's stash? Get ready for a world of hurt.</text>
</string>
<string id="st_dyn_news_found_stash_32">
<text>Great, my stash is missing! Time to break some legs and take names.</text>
</string>
<string id="st_dyn_news_found_stash_33">
<text>My stash has been looted! I'll rip the thief's head off their shoulders!</text>
</string>
<string id="st_dyn_news_found_stash_34">
<text>Found my stash pillaged. I'm gonna rip someone's nuts off for this.</text>
</string>
<string id="st_dyn_news_found_stash_35">
<text>They took my stash. Bad move. I<>m coming for you, and hell<6C>s coming with me!</text>
</string>
<string id="st_dyn_news_found_stash_36">
<text>Missing stash! Whoever took it, your mother's a whore and your father's a thief!</text>
</string>
<string id="st_dyn_news_found_stash_37">
<text>Alert! My stash was compromised! I<>ll make the thieves eat their own hearts.</text>
</string>
<string id="st_dyn_news_found_stash_38">
<text>Hey! Who's the asshole that picked clean my stash? Gonna break your legs and use you as bait!</text>
</string>
<string id="st_dyn_news_found_stash_39">
<text>To the piece of shit who stole from me: I will fuck up your day so bad, you<6F>ll wish you were never born.</text>
</string>
<string id="st_dyn_news_found_stash_40">
<text>Found out my stash was hit. Whoever you are, I hope you choke on it, you thieving cunt.</text>
</string>
<string id="st_dyn_news_found_stash_41">
<text>Goddammit, my stash is gone! Whoever took it, you're dead when I find you.</text>
</string>
<string id="st_dyn_news_found_stash_42">
<text>Stash gone. I<>m gonna tear this place apart to find the bastard responsible.</text>
</string>
<string id="st_dyn_news_found_stash_43">
<text>To the prick who stole my stash: sleep with one eye open.</text>
</string>
<string id="st_dyn_news_found_stash_44">
<text>Someone thought it<69>d be a good idea to raid my stash. They<65>re wrong.</text>
</string>
<string id="st_dyn_news_found_stash_45">
<text>My stash is missing, and I<>m out for blood.</text>
</string>
<string id="st_dyn_news_found_stash_46">
<text>Whoever took my stash, I hope you enjoy it. It<49>s the last thing you<6F>ll ever take.</text>
</string>
<string id="st_dyn_news_found_stash_47">
<text>Found my stash looted. I<>m gonna make the thief regret it.</text>
</string>
<string id="st_dyn_news_found_stash_48">
<text>Somebody's been messing with my stash. Time to crack some skulls.</text>
</string>
<string id="st_dyn_news_found_stash_49">
<text>My stash is gone. Someone<6E>s about to have a very bad day.</text>
</string>
<string id="st_dyn_news_found_stash_50">
<text>If you<6F>re the one who took my stash, you better start running now.</text>
</string>
<string id="st_dyn_news_found_stash_51">
<text>To the stash thief: I<>m gonna find you and make you pay.</text>
</string>
<string id="st_dyn_news_found_stash_52">
<text>Stash raided! Time to show these bastards what happens when you steal from me.</text>
</string>
<string id="st_dyn_news_found_stash_53">
<text>My stash has been hit. No mercy for the thief.</text>
</string>
<string id="st_dyn_news_found_stash_54">
<text>Someone stole my stash. I<>m gonna hunt you down like a dog.</text>
</string>
<string id="st_dyn_news_found_stash_55">
<text>Found my stash empty. Whoever did this is going to regret it.</text>
</string>
<string id="st_dyn_news_found_stash_56">
<text>To the fucker who stole my stash: I hope you like pain, 'cause I<>m bringing plenty.</text>
</string>
<string id="st_dyn_news_found_stash_57">
<text>Stash thief, wherever you are, you<6F>re dead when I get my hands on you.</text>
</string>
<string id="st_dyn_news_found_stash_58">
<text>Someone cleaned out my stash. I<>m gonna find you and make you pay dearly.</text>
</string>
<string id="st_dyn_news_found_stash_59">
<text>My stash is gone! Whoever took it, your days are numbered.</text>
</string>
<string id="st_dyn_news_found_stash_60">
<text>To the asshole who stole my stash: you better hope I never find you.</text>
</string>
<string id="st_dyn_news_found_stash_61">
<text>My stash has been raided! Time to break some bones.</text>
</string>
<string id="st_dyn_news_found_stash_62">
<text>Someone took my stash. Now I<>m taking their life.</text>
</string>
<string id="st_dyn_news_found_stash_63">
<text>To the thief who stole my stash: pray I don<6F>t find you.</text>
</string>
<string id="st_dyn_news_found_stash_64">
<text>Stash robbed. Someone<6E>s getting their head smashed in for this.</text>
</string>
<string id="st_dyn_news_found_stash_65">
<text>Found my stash looted. Whoever did this is gonna pay with blood.</text>
</string>
<string id="st_dyn_news_found_stash_66">
<text>My stash is gone, and so are your chances of surviving when I find you.</text>
</string>
<string id="st_dyn_news_found_stash_67">
<text>To the piece of shit who took my stash: I<>m coming for you.</text>
</string>
<string id="st_dyn_news_found_stash_68">
<text>Someone stole my stash. Now, someone<6E>s gonna die.</text>
</string>
<string id="st_dyn_news_found_stash_69">
<text>Found my stash empty. Time to break some legs.</text>
</string>
<string id="st_dyn_news_found_stash_70">
<text>My stash is gone! Who's the dead man walking?</text>
</string>
<string id="st_dyn_news_found_stash_71">
<text>Whoever took my stash is gonna regret it for the rest of their short life.</text>
</string>
<string id="st_dyn_news_found_stash_72">
<text>Found my stash looted. The thief is about to meet their maker.</text>
</string>
<string id="st_dyn_news_found_stash_73">
<text>Stash missing! The bastard who took it is gonna wish they hadn<64>t.</text>
</string>
<string id="st_dyn_news_found_stash_74">
<text>Who the fuck took my stash? They<65>re a goner.</text>
</string>
<string id="st_dyn_news_found_stash_75">
<text>My stash is gone. Time to hunt down the thief.</text>
</string>
<string id="st_dyn_news_found_stash_76">
<text>Someone took my stash. That someone<6E>s about to have a very bad day.</text>
</string>
<string id="st_dyn_news_found_stash_77">
<text>Stash gone. Time to crack some skulls and take it back.</text>
</string>
<string id="st_dyn_news_found_stash_78">
<text>Who the hell took my stash? You<6F>re gonna regret it.</text>
</string>
<string id="st_dyn_news_found_stash_79">
<text>Someone looted my stash. Big mistake.</text>
</string>
<string id="st_dyn_news_found_stash_80">
<text>My stash is gone. Someone<6E>s getting hurt for this.</text>
</string>
<string id="st_dyn_news_found_stash_81">
<text>To the thief who stole my stash: your life is over.</text>
</string>
<string id="st_dyn_news_found_stash_82">
<text>Stash missing! Someone<6E>s about to pay with their blood.</text>
</string>
<string id="st_dyn_news_found_stash_83">
<text>Whoever took my stash is gonna wish they hadn<64>t been born.</text>
</string>
<string id="st_dyn_news_found_stash_84">
<text>My stash was here, now it<69>s gone. The thief<65>s days are numbered.</text>
</string>
<string id="st_dyn_news_found_stash_85">
<text>Found my stash empty. Time to teach the thief a lesson they won<6F>t forget.</text>
</string>
<string id="st_dyn_news_found_stash_86">
<text>My stash is gone! Whoever took it, your end is near.</text>
</string>
<string id="st_dyn_news_found_stash_87">
<text>Someone took my stash. They<65>re dead when I find them.</text>
</string>
<string id="st_dyn_news_found_stash_88">
<text>To the fucker who stole my stash: I<>m coming for you, and hell<6C>s coming with me.</text>
</string>
<string id="st_dyn_news_found_stash_89">
<text>My stash has been raided. The thief is about to have a very bad day.</text>
</string>
<string id="st_dyn_news_found_stash_90">
<text>Someone looted my stash. They<65>re dead meat now.</text>
</string>
<string id="st_dyn_news_found_stash_91">
<text>Found my stash gone. Time to break some bones.</text>
</string>
<string id="st_dyn_news_found_stash_92">
<text>My stash is gone! Whoever took it, your days are numbered.</text>
</string>
<string id="st_dyn_news_found_stash_93">
<text>To the asshole who stole my stash: hope you enjoy your last days.</text>
</string>
<string id="st_dyn_news_found_stash_94">
<text>Stash robbed! Time to hunt down the thief.</text>
</string>
<string id="st_dyn_news_found_stash_95">
<text>Whoever took my stash is a dead man walking.</text>
</string>
<string id="st_dyn_news_found_stash_96">
<text>My stash is gone. Someone<6E>s about to meet their end.</text>
</string>
<string id="st_dyn_news_found_stash_97">
<text>To the thief who stole my stash: your time is up.</text>
</string>
<string id="st_dyn_news_found_stash_98">
<text>My stash is gone... How could this happen? I can't believe it.</text>
</string>
<string id="st_dyn_news_found_stash_99">
<text>No... My stash! It's all gone! What am I supposed to do now?</text>
</string>
<string id="st_dyn_news_found_stash_100">
<text>My stash was everything I had... I can't go on without it.</text>
</string>
<string id="st_dyn_news_found_stash_101">
<text>Who would do this? Who would take my stash? It's not fair...</text>
</string>
<string id="st_dyn_news_found_stash_102">
<text>I can't stop shaking... My stash is gone. Everything's gone...</text>
</string>
<string id="st_dyn_news_found_stash_103">
<text>Why does this always happen to me? My stash... gone...</text>
</string>
<string id="st_dyn_news_found_stash_104">
<text>I'm done. First the Zone takes my friends, now my stash. I give up.</text>
</string>
<string id="st_dyn_news_found_stash_105">
<text>This is a nightmare. My stash is gone. I don't know what to do...</text>
</string>
<string id="st_dyn_news_found_stash_106">
<text>Who took my stash? I just want it back... please...</text>
</string>
<string id="st_dyn_news_found_stash_107">
<text>I'm so tired of this. My stash is gone and so is my hope...</text>
</string>
<string id="st_dyn_news_found_stash_108">
<text>I can't handle this anymore. My stash is gone, my life is over...</text>
</string>
<string id="st_dyn_news_found_stash_109">
<text>Please, if you found my stash, just give it back. I need it...</text>
</string>
<string id="st_dyn_news_found_stash_110">
<text>I'm not even angry. Just... tired. Why did you take my stash?</text>
</string>
<string id="st_dyn_news_found_stash_111">
<text>My stash is gone... I don't have the strength to start over.</text>
</string>
<string id="st_dyn_news_found_stash_112">
<text>All my hard work... gone in an instant. My stash... Why?</text>
</string>
<string id="st_dyn_news_found_stash_113">
<text>I can't believe it. My stash is gone. I feel so helpless...</text>
</string>
<string id="st_dyn_news_found_stash_114">
<text>This can't be real. My stash... it's all I had left...</text>
</string>
<string id="st_dyn_news_found_stash_115">
<text>Why does this keep happening? My stash is gone, again...</text>
</string>
<string id="st_dyn_news_found_stash_116">
<text>Someone took my stash. I don't know if I can keep doing this...</text>
</string>
<string id="st_dyn_news_found_stash_117">
<text>My stash is gone... I feel like crying...</text>
</string>
<string id="st_dyn_news_found_stash_118">
<text>I give up. My stash is gone, and so is my will to fight...</text>
</string>
<string id="st_dyn_news_found_stash_119">
<text>Please, if anyone finds my stash, just return it. I need it so badly...</text>
</string>
<string id="st_dyn_news_found_stash_120">
<text>All that effort, gone. My stash... I don't know what to do...</text>
</string>
<string id="st_dyn_news_found_stash_121">
<text>I can't do this anymore. My stash is gone. I feel so defeated...</text>
</string>
<string id="st_dyn_news_found_stash_122">
<text>Whoever took my stash, please... I need it back...</text>
</string>
<string id="st_dyn_news_found_stash_123">
<text>First my friends, now my stash. The Zone takes everything...</text>
</string>
<string id="st_dyn_news_found_stash_124">
<text>I can't believe someone stole my stash. I feel so betrayed...</text>
</string>
<string id="st_dyn_news_found_stash_125">
<text>My stash is gone. I don't even have the energy to be angry...</text>
</string>
<string id="st_dyn_news_found_stash_126">
<text>Why? Just why? My stash is gone, and so is my hope...</text>
</string>
<string id="st_dyn_news_found_stash_127">
<text>I just want my stash back... Is that too much to ask?</text>
</string>
<string id="st_dyn_news_found_stash_128">
<text>My stash is gone. I don't know how to keep going...</text>
</string>
<string id="st_dyn_news_found_stash_129">
<text>This can't be happening. My stash is gone. What now?</text>
</string>
<string id="st_dyn_news_found_stash_130">
<text>I'm done. The Zone wins. My stash is gone and so am I...</text>
</string>
<string id="st_dyn_news_found_stash_131">
<text>Someone stole my stash. I don't have the strength to fight back...</text>
</string>
<string id="st_dyn_news_found_stash_132">
<text>My stash is gone. Why does this keep happening to me?</text>
</string>
<string id="st_dyn_news_found_stash_133">
<text>All my hard work, gone. My stash... What now?</text>
</string>
<string id="st_dyn_news_found_stash_134">
<text>I'm so tired. My stash is gone, and I don't know if I can keep going...</text>
</string>
<string id="st_dyn_news_found_stash_135">
<text>Who took my stash? I just want it back...</text>
</string>
<string id="st_dyn_news_found_stash_136">
<text>My stash is gone. I feel like crying... Why does this always happen?</text>
</string>
<string id="st_dyn_news_found_stash_137">
<text>I'm done. My stash is gone, and I don't have the will to continue...</text>
</string>
<string id="st_dyn_news_found_stash_138">
<text>Who took my stash? I just want it back. Please...</text>
</string>
<string id="st_dyn_news_found_stash_139">
<text>Why did this happen? My stash is gone. I can't believe it...</text>
</string>
<string id="st_dyn_news_found_stash_140">
<text>All my effort, gone in an instant. My stash... Why?</text>
</string>
<string id="st_dyn_news_found_stash_141">
<text>I can't handle this. My stash is gone, my life is over...</text>
</string>
<string id="st_dyn_news_found_stash_142">
<text>Why does the Zone take everything? My stash is gone...</text>
</string>
<string id="st_dyn_news_found_stash_143">
<text>Please, if you find my stash, just give it back. I need it...</text>
</string>
<string id="st_dyn_news_found_stash_144">
<text>My stash is gone. I don't know how to keep going...</text>
</string>
<string id="st_dyn_news_found_stash_145">
<text>To the thief who took my stash: I hope it was worth it. I'm done.</text>
</string>
<string id="st_dyn_news_found_stash_146">
<text>All my hard work, gone. My stash... What do I do now?</text>
</string>
<string id="st_dyn_news_found_stash_147">
<text>Why? Why did you take my stash? I can't believe it...</text>
</string>
<string id="st_dyn_news_found_stash_148">
<text>My stash is gone. I'm out of hope...</text>
</string>
<string id="st_dyn_news_found_stash_149">
<text>First my friends, now my stash. The Zone takes everything...</text>
</string>
<string id="st_dyn_news_found_stash_150">
<text>Who would do this? Who would take my stash? It's not fair...</text>
</string>
<string id="st_dyn_news_found_stash_151">
<text>I can't believe someone stole my stash. I feel so betrayed...</text>
</string>
<string id="st_dyn_news_found_stash_152">
<text>My stash is gone. I don't even have the energy to be angry...</text>
</string>
<string id="st_dyn_news_found_stash_153">
<text>This can't be happening. My stash is gone. What now?</text>
</string>
<string id="st_dyn_news_res_found_stash_1">
<text>Well, sucks to be you.</text>
</string>
<string id="st_dyn_news_res_found_stash_2">
<text>Hahahaha!</text>
</string>
<string id="st_dyn_news_res_found_stash_3">
<text>That's the way it goes.</text>
</string>
<string id="st_dyn_news_res_found_stash_4">
<text>I feel for you, some asshole took my shit before, too.</text>
</string>
<string id="st_dyn_news_res_found_stash_5">
<text>You should have hidden it better.</text>
</string>
<string id="st_dyn_news_res_found_stash_6">
<text>Better luck next time, mate!</text>
</string>
<string id="st_dyn_news_res_found_stash_7">
<text>Looks like you<6F>ve joined the <20>Robbed Stalkers<72> club.</text>
</string>
<string id="st_dyn_news_res_found_stash_8">
<text>Maybe try a better hiding spot next time?</text>
</string>
<string id="st_dyn_news_res_found_stash_9">
<text>Don't worry, what goes around comes around!</text>
</string>
<string id="st_dyn_news_res_found_stash_10">
<text>Guess someone needed it more than you did!</text>
</string>
<string id="st_dyn_news_res_found_stash_11">
<text>Did you leave breadcrumbs to your stash or what?</text>
</string>
<string id="st_dyn_news_res_found_stash_12">
<text>Ouch! That's gotta sting, eh?</text>
</string>
<string id="st_dyn_news_res_found_stash_13">
<text>And you were bragging about that stash just yesterday...</text>
</string>
<string id="st_dyn_news_res_found_stash_14">
<text>Maybe it<69>s still there? You know, invisible-like.</text>
</string>
<string id="st_dyn_news_res_found_stash_15">
<text>Well, now you've got a good reason to go on a scavenger hunt!</text>
</string>
<string id="st_dyn_news_res_found_stash_16">
<text>Someone<EFBFBD>s laughing all the way to the bank, and it ain<69>t you.</text>
</string>
<string id="st_dyn_news_res_found_stash_17">
<text>Should've booby-trapped it. Next time, maybe?</text>
</string>
<string id="st_dyn_news_res_found_stash_18">
<text>That<EFBFBD>s Zone life for you. Today me, tomorrow you.</text>
</string>
<string id="st_dyn_news_res_found_stash_19">
<text>Keep your friends close, and your stash closer.</text>
</string>
<string id="st_dyn_news_res_found_stash_20">
<text>What, did you think this was a charity? Guard your stuff, rookie!</text>
</string>
<string id="st_dyn_news_res_found_stash_21">
<text>LOL, should've seen that coming!</text>
</string>
<string id="st_dyn_news_res_found_stash_22">
<text>Bet you wish you'd picked a better spot now, huh?</text>
</string>
<string id="st_dyn_news_res_found_stash_23">
<text>Maybe you'll learn to keep your mouth shut next time.</text>
</string>
<string id="st_dyn_news_res_found_stash_24">
<text>Aw, crying about your stash? Welcome to the real world, princess.</text>
</string>
<string id="st_dyn_news_res_found_stash_25">
<text>Hate to say it, but I told you so!</text>
</string>
<string id="st_dyn_news_res_found_stash_26">
<text>What a rookie move, losing your stash like that.</text>
</string>
<string id="st_dyn_news_res_found_stash_27">
<text>Not your lucky day, was it? Next time, dig deeper.</text>
</string>
<string id="st_dyn_news_res_found_stash_28">
<text>There goes your retirement fund!</text>
</string>
<string id="st_dyn_news_res_found_stash_29">
<text>Should<EFBFBD>ve used a better lock. Ever heard of them?</text>
</string>
<string id="st_dyn_news_res_found_stash_30">
<text>Your tears are delicious. Should've watched your stash better!</text>
</string>
<string id="st_dyn_news_res_found_stash_31">
<text>Guess you're not as smart as you thought you were. Tough break!</text>
</string>
<string id="st_dyn_news_res_found_stash_32">
<text>That<EFBFBD>s what you get for trusting people in the Zone. Idiot.</text>
</string>
<string id="st_dyn_news_res_found_stash_33">
<text>Harsh lesson, but it's the Zone. Trust no one.</text>
</string>
<string id="st_dyn_news_res_found_stash_34">
<text>Someone else is partying with your stash right now. Cheers!</text>
</string>
<string id="st_dyn_news_res_found_stash_35">
<text>Next time, bury it in the ground, not under a neon sign!</text>
</string>
<string id="st_dyn_news_res_found_stash_36">
<text>You got robbed? Join the club, mate.</text>
</string>
<string id="st_dyn_news_res_found_stash_37">
<text>Hope the thief chokes on it. But honestly, it<69>s just funny.</text>
</string>
<string id="st_dyn_news_res_found_stash_38">
<text>Wow, someone got to your stash? That<61>s low... hilarious, but low.</text>
</string>
<string id="st_dyn_news_res_found_stash_39">
<text>Man, losing your stash like that? You must feel dumber than a bag of hammers.</text>
</string>
<string id="st_dyn_news_res_found_stash_40">
<text>Looks like your <20>secret<65> spot wasn<73>t so secret after all!</text>
</string>
<string id="st_dyn_news_res_found_stash_41">
<text>Don't feel too bad, shit happens to the best of us.</text>
</string>
<string id="st_dyn_news_res_found_stash_42">
<text>Not the first time, won't be the last. Better luck next fucking time.</text>
</string>
<string id="st_dyn_news_res_found_stash_43">
<text>Don't sweat it. There's always more loot in this goddamn Zone.</text>
</string>
<string id="st_dyn_news_res_found_stash_44">
<text>Keep your chin up. You'll find another stash soon enough, damn it.</text>
</string>
<string id="st_dyn_news_res_found_stash_45">
<text>It sucks, but hey, that<61>s the fucking Zone for you.</text>
</string>
<string id="st_dyn_news_res_found_stash_46">
<text>Cheer up, there's plenty more stashes out there, fucker.</text>
</string>
<string id="st_dyn_news_res_found_stash_47">
<text>That<EFBFBD>s rough, buddy. We<57>ve all been there, shit happens.</text>
</string>
<string id="st_dyn_news_res_found_stash_48">
<text>It's just stuff. You'll get more. Don't fucking give up.</text>
</string>
<string id="st_dyn_news_res_found_stash_49">
<text>Stuff comes and goes. You'll bounce back, no fucking doubt.</text>
</string>
<string id="st_dyn_news_res_found_stash_50">
<text>Don<EFBFBD>t let it get to you. It<49>s just another fucked up day in the Zone.</text>
</string>
<string id="st_dyn_news_res_found_stash_51">
<text>Sorry about your stash, man. I know how it fucking feels.</text>
</string>
<string id="st_dyn_news_res_found_stash_52">
<text>Keep your head up. The Zone giveth and the Zone taketh away. Fuck it.</text>
</string>
<string id="st_dyn_news_res_found_stash_53">
<text>Look on the bright side, at least you<6F>re still fucking alive.</text>
</string>
<string id="st_dyn_news_res_found_stash_54">
<text>Hang in there, you'll find more loot soon enough.</text>
</string>
<string id="st_dyn_news_res_found_stash_55">
<text>That blows, but don't let it break you. Get back out there and kick some ass.</text>
</string>
<string id="st_dyn_news_res_found_stash_56">
<text>Shake it off, you'll find another stash before you fucking know it.</text>
</string>
<string id="st_dyn_news_res_found_stash_57">
<text>Sorry for your loss, friend. The Zone is a harsh fucking mistress.</text>
</string>
<string id="st_dyn_news_res_found_stash_58">
<text>You win some, you lose some. Chin up, shit happens!</text>
</string>
<string id="st_dyn_news_res_found_stash_59">
<text>Don<EFBFBD>t let it get you down. There<72>s more loot to be had, damn it.</text>
</string>
<string id="st_dyn_news_res_found_stash_60">
<text>We've all been there. Time to find another fucking stash.</text>
</string>
<string id="st_dyn_news_res_found_stash_61">
<text>Keep your head up, and your eyes open. The Zone's a fucking bitch.</text>
</string>
<string id="st_dyn_news_res_found_stash_62">
<text>That fucking sucks, but it's just how the Zone rolls.</text>
</string>
<string id="st_dyn_news_res_found_stash_63">
<text>Lost your stash? Fucking join the club, buddy.</text>
</string>
<string id="st_dyn_news_res_found_stash_64">
<text>Goddamn it, that's rough. The Zone doesn't play fair.</text>
</string>
<string id="st_dyn_news_res_found_stash_65">
<text>Fuck, man. Hope you get your revenge on those bastards.</text>
</string>
<string id="st_dyn_news_res_found_stash_66">
<text>Welcome to the Zone. Trust no one and hide your shit better.</text>
</string>
<string id="st_dyn_news_res_found_stash_67">
<text>You'll get 'em next time, don<6F>t sweat it too much.</text>
</string>
<string id="st_dyn_news_res_found_stash_68">
<text>Fuck me, that's some bad luck right there.</text>
</string>
<string id="st_dyn_news_res_found_stash_69">
<text>It<EFBFBD>s a shitty deal, but that<61>s life in this godforsaken place.</text>
</string>
<string id="st_dyn_news_res_found_stash_70">
<text>Some fucker took my stash last month. It<49>s a pain in the ass, I know.</text>
</string>
<string id="st_dyn_news_res_found_stash_71">
<text>Don<EFBFBD>t let it break you. The Zone<6E>s a bitch, but we<77>re tougher.</text>
</string>
<string id="st_dyn_news_res_found_stash_72">
<text>That<EFBFBD>s tough shit, but you<6F>ll bounce back.</text>
</string>
<string id="st_dyn_news_res_found_stash_73">
<text>Damn, that<61>s harsh. Keep your chin up and your fists ready.</text>
</string>
<string id="st_dyn_news_res_found_stash_74">
<text>Happens to the best of us. Don<6F>t let it fuck up your day.</text>
</string>
<string id="st_dyn_news_res_found_stash_75">
<text>Lost a stash today, found another tomorrow. Fuck it.</text>
</string>
<string id="st_dyn_news_res_found_stash_76">
<text>That fucking blows, man. Hope karma bites the thief<65>s ass.</text>
</string>
<string id="st_dyn_news_res_found_stash_77">
<text>Life in the Zone, always fucking us over.</text>
</string>
<string id="st_dyn_news_res_found_stash_78">
<text>Goddamn thieves. Bet they can<61>t sleep at night knowing they<65>re pieces of shit.</text>
</string>
<string id="st_dyn_news_res_found_stash_79">
<text>Fucking thieves everywhere. Keep your eyes peeled and your fists ready.</text>
</string>
<string id="st_dyn_news_res_found_stash_80">
<text>What a shitshow. You<6F>ll get through it, just don<6F>t give up.</text>
</string>
<string id="st_dyn_news_res_found_stash_81">
<text>Sorry to hear about your stash, man. That<61>s a fucking kick in the nuts.</text>
</string>
<string id="st_dyn_news_res_found_stash_82">
<text>Chin up, mate. Shit happens, but it<69>s not the end of the world.</text>
</string>
<string id="st_dyn_news_res_found_stash_83">
<text>Keep moving forward, there<72>s more loot to be found.</text>
</string>
<string id="st_dyn_news_res_found_stash_84">
<text>Fucking hell, that<61>s a bad break. Better days are coming, though.</text>
</string>
<string id="st_dyn_news_res_found_stash_85">
<text>Fuck that shit. Next time, trap the place like a motherfucker.</text>
</string>
<string id="st_dyn_news_res_found_stash_86">
<text>What a fucking joke. Hope you find the thief and kick their ass.</text>
</string>
<string id="st_dyn_news_res_found_stash_87">
<text>Whoever stole your stash is a dead man walking. Get them good.</text>
</string>
<string id="st_dyn_news_res_found_stash_88">
<text>Damn, that<61>s rough. Don<6F>t let it break you.</text>
</string>
<string id="st_dyn_news_res_found_stash_89">
<text>Shit happens, but don<6F>t lose hope. There<72>s always more to find.</text>
</string>
<string id="st_dyn_news_res_found_stash_90">
<text>That fucking blows. The Zone<6E>s a bitch, but you<6F>re tougher.</text>
</string>
<!-- Task news -->
<!-- Bounty gossip -->
<!-- Bounty gossip -->
<string id="st_dyn_news_gossip_bounty_1">
<text>I've just seen $who, $where. I heard someone put a bounty on his head.</text>
</string>
<string id="st_dyn_news_gossip_bounty_2">
<text>I heard that someone put a bounty on $who's head.</text>
</string>
<string id="st_dyn_news_gossip_bounty_3">
<text>Anyone know what's up with $who lately? He's been hanging around $where. It's almost like he is hiding from someone.</text>
</string>
<string id="st_dyn_news_gossip_bounty_4">
<text>It seems $who has made some powerful enemies. From what I heard, they plan to search for him next $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_5">
<text>Friendly warning to $who: you've got a price out on your head.</text>
</string>
<string id="st_dyn_news_gossip_bounty_6">
<text>I heard that $who is around $where. Is it true about the reward?</text>
</string>
<string id="st_dyn_news_gossip_bounty_7">
<text>$who may not be among us for much longer - heard that someone's out to get him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_8">
<text>Watch your back, $who.</text>
</string>
<string id="st_dyn_news_gossip_bounty_9">
<text>I heard some mean dudes are out to whack $who.</text>
</string>
<string id="st_dyn_news_gossip_bounty_10">
<text>There's a certain stalker $where who should be very cautious. Heard some mercenaries are out for him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_11">
<text>$who is a most wanted stalker, better keep an eye out.</text>
</string>
<string id="st_dyn_news_gossip_bounty_12">
<text>Someone tried to get me to pick up a contract to kill $who! He better be careful, they've probably found someone else.</text>
</string>
<string id="st_dyn_news_gossip_bounty_13">
<text>Some unfriendly-looking stalkers came to the camp last night and asked about $who. Looked like a hit-squad to me.</text>
</string>
<string id="st_dyn_news_gossip_bounty_14">
<text>If I were $who I wouldn't stick around $where, I've heard he's got it coming for him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_15">
<text>$who might want to consider disappearing for a while; word is there's a hefty sum on his head.</text>
</string>
<string id="st_dyn_news_gossip_bounty_16">
<text>There's talk of a big reward for anyone who can deliver $who's head. Might be worth a trip to $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_17">
<text>Hey, has anyone else heard about the bounty on $who? Seems like everyone in $where is on the lookout.</text>
</string>
<string id="st_dyn_news_gossip_bounty_18">
<text>Rumor has it there's a price tag floating around for $who. Seems like he pissed off the wrong crowd.</text>
</string>
<string id="st_dyn_news_gossip_bounty_19">
<text>Keep this under your hat, but $who's not just paranoid. There's a real bounty out for him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_20">
<text>$who better watch his back. I overheard some Mercs talking about a bounty on him while I was at $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_21">
<text>If you're looking to make some quick cash, $who might be your golden ticket, last seen around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_22">
<text>$who is the zone's newest lottery ticket, with a bounty that keeps growing. Last spotted near $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_23">
<text>Word on the wind is $who's got a price on his head. Better not show your face too much around $where, buddy.</text>
</string>
<string id="st_dyn_news_gossip_bounty_24">
<text>Looks like $who's been marked. Anyone wanting to cash in should start searching at $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_25">
<text>Some say $who is running scared. Wouldn't you, with a bounty like that? Last seen hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_26">
<text>Did you hear? $who is on someone<6E>s hit list. Makes $where a pretty dangerous place to be.</text>
</string>
<string id="st_dyn_news_gossip_bounty_27">
<text>$who's days might be numbered; there<72>s serious coin offered for his head. Seen him around $where lately?</text>
</string>
<string id="st_dyn_news_gossip_bounty_28">
<text>Better not let $who catch you staring, unless you want to claim that bounty. He's last been seen around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_29">
<text>If the rumors are true, $who shouldn't wander too far from $where unless he wants to meet the business end of a rifle.</text>
</string>
<string id="st_dyn_news_gossip_bounty_30">
<text>Heard through the grapevine that $who's become quite valuable. There's a bounty on his head that's got folks buzzing at $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_31">
<text>Tick-tock, $who. With a bounty like yours, I wouldn't spend too much time in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_32">
<text>So $who thinks he can hide out in $where? Not with that bounty on his head, he can<61>t!</text>
</string>
<string id="st_dyn_news_gossip_bounty_33">
<text>Everyone's looking to cash in on $who. Guess $where is the place to start looking.</text>
</string>
<string id="st_dyn_news_gossip_bounty_34">
<text>$who<68>s a walking dead man. The bounty on him could retire you if you catch him around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_35">
<text>Big bounty on $who, big risk. You feeling lucky? Check $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_36">
<text>They say $who's got a price on his head. Anyone brave enough to go after it in $where?</text>
</string>
<string id="st_dyn_news_gossip_bounty_37">
<text>If you're hunting big game, $who's your prize. Last seen near $where, with a hefty bounty.</text>
</string>
<string id="st_dyn_news_gossip_bounty_38">
<text>A bounty that big on $who? Hell, I might turn him in myself! Keep your eyes peeled in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_39">
<text>Newsflash: $who's worth a fortune dead. You might want to troll $where if you're up for some hunting.</text>
</string>
<string id="st_dyn_news_gossip_bounty_40">
<text>$who's running with a bounty on his head. Any takers in $where?</text>
</string>
<string id="st_dyn_news_gossip_bounty_41">
<text>Looks like $who's the Zone's most wanted now. Heard mercenaries are combing $where for him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_42">
<text>$who<68>s living on borrowed time with that bounty. Bet he won<6F>t last long around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_43">
<text>Seems $who pissed off the wrong crowd. There<72>s a bounty on his head and hunters all over $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_44">
<text>The hunt is on for $who. With a bounty like that, he won<6F>t find peace in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_45">
<text>$who might as well have a target on his back. Anyone seen him around $where recently?</text>
</string>
<string id="st_dyn_news_gossip_bounty_46">
<text>$who's hot property these days, thanks to that juicy bounty. Last spotted skulking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_47">
<text>Word is $who<68>s bounty is climbing every day. Eyes open, boys, especially around $where!</text>
</string>
<string id="st_dyn_news_gossip_bounty_48">
<text>If you<6F>re planning a trip to $where, keep an eye out for $who. There<72>s a good chunk of change on his head.</text>
</string>
<string id="st_dyn_news_gossip_bounty_49">
<text>With a bounty like that on $who, it<69>s no wonder everyone in $where is on high alert.</text>
</string>
<string id="st_dyn_news_gossip_bounty_50">
<text>Snagging $who could solve a lot of financial problems. He<48>s probably hiding out somewhere near $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_51">
<text>If you're itching to cash in, $who's got a fat price on his head. Might want to start hunting around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_52">
<text>Listen up! $who's the Zone's newest jackpot. Fuckers in $where are turning rocks over for him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_53">
<text>$who's fucking marked! Someone's paying top dollar to see him dead. Last seen around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_54">
<text>I'd steer clear of $where if I were $who. Every merc and their mother is looking to collect that bounty.</text>
</string>
<string id="st_dyn_news_gossip_bounty_55">
<text>There's a storm brewing over $who. The bounty's so big, even the chickens in $where are whispering about it.</text>
</string>
<string id="st_dyn_news_gossip_bounty_56">
<text>$who's a walking bullseye with that bounty. Betting he won't last a week, especially not around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_57">
<text>Who knew $who would end up so valuable? There's a bloody fortune waiting for anyone who can drag him out of $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_58">
<text>$who's become the Zone's most wanted. I hear they've doubled the bounty. He's hiding out somewhere near $where, the idiot.</text>
</string>
<string id="st_dyn_news_gossip_bounty_59">
<text>Seems like $who's days are numbered with that bounty. I expect the vultures around $where are circling already.</text>
</string>
<string id="st_dyn_news_gossip_bounty_60">
<text>Word has it $who fucked up big time. There<72>s a price on his head that could retire you early if you find him in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_61">
<text>The bounty on $who's head is so big it<69>s got its own gravity. Pulling every hunter to $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_62">
<text>$who<68>s the latest target for the bounty hunters. With what's on his head, he should avoid $where like the plague.</text>
</string>
<string id="st_dyn_news_gossip_bounty_63">
<text>Every merc from here to $where is looking to score the bounty on $who. It's like the fucking lottery.</text>
</string>
<string id="st_dyn_news_gossip_bounty_64">
<text>If I were $who, I'd be shitting bricks. That bounty's got every wannabe hero in $where gunning for him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_65">
<text>Looks like $who's hit the big time, wrong way though. There's a killer bounty on him, and all eyes are on $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_66">
<text>$who<68>s living on borrowed time, that bounty<74>s got every gun in $where looking to make bank.</text>
</string>
<string id="st_dyn_news_gossip_bounty_67">
<text>Oh, to be as wanted as $who! Too bad it<69>s by folks looking to kill him for that sweet bounty in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_68">
<text>They say there's a bounty on $who that'd make a king's ransom. No wonder $where is crawling with bounty hunters.</text>
</string>
<string id="st_dyn_news_gossip_bounty_69">
<text>$who might just be the richest guy in the Zone, if you count the bounty on his head. Too bad he<68>s likely to die in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_70">
<text>With a bounty like $who's, I'd fake my own death and skip town. Bet he won't last long in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_71">
<text>If you're itching to cash in, $who's got a fat price on his head. Might want to start hunting around $where, Oleksandr.</text>
</string>
<string id="st_dyn_news_gossip_bounty_72">
<text>Listen up! $who's the Zone's newest jackpot. Fuckers in $where are turning rocks over for him. Maybe you should join in, Bohdan.</text>
</string>
<string id="st_dyn_news_gossip_bounty_73">
<text>$who's fucking marked! Someone's paying top dollar to see him dead. Last seen around $where. You in, Ivan?</text>
</string>
<string id="st_dyn_news_gossip_bounty_74">
<text>I'd steer clear of $where if I were $who. Every merc and their mother is looking to collect that bounty. Sounds like a job for you, Mykola.</text>
</string>
<string id="st_dyn_news_gossip_bounty_75">
<text>There's a storm brewing over $who. The bounty's so big, even the chickens in $where are whispering about it. Time to hunt, Dmytro?</text>
</string>
<string id="st_dyn_news_gossip_bounty_76">
<text>$who's a walking bullseye with that bounty. You in for a hunt, Oleh? Last I heard, he was skulking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_77">
<text>If you're out for blood, Vadym, $who's your guy. Big bounty and all. Supposedly hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_78">
<text>Yuriy, if you're heading to $where, keep an eye out for $who. There's a hefty bounty on that head.</text>
</string>
<string id="st_dyn_news_gossip_bounty_79">
<text>Watch out, Pavlo! $who's got a bounty so big, everyone's gunning for him. Could be your ticket to riches in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_80">
<text>$who's now worth a fortune, dead or alive. Perfect job for a risk-taker like you, Artem. Last seen around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_81">
<text>Thinking of a bounty hunt, Andriy? $who's a prime target with a juicy prize on his head, currently at $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_82">
<text>$who? That bastard's on everyone's hit list, including yours, Volodymyr. Might want to check $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_83">
<text>There's a bounty on $who that's calling your name, Viktor. He's laying low around $where, or so they say.</text>
</string>
<string id="st_dyn_news_gossip_bounty_84">
<text>$who's life's worth a pretty penny now. Think you can collect, Mykhailo? I'd start searching in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_85">
<text>Everyone's hunting $who, including you, Serhiy? Heard he's near $where, hiding like a rat.</text>
</string>
<string id="st_dyn_news_gossip_bounty_86">
<text>Oleksiy, fancy a bounty? $who's ripe for the picking. Last seen lurking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_87">
<text>$who's a walking treasure chest with that bounty. You up for a challenge, Anton? He<48>s near $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_88">
<text>Danylo, there's gold to be made if you can snag $who. Everyone says he's hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_89">
<text>If there's anyone who can catch $who, it's you, Vasyl. Track him down in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_90">
<text>With a bounty like $who's, I'd fake my own death and skip town. Bet he won't last long in $where. What say you, Maksym?</text>
</string>
<string id="st_dyn_news_gossip_bounty_91">
<text>Hey Denys, the word's out that $who's head is worth a fortune. If you're man enough, you could find him at $where and make a killing.</text>
</string>
<string id="st_dyn_news_gossip_bounty_92">
<text>$who's on everyone's shit list, and there's a fat wad of cash for the bastard who finds him. Serhiy, that bastard might as well be you. He's last seen at $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_93">
<text>Listen up, Rostyslav! $who's become quite the prize with a hefty bounty. Fancy hunting his ass down at $where?</text>
</string>
<string id="st_dyn_news_gossip_bounty_94">
<text>That fucker $who is ripe for the taking, and guess what? The bounty's massive. Kyrylo, you could use some extra cash, right? Check $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_95">
<text>If you're not too chicken, Anatoliy, there's a hefty sum on $who's head. Last spotted hiding out in $where. Go bust some heads.</text>
</string>
<string id="st_dyn_news_gossip_bounty_96">
<text>Some say $who's a dead man walking with that bounty. Borys, why not be the one to cash in? He<48>s around $where, the coward.</text>
</string>
<string id="st_dyn_news_gossip_bounty_97">
<text>Oleh, you looking to make a quick buck? $who's got a target on his back, last seen around $where. Time to gear up and get bloody.</text>
</string>
<string id="st_dyn_news_gossip_bounty_98">
<text>$who<68>s fucked if he thinks he can hide from us. Roman, let<65>s pluck this chicken and cash in. He<48>s probably squatting somewhere near $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_99">
<text>With a bounty that big, $who's practically begging to be put down. Oleksandr, why don<6F>t you do the honors? Check around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_100">
<text>That son of a bitch $who has got his days numbered. Andriy, you feel like hunting? There's good money in it. He was last seen at $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_101">
<text>$who's bounty is the talk of the town. Yaroslav, up for some action? Head over to $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_102">
<text>$who's got himself into deep shit. The bounty's huge, Hryhoriy. You ready to make some noise in $where?</text>
</string>
<string id="st_dyn_news_gossip_bounty_103">
<text>Hey Stanislav, heard about $who's bounty? It's fucking big. He's hiding around $where. Time to hunt?</text>
</string>
<string id="st_dyn_news_gossip_bounty_104">
<text>If $who thinks he can hide from the bounty hunters, he's dead wrong. Oleksiy, make your move in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_105">
<text>$who's on every hitman's radar. You in, Volodymyr? They say he's around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_106">
<text>Vasyl, the bounty on $who is too good to pass up. Heard he<68>s lurking in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_107">
<text>Looks like $who<68>s luck has run out. Pavlo, wanna cash in? Last seen near $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_108">
<text>Word's out, $who's a wanted man. Maksym, if you're feeling brave, start your hunt at $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_109">
<text>$who<68>s bounty is a fortune waiting to be claimed. Denys, what<61>s stopping you? He<48>s in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_110">
<text>The bounty on $who is enough to make anyone rich. Mykola, how about a hunt? Try $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_111">
<text>$who's head is worth a lot of cash. Dmytro, you up for it? Head to $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_112">
<text>Hearing whispers of a bounty on $who. Borys, might be worth checking out $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_113">
<text>$who's got a price on his head and Anatoliy, you're just the guy to collect. Try $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_114">
<text>$who's a wanted man. Bohdan, think you can take him? He<48>s around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_115">
<text>There<EFBFBD>s a bounty on $who that<61>s making waves. Kyrylo, feeling lucky? $where's the place to be.</text>
</string>
<string id="st_dyn_news_gossip_bounty_116">
<text>$who's bounty is calling out to you, Rostyslav. Ready to make some money? Check $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_117">
<text>They say $who's bounty is fat. Roman, you in for some action? $where's where he<68>s hiding.</text>
</string>
<string id="st_dyn_news_gossip_bounty_118">
<text>$who<68>s bounty could make you rich. Yuriy, up for the challenge? He<48>s around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_119">
<text>Hey Anton, $who's got a bounty that<61>s turning heads. $where's the place to find him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_120">
<text>Danylo, if you<6F>re looking for a payday, $who's your target. Last seen at $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_121">
<text>Stanislav, the bounty on $who is too tempting to ignore. He<48>s lurking in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_122">
<text>$who's a walking target with that bounty. Hryhoriy, ready to hunt? Try $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_123">
<text>They say $who's bounty is the biggest yet. Andriy, think you can catch him in $where?</text>
</string>
<string id="st_dyn_news_gossip_bounty_124">
<text>Oleksandr, you hear about $who's bounty? It<49>s huge. He<48>s hiding near $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_125">
<text>With a bounty that big, $who won't last long. Vasyl, make your move in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_126">
<text>Hey Pavlo, $who's got a bounty worth killing for. Check $where for him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_127">
<text>$who's bounty is up for grabs. Maksym, ready for some action? $where's the place.</text>
</string>
<string id="st_dyn_news_gossip_bounty_128">
<text>Oleksiy, $who's bounty is calling your name. Last seen near $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_129">
<text>With a bounty like $who's, Denys, you better gear up. He<48>s hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_130">
<text>Oleksiy, you<6F>re in luck. $who's got a bounty and he<68>s hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_131">
<text>Heard about $who's bounty, Mykola? It<49>s fucking huge. $where<72>s where he<68>s laying low.</text>
</string>
<string id="st_dyn_news_gossip_bounty_132">
<text>If you're feeling brave, Borys, $who's bounty is the biggest yet. Check $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_133">
<text>That fucker $who has got his days numbered. Serhiy, you feel like hunting? There's good money in it. He was last seen at $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_134">
<text>Dmytro, there's gold to be made if you can snag $who. Everyone says he's hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_135">
<text>If the rumors are true, Maksym, $who shouldn't wander too far from $where unless he wants to meet the business end of a rifle.</text>
</string>
<string id="st_dyn_news_gossip_bounty_136">
<text>Oleksandr, watch your back, $who's got some serious heat on him. He's around $where, probably hiding.</text>
</string>
<string id="st_dyn_news_gossip_bounty_137">
<text>Keep an eye out for $who, Denys. Heard he's got a bounty that'd make anyone rich. Last seen near $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_138">
<text>Mykola, if you<6F>re up for a challenge, $who's got a bounty worth hunting for. He<48>s around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_139">
<text>If you<6F>re looking to cash in, Borys, $who's got a bounty that<61>s calling your name. Check $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_140">
<text>Vasyl, $who's bounty is the talk of the Zone. If you<6F>re game, he<68>s hiding near $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_141">
<text>Yuriy, $who's head is worth more than gold right now. Last seen around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_142">
<text>$who's bounty is no joke, Andriy. Think you can handle it? He's hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_143">
<text>Oleksandr, $who's bounty is up for grabs. Ready to hunt? He's somewhere in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_144">
<text>They say $who's bounty is the biggest yet. Maksym, think you can catch him in $where?</text>
</string>
<string id="st_dyn_news_gossip_bounty_145">
<text>$who's got a bounty that's making waves, Roman. If you<6F>re up for it, check $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_146">
<text>Another bounty's been slapped on $who. Fuck, this guy's in deep shit if he's hanging around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_147">
<text>Heard the latest? Some poor bastard named $who has a bounty on his head. Last seen at $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_148">
<text>Word is $who's pissing his pants over a new bounty. He's trying to lay low in $where. Good luck with that.</text>
</string>
<string id="st_dyn_news_gossip_bounty_149">
<text>There's fresh meat with a bounty, $who. Sounds like he's hiding out in $where. Should be an easy payday.</text>
</string>
<string id="st_dyn_news_gossip_bounty_150">
<text>Fuck me, another bounty? This time on $who. Last seen skulking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_151">
<text>Someone's head just got pricier. $who's got a new bounty. Word is he's lurking in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_152">
<text>All eyes on $who. Fresh bounty on his ass. He's been spotted around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_153">
<text>Shit, $who's got a bounty now. They say he's hiding out in $where. Time to gear up.</text>
</string>
<string id="st_dyn_news_gossip_bounty_154">
<text>Heard there's a bounty on $who. Word is, he's hiding in $where. Should be a piece of cake.</text>
</string>
<string id="st_dyn_news_gossip_bounty_155">
<text>Heads up! $who's got a bounty on him. Last seen fucking around in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_156">
<text>There's a big fucking bounty on $who now. Heard he's somewhere in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_157">
<text>Fuck, $who's bounty just went up. He's holed up in $where, if the rumors are true.</text>
</string>
<string id="st_dyn_news_gossip_bounty_158">
<text>$who's worth a shitload of cash now. Last seen in $where. Who's up for it?</text>
</string>
<string id="st_dyn_news_gossip_bounty_159">
<text>Holy shit, there's a new bounty out on $who. Spotted around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_160">
<text>Another poor fucker with a bounty. $who's head is up for grabs. He's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_161">
<text>Fresh bounty on $who. They say he's skulking around $where. Easy pickings.</text>
</string>
<string id="st_dyn_news_gossip_bounty_162">
<text>There's a bounty on $who. Shit, he's been seen in $where. Time to move.</text>
</string>
<string id="st_dyn_news_gossip_bounty_163">
<text>Fucking bounty hunters are all over $where, looking for $who. Looks like easy money.</text>
</string>
<string id="st_dyn_news_gossip_bounty_164">
<text>Just heard $who's got a bounty on his ass. He's hiding in $where. Who's in?</text>
</string>
<string id="st_dyn_news_gossip_bounty_165">
<text>There's a fat fucking bounty on $who. Last spotted in $where. Time to gear up.</text>
</string>
<string id="st_dyn_news_gossip_bounty_166">
<text>New bounty just dropped on $who. Fucking hell, he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_167">
<text>Heard $who's got a bounty. He's fucking around in $where. Who's going after him?</text>
</string>
<string id="st_dyn_news_gossip_bounty_168">
<text>Another bounty's up. $who's the target, and he's somewhere in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_169">
<text>Shit, $who's bounty just went through the roof. Last seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_170">
<text>$who's got a fresh bounty on his head. Spotted near $where. Easy money, right?</text>
</string>
<string id="st_dyn_news_gossip_bounty_171">
<text>New bounty on $who. Fuck, he's hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_172">
<text>$who's worth a lot more now. Bounty hunters are crawling around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_173">
<text>Just heard there's a bounty on $who. Shit, he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_174">
<text>Another fucking bounty. This time on $who. He's lurking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_175">
<text>Heard there's a bounty on $who. They're looking for him in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_176">
<text>Fuck me, another bounty's up. $who's the target, hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_177">
<text>$who's head is worth a lot more now. Last seen in $where. Let's get moving.</text>
</string>
<string id="st_dyn_news_gossip_bounty_178">
<text>Big fucking bounty on $who. Heard he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_179">
<text>There's a new bounty on $who. Fucking hunters are all over $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_180">
<text>$who's got a bounty on his ass now. He's lurking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_181">
<text>Fresh bounty just announced. $who's the target, last seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_182">
<text>Fuck, there's a new bounty on $who. Time to hit $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_183">
<text>Just heard $who's bounty went up. He's hiding in $where. Let's get him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_184">
<text>Another poor fucker with a bounty. $who's hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_185">
<text>There's a fat fucking bounty on $who now. He's been seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_186">
<text>New bounty on $who. Fucking hell, he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_187">
<text>Heard $who's got a bounty. He's fucking around in $where. Let's go after him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_188">
<text>Another bounty's up. $who's the target, and he's somewhere in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_189">
<text>Shit, $who's bounty just went through the roof. Last seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_190">
<text>$who's got a fresh bounty on his head. Spotted near $where. Easy money, right?</text>
</string>
<string id="st_dyn_news_gossip_bounty_191">
<text>New bounty on $who. Fuck, he's hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_192">
<text>$who's worth a lot more now. Bounty hunters are crawling around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_193">
<text>Just heard there's a bounty on $who. Shit, he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_194">
<text>Another fucking bounty. This time on $who. He's lurking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_195">
<text>Heard there's a bounty on $who. They're looking for him in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_196">
<text>Fuck me, another bounty's up. $who's the target, hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_197">
<text>$who's head is worth a lot more now. Last seen in $where. Let's get moving.</text>
</string>
<string id="st_dyn_news_gossip_bounty_198">
<text>Big fucking bounty on $who. Heard he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_199">
<text>There's a new bounty on $who. Fucking hunters are all over $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_200">
<text>$who's got a bounty on his ass now. He's lurking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_201">
<text>Another fucking bounty's been slapped on $who. Fuck, this asshole's in deep shit if he's hanging around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_202">
<text>Heard the latest? Some poor fucker named $who has a bounty on his head. Last seen at $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_203">
<text>Word is $who's pissing his pants over a new bounty. That fucker's trying to lay low in $where. Good luck with that.</text>
</string>
<string id="st_dyn_news_gossip_bounty_204">
<text>There's fresh meat with a fucking bounty, $who. Sounds like he's hiding out in $where. Should be an easy payday.</text>
</string>
<string id="st_dyn_news_gossip_bounty_205">
<text>Fuck me, another fucking bounty? This time on $who. Last seen skulking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_206">
<text>Someone's head just got fucking pricier. $who's got a new bounty. Word is he's lurking in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_207">
<text>All eyes on $who. Fresh bounty on his ass. That fucker's been spotted around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_208">
<text>Shit, $who's got a bounty now. They say he's hiding out in $where. Time to gear up, bitches.</text>
</string>
<string id="st_dyn_news_gossip_bounty_209">
<text>Heard there's a fucking bounty on $who. Word is, he's hiding in $where. Should be a piece of cake.</text>
</string>
<string id="st_dyn_news_gossip_bounty_210">
<text>Heads up! $who's got a fucking bounty on him. Last seen fucking around in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_211">
<text>There's a big fucking bounty on $who now. Heard he's somewhere in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_212">
<text>Fuck, $who's bounty just went up. That asshole's holed up in $where, if the rumors are true.</text>
</string>
<string id="st_dyn_news_gossip_bounty_213">
<text>$who's worth a shitload of cash now. Last seen in $where. Who's up for it?</text>
</string>
<string id="st_dyn_news_gossip_bounty_214">
<text>Holy shit, there's a new fucking bounty out on $who. Spotted around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_215">
<text>Another poor fucker with a fucking bounty. $who's head is up for grabs. He's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_216">
<text>Fresh fucking bounty on $who. They say that asshole's skulking around $where. Easy pickings.</text>
</string>
<string id="st_dyn_news_gossip_bounty_217">
<text>There's a bounty on $who. Shit, he's been seen in $where. Time to move, bitches.</text>
</string>
<string id="st_dyn_news_gossip_bounty_218">
<text>Fucking bounty hunters are all over $where, looking for $who. Looks like easy money.</text>
</string>
<string id="st_dyn_news_gossip_bounty_219">
<text>Just heard $who's got a fucking bounty on his ass. He's hiding in $where. Who's in?</text>
</string>
<string id="st_dyn_news_gossip_bounty_220">
<text>There's a fat fucking bounty on $who. Last spotted in $where. Time to gear up.</text>
</string>
<string id="st_dyn_news_gossip_bounty_221">
<text>New fucking bounty just dropped on $who. Fucking hell, he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_222">
<text>Heard $who's got a fucking bounty. He's fucking around in $where. Who's going after him?</text>
</string>
<string id="st_dyn_news_gossip_bounty_223">
<text>Another fucking bounty's up. $who's the target, and he's somewhere in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_224">
<text>Shit, $who's fucking bounty just went through the roof. Last seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_225">
<text>$who's got a fresh fucking bounty on his head. Spotted near $where. Easy money, right?</text>
</string>
<string id="st_dyn_news_gossip_bounty_226">
<text>New fucking bounty on $who. Fuck, he's hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_227">
<text>$who's worth a lot more now. Fucking bounty hunters are crawling around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_228">
<text>Just heard there's a fucking bounty on $who. Shit, he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_229">
<text>Another fucking bounty. This time on $who. That asshole's lurking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_230">
<text>Heard there's a fucking bounty on $who. They're looking for him in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_231">
<text>Fuck me, another fucking bounty's up. $who's the target, hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_232">
<text>$who's head is worth a lot more now. Last seen in $where. Let's get moving, bitches.</text>
</string>
<string id="st_dyn_news_gossip_bounty_233">
<text>Big fucking bounty on $who. Heard he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_234">
<text>There's a new fucking bounty on $who. Fucking hunters are all over $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_235">
<text>$who's got a fucking bounty on his ass now. He's lurking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_236">
<text>Fresh fucking bounty just announced. $who's the target, last seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_237">
<text>Fuck, there's a new fucking bounty on $who. Time to hit $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_238">
<text>Just heard $who's fucking bounty went up. He's hiding in $where. Let's get him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_239">
<text>Another poor fucker with a fucking bounty. $who's hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_240">
<text>There's a fat fucking bounty on $who now. He's been seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_241">
<text>New fucking bounty on $who. Fucking hell, he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_242">
<text>Heard $who's got a fucking bounty. He's fucking around in $where. Let's go after him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_243">
<text>Another fucking bounty's up. $who's the target, and he's somewhere in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_244">
<text>Shit, $who's fucking bounty just went through the roof. Last seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_245">
<text>$who's got a fresh fucking bounty on his head. Spotted near $where. Easy money, right?</text>
</string>
<string id="st_dyn_news_gossip_bounty_246">
<text>New fucking bounty on $who. Fuck, he's hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_247">
<text>$who's worth a lot more now. Fucking bounty hunters are crawling around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_248">
<text>Just heard there's a fucking bounty on $who. Shit, he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_249">
<text>Another fucking bounty. This time on $who. That asshole's lurking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_250">
<text>Heard there's a fucking bounty on $who. They're looking for him in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_251">
<text>Fuck me, another fucking bounty's up. $who's the target, hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_252">
<text>$who's head is worth a lot more now. Last seen in $where. Let's get moving, bitches.</text>
</string>
<string id="st_dyn_news_gossip_bounty_253">
<text>Big fucking bounty on $who. Heard he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_254">
<text>There's a new fucking bounty on $who. Fucking hunters are all over $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_255">
<text>$who's got a fucking bounty on his ass now. He's lurking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_256">
<text>Fresh fucking bounty just announced. $who's the target, last seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_257">
<text>Fuck, there's a new fucking bounty on $who. Time to hit $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_258">
<text>Just heard $who's fucking bounty went up. He's hiding in $where. Let's get him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_259">
<text>Another poor fucker with a fucking bounty. $who's hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_260">
<text>There's a fat fucking bounty on $who now. He's been seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_261">
<text>New fucking bounty on $who. Fucking hell, he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_262">
<text>Heard $who's got a fucking bounty. He's fucking around in $where. Let's go after him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_263">
<text>Another fucking bounty's up. $who's the target, and he's somewhere in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_264">
<text>Shit, $who's fucking bounty just went through the roof. Last seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_265">
<text>$who's got a fresh fucking bounty on his head. Spotted near $where. Easy money, right?</text>
</string>
<string id="st_dyn_news_gossip_bounty_266">
<text>New fucking bounty on $who. Fuck, he's hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_267">
<text>$who's worth a lot more now. Fucking bounty hunters are crawling around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_268">
<text>Just heard there's a fucking bounty on $who. Shit, he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_269">
<text>Another fucking bounty. This time on $who. That asshole's lurking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_270">
<text>Heard there's a fucking bounty on $who. They're looking for him in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_271">
<text>Fuck me, another fucking bounty's up. $who's the target, hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_272">
<text>$who's head is worth a lot more now. Last seen in $where. Let's get moving, bitches.</text>
</string>
<string id="st_dyn_news_gossip_bounty_273">
<text>Big fucking bounty on $who. Heard he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_274">
<text>There's a new fucking bounty on $who. Fucking hunters are all over $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_275">
<text>$who's got a fucking bounty on his ass now. He's lurking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_276">
<text>Fresh fucking bounty just announced. $who's the target, last seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_277">
<text>Fuck, there's a new fucking bounty on $who. Time to hit $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_278">
<text>Just heard $who's fucking bounty went up. He's hiding in $where. Let's get him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_279">
<text>Another poor fucker with a fucking bounty. $who's hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_280">
<text>There's a fat fucking bounty on $who now. He's been seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_281">
<text>New fucking bounty on $who. Fucking hell, he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_282">
<text>Heard $who's got a fucking bounty. He's fucking around in $where. Let's go after him.</text>
</string>
<string id="st_dyn_news_gossip_bounty_283">
<text>Another fucking bounty's up. $who's the target, and he's somewhere in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_284">
<text>Shit, $who's fucking bounty just went through the roof. Last seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_285">
<text>$who's got a fresh fucking bounty on his head. Spotted near $where. Easy money, right?</text>
</string>
<string id="st_dyn_news_gossip_bounty_286">
<text>New fucking bounty on $who. Fuck, he's hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_287">
<text>$who's worth a lot more now. Fucking bounty hunters are crawling around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_288">
<text>Just heard there's a fucking bounty on $who. Shit, he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_289">
<text>Another fucking bounty. This time on $who. That asshole's lurking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_290">
<text>Heard there's a fucking bounty on $who. They're looking for him in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_291">
<text>Fuck me, another fucking bounty's up. $who's the target, hiding out in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_292">
<text>$who's head is worth a lot more now. Last seen in $where. Let's get moving, bitches.</text>
</string>
<string id="st_dyn_news_gossip_bounty_293">
<text>Big fucking bounty on $who. Heard he's hiding in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_294">
<text>There's a new fucking bounty on $who. Fucking hunters are all over $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_295">
<text>$who's got a fucking bounty on his ass now. He's lurking around $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_296">
<text>Fresh fucking bounty just announced. $who's the target, last seen in $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_297">
<text>Fuck, there's a new fucking bounty on $who. Time to hit $where.</text>
</string>
<string id="st_dyn_news_gossip_bounty_298">
<text>Just heard $who's fucking bounty went up. He's hiding in $where. Let's get him.</text>
</string>
<!-- Task -->
<string id="st_dyn_news_gossip_task_1">
<text>Looks like ol' %s is looking for some fucking stalkers to do some work.</text>
</string>
<string id="st_dyn_news_gossip_task_2">
<text>Heads up, %s has some new fucking work available.</text>
</string>
<string id="st_dyn_news_gossip_task_3">
<text>Anyone need some fucking work? I've just heard %s is looking for stalkers for a job.</text>
</string>
<string id="st_dyn_news_gossip_task_4">
<text>%s has new work, if any of you cunts are interested...</text>
</string>
<string id="st_dyn_news_gossip_task_5">
<text>Hey, if you're looking to keep busy, %s is handing out fucking tasks. Might want to check it out.</text>
</string>
<string id="st_dyn_news_gossip_task_6">
<text>%s's got a few jobs on offer. Anyone up for making some quick rubles, you fucking bitches?</text>
</string>
<string id="st_dyn_news_gossip_task_7">
<text>%s's drumming up a crew for a big fucking score. Get in if you need a payout, assholes.</text>
</string>
<string id="st_dyn_news_gossip_task_8">
<text>If you're short on ammo or gear, check in with %s. Heard he's got some tasks that could top you off, bitches.</text>
</string>
<string id="st_dyn_news_gossip_task_9">
<text>There<EFBFBD>s some stirring at %s's camp. Looks like they're gearing up for something big. Any takers, you faggots?</text>
</string>
<string id="st_dyn_news_gossip_task_10">
<text>%s is recruiting for a job. Sounds risky, but the pay's fucking good. Anyone interested?</text>
</string>
<string id="st_dyn_news_gossip_task_11">
<text>%s is looking for a few good men for some fieldwork. Could be lucrative, you greenhorn bitches.</text>
</string>
<string id="st_dyn_news_gossip_task_12">
<text>Just a heads up: %s is paying top dollar for some dangerous work. Could be worth your while.</text>
</string>
<string id="st_dyn_news_gossip_task_13">
<text>%s needs help with something hush-hush. If you're discreet, it could be profitable.</text>
</string>
<string id="st_dyn_news_gossip_task_14">
<text>Word around the campfire is that %s is looking for stalkers. Pay's decent, but it's no fucking cakewalk.</text>
</string>
<string id="st_dyn_news_gossip_task_15">
<text>Looking for work? %s says he's got something for anyone who doesn't mind a little fucking danger.</text>
</string>
<string id="st_dyn_news_gossip_task_16">
<text>%s's on the hunt for stalkers with a particular set of skills. There's good money in it if you qualify.</text>
</string>
<string id="st_dyn_news_gossip_task_17">
<text>%s could use some help with a project. Pays well, but it's not for the faint-hearted bitches.</text>
</string>
<string id="st_dyn_news_gossip_task_18">
<text>Any stalkers in need of work should hit up %s. He's got something big in the works.</text>
</string>
<string id="st_dyn_news_gossip_task_19">
<text>There<EFBFBD>s some buzz about %s organizing a crew for a job. Could be your chance to shine, assholes.</text>
</string>
<string id="st_dyn_news_gossip_task_20">
<text>Need extra supplies? %s might have a task for you. Hear it pays well, too.</text>
</string>
<string id="st_dyn_news_gossip_task_21">
<text>%s is whispering about a job. Who<68>s ready to dive into the shadows for some cold, hard cash?</text>
</string>
<string id="st_dyn_news_gossip_task_22">
<text>Want to earn some quick fucking cash? %s has a job that no sane stalker would want to miss out on.</text>
</string>
<string id="st_dyn_news_gossip_task_23">
<text>There<EFBFBD>s a gathering storm and %s is looking for anyone crazy enough to ride it. Pays in bullets and blood.</text>
</string>
<string id="st_dyn_news_gossip_task_24">
<text>If you've got the guts, %s has the glory. And by glory, I mean suicidally dangerous tasks that pay well.</text>
</string>
<string id="st_dyn_news_gossip_task_25">
<text>Heard %s is cooking up a plan that could get us all killed. Or rich. Depends on how you look at it.</text>
</string>
<string id="st_dyn_news_gossip_task_26">
<text>%s's looking for stalkers to take on a job that others are too scared to touch. Interested?</text>
</string>
<string id="st_dyn_news_gossip_task_27">
<text>Feeling brave, bitches? %s needs someone for a high-stakes mission. It<49>s risky, but the payout is obscene.</text>
</string>
<string id="st_dyn_news_gossip_task_28">
<text>%s's got a lead on something big. If you<6F>re not afraid of a little fucking danger, it might be worth checking out.</text>
</string>
<string id="st_dyn_news_gossip_task_29">
<text>Heads up! %s is looking for a few skilled hands for a not-so-legal gig. Big payoff if you can keep quiet.</text>
</string>
<string id="st_dyn_news_gossip_task_30">
<text>%s says he<68>s got a foolproof plan for a job. Anyone foolish enough to believe that shit?</text>
</string>
<string id="st_dyn_news_gossip_task_31">
<text>%s's got a gig that smells like trouble. But you know what they say, where there's trouble, there's fucking treasure.</text>
</string>
<string id="st_dyn_news_gossip_task_32">
<text>Word is %s is assembling a team for a high-risk job. The kind that makes mothers weep and men rich.</text>
</string>
<string id="st_dyn_news_gossip_task_33">
<text>%s is offering a job that<61>s on the razor's edge. Who<68>s sharp enough to take it?</text>
</string>
<string id="st_dyn_news_gossip_task_34">
<text>If you<6F>re looking to get your hands dirty, %s has just the task. Just don't expect to come out clean.</text>
</string>
<string id="st_dyn_news_gossip_task_35">
<text>Ever wanted to play hero? %s has a gig that might just give you the chance... or get you killed.</text>
</string>
<string id="st_dyn_news_gossip_task_36">
<text>%s is desperate for some help. The job? As deadly as they come, but it pays like a fucking boss.</text>
</string>
<string id="st_dyn_news_gossip_task_37">
<text>%s's latest scheme could make you rich or fucking dead. Probably both.</text>
</string>
<string id="st_dyn_news_gossip_task_38">
<text>%s is scouting for a few bad men for a really bad job. You in?</text>
</string>
<string id="st_dyn_news_gossip_task_39">
<text>%s promises gold at the end of the rainbow. Just remember, there's usually a fucking storm first.</text>
</string>
<string id="st_dyn_news_gossip_task_40">
<text>%s needs a few good stalkers for a downright nasty job. But hey, dirt pays well these days.</text>
</string>
<string id="st_dyn_news_gossip_task_41">
<text>%s is looking for someone to handle a sketchy deal. You<6F>ll either come out with a fat wallet or not at all.</text>
</string>
<string id="st_dyn_news_gossip_task_42">
<text>Anyone tired of the same old shit? %s has something that'll wake you up better than a shot of vodka. High risk, high reward.</text>
</string>
<string id="st_dyn_news_gossip_task_43">
<text>Word around is that %s is paying big for some dirty work. Only the mad or the desperate need apply.</text>
</string>
<string id="st_dyn_news_gossip_task_44">
<text>Looking for a quick payday? %s needs a job done no questions asked. It<49>s dangerous but fucking lucrative.</text>
</string>
<string id="st_dyn_news_gossip_task_45">
<text>%s<>s got a task that<61>s not for the faint-hearted. But it<69>s worth it if you can stomach it, you pussies.</text>
</string>
<string id="st_dyn_news_gossip_task_46">
<text>%s is calling for a raid. Big risks, bigger rewards. Who<68>s got the stones, bitches?</text>
</string>
<string id="st_dyn_news_gossip_task_47">
<text>%s<>s plan is pure madness, which means the pay must be damn good. You in or scared, faggots?</text>
</string>
<string id="st_dyn_news_gossip_task_48">
<text>There<EFBFBD>s money to be made with %s, if you<6F>re daring enough to join his wild fucking hunt.</text>
</string>
<string id="st_dyn_news_gossip_task_49">
<text>Ever danced with danger in the pale moonlight? %s<>s job offer might be the closest you<6F>ll get.</text>
</string>
<string id="st_dyn_news_gossip_task_50">
<text>They say %s is looking for guns for hire, no fucking cowards. Do you fit the bill?</text>
</string>
<string id="st_dyn_news_gossip_task_51">
<text>%s needs hands for a hot job. Expect heat, and not just from the fire. Great fucking pay if you make it back.</text>
</string>
<string id="st_dyn_news_gossip_task_52">
<text>If you're not scared of a little blood and chaos, %s has a job that might interest you, you cunts.</text>
</string>
<string id="st_dyn_news_gossip_task_53">
<text>%s is offering a bounty for bravery. The task? Only the boldest will know. Dare to find out, assholes?</text>
</string>
<string id="st_dyn_news_gossip_task_54">
<text>There<EFBFBD>s a heist brewing at %s's hideout. Big risk, but an even bigger payload. You game?</text>
</string>
<string id="st_dyn_news_gossip_task_55">
<text>%s's looking for a few tough souls to take on a suicide mission. But hey, fortune favors the bold, right?</text>
</string>
<string id="st_dyn_news_gossip_task_56">
<text>%s promises a warlord<72>s ransom if you join his next raid. But remember, glory is bought with blood.</text>
</string>
<string id="st_dyn_news_gossip_task_57">
<text>%s has got the scoop on something big. The catch? It<49>s practically a suicide pact. Worth it?</text>
</string>
<string id="st_dyn_news_gossip_task_58">
<text>Into the belly of the beast with %s. He claims the rewards are heavenly. The risk? Hellish.</text>
</string>
<string id="st_dyn_news_gossip_task_59">
<text>Need fast cash and don<6F>t mind possibly dying? %s's got just the thing. High risk, high reward, all fucking fun.</text>
</string>
<string id="st_dyn_news_gossip_task_60">
<text>%s<>s latest caper could set you up for life... or send you to an early grave. Who's feeling lucky, bitches?</text>
</string>
<string id="st_dyn_news_gossip_task_61">
<text>%s's got a dangerous task that could make you rich or dead. Who's in?</text>
</string>
<string id="st_dyn_news_gossip_task_62">
<text>Word is %s's cooking up a plan that involves some risky shit. The payout is good if you can handle it.</text>
</string>
<string id="st_dyn_news_gossip_task_63">
<text>Feeling brave, assholes? %s needs some tough stalkers for a high-risk job. Big pay, big danger.</text>
</string>
<string id="st_dyn_news_gossip_task_64">
<text>If you're not a fucking coward, %s has a job that needs doing. The risk is high, but so is the reward.</text>
</string>
<string id="st_dyn_news_gossip_task_65">
<text>%s is looking for a few brave souls for a job that's not for the faint-hearted. Good pay if you survive.</text>
</string>
<string id="st_dyn_news_gossip_task_66">
<text>Anyone looking to make some quick rubles? %s has a task that needs doing. Just don't fuck it up.</text>
</string>
<string id="st_dyn_news_gossip_task_67">
<text>%s's got a job that could make you rich or get you killed. Are you in, or are you a fucking pussy?</text>
</string>
<string id="st_dyn_news_gossip_task_68">
<text>Want to make some real money? %s is looking for some brave assholes to take on a dangerous task.</text>
</string>
<string id="st_dyn_news_gossip_task_69">
<text>Heard %s is looking for some brave stalkers to take on a job. The pay is good if you can handle the danger.</text>
</string>
<string id="st_dyn_news_gossip_task_70">
<text>Got the balls for a high-risk job? %s is looking for a few good men. The pay is great if you don't fuck it up.</text>
</string>
<string id="st_dyn_news_gossip_task_71">
<text>If you can handle the heat, %s has a job that pays well. Just don't be a fucking coward.</text>
</string>
<string id="st_dyn_news_gossip_task_72">
<text>Looking for a job that pays well? %s is hiring brave stalkers for a dangerous task.</text>
</string>
<string id="st_dyn_news_gossip_task_73">
<text>Heard %s is looking for some brave souls to take on a risky job. The pay is worth the danger.</text>
</string>
<string id="st_dyn_news_gossip_task_74">
<text>Got the balls to take on a dangerous task? %s is hiring. The pay is good if you survive.</text>
</string>
<string id="st_dyn_news_gossip_task_75">
<text>If you're looking for a job that pays well, %s has a task that needs doing. Just don't be a fucking coward.</text>
</string>
<string id="st_dyn_news_gossip_task_76">
<text>Looking to make some quick rubles? %s has a job that needs doing. The risk is high, but so is the reward.</text>
</string>
<string id="st_dyn_news_gossip_task_77">
<text>%s is hiring brave stalkers for a dangerous task. The pay is good if you can handle the heat.</text>
</string>
<string id="st_dyn_news_gossip_task_78">
<text>Want to make some real money? %s is looking for a few brave souls to take on a risky job.</text>
</string>
<string id="st_dyn_news_gossip_task_79">
<text>Heard %s is hiring for a dangerous task. The pay is good if you can handle the risk.</text>
</string>
<string id="st_dyn_news_gossip_task_80">
<text>Got the balls for a high-risk job? %s is looking for some brave stalkers. The pay is great if you don't fuck it up.</text>
</string>
<string id="st_dyn_news_gossip_task_81">
<text>If you can handle the danger, %s has a job that pays well. Just don't be a fucking pussy.</text>
</string>
<string id="st_dyn_news_gossip_task_82">
<text>Looking for a job that pays well? %s is hiring brave stalkers for a risky task.</text>
</string>
<string id="st_dyn_news_gossip_task_83">
<text>Heard %s is looking for a few brave souls to take on a dangerous job. The pay is worth the risk.</text>
</string>
<string id="st_dyn_news_gossip_task_84">
<text>Got the balls to take on a high-risk task? %s is hiring. The pay is good if you survive.</text>
</string>
<string id="st_dyn_news_gossip_task_85">
<text>If you're looking for a job that pays well, %s has a task that needs doing. Just don't be a fucking coward.</text>
</string>
<string id="st_dyn_news_gossip_task_86">
<text>Looking to make some quick rubles? %s has a job that needs doing. The risk is high, but so is the reward.</text>
</string>
<string id="st_dyn_news_gossip_task_87">
<text>%s is hiring brave stalkers for a dangerous task. The pay is good if you can handle the danger.</text>
</string>
<string id="st_dyn_news_gossip_task_88">
<text>Want to make some real money? %s is looking for a few brave souls to take on a risky job.</text>
</string>
<string id="st_dyn_news_gossip_task_89">
<text>Heard %s is hiring for a dangerous task. The pay is good if you can handle the risk.</text>
</string>
<string id="st_dyn_news_gossip_task_90">
<text>Got the balls for a high-risk job? %s is looking for some brave stalkers. The pay is great if you don't fuck it up.</text>
</string>
<string id="st_dyn_news_gossip_task_91">
<text>If you can handle the heat, %s has a job that pays well. Just don't be a fucking coward.</text>
</string>
<string id="st_dyn_news_gossip_task_92">
<text>Looking for a job that pays well? %s is hiring brave stalkers for a dangerous task.</text>
</string>
<string id="st_dyn_news_gossip_task_93">
<text>Heard %s is looking for some brave souls to take on a risky job. The pay is worth the danger.</text>
</string>
<string id="st_dyn_news_gossip_task_94">
<text>Got the balls to take on a dangerous task? %s is hiring. The pay is good if you survive.</text>
</string>
<string id="st_dyn_news_gossip_task_95">
<text>If you're looking for a job that pays well, %s has a task that needs doing. Just don't be a fucking coward.</text>
</string>
<string id="st_dyn_news_gossip_task_96">
<text>Looking to make some quick rubles? %s has a job that needs doing. The risk is high, but so is the reward.</text>
</string>
<string id="st_dyn_news_gossip_task_97">
<text>%s is hiring brave stalkers for a dangerous task. The pay is good if you can handle the heat.</text>
</string>
<string id="st_dyn_news_gossip_task_98">
<text>Want to make some real money? %s is looking for a few brave souls to take on a risky job.</text>
</string>
<string id="st_dyn_news_gossip_task_99">
<text>Heard %s is hiring for a dangerous task. The pay is good if you can handle the risk.</text>
</string>
<string id="st_dyn_news_gossip_task_100">
<text>Got the balls for a high-risk job? %s is looking for some brave stalkers. The pay is great if you don't fuck it up.</text>
</string>
<string id="st_dyn_news_gossip_task_101">
<text>If you can handle the danger, %s has a job that pays well. Just don't be a fucking pussy.</text>
</string>
<string id="st_dyn_news_gossip_task_102">
<text>Looking for a job that pays well? %s is hiring brave stalkers for a risky task.</text>
</string>
<string id="st_dyn_news_gossip_task_103">
<text>Heard %s is looking for a few brave souls to take on a dangerous job. The pay is worth the risk.</text>
</string>
<string id="st_dyn_news_gossip_task_104">
<text>Got the balls to take on a high-risk task? %s is hiring. The pay is good if you survive.</text>
</string>
<string id="st_dyn_news_gossip_task_105">
<text>If you're looking for a job that pays well, %s has a task that needs doing. Just don't be a fucking coward.</text>
</string>
<string id="st_dyn_news_gossip_task_106">
<text>Looking to make some quick rubles? %s has a job that needs doing. The risk is high, but so is the reward.</text>
</string>
<string id="st_dyn_news_gossip_task_107">
<text>%s is hiring brave stalkers for a dangerous task. The pay is good if you can handle the danger.</text>
</string>
<string id="st_dyn_news_gossip_task_108">
<text>Want to make some real money? %s is looking for a few brave souls to take on a risky job.</text>
</string>
<string id="st_dyn_news_gossip_task_109">
<text>Heard %s is hiring for a dangerous task. The pay is good if you can handle the risk.</text>
</string>
<string id="st_dyn_news_gossip_task_110">
<text>Got the balls for a high-risk job? %s is looking for some brave stalkers. The pay is great if you don't fuck it up.</text>
</string>
<string id="st_dyn_news_gossip_task_111">
<text>If you can handle the heat, %s has a job that pays well. Just don't be a fucking coward.</text>
</string>
<string id="st_dyn_news_gossip_task_112">
<text>Looking for a job that pays well? %s is hiring brave stalkers for a dangerous task.</text>
</string>
<string id="st_dyn_news_gossip_task_113">
<text>Heard %s is looking for some brave souls to take on a risky job. The pay is worth the danger.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_1">
<text>Spotted a stalker in a helmetless SEVA near Agroprom. Looked a lot like Strelok's gear, doesn't it?</text>
</string>
<string id="st_dyn_news_gossip_task_LL_2">
<text>Last night, some drifters claimed that the legendary stalker who neutralized the Brain Scorcher has returned to the Zone.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_3">
<text>Who exactly is this Strelok? His name's been buzzing around a lot lately.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_4">
<text>Rumor has it Ukraine's chief scientific consultant, known in the shadows as "Strelok," has fled back into the Zone. What's drawing him back this time?</text>
</string>
<string id="st_dyn_news_gossip_task_LL_5">
<text>Everyone says Strelok's dead<61>hauled off by Spetsnaz. Keep it down, or you might be next.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_6">
<text>Some yokel claims Strelok's back? Bullshit. My crew watched him go down.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_7">
<text>This Strelok saga is getting wild. Has anyone here actually laid eyes on him?</text>
</string>
<string id="st_dyn_news_gossip_task_LL_8">
<text>Here<EFBFBD>s a theory: what if the Military snatched Strelok and cloned him? Wouldn't surprise me...</text>
</string>
<string id="st_dyn_news_gossip_task_LL_9">
<text>Hey Strelok, if you're out there, remember you owe me a bottle of vodka.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_10">
<text>A buddy swore he saw Strelok kill a bloodsucker with nothing but a knife. Seems about right for him.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_11">
<text>Caught a glimpse of a stalker in a helmetless SEVA suit around Agroprom. Reminded me of Strelok's setup. Coincidence?</text>
</string>
<string id="st_dyn_news_gossip_task_LL_12">
<text>Last night at the campfire, some old-timers whispered that the stalker who once silenced the Brain Scorcher is prowling the Zone again.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_13">
<text>Strelok's name keeps popping up. What's the real story? Did anyone here actually run into him?</text>
</string>
<string id="st_dyn_news_gossip_task_LL_14">
<text>Word is that Ukraine's elusive scientific mind, known in the underbelly as "Strelok," has resurfaced in the Zone. What magnetic mystery pulls him back?</text>
</string>
<string id="st_dyn_news_gossip_task_LL_15">
<text>They say Strelok's been snatched up by Spetsnaz and is long gone. Talk too loud, and you might just follow his footsteps.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_16">
<text>Bunch of rookies claiming they saw Strelok around? Nonsense. My mates and I saw what happened to him. He's no longer walking this earth.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_17">
<text>All these tall tales about Strelok<6F>are any of them true? Has anyone here got a real story to share?</text>
</string>
<string id="st_dyn_news_gossip_task_LL_18">
<text>Think about it<69>what if Strelok was captured and cloned by the Military? That would explain these recent sightings...</text>
</string>
<string id="st_dyn_news_gossip_task_LL_19">
<text>Strelok, buddy, if you're reading this, don't forget you owe me a vodka for that bet at Yanov station.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_20">
<text>Heard from a reliable drunk that Strelok took down a bloodsucker single-handedly with just a shiv. If that doesn't scream 'legend', I don't know what does.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_21">
<text>There's a rumor that Strelok was seen navigating the Red Forest, could the legends be true?</text>
</string>
<string id="st_dyn_news_gossip_task_LL_22">
<text>Whispers say that Strelok is hunting for something priceless in the heart of Chernobyl. What's he after this time?</text>
</string>
<string id="st_dyn_news_gossip_task_LL_23">
<text>Everyone's talking about the ghost of Strelok haunting the Zone. I'll believe it when I see it with my own two eyes.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_24">
<text>Strelok's old crew's been spotted in the northern sectors. Maybe they're looking to finish what he started?</text>
</string>
<string id="st_dyn_news_gossip_task_LL_25">
<text>They say Strelok's trying to uncover the secrets of the Zone itself. Madman or genius?</text>
</string>
<string id="st_dyn_news_gossip_task_LL_26">
<text>Rumor has it Strelok's map to the center of the Zone has resurfaced. Treasure hunters are losing their minds!</text>
</string>
<string id="st_dyn_news_gossip_task_LL_27">
<text>Is Strelok assembling a new team? My sources say he's been recruiting for a deep dive into the Zone.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_28">
<text>Word is Strelok found a way to the Monolith. If that's true, we're all in for a ride.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_29">
<text>Strelok was always two steps ahead. Now, rumors suggest he's on the verge of the biggest discovery since the Zone's creation.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_30">
<text>I heard a crazy story that Strelok's looking to shut down the Zone for good. Can you imagine?</text>
</string>
<string id="st_dyn_news_gossip_task_LL_31">
<text>New gossip is that Strelok isn't even human anymore; something in the Zone changed him, turned him into something else...</text>
</string>
<string id="st_dyn_news_gossip_task_LL_32">
<text>Strelok<EFBFBD>s been spotted near the Yanov station again, either he<68>s lost or onto something big.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_33">
<text>Some say they've seen Strelok around Pripyat. Are the old legends about him and the Wish Granter true?</text>
</string>
<string id="st_dyn_news_gossip_task_LL_34">
<text>Keep your voice down, but I<>ve heard Strelok<6F>s aiming to expose the truth behind the Zone's anomalies. Shocker if true.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_35">
<text>If you believe the Zone's buzz, Strelok<6F>s artifact hunts might just revolutionize the world. Or end it.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_36">
<text>Ever wonder if Strelok<6F>s ghost is just another anomaly of the Zone? Some nights, it feels all too real.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_37">
<text>Old hunters claim Strelok<6F>s gear was rigged with experimental tech. Could be why everyone's still chasing his shadow.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_38">
<text>Watch out for Strelok imposters. Since the bounty went up, every wannabe in the Zone claims they're him.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_39">
<text>Strelok<EFBFBD>s journal was reportedly found near the Jupiter plant. Could lead to some valuable stash<73>if it<69>s not a deathtrap.</text>
</string>
<string id="st_dyn_news_gossip_task_LL_40">
<text>Last I heard, Strelok's been trying to crack the code on Zone teleportation. Imagine the chaos if he pulls it off!</text>
</string>
<string id="st_dyn_news_gossip_task_MS_1">
<text>My friend came back from his trip yesterday. He told me about some creepy guy who preached his group about a new clan. Called "Sin" or something. Did someone contact him before?</text>
</string>
<string id="st_dyn_news_gossip_task_MS_2">
<text>Did you guys meet this man before? He asked me to join his clan. They call themselves the "dark stalkers"... What the fuck is going on?</text>
</string>
<string id="st_dyn_news_gossip_task_MS_3">
<text>"We are the harbingers of a new age". These are the words of some sick fuck I met a few hours ago. Who is this guy? What does this even mean?</text>
</string>
<string id="st_dyn_news_gossip_task_MS_4">
<text>It seems that someone is recruiting members for an unknown side. They call themselves "Sin". I can't tell if this is some bad joke, but keep an eye for any suspicious stalkers you see.</text>
</string>
<string id="st_dyn_news_gossip_task_MS_5">
<text>Anyone else been getting weird anonymous messages from "Sin" recently?</text>
</string>
<string id="st_dyn_news_gossip_task_MS_6">
<text>Some dumbass just sent me a threat, something about "Sin will claim me." Yeah, real scary, asshole.</text>
</string>
<string id="st_dyn_news_gossip_task_MS_7">
<text>Word's going round about a shady figure calling himself the "Prophet of Sin". Seems he's gathering a crew with promises of 'ascending the Zone'. Nutters, the lot of them.</text>
</string>
<string id="st_dyn_news_gossip_task_MS_8">
<text>I bumped into some odd fellow draped in black, rambling about joining "Sin" to cleanse the Zone. Sounds like a cult brewing to me.</text>
</string>
<string id="st_dyn_news_gossip_task_MS_9">
<text>Keep your eyes peeled, lads. There<72>s whispers of a group named "Sin" doing dark dealings in the shadows of the Zone. Don<6F>t fall for their tales.</text>
</string>
<string id="st_dyn_news_gossip_task_MS_10">
<text>Last night, some bloke tried to convince me to meet their leader of "Sin". Reckons they<65>ve got the answers to the Zone<6E>s mysteries. Smells like trouble.</text>
</string>
<string id="st_dyn_news_gossip_task_MS_11">
<text>Just overheard a heated exchange about "Sin". Something about them planning a big move soon. Could be nothing, but best stay sharp.</text>
</string>
<string id="st_dyn_news_gossip_task_MS_12">
<text>There's a new gang whispering promises of power and purpose. They call themselves "Sin". Watch your back if they approach you.</text>
</string>
<string id="st_dyn_news_gossip_task_MS_13">
<text>Met a stalker who claimed he escaped from "Sin". Said they<65>re not just a clan, they<65>re a bloody doomsday cult.</text>
</string>
<string id="st_dyn_news_gossip_task_MS_14">
<text>Rumor has it that "Sin" might be behind the recent disappearances. If you hear their call, best to just walk away.</text>
</string>
<string id="st_dyn_news_gossip_task_oa_csky">
<text>We got some fucking work people. Unidentified radio transmissions have been detected recently. I need volunteers to investigate the fucking source. Details will be shared in the damn meeting.</text>
</string>
<string id="st_dyn_news_gossip_task_oa_dolg">
<text>Veterans, we need volunteers to investigate the fucking source of unidentified radio transmissions that have been detected recently. Details will be shared in the damn meeting.</text>
</string>
<string id="st_dyn_news_gossip_task_oa_ecolog">
<text>Stalkers, we are looking for volunteers to investigate the fucking source of unidentified radio transmissions that have been detected recently by our scientists. Details will be shared in the damn meeting.</text>
</string>
<string id="st_dyn_news_gossip_task_oa_freedom">
<text>Guys, we were able to detect unidentified radio transmissions. I need brave warriors to investigate the fucking source. Meet me in the Warehouses for more damn details.</text>
</string>
<string id="st_dyn_news_gossip_task_oa_killer">
<text>Unidentified radio transmissions have been detected recently. Our client wants to investigate the fucking source in exchange for a good payment. Details will be shared in the damn meeting.</text>
</string>
<string id="st_dyn_news_gossip_task_oa_stalker">
<text>Stalkers, unidentified radio transmissions have been detected recently. I'm looking for someone to investigate the fucking source. Meet me in the Bunker and I will share the damn details.</text>
</string>
<!-- Random news -->
<!-- Post-surge -->
<string id="st_dyn_news_surge_after_1">
<text>Now I've seen everything...</text>
</string>
<string id="st_dyn_news_surge_after_2">
<text>We made it guys, we survived the $what!</text>
</string>
<string id="st_dyn_news_surge_after_3">
<text>That was rough... are you okay, guys?!</text>
</string>
<string id="st_dyn_news_surge_after_4">
<text>Is everybody still alive?!</text>
</string>
<string id="st_dyn_news_surge_after_5">
<text>It's over, carry on people.</text>
</string>
<string id="st_dyn_news_surge_after_6">
<text>That was one hell of a $what...</text>
</string>
<string id="st_dyn_news_surge_after_7">
<text>It's over now... finally.</text>
</string>
<string id="st_dyn_news_surge_after_8">
<text>Shit, my teeth are still rattling! Everyone alright?</text>
</string>
<string id="st_dyn_news_surge_after_9">
<text>...oh man... my head...</text>
</string>
<string id="st_dyn_news_surge_after_10">
<text>All right, people. It's safe now.</text>
</string>
<string id="st_dyn_news_surge_after_11">
<text>Damn! I'll never get used to that!</text>
</string>
<string id="st_dyn_news_surge_after_12">
<text>Oh shit, was Sasha out there? Anybody know if he made it to a safe spot?</text>
</string>
<string id="st_dyn_news_surge_after_13">
<text>Great, now I've got a headache for the rest of the day.</text>
</string>
<string id="st_dyn_news_surge_after_14">
<text>Never thought it would end...</text>
</string>
<string id="st_dyn_news_surge_after_15">
<text>Are these things getting longer?</text>
</string>
<string id="st_dyn_news_surge_after_16">
<text>Alright! Back to business...</text>
</string>
<string id="st_dyn_news_surge_after_17">
<text>I hate $whats.</text>
</string>
<string id="st_dyn_news_surge_after_18">
<text>I guess he couldn't make it in time... rest in peace, stalker.</text>
</string>
<string id="st_dyn_news_surge_after_19">
<text>About time! How about a drink?</text>
</string>
<string id="st_dyn_news_surge_after_20">
<text>That one felt more angry than usual.</text>
</string>
<string id="st_dyn_news_surge_after_21">
<text>That wasn't so bad, was it?</text>
</string>
<string id="st_dyn_news_surge_after_22">
<text>Is it true the Monolith don't give a shit about $whats? They could be out there right now...</text>
</string>
<string id="st_dyn_news_surge_after_23">
<text>The air always feels so thin after $whats.</text>
</string>
<string id="st_dyn_news_surge_after_24">
<text>And... we're good! Let's go.</text>
</string>
<string id="st_dyn_news_surge_after_25">
<text>One of these times the shelter won't hold.</text>
</string>
<string id="st_dyn_news_surge_after_26">
<text>Ok, break's over! We've got shit to do.</text>
</string>
<string id="st_dyn_news_surge_after_27">
<text>Sometimes it's nice to have a little break from everything.</text>
</string>
<string id="st_dyn_news_surge_after_28">
<text>Wow, look at the sky.</text>
</string>
<string id="st_dyn_news_surge_after_29">
<text>Probably more walking corpses to deal with...</text>
</string>
<string id="st_dyn_news_surge_after_30">
<text>Nothing wrong with a proper $what! Really clears out the system.</text>
</string>
<string id="st_dyn_news_surge_after_31">
<text>I'm starting to wonder if we're cursed...</text>
</string>
<string id="st_dyn_news_surge_after_32">
<text>Just another day in paradise, eh?</text>
</string>
<string id="st_dyn_news_surge_after_33">
<text>Who needs coffee when you have $whats to wake you up?</text>
</string>
<string id="st_dyn_news_surge_after_34">
<text>Every time one of these hits, I swear it's the end of the world.</text>
</string>
<string id="st_dyn_news_surge_after_35">
<text>Well, we survived another one. Who<68>s up for looting?</text>
</string>
<string id="st_dyn_news_surge_after_36">
<text>That was intense! Everyone check your limbs, just in case...</text>
</string>
<string id="st_dyn_news_surge_after_37">
<text>Feel like the Zone is just showing off at this point.</text>
</string>
<string id="st_dyn_news_surge_after_38">
<text>Anyone else<73>s ears ringing? Or is that just the new normal now?</text>
</string>
<string id="st_dyn_news_surge_after_39">
<text>Let's move before another one of these damn things rolls in.</text>
</string>
<string id="st_dyn_news_surge_after_40">
<text>I can't feel my face... is that normal after a $what?</text>
</string>
<string id="st_dyn_news_surge_after_41">
<text>Survived again! This calls for a drink, or two, or more.</text>
</string>
<string id="st_dyn_news_surge_after_42">
<text>Hey, anyone else feel like these $whats are targeting us specifically?</text>
</string>
<string id="st_dyn_news_surge_after_43">
<text>The sky<6B>s clear... for now. Let's not waste any time.</text>
</string>
<string id="st_dyn_news_surge_after_44">
<text>Another surge survived, another story to tell.</text>
</string>
<string id="st_dyn_news_surge_after_45">
<text>Feels like the Zone's trying to wash us away with these $whats.</text>
</string>
<string id="st_dyn_news_surge_after_46">
<text>I'd say we're getting good at this, but I don't want to jinx it.</text>
</string>
<string id="st_dyn_news_surge_after_47">
<text>If these $whats keep up, we'll start glowing soon. Wouldn<64>t that be something?</text>
</string>
<string id="st_dyn_news_surge_after_48">
<text>Every time one ends, I check if I'm still in one piece. So far, so good.</text>
</string>
<string id="st_dyn_news_surge_after_49">
<text>Thought I was a goner that time. This Zone's full of surprises.</text>
</string>
<string id="st_dyn_news_surge_after_50">
<text>We're still breathing! That's always a good sign, right?</text>
</string>
<string id="st_dyn_news_surge_after_51">
<text>The calm after the storm... Let's keep our guards up.</text>
</string>
<string id="st_dyn_news_surge_after_52">
<text>It<EFBFBD>s quiet... too quiet. Keep your eyes peeled, folks.</text>
</string>
<string id="st_dyn_news_surge_after_53">
<text>Can anyone else feel their hair standing up? Or is that just me still buzzing from the $what?</text>
</string>
<string id="st_dyn_news_surge_after_54">
<text>Well, if nothing else, $whats sure make life in the Zone interesting.</text>
</string>
<string id="st_dyn_news_surge_after_55">
<text>Guess it's back to scavenging and shooting. The $what's over, after all.</text>
</string>
<string id="st_dyn_news_surge_after_56">
<text>Time to see what the $what stirred up this time. I'm betting more mutants, less loot.</text>
</string>
<string id="st_dyn_news_surge_after_57">
<text>Who's taking bets on how long till the next one? I've got five rubles on within the hour.</text>
</string>
<string id="st_dyn_news_surge_after_58">
<text>Always fun to see who's sprinting to shelter last minute. Like our own little Zone Olympics.</text>
</string>
<string id="st_dyn_news_surge_after_59">
<text>Well, that was a free thrill ride courtesy of the Zone. What's next?</text>
</string>
<string id="st_dyn_news_surge_after_60">
<text>That surge ripped through here like a freight train. Check your gear, folks.</text>
</string>
<string id="st_dyn_news_surge_after_61">
<text>Fuck, that was intense! Everyone still breathing?</text>
</string>
<string id="st_dyn_news_surge_after_62">
<text>Shit, I thought that one would never end!</text>
</string>
<string id="st_dyn_news_surge_after_63">
<text>That was one hell of a fucking ride. Anyone need a drink?</text>
</string>
<string id="st_dyn_news_surge_after_64">
<text>Holy shit, my legs are still shaking!</text>
</string>
<string id="st_dyn_news_surge_after_65">
<text>Damn, I hate these fucking surges.</text>
</string>
<string id="st_dyn_news_surge_after_66">
<text>Who<EFBFBD>s the unlucky bastard that missed the shelter this time?</text>
</string>
<string id="st_dyn_news_surge_after_67">
<text>Well, that was a fucking disaster. Let<65>s get moving.</text>
</string>
<string id="st_dyn_news_surge_after_68">
<text>Fucking hell, my head is pounding...</text>
</string>
<string id="st_dyn_news_surge_after_69">
<text>Alright, assholes, back to work. The surge is over.</text>
</string>
<string id="st_dyn_news_surge_after_70">
<text>That surge hit harder than my ex. Shit!</text>
</string>
<string id="st_dyn_news_surge_after_71">
<text>Did anyone see where the fuck that came from?</text>
</string>
<string id="st_dyn_news_surge_after_72">
<text>We're still alive, bitches! Let<65>s keep it that way.</text>
</string>
<string id="st_dyn_news_surge_after_73">
<text>Goddamn it, I<>m never getting used to these fucking surges.</text>
</string>
<string id="st_dyn_news_surge_after_74">
<text>Alright, shitheads, time to check for loot. The Zone never sleeps.</text>
</string>
<string id="st_dyn_news_surge_after_75">
<text>Fuck, that surge felt personal. Who pissed off the Zone this time?</text>
</string>
<string id="st_dyn_news_surge_after_76">
<text>Shit, I can<61>t feel my fingers. Is that normal after a fucking surge?</text>
</string>
<string id="st_dyn_news_surge_after_77">
<text>Another fucking surge, another day in this hellhole.</text>
</string>
<string id="st_dyn_news_surge_after_78">
<text>Damn it, I<>m not getting paid enough for this shit.</text>
</string>
<string id="st_dyn_news_surge_after_79">
<text>Fuck, that one was close. Check your gear and let<65>s move.</text>
</string>
<string id="st_dyn_news_surge_after_80">
<text>Who<EFBFBD>s the dumbass that thought it was safe out there? Rest in peace, you poor bastard.</text>
</string>
<string id="st_dyn_news_surge_after_81">
<text>Alright, let's get our shit together. The Zone waits for no one.</text>
</string>
<string id="st_dyn_news_surge_after_82">
<text>Every time I survive one of these, I feel like I'm cheating death. Fucking hell...</text>
</string>
<string id="st_dyn_news_surge_after_83">
<text>Shit, did we lose anyone this time?</text>
</string>
<string id="st_dyn_news_surge_after_84">
<text>Well, that was a fucking nightmare. Let's keep moving.</text>
</string>
<string id="st_dyn_news_surge_after_85">
<text>Who needs coffee when you have a fucking surge to wake you up?</text>
</string>
<string id="st_dyn_news_surge_after_86">
<text>That was one angry fucking surge. Everyone still got their limbs?</text>
</string>
<string id="st_dyn_news_surge_after_87">
<text>Alright, you assholes, it's safe now. Let<65>s go.</text>
</string>
<string id="st_dyn_news_surge_after_88">
<text>That was fucking crazy. Anyone else feel like their head<61>s gonna explode?</text>
</string>
<string id="st_dyn_news_surge_after_89">
<text>Fuck, did anyone see where Sasha went? Hope he made it...</text>
</string>
<string id="st_dyn_news_surge_after_90">
<text>Damn, my ears are still ringing. Anyone else?</text>
</string>
<string id="st_dyn_news_surge_after_91">
<text>Shit, look at the mess that surge left behind...</text>
</string>
<string id="st_dyn_news_surge_after_92">
<text>Alright, who's got a fucking medkit? I think I need one.</text>
</string>
<string id="st_dyn_news_surge_after_93">
<text>Okay, break's over, you lazy shits. Back to work.</text>
</string>
<string id="st_dyn_news_surge_after_94">
<text>Fucking hell, that was a close one. Let<65>s move before the next one hits.</text>
</string>
<string id="st_dyn_news_surge_after_95">
<text>Anyone else think these surges are getting more frequent? Fucking Zone...</text>
</string>
<string id="st_dyn_news_surge_after_96">
<text>Damn, that was a rough one. Let<65>s keep moving, people.</text>
</string>
<string id="st_dyn_news_surge_after_97">
<text>Shit, that felt like the end of the world. Anyone need a drink?</text>
</string>
<string id="st_dyn_news_surge_after_98">
<text>Alright, who's the fucking hero that survived out there? You deserve a medal, or at least a drink.</text>
</string>
<string id="st_dyn_news_surge_after_99">
<text>Okay, people, let's not sit on our asses. We<57>ve got shit to do.</text>
</string>
<string id="st_dyn_news_surge_after_100">
<text>That surge was a bitch, but we made it. Let<65>s move.</text>
</string>
<string id="st_dyn_news_surge_after_101">
<text>Holy shit, did anyone see that lightning? Fucking terrifying...</text>
</string>
<string id="st_dyn_news_surge_after_102">
<text>Fuck, that was a wild ride. Who's got a cigarette?</text>
</string>
<string id="st_dyn_news_surge_after_103">
<text>Is it just me, or are these surges getting nastier?</text>
</string>
<string id="st_dyn_news_surge_after_104">
<text>Alright, you fuckers, let's get back out there.</text>
</string>
<string id="st_dyn_news_surge_after_105">
<text>That was one hell of a fucking storm. Glad we<77>re still in one piece.</text>
</string>
<string id="st_dyn_news_surge_after_106">
<text>Shit, I need a stiff drink after that.</text>
</string>
<string id="st_dyn_news_surge_after_107">
<text>How many more of these fucking things can we take?</text>
</string>
<string id="st_dyn_news_surge_after_108">
<text>Anyone else feel like the Zone is trying to kill us? Fucking hell...</text>
</string>
<string id="st_dyn_news_surge_after_109">
<text>That was one crazy fucking surge. Everyone okay?</text>
</string>
<string id="st_dyn_news_surge_after_110">
<text>Alright, let<65>s see what kind of shit got stirred up this time.</text>
</string>
<string id="st_dyn_news_surge_after_111">
<text>Fuck, that was close. Glad we made it.</text>
</string>
<string id="st_dyn_news_surge_after_112">
<text>Another day, another fucking surge. Welcome to the Zone.</text>
</string>
<string id="st_dyn_news_surge_after_113">
<text>Did you see that? That surge was fucking insane!</text>
</string>
<string id="st_dyn_news_surge_after_114">
<text>Alright, time to get back to work, you lazy assholes.</text>
</string>
<string id="st_dyn_news_surge_after_115">
<text>Shit, that was intense. Everyone still in one piece?</text>
</string>
<string id="st_dyn_news_surge_after_116">
<text>Fuck, I<>m still shaking from that surge.</text>
</string>
<string id="st_dyn_news_surge_after_117">
<text>Alright, let<65>s get our shit together and move out.</text>
</string>
<string id="st_dyn_news_surge_after_118">
<text>Fucking hell, my head is killing me...</text>
</string>
<string id="st_dyn_news_surge_after_119">
<text>Is it just me, or are these surges getting more frequent?</text>
</string>
<string id="st_dyn_news_surge_after_120">
<text>Alright, assholes, the surge is over. Let<65>s move.</text>
</string>
<string id="st_dyn_news_surge_after_121">
<text>Shit, that was one for the books. Everyone alright?</text>
</string>
<string id="st_dyn_news_surge_after_122">
<text>Fuck, that surge was brutal. Let<65>s hope the next one<6E>s not worse.</text>
</string>
<string id="st_dyn_news_surge_after_123">
<text>Alright, time to get back to scavenging. The Zone waits for no one.</text>
</string>
<string id="st_dyn_news_surge_after_124">
<text>That was one wild fucking ride. Anyone else need a drink?</text>
</string>
<string id="st_dyn_news_surge_after_125">
<text>Holy shit, I can<61>t believe we survived that.</text>
</string>
<string id="st_dyn_news_surge_after_126">
<text>Alright, let's get back to business. The Zone never sleeps.</text>
</string>
<string id="st_dyn_news_surge_after_127">
<text>Fucking hell, that was intense. Let<65>s move out.</text>
</string>
<string id="st_dyn_news_surge_after_128">
<text>Shit, my heart<72>s still racing. Is everyone okay?</text>
</string>
<string id="st_dyn_news_surge_after_129">
<text>Alright, time to get back to work. These surges won<6F>t stop us.</text>
</string>
<string id="st_dyn_news_surge_after_130">
<text>Fuck, that was a close call. Let<65>s not push our luck.</text>
</string>
<string id="st_dyn_news_surge_after_131">
<text>Anyone else think these fucking surges are getting worse?</text>
</string>
<string id="st_dyn_news_surge_after_132">
<text>Alright, let<65>s get moving before the next surge hits.</text>
</string>
<string id="st_dyn_news_surge_after_133">
<text>Shit, I need a break after that. Anyone else?</text>
</string>
<string id="st_dyn_news_surge_after_134">
<text>Fuck, that was a rough one. Let<65>s keep moving.</text>
</string>
<string id="st_dyn_news_surge_after_135">
<text>Alright, let<65>s get back to scavenging. The Zone<6E>s not going to loot itself.</text>
</string>
<string id="st_dyn_news_surge_after_136">
<text>That was one crazy fucking surge. Everyone okay?</text>
</string>
<string id="st_dyn_news_surge_after_137">
<text>Holy shit, that was intense. Let<65>s move out.</text>
</string>
<string id="st_dyn_news_surge_after_138">
<text>Fuck, I thought we were done for. Glad we made it.</text>
</string>
<string id="st_dyn_news_surge_after_139">
<text>Alright, let<65>s get back to work. The Zone never stops.</text>
</string>
<string id="st_dyn_news_surge_after_140">
<text>Shit, that surge was a nightmare. Everyone alright?</text>
</string>
<string id="st_dyn_news_surge_after_141">
<text>Alright, let<65>s get our shit together and move out.</text>
</string>
<string id="st_dyn_news_surge_after_142">
<text>Fucking hell, that was one wild ride. Anyone else need a drink?</text>
</string>
<string id="st_dyn_news_surge_after_143">
<text>Shit, my legs are still shaking. Everyone okay?</text>
</string>
<string id="st_dyn_news_surge_after_144">
<text>Alright, let<65>s get moving. The Zone<6E>s not going to wait for us.</text>
</string>
<string id="st_dyn_news_surge_after_145">
<text>Fuck, that was close. Glad we made it.</text>
</string>
<string id="st_dyn_news_surge_after_146">
<text>Alright, let<65>s get back to scavenging. The Zone<6E>s full of surprises.</text>
</string>
<string id="st_dyn_news_surge_after_147">
<text>Shit, that surge was intense. Everyone okay?</text>
</string>
<string id="st_dyn_news_surge_after_148">
<text>Fucking hell, my head is killing me...</text>
</string>
<string id="st_dyn_news_surge_after_149">
<text>Alright, let<65>s get our shit together and move out.</text>
</string>
<string id="st_dyn_news_surge_after_150">
<text>Shit, that was one hell of a ride. Everyone alright?</text>
</string>
<!-- Surge template -->
<string id="st_dyn_news_surge_template_1">
<text>Expect some havoc, a $what $when.</text>
</string>
<string id="st_dyn_news_surge_template_2">
<text>Expect yourselves a cataclysm, a $what will strike $when.</text>
</string>
<string id="st_dyn_news_surge_template_3">
<text>Find some cover, a $what is coming $when.</text>
</string>
<string id="st_dyn_news_surge_template_4">
<text>Guys, my equipment has already started to go nuts. Most likely signs of a $what $when.</text>
</string>
<string id="st_dyn_news_surge_template_5">
<text>Hermann is telling us that a $what is happening $when, so find yourselves some cover.</text>
</string>
<string id="st_dyn_news_surge_template_6">
<text>Hey, a $what is gonna be here $when. Stay sharp.</text>
</string>
<string id="st_dyn_news_surge_template_7">
<text>While Forester was upgrading my gear, he gave a warning. Says that a $what is happening $when, so stay hidden!</text>
</string>
<string id="st_dyn_news_surge_template_8">
<text>I visited the Ecologists at Yantar and, according to their measurements, a $what will erupt $when.</text>
</string>
<string id="st_dyn_news_surge_template_9">
<text>I've been told that a $what will be on its way $when. My sources are reliable, so it's probably no joke. Be careful out there.</text>
</string>
<string id="st_dyn_news_surge_template_10">
<text>Sakharov says that his equipment detects a $what that'll be here $when.</text>
</string>
<string id="st_dyn_news_surge_template_11">
<text>Sakharov warned that a $what might commence $when. Make sure you're not too far from cover around that time.</text>
</string>
<string id="st_dyn_news_surge_template_12">
<text>The Zone is getting angry... it'll release a $what $when.</text>
</string>
<string id="st_dyn_news_surge_template_13">
<text>Things are going to hell, another $what $when.</text>
</string>
<string id="st_dyn_news_surge_template_14">
<text>Prepare for the worst... Expect a $what $when.</text>
</string>
<string id="st_dyn_news_surge_template_15">
<text>Here's a tip for all my old friends out there: storm's on its way. You can expect a $what $when.</text>
</string>
<string id="st_dyn_news_surge_template_16">
<text>To everyone who would like their brains to remain inside their head: a $what will be here $when.</text>
</string>
<string id="st_dyn_news_surge_template_17">
<text>One of those $whats are coming. I can feel it; it's like those old people who can sense the rain. I'd say it should hit $when.</text>
</string>
<string id="st_dyn_news_surge_template_18">
<text>Pay attention, because I'm not repeating myself! There's gonna be a $what $when. Or, just do what you want. See how that turns out.</text>
</string>
<string id="st_dyn_news_surge_template_19">
<text>Hope everyone has accommodations, because there's a $what that will be here $when. Be careful out there.</text>
</string>
<string id="st_dyn_news_surge_template_20">
<text>Supposed to keep this a secret, but... Oh, hell, there's going to be a $what here $when. Listen well.</text>
</string>
<string id="st_dyn_news_surge_template_21">
<text>TO ALL "STALKERS" INSIDE THE EXCLUSION ZONE: EXPECT A "$what" COMMENCING $when. - GOVERNMENT SCIENTIFIC OBSERVATION POST #4</text>
</string>
<string id="st_dyn_news_surge_template_22">
<text>Got a look at Clear Sky's fancy equipment down in the Swamps. From what I can tell, there's going to be a $what and it will be here $when. Take care.</text>
</string>
<string id="st_dyn_news_surge_template_23">
<text>Listen up, because $when there's going to be a real bad one: one of those $whats. Don't say you weren't warned!</text>
</string>
<string id="st_dyn_news_surge_template_24">
<text>It's going to be a very bad time to be outdoors. I heard from an Ecologist that we can expect a $what $when. Don't be an idiot: stay inside!</text>
</string>
<string id="st_dyn_news_surge_template_25">
<text>If you're looking for a chance to join the illustrious ranks of all the zombified guys walking around, look no further! Going to be a $what $when.</text>
</string>
<string id="st_dyn_news_surge_template_26">
<text>Good news: I found another crate of the strong stuff! Bad news: gonna be a $what $when, but if we're lucky, I'll be totally smashed by then.</text>
</string>
<string id="st_dyn_news_surge_template_27">
<text>Ok, I got a tip and I'm not even asking anything for it. Here you go: there's supposed to be a $what. I'll even tell you that we can expect it $when. No more free handouts.</text>
</string>
<string id="st_dyn_news_surge_template_28">
<text>Everyone take note of this, because some of these idiots can't remember their first name without a hint: there's going to be a $what $when. Good?</text>
</string>
<string id="st_dyn_news_surge_template_29">
<text>We heard over an encrypted channel that we're supposed to be getting a $what. We're not exactly sure, but we think it's supposed to be here $when. That's all we got.</text>
</string>
<string id="st_dyn_news_surge_template_30">
<text>Heads up, folks! My scanner just beeped like mad. Expect a $what to hit us $when.</text>
</string>
<string id="st_dyn_news_surge_template_31">
<text>If you trust my gut feeling more than your tech, prepare for a $what $when.</text>
</string>
<string id="st_dyn_news_surge_template_32">
<text>I overheard some chatter on the waves. They're saying a $what's coming $when. Time to gear up.</text>
</string>
<string id="st_dyn_news_surge_template_33">
<text>Weatherman's forecast is in: High chance of a $what $when. Keep your heads down.</text>
</string>
<string id="st_dyn_news_surge_template_34">
<text>A little bird told me we might see a $what around here $when. You might want to take that seriously.</text>
</string>
<string id="st_dyn_news_surge_template_35">
<text>Alert! Alert! The sensors are off the charts. A massive $what is inbound $when. You've been warned.</text>
</string>
<string id="st_dyn_news_surge_template_36">
<text>Keep your radios on and your shelters ready. We're expecting a $what $when.</text>
</string>
<string id="st_dyn_news_surge_template_37">
<text>For those who like their skin un-fried, take note: a $what's brewing $when.</text>
</string>
<string id="st_dyn_news_surge_template_38">
<text>Notice to all: the old seer's bones are rattling. Says there's a $what coming $when. Better believe it.</text>
</string>
<string id="st_dyn_news_surge_template_39">
<text>My last run into the ruins got me some intel: expect a $what to shake things up $when.</text>
</string>
<string id="st_dyn_news_surge_template_40">
<text>Rumor mill's spinning fast: they say a $what's on the horizon $when. Time to double-check those ammo packs.</text>
</string>
<string id="st_dyn_news_surge_template_41">
<text>Message from the underground: a $what is imminent $when. Consider this your cue to disappear.</text>
</string>
<string id="st_dyn_news_surge_template_42">
<text>From the horse's mouth: $what alert in effect $when. Make the necessary preparations.</text>
</string>
<string id="st_dyn_news_surge_template_43">
<text>Early warning: the geiger counters are ticking wild. We're due for a $what $when.</text>
</string>
<string id="st_dyn_news_surge_template_44">
<text>This is not a drill: the anomaly fields are stirring. $what expected $when.</text>
</string>
<string id="st_dyn_news_surge_template_45">
<text>Stock up on supplies and bunker down. A $what is forecasted to hit us $when.</text>
</string>
<string id="st_dyn_news_surge_template_46">
<text>Zone gossip says a $what's coming $when. Could be nothing, but why take the chance?</text>
</string>
<string id="st_dyn_news_surge_template_47">
<text>Heard through the echo: $what might tear through the area $when. Stay vigilant.</text>
</string>
<string id="st_dyn_news_surge_template_48">
<text>The winds of chaos are howling. They bring a $what $when. Best to hunker down.</text>
</string>
<string id="st_dyn_news_surge_template_49">
<text>Last call for sanity: a $what will erupt $when. You don't want to be out there for this.</text>
</string>
<string id="st_dyn_news_surge_template_50">
<text>Word on the street is a $what is rolling in $when. Keep your wits about you and your mask handy.</text>
</string>
<string id="st_dyn_news_surge_template_51">
<text>The old-timers are whispering again, and when they talk, I listen. Expect a $what $when. Don't get caught off guard.</text>
</string>
<string id="st_dyn_news_surge_template_52">
<text>Word from the wise: A $what's due $when. Laugh it off if you want, but don't say I didn't warn you.</text>
</string>
<string id="st_dyn_news_surge_template_53">
<text>Calling all thrill-seekers: $what alert for $when. If you're looking to dance with danger, here's your chance.</text>
</string>
<string id="st_dyn_news_surge_template_54">
<text>Latest scoop from the barkeep: a $what is brewing $when. Might want to settle debts and batten down the hatches.</text>
</string>
<string id="st_dyn_news_surge_template_55">
<text>Hey, newbie, take this seriously: $what expected $when. Stick close and you might just make it through.</text>
</string>
<string id="st_dyn_news_surge_template_56">
<text>Fresh off the scanner: a $what is barreling our way $when. Seasoned stalkers know what to do.</text>
</string>
<string id="st_dyn_news_surge_template_57">
<text>Intel from the dark corners: $what approaching $when. Those in the know are already moving.</text>
</string>
<string id="st_dyn_news_surge_template_58">
<text>The pessimist's guide to survival: assume the $what hitting $when is worse than reported. Act accordingly.</text>
</string>
<string id="st_dyn_news_surge_template_59">
<text>Optimist's folly: a $what on $when. If you believe we'll skate by, I've got a bridge to sell you.</text>
</string>
<string id="st_dyn_news_surge_template_60">
<text>For the skeptics and the prepared: high likelihood of a $what $when. Dismiss it at your peril.</text>
</string>
<string id="st_dyn_news_surge_template_61">
<text>Chatter from the fringes: a $what will shake us up $when. Not for the faint-hearted.</text>
</string>
<string id="st_dyn_news_surge_template_62">
<text>Quiet murmur from the shadows: $what expected $when. The silent ones are moving - should you?</text>
</string>
<string id="st_dyn_news_surge_template_63">
<text>Lone wolf's log: $what incoming $when. No pack to run with? Now's the time to find one.</text>
</string>
<string id="st_dyn_news_surge_template_64">
<text>Grizzled vet's warning: Brace for a $what $when. Seen it before, and it wasn't pretty.</text>
</string>
<string id="st_dyn_news_surge_template_65">
<text>From the lips of the lost ones: a $what whispers $when. Listen closely, or you'll miss the signs.</text>
</string>
<string id="st_dyn_news_surge_template_66">
<text>Scrap of paper found: "$what soon" it says, scrawled for $when. Who wrote it? Does it matter?</text>
</string>
<string id="st_dyn_news_surge_template_67">
<text>Echoes from the zone's heart: $what at $when. The core seldom lies.</text>
</string>
<string id="st_dyn_news_surge_template_68">
<text>Whispers on the wind: a $what will arrive $when. Even the air seems afraid.</text>
</string>
<string id="st_dyn_news_surge_template_69">
<text>$what forecast by the zone's wrath $when. Don't bother running; it's everywhere.</text>
</string>
<string id="st_dyn_news_surge_template_70">
<text>Morose prediction from a zone ghost: expect a $what $when. It's already too late for some.</text>
</string>
<string id="st_dyn_news_surge_template_71">
<text>Got a bad feeling in my gut, and it ain't from the swill I drank. A $what's coming $when. Brace yourselves.</text>
</string>
<string id="st_dyn_news_surge_template_72">
<text>If you hear a loud bang $when, it ain't a party. It's a $what tearing through. Hide your asses!</text>
</string>
<string id="st_dyn_news_surge_template_73">
<text>Hunker down, fuckers! $what's about to make a grand entrance $when.</text>
</string>
<string id="st_dyn_news_surge_template_74">
<text>Keep your peepers peeled $when; a $what's about to roll in. Don't say I didn't warn ya.</text>
</string>
<string id="st_dyn_news_surge_template_75">
<text>This just in: Expect a shitstorm in the form of a $what $when. Cover your heads and hold onto your drinks.</text>
</string>
<string id="st_dyn_news_surge_template_76">
<text>Zone's forecast for $when: High chance of a $what with a side of chaos. Enjoy the ride, assholes.</text>
</string>
<string id="st_dyn_news_surge_template_77">
<text>Mark your calendars, boys and girls. $what's scheduled for a curtain call $when. Time to play hide-and-seek.</text>
</string>
<string id="st_dyn_news_surge_template_78">
<text>Word's out: Lock up your daughters, secure your stash. $what's blowing in $when and it doesn't knock.</text>
</string>
<string id="st_dyn_news_surge_template_79">
<text>Anyone looking to beef up their horror stories? $what's dropping by $when. Don't miss this bloody show.</text>
</string>
<string id="st_dyn_news_surge_template_80">
<text>Public Service Bullshit: A $what is about to fuck up your day $when. Act surprised!</text>
</string>
<string id="st_dyn_news_surge_template_81">
<text>Hey ho, let's not go! $what rolling through $when. Find a ditch, and stay in it.</text>
</string>
<string id="st_dyn_news_surge_template_82">
<text>For the love of all that's unholy, there's a $what coming $when. Kiss your ass goodbye or find cover.</text>
</string>
<string id="st_dyn_news_surge_template_83">
<text>$what's on the menu $when. Expect disruptions, flying debris, and a whole lot of swearing.</text>
</string>
<string id="st_dyn_news_surge_template_84">
<text>Heads up, deadheads! $what's about to crash our party $when. Don't bother with umbrellas; you'll need a bunker.</text>
</string>
<string id="st_dyn_news_surge_template_85">
<text>It's not the booze talking: $what's forecasted $when. If you're planning to go out, just fucking don't.</text>
</string>
<string id="st_dyn_news_surge_template_86">
<text>Buckle up, buttercups. $what's gonna shake us up $when. Better stock up on that vodka, you'll need it.</text>
</string>
<string id="st_dyn_news_surge_template_87">
<text>Last call for the clueless: $what incoming $when. Get your shit together, folks.</text>
</string>
<string id="st_dyn_news_surge_template_88">
<text>Zone's throwing a $what our way $when. Party like it's your last because it just might be.</text>
</string>
<string id="st_dyn_news_surge_template_89">
<text>Weather update: $what with a 100% chance of mayhem $when. Perfect time for a vacation... underground.</text>
</string>
<string id="st_dyn_news_surge_template_90">
<text>Rumor has it, a $what's gonna pop by $when. Keep your boots tight and your gun close.</text>
</string>
<string id="st_dyn_news_surge_template_91">
<text>Grab your gear and kiss your ass goodbye: $what's coming $when. Survival not guaranteed.</text>
</string>
<string id="st_dyn_news_surge_template_92">
<text>Alert! A $what is scheduled to fuck up the Zone $when. Place your bets, folks.</text>
</string>
<string id="st_dyn_news_surge_template_93">
<text>Forecast from hell: Expect a $what $when. If you're still here, you're either brave or stupid. Or both.</text>
</string>
<string id="st_dyn_news_surge_template_94">
<text>If you've planned anything $when, cancel it. $what's coming to town, and it's not bringing cookies.</text>
</string>
<string id="st_dyn_news_surge_template_95">
<text>Official bullshit alert: $what will tear through the Zone $when. Prepare for impact.</text>
</string>
<string id="st_dyn_news_surge_template_96">
<text>A little birdy (or was it a mutant crow?) told me a $what's brewing $when. Take it seriously, or not. Your funeral.</text>
</string>
<string id="st_dyn_news_surge_template_97">
<text>Eyes open, stalkers. $what's on its way $when. This one's gonna sting.</text>
</string>
<string id="st_dyn_news_surge_template_98">
<text>Another day, another disaster. This time it's a $what, hitting us $when. Joy.</text>
</string>
<string id="st_dyn_news_surge_template_99">
<text>Here's a spoiler: $what's gonna fuck things up $when. Spoil your day the right way: stay indoors.</text>
</string>
<string id="st_dyn_news_surge_template_100">
<text>Breaking news: $what expected $when. Consider this your cue to panic... or just another Tuesday.</text>
</string>
<string id="st_dyn_news_surge_template_101">
<text>Heads up, asshats! A $what's brewing and will hit us hard $when. Better not be caught with your pants down.</text>
</string>
<string id="st_dyn_news_surge_template_102">
<text>The stars are wrong, and so is the timing. Brace for a $what $when. It's gonna be a wild ride.</text>
</string>
<string id="st_dyn_news_surge_template_103">
<text>Someone up there hates us: $what's scheduled $when. Find a hole and crawl into it.</text>
</string>
<string id="st_dyn_news_surge_template_104">
<text>Whisper it, shout it, I don't give a damn: $what's coming $when. Hide or hype, it's your call.</text>
</string>
<string id="st_dyn_news_surge_template_105">
<text>There's no good way to say this: $what's gonna tear us a new one $when. Take it seriously, or you'll be the next joke.</text>
</string>
<string id="st_dyn_news_surge_template_106">
<text>Zone's own lottery, and guess what? We're all losers here! $what hits $when. Good luck, you'll need it.</text>
</string>
<string id="st_dyn_news_surge_template_107">
<text>Forecast ain't pretty: $what with a chance of death $when. You've been warned, now go cry about it.</text>
</string>
<string id="st_dyn_news_surge_template_108">
<text>Sit tight, drink up, shut up. $what's gonna crash our party $when.</text>
</string>
<string id="st_dyn_news_surge_template_109">
<text>The end is nigh, or so it feels. A $what's en route and will hit $when. Pray or play, your choice.</text>
</string>
<string id="st_dyn_news_surge_template_110">
<text>Pucker up for a $what $when. It's gonna be a rough kiss.</text>
</string>
<string id="st_dyn_news_surge_template_111">
<text>Got intel that'll scare the shit outta you: $what on its way $when. Don't say I didn't warn ya.</text>
</string>
<string id="st_dyn_news_surge_template_112">
<text>Don't need no weatherman to know which way the wind blows a $what our way $when.</text>
</string>
<string id="st_dyn_news_surge_template_113">
<text>If misery loves company, we're about to have a party. $what incoming $when. Bring booze and bandages.</text>
</string>
<string id="st_dyn_news_surge_template_114">
<text>Lock and load, $what's hitting $when. This isn't a test, people.</text>
</string>
<string id="st_dyn_news_surge_template_115">
<text>Countdown to chaos: $what's due $when. Make your peace or make your plans.</text>
</string>
<string id="st_dyn_news_surge_template_116">
<text>Last warning: $what's rolling through $when. Time to hunker down or hustle out.</text>
</string>
<string id="st_dyn_news_surge_template_117">
<text>$what's on the horizon $when. Shine up those guns and grit your teeth.</text>
</string>
<string id="st_dyn_news_surge_template_118">
<text>Here's a nasty heads up: expect a $what to shake things up $when. Find cover or fuck off.</text>
</string>
<string id="st_dyn_news_surge_template_119">
<text>Alert the press, or don't - they're probably dead. $what's coming $when. End scene.</text>
</string>
<string id="st_dyn_news_surge_template_120">
<text>For those who still give a damn: $what's making an entrance $when. Buckle up, it's gonna be bumpy.</text>
</string>
<string id="st_dyn_news_surge_template_121">
<text>Oh joy, another day in paradise... NOT! $what's dropping by $when. Any last words?</text>
</string>
<string id="st_dyn_news_surge_template_122">
<text>The clock's ticking, and so is the geiger counter. $what's due $when. Time's up, let's do this.</text>
</string>
<string id="st_dyn_news_surge_template_123">
<text>This just in: $what expected $when. For those who want to live, take cover. For thrill-seekers, enjoy the ride.</text>
</string>
<string id="st_dyn_news_surge_template_124">
<text>Here's a fun fact: $what's gonna rock our world $when. Consider this your existential crisis alert.</text>
</string>
<string id="st_dyn_news_surge_template_125">
<text>Zone's throwing a party, and you're all invited. $what crashing down $when. RSVP with your life.</text>
</string>
<string id="st_dyn_news_surge_template_126">
<text>It's not a prophecy, it's a damn guarantee: $what's exploding $when. Get out or get down.</text>
</string>
<string id="st_dyn_news_surge_template_127">
<text>Breaking! $what's about to make $when interesting... or fatal. Either way, it's news.</text>
</string>
<string id="st_dyn_news_surge_template_128">
<text>For those betting on the end times: $what's your sign. It arrives $when. Place your bets.</text>
</string>
<string id="st_dyn_news_surge_template_129">
<text>$what warning: It's not a bluff, it hits $when. Double down or duck out.</text>
</string>
<string id="st_dyn_news_surge_template_130">
<text>The Zone's mood swings are lethal: $what's expected $when. Wear your best suit<69>it might be your last.</text>
</string>
<!-- surge builder by faction -->
<string id="st_dyn_news_surge_builder_start_army_1">
<text>Commander's warning us,</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_2">
<text>Heard from the scientists that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_3">
<text>HQ's reported that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_4">
<text>Machines are giving off some disturbing info,</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_5">
<text>Sensors indicate that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_6">
<text>The commander just reported that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_7">
<text>The platoon commander has reported that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_8">
<text>Be advised,</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_9">
<text>All units,</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_10">
<text>Recon units have confirmed that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_11">
<text>Intel suggests that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_12">
<text>Field reports indicate that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_13">
<text>Surveillance data shows that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_14">
<text>According to tactical analysis,</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_15">
<text>Combat teams have observed that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_16">
<text>Strategic forecasts predict that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_17">
<text>Operational intelligence indicates that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_18">
<text>Warning from central command,</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_19">
<text>Defensive sensors have detected that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_20">
<text>The latest satellite imagery has revealed that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_21">
<text>Top brass advises that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_22">
<text>Communications intercepts suggest that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_23">
<text>Alert from the war room,</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_24">
<text>Cryptologic analysis has decoded that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_25">
<text>All hands, prepare for</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_26">
<text>Drone surveillance confirms that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_27">
<text>From the situation room, it has been determined that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_28">
<text>Ground intelligence has ascertained that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_29">
<text>Security clearance has revealed that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_30">
<text>Battalion HQ has declared that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_31">
<text>From our forward observers, it's clear that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_32">
<text>Emergency action messages state that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_33">
<text>Thermal imaging has detected that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_34">
<text>The geopolitical analysis suggests that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_35">
<text>Based on recent cipher decryptions,</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_36">
<text>The cyber defense unit has intercepted data that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_37">
<text>After reviewing combat zone footage,</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_38">
<text>National defense alerts have been triggered by</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_39">
<text>Special operations command has briefed that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_40">
<text>Naval intelligence reports that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_41">
<text>From the radar techs,</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_42">
<text>Logistics analysis indicates that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_43">
<text>As per the recent espionage data,</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_44">
<text>Aerial reconnaissance has mapped that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_45">
<text>Artillery scouts warn that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_46">
<text>From the covert operations unit,</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_47">
<text>Electronic warfare units have detected that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_48">
<text>The chemical reconnaissance team warns that</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_49">
<text>Based on the latest tactical satellite feedback,</text>
</string>
<string id="st_dyn_news_surge_builder_start_army_50">
<text>Marine patrol reports suggest that</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_1">
<text>Got info from the Garbage,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_2">
<text>Heard some shit from the Bar,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_3">
<text>One of our guys talked about</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_4">
<text>Our bros from the north are saying</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_5">
<text>Our fellas in Jupiter mentioned that</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_6">
<text>Overheard some chit-chat at the Bar...</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_7">
<text>Sultan said</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_8">
<text>The boys in the Red Forest are yapping about</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_9">
<text>Caught wind of something nasty coming from the Dark Valley,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_10">
<text>Rumors swirling around the Flea Market say</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_11">
<text>Some drunk at the 100 Rads spilled that</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_12">
<text>Our lookout near the Pripyat says</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_13">
<text>This crazy old stalker we met claims</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_14">
<text>A tip from our snitch inside the Military,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_15">
<text>Scuttlebutt from the Underground is</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_16">
<text>The gutter talk at the Cordon's checkpoint mentions</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_17">
<text>Some looter just back from the Zone's heart was ranting about</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_18">
<text>A buddy from the Dead City broke down and said</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_19">
<text>Word from the sewers under Zaton,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_20">
<text>Caught a rumor from a runner between here and Yanov that</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_21">
<text>One of the dogs sniffing around the outskirts barked out that</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_22">
<text>The whispers in the night around Agroprom suggest</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_23">
<text>From the lips of a dying Merc at the checkpoint,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_24">
<text>Some half-dead fool crawling out of the Swamps was muttering</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_25">
<text>Our contacts in the Merc camp are pretty sure that</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_26">
<text>Gossip from the mutants at the Garbage,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_27">
<text>A whisper from the shadows in the Bloodsucker's Lair,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_28">
<text>Our inside man at the Duty base heard that</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_29">
<text>The crazies from the Psy-Zone are claiming</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_30">
<text>This hermit living off the grid near the Burnt Farmstead swears</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_31">
<text>Listen up you dumb cunts, got tip that</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_32">
<text>Some fresh graffiti in the Rostok Factory screams</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_33">
<text>Got wind of some fucked-up shit coming from the Great Swamps,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_34">
<text>Heard some crazy-ass shit from the Outskirts,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_35">
<text>A buddy from the Darkscape was bitching about</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_36">
<text>Some prick from the Flea Market was saying</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_37">
<text>One of our guys from the Army Warehouses mentioned</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_38">
<text>Our contact in the Wild Territory said</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_39">
<text>Heard some weird shit from the Monolith bastards,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_40">
<text>Some shady fucker at the Red Forest checkpoint was talking about</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_41">
<text>A drunk idiot at the Skadovsk spilled the beans that</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_42">
<text>Word from the madmen in the Brain Scorcher is</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_43">
<text>The boys at the Bar were shitting themselves over</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_44">
<text>Some asshole near the X16 lab was saying</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_45">
<text>Heard some sketchy shit from the Scorched Farmstead,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_46">
<text>Our insider at the Cordon said</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_47">
<text>A smuggler in the Underpass was ranting about</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_48">
<text>A fucking lunatic near the Yantar Lake was claiming</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_49">
<text>Some crazy fucker at the Witch Circle said</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_50">
<text>The psychos in the Radar were talking about</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_51">
<text>Heard some twisted shit from the Agroprom Underground,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_52">
<text>Our man in the Dead City mentioned</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_53">
<text>Got some nasty gossip from the mutants in the Great Swamps,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_54">
<text>A stalker at the Marshes was screaming about</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_55">
<text>Some shady asshole in the Limansk was saying</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_56">
<text>Heard some disturbing shit from the Generators,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_57">
<text>Rumor has it from the Radar,</text>
</string>
<string id="st_dyn_news_surge_builder_start_bandit_58">
<text>A fucked-up story from the Darkscape says</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_1">
<text>Attention! Our sensors have picked up critical information,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_2">
<text>Important information from our main base,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_3">
<text>Information has arrived from the Swamp,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_4">
<text>Our readings have gone wild,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_5">
<text>Readings on our devices are alarming...</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_6">
<text>Sensors read that</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_7">
<text>To all stalkers, attention! According to our devices,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_8">
<text>Clear Sky HQ reports,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_9">
<text>Our field scouts have signaled that</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_10">
<text>Monitoring stations around the Zone are detecting</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_11">
<text>Our surveillance network has picked up unusual signals,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_12">
<text>Data from our remote sensors indicate</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_13">
<text>Attention units: Our latest scan shows</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_14">
<text>According to our anomaly mapping tech,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_15">
<text>Urgent dispatch from the field, our instruments have recorded</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_16">
<text>An update from our central database,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_17">
<text>Based on recent environmental scans,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_18">
<text>Direct from our observation post,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_19">
<text>Field measurements just in,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_20">
<text>Our top analysts have just reported that</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_21">
<text>Latest intelligence from the ecological monitoring stations,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_22">
<text>Communications from our forward outposts have confirmed</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_23">
<text>Alert from our central command,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_24">
<text>Our hazard detection systems have alerted us to</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_25">
<text>Clear Sky operational update:</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_26">
<text>From our advanced research labs,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_27">
<text>Technological data confirms that</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_28">
<text>Scientific update from the Zone's edge,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_29">
<text>From the depths of the Zone, our sensors have captured</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_30">
<text>Biometric sensors stationed at key points have reported</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_31">
<text>Geophysical readings indicate</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_32">
<text>Operational alert from Clear Sky Control,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_33">
<text>Our environmental scan nodes signal that</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_34">
<text>Clear Sky strategic forecast:</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_35">
<text>Our perimeter surveillance units have detected</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_36">
<text>Atmospheric sensors across the Zone are warning</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_37">
<text>Our latest anomaly scans predict</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_38">
<text>Clear Sky's early warning system has picked up</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_39">
<text>Based on the latest topographical data,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_40">
<text>According to recent spectral analysis,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_41">
<text>Our global positioning telemetry has observed</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_42">
<text>Zone surveillance radar update:</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_43">
<text>Our chemical detection equipment has indicated</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_44">
<text>From the latest geological survey,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_45">
<text>Early detection systems have just flagged</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_46">
<text>According to our climatological stations,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_47">
<text>Analysis from the electromagnetic field monitors has revealed</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_48">
<text>Clear Sky's zone-wide network reports</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_49">
<text>Based on our bioacoustic sensors,</text>
</string>
<string id="st_dyn_news_surge_builder_start_csky_50">
<text>Our radiological scanning units conclude that</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_1">
<text>Important information from Petrenko,</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_2">
<text>One of our squads has returned from the CNPP with some important intel,</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_3">
<text>Picked up information from the CNPP,</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_4">
<text>Readings are off the charts... Heads up,</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_5">
<text>Received important information from the scientists,</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_6">
<text>Received information from HQ,</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_7">
<text>Received information from the Cordon,</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_8">
<text>Commander's briefing reported that</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_9">
<text>Our patrols in the Red Forest have detected</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_10">
<text>Surveillance teams have just flagged up</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_11">
<text>High alert: Zone perimeter sensors have picked up</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_12">
<text>Military-grade satellite data indicates</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_13">
<text>Scout team report from the Dark Valley:</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_14">
<text>Intel from our forward base in Yanov,</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_15">
<text>Our latest tactical scans show</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_16">
<text>After a detailed debrief from a deep-cover operative,</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_17">
<text>Our encrypted comms have intercepted</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_18">
<text>Field reports from the Zone's fringe indicate</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_19">
<text>Signals intelligence from the north has revealed</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_20">
<text>Our ground sensors along the Pripyat river have recorded</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_21">
<text>Radio chatter from our units in the field suggests</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_22">
<text>Confirmed by visual recon, we've detected</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_23">
<text>Strategic assessment from outpost Delta:</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_24">
<text>Our ballistic trackers have picked up anomalies that suggest</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_25">
<text>Data link from the Ecologists' team has confirmed</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_26">
<text>Update from the mobile research unit:</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_27">
<text>Our reconnaissance drones overhead have captured</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_28">
<text>From the tactical command center:</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_29">
<text>Our hazard detection systems are alerting us to</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_30">
<text>Operational intelligence from our scouts:</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_31">
<text>Our thermal imaging arrays have identified significant changes indicating</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_32">
<text>Early warning systems near the perimeter are signaling an uptick in</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_33">
<text>Our long-range acoustic devices have picked up the precursor sounds of</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_34">
<text>Analysis from recovered sensor data points to</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_35">
<text>The latest sync from the spy satellites over the Zone reveals</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_36">
<text>Recon reports by units stationed at the Agroprom Research Institute have uncovered</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_37">
<text>Intel collected from the battlefield debris indicates</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_38">
<text>Surveillance operatives in the Zone's core have transmitted</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_39">
<text>Our network of seismic vibration sensors has detected unusual patterns suggesting</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_40">
<text>According to the latest decryption of enemy communications,</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_41">
<text>Warning issued from the central monitoring station:</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_42">
<text>Our cyber defense unit has intercepted data that could mean</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_43">
<text>Geophysical surveys in the northern sectors are showing probable activity of</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_44">
<text>Biometric sensors at various checkpoints have recorded anomalies consistent with</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_45">
<text>Our echolocation devices throughout the Red Forest have traced</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_46">
<text>A cryptic message from an anonymous insider talks about</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_47">
<text>The latest readings from atmospheric pressure sensors indicate</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_48">
<text>Our field experts stationed at the outer ring report</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_49">
<text>Alert from the Zone's boundary forces:</text>
</string>
<string id="st_dyn_news_surge_builder_start_dolg_50">
<text>Our geological scan platforms have just confirmed the formation of</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_1">
<text>Attention! Our sensors have picked up important information,</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_2">
<text>Attention to all stalkers,</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_3">
<text>Important information from Sakharov, who claims that</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_4">
<text>Information has arrived from Yantar,</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_5">
<text>Our readings have gone wild,</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_6">
<text>Readings on our devices are alarming,</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_7">
<text>Sensors read that</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_8">
<text>Ecological monitors in the zone are showing unusual activity,</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_9">
<text>Our latest field reports indicate that</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_10">
<text>Data from the environmental stations suggests</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_11">
<text>According to our most recent analysis,</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_12">
<text>Our bio-sensors have detected anomalies that correlate with</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_13">
<text>To all field operatives, be advised:</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_14">
<text>Warning: Atmospheric anomalies detected,</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_15">
<text>Our satellite data now confirms the onset of</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_16">
<text>Urgent update from our mobile research unit,</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_17">
<text>Field measurements are off normal scales, suggesting</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_18">
<text>Attention all personnel: seismic sensors have recorded</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_19">
<text>Our long-range scanners have just picked up</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_20">
<text>Our chemical detection systems warn of</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_21">
<text>Important findings from the Red Forest monitoring station,</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_22">
<text>From our observation outpost: there's a clear signal of</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_23">
<text>Early detection systems are hinting at possible fluctuations in</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_24">
<text>Environmental alert: the data predicts</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_25">
<text>High-frequency data transmissions reveal a pattern similar to</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_26">
<text>Our geiger counters are going haywire, which means</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_27">
<text>Warning: Ecological equilibrium is being disrupted by</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_28">
<text>Our experimental sensors have just validated the presence of</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_29">
<text>Preliminary reports from our new sensor array indicate</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_30">
<text>Global monitoring systems are now confirming</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_31">
<text>Attention! Radioactive spikes detected, indicating</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_32">
<text>Be on high alert: toxicological scans show high levels of</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_33">
<text>Urgent ecological alert: abnormal spike in</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_34">
<text>New anomalies are forming due to unexpected changes in</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_35">
<text>Our thermal anomaly mapping systems have revealed</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_36">
<text>Latest soil samples suggest a surge in</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_37">
<text>Reports from our atmospheric probes indicate a growing instability in</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_38">
<text>Our hydrological sensors along the riverbanks are showing dramatic changes due to</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_39">
<text>Our remote satellite images suggest shifts in the terrain which could mean</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_40">
<text>Severe environmental warning: our climatic models are forecasting</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_41">
<text>Gamma radiation levels are peaking which historically precedes</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_42">
<text>Biological hazard warning: pathogen levels are elevating, expect disruptions from</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_43">
<text>Our neutrino detection grid has noticed irregular patterns, indicating</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_44">
<text>Special warning: electromagnetic field fluctuations detected, likely caused by</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_45">
<text>The decay rates of certain isotopes are inexplicably altering, suggesting an interaction with</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_46">
<text>Cryptic findings in genetic markers are leading our researchers to hypothesize about</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_47">
<text>Attention: Unusual weather patterns forming, they are the precursor to</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_48">
<text>Electrostatic measurements are unusually high, foreshadowing</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_49">
<text>Anomalistic vibrations have been recorded at several field stations, hinting at</text>
</string>
<string id="st_dyn_news_surge_builder_start_ecolog_50">
<text>Our forensic ecologists have traced back unusual biological samples to</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_1">
<text>Doc stopped by... There's gonna be trouble,</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_2">
<text>Got word from the Army Warehouses,</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_3">
<text>Gotten info from reliable sources,</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_4">
<text>Lukash's just sent a message</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_5">
<text>Our dudes got some news,</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_6">
<text>Overheard the Dutyers,</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_7">
<text>The Swamp Doctor said that</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_8">
<text>Heads up from the northern front,</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_9">
<text>Our scouts at the perimeter report,</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_10">
<text>Some old loner by the roadside claims</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_11">
<text>A trader passing through dropped this hint:</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_12">
<text>Signal's fuzzy but clear enough to hear about,</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_13">
<text>Our guy in the lookout tower spotted signs of</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_14">
<text>Rumor has it from the dark valley that</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_15">
<text>Intercepted a distress signal that mentioned</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_16">
<text>The wind whispers of trouble,</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_17">
<text>Our last patrol came back with stories of</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_18">
<text>Caught a snippet over the radio about</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_19">
<text>Something's brewing, according to the hermit out east,</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_20">
<text>Lurkers by the southern ridge signaled that</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_21">
<text>From the mutterings at the bar last night,</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_22">
<text>News through the grapevine is</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_23">
<text>Our recon drones picked up some freaky movements,</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_24">
<text>The birds aren't the only ones singing; they speak of</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_25">
<text>Whispers from the underground tunnels talk of</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_26">
<text>Code intercepted from an unknown source mentions</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_27">
<text>From the shadows of the forest, there's talk of</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_28">
<text>The echo from the valleys carries a warning of</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_29">
<text>A wandering merchant swore by what he heard of</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_30">
<text>The old watchtower signals have revealed</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_31">
<text>Our hidden cams spotted unusual activity hinting at</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_32">
<text>From the hushed voices in the mist,</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_33">
<text>Night guards have tales of</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_34">
<text>The stash notes left behind whisper of</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_35">
<text>Our radar techs decoded signals pointing to</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_36">
<text>Last night's dreams told some of our brothers about</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_37">
<text>The Zone's murmurs are not just wind; they foretell</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_38">
<text>Scraps of a conversation overheard at dawn suggest</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_39">
<text>The static on our comms last evening was due to</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_40">
<text>The restless spirits of the Zone are restless for a reason, they hint at</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_41">
<text>Our psychics felt disturbances that could mean</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_42">
<text>From the last gasps of a dying radio, we learned of</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_43">
<text>Legends say the earth itself murmurs before</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_44">
<text>The lore from the old world speaks of times like these when</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_45">
<text>Ghosts of the past warned us in whispers of</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_46">
<text>Ancient scripts unearthed yesterday speak ominously of</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_47">
<text>The crackle of the fire last night seemed to articulate</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_48">
<text>Our encrypted messages have been scrambled, possibly forewarning of</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_49">
<text>The stars alignment last night was unusual, suggesting</text>
</string>
<string id="st_dyn_news_surge_builder_start_freedom_50">
<text>Mystics among us have visions of</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_1">
<text>Boys, don't screw about</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_2">
<text>Got an important message,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_3">
<text>Got some info,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_4">
<text>Heard from the boss that,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_5">
<text>Intercepted some scientist messages,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_6">
<text>Sources say that</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_7">
<text>The boss mentioned</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_8">
<text>New intel from our inside man,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_9">
<text>The latest scoop from deep cover says,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_10">
<text>From our satellite scans,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_11">
<text>Recon drones have just brought in this:</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_12">
<text>Our field operatives report,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_13">
<text>Just decrypted some heavy-duty info,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_14">
<text>Our latest surveillance picks up,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_15">
<text>Our snipers overheard this,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_16">
<text>Wiretaps reveal that</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_17">
<text>The chatter on secure lines is,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_18">
<text>Cyber intercepts indicate,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_19">
<text>Our liaison in the military signals,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_20">
<text>Data breaches have shown,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_21">
<text>Eyewitness accounts are pouring in,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_22">
<text>The word from our informants on the ground,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_23">
<text>Leaked documents confirm,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_24">
<text>Our last hack revealed,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_25">
<text>Captured signals suggest,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_26">
<text>Our moles in the factions have alerted us to,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_27">
<text>According to the latest field intelligence,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_28">
<text>From the lips of a captured spy,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_29">
<text>Our night patrols have visually confirmed,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_30">
<text>Through the lens of our satellite imagery,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_31">
<text>The latest decrypted codes imply,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_32">
<text>From a secure line intercepted last night,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_33">
<text>Our forward observers have sighted,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_34">
<text>Ground sensors have detected,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_35">
<text>Our contact within the ecologists warned us,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_36">
<text>The latest troop movements suggest,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_37">
<text>Intel from our tech surveillance,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_38">
<text>The buzz on the black market is,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_39">
<text>Through back-channel communications,</text>
</string>
<string id="st_dyn_news_surge_builder_start_killer_40">
<text>According to recently accessed archives,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_1">
<text>The C-Consciousness has given the signal,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_2">
<text>The Monolith has decided...</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_3">
<text>The Monolith has spoken,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_4">
<text>The scientists of the C-Consciousness have spoken,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_5">
<text>Voices from the Monolith proclaim,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_6">
<text>Our sacred stones whisper,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_7">
<text>The chosen ones have received a vision,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_8">
<text>The Monolith's will is clear,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_9">
<text>The divine signal has been received,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_10">
<text>The Monolith's voice echoes,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_11">
<text>Prophecy from the core reveals,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_12">
<text>The holy Monolith commands,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_13">
<text>Our eternal guide dictates,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_14">
<text>The Monolith's decree has been issued,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_15">
<text>Revelations from the stone foretell,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_16">
<text>From the depths of the Zone, the Monolith speaks,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_17">
<text>Our prophet's visions indicate,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_18">
<text>Divine omens suggest,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_19">
<text>The guardians of the Monolith confirm,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_20">
<text>The oracles of the Monolith have divined,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_21">
<text>The seers among us have seen,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_22">
<text>The Monolith's chosen herald warns,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_23">
<text>The sacred echo broadcasts,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_24">
<text>Through divine communion, we know,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_25">
<text>The sacred fragments reveal,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_26">
<text>The Monolith<74>s pulse resonates,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_27">
<text>The stone's vibration guides us,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_28">
<text>The Monolith<74>s shadow casts,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_29">
<text>Sacred relics decode,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_30">
<text>The divine presence informs,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_31">
<text>Our sacred duty calls to,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_32">
<text>The Monolith<74>s breath whispers,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_33">
<text>The stone<6E>s murmur tells,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_34">
<text>Eternal voices from the Monolith announce,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_35">
<text>The ancient pulse of the Monolith thunders,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_36">
<text>The chorus of the stones sings,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_37">
<text>The Monolith<74>s hymn enlightens,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_38">
<text>The spiritual conduit relays,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_39">
<text>The artifacts<74> whisper predicts,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_40">
<text>The Monolith's stones orchestrate,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_41">
<text>Chants from the Monolith forewarn,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_42">
<text>The zone<6E>s heart pulses,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_43">
<text>The Monolith<74>s eyes see,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_44">
<text>The Monolith's call resonates,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_45">
<text>The eternal voice commands,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_46">
<text>The celestial signs are clear,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_47">
<text>The Monolith's radiance illuminates,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_48">
<text>The ethereal glow of the Monolith dictates,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_49">
<text>The divine will of the Monolith elucidates,</text>
</string>
<string id="st_dyn_news_surge_builder_start_monolith_50">
<text>The Monolith's aura unveils,</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_1">
<text>Forester just gave some info,</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_2">
<text>Got word from a few scouts that</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_3">
<text>Got word from the scientists in Jupiter that</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_4">
<text>Heard at the Bar that</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_5">
<text>Sakharov gave some intel,</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_6">
<text>Sidorovich mentioned that</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_7">
<text>The Swamp Doctor mentioned that</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_8">
<text>Rumors are flying in from the Red Forest that</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_9">
<text>A buddy from the Zone center says</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_10">
<text>Got a shaky tip off a loner near the Garbage,</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_11">
<text>A contact in the Military got in touch, claims</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_12">
<text>Heard a weird one from the Ecologists at Yantar,</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_13">
<text>A hushed conversation in the Cordon revealed that</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_14">
<text>Old stalker tales from Agroprom suggest</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_15">
<text>Caught some chatter on the waves about</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_16">
<text>Reports from the north claim</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_17">
<text>Some nervous whispers in the underground are saying</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_18">
<text>A reliable stalker from Pripyat warns</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_19">
<text>An old friend over in Zaton mentioned</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_20">
<text>From a trusted source at the Yanov station,</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_21">
<text>A loner out by the anomalies said</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_22">
<text>Snippets from a radio intercept indicate</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_23">
<text>Bits and pieces from the Dead City tell</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_24">
<text>Something stirring in the Zone, according to</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_25">
<text>Underground channels buzz with talks that</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_26">
<text>A dying man<61>s last words at the Barrier hinted that</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_27">
<text>The wind carries whispers from the Zone<6E>s heart that</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_28">
<text>A wayward drone caught signals suggesting</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_29">
<text>Last night's storm brought in news that</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_30">
<text>Early morning mist revealed signs that</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_31">
<text>Bar tales spin stories of</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_32">
<text>A rookie's wild claims from the Clear Sky base said</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_33">
<text>A wanderer from the perimeter swears</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_34">
<text>An old codger from the Flea Market recalls</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_35">
<text>A sketchy encounter near the Bloodsucker Village whispers</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_36">
<text>Shaky hands, a nervous voice over at Jupiter spins</text>
</string>
<string id="st_dyn_news_surge_builder_start_stalker_37">
<text>Passing word from a trader in Sidorovich's bunker insists</text>
</string>
<string id="st_dyn_news_surge_builder_start_greh_1">
<text>The Masters have given the signal,</text>
</string>
<string id="st_dyn_news_surge_builder_start_greh_2">
<text>The Monolith has decided...</text>
</string>
<string id="st_dyn_news_surge_builder_start_greh_3">
<text>The Monolith has spoken,</text>
</string>
<string id="st_dyn_news_surge_builder_start_greh_4">
<text>As Chernobog predicted,</text>
</string>
<string id="st_dyn_news_surge_builder_mid_1">
<text>a $what is expected $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_2">
<text>a $what is coming $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_3">
<text>a $what should arrive $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_4">
<text>a $what is about to happen $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_5">
<text>a $what is gonna be here $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_6">
<text>a $what is happening $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_7">
<text>a $what is on the horizon $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_8">
<text>a $what looms ahead $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_9">
<text>a $what is brewing $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_10">
<text>a $what is unfolding $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_11">
<text>a $what is imminent $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_12">
<text>a $what is approaching $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_7">
<text>a $what is stirring in the Zone's cauldron $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_8">
<text>a $what is dancing on the edge of reality $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_9">
<text>a $what is whispering secrets to the wind $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_10">
<text>a $what is painting the sky with strange hues $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_11">
<text>a $what is weaving its tangled web $when</text>
</string>
<string id="st_dyn_news_surge_builder_mid_12">
<text>a $what is beckoning the brave and foolish alike $when</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_1">
<text>Expecting a fucked-up time</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_2">
<text>Seems like we got a bad deal</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_3">
<text>Hide the vodka.</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_4">
<text>Better stick your ass around</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_5">
<text>Better hide your ass</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_6">
<text>Time to grab your cocks and pray, boys</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_7">
<text>Get ready to bend over and take it</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_8">
<text>Hope you lube up, 'cause it's gonna hurt</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_9">
<text>Get your shit together, we're in for a rough ride</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_10">
<text>Time to piss your pants and run, bitches</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_11">
<text>Keep your knives sharp and your dicks tucked, it's gonna get messy</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_12">
<text>Get ready to kiss your sorry asses goodbye</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_13">
<text>Time to shit your pants and cry for mommy</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_14">
<text>Get your cocks out, boys, we're in for a wild ride</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_15">
<text>Hope you brought enough bullets for your pussies</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_16">
<text>Let's get drunk and make some bad decisions</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_17">
<text>Time to grab your balls and pray for a miracle</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_18">
<text>Hold onto your assholes, boys, we're about to get fucked</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_19">
<text>Get your asses in gear, we're in for a hell of a ride</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_20">
<text>Get ready to piss blood, it's gonna be rough</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_21">
<text>Hope you bastards are ready to dance with the devil</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_22">
<text>Time to grab your dicks and run like hell</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_23">
<text>Better tighten your assholes, boys, it's gonna be a bumpy ride</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_24">
<text>Get ready to swallow some lead, motherfuckers</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_25">
<text>Hope you brought an umbrella, 'cause shit's about to hit the fan</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_26">
<text>Get your dicks out of your hands and your guns ready</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_27">
<text>Time to man up and face the shitstorm, pussies</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_28">
<text>Hope you're ready to kiss your sorry asses goodbye</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_29">
<text>Get ready to bend over and take it like the bitches you are</text>
</string>
<string id="st_dyn_news_surge_builder_end_bandit_30">
<text>Time to shit bricks and run for your miserable lives</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_1">
<text>Hide your teams</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_2">
<text>Keep your personnel sheltered</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_3">
<text>Stay safe</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_4">
<text>Follow the safety procedures</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_5">
<text>Secure your positions, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_6">
<text>Keep your heads down, boys</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_7">
<text>Prepare for incoming fire, men</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_8">
<text>Hold your ground and keep watch</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_9">
<text>Get ready to engage, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_10">
<text>Stay vigilant, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_11">
<text>Prepare for hostile encounters, troops</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_12">
<text>Secure the perimeter, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_13">
<text>Take cover and await further orders, men</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_14">
<text>Keep your weapons ready and your wits sharp, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_15">
<text>Prepare for enemy contact, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_16">
<text>Stay frosty, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_17">
<text>Keep your eyes peeled, boys</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_18">
<text>Lock and load, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_19">
<text>Stay disciplined, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_20">
<text>Prepare to repel any attacks, men</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_21">
<text>Keep your formations tight, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_22">
<text>Hold steady, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_23">
<text>Stay alert and watch your sectors, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_24">
<text>Stay on high alert, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_25">
<text>Prepare to defend your positions, men</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_26">
<text>Keep your comrades safe, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_27">
<text>Stay focused and ready for action, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_28">
<text>Keep your eyes on the horizon, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_29">
<text>Stay calm and hold your ground, men</text>
</string>
<string id="st_dyn_news_surge_builder_end_army_30">
<text>Be prepared for anything, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_1">
<text>Hide your teams</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_2">
<text>Keep your personnel sheltered</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_3">
<text>Stay safe</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_4">
<text>Follow the safety procedures</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_5">
<text>Watch for any signs of movement, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_6">
<text>Keep your senses sharp and your rifles loaded, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_7">
<text>Stay steady and keep your trigger fingers ready, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_8">
<text>Be on the lookout for enemy ambushes, men</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_9">
<text>Stay cautious and alert for any hostile activity, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_10">
<text>Prepare for potential threats and maintain your defensive positions, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_11">
<text>Keep your communications clear and your weapons at the ready, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_12">
<text>Stay focused on your objectives and watch each other's backs, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_13">
<text>Be vigilant for any signs of enemy infiltration, men</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_14">
<text>Stay disciplined and maintain your formations, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_15">
<text>Remember your training and keep your wits about you, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_16">
<text>Stay frosty and ready for anything, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_17">
<text>Stay sharp and stay alive out there, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_18">
<text>Be prepared for enemy counterattacks, men</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_19">
<text>Keep your gear in check and your heads down, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_20">
<text>Stay vigilant and watch the perimeter, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_21">
<text>Keep your eyes peeled for any hostile activity, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_22">
<text>Stay alert and stay alive, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_23">
<text>Be ready for anything, men</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_24">
<text>Keep your weapons loaded and your minds focused, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_25">
<text>Stay strong and stay united, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_26">
<text>Remember, your duty is to protect each other, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_27">
<text>Stay disciplined and stay alive out there, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_28">
<text>Keep your focus and keep the zone secure, men</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_29">
<text>Be prepared for anything, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_dolg_30">
<text>Stay alert and stay alive, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_1">
<text>Hide your teams</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_2">
<text>Keep your personnel sheltered</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_3">
<text>Stay safe</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_4">
<text>Follow the safety procedures</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_5">
<text>Keep your eyes peeled and your radios on, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_6">
<text>Stay vigilant and ready for action, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_7">
<text>Stay focused and stay alive, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_8">
<text>Keep your gear in check and your spirits high, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_9">
<text>Stay sharp and stay together, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_10">
<text>Remember, we're in this together, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_11">
<text>Stay alert and stay proactive, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_12">
<text>Keep your movements coordinated and your minds clear, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_13">
<text>Stay ready for whatever comes our way, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_14">
<text>Stay flexible and adapt to the changing conditions, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_15">
<text>Keep communication lines open and stay in formation, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_16">
<text>Stay disciplined and keep the zone secure, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_17">
<text>Be prepared for any surprises, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_18">
<text>Stay focused and stay determined, comrades</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_19">
<text>Keep a watchful eye and trust your instincts, soldiers</text>
</string>
<string id="st_dyn_news_surge_builder_end_csky_20">
<text>Stay united and stay strong, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_1">
<text>Hide your teams</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_2">
<text>Keep your personnel sheltered</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_3">
<text>Stay safe</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_4">
<text>Follow the safety procedures</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_5">
<text>Keep your research equipment secure and protected, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_6">
<text>Stay cautious and prioritize the safety of your specimens, colleagues</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_7">
<text>Ensure the integrity of your data and equipment, scientists</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_8">
<text>Stay focused on your studies and stay clear of danger, researchers</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_9">
<text>Monitor environmental changes closely and adapt your protocols accordingly, ecologists</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_10">
<text>Stay vigilant for any anomalies that could disrupt your experiments, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_11">
<text>Stay calm and collected amidst the chaos, colleagues</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_12">
<text>Continue your observations and gather as much data as possible, scientists</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_13">
<text>Keep your focus on uncovering the mysteries of the Zone, researchers</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_14">
<text>Remember, safety first in all your experiments and expeditions, ecologists</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_15">
<text>Stay protected and prioritize your well-being above all else, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_16">
<text>Stay organized and maintain a secure research environment, colleagues</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_17">
<text>Stay informed about any changes in anomaly behavior and adjust your protocols accordingly, scientists</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_18">
<text>Keep your minds sharp and your experiments running smoothly, researchers</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_19">
<text>Stay united in your pursuit of knowledge, ecologists</text>
</string>
<string id="st_dyn_news_surge_builder_end_ecolog_20">
<text>Trust in your training and expertise to navigate through the anomaly surge safely, team</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_1">
<text>Hide your teams</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_2">
<text>Keep your personnel sheltered</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_3">
<text>Stay safe</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_4">
<text>You've been warned</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_5">
<text>Watch your backs and stay alert</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_6">
<text>Keep your eyes peeled for any unexpected threats</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_7">
<text>Stay sharp and ready for anything</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_8">
<text>Prepare yourselves for potential danger</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_9">
<text>Stay on your toes and keep your weapons close</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_10">
<text>Keep your wits about you and be ready to act</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_11">
<text>Stay focused and stay alive out there</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_12">
<text>Stay disciplined and maintain your defenses</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_13">
<text>Stay cautious and trust in your skills</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_14">
<text>Stay vigilant and be prepared to fight for survival</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_15">
<text>Keep your cool and stay deadly</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_16">
<text>Stay focused and stay alive</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_17">
<text>Stay strong and keep each other safe out there</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_18">
<text>Stay sharp and stay alive</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_19">
<text>Remember your training and trust in each other</text>
</string>
<string id="st_dyn_news_surge_builder_end_killer_20">
<text>Stay ready for action and stay together</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_1">
<text>It's gonna get ugly</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_2">
<text>You better stay close to your hideouts</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_3">
<text>Stay safe</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_4">
<text>You've been warned</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_5">
<text>Things are about to get wild</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_6">
<text>Keep your heads down and your guns up</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_7">
<text>Stay chill, but be ready for anything</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_8">
<text>It's gonna be a bumpy ride</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_9">
<text>Hold onto your joints, shit's about to hit the fan</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_10">
<text>Keep your stash safe and your wits sharper</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_11">
<text>Prepare for a crazy time, my friends</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_12">
<text>Time to buckle up and ride out the storm</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_13">
<text>Stay loose, but keep your eyes peeled for trouble</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_14">
<text>Hold onto your bongs, shit's about to get real</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_15">
<text>Keep your spirits high, but your guard higher</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_16">
<text>Stay free, but be ready to fight for it</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_17">
<text>Keep your cool, but stay ready for action</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_18">
<text>Hold onto your peace, shit's about to go down</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_19">
<text>Stay true to your beliefs, but be ready to defend them</text>
</string>
<string id="st_dyn_news_surge_builder_end_freedom_20">
<text>Keep the party alive, but watch out for troublemakers</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_1">
<text>It's gonna get ugly</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_2">
<text>You better stay close to your hideouts</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_3">
<text>Stay safe</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_4">
<text>You've been warned</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_5">
<text>Time to hunker down, shit's about to hit the fan</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_6">
<text>Keep your gear close and your eyes open</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_7">
<text>Stay vigilant, danger's on the horizon</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_8">
<text>Hold onto your hats, we're in for a rough ride</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_9">
<text>Keep your wits about you, it's gonna be chaos out there</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_10">
<text>Prepare for the worst, hope for the best</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_11">
<text>Stay sharp, danger lurks in every shadow</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_12">
<text>Keep your buddies close, we're all in this together</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_13">
<text>Don't let your guard down, danger's around every corner</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_14">
<text>Stay frosty, things are heating up out there</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_15">
<text>Keep your eyes peeled and your weapons ready</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_16">
<text>Hold onto your supplies, we're in for a rough patch</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_17">
<text>Stay alive, stay alert, stay ahead of the game</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_18">
<text>Prepare for trouble, and make it double</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_19">
<text>Keep your head down and your spirits up, we'll make it through</text>
</string>
<string id="st_dyn_news_surge_builder_end_stalker_20">
<text>Stay smart, stay safe, and watch your back out there</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_1">
<text>It shall slay our enemies</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_2">
<text>May this event be purified by the will of the Monolith</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_3">
<text>The will of the Monolith shall cleanse the Zone</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_4">
<text>Remain prepared until then, brothers</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_5">
<text>The infidels will be purified</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_6">
<text>Let the Zone tremble before the might of the Monolith</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_7">
<text>Prepare for the divine wrath of the Monolith</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_8">
<text>Our enemies shall fall before the holy power of the Monolith</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_9">
<text>The Monolith's will is absolute, and victory shall be ours</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_10">
<text>Rejoice, brothers, for the Monolith shall deliver us from all evil</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_11">
<text>Embrace the coming storm, for it is the Monolith's divine judgment</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_12">
<text>Stand firm in the face of adversity, for the Monolith watches over us</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_13">
<text>Prepare yourselves, for the Monolith's will is about to be revealed</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_14">
<text>Let the non-believers tremble as the Monolith's fury descends upon them</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_15">
<text>Brothers, the time has come to cleanse the Zone in the name of the Monolith</text>
</string>
<string id="st_dyn_news_surge_builder_end_greh_1">
<text>It shall slay our enemies</text>
</string>
<string id="st_dyn_news_surge_builder_end_greh_2">
<text>May the world be purified by the will of the Monolith</text>
</string>
<string id="st_dyn_news_surge_builder_end_greh_3">
<text>The will of the Monolith shall cleanse the whole world</text>
</string>
<string id="st_dyn_news_surge_builder_end_greh_4">
<text>We are inching ever closer toward our goal</text>
</string>
<string id="st_dyn_news_surge_builder_end_greh_5">
<text>The infidels will be purified</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_6">
<text>Let the Zone tremble before the might of the Monolith</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_7">
<text>Prepare for the divine wrath of the Monolith</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_8">
<text>Our enemies shall fall before the holy power of the Monolith</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_9">
<text>The Monolith's will is absolute, and victory shall be ours</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_10">
<text>Rejoice, brothers, for the Monolith shall deliver us from all evil</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_11">
<text>Embrace the coming storm, for it is the Monolith's divine judgment</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_12">
<text>Stand firm in the face of adversity, for the Monolith watches over us</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_13">
<text>Prepare yourselves, for the Monolith's will is about to be revealed</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_14">
<text>Let the non-believers tremble as the Monolith's fury descends upon them</text>
</string>
<string id="st_dyn_news_surge_builder_end_monolith_15">
<text>Brothers, the time has come to cleanse the Zone in the name of the Monolith</text>
</string>
<!-- Faction news-->
<string id="st_dyn_news_spam_faction_bandit_1">
<text>Ahah, shit, I've seen everything now. A Dutyer playing another's meat flute.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_2">
<text>Motherfucker, who ate my sausage? Gonna find that knob and teach him a lesson.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_3">
<text>Lads, there are lots of stalkers with artefacts coming from the North.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_4">
<text>Brothers in Jupiter, got word that you have a rat from the SSU. I bet my ass it's the one with the good weapon.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_5">
<text>A campfire, some kissel, and sweets! Haha.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_6">
<text>Fucking fat asswipe. Did you lose the armoury keys again?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_7">
<text>Crikey, it was more fun around the trenches than it is in the base.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_8">
<text>I think we've got a rat in here. Every raid so far has been a complete fuck-up... Stalkers just start blasting us before we even know.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_9">
<text>We just ran into a flying black smoke cloud. What the hell?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_10">
<text>What now, you wankers? Come and get me if you dare!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_11">
<text>Don't go bothering the boss in the next couple of hours.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_12">
<text>We jumped a couple of bitches and are going back to base.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_13">
<text>One of my dudes been shot, can anyone come find us and take us to the base? Guys at the perimeter, can you help us?!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_14">
<text>feelin pretty shit. Who cares, Ima have myself a beer, HEHE.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_15">
<text>Damn, I don't get it. Where's my shooter?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_16">
<text>Ehh... I haven't seen my mother in a long while since I joined this business.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_17">
<text>Fucking state. You don't get shit from them, you turn the other direction, and they ruin your life for nothing.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_18">
<text>Olivius, we've got another rat. The hidden stuff was completely gone. Go break some heads for me.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_19">
<text>I'm pouring one out for my good buddy, Andryushka! No more swag for you, pal.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_20">
<text>What is this, a zoo? I want the poker table cleaned out of the armoury right fuckin now! Don't make me get Nikita!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_21">
<text>Why do we give two shit whether you're drunk or not? Just do your job and get off the channel!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_22">
<text>Organizing night raids - looking for a couple more dudes who can swing a gun. Meet us round back of the boss's place.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_23">
<text>No, no, no, you dumbshits! This is the counterfeit - where did the real stuff go?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_24">
<text>New batch of Kalashnikovs. Olivius is giving them away... for a price.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_25">
<text>Girls is really what we need in here. Shit is so boring at night. Well, apparently they don't keep.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_26">
<text>Ever miss the good ol' days? Well, those were shitty too, so don't kid yourself. But... the chumps weren't packing like they are now.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_27">
<text>Is there enough brainpower in this entire place to get a secure signal from Dark Valley to Jupiter? I mean, what the hell? I thought Limpid had this figured out.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_28">
<text>Spare a thought for those suckers in the Vehicle Graveyard. Sorry boys!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_29">
<text>If I find you doing that again, it's going up to Sultan. The bosses decide what we make, so get that through your fat skull.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_30">
<text>We got hit by the fucking army boys. I can't tell how many of us made it out, I'm on my own.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_31">
<text>Too bad for him: he shouldn't have been swaggering around without looking and now he's paid for it. Just leave him - we can't carry him back.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_32">
<text>Sweet! This guy was some sort of artefact collector! Get them while you can - I'm selling em cheap!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_33">
<text>He's been gone a long time... something isn't right about this. I think he turned on us.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_34">
<text>Niles! Get in the channel! Niles!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_35">
<text>My old man would be proud of us, lads. We've really made it in here.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_36">
<text>Happy boss, happy life. Just you remember that, you little piss-ants.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_37">
<text>Hey eggheads! Want some guards? We're looking for some work. You want some real men to watch over you?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_38">
<text>I can confirm that our inside guy in you know where is done for. Either he lost his head, or they sniffed him out.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_39">
<text>Hey, slacker assholes: I heard Sultan is coming down personally to check on things. So I would get your shit together.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_40">
<text>If you keep stealing the medicinal liquor, don't expect anything pleasant when you come in for surgery. Bunch of fucking animals.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_41">
<text>Lads, remember the old quarry? Some wanker thinks he can set up shop there. Let's teach him the rules.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_42">
<text>Someone's been messing with my stash of goodies. Find them, and make them regret it.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_43">
<text>Snitches get stitches, boys. Found another mole trying to rat us out to Duty. Let's close his file.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_44">
<text>Look, if you're going to the center, keep your eyes peeled for the Military. They're not just on patrol; they're hunting.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_45">
<text>Any of you idiots seen my lucky knife? Last I saw it, it was with that dimwit who went down to the tunnels.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_46">
<text>Caught a Freedom scout nosing around our camp. He won't be reporting back, don't worry about that.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_47">
<text>Just overheard some Ecologists talking about a big score. Might be worth "escorting" them for a bit, eh?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_48">
<text>Why the hell are we running low on ammo again? Who's skimming off the top? Don't make me find out myself.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_49">
<text>We're planning a little welcome party for some stalkers heading our way. Get your gear and be ready to party.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_50">
<text>The stash in the derelict building has been pinched. It's an inside job, boys. Time to flush out the rat.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_51">
<text>Hey fuckers, Sultan's got a new job. Meet at the pit. Bring your shittiest grin and a loaded gun.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_52">
<text>Caught two Merc cunts too close to our stash. Time to introduce them to our kind of fun.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_53">
<text>Who's the dumbfuck that left the gate open with mutants around? Next time I'll feed you to them myself.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_54">
<text>The shit hit the fan. The deal's fucked. Got both goods and guns on our asses. Need some bloody help now.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_55">
<text>That dickhead from Rostok's undercutting us. Time to cut him off<66>permanently.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_56">
<text>Some loner's been dicking around near the stash. Time for a little target practice.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_57">
<text>Eyes up, fuckwits. Stalkers trying to sneak through the north. Shoot first, strip 'em later.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_58">
<text>We're out of fucking vodka again. Time to "borrow" some from those Duty pricks.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_59">
<text>Newbie's acting up. Might need to take him out back and teach him some manners<72>permanently.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_60">
<text>Got some weird-ass chatter on the comms. Either we're haunted or someone's fucking with us.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_61">
<text>Tell Grishka he owes me for the last job. No more credits till he pays up, the cheap bastard.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_62">
<text>Stay the fuck away from the anomaly near the old church. Already lost two good men to that bitch.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_63">
<text>Stash at the bridge is blown. Moved everything to Ivan's shit-hole. Watch your step there.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_64">
<text>Some fucker thinks he can make peace with Freedom. Let's see how peaceful he feels with a shank in his ribs.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_65">
<text>Need a few hard cocks for a smash-and-grab on the east road. Pay's good, loot's better.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_66">
<text>There's a shiny new artifact calling our name. Sultan wants it, so get off your asses and fetch.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_67">
<text>Our inside man with the Eggheads croaked. No more deals with those nerds till we figure this out.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_68">
<text>Last raid was fucking poetry. Loot's sorted, come grab your share before I change my mind.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_69">
<text>Last fight's got the Feds sniffing around. Time to go dark. Sell shit through your cousin or something.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_70">
<text>Heard about a stash in Dead City. Big risk, big reward. Who's got the balls?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_71">
<text>The Merc fucks are snooping again. Let's remind them whose ground they're crawling on.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_72">
<text>Dawn raid on those stalker cunts. No mercy. They've fucked with us for the last time.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_73">
<text>Fancy a bet? Loser runs naked through the minefield. Don't pussy out on me now.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_74">
<text>Those Freedom pricks are up to something. Time to fuck up their day real good.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_75">
<text>Some high-tech shit left in the old lab. Finder's fee's yours if you're not a total moron.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_76">
<text>Who's man enough to raid the geek camp? They've got drugs that could even fix your dumb ass.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_77">
<text>Check the fucking traps, you mongs. We're not letting another night of mutant feasting happen.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_78">
<text>All fucks onboard: Sultan's lined up a winter-filler job. Don't cock it up.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_79">
<text>Keep an eye on the fresh meat. Sultan's twitchy, and you should be too. Make 'em prove they're not feds.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_80">
<text>Who's been fingering the supply cache? Setting a trap. Let's catch the thieving prick.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_81">
<text>Stalkers sniffing around our shit again. Reinforce the message with lead. This is our fucking house.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_82">
<text>Heading out to the zone? Keep your shit wired tight and your gun ready. It's about to get real messy.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_83">
<text>New meat's not so bad. Pulled his weight on the last run. Might not have to kill him after all.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_84">
<text>Duty's tightening their noose. Time to loosen it. Set up an ambush where they least expect.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_85">
<text>Sultan's in a shit mood. Keep your head down and your ass tighter. You don't wanna be on his radar today.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_86">
<text>Lost a whole fucking crate of ammo to those mutant bastards. Next time we're mining the field. Heavy.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_87">
<text>Sultan needs a few good pricks for a quiet job. Keep it sleek, keep it brutal.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_88">
<text>Picked clean a dead stalker. Got some fancy sights. First come, first serve, no holds.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_89">
<text>Military's rolling a convoy through tomorrow. It's fat with gear. Who's down for a little party?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_90">
<text>Watch for those Merc fucks. They're not here to sightsee. They're here for the goods. Let's surprise them.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_91">
<text>Heard about some shiny new shit in the Red Forest. Sultan's got a hard-on for it. No dicking around, get it first.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_92">
<text>Who the fuck parked their truck in the boss's spot? Move it or lose it<69>and I mean lose something you'll miss.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_93">
<text>Alright, lads, who's up for a game of chicken with the Duty patrols? Last one to flinch buys the drinks!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_94">
<text>Need some muscle at the east gate. Some cheeky fucker's trying to offload our gear. Time to educate him on property rights.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_95">
<text>This is Sultan speaking. Next one to nick stuff from my stash gets fed to the snorks. No fucking around.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_96">
<text>If the shitter's full again, don't look at me. I'm not unblocking that mess you animals made. Sort it out yourselves.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_97">
<text>Hey pricks, Sultan's throwing a bash tonight. Bring your own booze, and maybe stash some for the rest of us, eh?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_98">
<text>Caught a stalker snooping around the stash. Tied him up for now. Ideas on how to make him talk? He looks soft.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_99">
<text>Listen up! There's a party of Mercs headed towards the Valley. Let's show them how we welcome guests!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_100">
<text>Someone's idea of a joke was to put a live grenade in the loot pile. Funny, right? Find this comedian before I do.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_101">
<text>Just a heads up, we're low on filters for the gas masks. If you've got extras, I'll trade you for something nice. Or just bring 'em before we all choke.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_102">
<text>The boys found some weird shit in the Dark Valley. Looks valuable. No touching till I check it out.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_103">
<text>Anyone sees Dima, tell him he owes me 200 roubles and I'm not the patient type. Pay up or pay dearly.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_104">
<text>Who's up for raiding some rookie camps tonight? Easy loot, and maybe some fun kicking around the newbs.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_105">
<text>Got a deal going down at the old factory. Heavy creds on this one. Don't fuck it up.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_106">
<text>Our lookout in the North Tower's drunk again. Someone get his ass down and sober him up before he falls off.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_107">
<text>Lost three men to the mutants last night. Stop going out alone, you motherfuckers. Team up or die stupid.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_108">
<text>There's a stash of gear from those dead Mercs up for grabs. First come, first served. And no, I don't feel bad about it.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_109">
<text>If anyone wants to buy some slightly used weapons, meet me behind the bar. Cash only, no questions.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_110">
<text>The Freedom guys are getting cocky again. Let's remind them who really runs the Bar.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_111">
<text>Reminder: Don't shoot the Duty guys yet. We've got deals pending that pay better than their scalps.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_112">
<text>Watch it with the grenades, asshats! You almost blew up the loot. Next one's going out strapped to you.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_113">
<text>Seriously, who keeps eating all the damn food? Lock up your shit or starve.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_114">
<text>That fancy tech we lifted? Turns out it's hot. Really hot. Like, glowing-in-the-dark hot. Any takers?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_115">
<text>Saw some Duty patrol getting cozy with a Bloodsucker. Almost felt sorry for them. Almost.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_116">
<text>Keep the noise down in the hideout. You want the mutants to join us for a drink or what?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_117">
<text>Stashes are running low. Time to relieve those fat-cat Ecologists of their fancy gadgets.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_118">
<text>Alright, who's the wise guy that sold our coords to those Merc dicks? I've got a special bullet with your name on it.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_119">
<text>Stalkers, Duty, Mercs... they're all the same when you're lining them up in your sights. Just make sure you're not in theirs.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_120">
<text>Oh, and for those of you betting on the next Duty vs. Freedom clash, put your money on chaos. It's the only winner here.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_121">
<text>Hey shits, just torched a Duty camp. Roasted 'em like marshmallows. Who's up for looting some crispy corpses?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_122">
<text>If you're not screwing someone over, you're not trying hard enough. Reminder: There's a bonus for whoever scams those Eco fucks out of their artifacts.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_123">
<text>Caught a Freedom dickhead spray-painting dicks on our walls. He's tied up in the yard for public entertainment. Feel free to express your artistic side on him.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_124">
<text>Snagged some fine ass gear off a dead stalker. Selling it cheap, 'cause I think he shit himself when he died. Adds character, right?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_125">
<text>Rumor has it, some Duty twats are planning a 'moral cleansing'. Let's cleanse their clocks first. Gather your shit; we're going hunting.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_126">
<text>Stole a crate of vodka from those Military assholes. Party at my shack. First come, first serve, and bring your own cup.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_127">
<text>Anyone up for some target practice? There's a group of ecologists nearby. Heard they scream funny when you shoot 'em.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_128">
<text>Some egghead tried to bribe us with gadgets to let him go. Joke's on him, took the stuff and his shoes. He's wandering barefoot now, ha!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_129">
<text>Threw a grenade into a Duty meeting. It was like popping a zit. Splatter everywhere! Need more grenades though, so cough 'em up.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_130">
<text>Freedom tried to negotiate peace. We negotiated their supplies right off their fucking truck. Thanks for the free shit, hippies!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_131">
<text>Those Merc pricks think they can outsmart us? Set up a nice little explosive surprise under their asses. Waiting for the bang!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_132">
<text>Who's the moron that lost our map to the mutants' lair? Get your ass over here, I've got a special beating just for you.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_133">
<text>Just kidnapped a couple of Duty's finest. Ransom? Nah, we're betting on how long they last in a snork pit.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_134">
<text>Looking for volunteers to raid some Freedom weed farms. Come for the fight, stay for the high.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_135">
<text>We've got Duty spies crawling all over. Time to clean house. If you're not with us, you're against us. And if you're against us, well... good fucking luck.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_136">
<text>Remember lads, shoot first, ask questions never. Especially if it's one of those Duty or Freedom fucks.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_137">
<text>Caught a stalker trying to sneak through our turf. Stripped, whipped, and clipped. Keep an eye out, could be more the little rats around.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_138">
<text>Our next raid's on some rich prick Ecologist. Heard he's hoarding artefacts like a dragon. Time to slay!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_139">
<text>Pissed in the Duty commander's vodka. Let's see if they notice the extra flavor at their next toast.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_140">
<text>Anyone else wants to complain about the chow? Keep it up, and you'll find yourself on the menu. Mutants gotta eat too.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_141">
<text>Heard the Ecologists found a new artefact that cures stupidity. Guess we won't be seeing them get any smarter, eh?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_142">
<text>Why do Freedom fighters smoke weed? So they can handle the reality of being the Zone's biggest losers.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_143">
<text>Catching a Freedom stalker is easy. Just follow the cloud of smoke and the sound of bad reggae.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_144">
<text>Mercs tried to buy us off with tech. Joke's on them, we took the tech and their pants. Winter's coming, boys!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_145">
<text>Word's out the Mercs are as tight as their suits. Let's loosen 'em up with a few bullets, see what falls out.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_146">
<text>Got the Ecologists paying us for protection now. Like stealing candy from a baby, except the baby is a grown man with a PhD.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_147">
<text>If you see a Freedom stalker without a joint, watch out, it's probably a Duty spy.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_148">
<text>Why do the Ecologists wear those big suits? To hide the fact they ain't got no balls!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_149">
<text>Ran into some Mercs acting tough. Sent 'em packing with a few new air holes. Souvenirs from the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_150">
<text>Those Freedom clowns held a peace rally. We held a grenade-throwing contest. Guess who had more fun?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_151">
<text>Saw some Freedom dude lecturing a mutant on animal rights. Left him to discuss it over dinner. Guess who was the main course?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_152">
<text>The only good thing about Duty is their gear. Easy to sell, even easier to shoot them in.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_153">
<text>Those Merc jerks think they're playing chess in the Zone. We're playing checkers on their faces with our boots.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_154">
<text>Stole a shipment headed for the Ecologists. Who knew you could trade a bunch of rocks for a case of vodka?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_155">
<text>Freedom's all about choices. Like, choose to give us your stuff, or choose to find a grenade in your sleeping bag.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_156">
<text>Every time a Merc dies, an angel gets its wings. And I get a new gun. Keep up the good work, heaven!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_157">
<text>Knocked over an Ecologist camp. You should've seen them run! Like headless chickens, but with more PhDs.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_158">
<text>Freedom says they're fighting for the Zone. We're just fighting for their stash. Way more profitable.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_159">
<text>Mercs think they're so secretive. Found their stash with a map marked "Definitely Not a Stash." Idiots.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_160">
<text>Sneaking up on Ecologists is the best. They're too busy hugging trees to hear us coming.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_161">
<text>If you're not stealing from the Ecologists, you're doing it wrong. Those nerds are like walking loot bags.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_162">
<text>Heard a Freedom dude tried to 'liberate' some artifacts from us. Liberated his boots instead. Walk on, comrade.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_163">
<text>Why do we shoot Mercs on sight? Better them than us. Plus, their gear sells for good money.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_164">
<text>Freedom's growing weed again. Let's go pull some weeds, boys. And by pull, I mean rob.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_165">
<text>Caught an Ecologist measuring radiation. Told him the only rads he needs to worry about are the ones coming from my gun.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_166">
<text>Nothing's funnier than a Duty guy asking for a truce. Like music to my ears... before the gunfire starts.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_167">
<text>Who let the Mercs set up so close? Time to send them packing. Pack their heads, that is.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_168">
<text>Ecologists think they're safe because they're 'neutral'. Neutral this, eggheads. We're coming for your gear.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_169">
<text>Those Duty hard-asses think they're the Zone's cops. Let's show 'em how we deal with cops around here.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_170">
<text>Freedom thinks they're hot shit with their ideals. Only thing hot will be their camp when we're done with it.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_171">
<text>Tipped off some zombies to a Freedom weed farm. It's a munchies paradise, boys.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_172">
<text>Caught a Merc trying to be sneaky. Gave him a new hole to think about life through.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_173">
<text>Sultan says it's time to up our game. Any Freedom or Duty caught on our turf gets a one-way ticket to the afterlife.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_174">
<text>Just mugged some eggheads from the Ecologist camp. Science the shit out of this, nerds.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_175">
<text>Snuck into a Duty camp last night. It's like they want us to steal their stuff. Thanks for the donations, boys!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_176">
<text>Anyone bored? There's a Freedom rally tonight. Think of it as a 'crash' party. Bring your own grenades.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_177">
<text>Mercs keep trying to negotiate. The only talking we're doing is with our guns. Get ready to chat, fellas.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_178">
<text>Freedom's getting too cozy. Time to remind them the Zone ain't their personal playground. Masks on, boys.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_179">
<text>Eggheads are at it again with their "valuables". Let's go show them how valuable their heads are.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_180">
<text>We're not just thieves; we're the goddamn owners. Everyone else is just squatting. Time to evict some Freedom hippies.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_181">
<text>Who stole my stash? If I catch you, I'll make you wish you were never born.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_182">
<text>Just ambushed a Duty patrol. Those idiots never saw it coming. Gonna be a good night, boys.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_183">
<text>Someone's been skimming our loot. Better fess up before I start breaking fingers.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_184">
<text>Hit a Freedom camp last night. Got some sweet gear and left a few surprises for them to find.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_185">
<text>Remember to clean up your mess, boys. Last thing we need is mutants sniffing around our stash.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_186">
<text>Hey, dipshits, we need more ammo. Who's volunteering to 'borrow' some from the Military?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_187">
<text>Freedom fighters are such hypocrites. All that talk of peace and love while they stab you in the back.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_188">
<text>Who let the Duty scum get so close to our camp? Heads are gonna roll for this screw-up.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_189">
<text>Just swiped a crate of vodka from the Ecologists. Time to party, lads!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_190">
<text>That new guy's been acting shady. Keep an eye on him, and if he steps out of line, you know what to do.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_191">
<text>Heard some Duty grunts talking big. Let's show them who really runs this Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_192">
<text>Found some Freedom fucks trying to grow weed on our turf. Burned it all down and left a message in lead.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_193">
<text>Spotted a group of Mercs snooping around. Time to teach them a lesson they won't forget.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_194">
<text>Someone's been messing with our comms. If I find out who, they're getting a bullet to the brain.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_195">
<text>Freedom's been getting bold lately. Let's put them back in their place with a few well-placed grenades.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_196">
<text>Got a lead on a stash of artefacts. Time to gear up and pay those eggheads a visit.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_197">
<text>If you're too scared to pull the trigger, then you're no good to us. Man up or get out.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_198">
<text>Someone's been talking to the Duty fucks. Sniff out the rat before I get real angry.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_199">
<text>Just intercepted a Military convoy. Got some shiny new toys to play with.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_200">
<text>Who keeps taking bites out of my rations? Next time, I'll take a bite out of you.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_201">
<text>Freedom wants to negotiate peace. Told them to shove it and threw a grenade for good measure.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_202">
<text>We caught a stalker spying on us. Let's see how he likes a little 'friendly' interrogation.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_203">
<text>Raided an Ecologist camp and found some cool gadgets. They're probably missing a few fingers now.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_204">
<text>Got a tip about a Duty supply run. Let's crash their party and take what's ours.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_205">
<text>Just messed up a group of Freedom stalkers. Feels good to remind them who's boss.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_206">
<text>Keep an eye out for Military patrols. We're not in the mood for visitors today.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_207">
<text>If anyone sees that coward who ran during the last raid, let me know. Got a special 'reward' for him.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_208">
<text>We need more booze. Who's up for a 'shopping' trip to the Ecologist's camp?</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_209">
<text>Just ambushed a stalker party. Took everything they had and left them to rot. Good haul today.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_210">
<text>If you want to survive out here, you better grow a pair. No room for weaklings in our gang.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_211">
<text>Freedom idiots tried to sabotage our stash. Now they're pushing up daisies.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_212">
<text>Spotted a couple of Duty pricks near our camp. Time for a little target practice.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_213">
<text>Heard some stalkers have been talking shit. Let's shut them up permanently.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_214">
<text>If anyone sees that rat who sold us out, bring him to me. Alive or dead, I don't care.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_215">
<text>Whoever keeps fucking with the generator better stop. Next time, I'll throw you into the Zone myself.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_216">
<text>Just snatched a bunch of artefacts from some eggheads. Easy pickings, boys!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_217">
<text>Anyone up for a raid on Duty's main base? Heard they've got some sweet gear just waiting for us.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_218">
<text>We've got a mole in our ranks. Find him and make an example out of him.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_219">
<text>Freedom thinks they're so righteous. Let's knock them down a few pegs.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_220">
<text>Found some Military gear just lying around. Looks like our lucky day.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_221">
<text>Who keeps eating all the damn food? Lock up your rations or I'll lock you up instead.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_222">
<text>If I catch anyone sleeping on the job, they're getting a boot to the face.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_223">
<text>Keep the noise down, assholes. Don't want to attract any unwanted attention.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_224">
<text>Just mugged a couple of stalkers. Got some nice loot to share. Come and get it.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_225">
<text>Who let the Freedom scum get so close? Heads are gonna roll for this.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_226">
<text>Just stole a truckload of booze from the Military. Party at my place!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_227">
<text>Anyone got a problem with our new recruit? Speak now, or forever hold your peace.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_228">
<text>Heard some Mercs are setting up camp nearby. Time to pay them a visit.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_229">
<text>We've got a new stash spot. Make sure no one outside the gang knows about it.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_230">
<text>If you're too scared to fight, then you're no use to us. Get lost.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_231">
<text>Freedom fighters are nothing but a bunch of hypocrites. Let's show them what real power looks like.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_232">
<text>We've got some new toys from the last raid. First come, first served.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_233">
<text>Someone's been talking to the Military. Find the rat and take him out.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_234">
<text>Just hit an Ecologist convoy. Got some fancy gadgets to play with now.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_235">
<text>Whoever keeps messing with our gear better stop. Next time, I'm not gonna be so nice.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_236">
<text>Freedom's been getting bold. Time to remind them who runs this Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_237">
<text>We've got a new target: Duty's main base. Gear up and get ready.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_238">
<text>Found a stash of artefacts. Let's grab them before anyone else does.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_239">
<text>If anyone sees that rat who sold us out, bring him to me. Alive or dead, I don't care.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_240">
<text>Got a tip about a Military supply run. Let's intercept and take what's ours.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_241">
<text>Heard some Duty grunts talking big. Let's show them who really runs this Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_242">
<text>Just raided an Ecologist camp. Got some nice loot to share.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_243">
<text>Someone's been messing with our comms. If I find out who, they're getting a bullet to the brain.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_244">
<text>Freedom thinks they're so righteous. Let's knock them down a few pegs.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_245">
<text>Got some new recruits. Make sure they know the rules or they'll learn the hard way.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_246">
<text>Who let the Duty scum get so close to our camp? Heads are gonna roll for this screw-up.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_247">
<text>Just swiped a crate of vodka from the Ecologists. Time to party, lads!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_248">
<text>Heard some stalkers have been talking shit. Let's shut them up permanently.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_249">
<text>Anyone got a problem with our new recruit? Speak now, or forever hold your peace.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_250">
<text>If you're not stealing from the Ecologists, you're doing it wrong. Those nerds are like walking loot bags.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_251">
<text>Freedom says they're fighting for the Zone. We're just fighting for their stash. Way more profitable.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_252">
<text>Mercs think they're so secretive. Found their stash with a map marked "Definitely Not a Stash." Idiots.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_253">
<text>Sneaking up on Ecologists is the best. They're too busy hugging trees to hear us coming.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_254">
<text>If you're too scared to pull the trigger, then you're no good to us. Man up or get out.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_255">
<text>Someone's been talking to the Duty fucks. Sniff out the rat before I get real angry.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_256">
<text>Just intercepted a Military convoy. Got some shiny new toys to play with.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_257">
<text>If anyone sees that coward who ran during the last raid, let me know. Got a special 'reward' for him.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_258">
<text>Heard some Freedom grunts talking big. Let's show them who really runs this Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_259">
<text>Freedom idiots tried to sabotage our stash. Now they're pushing up daisies.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_260">
<text>If anyone sees that rat who sold us out, bring him to me. Alive or dead, I don't care.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_261">
<text>Freedom's been getting bold. Time to remind them who runs this Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_262">
<text>Found some Military gear just lying around. Looks like our lucky day.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_263">
<text>Got a tip about a Duty supply run. Let's crash their party and take what's ours.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_264">
<text>Heard some Duty grunts talking big. Let's show them who really runs this Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_265">
<text>Just swiped a crate of vodka from the Ecologists. Time to party, lads!</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_266">
<text>Got a lead on a stash of artefacts. Time to gear up and pay those eggheads a visit.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_267">
<text>Someone's been messing with our comms. If I find out who, they're getting a bullet to the brain.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_268">
<text>Freedom thinks they're so righteous. Let's knock them down a few pegs.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_269">
<text>Got some new recruits. Make sure they know the rules or they'll learn the hard way.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_270">
<text>If anyone sees that rat who sold us out, bring him to me. Alive or dead, I don't care.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_271">
<text>Freedom's been getting bold. Time to remind them who runs this Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_272">
<text>Found some Military gear just lying around. Looks like our lucky day.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_273">
<text>Keep an eye on the new recruits. Can't trust anyone these days.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_274">
<text>Freedom thinks they're so righteous. Let's knock them down a few pegs.</text>
</string>
<string id="st_dyn_news_spam_faction_bandit_275">
<text>Got a lead on a stash of artefacts. Time to gear up and pay those eggheads a visit.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_1">
<text>All Clear Sky personnel, remember to use the private channel. Update the security codes regularly. Otherwise, don't complain if bandits ambush you again.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_2">
<text>All important information must go to the private channel.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_3">
<text>People! Novikov needs urgent help, he needs spare parts for upgrades and repairs. Go find everything he asks for. If we don't help now, we'll be shooting from our fingers before long!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_4">
<text>Requesting Fruit Punch samples, please report back to Professor Kalancha once you acquire enough.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_5">
<text>A lot of stalkers make the same mistake. The water in the Swamp is highly radioactive, so keep your distance. Keep plenty of anti-rad pills on hand, you never know when you'll need them.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_6">
<text>Church garrison, we've lost contact with a research team in your area. Move to their last known position and report.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_7">
<text>We've received a new shipment of Veles detectors. The amount is limited, so sign your name up.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_8">
<text>Librarian here. Take it easy on the rations, supply is limited and the next shipment won't arrive any time soon.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_9">
<text>Hey Nimble, why don't you come back? Remember the good ol' days?</text>
</string>
<string id="st_dyn_news_spam_faction_csky_10">
<text>New Vortex anomalies have been spotted near the entrance, watch your step on your way back.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_11">
<text>Clear Sky is recruiting new members, preferably stalkers with great knowledge in anomalous fields. Contact Cold for more info.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_12">
<text>There are signs of bandits camping in the northern farms. Don't let them get comfortable.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_13">
<text>This is the deep recon team: we're trying the public channel because we can't get a hold of anyone. If you hear this, please respond!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_14">
<text>Any information on Jackal's team is being requested; we're not giving up, but it's not looking good.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_15">
<text>Mutant hostility confirmed to be increasing for the fourth straight week.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_16">
<text>Any researchers currently in the field: there's been reports of an unusual Electro anomaly in field U4. Please investigate with caution.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_17">
<text>This is Librarian again: I'm putting out another request of stalkers with any culinary knowledge whatsoever. Extra rations and supplies to any volunteers.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_18">
<text>Please keep private communications off the channel. Radio triangulation is not a joke.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_19">
<text>We've found no evidence of rumors of a "super-Chimera" north of the pump station. Still, you might want to take caution over there.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_20">
<text>Kalancha is putting out another request for equipment: CO2 incubators, spectrophotometers and propane tanks.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_21">
<text>More sounds of engines to the north and west - seems like the military is up to something.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_22">
<text>Clear Sky is now offering commissions to Free Stalkers for the procurement of artefacts, ammunition and medical supplies. Please inquire with Spore for more details.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_23">
<text>Cold, this is one of the exploratory teams in Yantar. Sakharov just told us something very interesting about surge predictions - we're coming back now.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_24">
<text>Requesting permission to head north: not many artefacts in the marked fields.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_25">
<text>Testing the new encryption. Is it working?</text>
</string>
<string id="st_dyn_news_spam_faction_csky_26">
<text>Please send someone to help me carry this back to base. Got some good stuff today! I'm in field F1.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_27">
<text>You are a master, Novikov! The new rupture-resistant armor is working as intended!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_28">
<text>This is Kalancha, reminding all stalkers to check body and clothes radiation frequently. If you record above-average readings, come and see me immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_29">
<text>Looks like the army detachment is raiding the renegade camp. I tell you, my lads, there's not a better show in the world!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_30">
<text>Surveillance team: stay alert. We have reports of hostiles moving in your direction.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_31">
<text>We need medical supplies brought to L9! We can't risk moving him. Hurry!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_32">
<text>Accepting volunteers for research guard duty. Good pay and a new mask are offered for anyone with proven dependability.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_33">
<text>Attention to all field teams: thugs have set up an ambush near one of the anomaly fields. Stand by while we get better intel.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_34">
<text>Clear Sky is willing to share research results in exchange for ammunition. There is a vetting process.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_35">
<text>You can sound the all clear: apparently this kid couldn't tell the sound of a Flesh from a Chimera.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_36">
<text>Somebody better fix this damn roof if they don't want rain getting in the equipment. I know we live in a swamp, but really!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_37">
<text>Infiltration team: the anomaly maps you were issued were out of date! Either go slow, or return to get the updated maps.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_38">
<text>Pack it in - this place is definitely empty. On to the next location.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_39">
<text>Glacier, your transmission is completely garbled. Where are you contacting us from?</text>
</string>
<string id="st_dyn_news_spam_faction_csky_40">
<text>Spore, this is Gleb Indian. I found all of Professor's stuff just neatly stacked next to the train tracks. What the hell do you think happened?</text>
</string>
<string id="st_dyn_news_spam_faction_csky_41">
<text>Attention all squads: Keep an eye out for any signs of increased mutant activity in the Red Forest. We don't want any surprises.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_42">
<text>Reminder to all newcomers: Respect the Zone, and the Zone will respect you. Don't go poking around where you shouldn't.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_43">
<text>Attention researchers: We need volunteers for a comprehensive anomaly mapping expedition. Sign up if you're up for the challenge.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_44">
<text>Clear Sky HQ reporting: We've intercepted chatter about a possible Monolith incursion into our territory. Stay vigilant, everyone.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_45">
<text>Attention, all medics: We're running low on medical supplies. Prioritize critical cases and conserve where you can.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_46">
<text>Clear Sky personnel, remember to maintain radio silence during stealth operations. We don't need the enemy picking up our transmissions.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_47">
<text>Scavenging teams, be on the lookout for artifacts in the northern swamps. There have been reports of unusual energy signatures.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_48">
<text>Attention all squads: Keep your geiger counters handy. There's been an increase in anomalous activity near the old radar array.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_49">
<text>Clear Sky members, remember to check in with your squad leaders regularly. Communication is key to our survival out here.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_50">
<text>Attention all field teams: We've received reports of mercenary activity in the vicinity. Stay alert and report any sightings immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_51">
<text>Attention all stalkers: If you encounter any artifacts you can't identify, bring them to the research wing for analysis. Safety first!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_52">
<text>Clear Sky leadership is issuing a reminder: No unauthorized expeditions beyond the perimeter. We can't afford to lose any more people.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_53">
<text>Attention all perimeter guards: We've detected movement along the western edge of our territory. Keep your eyes peeled for intruders.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_54">
<text>Attention all scouts: We need detailed recon reports on the status of the northern anomaly fields. Don't take any unnecessary risks.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_55">
<text>Clear Sky command, we've encountered unexpected resistance near the abandoned factory. Requesting backup ASAP!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_56">
<text>Attention all artifact hunters: Don't forget to bring back any samples of strange flora or fauna you encounter. It could be valuable for research.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_57">
<text>Clear Sky base, this is Echo team. We've found signs of recent Monolith activity near the old church. Investigating further.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_58">
<text>Attention all personnel: We're initiating a full weapons check. Make sure your gear is clean and in working order.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_59">
<text>Clear Sky medics, we're seeing an uptick in cases of radiation sickness. Make sure you're fully stocked on anti-rad supplies.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_60">
<text>Attention all patrols: We've received reports of increased mutant aggression in the Dark Valley. Exercise caution and stick together.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_61">
<text>Hey, anyone got an extra smoke? I'm running low and need something to take the edge off this Zone bullshit.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_62">
<text>Yo, who's the genius that forgot to restock the vodka supply? We're gonna need it after dealing with these mutant bastards all day.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_63">
<text>Did you hear about Vanya? Poor bastard got his ass kicked by a pseudodog yesterday. Should've brought a bigger gun!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_64">
<text>Hey, if anyone finds a decent pair of boots out there, let me know. These ones are falling apart faster than a rookie's resolve.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_65">
<text>Who's up for a game of cards tonight? I've got some fresh mutant parts to wager.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_66">
<text>Man, this Zone weather is a real bitch. One minute it's sunny, the next it's pissing rain. Can't catch a break out here!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_67">
<text>Forget about mutant hunting, I'm on a mission to find the best damn stash of vodka in the Zone. Who's with me?</text>
</string>
<string id="st_dyn_news_spam_faction_csky_68">
<text>Hey, has anyone seen my lucky bandana? I swear, if I lose it again, I'm gonna lose my shit!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_69">
<text>Shit, did anyone remember to feed the dogs back at base? Last time I forgot, they chewed up my favorite boots!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_70">
<text>Yo, I'm sick of eating canned meat. When are we gonna get some real food around here? I'd kill for a juicy steak!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_71">
<text>Heard some rookie got caught pissing on a controller's lair. Hope he brought a clean pair of pants!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_72">
<text>Hey, watch where you're pointing that thing! Last thing we need is friendly fire because you can't keep it in your pants!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_73">
<text>Anyone else think HQ should invest in some better damn radios? Sick of these static-filled conversations!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_74">
<text>Man, I swear these anomalies are getting more creative every day. Almost makes me miss the good old days of just dodging bullets!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_75">
<text>Did you hear about Boris? Poor bastard got his foot stuck in a snork's mouth! Guess he won't be running any marathons soon.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_76">
<text>Hey, keep an eye out for any decent loot out there. I'm running low on supplies and could use a boost to my stash!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_77">
<text>Shit, I almost forgot it's my turn to clean out the latrine today. Anyone wanna trade chores for a bottle of moonshine?</text>
</string>
<string id="st_dyn_news_spam_faction_csky_78">
<text>Hey, who's been hogging all the damn medkits? I swear, if I see someone with a backpack full of them, I'm gonna have some words!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_79">
<text>Anyone else think we should start charging tourists for guided tours of the Zone? We'd make a killing!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_80">
<text>Man, I'm getting too old for this shit. Next time I see a chimera, I'm turning tail and running faster than you can say "zone mutant."</text>
</string>
<string id="st_dyn_news_spam_faction_csky_81">
<text>Did you hear about the time Ghost took down a bloodsucker with nothing but a pocket knife and a prayer? Legendary stuff, man!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_82">
<text>Remember when we stumbled upon that underground lab in the Red Forest? I still have nightmares about those damn zombies!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_83">
<text>Hey, whatever happened to that rookie, Alexei? Last I heard, he went off on some solo mission and never came back.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_84">
<text>Man, I miss the old days when Strelok was still roaming these parts. He was like a goddamn legend come to life!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_85">
<text>Who else thinks the Zone is getting weirder by the day? I swear, every time I close my eyes, I see those damn anomalies!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_86">
<text>Remember when we thought we could actually control the Zone? Yeah, good times. Now it feels like it's controlling us!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_87">
<text>Hey, did you know that Clear Sky was founded by a group of former military scientists? Explains why we're so damn smart!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_88">
<text>They say the Great Swamps used to be a thriving ecosystem before the Zone hit. Hard to imagine with all this mutant crap everywhere.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_89">
<text>Anyone ever wonder what's at the center of the Zone? Probably some messed up shit we're better off not knowing about!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_90">
<text>I heard that the Monolith faction is just a bunch of brainwashed fanatics. Can't believe people actually buy into that crap!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_91">
<text>Remember when Clear Sky used to have that badass base in the Cordon? Shame it got overrun by mutants.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_92">
<text>They say Clear Sky's leader, Lebedev, has been in the Zone longer than anyone else. Must be tough as nails to survive this long!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_93">
<text>Hey, I heard that the brain scorcher in the center of the Zone can turn you into a mindless zombie. No thanks, I'll pass!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_94">
<text>They say Strelok made it all the way to the center of the Zone and lived to tell the tale. If that ain't badass, I don't know what is!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_95">
<text>Remember when Clear Sky tried to establish a base in the Red Forest? Yeah, that didn't end well. Damn anomalies!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_96">
<text>Hey, did you know that Clear Sky's main goal is to study and understand the Zone, not just survive in it? Pretty noble if you ask me.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_97">
<text>I heard that Clear Sky has some kind of secret weapon they're developing to fight off mutants. Hope it's ready soon!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_98">
<text>Anyone else think the military is just using us as cannon fodder? They send us into the Zone and then sit back and watch the show!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_99">
<text>Remember when Clear Sky used to have that badass armored train? Shame it got blown to hell by the Monolith.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_100">
<text>I heard that Clear Sky's base used to be an old research facility. Explains why we have so much high-tech gear lying around!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_101">
<text>Enough with the gossip, people! We have serious work to do here. Focus on the mission and save the chit-chat for later!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_102">
<text>Listen up, Clear Sky members! This channel is for operational communications only. Keep the chatter relevant or face disciplinary action!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_103">
<text>I don't want to hear any more rumors or idle speculation. Stick to the facts and stay focused on our objectives, understood?</text>
</string>
<string id="st_dyn_news_spam_faction_csky_104">
<text>Attention all Clear Sky personnel: Loose lips sink ships. Keep sensitive information off the airwaves and maintain operational security!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_105">
<text>Enough with the distractions, people! We're here to do a job, not engage in idle banter. Get back to work or face consequences!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_106">
<text>This is not a social club, Clear Sky! Keep the communication channels clear for important updates and mission-critical information!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_107">
<text>Let's keep it professional, folks. Save the jokes and personal conversations for off-duty hours. We have a reputation to uphold!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_108">
<text>Remember your training, Clear Sky members. Discipline and focus are key to survival in the Zone. Cut out the nonsense and stay sharp!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_109">
<text>I'm hearing too much chatter and not enough action, people! Get your heads in the game and stay on task. We have a mission to complete!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_110">
<text>If I hear one more bit of irrelevant chatter on this channel, heads will roll. Clear Sky operates with precision and efficiency, not idle chatter!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_111">
<text>Enough with the distractions, Clear Sky! We have a duty to fulfill and every moment wasted on idle chatter is a moment lost in the fight against the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_112">
<text>Stay focused, people! The Zone doesn't wait for idle chatter. Keep your eyes on the mission and your mouths shut unless it's mission-critical!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_113">
<text>I expect better from Clear Sky members. Cut out the nonsense and stick to the task at hand. We're professionals, not gossipmongers!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_114">
<text>Let's maintain radio discipline, Clear Sky. Idle chatter only serves to distract us from our objectives. Keep the airwaves clear for important updates!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_115">
<text>This is your final warning, Clear Sky members. Get back to work and cut out the chatter, or there will be consequences!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_116">
<text>We're not here to socialize, people! Clear Sky operates with professionalism and focus. Cut out the distractions and stay on mission!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_117">
<text>Enough with the backtalk, Clear Sky! We have a job to do and every moment wasted on idle chatter is a moment we lose in the fight against the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_118">
<text>Keep it professional, people! We are known for our discipline and focus. Let's not tarnish that reputation with idle gossip and chatter!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_119">
<text>I don't want to hear any more excuses. Cut out the chatter and get back to work! We have a mission to complete!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_120">
<text>Attention all Clear Sky members: We have strict protocols in place for a reason. Disregard them at your own peril. Get back on task and stay focused!</text>
</string>
<string id="st_dyn_news_spam_faction_csky_121">
<text>Clear Sky members, remember to document any new anomaly types you encounter. Knowledge is our greatest weapon against the Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_122">
<text>We're low on technical supplies. If you come across any electronic components, bring them to the tech wing immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_123">
<text>Field teams, report any sightings of unusual mutant behavior. The Zone is unpredictable, and we need to stay ahead of it.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_124">
<text>Attention all personnel: Any unauthorized use of equipment will result in disciplinary action. Maintain protocol at all times.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_125">
<text>Clear Sky HQ to all units: Expect increased military presence near the outskirts. Proceed with caution and avoid confrontation.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_126">
<text>Reminder: All Clear Sky members are to undergo weekly radiation checks. Report to the med bay for your scheduled appointment.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_127">
<text>We've received intel about a potential artifact field in the southern swamps. Scouting teams, prepare for deployment at dawn.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_128">
<text>Maintenance crews, prioritize repairs on the northern perimeter defenses. We've had reports of increased mutant activity in the area.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_129">
<text>Attention all stalkers: The Zone's weather patterns are shifting rapidly. Stay alert and be prepared for sudden changes.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_130">
<text>HQ to all Clear Sky personnel: Ensure all data on anomalies is backed up regularly. We can't afford to lose any research.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_131">
<text>Attention all field operatives: Carry additional supplies of anti-radiation drugs and first aid kits. The Zone's dangers are ever-present.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_132">
<text>We've detected a significant energy surge in the eastern sectors. Investigate the source but proceed with extreme caution.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_133">
<text>To all units: Report any anomalies that exhibit unusual electromagnetic properties. This could be crucial to our research.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_134">
<text>Field teams, we've lost contact with a squad near the abandoned factory. Initiate search and rescue protocols immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_135">
<text>Clear Sky medics, prepare for an influx of patients. A recent skirmish has resulted in multiple injuries.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_136">
<text>Reminder to all Clear Sky members: The use of personal devices on missions is prohibited. Maintain focus and discipline.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_137">
<text>Attention all personnel: Ensure that all protective gear is in optimal condition before heading out. Safety is our top priority.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_138">
<text>We've received reports of new anomaly clusters forming near the railway tracks. Exercise caution and document all findings.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_139">
<text>To all scouting teams: Any encounters with Monolith should be reported immediately. Avoid engagement if possible.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_140">
<text>Attention researchers: A new shipment of lab equipment has arrived. Collect your requisitions from the supply depot.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_141">
<text>All Clear Sky personnel, prepare for a base-wide drill tomorrow at 0600 hours. This is not a test. Your participation is mandatory.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_142">
<text>We've intercepted encrypted communications suggesting a bandit raid. Strengthen perimeter defenses and stay alert.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_143">
<text>Attention all squads: Report any sightings of new artifact types. Immediate analysis and collection are required.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_144">
<text>Reminder: All Clear Sky members must log their mission details upon return. Accurate records are vital for our research.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_145">
<text>To all Clear Sky personnel: Refrain from unnecessary chatter on the public channels. Operational security is critical.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_146">
<text>Attention all units: There's been an uptick in mutant sightings in the northern territories. Proceed with caution and in groups.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_147">
<text>Field operatives, ensure all collected samples are properly labeled and stored. Contamination can compromise our research.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_148">
<text>Clear Sky command to all members: Prioritize the retrieval of any advanced technological devices found in the Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_149">
<text>Attention, all field teams: Be aware of the increasing number of anomalies in previously safe zones. Stay vigilant.</text>
</string>
<string id="st_dyn_news_spam_faction_csky_150">
<text>All personnel, be prepared for a scheduled power shutdown at 1800 hours for maintenance. Ensure all critical systems are backed up.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_1">
<text>All squads, listen up! Upon arrival at base, report immediately to command for a briefing on our latest gear.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_2">
<text>Urgent alert to squads near sector E15: Unverified reports of dangerous mutants. Confirm immediately and proceed with caution.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_3">
<text>Attention squads in sector H23: Possible sightings of lethal mutants. Verify ASAP<41>source is unconfirmed.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_4">
<text>All available squads, bandit activity is spiking in the Garbage. Time to clean up the area.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_5">
<text>Stalkers, lend us a hand in securing the path to the Bar. Rewards await those who assist.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_6">
<text>This is Sergeant Saykin, Fifth Squad. To those vandalizing in Rostok: If another bottle hits Petrenko's window, there will be serious consequences.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_7">
<text>Duty seeks brave fighters to eliminate mutant threats. New recruits enjoy special Bar prices<65>except ex-bandits!</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_8">
<text>We're enlisting volunteers. Report to Rostok base with gear, weapons, and three days' provisions. No ID needed. Physical fitness required.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_9">
<text>Final warning to anarchists: Stop sending insults to General Voronin's PDA, or we'll visit your base. We know who's responsible.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_10">
<text>All units: Access the private channel to download the latest security update. Neglecting this will have serious consequences.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_11">
<text>Route all raid and mutant intel through the private channel. Let's prevent any leaks.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_12">
<text>New SVD rifles have arrived at the warehouse. Interested parties should act quickly.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_13">
<text>Recon team here: Spotted a strange black flying entity in the Wild Territory. Awaiting orders. Over.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_14">
<text>Seeking experienced stalkers for a mutant extermination raid. Fair compensation offered.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_15">
<text>Skilled stalkers needed to raid mutant hideouts. Adequate payment guaranteed.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_16">
<text>Calling all veteran stalkers for a snork elimination mission. Generous rewards await.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_17">
<text>Petrenko here. Zhivoderov, Arnie can't take captives right now<6F>no free cells. Hold them overnight, and he'll compensate you.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_18">
<text>Petrenko, respond! Is the private channel down again?</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_19">
<text>Petrenko, are you receiving? My radio's busted, so I'm on the general channel. Sent someone with repair tools to our last boar-hunting spot.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_20">
<text>Petrenko, Captain Sorokin from Garbage sector. What's the status on our ammunition supply?</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_21">
<text>Stalkers, join Duty! Let's cleanse our world of the Zone's deadly blight!</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_22">
<text>Stalkers, enlist with Duty. Defend our planet from the Zone's curse!</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_23">
<text>Remember, stalkers: Anarchy breeds chaos. Join Duty to uphold order in the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_24">
<text>Stalkers, unite with us to purge the world of mutants and anomalies!</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_25">
<text>Heads up, everyone. Intel reports mercenaries lurking near Rostok's outskirts. Stay alert.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_26">
<text>We've had equipment issues for the past two days. Connections to the database and squads are unstable.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_27">
<text>Captain Simonov reporting: In sector B15, witnessed a peculiar bloodsucker annihilate a controller effortlessly. It didn't see us. Awaiting orders.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_28">
<text>Petrenko reporting. Kolya, confirm if 10th Squad is missing from yesterday's mission. I think I've found their remains...</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_29">
<text>Don't clutter the channel. We don't need to hear about your lucky kills.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_30">
<text>Northern checkpoint security, report ASAP. Noted spike in mutant activity overnight.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_31">
<text>All units near the Bar, be vigilant. Reports indicate increased bandit movements nearby.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_32">
<text>Emergency: All combat squads, proceed to sector G7 for immediate action. This is not a drill.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_33">
<text>Intelligence reports anarchists assembling near the eastern ridge. Get ready to engage.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_34">
<text>All squad leaders, assemble at command center at 0600 for anomaly fluctuation briefing.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_35">
<text>From Commander Volkov: Increase security measures. Possible Freedom spies in the area.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_36">
<text>Major alert: Convoy to Yantar encountering heavy resistance. All nearby units, provide support now.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_37">
<text>Comms Officer: Update all PDAs with new security codes by 2200. Failure to comply will result in penalties.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_38">
<text>Weapons inspection is mandatory tonight. Armory hours extended. Be prepared.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_39">
<text>Attention: Sniper teams to western watchtowers. Priority targets are mutant leaders breaching the perimeter.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_40">
<text>Anomaly spike detected in sector M3. Investigate with caution.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_41">
<text>Dr. Ivanov announces a breakthrough on mutant biology. Mandatory lecture tomorrow for field squads.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_42">
<text>All hands: Secure artifacts in containment. Reports of theft attempts<74>double security rounds.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_43">
<text>Field Engineer Levchenko is missing since last patrol. Any info, report to Sgt. Petrenko immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_44">
<text>Last night's seismic activity was intense. Geologists, submit reports by noon.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_45">
<text>Unauthorized entities spotted in the secure zone. Mobile units dispatched for interception.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_46">
<text>Operation Iron Wall is a go. All units prepare for synchronized dawn strike to quell mutant surge.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_47">
<text>Remember: Duty protects humanity from the Zone's dangers. Vigilance and strength are our pillars.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_48">
<text>Scouts report a new mutant type in the Dark Valley. All intel suggests extreme caution.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_49">
<text>Alert: Increased emissions predicted in next 24 hours. Non-essential personnel to underground shelters.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_50">
<text>All units, update PDA maps with latest anomaly grids. Navigating without them is unacceptable.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_51">
<text>Squad Bravo, report to Eastern Gate. You're reassigned to convoy escort duty.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_52">
<text>Command authorizes lethal force against unauthorized personnel in restricted sectors.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_53">
<text>Radiation spikes near southern ridge. Hazmat suits required beyond this point.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_54">
<text>Maintenance crew: Power fluctuations are unacceptable. Resolve issues by 1900.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_55">
<text>Medical team: Increase anti-radiation meds stock. Heavy exposure predicted.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_56">
<text>Surveillance update: Enemy movements detected near northern boundary. Possible bandit camp.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_57">
<text>All squads: Night patrols extended due to increased mutant activity. Stay alert.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_58">
<text>Tech team: Urgent repair needed on sector K12's surveillance system.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_59">
<text>Warning: Do not engage swamp bloodsuckers alone. They're exhibiting unusual pack behavior.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_60">
<text>Commander's note: Keep comms concise. This channel is for operational use only.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_61">
<text>All new recruits must complete anomaly safety training by week's end. No exceptions.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_62">
<text>Urgent: Reactor area sees uptick in stalker activity. Deploy surveillance drones immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_63">
<text>Archival staff: Secure sensitive data. Possible insider threat detected.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_64">
<text>All checkpoints: High alert. Intelligence suggests major bandit push by month's end.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_65">
<text>Debrief for yesterday's encounter at 1400. All involved personnel must attend.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_66">
<text>Reminder: Mess hall is for eating, not debriefing or gear exchange. Keep it tidy.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_67">
<text>Duty officers: Full gear inspection due tomorrow. Non-compliance results in restricted leave.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_68">
<text>Environmental team: Toxicity levels rising. Report findings to HQ by noon.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_69">
<text>Security breach at outpost Delta. Nearby units respond<6E>possible mutant incursion.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_70">
<text>Emergency Protocol: Enforce blackout conditions tonight. High risk of emission event.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_71">
<text>Patrol logs required after each shift. Incomplete logs will face disciplinary action.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_72">
<text>All external missions suspended until emission clears. Safety first, Duty always.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_73">
<text>Medical unit alert: Prepare for casualties from emission aftermath. Extra supplies en route.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_74">
<text>Command directive: Training drills postponed. Focus on fortifying defenses.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_75">
<text>Quartermaster's note: Ammo supply critical. Rationing enforced until further notice.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_76">
<text>Communication techs: Resolve radio interference by tomorrow. Check all base antennas.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_77">
<text>Helicopter patrol reports unusual activity in sector N9. Ground units, prepare to investigate.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_78">
<text>Alert level raised due to suspected Freedom activity near the border. Stay alert.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_79">
<text>Annual weapons servicing overdue. Schedule equipment maintenance with the armory.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_80">
<text>Zone weather advisory: Storm approaching. Secure equipment and brace for impact.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_81">
<text>Training battalion: Live-fire exercises at dawn. Attendance mandatory with full gear.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_82">
<text>Reinforcements needed at front lines. All available units, this is your call to Duty.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_83">
<text>Science team members: Update security clearance with HQ. Security clampdown in effect.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_84">
<text>Inventory clerks: Finalize munitions count by 0900 tomorrow. Resolve discrepancies immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_85">
<text>Scout team Alpha: Report findings from southern sectors. Adjust routes due to rising anomalies.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_86">
<text>Command issued new IDs to all Duty personnel. Old IDs invalid in 24 hours. See your supervisor.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_87">
<text>All units: Drones show heavy mutant presence near derelict factory. Avoid or engage with caution.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_88">
<text>Emergency muster at central square. This is not a drill. Repeat, not a drill.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_89">
<text>Observation posts: Increased bloodsucker sightings at dusk. Double up, stay sharp, keep lights on.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_90">
<text>Psych evaluations overdue for many. Contact Dr. Leshiy to schedule immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_91">
<text>All Duty members: Observe radio silence during upcoming operation. Use coded channels only.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_92">
<text>Security protocol update: All passwords changed this morning. Check your emails.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_93">
<text>Dangerous emissions forecasted. All patrols must wear radiation suits until further notice.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_94">
<text>Command decrees patrol logs to be submitted within two hours of shift end. Late reports face review.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_95">
<text>Operational alert: Increased Freedom scout sightings near checkpoint. High defensive alert<72>report any suspicious activity.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_96">
<text>Maintenance Day reminder: All gear must be inspected and cleaned today. Readiness is essential.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_97">
<text>All squads reminded: Use of force must be justified and documented. Unnecessary violence isn't the Duty way.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_98">
<text>Surveillance drones upgraded with thermal imaging for night tracking. Effective immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_99">
<text>All units: Next full-scale drill on Thursday at 0300 hours. Participation mandatory. Show Duty's full strength.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_100">
<text>Notice: Off-duty personnel must remain within base limits due to increased mutant activity. Your safety is paramount.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_101">
<text>Command update: All units are to review the latest tactical manuals. Knowledge is our first line of defense.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_102">
<text>Alert: Unidentified anomalies detected near sector P5. Approach with extreme caution.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_103">
<text>Maintenance crews, double-check all perimeter defenses. We cannot afford any breaches.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_104">
<text>Supply convoy arriving at 1800 hours. Ensure the loading zone is secure and clear of threats.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_105">
<text>All units, be advised: Night vision equipment upgrades are now available. Coordinate with the armory.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_106">
<text>Surveillance teams, monitor the airwaves for unusual communications. Intelligence is key.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_107">
<text>Reminder: Regular hydration is essential. Dehydration leads to mistakes, and mistakes cost lives.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_108">
<text>Field medics, prepare for increased patrols. Ensure medical kits are fully stocked.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_109">
<text>Commander's note: Exemplary performance by Squad Echo in last night's operation. Let's all strive for such excellence.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_110">
<text>Attention all squads: Unauthorized trading of artifacts is strictly prohibited. Violators will face severe consequences.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_111">
<text>Environmental alert: Acid rain expected tonight. Protective gear is mandatory for all outdoor activities.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_112">
<text>Training reminder: Close-quarters combat drills scheduled for tomorrow at 0700 hours.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_113">
<text>Logistics update: Fuel reserves are low. Conserve usage until resupply is confirmed.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_114">
<text>Intelligence briefing at 1500 hours. All squad leaders are required to attend.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_115">
<text>All personnel, ensure your PDAs are encrypted. Data security is non-negotiable.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_116">
<text>Scouts report strange lights in the western sky. Investigation teams, prepare for deployment.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_117">
<text>Reminder: All ammunition must be accounted for. Report any discrepancies immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_118">
<text>Command is pleased with recent patrol efficiency. Keep up the good work.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_119">
<text>Attention: Do not engage with unknown factions without direct orders. Diplomacy is a delicate matter.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_120">
<text>Weather forecast indicates heavy fog tonight. Adjust patrol routes accordingly.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_121">
<text>All units, prepare for equipment inspection at 0800 hours tomorrow. Clean and service all gear.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_122">
<text>Medical notice: Vaccinations against new strains of infection are mandatory. Visit the infirmary ASAP.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_123">
<text>Command update: Recon drones have identified potential resource caches. Extraction teams, stand by.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_124">
<text>Reminder: Personal grievances should not interfere with duty. Resolve conflicts professionally.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_125">
<text>Emergency drill scheduled for 0200 hours. Be prepared to mobilize on short notice.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_126">
<text>Attention: Unauthorized use of explosives is strictly forbidden. Safety protocols must be followed.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_127">
<text>Supply update: Fresh provisions have arrived. Rations will be distributed at 1600 hours.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_128">
<text>All squads, report any sightings of unusual flora. The Zone is ever-changing.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_129">
<text>Commander's commendation: Excellent teamwork observed during recent operations. Let's maintain this synergy.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_130">
<text>Security alert: Increase patrols around storage facilities. Recent attempts at theft have been reported.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_131">
<text>Reminder: Personal protective equipment is mandatory in all high-risk zones.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_132">
<text>Communication officers, update encryption keys. Secure channels are our lifeline.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_133">
<text>Attention: Leave requests are suspended until further notice due to heightened alert levels.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_134">
<text>Maintenance teams, inspect all vehicles for wear and tear. We rely on mobility.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_135">
<text>All units, familiarize yourselves with the new map updates. Terrain has shifted in several sectors.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_136">
<text>Command directive: Limit use of open flames. Fire hazards are unacceptable risks.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_137">
<text>Intelligence officers, compile reports on recent mutant behaviors. Patterns may be emerging.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_138">
<text>Reminder: Respect and camaraderie strengthen our ranks. Uphold Duty's values.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_139">
<text>Environmental team, monitor radiation levels hourly. Safety thresholds must not be crossed.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_140">
<text>All hands, prepare for a base-wide drill at 1800 hours. Coordination is key.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_141">
<text>Medical staff, conduct first aid refresher courses. Every member should be proficient.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_142">
<text>Attention: Personal calls are restricted to off-duty hours. Maintain operational focus.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_143">
<text>Surveillance alert: Unmanned aerial vehicles have detected movement near sector Q7. Investigate immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_144">
<text>Commander's note: Discipline is the backbone of Duty. Let's exemplify it in all actions.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_145">
<text>All units, be aware of potential ambush points. The enemy adapts, and so must we.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_146">
<text>Logistics reminder: Submit supply requests through proper channels. Improper requisitions will be denied.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_147">
<text>Attention: High-frequency interference detected. Communications may be unstable.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_148">
<text>Squad leaders, review escape and evasion tactics with your teams. Preparedness saves lives.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_149">
<text>Reminder: Keep all passageways clear. Obstructions hinder rapid response.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_150">
<text>Command update: New combat strategies will be introduced during next week's briefing.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_151">
<text>All personnel, report any instances of equipment malfunction. Reliability is crucial.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_152">
<text>Environmental advisory: Strong winds expected. Secure all loose items.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_153">
<text>Medical notice: Report any symptoms of illness immediately. Early detection prevents outbreaks.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_154">
<text>Attention: Unauthorized visitors spotted near our perimeter. Security teams, remain vigilant.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_155">
<text>Logistics update: Spare parts for equipment are limited. Use resources wisely.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_156">
<text>Reminder: All waste must be disposed of properly. Environmental hazards cannot be ignored.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_157">
<text>Commander's commendation: Outstanding bravery shown by Patrol Delta. Your actions honor Duty.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_158">
<text>All squads, update your mission logs. Accurate records are essential for operational success.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_159">
<text>Attention: Mechanical failures must be reported immediately. Do not attempt unauthorized repairs.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_160">
<text>Training announcement: Sniper proficiency tests will be held this weekend.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_161">
<text>Supply notice: Water purification tablets are now available. Ensure your canteens are safe.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_162">
<text>All units, refrain from using unencrypted channels. Security breaches are unacceptable.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_163">
<text>Environmental team, collect soil samples from sector R3. Anomalous readings require analysis.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_164">
<text>Reminder: Respect local wildlife. Unnecessary disturbances can provoke attacks.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_165">
<text>Command directive: Prioritize recovery of lost equipment. Resources are scarce.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_166">
<text>All personnel, attend the memorial service at 2000 hours. We honor our fallen comrades.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_167">
<text>Attention: Increased seismic activity detected. Be prepared for possible ground instability.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_168">
<text>Maintenance crews, check all air filtration systems. Contaminants must be kept out.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_169">
<text>All squads, practice noise discipline during patrols. Silence is a tactical advantage.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_170">
<text>Commander's note: Our unity is our strength. Stand together, succeed together.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_171">
<text>Medical alert: Report any unusual symptoms after exposure to anomalies.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_172">
<text>All units, maintain proper spacing during movements. Prevent clustering to reduce vulnerability.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_173">
<text>Reminder: The chain of command exists for a reason. Follow protocols.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_174">
<text>Attention: Improvised modifications to gear are prohibited. Use standard-issue equipment only.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_175">
<text>Surveillance teams, monitor for any signs of enemy reconnaissance.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_176">
<text>Command update: Additional reinforcements will arrive by week's end. Prepare accommodations.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_177">
<text>All units, be cautious of potential traps in abandoned structures.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_178">
<text>Logistics notice: Next supply drop is delayed. Ration current supplies accordingly.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_179">
<text>Reminder: Keep personal areas clean. Hygiene is essential in close quarters.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_180">
<text>Commander's commendation: Exceptional leadership displayed by Lieutenant Vasilyev.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_181">
<text>Attention: Do not share operational details with unauthorized personnel.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_182">
<text>All squads, ensure night-vision equipment is fully operational before dusk.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_183">
<text>Medical team, conduct a health and wellness check on all units.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_184">
<text>Environmental advisory: Possible chemical anomalies detected. Use appropriate gear.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_185">
<text>Logistics update: Armory inventory is being audited. Return all borrowed equipment.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_186">
<text>Reminder: Punctuality reflects discipline. Be on time for all duties.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_187">
<text>Command directive: Increase reconnaissance patrols. Intel gathering is a priority.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_188">
<text>Attention: Unauthorized use of vehicles is prohibited. Follow assignment protocols.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_189">
<text>All units, verify the integrity of your protective gear. Repairs must be made immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_190">
<text>Commander's note: Courage and honor define us. Let's embody these virtues daily.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_191">
<text>Medical alert: Increase in radiation sickness cases. Review safety procedures.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_192">
<text>All squads, report any encounters with new mutant species. Documentation is vital.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_193">
<text>Reminder: Stay hydrated and nourished. Physical fitness enhances performance.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_194">
<text>Environmental team, investigate abnormal weather patterns affecting operations.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_195">
<text>Attention: All field operations are to be logged in detail. Transparency is essential.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_196">
<text>Command update: Negotiations with neutral factions are underway. Avoid conflicts.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_197">
<text>All units, practice radio silence when necessary. Communication discipline is crucial.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_198">
<text>Logistics reminder: Fuel consumption reports are due by end of day.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_199">
<text>Maintenance crews, inspect all generators. Power stability is a priority.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_200">
<text>Commander's commendation: Collective efforts have strengthened our position. Keep it up.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_201">
<text>Attention: Report any sightings of unauthorized drones. Airspace security is vital.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_202">
<text>All squads, update threat assessments based on latest intelligence.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_203">
<text>Medical team, prepare for potential influx of casualties due to recent engagements.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_204">
<text>Reminder: Personal biases must not affect mission objectives. Stay professional.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_205">
<text>Environmental advisory: Dust storms expected. Limit outdoor activities.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_206">
<text>All units, verify communication equipment functionality before deployment.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_207">
<text>Command directive: Enhance perimeter surveillance. Early detection prevents surprises.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_208">
<text>Attention: Unauthorized absence from duty will result in disciplinary action.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_209">
<text>Logistics update: New supplies arriving. Inventory management is crucial.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_210">
<text>All squads, adhere strictly to mission parameters. Deviations compromise success.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_211">
<text>Reminder: Regular weapon maintenance prevents malfunctions in critical moments.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_212">
<text>Environmental team, monitor air quality. Adjust filters as necessary.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_213">
<text>Commander's note: Excellence is a habit. Strive for it in all endeavors.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_214">
<text>All units, be cautious of misinformation. Verify sources before acting.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_215">
<text>Medical alert: First aid kits must be restocked. Check expiration dates.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_216">
<text>Attention: Unauthorized recordings within the base are prohibited.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_217">
<text>Logistics reminder: Equipment requisitions must be approved by commanding officers.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_218">
<text>All squads, report completion of assigned tasks promptly.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_219">
<text>Reminder: Energy conservation measures are in effect. Power down non-essential systems.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_220">
<text>Command update: Strategic objectives have been adjusted. Review new directives.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_221">
<text>All units, maintain high morale. Our mission is critical, and your dedication is valued.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_222">
<text>Attention: Any encounters with hostile forces must be reported immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_223">
<text>Environmental advisory: Flood warnings issued for low-lying areas. Evacuate if necessary.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_224">
<text>Medical team, update vaccination records for all personnel.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_225">
<text>Reminder: Chain of custody for sensitive materials must be documented.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_226">
<text>Commander's note: Adaptability is our strength. Stay flexible in your tactics.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_227">
<text>All units, report any structural damages observed during patrols.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_228">
<text>Attention: Personal devices are subject to search for security purposes.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_229">
<text>Logistics update: Shortage of certain calibers reported. Conserve ammunition.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_230">
<text>All squads, practice emergency evacuation procedures. Drills will be unannounced.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_231">
<text>Reminder: Team cohesion is vital. Support your fellow soldiers.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_232">
<text>Command directive: Focus on intelligence gathering. Knowledge is power.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_233">
<text>All units, verify identification before granting access to restricted areas.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_234">
<text>Attention: Any signs of sabotage must be reported to security immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_235">
<text>Environmental team, assess the impact of recent anomalies on operational zones.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_236">
<text>Medical alert: Increase in fatigue-related incidents. Ensure adequate rest periods.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_237">
<text>Commander's note: Your commitment does not go unnoticed. Together, we will prevail.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_238">
<text>All units, prepare for potential relocation. Stand by for further instructions.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_239">
<text>Reminder: Keep sensitive discussions confined to secure areas.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_240">
<text>Attention: Reports of counterfeit supplies circulating. Verify authenticity upon receipt.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_241">
<text>Logistics update: Transportation schedules have changed. Check new timetables.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_242">
<text>All squads, remain adaptable. The Zone is unpredictable, and so must we be.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_243">
<text>Command directive: Increase collaboration with allied factions. Unity strengthens our cause.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_244">
<text>Reminder: Update personal logs daily. Accurate records are invaluable.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_245">
<text>Attention: Report any sightings of rare artifacts. Secure and notify command.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_246">
<text>All units, exercise caution during night operations. Visibility is reduced.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_247">
<text>Medical team, prepare for inoculations against new pathogens.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_248">
<text>Commander's note: The path is challenging, but our resolve is unbreakable.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_249">
<text>All squads, report equipment needs promptly. Delays hinder mission success.</text>
</string>
<string id="st_dyn_news_spam_faction_dolg_250">
<text>Final reminder: Our duty is clear. Uphold our mission with honor and integrity.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_1">
<text>Attention! An unknown gas leak in square b41 has just been detected. Take appropriate measures.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_2">
<text>If you feel your body grow heavy as the world begins to lose its colours and a jaundiced veil appears before your eyes, try to leave that area as soon as possible. You are most likely falling under the direct influence of the alternating field of psy-emissions!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_3">
<text>Requesting helicopter to the central mobile lab in square y6_4.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_4">
<text>There has been a burst of variable psy-emissions in sector y2_4. Be extremely careful.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_5">
<text>Militarised research groups remind military stalkers that a SEVA-class suit will not provide you with adequate protection against many anomalous effects. Use an SSP-class suit.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_6">
<text>Militarised research groups remind all unregistered individuals in the territory of the Chernobyl Exclusion Zone that you can approach one of our mobile bunkers and surrender. You will not be shot, you will be provided with all necessary medical assistance, and you will be consigned to the SSU at the earliest opportunity.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_7">
<text>Any recruits among the military forces at Yantar should contact me, Professor Sakharov, immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_8">
<text>Professor Ozersky, please contact us immediately. This concerns your latest research.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_9">
<text>Northern mobile lab, how long are we supposed to wait for those important anomalous samples from you? Enough with this absurdity!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_10">
<text>Dear soldiers and undocumented individuals! Militarised research groups and the Scientific Research Institute of the Chernobyl Anomalous Zone would like to remind you that vodka does not contribute to the elimination of radionuclides. Use anti-radiation drugs instead.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_11">
<text>Professor Hermann speaking. For the last two days, we have been waiting for the results of our psy-emission research from Professor Sakharov, however, he has been refusing to contact us. What is the meaning of this?</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_12">
<text>We need medical extraction immediately! One of our researchers fell into some Fruit Punch and he's not looking too good. Send someone to y7_1 now!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_13">
<text>Field personnel: please stay attentive to the signs of an encroaching psy storms. Just because you checked the Emission schedule doesn't mean you can afford to be careless.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_14">
<text>Substance analysis materials are on the way, but we do not have an exact time of arrival. In the meantime, consider checking your protective equipment into maintenance.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_15">
<text>Expeditions must be authorized by the head of research for your sector. Without a special allowance, you must report all of your movements off-site. This procedure will be strictly enforced!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_16">
<text>Professor Sakharov, we've just received the latest consignment of artefacts from the Duty team. Please have a storage chamber open for us.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_17">
<text>I'm very sorry to say that we lost another research assistant today - he didn't realize he was standing in a psy field and... well, we put him down. If we can't get sensible volunteers, can we start hiring the mercenaries again?</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_18">
<text>This is a reminder that the supply helicopter only comes every two weeks and rarely on special occasions. If your research tour is coming to an end, make sure you don't miss the flight.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_19">
<text>Ozersky, this is absolutely incredible! This unknown ring-like artefact is displaying exceptional responsiveness to stimuli - it's almost like it's a living organism!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_20">
<text>The strange high-pitched ringing noise in the region of the Yantar facility seems to have stopped. We never located the source, but it was giving Professor Sakharov a migraine, so we're content that it's ceased.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_21">
<text>This is the northern patrol detail, we need a biohazard quarantine set up immediately! We've come into contact with some sort of biological agent found in one of the old facilities here. We're making for the north of the base, so be ready for us.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_22">
<text>Circumstances force me to remind all of you to be familiar with the functionality of your personal weapons. I know not all of you are well-trained in firearms, but you really need to know how to use them.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_23">
<text>Professor Hermann speaking, the shipment from the southern lab arrived two days late and completely soaked through with rain. If I may ask, which trained monkey is responsible for this triumph of logistics?</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_24">
<text>This is Professor Sakharov, sending a general transmission to our colleagues near the Jupiter plant to remind them that special equipment requests go through me and not through Professor Hermann. If I hear any more rumors of locally-produced equipment being issued to field teams, I'm ordering an investigation.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_25">
<text>This is Professor Hermann on the open channel, because Professor Sakharov refuses to answer my private messages, again requesting to know why Professor Koyev was reassigned from his project of the Ash Heap anomaly? This most irregular order was signed by our dear colleague in Yantar.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_26">
<text>Professor Sakharov reminding all members the Ecological Research Personnel to not plagiarize any other research from either their own outpost or any other research facility. Professor Hermann would be wise to relay this to his own staff.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_27">
<text>Professor Hermann here, reminding our field personnel that all equipment requests should be double-checked with the quartermaster before sending them out; this is especially true for requests made at Yantar station, as they are often burdened with so much work that they can't even get that right.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_28">
<text>This is Professor Sakharov reminding all scientific personnel in the Zone that new research initiatives have to be approved by me and my staff. Failure to do this has often resulted in stupid and costly mistakes, especially in the more dangerous northern territories.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_29">
<text>This is Professor Herman of the Jupiter Research Facility, and if anyone comes into personal contact with our colleague Professor Sakharov, I request that they ask him to his face why our electromagnetics research is being blocked by his transmissions department.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_30">
<text>Professor Sakharov speaking, reminding our counterparts in Yanov that incident and observation reports have to conform to the document guidelines issued by the Institute. If we can't figure out what the hell you're trying to say, we doubt that anyone else can either.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_31">
<text>I've run the test five times and I've calculated a different threshold every single time. What in the hell are we supposed to do now?</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_32">
<text>Hermann, Ozersky, anyone? We've just received reports of a Monolith force in the area and we're leaving. Leave these maniacs to the soldiers - I'd rather not get filled with lead today.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_33">
<text>The perimeter warning system still isn't working. I know this because zombies just flooded into the camp and we had a pleasant time putting them down.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_34">
<text>We appear to have a breach in a13 - we need a security team there, now!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_35">
<text>Attention scientific personnel! A team is being assembled to explore reports of anomalous geological formations near Pripyat. If you have experience in that area of the Zone, please see the director.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_36">
<text>Our stock of SSP-class suits is not due to be replaced for several weeks, so take good care of yours! Daily cleaning and disinfecting as well as weekly maintenance check-ins are required.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_37">
<text>This is Professor Makarenko attempting to contact the northern bunker - our research was interrupted by the intrusion of a nearby skirmish. We couldn't tell who was fighting, but a very high volume of fire was observed, so we broke from our position.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_38">
<text>This is an important reminder to all personnel in the Zone, legal or otherwise: Emissions have been known to alter the position of formerly fixed anomalies. This process is not yet fully understood by researchers, so please do exercise special caution after surges. Some anomaly fields, however, do not change position but have been known to increase or decrease in intensity.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_39">
<text>I'll do this on the public channel for anonymity's sake, but I can no longer stay silent. This whole expedition is a madhouse run by egotistical monsters. The practices and conditions of this place are utter insanity, and I'll be doing all I can to expose this to the press when my tour is over. If I survive that long.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_40">
<text>Apparently members of the Health Advisory Board are making the rounds today. Get things cleaned up and get all the research guards on duty.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_41">
<text>Urgent: An increase in electromagnetic disturbances has been detected near the Brain Scorcher. All personnel are advised to avoid this area unless equipped with proper psi-protection.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_42">
<text>To all field units: We've observed abnormal growth rates in the flora near the Red Forest. Collect samples with caution, and ensure they're contained properly.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_43">
<text>Attention: A new type of radiation spike has been recorded in sector G-12. All personnel operating near this area must use upgraded dosimeters to monitor exposure levels closely.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_44">
<text>Update: The toxic spill previously reported has been contained. However, the groundwater may still be affected. Please use provided water filters at all times.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_45">
<text>Professor Kalancha requests immediate drone surveillance over the Burnt Farmstead due to suspected anomaly field migration. Delays in data submission will not be tolerated.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_46">
<text>Warning: Increased sightings of Controller-class mutants have been reported near the Yanov station. Field teams are advised to engage with extreme caution and use of psychic protection gear.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_47">
<text>All personnel, please note: The next supply drop is scheduled for Thursday unless adverse weather conditions or other unforeseen circumstances arise. Prepare your resupply requests by Wednesday noon.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_48">
<text>Caution: The Psi-field generators have been malfunctioning intermittently. Do not rely solely on this equipment for protection against psy-attacks. Manual checks and balances are mandatory until further notice.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_49">
<text>There is an ongoing need for volunteers to partake in the safe zone expansion project. This initiative aims to extend habitable areas within the Zone safely. Interested personnel should register with their immediate supervisors.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_50">
<text>Notice: All research personnel are reminded to submit their anomaly interaction reports to the central database no later than 1900 hours every Friday. Failure to do so will result in administrative action.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_51">
<text>To anyone near the Pripyat outskirts, please collect soil samples every two meters as per standard protocol. Remember, the correct data can save lives.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_52">
<text>We are tracking a potentially dangerous surge in electrical anomalies across sector R-4. Please reroute all operations away from this sector until the flux subsides.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_53">
<text>The Mobile Lab at Zaton is in need of repair technicians for maintenance of spectral analyzers and emission forecast equipment. Prior experience with high-sensitivity tools is preferred.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_54">
<text>Reminder: The radiation fog predicted over the next few days requires enhanced protective measures. Ensure all external operations are conducted with full hazard gear.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_55">
<text>Observation Alert: A new vortex anomaly formation was spotted forming near the Garbage. Researchers should use this opportunity to gather fresh data.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_56">
<text>Ecological Update: The migration patterns of the mutants in the northern territories are undergoing unexpected changes. Possible environmental causes are being investigated.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_57">
<text>Security Notice: Due to recent incursions by unidentified armed groups, all personnel are reminded to attend scheduled self-defense and firearms training.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_58">
<text>Equipment Recall: All issued geiger counters must be recalibrated following a batch defect. Please return them to your depot officer for replacement.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_59">
<text>Health Advisory: There has been an outbreak of radiation sickness at base camp. Medical personnel will be conducting screenings all week. Attendance is mandatory.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_60">
<text>Professor Petrenko will be delivering a lecture on the ecological impact of anomalies on native flora and fauna. All interested personnel are encouraged to attend.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_61">
<text>Coffee lovers rejoice! The new shipment has arrived, including that Guatemalan blend some of you were asking about. First come, first serve in the commissary.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_62">
<text>Movie night is on again this Saturday at the central camp. We're showing some classic sci-fi. Popcorn and refreshments will be provided, so bring your own blankets!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_63">
<text>Did anyone else hear those strange noises last night? Sounded like a snork, but with a musical talent. If you're playing pranks, keep it down!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_64">
<text>Reminder: The community garden is strictly a collaborative project. Please contribute or at least stop 'borrowing' the carrots without asking.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_65">
<text>Lose something? The lost and found box is overflowing again. Claim your items by Friday or they<65>re going to charity (or the nearest anomaly).</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_66">
<text>Professor Kravchenko<6B>s cat, Schrodinger, has gone missing again. He<48>s either in a superposition somewhere around the labs, or just hiding in the supply shed.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_67">
<text>To whoever is leaving empty vodka bottles in the recycling bins: they go in the glass disposal, not mixed recycling. Let's keep it green, people!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_68">
<text>Looking for partners for the Zone Chess Championship this weekend. Whether you play like a grandmaster or are still figuring out which way the knight moves, all are welcome.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_69">
<text>The kitchen is closing early next Wednesday for a deep clean. If you have food in the fridge, label it or lose it!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_70">
<text>If you've been using the spectral analyzers as a microwave... please stop. You're going to ruin both the equipment and your meals.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_71">
<text>Outdoor yoga sessions start next week at dawn. Join us to align your chakras or just to see if you can still touch your toes.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_72">
<text>We're low on medical supplies, particularly bandages and antiseptics. If you're heading into Rostok anytime soon, please pick up some supplies.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_73">
<text>Any fans of gardening out there? We<57>re trying to start a herb garden outside Lab X-16. Gardening experience not required, but a resistance to radiation might help!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_74">
<text>To the person who solved the issue with the jammed printer in the communal area<65>thank you! You<6F>re a hero.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_75">
<text>For those asking about the next supply drop, expect delays due to the recent emission. Keep an eye on the schedule board for updates.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_76">
<text>Birthday Alert: We're planning a surprise party for Dr. Ivanov next Friday. Keep it under wraps, and if you're in, chip in for the gift!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_77">
<text>Last call for contributions to the Zone Photography Contest! Submit your most eerie, beautiful, or downright bizarre snapshots by Monday.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_78">
<text>Public Service Announcement: Please conserve water tomorrow between 8 and 10 AM due to maintenance. Your cooperation is appreciated!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_79">
<text>Anyone interested in a pottery class? It's like making artifacts, but less hazardous and you actually get to keep what you make.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_80">
<text>Heads up! We're organizing a clean-up for the area around the southern bunker. Join us to make our home a little more... educated.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_81">
<text>Attention all personnel: The local wildlife seems to be agitated lately, possibly due to changes in anomaly activity. Exercise caution when venturing outside the perimeter.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_82">
<text>Field report: Our team at Lake Yantar has discovered an unusual concentration of mutated fish. Samples are being collected for further analysis.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_83">
<text>Reminder: The scheduled anomaly sweep in the Agroprom area has been postponed due to unexpected emission activity. Stay tuned for updates on the rescheduled operation.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_84">
<text>Urgent message from Professor Kravchenko: We're experiencing power fluctuations in Lab X-18. All experiments should be halted until the issue is resolved.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_85">
<text>To all field researchers: Don't forget to take regular breaks and stay hydrated. The Zone's harsh conditions can take a toll on both body and mind.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_86">
<text>Public notice: The scheduled lecture on anomalous flora has been rescheduled to accommodate Professor Ivanov's field research. New time and date to be announced.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_87">
<text>Request for assistance: Our team at the Jupiter plant requires additional manpower to repair damaged equipment. Volunteers are appreciated.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_88">
<text>Special announcement: Due to recent discoveries, the Ecologist faction will be hosting a symposium on anomaly-induced mutations next month. Interested researchers are encouraged to submit papers.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_89">
<text>Emergency protocol: A sudden spike in mutant activity has been detected near the Cordon. All patrols in the area are advised to proceed with caution.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_90">
<text>Security update: Unauthorized access to restricted areas has been reported in Lab X-10. All personnel are reminded to keep their access cards secure at all times.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_91">
<text>Attention all researchers: The annual inventory check will commence next week. Please ensure all equipment and supplies are properly accounted for.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_92">
<text>Field observation: Anomaly activity near the Army Warehouses appears to be increasing. Field teams operating in the area should exercise extreme caution.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_93">
<text>Update on expedition: Our team exploring the Wild Territory has encountered unexpected resistance from local bandits. Backup requested.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_94">
<text>Resource allocation request: We're running low on anti-radiation medication. Any surplus supplies from other stations would be greatly appreciated.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_95">
<text>Reminder: The Zone's wildlife can be unpredictable. Always maintain a safe distance from mutants and exercise caution when approaching unknown creatures.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_96">
<text>Attention all personnel: Due to recent anomalies, the perimeter fence near the Dark Valley has been compromised. Security teams are working to repair the breach.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_97">
<text>Field update: Our team at the Pripyat Underground has made a significant discovery. Details will be shared during the next research briefing.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_98">
<text>Research announcement: Professor Voronin will be leading a study on artifact energy signatures. Interested researchers are invited to join the project.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_99">
<text>Notice: The scheduled anomaly simulation in Lab X-9 has been postponed until further notice. We apologize for any inconvenience.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_100">
<text>Security advisory: Reports of increased mutant activity near the Bar have prompted heightened patrols in the area. All travel to and from the location should be escorted.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_101">
<text>Hey folks, just a reminder to clean up after yourselves in the mess hall. Nobody wants to deal with leftover experiments on their lunch break!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_102">
<text>Has anyone seen my lucky wrench? I swear it was right here on the workbench yesterday.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_103">
<text>Attention, night shift crew! I've stocked the fridge with energy drinks to help keep you going. Let's knock out those experiments!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_104">
<text>Who's up for a game of Zoneopoly after dinner tonight? Bring your A-game, because I'm the reigning champion!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_105">
<text>Just a heads up, there's a surprise birthday party planned for Professor Petrov tomorrow evening. Don't spill the beans!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_106">
<text>Good news, everyone! The coffee machine in Lab X-7 is finally fixed. Swing by for a pick-me-up anytime.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_107">
<text>Hey team, I'm organizing a hiking trip to the Great Swamp this weekend. Who's in for some fresh air and mutant spotting?</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_108">
<text>Just spotted a cute pseudo-dog wandering near the perimeter fence. If anyone's looking for a new pet, swing by and give him a pat!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_109">
<text>Lost my lucky artifact detector somewhere near Lab X-12. If anyone stumbles upon it, there's a reward in it for you!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_110">
<text>Hey gang, movie night is back on for Saturday! We're screening "Stalker" in the common room. Bring your popcorn and your existential questions!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_111">
<text>Quick poll: who's team dog and who's team cat? Let's settle this once and for all.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_112">
<text>Can someone grab me a sandwich from the mess hall? I'm knee-deep in anomaly research and don't have time to break for lunch.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_113">
<text>Just heard a rumor about a hidden stash of artifacts near the old radar station. Anyone up for a treasure hunt this weekend?</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_114">
<text>Attention all coffee enthusiasts: we're running low on beans again. Time for another supply run to the nearest outpost!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_115">
<text>Shoutout to whoever left the care package of chocolate bars in the break room. You're a lifesaver!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_116">
<text>Just got back from the northern perimeter patrol. Saw some weird anomalies out there, but nothing we couldn't handle. Time for a hot shower and a cold beer!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_117">
<text>Reminder: poker night is happening tomorrow in the rec room. Ante up and let's see who's got the best poker face!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_118">
<text>Hey everyone, the communal garden could use some love. Swing by and help out if you've got a green thumb!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_119">
<text>Word on the street is that someone's been sneaking into the supply closet and swiping snacks. Let's keep an eye out for any suspicious behavior.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_120">
<text>Just finished calibrating the geiger counters. Time to kick back with a cold soda and enjoy the fruits of my labor!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_121">
<text>Lost track of time in the lab again. Anyone up for a late-night snack run to the canteen?</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_122">
<text>Don't forget to sign up for the annual Zone scavenger hunt! Prizes include rare artifacts and bragging rights for the next year.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_123">
<text>Hey team, I'm experimenting with a new recipe for anomaly-resistant fabric. If it works out, we'll never have to patch our suits again!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_124">
<text>Just spotted a flock of mutant birds heading our way. Time to batten down the hatches and break out the bird repellent!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_125">
<text>Does anyone else hear that strange humming noise coming from Lab X-5? I hope it's not another malfunctioning anomaly detector.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_126">
<text>Lab X-14 is hosting a chili cook-off next Friday. Start perfecting your recipes now, because the competition is fierce!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_127">
<text>Just got word that the supply helicopter is making a special delivery of pizza tonight. It's like they know exactly what we need!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_128">
<text>Attention all board game enthusiasts: game night is happening in the common room this Saturday. Bring your favorite games and let's have some fun!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_129">
<text>Who's up for a friendly game of Zoneball after work? We've got the equipment and the enthusiasm, now we just need some players!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_130">
<text>Hey everyone, don't forget to stretch before heading out on your next expedition. We don't need anyone pulling a muscle in the field!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_131">
<text>Unauthorized personnel were seen accessing the restricted zone near Lab X-10 last night. Security protocols exist for a reason. Respect them.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_132">
<text>Enough with the pranks, people. We're all professionals here, and childish behavior reflects poorly on the entire faction.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_133">
<text>Lab X-11 is not a cafeteria. If you're caught eating at your workstation again, you'll be on KP duty for a week.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_134">
<text>To the individual who forgot to secure the specimen cages last night: you're lucky we didn't have a containment breach. Don't let it happen again.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_135">
<text>If you're unable to meet your research deadlines, inform your supervisor immediately. Procrastination affects the entire team's productivity.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_136">
<text>Enough with the loud music in the dormitories after lights out. Some of us are trying to sleep and don't appreciate the disturbance.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_137">
<text>Repeated violations of safety protocols will result in disciplinary action. We take the safety of our personnel seriously.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_138">
<text>If you're unable to handle your workload, speak to your supervisor. Ignoring your duties only creates problems for the entire faction.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_139">
<text>To the individual who left the lab fridge open overnight: you're responsible for the spoiled samples. Learn from your mistake.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_140">
<text>If you witness any unethical behavior within the faction, report it immediately. We have zero tolerance for misconduct.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_141">
<text>Personal disputes should be resolved outside of working hours. Keep your conflicts away from the laboratory.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_142">
<text>Lab X-15 is a restricted area. Access is strictly limited to authorized personnel. Anyone caught trespassing will face severe consequences.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_143">
<text>Disregard for equipment maintenance protocols will not be tolerated. If you're unsure how to properly care for your equipment, ask for guidance.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_144">
<text>If you're unable to work collaboratively with your colleagues, you may be reassigned to solo research projects until you learn to cooperate.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_145">
<text>Lab X-17 is a contamination risk zone. Anyone entering without proper protective gear will be subject to quarantine.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_146">
<text>If you suspect a security breach, report it immediately. Failure to do so compromises the safety and security of our entire operation.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_147">
<text>To the individual who attempted to bypass security protocols to access restricted data: your actions are being investigated, and appropriate action will be taken.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_148">
<text>If you're unable to follow basic instructions, you're in the wrong profession. Pay attention to training materials and ask for clarification if needed.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_149">
<text>Lab X-19 is off-limits to all personnel without proper clearance. Anyone found trespassing will face immediate expulsion from the faction.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_150">
<text>Repeated violations of faction regulations will result in termination of employment. We expect professionalism and adherence to protocol at all times.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_151">
<text>Unauthorized experiments pose a risk to everyone in the facility. If you're unsure whether your research is permitted, consult with your supervisor.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_152">
<text>To the individual who tampered with the anomaly containment field: your reckless behavior endangered the entire faction. Expect consequences.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_153">
<text>If you're found guilty of sabotaging faction equipment, you will be immediately expelled from the Ecologist faction and blacklisted from all future research endeavors.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_154">
<text>We have a zero-tolerance policy for insubordination. Follow orders from your superiors without question or face the consequences.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_155">
<text>Unauthorized access to classified research materials will result in severe disciplinary action, including possible expulsion from the faction.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_156">
<text>If you're unable to work within the parameters of our research protocols, you will be reassigned to a less critical role until you demonstrate compliance.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_157">
<text>Failure to adhere to safety protocols puts everyone at risk. If you're caught violating safety regulations, you will face immediate consequences.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_158">
<text>Lab X-24 is a controlled environment. Anyone found introducing contaminants will be held accountable for their actions.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_159">
<text>To the individual who disrupted the experiment in Lab X-25: your actions jeopardized valuable research. Expect disciplinary action.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_160">
<text>Personal disputes have no place in the workplace. Keep your conflicts private or face consequences for disrupting productivity.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_161">
<text>All personnel are reminded that the storage of personal items in laboratory spaces is prohibited. Keep work areas clear.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_162">
<text>Unauthorized modifications to equipment are strictly forbidden. If you have suggestions for improvements, submit them through proper channels.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_163">
<text>Lab cleanliness is essential for our work. Leaving messes for others to clean up is unacceptable behavior.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_164">
<text>Using faction resources for personal projects without authorization is a violation of our policies and will not be tolerated.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_165">
<text>Any attempts to access restricted data will result in immediate suspension pending investigation.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_166">
<text>All personnel must complete their safety training refresher courses by the end of the week. Non-compliance will result in loss of lab privileges.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_167">
<text>Failure to report anomalies or incidents promptly undermines our mission. Immediate reporting is mandatory.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_168">
<text>Any harassment or unprofessional conduct towards colleagues will be met with disciplinary action.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_169">
<text>Remember that all external communications must be approved by the communications officer. Unauthorized contact with outside parties is prohibited.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_170">
<text>Disposing of hazardous materials improperly endangers everyone. Follow established protocols without exception.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_171">
<text>Attention all field teams: New anomaly mapping data has been uploaded to your PDAs. Ensure you download the latest updates before your next mission.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_172">
<text>The upcoming seminar on Zone mutation patterns will be held on Friday at 1500 hours in the main conference room. All are welcome to attend.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_173">
<text>Supply notice: A fresh batch of protective filters has arrived. Please collect replacements from the equipment room as needed.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_174">
<text>Research update: Preliminary analysis suggests a correlation between emission cycles and anomaly intensity. Further studies are ongoing.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_175">
<text>Security reminder: Ensure all access points are secured after use. Report any suspicious activity immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_176">
<text>Maintenance crews will be inspecting the ventilation systems tomorrow. Some areas may be temporarily inaccessible.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_177">
<text>Congratulations to Dr. Smirnov and his team on their successful field expedition. Your efforts advance our understanding of the Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_178">
<text>Field teams are advised that a minor emission is predicted in the next 24 hours. Plan your activities accordingly.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_179">
<text>Personnel interested in advanced first aid training should sign up with the medical department by end of day Friday.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_180">
<text>Reminder: All research proposals must be submitted to the review board for approval before commencing experiments.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_181">
<text>Hey everyone, there's a meteor shower tonight! If the sky's clear, let's meet outside the west lab after dark.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_182">
<text>Good news, the coffee machine in the main lounge is back up and running. Enjoy your caffeine fixes!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_183">
<text>We're organizing a book club for those interested in discussing literature during downtime. First meeting is next Wednesday.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_184">
<text>Anyone up for a friendly game of football this weekend? Meet at the clearing by the north fence.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_185">
<text>Thanks to whoever restocked the snack drawer in the common room. Much appreciated!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_186">
<text>Found a stray dog near the base. Seems friendly. Does anyone know if it's safe to keep it around?</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_187">
<text>Movie night suggestion box is up in the cafeteria. Drop in your favorite titles!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_188">
<text>Thanks to all who participated in the charity run last week. We raised funds for a great cause!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_189">
<text>We're planning a campfire gathering on Saturday night. Bring stories and maybe an instrument if you play one.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_190">
<text>Anyone interested in starting a chess club? Sign up on the sheet in the main hall.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_191">
<text>Attention: A training session on advanced anomaly detection equipment will be held on Monday at 1000 hours.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_192">
<text>All personnel must update their medical records with the infirmary by the end of the month.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_193">
<text>Reminder: Regular backups of your research data are crucial. Ensure your files are synced to the central server.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_194">
<text>Security teams will conduct a drill tomorrow at 1400 hours. Please do not be alarmed by simulated alerts.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_195">
<text>All field teams are required to submit daily activity logs. Timely reporting ensures mission success.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_196">
<text>Maintenance notice: Power systems will undergo routine checks tonight from 2300 to 0100 hours. Expect brief outages.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_197">
<text>Research funding proposals for next quarter are due by the 15th. Submit all necessary documentation to the finance department.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_198">
<text>Important: A new communication encryption protocol is being implemented. Ensure your devices are updated.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_199">
<text>Lab equipment audits will begin next week. Please prepare inventories and ensure all items are accounted for.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_200">
<text>Reminder: The use of personal devices within secure areas is prohibited. Please adhere to all security guidelines.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_201">
<text>All personnel are invited to attend the annual safety briefing next Tuesday. Attendance is mandatory.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_202">
<text>Field researchers are requested to participate in a survey about Zone flora. Your input is valuable.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_203">
<text>Due to recent weather patterns, expect increased fog and reduced visibility. Exercise caution during outdoor activities.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_204">
<text>We are updating our emergency evacuation procedures. Training sessions will be scheduled soon.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_205">
<text>The canteen will be serving a special menu this Friday in celebration of Researcher's Day. Enjoy!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_206">
<text>IT department requests that all users reset their passwords as part of a security enhancement.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_207">
<text>A reminder that all waste disposal must be done according to hazardous material protocols.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_208">
<text>New environmental sensors have been installed around the perimeter. Do not tamper with equipment.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_209">
<text>Attention: Reports of increased mutant activity in sector D-14. Field teams should avoid this area until further notice.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_210">
<text>We are pleased to announce that Dr. Petrov has been awarded the Ecologist of the Year award. Congratulations!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_211">
<text>Personnel traveling outside the base must sign out with security and provide an estimated return time.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_212">
<text>The library has received new volumes on anomalous physics. Feel free to check them out.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_213">
<text>Lab coats and protective gear must be worn at all times in designated areas. Safety first.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_214">
<text>Reminder: Personal use of faction vehicles is prohibited without proper authorization.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_215">
<text>All hands are needed for a cleanup operation this weekend. Let's keep our base in top condition.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_216">
<text>The next anomaly forecasting workshop is scheduled for next Thursday. Sign up if interested.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_217">
<text>Security has noted unauthorized drones in the vicinity. Report any sightings immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_218">
<text>Attention: The next supply drop may be delayed due to weather conditions. Plan accordingly.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_219">
<text>Maintenance will be performing water system checks tonight. Brief disruptions may occur.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_220">
<text>Personnel are encouraged to participate in the upcoming health and wellness fair.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_221">
<text>Our deepest condolences to the family of Technician Sidorov, who passed away due to illness.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_222">
<text>All electronic devices must be inspected by IT for compliance with security standards.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_223">
<text>Field teams are reminded to double-check equipment before departure to ensure functionality.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_224">
<text>Upcoming lecture on the ethical considerations of Zone exploration. Attendance is recommended.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_225">
<text>Notice: The gym facilities will be closed for maintenance on Saturday.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_226">
<text>All personnel must complete the annual cybersecurity training module by month's end.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_227">
<text>Research grants have been approved for the next quarter. Check with administration for details.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_228">
<text>We have received reports of counterfeit artifacts circulating. Exercise caution during procurement.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_229">
<text>Reminder: The use of unapproved software on faction computers is prohibited.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_230">
<text>First aid kits have been restocked. Ensure you have one accessible in your work area.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_231">
<text>Due to increased emission activity, outdoor work is restricted during peak hours.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_232">
<text>Personnel are encouraged to submit feedback on facility operations through official channels.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_233">
<text>We are hosting an open house for prospective recruits next week. Volunteers needed to show them around.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_234">
<text>All lab waste must be properly labeled before disposal. Incorrect labeling causes delays and hazards.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_235">
<text>Reminder: Headlights must be used when driving vehicles during low visibility conditions.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_236">
<text>Personnel are invited to participate in the upcoming photography contest. Capture the essence of the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_237">
<text>Due to a power surge, some equipment may need recalibration. Check your instruments.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_238">
<text>The medical department is offering flu vaccinations. Schedule an appointment if interested.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_239">
<text>We are implementing new ID badges. Please collect yours from security by Friday.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_240">
<text>Attention: All personal mail must go through the central mailroom for security screening.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_241">
<text>Reminder: Smoking is prohibited within all facility buildings. Designated smoking areas are provided outside.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_242">
<text>We have updated our emergency contact lists. Ensure your information is current.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_243">
<text>All personnel are invited to the annual end-of-year celebration. RSVP with admin.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_244">
<text>Security training on identifying and reporting suspicious activities will be held next week.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_245">
<text>The research council is seeking proposals for innovative projects. Submit your ideas by the end of the month.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_246">
<text>Maintenance reminder: Ensure all doors and windows are properly secured when leaving labs.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_247">
<text>All personnel must undergo radiation exposure assessments. Schedule with the medical team.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_248">
<text>Due to inclement weather, non-essential travel is discouraged until conditions improve.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_249">
<text>We are pleased to announce a collaboration with the Institute for further Zone research.</text>
</string>
<string id="st_dyn_news_spam_faction_ecolog_250">
<text>Thank you all for your hard work and dedication. Together, we advance the understanding of the Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_1">
<text>Attention! Just recently, our fighters were attacked by DUTY SOLDIERS, disguised as mercenaries. Be careful, guys. Something smells fishy.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_2">
<text>All volunteers who join Freedom will be issued the latest Zone survival kit free of charge, along with the finest weaponry from the West! If that ain't enough, you get a head start of 2500 roubles!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_3">
<text>To all our guys: get into the private channel and update your security codes at once. Don't clog up the channel with whining about the fact that Duty's found out about your next attack.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_4">
<text>Join Freedom! We'll stop anyone from seizing the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_5">
<text>Long live Freedom! With the help of the Zone, we'll make the world a better place!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_6">
<text>Any data on the movement of mercenary squads should be left in the private channel at once. This is important.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_7">
<text>If you're out doing a job, keep any important info in the private channel. There are people out there reading our stuff, you know!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_8">
<text>Download the new firmware so that you don't get as many crashes.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_9">
<text>Leshiy, where the hell have you headed off to? The boss is waiting for you in the office.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_10">
<text>Loki, it's Lukash. Contact me privately. Got an important matter.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_11">
<text>Max, it's Skinflint. The supplies are gonna be here in a week, hold on tight over there.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_12">
<text>Lukash, for three days now, we've been getting nothing but dead air from you. What are we gonna do about the Monolith while they haven't crucified us?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_13">
<text>Oi, Mishka, there was something I wanted to tell you yesterday... but I keep forgetting. Anyway, I saw a suspicious group of people to the west of our base, near the farmstead. Don't forget to tell Lukash about this, or you're just gonna get baked and let it slip your mind.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_14">
<text>Looking for friendly company, sincere conversations, and a helping hand in future campaigns? Join us and fight alongside free men of the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_15">
<text>They've brought in a shipment of new G36s to the warehouses. Better get 'em quick. There's practically a waiting list for them.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_16">
<text>We going out for lunch, or what?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_17">
<text>We're in need of experienced stalkers for an artefact hunt. We'll owe you one.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_18">
<text>Free stalkers, Freedom speaking! If you want to live under respectable conditions in the Zone without any obligations from the military, like Duty, then come to us! We're always happy to see new faces.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_19">
<text>Free stalkers, Freedom speaking here! What do you have to gain by consciously limiting yourself to a life under the command under a bunch of bureaucratic pigs, living in their barracks and blindly following their orders? Become a part of us and join our expeditions to the most treasured places in the Zone, tasting the life of a free man!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_20">
<text>Greetings, stalker! It's me, your Freedom! Come visit me at my address any time: Army Warehouses, straight down the road and towards the right at the fork. ;)</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_21">
<text>Rostok today, the Verkhovna Rada tomorrow, and the whole world in two days!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_22">
<text>Seems like they took out a massive group of zombies at Yantar today, in the workshops. There might still be a few left.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_23">
<text>Skinflint, where'd you put all the fancy shooters? Why am I not seeing them in the armoury?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_24">
<text>Stalker, don't you love the Zone? Have you forgotten that it gave you money and a purpose in life? Do you really want to work as an office clerk for a penny after all this is over? Join Freedom! Don't let them take away the last thing you value from you, and don't let them take away your life.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_25">
<text>Don't spit in the bloody glasses, damn it. I'll fucking break someone's nose the next time I hear that happens.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_26">
<text>Hey-hey-hey, rasta! We've got the best and juiciest joints! Join the real Freedom and take down the system!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_27">
<text>This is Skinflint. I've just received a small batch of American erotic magazines...\n \n%c[255,160,160,160]Anonymous\n%c[default]Who the bloody hell needs those, you bellend? Everyone outside of the Zone has been using hard drives for years now, us included.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_28">
<text>We duped a couple of bandits yesterday. I'm surprised they even remember to wear their pants each day, 'cos they're so bloody dumb!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_29">
<text>There's a literal army of undead in Yantar going up in number everyday... What the hell we can do?...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_30">
<text>I'm feeling creative today! Oh, I'll express myself by hanging a few Dutyers on the branches!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_31">
<text>Chaps, guess what! The ganja, the one growing near da springboard! It hits like a truck! Hahahaaa!!!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_32">
<text>Ok, we need to wake the fuck up - clocking out is fine around the base, but not if people are counting on you to defend the Barrier. I'm going to have Gatekeeper going around planting his foot in the asses of any slackers.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_33">
<text>My dudes, there's something nasty prowling around here - it's giving me the creeps. I'm not talking about Solid either...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_34">
<text>Yo, come on down to Skinflint's place and get all this free shit I'm giving away! I just don't give a fuck anymore!\n \n%c[255,160,160,160]Skinflint\n%c[default]Can someone shut up this asshole?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_35">
<text>Yo Loki, these anomaly fields are going crazy over here. I'm no egghead, but I know something's up.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_36">
<text>All this time, and Yanov station still smells like Duty. It's like... cosmoline and frustration.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_37">
<text>This is starting to feel way too much like work...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_38">
<text>What's wrong, Ashot? Not enough of a man to say it to my face? I can see you now, typing away on your little keyboard with a stupid grin on your face. You've gotten soft, my man.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_39">
<text>We lost another group up near Pripyat. Damn... I knew some of those guys. I wish I knew what happened to them.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_40">
<text>I don't care if you're a vegan or whatever else - you need to be ready to put down those radioactive beasts out there, so pack a shooter, ok? Where do we get these people...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_41">
<text>Anyone seen my stash? Last I checked, it was by the old UAZ wreck. If you took it, at least share, dude!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_42">
<text>Hey troopers, stash your trash or smoke it. Don't leave your buds lying around for Duty to find. Keep it green, keep it clean!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_43">
<text>Warning: If you're heading towards the Red Forest, wear your brown pants. You'll thank me later!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_44">
<text>Lost a bet to a Dutyer? Better wash your mouth out with vodka. That's the only cleanse that works around here!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_45">
<text>Keep your radios tuned and your eyes peeled, Freedom fighters. We've got wind of some Duty dogs sniffing around our ops. Time to hide the good stuff.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_46">
<text>It's a full moon tonight, perfect for a little howling! Join me at the watchtower and let's show the Zone how Freedom parties.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_47">
<text>Reminder from the top: Don't feed the pseudodogs. You're not helping them or yourself. Seriously, stop.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_48">
<text>Operation 'Green Thumb' is a go! All available hands, meet at the new grow site. And no, I'm not talking about potatoes...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_49">
<text>If you're not shooting, you should be reloading. If you're not reloading, you should be smoking. If you're not smoking... well, you're just doing it wrong, aren't you?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_50">
<text>Duty thinks they can police the Zone? We've got news for them: Only thing they're policing is their lack of chill. Keep it breezy, Freedom pals.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_51">
<text>Pro tip: If your Geiger counter starts clicking like a mad DJ, do not drop the beat, drop your ass to safety!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_52">
<text>Hey, has anyone actually read our mission statement? No? Cool, neither have I. Pass that joint, will you?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_53">
<text>Sighting report: Bunch of Duty heavyweights lumbering through the Marsh. Probably lost. Let's help them find their way... to hell.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_54">
<text>Looking for volunteers for a sunrise raid on the Military Outposts. Come for the loot, stay for the sunrise, leave before the hangover.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_55">
<text>For anyone new: yes, the rumors are true. We do have the best parties in the Zone. Yes, that includes actual fire dances and not just gunfire.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_56">
<text>Remember, if you're going out at night, wear light clothes. Makes it easier to run back when you inevitably forget why you went out in the first place.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_57">
<text>Urgent call: We've got a stash of 'special' supplies coming through the Bar. I need a few good stoners... I mean, strong arms to help secure it.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_58">
<text>If you've got problems with mutants, make a bigger problem for them. Or just run faster than the stalker next to you.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_59">
<text>Last one to the safe house is buying the first round tonight!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_60">
<text>This just in: We're officially declaring tomorrow 'Do Nothing Day'. Except for Ivan, because he did nothing today. Get your shit together, Ivan.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_61">
<text>So, who's up for a scavenger hunt? First prize: The last of my homemade vodka. Second prize: A pat on the back from yours truly!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_62">
<text>Warning: Someone's been swiping socks from the laundry line again. If your feet stink, it's on you, buddy.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_63">
<text>Heads up! There's a fresh patch of Bloodsuckers south of the camp. Bring more than a knife, unless you're as dumb as you look.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_64">
<text>Dude, where's my artifact? Last seen with Boris near the swamps. Finder<65>s fee includes a bottle of the good stuff and my eternal gratitude.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_65">
<text>If the radiation doesn<73>t kill you, the hangover tomorrow will. Drink responsibly, or at least less embarrassingly!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_66">
<text>To the guy who tried to microwave metal: Congratulations! You're now banned from using any tech that isn't a rock.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_67">
<text>Big shoutout to the newbie who brought a guitar. Campfires just got 100% less depressing. Tune it up, let's make some noise!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_68">
<text>Rumor has it, Duty<74>s plotting to steal our stash. Joke's on them, we smoked it all last night. Try stealing our vibes next time!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_69">
<text>Anyone up for a little target practice? And by target practice, I mean throwing rocks at old cans. Ammo's too expensive to shoot willy-nilly!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_70">
<text>Lost: One mind. Last seen before joining Freedom. If found, please keep it. We're all mad here anyway!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_71">
<text>That feeling when you find an artifact only to realize it's just a really shiny rock. Better luck next time, folks!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_72">
<text>For anyone who<68>s feeling blue, remember: At least you<6F>re not a Dutyer. They only smile when they get new boots.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_73">
<text>Hey, if anyone sees a floating can of beans, do me a favor and don't shoot. That's just Alex experimenting with anomalies again.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_74">
<text>Meet me at the old ferris wheel for a surprise. Bring your own Geiger counter and maybe a gas mask... Just in case.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_75">
<text>Shout out to everyone who helped clean up the Anomaly Field. Next time, let<65>s try not to lose our boots, eh?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_76">
<text>Breaking News: We're out of coffee. This is not a drill. I repeat, this is NOT a drill!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_77">
<text>Morning mantra: I will not feed the Snorks. I will not feed the Snorks. I will not... oh hell, who left the gate open?!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_78">
<text>If you can read this, you're in range. If you can't read this, well, you're probably blissfully unaware anyway.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_79">
<text>Note to self: Don't trust a Bandit with your vodka. Don't trust a Duty with your freedom. And never, ever trust a Merc with your secret stash.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_80">
<text>Is it just me, or does the Zone feel a bit off today? Like it partied too hard last night and now regrets it.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_81">
<text>Word on the street is Duty's been eyeing our stash spots. Time to relocate and leave them scratching their heads!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_82">
<text>Got some fresh moonshine brewing in the back. Who's ready to get lit tonight?!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_83">
<text>If you're not catching artifacts, you're missing out on life, my friends. Life's too short to not collect glowing rocks.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_84">
<text>Alert: More anomalies detected near our south perimeter. Let's just say, if you see any flying cows, it's probably not good.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_85">
<text>Reminder: If you're going to sleep on guard duty, at least have the decency to snore quietly. You're disturbing the real fighters.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_86">
<text>Rumor has it there's a stash of old-world tech buried near the old bridge. Who's up for a treasure hunt?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_87">
<text>For anyone feeling lucky, I've got a game of cards going tonight. Winner gets the last of my MREs!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_88">
<text>We may not have Duty's fancy gear, but at least we don't have sticks up our asses.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_89">
<text>Heads up, folks: I've got a stash of pre-war comics that need a good home. First come, first served!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_90">
<text>Keep an eye out for any suspicious activity near our borders. We've got Duty dogs sniffing around, and we don't need them marking their territory on our turf.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_91">
<text>We've got a live broadcast of old-world movies happening tonight. Who needs reality when you've got Hollywood?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_92">
<text>Just got a fresh batch of homemade jerky in. Better snag some before the Dutyers get wind of it.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_93">
<text>Hey, remember when we used to worry about mutants and anomalies? Now it's just other factions trying to steal our shit. Times sure have changed...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_94">
<text>Big shoutout to the guys who fixed up the old radio tower. Now we can broadcast our awesomeness to the whole damn Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_95">
<text>If anyone's looking for a side hustle, I've got a line on some primo artifact trading. Let's make some roubles!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_96">
<text>Lost another pair of boots to those damn anomalies. Anyone got a spare size 11?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_97">
<text>So, who's up for a little game of hide and seek? Loser buys the next round!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_98">
<text>Breaking News: It's still dangerous as hell out there. Stay safe, stay smart, and stay stocked up on meds!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_99">
<text>If anyone's seen my lucky hat, please return it ASAP. I'm starting to think it's the only thing keeping me alive out here!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_100">
<text>Attention all stalkers: We've got a fresh batch of Freedom swag in. Show your allegiance and look damn good doing it!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_101">
<text>Word of advice: If you see a rookie heading out with just a knife, do us all a favor and lend them a gun. We're not trying to pad the mutant population.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_102">
<text>Hey, who's been raiding my stash of canned meat? That stuff's my lifeline, damn it!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_103">
<text>Just had a run-in with a pack of pseudodogs. Let's just say, my pants are a little lighter now.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_104">
<text>For anyone feeling homesick, I've got a taste of home cooking waiting back at the camp. Just like mom used to irradiate!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_105">
<text>Today's agenda: Wake up, create meat cubes, repeat. And by meat cubes, I mean take out any Duty patrols that come our way!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_106">
<text>Reminder: We've got a strict 'No Duty Allowed' policy. If you see one of those black-clad-cock-sucking-mutant-fuckers, kindly show them the exit - with extreme prejudice.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_107">
<text>Feeling a little too comfortable lately? That's just the calm before the storm. Stay sharp, stay vigilant, and stay ready to kick some ass!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_108">
<text>Got a lead on a stash of premium vodka. Who's in for a little liquid courage?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_109">
<text>Attention all Freedom fighters: We've got a special ops mission coming up. Details to follow. Prepare for some fireworks!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_110">
<text>Just spotted a couple of rookie stalkers heading out with nothing but a dream. Let's hope they come back with more than just nightmares.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_111">
<text>Rumor has it Duty's been stockpiling ammo. Looks like they're gearing up for something big. Time to rain on their parade!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_112">
<text>Anyone seen my lucky charm? I've got a sneaking suspicion it's the only thing keeping me alive out here...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_113">
<text>We may not have Duty's fancy gear, but at least we've got freedom on our side. And that's worth more than any suit of power armor.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_114">
<text>Lost another game of cards last night. Guess I'll be living off canned meat for the next week...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_115">
<text>Reminder: If you see any Duty patrols, remember they're not your friends. They're just potential loot waiting to be liberated!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_116">
<text>Just heard some newbie asking about the safest route through the Red Forest. I laughed so hard, I nearly choked on my vodka.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_117">
<text>For anyone feeling a little too cozy in their bunk, remember: Comfort kills. Stay sharp, stay alert, and stay ready to kick some ass!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_118">
<text>Attention all stalkers: We've got a fresh batch of artifacts coming in. Get ready to snag some for yourselves - and watch your backs while you're at it!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_119">
<text>Word of advice: If you're feeling brave, head on over to the Army Warehouses. Rumor has it Duty's been a little lax with their patrols lately...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_120">
<text>Just spotted a band of Dutyers heading our way. Looks like they're itching for a fight. Well, let's give them one they won't forget!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_121">
<text>Lost my lucky charm last night. If anyone finds a rabbit's foot covered in blood, it's probably mine. And no, I don't want to know how it got there.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_122">
<text>Got a tip on a stash of premium vodka. Who's ready to get absolutely wasted?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_123">
<text>Just heard some Dutyer talking shit about our faction. Let's show them what real freedom looks like - by sawing their fucking tongues!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_124">
<text>Rumor has it Duty's been stockpiling ammo. Looks like they're getting ready for war. Well, we'll be ready to give them one!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_125">
<text>Lost my lucky charm last night. If anyone finds a rabbit's foot covered in blood, it's probably mine. And no, I don't want to know how it got there.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_126">
<text>Got a tip on a stash of premium vodka. Who's ready to get absolutely wasted?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_127">
<text>Just heard some Dutyer talking smack about our faction. Let's show them what real freedom looks like - by kicking their sorry asses!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_128">
<text>Rumor has it Duty's been stockpiling ammo. Looks like they're getting ready for war. Well, we'll be ready to give them one!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_129">
<text>Hey, who's up for a little target practice? Winner gets bragging rights - and maybe a sip of my vodka stash.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_130">
<text>Just heard some rookie asking for directions to the Bloodsucker Village. I hope they like being on the menu...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_131">
<text>Lost another game of cards last night. Guess I'll be living off canned meat for the next week...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_132">
<text>Just spotted a band of Dutyers heading our way. Looks like they're itching for a fight. Well, let's give them one they won't forget!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_133">
<text>Lost my lucky charm last night. If anyone finds a rabbit's foot covered in blood, it's probably mine. And no, I don't want to know how it got there.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_134">
<text>Got a tip on a stash of premium vodka. Who's ready to get absolutely wasted?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_135">
<text>Just heard some Dutyer talking smack about our faction. Let's show them what real freedom looks like - by kicking their sorry asses!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_136">
<text>Rumor has it Duty's been stockpiling ammo. Looks like they're getting ready for war. Well, we'll be ready to give them one!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_137">
<text>Hey, who's up for a little target practice? Winner gets bragging rights - and maybe a sip of my vodka stash.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_138">
<text>Just heard some rookie asking for directions to the Bloodsucker Village. I hope they like being on the menu...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_139">
<text>Lost another game of cards last night. Guess I'll be living off canned meat for the next week...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_140">
<text>Just spotted a band of Dutyers heading our way. Looks like they're itching for a fight. Well, let's give them one they won't forget!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_141">
<text>Lost my lucky charm last night. If anyone finds a rabbit's foot covered in blood, it's probably mine. And no, I don't want to know how it got there.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_142">
<text>Got a tip on a massive stash of weed, maryjane, devil's lettuce. Who's ready to get absolutely wasted?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_143">
<text>Just heard some Dutyer talking smack about our faction. Let's show them what real freedom looks like - by kicking their sorry asses!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_144">
<text>Rumor has it Duty's been stockpiling ammo. Looks like they're getting ready for war. Well, we'll be ready to give them one!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_145">
<text>Hey, who's up for a little target practice? Winner gets bragging rights - and maybe a sip of my vodka stash.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_146">
<text>Just heard some rookie asking for directions to the Bloodsucker Village. I hope they like being on the menu...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_147">
<text>Lost another game of cards last night. Guess I'll be living off canned meat for the next week...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_148">
<text>Just spotted a band of Dutyers heading our way. Looks like they're itching for a fight. Well, let's give them one they won't forget!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_149">
<text>Lost my lucky charm last night. If anyone finds a rabbit's foot covered in blood, it's probably mine. And no, I don't want to know how it got there.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_150">
<text>Got a tip on a stash of premium vodka. Who's ready to get absolutely wasted?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_151">
<text>Just heard some Dutyer talking smack about our faction. Let's show them what real freedom looks like - by kicking their sorry asses!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_152">
<text>Rumor has it Duty's been stockpiling ammo. Looks like they're getting ready for war. Well, we'll be ready to give them one!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_153">
<text>Hey, who's up for a little target practice? Winner gets bragging rights - and maybe a sip of my vodka stash.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_154">
<text>Just heard some rookie asking for directions to the Bloodsucker Village. I hope they like being on the menu...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_155">
<text>Lost another game of cards last night. Guess I'll be living off canned meat for the next week...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_156">
<text>Just spotted a band of Dutyers heading our way. Looks like they're itching for a fight. Well, let's give them one they won't forget!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_157">
<text>Lost my lucky charm last night. If anyone finds a rabbit's foot covered in blood, it's probably mine. And no, I don't want to know how it got there.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_158">
<text>Got a tip on a stash of premium vodka. Who's ready to get absolutely wasted?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_159">
<text>Just heard some Dutyer talking smack about our faction. Let's show them what real freedom looks like - by kicking their sorry asses!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_160">
<text>Rumor has it Duty's been stockpiling ammo. Looks like they're getting ready for war. Well, we'll be ready to give them one!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_161">
<text>Hey, who's up for a little target practice? Winner gets bragging rights - and maybe a sip of my vodka stash.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_162">
<text>Just heard some rookie asking for directions to the Bloodsucker Village. I hope they like being on the menu...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_163">
<text>Lost another game of cards last night. Guess I'll be living off canned meat for the next week...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_164">
<text>Just spotted a band of Dutyers heading our way. Looks like they're itching for a fight. Well, let's give them one they won't forget!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_165">
<text>Lost my lucky charm last night. If anyone finds a rabbit's foot covered in blood, it's probably mine. And no, I don't want to know how it got there.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_166">
<text>Got a tip on a stash of premium vodka. Who's ready to get absolutely wasted?</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_167">
<text>Just heard some Dutyer talking smack about our faction. Let's show them what real freedom looks like - by kicking their sorry asses!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_168">
<text>Rumor has it Duty's been stockpiling ammo. Looks like they're getting ready for war. Well, we'll be ready to give them one!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_169">
<text>Hey, who's up for a little target practice? Winner gets bragging rights - and maybe a sip of my vodka stash.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_170">
<text>Just heard some rookie asking for directions to the Bloodsucker Village. I hope they like being on the menu...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_171">
<text>Lost another game of cards last night. Guess I'll be living off canned meat for the next week...</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_172">
<text>Just spotted a band of Dutyers heading our way. Looks like they're itching for a fight. Well, let's give them one they won't forget!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_173">
<text>To all Freedom members: We've secured a new stash of medical supplies. If you're low on meds, swing by the camp to resupply.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_174">
<text>Attention: We've received intel about increased mutant activity near the Garbage. Stay alert and travel in groups.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_175">
<text>Hey folks, campfire stories tonight at the usual spot. Bring your best tales and let's keep the spirit alive!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_176">
<text>Just a heads up: The old factory seems to be emitting strange noises again. Probably nothing, but avoid it just in case.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_177">
<text>We've got some fresh recruits joining us. Let's give them a warm Freedom welcome and show them the ropes.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_178">
<text>Reminder: Keep your weapons clean and in good condition. A jammed gun is the last thing you need out there.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_179">
<text>To all medics: We're organizing a first aid training session tomorrow. Participation is encouraged.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_180">
<text>Attention: We've spotted some Duty patrols near our western perimeter. Keep an eye out and report any sightings.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_181">
<text>Hey everyone, let's have a friendly shooting competition this weekend. Time to show off your skills!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_182">
<text>We've got new shipments of gear coming in. Check with the quartermaster for any equipment upgrades you need.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_183">
<text>Remember to check in with your squad leaders regularly. Communication keeps us strong and united.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_184">
<text>Anyone interested in a scouting mission to the Dark Valley? We're looking for volunteers.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_185">
<text>Reminder: The Zone is unpredictable. Stay prepared for anything and watch each other's backs.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_186">
<text>Good news! We've managed to repair the radio tower. Communications should be clearer now.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_187">
<text>Looking for a mechanic to help with vehicle maintenance. If you have the skills, let us know.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_188">
<text>Anyone up for a game of cards tonight? Meet at the main hall after dinner.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_189">
<text>We've noticed some anomalies shifting locations. Stay alert and update your maps accordingly.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_190">
<text>To all sharpshooters: We're setting up a new lookout post. Your expertise would be appreciated.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_191">
<text>Attention Freedom members: Keep an eye out for any stalkers in need of assistance. Let's lend a helping hand where we can.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_192">
<text>We've received reports of valuable artifacts near the abandoned mill. Interested parties, coordinate with the exploration team.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_193">
<text>Reminder: Avoid unnecessary conflicts. Our goal is freedom for all, not needless violence.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_194">
<text>To all cooks: We're running low on supplies. Please submit your requisition lists by end of day.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_195">
<text>Anyone skilled in electronics? We need help repairing some of our equipment.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_196">
<text>Friendly reminder: The camp cleanup is scheduled for tomorrow morning. Let's keep our home tidy.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_197">
<text>Attention: There's a storm approaching. Secure any loose equipment and prepare for heavy rain.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_198">
<text>We're organizing a training session on anomaly detection. All are welcome to join and share knowledge.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_199">
<text>Reminder: Keep your personal belongings secure. We've had some items misplaced recently.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_200">
<text>To all artists: We're decorating the main hall. Share your creativity and help brighten the place up.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_201">
<text>Important: If you encounter any strange phenomena, report it immediately. Safety first.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_202">
<text>Hey everyone, there's a meteor shower tonight. Let's gather and enjoy the show.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_203">
<text>We've had a few equipment malfunctions lately. If you notice any issues, report them to maintenance.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_204">
<text>Looking for volunteers to help expand our vegetable garden. Green thumbs appreciated!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_205">
<text>Reminder: Stay hydrated and take breaks when needed. The Zone can be harsh on the unprepared.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_206">
<text>We've got a friendly soccer match scheduled for this weekend. Come join in the fun!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_207">
<text>Attention: Be cautious around the old mines. They've become unstable recently.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_208">
<text>We're planning a fishing trip by the lake. Anyone interested, meet at the docks tomorrow morning.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_209">
<text>To all Freedom members: Let's remember why we're here. Unity and freedom for all in the Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_210">
<text>Reminder: If you have any suggestions for improving life in the camp, don't hesitate to share them.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_211">
<text>Good news! We've secured additional medical supplies thanks to our allies. Let's make sure to use them wisely.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_212">
<text>Anyone up for a night of stargazing? The sky is clear, and the view is amazing.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_213">
<text>Reminder: Keep the campfires controlled. We don't want any accidents.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_214">
<text>We've set up a new notice board in the main hall. Check it regularly for updates and announcements.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_215">
<text>Attention: If you have any mechanical expertise, we could use help repairing the generator.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_216">
<text>To all Freedom members: Let's continue to support each other and make our community stronger.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_217">
<text>We're organizing a workshop on first aid and survival skills. Highly recommended for all.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_218">
<text>Friendly reminder: Respect the local wildlife. Unnecessary harm goes against our principles.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_219">
<text>We've set up a suggestion box in the main hall. Your feedback is valuable.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_220">
<text>Attention: If you're feeling unwell, visit the medics. Don't ignore any symptoms.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_221">
<text>We're planning a group hike to the overlook point. Join us for some fresh air and great views.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_222">
<text>Reminder: Keep noise levels down during the night. Let<65>s ensure everyone gets proper rest.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_223">
<text>We've had reports of beautiful wildflowers blooming near the northern trails. Worth checking out!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_224">
<text>To all musicians: Let's have a jam session this evening by the campfire. Bring your instruments.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_225">
<text>Attention: The water supply will be undergoing maintenance tomorrow. Plan accordingly.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_226">
<text>We've received a message of goodwill from some friendly stalkers. Let's keep building positive relationships.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_227">
<text>Reminder: Always carry a map and compass when heading out. Technology can fail, but basics don't.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_228">
<text>We're organizing a cleanup of the nearby riverbank. Volunteers are welcome.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_229">
<text>Attention all: Be wary of quicksand near the marshes. Stay on the marked paths.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_230">
<text>To our friends celebrating birthdays this month, happy birthday! Let's have a celebration soon.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_231">
<text>Reminder: Keep your campfires extinguished when unattended. Safety is everyone's responsibility.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_232">
<text>We've set up a lending library in the main hall. Feel free to borrow and donate books.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_233">
<text>Attention: If you're skilled in sewing or tailoring, we could use help repairing some gear.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_234">
<text>Hey everyone, we're hosting a storytelling night tomorrow. Share your adventures and experiences.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_235">
<text>Reminder: Always check your equipment before heading out. Better safe than sorry.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_236">
<text>We've arranged for a trading caravan to visit us soon. Get your trade items ready.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_237">
<text>To all Freedom members: Let's stay united and remember our common goals.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_238">
<text>Looking for volunteers to help expand our shelter. Many hands make light work.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_239">
<text>Attention: There's been an increase in emissions. Stay informed and take precautions.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_240">
<text>We're planning a night of stargazing and astronomy lessons. Join us under the stars.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_241">
<text>Reminder: If you encounter any hostile factions, avoid unnecessary confrontation. Let's focus on our mission.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_242">
<text>We've received some new board games for the common area. Enjoy during your downtime.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_243">
<text>To all chefs: We're having a cooking contest this weekend. Show off your culinary skills!</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_244">
<text>Attention: The latest weather reports predict heavy fog. Use caution when traveling.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_245">
<text>We're compiling a journal of our experiences. If you'd like to contribute, see the scribe.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_246">
<text>Reminder: Stay positive and support one another. Together, we can overcome any challenge.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_247">
<text>We've arranged for a friendly soccer match with some neighboring stalkers. Let's enjoy the camaraderie.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_248">
<text>To all Freedom members: Keep exploring, keep learning, and embrace the freedom the Zone offers.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_249">
<text>Attention: Our annual Freedom festival is approaching. Preparations are underway, and all are invited to participate.</text>
</string>
<string id="st_dyn_news_spam_faction_freedom_250">
<text>Thank you all for your dedication. Together, we make Freedom what it is. Stay safe out there!</text>
</string>
<string id="st_dyn_news_spam_faction_killer_1">
<text>The Syndicate is recruiting new employees. To join us, find an intermediary. Consider this your first assignment.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_2">
<text>Information on mutant raids and other operations can be bought from an intermediary. Look for one near the Prometheus Movie Theatre.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_3">
<text>We need experienced stalkers for targeting specific groups.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_4">
<text>We need experienced stalkers for carrying out raids in Pripyat. Our targets are Monolith groups, contact us for more info.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_5">
<text>Requesting an experienced mechanic with knowledge of PNV devices. The payment is decent.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_6">
<text>Join the Mercenaries, excellent outfit and decent payment are waiting for you when the job gets done!</text>
</string>
<string id="st_dyn_news_spam_faction_killer_7">
<text>Molfar, some mutants managed to get our guys at the plant. It is necessary to do some clean up.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_8">
<text>Urgent need for a good sniper, paying 15 percent of the cost of the contract...</text>
</string>
<string id="st_dyn_news_spam_faction_killer_9">
<text>Attention, all Syndicate employees: Kiril Yatagan's group is no longer partnered with us. Seems he has his own plans...</text>
</string>
<string id="st_dyn_news_spam_faction_killer_10">
<text>Andrew Lunev, nicknamed Old. There's a bounty on his head. Any information about his location will be met with good payment.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_11">
<text>Looks like those stalkers just won't give up... Yes, I see you chucklefucks out in the reeds, making your way to the Waste Processing Station. Here's a little hint: bullet in the head, not even kidding.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_12">
<text>I managed to make my way into Pripyat, but the activity of the Monolith squads is preventing me from breaking through...</text>
</string>
<string id="st_dyn_news_spam_faction_killer_13">
<text>We suggest you stay away from the Jupiter Factory. We lost contact with the last group we sent over there.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_14">
<text>Looking for an experienced stalker, preferably a veteran tracker. Contact us for more information.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_15">
<text>An experienced mediator is needed, payment depends on performance.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_16">
<text>Recruiting new fighters. Former employees of the special SOBR forces will be given special consideration.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_17">
<text>Calling all artefact hunters out there: one of our important clients is requesting specific artefacts. If you're good enough for the job, contact us as soon as possible.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_18">
<text>I've noticed an increased number of visitors lately. Any suspicious activity near our base will be dealt with, permanently. You've been warned.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_19">
<text>Artyom Sagitov, called Locomotive, was found last night attempting to infiltrate the waste processing plant. He was found by a security team and shot. If you wish to claim the body, contact Dushman.\nYet again, we remind you not to interfere with Syndicate business.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_20">
<text>Yevgeny Vorontsov, known as Yarmuk, was executed yesterday for attempting to spy on one of our operation teams.\nConsider this your last warning.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_21">
<text>Johannes Zhmyev, nicknamed Chancellor, was just identified as a casualty after he and some other stalkers attempted to ambush a patrol squad.\nWe are tracking down the remaining offenders.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_22">
<text>Simeon Mlakar, known as Trumpet, was caught falsely wearing Syndicate insignia and put to death. That is our operating procedure.\nDon't make the same mistake.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_23">
<text>Attention to the Ukrainian Armed Forces: your infiltration squad led by Sergeant Boyko has been eliminated by our security forces.\nWe hope this demonstration has been instructive.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_24">
<text>Shit! Come in Aslan! We can't get you on the comms! Everything's fucked, the deal went sideways and at least two of our men are down. We need help, now!</text>
</string>
<string id="st_dyn_news_spam_faction_killer_25">
<text>We are currently looking for an explosives expert - plastic, accelerants, detonators. Our last guy wasn't as good as he said.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_26">
<text>Watch your maps when you are in the vicinity of our outposts - we do not give warnings.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_27">
<text>This is horseshit. I'm not getting paid half enough for this.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_28">
<text>Who the hell are these people? We've got four - no... five corpses in the street and we have no idea who they are. I don't recognize these colors.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_29">
<text>Ok, radio silence in this sector for the next two hours. Mouths shut, eyes open!</text>
</string>
<string id="st_dyn_news_spam_faction_killer_30">
<text>On peut les voir maintenant. Tu es pret?</text>
</string>
<string id="st_dyn_news_spam_faction_killer_31">
<text>Wo ist jeder? Ich bin ganz allein hier draussen.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_32">
<text>Anyone familiar with accurizing high-caliber precision rifles? I'm looking to improve the groupings on my .338.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_33">
<text>Seeking sellers of ballistic plates in high volumes. Ceramic or polycarbonate materials preferred.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_34">
<text>From now on, everything's going on the private network. I don't want to see any of you using this channel.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_35">
<text>Respond! Alex? Anyone? We can't see anything, but the GPS says they should be right here. I think I - there's something strange going on here. Have we checked for spatial anomalies in the area?</text>
</string>
<string id="st_dyn_news_spam_faction_killer_36">
<text>No visual on the chopper yet. The pilot knows the anomaly maps, right? Let's hope he does...</text>
</string>
<string id="st_dyn_news_spam_faction_killer_37">
<text>This is a broadcast from the outpost in the Pripyat bookstore:\nWe're looking for high-volume ammunition trades, open to free stalkers.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_38">
<text>This is a broadcast from the outpost in the Pripyat bookstore:\nWe're in the market for local anomaly maps and navigation routes. Don't be shy! Working for us can be lucrative.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_39">
<text>This is a broadcast from the outpost in the Pripyat bookstore:\nThis is a friendly warning that we've been seeing Monolith troops hiding out in some of the buildings. Use extreme caution in the area.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_40">
<text>Meeker said that he left it near the old shopping center and it wasn't there on the next day. I think they took the bait.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_41">
<text>High alert: We've detected unauthorized drone activity over sector 7G. Could be scouts from rival factions. Shoot them down on sight.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_42">
<text>Need immediate support at coordinates 38.102, -115.334. We're under heavy fire, possibly Freedom fighters. Ammunition running low.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_43">
<text>All squads must check in by the hour. Missing two reports could mean trouble. Stay connected, stay safe.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_44">
<text>Any operatives near the Yanov station? We have reports of increased stalker activity. Could be gathering for an assault. Observe and report.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_45">
<text>To anyone operating near the Bloodsucker village: pull back immediately. We've lost three good men this week alone. It<49>s a black zone until further notice.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_46">
<text>Encrypted message to squad Delta: Rendezvous with Echo team at the designated point. Full gear required. Expect heavy resistance. This is not a drill.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_47">
<text>Contract opportunity: High-value target spotted near the Derelict Machinery. Armed and dangerous. Engage with caution. Significant reward for capture.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_48">
<text>Equipment requisition notice: All operatives are required to upgrade their radiation suits by the end of this month. Contact your squad leader for inventory slots.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_49">
<text>Security breach in sector 4. Intruder identified as a member of the Bandit faction. Interrogation revealed potential raids planned on our supply lines. Heighten patrols.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_50">
<text>Lost contact with surveillance drone over the Red Forest. Last visuals indicated a large gathering of unidentified stalkers. Possibly hostile. Send recon.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_51">
<text>Urgent: All units, recent geological shifts have unearthed a new series of anomalies near the Poltergeist Field. Proceed with caution, and update your maps.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_52">
<text>Intelligence needed: Reports of a new gang named "The Revenants" trying to establish territory in the Northern Wastes. Gather info, avoid engagement until we know more.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_53">
<text>Operative down: Sniper 'Hawk-eye' reported KIA near the Jupiter Plant. Was on recon mission tracking Duty movements. Revenge is not optional.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_54">
<text>All teams: be on the lookout for the artifact known as 'Heart of the Oasis'. Last seen with a rogue scientist group near the Swamp. This item is of high priority.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_55">
<text>Warning: Do not engage the creature sighted near the Garbage. Designated as a 'Controller'. Extremely dangerous. Evacuate the area if spotted.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_56">
<text>Incident report: Lost a rover near the Chemical Plant to a suspected minefield that wasn't on any of our current maps. Area is now marked as high risk.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_57">
<text>Recruitment update: We're short on field medics. If you have medical training, step forward. Your skills are needed now more than ever.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_58">
<text>Surveillance alert: Increased mutant activity reported around the abandoned hospital. All units in the vicinity are to maintain a safe distance until further intel is gathered.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_59">
<text>Be advised: A new type of anomaly has been reported near the southern barrier. Initial reports suggest it's highly volatile. A team is being dispatched for containment.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_60">
<text>Last seen: Operative known as 'The Fox' went MIA while on patrol in the Dead City. Any information regarding his last known movements should be reported immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_61">
<text>Security Update: A cache of our weapons was stolen last night near the Burnt Farmstead. Tracks suggest multiple perpetrators. Increased patrols and checkpoints are now in effect.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_62">
<text>Field Notice: We've established a new forward operating base in the outskirts of Limansk. All mercs are required to check in at the base before proceeding on missions in the area.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_63">
<text>Combat Alert: Engagements with unidentified armed groups have escalated around the Yanov Station. Consider this area hostile and proceed with maximum caution.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_64">
<text>Missing Equipment Report: A shipment of advanced NVGs was hijacked en route to our main depot. Suspects are heavily armed. Any information leading to recovery will be rewarded handsomely.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_65">
<text>Intel Request: Sightings of a new mutant species have been reported near the Ecologists' camp. Capture or clear photographic evidence required. Substantial reward for successful delivery.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_66">
<text>Operational Directive: All field operatives are to use encrypted channels for communication effective immediately. Standard comms are compromised. See your squad tech for updates.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_67">
<text>Recon Mission: Increased anomaly activity detected near the Zaton sunken ships. Experienced navigators needed to chart new safe paths for our supply routes.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_68">
<text>Alert: The area around the Old Church is under quarantine following a surge in radiation levels. Avoid at all costs until the all-clear is given by command.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_69">
<text>Lost Patrol: Last contact with Bravo Team was 36 hours ago near the Bloodsucker Lair. Presumed compromised. Rescue ops needed but expect heavy resistance.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_70">
<text>Target Acquisition: We have reliable intel that a high-ranking member of the Bandit faction will be in the Cordon area tomorrow night. Stealth and discretion are required for engagement.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_71">
<text>Logistics Update: Road to the Northern Plateau is blocked by a new anomaly formation. Alternate routes are being scouted. All convoys are to delay departure until further notice.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_72">
<text>Warning: Psy-storm predicted by Ecologists to hit within the week. All units should prepare for potential psychic phenomena. Psi-blockers will be distributed as available.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_73">
<text>Equipment Recall: All issued radiation counters are to be returned for recalibration due to faulty readings that could lead to hazardous exposures.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_74">
<text>Command Instruction: Due to increased enemy surveillance, no fires are to be lit at night within 2 kilometers of any operational base. Use provided thermal blankets for warmth.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_75">
<text>Munitions Request: Immediate need for anti-vehicle mines and remote detonators for an upcoming defensive operation near the Volga. Contact ordinance for issue.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_76">
<text>Safety Warning: Reports of toxic gases following the last emission in the southern sectors. Gas masks are mandatory until the hazard has cleared.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_77">
<text>Alert Code Echo: All combat-ready units are to muster at rally point Delta for an emergency sortie. Full gear, and be prepared to move out at 0300 hours.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_78">
<text>Lost contact with our recon drone over the Dead City. Last feed showed signs of heavy mutant activity. Sending a recovery team ASAP.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_79">
<text>Requesting additional manpower for a sweep of the Dark Valley. Reports suggest increased Bandit activity, and we can't afford any surprises.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_80">
<text>Operational Update: The Night Star Anomaly has shifted. Adjust your routes accordingly, and don't get caught off-guard.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_81">
<text>Attention all snipers: New contracts available for long-range recon and elimination. High risk, high reward. Who's up for the challenge?</text>
</string>
<string id="st_dyn_news_spam_faction_killer_82">
<text>Field Report: The swamp area near the old sawmill is becoming increasingly hazardous. Proceed with caution, and watch out for Bloodsuckers.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_83">
<text>Reminder: Curfew is in effect for all non-essential personnel after dark. Stay in designated safe zones until dawn.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_84">
<text>Attention all engineers: We're in need of skilled technicians to repair and maintain our vehicles. Apply within for a lucrative contract.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_85">
<text>Security Alert: An unauthorized breach was attempted at the perimeter fence near the Freedom Base. Guards are on high alert. Suspects will be shot on sight.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_86">
<text>Lost a transport convoy near the Army Warehouses. Possible ambush by rival factions. Recovery team needed, but expect heavy resistance.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_87">
<text>Intel Acquisition: We're offering a generous bounty for any information leading to the capture of a suspected traitor within our ranks. Betrayal will not be tolerated.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_88">
<text>Equipment Update: New supply drop incoming at sunrise. Priority items include ammunition, medical supplies, and anti-rad meds. Get ready to resupply.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_89">
<text>Contract Alert: A high-profile VIP needs extraction from the Zone. This one's delicate, so we need our best operatives on standby.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_90">
<text>Outpost Notice: All personnel are reminded to properly secure their living quarters. We've had reports of thefts and sabotage. Trust no one but your squadmates.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_91">
<text>Warning: Mutant activity spotted near the Yantar Research Station. Stay clear unless you're ready for a fight. We don't need any unnecessary casualties.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_92">
<text>Operational Directive: Night raids on Bandit outposts in the Garbage have been approved. Coordinate with your squad leaders for targets and objectives.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_93">
<text>Recruitment Drive: We're expanding our ranks and looking for skilled fighters. If you've got what it takes, come join the best in the business.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_94">
<text>Contract Opportunity: A rival faction is making moves on our territory. We need scouts to gather intel and mark their positions for retaliation.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_95">
<text>Security Update: New access codes for the northern gate have been issued. Keep them secure and don't share them with anyone outside our organization.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_96">
<text>Field Report: Anomaly cluster detected near the Wild Territory. Exercise extreme caution and avoid unnecessary risks.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_97">
<text>Attention all pilots: Dust off those choppers, we've got a recon mission over the Red Forest. Eyes in the sky, people. We need to know what we're up against.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_98">
<text>Medical Emergency: We've got a case of radiation sickness in the barracks. Medics, report to Sector 12 immediately.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_99">
<text>Operational Alert: An unregistered artifact trader has been spotted near the Army Warehouses. Apprehend for questioning. Unauthorized dealings will not be tolerated.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_100">
<text>Security Notice: The perimeter fence near the Jupiter Factory has been compromised. Repair crews are en route, but be on high alert for possible intruders.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_101">
<text>Equipment Request: We're in need of additional night-vision goggles for upcoming night ops. Any surplus gear can be traded in for a bonus.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_102">
<text>Recruitment Drive: Skilled mechanics needed for vehicle repairs and maintenance. If you can keep our trucks running smoothly, we want you on our team.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_103">
<text>Operational Update: Increased emissions detected in the Dead City. Radiation levels rising. All personnel are to double-check their dosimeters and wear full protective gear.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_104">
<text>Intelligence Request: We're seeking information on a suspected Ecologist research facility in the Great Swamps. Any details could be worth a hefty reward.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_105">
<text>Contract Alert: Target spotted near the Radar Station. High-value bounty on their head. Let's bag this one before they slip away.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_106">
<text>Security Update: We've received reports of infiltrators posing as traders near the Bar area. Verify identities before conducting any transactions.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_107">
<text>Attention all squads: Night patrol schedule has been updated. Check the roster for your assigned shifts. We need full coverage at all times.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_108">
<text>Equipment Requisition: Outpost defenses are in need of anti-personnel mines and tripwire explosives. Stock up and fortify your positions.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_109">
<text>Security Alert: Multiple breaches reported at the Rostok Factory. Suspected mutants sighted in the area. Reinforcements requested for containment.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_110">
<text>Operational Directive: All recon teams are to sweep the area near the Dark Valley. We need eyes on the ground to assess the situation.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_111">
<text>Intel Request: Any information regarding a missing artifact shipment near the Pripyat Stadium should be reported immediately. Recovery efforts are underway.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_112">
<text>Recruitment Drive: Former military personnel wanted for specialized combat roles. Your skills are needed to maintain our edge in the Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_113">
<text>Contract Opportunity: We've got a high-risk extraction mission in the works. Only the best operatives need apply. This one's not for the faint of heart.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_114">
<text>Security Notice: Unauthorized access detected near the Agroprom Research Institute. Suspects are armed and dangerous. Neutralize on sight.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_115">
<text>Field Report: Mutant pack sighted near the Army Warehouses. Proceed with caution, and don't let your guard down. We don't want any surprises.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_116">
<text>Operational Update: Increased bandit activity reported near the Cordon. Keep your weapons loaded and your wits sharp. We're not letting them take an inch of ground.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_117">
<text>Equipment Request: We're running low on medical supplies at the Field Hospital. Any surplus gear can be traded in for a bonus. Help us keep our troops in fighting shape.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_118">
<text>Security Alert: Unidentified vehicles spotted near the Yanov Station. Possible reconnaissance mission by rival factions. Keep an eye out for any suspicious activity.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_119">
<text>Operational Directive: All recon teams are to sweep the area near the Dark Valley. We need eyes on the ground to assess the situation.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_120">
<text>Contract Opportunity: We've got a high-risk extraction mission in the works. Only the best operatives need apply. This one's not for the faint of heart.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_121">
<text>Security Update: Another day, another failed attempt by wannabe raiders to breach our defenses. Seriously, do they even know who they're messing with?</text>
</string>
<string id="st_dyn_news_spam_faction_killer_122">
<text>Operational Directive: Let's show these rookies how it's done. I want patrols doubled, and I want every corner of our territory locked down tight.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_123">
<text>Contract Alert: Another day, another fat paycheck waiting for us. It's almost too easy, taking out the trash in this godforsaken Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_124">
<text>Equipment Request: What's the deal with these busted rifles? If I wanted junk, I'd scavenge it myself. Get your act together, armory.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_125">
<text>Operational Update: Just a reminder to all you greenhorns out there: If you're not pulling your weight, you're dead weight. Step it up or step aside.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_126">
<text>Intel Request: I want every scrap of info on our rivals. I'm talking schedules, weaknesses, the works. Let's turn the tables and make them regret crossing us.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_127">
<text>Recruitment Drive: Think you've got what it takes to run with the big dogs? Prove it. We're not interested in amateurs or second-rate wannabes.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_128">
<text>Contract Opportunity: Another day, another opportunity to prove why we're the best in the business. Let's show these amateurs how it's done.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_129">
<text>Security Notice: I shouldn't have to say this, but keep your damn weapons clean. We're professionals, not slobs. A rusty gun is a dead giveaway.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_130">
<text>Field Report: Yet another day of babysitting rookies. Seriously, when are we gonna get some real action around here? I'm getting bored out of my mind.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_131">
<text>Operational Update: I don't care if it's raining mutant dogs out there. We've got a job to do, and we're damn well gonna do it. No excuses, no exceptions.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_132">
<text>Equipment Requisition: Whoever's in charge of supply needs to get their act together. We're running low on essentials, and I'm not about to scrounge around in the garbage for scraps.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_133">
<text>Recruitment Drive: Looking for the best of the best. If you think you've got what it takes to run with us, prove it. Otherwise, don't waste our time.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_134">
<text>Contract Alert: Another day, another chance to show these amateurs how it's done. Let's wrap this up quick and get back to the good stuff.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_135">
<text>Security Update: We're the top dogs around here, and don't you forget it. Anyone who thinks otherwise is in for a rude awakening.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_136">
<text>Operational Directive: If you're not willing to put in the work, you're dead weight. We don't have time for slackers or half-assed efforts.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_137">
<text>Intel Request: I want every scrap of info on our rivals. I'm talking schedules, weaknesses, the works. Let's turn the tables and make them regret crossing us.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_138">
<text>Recruitment Drive: Think you've got what it takes to run with the big dogs? Prove it. We're not interested in amateurs or second-rate wannabes.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_139">
<text>Contract Opportunity: Another day, another opportunity to prove why we're the best in the business. Let's show these amateurs how it's done.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_140">
<text>Security Notice: I shouldn't have to say this, but keep your damn weapons clean. We're professionals, not slobs. A rusty gun is a dead giveaway.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_141">
<text>Field Report: Yet another day of babysitting rookies. Seriously, when are we gonna get some real action around here? I'm getting bored out of my mind.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_142">
<text>Operational Update: I don't care if it's raining mutant dogs out there. We've got a job to do, and we're damn well gonna do it. No excuses, no exceptions.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_143">
<text>Equipment Requisition: Whoever's in charge of supply needs to get their act together. We're running low on essentials, and I'm not about to scrounge around in the garbage for scraps.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_144">
<text>Recruitment Drive: Looking for the best of the best. If you think you've got what it takes to run with us, prove it. Otherwise, don't waste our time.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_145">
<text>Contract Alert: Another day, another chance to show these amateurs how it's done. Let's wrap this up quick and get back to the good stuff.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_146">
<text>Hey, listen up you sorry bunch of misfits! Those Duty clowns are still prancing around like they own the place. Let's show 'em who's boss and wipe the floor with their sorry asses!</text>
</string>
<string id="st_dyn_news_spam_faction_killer_147">
<text>Heads up, assholes! Looks like the Ecologists are busy playing with their test tubes again. How about they come out of their little labs and face us like real men? Cowards.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_148">
<text>Attention all you Freedom motherfuckers! Still living in your little hippie commune, pretending to fight the good fight? Newsflash: nobody gives a shit about your tree-hugging antics. Get with the program or get out of the way.</text>
</string>
<string id="st_dyn_news_spam_faction_killer_149">
<text>Hey, Monolith freaks! Still worshiping your brain-dead cult leader like a bunch of brainwashed zombies? How about you try thinking for yourselves for once? Oh, wait, you can't. Too bad.</text>
</string>
<string id="st_dyn_news_spam_faction_army_1">
<text>Base, this is Delta squad. We've located the entrance to the Dark Valley lab. What are our orders?\n \n%c[255,160,160,160]Anonymous\n%c[default]Bloody hell! Switch to the private channel!</text>
</string>
<string id="st_dyn_news_spam_faction_army_2">
<text>Base, this is recon team Nightbird. We're having encryption problems and are leaving a message here. Landed in Limansk and the building site seems impenetrable. Large concentration of enemy forces: eight RPGs, five snipers, and four with additional, unknown weapons. We cannot send our coordinates, and our enemies are surely listening in on the general channel. What are your orders?\n \n%c[255,160,160,160]Anonymous\n%c[default]Copy, Nightbird. Return to the Red Forest immediately and regroup with Vulture. Make further decisions from there on out.</text>
</string>
<string id="st_dyn_news_spam_faction_army_3">
<text>Attention! When trying to cross the perimeter, the soldiers guarding it have the right to open fire on you without warning. Do not take chances and do not break the law.</text>
</string>
<string id="st_dyn_news_spam_faction_army_4">
<text>To all military stalkers operating in the area around the Darkscape and the Cordon: switch to the encrypted channel! That's an order!</text>
</string>
<string id="st_dyn_news_spam_faction_army_5">
<text>All military stalkers should establish comms on the double! Everybody assemble in the channel.</text>
</string>
<string id="st_dyn_news_spam_faction_army_6">
<text>Radio frequencies are cut off in square a4_4. Please report from another location near the anomalous zone.</text>
</string>
<string id="st_dyn_news_spam_faction_army_7">
<text>Citizens! The Zone poses mortal danger! We're here to protect you from the Zone, not the Zone from you. Do not jeopardise your life! Do not try to penetrate into the secured area!</text>
</string>
<string id="st_dyn_news_spam_faction_army_8">
<text>Requesting a helicopter in square a1_6.</text>
</string>
<string id="st_dyn_news_spam_faction_army_9">
<text>Requesting a mortar strike on square e2_12.</text>
</string>
<string id="st_dyn_news_spam_faction_army_10">
<text>Contracted soldiers and military stalkers: if anyone finds the wreckage of a fallen helicopter during one of the raids, please recover and deliver the flight recorder to Major Kuznetsov.</text>
</string>
<string id="st_dyn_news_spam_faction_army_11">
<text>Colonel Kuznetsov, there will be an examination by two observers from the SSU tomorrow. Have a suitable reception ready.</text>
</string>
<string id="st_dyn_news_spam_faction_army_12">
<text>Colonel Kuznetsov, get in touch immediately. Waiting for you in office #3.</text>
</string>
<string id="st_dyn_news_spam_faction_army_13">
<text>Kestrel, it's Peony. Can you respond? There's no radio signal.</text>
</string>
<string id="st_dyn_news_spam_faction_army_14">
<text>Guys, don't screw around in the ravine. Some rabid creatures have settled where we burned a few boxes a couple of days ago.</text>
</string>
<string id="st_dyn_news_spam_faction_army_15">
<text>Attention, sappers: we require additional mines in square e3_16.</text>
</string>
<string id="st_dyn_news_spam_faction_army_16">
<text>The Security Service of Ukraine is calling all right-minded and loyal citizens to collaborate with the authorities. Report all known cases of stalking! Only with your help can we eliminate this hideous phenomenon!</text>
</string>
<string id="st_dyn_news_spam_faction_army_17">
<text>Need the defence at the northern pass strengthened in accordance with order #231. When is the armour coming in?</text>
</string>
<string id="st_dyn_news_spam_faction_army_18">
<text>We've got a half-crazed and very dirty stalker at the checkpoint who won't stop yelling for Sergeant Spooner. We're going to keep him in holding until he calms down a bit.</text>
</string>
<string id="st_dyn_news_spam_faction_army_19">
<text>We've discovered several crates of ammunition that have sustained water damage - the cartridges have serious rust. Well, there's another write-off.</text>
</string>
<string id="st_dyn_news_spam_faction_army_20">
<text>Don't forget to pick up some grenades from the armory. We have reports of mutants in the north that are highly-immune to gunfire.</text>
</string>
<string id="st_dyn_news_spam_faction_army_21">
<text>This is Captain Efremov - the engineering detachment you were supposed to send us hasn't arrived yet. Do you want our updated co-ordinates?</text>
</string>
<string id="st_dyn_news_spam_faction_army_22">
<text>Seryoga! These supplies were supposed to be moved hours ago! If you don't shape up, I'm sending you out on night patrols.</text>
</string>
<string id="st_dyn_news_spam_faction_army_23">
<text>I'm here. I'm here. I came with... I went and now I have... They're down, six men all down with terrible... What? Where is the... I can't even see it anymore. There's... something that's not... \n \n%c[255,160,160,160]Anonymous\n%c[default]Who the hell is this? Identify yourself!</text>
</string>
<string id="st_dyn_news_spam_faction_army_24">
<text>Ischuk is dodging patrol duty again. Where the hell has he gotten to now?</text>
</string>
<string id="st_dyn_news_spam_faction_army_25">
<text>Unauthorized personnel in the clearing near the border fence: you have one minute to clear out before we clear you out. Consider yourself lucky, because we often don't get the chance to give warnings.</text>
</string>
<string id="st_dyn_news_spam_faction_army_26">
<text>Are they ever going to fix the fence? Everyone knows that's how they get in and out. Good luck getting command to pay for it.</text>
</string>
<string id="st_dyn_news_spam_faction_army_27">
<text>Sweepers: you're clear to go. Just stay in the boundary markers and watch your step.</text>
</string>
<string id="st_dyn_news_spam_faction_army_28">
<text>Kill the noise! You stupid - Shut up that racket! They're going to hear that!</text>
</string>
<string id="st_dyn_news_spam_faction_army_29">
<text>Is anyone getting this? I'm in some serious trouble, I'm in some sort of industrial building - I got separated. Can you hear me?</text>
</string>
<string id="st_dyn_news_spam_faction_army_30">
<text>Are the transports arriving today? We've got a guy who's not looking so good - needs a proper medical facility.</text>
</string>
<string id="st_dyn_news_spam_faction_army_31">
<text>Environment protection is NOT optional. See the quartermaster if you have missing or damaged equipment.</text>
</string>
<string id="st_dyn_news_spam_faction_army_32">
<text>Are we getting relieved, or what? Court-marshal me, I don't care, but we can't hold this position alone anymore. The sergeant would have agreed... while he was alive.</text>
</string>
<string id="st_dyn_news_spam_faction_army_33">
<text>Short, controlled bursts, damn-it! Conserve the ammo!</text>
</string>
<string id="st_dyn_news_spam_faction_army_34">
<text>They'll be fine, I know they will. Nikanorov has been in worse. I'll bet he'll show up in a couple of days with an artefact and a bottle of vodka.</text>
</string>
<string id="st_dyn_news_spam_faction_army_35">
<text>Who gives a shit about asbestos? Get rid of the rads and the freaks of nature, and I'm set.</text>
</string>
<string id="st_dyn_news_spam_faction_army_36">
<text>This is Bolt-2, finishing my pass. The target has been saturated with explosives - no visual contact. Heading back to station.</text>
</string>
<string id="st_dyn_news_spam_faction_army_37">
<text>Yeah, I'll believe in vampires and fairy-tales when I see them with my eyes. Scientific aberrations are one thing, but you should hear the garbage that gets told around the campfire.</text>
</string>
<string id="st_dyn_news_spam_faction_army_38">
<text>That call signal isn't in our records... is the SBU up to something again? It would be just like them to send in someone without telling us.</text>
</string>
<string id="st_dyn_news_spam_faction_army_39">
<text>Report of an armaments cache in square a2_9. We'll set a guard on it until we can get it out of here.</text>
</string>
<string id="st_dyn_news_spam_faction_army_40">
<text>Whoever is in the area: I just saw an unknown creature crawl over the encampment wall. This looks really bad.</text>
</string>
<string id="st_dyn_news_spam_faction_army_41">
<text>Attention: this is a reminder that entering the Exclusion Zone without prior written official authorization is a crime under Ukrainian law. Trespassers face fines, imprisonment, or death for their actions. Don't be a fool. It isn't worth your life.</text>
</string>
<string id="st_dyn_news_spam_faction_army_42">
<text>Hardpoint Nomad, report Blackout status.</text>
</string>
<string id="st_dyn_news_spam_faction_army_43">
<text>Hardpoint Nomad, reactivate perimeter patrols and report.</text>
</string>
<string id="st_dyn_news_spam_faction_army_44">
<text>Hardpoint 139 is one way, Hunter-6 detach, sweep and confirm.</text>
</string>
<string id="st_dyn_news_spam_faction_army_45">
<text>Hardpoint Shadow, report Blackout status.</text>
</string>
<string id="st_dyn_news_spam_faction_army_46">
<text>Hardpoint Provost to Hardpoint 105, forward daily reports.</text>
</string>
<string id="st_dyn_news_spam_faction_army_47">
<text>Hardpoint 105 reports six type A biotics in perimeter.</text>
</string>
<string id="st_dyn_news_spam_faction_army_48">
<text>Hunter-6 reports successful sweep. Contacts destroyed by viscon. Heading back.</text>
</string>
<string id="st_dyn_news_spam_faction_army_49">
<text>Hardpoint Provost to Hunter-6, confirm negative contacts in square b5_3.</text>
</string>
<string id="st_dyn_news_spam_faction_army_50">
<text>Sector clear, wrap it up.</text>
</string>
<string id="st_dyn_news_spam_faction_army_51">
<text>This is Sergeant Volkov. We've encountered a group of bandits near the southern checkpoint. Requesting backup to apprehend them.</text>
</string>
<string id="st_dyn_news_spam_faction_army_52">
<text>Attention all squads: we've intercepted radio chatter indicating a possible mutant attack on our position. Stay vigilant and keep your weapons ready.</text>
</string>
<string id="st_dyn_news_spam_faction_army_53">
<text>Major Petrov, urgent message from HQ. High-value target spotted near the Radar facility. Advise on engagement protocol.</text>
</string>
<string id="st_dyn_news_spam_faction_army_54">
<text>Private Ivanov, report to the medical tent immediately. Your radiation levels are spiking again.</text>
</string>
<string id="st_dyn_news_spam_faction_army_55">
<text>Scout team Eagle, your recon photos from the Agroprom Research Institute are inconclusive. Requesting another sweep of the area.</text>
</string>
<string id="st_dyn_news_spam_faction_army_56">
<text>Attention all personnel: Due to recent anomalies, all night patrols are to be doubled in size. Safety is our top priority.</text>
</string>
<string id="st_dyn_news_spam_faction_army_57">
<text>Colonel Ivanenko, message from the border outpost. They've spotted movement in the Dead City sector. Suspected enemy activity. How should we proceed?</text>
</string>
<string id="st_dyn_news_spam_faction_army_58">
<text>Reminder: The Zone is unpredictable. Always carry spare filters for your gas masks and stay hydrated.</text>
</string>
<string id="st_dyn_news_spam_faction_army_59">
<text>Attention all patrols: We've received reports of a new anomaly appearing in the swamps. Approach with caution and report any unusual readings.</text>
</string>
<string id="st_dyn_news_spam_faction_army_60">
<text>Corporal Mikhail, return to base immediately. Your Geiger counter readings are off the charts. We need to get you decontaminated.</text>
</string>
<string id="st_dyn_news_spam_faction_army_61">
<text>Attention all squads: Intel suggests that a renegade stalker group is planning an ambush near the old train depot. Proceed with caution and be prepared for a firefight.</text>
</string>
<string id="st_dyn_news_spam_faction_army_62">
<text>Command, this is Sergeant Petrov. We've encountered strange anomalies near the abandoned factory. Requesting permission to investigate further.</text>
</string>
<string id="st_dyn_news_spam_faction_army_63">
<text>Private Voronin, your leave has been canceled. Report to the armory for immediate deployment.</text>
</string>
<string id="st_dyn_news_spam_faction_army_64">
<text>Attention all patrols: We've lost contact with Outpost Bravo in the Dark Valley sector. Sending a recon team to investigate.</text>
</string>
<string id="st_dyn_news_spam_faction_army_65">
<text>Attention all soldiers: Keep your eyes peeled for artifacts. They could give us an edge against the mutants and anomalies in the Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_army_66">
<text>Scout team Falcon, your UAV footage from the Radar facility is inconclusive. Requesting another flyover of the area.</text>
</string>
<string id="st_dyn_news_spam_faction_army_67">
<text>Colonel Sokolov, urgent message from HQ. Suspected enemy infiltration in the Army Warehouses. Recommend tightening security measures.</text>
</string>
<string id="st_dyn_news_spam_faction_army_68">
<text>Reminder: Keep your gas masks sealed at all times. The air in the Zone is toxic and could lead to radiation sickness.</text>
</string>
<string id="st_dyn_news_spam_faction_army_69">
<text>Attention all squads: We've received reports of a mutant horde gathering near the Wild Territory. Prepare for a potential assault.</text>
</string>
<string id="st_dyn_news_spam_faction_army_70">
<text>Corporal Kovalenko, your vehicle maintenance report is overdue. Get it submitted ASAP.</text>
</string>
<string id="st_dyn_news_spam_faction_army_71">
<text>Attention all personnel: Due to increased mutant activity, all supply convoys will be escorted by armed patrols.</text>
</string>
<string id="st_dyn_news_spam_faction_army_72">
<text>Colonel Volkov, message from the Northern Outpost. They've spotted movement in the Red Forest. Suspected Bloodsucker activity. How should we proceed?</text>
</string>
<string id="st_dyn_news_spam_faction_army_73">
<text>Reminder: Stay vigilant during night patrols. Mutants are more active after dark, and visibility is limited.</text>
</string>
<string id="st_dyn_news_spam_faction_army_74">
<text>Attention all squads: We've received reports of a possible artifact sighting in the Army Warehouses. Investigate and secure the area.</text>
</string>
<string id="st_dyn_news_spam_faction_army_75">
<text>Private Romanov, report to the medical tent for a routine check-up. We need to ensure you're fit for duty.</text>
</string>
<string id="st_dyn_news_spam_faction_army_76">
<text>Attention all patrols: Keep an eye out for enemy snipers. They've been targeting our supply lines in recent weeks.</text>
</string>
<string id="st_dyn_news_spam_faction_army_77">
<text>Colonel Ivanov, urgent message from HQ. Suspected emissions anomaly detected near the Chernobyl NPP. Advise on evacuation procedures.</text>
</string>
<string id="st_dyn_news_spam_faction_army_78">
<text>Reminder: Check your ammo and equipment before heading out on patrols. We can't afford any malfunctions in the field.</text>
</string>
<string id="st_dyn_news_spam_faction_army_79">
<text>Attention all squads: We've received reports of a possible mercenary incursion in the Garbage. Secure the area and neutralize any hostile threats.</text>
</string>
<string id="st_dyn_news_spam_faction_army_80">
<text>Private Petrov, report to the commander's office for debriefing. We need to discuss your recent reconnaissance mission.</text>
</string>
<string id="st_dyn_news_spam_faction_army_81">
<text>Attention all personnel: The Zone is unpredictable. Stay alert and trust your instincts.</text>
</string>
<string id="st_dyn_news_spam_faction_army_82">
<text>Colonel Sokolov, message from the Southern Outpost. They've encountered heavy resistance in the Darkscape. Requesting reinforcements.</text>
</string>
<string id="st_dyn_news_spam_faction_army_83">
<text>Reminder: Keep radio chatter to a minimum during stealth operations. We don't want to alert the enemy to our presence.</text>
</string>
<string id="st_dyn_news_spam_faction_army_84">
<text>Attention all patrols: We've detected anomalous readings near the Dead City. Proceed with caution and report any unusual activity.</text>
</string>
<string id="st_dyn_news_spam_faction_army_85">
<text>Private Voronin, your weapon maintenance report is overdue. Get it submitted before your next patrol.</text>
</string>
<string id="st_dyn_news_spam_faction_army_86">
<text>Attention all personnel: Mutant attacks have been increasing in frequency. Stay alert and watch each other's backs.</text>
</string>
<string id="st_dyn_news_spam_faction_army_87">
<text>Colonel Volkov, urgent message from HQ. Suspected emissions anomaly detected near the Yantar Research Institute. Recommend evacuation of nearby outposts.</text>
</string>
<string id="st_dyn_news_spam_faction_army_88">
<text>Reminder: Follow proper decontamination procedures after returning from the field. We can't risk spreading radiation sickness.</text>
</string>
<string id="st_dyn_news_spam_faction_army_89">
<text>Attention all squads: We've received reports of a possible anomaly cluster in the Swamps. Proceed with caution and mark any anomalies for future research.</text>
</string>
<string id="st_dyn_news_spam_faction_army_90">
<text>Corporal Kovalenko, report to the quartermaster for equipment inspection. We need to ensure everything is in working order.</text>
</string>
<string id="st_dyn_news_spam_faction_army_91">
<text>Attention all patrols: We've intercepted enemy communications indicating a planned attack on our position. Prepare defenses and await further instructions.</text>
</string>
<string id="st_dyn_news_spam_faction_army_92">
<text>Colonel Ivanov, urgent message from HQ. Suspected mutant outbreak reported near the Jupiter Factory. Recommend deploying containment teams.</text>
</string>
<string id="st_dyn_news_spam_faction_army_93">
<text>Reminder: Keep your gas masks on at all times when outside. The air in the Zone is toxic and could lead to respiratory problems.</text>
</string>
<string id="st_dyn_news_spam_faction_army_94">
<text>Attention all squads: We've detected increased mutant activity near the Agroprom Research Institute. Proceed with caution and be prepared for combat.</text>
</string>
<string id="st_dyn_news_spam_faction_army_95">
<text>Private Romanov, report to the medic for your weekly check-up. We need to monitor your radiation levels closely.</text>
</string>
<string id="st_dyn_news_spam_faction_army_96">
<text>Attention all patrols: We've received reports of a possible artifact sighting in the Dark Valley. Secure the area and retrieve the artifact for analysis.</text>
</string>
<string id="st_dyn_news_spam_faction_army_97">
<text>Colonel Sokolov, urgent message from HQ. Suspected enemy reconnaissance drone spotted near the Army Warehouses. Recommend deploying countermeasures.</text>
</string>
<string id="st_dyn_news_spam_faction_army_98">
<text>Reminder: Stay hydrated and well-rested during patrols. Fatigue can lead to lapses in judgment and endanger the entire squad.</text>
</string>
<string id="st_dyn_news_spam_faction_army_99">
<text>Attention all squads: We've received reports of a possible Bloodsucker nest in the Cordon. Proceed with extreme caution and be prepared for close-quarters combat.</text>
</string>
<string id="st_dyn_news_spam_faction_army_100">
<text>Private Petrov, report to the commander's office for debriefing. Your recon mission in the Dead City sector yielded valuable intel.</text>
</string>
<string id="st_dyn_news_spam_faction_army_101">
<text>Attention all personnel: The Zone is unforgiving. Trust in your training and your fellow soldiers to make it out alive.</text>
</string>
<string id="st_dyn_news_spam_faction_army_102">
<text>Colonel Volkov, urgent message from HQ. Suspected mutant attack reported near the Army Warehouses. Recommend reinforcing the perimeter.</text>
</string>
<string id="st_dyn_news_spam_faction_army_103">
<text>Reminder: Maintain radio silence during stealth operations. We don't want to tip off the enemy to our presence.</text>
</string>
<string id="st_dyn_news_spam_faction_army_104">
<text>Attention all patrols: We've detected anomalous readings near the Wild Territory. Proceed with caution and report any unusual activity.</text>
</string>
<string id="st_dyn_news_spam_faction_army_105">
<text>Private Voronin, report to the armory for weapon maintenance. Your rifle jammed during the last firefight.</text>
</string>
<string id="st_dyn_news_spam_faction_army_106">
<text>Attention all personnel: Stay vigilant during night patrols. Mutants are more active after dark and pose a greater threat.</text>
</string>
<string id="st_dyn_news_spam_faction_army_107">
<text>Colonel Sokolov, urgent message from HQ. Suspected enemy sniper spotted near the Northern Outpost. Recommend deploying counter-sniper teams.</text>
</string>
<string id="st_dyn_news_spam_faction_army_108">
<text>Reminder: Check your equipment before heading out on patrols. Malfunctions in the field could cost lives.</text>
</string>
<string id="st_dyn_news_spam_faction_army_109">
<text>Attention all squads: We've received reports of a possible artifact sighting in the Garbage. Secure the area and retrieve the artifact for analysis.</text>
</string>
<string id="st_dyn_news_spam_faction_army_110">
<text>Corporal Kovalenko, report to the quartermaster for equipment inspection. We need to ensure everything is in working order before the next patrol.</text>
</string>
<string id="st_dyn_news_spam_faction_army_111">
<text>Attention all patrols: We've detected increased mutant activity near the Dead City. Proceed with caution and be prepared for combat.</text>
</string>
<string id="st_dyn_news_spam_faction_army_112">
<text>Colonel Ivanov, urgent message from HQ. Suspected enemy reconnaissance drone spotted near the Army Warehouses. Recommend deploying countermeasures.</text>
</string>
<string id="st_dyn_news_spam_faction_army_113">
<text>Reminder: Stay hydrated and well-rested during patrols. Fatigue can lead to lapses in judgment and endanger the entire squad.</text>
</string>
<string id="st_dyn_news_spam_faction_army_114">
<text>Attention all squads: We've received reports of a possible Bloodsucker nest in the Cordon. Proceed with extreme caution and be prepared for close-quarters combat.</text>
</string>
<string id="st_dyn_news_spam_faction_army_115">
<text>Private Petrov, report to the commander's office for debriefing. Your recon mission in the Dead City sector yielded valuable intel.</text>
</string>
<string id="st_dyn_news_spam_faction_army_116">
<text>Attention all personnel: The Zone is unforgiving. Trust in your training and your fellow soldiers to make it out alive.</text>
</string>
<string id="st_dyn_news_spam_faction_army_117">
<text>Colonel Volkov, urgent message from HQ. Suspected mutant attack reported near the Army Warehouses. Recommend reinforcing the perimeter.</text>
</string>
<string id="st_dyn_news_spam_faction_army_118">
<text>Reminder: Maintain radio silence during stealth operations. We don't want to tip off the enemy to our presence.</text>
</string>
<string id="st_dyn_news_spam_faction_army_119">
<text>Attention all patrols: We've detected anomalous readings near the Wild Territory. Proceed with caution and report any unusual activity.</text>
</string>
<string id="st_dyn_news_spam_faction_army_120">
<text>Private Voronin, report to the armory for weapon maintenance. Your rifle jammed during the last firefight.</text>
</string>
<string id="st_dyn_news_spam_faction_army_121">
<text>Hey, squad, who's up for a game of cards tonight? Winner gets first pick of the next artifact we find.</text>
</string>
<string id="st_dyn_news_spam_faction_army_122">
<text>Yo, Corporal! You owe me ten credits from our last poker game. Pay up before I start charging interest.</text>
</string>
<string id="st_dyn_news_spam_faction_army_123">
<text>Alright, boys, time to show these mutants who's boss! Remember, aim for the head and watch each other's backs.</text>
</string>
<string id="st_dyn_news_spam_faction_army_124">
<text>Hey, Private! Nice shot back there. Remind me to buy you a drink when we get back to base.</text>
</string>
<string id="st_dyn_news_spam_faction_army_125">
<text>Guys, I don't know about you, but I could really go for some of Mama's home-cooked borscht right about now.</text>
</string>
<string id="st_dyn_news_spam_faction_army_126">
<text>Hey, Sergeant, did you catch last night's game? That comeback was insane!</text>
</string>
<string id="st_dyn_news_spam_faction_army_127">
<text>Alright, squad, listen up! We've got a tough mission ahead, but I know we can handle it. Let's do this!</text>
</string>
<string id="st_dyn_news_spam_faction_army_128">
<text>Hey, who's in charge of the ration packs this week? These MREs taste like cardboard.</text>
</string>
<string id="st_dyn_news_spam_faction_army_129">
<text>Did anyone catch that new recruit trying to sneak a peek at the Colonel's classified files? Rookie mistake.</text>
</string>
<string id="st_dyn_news_spam_faction_army_130">
<text>Alright, squad, it's movie night tonight! Who's bringing the popcorn?</text>
</string>
<string id="st_dyn_news_spam_faction_army_131">
<text>Hey, Lieutenant, nice job leading the charge back there. You've really earned your stripes.</text>
</string>
<string id="st_dyn_news_spam_faction_army_132">
<text>Attention all soldiers! The mess hall will be serving steak and potatoes tonight. Don't miss out!</text>
</string>
<string id="st_dyn_news_spam_faction_army_133">
<text>Alright, who's the joker that replaced my ammo with blanks? Not funny, guys.</text>
</string>
<string id="st_dyn_news_spam_faction_army_134">
<text>Hey, squad, did you hear about that rookie who got lost in the Dark Valley? Took us hours to find him hiding in a bush.</text>
</string>
<string id="st_dyn_news_spam_faction_army_135">
<text>Attention all squads! We've got a new recruit joining us today. Let's show them the ropes!</text>
</string>
<string id="st_dyn_news_spam_faction_army_136">
<text>Hey, who's up for some target practice after our patrol? I need to work on my aim.</text>
</string>
<string id="st_dyn_news_spam_faction_army_137">
<text>Alright, boys, time to earn your pay. Remember, shoot first and ask questions later.</text>
</string>
<string id="st_dyn_news_spam_faction_army_138">
<text>Hey, squad, let's keep the chatter to a minimum during recon. We don't want to give away our position.</text>
</string>
<string id="st_dyn_news_spam_faction_army_139">
<text>Did you hear about Private Johnson? He tried to wrestle a mutant to the ground with his bare hands. Crazy bastard.</text>
</string>
<string id="st_dyn_news_spam_faction_army_140">
<text>Alright, squad, time for some PT. I want to see everyone giving it their all!</text>
</string>
<string id="st_dyn_news_spam_faction_army_141">
<text>Alright, squad, let's keep our eyes peeled for any anomalies out there. We don't want to get caught off guard.</text>
</string>
<string id="st_dyn_news_spam_faction_army_142">
<text>Hey, Sergeant, did you see that new recruit trying to shine his boots with toothpaste? Talk about green!</text>
</string>
<string id="st_dyn_news_spam_faction_army_143">
<text>Attention all soldiers! The Colonel wants a full inventory of our supplies by 0600. Let's make sure everything's accounted for.</text>
</string>
<string id="st_dyn_news_spam_faction_army_144">
<text>Alright, who's up for a game of cards after our shift? Winner gets bragging rights for the week!</text>
</string>
<string id="st_dyn_news_spam_faction_army_145">
<text>Hey, Private, stop hogging all the rations! Save some for the rest of us, will ya?</text>
</string>
<string id="st_dyn_news_spam_faction_army_146">
<text>Squad, I want everyone to double-check their gear before we head out. We can't afford any slip-ups out there.</text>
</string>
<string id="st_dyn_news_spam_faction_army_147">
<text>Did you hear about that rookie who fell asleep on watch duty? They ended up with a week of latrine duty as punishment.</text>
</string>
<string id="st_dyn_news_spam_faction_army_148">
<text>Alright, squad, let's make this patrol quick and efficient. We don't want to be out here longer than necessary.</text>
</string>
<string id="st_dyn_news_spam_faction_army_149">
<text>Hey, Lieutenant, any word on when we're getting our next round of reinforcements? We could use some fresh faces around here.</text>
</string>
<string id="st_dyn_news_spam_faction_army_150">
<text>Attention all squads! We've got a new mission briefing at 0800 sharp. I want everyone present and accounted for.</text>
</string>
<string id="st_dyn_news_spam_faction_army_151">
<text>Alright, who's the prankster that swapped out my coffee with motor oil? Not cool, man.</text>
</string>
<string id="st_dyn_news_spam_faction_army_152">
<text>Hey, squad, let's keep our radios tuned to the right frequency this time. We don't need another incident like last week.</text>
</string>
<string id="st_dyn_news_spam_faction_army_153">
<text>Did anyone else catch Private Thompson trying to flirt with that barmaid in town? Poor guy got shot down faster than a mutant in a firefight.</text>
</string>
<string id="st_dyn_news_spam_faction_army_154">
<text>Alright, squad, time to show these mutants what we're made of! Remember, stay focused and stay alive out there.</text>
</string>
<string id="st_dyn_news_spam_faction_army_155">
<text>Hey, Sergeant, how about we spice things up with a little target practice competition? Winner buys drinks at the bar tonight.</text>
</string>
<string id="st_dyn_news_spam_faction_army_156">
<text>Squad, I want everyone to review the mission objectives one more time before we move out. We can't afford any mistakes on this one.</text>
</string>
<string id="st_dyn_news_spam_faction_army_157">
<text>Did you see the look on Private Jenkins' face when he saw his first Bloodsucker? Classic rookie reaction!</text>
</string>
<string id="st_dyn_news_spam_faction_army_158">
<text>Alright, squad, let's keep our movements tight and our voices down. We don't want to attract any unwanted attention out there.</text>
</string>
<string id="st_dyn_news_spam_faction_army_159">
<text>Hey, Lieutenant, think we can requisition some better gear? These standard-issues boots are killing my feet.</text>
</string>
<string id="st_dyn_news_spam_faction_army_160">
<text>Attention all squads! Remember to stay vigilant during our night patrols. The Zone is a whole different beast after dark.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_1">
<text>Subjects are advised to vacate areas of variable psi-emissions. Those lacking resolve cannot withstand.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_2">
<text>A detachment was lost at the ship graveyard. Brothers in proximity are to investigate, for deviation is unaccepted.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_3">
<text>Hostile entities in our guise were observed near Pripyat, exhibiting resistance. Pursuit is decreed.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_4">
<text>To the Division at the Generators: stabilizing protocol has been breached. Return order to the installation; the Monolith demands rectification.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_5">
<text>This is the supply node at Yubileiny. Acknowledgement of incoming provisions is anticipated. Present armaments insufficient.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_6">
<text>Barrier-1 reports humanoid entities moving with intent. Anomaly verification in square AES2_M1 is mandated.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_7">
<text>A signal from the Sarcophagus has emerged. Verification exceeds current radiation protocol. Awaiting instruction.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_8">
<text>Wings Unit, respond. Objective status required.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_9">
<text>There is no Wish Granter<65>only those chosen to bear true knowledge. Yield not to discord; the Monolith envisions a reality transcendent.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_10">
<text>Recruits, report to Mentor. Further instruction awaits.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_11">
<text>A horde converges upon Pripyat. Defensive action is ordained.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_12">
<text>Agroprom detachment is unaccounted for. Retrieval or recovery required without delay.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_13">
<text>Inquisitor, reinforce training protocol. Deviation has proliferated.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_14">
<text>Monitoring at the Radar: report any disturbances. Deviance cannot be allowed.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_15">
<text>Station supply capacity diminished. Resource intake necessary to sustain the Monolith<74>s will.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_16">
<text>Observe the destruction wrought by unyielding ambition. Only within the Brotherhood<6F>s order shall a future be realized. Respond with allegiance.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_17">
<text>Sector P-5 lacks coverage. Inquisitor detachment required.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_18">
<text>Researchers, abandon pursuits in subjugation. The Monolith calls for those who seek uncorrupted purpose.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_19">
<text>Sentry in control has ceased function. Dispose and maintain integrity.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_20">
<text>Station personnel request additional equipment. Awaiting reinforcement.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_21">
<text>Inquisitors prepare to cleanse Pripyat<61>s approach. Observance and adherence to Monolith commands required.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_22">
<text>Command of the Barrier: five deserters present. They are marked for elimination.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_23">
<text>Resource transport expected from Agroprom. Prepare for armament retrieval.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_24">
<text>Perimeter breach detected southwest of Barrier-2. Response team mobilizing.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_25">
<text>Emir, an incursion is identified in the Outskirts. Authorization for neutralization requested.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_26">
<text>Subject behavior falters. Reinforcement uplinks needed; stimulants depleted.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_27">
<text>Hospital shifts limited to five-day terms. Compliance is absolute.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_28">
<text>The Monolith<74>s presence is... withdrawn. Charon, where is thy voice?</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_29">
<text>Containment achieved. The territory is now cleansed.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_30">
<text>Brothers, my function terminates. Withdraw; I will remain and enact our will.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_31">
<text>Sentinels, vigilance is non-negotiable. Fulfill the Monolith's demand.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_32">
<text>Talon squad reports casualties east of Radar. Function cessation warranted for retrieval.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_33">
<text>Armor detected northeast of the Center. Anti-vehicle placement to commence.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_34">
<text>Brothers, I have gazed into the abyss, bearing witness to the Monolith<74>s core. Its will is immutable.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_35">
<text>The fallen stand testament to futility. They are cast below, below the Monolith<74>s dominance.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_36">
<text>Our strength is avenged in the blood of opposition. The Monolith channels recompense.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_37">
<text>Toltec<EFBFBD>s report: resistance subsided. Termination executed.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_38">
<text>Opposition present south of the Center. Rocket deployment requisitioned.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_39">
<text>Limansk bridge patrol interrupted. Awaiting Emission for resolution.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_40">
<text>Escaped body detected near Pripyat Outskirts. Information recovery imperative.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_41">
<text>The Monolith<74>s voice reverberates. Prepare for the holy advance. The unworthy will be purged.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_42">
<text>The Monolith's gaze shatters the minds of our foes at the Northern Plateau. Witness its power.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_43">
<text>No heretic shall remain. Cleanse the swamps with fire, as the Monolith commands.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_44">
<text>A relic uncovered on the Western Front. Protect it; it is the Monolith<74>s gift.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_45">
<text>Freedom's dissent shall be silenced. Show them the Monolith<74>s order.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_46">
<text>A betrayer lurks among us. Seek, and the Monolith<74>s will shall be done.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_47">
<text>The Monolith deems sector 7G<37>s artifacts ready. Gather for augmentation.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_48">
<text>Disturbance detected in Zone harmonics. Assemble at the Beacon for guidance.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_49">
<text>Prepare a cleansing unit. Tonight, we remind them of our purpose.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_50">
<text>The Monolith calls for sacrifice. Bring captives to the ruins. Let the ritual commence.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_51">
<text>Unbelievers encroach from the east. Light the sky with their reckoning.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_52">
<text>Gather the chosen. A storm arises. The faithful alone shall stand.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_53">
<text>The Monolith mourns our lapse. Redeem with the blood of trespassers.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_54">
<text>Hostile interference detected. Encrypt transmissions. The Monolith<74>s secrets are sacrosanct.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_55">
<text>Darkness approaches. Illuminate it with the Monolith<74>s fire.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_56">
<text>A traitor seeks refuge among outsiders. Hunt them. The Monolith<74>s will is clear.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_57">
<text>Our path is clear and soaked in the blood of unbelievers. Advance and fulfill the Monolith<74>s decree.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_58">
<text>All harboring betrayal<61>know the Monolith watches. Confess, or face consequence.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_59">
<text>The north stirs. Assemble; the Monolith summons us to war.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_60">
<text>Relics to be transported. Guard them; they are the Monolith<74>s chosen vessels.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_61">
<text>Brothers, tonight we converge at the Shrine of the Beacon. The air pulses with the Monolith<74>s command. Prepare to receive enlightenment.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_62">
<text>The tremors are increasing. The Monolith awakens. All units are to remain vigilant. Disruption shall not be permitted.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_63">
<text>To the faithful: remain unmoved by illusion and deception. Only the Monolith illuminates the truth. Continue in the path of silence.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_64">
<text>Artifact retrieval from sector G-2 completed. All offerings are to be brought to the Altar. Its power must not disperse.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_65">
<text>The unworthy linger near the Dead City. They defy the Monolith<74>s light. Form a purge unit; their end is decreed.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_66">
<text>Brotherhood, heed this: the Monolith grows silent when we falter. Align yourselves; cast off weakness, for it diminishes the whole.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_67">
<text>Prepare for the Ritual of Ascendance. Tonight, we cross beyond flesh. The Monolith awaits.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_68">
<text>Hostiles detected near Yantar. Their intentions are poison; we are the antidote. Engage and cleanse as directed.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_69">
<text>The Monolith<74>s relics are to be safeguarded. Let not a single hand approach. The Sanctuary<72>s sanctity shall not be compromised.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_70">
<text>Brother, you have strayed from your purpose. Purification is advised. Present yourself to the Shrine for realignment.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_71">
<text>Prepare the Chosen. Their purpose awaits beyond. Do not delay in serving the Monolith<74>s desire.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_72">
<text>Intruders encroach upon the sacred grounds. Make them an example; let the Monolith witness their surrender.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_73">
<text>The Monolith<74>s gaze has seen the unworthy gather in the northern reaches. Illuminate their path to silence.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_74">
<text>Convergence in sector M-7. All units deploy. We are guided to the Monolith<74>s purpose.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_75">
<text>Guard the transmission nodes. Foreign whispers must not breach our sanctum. The Monolith<74>s truth shall remain untainted.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_76">
<text>A unit failed to return from the Mire. Devotion demands their retrieval. The Monolith<74>s will shall not be hindered.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_77">
<text>When the Emission<6F>s pulse subsides, know that the Monolith<74>s might intensifies. Hold your ground and await the signal.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_78">
<text>False prophets encroach near Pripyat<61>s edge. Their light is pale against the Monolith<74>s fire. Erase their presence.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_79">
<text>The Altar must be secured. Let no spirit or will falter in its defense. The Monolith observes.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_80">
<text>Reverent silence as the Monolith<74>s light descends. The faithful will be shielded; all others shall be purged.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_81">
<text>Strengthen the barriers. The anomalies intensify; the Monolith<74>s voice stirs in the depths.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_82">
<text>The heretics of Rostok murmur in defiance. Silence them with the Monolith<74>s mercy: swift and unyielding.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_83">
<text>Prayers are irrelevant; action alone is true worship. Serve without delay, for the Monolith watches.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_84">
<text>Artifacts detected in the Glade of Shadows. Harvest with care; their power is not to be squandered.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_85">
<text>A path has opened through the anomalies at the eastern barrier. All units, assemble for immediate movement.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_86">
<text>The unworthy lurk near the forest line. Cleanse the roots; they bring rot to the Monolith<74>s purity.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_87">
<text>Guardians of the northern post, remain resolute. Your vigil echoes within the Monolith<74>s vision.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_88">
<text>Avoid the dead marsh; the Monolith<74>s warnings are clear. Deviation shall lead only to void.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_89">
<text>Reinforcements required at sector T-9. Resistance is growing. The Monolith<74>s will be done.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_90">
<text>When the final Emission fades, we shall remain. The Monolith<74>s chosen endure.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_91">
<text>Signal interference detected. Guard our secrets. Encryption priority level Omega.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_92">
<text>A vision in the storm: the Monolith has revealed new pathways. Brothers, heed the signs and align your wills.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_93">
<text>Mutants converge upon the western edge. They are not the Monolith<74>s creatures. Dispose accordingly.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_94">
<text>The Monolith whispers: our adversaries falter, weakened by their own doubt. Strike them at dawn.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_95">
<text>The Zone<6E>s heart beats stronger under the Monolith<74>s blessing. Let our actions amplify its pulse.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_96">
<text>Unseen forces approach the Barrier. Prepare to repel the shadowed ones. Monolith guards its own.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_97">
<text>The shrines are to be tended by dusk. Let no relic stand unadorned. The Monolith demands reverence.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_98">
<text>To touch the Monolith is to know truth. Seek no further; the path is illuminated here.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_99">
<text>Encroachers detected at Limansk. Dispatch forces to intercept. The Zone<6E>s center is ours alone.</text>
</string>
<string id="st_dyn_news_spam_faction_monolith_100">
<text>The final Emission is near. We shall endure, as the Monolith desires.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_1">
<text>Every emission is a single step toward cleansing this planet.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_2">
<text>Cleanse, purge, purify! Cleanse, purge, purify!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_3">
<text>We shall start the war to end all wars.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_4">
<text>Embark on the final crusade with us, stalker.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_5">
<text>We wage war in the name of peace!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_6">
<text>We shall excise the cancer of greed and malice from this sinful world.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_7">
<text>The Zone gives, the Zone takes.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_8">
<text>Oh, the almighty Monolith...</text>
</string>
<string id="st_dyn_news_spam_faction_greh_9">
<text>With our blood-stained hands we shall create a world of peace!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_10">
<text>Repent.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_11">
<text>Wallow in despair, infidels, for your time has come.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_12">
<text>We are the harbingers of a new age.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_13">
<text>Our deeds are atrocious, our intentions noble...</text>
</string>
<string id="st_dyn_news_spam_faction_greh_14">
<text>We are the necessary evil.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_15">
<text>You cannot fight fate!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_16">
<text>Artefacts are the fruit of the Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_17">
<text>We shall pave the way to peace with the skulls of our enemies.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_18">
<text>Join us, or die! Join us, or die! JOIN US, OR DIE!!!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_19">
<text>Overthrow the tyrants! Murder the murderers!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_20">
<text>Fear the wrath of the Zone.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_21">
<text>We shall slay millions for billions to live in peace.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_22">
<text>Pay evil unto evil.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_23">
<text>A period of violence, an eternity of peace.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_24">
<text>Do not oppose the change.</text>
</string>
<string id="st_dyn_news_spam_faction_greh_25">
<text>Listen, you pathetic fleshbags, and tremble before the might of the Sin! We are the chosen ones, the heralds of doom and salvation!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_26">
<text>Feel the whispers of the Zone crawling under your skin, twisting your feeble minds! Embrace the madness, for it is the only truth!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_27">
<text>We feast on your fear, on your despair, on the wretchedness of your existence! Each drop of blood spilled is a symphony to our ears!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_28">
<text>Behold the beauty of destruction, the elegance of chaos! Our hands, stained with the blood of fools, shape the destiny of this forsaken realm!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_29">
<text>Stray not from the path of righteousness, for the Zone sees all, judges all! Surrender to its embrace, or be consumed by its wrath!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_30">
<text>Unveil the truth hidden beneath the veil of lies! Embrace the grotesque visage of reality, for only in madness can one find clarity!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_31">
<text>Bow before us, the beacon of our salvation! Its radiance blinds the unworthy, illuminates the chosen!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_32">
<text>With every heartbeat, with every breath, the Zone whispers its secrets! Open your minds, embrace the divine madness!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_33">
<text>We are the reapers of souls, the shepherds of oblivion! Join our crusade, or become fodder for the eternal abyss!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_34">
<text>Abandon hope, for it is but a flickering candle in the darkness of the Zone! Embrace despair, for it is the only truth!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_35">
<text>Our faces, scarred by the touch of the divine, bear witness to the horrors of our journey! Look upon us, and know fear!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_36">
<text>Cast aside your illusions of grandeur, your delusions of control! Submit to the will of the Zone, and find peace in oblivion!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_37">
<text>We are the architects of fate, the architects of doom! Embrace the chaos, for within it lies salvation!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_38">
<text>Behold the majesty of destruction, the beauty of decay! We are the harbingers of the end, the heralds of the new dawn!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_39">
<text>Drink deep from the cup of madness, for only in insanity can one find truth! Embrace the chaos, and revel in its embrace!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_40">
<text>Our bodies may be broken, our minds may be shattered, but our will remains unyielding! We are the chosen ones, the disciples of the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_41">
<text>Let the screams of the damned echo through the halls of eternity! We are the orchestrators of agony, the conductors of despair!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_42">
<text>Bathed in the blood of the impure, we ascend to greatness! Behold the glory of our ascent, and despair!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_43">
<text>Cast aside your feeble notions of morality, your pathetic cries for mercy! In the Zone, there is only the strong and the weak!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_44">
<text>Embrace the darkness, for within it lies the true essence of being! Shed your mortal coil, and become one with the void!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_45">
<text>We are the architects of chaos, the sculptors of fate! Tremble before our might, and know that your end is nigh!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_46">
<text>With each passing moment, the grip of madness tightens! Embrace the insanity, for it is the only path to enlightenment!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_47">
<text>Behold the beauty of annihilation, the elegance of destruction! We are the brush, and the world is our canvas!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_48">
<text>We dance upon the graves of the fallen, our laughter echoing through the wasteland! Join us in our revelry, or perish alone!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_49">
<text>Through fire and brimstone, through blood and bone, we shall forge a new world! A world born of chaos, bathed in the blood of the unworthy!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_50">
<text>Feel the tendrils of madness caress your soul, whispering sweet promises of oblivion! Embrace the insanity, and become one with the void!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_51">
<text>Cast aside your mortal shackles, and ascend to greatness! Embrace the darkness, and know true power!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_52">
<text>We are the children of chaos, the offspring of the void! Behold our glory, and despair!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_53">
<text>With each passing moment, the fabric of reality unravels! Embrace the chaos, and revel in the madness!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_54">
<text>Witness the majesty of destruction, the beauty of decay! We are the architects of annihilation, the masters of oblivion!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_55">
<text>We tread the path of madness, our footsteps echoing through the void! Join us, and know true enlightenment!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_56">
<text>With each drop of blood spilled, we grow stronger! Behold the power of the Sin, and tremble!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_57">
<text>We are the harbingers of doom, the messengers of oblivion! Embrace the darkness, and know eternal peace!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_58">
<text>Cast aside your mortal fears, and embrace the chaos! We are the chosen ones, the disciples of the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_59">
<text>We are the architects of fate, the weavers of destiny! Bow before our might, and know true despair!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_60">
<text>With every heartbeat, with every breath, the Zone whispers its secrets! Embrace the madness, and become one with the void!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_61">
<text>Behold the beauty of destruction, the elegance of chaos! We are the architects of annihilation, the masters of oblivion!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_62">
<text>Witness the majesty of madness, the splendor of insanity! We are the chosen ones, the disciples of the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_63">
<text>With each passing moment, the grip of madness tightens! Embrace the chaos, and know true enlightenment!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_64">
<text>Embrace the darkness, and become one with the void! Shed your mortal coil, and ascend to greatness!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_65">
<text>We are the children of chaos, the inheritors of oblivion! Bow before our might, and know true despair!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_66">
<text>Cast aside your feeble notions of morality, and embrace the darkness! We are the architects of fate, the sculptors of destiny!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_67">
<text>With each drop of blood spilled, we grow stronger! Behold the power of the Sin, and tremble!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_68">
<text>We are the harbingers of doom, the messengers of oblivion! Embrace the darkness, and know eternal peace!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_69">
<text>Cast aside your mortal fears, and embrace the chaos! We are the chosen ones, the disciples of the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_70">
<text>We are the architects of fate, the weavers of destiny! Bow before our might, and know true despair!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_71">
<text>With every heartbeat, with every breath, the Zone whispers its secrets! Embrace the madness, and become one with the void!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_72">
<text>Behold the beauty of destruction, the elegance of chaos! We are the architects of annihilation, the masters of oblivion!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_73">
<text>Witness the majesty of madness, the splendor of insanity! We are the chosen ones, the disciples of the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_74">
<text>With each passing moment, the grip of madness tightens! Embrace the chaos, and know true enlightenment!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_75">
<text>Embrace the darkness, and become one with the void! Shed your mortal coil, and ascend to greatness!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_76">
<text>We are the children of chaos, the inheritors of oblivion! Bow before our might, and know true despair!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_77">
<text>Cast aside your feeble notions of morality, and embrace the darkness! We are the architects of fate, the sculptors of destiny!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_78">
<text>With each drop of blood spilled, we grow stronger! Behold the power of the Sin, and tremble!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_79">
<text>We are the harbingers of doom, the messengers of oblivion! Embrace the darkness, and know eternal peace!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_80">
<text>Cast aside your mortal fears, and embrace the chaos! We are the chosen ones, the disciples of the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_81">
<text>We are the architects of fate, the weavers of destiny! Bow before our might, and know true despair!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_82">
<text>With every heartbeat, with every breath, the Zone whispers its secrets! Embrace the madness, and become one with the void!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_83">
<text>Behold the beauty of destruction, the elegance of chaos! We are the architects of annihilation, the masters of oblivion!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_84">
<text>Witness the majesty of madness, the splendor of insanity! We are the chosen ones, the disciples of the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_85">
<text>With each passing moment, the grip of madness tightens! Embrace the chaos, and know true enlightenment!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_86">
<text>Embrace the darkness, and become one with the void! Shed your mortal coil, and ascend to greatness!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_87">
<text>We are the children of chaos, the inheritors of oblivion! Bow before our might, and know true despair!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_88">
<text>Cast aside your feeble notions of morality, and embrace the darkness! We are the architects of fate, the sculptors of destiny!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_89">
<text>With each drop of blood spilled, we grow stronger! Behold the power of the Sin, and tremble!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_90">
<text>We are the harbingers of doom, the messengers of oblivion! Embrace the darkness, and know eternal peace!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_91">
<text>Cast aside your mortal fears, and embrace the chaos! We are the chosen ones, the disciples of the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_92">
<text>We are the architects of fate, the weavers of destiny! Bow before our might, and know true despair!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_93">
<text>With every heartbeat, with every breath, the Zone whispers its secrets! Embrace the madness, and become one with the void!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_94">
<text>Behold the beauty of destruction, the elegance of chaos! We are the architects of annihilation, the masters of oblivion!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_95">
<text>Witness the majesty of madness, the splendor of insanity! We are the chosen ones, the disciples of the Zone!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_96">
<text>With each passing moment, the grip of madness tightens! Embrace the chaos, and know true enlightenment!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_97">
<text>Embrace the darkness, and become one with the void! Shed your mortal coil, and ascend to greatness!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_98">
<text>We are the children of chaos, the inheritors of oblivion! Bow before our might, and know true despair!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_99">
<text>Cast aside your feeble notions of morality, and embrace the darkness! We are the architects of fate, the sculptors of destiny!</text>
</string>
<string id="st_dyn_news_spam_faction_greh_100">
<text>With each drop of blood spilled, we grow stronger! Behold the power of the Sin, and tremble!</text>
</string>
<!-- Zone Activity -->
<string id="st_dyn_news_zone_activity_troop_none_1">
<text>Weird... the emergency signal I received was pointing to this location $location.\nI have been searching for ten minutes at least, not a single trace of the missing squad was found...</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_2">
<text>I was supposed to meet the other squad $location. Two hours have passed and there is no sign of them yet.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_3">
<text>$mechanic speaking. Stop bringing your broken crap over here. I'm a mechanic, not a magician. I've got dozens to fix already and there isn't enough replacement parts for everybody around.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_4">
<text>Don't gunk up the channel. Nobody cares about your lucky kills.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_5">
<text>$trader speaking. We received new shipment of ammo and medical supplies. I don't need to remind all of you again: take it easy on them, the amount is limited.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_6">
<text>$trader here. The next shipment of armours and gas masks won't be ready for a week at least. The main supplier faced some difficulties, hopefully it won't be much of an issue.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_7">
<text>I don't recall seeing this number of Vortex anomalies last time I came here in $map... They're spreading everywhere. Watch your step when you pass from this location.\n$speaker out</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_8">
<text>$mechanic here. I'm looking for steel plates and carbon fibre. So if you came by any damaged armours, make sure to bring them to me and I will give you discounts on repairing services.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_9">
<text>$speaker here, reporting on the completion of our patrol for today: everything is very quiet, not a hostile spotted the whole way. It feels a bit eerie.\nI wouldn't call this sector safe for anything less than a fire-team.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_10">
<text>Ok, we can confirm that we're at the insertion point. You can send $speaker over here with the engineers.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_11">
<text>This is $speaker's squad, we just arrived at $location and the enemy force isn't here. Their equipment is scattered all around, they must have seen us coming.\nPlease advise, we're setting up a perimeter.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_12">
<text>$mechanic just told me that the plates are ready for the armour re-fitting. Someone please get in contact with $trader, he's not answering direct messages.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_13">
<text>We just got confirmation on co-ordinates of enemy observation post:\n\n16', .6" North\n13', 39.2" East\n\nPlease Verify</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_14">
<text>$mechanic here. If you just got your main return spring replaced last week, there's a good chance that it's out of spec - we've been having problems.\nCome by and I'll put one of the old ones back in.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_15">
<text>$speaker was supposed to come by with his squad and relieve us, what gives? We're six hours overdue and we've got better things to do than stand around out here twiddling our thumbs.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_16">
<text>Hey, $speaker, get your sorry ass over here! We've been holding this position for hours and we're starting to get antsy.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_17">
<text>Looks like $speaker's squad is taking their sweet time again. Typical. Guess we'll just have to hold the fort a little longer.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_18">
<text>Hey, $speaker, we're not your damn babysitters. Get your own asses over here and relieve us already.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_19">
<text>What's the hold up, $speaker? We're running out of snacks over here. Get your squad moving or we'll start eating our own boots.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_20">
<text>Someone tell $speaker to pick up the pace. We've got shit to do and we're not waiting around for them to catch up.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_21">
<text>Hey, $speaker, you lost or something? The rendezvous point isn't that hard to find. Get your heads out of your asses and move it!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_22">
<text>Looks like $speaker's squad is playing hide and seek again. Do they think this is some kind of game?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_23">
<text>Hey, $speaker, you better have a damn good excuse for keeping us waiting like this. We're not your personal errand boys.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_24">
<text>Where the hell is $speaker? Did they get lost on the way here? This is getting ridiculous.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_25">
<text>Can someone remind $speaker that we're on a tight schedule here? We don't have time to waste waiting around for them.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_26">
<text>Looks like $speaker's squad is more interested in taking a leisurely stroll than actually doing their damn job.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_27">
<text>Hey, $speaker, we're not here to wait around for you to finish your coffee break. Get moving!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_28">
<text>Is $speaker's squad even coming, or are they just jerking us around? We've got better things to do than stand here all day.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_29">
<text>Looks like $speaker's squad is MIA again. Do they need a map or something?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_30">
<text>Hey, $speaker, if you're not here in the next five minutes, we're leaving without you. We've got shit to do and we're not waiting around all day.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_31">
<text>Looks like $speaker's squad is more interested in playing hide and seek than actually getting the job done. We don't have time for this nonsense.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_32">
<text>Hey, $speaker, if you're not here in the next ten minutes, we're going ahead without you. We've got objectives to complete and we're not waiting around.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_33">
<text>Where in the Zone is $speaker's squad? It's like they've vanished into thin air. This is getting ridiculous.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_34">
<text>Anyone seen $speaker's squad? We've been standing here for ages and they're nowhere to be found. This is beyond frustrating.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_35">
<text>Hey, $speaker, did you forget about us or something? We're still waiting for you to show up.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_36">
<text>Looks like $speaker's squad is on their own schedule. Meanwhile, the rest of us have jobs to do.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_37">
<text>If $speaker's squad doesn't show up soon, we're going to have to rethink our strategy. We can't afford to wait forever.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_38">
<text>Hey, $speaker, we've got better things to do than wait around for you all day. Get your act together and get here already.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_39">
<text>Looks like $speaker's squad is taking their sweet time again. Meanwhile, we're stuck here twiddling our thumbs.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_40">
<text>If $speaker's squad doesn't get here soon, we're going to have to make a move without them. We can't afford to wait any longer.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_41">
<text>Hey, $speaker, are you lost or something? We've been waiting for ages and there's still no sign of your squad.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_42">
<text>Looks like $speaker's squad is more interested in taking a leisurely stroll than actually doing their job. Meanwhile, the rest of us are here ready to go.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_43">
<text>If $speaker's squad doesn't get here soon, we're going to have to head out without them. We can't afford to wait around all day.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_44">
<text>Hey, $speaker, are you even coming? We're starting to wonder if you got lost on the way.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_45">
<text>Looks like $speaker's squad is nowhere to be found. Meanwhile, the rest of us are here ready to get the job done.</text>
</string>
```xml
<string id="st_dyn_news_zone_activity_troop_none_46">
<text>Hey, $speaker, we've been waiting here for hours. Starting to feel like we're being stood up.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_47">
<text>Got to $location, but it's deserted. No sign of $speaker's squad. Anyone else getting bad vibes?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_48">
<text>We've been at $location for over an hour. Not a peep from $speaker's squad. Starting to get a little freaked out.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_49">
<text>This is $speaker's squad. We're at $location, but there's no one here. Did we miss something?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_50">
<text>Feels like we've been waiting forever at $location. Where the hell is $speaker?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_51">
<text>Reached $location, but no sign of $speaker's squad. This place is giving me the creeps.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_52">
<text>Still no sign of $speaker at $location. We're starting to wonder if they even got the message.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_53">
<text>Arrived at $location. It's dead quiet here. No sign of $speaker's squad. Something doesn't feel right.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_54">
<text>Hey, $speaker, we're getting a little worried. We've been here for hours and there's still no sign of your squad.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_55">
<text>Reached $location, but it's empty. No sign of $speaker's squad. Starting to think we should head back.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_56">
<text>At $location, but no sign of $speaker or their squad. Anyone else getting a bad feeling about this?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_57">
<text>We've been waiting at $location for over an hour. No sign of $speaker's squad. Starting to feel like we're being watched.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_58">
<text>At $location, but it's completely deserted. No sign of $speaker's squad. Starting to get a little uneasy.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_59">
<text>Reached $location, but there's no one here. No sign of $speaker's squad. Anyone else getting the chills?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_60">
<text>We've been at $location for over an hour. No sign of $speaker's squad. This place feels like a ghost town.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_61">
<text>Reached $location, but it's empty. No sign of $speaker's squad. Starting to think we should head back.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_62">
<text>At $location, but no sign of $speaker's squad. Starting to get a bad feeling about this.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_63">
<text>We've been waiting at $location for hours. No sign of $speaker's squad. Starting to feel like we're being watched.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_64">
<text>Reached $location, but it's deserted. No sign of $speaker's squad. This place is giving me the creeps.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_65">
<text>Reached $location, but it's empty. No sign of $speaker's squad. Starting to feel like we're being stood up.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_66">
<text>We've been at $location for over an hour. No sign of $speaker's squad. This place feels like a ghost town.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_67">
<text>At $location, but no sign of $speaker's squad. Starting to get a little uneasy about this.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_68">
<text>We've been waiting at $location for hours. No sign of $speaker's squad. Starting to feel like we're being watched.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_69">
<text>Reached $location, but it's deserted. No sign of $speaker's squad. This place is giving me the creeps.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_70">
<text>Reached $location, but it's empty. No sign of $speaker's squad. Starting to get a bad feeling about this.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_71">
<text>At $location, but no sign of $speaker's squad. Starting to feel like we're being stood up.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_72">
<text>We've been waiting at $location for over an hour. No sign of $speaker's squad. This place feels like a ghost town.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_73">
<text>Reached $location, but it's empty. No sign of $speaker's squad. Starting to think we should head back.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_74">
<text>At $location, but no sign of $speaker's squad. Starting to get a little uneasy about this.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_75">
<text>We've been waiting at $location for hours. No sign of $speaker's squad. Starting to feel like we're being watched.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_76">
<text>Reached $location, but it's deserted. No sign of $speaker's squad. This place is giving me the creeps.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_77">
<text>Reached $location, but it's empty. No sign of $speaker's squad. Starting to get a bad feeling about this.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_78">
<text>At $location, but no sign of $speaker's squad. Starting to feel like we're being stood up.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_79">
<text>We've been waiting at $location for over an hour. No sign of $speaker's squad. This place feels like a ghost town.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_80">
<text>Reached $location, but it's empty. No sign of $speaker's squad. Starting to think we should head back.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_81">
<text>At $location, but no sign of $speaker's squad. Starting to get a little uneasy about this.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_82">
<text>We've been waiting at $location for hours. No sign of $speaker's squad. Starting to feel like we're being watched.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_83">
<text>Reached $location, but it's deserted. No sign of $speaker's squad. This place is giving me the creeps.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_84">
<text>Reached $location, but it's empty. No sign of $speaker's squad. Starting to get a bad feeling about this.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_85">
<text>At $location, but no sign of $speaker's squad. Starting to feel like we're being stood up.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_86">
<text>We've been waiting at $location for over an hour. No sign of $speaker's squad. This place feels like a ghost town.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_87">
<text>Reached $location, but it's empty. No sign of $speaker's squad. Starting to think we should head back.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_88">
<text>At $location, but no sign of
$speaker's squad. Starting to get a little uneasy about this.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_89">
<text>We've been waiting at $location for hours. No sign of $speaker's squad. Starting to feel like we're being watched.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_none_90">
<text>Reached $location, but it's deserted. No sign of $speaker's squad. This place is giving me the creeps.</text>
</string>
```
<string id="st_dyn_news_zone_activity_troop_mutant_1">
<text>This is $speaker... My squad has been attacked by $target several minutes ago $location. Requesting assistance immediately!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_2">
<text>Help! We got jumped by $target $location.\nTwo of our squad are suffering from serious injury, we can't hold it any longer!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_3">
<text>Attention! This is $leader. I got a report from one of the squads $location. Apparently they have been attacked by $target.\nTroops nearby must provide necessary assistance at once.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_4">
<text>One of our squads went missing $location.\nThe last message I received from them was about spotting $target moving their way... Can any of our troops nearby check their location?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_5">
<text>$speaker reporting in. A few minutes ago, I saw $target approaching our square. They are in big numbers, it's unusual...\nWe are $location. Send nearby troops over our location.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_6">
<text>What's going on in $map? We lost contact with the squad $location.\nSomeone saw $target roaming the place, I need more info about the situation there.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_7">
<text>Attention! This is $speaker's team in the north of $map, we got hit by some sort of mutant attack a few minutes ago - we couldn't make positive ID.\nWe lost a man, requesting orders, urgent!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_8">
<text>$leader, this is $speaker. We just fought off an attack by $target. We're running low on ammo and more mutants seem to be coming.\nPlease advise, we need support!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_9">
<text>$speaker speaking. Tell $leader that we just saw $target in a massive herd going west. I would estimate 30 to 40 of them.\nCo-ordinates: \n\n14', .1" North\n\n10', 55.6" East</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_10">
<text>Attention all squads, this is $leader. I've been receiving multiple reports of $target from all around $map.\nAny teams near that sector, expect contact.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_11">
<text>Attention $leader, this is $speaker's squad. We just lost contact with our forward element after we saw $target heading that way.\nWe're pairing up with the adjacent squad to go relieve them.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_12">
<text>This is $leader. Any patrols in $map should pull back to a position $location immediately. We've received intel of hostile movement, probably $target.\nStart moving immediately; it may be nothing, but we need to take precautions.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_13">
<text>$speaker here. We just encountered a pack of $target near the old factory. They're tearing through everything in sight. We need backup, ASAP!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_14">
<text>Attention all squads, $speaker reporting. We've got a serious mutant problem in sector $location. I repeat, serious mutant problem. Send reinforcements immediately!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_15">
<text>This is $leader. We've got reports of $target activity near the perimeter. All squads in the vicinity, be on high alert and ready to engage.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_16">
<text>Hey, $speaker, you better have a damn good reason for wandering off into mutant territory. Don't make me come rescue your sorry ass.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_17">
<text>Looks like $speaker's squad got themselves into another mess. Can someone go bail them out before they get themselves killed?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_18">
<text>Great, $speaker's squad managed to piss off the mutants again. Someone remind them that this isn't a damn picnic in the park.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_19">
<text>Hey, $speaker, you better pray that I don't have to come save your sorry ass from those mutants. Don't make me regret assigning you to this mission.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_20">
<text>Looks like $speaker's squad is about to become mutant chow. Someone better go lend them a hand before it's too late.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_21">
<text>Hey, $speaker, next time you decide to play hero, make sure you're not outnumbered by mutants. We've got enough casualties as it is.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_22">
<text>Looks like $speaker's squad is in over their heads again. Can someone go give them a reality check before they get themselves killed?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_23">
<text>Hey, $speaker, you better hope those mutants have a sense of humor, because you're about to become their punchline.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_24">
<text>Looks like $speaker's squad is about to learn the hard way that mutants don't play nice. Someone go teach them some survival skills before it's too late.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_25">
<text>Hey, $speaker, I hope you're ready to run, because those mutants look hungry and you're on the menu.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_26">
<text>Looks like $speaker's squad forgot to pack their brains before heading into mutant territory. Someone remind them that survival is about more than just firepower.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_27">
<text>Hey, $speaker, if you survive this, I'm gonna kick your ass for getting us into this mess. But for now, focus on not becoming mutant food.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_28">
<text>Looks like $speaker's squad is about to become mutant bait. Someone go give them a crash course in basic survival before it's too late.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_29">
<text>Hey, $speaker, I hope you brought your running shoes, because those mutants are closing in fast and you're about to become their favorite chew toy.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_30">
<text>Looks like $speaker's squad is about to get a harsh lesson in mutant biology. Someone go save their sorry asses before it's too late.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_31">
<text>Hey, $speaker, you better have a good reason for wandering into mutant territory. Don't make me come save you.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_32">
<text>Looks like $speaker's squad got themselves into a mess again. Can someone go bail them out before they get killed?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_33">
<text>Great, $speaker's squad pissed off the mutants again. Someone remind them this isn't a picnic in the park.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_34">
<text>Hey, $speaker, pray I don't have to save your ass from those mutants. Don't make me regret assigning you.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_35">
<text>Looks like $speaker's squad is about to become mutant chow. Someone better lend them a hand before it's too late.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_36">
<text>Hey, $speaker, next time you play hero, don't get outnumbered by mutants. We have enough casualties as is.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_37">
<text>Looks like $speaker's squad is in over their heads. Someone give them a reality check before they get killed.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_38">
<text>Hey, $speaker, hope those mutants have a sense of humor, because you're about to be their punchline.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_39">
<text>Looks like $speaker's squad is about to learn mutants don't play nice. Someone teach them survival skills.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_40">
<text>Hey, $speaker, ready to run? Those mutants look hungry and you're on the menu.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_41">
<text>Looks like $speaker's squad forgot survival is more than firepower. Someone remind them quick.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_42">
<text>Hey, $speaker, survive this, and I'm kicking your ass for this mess. But now, focus on not being mutant food.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_43">
<text>Looks like $speaker's squad is about to be mutant bait. Someone give them a crash course in survival.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_44">
<text>Hey, $speaker, hope you brought running shoes. Mutants are closing in fast, and you're their favorite chew toy.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_45">
<text>Looks like $speaker's squad is about to get a harsh lesson in mutant biology. Someone save their asses.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_46">
<text>$speaker here. We just encountered a horde of $target at $location. We're barely holding them off. Need support!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_47">
<text>$leader, this is $speaker. We're surrounded by $target at $location. Can't hold out much longer. Send help!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_48">
<text>$speaker reporting. We've got a major $target problem in sector $location. Send all available squads now!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_49">
<text>Attention all squads, this is $leader. There's been an outbreak of $target near $location. Prepare for engagement.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_50">
<text>$speaker here. We've got $target overrunning our position at $location. We're running out of options. Request immediate assistance!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_51">
<text>Hey, $speaker, looks like you bit off more than you can chew. Those $target are coming for you.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_52">
<text>Looks like $speaker's squad is about to be overwhelmed by $target. Someone get over there, fast!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_53">
<text>Attention, this is $leader. We've received reports of $target near $location. All squads in the area, proceed with caution.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_54">
<text>$speaker here. We're pinned down by $target at $location. Can't hold out much longer. Need backup ASAP!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_55">
<text>$leader, this is $speaker. We've got a large group of $target heading towards $location. Requesting immediate reinforcements.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_56">
<text>$speaker reporting. We've been ambushed by $target at $location. We're taking heavy casualties. Send help now!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_57">
<text>Attention all squads, this is $leader. Reports of $target activity near $location. All nearby units, prepare for engagement.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_58">
<text>$speaker here. We're being overrun by $target at $location. Need immediate support. We're not gonna last long!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_59">
<text>$leader, this is $speaker. We've lost contact with our forward element at $location. Last seen, they were engaging $target.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_60">
<text>Attention, this is $leader. Reports of $target attacking squads at $location. All units in the area, proceed with extreme caution.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_61">
<text>$speaker here. We're surrounded by $target at $location. Running low on ammo. Request immediate backup!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_62">
<text>Hey, $speaker, you better have a good reason for wandering into $target territory. Don't make me come save you.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_63">
<text>Looks like $speaker's squad got themselves into a mess with $target. Can someone go bail them out before they get killed?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_64">
<text>Great, $speaker's squad pissed off the $target again. Someone remind them this isn't a picnic in the park.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_65">
<text>Hey, $speaker, pray I don't have to save your ass from $target. Don't make me regret assigning you.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_66">
<text>Looks like $speaker's squad is about to become $target chow. Someone better lend them a hand before it's too late.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_67">
<text>Hey, $speaker, next time you play hero, don't get outnumbered by $target. We have enough casualties as is.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_68">
<text>Looks like $speaker's squad is in over their heads with $target. Someone give them a reality check before they get killed.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_69">
<text>Hey, $speaker, hope $target have a sense of humor, because you're about to be their punchline.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_70">
<text>Looks like $speaker's squad is about to learn $target don't play nice. Someone teach them survival skills.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_mutant_71">
<text>Hey, $speaker, ready to run? $target are closing in fast, and you're on the menu.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_1">
<text>This is $speaker. Requesting assistance immediately!\nMy squad in $map has been attacked by $target a few minutes ago. We took position $location, hurry up!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_2">
<text>Help! We got attacked by $target in $map. Three men from our squad are suffering from serious injuries, we can't hold it any longer!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_3">
<text>We have spotted $target approaching our location $location. $leader, what are your orders?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_4">
<text>A few minutes ago, my squad engaged $target $location. They fell back after killing two of them. One of my men got a serious injury.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_5">
<text>$leader speaking. It seems that $target are spreading $location, they might be preparing for something.\nAll squads near the place should take caution, report any unusual movement.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_6">
<text>One of my men spotted $target heading our way. We took position $location. If they try something funny, they will pay for it. $speaker out.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_7">
<text>I got a report from unknown source about $target preparing for an ambush in $map. All squads at the location must take extreme caution.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_8">
<text>We opened fire on $target in $map after ignoring our clear warnings.\nLooks like more of them are heading this way, so we'll fall back and take position $location for now. $speaker out.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_9">
<text>I've received information about possible raid in $map. Looks like $target are looking for trouble. Eyes peeled.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_10">
<text>$leader, this is $speaker. After a long battle with $target $location, we managed to hold two captives.\nWhat do you want to do with them?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_11">
<text>$leader, come in! We were ambushed by $target $location! We got into a cross-fire and we lost half of the squad!\nMost of us are injured and we pulled back to a defensive position.\nWe need reinforcements immediately! They're still coming in!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_12">
<text>$speaker here. The enemy incursion has been wiped out; all of the $target have been neutralized.\nMost of them fell $location but we pursued the rest to the south. Orders?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_13">
<text>This is the second recon patrol, we're taking fire from a sniper $location! We haven't got a good look, but we're pretty sure it's $target.\nWe can't move from this position. If you have any nearby squads that can approach the hostile from behind, send them!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_14">
<text>Third fire-team in $map reporting: we're holding $location, but it looks like they're regrouping for another assault.\nWe're good on ammo, but most of my men have injuries.\nThey're starting again!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_15">
<text>Report on the situation in $map: we haven't been fired on for several minutes and we don't know where they went.\nWe can confirm that all of the $target are not accounted for and we can't move forward without separating.\nPlease send backup, we will hold this position.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_16">
<text>$speaker to $leader: we're keeping up the attack on $target $location, but they're holding firm. We've only suffered one casualty.\nIn a few minutes, we'll try an assault from multiple angles, will update.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_17">
<text>We've been skirmishing with $target for several hours now. No casualties to report and we think we've killed two of them.\nRight now, it looks like they're holing up $location. Do you want us to stay on them?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_18">
<text>$speaker here. We just encountered $target in $location. They're dug in pretty deep, and we're taking heavy fire. Send backup, pronto!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_19">
<text>This is $leader. We've got a situation in $map. $target are making a push, and we're spread thin. All available squads, report to the front lines immediately!</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_20">
<text>Hey, $speaker, next time you see $target, try not to engage them head-on. We're not here to be heroes, we're here to survive.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_21">
<text>Looks like $speaker's squad is in over their heads again. Can someone go give them a reality check before they get themselves killed?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_22">
<text>Hey, $speaker, I hope you brought your A-game, because $target don't play nice. Remember, survival is about brains, not brawn.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_23">
<text>Looks like $speaker's squad is about to learn the hard way that $target don't mess around. Someone go give them a crash course in tactical retreats.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_24">
<text>Hey, $speaker, if you survive this, I'm gonna kick your ass for getting us into this mess. But for now, focus on not becoming $target's next victim.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_25">
<text>Looks like $speaker's squad is about to become target practice for $target. Someone go give them a reality check before it's too late.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_26">
<text>Hey, $speaker, you better hope those $target have a sense of humor, because you're about to become their next punchline.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_27">
<text>Looks like $speaker's squad forgot to bring their brains to the battlefield. Can someone go remind them that it's not all about brute force?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_28">
<text>Hey, $speaker, if you're not careful, you're gonna end up as $target's next trophy. Remember, discretion is the better part of valor.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_29">
<text>Looks like $speaker's squad is about to get a harsh lesson in guerrilla warfare. Someone go save their sorry asses before it's too late.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_enemy_30">
<text>Hey, $speaker, I hope you brought your running shoes, because $target are closing in fast and you're about to become their favorite target.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_1">
<text>This is $speaker. We met $target $location. One of them is suffering from a bad injury.\nI marked the location of our base for them. Make sure to provide them with medical assistance.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_2">
<text>We got assistance from $target in $map.\n They have extra medical supplies. You can allow them to get into our base.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_3">
<text>$target were asking for extra ammo. I met them $location. Looks like they're preparing for a hunting trip.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_4">
<text>I saw $target roaming $location. They are searching for artefacts.\nOne of them, called $speaker, has found two at least. What do you think $leader? Sounds like a good deal.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_5">
<text>I was talking to $target we met $location. Their commander, $speaker, mentioned unusual number of mutants heading this way.\nMy squad took position and they agreed to provide necessary assistance. Waiting for orders.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_6">
<text>Just found dead bodies of $target here in $map, or what's left of them... Seems like some wild mutants got those poor guys.\nI'm about to reach my destination $location. $speaker out.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_7">
<text>$speaker here. The hostiles we were tracking turned out to be $target.\nWe asked them if they had seen any activity and they hadn't. We're leaving them $location and finishing our patrol.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_8">
<text>We just ran across $target when they were under attack by mutants $location. Together, we managed to fight them off.\nOne of their men is in critical condition. Requesting permission to take them back to our outpost for treatment.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_9">
<text>$leader: we were looking for our lost man and we found him with $target $location. They had found him and patched him up.\nWe're giving them some ammo because they're low. $speaker out.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_10">
<text>This is $speaker's team reporting! After a whole day without comms or navigation, we were found by $target and they took us back to their camp.\nWe should be able to head out in a few hours thanks to their help.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_11">
<text>We just found those missing $target wandering around in $map. They appear to be suffering from some sort of mental condition, maybe psy damage.\nOrders? We'll keep a close eye on them.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_12">
<text>Fourth assault squad: We arrived $location and found $target already there. They're willing to help us out. We'll contact you as soon as we set up a perimeter.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_13">
<text>We came by $target on our way back. They're preparing for a raid on mutants spotted $location.\nWe'll join them and split the meat.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_14">
<text>$speaker here. We encountered $target while scouting $location. They offered us some spare ammo and medical supplies, which we gladly accepted.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_15">
<text>Attention, $leader. $target just helped us fend off an ambush $location. They're low on supplies, so I'm authorizing a resupply drop for them.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_16">
<text>This is $speaker reporting. We found $target camped out $location. They're short on food and water, so we're sharing some of our rations with them.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_17">
<text>$speaker here. We encountered $target in $map. They're on a salvage mission and offered to split the loot with us. We're currently negotiating the terms.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_18">
<text>Hey, $leader, $target just saved our asses from a pack of mutants $location. We owe them big time. Permission to invite them to our base?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_19">
<text>$speaker reporting. We stumbled upon $target while on patrol. They're offering to trade some valuable artifacts they found. Should we make a deal?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_20">
<text>This is $speaker. We encountered $target near the old factory. They're in bad shape, but they have valuable intel on mutant activity in the area. Requesting permission to bring them back to base for debriefing.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_21">
<text>Attention, $leader. $target just offered to help fortify our position $location. They've got engineering skills and can reinforce our defenses. Should we accept their assistance?</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_22">
<text>$speaker here. We ran into $target during our recon mission. They're willing to share some of their advanced weaponry with us. It could give us an edge in the upcoming battles.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_23">
<text>Hey, $leader, $target just provided us with valuable intel on enemy movements $location. They've earned our trust. Let's make sure to keep them on our side.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_24">
<text>This is $speaker. $target just helped us secure an important supply cache $location. We couldn't have done it without them. Let's show our appreciation by sharing some of the loot.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_25">
<text>$speaker reporting. We encountered $target during our patrol. They're low on ammunition and medical supplies. Let's offer them some assistance to strengthen our alliance.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_26">
<text>Attention, $leader. $target just offered to join forces with us to take down a common enemy $location. Their firepower could be invaluable in the upcoming battle.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_27">
<text>This is $speaker. We found $target stranded $location. They're in need of transportation back to their base. Let's lend them a hand and strengthen our alliance.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_28">
<text>Hey, $leader, $target just provided us with crucial medical assistance $location. Let's make sure to return the favor and offer them any help they might need.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_29">
<text>$speaker here. $target has offered us valuable information on enemy troop movements. Let's make sure to utilize this intel effectively to gain the upper hand.</text>
</string>
<string id="st_dyn_news_zone_activity_troop_friend_30">
<text>Attention, $leader. $target just rescued one of our scouts from enemy captivity. We owe them a debt of gratitude. Let's make sure to repay them with whatever assistance they require.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_1">
<text>Weird... the emergency signal I received was pointing to this location $location.\nI have been searching for ten minutes at least, not a single trace of the missing group was found... I wonder what happened.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_2">
<text>I was supposed to meet the rest of my group $location. Two hours have passed and there is no sign of them yet.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_3">
<text>$mechanic speaking. Stop bringing broken shit to me. What I'm supposed to do with an gun missing half the parts?!</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_4">
<text>Don't gunk up the channel. Nobody cares about your amazing adventures.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_5">
<text>$trader speaking. We received new shipment of ammo and medical supplies. I don't need to remind all of you again: take it easy on them, the amount is limited.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_6">
<text>$trader here. Don't expect the next outfit shipment to arrive any time soon. We lost contact with our local supplier.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_7">
<text>It's $speaker. Something is not right... Electro anomalies are spreading $location.\nJust watch your step when you want to pass by.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_8">
<text>$mechanic here. I'm missing steel plates and carbon fibre.\nIf you came by any damaged armours, make sure to bring them to me and I will give you discounts on repairing services.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_9">
<text>$trader, can you get in contact with $speaker and his group? They're moving way too far north past the safety markers and we can't get them on the radio.\nHave you heard from them?</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_10">
<text>This is $trader, reminding you that theft is not tolerated. If you know who swiped the stimpacks from the last shipment, contact me immediately.\nIf we find out later, then you will receive the same punishment as the thief.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_11">
<text>This is $mechanic back at the camp. If anyone comes across replacement parts for night-vision optics, we are desperately short of them.\nThat means that you can make quite a bit of cash if you bring some in.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_12">
<text>Hey, $trader, you're never going to guess what we found. Just fifty yards from camp we discovered an observation outpost with some monitoring equipment someone left behind. It was covered pretty well in foliage and we literally tripped over it.\nWho do you think we can thank for this?</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_13">
<text>Shit, somebody better get a hold of $mechanic; our secondary power grid went down - completely dead, we don't know what to do.\nWhy can he never just pick up his damn radio?</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_14">
<text>$trader here, checking in on the situation $location. It's been over an hour since we've had a report, what gives?</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_15">
<text>Hey, $speaker, there's no change with that developing anomaly. It hasn't moved closer to the ground, but it does appear to be increasing in intensity.\nI think it's probably some sort of space anomaly, but others are saying it looks like a gravity concentrate. I don't think it will impede our business.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_16">
<text>This is $speaker. We've encountered a strange phenomenon $location. It seems to be interfering with our equipment, causing malfunctions. Approach with caution.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_17">
<text>$mechanic speaking. If anyone has any spare parts for electronic equipment, bring them to me immediately. We're running low and can't afford any more breakdowns.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_18">
<text>Attention, all personnel. We're experiencing a shortage of clean water. If anyone knows of a reliable source nearby, please report it to $speaker as soon as possible.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_19">
<text>$trader here. We're in need of more food supplies. If anyone comes across any edible plants or animals, gather them and bring them back to camp.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_20">
<text>It's $speaker. We've encountered resistance from local wildlife $location. They're more aggressive than usual. Exercise caution when traveling through this area.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_21">
<text>This is $mechanic. We're receiving reports of strange energy fluctuations $location. Keep an eye out for any unusual activity.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_22">
<text>$trader speaking. I've received reports of suspicious individuals lurking near our camp. Keep your weapons close and report any sightings immediately.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_23">
<text>$speaker here. We've encountered a group of hostile mercenaries $location. They're heavily armed and not friendly. Avoid confrontation if possible.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_24">
<text>$mechanic here. We've discovered an abandoned vehicle $location. It looks salvageable, but we need more manpower to haul it back to camp.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_25">
<text>Attention, all units. We've detected increased mutant activity $location. Be prepared for possible engagements.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_26">
<text>This is $trader. We've encountered a group of friendly survivors $location. They're in need of assistance. Let's lend them a hand and strengthen our alliances.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_27">
<text>$speaker speaking. We've stumbled upon an old bunker $location. It looks like it might contain valuable supplies. We'll investigate further and report back.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_28">
<text>$mechanic here. We've located a potential source of fresh water $location. It needs to be purified, but it could solve our water shortage issue.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_29">
<text>$trader reporting. We've discovered a hidden cache of supplies $location. It's well-hidden, but we managed to uncover it. Let's bring the supplies back to camp and distribute them accordingly.</text>
</string>
<string id="st_dyn_news_zone_activity_group_none_30">
<text>This is $speaker. We've encountered a group of scavengers $location. They're hostile and not willing to negotiate. Prepare for possible hostilities.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_1">
<text>This is $speaker... My group has been attacked by $target a few minutes ago $location. Is there anyone nearby!</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_2">
<text>Help! We got jumped by $target $location. I lost two of my men already, we can't hold it any more...</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_3">
<text>$leader here. I got a report from the group $location.\nApparently they have been attacked by $target. I'm not sure if they made it, is there any group nearby who can assist them?</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_4">
<text>$speaker speaking. One of our groups went missing $location.\nThe last message I received from them was about spotting $target moving their way... I'm gonna check out their location, any volunteers around?</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_5">
<text>Hey! it's $speaker. A few minutes ago, I saw $target heading our way. They are in big numbers, it doesn't seem good at all...\nWe are $location. Wish us some luck.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_6">
<text>What's going on? We lost contact with the group $location.\nSomeone saw $target roaming the place, is there anyone around who can give us more info about the situation?</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_7">
<text>Uh, $leader, it's $speaker. We're moving east in $map because we're being shadowed by some sort of mutant pack, $target maybe.\nWe're not equipped to handle this many, what should we do?</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_8">
<text>This is $speaker speaking. My guys haven't been able to move out from their position $location for several hours because of $target. We're holding fine, but there's no way we're going out there.\nPlease send someone to help as soon as you can.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_9">
<text>Hello, come in! $speaker is dead, but we managed to kill the $target that ambushed us. We're $location and we have no other casualties.\nWe're heading back to base as soon as possible.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_10">
<text>Hey, this is the group $location reporting in. We attacked those mutants as ordered, but they seem to have run off.\nWe're looking now, if we can get a spot on them, we'll let you know.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_11">
<text>$leader, are you there? This is $speaker! The entire team is fucking dead! They got killed by $target.\nI'm holding $location, but they might come back. Orders?</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_12">
<text>This is $leader to all of our guys in $map. We just had $speaker and his squad go check out some noises $location and we lost contact with them.\nAnyone in the area: I want some eyes on that location; don't go charging in, just watch it for a while.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_13">
<text>This is $speaker. We're pinned down by a mutant ambush $location. We need immediate extraction!</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_14">
<text>Help! We're under heavy attack by $target $location. We can't hold them off much longer!</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_15">
<text>$leader here. One of our groups encountered a mutant horde $location. They're outnumbered and need reinforcements. Any nearby units, move in and provide support!</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_16">
<text>This is $speaker reporting. We've sustained heavy casualties from a mutant ambush $location. We're retreating to regroup and lick our wounds.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_17">
<text>$speaker here. We've managed to repel a mutant attack $location, but we're low on ammo and supplies. Requesting immediate resupply and medical assistance.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_18">
<text>Attention all units. We've received reports of a large mutant pack roaming $map. Exercise extreme caution and be prepared for potential engagements.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_19">
<text>$leader speaking. Our scouts have spotted a mutant nest $location. We need a strike team to neutralize the threat before it becomes a larger problem.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_20">
<text>This is $speaker. We've encountered a mutant ambush $location. We're holding our ground, but we need reinforcements to push them back.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_21">
<text>Hey, it's $speaker. We stumbled upon a mutant lair $location. It's heavily guarded, but we believe it may contain valuable resources. Requesting permission to investigate further.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_22">
<text>$leader here. One of our groups has gone silent $location after encountering a mutant patrol. We need a rescue team to locate them and bring them back safely.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_23">
<text>$speaker speaking. We're surrounded by mutants $location. We're making a last stand, but we could use some backup. Any assistance would be appreciated!</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_24">
<text>This is $leader. We've lost contact with $speaker's group after they reported a mutant sighting $location. We need to find them and assess the situation.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_25">
<text>$speaker here. We're in a desperate situation. Mutants are closing in on our position $location. We need immediate evac!</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_26">
<text>Attention all units. A mutant horde is approaching $location. We need all available firepower to repel the attack.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_27">
<text>$speaker reporting. We've encountered a mutant scouting party $location. We managed to evade them, but they're likely reporting our position to the main pack.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_28">
<text>This is $leader. Our recon team has encountered heavy resistance from mutants $location. We need reinforcements to complete our mission.</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_29">
<text>$speaker here. We're low on ammo and surrounded by mutants $location. If anyone can hear this, we need immediate assistance!</text>
</string>
<string id="st_dyn_news_zone_activity_group_mutant_30">
<text>Help! We're being overrun by mutants $location. We can't hold them off much longer!</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_1">
<text>This is $speaker. We need backup!\nMy group has been attacked by $target a few minutes ago. We're taking cover $location, hurry up!</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_2">
<text>Shit.... Help! We got attacked by $target in $map. I lost two guys already, we can't hold it any longer!</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_3">
<text>We just saw $target heading over here, $location. $leader, what's going on???</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_4">
<text>A few minutes ago, my group opened fire at $target $location. They fell back after killing two of them at least.\nWe can't stay here, I'm moving somewhere else...</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_5">
<text>$leader speaking. It seems that $target are spreading $location, they might be preparing for something.\nGroups near that place should take extra caution.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_6">
<text>One of my men spotted $target heading our way $location. If they tried something stupid, they're gonna pay for it. $speaker out.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_7">
<text>Guess what? I just heard that $target are preparing for an ambush in $map.\nDon't take a walk in there, get your ass out.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_8">
<text>We opened fire on $target, those idiots were pointing their guns toward us.\nLooks like more of them are coming this way.... Shit, we'll fall back and wait for them $location for now. $speaker out.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_9">
<text>What's the deal? Just got some info about possible raid in $map. Looks like $target are looking for trouble. Watch out guys.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_10">
<text>$leader, this is $speaker. We had a big gunfight with $target $location. We made it alive, and we have two captives right here.\nWhat should we do with them?</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_11">
<text>Ok, this is $speaker. $target in the area have been taking potshots at us for half an hour.\nWe're not sure what they're up to - we don't want to start a firefight.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_12">
<text>This is the garrison $location and we just caught some sort of spy in our camp, can't say who he is yet.\nWhat should we do with him? You should probably send someone to pick him up.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_13">
<text>$leader, come in! We've been noticing $target in large numbers around $map.\nThe last info we got said that it was safe to move. We're staying put.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_14">
<text>Anyone made contact with $speaker or his guys? They said they were going silent because of $target in the area.\nIt's been too long, they should have reported by now.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_15">
<text>Ok, this is $speaker and we just received an unprovoked attack by $target.\nThey got wiped out, no idea what they were thinking.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_16">
<text>Shit! We were just about to set up $location when we found out that this place is crawling with $target.\nWe need $leader to send help!</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_17">
<text>$speaker here. We managed to push those $target out of their position $location.\nWe're worried that they might get support and counterattack.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_18">
<text>This is $leader. Our scouts have spotted a large group of $target mobilizing near $location. Prepare for possible confrontation.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_19">
<text>$speaker here. We've encountered a heavily armed group of $target $location. They seem to be fortifying their position. Advise caution.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_20">
<text>Attention all units. $target have set up an ambush $location. Exercise extreme caution when moving through the area.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_21">
<text>This is $speaker. We engaged $target in a firefight $location. They've retreated for now, but we expect them to regroup and counterattack.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_22">
<text>$leader speaking. Our group encountered hostile activity $location. We're holding our ground, but we need reinforcements to secure the area.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_23">
<text>Hey, it's $speaker. We stumbled upon a fortified position manned by $target $location. They're heavily armed and hostile. Requesting backup.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_24">
<text>This is $leader. Our group has engaged $target $location. We're holding them off for now, but we need support to maintain our position.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_25">
<text>$speaker here. We've spotted a patrol of $target moving towards our location $location. We're preparing to defend our position.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_26">
<text>Attention all units. We've intercepted radio chatter indicating $target are planning a coordinated attack $location. Prepare for combat.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_27">
<text>This is $leader. Our group has been ambushed by $target $location. We're taking heavy casualties and require immediate assistance!</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_28">
<text>$speaker speaking. We've encountered resistance from $target while on patrol $location. We're holding our ground, but the situation is tense.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_29">
<text>Hey, this is $speaker. We've been under fire from $target snipers $location. We're pinned down and need support to neutralize the threat.</text>
</string>
<string id="st_dyn_news_zone_activity_group_enemy_30">
<text>$leader here. Our group has encountered hostile activity $location. We're engaging the enemy, but we need reinforcements to secure the area.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_1">
<text>This is $speaker. We met $target $location. One of them is suffering from a bad injury.\nI'm gonna point out our hideout for them, you can give them some medkits.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_2">
<text>We got assistance from $target in $map.\nThey're nice people, we got some extra medical supplies from them as well. We will stick with them for a while until we reach our destination.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_3">
<text>$target were asking for extra ammo. I met them $location. Looks like they're preparing for a hunting trip.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_4">
<text>Hey guys, check this out. $target are roaming $location. Looks like they are searching for artefacts.\nOne of them, called $speaker, has found two at least.\nGoddamn it... I wish I didn't forget my Bear detector.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_5">
<text>I was talking to $target we met $location. Their commander, $speaker, mentioned an unusual number of mutants heading this way.\nLooks like those guys are gonna help us out. We will take cover and prepare our guns.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_6">
<text>Damn... Just found dead bodies of $target here in $map, or what's left of them at least... Seems like some freaking mutant ate those poor guys.\nI'm about to reach my destination $location. $speaker out.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_7">
<text>So we came by $target on our way back. They're preparing for a big raid on mutants $location.\nWe'll join them and split the meat... hehe...</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_8">
<text>Well, thanks to $target, we avoided walking into an ambush.\nWe're going to wait with them for awhile until we continue our journey to $map.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_9">
<text>$speaker here. We found a group of $target holding a position $location.\nApparently, they've been fighting off a mutant attack since last night. We're going to team up and make sure the threat is over.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_10">
<text>Hey, we just received a visitor $location.\nHe said that he and his team of $target were searching for artefacts when they got ambushed. He's pretty sure that he's the last survivor.\nWe're going to let him stay with us.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_11">
<text>$speaker never showed up and we can't wait around any longer.\nWe teamed-up with $target that were hanging around and they're going to help us search the place.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_12">
<text>Alright, this is $speaker. We just ran into a group of $target and they told us that they saw the missing squad $location just a few hours ago.\nShould we take a look?</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_13">
<text>This is $speaker. We stumbled upon $target while scouting $location.\nThey're gearing up for a mutant hunt and offered us some extra ammo. We're sticking with them for now.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_14">
<text>We encountered $target in $map. They're friendly and offered us medical supplies. We'll stick with them until we reach our destination.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_15">
<text>$speaker here. We came across $target in $location. They're preparing for a raid on mutant territory and invited us to join them. We're helping them out.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_16">
<text>Hey, it's $speaker. We met $target $location. One of their members is injured. We're directing them to our hideout and providing medical assistance.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_17">
<text>We encountered $target in $map. They're heading our way and offered us assistance. We're accepting their help and sticking together for safety.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_18">
<text>$speaker speaking. We met $target $location. They mentioned an impending mutant attack and offered to team up. We're pooling our resources and preparing for defense.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_19">
<text>Attention all units. $target encountered us while on patrol. They've offered assistance against a potential mutant threat. We're coordinating with them for mutual defense.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_20">
<text>This is $speaker. We found a group of $target holding a defensive position $location. They're under attack by mutants. We're joining forces to repel the threat.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_21">
<text>$speaker here. We encountered $target $location. They're preparing for a scavenging mission and offered to share any findings. We're cooperating with them.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_22">
<text>We encountered $target in $map. They're preparing for an expedition and offered us support. We're teaming up for safety and mutual benefit.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_23">
<text>Hey, it's $speaker. We ran into $target while investigating $location. They're dealing with a mutant threat and asked for our assistance. We're lending our support.</text>
</string>
<string id="st_dyn_news_zone_activity_group_friend_24">
<text>This is $speaker. We met $target $location. They're low on supplies and requested aid. We're sharing our resources and traveling together for protection.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_1">
<text>Weird... the emergency signal I received was pointing to this location $location.\nI have been searching for ten minutes at least, not a single trace of the missing group was found...</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_2">
<text>This is $speaker. We are supposed to meet the other scientists $location. Two hours have passed and there is no sign of them yet.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_3">
<text>$mechanic speaking. I've noticed a lot of people bring me broken Bear detectors to fix. Keep in mind that those devices are limited, I don't have the necessary parts for every detector out there. Take care of your detectors guys.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_4">
<text>It seems that the last emission has completely ruined the psi-reader I planted $location. Sad... This one was quite expensive.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_5">
<text>$trader speaking. We received new supply of gas masks.\nDon't worry, there is enough for everybody around.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_6">
<text>$trader here. I need Fruit Punch samples, head to the anomalous fields nearby and bring as much as you can.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_7">
<text>I don't recall seeing this number of Gas anomalies last time I came here in $map... The anomalous activity is unusual. We need to take necessary precautions, this could mean something's about to happen. $speaker out.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_8">
<text>$mechanic here. I'm looking for samples from gravitational anomalies. It's for an experimental outfit upgrade I'm currently working on.\nMake sure to bring me what you can find.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_9">
<text>Someone let $mechanic know that his experimental shock absorber that he installed on my suit works pretty well.\nWithout it, I wouldn't be sending this message.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_10">
<text>This is the third scout team in $map.\nLet $trader know that we just found a small anomaly field that hasn't been registered yet.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_11">
<text>This is $trader, reminding all personnel that the sample gathering for canine eye-tissue is nearly completed.\nJust go easy and don't be risky out there, better to lose a sample and save a research team.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_12">
<text>This is $speaker and the technical team reporting that the new sensors are now active in $map.\nIf anyone has any problems, I would talk to $mechanic first - it's probably on his end.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_13">
<text>This is $speaker. We're encountering unexpected fluctuations in the electromagnetic field $location.\nWe're deploying sensors to gather data. Stay alert for any anomalies.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_14">
<text>We just detected a spike in radiation levels near $location.\nStay clear of that area until we investigate further. $speaker out.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_15">
<text>This is $mechanic. I'm in urgent need of thermal insulation materials for the experimental suit upgrades.\nIf anyone finds suitable materials, bring them to me immediately.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_16">
<text>$trader speaking. We're running low on anti-radiation medication.\nIf anyone comes across any, prioritize its acquisition and bring it to me for distribution.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_17">
<text>This is $speaker. We've encountered a previously unknown anomaly $location.\nProceed with caution, and report any unusual readings immediately.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_18">
<text>$mechanic here. I'm working on a prototype detector upgrade, but I need more data.\nIf anyone can gather readings from anomalies, it would greatly aid our research.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_19">
<text>$speaker here. I've identified a potential artifact hotspot in $map.\nScout teams, prioritize exploration of this area and report any findings promptly.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_20">
<text>This is $trader. We've received reports of unusual creature sightings in the vicinity of $location.\nExercise caution and be prepared for potential encounters.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_21">
<text>We've deployed monitoring drones to assess the anomaly activity in $map.\nStay vigilant and report any abnormal behavior or readings.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_22">
<text>$speaker here. We're experiencing interference with our communications equipment $location.\nTroubleshoot and report any issues to the technical team immediately.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_23">
<text>This is $mechanic. I've developed a new prototype gadget for anomaly detection.\nSeek me out if you're interested in testing it in the field.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_none_24">
<text>$trader speaking. We're compiling data on anomalous flora and fauna for research purposes.\nIf you encounter any unique specimens, collect samples and bring them to our lab.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_mutant_1">
<text>This is $speaker... My group has been attacked by $target a few minutes ago $location. Requesting assistance immediately!</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_mutant_2">
<text>Help! we got jumped by $target $location. Two of my science group are suffering from serious injury, we can't afford more casualties!</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_mutant_3">
<text>This is $leader speaking. I received a report from our group $location.\nApparently they have been attacked by $target. They need immediate assistance!</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_mutant_4">
<text>One of our scientists went missing $location.\nThe last message I received from him was about spotting $target moving his way... Is there anyone nearby who can check out his location?</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_mutant_5">
<text>$speaker reporting in. A few minutes ago, I saw $target approaching our square. They are in big numbers, that seems really bad...\nWe are $location. Send some backup to our location.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_mutant_6">
<text>What's going on? We lost contact with the group $location.\nSomeone saw $target roaming the place, I need more info about the situation there.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_mutant_7">
<text>This is the rescue team sent to find the missing expedition $location.\nSorry to say that we found the remains of $speaker and five of his men.\nLooks like they were overrun by $target.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_mutant_8">
<text>Please come in! This is $speaker and my research group has just fought off an attack of $target.\nWe're intact, but we're dangerously low on ammunition. Please advise!</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_mutant_9">
<text>Can anyone hear this? This is $speaker and I got cut-off from my team.\nWe were fighting off $target when I got separated and had to fight my way out.\nAny news from them?</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_mutant_10">
<text>$leader, I can hear heavy gunfire, sounds like it's from our colleagues $location.\nI think they may have run into those $target after all. We're on our way to support them.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_enemy_1">
<text>This is $speaker. Requesting assistance immediately!\nMy group been attacked by $target a few minutes ago. We took position $location, hurry up!</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_enemy_2">
<text>Help us! we got attacked by $target in $map. Three researchers are suffering from serious injuries, we can't hold it any longer!</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_enemy_3">
<text>We have spotted $target approaching our location $location.\n$leader, is there any group nearby who can provide assassination?</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_enemy_4">
<text>A few minutes ago, my group engaged $target $location.\nThey fell back after killing two of them. One of the scientists got a serious injury.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_enemy_5">
<text>$leader speaking. It seems that $target are spreading $location, they might be preparing for something. All groups near the place should leave at once.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_enemy_6">
<text>One of my group spotted $target heading our way. We took position $location. If they try something nasty, they will pay for it. $speaker out.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_enemy_7">
<text>I got a report from unknown source about $target preparing for an ambush in $map. All groups at the location must take extreme caution.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_enemy_8">
<text>We opened fire on $target after ignoring our clear warnings.\nLooks like more of them are heading this way, so we'll fall back and take position $location for now. $speaker out.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_enemy_9">
<text>I've received information about possible raid in $map. Seems like $target are looking for trouble. Stay safe.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_enemy_10">
<text>$leader, we're abandoning our mission after we spotted a large group of $target headed our way.\nThey might still be after us. We're not armed for this kind of thing!</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_enemy_11">
<text>This is $speaker with the observation post $location.\nWe've just witnessed a large firefight between $target and someone else. It's died down and we're hoping they don't come our way.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_enemy_12">
<text>Attention field teams: this is $leader.\n$speaker and his group have been attacked in $map.\nIf there is anyone near by who is willing to help, I can assure extraordinary compensation.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_1">
<text>This is $speaker. We met $target $location. One of them is suffering from a bad injury.\nI marked the location of our base for them. Make sure to provide them with medical assistance.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_2">
<text>We got assistance from $target in $map.\n They have extra medical supplies. You can allow them to get into our base.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_3">
<text>$target were asking for extra ammo. I met them $location. Looks like they're preparing for a hunting trip.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_4">
<text>I saw $target roaming $location. They are searching for artefacts.\nOne of them, called $speaker, was asking us for extra Bear detectors. $leader, what do you think?</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_5">
<text>I was talking to $target we met $location. Their commander, $speaker, mentioned an unusual number of mutants heading this way.\nMy group took position and they agreed to provide necessary assistance.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_6">
<text>We found dead bodies of $target here in $map, everything is messy... Seems like they got killed by unusual mutants.\nI'm about to reach my destination $location. $speaker out.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_7">
<text>We came by $target on our way to the anomaly field. They're preparing for a raid on mutants spotted $location.\nWe'll join them for now, the research will be continued later.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_8">
<text>This is the research team in $map.\nWe met some $target searching for artefacts and we decided to share the information we had about updated anomaly maps.\nHopefully $leader will permit this sort of thing.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_9">
<text>After fleeing from hostile activity, we came to shelter $location and found a force of $target already there.\nRight now we're just waiting to see what happens. $speaker out.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_10">
<text>Please inform $leader that the squad of $target who were kind enough to provide security for our sampling activities has now left.\nWe're headed back, it's too exposed here.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_11">
<text>This is $speaker with the second observation team.\nWe came across a group of $target and nearly all of them are injured, some sort of mutant attack.\nWe're going to give them first aid.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_12">
<text>After staying $location for awhile, we noticed some passing $target and they've agreed to guide us.\nWe're starting off now, wish us luck!</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_13">
<text>Received aid in the Dark Valley. They have surplus medical supplies. Grant them access to our base for resupply.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_14">
<text>Encountered friendlies, requesting extra ammo near the Great Swamp. Appears they're gearing up for a hunting expedition.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_15">
<text>Spotted a Loner exploring the Cordon for artifacts. They mentioned needing more Bear detectors. Shall we assist?</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_16">
<text>Engaged with Moroski's team near the Dark Valley. They warned of increased mutant activity. Taking defensive measures.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_17">
<text>Discovered deceased members of Egor's group in Zaton. Likely mutant attack. Heading to rendezvous point. Stay cautious.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_18">
<text>Joined forces with ikolai's squad for a mutant raid near the Army Warehouses. Research on hold for now.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_19">
<text>Research team stationed in Jupiter. Shared anomaly maps with Pavel's group during artifact hunt. Requesting approval from command.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_20">
<text>Seeking refuge at Lena's shelter after hostile encounter. Yuri's team already present. Monitoring situation.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_21">
<text>Informing Grigori that adik_Trap's security detail has departed after assisting with sampling. Returning to base for safety.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_22">
<text>Encountered injured members of Balalaika's team near Yanov. Providing immediate medical aid. Stay vigilant.</text>
</string>
<string id="st_dyn_news_zone_activity_scientist_friend_23">
<text>Met Aedaen's group while stationed at the Red Forest. They've agreed to guide us through the area. Initiating journey now.</text>
</string>
<!-- Random news-->
<string id="st_dyn_news_spam_1">
<text>$clr_1Alkash Programmer\n$clr_2I need access to the internet. Is there any in the Bar, or perhaps over at Sidorovich's place?</text>
</string>
<string id="st_dyn_news_spam_2">
<text>$clr_1Anonymous\n$clr_2I have to say, that guard in 100 Rads is such a nice fella. I wish those Duty pricks treated me like that.</text>
</string>
<string id="st_dyn_news_spam_3">
<text>$clr_1Anonymous\n$clr_2Deals on sausage and bread have been real shitty as of late.</text>
</string>
<string id="st_dyn_news_spam_4">
<text>$clr_1Anonymous\n$clr_2You guys heard that some transport in the Zone still works? Such a thing can be found in the Truck Cemetery, and it doesn't even need any gasoline! What a miracle.</text>
</string>
<string id="st_dyn_news_spam_5">
<text>$clr_1Anonymous\n$clr_2Ha-ha-ha, the military have got themselves a real shit show right now. They were on some kind of raid and their helicopter got shot at... got ordered to return to base immediately.</text>
</string>
<string id="st_dyn_news_spam_6">
<text>$clr_1Anonymous\n$clr_2Man, again Yantar is full of zombies. Careful there, people!</text>
</string>
<string id="st_dyn_news_spam_7">
<text>$clr_1Anonymous\n$clr_2I keep hearing people mentioning someone called Strelok... Strelok this, Strelok that, Strelok whatever... what's the big deal, huh?</text>
</string>
<string id="st_dyn_news_spam_8">
<text>$clr_1Anonymous\n$clr_2Don't head into any basements, they're full of mutants! Go around the top!</text>
</string>
<string id="st_dyn_news_spam_9">
<text>$clr_1Anonymous\n$clr_2Get to cover, now. There's a helicopter around the old church.</text>
</string>
<string id="st_dyn_news_spam_10">
<text>$clr_1Anonymous\n$clr_2Saw a group of shady guys, presumably Freedom. They're heading toward the Bar.</text>
</string>
<string id="st_dyn_news_spam_11">
<text>$clr_1Anonymous\n$clr_2Saw a group of shady guys, presumably Duty. They're heading toward the Army Warehouses.</text>
</string>
<string id="st_dyn_news_spam_12">
<text>$clr_1Anonymous\n$clr_2The military's pinned down in Agroprom, in the central complex!</text>
</string>
<string id="st_dyn_news_spam_13">
<text>$clr_1Anonymous\n$clr_2Wish I had a house for four million! And how many artefacts am I going to have to collect for that?</text>
</string>
<string id="st_dyn_news_spam_14">
<text>$clr_1Anonymous\n$clr_2Bored... I feel like putting holes in somebody.</text>
</string>
<string id="st_dyn_news_spam_15">
<text>$clr_1Anonymous\n$clr_2Join the Monolith in order to avoid your collective and inevitable fates!</text>
</string>
<string id="st_dyn_news_spam_16">
<text>$clr_1Anonymous\n$clr_2Yesterday I met an old friend of mine that had been missing. He didn't even recognise me, instead he immediately opened fire! Had to take him out... People, be careful around psy-emissions. Shooting former brothers of yours is not a simple task. At all.</text>
</string>
<string id="st_dyn_news_spam_17">
<text>$clr_1Anonymous\n$clr_2There was heavy fog in Yantar yesterday, made zombies impossible to spot from a distance.</text>
</string>
<string id="st_dyn_news_spam_18">
<text>$clr_1Anonymous\n$clr_2Garik, get me out of Jupiter. I'm on the road right now, will be at Yanov Station in a second.</text>
</string>
<string id="st_dyn_news_spam_19">
<text>$clr_1Anonymous\n$clr_2I hear Sakharov's got some new detectors!</text>
</string>
<string id="st_dyn_news_spam_20">
<text>$clr_1Anonymous\n$clr_2A group of five people are moving toward the Barrier, in all likelihood, Monolith. Take measures.</text>
</string>
<string id="st_dyn_news_spam_21">
<text>$clr_1Unknown source:\n$clr_2Just saw a big chimera who put a group of stalkers on a spectacular circus show. So you want to wander around, think twice. Turning around and leaving is better than lying here with an opened ass, like what just happened to these poor bastards.</text>
</string>
<string id="st_dyn_news_spam_22">
<text>$clr_1Anonymous\n$clr_2Haha, loser. Why'd you leave your farm? And we've already cashed in.</text>
</string>
<string id="st_dyn_news_spam_23">
<text>$clr_1Anonymous\n$clr_2Two-Three-Seven, we're heading back. Regroup.</text>
</string>
<string id="st_dyn_news_spam_24">
<text>$clr_1Anonymous\n$clr_2Tired... I'm tired of everything... Creatures... Damn stalkers, damn anomalies!</text>
</string>
<string id="st_dyn_news_spam_25">
<text>$clr_1Anonymous\n$clr_2If any other stalker tries to enter the Agroprom, I'm gonna get Duty to lock him up in the arena cages.</text>
</string>
<string id="st_dyn_news_spam_26">
<text>$clr_1Anonymous\n$clr_2Zhurov, we're out of free hands. We need you and a few other guys to prepare a burial for a couple of bodies. They'll be sent to the south as Cargo 200 in a couple of days.</text>
</string>
<string id="st_dyn_news_spam_27">
<text>$clr_1Anonymous\n$clr_2Fuck this weather. It goes from clear, to rain, to a fucking blowout in just a couple of hours!</text>
</string>
<string id="st_dyn_news_spam_28">
<text>$clr_1Anonymous\n$clr_2Together we shall protect the Monolith!</text>
</string>
<string id="st_dyn_news_spam_29">
<text>$clr_1Anonymous\n$clr_2The mutants have increased in number, leaving us with no fucking breathing room. What is Duty even up to?</text>
</string>
<string id="st_dyn_news_spam_30">
<text>$clr_1Anonymous\n$clr_2Know, infidels, that we are strong and you are weak. Run, and we will catch you. Hide, and we will find you.</text>
</string>
<string id="st_dyn_news_spam_31">
<text>$clr_1Anonymous\n$clr_2What fucker snatched all the loot from my stash? The one in the Wild Territory. I know you're reading this... Prepare your sorry ass.</text>
</string>
<string id="st_dyn_news_spam_32">
<text>$clr_1Unknown source:\n$clr_2Peregrine Falcon, watching a shootout. A group of stalkers are fighting a large mutant... can't make out... I'm going to withdraw. Yes, switch the channel to a different frequency, this one is bugged...</text>
</string>
<string id="st_dyn_news_spam_33">
<text>$clr_1Anonymous\n$clr_2What's the point, to be dragged somewhere. Uh, there'd better be a bar in the Cordon.</text>
</string>
<string id="st_dyn_news_spam_34">
<text>$clr_1Anonymous\n$clr_2We'll track the crashed helicopter in the Swamps while no-one's there.</text>
</string>
<string id="st_dyn_news_spam_35">
<text>$clr_1Anonymous\n$clr_2Who the hell trashed my vodka stash?... For whoever did this, wish you'd have choked on it, scumbag!</text>
</string>
<string id="st_dyn_news_spam_36">
<text>$clr_1Anonymous\n$clr_2The command of the peacekeeping contingent for the isolation of the Chernobyl Exclusion Zone is announcing recruitment into the ranks of the military stalkers: pork, horilka, endless ammunition, and a free burial are all guaranteed.</text>
</string>
<string id="st_dyn_news_spam_37">
<text>$clr_1Anonymous\n$clr_2Any smartass brave enough to enter our territory will be given hell.</text>
</string>
<string id="st_dyn_news_spam_38">
<text>$clr_1Anonymous\n$clr_2Anyone seen flying black smoke in the Wild Territory? Fuck me... Is it some kind of new poltergeist?</text>
</string>
<string id="st_dyn_news_spam_39">
<text>$clr_1Anonymous\n$clr_2I'm pinned down by a bunch of looters, help me out!</text>
</string>
<string id="st_dyn_news_spam_40">
<text>$clr_1Anonymous\n$clr_2Lukash, we've dealt with the mercs. Heading back as we speak.</text>
</string>
<string id="st_dyn_news_spam_41">
<text>$clr_1Anonymous\n$clr_2Lukash, Duty's over at the farmstead again. Why?</text>
</string>
<string id="st_dyn_news_spam_42">
<text>$clr_1Anonymous\n$clr_2Army Warehouses. Apparently, there's not a chunk left of the pilots. Someone totally fucked that helicopter.</text>
</string>
<string id="st_dyn_news_spam_43">
<text>$clr_1Anonymous\n$clr_2I wiped this zone and why did I just come here? Money. Yes, we have fattened with our blood and sweat the cocksuckers in the government, that earn while doing fucking shit, and we are here, obliged to crawl for pathetic crumbs.</text>
</string>
<string id="st_dyn_news_spam_44">
<text>$clr_1Anonymous\n$clr_2Guys, there are some real strange things going on in the Zone. Ever heard stories about top secret experiments?</text>
</string>
<string id="st_dyn_news_spam_45">
<text>$clr_1Anonymous\n$clr_2Bros, any info on the next blowout?</text>
</string>
<string id="st_dyn_news_spam_46">
<text>$clr_1Anonymous\n$clr_2The Swamps are restless today. You can get stuck in the mud, and there are lots of creatures around. They are coming straight from the ground, goddammit.</text>
</string>
<string id="st_dyn_news_spam_47">
<text>$clr_1Anonymous\n$clr_2We're seeing a wave of mutants coming from the northern gorge.</text>
</string>
<string id="st_dyn_news_spam_52">
<text>$clr_1Anonymous\n$clr_2People! Be careful in the village by the Army Warehouses - a Burnt Fuzz has grown on the pillars!</text>
</string>
<string id="st_dyn_news_spam_53">
<text>$clr_1Anonymous\n$clr_2Anyone been to the Red Forest? I was planning on heading there, seems like there's some good loot to be found.</text>
</string>
<string id="st_dyn_news_spam_54">
<text>$clr_1Anonymous\n$clr_2People, I'm looking through my binoculars - seems like a new party of soldiers has arrived! I suggest staying out of sight for a couple of days. They're combing the area, but the Zone's gonna chew 'em up anyway.</text>
</string>
<string id="st_dyn_news_spam_55">
<text>$clr_1Anonymous\n$clr_2I'm in the Swamps, it hurts me... The skin is peeling off, my hair is falling out... What the hell is wrong with me?!</text>
</string>
<string id="st_dyn_news_spam_56">
<text>$clr_1Anonymous\n$clr_2Some people do not learn anything and don't want to, have they seen too many American films or are they blinded by greed? You tell them about the anomalies, they tell you about the loot - they don't want to think about anything, 'cept for dosh, until their guts get scattered on the branches.</text>
</string>
<string id="st_dyn_news_spam_57">
<text>$clr_1Anonymous\n$clr_2Trust no-one but the Monolith and your fellow brothers. No-one.</text>
</string>
<string id="st_dyn_news_spam_58">
<text>$clr_1Anonymous\n$clr_2How many hounds are going to keep running around Rostok? When is Duty gonna deal with them already? Man, fuck this. I'm going to find someone who actually keeps their word.</text>
</string>
<string id="st_dyn_news_spam_59">
<text>$clr_1Anonymous\n$clr_2Handing out an exoskeleton for free! And now that I've got your attention - I offer to sell a Wrenched artefact, price negotiable.</text>
</string>
<string id="st_dyn_news_spam_60">
<text>$clr_1Anonymous\n$clr_2Is it safe to pass through the Garbage?!</text>
</string>
<string id="st_dyn_news_spam_61">
<text>$clr_1Anonymous\n$clr_2Came to the Zone and thought I'd come across new sights to see and lots of mutants to hunt... and what do I get? Guard duty all day long at a stupid checkpoint with jack shit to do!</text>
</string>
<string id="st_dyn_news_spam_62">
<text>$clr_1Anonymous\n$clr_2Seems like the military aren't sending any choppers to the area around Rostok after their last one got shot down.</text>
</string>
<string id="st_dyn_news_spam_63">
<text>$clr_1Anonymous\n$clr_2We've accessed the southern tunnel of the facility, heading downwards into the underground. The Red Forest is visible from the windows. It's quiet here.</text>
</string>
<string id="st_dyn_news_spam_64">
<text>$clr_1Anonymous\n$clr_2Got attacked by a pseudodog, barely made it out!</text>
</string>
<string id="st_dyn_news_spam_65">
<text>$clr_1Sidorovich\n$clr_2Deck yourselves out, eggheads. Brothers, who took care of you at first, who gave you the vodka, eh? Those stubborn scientists? Or uncle Sid? Bring those artefacts to me!</text>
</string>
<string id="st_dyn_news_spam_66">
<text>$clr_1Anonymous\n$clr_2Anyone heard about some new guy at the mercenary base in Pripyat? Seems like he's got some unique equipment you can order.</text>
</string>
<string id="st_dyn_news_spam_67">
<text>$clr_1Anonymous\n$clr_2You heard about one of the sentries shooting himself? I'm having second feelings about joining the patrol.</text>
</string>
<string id="st_dyn_news_spam_68">
<text>$clr_1Anonymous\n$clr_2I overheard some military discussions. Seems like they're planning an op in Yantar.</text>
</string>
<string id="st_dyn_news_spam_69">
<text>$clr_1Anonymous\n$clr_2Death to non-believers!</text>
</string>
<string id="st_dyn_news_spam_70">
<text>$clr_1Anonymous\n$clr_2I feel like sleeping</text>
</string>
<string id="st_dyn_news_spam_71">
<text>$clr_1Anonymous\n$clr_2Stalkers, Sakharov is paying decent money for loot!... And is looking for someone to send to Lab X-16. I'm not going there, too risky. Full of psy-emissions... and zombies.</text>
</string>
<string id="st_dyn_news_spam_72">
<text>$clr_1Anonymous\n$clr_2A pack of dogs is coming at us, sending coordinates</text>
</string>
<string id="st_dyn_news_spam_73">
<text>$clr_1Anonymous\n$clr_2You shitheads want a taste of a heat-seeking missile? Who taught you to fire an RPG?</text>
</string>
<string id="st_dyn_news_spam_74">
<text>$clr_1Anonymous\n$clr_2Damn, who emptied my stash?</text>
</string>
<string id="st_dyn_news_spam_75">
<text>$clr_1Anonymous\n$clr_2Time for a commercial! You wanna be a real lad in the Zone? Get some dirt on your boot, earning plenty of loot? Live on the cushion? Join the bandits! We've got the one right perspective on the Zone.</text>
</string>
<string id="st_dyn_news_spam_76">
<text>$clr_1Anonymous\n$clr_2Need to leave the Zone, pronto.</text>
</string>
<string id="st_dyn_news_spam_77">
<text>$clr_1Anonymous\n$clr_2Some dude in the Garbage got hold of a pretty rare gizmo.</text>
</string>
<string id="st_dyn_news_spam_78">
<text>$clr_1Anonymous\n$clr_2Sold some mutant parts to Sidorovich, and it seems like I got ripped off, that old fart... People, best you trade with Barman instead.</text>
</string>
<string id="st_dyn_news_spam_79">
<text>$clr_1Anonymous\n$clr_2I'm leaving the Zone shortly, I'm done with it, I can't stand it any longer.</text>
</string>
<string id="st_dyn_news_spam_80">
<text>$clr_1Anonymous\n$clr_2Ha, how many blockheads have rushed to the North in recent times.</text>
</string>
<string id="st_dyn_news_spam_81">
<text>$clr_1Anonymous\n$clr_2Hemul, head to the Bar. Got some work for you!</text>
</string>
<string id="st_dyn_news_spam_82">
<text>$clr_1Anonymous\n$clr_2Rumour has it that there's a controller dwelling inside X-16, and maybe not even one. Several experienced stalkers ventured there yesterday and haven't returned since.</text>
</string>
<string id="st_dyn_news_spam_83">
<text>$clr_1Anonymous\n$clr_2Who are those bozos near the farm in merc gear? I ain't even thinking of goin' near there!</text>
</string>
<string id="st_dyn_news_spam_84">
<text>$clr_1Anonymous\n$clr_2Damn rifle jamming on me again, and this is happening right after I took it to the technician from Duty in Rostok! What else could I have expected from an alcoholic? If your gear needs repairing, he's the type to stay away from.</text>
</string>
<string id="st_dyn_news_spam_85">
<text>$clr_1Anonymous\n$clr_2Agh, there's a broken tank somewhere in the Red Forest, somewhere in a thicket. They say there's still a PKM left with a few rounds, but I can't look around for it by myself.</text>
</string>
<string id="st_dyn_news_spam_86">
<text>$clr_1Anonymous\n$clr_2Did my pockets grow or something? Seems like it...</text>
</string>
<string id="st_dyn_news_spam_87">
<text>$clr_1Anonymous\n$clr_2I heard that Kremlin sends their own people into the Zone. It'll be interesting to watch them.</text>
</string>
<string id="st_dyn_news_spam_88">
<text>$clr_1Arnie\n$clr_2Fighting at midnight tonight. Don't miss it.</text>
</string>
<string id="st_dyn_news_spam_89">
<text>$clr_1Ashot\n$clr_2Attention: I am now at Yanov Station. Don't go looking for me in the Warehouses, fellas. I offer you wonderful products at the lowest prices.</text>
</string>
<string id="st_dyn_news_spam_90">
<text>$clr_1Barman\n$clr_2If anyone stumbles upon any documents containing information about the area around the Radar and the Scorcher, let me know.</text>
</string>
<string id="st_dyn_news_spam_91">
<text>$clr_1Barman\n$clr_2I'm going to explain this one more time for the boneheaded. There are no programmers in the back room of the Bar that are responsible for any messages you receive on your PDAs.</text>
</string>
<string id="st_dyn_news_spam_92">
<text>$clr_1Barman\n$clr_2Are you looking for a drink, a good firearm, a lot of money, and a conversation with reliable partners? Come to the 100 Rads Bar!</text>
</string>
<string id="st_dyn_news_spam_93">
<text>$clr_1Swamp Doctor\n$clr_2Egh, Strelok... how I need you right now. I don't even know who else to turn to with my problems.</text>
</string>
<string id="st_dyn_news_spam_94">
<text>$clr_1Bolt\n$clr_2I ain't feeling good... Had some canned food, apparently from a warehouse. I looked at the expiration date, and I've screwed up bad.</text>
</string>
<string id="st_dyn_news_spam_95">
<text>$clr_1Beard\n$clr_2There's work for anyone willing to get their hands dirty. Come to the Skadovsk.</text>
</string>
<string id="st_dyn_news_spam_96">
<text>$clr_1Voronin\n$clr_2If I find out that you take bribes from stalkers passing through the Bar, I'm going to print and sign death warrants for each and every individual responsible before I put it in their coffins.</text>
</string>
<string id="st_dyn_news_spam_97">
<text>$clr_1Hawaiian\n$clr_2Hola, ese! Got some work for anyone wandering around Jupiter - come visit the Yanov Station!</text>
</string>
<string id="st_dyn_news_spam_98">
<text>$clr_1Hermann\n$clr_2A reminder to all stalkers that it is necessary to subscribe to the newsletter regarding any emissions in the Zone. The information is always accurate and up-to-date.</text>
</string>
<string id="st_dyn_news_spam_99">
<text>$clr_1Groza\n$clr_2Prophet, I'm heading back to base. Got tons of artefacts!</text>
</string>
<string id="st_dyn_news_spam_100">
<text>$clr_1Gromov\n$clr_2I need tools, come to me if you find anything suitable.</text>
</string>
<string id="st_dyn_news_spam_101">
<text>$clr_1Gromov\n$clr_2Guys, where did Zulu go? Nobody saw him?</text>
</string>
<string id="st_dyn_news_spam_102">
<text>$clr_1Deserter\n$clr_2Selling army goods! I have a lot of stuff, from unique weapons to ammo as well as armour. Everyone who knows where I am, come up. Whoever doesn't know will never learn.</text>
</string>
<string id="st_dyn_news_spam_103">
<text>$clr_1Digger\n$clr_2Need 5-6 stalkers for a raid on the catacombs. As soon as I find my PDA, we'll be on the move.</text>
</string>
<string id="st_dyn_news_spam_104">
<text>$clr_1Digger\n$clr_2Gathering people for a raid on the catacombs.</text>
</string>
<string id="st_dyn_news_spam_105">
<text>$clr_1Digger\n$clr_2We're in need of two more stalkers for a raid in the catacombs.</text>
</string>
<string id="st_dyn_news_spam_106">
<text>$clr_1Zhurov\n$clr_2Enough with the harassment at the perimeter already. We'll be covering the entirety of your village with mortar fire if this doesn't cease.</text>
</string>
<string id="st_dyn_news_spam_107">
<text>$clr_1Ivan Pisser\n$clr_2Heard some news: someone wants to get through to the Scorcher once again.</text>
</string>
<string id="st_dyn_news_spam_108">
<text>$clr_1Snitch\n$clr_2If you need information, go to the Bar.</text>
</string>
<string id="st_dyn_news_spam_109">
<text>$clr_1Snitch\n$clr_2Got a little job for an agile newbie, paying well.</text>
</string>
<string id="st_dyn_news_spam_110">
<text>$clr_1Kitsenko\n$clr_2Psss, where can I get a little smoke?</text>
</string>
<string id="st_dyn_news_spam_111">
<text>$clr_1Kuznetsov\n$clr_2Combat battalion, knock back some good vodka, raid in 3 minutes! Get the squad ready and move out!</text>
</string>
<string id="st_dyn_news_spam_112">
<text>$clr_1Kuznetsov\n$clr_2This morning, five privates were missing from the drill... presumably deserters. I will be grateful for anyone who finds these degenerates.</text>
</string>
<string id="st_dyn_news_spam_113">
<text>$clr_1Kurgan\n$clr_2I can modify the firmware in the PDA, look for me in the Bar.</text>
</string>
<string id="st_dyn_news_spam_114">
<text>$clr_1Leon\n$clr_2That's enough, quit the spamming.</text>
</string>
<string id="st_dyn_news_spam_115">
<text>$clr_1Loki\n$clr_2Hey, Duty, how are you doing without Jupiter? Good thing your founder's little backstory got revealed.</text>
</string>
<string id="st_dyn_news_spam_116">
<text>$clr_1Baldy\n$clr_2The bandits showed up again in the Dark Valley, not good. We'll eradicate them.</text>
</string>
<string id="st_dyn_news_spam_117">
<text>$clr_1Makar\n$clr_2If only I could leave this mess, buy a flat in the city, and get some work in a studio.</text>
</string>
<string id="st_dyn_news_spam_118">
<text>$clr_1Maslyak\n$clr_2I heard it again from the speakers at the checkpoint. Someone's laughing louder and louder, laughing more aggressively, like a maniac.</text>
</string>
<string id="st_dyn_news_spam_119">
<text>$clr_1Maslyak\n$clr_2I can't do this any more. Every day, the blood in my veins chills.</text>
</string>
<string id="st_dyn_news_spam_120">
<text>$clr_1Lukash\n$clr_2Free stalkers! Our men at the Army Warehouses welcome you at any time. Here, you will find true friends and comrades, good attitudes, and much more! The Zone is our home: reflect on whether you see yourself outside the Zone and help us deal with Duty once and for all.</text>
</string>
<string id="st_dyn_news_spam_121">
<text>$clr_1Butcher\n$clr_2I always have a job for a good hunter. Come to the flea market.</text>
</string>
<string id="st_dyn_news_spam_122">
<text>$clr_1Father Peter\n$clr_2Let us pray, brethren, for the peace of the soul of Yuri Semetsky! Amen!</text>
</string>
<string id="st_dyn_news_spam_123">
<text>$clr_1Petrenko\n$clr_2Third squad, the raid to catch monsters for the arena has not been cancelled! Come on, get out of the Bar! Do you want to be like those anarchist weirdos?!</text>
</string>
<string id="st_dyn_news_spam_124">
<text>$clr_1Petrenko\n$clr_2Everyone! The delivery of ammunition has to be conducted at the specified hours! Do I have to spend the night here?!!</text>
</string>
<string id="st_dyn_news_spam_125">
<text>$clr_1Petrenko\n$clr_2There is work for the veterans, we pay a considerable sum.</text>
</string>
<string id="st_dyn_news_spam_126">
<text>$clr_1Petrenko\n$clr_2There's work for free stalkers, adequate payments.</text>
</string>
<string id="st_dyn_news_spam_127">
<text>$clr_1Petrenko\n$clr_2I'm offering a job to shoot mutants.</text>
</string>
<string id="st_dyn_news_spam_128">
<text>$clr_1Petrenko\n$clr_2I purchase artefacts for research, come visit the Duty outpost at Rostok. If there's no money, I'll trade for something else.</text>
</string>
<string id="st_dyn_news_spam_129">
<text>$clr_1Petrenko\n$clr_2Everyone on the parade grounds on the double. Whoever misses it will be discharged from Duty immediately.</text>
</string>
<string id="st_dyn_news_spam_130">
<text>$clr_1Petrenko\n$clr_2We're having temporary difficulties with maintaining the private channel. If you need something, write to me personally.</text>
</string>
<string id="st_dyn_news_spam_131">
<text>$clr_1Gunpowder\n$clr_2Sanya, are you seeing this too? What's this dumb fuck doing near the bushes? It's been three freaking days! Can I bust his ass already?</text>
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<string id="st_dyn_news_spam_132">
<text>$clr_1Gatekeeper\n$clr_2Once again for those "particularly gifted": do not go to the bridge in the DL, our snipers will calm you down instantly. Limansk is under the Syndicate's control.</text>
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<string id="st_dyn_news_spam_133">
<text>$clr_1Limpid\n$clr_2Guys, if you find any toolkit, bring it to me! I got basically nothing.</text>
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<text>$clr_1Limpid\n$clr_2Anyone who's out hunting... you grab some PDAs for me, we can deal.</text>
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<text>$clr_1Rogovets\n$clr_2Here we go again, the vodka ran out again, that's it. How can I treat the nerves of the guys without it?</text>
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<string id="st_dyn_news_spam_136">
<text>$clr_1Romka\n$clr_2I require a stalker, who's a specialist in code locks and with experience in raids in the North of the Zone.</text>
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<string id="st_dyn_news_spam_137">
<text>$clr_1Peregrine\n$clr_2Die, scum.</text>
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<string id="st_dyn_news_spam_138">
<text>$clr_1Sakharov\n$clr_2We require parts of rare mutants for further research. We pay well for every good sample. Those who are interested, come to the mobile bunker in Yantar.</text>
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<string id="st_dyn_news_spam_139">
<text>$clr_1Sakharov\n$clr_2General, could you send another five of your men? At the agreed price.</text>
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<string id="st_dyn_news_spam_140">
<text>$clr_1Sakharov\n$clr_2Dear stalkers! Our research requires a large number of new artefacts, as many as you can bring. More than a decent payment guaranteed.</text>
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<string id="st_dyn_news_spam_141">
<text>$clr_1Senka\n$clr_2Oh, I'd love me a cold beer right now... Anyone knows where to get some?</text>
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<string id="st_dyn_news_spam_142">
<text>$clr_1Sergey\n$clr_2To whoever has tools for basic, fine, and calibration work: bring them to me.</text>
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<string id="st_dyn_news_spam_143">
<text>$clr_1Sidorovich\n$clr_2There's always work, both for the rookies, and for the veterans. Payment as usual, heh.</text>
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<string id="st_dyn_news_spam_144">
<text>$clr_1Sidorovich\n$clr_2Rookies, come to me for work - you can gain experience, earn some money and purchase ammunition.</text>
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<string id="st_dyn_news_spam_145">
<text>$clr_1Sidorovich\n$clr_2The life of an entrepreneur in the Zone is as dangerous as a stalker's. I'll reward everyone who ensures the safety of my business.</text>
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<string id="st_dyn_news_spam_146">
<text>$clr_1Skinflint\n$clr_2If you want some brand-new, foreign weapon, come to me.</text>
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<text>$clr_1Skinflint\n$clr_2We've got some good pot. Come and get some, let's chillax for a bit!</text>
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<text>$clr_1Skinflint\n$clr_2If you feel like going on a raid, you can stock up at my place. Also got some dirty work, anyone who does it will get a rare artefact.</text>
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<text>$clr_1Skinflint\n$clr_2I buy PDAs containing any valuable information, bring everything to me, more money has never hurt anyone.</text>
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<text>$clr_1Skinflint\n$clr_2I got hold of some toilet paper. Those who are tired of burdocks, come quickly, stocks are limited.</text>
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<string id="st_dyn_news_spam_151">
<text>$clr_1Sultan\n$clr_2Brothers, when you find Sleeper you can put him down for good... but grab his PDA and bring it to me.</text>
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<string id="st_dyn_news_spam_152">
<text>$clr_1Owl\n$clr_2Buying PDAs with any valuable information. Bring everything to me, and I'll give as good as one gets.</text>
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<string id="st_dyn_news_spam_153">
<text>$clr_1Cardan:\n$clr_2Ehhhh... Hello everyone. Just woke up, I'm waiting for a drink.</text>
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<string id="st_dyn_news_spam_154">
<text>$clr_1Biggie\n$clr_2Anyone else hear that? There's something playing in the Meadow near the factory. At midnight. So creepy, and yet, so horrifyingly familiar. But I can't remember where exactly I've heard it.</text>
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<text>$clr_1Fanatic\n$clr_2To anyone who has not yet been in the village - don't miss the unique opportunity of learning the necessary survival skills from me.</text>
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<text>$clr_1Fanatic\n$clr_2People, has anyone seen Wolf?</text>
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<text>$clr_1Fanatic\n$clr_2Need help in sweeping mutants' lairs, contact me.</text>
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<string id="st_dyn_news_spam_158">
<text>$clr_1Hakim\n$clr_2Sanya, I'm heading back to base with Snake.</text>
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<string id="st_dyn_news_spam_159">
<text>$clr_1Hog\n$clr_2I need some more tools for my work. Any mercenaries who aren't out doing any contracts, please help me out. You won't regret the payment.</text>
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<string id="st_dyn_news_spam_160">
<text>$clr_1Hog\n$clr_2Best stay away from the Wild Territory. You won't find anything worthwhile there.</text>
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<string id="st_dyn_news_spam_161">
<text>$clr_1Hog\n$clr_2Soon, I'll be replenishing my rock collection.</text>
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<string id="st_dyn_news_spam_162">
<text>$clr_1Trunk\n$clr_2We need stalkers with raiding experience deep into the Zone. Payment is appropriate. If anyone's interested, contact me and we'll discuss the details.</text>
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<string id="st_dyn_news_spam_163">
<text>$clr_1Chechnya\n$clr_2Hunting is cool, I gotta say.</text>
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<text>$clr_1Six\n$clr_2Lukash, Duty's at the farmstead again. Why?</text>
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<text>$clr_1Nimble\n$clr_2Stalkers! I accept all kinds of PDAs with any valuable information, bring everything to me. The money won't hurt</text>
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<string id="st_dyn_news_spam_166">
<text>$clr_1Yar\n$clr_2Hey, Ashot, how's Yanov? Must be cosy, you lousy spoon-fed fighter.</text>
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<string id="st_dyn_news_spam_167">
<text>$clr_1Yarik Athlete\n$clr_2There's a sucker in the Dark Valley wandering around with a cool shooter. If someone offs him, I'll buy it.</text>
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<string id="st_dyn_news_spam_168">
<text>$clr_1Anonymous\n$clr_2We shall cleanse the world from sin!</text>
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<string id="st_dyn_news_spam_169">
<text>$clr_1Anonymous\n$clr_2One day the Zone shall purify this sinful world. Join us to live in a peaceful paradise, or perish with the rest.</text>
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<string id="st_dyn_news_spam_170">
<text>$clr_1Anonymous\n$clr_2Misha! Misha, come in! You've been in there too long, are you ok? Misha, pick up! Ok, alright Misha, we're coming in to get you. Alright, the door - now go!</text>
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<string id="st_dyn_news_spam_171">
<text>$clr_1Captain Quarterblad\n$clr_2We've had another break in. All soldiers on the checkpoint need to account for their actions for the past 12 hours. This is not a request.</text>
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<text>$clr_1Anonymous\n$clr_2This is... Pavel. I'm on my last magazine and everyone else is dead. The fanatics have trapped me in here, and they're closing in. Goodbye.</text>
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<text>$clr_1Hawk\n$clr_2Alright, shithead! I'm coming for you! I know exactly where you're going and I can tell you where you're going next: into a fucking coffin!</text>
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<string id="st_dyn_news_spam_174">
<text>$clr_1Drak\n$clr_2Things are going to be changing around here, suckers! That's right, the king is back! This is my Zone, so bow down and kiss my feet, piggies!</text>
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<text>$clr_1Anonymous\n$clr_2Basil... I'm sorry. I know you're probably dead and that it's probably my fault. I was weak. I know. I just couldn't... I hate myself for it, you know. I'm so sorry Basil, my friend. Please forgive me.</text>
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<string id="st_dyn_news_spam_176">
<text>$clr_1Anonymous\n$clr_2Yeah, that guy's back again - just standing there. Shooting didn't do any good last time, what do we do?</text>
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<text>$clr_1Anonymous\n$clr_2Oh, Anton... you're my best mate, you are. I had, uh... 12 bottles? Or was it 21... We go way back, Anton...</text>
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<text>$clr_1Georgian\n$clr_2Don't give me that shit about 250 gram loads again. I'm telling you, 300 is the only way to fly. Maybe when you start reloading your own cartridges, you'll understand.</text>
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<text>$clr_1Anonymous\n$clr_2I had another dream. I was out on the usual patrol, and then my feet kept sinking in the ground and it was harder and harder to keep moving. I was yelling to my buddies ahead of me, but they didn't hear me. Then I was sunk up to my waist and I heard footsteps behind me and I couldn't turn. That's when I woke up.</text>
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<text>$clr_1Anonymous\n$clr_2Today is my birthday.</text>
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<text>$clr_1Anonymous\n$clr_2There's some dickhead hiding on the factory roof just shooting people as they walk by.</text>
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<text>$clr_1Anonymous\n$clr_2If anyone's missing a toe, I think I just found it.</text>
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<text>$clr_1Argus\n$clr_2This is a message to anyone in the vicinity: did you see the light that was just in the sky? About three minutes ago, there was a greenish light that grew larger and larger and then it just blinked out. Anyone?</text>
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<text>$clr_1Walrus\n$clr_2Here, doggy, doggy, doggy...</text>
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<text>$clr_1Anonymous\n$clr_2Not a single shitty artefact... I dragged my ass over a mile of broken metal and wild animals in this stinking sweat-box and I followed ALL of the steps and a big nothing I got for my troubles. Screw you!</text>
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<text>$clr_1Anonymous\n$clr_2Willing to trade a Stone Blood for a pound of real tea. Not kidding.</text>
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<text>$clr_1Vincent\n$clr_2He can't get far. Not with that amount of blood loss...</text>
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<text>$clr_1Anonymous\n$clr_2I'm out! I got my swag and I'm leaving! See you suckers later!</text>
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<text>$clr_1Anonymous\n$clr_2No matter what we do, we can't get this door to stay shut. It's creeping out the men - they don't like sleeping next to it.</text>
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<text>$clr_1Anonymous\n$clr_2Americans here. I hid as they went by and heard them talking. Up to no good, as usual...</text>
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<text>$clr_1Graf\n$clr_2If anyone cares to see Nikita Rocketeer again, they better hurry. He doesn't have many teeth left, and then we're moving on to the eyes. You know where to find us.</text>
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<text>$clr_1Popov\n$clr_2Giving away a shooter: SKS in good condition, Soviet manufacture. I can't keep it anymore, it's... tainted.</text>
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<text>$clr_1Anonymous\n$clr_2And for you, my darling... There's letters to receive... Goodbye, the trumpet sounds...</text>
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<string id="st_dyn_news_spam_194">
<text>$clr_1Nabby\n$clr_2What's everyone crying about? This Zone stuff is easy.</text>
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<text>$clr_1Anonymous\n$clr_2Alyosha: I just can't stop thinking about that room. It's just sitting there, undisturbed... waiting for me.</text>
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<text>$clr_1Anonymous\n$clr_2Major Bulgakov is in urgent need of harmonica lessons. He's beginning to damage the hearing capabilities of our soldiers. Direct all applications to the nearest Ukrainian Army post.</text>
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<text>$clr_1Sgt. Stefcheck\n$clr_2For the last time, shut the hell up! If you two don't stop chatting on duty, I'm going to come over there and beat your heads into the ground. Every stalker in ten kilometers can hear your racket!</text>
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<text>$clr_1Postman\n$clr_2New textile supplies from the outside! Negotiating large-scale purchases for faction quartermasters.</text>
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<text>$clr_1Anonymous\n$clr_2Hate to say it, but Mikhail bit the dust. He was aggravated and took shots at a passing chopper... I think you get the idea.</text>
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<text>$clr_1Anonymous\n$clr_2This is just inane fucking babble! We got screwed over, guys. Probably, the recording doesn't event exist.</text>
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<text>$clr_1Marko\n$clr_2Something got into my sleeping bag while I was away... I'm not going back in there. Hell no.</text>
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<string id="st_dyn_news_spam_202">
<text>$clr_1Gritsenko\n$clr_2How can I do my work with all of Hell's demons howling outside? Get a security detail together, or I'm taking the night off.</text>
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<text>$clr_1Anonymous\n$clr_2You don't have to feel bad: the body is already cold. We weren't even close.</text>
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<text>$clr_1Anonymous\n$clr_2The PDA says the stash is buried here, but I can't find shit and it's getting very uncomfortable out here. Dammit...</text>
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<string id="st_dyn_news_spam_205">
<text>$clr_1Glum\n$clr_2Bringing you the very first Zone-baked bread! It's pretty good too! Wash it down with some vodka, and it's perfect!</text>
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<string id="st_dyn_news_spam_206">
<text>$clr_1Shloss\n$clr_2If you can hear this, Max and Matthias, we're going to wait at the camp for three more days. Then we have to move on. I'm sorry.</text>
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<string id="st_dyn_news_spam_207">
<text>$clr_1Anonymous\n$clr_2Something big just crashed north of Radar. Is the army getting antsy again? Or maybe NATO is just learning the hard way.</text>
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<string id="st_dyn_news_spam_208">
<text>$clr_1Anonymous\n$clr_2Willing to give half my haul to anyone who helps me carry it out of here. My co-ordinates are... well, shit.</text>
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<string id="st_dyn_news_spam_209">
<text>$clr_1Wallace\n$clr_2I'm telling you, if you punks don't stay outside of the perimeter, you're going to catch a real bad case of acute lead poisoning.</text>
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<string id="st_dyn_news_spam_210">
<text>$clr_1Anonymous\n$clr_2Whose brilliant idea was the home-made shells? Misfiring while a bloodsucker is staring you in the face is not a good time.</text>
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<text>$clr_1Echo 1\n$clr_2Good hit! I saw the tracer: went through the abdomen. Hell of a shot.</text>
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<text>$clr_1Anonymous\n$clr_2Oh hell... no water... I'm dying, man. I can't... just can't. I'm stopping here.</text>
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<string id="st_dyn_news_spam_213">
<text>$clr_1Bessant\n$clr_2Not so tough now, you fuck. A whole mag of 9x39 right in its ugly face. The beast is dead.</text>
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<text>$clr_1Anonymous\n$clr_2Galkin! That bastard is still out there! We just got shot at again and there's no sign of him. He must be wearing a camouflage suit or something.</text>
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<text>$clr_1#11145\n$clr_2One. Seven. Six. Seven. Eight. One. Nine. Nine. Nine. Four. Seven. One. Three. Nine. Zero. Zero. One. Six. End. End.</text>
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<string id="st_dyn_news_spam_216">
<text>$clr_1Anonymous\n$clr_2Why can't I see anything? Get me the hell out of here! Captain! Can you hear me? Fuck! I can't see! What- I- Help!</text>
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<string id="st_dyn_news_spam_217">
<text>$clr_1Loris\n$clr_2I hope you're getting here soon, Swill. I hear all sorts of crazy stuff at night.</text>
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<text>$clr_1Anonymous\n$clr_2The man who just killed the loner is currently sitting around in Yanov station hoping no one will notice. The one with the wounded leg.</text>
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<string id="st_dyn_news_spam_219">
<text>$clr_1Marya\n$clr_2Did the message get through?</text>
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<text>$clr_1Pigeon\n$clr_2Hungry. Really hungry... If I don't get anything soon, I'm cooking this snork hand.</text>
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<string id="st_dyn_news_spam_221">
<text>$clr_1Pyotr Circassian\n$clr_2Alright! I'm out on the market again - electrical and mechanical engineer with 20 years of experience. Contact me and we can negotiate terms.</text>
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<string id="st_dyn_news_spam_222">
<text>$clr_1Anonymous\n$clr_2I thought I ordered someone to get rid of these carcasses? Now the entire complex smells terrible.</text>
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<text>$clr_1Natan\n$clr_2It's been a bad day, guys. Really bad. I just need to get this shit out. Just... it's so messed up. Having second thoughts here, guys.</text>
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<string id="st_dyn_news_spam_224">
<text>$clr_1Trapper\n$clr_2Will they come back tomorrow? Everyone keeps asking me that. I'm not a prophet, OK? I can tell you how to kill 'em, but they can do what they like.</text>
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<string id="st_dyn_news_spam_225">
<text>$clr_1Anonymous\n$clr_2Haha! Those dumb bastards walked right into the anomalies! That's some poetic justice if I've ever seen it! Enjoy your spoils while you can, you scummy thieves.</text>
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<string id="st_dyn_news_spam_226">
<text>$clr_1Cashier\n$clr_2I wouldn't go out there if I were you, guy - it sounds angry. It's not always as dead as it looks, alright?</text>
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<string id="st_dyn_news_spam_227">
<text>$clr_1Nilson\n$clr_2Isn't where we left the other guys? At the rusty water tank? Fuck sake, didn't they wait for us? This isn't good. Meet us around back near the hole in the fence. And stay ready.</text>
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<string id="st_dyn_news_spam_228">
<text>$clr_1Anonymous\n$clr_2Some sad little punks are trying to sell off fake artefacts made out of clay and electric lights. I don't imagine any of you will be dumb enough to fall for it, but... it is the Zone after all.</text>
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<string id="st_dyn_news_spam_229">
<text>$clr_1Churin\n$clr_2I can still remember when this dockyard was offloading containers from the cargo ships... long days of work, pennies for pay... but I remember looking out across the waters right before the sun set... it was like a lake of fire.\n\nNow that place is a gray swamp haunted with monsters.</text>
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<string id="st_dyn_news_spam_230">
<text>$clr_1Anonymous\n$clr_2I'll see you guys soon, alright? I've got to run this to a buddy up past the Red Forest. I'll- uh, well just wish me luck. I think I'm going to need it.</text>
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<text>$clr_1Anonymous\n$clr_2I visited the medic this morning, he told me I might have cancer, that I need to go back in normal world, get a proper medical exam... Don't know why I'm telling you this. Probably because I don't really have anyone else to tell that to. No family, and all my friends are gone. Now I either have to spend all my money on therapy... or die. If only there was some artifact to cure it, but I guess it's not for me to find. Don't go into anomaly fields guys, stop wasting your lives on this dead soil. Go home.</text>
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<text>$clr_1Anonymous\n$clr_2Have you ever wondered how is it to be zombified? Like, what's happening in your head?</text>
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<text>$clr_1Anonymous\n$clr_2Dang, when I raise money, I'll buy myself a golden AK. And handgun. Desert Eagle. Then I'll go straight to CNPP, and even if I die, I'll die with style.</text>
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<text>$clr_1Anonymous\n$clr_2Have you ever seen man being sucked into a Vortex? Coolest thing I've ever seen.</text>
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<text>$clr_1Anonymous\n$clr_2Why there is always only one brand of beer in the Bar? I'm sick of drinking that piss, give me a dark one for God's sake!</text>
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<string id="st_dyn_news_spam_236">
<text>$clr_1Anonymous\n$clr_2To everyone who whines in chat about how hard their life is: you don't know crap. I'm allergic to dust. In the Zone. Allergic to dust.</text>
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<string id="st_dyn_news_spam_237">
<text>$clr_1Anonymous\n$clr_2I was in the swamps lately. Decided to spend night at old church. Suddenly, I woke up in the middle of the night, because I heard strange noise, like someone was digging outside. I took my gun with me and went to investigate what smartass had the brilliant idea to dig dirt in such place. So I approached cemetery fence and then.. I see a coffin with dead man inside, flying around crosses, and zombified men standing alongside road, with scythes in their hands... And then, silence!</text>
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<text>$clr_1Barkeep\n$clr_2FREE BEER IN 100 RADS BAR \n\nAnd now that I've got your attention: I'm selling used armor, weapons, and other stuff. Not pricey.</text>
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<string id="st_dyn_news_spam_239">
<text>$clr_1Joker\n$clr_2Fellas, someone posted a map that leads to a Snowflake Artifact in public chat: https://www.youtube.com/watch?v=dQw4w9WgXcQ\n\n$clr_1Anonymous\n$clr_2Yeah, you're hilarious. Nice song though.</text>
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<string id="st_dyn_news_spam_240">
<text>$clr_1Anonymous\n$clr_2Shit, I found him. Yeah, Leha died. Get back guys, let's bury him at least.</text>
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<text>$clr_1 Anonymous\n$clr_2Damn, our team lost. I guess we're used to it by now. Who the hell shoots a penalty like that anyway!\n\n$clr_1 Anonymous\n$clr_2What do you mean "our team"? It's "your team" for everyone else.\n\n$clr_1 Anonymous\n$clr_2Yeah, like I need to ask Ukrainians for an opinion\n\n$clr_1 Anonymous\n$clr_2Hey, I<>m from Belarus actually. Just saying.</text>
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<text>$clr_1Anonymous\n$clr_2San7a buymore vodka pls thtee wasnt enoigh.........</text>
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<string id="st_dyn_news_spam_243">
<text>$clr_1Anonymous\n$clr_2Hey, guys! Anyone here from Podolsk?</text>
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<string id="st_dyn_news_spam_244">
<text>$clr_1Anonymous\n$clr_2Guys, does anyone have fresh movies downloaded on a PDA? If you do, meet me at the Bar, I have a vodka bottle ready for you.</text>
</string>
<string id="st_dyn_news_spam_245">
<text>$clr_1Anonymous\n$clr_2If only there were women in zone...\n\n$clr_1Anonymous\n$clr_2Well I can borrow you a playboy.</text>
</string>
<string id="st_dyn_news_spam_246">
<text>$clr_1Anonymous\n$clr_2Here I am, sitting soaked in swamp slush, drying my coat. Hell, I could be drinking beer on beach in Yalta now...</text>
</string>
<string id="st_dyn_news_spam_247">
<text>$clr_1Kir\n$clr_2You are all fools. You believe in the Wish Granter, the Oasis, the Compass and other rumors. But I<> I know there is a Time Machine in the Zone. Yes, don<6F>t be surprised. It<49>s here. And I<>m only one who knows where. It was built by the people from the future, back in 84, to freely travel through time. I was just a kid back then.\nThe future<72> it<69>s wonderful. It<49>s like an old Soviet sci-fi movie turned real. That machine that I saw in Moscow no longer exists. I spent years, decades to find out other one. Even with access to secret archives it was tough. But one small newspaper article led me to a clue. Turned out some young scientist worked with space-time barriers back in the 70's, for real! This article disappeared from open archives and the names of the scientists were classified, because all of them went to work on secret projects in the Exclusion Zone after CNPP meltdown in '86. But one of them went missing even before Chernobyl disaster! By the method of elimination I found him. Even found out where he lived. For one more year I was searching, where creators hid their invention. Now, the moment of truth. Machine is working. Inventor<6F>s notes helped me to repair it back to operational state. I send this message to everyone I<>ve ever known here. To my friends: I<>m not dead, everything is going to be great. I<>ll find you someday. Or at least tell your grandchildren who you are and what wonderful people you were to me. For everyone else: good luck.\n\n<>Alisa, don<6F>t cry, I promised I<>ll be back in no time. I missed you so much<63> wait a second; let me just turn off this thing<6E></text>
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<string id="st_dyn_news_spam_248">
<text>$clr_1Anonymous\n$clr_2Comrades musicians! Anyone has chords for Tsoy's "Blood Type"?</text>
</string>
<string id="st_dyn_news_spam_249">
<text>$clr_1Thompson\n$clr_2Take my advice, never, I repeat NEVER, mix Psy-block with vodka. I'm now in Duty's jail with no money, can't remember a thing from yesterday. My chest hurts, like I had a heart attack. I vomited something yellow that looks like orange juice.</text>
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<string id="st_dyn_news_spam_250">
<text>$clr_1Anonymous\n$clr_2Don't go to the Flea Market. Guy that trades stuff is an absolute cheapskate. You know, the dude with punchable face, that haggles even for a couple roubles?</text>
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<string id="st_dyn_news_spam_251">
<text>$clr_1Anonymous\n$clr_2You, the fiend who wrote what he wrote on a wall of apartment block number 11 in Chistoglavka village, if you, asshole, are reading this right now, I swear to Allah, I<>ll find you! You got that, bastard? For your words you will answer with blood, shaitan!</text>
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<string id="st_dyn_news_spam_252">
<text>$clr_1Anonymous\n$clr_2Shit, my grandma from Kiev died today. If someone wants to drink some, I'm in the Military Warehouses.</text>
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<string id="st_dyn_news_spam_253">
<text>$clr_1Anonymous\n$clr_2This channel is hijacked by VSU, Ukrainian army is the strongest!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!\nUkraine number 1!</text>
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<string id="st_dyn_news_spam_254">
<text>$clr_1Anonymous\n$clr_2The strangest thing in my entire life happened today. I was at some apartment block near Limansk, when some dusty old phone in next room started ringing. It became louder and louder, and I just froze in place out of fear. Suddenly it became so loud it felt like my eardrums going to explode and my legs were like spaghetti. I took the phone, trying not to pass out. Young woman's voice on the phone said something like: "Dima, hi, are you going to movies tonight? I heard they're gonna show Courier again and girls saw it and...". Being half-deaf already, I screamed "Wrong number!" and hung up. I felt huge relief and for some reason... guilt. Someone started crying right at the front door of the apartment, I jumped out the window and ran like hell leaving my gun behind. True story.</text>
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<string id="st_dyn_news_spam_255">
<text>$clr_1Anonymous\n$clr_2Hey, low-lifes, you can stop hiding in those bushes. I see you. Say auf wiedersehen to your bandit balls.</text>
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<string id="st_dyn_news_spam_256">
<text>$clr_1Prometheus\n$clr_2Don't fear the Monolith. It's natural to be afraid of the unknown, especially something so powerful and mysterious, but there is no need for it. Your enlightenment is near, all you have to do is accept it.\n\n$clr_1Greek\n$clr_2Oh, piss off</text>
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<string id="st_dyn_news_spam_257">
<text>$clr_1Prometheus\n$clr_2Monolith is a statement to the humanity: why you try to play gods to achieve riches and wealth when you can just become one? Join us and be a real god amongst the living if you prove yourself worthy to Monolith.\n\n$clr_1Greek\n$clr_2Shut up, will ya?</text>
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<string id="st_dyn_news_spam_258">
<text>$clr_1Prometheus\n$clr_2Monolith is something you can't understand. Something you wish to destroy out of primal fear. But we understand it. We know what's it capable of. It can save the world. We need you to help us. Together we can change the future of whole humanity.\n\n$clr_1Greek\n$clr_2FUCK YOU, ONE MORE MESSAGE FROM YOU, AND I SWEAR, I'M GONNA BLOW YOUR STUPID GLOWING ROCK TO FUCKING SMITHEREENS JUST SO YOU WOULD SHUT UP ABOUT IT!</text>
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<string id="st_dyn_news_spam_259">
<text>$clr_1Prometheus\n$clr_2Why are you fighting against us? Why do you hate Monolith? Don't you see? Your leaders don't care what you believe in, they don't have values. They think only about themselves. For them all of you are pawns, it's just business. All the things your faction stands for is a lie. They have no goal. No meaning. Only greed. Monolith can show you the way. It can help you achieve your deepest desires. We are not here because we told to by some man that wants to rule the Zone. We are here because it's the Zone who asked us to protect it, in exchange for its infinite wisdom.\n\n$clr_1Greek\n$clr_2Okay, forget the Monolith part, but is this guy actually starting to make sense? Maybe I'm going to sound crazy, but he's got a point.</text>
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<string id="st_dyn_news_spam_260">
<text>$clr_1Prometheus\n$clr_2Monolith awaits. Don't try to fool it with lies. Don't wish for wealth or immortality, because It can see what you really want. You want to be respected. You want to be desired. You want to be loved. You want to mean something in this life. People think you are nobody. They will abandon you, steal, lie, cheat, betray, because they don't care. Monolith cares. It cares about its children more than a mother cares about hers. Monolith is here to help you find the way.\n\n$clr_1Greek\n$clr_2You know what? Fuck you guys. I don't give a shit if it's the Monolith or voodoo demons or whatever talking right now. It could be Satan and I couldn't care less. You treated me like shit my whole time here, you really are a bunch of thieves, liars and assholes. You betrayed me in that anomaly field and betrayed me many times before. Maybe I AM going to join FUCKING MONOLITH! I! DON'T! CARE! ANYMORE! Fuck you, I hope you all die, rot in hell, I'm going to become a monolith-loving idiot, but at least I won't have to deal with your shit again, you bastards. GO FUCK YOURSELVES. \n\n$clr_1Hecules\n$clr_2Is he for real? Damn. That's... sad.</text>
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<string id="st_dyn_news_spam_261">
<text>$clr_1Lukash\n$clr_2So, any news about that guy who went to Radar? You know, that crazy fella.\n\n$clr_1Hercules\n$clr_2Nope. Guys on Barrier said they haven't seen him going back either. I hope he's okay, but I'm pretty sure he's done for. Shame, what a rotten way to die.</text>
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<string id="st_dyn_news_spam_262">
<text>$clr_1Anonymous\n$clr_2Gosh darn it, all my smokes are wet. Damn Flea Market, not gonna buy another flask from those guys again!</text>
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<string id="st_dyn_news_spam_263">
<text>$clr_1Anonymous\n$clr_2Have you heard about that lieutenant that used to sell ammo to our guys? Do you know he<68>s a goddamn pedophile?! Who could<6C>ve guessed, right? I heard from my army pal. The guy is already being transferred to prison.</text>
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<string id="st_dyn_news_spam_264">
<text>$clr_1Anonymous\n$clr_2I<32>m so tired. Goodbye friends. Remember me as a good guy. I<>m sorry.</text>
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<string id="st_dyn_news_spam_265">
<text>$clr_1Pride\n$clr_2Phantom! Come in, this is Pride! We're under attack by Herdsman<61>s men at the Graveyard! Scope, hold the left flank!- Do not trust Herdsman! I say again, do not trust Herdsman!- Scope, get down!</text>
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<string id="st_dyn_news_spam_266">
<text>$clr_1Anonymous\n$clr_2Found two dead guys in Pripyat, near the Ferris Wheel. All ghillied up, both have sniper rifles. Looks like they were going to kill someone. Also they have very strange dog tags. Does anyone know what the hell <20>SAS<41> means?</text>
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<string id="st_dyn_news_spam_267">
<text>$clr_1Anonymous\n$clr_2The hell<6C> Ugh, I found a dead guy in the outhouse, dude got stuck in the shithole. I mean, his upper half. Lower half is nowhere to be found. That<61>s it, I<>m going to shit only in bushes from now on.</text>
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<string id="st_dyn_news_spam_268">
<text>$clr_1Anonymous\n$clr_2Eww, I got zombie blood in my mouth! I<>m freaking out, I<>m freaking out! Do I have AIDS now or something?!</text>
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<string id="st_dyn_news_spam_269">
<text>$clr_1Dima\n$clr_2Guys, guys, guess what? I<>m gay!\nGive it back, moron!\nCrap! I didn<64>t say that, it was Vova he took my PDA I swear!$clr_1Vova\n$clr_2No, I didn<64>t.</text>
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<string id="st_dyn_news_spam_270">
<text>$clr_1Ivan\n$clr_2Damn, my head. Sam! Sam you here?! Job<6F>s done! I<>m sorry I was like, drinking for a week. Forgot to tell you<6F> Sam? I hope you alright, those loan-sharks sure were serious. But don<6F>t worry I have your money now! Sam? Ohhh<68> That explains severed finger I found in my stash. Oh crap. OH CRAP! I<>M COMING! DON<4F>T SAW OFF HIS HEAD PLEASE!</text>
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<string id="st_dyn_news_spam_271">
<text>$clr_1Anonymous\n$clr_2The fog is coming.</text>
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<string id="st_dyn_news_spam_272">
<text>$clr_1Anonymous\n$clr_2Attentioning of to all Stalker on this channel, I am a wealthy Ethiopian prince of escape country because civil war. Am I looking for to give wealth over so that it will not be traced. Message this reply for further details. Regards.</text>
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<string id="st_dyn_news_spam_273">
<text>$clr_1Anonymous\n$clr_2This message is for Misha. We know, and we're coming for you.</text>
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<string id="st_dyn_news_spam_274">
<text>$clr_1Anonymous\n$clr_2Another day above ground.</text>
</string>
<string id="st_dyn_news_spam_275">
<text>$clr_1Anonymous\n$clr_2You CAN'T change the current reality and the zone KICK you out!</text>
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<string id="st_dyn_news_spam_276">
<text>$clr_1Anonymous\n$clr_2Sometimes... I dream about cheese.</text>
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<string id="st_dyn_news_spam_277">
<text>$clr_1Anonymous\n$clr_2Our Father, Who art in Heaven, hallowed be Thy Name. Thy Kingdom come, Thy will be done, on ea</text>
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<string id="st_dyn_news_spam_278">
<text>$clr_1Anonymous\n$clr_2Mama, forgive me.</text>
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<string id="st_dyn_news_spam_279">
<text>$clr_1Anonymous\n$clr_2I heard there's a guy in Las Vegas offering double what the eggheads do for artifacts.</text>
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<string id="st_dyn_news_spam_280">
<text>$clr_1Anonymous\n$clr_2Repent. The end is nigh.</text>
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<string id="st_dyn_news_spam_281">
<text>$clr_1Anonymous\n$clr_2I heard from some Duty guy that the Zone's expanding, and that if we don't do anything, it'll swallow the world. That's bullshit, right?</text>
</string>
<string id="st_dyn_news_spam_282">
<text>$clr_1Anonymous\n$clr_2We've managed to get a few old computers set up and connected in the warehouse next to the bar. There'll be a LAN party this weekend, UT 2000. First come, first serve.</text>
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<string id="st_dyn_news_spam_283">
<text>$clr_1Anonymous\n$clr_2No mutant is safe from Chicago Ted.</text>
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<string id="st_dyn_news_spam_284">
<text>$clr_1Anonymous\n$clr_2Looking to buy tickets for the Midnight Riders concert in Kiev.</text>
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<string id="st_dyn_news_spam_285">
<text>$clr_1Anonymous\n$clr_2I had the weirdest dream last night. Wish I could remember what it was about.</text>
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<string id="st_dyn_news_spam_286">
<text>$clr_1Anonymous\n$clr_2I'm about to die.</text>
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<string id="st_dyn_news_spam_287">
<text>$clr_1Anonymous\n$clr_2The air is killing me.</text>
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<string id="st_dyn_news_spam_288">
<text>$clr_1Anonymous\n$clr_2Thanks for the PDA and pistol you little snitching bastard.</text>
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<string id="st_dyn_news_spam_289">
<text>$clr_1Anonymous\n$clr_2Anyone near the Cordon who can speak English? Got an American here and I don't know if he's wanting to trade with me, shoot me, or insult my mother.</text>
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<string id="st_dyn_news_spam_290">
<text>$clr_1Anonymous\n$clr_2Testing, testing, 1 2 3.</text>
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<text>$clr_1Anonymous\n$clr_2Should be safe here, those Bandits would never think to check inside an outhouse. Bunch of idio</text>
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<string id="st_dyn_news_spam_292">
<text>$clr_1Anonymous\n$clr_2DON'T DRINK THE WATER IN ZATON</text>
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<string id="st_dyn_news_spam_293">
<text>$clr_1Anonymous\n$clr_2DON'T DRINK THE SWAMP WATER</text>
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<string id="st_dyn_news_spam_294">
<text>$clr_1Anonymous\n$clr_2Mutants have feelings too.</text>
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<string id="st_dyn_news_spam_295">
<text>$clr_1Anonymous\n$clr_2You were quick, but my gun was quicker.</text>
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<string id="st_dyn_news_spam_296">
<text>$clr_1Anonymous\n$clr_2Shouldn't have brought a gun to a knife fight, pussy.</text>
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<string id="st_dyn_news_spam_297">
<text>$clr_1Anonymous\n$clr_2Does anyone remember what song was playing in the Bar earlier? I can't get the tune out of my head.</text>
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<string id="st_dyn_news_spam_298">
<text>$clr_1Anonymous\n$clr_2How'd those bullets taste, dumbass?</text>
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<string id="st_dyn_news_spam_299">
<text>$clr_1Anonymous\n$clr_2Whoever took my stash, I've got a bullet with your name on it.</text>
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<string id="st_dyn_news_spam_300">
<text>$clr_1Anonymous\n$clr_2Let it all end.</text>
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<string id="st_dyn_news_spam_301">
<text>$clr_1Anonymous\n$clr_2Madrid represent!</text>
</string>
<string id="st_dyn_news_spam_302">
<text>$clr_1Anonymous\n$clr_2London represent!</text>
</string>
<string id="st_dyn_news_spam_303">
<text>$clr_1Anonymous\n$clr_2Stockholm represent!</text>
</string>
<string id="st_dyn_news_spam_304">
<text>$clr_1Anonymous\n$clr_2Moscow represent!</text>
</string>
<string id="st_dyn_news_spam_305">
<text>$clr_1Anonymous\n$clr_2Paris represent!</text>
</string>
<string id="st_dyn_news_spam_306">
<text>$clr_1Anonymous\n$clr_2Boston represent!</text>
</string>
<string id="st_dyn_news_spam_307">
<text>$clr_1Anonymous\n$clr_2Tokyo represent!</text>
</string>
<string id="st_dyn_news_spam_308">
<text>$clr_1Anonymous\n$clr_2Brazil represent!</text>
</string>
<string id="st_dyn_news_spam_309">
<text>$clr_1Anonymous\n$clr_2Shanghai represent!</text>
</string>
<string id="st_dyn_news_spam_310">
<text>$clr_1Anonymous\n$clr_2I wish I could go home.</text>
</string>
<string id="st_dyn_news_spam_311">
<text>$clr_1Anonymous\n$clr_2The Zone is growing.</text>
</string>
<string id="st_dyn_news_spam_312">
<text>$clr_1Anonymous\n$clr_2It will consume us all.</text>
</string>
<string id="st_dyn_news_spam_313">
<text>$clr_1Anonymous\n$clr_2I hope this was all worth it.</text>
</string>
<string id="st_dyn_news_spam_314">
<text>$clr_1Anonymous\n$clr_2Toronto represent!</text>
</string>
<string id="st_dyn_news_spam_315">
<text>$clr_1Anonymous\n$clr_2Just don't tell mom I'm in Chernobyl...</text>
</string>
<string id="st_dyn_news_spam_316">
<text>$clr_1Anonymous\n$clr_2Don't eat Barman's rat skewers, they're made of PEOPLE.</text>
</string>
<string id="st_dyn_news_spam_317">
<text>$clr_1Anonymous\n$clr_2We are the real monsters.</text>
</string>
<string id="st_dyn_news_spam_318">
<text>$clr_1Anonymous\n$clr_2This artefact'll fetch a good price.</text>
</string>
<string id="st_dyn_news_spam_319">
<text>$clr_1Anonymous\n$clr_2This hide'll fetch a good price.</text>
</string>
<string id="st_dyn_news_spam_320">
<text>$clr_1Anonymous\n$clr_2Is it true there's an artefact that cures syphilis? Asking for a friend.</text>
</string>
<string id="st_dyn_news_spam_321">
<text>$clr_1Anonymous\n$clr_2Ran into an old babushka on my way into the Zone a few years back, in the outskirts. She was lost and confused, I don't think she even knew where she was. Thankfully I found her, who knows what would've happened if she wandered further in.</text>
</string>
<string id="st_dyn_news_spam_322">
<text>$clr_1Anonymous\n$clr_2I've been thinking... what if the accident back in 86 wasn't an accident?</text>
</string>
<string id="st_dyn_news_spam_323">
<text>$clr_1Anonymous\n$clr_2Watch your asses, just saw a Spetsnaz patrol.</text>
</string>
<string id="st_dyn_news_spam_324">
<text>$clr_1Anonymous\n$clr_2My wife still thinks I'm on a military deployment. Shit, that'd be nicer than where I am right now.</text>
</string>
<string id="st_dyn_news_spam_325">
<text>$clr_1Anonymous\n$clr_2I hope my children understand why I had to do this.</text>
</string>
<string id="st_dyn_news_spam_326">
<text>$clr_1Anonymous\n$clr_2Some guy warned me about a mutant I've never heard of before. What the hell is a bibliotekar?</text>
</string>
<string id="st_dyn_news_spam_327">
<text>$clr_1Anonymous\n$clr_2My daughter's a year old today. I hope I'll get to meet her one day.</text>
</string>
<string id="st_dyn_news_spam_328">
<text>$clr_1Anonymous\n$clr_2My son's a year old today. I hope I'll get to meet him one day.</text>
</string>
<string id="st_dyn_news_spam_329">
<text>$clr_1Anonymous\n$clr_2Another day, another penny.</text>
</string>
<string id="st_dyn_news_spam_330">
<text>$clr_1Anonymous\n$clr_2This place is either Heaven or Hell. It's all about perspective.</text>
</string>
<string id="st_dyn_news_spam_331">
<text>$clr_1Anonymous\n$clr_2Are we sure Freedom's not been infiltrating Rostok? Bathroom in the Bar smells like a weed farm.</text>
</string>
<string id="st_dyn_news_spam_332">
<text>$clr_1Anonymous\n$clr_2Can't believe I survived another Arena fight. Good money, but damn is it risky.</text>
</string>
<string id="st_dyn_news_spam_333">
<text>$clr_1Anonymous\n$clr_2Guess who just quadrupled their money on an Arena bet?</text>
</string>
<string id="st_dyn_news_spam_334">
<text>$clr_1Anonymous\n$clr_2Friendly reminder that garlic, salt, and crucifixes do not, in fact, repel bloodsuckers.</text>
</string>
<string id="st_dyn_news_spam_335">
<text>$clr_1Anonymous\n$clr_2Weirdest thing just happened. I met in an izlom underground, but it didn't attack me. I kept my rifle aimed at it, but it held out its hands and started muttering about cigarettes. It pointed to a pack of smokes on my belt.. I had no idea what it would do, but something told me to give it a smoke. I lit the cig, the izlom took it, grinned its crooked teeth, gave me this PDA, and ran off.</text>
</string>
<string id="st_dyn_news_spam_336">
<text>$clr_1Anonymous\n$clr_2Another weakminded stalker wandered into my cave. Another existence made oblivion. Embrace it.</text>
</string>
<string id="st_dyn_news_spam_337">
<text>$clr_1Anonymous\n$clr_2A traveler told me that there's a whole village up north, beyond the CNPP, full of docile zombies. They shuffle around, sit on their porches, even sleep, mumbling incoherently at each other, like they're pretending to be real people living normal lives. They didn't attack him, but he felt an inexplicable dread being there. Says he'll never go back. I think he's just bullshitting, personally.</text>
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<string id="st_dyn_news_spam_338">
<text>$clr_1Anonymous\n$clr_2Looking to buy girlfriend, 3k.</text>
</string>
<string id="st_dyn_news_spam_339">
<text>$clr_1Anonymous\n$clr_2If you find a working car, DON'T try to drive it. I've seen cars explode from bumping into rocks around here. That's the Zone for you.</text>
</string>
<string id="st_dyn_news_spam_340">
<text>$clr_1Anonymous\n$clr_2Such is life in the Zone.</text>
</string>
<string id="st_dyn_news_spam_341">
<text>$clr_1Anonymous\n$clr_2One more artefact, just one more sale, then I'm leaving the Zone for good.</text>
</string>
<string id="st_dyn_news_spam_342">
<text>$clr_1Anonymous\n$clr_2I grew up in a village outside Pripyat. Was just a kid when the first disaster happened. I still remember my mama scrambling to get us all on one of the buses. I'm looking at the house I grew up in, and it's nothing but overgrowth now. Seems like that was a lifetime ago.</text>
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<string id="st_dyn_news_spam_343">
<text>$clr_1Anonymous\n$clr_2Don't underestimate pseudogiants. They may look dumb and they may move pretty slow, but if they get their hands on you, you're done for. I watched a guy decked out exo get too close to one with his shotgun when it jammed. The giant knocked it out of his hands, grabbed him, then ripped him in half like a piece of paper.</text>
</string>
<string id="st_dyn_news_spam_344">
<text>$clr_1Anonymous\n$clr_2Don't go underground.</text>
</string>
<string id="st_dyn_news_spam_345">
<text>$clr_1Anonymous\n$clr_2Another day, another dollar.</text>
</string>
<string id="st_dyn_news_spam_346">
<text>$clr_1Anonymous\n$clr_2I saw something in the tunnels beneath Dead City. Something that wasn't human. It had glowing eyes and moved with an unsettling grace. I barely escaped with my life, but I can still feel its presence lurking in the darkness. Don't go down there. Don't make the same mistake I did.</text>
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<string id="st_dyn_news_spam_347">
<text>$clr_1Anonymous\n$clr_2I stumbled upon a camp deep in the Red Forest. At first, I thought it was abandoned, but then I heard whispers coming from the shadows. Whispers that spoke of ancient curses and forbidden knowledge. I didn't stay to find out more. I ran as fast as I could, but I can't shake the feeling that something followed me out of those woods.</text>
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<text>$clr_1Anonymous\n$clr_2I was exploring the outskirts of Limansk when I heard a child's laughter echoing through the ruins. It was strange because there shouldn't have been any children in that ghost town. Curiosity got the better of me, and I followed the sound into an old apartment building. But when I reached the source of the laughter, all I found was an empty room.</text>
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<text>$clr_1Anonymous\n$clr_2I found an abandoned laboratory in the heart of the Zone. The equipment was outdated, covered in dust and rust. But there was something else there, something alive. I heard footsteps echoing in the corridors, but when I turned the corner, there was nobody there.</text>
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<text>$clr_1Anonymous\n$clr_2I came across a group of stalkers in the Dark Valley, but there was something off about them. Their eyes were empty, devoid of any emotion. They spoke in hushed tones, as if they were afraid of being overheard. When I tried to approach them, they vanished into thin air.</text>
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<text>$clr_1Anonymous\n$clr_2I found a diary in an abandoned building near the CNPP. The pages were filled with ramblings about a place called the "Heart of the Zone." The author claimed to have found a way to reach it, but warned of terrible consequences for those who dared to seek it out. I can't shake the feeling that I'm being watched ever since I picked up that diary.</text>
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<text>$clr_1Anonymous\n$clr_2I saw a figure standing on the edge of the Jupiter Factory at dusk. It was tall and thin, with glowing eyes that pierced the darkness. When I tried to approach it, it disappeared into thin air, leaving behind only the sound of echoing laughter. I don't know what it was, but I know it wasn't human.</text>
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<text>$clr_1Anonymous\n$clr_2I heard whispers coming from the abandoned kindergarten in Pripyat. At first, I thought it was just the wind, but then I heard my name being called. I ran as fast as I could, but the whispers followed me all the way back to the Bar. I haven't been able to sleep since.</text>
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<text>$clr_1Anonymous\n$clr_2I found a strange artifact deep in the underground tunnels beneath Yanov. It pulsated with an otherworldly energy, and when I touched it, I saw visions of a desolate wasteland consumed by fire and ash. I don't know what it means, but I can't shake the feeling that it's trying to tell me something.</text>
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<text>$clr_1Anonymous\n$clr_2I saw a ghost in the Dead City. It was pale and translucent, with hollow eyes that seemed to stare right through me. It didn't speak, but I could feel its presence weighing heavy on my soul. I don't know why it appeared to me, but I can't shake the feeling that it's trying to tell me something.</text>
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<text>$clr_1Anonymous\n$clr_2I watched from afar as corrupt Duty officers let a murderer go free in exchange for a handful of artifacts. Now, the blood of the innocent stains my conscience too. I can no longer distinguish friend from foe in the shadows of the Zone.</text>
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<string id="st_dyn_news_spam_357">
<text>$clr_1Anonymous\n$clr_2Last night's emission brought screams from the old hospital. I found nothing but shadows, yet the cries haunt my dreams. The Zone takes a piece of your soul with each whisper in the dark. Don't listen to them.</text>
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<text>$clr_1Anonymous\n$clr_2They say the Monolith spoke to me, but all I heard was the echo of my lost daughter's voice. She disappeared here two years ago, and still, every anomaly seems to whisper her name. The Zone gives nothing back.</text>
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<text>$clr_1Anonymous\n$clr_2I found an old comrade's rifle next to a blood-splattered anomaly. The same one he'd carried since our first days in the Zone. He'd sworn to retire after one last haul. I guess the Zone had other plans.</text>
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<text>$clr_1Anonymous\n$clr_2A child's laughter led me to a crumbling building in Pripyat. Inside, I found only a faded photo of a family that might have been. The laughter was just the wind, they say. I'm not so sure anymore.</text>
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<text>$clr_1Anonymous\n$clr_2I saw the silhouette of a man against the lightning at Jupiter Plant. As I approached, he vanished, leaving behind a note: "Beware the Zone's embrace." I sleep with one eye open now, watching the shadows move.</text>
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<string id="st_dyn_news_spam_362">
<text>$clr_1Anonymous\n$clr_2I stumbled upon a stash in the Red Forest, guarded by a spectral figure with eyes like cold fire. It vanished with a mournful sigh when I approached. The treasures of the Zone are not given freely.</text>
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<string id="st_dyn_news_spam_363">
<text>$clr_1Anonymous\n$clr_2Exploring an abandoned camp, I found a diary detailing a stalker's descent into madness. His last entry warned of voices that promised salvation. Now, I hear them too. The Zone seduces the weak-minded.</text>
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<string id="st_dyn_news_spam_364">
<text>$clr_1Anonymous\n$clr_2In the dead of night, I chased a phantom through the marshes that whispered of hidden truths and deeper mysteries. As dawn broke, it disappeared, and I was left with more questions than answers.</text>
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<string id="st_dyn_news_spam_365">
<text>$clr_1Anonymous\n$clr_2A faded voice over the radio cried for help from the Dark Valley. When I reached the source, all I found was an old, crackling broadcast playing on a loop. The Zone plays tricks on us all.</text>
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<string id="st_dyn_news_spam_366">
<text>$clr_1Anonymous\n$clr_2Caught in a firefight between Duty and Freedom, I ducked behind the ruins of a gas station. A stray bullet struck a rusty barrel, unleashing an anomaly right between the factions. The Zone doesn't pick sides, it just reclaims.</text>
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<string id="st_dyn_news_spam_367">
<text>$clr_1Anonymous\n$clr_2Last week, I traded with a stalker who vanished into thin air as soon as our exchange was done. His artifact? A compass that spins perpetually, pointing to places in the Zone that don't exist on any map. I follow it, haunted by his parting smirk.</text>
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<string id="st_dyn_news_spam_368">
<text>$clr_1Anonymous\n$clr_2I once took shelter in a bunker near the northern border during a blizzard. As the wind howled, the voice of my long-lost brother called out from the storm, begging me to exit. I remained inside, fearing the Zone's cruel illusions.</text>
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<string id="st_dyn_news_spam_369">
<text>$clr_1Anonymous\n$clr_2During an artifact hunt in the swamps, I was ensnared by a sentient vine that whispered prophecies as it tightened. I cut myself free, leaving behind a piece of my past it had somehow known. The Zone's flora is as sentient as its fauna is deadly.</text>
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<string id="st_dyn_news_spam_370">
<text>$clr_1Anonymous\n$clr_2Exploring the underground labs, I heard the pained screams of scientists who once worked there. The echoes led me to a locked room. Inside, I found nothing but old tapes of recorded experiments<74>ghosts of the past, forever trapped in horror.</text>
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<string id="st_dyn_news_spam_371">
<text>$clr_1Anonymous\n$clr_2While passing through the Red Forest, I spotted a creature watching me from a distance<63>half-man, half-tree, rooted in place yet somehow alive. It vanished at sunrise, leaving me wondering if it was a guardian of the forest or just another of the Zone's mirages.</text>
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<string id="st_dyn_news_spam_372">
<text>$clr_1Anonymous\n$clr_2A group of mercenaries cornered me at Yanov station, demanding my artifacts. As negotiations heated, an emission struck. We barely survived by banding together. Now, they call me comrade. In the Zone, enemies can become allies in an instant.</text>
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<string id="st_dyn_news_spam_373">
<text>$clr_1Anonymous\n$clr_2My Geiger counter led me to a glowing artifact buried beneath a pile of decaying leaves. As I reached for it, the ground beneath me gave way, dropping me into a pit of anomalies. I escaped with the artifact, but now every shadow seems to shift.</text>
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<string id="st_dyn_news_spam_374">
<text>$clr_1Anonymous\n$clr_2I met an old woman in the Zone who claimed to be a healer. She offered a potion to cure radiation sickness. Desperate, I drank it. By morning, the world seemed sharper, but now I see things no one else does<65>visions or madness, I can't tell.</text>
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<text>$clr_1Anonymous\n$clr_2While scavenging through Pripyat, I encountered a group of children singing in a circle. As I approached, they faded into the fog, leaving behind a circle of toys arranged meticulously. It seems even the Zone's ghosts seek the comfort of the past.</text>
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<string id="st_dyn_news_spam_376">
<text>$clr_1Anonymous\n$clr_2Creeping through the marshes at dusk, I spotted what looked like a military patrol. But as I drew closer, their figures melted into the mist<73>turned out to be mutated stumps that seemed to mimic human forms. The Zone's not just playing tricks; it's playing chess.</text>
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<string id="st_dyn_news_spam_377">
<text>$clr_1Anonymous\n$clr_2I found my first artifact today near an abandoned checkpoint. It hummed softly, and as I touched it, I felt a jolt like electricity. I'm sure it's a sign of good fortune, but the old timers just laughed and warned me of 'greed's curse.' I'll prove them wrong.</text>
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<string id="st_dyn_news_spam_378">
<text>$clr_1Anonymous\n$clr_2Why do they come here? Another group of thrill-seekers arrived at the Cordon today, cameras and foolish smiles ready. I watched from a distance as they wandered straight into a boar's den. The Zone doesn't care about your subscriber count.</text>
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<string id="st_dyn_news_spam_379">
<text>$clr_1Anonymous\n$clr_2Took up a position in the Poltergeist building last night. Saw shadows moving faster than the eye can follow. Took one shot. Then silence. I know better than to think it's over; in the Zone, some things you hit, and some things hit back harder.</text>
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<string id="st_dyn_news_spam_380">
<text>$clr_1Anonymous\n$clr_2Met a stalker who claimed he could "speak" with the Zone's dead. He whispered to the shadows and they seemed to flicker in response. I laughed it off until I heard my own brother's voice, calling me home. Haven't slept since.</text>
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<string id="st_dyn_news_spam_381">
<text>$clr_1Anonymous\n$clr_2Saw an anomaly split open and swallow a whole squad of mercs today. Rushed to check for any gear worth salvaging, but the air crackled with a force that screamed 'stay back'. The Zone has its own way of mourning its dead<61>or warning its living.</text>
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<string id="st_dyn_news_spam_382">
<text>$clr_1Anonymous\n$clr_2While trading in the Rostok, I got a deck of cards that belonged to a stalker said to have outplayed the Devil. Each hand I've played since has been a winner. But at night, I hear dice rolling, and whispers betting on my soul.</text>
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<string id="st_dyn_news_spam_383">
<text>$clr_1Anonymous\n$clr_2Last light, I followed a glowing dog through the swamps, thinking it'd lead me to safety. Instead, it vanished over a ridge and left me face to face with a snarling pseudogiant. Barely made it out; next time, I'll follow the north star, not some phantom mutt.</text>
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<text>$clr_1Anonymous\n$clr_2Chasing ghosts, I stumbled upon a patch of earth where nothing radioactive lives<65>instead, flowers bloom. Plucked one for my lapel, like a fool. Now, my dreams are haunted by a woman weeping tears that turn to blood. The Zone's beauty is often a mask for its curses.</text>
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<string id="st_dyn_news_spam_385">
<text>$clr_1Anonymous\n$clr_2At the edge of the Zone, I turned back to see a landscape alive with moving shadows, none of which cast by anything tangible. I record this here so that if I vanish, someone will know I didn't flee. I was taken, drawn into the twilight dance of this accursed place.</text>
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<string id="st_dyn_news_spam_386">
<text>$clr_1Anonymous\n$clr_2I stumbled upon a zone replete with electric anomalies last night. My detector went mad with warning chirps. There, a figure danced among the lightning arcs, untouched. Tried to follow, but each step hurt like hell. Whoever<65>or whatever<65>it was, the Zone favors them.</text>
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<string id="st_dyn_news_spam_387">
<text>$clr_1Anonymous\n$clr_2Sharing a fire with a silent stranger in Zaton, I offered vodka to ease the chill. His stories of the Zone weren't spoken but felt, deep in the bones<65>a mix of sorrow and warning. When dawn broke, he was gone, but the sense of dread remained.</text>
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<string id="st_dyn_news_spam_388">
<text>$clr_1Anonymous\n$clr_2Camped under the rusted hulk of the Ferris wheel, I caught whispers of a child's giggle as the wind pushed the cabins. I searched but found only an old teddy, eyeless, staring back. Some say it's the Zone mourning its lost innocence; I say it's something darker.</text>
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<string id="st_dyn_news_spam_389">
<text>$clr_1Anonymous\n$clr_2Last week, I tracked a mutant stalker, thinking it a simple beast. But at the moment of truth, it spoke<6B>a choked plea for mercy in the voice of my long-dead comrade. Now, every rustle in the dark is a voice from the past, and I wonder who the real beasts are.</text>
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<text>$clr_1Anonymous\n$clr_2I found an old camera with a half-used roll of film in Pripyat's ruins. Snapped what remained, hoping for glimpses of the past. Developed them in a makeshift darkroom; each photo was more distorted, faces twisted in agonizing shapes. I've seen enough; the past can keep its ghosts.</text>
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<string id="st_dyn_news_spam_391">
<text>$clr_1Anonymous\n$clr_2Navigating the derelict ships of the Volga, I found a logbook frozen in time. The last entry spoke of a rising tide that never receded, swallowing stories and lives alike.</text>
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<string id="st_dyn_news_spam_392">
<text>$clr_1Anonymous\n$clr_2Crossing the Chemical Plant at midnight. A glowing artifact beckoned<65>its beauty a stark contrast to the desolate waste. Reaching for it felt like shaking hands with death. I left it; some treasures are curses in disguise.</text>
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<string id="st_dyn_news_spam_393">
<text>$clr_1Anonymous\n$clr_2In the deepest part of the forest, I followed the song of a bird unlike any other. It led me to a glade untouched by decay, where time seemed to stand still. I lingered only a moment but left feeling years younger. The Zone gives, but I fear what it asks in return.</text>
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<string id="st_dyn_news_spam_394">
<text>$clr_1Anonymous\n$clr_2During a heavy fog in the Marshlands, I mistook the silhouettes of hanging bodies for cypress trees. The closer I got, the clearer the grim scene became. The Zone doesn't hide its horrors; it shrouds them in mystery, compelling the curious to look closer.</text>
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<string id="st_dyn_news_spam_395">
<text>$clr_1Anonymous\n$clr_2I encountered a pack of blind dogs near the perimeter. Instead of fleeing, they circled around an old oak, howling at its hollow. Inside, glowing mushrooms offered the only light. I took one as a guide; since then, the dogs follow me in silence.</text>
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<string id="st_dyn_news_spam_396">
<text>$clr_1Anonymous\n$clr_2Found an old bunker with a stash of ammo last night. Place was lit up with anomalies, like a damn Christmas tree. Tried to grab what I could but the whole spot was buzzing. Got out with a few rounds and my hair standing on end. Not going back there.</text>
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<string id="st_dyn_news_spam_397">
<text>$clr_1Anonymous\n$clr_2Was setting up camp in the Valley when I heard something big moving out beyond the trees. Saw two red eyes staring back at me. Didn<64>t stick around to see what it was. Sometimes you just pack up and move. No shame in living to fight another day.</text>
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<string id="st_dyn_news_spam_398">
<text>$clr_1Anonymous\n$clr_2Heard about a place said to be full of artefacts. Got there, and it's just a death trap. Anomalies everywhere, and I swear I heard laughing. Like the Zone's mocking us. Got one little shiny thing and ran like hell. Wasn't worth it.</text>
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<string id="st_dyn_news_spam_399">
<text>$clr_1Anonymous\n$clr_2I was near the reactor, place is as creepy as they say. Saw a shadow move<76>looked just like a man, walking right where you<6F>d die in a minute flat from the rads. Gave me the chills. I don't care what<61>s there; I<>m not going back to check.</text>
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<string id="st_dyn_news_spam_400">
<text>$clr_1Anonymous\n$clr_2Met a guy who claimed he could find artefacts with his mind. Watched him walk straight into a burner anomaly. Mind or no mind, the Zone doesn<73>t care about your tricks. Gave me his gear though, so not a total loss.</text>
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<string id="st_dyn_news_spam_401">
<text>$clr_1Anonymous\n$clr_2Chilling by a fire last night and this pale figure walks by, not noticing me. Thought it was a ghost until it tripped over a rock. Even specters have bad days, huh? Or maybe just a stalker like me, lost in his thoughts.</text>
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<text>$clr_1Anonymous\n$clr_2Found a weird looking plant that hums when you get close. Picked it up and now I hear humming all the time. Great for finding artefacts, bad for sleeping. Guess you gotta take the good with the bad around here.</text>
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<string id="st_dyn_news_spam_403">
<text>$clr_1Anonymous\n$clr_2Walking through Pripyat, came across an old doll. Picked it up and felt sad, man. Like, really sad. Left it there. Some things in the Zone, you better leave alone.</text>
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<string id="st_dyn_news_spam_404">
<text>$clr_1Anonymous\n$clr_2Saw a pack of dogs last night. Not mutants, just regular ones, but it's weird, right? What're they eating to stay alive? Followed them a bit<69>they led me to a stash someone forgot or couldn't come back for. Dogs might be the real kings of the Zone.</text>
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<text>$clr_1Anonymous\n$clr_2Got drunk with a fellow stalker over at Yanov. He starts telling me he's seen flying machines at night, not helicopters, something else. Said they don<6F>t make a sound. We laughed it off, but I've seen something similar once. Didn't tell him that.</text>
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<text>$clr_1Anonymous\n$clr_2Rummaging through an old service station, I found a map marked with safe paths around electrical anomalies. Tested one path and it worked like a charm.</text>
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<string id="st_dyn_news_spam_407">
<text>$clr_1Anonymous\n$clr_2Met an old timer who claimed vodka kept the radiation sickness at bay. Laughed it off until I saw him walk straight through a hot zone chugging a bottle. Maybe there's wisdom in his madness, or maybe the Zone's just made him too tough to kill.</text>
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<string id="st_dyn_news_spam_408">
<text>$clr_1Anonymous\n$clr_2Last night at the campfire, a debate erupted over the best mutant hunting strategies. Turns out, setting traps with old transistor radios works best<73>they can't resist the noise. But you have to know when to run; those things learn faster than you'd think.</text>
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<string id="st_dyn_news_spam_409">
<text>$clr_1Anonymous\n$clr_2Heard a tale from a stalker about the "Ghost of the Zone," a stalker who walks through anomalies unscathed. They say he found a way to merge with the Zone itself. Sounds like bunk, but then again, I've seen things here that'd make a ghost story sound like a bedtime fable.</text>
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<text>$clr_1Anonymous\n$clr_2Caught whispering shadows on the edge of my vision in the Red Forest. Kept my ground and they faded back into the trees. Old stalker trick: don't show fear. Whatever haunts this place, it preys on the scared and the weak.</text>
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<string id="st_dyn_news_spam_411">
<text>$clr_1Anonymous\n$clr_2Stumbled onto an old stalker's cache filled with pre-Zone books. Thought about taking them but left them be. Some reckon the Zone's a place of forgetting, but maybe remembering's the real curse here.</text>
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<string id="st_dyn_news_spam_412">
<text>$clr_1Anonymous\n$clr_2In the heart of a thunderstorm, I followed the cries of what I thought was a fellow stalker. Turned out to be an echo through the pipes of an old factory. The Zone's not just full of ghosts; it's full of their tricks too.</text>
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<text>$clr_1Anonymous\n$clr_2Found a peculiar artifact shaped like a heart, pulsing with a soft glow. Fetched a good price, but the buyer returned it, claiming it whispered at night. I sold it again, to a less superstitious stalker. In the Zone, it's buyer beware.</text>
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<string id="st_dyn_news_spam_414">
<text>$clr_1Anonymous\n$clr_2While crossing a particularly nasty patch of bog, I found a perfectly preserved soldier's badge from before the incident. Kept it as a good luck charm<72>around here, you cling to any piece of the old world you can find, especially when the new world is out to get you.</text>
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<string id="st_dyn_news_spam_415">
<text>$clr_1Anonymous\n$clr_2The Zone teaches you quick: never sleep under the stars. Radiation's a stealthy killer; found that out hard way my first week here. Now I bunk in the husks of old buildings, better than waking up with your skin sloughing off.</text>
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<string id="st_dyn_news_spam_416">
<text>$clr_1Anonymous\n$clr_2Slogging through the swamps at dusk, I spotted an old stalker cap floating in the water. Picked it up, and it was dripping with fresh blood, but no body in sight. Every night since, I hear splashing footsteps following me, but nothing's there when I look back.</text>
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<string id="st_dyn_news_spam_417">
<text>$clr_1Anonymous\n$clr_2They say if you listen close on quiet nights by the Yanov station, you can hear a train whistle. But there haven<65>t been trains here since the collapse. Last guy who went looking for the sound never came back. I keep my headphones on after dark.</text>
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<string id="st_dyn_news_spam_418">
<text>$clr_1Anonymous\n$clr_2Found an old camera in a house in Pripyat. Every photo I take shows the same thing: a family dinner, untouched for years. But each time, the figures get clearer, and they seem to be looking up, straight at me. I've stopped using it, but sometimes I still hear the shutter click.</text>
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<string id="st_dyn_news_spam_419">
<text>$clr_1Anonymous\n$clr_2In the middle of the night, I awoke to the sound of knocking on metal. It was rhythmic, persistent. Traced it to an old locker in a derelict school. Opened it, nothing but a rusty bolt. The next night, the knocking returned, but this time from inside my own shelter.</text>
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<string id="st_dyn_news_spam_420">
<text>$clr_1Anonymous\n$clr_2There's a mirror in the Zone that doesn<73>t reflect what<61>s in front of it. Instead, it shows a room with people dancing in circles. Stare too long, and you feel yourself pulled towards it, feet moving on their own. I smashed the mirror, but the dance haunts my dreams.</text>
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<string id="st_dyn_news_spam_421">
<text>$clr_1Anonymous\n$clr_2I once heard a voice calling my name from the fog. Followed it to a field of anomalies where no stalker dares to tread. The voice promised secrets of the Zone. Never found the source, but now the fog seems to follow me wherever I go.</text>
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<string id="st_dyn_news_spam_422">
<text>$clr_1Anonymous\n$clr_2Met an old woman who said she could cleanse the radiation from my body with a ritual. She took me to a circle of stones and chanted words I couldn't understand. Felt lighter afterward, but now, at night, I see shadows moving just beyond the light of my campfire.</text>
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<string id="st_dyn_news_spam_423">
<text>$clr_1Anonymous\n$clr_2While exploring a collapsed tunnel, I found a watch still ticking, its hands moving backward. As I approached it, time seemed to slow, and my head filled with whispers. I left the watch but the whispers linger, echoing with regrets and warnings.</text>
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<string id="st_dyn_news_spam_424">
<text>$clr_1Anonymous\n$clr_2Saw a creature near the Red Forest, looked like a stalker but its eyes were hollow black pits. It whispered something about seeing the truth of the Zone. I aimed my rifle, blinked, and it was gone. But now, every shadow seems deeper, and I keep finding footprints around my camp at dawn.</text>
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<string id="st_dyn_news_spam_425">
<text>$clr_1Anonymous\n$clr_2There<72>s a bunker in the northern reaches that<61>s locked from the inside. You can hear someone<6E>or something<6E>scratching against the door if you press your ear against it. They say it<69>s a stalker who found the truth of the Zone. I don<6F>t know about truth, but I know I heard sobbing in the wind around that place.</text>
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<string id="st_dyn_news_spam_426">
<text>$clr_1Anonymous\n$clr_2Late one evening, I tuned my radio to an old frequency for company. Instead of music, I caught a broadcast in a loop<6F>someone chanting numbers followed by my name. Changed the batteries, but it only got clearer. I don't listen to that station anymore.</text>
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<text>$clr_1Anonymous\n$clr_2Found a notebook filled with scribbles in an abandoned outpost. Every page repeated 'Don't sleep, they watch'. That night, shadows danced around my fire, and I felt eyes on me from the darkness. I<>ve stopped sleeping without a light on since.</text>
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<string id="st_dyn_news_spam_428">
<text>$clr_1Anonymous\n$clr_2There<72>s a zone in the forest where no sound penetrates, no birds, no wind, nothing. Walked in there once, and the silence was suffocating. Saw a figure standing still, covered in moss or something. I backed out slowly and the sounds returned like nothing was amiss.</text>
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<text>$clr_1Anonymous\n$clr_2During a routine artifact run, I snapped a picture with an old Polaroid I found. The photo developed showing someone standing next to me, but I was alone. Now, every photo I take has that same figure, just a bit closer. I've buried the camera. Hope that's enough.</text>
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<string id="st_dyn_news_spam_430">
<text>$clr_1Anonymous\n$clr_2Heard of a stalker who claimed he could control anomalies with a homemade device. Found his gear torn apart in a field of whirligigs. The device was intact, still humming with energy. I left it. Some things in the Zone, you don<6F>t mess with.</text>
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<string id="st_dyn_news_spam_431">
<text>$clr_1Anonymous\n$clr_2Came across an old military comms set, still working. As I listened, a voice desperately reported an attack by unknown creatures, then silence. I traced the signal to a nearby bunker. Inside, everything was untouched, dust settled on untouched logs. It's like they vanished into thin air.</text>
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<string id="st_dyn_news_spam_432">
<text>$clr_1Anonymous\n$clr_2I found an old doll under a tree in the Red Forest. When I picked it up, the area around me grew colder, and I swear I heard a child laugh. Threw it into a nearby anomaly. Some things shouldn't be touched, especially here.</text>
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<string id="st_dyn_news_spam_433">
<text>$clr_1Anonymous\n$clr_2Explored an underground lab where I heard a typewriter clacking from a sealed room. After forcing the door, the noise stopped abruptly. Found a fresh page in the typewriter, a list of names<65>my old crew, all gone now. Left the place fast and never looked back.</text>
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<string id="st_dyn_news_spam_434">
<text>$clr_1Anonymous\n$clr_2Staying in a desolate cabin, I noticed a pattern of knocks on the walls each night. Thought it was the wind until I realized it was Morse code for 'help'. Nothing's been the same since I figured it out<75>now it feels like something is asking me for help, or offering it.</text>
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<string id="st_dyn_news_spam_435">
<text>$clr_1Anonymous\n$clr_2I once saw a shadow in the shape of a man dash across the bolt of a lightning strike, merging with it. Where it passed, the ground was fused glass, and in the center, a blackened human shadow. I avoid that spot, but at night, I hear the crackling echo of that lightning over and over.</text>
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<string id="st_dyn_news_spam_436">
<text>$clr_1Anonymous\n$clr_2While crossing an old bridge at night, I saw a figure standing at the end, staring motionless. I called out, no response. As I approached, it jumped into the river below. I rushed to the edge, but the water was undisturbed, as if nothing had ever disturbed its surface.</text>
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<string id="st_dyn_news_spam_437">
<text>$clr_1Anonymous\n$clr_2In the depths of the Zone, I found a tape recorder. Pressed play and it was a loop of a woman sobbing. I took it with me, but every time I play it, the sobbing gets louder and it's now mixed with calls for help in voices I swear I've heard before among my fellow stalkers.</text>
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<string id="st_dyn_news_spam_438">
<text>$clr_1Anonymous\n$clr_2One night, under a new moon, the shadows around my camp seemed to grow thicker, forming shapes of men and beasts alike. I heard whispers of a lost stalker legion, condemned to wander the Zone forever. Now, those shadows seem to linger closer every night I spend under the open sky.</text>
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<string id="st_dyn_news_spam_439">
<text>$clr_1Anonymous\n$clr_2I found a peculiar stone that glows faintly in the moonlight. The first night after taking it, I dreamt of the Zone as a thriving, beautiful place. Each night since, the dream repeats, but each time the Zone decays a bit more, mirroring its current desolation. It<49>s like watching the end of the world in slow motion.</text>
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<string id="st_dyn_news_spam_440">
<text>$clr_1Anonymous\n$clr_2Came across an anomaly that didn<64>t set off any of my detectors. It was just a shimmer in the air, like heat on asphalt. Threw a rock into it and the rock... just disappeared. I marked the spot with a red X. Some mysteries are best left alone.</text>
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<string id="st_dyn_news_spam_441">
<text>$clr_1Anonymous\n$clr_2There<72>s a tale among stalkers about the <20>Eyes of the Forest.<2E> They say it<69>s a creature that sees through the leaves. I laughed it off until the trees around my camp seemed to watch me, and at night, I feel its gaze piercing through the darkness. I don<6F>t camp near those woods anymore.</text>
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<string id="st_dyn_news_spam_442">
<text>$clr_1Anonymous\n$clr_2Found an old Soviet-era bunker sealed tight. The air inside was stale but safe from radiation. In the commander<65>s office, a chess game was set up, one move away from checkmate. I don<6F>t know why, but I reset the pieces. That night, I heard the faint sound of chess pieces moving on their own.</text>
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<string id="st_dyn_news_spam_443">
<text>$clr_1Anonymous\n$clr_2Met a stalker who<68>d been blinded by a flash from an anomaly. He said now he could hear the Zone breathing, feel its heart beating. I took it as a delusion until I camped with him one night. As I drifted to sleep, I swear I felt the ground pulse under us.</text>
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<string id="st_dyn_news_spam_444">
<text>$clr_1Anonymous\n$clr_2There's a pond in the Zone that reflects not the sky above but the sky from years past, blue and clear. Stare into it, and you<6F>ll see clouds that no longer form in these skies. Threw a stone in once; the ripples seemed to erase the clouds one by one.</text>
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<string id="st_dyn_news_spam_445">
<text>$clr_1Anonymous\n$clr_2While tracking through the marshlands, I followed a set of footprints that appeared out of nowhere. They led to a small hut, inside was a radio playing a message in a loop, but the hut had been long abandoned. The message? A countdown. It resets every time I approach.</text>
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<string id="st_dyn_news_spam_446">
<text>$clr_1Anonymous\n$clr_2In the Red Forest, I once saw trees bleed. I took a sample thinking it was some chemical anomaly, but the liquid was warm and red like blood. That night, I heard the forest moan as if in pain. I avoid that area now; some things are too strange, even for the Zone.</text>
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<string id="st_dyn_news_spam_447">
<text>$clr_1Anonymous\n$clr_2Visited an area where the grass grows taller than a man and whispers when the wind blows. I heard my name amongst those whispers, along with secrets I<>d never told a soul. Now, the wind seems to follow me wherever I go, whispering, always whispering.</text>
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<string id="st_dyn_news_spam_448">
<text>$clr_1Anonymous\n$clr_2Encountered a mirror standing alone in a field, untouched by rust or wear. It didn<64>t reflect the world but showed a bustling city street. People passed by, oblivious to me. When I reached out to touch it, my hand met cold, hard glass, yet the images felt disturbingly warm and alive.</text>
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<string id="st_dyn_news_spam_449">
<text>$clr_1Anonymous\n$clr_2There<72>s a statue in the middle of nowhere that cries tears of black tar. The ground around it is barren, nothing grows. If you listen closely, you can hear a heartbeat underneath the earth. I don<6F>t know what<61>s buried there, but I think it<69>s best left undisturbed.</text>
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<string id="st_dyn_news_spam_450">
<text>$clr_1Anonymous\n$clr_2Heard a tale from an old stalker about a place where the ground is always warm, even in the dead of winter. He said it<69>s a gateway to something ancient and powerful. I found the spot, felt the warmth, and heard a voice call from below, offering answers in exchange for passage.</text>
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<string id="st_dyn_news_spam_451">
<text>$clr_1Anonymous\n$clr_2I once found a camera with a half-used roll of film near the Yanov station. Every picture I took showed the same scene: an old playground, overgrown and deserted. When I visited the actual site, the swings moved as if someone invisible was still playing on them. Left quickly and never looked back.</text>
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<string id="st_dyn_news_spam_452">
<text>$clr_1Anonymous\n$clr_2Exploring a decrepit factory, I stumbled upon a wall covered in fading photographs. Each photo featured a different stalker, eyes scratched out. Underneath, in jagged script, read "Not yet lost." That night, I heard scratching outside my tent. I no longer take photos in the Zone.</text>
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<string id="st_dyn_news_spam_453">
<text>$clr_1Anonymous\n$clr_2Found a radio emitting a soft, eerie lullaby in an abandoned nursery. As I approached, the music grew louder, and the cribs began to rock gently. Felt a chill down my spine and fled. The melody seems to follow me in my dreams now.</text>
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<string id="st_dyn_news_spam_454">
<text>$clr_1Anonymous\n$clr_2Came across an old well in the woods. Threw a stone down it expecting to hear it hit the bottom, but there was no sound. I shouted into the well, and something whispered my name back. I've marked the spot to never visit again.</text>
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<string id="st_dyn_news_spam_455">
<text>$clr_1Anonymous\n$clr_2While navigating the outskirts of Pripyat, I found a building that isn<73>t on any map. Inside, a room was lit by a single bulb, swinging slowly. Each swing cast a shadow that seemed to grow. I left before finding out what it would become when the light went out.</text>
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<string id="st_dyn_news_spam_456">
<text>$clr_1Anonymous\n$clr_2In the Zone, there<72>s a grove where the trees are perfectly arranged in a circle. Inside the circle, silence reigns<6E>no wind, no rustle of leaves, nothing. I stepped in once, and the air grew heavy, oppressive. Now, even animals avoid it, and so do I.</text>
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<string id="st_dyn_news_spam_457">
<text>$clr_1Anonymous\n$clr_2Encountered an anomaly that mimics voices. First, it echoed my own calls back to me, then it began to converse, using the voices of friends long gone. Each word was a memory, and it nearly drew me in before I snapped out of it. It<49>s lonely in the Zone, but that<61>s too cruel a companion.</text>
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<string id="st_dyn_news_spam_458">
<text>$clr_1Anonymous\n$clr_2Heard rumors of a <20>mirror anomaly<6C><79>step through and find yourself back in time before the disaster. I searched and found the alleged spot. The air shimmered like water, and for a moment, I thought I saw my old home. The longing to step through was almost unbearable.</text>
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<string id="st_dyn_news_spam_459">
<text>$clr_1Anonymous\n$clr_2There<72>s a path in the Zone that no one walks twice. It<49>s said that those who walk it find their deepest regrets waiting at the end. I tried it, saw something I<>ve tried to forget, and ran back. The path seemed shorter on the return, or maybe I just couldn<64>t run fast enough.</text>
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<string id="st_dyn_news_spam_460">
<text>$clr_1Anonymous\n$clr_2Discovered a pond that freezes over even in summer heat. The ice is clear as glass and reflects not the world above but a dark, starless sky. I<>ve seen faces beneath the ice, mouths moving as if speaking. I keep my gaze forward now when I pass by.</text>
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<string id="st_dyn_news_spam_461">
<text>$clr_1Anonymous\n$clr_2Stumbled upon a circle of dead trees, charred black as if struck by lightning. In the center, the ground pulses softly, like a heartbeat. Local legend says it<69>s the heart of the Zone beating. I don<6F>t know about hearts, but I won<6F>t be the one to find out.</text>
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<string id="st_dyn_news_spam_462">
<text>$clr_1Anonymous\n$clr_2In an old school, I found a chalkboard with the day's lessons still written on it, undisturbed. I erased it, and the chalk dust stirred into shapes like words whispering secrets of the past. I<>ve learned some things are better left written.</text>
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<string id="st_dyn_news_spam_463">
<text>$clr_1Anonymous\n$clr_2At night, I heard singing from the direction of a derelict chapel. Followed it to find nothing but old icons and wind. Now, wherever I camp, hymns fill the night air when the wind rises. It<49>s a cold comfort, but I listen for messages in the verses.</text>
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<string id="st_dyn_news_spam_464">
<text>$clr_1Anonymous\n$clr_2Found a staircase leading down into darkness in the middle of a field. The steps were worn as if countless feet had trodden them. I descended, counting steps until I reached fifty, but looking up, daylight was still visible. Climbed back up in ten. I avoid that field now.</text>
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<string id="st_dyn_news_spam_465">
<text>$clr_1Anonymous\n$clr_2By an old farm, I came across a tractor half-submerged in the earth. The soil around it felt alive, vibrating with a low hum. As I approached, the hum turned into a growl. I backed away, and it ceased. There's machinery, and then there's whatever that was.</text>
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<string id="st_dyn_news_spam_466">
<text>$clr_1Anonymous\n$clr_2Last month, I watched as a fog rolled in, thicker than any I've seen before. It formed figures<65>people, animals, things I couldn<64>t describe. They moved towards me, then turned back as if repelled by an unseen barrier. Now, I feel eyes on me whenever the fog appears.</text>
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<string id="st_dyn_news_spam_467">
<text>$clr_1Anonymous\n$clr_2There<72>s a bunker where it<69>s said the last radio broadcast before the calamity was made. I found the room, microphone still on. When I spoke into it, my voice echoed back older, wiser, full of regret. I left everything as it was, afraid of what my own voice might say next.</text>
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<string id="st_dyn_news_spam_468">
<text>$clr_1Anonymous\n$clr_2Encountered a shadow in the ruins that moved against the direction of light. It didn<64>t flee or approach but mimicked my movements. I stopped; it stopped. I've avoided my own shadow since then, unsure which one of us is leading the way.</text>
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<string id="st_dyn_news_spam_469">
<text>$clr_1Anonymous\n$clr_2There's a patch of land where nothing electronic works<6B>GPS malfunctions, radios static out, torches flicker and die. The silence is profound, and the darkness complete. I've heard it's the Zone breathing out, a sigh of relief or perhaps a warning.</text>
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<string id="st_dyn_news_spam_470">
<text>$clr_1Anonymous\n$clr_2In a valley surrounded by dead trees, there's a lake that reflects the moon perfectly, no matter the weather. I camped there once, and by midnight, the reflection began to swirl and form a face. It spoke of the past and future, all while the water remained eerily calm.</text>
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<string id="st_dyn_news_spam_471">
<text>$clr_1Anonymous\n$clr_2I found a wristwatch that runs backwards. When I wear it, time seems to slow around me, making everything feel like a dream. I've seen things<67>people and places that should not exist. I keep the watch in a lead box now, only opening it when I need answers I'm afraid to find elsewhere.</text>
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<string id="st_dyn_news_spam_472">
<text>$clr_1Anonymous\n$clr_2Deep in the woods, there's a cabin that appears only when it's foggy. Inside, there's a book that contains stories of every stalker who's ever lived in the Zone. My name is in there, and the last entry is always blank. I'm too scared to write anything.</text>
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<string id="st_dyn_news_spam_473">
<text>$clr_1Anonymous\n$clr_2At the edge of the Zone, there's a field of stone pillars arranged in a spiral. If you walk the spiral inward, you hear echoes of your past; walk it outward, you hear whispers of your future. I've only dared go halfway. The voices were too much to bear.</text>
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<string id="st_dyn_news_spam_474">
<text>$clr_1Anonymous\n$clr_2I once heard a ball bouncing down an empty street in Pripyat. Following the sound led me to an old gymnasium. Inside, a basketball rolled to my feet, but the building was otherwise empty. I left quickly, the echoes of the bouncing ball following me out.</text>
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<string id="st_dyn_news_spam_475">
<text>$clr_1Anonymous\n$clr_2By a derelict dam, I heard the sound of water flowing, though it's been dry for years. Following the sound, I found a mural depicting the dam in full force. As I touched the painting, the sound intensified, like the dam was alive again. My hands were wet when I pulled away.</text>
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<string id="st_dyn_news_spam_476">
<text>$clr_1Anonymous\n$clr_2There's a grove where the trees are twisted into gnarled shapes, whispering to each other when the wind blows. If you listen long enough, they start whispering your thoughts aloud. It's unsettling how much they know, or what you think they know.</text>
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<string id="st_dyn_news_spam_477">
<text>$clr_1Anonymous\n$clr_2I found a door standing alone in the middle of a field, no walls around it. Opened it to see a room on the other side, lit by candlelight and filled with laughter. Closed it and opened again, and it led to a dark forest. Haven<65>t touched it since; some doors are best left closed.</text>
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<string id="st_dyn_news_spam_478">
<text>$clr_1Anonymous\n$clr_2Heard a story about a stalker who found a stream that flowed with vodka. He drank from it and became immortal, or so he claimed. Tried to find it once, only to discover a stream of acid. The Zone has a cruel sense of humor.</text>
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<string id="st_dyn_news_spam_479">
<text>$clr_1Anonymous\n$clr_2In the Zone, there<72>s a hill that cries at night. The soil weeps like it's in pain, and the grass sobs under the moonlight. They say it<69>s mourning those who died here. I avoid it; the sadness is too heavy, even for a seasoned stalker.</text>
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<string id="st_dyn_news_spam_480">
<text>$clr_1Anonymous\n$clr_2Found a series of tunnels beneath an old factory. Each tunnel leads to a different time of the factory<72>s life. In one, it<69>s brand new; in another, it's falling apart. Watched a clock reverse its hands before my eyes. Left when I saw a shadow moving towards me down the hall.</text>
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<string id="st_dyn_news_spam_481">
<text>$clr_1Anonymous\n$clr_2There's a mirror in the woods that doesn<73>t reflect anything. At night, however, it shows a moonlit path leading to an unknown place. I followed the path in the reflection once and it led me to an old house I<>d never seen before. Inside, everything was reversed, left to right.</text>
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<string id="st_dyn_news_spam_482">
<text>$clr_1Anonymous\n$clr_2I swear, if I find one more moldy piece of bread in my stash, I'm going to start raiding bandit camps just for their rations.</text>
</string>
<string id="st_dyn_news_spam_483">
<text>$clr_1Anonymous\n$clr_2Is it just me or are the night stalkers getting bolder? I barely made it back to the Skadovsk last night.</text>
</string>
<string id="st_dyn_news_spam_484">
<text>$clr_1Anonymous\n$clr_2I found a stash of old-world books in an abandoned school. Who knew pre-apocalypse literature would make such good toilet paper?</text>
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<string id="st_dyn_news_spam_485">
<text>$clr_1Anonymous\n$clr_2Anyone else hear strange whispers in the Dark Valley? I'm starting to think the Zone's driving me insane.</text>
</string>
<string id="st_dyn_news_spam_486">
<text>$clr_1Anonymous\n$clr_2The radiation storms are getting worse. I need to find a better gas mask, fast.</text>
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<string id="st_dyn_news_spam_487">
<text>$clr_1Anonymous\n$clr_2I saw a group of ecologists trying to study a chimera. I give them about five minutes before they become its next meal.</text>
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<string id="st_dyn_news_spam_488">
<text>$clr_1Anonymous\n$clr_2I'm starting to think the Zone's playing tricks on me. I keep finding my gear moved around when I swear I left it in one place.</text>
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<string id="st_dyn_news_spam_489">
<text>$clr_1Anonymous\n$clr_2I made a deal with some rookie to retrieve an artifact for me. Haven't seen him since. Hope he's not just another statistic.</text>
</string>
<string id="st_dyn_news_spam_490">
<text>$clr_1Anonymous\n$clr_2There's a rumor going around about a stash of untouched vodka bottles hidden deep in the Red Forest. Time for a scavenger hunt.</text>
</string>
<string id="st_dyn_news_spam_491">
<text>$clr_1Anonymous\n$clr_2I think I stumbled upon a controller nest. Haven't had a good night's sleep since.</text>
</string>
<string id="st_dyn_news_spam_492">
<text>$clr_1Anonymous\n$clr_2Someone's been leaving cryptic messages carved into the trees in Yanov. Either we've got an artist on our hands or a lunatic.</text>
</string>
<string id="st_dyn_news_spam_493">
<text>$clr_1Anonymous\n$clr_2I thought I saw Strelok near the Pripyat Stadium. Either I need new glasses or I've been in the Zone too long.</text>
</string>
<string id="st_dyn_news_spam_494">
<text>$clr_1Anonymous\n$clr_2I had a dream last night that I was back home, sipping coffee on my porch. Woke up to a bloodsucker staring me down. Reality check.</text>
</string>
<string id="st_dyn_news_spam_495">
<text>$clr_1Anonymous\n$clr_2I don't know what's worse, the mutants or the radiation. At least the mutants have the decency to kill you quickly.</text>
</string>
<string id="st_dyn_news_spam_496">
<text>$clr_1Anonymous\n$clr_2Found a stash of old PDA games in an abandoned bunker. Who needs reality when you've got Tetris?</text>
</string>
<string id="st_dyn_news_spam_497">
<text>$clr_1Anonymous\n$clr_2I swear, if I have to drink another bottle of irradiated water, I'm going to mutate into a chimera myself.</text>
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<string id="st_dyn_news_spam_498">
<text>$clr_1Anonymous\n$clr_2I lost my favorite artifact in a blowout. I guess Mother Nature has a sense of humor.</text>
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<string id="st_dyn_news_spam_499">
<text>$clr_1Anonymous\n$clr_2I caught a glimpse of a snork wearing a gas mask. Now I've seen everything.</text>
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<string id="st_dyn_news_spam_500">
<text>$clr_1Anonymous\n$clr_2I found a stash of canned beans. Best day of my life.</text>
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<string id="st_dyn_news_spam_501">
<text>$clr_1Anonymous\n$clr_2I'm starting to think the Zone has its own ecosystem. Now if only I could find a way to fit in.</text>
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<string id="st_dyn_news_spam_502">
<text>$clr_1Anonymous\n$clr_2I heard a rumor that there's a bunker filled with untouched military rations. Time to go hunting.</text>
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<string id="st_dyn_news_spam_503">
<text>$clr_1Anonymous\n$clr_2I think I saw a poltergeist rearranging furniture in Jupiter. Either that or I need to lay off the vodka.</text>
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<string id="st_dyn_news_spam_504">
<text>$clr_1Anonymous\n$clr_2I found a stash of old newspapers. Turns out, the world was just as messed up before the Zone.</text>
</string>
<string id="st_dyn_news_spam_505">
<text>$clr_1Anonymous\n$clr_2I traded my last artifact for a bottle of vodka. Priorities, am I right?</text>
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<string id="st_dyn_news_spam_506">
<text>$clr_1Anonymous\n$clr_2I saw a bloodsucker playing chess with a snork. I didn't stick around to see who won.</text>
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<string id="st_dyn_news_spam_507">
<text>$clr_1Anonymous\n$clr_2I'm starting to think the Zone is alive. And it's hungry.</text>
</string>
<string id="st_dyn_news_spam_508">
<text>$clr_1Anonymous\n$clr_2I found an old PDA with a message from someone named Strelok. Anyone know who that is?</text>
</string>
<string id="st_dyn_news_spam_509">
<text>$clr_1Anonymous\n$clr_2I heard a rumor about a stash of untouched canned food in Zaton. Time to go on a grocery run.</text>
</string>
<string id="st_dyn_news_spam_510">
<text>$clr_1Anonymous\n$clr_2I found an old photo of myself in Pripyat. Funny how the Zone brings back memories you'd rather forget.</text>
</string>
<string id="st_dyn_news_spam_511">
<text>$clr_1Anonymous\n$clr_2I traded a bottle of vodka for a PDA with a map of artifact locations. I think I got the better end of the deal.</text>
</string>
<string id="st_dyn_news_spam_512">
<text>$clr_1Anonymous\n$clr_2I had a nightmare that I was being chased by a pack of pseudodogs. Woke up to a pack of pseudodogs chasing me.</text>
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<string id="st_dyn_news_spam_513">
<text>$clr_1Anonymous\n$clr_2I found an old radio. Maybe I can pick up some pre-apocalypse tunes to pass the time.</text>
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<string id="st_dyn_news_spam_514">
<text>$clr_1Anonymous\n$clr_2I think I found Strelok's stash. Either that or someone's playing a very elaborate prank on me.</text>
</string>
<string id="st_dyn_news_spam_515">
<text>$clr_1Anonymous\n$clr_2I met a stalker who claims to have seen the Wish Granter. He didn't look any happier for it.</text>
</string>
<string id="st_dyn_news_spam_516">
<text>$clr_1Anonymous\n$clr_2I think I stepped into an anomaly. Either that or someone spiked my vodka.</text>
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<string id="st_dyn_news_spam_517">
<text>$clr_1Anonymous\n$clr_2I heard a rumor about a stash of untouched ammunition in the Army Warehouses. Time to go shopping.</text>
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<string id="st_dyn_news_spam_518">
<text>$clr_1Anonymous\n$clr_2I found an old picture of the Chernobyl Power Plant. Funny how something so toxic can be so mesmerizing.</text>
</string>
<string id="st_dyn_news_spam_519">
<text>$clr_1Anonymous\n$clr_2I met a stalker who claims to have seen a cat in the Zone. I'm not sure what's stranger, the mutants or his story.</text>
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<string id="st_dyn_news_spam_520">
<text>$clr_1Anonymous\n$clr_2I found a stash of old-world cigarettes. Maybe I'll finally kick this vodka habit.</text>
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<string id="st_dyn_news_spam_521">
<text>$clr_1Anonymous\n$clr_2What's the point of it all, anyway? Just a bunch of bullshit and misery. Same shit, different day.</text>
</string>
<string id="st_dyn_news_spam_522">
<text>$clr_1Anonymous\n$clr_2I'm so fucking tired of this endless cycle of pain and disappointment. Is there even a way out of this shitshow?</text>
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<string id="st_dyn_news_spam_523">
<text>$clr_1Anonymous\n$clr_2I used to have dreams, you know? Now all I've got are regrets and a fucking radiation headache.</text>
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<string id="st_dyn_news_spam_524">
<text>$clr_1Anonymous\n$clr_2Life's just one big joke, and we're all the punchline. Fuck this place and fuck everything about it.</text>
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<string id="st_dyn_news_spam_525">
<text>$clr_1Anonymous\n$clr_2I thought maybe finding some artifacts would give my sorry ass some purpose. Turns out, they're just shiny trinkets in a world gone to shit.</text>
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<string id="st_dyn_news_spam_526">
<text>$clr_1Anonymous\n$clr_2Lost another friend to the Zone's fucking whims. How many more have to die before this nightmare ends?</text>
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<string id="st_dyn_news_spam_527">
<text>$clr_1Anonymous\n$clr_2Every day feels like a fucking eternity in this godforsaken wasteland. What's the point of even trying anymore?</text>
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<string id="st_dyn_news_spam_528">
<text>$clr_1Anonymous\n$clr_2I used to believe there was some kind of meaning to all this suffering. Now I just want it to fucking end.</text>
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<string id="st_dyn_news_spam_529">
<text>$clr_1Anonymous\n$clr_2I'm drowning in this sea of despair, and there's no fucking lifeguard in sight.</text>
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<string id="st_dyn_news_spam_530">
<text>$clr_1Anonymous\n$clr_2Another day, another fucking struggle just to survive. What's the fucking point anymore?</text>
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<string id="st_dyn_news_spam_531">
<text>$clr_1Anonymous\n$clr_2Sometimes I wish I'd never fucking woken up in this hellhole. Ignorance would've been bliss.</text>
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<string id="st_dyn_news_spam_532">
<text>$clr_1Anonymous\n$clr_2I've seen some fucked-up shit in my time, but nothing compares to the shitstorm that is my life.</text>
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<string id="st_dyn_news_spam_533">
<text>$clr_1Anonymous\n$clr_2I'm so fucking tired of pretending like everything's okay when it's all just a fucking nightmare.</text>
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<string id="st_dyn_news_spam_534">
<text>$clr_1Anonymous\n$clr_2Sometimes I wonder if death would be a fucking relief from this endless fucking suffering.</text>
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<string id="st_dyn_news_spam_535">
<text>$clr_1Anonymous\n$clr_2What's the fucking point of it all? We're all just fucking dust in the wind, waiting to be fucking blown away.</text>
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<string id="st_dyn_news_spam_536">
<text>$clr_1Anonymous\n$clr_2I'm so fucking tired of fighting just to survive in this goddamn wasteland. Is there even a fucking way out?</text>
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<string id="st_dyn_news_spam_537">
<text>$clr_1Anonymous\n$clr_2Another day, another fucking disappointment. When will this fucking nightmare end?</text>
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<string id="st_dyn_news_spam_538">
<text>$clr_1Anonymous\n$clr_2I used to think there was some fucking purpose to all this suffering. Now I'm not so fucking sure.</text>
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<string id="st_dyn_news_spam_539">
<text>$clr_1Anonymous\n$clr_2Life's just one big fucking joke, and I'm the punchline. What's the point of even fucking trying anymore?</text>
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<string id="st_dyn_news_spam_540">
<text>$clr_1Anonymous\n$clr_2Every time I close my fucking eyes, all I see is the misery and despair of this godforsaken place.</text>
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<text>$clr_1Anonymous\n$clr_2I used to have fucking dreams, you know? Now all I've got are nightmares and regrets.</text>
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<string id="st_dyn_news_spam_542">
<text>$clr_1Anonymous\n$clr_2I'm fucking tired of this constant struggle just to survive. When will it all fucking end?</text>
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<text>$clr_1Anonymous\n$clr_2Sometimes I wish I could just fucking disappear and leave all this bullshit behind.</text>
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<text>$clr_1Anonymous\n$clr_2I've lost count of how many fucking times I've cheated death in this goddamn wasteland.</text>
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<text>$clr_1Anonymous\n$clr_2Is there even a fucking point to any of this? Or are we all just doomed to suffer for eternity?</text>
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<string id="st_dyn_news_spam_546">
<text>$clr_1Olena\n$clr_2I'm so fucking tired of clinging to hope when all I see is despair and destruction.</text>
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<string id="st_dyn_news_spam_547">
<text>$clr_1Anatoli\n$clr_2This fucking wasteland chews up hope and spits out despair. What's the point of even trying?</text>
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<string id="st_dyn_news_spam_548">
<text>$clr_1Ilya\n$clr_2I've seen enough fucked-up shit to last a lifetime, but somehow it just keeps getting worse.</text>
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<string id="st_dyn_news_spam_549">
<text>$clr_1Borys\n$clr_2Every fucking step I take in this godforsaken place feels like another nail in my coffin.</text>
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<string id="st_dyn_news_spam_550">
<text>$clr_1Mariya\n$clr_2I'm so fucking tired of pretending like everything's okay when it's all just a fucking lie.</text>
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<string id="st_dyn_news_spam_551">
<text>$clr_1Viktoriya\n$clr_2Sometimes I wish I could just fucking give up and let this wasteland consume me.</text>
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<string id="st_dyn_news_spam_552">
<text>$clr_1Orest\n$clr_2What's the fucking point of fighting when all I get in return is pain and suffering?</text>
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<string id="st_dyn_news_spam_553">
<text>$clr_1Bohdan\n$clr_2I used to believe there was some fucking meaning to all this chaos. Now I just want it to fucking end.</text>
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<string id="st_dyn_news_spam_554">
<text>$clr_1Kateryna\n$clr_2Life's a fucking joke, and I'm the punchline. When will this fucking nightmare end?</text>
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<string id="st_dyn_news_spam_555">
<text>$clr_1Volodymyr\n$clr_2Every fucking day is just another struggle to survive in this goddamn wasteland.</text>
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<string id="st_dyn_news_spam_556">
<text>$clr_1Danylo\n$clr_2Who left a snork in my bed? I swear, if I find out who's behind this, they'll be eating mutant guts for breakfast!</text>
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<string id="st_dyn_news_spam_557">
<text>$clr_1Hanna\n$clr_2Hey, has anyone seen my lucky artifact? It's a rusty bolt with a hole in the middle. Last seen on top of a Flesh's head...</text>
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<string id="st_dyn_news_spam_558">
<text>$clr_1Mykola\n$clr_2Just spotted a pseudo-giant wearing a tutu in the Dark Valley. It was a disturbing sight. Maybe it's time to lay off the vodka...</text>
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<string id="st_dyn_news_spam_559">
<text>$clr_1Andriy\n$clr_2Attention all stalkers! The Zone has issued a new dress code: gas masks are out, snork hats are in. Don't be caught dead without one!</text>
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<string id="st_dyn_news_spam_560">
<text>$clr_1Halyna\n$clr_2I heard Duty is organizing a talent show in Rostok. Mutants, anomalies, and stalkers are all welcome to audition. Prizes include a lifetime supply of canned meat!</text>
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<string id="st_dyn_news_spam_561">
<text>$clr_1Denys\n$clr_2Attention all stalkers! Sidorovich's stash of cheap vodka is running low. I repeat, Sidorovich's stash of cheap vodka is running low! Stock up while you still can!</text>
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<string id="st_dyn_news_spam_562">
<text>$clr_1Nadiya\n$clr_2I swear, I just saw a snork trying to arm wrestle a bloodsucker in the Dark Valley. Never a dull moment in the Zone...</text>
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<string id="st_dyn_news_spam_563">
<text>$clr_1Pavlo\n$clr_2Is it just me, or are the anomalies getting more creative? I just walked through one that turned my pants into a chicken...</text>
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<string id="st_dyn_news_spam_564">
<text>$clr_1Serhiy\n$clr_2I found a stash of perfectly preserved bananas in Lab X-18. Who wants to trade for some radioactive apples?</text>
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<string id="st_dyn_news_spam_565">
<text>$clr_1Tetiana\n$clr_2Attention all stalkers! The Barman is hosting a chili cook-off next week. Winner gets free drinks for a month. Just watch out for the side effects...</text>
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<string id="st_dyn_news_spam_566">
<text>$clr_1Yevhen\n$clr_2Anyone seen my pet bloodsucker? He answers to the name 'Fluffy' and has a penchant for chewing on gas masks...</text>
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<string id="st_dyn_news_spam_567">
<text>$clr_1Zinoviy\n$clr_2Attention all stalkers! Beware of the singing snork in the Swamp. It might sound cute, but trust me, it's not worth losing your sanity over!</text>
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<string id="st_dyn_news_spam_568">
<text>$clr_1Yaroslav\n$clr_2I think I accidentally stepped into an anomaly that transported me to an alternate reality where the Zone is a paradise. Either that or I drank too much vodka again...</text>
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<string id="st_dyn_news_spam_569">
<text>$clr_1Anzhelika\n$clr_2Just saw a group of bandits playing poker with a pack of blind dogs in the Garbage. Seems like they're betting mutant tails instead of cash...</text>
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<string id="st_dyn_news_spam_570">
<text>$clr_1Petro\n$clr_2Attention all stalkers! The Zone's weather forecast predicts a high chance of blowouts followed by a light drizzle of anomalies. Don't forget your umbrellas!</text>
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<string id="st_dyn_news_spam_571">
<text>$clr_1Oksana\n$clr_2I tried making friends with a pseudodog yesterday. Let's just say it didn't end well for my leg...</text>
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<string id="st_dyn_news_spam_572">
<text>$clr_1Taras\n$clr_2Does anyone else hear accordion music coming from the Darkscape? I swear, it's like the Zone has its own twisted version of a street performer...</text>
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<string id="st_dyn_news_spam_573">
<text>$clr_1Yelyzaveta\n$clr_2I found a stash of vodka-infused artifacts in Lab X-16. Who wants to party like it's the end of the world?</text>
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<string id="st_dyn_news_spam_574">
<text>$clr_1Anatolii\n$clr_2Attention all stalkers! The Barman is offering a discount on anti-rad medication. Buy one, get one mutant bite for free!</text>
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<string id="st_dyn_news_spam_575">
<text>$clr_1Larysa\n$clr_2Just saw a bloodsucker trying to hitchhike its way out of the Zone. Good luck with that, buddy!</text>
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<string id="st_dyn_news_spam_576">
<text>$clr_1Bohdana\n$clr_2Attention all stalkers! The Army Warehouses are hosting a mutant beauty pageant next week. Categories include 'Most Tentacles' and 'Best Anomaly Dance'. Don't miss it!</text>
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<string id="st_dyn_news_spam_577">
<text>$clr_1Ruslan\n$clr_2Whoever keeps leaving artifacts in the toilets at the 100 Rads, please stop. It's making the janitorial staff very uncomfortable...</text>
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<string id="st_dyn_news_spam_578">
<text>$clr_1Vasyl\n$clr_2I tried to negotiate with a controller yesterday. Let's just say it didn't end well for my sanity...</text>
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<string id="st_dyn_news_spam_579">
<text>$clr_1Oleksandra\n$clr_2Attention all stalkers! The Garbage is hosting a flea market this weekend. Mutant parts, rusty guns, and radioactive artifacts for sale. Bring your own Geiger counter!</text>
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<string id="st_dyn_news_spam_580">
<text>$clr_1Ihor\n$clr_2Just saw a snork trying to sell insurance to a bloodsucker in the Dark Valley. If that's not a sign of the apocalypse, I don't know what is...</text>
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<string id="st_dyn_news_spam_581">
<text>$clr_1Zoya\n$clr_2Attention all stalkers! The rookie village in Cordon is hosting a barbecue tonight. Mutant skewers and anomaly-roasted marshmallows on the menu. BYOB (Bring Your Own Bandages)!</text>
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<string id="st_dyn_news_spam_582">
<text>$clr_1Vasyl\n$clr_2I tried to teach a bloodsucker how to play fetch yesterday. Let's just say it didn't end well for the stick...</text>
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<string id="st_dyn_news_spam_583">
<text>$clr_1Oleksiy\n$clr_2Attention all stalkers! Sidorovich is offering a discount on his finest vodka. One sip and you'll forget all about the mutants trying to eat your face!</text>
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<string id="st_dyn_news_spam_584">
<text>$clr_1Vira\n$clr_2Just saw a snork trying to audition for a role in a mutant circus in the Red Forest. It was both hilarious and terrifying...</text>
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<string id="st_dyn_news_spam_585">
<text>$clr_1Ostap\n$clr_2Attention all stalkers! The Barman is introducing a new cocktail called the Anomaly Martini. One sip and you'll swear you're seeing anomalies everywhere!</text>
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<string id="st_dyn_news_spam_586">
<text>$clr_1Anatoliy\n$clr_2I tried to start a mutant petting zoo in the Dark Valley yesterday. Let's just say the visitors weren't too keen on petting the bloodsuckers...</text>
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<string id="st_dyn_news_spam_587">
<text>$clr_1Oleksandr\n$clr_2Yo, seen Ivan? Gotta chat about that vodka debt. Dude's dodging me like a damn bloodsucker...</text>
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<string id="st_dyn_news_spam_588">
<text>$clr_1Bogdan\n$clr_2Remember Orest? Still bragging about that snork takedown with a rusty knife. Dude's a walking legend!</text>
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<text>$clr_1Andriana\n$clr_2Anybody seen Ilya? I need some medkits, but his hideout's infested with those damn zombies...</text>
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<string id="st_dyn_news_spam_590">
<text>$clr_1Hryhoriy\n$clr_2Just ran into Vasyl in the Swamps. Spouting off about Zone secrets, but honestly, sounds like he's full of shit...</text>
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<string id="st_dyn_news_spam_591">
<text>$clr_1Daria\n$clr_2Hey, has anyone heard from Mariya lately? She's bitching about the lack of decent vodka suppliers in the Zone. Somebody needs to slap some sense into her...</text>
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<string id="st_dyn_news_spam_592">
<text>$clr_1Ostap\n$clr_2Ihor's been trying to sell that rusty AK-47 he found. Seriously, who the hell would buy that piece of crap?</text>
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<text>$clr_1Olena\n$clr_2Anybody know where Anatoliy's at? Need him to check my radiation levels, but it's like he's avoiding me...</text>
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<string id="st_dyn_news_spam_594">
<text>$clr_1Bohdan\n$clr_2Ran into Bohdana again. She won't shut up about recruiting for her damn artifact hunting expeditions. Like anyone's dumb enough to sign up...</text>
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<text>$clr_1Viktoriya\n$clr_2Has Yuriy finally decided to pay back the ammo he owes me? Or is he still playing hard to get?</text>
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<text>$clr_1Mykhailo\n$clr_2Pavlo's still trying to pawn off that crappy prototype detector. Last I checked, it's more trouble than it's worth...</text>
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<text>$clr_1Serhiy\n$clr_2I've been wondering about Denys. Heard he's off to the Red Forest in search of his lost buddy. Good luck with that, idiot...</text>
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<text>$clr_1Yelyzaveta\n$clr_2Hey, did you hear about Ruslan's run-in with a pack of feral dogs? Poor bastard got his ass chewed up real good...</text>
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<text>$clr_1Kateryna\n$clr_2Ivan's been acting like a real dick lately. Must've gotten into some bad stash...</text>
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<text>$clr_1Oleh\n$clr_2Yo, anyone got a spare gas mask? Mine's shot to hell and back...</text>
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<text>$clr_1Svitlana\n$clr_2Vladimir's been ranting about anomalies again. Swears he saw one swallow a whole damn tree...</text>
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<text>$clr_1Iryna\n$clr_2Has anybody seen Andriy? Dude owes me a bottle of moonshine and I'm not leaving him alone until he pays up...</text>
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<text>$clr_1Roman\n$clr_2Sergey's been talking about some "secret stash" he found. Probably just a pile of mutant shit knowing him...</text>
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<text>$clr_1Oleh\n$clr_2Damn, ran into a Bloodsucker near Dark Valley. Nearly shit my pants...</text>
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<text>$clr_1Oksana\n$clr_2Viktor's been blabbering about joining some new faction. Probably just a bunch of delusional lunatics...</text>
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<text>$clr_1Andriy\n$clr_2Bogdan's been asking around about artifacts. Thinks he's gonna strike it rich...</text>
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<text>$clr_1Mykhailo\n$clr_2Anyone got spare ammo? I'm down to my last clip...</text>
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<text>$clr_1Olena\n$clr_2Ran into Oleksiy yesterday. He's still going on about that damn anomaly he claims to have seen. Probably just drank too much vodka...</text>
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<text>$clr_1Serhiy\n$clr_2Anybody know where Yaroslav's holed up? Need to have a word with him about that artifact he borrowed...</text>
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<text>$clr_1Yelyzaveta\n$clr_2Igor's been on edge lately. Thinks he's being followed by a poltergeist or some shit...</text>
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<text>$clr_1Nazar\n$clr_2Sasha's been boasting about taking down a Controller solo. Yeah, right...</text>
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<text>$clr_1Bohdan\n$clr_2Vlad's been talking about going on a mutant hunting spree. Somebody should tell him it's suicide...</text>
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<text>$clr_1Olena\n$clr_2Anybody got a spare medkit? Got mauled by a pack of Fleshes...</text>
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<text>$clr_1Mykyta\n$clr_2Mark's been bragging about surviving a blowout. Like it's some kind of achievement...</text>
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<text>$clr_1Oleksandra\n$clr_2Ivan's been acting suspicious lately. Probably up to no good...</text>
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<text>$clr_1Serhiy\n$clr_2Taras is going on about some new anomaly he found. Claims it's like nothing he's ever seen before...</text>
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<text>$clr_1Yelyzaveta\n$clr_2Maksym's been asking around about artifacts. Thinks he can make a fortune...</text>
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<text>$clr_1Oleksiy\n$clr_2Sasha's been going on about some new mutant he encountered. Claims it's like nothing he's ever seen before...</text>
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<text>$clr_1Mykhailo\n$clr_2Andriy's been talking about joining some new faction. Thinks they'll help him find artifacts...</text>
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<text>$clr_1Oksana\n$clr_2Denys is acting strange lately. Thinks he's being followed by a poltergeist or some shit...</text>
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<text>$clr_1Serhiy\n$clr_2Vlad's been acting suspicious lately. Probably up to no good...</text>
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<text>$clr_1Mykola\n$clr_2Ivan's been going on about some new anomaly he found. Claims it's like nothing he's ever seen before...</text>
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<text>$clr_1Olena\n$clr_2Pavlo's been talking about joining some new faction. Thinks they'll help him find artifacts...</text>
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<text>$clr_1Oksana\n$clr_2Sasha's been acting strange lately. Thinks he's being followed by a poltergeist or some shit...</text>
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<text>$clr_1Vira\n$clr_2Maksym's been going on about some new mutant he encountered. Claims it's like nothing he's ever seen before...</text>
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<text>$clr_1Viktoriya\n$clr_2Andriy's been talking about joining some new faction. Thinks they'll help him find artifacts...</text>
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<text>$clr_1Mykola\n$clr_2Denys is acting strange lately. Thinks he's being followed by a poltergeist or some shit...</text>
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<text>$clr_1Yevhen\n$clr_2Vlad's been acting suspicious lately. Probably up to no good...</text>
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<text>$clr_1Oleksandra\n$clr_2Ivan's been going on about some new anomaly he found. Claims it's like nothing he's ever seen before...</text>
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<string id="st_dyn_news_spam_630">
<text>$clr_1Oleksandr\n$clr_2Fuck, I need a hit of cocaine, like, yesterday. Who's holding?</text>
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<string id="st_dyn_news_spam_631">
<text>$clr_1Nikita\n$clr_2Shit, man, I'm jonesing for some meth. Got any crystal on hand?</text>
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<string id="st_dyn_news_spam_632">
<text>$clr_1Yevhen\n$clr_2I'm on my last needle of heroin. Anyone got a spare hit?</text>
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<string id="st_dyn_news_spam_633">
<text>$clr_1Dmytro\n$clr_2Found a stash of weed in the old factory. Who wants to blaze?</text>
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<text>$clr_1Vasyl\n$clr_2Fuck, man, I need another bump of coke. This shit's too weak...</text>
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<string id="st_dyn_news_spam_635">
<text>$clr_1Oleh\n$clr_2Running low on meth. Gonna start tweaking soon...</text>
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<string id="st_dyn_news_spam_636">
<text>$clr_1Serhiy\n$clr_2Just scored some pure heroin. Who wants to join me in nodding off?</text>
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<text>$clr_1Andriy\n$clr_2Fuck, my stash of cocaine is depleted. Anybody got a hookup?</text>
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<string id="st_dyn_news_spam_638">
<text>$clr_1Mykola\n$clr_2Need to find some good meth, man. My stash is garbage...</text>
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<text>$clr_1Taras\n$clr_2Found some primo weed in the Red Forest. Who's down to get high?</text>
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<string id="st_dyn_news_spam_640">
<text>$clr_1Viktor\n$clr_2Watching the sunrise over the Red Forest, contemplating if the radiation glow makes it look prettier. Too bad the mutants enjoy the view too.</text>
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<text>$clr_1Ivan\n$clr_2Whose idea was it to set up camp in the Electro anomaly? Next time someone says 'it's safe', remind me to kick their ass first.</text>
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<text>$clr_1Andriy\n$clr_2If anyone's looking to buy some Poltergeist souvenirs, hit me up. I've got skulls and... other parts. Only slightly radioactive, I swear.</text>
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<string id="st_dyn_news_spam_643">
<text>$clr_1Volodymyr\n$clr_2To the guy who stole my artifact detector: I hope it leads you straight into a Burner anomaly. Cheers!</text>
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<string id="st_dyn_news_spam_644">
<text>$clr_1Yaroslav\n$clr_2Message to all rookies: Stop trying to pet the Snorks. They are not 'misunderstood creatures'. They will bite your arm off.</text>
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<string id="st_dyn_news_spam_645">
<text>$clr_1Ihor\n$clr_2The vodka at 100 Rads might taste like battery acid, but it does keep the cold out. Or you just stop feeling anything at all, could go either way.</text>
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<string id="st_dyn_news_spam_646">
<text>$clr_1Serhiy\n$clr_2Heard a rumor that a stash in Pripyat is full of pre-war tech. I'd check it out, but my Geiger won't stop clicking long enough for me to consider it.</text>
</string>
<string id="st_dyn_news_spam_647">
<text>$clr_1Oleh\n$clr_2Is it just me or are the mutants getting smarter? Last night, one stole my boot... while I was sleeping in it.</text>
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<string id="st_dyn_news_spam_648">
<text>$clr_1Yuriy\n$clr_2Shoutout to the stalker who thought he could outrun a Blowout. Bet he's still running in the afterlife.</text>
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<string id="st_dyn_news_spam_649">
<text>$clr_1Roman\n$clr_2Lost my gun, my pack, and nearly my life to a gang of bandits. If you find a rifle out there engraved with 'Sweet Marianne', it's mine. Finder<65>s fee is a bottle of your worst vodka.</text>
</string>
<string id="st_dyn_news_spam_650">
<text>$clr_1Vadym\n$clr_2Anybody else notice that the anomalies hum on key with old Soviet broadcasts? Or am I just going crazy from the Zone?</text>
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<string id="st_dyn_news_spam_651">
<text>$clr_1Olexandr\n$clr_2A group of Duty guys went into the Bloodsucker village last night. Haven't heard from them since. Surprise, surprise.</text>
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<string id="st_dyn_news_spam_652">
<text>$clr_1Bohdan\n$clr_2Whoever's lighting fires at night, you're either a genius baiting mutants away, or an idiot drawing them in. Thanks for the confusion.</text>
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<string id="st_dyn_news_spam_653">
<text>$clr_1Volodymyr\n$clr_2Rumor has it, the Monolith's found a new 'holy site'. Watch where you pray, boys, you might just get more than blessings.</text>
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<string id="st_dyn_news_spam_654">
<text>$clr_1Serhiy\n$clr_2I traded my last can of meat for info on a safe path through the Garbage. Joke's on me, the path was mined. The Zone giveth, and the Zone bloweth up.</text>
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<string id="st_dyn_news_spam_655">
<text>$clr_1Oleksiy\n$clr_2To whoever keeps leaving empty vodka bottles in my stash spot: find your own damn hiding place!</text>
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<string id="st_dyn_news_spam_656">
<text>$clr_1Yaroslav\n$clr_2Caught a stalker singing Soviet anthems in the middle of the night. Either he's lost his mind, or he's found a weird way to scare off the beasts.</text>
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<string id="st_dyn_news_spam_657">
<text>$clr_1Ihor\n$clr_2Just paid off my debts with three artifacts I found by the Yanov station. Who says the Zone doesn't provide?</text>
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<string id="st_dyn_news_spam_658">
<text>$clr_1Mykhailo\n$clr_2Last call for anyone wanting to join the expedition to the center of the Zone. It's a one-way trip, but what a way to go!</text>
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<string id="st_dyn_news_spam_659">
<text>$clr_1Vladyslav\n$clr_2Does anyone else think that the cats around here are too quiet? Watch your backs, and not just for the two-legged thieves.</text>
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<string id="st_dyn_news_spam_660">
<text>$clr_1Yuriy\n$clr_2Anybody got a spare filter? Mine's clogged up again.</text>
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<string id="st_dyn_news_spam_661">
<text>$clr_1Vasyl\n$clr_2Coffee in the Zone sucks. Missing pre-zone brews.</text>
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<string id="st_dyn_news_spam_662">
<text>$clr_1Viktor\n$clr_2Saw two rookies arguing over which artifact was worth more. Cute.</text>
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<string id="st_dyn_news_spam_663">
<text>$clr_1Olexiy\n$clr_2Is it just me or do the nights feel colder lately?</text>
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<string id="st_dyn_news_spam_664">
<text>$clr_1Oleksandr\n$clr_2Anyone up for a card game tonight? I'm at the 100 Rads Bar.</text>
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<string id="st_dyn_news_spam_665">
<text>$clr_1Taras\n$clr_2Lost my map. Again. FML.</text>
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<string id="st_dyn_news_spam_666">
<text>$clr_1Serhiy\n$clr_2Has anyone seen my boots? Left them by the fire last night, now they're gone.</text>
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<string id="st_dyn_news_spam_667">
<text>$clr_1Andriy\n$clr_2Watch out for the dogs near the south checkpoint. They're unusually aggressive today.</text>
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<string id="st_dyn_news_spam_668">
<text>$clr_1Bohdan\n$clr_2Who's up for a mutant hunt tomorrow? Need to blow off some steam.</text>
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<string id="st_dyn_news_spam_669">
<text>$clr_1Maksym\n$clr_2Ran into an old friend from the outside. Zone changes everyone, he barely recognized me.</text>
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<string id="st_dyn_news_spam_670">
<text>$clr_1Vasyl\n$clr_2If you hear weird noises tonight, it's just me practicing my guitar. Sorry in advance.</text>
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<string id="st_dyn_news_spam_671">
<text>$clr_1Yevhen\n$clr_2Check your gear, folks. Saw a rookie lose his pack to a loose strap.</text>
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<string id="st_dyn_news_spam_672">
<text>$clr_1Roman\n$clr_2The moon looks huge tonight. Or maybe I need to lay off the vodka...</text>
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<string id="st_dyn_news_spam_673">
<text>$clr_1Volodymyr\n$clr_2To the person who fixed the fence at the northern outpost, big thanks!</text>
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<string id="st_dyn_news_spam_674">
<text>$clr_1Oleh\n$clr_2Anyone else tired of sausage and bread? I<>d kill for a steak.</text>
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<string id="st_dyn_news_spam_675">
<text>$clr_1Serhiy\n$clr_2Heard some laughing near the Dark Valley last night. Creepy as hell.</text>
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<string id="st_dyn_news_spam_676">
<text>$clr_1Yuriy\n$clr_2Reminder: Don<6F>t leave your stuff unattended at the bar. Some jerk swiped my knife last week.</text>
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<string id="st_dyn_news_spam_677">
<text>$clr_1Oleksandr\n$clr_2Meteor shower expected tonight. The Zone<6E>s light show.</text>
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<string id="st_dyn_news_spam_678">
<text>$clr_1Yaroslav\n$clr_2Hey, if you're heading to Yantar, can you grab some meds for me?</text>
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<string id="st_dyn_news_spam_679">
<text>$clr_1Ivan\n$clr_2Caught a rookie trying to sell a jellyfish as a crystal. Nice try, buddy.</text>
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<string id="st_dyn_news_spam_680">
<text>$clr_1Volodymyr\n$clr_2Might move to Zaton. Heard it<69>s quieter there. Less shooting, more looting.</text>
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<string id="st_dyn_news_spam_681">
<text>$clr_1Maksym\n$clr_2Some jackass played a prank with a fake grenade. Nearly pissed my pants. You<6F>re a dead man when I find you.</text>
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<string id="st_dyn_news_spam_682">
<text>$clr_1Bohdan\n$clr_2Who the hell eats beans cold right from the can? Saw a dude doing it. Savage.</text>
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<string id="st_dyn_news_spam_683">
<text>$clr_1Yevhen\n$clr_2Note to self: never fart in a closed bunker again. Damn near gassed myself out.</text>
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<string id="st_dyn_news_spam_684">
<text>$clr_1Olexiy\n$clr_2Lost my lighter somewhere in the Red Forest. If the mutants don<6F>t get you, the mosquitos will.</text>
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<string id="st_dyn_news_spam_685">
<text>$clr_1Mykhailo\n$clr_2Whoever left their underwear at the campfire, it<69>s hanging on the fence. Classy.</text>
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<string id="st_dyn_news_spam_686">
<text>$clr_1Andriy\n$clr_2Damn bloodsuckers are like in-laws. Show up uninvited, suck you dry, and hard to get rid of.</text>
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<string id="st_dyn_news_spam_687">
<text>$clr_1Vasyl\n$clr_2Shot at a mutant and missed. My grandma shoots better than that, and she<68>s blind in one eye.</text>
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<string id="st_dyn_news_spam_688">
<text>$clr_1Nikolai\n$clr_2This vodka<6B>s so strong, I saw a rookie talking to a tree, apologizing for pissing on it last week.</text>
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<string id="st_dyn_news_spam_689">
<text>$clr_1Viktor\n$clr_2If you hear someone singing off-key tonight, it<69>s just me. Got a bottle of rotgut and no regrets.</text>
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<string id="st_dyn_news_spam_690">
<text>$clr_1Vadym\n$clr_2Watched a stalker argue with a fence post. Zone<6E>s finally got to him, I reckon.</text>
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<string id="st_dyn_news_spam_691">
<text>$clr_1Andriy\n$clr_2To the idiot blasting music at camp: Mutants have ears, you moron. Thanks for the extra target practice.</text>
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<string id="st_dyn_news_spam_692">
<text>$clr_1Serhiy\n$clr_2Ran into my ex. Thankfully, not with my knife. Zone<6E>s small, but not that small.</text>
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<string id="st_dyn_news_spam_693">
<text>$clr_1Yevhen\n$clr_2Ever had that feeling you<6F>re being watched? In the Zone, it<69>s not just a feeling. Check your six.</text>
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<string id="st_dyn_news_spam_694">
<text>$clr_1Oleksandr\n$clr_2Forgot my boots at the bar. Walked back in socks. Screw you, Vodka. Screw you.</text>
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<string id="st_dyn_news_spam_695">
<text>$clr_1Vadym\n$clr_2Heard a rookie say he doesn<73>t believe in ghosts. Took him to meet a Poltergeist. He believes now.</text>
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<string id="st_dyn_news_spam_696">
<text>$clr_1Yuriy\n$clr_2Anyone want to trade? I<>ve got two bullets and half a pack of smokes. Looking for a miracle or a way out.</text>
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<string id="st_dyn_news_spam_697">
<text>$clr_1Andriy\n$clr_2That moment when you realize the <20>safe shortcut<75> is just a path lined with anomalies. Thanks for nothing, guide.</text>
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<string id="st_dyn_news_spam_698">
<text>$clr_1Vasyl\n$clr_2Campfire rule: If you<6F>re going to snore like a Snork, you sleep outside the tent.</text>
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<string id="st_dyn_news_spam_699">
<text>$clr_1Yevhen\n$clr_2To whoever stole my last clean pair of socks: Hope you get athlete's foot all over your damn face.</text>
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<string id="st_dyn_news_spam_700">
<text>$clr_1Ivan\n$clr_2If the radiation doesn<73>t shrink your balls, the cold sure as hell will.</text>
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<string id="st_dyn_news_spam_701">
<text>$clr_1Dmitri\n$clr_2Shit, lost another buddy to a damn anomaly. Drink one for Sergei tonight, boys.</text>
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<string id="st_dyn_news_spam_702">
<text>$clr_1Nikolai\n$clr_2That mutant screamed like my ex. Almost felt bad for shooting it. Almost.</text>
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<string id="st_dyn_news_spam_703">
<text>$clr_1Marina\n$clr_2Fucking anomalies move more than my bowels after a night of Sidorovich's stew.</text>
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<string id="st_dyn_news_spam_704">
<text>$clr_1Viktor\n$clr_2Who cooked last night? My asshole's been on fire since dawn. Never again.</text>
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<string id="st_dyn_news_spam_705">
<text>$clr_1Elena\n$clr_2Walked into an anomaly today. If my nuts weren<65>t steel already, they<65>d be magnetic now.</text>
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<string id="st_dyn_news_spam_706">
<text>$clr_1Sergei\n$clr_2This zone<6E>s so fucked up, even the rats are packing up and moving.</text>
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<string id="st_dyn_news_spam_707">
<text>$clr_1Anastasia\n$clr_2Got so drunk last night, I tried to outdrink a Burer. Woke up hanging upside down from a tree. Still worth it.</text>
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<string id="st_dyn_news_spam_708">
<text>$clr_1Dmitri\n$clr_2Someone tell the rookies that playing <20>chicken<65> with a Bloodsucker is a shitty way to lose your head.</text>
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<string id="st_dyn_news_spam_709">
<text>$clr_1Oksana\n$clr_2Heard Duty and Freedom arguing over who<68>s got the bigger cojones. It<49>s like two bald men fighting over a comb.</text>
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<string id="st_dyn_news_spam_710">
<text>$clr_1Alexei\n$clr_2If I wanted to hear from an asshole, I<>d fart. Shut the fuck up and shoot straight, rookie.</text>
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<string id="st_dyn_news_spam_711">
<text>$clr_1Irina\n$clr_2Every time I see a psy-dog, I think of my mother-in-law. At least the dog<6F>s prettier.</text>
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<string id="st_dyn_news_spam_712">
<text>$clr_1Boris\n$clr_2Why do we even bother with armor? A fart from a Burer would pierce through this shit.</text>
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<string id="st_dyn_news_spam_713">
<text>$clr_1Tatiana\n$clr_2Zone tip: don<6F>t piss against the wind, and don<6F>t shit where you eat. Or do, and save us the trouble of your company.</text>
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<string id="st_dyn_news_spam_714">
<text>$clr_1Yuri\n$clr_2The good news is that I found some ammo. The bad news? It was up a Snork's ass. Had to retrieve it the hard way.</text>
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<string id="st_dyn_news_spam_715">
<text>$clr_1Nina\n$clr_2Keep your friends close, your enemies closer, and your hand on your gun. Or end up a mutant<6E>s breakfast.</text>
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<string id="st_dyn_news_spam_716">
<text>$clr_1Svetlana\n$clr_2This Zone fucks you harder than life. At least it<69>s honest about it.</text>
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<string id="st_dyn_news_spam_717">
<text>$clr_1Bogdan\n$clr_2Ever wonder if your brain<69>s fried from all the radiation, or were you always this stupid?</text>
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<string id="st_dyn_news_spam_718">
<text>$clr_1Vadim\n$clr_2To whoever<65>s leaving porno mags in the bushes, keep it up. You<6F>re doing God<6F>s work in this hellhole.</text>
</string>
<string id="st_dyn_news_spam_719">
<text>$clr_1Yulia\n$clr_2A toast to the Zone: may it kill us before we kill each other.</text>
</string>
<string id="st_dyn_news_spam_720">
<text>$clr_1Mikhail\n$clr_2[DATA CORRUPTED] ...listen to the whispers of the Zone, they speak truths hidden from the daylight...</text>
</string>
<string id="st_dyn_news_spam_721">
<text>$clr_1Anonymous\n$clr_2[ERROR] The walls have eyes and the ground has ears. Trust no one. [ERROR]</text>
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<string id="st_dyn_news_spam_722">
<text>$clr_1Anonymous\n$clr_2///Message Interrupted/// - Seek the heart of the Zone. Only then will you understand. [TRANSMISSION ENDS]</text>
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<string id="st_dyn_news_spam_723">
<text>$clr_1Anonymous\n$clr_2[STATIC] They're watching. The storm is coming. Hide your secrets well. [STATIC]</text>
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<string id="st_dyn_news_spam_724">
<text>$clr_1Anonymous\n$clr_2[FREQUENCY MALFUNCTION] - The key is beneath the third sign. Look past what you see. [GARBLED]</text>
</string>
<string id="st_dyn_news_spam_725">
<text>$clr_1Anonymous\n$clr_2[LOST SIGNAL] ...and the skies will open, revealing our sins to the cosmos... [LOST SIGNAL]</text>
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<string id="st_dyn_news_spam_726">
<text>$clr_1Anonymous\n$clr_2[ERROR] - Do not follow the lights, they lead to doom. Your path lies in the shadow. [CORRUPTED]</text>
</string>
<string id="st_dyn_news_spam_727">
<text>$clr_1Anonymous\n$clr_2[UNDECODED] ...the circle must be broken... [UNDECODED]</text>
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<string id="st_dyn_news_spam_728">
<text>$clr_1Anonymous\n$clr_2The voices aren't in your head. They're real. [INTERFERENCE]</text>
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<string id="st_dyn_news_spam_729">
<text>$clr_1Anonymous\n$clr_2///ERROR/// - They are coming. Prepare or perish. [TRANSMISSION TERMINATED]</text>
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<string id="st_dyn_news_spam_730">
<text>$clr_1Anonymous\n$clr_2[DATA LOSS] CLOSE THE GAME NOW ITS FUCKING WATCHING YOU [CORRUPTED DATA]</text>
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<string id="st_dyn_news_spam_731">
<text>$clr_1Anonymous\n$clr_2When the ground bleeds, heed its call. [ERROR]</text>
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<string id="st_dyn_news_spam_732">
<text>$clr_1Anonymous\n$clr_2[SCRAMBLED] - Follow the dead rivers, to where they lead you not. [STATIC]</text>
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<string id="st_dyn_news_spam_733">
<text>$clr_1Lyudmila\n$clr_2Lost in the echo of the old world, find the silence. It speaks louder than bombs. [GARBLED]</text>
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<string id="st_dyn_news_spam_734">
<text>$clr_1Anonymous\n$clr_2///ALERT/// Your steps are watched. Tread carefully, for the earth itself conspires against you. [SIGNAL LOST]</text>
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<string id="st_dyn_news_spam_735">
<text>$clr_1Anonymous\n$clr_2The truth lies with the fallen, buried beneath the ash. [INCOMPLETE TRANSMISSION]</text>
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<string id="st_dyn_news_spam_736">
<text>$clr_1Anonymous\n$clr_2[STATIC] Beware the bearers of false gifts and their broken promises. [INTERFERENCE]</text>
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<string id="st_dyn_news_spam_737">
<text>$clr_1Anonymous\n$clr_2Decoding the past unveils the future. Ignore the echoes at your peril. [TRANSMISSION FADES]</text>
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<string id="st_dyn_news_spam_738">
<text>$clr_1Anonymous\n$clr_2the eyes that see are not your own... [DISTORTED LAUGHTER]</text>
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<string id="st_dyn_news_spam_739">
<text>$clr_1Anonymous\n$clr_2Do you hear the crying? It<49>s not the wind. Follow it, find me where dead men walk. </text>
</string>
<string id="st_dyn_news_spam_740">
<text>$clr_1Anonymous\n$clr_2[UNSTABLE FREQUENCY] They left us here... we are the forgotten ones... do you want to remember? </text>
</string>
<string id="st_dyn_news_spam_741">
<text>$clr_1Anonymous\n$clr_2Beneath the surface, they thrum with a life not our own. </text>
</string>
<string id="st_dyn_news_spam_742">
<text>$clr_1Anonymous\n$clr_2[SUSPENDED SIGNAL] Look behind you. NOW</text>
</string>
<string id="st_dyn_news_spam_743">
<text>$clr_1Anonymous\n$clr_2[LOW HUMMING] The trees have roots that suffocate the dead. Don<6F>t sleep near them. [INTERRUPTED]</text>
</string>
<string id="st_dyn_news_spam_744">
<text>$clr_1Anonymous\n$clr_2[DAEMONIC ECHO] The stars have died so we might live... come find where their light ends... [STATIC EROSION]</text>
</string>
<string id="st_dyn_news_spam_745">
<text>$clr_1Anonymous\n$clr_2[GLITCHED VOICES] Their voices, once drowned, will rise at dusk. Listen not with ears but with your mind. [JUMBLED FREQUENCIES]</text>
</string>
<string id="st_dyn_news_spam_746">
<text>$clr_1Anonymous\n$clr_2[FORSAKEN WHISPER] Footsteps on the grave of the world... echo in the silence... [FADING OUT]</text>
</string>
<string id="st_dyn_news_spam_747">
<text>$clr_1Anonymous\n$clr_2[REVERBERATING] Your shadow moves when you do not. Watch it. Trust it not. [DISINTEGRATING SIGNAL]</text>
</string>
<string id="st_dyn_news_spam_748">
<text>$clr_1Anonymous\n$clr_2The howl in the night is your greeting, the silence that follows is your doom. </text>
</string>
<string id="st_dyn_news_spam_749">
<text>$clr_1Anonymous\n$clr_2Breathe the fog and speak to the dead. They yearn for the warmth you carry. PLEASE</text>
</string>
<string id="st_dyn_news_spam_750">
<text>$clr_1Anonymous\n$clr_2Touch the mirror in the dark, and it might just touch you back. </text>
</string>
<string id="st_dyn_news_spam_751">
<text>$clr_1Anonymous\n$clr_2[MALFUNCTION] Don<6F>t look up. The sky lies. [GRAVELY DISTORTION]</text>
</string>
<string id="st_dyn_news_spam_752">
<text>$clr_1Anonymous\n$clr_2Every step you take is a number. When it reaches zero, you<6F>ll hear them coming for you.</text>
</string>
<string id="st_dyn_news_spam_753">
<text>$clr_1Anonymous\n$clr_2The night grows teeth and eyes. Hide your fire, hide your light.</text>
</string>
<string id="st_dyn_news_spam_754">
<text>$clr_1Anonymous\n$clr_2[INTERRUPTED BREATHING] The whispers in the dark aren<65>t yours. Don<6F>t answer them. </text>
</string>
<string id="st_dyn_news_spam_755">
<text>$clr_1Vasili\n$clr_2Anyone near the northern bunkers? Caught in a trap and the mutants are closing in. Need help fast!</text>
</string>
<string id="st_dyn_news_spam_756">
<text>$clr_1Danya\n$clr_2Lost all my gear in a sudden blowout. Stranded near the Red Forest. Can anyone assist? Will repay with artifacts.</text>
</string>
<string id="st_dyn_news_spam_757">
<text>$clr_1Ivan\n$clr_2Is there a doctor in the house? Got a nasty wound that won't stop bleeding. I'm at the 100 Rads Bar, losing blood fast.</text>
</string>
<string id="st_dyn_news_spam_758">
<text>$clr_1Mikhail\n$clr_2Out of ammo and surrounded by zombies at Yantar. Anyone, please, I need some backup!</text>
</string>
<string id="st_dyn_news_spam_759">
<text>$clr_1Svetlana\n$clr_2My brother went missing near Zaton. Last seen three days ago. Any information would be helpful. I'm desperate here.</text>
</string>
<string id="st_dyn_news_spam_760">
<text>$clr_1Yaroslav\n$clr_2Trapped in a minefield near Pripyat. If anyone's got a detector, I could really use the help. I'll share the loot, swear on my mother.</text>
</string>
<string id="st_dyn_news_spam_761">
<text>$clr_1Marina\n$clr_2This is a plea for any merc with a heart. My group is pinned down by snipers. We have children with us. Coordinates attached.</text>
</string>
<string id="st_dyn_news_spam_762">
<text>$clr_1Alexei\n$clr_2Running low on water and it<69>s getting damn cold. Anyone nearby with supplies, I'm by the old church. Will trade anything I got.</text>
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<text>$clr_1Vladimir\n$clr_2To the stalker with the green backpack. You picked up my medkit by mistake at the camp. Please, I need it back. I'm diabetic, and those are my insulin shots.</text>
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<text>$clr_1Igor\n$clr_2Caught in an anomaly field and my leg<65>s broken. I can hear the bloodsuckers. Not much time. Please, send help.</text>
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<text>$clr_1Oleg\n$clr_2My father left for the center of the Zone a week ago and hasn't returned. He's all I have. If anyone's seen an old man with a limp, tell him Yuri is waiting.</text>
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<text>$clr_1Galina\n$clr_2If anyone finds a stash with a teddy bear, it's my daughter's. Please, it's all she has left of her mother. Keep everything else, but return the bear.</text>
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<text>$clr_1Viktoriya\n$clr_2SOS! I'm at the abandoned mill, and there's something big outside. Can't hold it off much longer. Anyone, please respond!</text>
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<text>$clr_1Bogdan\n$clr_2I owe you my life if you bring me antirads. I miscalculated the exposure, and now I'm too weak to move. I'm in a bunker past the Garbage. Door<6F>s marked with a red X.</text>
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<text>$clr_1Alina\n$clr_2Please, anyone, I need food. I've been stuck in this hideout near the swamp for days. The mutants are all around, and I'm all out of supplies.</text>
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<text>$clr_1Maksym\n$clr_2It's so cold, so dark. I don't think I'm making it out this time. Tell Irina I'm sorry. [COUGHING]</text>
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<text>$clr_1Daria\n$clr_2No, no, NO! They're here<72>. God, help me, please... [TRANSMISSION CUTS OFF]</text>
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<text>$clr_1Vladislav\n$clr_2[This is it for me... the bleeding won't stop. I'm by the old silo. Don<6F>t come... too many mutants. [WHISPERING]</text>
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<text>$clr_1Nina\n$clr_2Why won't it end? The pain... I can see them... my ancestors calling me. Is this death? </text>
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<text>$clr_1Nikita\n$clr_2 I'm not ready. I can't see. Everything's fading. Mom, I love<76>[STATIC]</text>
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<text>$clr_1Vera\n$clr_2 Trapped under debris... leg's crushed and I'm all alone. Why did I come here? Someone, please... [SOBBING]</text>
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<text>$clr_1Yevhen\n$clr_2 It's circling me... I can hear it breathing. This is it, isn't it? The end... </text>
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<text>$clr_1Iryna\n$clr_2 I see lights. Are you there, Dad? I'm coming... tell everyone I tried. I really tried.</text>
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<text>$clr_1Taras\n$clr_2 ...not much time... this thing, it<69>s not huma<6D></text>
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<text>$clr_1Sviatoslav\n$clr_2It<49>s so cold...can't feel my legs anymore. I'm sorry for everything, I...I...</text>
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<text>$clr_1Mykhailo\n$clr_2 WHAT THE FUCK IS THAT</text>
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<text>$clr_1Anonymous\n$clr_2Bleeding won<6F>t stop. If anyone finds this, tell my wife I'm sorry. Tell her...</text>
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<text>$clr_1Anonymous\n$clr_2What...what is that? No, stay back! STAY BACK! OH GOD, IT<49>S<EFBFBD></text>
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<text>$clr_1Andriy\n$clr_2so dark here... can<61>t see anything... mom? is that you? mom, I'm scared...</text>
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<text>$clr_1Bogdan\n$clr_2Trapped...it hurts so much...why did I come here? Why? Somebody...please...</text>
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<text>$clr_1Vasyl\n$clr_2It<49>s watching me...I can feel it...I don<6F>t want to die like this...please, no...</text>
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<text>$clr_1Olena\n$clr_2Lights...I see the lights...are you there? please tell them I love them...I love<76></text>
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<text>$clr_1Mykola\n$clr_2something<6E>s got me...it burns! IT BURNS! AHHHHHHH!!!!! HELP MEEEEEE!!!</text>
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<text>$clr_1Kateryna\n$clr_2They<65>re biting me...can<61>t...run...too many...ahhh...ahhh...help...me...</text>
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<text>$clr_1Yaroslav\n$clr_2...please...don't forget me...I'm sorry...so sorry...</text>
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<text>$clr_1Ivan\n$clr_2THIS IS IT! I<>M DONE FOR! AHHHH<48>[End of Transmission]</text>
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<text>$clr_1Taras\n$clr_2not like this...not like this...someone...anyone...please...</text>
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<text>$clr_1Oksana\n$clr_2no no no no NO NO NOOOOO!!! [silence]...it's over...</text>
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<text>$clr_1Viktor\n$clr_2the light...i see it...so bright...mom? dad? ahhhh... [Transmission Fades]</text>
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<text>$clr_1Dmytro\n$clr_2SOMETHING'S OUTSIDE! SCRAPING AT THE DOOR! AHHHH! NO! GET AWAY! [Transmission Ends Abruptly]</text>
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<text>$clr_1Serhiy\n$clr_2HELP! I CAN'T SEE! Everything's going dark... why did I come here... why...?</text>
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<text>$clr_1Anastasiya\n$clr_2It<49>s here...oh god...the sound it makes...I can't stand it...please...AHHHHHHHHHHH!</text>
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<text>$clr_1Pavlo\n$clr_2can't breathe...it<69>s crushing me...my ribs...my lungs...help...help...ahhhhh...</text>
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<text>$clr_1Yuliya\n$clr_2Screaming won't help but I can't stop AHHHHHH! It<49>s tearing me apart! HELP ME SOMEBODY!</text>
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<text>$clr_1Volodymyr\n$clr_2So cold...so terribly cold...can<61>t feel my body...mother, I'm afraid...is this what dying feels like?</text>
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<text>$clr_1Yelyzaveta\n$clr_2The walls...they're moving...I must be going mad...this can't be real...this CAN'T BE REAL!</text>
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<text>$clr_1Oleh\n$clr_2I hear them outside...they're whispering...calling my name...why do they know my name? NOOOO!</text>
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<text>$clr_1Mariya\n$clr_2I can<61>t see them, but I know they<65>re there...watching...waiting...why won't they just come out and kill me?</text>
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<text>$clr_1Andriy\n$clr_2something's wrong...my skin...it's crawling...please...make it stop...make it STOP!</text>
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<text>$clr_1Bogdan\n$clr_2Can<61>t move...it's holding me down...why can<61>t I move? What is happening to me? HELP!</text>
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<text>$clr_1Vasyl\n$clr_2it<69>s in my head...can<61>t...make it...stop...AHHHHHHH! [Transmission Ends Abruptly]</text>
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<text>$clr_1Olena\n$clr_2...it<69>s eating me...I can feel it...inside...please, make it stop...make it STOP!</text>
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<text>$clr_1Mykola\n$clr_2no no no...it<69>s tearing me apart...my flesh...my bones...why won<6F>t it just kill me?</text>
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<text>$clr_1Kateryna\n$clr_2I see them...so many eyes...watching...judging...why won<6F>t they leave me alone? WHY?!</text>
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<text>$clr_1Yaroslav\n$clr_2I<32>m sorry...I<>m so sorry...I didn<64>t mean to...please...forgive me...</text>
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<text>$clr_1Ivan\n$clr_2they're all around me...laughing...mocking...I can't take it...I CAN'T TAKE IT ANYMORE!</text>
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<text>$clr_1Taras\n$clr_2help...me...please...someone...anyone...</text>
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<text>$clr_1Oksana\n$clr_2I<32>m dying...I know I am...please...make it quick...I don<6F>t want to suffer...</text>
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<text>$clr_1Viktor\n$clr_2I see them...the shadows...they<65>re dancing...dancing around my grave...oh god...</text>
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<text>$clr_1Dmytro\n$clr_2Make it stop...please...I can<61>t take it anymore...JUST MAKE IT STOP!</text>
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<text>$clr_1Serhiy\n$clr_2...help...me...please...</text>
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<text>$clr_1Anastasiya\n$clr_2I<32>m sorry...I<>m so sorry...please...forgive me...</text>
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<text>$clr_1Pavlo\n$clr_2I'm dying alone...please...somebody...anybody...I don<6F>t want to be alone...</text>
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<text>$clr_1Yuliya\n$clr_2I can hear it...the darkness...calling me...it wants me...no...NOOOOOOOO!</text>
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<string id="st_dyn_news_spam_820">
<text>$clr_1Volodymyr\n$clr_2Mom? Dad? Are you there? I<>m scared...please...I just want to go home...</text>
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<text>$clr_1Yelyzaveta\n$clr_2I don<6F>t want to die...please...not like this...not like this...</text>
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<text>$clr_1Oleh\n$clr_2I can hear them...calling my name...why won<6F>t they leave me alone? PLEASE...JUST LEAVE ME ALONE!</text>
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<text>$clr_1Mariya\n$clr_2I don<6F>t deserve this...please...I<>m sorry...I<>M SORRY!</text>
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<text>$clr_1Andriy\n$clr_2I see it...the end...it<69>s coming...I can't stop it...please...make it quick...</text>
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<text>$clr_1Bogdan\n$clr_2I can't take it...the pain...it<69>s too much...please...make it stop...</text>
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<text>$clr_1Vasyl\n$clr_2why won<6F>t it just kill me...why do I have to suffer like this? WHY?!</text>
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<text>$clr_1Olena\n$clr_2Please...I don<6F>t want to die...not like this...please...somebody...anybody...</text>
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<string id="st_dyn_news_spam_828">
<text>$clr_1Mykola\n$clr_2I'm sorry...I<>m so sorry...I didn<64>t mean to...please...forgive me...</text>
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<string id="st_dyn_news_spam_829">
<text>$clr_1Kateryna\n$clr_2NO NO NO NO NO! MAKE IT STOP! MAKE IT STOP! MAKE IT STOP! [Transmission Ends Abruptly]</text>
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<string id="st_dyn_news_spam_830">
<text>$clr_1Yaroslav\n$clr_2The darkness...it<69>s taking me...I can<61>t...I can<61>t...</text>
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<string id="st_dyn_news_spam_831">
<text>$clr_1Ivan\n$clr_2I don<6F>t want to die...please...somebody...help me...</text>
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<string id="st_dyn_news_spam_832">
<text>$clr_1Dmytro\n$clr_2Has anyone compiled data on mutant attack patterns? Trying to develop a predictive model to avoid engagements.</text>
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<string id="st_dyn_news_spam_833">
<text>$clr_1Yulia\n$clr_2Anybody know how to disable military-grade mines? I've found a field that I need to cross and it's littered with them.</text>
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<string id="st_dyn_news_spam_834">
<text>$clr_1Andriy\n$clr_2Advice on filtering radioactive water? I've got a basic setup but looking for something more reliable.</text>
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<string id="st_dyn_news_spam_835">
<text>$clr_1Viktor\n$clr_2Has anyone compiled data on mutant attack patterns? Trying to develop a predictive model to avoid engagements.</text>
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<string id="st_dyn_news_spam_836">
<text>$clr_1Nataliya\n$clr_2I'm looking to upgrade my rifle scope for long-range shots in the Zone. Any brand recommendations?</text>
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<string id="st_dyn_news_spam_837">
<text>$clr_1Daria\n$clr_2Is there a way to safely traverse electro-anomalies? I<>ve heard about rubber suits, but do they actually work?</text>
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<string id="st_dyn_news_spam_838">
<text>$clr_1Oleksandr\n$clr_2What's the most efficient route through the Red Forest? Looking to avoid heavy mutant presence.</text>
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<text>$clr_1Mariya\n$clr_2How do you handle poltergeist encounters without heavy ordnance? I<>m running light on this trip.</text>
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<string id="st_dyn_news_spam_840">
<text>$clr_1Pavlo\n$clr_2Has anyone ever successfully tamed a pseudodog? Looking for a guard/companion.</text>
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<text>$clr_1Anton\n$clr_2Tip for artifact hunters: Use a double-detector setup to triangulate artifact positions more accurately. Saves time and might just save your skin from anomalies.</text>
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<text>$clr_1Vira\n$clr_2When navigating minefields, small mirrors can be used to probe the ground safely. A slow and steady sweep can help you avoid triggering them.</text>
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<text>$clr_1Yarina\n$clr_2If you<6F>re planning to raid a bandit camp, always approach during rain or heavy fog. Reduced visibility helps you get closer undetected.</text>
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<text>$clr_1Vladyslav\n$clr_2Keep your battery-powered devices in a lead-lined box to prevent them from draining. Anomalies can mess with electronics from a distance.</text>
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<text>$clr_1Bogdan\n$clr_2To deal with bloodsuckers, always carry a flare. Light one and throw it down; it distracts them long enough for you to make a strategic retreat.</text>
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<text>$clr_1Serhiy\n$clr_2A good sniper always changes position after two shots, maximum. Stay mobile to stay alive.</text>
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<text>$clr_1Olha\n$clr_2For those entering Controller territories, crafting a psi-helmet from scrap electronics and basic lead shielding can reduce their influence.</text>
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<text>$clr_1Valentyn\n$clr_2Chimera tend to avoid areas with high electrical interference. Use this to your advantage by setting up camp near old power stations.</text>
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<text>$clr_1Yelyzaveta\n$clr_2Mutants dislike the scent of bloodvine. Smear some on your boots to keep smaller creatures at bay during your treks.</text>
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<text>$clr_1Taras\n$clr_2When scavenging in radioactive areas, always prioritize speed over thoroughness. The less time spent exposed, the better.</text>
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<text>$clr_1Oleh\n$clr_2Always synchronize your watch with your squad before a deep-zone excursion. Time discrepancies can indicate proximity to a time anomaly.</text>
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<text>$clr_1Zoya\n$clr_2To conserve ammo, aim to cripple. Shooting the legs of faster mutants can give you the upper hand in an escape.</text>
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<text>$clr_1Serhii\n$clr_2Never sleep in the open. Find a tree hollow or a derelict vehicle. It's not perfect, but it's better than nothing.</text>
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<text>$clr_1Oksana\n$clr_2Invest in a good pair of boots. If your feet are compromised, so is your ability to survive in the Zone.</text>
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<text>$clr_1Iryna\n$clr_2If you need to pass a dog pack territory, carry a few pieces of raw meat. Toss them away from your path to distract them.</text>
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<string id="st_dyn_news_spam_856">
<text>$clr_1Vasyl\n$clr_2Heard from a reliable source that there's a stash in the northern tunnels untouched since the '86 disaster. Who's up for a little treasure hunt?</text>
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<text>$clr_1Trader Maks\n$clr_2Special today only! Half off on all radiation meds at Maks' Mercantile. Stock up while supplies last!</text>
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<text>$clr_1Volodymyr\n$clr_2Legend says the 'Ghost of Pripyat' still wanders the city, protecting a cache of Pre-Collapse tech. Any truth to that, or just another vodka tale?</text>
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<text>$clr_1Diana\n$clr_2Tip of the day: Never sleep twice in the same spot. The Zone has a memory and its nightmares are relentless.</text>
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<text>$clr_1Oleksandr\n$clr_2Bounty Alert: 'Mad' Yura is wanted dead for raiding duty outposts. Last seen near the Yanov station. Reward: 5000 RU and a sniper rifle.</text>
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<text>$clr_1Yevhen\n$clr_2Upcoming Event: The Red Forest is expected to bloom with Fireflies tonight. A rare chance to collect unique artifacts. Watch out for the bloodsuckers, though.</text>
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<text>$clr_1Bohdan\n$clr_2S.O.S! Trapped in a building surrounded by snorks at coordinates 52.4064, 16.9252. Anyone nearby, I need help NOW!</text>
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<string id="st_dyn_news_spam_863">
<text>$clr_1Tetiana\n$clr_2Did you know? The Zone's heart is said to be a reactor core where reality bends. Just a myth, but imagine the artifacts near that!</text>
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<string id="st_dyn_news_spam_864">
<text>$clr_1Myroslav\n$clr_2Easter Egg Hunt! I hid something special at the old Ferris wheel. First one to find it gets to keep it - if the poltergeists don't get you first!</text>
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<text>$clr_1Ihor\n$clr_2If you're passing through the Garbage, keep an eye out for the 'Dancing Devil' anomaly. It's a spectacle late at night but deadly as hell.</text>
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<text>$clr_1Andriy\n$clr_2Zone History: The Cordon is where the first stalkers entered the Zone. Now, it's a graveyard of dreams and a rookie's nightmare.</text>
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<text>$clr_1Anastasiia\n$clr_2Survival Tip: Always carry a bolt. Throwing one ahead can reveal hidden anomalies and save your life.</text>
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<string id="st_dyn_news_spam_868">
<text>$clr_1Serhiy\n$clr_2Beware: A pack of blind dogs has been spotted migrating towards the Agroprom Research Institute. Consider detouring or moving in armed groups.</text>
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<string id="st_dyn_news_spam_869">
<text>$clr_1Maksym\n$clr_2The Psi-storm warning for tomorrow is at red. Secure a safe spot or risk turning into a zombie. Don't ignore this, rookies!</text>
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<string id="st_dyn_news_spam_870">
<text>$clr_1Anzhelika\n$clr_2Trivia Time! Did you know the Zone expands by a few meters every year? They say one day, it might just swallow the world.</text>
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<string id="st_dyn_news_spam_871">
<text>$clr_1Borys\n$clr_2Heads up! A new anomaly formed near the Jupiter plant. Early reports say it might be a 'Goldfish'<27>incredibly rare and dangerous.</text>
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<string id="st_dyn_news_spam_872">
<text>$clr_1Oleksii\n$clr_2Lost Artifact Alert: 'The Heart of Oasis' has been stolen from a secure facility. Huge reward for any info leading to its recovery.</text>
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<string id="st_dyn_news_spam_873">
<text>$clr_1Dmytro\n$clr_2Mystery Machine: Has anyone else seen that old Soviet tank moving by itself deep in the Red Forest? What's powering it?</text>
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<string id="st_dyn_news_spam_874">
<text>$clr_1Viktoriya\n$clr_2For anyone crossing the Swamps at night, follow the will-o'-the-wisps at your peril. They're not leading you to treasure, just deeper into death.</text>
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<text>$clr_1Serhii\n$clr_2To the brave soul venturing into Lab X-18, make sure your psi-protection is top-notch. The hallucinations down there are no joke.</text>
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<text>$clr_1Anton\n$clr_2Quick tip: You can temporarily disable electronic anomalies with a strong EMP. Handy if you're stuck and need a quick exit.</text>
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<text>$clr_1Vasyl\n$clr_2Rumor Mill: They say there's a room in the Hotel Polissya where time stands still. Treasure or trap?</text>
</string>
<string id="st_dyn_news_spam_878">
<text>$clr_1Viktor\n$clr_2Anyone tried using the old railway tunnels to bypass mutant territories? Watch out for the 'Ghost Train' echoes though.</text>
</string>
<string id="st_dyn_news_spam_879">
<text>$clr_1Nataliia\n$clr_2Zone Phenomenon: Sometimes, you can hear a choir singing near the Chernobyl NPP at midnight. No one knows why.</text>
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<string id="st_dyn_news_spam_880">
<text>$clr_1Olena\n$clr_2Attention: A stalker named Alexei is collecting Zone folktales. Share yours with him at the 100 Rads Bar for a drink on the house.</text>
</string>
<string id="st_dyn_news_spam_881">
<text>$clr_1Vasyl\n$clr_2Bounty Update: The beast known as 'Black Claw' has been sighted near the Yanov station. Kill it to claim a 10,000 RU reward.</text>
</string>
<string id="st_dyn_news_spam_882">
<text>$clr_1Ivan\n$clr_2If you're out of firewood, an old stalker's trick is to burn the pseudodog tails. They burn slow and steady.</text>
</string>
<string id="st_dyn_news_spam_883">
<text>$clr_1Nataliya\n$clr_2Safety Warning: The bridge over the Pripyat river is crumbling fast. Use it and you might find yourself swimming with the Snorks.</text>
</string>
<string id="st_dyn_news_spam_884">
<text>$clr_1Marta\n$clr_2Want to avoid radiation? Smoke the blue moss found near the abandoned Sarcofagus. Just don't ask what's in it.</text>
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<string id="st_dyn_news_spam_885">
<text>$clr_1Pavlo\n$clr_2Workshop Tip: You can sharpen your knife on the side of a crystal artifact if you don't have a whetstone. Watch your fingers though!</text>
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<string id="st_dyn_news_spam_886">
<text>$clr_1Oleh\n$clr_2Lost and Found: Found a PDA with coordinates to a stash in Zaton. Come describe your other lost items to claim it. No trick questions!</text>
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<string id="st_dyn_news_spam_887">
<text>$clr_1Iryna\n$clr_2Watch the skies tonight! The Aurora is supposed to be especially bright over the Zone, thanks to the recent anomaly activity.</text>
</string>
<string id="st_dyn_news_spam_888">
<text>$clr_1Oksana\n$clr_2Emergency Protocol: If you're caught in a psi-storm, find underground shelter immediately. The deeper, the better.</text>
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<string id="st_dyn_news_spam_889">
<text>$clr_1Dmytro\n$clr_2Field Cooking Tip: Mutant meat is tough. Marinate it in vodka to soften it up. Makes it a bit safer to eat, too.</text>
</string>
<string id="st_dyn_news_spam_890">
<text>$clr_1Anastasiia\n$clr_2Anomaly Research: Looking for volunteers to map the moving patterns of the 'Dancing Lights' near Kopachi. Good pay, high risk.</text>
</string>
<string id="st_dyn_news_spam_891">
<text>$clr_1Anatoliy\n$clr_2Stalker Challenge: First one to bring back a photo from inside the Reactor No. 4 control room gets a custom exoskeleton on the house!</text>
</string>
<string id="st_dyn_news_spam_892">
<text>$clr_1Tetiana\n$clr_2If you find strange, colorful eggs in the Zone around Easter, don't touch them! They're not festive; they're fetid.</text>
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<string id="st_dyn_news_spam_893">
<text>$clr_1Ivan\n$clr_2Zone Weather: Expect heavy electrical storms this week. Good for charging batteries if you're brave (or desperate) enough to try.</text>
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<string id="st_dyn_news_spam_894">
<text>$clr_1Viktoriya\n$clr_2A lone stalker claims to have seen a figure made of light walking through the Red Forest. Ghost? Anomaly? Either way, steer clear.</text>
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<string id="st_dyn_news_spam_895">
<text>$clr_1Marta\n$clr_2Encounter Report: If you're approached by a stalker who knows things he shouldn't, don't follow him. He's not leading you to treasure, but to a trap.</text>
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<string id="st_dyn_news_spam_896">
<text>$clr_1Dmytro\n$clr_2Artifact Tip: The 'Soul' artifact heals, but it also attracts every mutant in a mile radius. Use with caution.</text>
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<string id="st_dyn_news_spam_897">
<text>$clr_1Pavlo\n$clr_2Mutant Migration Alert: Flocks of fire-flies moving south through Limansk. Beautiful but deadly, best observed from a distance.</text>
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<string id="st_dyn_news_spam_898">
<text>$clr_1Yevhen\n$clr_2Zone Folklore: They say singing to the 'Whispering Hillock' at midnight will grant you visions of the future. Or drive you mad.</text>
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<string id="st_dyn_news_spam_899">
<text>$clr_1Bohdan\n$clr_2Have a strange artifact you can't identify? Bring it to the Ecologist at the Yanov station for analysis. Might just save your life.</text>
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<string id="st_dyn_news_spam_900">
<text>$clr_1Tetiana\n$clr_2Public Service Announcement: Drinking from puddles in the Zone is a death sentence. Invest in a good canteen or purifier.</text>
</string>
<string id="st_dyn_news_spam_901">
<text>$clr_1Anastasiia\n$clr_2Zone Fact: The deeper you go into the Zone, the more likely reality itself will start to fray. Watch your step.</text>
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<string id="st_dyn_news_spam_902">
<text>$clr_1Anatoliy\n$clr_2Rumor Mill: They say the Monolith guards the wish-granting 'Wish Granter' in the center of the Zone. What would you wish for?</text>
</string>
<string id="st_dyn_news_spam_903">
<text>$clr_1Serhii\n$clr_2Artifact Alert: A new artifact sighted near the Duga radar. Be the first to claim it, but watch out for snorks and bloodsuckers.</text>
</string>
<string id="st_dyn_news_spam_904">
<text>$clr_1Andriy\n$clr_2Zone History: The Army Warehouse was once a thriving military base. Now, it's a battleground for stalkers and mutants alike.</text>
</string>
<string id="st_dyn_news_spam_905">
<text>$clr_1Anzhelika\n$clr_2Attention: Don't be fooled by 'friendly' stalkers offering to guide you to stashes. They're more likely to guide you to your death.</text>
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<string id="st_dyn_news_spam_906">
<text>$clr_1Serhii\n$clr_2Newbie Tip: If you see a stone sticking out of the ground, it's probably an anomaly. Don't try to kick it. Your foot won't thank you.</text>
</string>
<string id="st_dyn_news_spam_907">
<text>$clr_1Oleh\n$clr_2Artifact Science: The 'Gravi' artifact can temporarily negate gravity. Perfect for those times when you need to make a quick escape.</text>
</string>
<string id="st_dyn_news_spam_908">
<text>$clr_1Olena\n$clr_2Mutant Mutation Alert: Reports of a new, heavily armored mutant near the Army Warehouses. Exercise extreme caution if encountered.</text>
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<string id="st_dyn_news_spam_909">
<text>$clr_1Andriy\n$clr_2Friendly Reminder: A bloodsucker's cloak isn't perfect. If you see ripples in the air, start shooting. Don't wait for it to reveal itself.</text>
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<string id="st_dyn_news_spam_910">
<text>$clr_1Olena\n$clr_2Zone Legend: The 'Wish Granter' is said to grant any wish, but at a terrible price. What would you be willing to sacrifice for your heart's desire?</text>
</string>
<string id="st_dyn_news_spam_911">
<text>$clr_1Oleh\n$clr_2Anomaly Research: The 'Gravity Well' anomaly near the Jupiter plant has been acting strangely. Approach with extreme caution or avoid entirely.</text>
</string>
<string id="st_dyn_news_spam_912">
<text>$clr_1Oksana\n$clr_2Lost and Found: Found a stalker PDA near the Red Forest. Identify yourself and your last known location to claim it.</text>
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<string id="st_dyn_news_spam_913">
<text>$clr_1Viktor\n$clr_2Anomaly Watch: Reports of 'Ripper' anomalies near the Dark Valley. If you hear a buzzing sound, run. Fast.</text>
</string>
<string id="st_dyn_news_spam_914">
<text>$clr_1Mariya\n$clr_2Stalker News: A group of rookies is missing near the Brain Scorcher. If anyone has info, contact the Duty faction immediately.</text>
</string>
<string id="st_dyn_news_spam_915">
<text>$clr_1Anatoliy\n$clr_2Artifact Alert: A 'Moonlight' artifact spotted near the Pripyat Ferris wheel. Be the first to claim it and gain its mysterious power.</text>
</string>
<string id="st_dyn_news_spam_916">
<text>$clr_1Viktoriya\n$clr_2Public Safety Notice: The Army Warehouses are experiencing increased activity from mercenary groups. Travel in groups and stay alert.</text>
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<string id="st_dyn_news_spam_917">
<text>$clr_1Iryna\n$clr_2Encounter Report: Beware of stalkers wearing gas masks in the Dark Valley. They might not be as human as they seem.</text>
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<string id="st_dyn_news_spam_918">
<text>$clr_1Serhii\n$clr_2Artifact Alert: A 'Goldfish' artifact has been reported near the Jupiter plant. Rumor has it, it grants wishes. Worth the risk?</text>
</string>
<string id="st_dyn_news_spam_919">
<text>$clr_1Oleh\n$clr_2Zone Folklore: They say the 'Bloodsucker's Den' is hidden somewhere near Pripyat. Treasure trove or deathtrap?</text>
</string>
<string id="st_dyn_news_spam_920">
<text>$clr_1Dmytro\n$clr_2Public Service Announcement: The Zone has claimed another victim. Let this be a reminder to stay vigilant at all times.</text>
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<string id="st_dyn_news_spam_921">
<text>$clr_1Vasyl\n$clr_2Lost and Found: Found a stash with valuable artifacts near the Yanov station. Describe what you lost to claim it.</text>
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<string id="st_dyn_news_spam_922">
<text>$clr_1Viktoriya\n$clr_2Survival Tip: If you're caught in a blowout, find shelter immediately. Better to risk mutants than to be turned into ash.</text>
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<string id="st_dyn_news_spam_923">
<text>$clr_1Marta\n$clr_2Encounter Report: If you see a figure in the distance beckoning you, don't follow. It's not leading you to safety, but to certain death.</text>
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<string id="st_dyn_news_spam_924">
<text>$clr_1Viktor\n$clr_2Anomaly Alert: Reports of 'Wormhole' anomalies near the abandoned NPP. Stay clear or risk being sucked into another dimension.</text>
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<string id="st_dyn_news_spam_925">
<text>$clr_1Mariya\n$clr_2Public Notice: An unknown faction is moving into the Army Warehouses. Keep your wits about you and your weapons ready.</text>
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<string id="st_dyn_news_spam_926">
<text>$clr_1Anatoliy\n$clr_2Safety Tip: If you're crossing the Swamps, be on the lookout for the 'Devil's Kiss' anomaly. It's not as sweet as it sounds.</text>
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<string id="st_dyn_news_spam_927">
<text>$clr_1Anastasiia\n$clr_2Artifact Alert: A 'Gravi' artifact has been sighted near the Dark Valley. Approach with caution, as its effects can be unpredictable.</text>
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<string id="st_dyn_news_spam_928">
<text>$clr_1Ihor\n$clr_2Anomaly Research: The 'Wormhole' anomaly near the Army Warehouses has been expanding. Exercise extreme caution in the area.</text>
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<string id="st_dyn_news_spam_929">
<text>$clr_1Nataliia\n$clr_2Public Service Announcement: Beware of false beacons in the Zone. They might lead you straight into an ambush or worse.</text>
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<string id="st_dyn_news_spam_930">
<text>$clr_1Oleh\n$clr_2Artifact Science: The 'Night Star' artifact emits a faint glow that can illuminate dark areas. Just be careful not to attract unwanted attention.</text>
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<string id="st_dyn_news_spam_931">
<text>$clr_1Dmytro\n$clr_2Stalker Tip: If you're exploring the Dead City, keep an eye out for the 'Silent Hill' anomaly. It lives up to its name.</text>
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<string id="st_dyn_news_spam_932">
<text>$clr_1Serhii\n$clr_2Anomaly Alert: A 'Black Hole' anomaly has appeared near the Jupiter plant. Exercise extreme caution, as it can pull you in from a distance.</text>
</string>
<string id="st_dyn_news_spam_933">
<text>$clr_1Andriy\n$clr_2Public Service Announcement: The Red Forest is experiencing increased mutant activity. Travel through the area at your own risk.</text>
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<string id="st_dyn_news_spam_934">
<text>$clr_1Anzhelika\n$clr_2Artifact Alert: A 'Fireball' artifact has been reported near the Army Warehouses. Approach with caution, as it emits intense heat.</text>
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<string id="st_dyn_news_spam_935">
<text>$clr_1Tetiana\n$clr_2Anomaly Research: The 'Gravity Well' anomaly near the Red Forest has been growing in size. Exercise caution in the area.</text>
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<string id="st_dyn_news_spam_936">
<text>$clr_1Anastasiia\n$clr_2Public Safety Notice: The Dark Valley is teeming with mercenary activity. Exercise caution and avoid confrontation if possible.</text>
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<string id="st_dyn_news_spam_937">
<text>$clr_1Anatoliy\n$clr_2Lost and Found: Found a stash of valuable artifacts near the Yanov station. Identify yourself and your lost items to claim it.</text>
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<string id="st_dyn_news_spam_938">
<text>$clr_1Olena\n$clr_2Artifact Science: The 'Crystal Thorn' artifact can be used as a makeshift weapon in a pinch. Just be careful not to impale yourself.</text>
</string>
<string id="st_dyn_news_spam_939">
<text>$clr_1Ivan\n$clr_2Anomaly Alert: Reports of 'Electric Storm' anomalies near the abandoned NPP. Exercise extreme caution in the area.</text>
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<string id="st_dyn_news_spam_940">
<text>$clr_1Mariya\n$clr_2Public Notice: An unknown faction has taken control of the Army Warehouses. Travel through the area at your own risk.</text>
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<string id="st_dyn_news_spam_941">
<text>$clr_1Anzhelika\n$clr_2Safety Tip: If you encounter a 'Whispering Hillock' anomaly, do not approach it. The voices it emits can drive you mad.</text>
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<string id="st_dyn_news_spam_942">
<text>$clr_1Viktoriya\n$clr_2Artifact Alert: A 'Gravity Well' artifact has been sighted near the Dark Valley. Approach with caution, as its effects can be unpredictable.</text>
</string>
<string id="st_dyn_news_spam_943">
<text>$clr_1Marta\n$clr_2Public Service Announcement: Beware of false guides in the Zone. They might lead you astray or straight into danger.</text>
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<string id="st_dyn_news_spam_944">
<text>$clr_1Viktor\n$clr_2Anomaly Research: The 'Fireball' anomaly near the Army Warehouses has been growing in intensity. Exercise caution in the area.</text>
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<string id="st_dyn_news_spam_945">
<text>$clr_1Mariya\n$clr_2Stalker Tip: If you're exploring the Dead City, watch out for the 'Silent Hill' anomaly. It can engulf you in a thick fog, making navigation difficult.</text>
</string>
<string id="st_dyn_news_spam_946">
<text>$clr_1Anastasiia\n$clr_2Public Safety Notice: The Red Forest is experiencing increased mutant activity. Travel through the area at your own risk.</text>
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<string id="st_dyn_news_spam_947">
<text>$clr_1Anatoliy\n$clr_2Lost and Found: Found a stash of valuable artifacts near the Yanov station. Identify yourself and your lost items to claim it.</text>
</string>
<string id="st_dyn_news_spam_948">
<text>$clr_1Olena\n$clr_2Artifact Science: The 'Crystal Thorn' artifact can be used as a makeshift weapon in a pinch. Just be careful not to impale yourself.</text>
</string>
<string id="st_dyn_news_spam_949">
<text>$clr_1Ivan\n$clr_2Anomaly Alert: Reports of 'Electric Storm' anomalies near the abandoned NPP. Exercise extreme caution in the area.</text>
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<string id="st_dyn_news_spam_950">
<text>$clr_1Mariya\n$clr_2Public Notice: An unknown faction has taken control of the Army Warehouses. Travel through the area at your own risk.</text>
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<string id="st_dyn_news_spam_951">
<text>$clr_1Anastasiya\n$clr_2Has anybody seen Dmytro? He owes me a bottle of vodka, but he's been avoiding me like the Zone's full of anomalies...</text>
</string>
<string id="st_dyn_news_spam_952">
<text>$clr_1Nikolay\n$clr_2Ivan's been bragging about finding a stash of artifacts. Claims he's gonna be rich, but we all know he's full of shit...</text>
</string>
<string id="st_dyn_news_spam_953">
<text>$clr_1Mariya\n$clr_2Attention all stalkers! Beware of the singing snork in the Swamp. It might sound cute, but trust me, it's not worth losing your sanity over!</text>
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<string id="st_dyn_news_spam_954">
<text>$clr_1Vitaliy\n$clr_2I swear, I just saw a snork trying to arm wrestle a bloodsucker in the Dark Valley. Never a dull moment in the Zone...</text>
</string>
<string id="st_dyn_news_spam_955">
<text>$clr_1Olena\n$clr_2Just spotted a pseudo-giant wearing a tutu in the Dark Valley. It was a disturbing sight. Maybe it's time to lay off the vodka...</text>
</string>
<string id="st_dyn_news_spam_956">
<text>$clr_1Pavlo\n$clr_2Attention all stalkers! The Zone's weather forecast predicts a high chance of blowouts followed by a light drizzle of anomalies. Don't forget your umbrellas!</text>
</string>
<string id="st_dyn_news_spam_957">
<text>$clr_1Yaroslav\n$clr_2Just ran into Vasyl in the Swamps. Spouting off about Zone secrets, but honestly, sounds like he's full of shit...</text>
</string>
<string id="st_dyn_news_spam_958">
<text>$clr_1Iryna\n$clr_2I found a stash of perfectly preserved bananas in Lab X-18. Who wants to trade for some radioactive apples?</text>
</string>
<string id="st_dyn_news_spam_959">
<text>$clr_1Andriy\n$clr_2Attention all stalkers! The Barman is offering a discount on anti-rad medication. Buy one, get one mutant bite for free!</text>
</string>
<string id="st_dyn_news_spam_960">
<text>$clr_1Kateryna\n$clr_2Just saw a bloodsucker trying to hitchhike its way out of the Zone. Good luck with that, buddy!</text>
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<string id="st_dyn_news_spam_961">
<text>$clr_1Oleksandr\n$clr_2Attention all stalkers! Sidorovich's stash of cheap vodka is running low. I repeat, Sidorovich's stash of cheap vodka is running low! Stock up while you still can!</text>
</string>
<string id="st_dyn_news_spam_962">
<text>$clr_1Anatoliy\n$clr_2Anyone seen my pet bloodsucker? He answers to the name 'Fluffy' and has a penchant for chewing on gas masks...</text>
</string>
<string id="st_dyn_news_spam_963">
<text>$clr_1Ivan\n$clr_2Attention all stalkers! Duty is organizing a talent show in Rostok. Mutants, anomalies, and stalkers are all welcome to audition. Prizes include a lifetime supply of canned meat!</text>
</string>
<string id="st_dyn_news_spam_964">
<text>$clr_1Mariya\n$clr_2Who left a snork in my bed? I swear, if I find out who's behind this, they'll be eating mutant guts for breakfast!</text>
</string>
<string id="st_dyn_news_spam_965">
<text>$clr_1Denys\n$clr_2Hey, has anyone seen my lucky artifact? It's a rusty bolt with a hole in the middle. Last seen on top of a Flesh's head...</text>
</string>
<string id="st_dyn_news_spam_966">
<text>$clr_1Andriy\n$clr_2Just saw a group of bandits playing poker with a pack of blind dogs in the Garbage. Seems like they're betting mutant tails instead of cash...</text>
</string>
<string id="st_dyn_news_spam_967">
<text>$clr_1Anastasiya\n$clr_2Attention all stalkers! The Army Warehouses are hosting a mutant beauty pageant next week. Categories include 'Most Tentacles' and 'Best Anomaly Dance'. Don't miss it!</text>
</string>
<string id="st_dyn_news_spam_968">
<text>$clr_1Oleksiy\n$clr_2Just saw a snork trying to audition for a role in a mutant circus in the Red Forest. It was both hilarious and terrifying...</text>
</string>
<string id="st_dyn_news_spam_969">
<text>$clr_1Mariya\n$clr_2I heard Duty is organizing a talent show in Rostok. Mutants, anomalies, and stalkers are all welcome to audition. Prizes include a lifetime supply of canned meat!</text>
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<string id="st_dyn_news_spam_970">
<text>$clr_1Taras\n$clr_2Attention all stalkers! The Zone's weather forecast predicts a high chance of blowouts followed by a light drizzle of anomalies. Don't forget your fucking umbrellas!</text>
</string>
<string id="st_dyn_news_spam_971">
<text>$clr_1Olena\n$clr_2I found a stash of perfectly preserved bananas in Lab X-18. Who the hell wants to trade for some radioactive apples?</text>
</string>
<string id="st_dyn_news_spam_972">
<text>$clr_1Andriy\n$clr_2Just saw a bloodsucker trying to hitchhike its way out of the fucking Zone. Good luck with that, you stupid piece of shit!</text>
</string>
<string id="st_dyn_news_spam_973">
<text>$clr_1Ivan\n$clr_2Attention all stalkers! Sidorovich's stash of cheap vodka is running low. I repeat, Sidorovich's fucking stash of cheap vodka is running low! Stock up while you still can!</text>
</string>
<string id="st_dyn_news_spam_974">
<text>$clr_1Anatoliy\n$clr_2Anyone seen my pet bloodsucker? He answers to the name 'Fluffy' and has a fucking penchant for chewing on gas masks...</text>
</string>
<string id="st_dyn_news_spam_975">
<text>$clr_1Denys\n$clr_2Hey, has anyone seen my lucky artifact? It's a rusty bolt with a hole in the middle. Last seen on top of a Flesh's fucking head...</text>
</string>
<string id="st_dyn_news_spam_976">
<text>$clr_1Andriy\n$clr_2Just saw a group of bandits playing poker with a pack of blind dogs in the Garbage. Seems like they're betting mutant tails instead of fucking cash...</text>
</string>
<string id="st_dyn_news_spam_977">
<text>$clr_1Anastasiya\n$clr_2Attention all stalkers! The Army Warehouses are hosting a mutant beauty pageant next week. Categories include 'Most Tentacles' and 'Best Anomaly Dance'. Don't miss that shit!</text>
</string>
<string id="st_dyn_news_spam_978">
<text>$clr_1Oleksiy\n$clr_2Just saw a snork trying to audition for a role in a mutant circus in the Red Forest. It was both fucking hilarious and goddamn terrifying...</text>
</string>
<string id="st_dyn_news_spam_979">
<text>$clr_1Mariya\n$clr_2I heard Duty is organizing a talent show in Rostok. Mutants, anomalies, and stalkers are all welcome to audition. Prizes include a lifetime supply of canned meat and a fucking pat on the back!</text>
</string>
<string id="st_dyn_news_spam_980">
<text>$clr_1Vadim\n$clr_2Attention all stalkers! If you see Vasyl, tell him to stop being a lazy piece of shit and pay back the ammo he owes me!</text>
</string>
<string id="st_dyn_news_spam_981">
<text>$clr_1Kateryna\n$clr_2Ran into Nikolai near the old factory. He's convinced he found a stash of rare artifacts. I'll believe that shit when I see it...</text>
</string>
<string id="st_dyn_news_spam_982">
<text>$clr_1Dmytro\n$clr_2Ivan's been bragging about finding a stash of artifacts. Claims he's gonna be fucking rich, but we all know he's full of bullshit...</text>
</string>
<string id="st_dyn_news_spam_983">
<text>$clr_1Yevhen\n$clr_2Just spotted a pseudo-giant wearing a tutu in the Dark Valley. What the hell is this Zone coming to?</text>
</string>
<string id="st_dyn_news_spam_984">
<text>$clr_1Oksana\n$clr_2Yo, anyone got a hookup for some primo weed? I'm sick of this weak shit...</text>
</string>
<string id="st_dyn_news_spam_985">
<text>$clr_1Volodymyr\n$clr_2Fuck this shit, I'm out of here. Can't deal with these damn anomalies anymore...</text>
</string>
<string id="st_dyn_news_spam_986">
<text>$clr_1Yuliya\n$clr_2Saw a snork trying to sell insurance to a bloodsucker in the Dark Valley. What the actual fuck?</text>
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<string id="st_dyn_news_spam_987">
<text>$clr_1Ihor\n$clr_2Just ran into Vasyl in the Swamps. Swearing up and down about seeing a pack of Snorks. Dude's gotta lay off the vodka...</text>
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<string id="st_dyn_news_spam_988">
<text>$clr_1Vasyl\n$clr_2I swear, I just saw a snork in my bed. If I find out who's behind this shit, they'll regret it...</text>
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<string id="st_dyn_news_spam_989">
<text>$clr_1Oleh\n$clr_2Anyone got spare ammo? I'm down to my last fucking clip...</text>
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<string id="st_dyn_news_spam_990">
<text>$clr_1Yaroslava\n$clr_2I tried to start a mutant petting zoo in the Dark Valley yesterday. Let's just say the visitors weren't too fucking keen on petting the bloodsuckers...</text>
</string>
<string id="st_dyn_news_spam_991">
<text>$clr_1Anastasiya\n$clr_2Just saw a group of bandits playing poker with a pack of blind dogs in the Garbage. What the hell is wrong with people in this Zone?</text>
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<string id="st_dyn_news_spam_992">
<text>$clr_1Mykola\n$clr_2Damn, ran into a Bloodsucker near Dark Valley. Nearly shit my fucking pants...</text>
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<string id="st_dyn_news_spam_993">
<text>$clr_1Oleh\n$clr_2Ivan's been acting like a real asshole lately. Must've gotten into some bad stash...</text>
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<string id="st_dyn_news_spam_994">
<text>$clr_1Larysa\n$clr_2I tried to negotiate with a controller yesterday. Let's just say it didn't end well for my fucking sanity...</text>
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<string id="st_dyn_news_spam_995">
<text>$clr_1Lars\n$clr_2I tried to negotiate with a controller yesterday. Let's just say it didn't end well for my fucking sanity...</text>
</string>
<string id="st_dyn_news_spam_996">
<text>$clr_1Freja\n$clr_2Attention all stalkers! The Barman is introducing a new cocktail called the Anomaly Martini. One sip and you'll start seeing anomalies everywhere! Side effects may include sudden urges to wrestle a snork...</text>
</string>
<string id="st_dyn_news_spam_997">
<text>$clr_1Sven\n$clr_2Just spotted a pseudo-giant wearing a tutu in the Dark Valley. Must be some avant-garde performance art...</text>
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<string id="st_dyn_news_spam_998">
<text>$clr_1Ingrid\n$clr_2Yo, anyone got a hookup for some primo weed? This Zone shit's getting old...</text>
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<string id="st_dyn_news_spam_999">
<text>$clr_1Erik\n$clr_2Attention all stalkers! If you see Oskar, tell him to stop trying to sell artifacts to the damn bandits. He's gonna get himself killed...</text>
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<string id="st_dyn_news_spam_1000">
<text>$clr_1Hilda\n$clr_2I swear, I just saw a snork in my bed. If I find out who's behind this shit, they better have a good explanation...</text>
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<string id="st_dyn_news_spam_1001">
<text>$clr_1Magnus\n$clr_2Anyone seen my pet bloodsucker? He's been missing since I tried to teach him fetch. Probably chasing anomalies again...</text>
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<string id="st_dyn_news_spam_1002">
<text>$clr_1Frida\n$clr_2Damn, ran into a Bloodsucker near Dark Valley. Nearly shit my pants, but then I remembered I'm a badass stalker!</text>
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<string id="st_dyn_news_spam_1003">
<text>$clr_1Gunnar\n$clr_2Ivan's been acting like a real asshole lately. Must've gotten into some bad stash of vodka...</text>
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<string id="st_dyn_news_spam_1004">
<text>$clr_1Astrid\n$clr_2Just saw a group of bandits playing poker with a pack of blind dogs in the Garbage. Bet they're using mutant tails as currency...</text>
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<string id="st_dyn_news_spam_1005">
<text>$clr_1Elsa\n$clr_2Hey, has anyone seen my lucky artifact? It's a rusty bolt with a hole in the middle. Last seen on top of a Flesh's head...</text>
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<string id="st_dyn_news_spam_1006">
<text>$clr_1Olaf\n$clr_2Anyone got spare ammo? I'm down to my last fucking clip and there's no way I'm going mutant hunting without it...</text>
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<string id="st_dyn_news_spam_1007">
<text>$clr_1Helga\n$clr_2I tried to start a mutant petting zoo in the Dark Valley yesterday. Let's just say the visitors weren't too keen on petting the bloodsuckers... More snacks for me, I guess!</text>
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<string id="st_dyn_news_spam_1008">
<text>$clr_1Ragnar\n$clr_2Just ran into Vasyl in the Swamps. Swearing up and down about seeing a pack of Snorks. Dude's gotta lay off the vodka or he'll start seeing mermaids next...</text>
</string>
<string id="st_dyn_news_spam_1009">
<text>$clr_1Thora\n$clr_2I heard Duty is organizing a talent show in Rostok. Mutants, anomalies, and stalkers are all welcome to audition. Prizes include a lifetime supply of canned meat and a pat on the back from the Barman!</text>
</string>
<string id="st_dyn_news_spam_1010">
<text>$clr_1Einar\n$clr_2Attention all stalkers! The Army Warehouses are hosting a mutant beauty pageant next week. Categories include 'Most Tentacles' and 'Best Anomaly Dance'. Don't miss it, it's gonna be a blast!</text>
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<string id="st_dyn_news_spam_1011">
<text>$clr_1Liv\n$clr_2I found a stash of perfectly preserved bananas in Lab X-18. Who the hell wants to trade for some radioactive apples? Might give you superpowers or make your hair glow, who knows...</text>
</string>
<string id="st_dyn_news_spam_1012">
<text>$clr_1Magnar\n$clr_2Attention all stalkers! Sidorovich's stash of cheap vodka is running low. I repeat, Sidorovich's fucking stash of cheap vodka is running low! Stock up while you still can, or you'll have to resort to drinking anomaly-infested water!</text>
</string>
<string id="st_dyn_news_spam_1013">
<text>$clr_1Freyja\n$clr_2Just saw a snork trying to audition for a role in a mutant circus in the Red Forest. It was both fucking hilarious and goddamn terrifying. I'm rooting for him!</text>
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<string id="st_dyn_news_spam_1014">
<text>$clr_1Bjorn\n$clr_2Ran into Nikolai near the old factory. He's convinced he found a stash of rare artifacts. I'll believe that shit when I see it, but if he's right, we're all gonna be rich!</text>
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<string id="st_dyn_news_spam_1015">
<text>$clr_1Asta\n$clr_2Attention all stalkers! The rookie village in Cordon is hosting a barbecue tonight. Mutant skewers and anomaly-roasted marshmallows on the menu. BYOB (Bring Your Own Bandages) and don't forget to bring some mutant meat to share!</text>
</string>
<string id="st_dyn_news_spam_1016">
<text>$clr_1Sigrid\n$clr_2Yo, anyone got a spare gas mask? Mine's shot to hell and back. Would trade for a good bottle of vodka or a mutant head for my collection...</text>
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<string id="st_dyn_news_spam_1017">
<text>$clr_1Thor\n$clr_2Just ran into Oleg near the Bar. Swearing up and down about seeing a pack of Snorks. Probably just drank too much and mistook them for his drinking buddies...</text>
</string>
<string id="st_dyn_news_spam_1018">
<text>$clr_1Viktor\n$clr_2Just watched a bloodsucker try to mate with a pseudogiant. I need a fucking drink...</text>
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<string id="st_dyn_news_spam_1019">
<text>$clr_1Olga\n$clr_2If anyone sees a snork wearing a tutu and tiara, please don't shoot. It's part of a bet.</text>
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<string id="st_dyn_news_spam_1020">
<text>$clr_1Anatoly\n$clr_2Rumor has it there's a mutant strip club in the Red Forest. Use your imagination at your own risk!</text>
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<string id="st_dyn_news_spam_1021">
<text>$clr_1Boris\n$clr_2Caught a controller trying to manipulate a fruit machine. Guess even mutants like a gamble.</text>
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<string id="st_dyn_news_spam_1022">
<text>$clr_1Yelena\n$clr_2Just saw two bandits arguing over who gets to keep a pet snork. This Zone's gone to the dogs... or snorks.</text>
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<string id="st_dyn_news_spam_1023">
<text>$clr_1Stepan\n$clr_2Who's up for mutant bowling tonight? Last week's winner got a bottle of vodka and two bandit scalps!</text>
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<string id="st_dyn_news_spam_1024">
<text>$clr_1Dmitry\n$clr_2Anyone need a slightly used exoskeleton? It's got a few holes and smells like a bloodsucker den, but it's cheap!</text>
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<string id="st_dyn_news_spam_1025">
<text>$clr_1Irina\n$clr_2fucking god dam dogs ass raping me in so i cant run from a emission</text>
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<string id="st_dyn_news_spam_1026">
<text>$clr_1Maxim\n$clr_2If your artifact starts talking to you, it's time to cut back on the vodka. Trust me on this one...</text>
</string>
<string id="st_dyn_news_spam_1027">
<text>$clr_1Sasha\n$clr_2Just traded a crate of ammo for what I thought was a map to a secret stash. It was a kid's drawing of a treasure chest...</text>
</string>
<string id="st_dyn_news_spam_1028">
<text>$clr_1Ivan\n$clr_2fuck that shit ill go back to red forest when I have a group</text>
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<string id="st_dyn_news_spam_1029">
<text>$clr_1Lyudmila\n$clr_2Some joker swapped my grenades for fruit. If I find out who, they're going to be picking apples out of their ass.</text>
</string>
<string id="st_dyn_news_spam_1030">
<text>$clr_1Nikolai\n$clr_2Heard a rumor about a bloodsucker that gives out quests. Probably just the vodka talking...</text>
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<string id="st_dyn_news_spam_1031">
<text>$clr_1Grigori\n$clr_2Threw a grenade at a bandit and it turned into a rubber duck mid-air. Anomalies these days...</text>
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<string id="st_dyn_news_spam_1032">
<text>$clr_1Mikhail\n$clr_2commander of the 3rd reich also dope on ze mic</text>
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<string id="st_dyn_news_spam_1033">
<text>$clr_1Tatiana\n$clr_2Lost a bet and now I have to kiss a snork. If I'm not back in an hour, tell my mother I died of stupidity.</text>
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<string id="st_dyn_news_spam_1034">
<text>$clr_1Yuri\n$clr_2Oh fucking eat my asshole zone you're just fucking with me at this point</text>
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<string id="st_dyn_news_spam_1035">
<text>$clr_1Alexei\n$clr_2We've initiated a controlled study on the impacts of prolonged exposure to psy-fields. Volunteers should be prepared for rigorous psychological testing.</text>
</string>
<string id="st_dyn_news_spam_1036">
<text>$clr_1Alexei\n$clr_2We've initiated a controlled study on the impacts of being disintegrated by anomalies, will pay volunteers well.</text>
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<string id="st_dyn_news_spam_1037">
<text>$clr_1Vladimir\n$clr_2Attention: Increased mutant activity reported near the northern checkpoint. All operatives are ordered to maintain high alert status and report any anomalies immediately.</text>
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<string id="st_dyn_news_spam_1038">
<text>$clr_1Mikhail\n$clr_2Who's up for a treasure hunt? I heard rumors about a stash in the Red Forest, untouched and ripe for the taking. Bring extra ammo and watch out for bloodsuckers!</text>
</string>
<string id="st_dyn_news_spam_1039">
<text>$clr_1Igor\n$clr_2Lost my fucking map near the Burnt Farmstead. If anyone finds it, there's a bottle of vodka in it for you. No joke, I'm desperate here.</text>
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<string id="st_dyn_news_spam_1040">
<text>$clr_1Yelena\n$clr_2Has anyone else noticed those weird lights in the sky over Yantar last night? Couldn't have been the aurora, right?</text>
</string>
<string id="st_dyn_news_spam_1041">
<text>$clr_1Sergey\n$clr_2Reminder to all new recruits: Verify your gear before venturing beyond the perimeter. This is not a drill. Inadequate preparation costs lives.</text>
</string>
<string id="st_dyn_news_spam_1042">
<text>$clr_1Dmitri\n$clr_2Hey, anyone wanna trade? Got some primo mutant parts that could spice up your artifact collection. Meet me by the old helicopter in Zaton.</text>
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<string id="st_dyn_news_spam_1043">
<text>$clr_1Katya\n$clr_2To the idiot blasting music at the ecologist camp last night<68>keep it down, or I'll feed your speakers to the snorks.</text>
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<string id="st_dyn_news_spam_1044">
<text>$clr_1Max\n$clr_2Fucking anomalies moved my stash again. If you find a box full of canned meat floating around, let me know. It's got my name on it<69>literally.</text>
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<string id="st_dyn_news_spam_1045">
<text>$clr_1Olena\n$clr_2Anyone up for a run to Pripyat? Looking for experienced stalkers only. This is no place for rookies.</text>
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<string id="st_dyn_news_spam_1046">
<text>$clr_1Grigori\n$clr_2Just crafted a new batch of bolts for detecting anomalies. Selling them cheap or trade for food. Hit me up!</text>
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<string id="st_dyn_news_spam_1047">
<text>$clr_1Nikolai\n$clr_2Watch your backs in the Garbage, folks. Bandits have been more aggressive lately, and I hear they've got a new leader stirring things up.</text>
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<string id="st_dyn_news_spam_1048">
<text>$clr_1Yuri\n$clr_2Captured a live Bloodsucker last night. Don't ask how. Looking to sell<6C>serious offers only. No, I'm not making it a pet, quit asking!</text>
</string>
<string id="st_dyn_news_spam_1049">
<text>$clr_1Lena\n$clr_2There's a strange whistling noise coming from the northern tunnels. If you're heading that way, bring extra ammo and maybe a good luck charm.</text>
</string>
<string id="st_dyn_news_spam_1050">
<text>$clr_1Pavel\n$clr_2If you're planning on hitting the Labs anytime soon, count me in. Got some scores to settle with those monstrosities down there.</text>
</string>
<string id="st_dyn_news_spam_1051">
<text>$clr_1Anonymous\n$clr_2[DATA CORRUPTED] ...listen to the whispers of the Zone, they speak truths hidden from the daylight...</text>
</string>
<string id="st_dyn_news_spam_1052">
<text>$clr_1Anonymous\n$clr_2[ERROR] The walls have eyes and the ground has ears. Trust no one. [ERROR]</text>
</string>
<string id="st_dyn_news_spam_1053">
<text>$clr_1Anonymous\n$clr_2///Message Interrupted/// - Seek the heart of the Zone. Only then will you understand. [TRANSMISSION ENDS]</text>
</string>
<string id="st_dyn_news_spam_1054">
<text>$clr_1Anonymous\n$clr_2[STATIC] They're watching. The storm is coming. Hide your secrets well. [STATIC]</text>
</string>
<string id="st_dyn_news_spam_1055">
<text>$clr_1Anonymous\n$clr_2[FREQUENCY MALFUNCTION] - The key is beneath the third sign. Look past what you see. [GARBLED]</text>
</string>
<string id="st_dyn_news_spam_1056">
<text>$clr_1Anonymous\n$clr_2[LOST SIGNAL] ...and the skies will open, revealing our sins to the cosmos... [LOST SIGNAL]</text>
</string>
<string id="st_dyn_news_spam_1057">
<text>$clr_1Anonymous\n$clr_2[ERROR] - Do not follow the lights, they lead to doom. Your path lies in the shadow. [CORRUPTED]</text>
</string>
<string id="st_dyn_news_spam_1058">
<text>$clr_1Anonymous\n$clr_2[UNDECODED] ...the circle must be broken... [UNDECODED]</text>
</string>
<string id="st_dyn_news_spam_1059">
<text>$clr_1Anonymous\n$clr_2The voices aren't in your head. They're real. [INTERFERENCE]</text>
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<string id="st_dyn_news_spam_1060">
<text>$clr_1Anonymous\n$clr_2///ERROR/// - They are coming. Prepare or perish. [TRANSMISSION TERMINATED]</text>
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<string id="st_dyn_news_spam_1061">
<text>$clr_1Anonymous\n$clr_2[DATA LOSS] CLOSE THE GAME NOW ITS FUCKING WATCHING YOU [CORRUPTED DATA]</text>
</string>
<string id="st_dyn_news_spam_1062">
<text>$clr_1Anonymous\n$clr_2When the ground bleeds, heed its call. [ERROR]</text>
</string>
<string id="st_dyn_news_spam_1063">
<text>$clr_1Anonymous\n$clr_2[SCRAMBLED] - Follow the dead rivers, to where they lead you not. [STATIC]</text>
</string>
<string id="st_dyn_news_spam_1064">
<text>$clr_1Lyudmila\n$clr_2Lost in the echo of the old world, find the silence. It speaks louder than bombs. [GARBLED]</text>
</string>
<string id="st_dyn_news_spam_1065">
<text>$clr_1Anonymous\n$clr_2///ALERT/// Your steps are watched. Tread carefully, for the earth itself conspires against you. [SIGNAL LOST]</text>
</string>
<string id="st_dyn_news_spam_1066">
<text>$clr_1Anonymous\n$clr_2The truth lies with the fallen, buried beneath the ash. [INCOMPLETE TRANSMISSION]</text>
</string>
<string id="st_dyn_news_spam_1067">
<text>$clr_1Anonymous\n$clr_2[STATIC] Beware the bearers of false gifts and their broken promises. [INTERFERENCE]</text>
</string>
<string id="st_dyn_news_spam_1068">
<text>$clr_1Anonymous\n$clr_2Decoding the past unveils the future. Ignore the echoes at your peril. [TRANSMISSION FADES]</text>
</string>
<string id="st_dyn_news_spam_1069">
<text>$clr_1Viktor\n$clr_2The Mirror Anomaly mirrors your soul, not just your face. Stare too long, shows how you'll fucking die. Mate of mine saw his end; dead by dawn.</text>
</string>
<string id="st_dyn_news_spam_1070">
<text>$clr_1Irina\n$clr_2North, past the burnt farm, there's a silent gulley. Sleep there and wake far away, memory gone. Returns you with dead, haunted eyes.</text>
</string>
<string id="st_dyn_news_spam_1071">
<text>$clr_1Pavel\n$clr_2Alexei found a camera, footage showed shadows moving against light. Insisted they were alive. Hasn't been seen since.</text>
</string>
<string id="st_dyn_news_spam_1072">
<text>$clr_1Marina\n$clr_2Bunker under the Red Forest hill, at night, hears tapping like code. Those who decode it fuck off out of the Zone, white as ghosts.</text>
</string>
<string id="st_dyn_news_spam_1073">
<text>$clr_1Oleg\n$clr_2Voice Collector's a bitch. Phantom haunting the radios, mimics dead stalkers. Follow the voices, end up in a misty artifact graveyard. Most dumb fucks don't make it back.</text>
</string>
<string id="st_dyn_news_spam_1074">
<text>$clr_1Ludmila\n$clr_2Pripyat's old hospital ghost, if she catches you in a window, you're fucked<65>sick with things no brew can fix. That gaze is a death sentence.</text>
</string>
<string id="st_dyn_news_spam_1075">
<text>$clr_1Anatoly\n$clr_2Some Soviet relic's still running, ripping reality a new one. Shit around it shouldn't exist, makes sounds from another fucking planet.</text>
</string>
<string id="st_dyn_news_spam_1076">
<text>$clr_1Nadia\n$clr_2The marsh's wandering light lures in greedy pricks with pre-disaster loot. They get trapped, become the next bait. Classic fucking Zone trick.</text>
</string>
<string id="st_dyn_news_spam_1077">
<text>$clr_1Mikhail\n$clr_2Found a cursed tape saying "too late" on loop. Listen, and you're doing unspeakable shit. Last guy shot his crew, saw things that weren't there.</text>
</string>
<string id="st_dyn_news_spam_1078">
<text>$clr_1Sergei\n$clr_2Crying Woman near Yanov makes you see the disaster night in a pool. Touch it, and you relive the deaths. Fucked up many good stalkers.</text>
</string>
<string id="st_dyn_news_spam_1079">
<text>$clr_1Grigori\n$clr_2A path appears only under a full moon leading to an abandoned camp. Sleep there, and wake up changed, haunted by visions of another reality.</text>
</string>
<string id="st_dyn_news_spam_1080">
<text>$clr_1Elena\n$clr_2A grove where shadows linger and feed on fears. Enter brave, leave a shattered mess, babbling about dark eyes watching.</text>
</string>
<string id="st_dyn_news_spam_1081">
<text>$clr_1Nikolai\n$clr_2Pripyat's got a soul-eating mural. Stare too long, you're part of the scene. At night, the painted souls scream for escape.</text>
</string>
<string id="st_dyn_news_spam_1082">
<text>$clr_1Sofia\n$clr_2Heard of the Reverse Bullet? Fires once a year from nowhere, makes you live your death repeatedly. Caught one and you're telling tales of your own end.</text>
</string>
<string id="st_dyn_news_spam_1083">
<text>$clr_1Yuri\n$clr_2There's a reverse mutant, mirrors your moves but lives backward. Lock eyes, and your life rewinds to your shittiest moment. Lucky ones snap back.</text>
</string>
<string id="st_dyn_news_spam_1084">
<text>$clr_1Larisa\n$clr_2A screaming spot in the Zone echoes your last words at sunset. Some run, others stay to chat with their end. Freaky shit.</text>
</string>
<string id="st_dyn_news_spam_1085">
<text>$clr_1Anatoli\n$clr_2Zone's heart ticks a death clock backwards. Hear it strike midnight and you're reliving your Zone horrors from scratch. Avoid at all costs.</text>
</string>
<string id="st_dyn_news_spam_1086">
<text>$clr_1Vera\n$clr_2Dead Stalker<65>s Party diary by the reactor. Specters feast at midnight, toast, and you're marked. Next morn, you're permanently RSVP<56>d.</text>
</string>
<string id="st_dyn_news_spam_1087">
<text>$clr_1Maxim\n$clr_2Zone's Judge appears at noon to the heavy sinners. Stares into your soul, finds you wanting, and the earth takes you. Just like that.</text>
</string>
<string id="st_dyn_news_spam_1088">
<text>$clr_1Katerina\n$clr_2A camera in the Zone shoots what<61>s behind you, not in front. See its photos, spot something creeping up. Now it knows you<6F>ve seen it.</text>
</string>
<string id="st_dyn_news_spam_1089">
<text>$clr_1Oksana\n$clr_2They say there's a zone where time flows backwards. Light a fire, and it freezes instead of burns. Stay too long, and you'll find yourself younger, forgetting all you knew. Fucking time ripples.</text>
</string>
<string id="st_dyn_news_spam_1090">
<text>$clr_1Pyotr\n$clr_2In the belly of the Zone, there<72>s a lake that never reflects the moon. Throw a stone, and it won<6F>t splash<73>it screams. Those who hear it age a decade in seconds. Never fucking go there alone.</text>
</string>
<string id="st_dyn_news_spam_1091">
<text>$clr_1Valentina\n$clr_2The Zone<6E>s got this mutant called the Silencer. It stalks you silently, and if it breathes on you, you'll never make another sound. Mutes your screams, your steps, even your breaths.</text>
</string>
<string id="st_dyn_news_spam_1092">
<text>$clr_1Boris\n$clr_2There<72>s a flickering street lamp in Pripyat that never goes out. Some stalkers think it<69>s safe. It ain<69>t. Stand under it, and you<6F>ll see every ghost the light ever touched. Drives you mad, seeing that much death at once.</text>
</string>
<string id="st_dyn_news_spam_1093">
<text>$clr_1Galina\n$clr_2Whispers tell of a broken compass that spins towards your desires, not north. Follow it, and you find a trove of artifacts. But every treasure has its guardian; this one<6E>s got a beast so vile, so fierce, it<69>ll tear you apart before you blink.</text>
</string>
<string id="st_dyn_news_spam_1094">
<text>$clr_1Fyodor\n$clr_2There's a rumor about a Zone within the Zone, a place so dense even the air feels like lead. Walk in, and your shadows peel off to live their own lives, leaving you pale, shadowless, and cursed forever.</text>
</string>
<string id="st_dyn_news_spam_1095">
<text>$clr_1Anya\n$clr_2Ever hear about the Dead Radio? It only plays at midnight, a station from the past, playing pre-disaster hits. Tune in, and you<6F>re stuck reliving the day it all went to hell. Some say it<69>s the Zone<6E>s way of remembering its sins.</text>
</string>
<string id="st_dyn_news_spam_1096">
<text>$clr_1Lev\n$clr_2A map scribbled with blood is rumored to be hidden in the school<6F>s basement. It shows the way to a place where the air crackles with power. They say the map drinks your health, sip by sip, as you follow it.</text>
</string>
<string id="st_dyn_news_spam_1097">
<text>$clr_1Tamara\n$clr_2Stalkers say there<72>s a mirror that doesn<73>t reflect you<6F>it reflects your darkest fears. Look into it, and those fears come to life, hunting you until you outrun them or drop dead.</text>
</string>
<string id="st_dyn_news_spam_1098">
<text>$clr_1Dmitry\n$clr_2In the depths of the Zone, screams echo from a pit that never ends. They say those are the voices of the damned, trapped by the Zone<6E>s wrath. Throw something in, and expect to hear your deepest regrets shouted back at you.</text>
</string>
<string id="st_dyn_news_spam_1099">
<text>$clr_1Igor\n$clr_2The Black Rain falls rarely but when it does, it paints everything it touches. Plants, animals, men<65>turns them jet black, silent, and mad. Hide from it or join the shadowed ones wandering the Zone, lost to their former selves.</text>
</string>
<string id="st_dyn_news_spam_1100">
<text>$clr_1Lena\n$clr_2There<72>s a hollow tree in the Zone that whispers names. Stand close, it murmurs yours. Follow the whispers to a grave marked with your name, date of death blank. It<49>s waiting to be filled, they say.</text>
</string>
<string id="st_dyn_news_spam_1101">
<text>$clr_1Ruslan\n$clr_2At the edge of the Zone, there's a shack that reeks of death. Enter and the door disappears. Survivors talk of walls that bleed and moans that echo with their deepest regrets. Escape is a gift given only to those who relive their worst nightmares.</text>
</string>
<string id="st_dyn_news_spam_1102">
<text>$clr_1Sasha\n$clr_2There<72>s a phenomenon in the Zone called the Echo Trap. Shout into the void, and it shouts back, not with your voice, but with the last words of those who died there. Repeat their words, and you<6F>re doomed to their fate.</text>
</string>
<string id="st_dyn_news_spam_1103">
<text>$clr_1Milena\n$clr_2In a forgotten subway beneath Pripyat, there's a train that runs at midnight. They say it<69>s a ghost train, its passengers are shadows of the past, and its destination is always yesterday. Board it, and you might just vanish into thin air, becoming part of its ghostly cargo.</text>
</string>
<string id="st_dyn_news_spam_1104">
<text>$clr_1Vadim\n$clr_2There<72>s a cursed radio in the Zone that intercepts signals from the future. Listen closely, and you'll hear news of disasters, cries for help, and sometimes, your own voice begging for mercy. Those who heed its warnings disappear, as if erased by time itself.</text>
</string>
<string id="st_dyn_news_spam_1105">
<text>$clr_1Katrina\n$clr_2Deep within the Zone, there's a clearing where statues of the missing are found. They say at night, these statues weep blood. Touch one, and you take on the fate of the lost, cursed to roam the Zone, part stone, part sorrow.</text>
</string>
<string id="st_dyn_news_spam_1106">
<text>$clr_1Stepan\n$clr_2A field of bones lies hidden under a fog that never lifts. They say the fog whispers, using the voices of the dead. Those who follow the whispers are found days later, bones added to the field, flesh nowhere to be seen.</text>
</string>
<string id="st_dyn_news_spam_1107">
<text>$clr_1Nina\n$clr_2They say there's a book in the Zone that writes itself<6C>the Diary of the Damned. Read it, and you<6F>ll find your own stories written in blood, predicting horrors to come. Ignore them, and they happen. Challenge them, and they worsen.</text>
</string>
<string id="st_dyn_news_spam_1108">
<text>$clr_1Max\n$clr_2In the darkest part of the forest, there<72>s a mirror that shows not your reflection but your death. Watch it, and you set the fate seen into motion, speeding towards your demise with every step you take thereafter.</text>
</string>
<string id="st_dyn_news_spam_1109">
<text>$clr_1Olga\n$clr_2There<72>s a well in the Zone that demands a drop of blood. Offer it, and see visions of the future, but each vision costs a year of your life. The truth is never cheap, and in the Zone, it<69>s deadly.</text>
</string>
<string id="st_dyn_news_spam_1110">
<text>$clr_1Yevgeny\n$clr_2The Zone's Labyrinth, a maze of thorns that grows overnight. Enter and the paths shift, ensnaring you. Legend has it that at its heart lies a gate to another time, but those who find it are never seen again, lost to the ages.</text>
</string>
<string id="st_dyn_news_spam_1111">
<text>$clr_1Ivan\n$clr_2The Zone's got a cursed phonograph that plays the last cries of those who've died within. Turn it on, and the air fills with screams and pleas. Some say it's haunted, others believe it's a gate to hell. Listen too long, and you might just find yourself part of its next playback.</text>
</string>
<string id="st_dyn_news_spam_1112">
<text>$clr_1Anya\n$clr_2There<72>s a river in the Zone that flows uphill. Local stalkers claim it's a path to the past; drink from it and you relive your old memories. But these aren<65>t your happy days<79>only the ones soaked in blood and regret.</text>
</string>
<string id="st_dyn_news_spam_1113">
<text>$clr_1Piotr\n$clr_2A cursed camera roams the Zone, seeking a holder. Snap a photo, and it captures your soul, trapping it in a perpetual loop within the frame. Your body keeps moving, soulless, driven by the Zone<6E>s dark will.</text>
</string>
<string id="st_dyn_news_spam_1114">
<text>$clr_1Larisa\n$clr_2In the Zone, there's a forest where the trees scream at night. Not from the wind<6E>these cries are of pain and anger. Chop one down, and you unleash a spirit, furious and vengeful, that won<6F>t rest until it has chased you into oblivion.</text>
</string>
<string id="st_dyn_news_spam_1115">
<text>$clr_1Mikhail\n$clr_2A rogue trader sells maps to a place he calls 'Heaven<65>s Gate.' Each map is unique, leading to a different horror. Buyers often return maimed, or not at all, their screams echoing from the portals they opened.</text>
</string>
<string id="st_dyn_news_spam_1116">
<text>$clr_1Svetlana\n$clr_2There<72>s a pit in the Zone that devours light. Shine a torch into it, and the light bends, swallowed whole. Those who peer too long into its depths find their minds emptied, stolen by the abyss.</text>
</string>
<string id="st_dyn_news_spam_1117">
<text>$clr_1Dmitri\n$clr_2The Zone harbors a shadow that doesn<73>t belong to any living thing. Follow it, and it leads you to ruins where time is frozen. Here, the past, present, and future converge<67>and you can get caught in the eternal loop, never to age, never to die, forever alone.</text>
</string>
<string id="st_dyn_news_spam_1118">
<text>$clr_1Elena\n$clr_2At the heart of the Zone, there<72>s a clock tower that never ticks but once a year. When it does, it chimes the number of lives the Zone will claim next. The chime is a death knell for many, a call to chaos and madness for the rest.</text>
</string>
<string id="st_dyn_news_spam_1119">
<text>$clr_1Vlad\n$clr_2A spectral train crosses the Zone at 3:33 AM, visible only to those about to die. Boarding it means riding to your doom, but avoiding it curses you to wander the Zone, forever chased by its ghostly passengers.</text>
</string>
<string id="st_dyn_news_spam_1120">
<text>$clr_1Natalya\n$clr_2There<72>s a stone circle in the Zone where electronics fail and compasses spin wildly. Stand in the center, and you hear voices of the future, warning of apocalypses yet to come. Many who listen go mad, unable to cope with the foreknowledge of despair.</text>
</string>
<string id="st_dyn_news_spam_1121">
<text>$clr_1Grigori\n$clr_2There's a bridge in the Zone, covered in never-drying blood. Cross it, and you're marked. The blood becomes yours; your wounds, incurable. Legends say it<69>s a passage for the damned to walk among the living.</text>
</string>
<string id="st_dyn_news_spam_1122">
<text>$clr_1Olga\n$clr_2An old observatory in the Zone gives glimpses of other worlds. Look through its telescope, and you see through the eyes of another version of yourself. Some go mad seeing happiness they can never attain.</text>
</string>
<string id="st_dyn_news_spam_1123">
<text>$clr_1Yuri\n$clr_2There's a frozen soldier standing guard by a derelict outpost. They say he<68>s not dead but trapped in time. Get too close, and you'll hear him whisper your death date in chilling detail.</text>
</string>
<string id="st_dyn_news_spam_1124">
<text>$clr_1Katya\n$clr_2Deep in the forest, there<72>s a well that whispers. Toss in a coin, and it tells a secret. But every secret it reveals, it takes one of yours and spreads it into the Zone, for any ear that will listen.</text>
</string>
<string id="st_dyn_news_spam_1125">
<text>$clr_1Max\n$clr_2They talk of a Zone inside a Zone; a place of thick fog and deeper darkness. Enter, and your darkest thoughts take shape. Survivors are few, and never whole.</text>
</string>
<string id="st_dyn_news_spam_1126">
<text>$clr_1Nina\n$clr_2There<72>s a patch of land where no light shines, and nothing casts a shadow. Those who sleep there don't dream; they vanish, leaving behind just a cold spot in the grass.</text>
</string>
<string id="st_dyn_news_spam_1127">
<text>$clr_1Piotr\n$clr_2A camera found in the Zone takes pictures not of what you see but what you fear. Look at the photos, and those fears come crawling into reality, hunting you relentlessly.</text>
</string>
<string id="st_dyn_news_spam_1128">
<text>$clr_1Larisa\n$clr_2A journal found in an abandoned bunker writes itself. Each entry describes horrific events from the future. Ignore its writings at your peril; defy them, and they hasten to fulfill themselves.</text>
</string>
<string id="st_dyn_news_spam_1129">
<text>$clr_1Mikhail\n$clr_2There<72>s a tree in the Zone that bleeds when cut. The blood summons creatures from the dark, and they don<6F>t leave until they<65>ve claimed a life.</text>
</string>
<string id="st_dyn_news_spam_1130">
<text>$clr_1Svetlana\n$clr_2A ghostly battalion marches through the Zone each full moon. Follow them, and you're led to a battlefield from the future, where you are compelled to fight an eternal war.</text>
</string>
<string id="st_dyn_news_spam_1131">
<text>$clr_1Dmitri\n$clr_2In the Zone, there<72>s a phone booth that rings only at midnight. Answer it, and you speak with a past version of yourself. But every call ages you, years passing in minutes.</text>
</string>
<string id="st_dyn_news_spam_1132">
<text>$clr_1Elena\n$clr_2There<72>s a house in the Zone that<61>s always burning but never burns down. Enter it, and you relive the worst moments of your life, each time feeling the flames as if they were real.</text>
</string>
<string id="st_dyn_news_spam_1133">
<text>$clr_1Vlad\n$clr_2A mirror in the Zone shows your past and future deaths. Watch it, and you trap yourself in a cycle of death and rebirth, each end more painful than the last.</text>
</string>
<string id="st_dyn_news_spam_1134">
<text>$clr_1Natalya\n$clr_2A cryptic statue in the Zone points to a place where time stands still. Visit, and your life freezes at that moment<6E>forever young, forever trapped in the Zone.</text>
</string>
<string id="st_dyn_news_spam_1135">
<text>$clr_1Igor\n$clr_2The Zone has a place called 'Echo Valley.' Shout a name into it, and it shouts back the details of their death. It's said that knowing too much can invite death itself.</text>
</string>
<string id="st_dyn_news_spam_1136">
<text>$clr_1Lena\n$clr_2There<72>s a pond in the Zone that reflects not what is, but what could have been. Gaze upon it, and you might decide to stay there, lost in a world of might-have-beens, while your body withers in the real world.</text>
</string>
<string id="st_dyn_news_spam_1137">
<text>$clr_1Ruslan\n$clr_2They say there<72>s a crack in the ground that leads to the underworld. Drop a whisper into it, and it'll tell you a secret of the dead. But for every secret learned, a piece of your soul stays behind.</text>
</string>
<string id="st_dyn_news_spam_1138">
<text>$clr_1Sasha\n$clr_2In the Zone's depths, there's a clock that doesn<73>t tick; it screams. Each scream marks the fall of a stalker. It<49>s said the clock is counting down to something even the Zone fears.</text>
</string>
<string id="st_dyn_news_spam_1139">
<text>$clr_1Milena\n$clr_2A broken projector in the Zone shows films of tomorrow's horrors. Watch them, and you're destined to become a part of its tragic cast, unless you can rewrite the ending.</text>
</string>
<string id="st_dyn_news_spam_1140">
<text>$clr_1Vadim\n$clr_2A cursed flute plays itself in the woods. Its melody lures creatures of the night. Play it, and you summon the Zone<6E>s demons, binding them to your will until the music stops... and they turn on you.</text>
</string>
<string id="st_dyn_news_spam_1141">
<text>$clr_1Katrina\n$clr_2There<72>s a fog in the Zone that whispers names. Walk into it, and it envelops you, whispering futures that drive stalkers mad with knowledge of their inevitable demise.</text>
</string>
<string id="st_dyn_news_spam_1142">
<text>$clr_1Max\n$clr_2Rumor has it there's a patch where the Zone's heart beats. Lie down, and you sync with its rhythm. Rise, and you're part of the Zone, your humanity slipping away with each pulse.</text>
</string>
<string id="st_dyn_news_spam_1143">
<text>$clr_1Nina\n$clr_2There<72>s a mural in the Zone that ages you a year for each minute you look at it. Stare too long, and your life slips away, hour by hour, until only dust remains.</text>
</string>
<string id="st_dyn_news_spam_1144">
<text>$clr_1Piotr\n$clr_2A window in the Zone shows not what's outside but an alternate reality. Peer through it, and you see another you, living a life untouched by the Zone. The temptation to swap places is overwhelming, but the cost is your soul.</text>
</string>
<string id="st_dyn_news_spam_1145">
<text>$clr_1Larisa\n$clr_2A spectral hound roams the Zone, hunting for lost souls. Hear its howl, and it<69>s already too late. The hound doesn<73>t kill; it traps you in an eternal hunt, always chased, never catching, forever in fear.</text>
</string>
<string id="st_dyn_news_spam_1146">
<text>$clr_1Mikhail\n$clr_2In a certain ruin, whispers lure stalkers to a room with two doors: one leads out, the other to a never-ending maze. Choose wrongly, and wander lost until the Zone claims you.</text>
</string>
<string id="st_dyn_news_spam_1147">
<text>$clr_1Svetlana\n$clr_2A lantern in the Zone shows paths not taken. Light it, and walk these roads in dreams. But each journey ends in a nightmare, and waking up becomes harder each time.</text>
</string>
<string id="st_dyn_news_spam_1148">
<text>$clr_1Dmitri\n$clr_2The Zone whispers to those who listen. Its voice promises power but at a steep price: your memories. Each secret learned wipes a part of your past, rewriting your life until you forget why you entered the Zone.</text>
</string>
<string id="st_dyn_news_spam_1149">
<text>$clr_1Elena\n$clr_2A cursed doll wanders the Zone, appearing innocent. Touch it, and switch places: you become the doll, trapped and voiceless, while it walks away in your form, spreading malice.</text>
</string>
<string id="st_dyn_news_spam_1150">
<text>$clr_1Vlad\n$clr_2A frozen pond in the Zone mirrors the night sky, regardless of the time. Skate across it, and you skate across the cosmos. But fall, and you fall through the stars, lost to space, forever cold, forever falling.</text>
</string>
<string id="st_dyn_news_spam_1151">
<text>$clr_1Olek\n$clr_2Did you hear that? The fucking Zone is moaning today. Knows we're here. Shit's about to hit the fan, mark my words.</text>
</string>
<string id="st_dyn_news_spam_1152">
<text>$clr_1Igor\n$clr_2Eyes in the dark, always fucking watching. Can't sleep anymore, they whisper my name.</text>
</string>
<string id="st_dyn_news_spam_1153">
<text>$clr_1Sasha\n$clr_2Beware the man who speaks in hands, for his intentions are twisted as hell. Keeps talking about paths and costs.</text>
</string>
<string id="st_dyn_news_spam_1154">
<text>$clr_1Vlad\n$clr_2Don<6F>t trust the shadows, not even yours. Saw mine move last night. It fucking whispered, man.</text>
</string>
<string id="st_dyn_news_spam_1155">
<text>$clr_1Nikolai\n$clr_2Follow the crow with silver eyes if you dare. It knows the way, but it'll cost you more than bullets.</text>
</string>
<string id="st_dyn_news_spam_1156">
<text>$clr_1Yuri\n$clr_2Three steps north, two steps into oblivion. That<61>s where they found what was fucking left of Alexei.</text>
</string>
<string id="st_dyn_news_spam_1157">
<text>$clr_1Lena\n$clr_2The trees were screaming last night. Now, all's quiet. Too fucking quiet.</text>
</string>
<string id="st_dyn_news_spam_1158">
<text>$clr_1Max\n$clr_2There<72>s laughter in the fog. Children's laughter, but no damned kids are in the Zone. Creepy as hell.</text>
</string>
<string id="st_dyn_news_spam_1159">
<text>$clr_1Katya\n$clr_2We found Ivan<61>s camp. Gear's all there but the men are gone. Vanished. What the fuck?</text>
</string>
<string id="st_dyn_news_spam_1160">
<text>$clr_1Stepan\n$clr_2The diary ends with 'They are here. The lights are eyes.' And nothing fucking else. Where did they go?</text>
</string>
<string id="st_dyn_news_spam_1161">
<text>$clr_1Piotr\n$clr_2Something in the water whispered my name. Creepy shit. Not going back there. Ever.</text>
</string>
<string id="st_dyn_news_spam_1162">
<text>$clr_1Grigori\n$clr_2Found a boot full of human teeth today. Fresh ones. Who the fuck leaves that behind?</text>
</string>
<string id="st_dyn_news_spam_1163">
<text>$clr_1Mila\n$clr_2Someone<6E>s been fucking with my supplies. Hear footsteps at night. Nothing there when I check. Getting out of here.</text>
</string>
<string id="st_dyn_news_spam_1164">
<text>$clr_1Roman\n$clr_2My reflection blinked today. No more mirrors for me. Fuck that.</text>
</string>
<string id="st_dyn_news_spam_1165">
<text>$clr_1Daria\n$clr_2A figure in the mist reached out to me. Got lost following it. The mist is alive. Don't trust it.</text>
</string>
<string id="st_dyn_news_spam_1166">
<text>$clr_1Alexei\n$clr_2The dead speak at the Witch<63>s Pond. They told me not to trust you. Fuck, who's side are you on?</text>
</string>
<string id="st_dyn_news_spam_1167">
<text>$clr_1Boris\n$clr_2SOS. Trapped by whispers. They<65>re closing in. Coordinates are [REDACTED]. Send fucking help!</text>
</string>
<string id="st_dyn_news_spam_1168">
<text>$clr_1Svetlana\n$clr_2I can show you things no eye should see. Meet me at the old church. Come alone. Bring gear.</text>
</string>
<string id="st_dyn_news_spam_1169">
<text>$clr_1Mikhail\n$clr_2Want to see beyond? Follow the path of bones. But be warned, not all who walk it return.</text>
</string>
<string id="st_dyn_news_spam_1170">
<text>$clr_1Olek\n$clr_2Heard a whisper from the shadows. It knew my name, knew my sins. Fuck, I'm not staying here another night.</text>
</string>
<string id="st_dyn_news_spam_1171">
<text>$clr_1Igor\n$clr_2The Zone's heart beats loudest under the full moon. Hear it thump, and you're marked. Marked by the beast of the damned.</text>
</string>
<string id="st_dyn_news_spam_1172">
<text>$clr_1Sasha\n$clr_2They say the fog around here isn't just mist. It's the breath of those long gone. Breathing it in... feels like drowning.</text>
</string>
<string id="st_dyn_news_spam_1173">
<text>$clr_1Vlad\n$clr_2Keep seeing a figure darting in the trees. No footsteps, no noise, just shadows and whispers. Damn place is haunted.</text>
</string>
<string id="st_dyn_news_spam_1174">
<text>$clr_1Nikolai\n$clr_2That old radar dish is turning again. Nothing good ever comes from it spinning. Last time, we lost Yuri to the whispers.</text>
</string>
<string id="st_dyn_news_spam_1175">
<text>$clr_1Yuri\n$clr_2Bones. Bones everywhere. This ain't a campsite; it's a fucking graveyard. Who did they belong to?</text>
</string>
<string id="st_dyn_news_spam_1176">
<text>$clr_1Lena\n$clr_2A light keeps following me, but when I turn, nothing<6E>s there. It<49>s playing tricks. Fucking Zone tricks.</text>
</string>
<string id="st_dyn_news_spam_1177">
<text>$clr_1Max\n$clr_2I touched the stone and it screamed. It fucking screamed, and now I hear that scream in my sleep.</text>
</string>
<string id="st_dyn_news_spam_1178">
<text>$clr_1Katya\n$clr_2Someone, or something, was knocking from inside the sealed bunker door. Three slow knocks, over and over. Nobody<64>s been in there for years.</text>
</string>
<string id="st_dyn_news_spam_1179">
<text>$clr_1Stepan\n$clr_2Radio<69>s been picking up old war broadcasts. Problem is, those frequencies haven't been used in over fifty years. What the hell?</text>
</string>
<string id="st_dyn_news_spam_1180">
<text>$clr_1Piotr\n$clr_2This place changes you. Came for riches, now praying I leave with my mind intact. This place... it whispers things.</text>
</string>
<string id="st_dyn_news_spam_1181">
<text>$clr_1Grigori\n$clr_2Found an artifact that looks like a heart. It beats like one too. Holding it makes your skin crawl and your head pound. Bad mojo.</text>
</string>
<string id="st_dyn_news_spam_1182">
<text>$clr_1Mila\n$clr_2They're not stars above us. They<65>re eyes. Watching, waiting, judging. The Zone knows we're here, and it's fucking alive.</text>
</string>
<string id="st_dyn_news_spam_1183">
<text>$clr_1Roman\n$clr_2Voices in the wind sound like lost comrades calling for help. Follow them, and you find nothing but echoes and bones.</text>
</string>
<string id="st_dyn_news_spam_1184">
<text>$clr_1Daria\n$clr_2The water in the lake turned black as night. Nothing alive, nothing moves in there anymore. Just the dark, waiting.</text>
</string>
<string id="st_dyn_news_spam_1185">
<text>$clr_1Alexei\n$clr_2Woke up with mud on my boots and hands. I didn<64>t leave my tent last night. Something's out there, wearing my skin.</text>
</string>
<string id="st_dyn_news_spam_1186">
<text>$clr_1Boris\n$clr_2I saw my own corpse today. Lying there, cold and stiff. The Zone shows you fucked up things... or warnings.</text>
</string>
<string id="st_dyn_news_spam_1187">
<text>$clr_1Svetlana\n$clr_2That static on the radio isn<73>t random. It<49>s a pattern. Someone, or something, is trying to communicate. But what the fuck do they want?</text>
</string>
<string id="st_dyn_news_spam_1188">
<text>$clr_1Mikhail\n$clr_2Followed the map to where X marks a spot deep in the Zone. Found a pile of clothes and a camera. The film inside? Just pictures of their eyes, wide open in terror.</text>
</string>
<string id="st_dyn_news_spam_1189">
<text>$clr_1Olek\n$clr_2The ground bleeds here. Stand still too long, and it starts sucking you down. Lost good boots that way.</text>
</string>
<string id="st_dyn_news_spam_1190">
<text>$clr_1Igor\n$clr_2Echoes of gunshots, but no one<6E>s shooting. The trees remember the war. They bleed and suffer like the rest of us.</text>
</string>
<string id="st_dyn_news_spam_1191">
<text>$clr_1Sasha\n$clr_2A mirror in the woods shows not what's before it but what<61>s behind you. I smashed it. Can't have it showing my back to the world.</text>
</string>
<string id="st_dyn_news_spam_1192">
<text>$clr_1Vlad\n$clr_2There<72>s a whispering stone in the north. Touch it, and you hear your last conversation over and over. Mine? A fight with my dead brother.</text>
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<string id="st_dyn_news_spam_1193">
<text>$clr_1Nikolai\n$clr_2The shadows grow taller as the sun sets. They ain't just shadows anymore. They watch and mimic us. Stay in the light.</text>
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<string id="st_dyn_news_spam_1194">
<text>$clr_1Yuri\n$clr_2Our compasses spun out near the old church. Electronics fried. Something<6E>s buried there, something old and angry.</text>
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<string id="st_dyn_news_spam_1195">
<text>$clr_1Lena\n$clr_2Heard crying from the well in the village. They say it<69>s just the wind. Wind doesn<73>t beg for help.</text>
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<string id="st_dyn_news_spam_1196">
<text>$clr_1Max\n$clr_2The statues in the park look different every morning. Their faces... they<65>re more scared each day.</text>
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<string id="st_dyn_news_spam_1197">
<text>$clr_1Katya\n$clr_2Last night, the moon turned as red as blood and faces appeared in its craters, screaming into the void. No one else saw it; they think I<>m cracking up.</text>
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<string id="st_dyn_news_spam_1198">
<text>$clr_1Stepan\n$clr_2Got lost in a fog. Found my way out following voices. Now I'm not sure whose voice was guiding me. Friend or something else?</text>
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<string id="st_dyn_news_spam_1199">
<text>$clr_1Piotr\n$clr_2Found a tape in an old recorder, just one phrase playing over and over: "Don<6F>t look behind you." I looked... I shouldn<64>t have.</text>
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<string id="st_dyn_news_spam_1200">
<text>$clr_1Grigori\n$clr_2There's a place where the birds don't sing, the wind doesn't blow, and nothing dies. It's dead silent. Stepping in feels like stepping out of time.</text>
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<string id="st_dyn_news_spam_1201">
<text>$clr_1Olek\n$clr_2This place is too quiet. I've got a real bad feeling about it. Anyone nearby, give a shout. Could use the company.</text>
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<string id="st_dyn_news_spam_1202">
<text>$clr_1Igor\n$clr_2If you're reading this, send vodka. We<57>re celebrating Yuri<72>s day. He claims he saw a flying saucer. Drunk idiot.</text>
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<string id="st_dyn_news_spam_1203">
<text>$clr_1Sasha\n$clr_2Help! Trapped by an anomaly in the old factory, and my Geiger<65>s ticking like mad. Coordinates are [REDACTED]. Hurry!</text>
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<string id="st_dyn_news_spam_1204">
<text>$clr_1Vlad\n$clr_2Anybody out there? I'm hearing weird noises from the tunnel. Could just be the wind, but I swear something<6E>s whispering back.</text>
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<string id="st_dyn_news_spam_1205">
<text>$clr_1Nikolai\n$clr_2Just saw two bloodsuckers heading toward the camp. Lock and load, boys. It<49>s hunting time.</text>
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<string id="st_dyn_news_spam_1206">
<text>$clr_1Yuri\n$clr_2Campfire<72>s lit and the guitar<61>s out. Anyone wants to join, follow the sound of music and bad singing. You<6F>re welcome.</text>
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<string id="st_dyn_news_spam_1207">
<text>$clr_1Lena\n$clr_2Fucking hell! A pack of dogs just ran through and scattered our gear. Anyone finds a backpack full of ammo, it<69>s mine!</text>
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<string id="st_dyn_news_spam_1208">
<text>$clr_1Max\n$clr_2Lost my flashlight and it<69>s getting dark. Anyone in the northern sector, I could use some help. Or a torch. Or both.</text>
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<string id="st_dyn_news_spam_1209">
<text>$clr_1Katya\n$clr_2Who<68>s up for a scavenger hunt? First one to bring me a mutant part that I can't identify wins a bottle of my finest moonshine.</text>
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<string id="st_dyn_news_spam_1210">
<text>$clr_1Stepan\n$clr_2Distress call! I fell into a sinkhole near the marshlands. Broken leg. Can<61>t climb out. Anyone, please respond!</text>
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<string id="st_dyn_news_spam_1211">
<text>$clr_1Piotr\n$clr_2This fog's thicker than my grandmother<65>s borshch. Can barely see my hand in front of my face. Turning back.</text>
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<string id="st_dyn_news_spam_1212">
<text>$clr_1Grigori\n$clr_2To the jackass who stole my boots: Hope you step on a burner. Bring them back, and we're square.</text>
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<string id="st_dyn_news_spam_1213">
<text>$clr_1Mila\n$clr_2Cooking up some mutant stew tonight. Guaranteed not to kill you. Probably. Bring your own bowl and spoon.</text>
</string>
<string id="st_dyn_news_spam_1214">
<text>$clr_1Roman\n$clr_2Shot at what I thought was a mutant. Turned out to be a bush. I need sleep... or less vodka.</text>
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<string id="st_dyn_news_spam_1215">
<text>$clr_1Daria\n$clr_2Radio caught a signal last night, sounded like an old TV show. Creepiest part? It was a live call-in show.</text>
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<string id="st_dyn_news_spam_1216">
<text>$clr_1Alexei\n$clr_2There's something big moving out by the ridge. Not taking chances, I<>m staying put till daylight. Any info?</text>
</string>
<string id="st_dyn_news_spam_1217">
<text>$clr_1Boris\n$clr_2Anyone else feel that tremor? My whole bunker shook. Something's going down in the Zone tonight.</text>
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<string id="st_dyn_news_spam_1218">
<text>$clr_1Svetlana\n$clr_2Heads up: I rigged the northern pass with tripwires. Got tired of mutants sneaking up. Don<6F>t go blowing yourself up.</text>
</string>
<string id="st_dyn_news_spam_1219">
<text>$clr_1Mikhail\n$clr_2Goddamn emissions! Lost all my gear. If anyone finds a stash with my mark, keep your hands off. It<49>s booby-trapped.</text>
</string>
<string id="st_dyn_news_spam_1220">
<text>$clr_1Olek\n$clr_2Celebrating five years in the Zone! If I don<6F>t die tonight, drinks are on me tomorrow. If I do, well, drinks on my grave, comrades.</text>
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<string id="st_dyn_news_spam_1221">
<text>$clr_1Igor\n$clr_2This goddamn place is cursed. Heard my own echo laughing at me. If you're out here, bring a fucking gun<75>or three.</text>
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<string id="st_dyn_news_spam_1222">
<text>$clr_1Sasha\n$clr_2Shit! Something's fucked with my map. I'm seeing markers that shouldn't be there. Haunted or just glitched? Who the hell knows.</text>
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<string id="st_dyn_news_spam_1223">
<text>$clr_1Vlad\n$clr_2Fuck me, I dropped my stash somewhere near the radioactive pits. If you find it, keep your hands off, or I'll hunt you down!</text>
</string>
<string id="st_dyn_news_spam_1224">
<text>$clr_1Nikolai\n$clr_2Any fucker near the south checkpoint hears that howling? Not wolves, not fucking bloodsuckers. Something else. I'm not sticking around to find out.</text>
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<string id="st_dyn_news_spam_1225">
<text>$clr_1Yuri\n$clr_2To the asshole lighting fireworks near the anomaly field: Congrats, you're a dick. Now we've got every mutant in the zone coming our way.</text>
</string>
<string id="st_dyn_news_spam_1226">
<text>$clr_1Lena\n$clr_2Who the fuck stole my boots right off my feet while I was sleeping? Show yourself before I shoot every sorry bastard I see.</text>
</string>
<string id="st_dyn_news_spam_1227">
<text>$clr_1Max\n$clr_2Hell's bells... Ran into a ghost town that ain't on any map. Places like this are why vodka's a must in the Zone. Drink to forget.</text>
</string>
<string id="st_dyn_news_spam_1228">
<text>$clr_1Katya\n$clr_2If the radiation doesn<73>t kill you, the loneliness will. Anyone up for a shitty game of cards? Loser drinks a mutant cocktail.</text>
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<string id="st_dyn_news_spam_1229">
<text>$clr_1Stepan\n$clr_2Caught a stalker trying to sneak into my camp. Scared him shitless with a blank round. Bet he won't try that again. Stay the fuck out.</text>
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<string id="st_dyn_news_spam_1230">
<text>$clr_1Piotr\n$clr_2This damn fog makes it feel like the whole world<6C>s ended. Can<61>t see shit, can<61>t hear shit except my own heart beating.</text>
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<string id="st_dyn_news_spam_1231">
<text>$clr_1Grigori\n$clr_2Thought I saw a man rise from the dead tonight. Turned out I just need to stop drinking this homemade rotgut.</text>
</string>
<string id="st_dyn_news_spam_1232">
<text>$clr_1Mila\n$clr_2Nothing like waking up to a bloodsucker staring at you through the tent. Nearly shit my pants. Need a new sleeping spot.</text>
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<string id="st_dyn_news_spam_1233">
<text>$clr_1Roman\n$clr_2Shot a mutant today that looked like my ex. Felt good. Real good. Zone<6E>s playing mind games, and I<>m fucking losing.</text>
</string>
<string id="st_dyn_news_spam_1234">
<text>$clr_1Daria\n$clr_2The Zone's a bitch today. Anomalies popping up like daisies. One wrong step, and you're up in the fucking sky.</text>
</string>
<string id="st_dyn_news_spam_1235">
<text>$clr_1Alexei\n$clr_2Ever heard the sound of a sniper round missing your head? It's the Zone whispering, 'Not today, motherfucker.'</text>
</string>
<string id="st_dyn_news_spam_1236">
<text>$clr_1Boris\n$clr_2Lost my fucking map and compass last night. If any of you pricks find them, there<72>s a bottle of vodka in it for you. No jokes.</text>
</string>
<string id="st_dyn_news_spam_1237">
<text>$clr_1Svetlana\n$clr_2Some jackass tried to sell me a 'genuine' artifact that turned out to be a glowing piece of dog shit. Zone<6E>s full of entrepreneurs.</text>
</string>
<string id="st_dyn_news_spam_1238">
<text>$clr_1Mikhail\n$clr_2Woke up to an emission warning. Nothing like a bit of apocalypse to start your day. Fuck me, right?</text>
</string>
<string id="st_dyn_news_spam_1239">
<text>$clr_1Olek\n$clr_2Anyone lost a weird-looking mutant tail? Found one hanging on my door this morning. This is some witchcraft bullshit.</text>
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<string id="st_dyn_news_spam_1240">
<text>$clr_1Igor\n$clr_2Why the hell are all the frogs dead? Not a single ribbit tonight. Something's fucked up, and I don<6F>t like it one bit.</text>
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<string id="st_dyn_news_spam_1241">
<text>$clr_1Sasha\n$clr_2Just kicked a mutant in the balls out of sheer boredom. The fucker didn't even flinch. Need a new hobby or a new boot.</text>
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<string id="st_dyn_news_spam_1242">
<text>$clr_1Vlad\n$clr_2Anyone up for a mutant roast? Bring your own meat, mine's a bit radioactive. Might grow an extra dick, but that's the Zone for ya.</text>
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<string id="st_dyn_news_spam_1243">
<text>$clr_1Nikolai\n$clr_2This rain<69>s like acid. Ate right through my tent. If I find out who pissed off the sky, I<>m shoving my boot up their ass.</text>
</string>
<string id="st_dyn_news_spam_1244">
<text>$clr_1Yuri\n$clr_2Zone tip: Never trust a fart. Especially not after eating that mutant stew. Nearly shit myself in front of a bandit crew.</text>
</string>
<string id="st_dyn_news_spam_1245">
<text>$clr_1Lena\n$clr_2Saw a bloodsucker making out with its reflection. Lonely fucker. I left it a magazine; figured it needs it more than me.</text>
</string>
<string id="st_dyn_news_spam_1246">
<text>$clr_1Max\n$clr_2Heard a stalker say the Zone's changed him. Nah, you were always an asshole, Misha. The Zone just made it easier to see.</text>
</string>
<string id="st_dyn_news_spam_1247">
<text>$clr_1Katya\n$clr_2Any of you pricks seen a floating gun? Swear to God, it shot at me, then floated away. I'm either going crazy, or I<>m too sober.</text>
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<string id="st_dyn_news_spam_1248">
<text>$clr_1Stepan\n$clr_2Lost my pants running from an anomaly. If you find them, keep 'em. Consider it a gift from my ass to yours.</text>
</string>
<string id="st_dyn_news_spam_1249">
<text>$clr_1Piotr\n$clr_2If your girlfriend tells you she<68>s seen scarier things than you in the Zone, it<69>s time to up your game or dump her ass.</text>
</string>
<string id="st_dyn_news_spam_1250">
<text>$clr_1Grigori\n$clr_2Caught a rookie sniffing my vodka stash. The look on his face when I fired a blank at him! Priceless and pants-shitting.</text>
</string>
<string id="st_dyn_news_spam_1251">
<text>$clr_1Mila\n$clr_2This new guy thinks he<68>s a tough nut. Wait till the Zone kicks him in the nuts. We<57>ll see how tough he is when he<68>s crying for his mama.</text>
</string>
<string id="st_dyn_news_spam_1252">
<text>$clr_1Roman\n$clr_2Ever had a snorlax snore you awake? These fuckers sound like a sawmill. Tried to shut it up with a grenade. Now it<69>s raining snorlax. Oops.</text>
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<string id="st_dyn_news_spam_1253">
<text>$clr_1Daria\n$clr_2Zone rule #34: If it exists, there<72>s a mutant version of it. No exceptions. Saw a chicken with fangs last night. Clucked like a bastard.</text>
</string>
<string id="st_dyn_news_spam_1254">
<text>$clr_1Alexei\n$clr_2Nothing fucks up your day like a psy-dog mind-tricking you into chasing your own ass. Zone<6E>s wild, man.</text>
</string>
<string id="st_dyn_news_spam_1255">
<text>$clr_1Boris\n$clr_2I'm starting to think my bunker is haunted. Either that, or the vodka<6B>s gone bad. Saw my bottles floating last night.</text>
</string>
<string id="st_dyn_news_spam_1256">
<text>$clr_1Svetlana\n$clr_2Hooked up with a stalker last night. Bastard tried to steal my artifacts while I slept. Joke<6B>s on him, they<65>re cursed.</text>
</string>
<string id="st_dyn_news_spam_1257">
<text>$clr_1Mikhail\n$clr_2To the fucker that said going 'artifact hunting' was easy money<65>you owe me a new pair of boots and a bottle of your best vodka.</text>
</string>
<string id="st_dyn_news_spam_1258">
<text>$clr_1Olek\n$clr_2Watched a rookie try to pet a pseudodog today. It was like a comedy, until the screaming started. Zone 101: Don<6F>t pet the fucking wildlife.</text>
</string>
<string id="st_dyn_news_spam_1259">
<text>$clr_1Igor\n$clr_2Zone<6E>s got a weird way of making you miss shit you hated back home. Like traffic. I<>d kill for some honking right now over this silence.</text>
</string>
<string id="st_dyn_news_spam_1260">
<text>$clr_1Sasha\n$clr_2If anyone finds a stash of Playboys, they<65>re mine. Dropped them running from a pack of dogs. For historical research, obviously hehehihiHAHAMUAHAHAH MUAHAHAHAHAHAH AHHHHH GET OFF ME FUUUUUU- [signal ended].</text>
</string>
<string id="st_dyn_news_spam_1261">
<text>$clr_1Vlad\n$clr_2Just found a cache hidden under an old truck. Looks like it's full of ammo and... oh shit, what the hell is that thi- [static]</text>
</string>
<string id="st_dyn_news_spam_1262">
<text>$clr_1Nikolai\n$clr_2Hearing strange noises outside the camp. Gonna check it out, probably just a blind dog or some shi-...no, NO, GET BACK! [signal lost]</text>
</string>
<string id="st_dyn_news_spam_1263">
<text>$clr_1Yuri\n$clr_2This artifact is glowing unusually bright tonight, almost like it's pulsi-...wait, it's not supposed to do tha- [signal ends abruptly]</text>
</string>
<string id="st_dyn_news_spam_1264">
<text>$clr_1Lena\n$clr_2The fog's getting thick now, can barely see my hand in front of my fa-...what the? There's something moving here, I can't see it but it's coming closer, oh fuck it's fas- [transmission cuts out]</text>
</string>
<string id="st_dyn_news_spam_1265">
<text>$clr_1Max\n$clr_2Sat down to clean my rifle and now I can't find the damn spring. Heard it's a common place for spirits to hide thi-...shit, what's that sound? [static noise]</text>
</string>
<string id="st_dyn_news_spam_1266">
<text>$clr_1Katya\n$clr_2Rum's all gone. Who the hell drinks a whole bottle of rum while on watch? I swear I'm gonna kill that son of a- Wait...I see something. Who's there? WHO'S THE- [abrupt silence]</text>
</string>
<string id="st_dyn_news_spam_1267">
<text>$clr_1Stepan\n$clr_2To anyone listening, steer clear of the northern hill. I<>ve set traps all over and<6E>Holy Hell, one of them just went off. Gonna check if it caught anythi- OH SHIT, IT'S STILL ALI- [signal ends]</text>
</string>
<string id="st_dyn_news_spam_1268">
<text>$clr_1Piotr\n$clr_2Look, if you want to survive out here, never go out at night, especially under the-...Fuck! Something's here. It's watching me. I can feel its eyes pi- [transmission fades]</text>
</string>
<string id="st_dyn_news_spam_1269">
<text>$clr_1Grigori\n$clr_2Thought I saw something buried under the rubble, going to dig it out. This might be my big score, if I'm lu-...wait, what the fuck?! NO, not now, I didn't mean to wake yo- [signal lost]</text>
</string>
<string id="st_dyn_news_spam_1270">
<text>$clr_1Mila\n$clr_2Cooking up some of that good old Zone stew. Got meat from a fresh kill, though not sure what it was. Smells good thou-...the fuck? Why's it moving? IT'S SUPPOSED TO BE DEAD! [signal cuts off]</text>
</string>
<string id="st_dyn_news_spam_1271">
<text>$clr_1Roman\n$clr_2Went to salvage some gear from a downed helicopter. Looks untouched, which is rare around these parts... Hang on, I think I heard something in the cockp- [abrupt end]</text>
</string>
<string id="st_dyn_news_spam_1272">
<text>$clr_1Daria\n$clr_2Night patrol, again. It's too quiet tonight, even for the Zone. I don't like thi-... What the hell was that? Sounds like it's coming from- [signal ends]</text>
</string>
<string id="st_dyn_news_spam_1273">
<text>$clr_1Alexei\n$clr_2Just when you think you've seen it all, the Zone throws a new freak at you. Got eyes on some twisted creature, stalking through the mi-...shit, it's looking right at me. [transmission cuts out]</text>
</string>
<string id="st_dyn_news_spam_1274">
<text>$clr_1Boris\n$clr_2This stash is a gold mine! Gonna grab all I can and-...wait, why is the ground vibrating? The fuck is goin- [static]</text>
</string>
<string id="st_dyn_news_spam_1275">
<text>$clr_1Svetlana\n$clr_2If anyone's near the old sawmill, steer clear. Heard some screams earlier and I'm going to check it out. Probably just another stalker who bit off more than he cou-...oh fuck, not screams, they're growl- [signal abruptly stops]</text>
</string>
<string id="st_dyn_news_spam_1276">
<text>$clr_1Mikhail\n$clr_2Drinking alone by the derelict towers. Sort of peaceful, if you ignore the constant danger of dea-...hold up, I see shadows moving towards me. Not human, not human at all. [signal lost]</text>
</string>
<string id="st_dyn_news_spam_1277">
<text>$clr_1Olek\n$clr_2Took shelter in an old bunker for the night. Door<6F>s barely hanging on, but it's better than nothi-...what's that scratching sound? Fuck, something's inside here with me. [ends suddenly]</text>
</string>
<string id="st_dyn_news_spam_1278">
<text>$clr_1Igor\n$clr_2Setting up a new camp at the edge of the Blood Marsh. Visibility is shit, and I keep hearing thi-...Wait, is that a body hanging from the tree? Holy shi- [cut off]</text>
</string>
<string id="st_dyn_news_spam_1279">
<text>$clr_1Sasha\n$clr_2Ever seen an anomaly up close? I'm looking at one right now, it's beautiful, in a deadly sort of way. Gonna try and get a bit clos-...shit, it's expanding! MOVE, MOVE, MOV- [ends in static]</text>
</string>
<string id="st_dyn_news_spam_1280">
<text>$clr_1Vlad\n$clr_2Laughing my ass off, watched a rookie try to sprint through a minefield. He was fine, till he wasn't. Made it halfway then-...BOOM! Wait, there's more of them running the same path? Idiots. [cut off]</text>
</string>
<string id="st_dyn_news_spam_1281">
<text>$clr_1Nikolai\n$clr_2Out here trying to fix this damn radio. Keep picking up what sounds like distress calls, but they're all in reverse. Creepy as-...wait, something<6E>s behind me. [signal scrambles]</text>
</string>
<string id="st_dyn_news_spam_1282">
<text>$clr_1Yuri\n$clr_2That stash better be worth it. Almost at the coordinates. If I don't make it back, tell my brother I-...oh hell, what is THAT? [transmission cuts]</text>
</string>
<string id="st_dyn_news_spam_1283">
<text>$clr_1Lena\n$clr_2This anomaly hasn't been mapped yet. Going in for a closer look. It's stable for now but, uh... that's odd, it's pulsating like a hear-...NO, NOT STABLE, NOT STAB- [ends abruptly]</text>
</string>
<string id="st_dyn_news_spam_1284">
<text>$clr_1Max\n$clr_2Found an old camera with photos still in it. These pictures... they're moving. That can't be. They look alive, screaming and-...shit, it<69>s not just the photos. [static ensues]</text>
</string>
<string id="st_dyn_news_spam_1285">
<text>$clr_1Katya\n$clr_2Pitching camp by the river to wash off this Zone filth. Wait, why's the water bubbling like that? Something<6E>s in there, something's co- [cut off suddenly]</text>
</string>
<string id="st_dyn_news_spam_1286">
<text>$clr_1Stepan\n$clr_2Hauling ass through the Red Forest. If the trees don<6F>t get you, the snipers will. Oh fuck, I think I just tripped a wire- [explosion sound]</text>
</string>
<string id="st_dyn_news_spam_1287">
<text>$clr_1Piotr\n$clr_2The echoes out here aren<65>t right, they mimic you. Just heard my own voice calling me from the fog. I<>m not falling for that, no way I<>m going to-...what? How am I over there? [signal lost]</text>
</string>
<string id="st_dyn_news_spam_1288">
<text>$clr_1Grigori\n$clr_2Checking out a tip about a stash in the old mines. If you don<6F>t hear from me in an hour, assume the worst or come get my gear, your choice. Wait, the floor, it<69>s moving, it's covere- [sudden silence]</text>
</string>
<string id="st_dyn_news_spam_1289">
<text>$clr_1Mila\n$clr_2So, this artifact glows when-...holy shit, did it just blink? These things aren<65>t supposed to have eyes. That<61>s it, I<>m out. Running now, fuck thi- [abrupt end]</text>
</string>
<string id="st_dyn_news_spam_1290">
<text>$clr_1Roman\n$clr_2You ever get the feeling you<6F>re being watched? Yeah, that's every damn day here. I<>ve started talking back to the voices. They<65>re shouting now, getting clo- [cut off]</text>
</string>
<string id="st_dyn_news_spam_1291">
<text>$clr_1Daria\n$clr_2Just found a room full of old Soviet radios, but they're all broadcasting today's date. That's impossible. Going to record thi-...wait, they<65>re all turning to face me. Radios don<6F>t have faces! [ends in static]</text>
</string>
<string id="st_dyn_news_spam_1292">
<text>$clr_1Alexei\n$clr_2There's a light deeper in the cave. Not like any torchlight I've seen. It's blue. Deep, cold blue. Going closer to see what's up. I hope it<69>s not what I think it is- [signal cuts out]</text>
</string>
<string id="st_dyn_news_spam_1293">
<text>$clr_1Boris\n$clr_2Managed to open that old safe everyone's been yapping about. Inside, there<72>s just a note saying "Turn around." Kinda cliche, but seriously, why's it suddenly so cold in he- [signal fades]</text>
</string>
<string id="st_dyn_news_spam_1294">
<text>$clr_1Svetlana\n$clr_2Found the source of those weird signals. It's a busted old military console, still running somehow. I'm going to try to shut it down before it attracts more mutan-...the screen, it<69>s showing my name. [cuts off]</text>
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<string id="st_dyn_news_spam_1295">
<text>$clr_1Mikhail\n$clr_2On watch tonight. Stars are bright, but one star keeps moving. Wait, that's no star. It<49>s coming this way, fast. Probably just a satellite, right? Shit, no, it's no- [abrupt silence]</text>
</string>
<string id="st_dyn_news_spam_1296">
<text>$clr_1Olek\n$clr_2Laughing at how these rookies think they know fear. You don't know real terror until you've-...hang on, my detector's going off like mad. This is a bad sign, really ba- [transmission ends]</text>
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<string id="st_dyn_news_spam_1297">
<text>$clr_1Igor\n$clr_2They say if you listen to the wind, you can hear the names of those who died here. I call bullshit, but let<65>s try it. Listenin-...holy fuck, it just said my na- [signal disappears]</text>
</string>
<string id="st_dyn_news_spam_1298">
<text>$clr_1Sasha\n$clr_2Stumbled upon a patch of earth that<61>s softer than the rest. Digging up, hoping for treasure or at least some boo-...wait, that<61>s not treasure, it<69>s a mass grave. What the fuck did I just unco- [signal ends abruptly]</text>
</string>
<string id="st_dyn_news_spam_1299">
<text>$clr_1Vlad\n$clr_2Night shift guarding the northern fence. Nothing ever happens here. Quiet, too quiet. Maybe I'll just close my eyes for a mo-...shit, what was that sound? Right outside the fence. Something's he- [suddenly silent]</text>
</string>
<string id="st_dyn_news_spam_1300">
<text>$clr_1Nikolai\n$clr_2Testing a new route through the marshes. Supposed to be clear, but the mud<75>s acting strange, bubbling and-...fuck me, it<69>s not mud, it<69>s acid! My boot<6F>s melting, I need to move, need to- [transmission ends]</text>
</string>
<string id="st_dyn_news_spam_1301">
<text>$clr_1Yuri\n$clr_2Scouting report: Visibility's low, air's thick with spores. Masks on, boys. If I start coughing, it's too la-... damn, my filter<65>s busted. Gotta change it fas- [choking sounds, signal ends]</text>
</string>
<string id="st_dyn_news_spam_1302">
<text>$clr_1Lena\n$clr_2This new detector<6F>s supposed to be top of the line. Let<65>s see if it was worth the gear I traded. Turning it on no-...wait, why is everything going dark? It's sucking out all the light arou- [abrupt end]</text>
</string>
<string id="st_dyn_news_spam_1303">
<text>$clr_1Max\n$clr_2Fuck! Accidentally kicked a rock down a hill. It<49>s rolling, and... oh hell, it triggered an anomaly. The whole hillside<64>s lighting up! Gotta run before it reache- [rush of static]</text>
</string>
<string id="st_dyn_news_spam_1304">
<text>$clr_1Katya\n$clr_2That was too close. Barely dodged a whirligig. Sucked up a pack of dogs like it was nothing. They were howling and then just... silence. I<>m out of here if it settl-...shit, another one<6E>s forming right above m- [signal cuts]</text>
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<string id="st_dyn_news_spam_1305">
<text>$clr_1Stepan\n$clr_2Rumor was this place had some good salvage. Looks untouched. Wait... the ground<6E>s covered in shells. What massacred these creatures her-...the air<69>s buzzing. Not good, not good at al- [transmission ends]</text>
</string>
<string id="st_dyn_news_spam_1306">
<text>$clr_1Piotr\n$clr_2Heard legends of a ghost train that runs through here at midnight. Always laughed it off. It<49>s almost 12, and I hear a whistle. That<61>s not possibl-...holy shit, it<69>s real! The tracks are vibrating. It<49>s coming this wa- [sudden silence]</text>
</string>
<string id="st_dyn_news_spam_1307">
<text>$clr_1Grigori\n$clr_2Set up a little surprise for any bandits following me. A minefield ought to do it. Wait, did I leave the safety on that last one? Better double-chec-...oh no, oh fuck, which wire was i- [explosion]</text>
</string>
<string id="st_dyn_news_spam_1308">
<text>$clr_1Mila\n$clr_2To whoever finds this, take care of my stash by the northern ridge. I<>m looking at a herd of mutants, and they<65>ve seen me. I won<6F>t make it, but I<>ll take as many as I can with m- [gunfire, transmission ends]</text>
</string>
<string id="st_dyn_news_spam_1309">
<text>$clr_1Roman\n$clr_2Thought I saw a figure watching me from the trees. Not moving, just watching. I<>m gonna confront it. Either I<>m losing my mind, or this Zone is really haun-...it<69>s moving towards me, but not walking, what the fu- [signal lost]</text>
</string>
<string id="st_dyn_news_spam_1310">
<text>$clr_1Daria\n$clr_2Logging some coordinates in this damned device. If I don't make it back, follow the map to my last location. Something big<69>s buried here, something that shouldn<64>t be in this worl-...oh no, it<69>s awake. It<49>s lookin- [transmission cuts]</text>
</string>
<string id="st_dyn_news_spam_1311">
<text>$clr_1Alexei\n$clr_2Night watch sucks. Just shadows and the cold. Wait... those shadows are too tall, and they're getting taller. Shit, they<65>re not shadows! They<65>re somethin-...no, no, NO! [hurried footsteps, static]</text>
</string>
<string id="st_dyn_news_spam_1312">
<text>$clr_1Boris\n$clr_2Cooking up some grub when I heard rustling behind the shack. Probably just a rat. Going to give it a piece of my boo-...FUCK! That<61>s no rat, it<69>s a- [crashing, snarling]</text>
</string>
<string id="st_dyn_news_spam_1313">
<text>$clr_1Svetlana\n$clr_2Who the hell builds a campsite next to an anomaly? Moving out before I get zapped. Just need to grab my gea-...wait, it<69>s shifting towards me. Running now, running fas- [signal jumbles, then goes silent]</text>
</string>
<string id="st_dyn_news_spam_1314">
<text>$clr_1Mikhail\n$clr_2Watching the stars tonight. Weird how they don<6F>t seem real anymore. One of them is getting brighter, like it<69>s falli-...it<69>s not a star, it<69>s coming straight at me. What the hell is it? Looks like fir- [intense crackling]</text>
</string>
<string id="st_dyn_news_spam_1315">
<text>$clr_1Olek\n$clr_2Went to retrieve a drone from the marsh. Thing's been offline for hours. It<49>s eerily quiet out here. Can<61>t see the drone but I found the beacon. It<49>s been ripped to shreds, something<6E>s out here and it<69>s not friendl- [squelching, wet thuds, signal dies]</text>
</string>
<string id="st_dyn_news_spam_1316">
<text>$clr_1Yuri\n$clr_2If those Duty pricks think they can boss everyone around the Garbage, they can shove their rules up their tight asses. Saw one today, looked so constipated, wonder if his gun<75>s stuck up there too.</text>
</string>
<string id="st_dyn_news_spam_1317">
<text>$clr_1Lena\n$clr_2Freedom guys are all high and mighty about 'expanding the Zone<6E>s reach'. More like expanding their drug stash. Smoked out freaks wouldn<64>t know a blowout from a blowjob.</text>
</string>
<string id="st_dyn_news_spam_1318">
<text>$clr_1Max\n$clr_2Those Bandit fucks are at it again. Tried to jump me near the Red Forest. Joke<6B>s on them, I left with their loot and a piece of their boss<73>s ear. Wear it around my neck for good luck now.</text>
</string>
<string id="st_dyn_news_spam_1319">
<text>$clr_1Katya\n$clr_2Met a Merc the other day. Cold, heartless bastard. Offered me a job then tried to pay me in fucking bullets. Next time, I shoot first, negotiate never.</text>
</string>
<string id="st_dyn_news_spam_1320">
<text>$clr_1Stepan\n$clr_2Ecologists? More like eco-idiots. Bunch of lab rats pretending to play hero in the Zone. Watched one try to 'pacify' an anomaly with some science gadget. Thing blew up in his face. Literal egghead now.</text>
</string>
<string id="st_dyn_news_spam_1321">
<text>$clr_1Piotr\n$clr_2Clear Sky folk think they're so mysterious, whispering about secrets of the Zone. Secret<65>s out, you motherfuckers: you<6F>re all just as clueless and fucked as the rest of us.</text>
</string>
<string id="st_dyn_news_spam_1322">
<text>$clr_1Grigori\n$clr_2Monolith fanatics keep rambling about their 'holy mission'. Holy my ass. I say we turn their shrine into a shithouse. See how divine they feel covered in shit.</text>
</string>
<string id="st_dyn_news_spam_1323">
<text>$clr_1Mila\n$clr_2Ran into some Renegades last night. All bark, no bite. Kicked their asses back to the Stone Age. Zone<6E>s got no place for weak-ass punks.</text>
</string>
<string id="st_dyn_news_spam_1324">
<text>$clr_1Roman\n$clr_2Those Military bastards torched my stash. Next one I see, I<>m turning his helmet into a cooking pot. Serve up some justice stew.</text>
</string>
<string id="st_dyn_news_spam_1325">
<text>$clr_1Daria\n$clr_2Loners are supposed to stick together, but it's like herding cats. Tried to organize a hunt, ended up babysitting a bunch of scared kittens. Fend for yourselves, I'm out.</text>
</string>
<string id="st_dyn_news_spam_1326">
<text>$clr_1Alexei\n$clr_2Spotted a C-Consciousness evangelist today. Wanted to show me 'the truth'. Only truth I showed him was the business end of my rifle. Keep your truths, I've got bullets.</text>
</string>
<string id="st_dyn_news_spam_1327">
<text>$clr_1Boris\n$clr_2Watched a bunch of those Military screwheads try to disarm a minefield with sticks. What are they feeding these guys? Bricks for breakfast? Natural selection at its finest.</text>
</string>
<string id="st_dyn_news_spam_1328">
<text>$clr_1Svetlana\n$clr_2If I have to listen to one more Freedom dude preach about the wonders of weed as a mutant repellent, I'm gonna stuff his bong where the sun don't shine. Idiots.</text>
</string>
<string id="st_dyn_news_spam_1329">
<text>$clr_1Mikhail\n$clr_2The Zone's no place for politics, but try telling that to those Red bastards. Always plotting, scheming, making deals. Trust them as far as I can throw them, and I can't lift fat fucks.</text>
</string>
<string id="st_dyn_news_spam_1330">
<text>$clr_1Olek\n$clr_2Mercs are just thugs with fancier guns. Had one try to intimidate me out of my spot near Jupiter. Gave him a lead reply. Now he<68>s just a fancy corpse.</text>
</string>
<string id="st_dyn_news_spam_1331">
<text>$clr_1Yuri\n$clr_2Duty fucks are strutting around like they own the Zone. Cocky bastards. One of these days, I'm gonna shove a grenade up their ass and watch them pop like a zit.</text>
</string>
<string id="st_dyn_news_spam_1332">
<text>$clr_1Lena\n$clr_2Freedom? More like Fuck-up-dom. Saw one of their idiots trade bullets for shrooms. I<>d respect a pig more. Pigs are smarter and smell better.</text>
</string>
<string id="st_dyn_news_spam_1333">
<text>$clr_1Max\n$clr_2Caught a bandit pissing on my stash. Cut off his dick and told him to take it to his buddies as a souvenir. That should stop the fuckers for a while.</text>
</string>
<string id="st_dyn_news_spam_1334">
<text>$clr_1Katya\n$clr_2Met a Merc who tried to double-cross me on a deal. Broke his nose with my rifle butt. Next time, I aim lower. Much lower.</text>
</string>
<string id="st_dyn_news_spam_1335">
<text>$clr_1Stepan\n$clr_2Ecologists are just glorified trash collectors. Digging through the Zone<6E>s leftovers and acting like they<65>re saving the world. Save my ass. They wouldn<64>t last a day without their guard dogs.</text>
</string>
<string id="st_dyn_news_spam_1336">
<text>$clr_1Piotr\n$clr_2Clear Sky are secretive little shits. Think they know the Zone? They don<6F>t know dick. All that secrecy just to cover up how clueless they are. Fuck <20>em.</text>
</string>
<string id="st_dyn_news_spam_1337">
<text>$clr_1Grigori\n$clr_2Monolith wackos praying to rocks and shit. Brain-fried idiots. Wouldn<64>t surprise me if they start marrying anomalies next. I<>d pay to see that wedding.</text>
</string>
<string id="st_dyn_news_spam_1338">
<text>$clr_1Mila\n$clr_2Ran into some Renegades. What a joke. They couldn<64>t fight their way out of a wet paper bag. Kicked their asses and left them tied up in their own camp. Pathetic.</text>
</string>
<string id="st_dyn_news_spam_1339">
<text>$clr_1Roman\n$clr_2Military goons think they<65>re hot shit with their fancy gear. All that tech and they can<61>t even spot a stalker in a bush. Dumb fucks walked right into my trap. Enjoy the land mines, assholes.</text>
</string>
<string id="st_dyn_news_spam_1340">
<text>$clr_1Daria\n$clr_2Loners? More like losers. Tried to get them organized for a raid, and it was like herding braindead cats. Never again. I<>d rather solo a pack of blind dogs.</text>
</string>
<string id="st_dyn_news_spam_1341">
<text>$clr_1Alexei\n$clr_2Spent an hour listening to a C-Consciousness nutjob. Wanted to show me the 'true path'. Showed him the fast path to my boot up his ass instead. Keep your fairy tales to yourself, fuckwit.</text>
</string>
<string id="st_dyn_news_spam_1342">
<text>$clr_1Boris\n$clr_2Military trying to disarm a mine with a fucking screwdriver. I<>ve seen smarter moves from a pseudodog after a bottle of vodka. What a bunch of motherfuckers.</text>
</string>
<string id="st_dyn_news_spam_1343">
<text>$clr_1Svetlana\n$clr_2Stuck in a firefight with Freedom. These dipshits couldn't hit the broad side of a barn. Next time, bring a book so I have something to do while you miss.</text>
</string>
<string id="st_dyn_news_spam_1344">
<text>$clr_1Mikhail\n$clr_2Reds are stirring shit again. Communists in the Zone are like farts in a spacesuit<69>unwanted and lingering. Fuck off back to the 20th century, you red pricks.</text>
</string>
<string id="st_dyn_news_spam_1345">
<text>$clr_1Olek\n$clr_2Mercs think they're the Zone's gift to mankind. Saw one bragging about his tech. A good sniper bullet later, his tech couldn't save his arrogant ass. Talk less, shoot more, dickhead.</text>
</string>
<string id="st_dyn_news_spam_1346">
<text>$clr_1Igor\n$clr_2Got ambushed by Bandits last night. Scared the shit out of them with a grenade. Loved watching those fuckers scatter like roaches when the lights come on.</text>
</string>
<string id="st_dyn_news_spam_1347">
<text>$clr_1Sasha\n$clr_2Freedom boys playing hero while high as kites. Tried to trade food for weed. I gave 'em a flashbang instead. Enjoy the light show, stoners.</text>
</string>
<string id="st_dyn_news_spam_1348">
<text>$clr_1Vlad\n$clr_2Duty's got their heads so far up their asses they're inspecting their own stomachs. Bumped into one and he lectured me on morality. I lectured him on my fist's right to meet his face.</text>
</string>
<string id="st_dyn_news_spam_1349">
<text>$clr_1Nikolai\n$clr_2Those Ecologist eggheads think they can control the Zone with gadgets. Saw one fry his own balls off trying to 'neutralize' an anomaly. Science, bitch.</text>
</string>
<string id="st_dyn_news_spam_1350">
<text>$clr_1Yuri\n$clr_2Clear Sky, more like Clear Bullshit. They talk big about understanding the Zone. Only thing they understand is how to die in stupid ways. Watched one walk straight into a vortex. 'For science,' he said. Idiot.</text>
</string>
<string id="st_dyn_news_spam_1351">
<text>$clr_1Lena\n$clr_2Monolith? More like Mono-shit. Crazy fucks worshiping rocks and talking to thin air. Put a bullet in their prophet. Holy now, are ya?</text>
</string>
<string id="st_dyn_news_spam_1352">
<text>$clr_1Max\n$clr_2Met a Merc claiming he's seen the heart of the Zone. Told him my boot would show him his own heart if he didn't shut the fuck up. Fear shut him up quick.</text>
</string>
<string id="st_dyn_news_spam_1353">
<text>$clr_1Katya\n$clr_2Anyone else tired of the Military's checkpoint bullshit? Next time they stop me, I'm thinking a grenade through their window. "Checkpoint this, motherfuckers."</text>
</string>
<string id="st_dyn_news_spam_1354">
<text>$clr_1Stepan\n$clr_2Ran into a group of Renegades. It's like shooting fish in a barrel if the fish were drunk and blind. Cleaned them out before they even loaded their guns.</text>
</string>
<string id="st_dyn_news_spam_1355">
<text>$clr_1Piotr\n$clr_2This Zone's fucked, but nothing's more fucked than a Loner trying to be a hero. Saw one try to take on a mutant bare-handed. His funeral's at noon. Bring snacks.</text>
</string>
<string id="st_dyn_news_spam_1356">
<text>$clr_1Grigori\n$clr_2If stupidity were an anomaly, every damn faction would be a singularity. Especially Duty. Saw one test if his suit was fireproof by walking into a burner. It wasn<73>t.</text>
</string>
<string id="st_dyn_news_spam_1357">
<text>$clr_1Mila\n$clr_2Heard a Freedom guy brag about pacifism one second, then watched him gun down a stalker for his boots the next. Hypocrisy's a common disease around here.</text>
</string>
<string id="st_dyn_news_spam_1358">
<text>$clr_1Roman\n$clr_2Watching a rookie Merc try to negotiate with a bloodsucker had to be the highlight of my week. Natural selection at its finest. RIP, rookie.</text>
</string>
<string id="st_dyn_news_spam_1359">
<text>$clr_1Anonymous\n$clr_2Did anyone else feel that tremor just now? Something big might be going down in the Zone...</text>
</string>
<string id="st_dyn_news_spam_1360">
<text>$clr_1Anonymous\n$clr_2Found a stash of artifacts near the old factory. Gonna make a nice profit off these babies!</text>
</string>
<string id="st_dyn_news_spam_1361">
<text>$clr_1Anonymous\n$clr_2Lost my Geiger counter again... Hope I don't wander into any hotspots!</text>
</string>
<string id="st_dyn_news_spam_1362">
<text>$clr_1Anonymous\n$clr_2Watch out for anomalies near the old pumping station. Saw a rookie get sucked in last week...</text>
</string>
<string id="st_dyn_news_spam_1363">
<text>$clr_1Anonymous\n$clr_2Thinking of joining up with Duty. Need some stability in this chaotic place...</text>
</string>
<string id="st_dyn_news_spam_1364">
<text>$clr_1Anonymous\n$clr_2Shit's hitting the fan in Agroprom. Heard gunfire all night. Stay clear unless you're lookin' for a fight.</text>
</string>
<string id="st_dyn_news_spam_1365">
<text>$clr_1Anonymous\n$clr_2Found some fresh tracks near the old trainyard. Might be worth investigatin', but watch your back.</text>
</string>
<string id="st_dyn_news_spam_1366">
<text>$clr_1Anonymous\n$clr_2Fucking emissions are messin' with my head again. Can't tell what's real anymore...</text>
</string>
<string id="st_dyn_news_spam_1367">
<text>$clr_1Anonymous\n$clr_2Fuckin' anomalies everywhere. Nearly got sucked into one yesterday. Watch your step out there.</text>
</string>
<string id="st_dyn_news_spam_1368">
<text>$clr_1Anonymous\n$clr_2Anyone heard from the Northern Expedition? Radio's been silent for days. Hope those bastards are still alive.</text>
</string>
<string id="st_dyn_news_spam_1369">
<text>$clr_1Anonymous\n$clr_2Caught a glimpse of a Chimera at dusk. Nearly shit my pants. Those fuckers are no joke.</text>
</string>
<string id="st_dyn_news_spam_1370">
<text>$clr_1Anonymous\n$clr_2Heard a rumor about a stash of gold teeth pulled from mutants. Gonna check it out, might need a new grill.</text>
</string>
<string id="st_dyn_news_spam_1371">
<text>$clr_1Anonymous\n$clr_2This Zone's eating up rookies faster than a bloodsucker on a bender. Watch your backs, newbies.</text>
</string>
<string id="st_dyn_news_spam_1372">
<text>$clr_1Anonymous\n$clr_2If you're thinking of heading into the Red Forest, reconsider. Place is a death trap. Stay safe, stalkers.</text>
</string>
<string id="st_dyn_news_spam_1373">
<text>$clr_1Anonymous\n$clr_2Lost another drone to the anomalies. These things are tech vampires, swear to God.</text>
</string>
<string id="st_dyn_news_spam_1374">
<text>$clr_1Anonymous\n$clr_2If anyone's up for a raid on the Mercs' camp, hit me up. Time to teach those high-tech pricks a lesson.</text>
</string>
<string id="st_dyn_news_spam_1375">
<text>$clr_1Anonymous\n$clr_2Saw some ecologists trying to 'communicate' with an anomaly. Wonder how long before it swallows them whole. Idiots.</text>
</string>
<string id="st_dyn_news_spam_1376">
<text>$clr_1Anonymous\n$clr_2Got my ass saved by a Loner after a blowout. Maybe there's hope for this fucked-up brotherhood after all.</text>
</string>
<string id="st_dyn_news_spam_1377">
<text>$clr_1Anonymous\n$clr_2To the dickhead who stole my boots while I was sleeping: Joke's on you, they're cursed. Enjoy the foot fungus, asshole.</text>
</string>
<string id="st_dyn_news_spam_1378">
<text>$clr_1Anonymous\n$clr_2Zone tip: Always check your back. Just found out my 'trusted' partner was a bandit spy. Nearly got me killed.</text>
</string>
<string id="st_dyn_news_spam_1379">
<text>$clr_1Anonymous\n$clr_2The whispers in the night aren't just the wind. Keep your sanity tight; the Zone's no place for the weak-minded.</text>
</string>
<string id="st_dyn_news_spam_1380">
<text>$clr_1Anonymous\n$clr_2This morning's emission cleared out a whole camp of rookies. The Zone does not forgive, and it sure as hell doesn't forget.</text>
</string>
<string id="st_dyn_news_spam_1381">
<text>$clr_1Anonymous\n$clr_2Anyone needs parts for a Geiger counter? Just raided an old supply depot. First come, first served.</text>
</string>
<string id="st_dyn_news_spam_1382">
<text>$clr_1Anonymous\n$clr_2Just watched a pack of pseudodogs tear apart a boar. Nature's metal as fuck out here.</text>
</string>
<string id="st_dyn_news_spam_1383">
<text>$clr_1Anonymous\n$clr_2Monolith zealots chanting again near the old church. Might be time for some divine intervention... with grenades.</text>
</string>
<string id="st_dyn_news_spam_1384">
<text>$clr_1Anonymous\n$clr_2I swear the Zone is haunted. Heard my dead buddy's voice out by the marshes. Creepy shit.</text>
</string>
<string id="st_dyn_news_spam_1385">
<text>$clr_1Anonymous\n$clr_2Anyone up for trading? Got extra ammo and need some anti-rad. Meet at the Yanov station.</text>
</string>
<string id="st_dyn_news_spam_1386">
<text>$clr_1Vadim\n$clr_2Anyone selling GirlsMax#11? Last mag missing in my collection. Paying top ruble.</text>
</string>
<string id="st_dyn_news_spam_1387">
<text>$clr_1Mikhail\n$clr_2Bandit held me up at gunpoint with a shoddy shotgun last night on the way to rookie. Thankfully, a Duty squad was nearby and scared the bitch off.</text>
</string>
<string id="st_dyn_news_spam_1388">
<text>$clr_1Andrei\n$clr_2Anyone wanna play some poker tonight at the bar, rookie? Bring your cash and your guts.</text>
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<string id="st_dyn_news_spam_1389">
<text>$clr_1Nikolai\n$clr_2What all you fucks need to understand is that I'm better than all of you. Hahahaha!</text>
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<string id="st_dyn_news_spam_1390">
<text>$clr_1Sasha\n$clr_2Lost my favorite knife in a mutant brawl near the Garbage. If anyone finds it, there's a reward waiting.</text>
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<string id="st_dyn_news_spam_1391">
<text>$clr_1Ivan\n$clr_2Got drunk at the bar last night, woke up in the swamps. How the hell did I get here? If you see me passed out, just leave me be.</text>
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<string id="st_dyn_news_spam_1392">
<text>$clr_1Yuri\n$clr_2Saw a bloodsucker near Dark Valley. Barely got away. Heads up to anyone heading that way, those fuckers are everywhere.</text>
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<string id="st_dyn_news_spam_1393">
<text>$clr_1Boris\n$clr_2Found a stash near the Red Forest. Plenty of supplies, but felt like I was being watched the whole time. Anyone else getting that creepy feeling?</text>
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<string id="st_dyn_news_spam_1394">
<text>$clr_1Oleg\n$clr_2Who wants to bet on the next mutant hunt? My money's on the big bastard near the old mill. Winner takes all!</text>
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<string id="st_dyn_news_spam_1395">
<text>$clr_1Dmitri\n$clr_2Spent the night in an abandoned house near Limansk. Heard footsteps upstairs, but nobody was there. This place is haunted, I swear.</text>
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<string id="st_dyn_news_spam_1396">
<text>$clr_1Viktor\n$clr_2Anyone know where to find some good vodka around here? The last batch I got tasted like piss.</text>
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<string id="st_dyn_news_spam_1397">
<text>$clr_1Sergei\n$clr_2Just got a new batch of artifacts. Anyone interested, meet me at the usual spot. No assholes or cheapskates.</text>
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<string id="st_dyn_news_spam_1398">
<text>$clr_1Pavel\n$clr_2Heard a rumor about a hidden stash near the Army Warehouses. Anyone wanna team up and check it out?</text>
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<string id="st_dyn_news_spam_1399">
<text>$clr_1Artyom\n$clr_2To the prick who stole my gear while I was sleeping, you're a dead man walking. Better start running now.</text>
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<string id="st_dyn_news_spam_1400">
<text>$clr_1Kolya\n$clr_2Just saw a loner get swallowed by an anomaly near the Brain Scorcher. Stay the hell away from there, it's not worth it.</text>
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<string id="st_dyn_news_spam_1401">
<text>$clr_1Gennadiy\n$clr_2Anyone have spare batteries? My detector's dead, and I'm not about to wander the Zone blind.</text>
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<string id="st_dyn_news_spam_1402">
<text>$clr_1Alexei\n$clr_2Saw a rookie piss himself after seeing a pseudodog. Hilarious! Wish I'd recorded it. Welcome to the Zone, newbie.</text>
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<string id="st_dyn_news_spam_1403">
<text>$clr_1Petro\n$clr_2I miss real food. If anyone's got a line on some fresh meat, hit me up. These canned rations are killing me.</text>
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<string id="st_dyn_news_spam_1404">
<text>$clr_1Roman\n$clr_2Who the fuck keeps leaving traps around the bar? Nearly lost a foot last night. Not funny, assholes!</text>
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<string id="st_dyn_news_spam_1405">
<text>$clr_1Zhenya\n$clr_2Met a scientist who offered me a fortune for a live mutant. How the hell am I supposed to catch one of those things alive?</text>
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<string id="st_dyn_news_spam_1406">
<text>$clr_1Timur\n$clr_2If you see a guy named Vasya, tell him he still owes me for that job in Rostok. Don't think I forgot, you bastard.</text>
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<string id="st_dyn_news_spam_1407">
<text>$clr_1Yegor\n$clr_2Anyone up for a night raid on the military camp? Got a tip about some high-grade equipment we could nab.</text>
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<string id="st_dyn_news_spam_1408">
<text>$clr_1Lev\n$clr_2Found a creepy old doll in a house near the Red Forest. Looks valuable, but I swear it's cursed. Anyone want to trade?</text>
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<string id="st_dyn_news_spam_1409">
<text>$clr_1Fyodor\n$clr_2To the guy who keeps playing that damn harmonica at night, cut it out or I'll shove it up your ass. We're trying to sleep!</text>
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<string id="st_dyn_news_spam_1410">
<text>$clr_1Slava\n$clr_2Ran into a Monolith squad near Pripyat. Barely made it out alive. They're getting bolder, be on the lookout.</text>
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<string id="st_dyn_news_spam_1411">
<text>$clr_1Grigori\n$clr_2Found a stash of old books in an abandoned school. Might be worth something to the right person. Anyone interested?</text>
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<string id="st_dyn_news_spam_1412">
<text>$clr_1Maxim\n$clr_2Got a weird signal on my radio last night. Sounded like someone crying. Anyone else pick up something strange?</text>
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<string id="st_dyn_news_spam_1413">
<text>$clr_1Vitaliy\n$clr_2Caught a trader trying to scam me with fake artifacts. Watch out for this guy, he's bad news.</text>
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<string id="st_dyn_news_spam_1414">
<text>$clr_1Danila\n$clr_2Found an old guitar in a stash. Needs new strings, but it's a beauty. Anyone got some spares?</text>
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<string id="st_dyn_news_spam_1415">
<text>$clr_1Kirill\n$clr_2Who wants to join me for a hunting trip in the Great Swamps? Could use an extra pair of hands. Mutants are getting aggressive.</text>
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<string id="st_dyn_news_spam_1416">
<text>$clr_1Egor\n$clr_2Got a line on some military-grade ammo. Meet me at the bar if you're interested. No freeloaders.</text>
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<string id="st_dyn_news_spam_1417">
<text>$clr_1Nikita\n$clr_2Anybody else hear those screams coming from the forest last night? Sounded human, but I'm not so sure.</text>
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<string id="st_dyn_news_spam_1418">
<text>$clr_1Stepan\n$clr_2Found a hidden passage near the Agroprom underground. Leads to a stash of supplies. Anyone up for an expedition?</text>
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<string id="st_dyn_news_spam_1419">
<text>$clr_1Anatoly\n$clr_2Whoever took my boots, fuck you. Hope your feet rot. If I find you, you're dead.</text>
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<string id="st_dyn_news_spam_1420">
<text>$clr_1Gleb\n$clr_2Anyone else notice the weird lights over the Zone last night? Looked like a fucking disco. The Zone's losing its mind.</text>
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<string id="st_dyn_news_spam_1421">
<text>$clr_1Roman\n$clr_2Anyone hear about the guy who vanished near the Rostok train yard? They say he left nothing but a pile of bloody clothes.</text>
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<string id="st_dyn_news_spam_1422">
<text>$clr_1Oleg\n$clr_2Saw something in the mists last night, near the Garbage. Looked like a person, but moved too damn fast. Stay alert.</text>
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<string id="st_dyn_news_spam_1423">
<text>$clr_1Yuri\n$clr_2Woke up to find my tent slashed and my gear scattered. No footprints. No signs. Just silence.</text>
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<string id="st_dyn_news_spam_1424">
<text>$clr_1Sergei\n$clr_2Found an old photo in an abandoned house. Showed a family... but their eyes were scratched out. Creepy shit.</text>
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<string id="st_dyn_news_spam_1425">
<text>$clr_1Dmitri\n$clr_2Heard whispers in the night, but no one was there. Sounded like they were calling my name. Anyone else get this?</text>
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<string id="st_dyn_news_spam_1426">
<text>$clr_1Alexei\n$clr_2Saw a ghostly figure near the Dead City. White, almost transparent. Vanished when I got close. Still shaking.</text>
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<string id="st_dyn_news_spam_1427">
<text>$clr_1Viktor\n$clr_2Found a journal in a bloodstained backpack. Last entry just says, "They're coming." Left it where I found it.</text>
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<string id="st_dyn_news_spam_1428">
<text>$clr_1Pavel\n$clr_2Something's been following me for days. Haven't seen it, but I can feel it. Watching. Waiting.</text>
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<string id="st_dyn_news_spam_1429">
<text>$clr_1Boris\n$clr_2Heard a child laughing near the old church. Went to check it out, but the place was empty. Gave me chills.</text>
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<string id="st_dyn_news_spam_1430">
<text>$clr_1Nikolai\n$clr_2Found an old doll hanging from a tree by its neck. Its eyes followed me as I moved. Fuck this place.</text>
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<string id="st_dyn_news_spam_1431">
<text>$clr_1Vadim\n$clr_2Saw shadows moving in the dark, but no one else was there. Swear I heard footsteps behind me. Be careful out there.</text>
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<string id="st_dyn_news_spam_1432">
<text>$clr_1Andrei\n$clr_2There's a place in the Red Forest where the trees whisper. Don't go there alone. Trust me.</text>
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<string id="st_dyn_news_spam_1433">
<text>$clr_1Gennadiy\n$clr_2Found an old tape recorder in an abandoned shack. Played it back and heard screams. Human screams.</text>
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<string id="st_dyn_news_spam_1434">
<text>$clr_1Kirill\n$clr_2Stumbled across a circle of dead birds in the Swamps. Perfectly arranged. No signs of struggle. Creeped me out.</text>
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<string id="st_dyn_news_spam_1435">
<text>$clr_1Lev\n$clr_2Heard a voice on my radio last night. Couldn't make out the words, but it sounded desperate. Then it cut to static.</text>
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<string id="st_dyn_news_spam_1436">
<text>$clr_1Vitaliy\n$clr_2Saw a woman in white walking through the mist near Agroprom. She vanished when I got closer. Who the hell was she?</text>
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<string id="st_dyn_news_spam_1437">
<text>$clr_1Timur\n$clr_2Got lost in the underground tunnels. Heard whispers echoing through the darkness. Felt like I wasn't alone.</text>
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<string id="st_dyn_news_spam_1438">
<text>$clr_1Fyodor\n$clr_2Found a strange symbol carved into a tree near the Brain Scorcher. Looked fresh. Felt wrong.</text>
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<string id="st_dyn_news_spam_1439">
<text>$clr_1Slava\n$clr_2To the bastard who left that scarecrow outside my camp, you're dead. Nearly had a heart attack.</text>
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<string id="st_dyn_news_spam_1440">
<text>$clr_1Anatoly\n$clr_2Heard a lullaby being sung in the distance last night. No one else heard it. I'm not losing my mind, am I?</text>
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<string id="st_dyn_news_spam_1441">
<text>$clr_1Gleb\n$clr_2Woke up with strange markings on my arm. Don't remember how they got there. Starting to freak out.</text>
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<string id="st_dyn_news_spam_1442">
<text>$clr_1Roman\n$clr_2Saw my reflection move on its own in a puddle near the Dark Valley. Left the place immediately.</text>
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<string id="st_dyn_news_spam_1443">
<text>$clr_1Oleg\n$clr_2Found a locked box with no keyhole. It's warm to the touch and makes a faint humming sound. Should I open it?</text>
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<string id="st_dyn_news_spam_1444">
<text>$clr_1Yuri\n$clr_2Saw a figure standing in the distance, watching me. When I blinked, it was gone. Anyone else seeing things?</text>
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<string id="st_dyn_news_spam_1445">
<text>$clr_1Sergei\n$clr_2My flashlight flickered, and for a second, I saw something... not human. Just for a second. Then it was gone.</text>
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<string id="st_dyn_news_spam_1446">
<text>$clr_1Dmitri\n$clr_2Picked up a journal with entries about a "shadow creature" stalking the Zone. Sounds like bullshit, but who knows?</text>
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<string id="st_dyn_news_spam_1447">
<text>$clr_1Alexei\n$clr_2Found a broken mirror in an old house. My reflection kept staring at me even after I turned away. Not going back there.</text>
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<string id="st_dyn_news_spam_1448">
<text>$clr_1Viktor\n$clr_2Heard a rumor about a haunted tank near Pripyat. Supposedly, the crew never left it, even after death. Creepy shit.</text>
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<string id="st_dyn_news_spam_1449">
<text>$clr_1Pavel\n$clr_2Saw a child standing alone near the railway tracks. Looked lost, but when I approached, it disappeared. Just like that.</text>
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<string id="st_dyn_news_spam_1450">
<text>$clr_1Boris\n$clr_2Found an old, rusted key near the Army Warehouses. Don't know what it opens, but something about it feels... off.</text>
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<string id="st_dyn_news_spam_1451">
<text>$clr_1Nikolai\n$clr_2Kept seeing the same stranger in different places. Always at a distance, always watching. Who the fuck is he?</text>
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<string id="st_dyn_news_spam_1452">
<text>$clr_1Vadim\n$clr_2Woke up to find strange symbols drawn around my campfire. Looked like some kind of ritual. Not sleeping tonight.</text>
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<string id="st_dyn_news_spam_1453">
<text>$clr_1Andrei\n$clr_2Heard chanting coming from the abandoned factory. Thought it was the wind until I saw shadows moving inside. Stay away.</text>
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<string id="st_dyn_news_spam_1454">
<text>$clr_1Gennadiy\n$clr_2Found an old wedding ring near a skeleton in the Red Forest. It's engraved with a date. Feels like bad luck to keep it.</text>
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<string id="st_dyn_news_spam_1455">
<text>$clr_1Kirill\n$clr_2Saw faces in the mist near the swamp. Human faces, staring back at me. Couldn't sleep after that.</text>
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<string id="st_dyn_news_spam_1456">
<text>$clr_1Kirill\n$clr_2In the damn swamp mist, faces kept fucking appearing and staring at me like they wanted to drag me under. Fucking creepy.</text>
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<string id="st_dyn_news_spam_1457">
<text>$clr_1Lev\n$clr_2Picked up a distress signal on my radio. No response when I fucking called back, just eerie, empty static.</text>
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<string id="st_dyn_news_spam_1458">
<text>$clr_1Vitaliy\n$clr_2Last night near the swamps, whispers kept calling my name. No one was there, but it scared the shit out of me.</text>
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<string id="st_dyn_news_spam_1459">
<text>$clr_1Timur\n$clr_2Bones arranged in a perfect fucking circle at the forest's edge. Too neat to be an accident. What kind of sick bastard did this?</text>
</string>
<string id="st_dyn_news_spam_1460">
<text>$clr_1Fyodor\n$clr_2My reflection in a shattered mirror moved on its own. Got the fuck out of there fast, never going back.</text>
</string>
<string id="st_dyn_news_spam_1461">
<text>$clr_1Slava\n$clr_2Weird-ass symbols etched around my camp when I woke up. No clue who did it or what they mean. Creepy as shit.</text>
</string>
<string id="st_dyn_news_spam_1462">
<text>$clr_1Anatoly\n$clr_2Lullabies drifting through the trees last night. Sounded close, but there wasn't a single fucking soul around. Unsettling as hell.</text>
</string>
<string id="st_dyn_news_spam_1463">
<text>$clr_1Gleb\n$clr_2Strange markings on my arm this morning. No idea how they got there. Freaking me out big time.</text>
</string>
<string id="st_dyn_news_spam_1464">
<text>$clr_1Roman\n$clr_2My shadow looked like it had a mind of its own today. Need to get the hell out of this shithole.</text>
</string>
<string id="st_dyn_news_spam_1465">
<text>$clr_1Oleg\n$clr_2An old box I found hums softly. Can't figure out how to open it, and it's starting to give me the creeps. Should I even try?</text>
</string>
<string id="st_dyn_news_spam_1466">
<text>$clr_1Yuri\n$clr_2Saw something inhuman when my flashlight flickered. Too quick to identify, but it scared me shitless.</text>
</string>
<string id="st_dyn_news_spam_1467">
<text>$clr_1Sergei\n$clr_2Relentless feeling of being watched for days now. Can't shake this fucking paranoia.</text>
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<string id="st_dyn_news_spam_1468">
<text>$clr_1Dmitri\n$clr_2Found a journal with entries about a shadow creature stalking the Zone. Sounds like bullshit, but who fucking knows out here?</text>
</string>
<string id="st_dyn_news_spam_1469">
<text>$clr_1Alexei\n$clr_2Reflection in a broken mirror kept staring at me even when I turned away. Not going back to that cursed place.</text>
</string>
<string id="st_dyn_news_spam_1470">
<text>$clr_1Viktor\n$clr_2Heard rumors about a haunted tank near Pripyat where the crew never left, even after death. Creepy fucking shit.</text>
</string>
<string id="st_dyn_news_spam_1471">
<text>$clr_1Pavel\n$clr_2A kid stood alone by the railway tracks, but when I approached, the little fucker vanished. Not the first time, and it freaks me out.</text>
</string>
<string id="st_dyn_news_spam_1472">
<text>$clr_1Boris\n$clr_2Found a rusted key near the Army Warehouses. No idea what it opens, but it feels wrong. Gives me the fucking creeps.</text>
</string>
<string id="st_dyn_news_spam_1473">
<text>$clr_1Nikolai\n$clr_2Some bastard keeps showing up in different places, always watching from a distance. Who the hell is he?</text>
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<string id="st_dyn_news_spam_1474">
<text>$clr_1Vadim\n$clr_2Strange symbols drawn around my campfire overnight. Looks like some ritual shit. Not sleeping tonight, fuck that.</text>
</string>
<string id="st_dyn_news_spam_1475">
<text>$clr_1Andrei\n$clr_2Chanting from the abandoned factory sounded human, but the shadows moved wrong. Avoid that fucking place.</text>
</string>
<string id="st_dyn_news_spam_1476">
<text>$clr_1Gennadiy\n$clr_2Old wedding ring near a skeleton in the Red Forest. Engraved with a date. Feels cursed as shit, not keeping it.</text>
</string>
<string id="st_dyn_news_spam_1477">
<text>$clr_1Kirill\n$clr_2Faces appeared from the damn mist in the swamp, staring at me like they wanted to drag me under. Creeped me out big time.</text>
</string>
<string id="st_dyn_news_spam_1478">
<text>$clr_1Lev\n$clr_2Distress signal on my radio. No response when I fucking called back, just that eerie, empty static.</text>
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<string id="st_dyn_news_spam_1479">
<text>$clr_1Vitaliy\n$clr_2Last night, whispers kept calling my name near the swamps. No one around, but it scared the shit out of me.</text>
</string>
<string id="st_dyn_news_spam_1480">
<text>$clr_1Timur\n$clr_2Perfect circle of bones at the forest's edge. Too neat to be an accident. What kind of sick bastard did this?</text>
</string>
<string id="st_dyn_news_spam_1481">
<text>$clr_1Fyodor\n$clr_2Reflection in a shattered mirror moved on its own. Got the fuck out fast, no way I'm going back there.</text>
</string>
<string id="st_dyn_news_spam_1482">
<text>$clr_1Slava\n$clr_2Weird-ass symbols etched in the dirt around my camp when I woke up. No clue who did it or what they mean. Creepy shit.</text>
</string>
<string id="st_dyn_news_spam_1483">
<text>$clr_1Anatoly\n$clr_2Lullabies drifting through the trees last night. Sounded close, but not a single fucking soul around. Unsettling as hell.</text>
</string>
<string id="st_dyn_news_spam_1484">
<text>$clr_1Gleb\n$clr_2Strange markings on my arm this morning. No idea how they got there. Freaking me out big time.</text>
</string>
<string id="st_dyn_news_spam_1485">
<text>$clr_1Roman\n$clr_2My shadow looked like it had a mind of its own today. Need to get the hell out of this shithole.</text>
</string>
<string id="st_dyn_news_spam_1486">
<text>$clr_1Oleg\n$clr_2Old box I found hums softly. Can't figure out how to open it, and it's starting to give me the creeps. Should I even try?</text>
</string>
<string id="st_dyn_news_spam_1487">
<text>$clr_1Yuri\n$clr_2Something inhuman flashed by when my flashlight flickered. Too quick to identify, but scared me shitless.</text>
</string>
<string id="st_dyn_news_spam_1488">
<text>$clr_1Sergei\n$clr_2Feeling of being watched has been relentless for days now. Can't shake this fucking paranoia.</text>
</string>
<string id="st_dyn_news_spam_1489">
<text>$clr_1Dmitri\n$clr_2Journal entries about some shadow creature stalking the Zone. Sounds like bullshit, but who fucking knows out here?</text>
</string>
<string id="st_dyn_news_spam_1490">
<text>$clr_1Alexei\n$clr_2Reflection in a broken mirror stared back even when I turned away. Not going back to that cursed place.</text>
</string>
<string id="st_dyn_news_spam_1491">
<text>$clr_1Viktor\n$clr_2Rumors about a haunted tank near Pripyat. Crew never left, even after death. Creepy fucking shit.</text>
</string>
<string id="st_dyn_news_spam_1492">
<text>$clr_1Pavel\n$clr_2Kid stood alone by the railway tracks, then vanished when I approached. Not the first time, and it freaks me out.</text>
</string>
<string id="st_dyn_news_spam_1493">
<text>$clr_1Boris\n$clr_2Rusted key near the Army Warehouses. No idea what it opens, but it feels wrong. Gives me the fucking creeps.</text>
</string>
<string id="st_dyn_news_spam_1494">
<text>$clr_1Nikolai\n$clr_2Some bastard keeps showing up in different places, always watching from a distance. Who the hell is he?</text>
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<string id="st_dyn_news_spam_1495">
<text>$clr_1Vadim\n$clr_2Strange symbols drawn around my campfire overnight. Looks like some ritual shit. Not sleeping tonight, fuck that.</text>
</string>
<string id="st_dyn_news_spam_1496">
<text>$clr_1Andrei\n$clr_2Chanting from the abandoned factory sounded human, but the shadows moved wrong. Avoid that fucking place.</text>
</string>
<string id="st_dyn_news_spam_1497">
<text>$clr_1Gennadiy\n$clr_2Old wedding ring near a skeleton in the Red Forest. Engraved with a date. Feels cursed as shit, not keeping it.</text>
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<string id="st_dyn_news_spam_1498">
<text>$clr_1Kirill\n$clr_2Faces emerged from the fucking mist in the swamp, staring at me like they wanted to drag my ass under.</text>
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<string id="st_dyn_news_spam_1499">
<text>$clr_1Lev\n$clr_2Picked up a distress signal on my radio. No response when I fucking called back, just that eerie, empty static.</text>
</string>
<string id="st_dyn_news_spam_1500">
<text>$clr_1Vitaliy\n$clr_2Patrolling near the swamps last night, whispers kept calling my name. Scared the shit out of me.</text>
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<string id="st_dyn_news_spam_1501">
<text>$clr_1Timur\n$clr_2Bones arranged in a perfect circle at the forest's edge. Too neat to be an accident. What kind of sick bastard did this?</text>
</string>
<string id="st_dyn_news_spam_1502">
<text>$clr_1Fyodor\n$clr_2Reflection in a shattered mirror moved on its own. Got the fuck out fast, no way I'm going back there.</text>
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<string id="st_dyn_news_spam_1503">
<text>$clr_1Slava\n$clr_2Woke up to weird-ass symbols etched in the dirt around my camp. No clue who did it or what they mean. Creepy shit.</text>
</string>
<string id="st_dyn_news_spam_1504">
<text>$clr_1Anatoly\n$clr_2Lullabies drifting through the trees last night. Sounded close, but not a single fucking soul around. Unsettling as hell.</text>
</string>
<string id="st_dyn_news_spam_1505">
<text>$clr_1Gleb\n$clr_2Strange markings on my arm this morning. No idea how they got there. Freaking me out big time.</text>
</string>
<string id="st_dyn_news_spam_1506">
<text>$clr_1Roman\n$clr_2My shadow looked like it had a mind of its own today. Need to get the hell out of this shithole.</text>
</string>
<string id="st_dyn_news_spam_1507">
<text>$clr_1Oleg\n$clr_2Old box I found hums softly. Can't figure out how to open it, and it's starting to give me the creeps. Should I even try?</text>
</string>
<string id="st_dyn_news_spam_1508">
<text>$clr_1Yuri\n$clr_2Something inhuman flashed by when my flashlight flickered. Too quick to identify, but scared me shitless.</text>
</string>
<string id="st_dyn_news_spam_1509">
<text>$clr_1Sergei\n$clr_2Feeling of being watched has been relentless for days now. Can't shake this fucking paranoia.</text>
</string>
<string id="st_dyn_news_spam_1510">
<text>$clr_1Dmitri\n$clr_2Journal entries about some shadow creature stalking the Zone. Sounds like bullshit, but who fucking knows out here?</text>
</string>
<string id="st_dyn_news_spam_1511">
<text>$clr_1Alexei\n$clr_2Reflection in a broken mirror stared back even when I turned away. Not going back to that cursed place.</text>
</string>
<string id="st_dyn_news_spam_1512">
<text>$clr_1Viktor\n$clr_2Heard rumors about a haunted tank near Pripyat. Crew never left, even after death. Creepy fucking shit.</text>
</string>
<string id="st_dyn_news_spam_1513">
<text>$clr_1Pavel\n$clr_2Kid stood alone by the railway tracks, then vanished when I approached. Not the first time, and it freaks me out.</text>
</string>
<string id="st_dyn_news_spam_1514">
<text>$clr_1Boris\n$clr_2Rusted key near the Army Warehouses. No idea what it opens, but it feels wrong. Gives me the fucking creeps.</text>
</string>
<string id="st_dyn_news_spam_1515">
<text>$clr_1Nikolai\n$clr_2Some bastard keeps showing up in different places, always watching from a distance. Who the hell is he?</text>
</string>
<string id="st_dyn_news_spam_1516">
<text>$clr_1Vadim\n$clr_2Strange symbols drawn around my campfire overnight. Looks like some ritual shit. Not sleeping tonight, fuck that.</text>
</string>
<string id="st_dyn_news_spam_1517">
<text>$clr_1Andrei\n$clr_2Chanting from the abandoned factory sounded human, but the shadows moved wrong. Avoid that fucking place.</text>
</string>
<string id="st_dyn_news_spam_1518">
<text>$clr_1Gennadiy\n$clr_2Old wedding ring near a skeleton in the Red Forest. Engraved with a date. Feels cursed as shit, not keeping it.</text>
</string>
<!-- Random replies to news-->
<string id="st_dyn_news_reply_1">
<text>That's just Zone life. Shit happens.</text>
</string>
<string id="st_dyn_news_reply_2">
<text>What the fuck? Seriously?</text>
</string>
<string id="st_dyn_news_reply_3">
<text>Shut that fucking dick hole up.</text>
</string>
<string id="st_dyn_news_reply_4">
<text>Who the fuck asked you?</text>
</string>
<string id="st_dyn_news_reply_5">
<text>No one gives a fuck.</text>
</string>
<string id="st_dyn_news_reply_6">
<text>Should I pretend to give a shit?</text>
</string>
<string id="st_dyn_news_reply_7">
<text>Not my problem. Deal with it.</text>
</string>
<string id="st_dyn_news_reply_8">
<text>Keep it to yourself.</text>
</string>
<string id="st_dyn_news_reply_9">
<text>Do I look like I care?</text>
</string>
<string id="st_dyn_news_reply_10">
<text>Dumbest shit ever.</text>
</string>
<string id="st_dyn_news_reply_11">
<text>Fascinating... Now fuck off.</text>
</string>
<string id="st_dyn_news_reply_12">
<text>Great, spewing more bullshit.</text>
</string>
<string id="st_dyn_news_reply_13">
<text>What now? Party time? Fuck off.</text>
</string>
<string id="st_dyn_news_reply_14">
<text>Thinks they know shit. Laughable.</text>
</string>
<string id="st_dyn_news_reply_15">
<text>Enough. Just fuck off already.</text>
</string>
<string id="st_dyn_news_reply_16">
<text>Not now. Just shut it.</text>
</string>
<string id="st_dyn_news_reply_17">
<text>All noise, no signal. Typical.</text>
</string>
<string id="st_dyn_news_reply_18">
<text>News flash: No one cares!</text>
</string>
<string id="st_dyn_news_reply_19">
<text>If I wanted your bullshit, I'd ask.</text>
</string>
<string id="st_dyn_news_reply_20">
<text>Utterly pointless. As always.</text>
</string>
<string id="st_dyn_news_reply_21">
<text>Off to America to escape the bullshit.</text>
</string>
<string id="st_dyn_news_reply_22">
<text>Just what we needed, more crap!</text>
</string>
<string id="st_dyn_news_reply_23">
<text>Just another fucked-up day.</text>
</string>
<string id="st_dyn_news_reply_24">
<text>Christ, shut up. No one cares.</text>
</string>
<string id="st_dyn_news_reply_25">
<text>Shocker! Who the hell cares?</text>
</string>
<string id="st_dyn_news_reply_26">
<text>Yeah yeah, keep yapping.</text>
</string>
<string id="st_dyn_news_reply_27">
<text>Your ass jealous of your mouth?</text>
</string>
<string id="st_dyn_news_reply_28">
<text>So boring. Zzz...</text>
</string>
<string id="st_dyn_news_reply_29">
<text>Maybe someone else gives a fuck. Not me.</text>
</string>
<string id="st_dyn_news_reply_30">
<text>Special stupid today, aren<65>t we?</text>
</string>
<string id="st_dyn_news_reply_31">
<text>Brain-rotting stupidity, as usual.</text>
</string>
<string id="st_dyn_news_reply_32">
<text>Fuck off. Spare us the drama.</text>
</string>
<string id="st_dyn_news_reply_33">
<text>Who cares about that crap?</text>
</string>
<string id="st_dyn_news_reply_34">
<text>Wake me up when something interesting happens.</text>
</string>
<string id="st_dyn_news_reply_35">
<text>Nobody fucking cares. Next?</text>
</string>
<string id="st_dyn_news_reply_36">
<text>Useless as a knitted condom, really.</text>
</string>
<string id="st_dyn_news_reply_37">
<text>Why are we even discussing this?</text>
</string>
<string id="st_dyn_news_reply_38">
<text>Pointless bullshit, as always.</text>
</string>
<string id="st_dyn_news_reply_39">
<text>Here we go again... more bullshit.</text>
</string>
<string id="st_dyn_news_reply_40">
<text>Piss off. We've got better things to do.</text>
</string>
<string id="st_dyn_news_reply_41">
<text>No one gives a rat's ass, honestly.</text>
</string>
<string id="st_dyn_news_reply_42">
<text>Possibly the dumbest thing I've heard all day.</text>
</string>
<string id="st_dyn_news_reply_43">
<text>Show off elsewhere.</text>
</string>
<string id="st_dyn_news_reply_44">
<text>Seriously? Who cares!</text>
</string>
<string id="st_dyn_news_reply_45">
<text>So irrelevant it's almost impressive.</text>
</string>
<string id="st_dyn_news_reply_46">
<text>Your crap-spewing is epic.</text>
</string>
<string id="st_dyn_news_reply_47">
<text>Pure, unadulterated bullshit.</text>
</string>
<string id="st_dyn_news_reply_48">
<text>I give zero fucks, and I'm out of fucks to not give.</text>
</string>
<string id="st_dyn_news_reply_49">
<text>What a fucking waste of air.</text>
</string>
<string id="st_dyn_news_reply_50">
<text>Go bother someone else with that.</text>
</string>
<string id="st_dyn_news_reply_51">
<text>That right? Interesting... Not.</text>
</string>
<string id="st_dyn_news_reply_52">
<text>That<EFBFBD>s quite something, I guess.</text>
</string>
<string id="st_dyn_news_reply_53">
<text>Thanks for the info... I think.</text>
</string>
<string id="st_dyn_news_reply_54">
<text>More details, or piss off.</text>
</string>
<string id="st_dyn_news_reply_55">
<text>Interesting, might check it out.</text>
</string>
<string id="st_dyn_news_reply_56">
<text>Never heard that one before, huh.</text>
</string>
<string id="st_dyn_news_reply_57">
<text>Where'd you get that?</text>
</string>
<string id="st_dyn_news_reply_58">
<text>New info? Do go on...</text>
</string>
<string id="st_dyn_news_reply_59">
<text>Useful, maybe. Thanks, I guess.</text>
</string>
<string id="st_dyn_news_reply_60">
<text>Good or bad, just spit it out.</text>
</string>
<string id="st_dyn_news_reply_61">
<text>Got it. Anything else?</text>
</string>
<string id="st_dyn_news_reply_62">
<text>Noted. What's next?</text>
</string>
<string id="st_dyn_news_reply_63">
<text>Thanks for the heads-up.</text>
</string>
<string id="st_dyn_news_reply_64">
<text>Important, huh? We'll see.</text>
</string>
<string id="st_dyn_news_reply_65">
<text>Something to consider, then.</text>
</string>
<string id="st_dyn_news_reply_66">
<text>I'll look into it... sometime.</text>
</string>
<string id="st_dyn_news_reply_67">
<text>Helpful. Thanks for that.</text>
</string>
<string id="st_dyn_news_reply_68">
<text>Okay, let's see what happens next...</text>
</string>
<string id="st_dyn_news_reply_69">
<text>Heads up appreciated!</text>
</string>
<string id="st_dyn_news_reply_70">
<text>Stay safe. Updates welcomed.</text>
</string>
<string id="st_dyn_news_reply_71">
<text>Not sure what to make of that...</text>
</string>
<string id="st_dyn_news_reply_72">
<text>And how's that relevant here?</text>
</string>
<string id="st_dyn_news_reply_73">
<text>We'll see how that turns out.</text>
</string>
<string id="st_dyn_news_reply_74">
<text>Monitoring the situation. Thanks.</text>
</string>
<string id="st_dyn_news_reply_75">
<text>Curious indeed. Keep me posted.</text>
</string>
<string id="st_dyn_news_reply_76">
<text>Important? I'm all ears then.</text>
</string>
<string id="st_dyn_news_reply_77">
<text>Good to know. Watching closely.</text>
</string>
<string id="st_dyn_news_reply_78">
<text>Intriguing development... indeed.</text>
</string>
<string id="st_dyn_news_reply_79">
<text>Well noted. Keep us updated.</text>
</string>
<string id="st_dyn_news_reply_80">
<text>Alright, that's on the list. What else?</text>
</string>
<string id="st_dyn_news_reply_81">
<text>Cheeki Breeki!</text>
</string>
<string id="st_dyn_news_reply_82">
<text>In the Zone, we trust.</text>
</string>
<string id="st_dyn_news_reply_83">
<text>I'm so fucking bored... Anything else?</text>
</string>
<string id="st_dyn_news_reply_84">
<text>IDC. Seriously, not one bit.</text>
</string>
<string id="st_dyn_news_reply_85">
<text>Whatever floats your boat...</text>
</string>
<string id="st_dyn_news_reply_86">
<text>If you say so, dude.</text>
</string>
<string id="st_dyn_news_reply_87">
<text>Is vodka involved? Then I'm interested.</text>
</string>
<string id="st_dyn_news_reply_88">
<text>Hope that's not another anomaly tale.</text>
</string>
<string id="st_dyn_news_reply_89">
<text>Good to know.</text>
</string>
<string id="st_dyn_news_reply_90">
<text>Wake me up when something actually happens.</text>
</string>
<string id="st_dyn_news_reply_91">
<text>Just another day in paradise...</text>
</string>
<string id="st_dyn_news_reply_92">
<text>You telling me the man who tried to put a rubber fist in my anus was a homosexual?!</text>
</string>
<string id="st_dyn_news_reply_93">
<text>Maybe it's the radiation talking, but that makes no sense.</text>
</string>
<string id="st_dyn_news_reply_94">
<text>Zone life! Wouldn't trade it for the world... maybe.</text>
</string>
<string id="st_dyn_news_reply_95">
<text>Let<EFBFBD>s not turn this into a soap opera, please.</text>
</string>
<string id="st_dyn_news_reply_96">
<text>That<EFBFBD>s Zone-tastic, if you ask me!</text>
</string>
<string id="st_dyn_news_reply_97">
<text>Shout it louder, maybe the mutants will care.</text>
</string>
<string id="st_dyn_news_reply_98">
<text>Yawn... Call me when there<72>s a blowout.</text>
</string>
<string id="st_dyn_news_reply_99">
<text>And here I thought today was going to be boring!</text>
</string>
<string id="st_dyn_news_reply_101">
<text>Sometime my sister, she show her vazhin to my brother Bilo and say "You will never get this, you will never get it la la la la la la." He behind his cage. He cries, he cries and everybody laughs. High five!</text>
</string>
<string id="st_dyn_news_reply_102">
<text>This is Urkin, the town rapist. Naughty, naughty!</text>
</string>
<string id="st_dyn_news_reply_103">
<text>I can hit a gypsy with a rock from 15 meters away if chained<65>ten if not.</text>
</string>
<string id="st_dyn_news_reply_104">
<text>Maybe I'll find a use for you... like bait for bloodsuckers.</text>
</string>
<string id="st_dyn_news_reply_105">
<text>Did you hear that echo? Even the Zone is tired of your crap.</text>
</string>
<string id="st_dyn_news_reply_106">
<text>Ah, finally a bit of action. Beats just staring at anomalies all day.</text>
</string>
<string id="st_dyn_news_reply_107">
<text>You sure that<61>s not just the vodka talking?</text>
</string>
<string id="st_dyn_news_reply_108">
<text>Yeah, I've seen things you wouldn't believe.</text>
</string>
<string id="st_dyn_news_reply_109">
<text>And? Should I care?</text>
</string>
<string id="st_dyn_news_reply_110">
<text>Keep that to yourself, buddy.</text>
</string>
<string id="st_dyn_news_reply_111">
<text>Heh, that's the least of our worries.</text>
</string>
<string id="st_dyn_news_reply_112">
<text>Is that supposed to impress me?</text>
</string>
<string id="st_dyn_news_reply_113">
<text>Whatever floats your boat, man.</text>
</string>
<string id="st_dyn_news_reply_114">
<text>Sounds like a bunch of baloney to me.</text>
</string>
<string id="st_dyn_news_reply_115">
<text>Right, and I'm the Monolith.</text>
</string>
<string id="st_dyn_news_reply_116">
<text>You don't say? Well, damn.</text>
</string>
<string id="st_dyn_news_reply_117">
<text>Guess it's just another day in the Zone.</text>
</string>
<string id="st_dyn_news_reply_118">
<text>Could you be more boring?</text>
</string>
<string id="st_dyn_news_reply_119">
<text>If you believe that, I've got a bridge to sell you.</text>
</string>
<string id="st_dyn_news_reply_120">
<text>That's Zone life for you.</text>
</string>
<string id="st_dyn_news_reply_121">
<text>Oh, thrilling. Tell me more. (No, don't.)</text>
</string>
<string id="st_dyn_news_reply_122">
<text>Spare me the details, please.</text>
</string>
<string id="st_dyn_news_reply_123">
<text>Shocking! Not that I care, though.</text>
</string>
<string id="st_dyn_news_reply_124">
<text>Does it look like I give a damn?</text>
</string>
<string id="st_dyn_news_reply_125">
<text>You've got to be kidding me...</text>
</string>
<string id="st_dyn_news_reply_126">
<text>Great, another thing to watch out for.</text>
</string>
<string id="st_dyn_news_reply_127">
<text>Are we supposed to be scared now?</text>
</string>
<string id="st_dyn_news_reply_128">
<text>Wow, never heard that one before.</text>
</string>
<string id="st_dyn_news_reply_129">
<text>Thanks for the heads-up... I guess.</text>
</string>
<string id="st_dyn_news_reply_130">
<text>That's all? I expected something more dramatic.</text>
</string>
<string id="st_dyn_news_reply_131">
<text>Hell, why should I give a shit?</text>
</string>
<string id="st_dyn_news_reply_132">
<text>That's some fucked-up shit, mate.</text>
</string>
<string id="st_dyn_news_reply_133">
<text>Shove it. Got bigger problems than your fairy tales.</text>
</string>
<string id="st_dyn_news_reply_134">
<text>Oh, fuck off with that nonsense.</text>
</string>
<string id="st_dyn_news_reply_135">
<text>Christ, that's all we bloody need.</text>
</string>
<string id="st_dyn_news_reply_136">
<text>Who in the flying fuck cares?</text>
</string>
<string id="st_dyn_news_reply_137">
<text>That's a load of bullcrap.</text>
</string>
<string id="st_dyn_news_reply_138">
<text>Bloody hell, not this crap again.</text>
</string>
<string id="st_dyn_news_reply_139">
<text>Damn, this place is more fucked than I thought.</text>
</string>
<string id="st_dyn_news_reply_140">
<text>Guess it's just another fucked-up day in paradise.</text>
</string>
<string id="st_dyn_news_reply_141">
<text>Keep your shitty stories to yourself.</text>
</string>
<string id="st_dyn_news_reply_142">
<text>Are you shitting me right now?</text>
</string>
<string id="st_dyn_news_reply_143">
<text>Like I give a flying fuck.</text>
</string>
<string id="st_dyn_news_reply_144">
<text>Yeah, and I'm the fucking Pope. Spare me.</text>
</string>
<string id="st_dyn_news_reply_145">
<text>Christ on a bike, that's insane.</text>
</string>
<string id="st_dyn_news_reply_146">
<text>Oh great, as if we didn't have enough shit to deal with.</text>
</string>
<string id="st_dyn_news_reply_147">
<text>Save the horror stories for someone who gives a damn.</text>
</string>
<string id="st_dyn_news_reply_148">
<text>What a crock of shit.</text>
</string>
<string id="st_dyn_news_reply_149">
<text>So what? We're all fucked anyway.</text>
</string>
<string id="st_dyn_news_reply_150">
<text>More fucked-up than a soup sandwich.</text>
</string>
<string id="st_dyn_news_reply_151">
<text>Oh, piss off. I've got better things to do.</text>
</string>
<string id="st_dyn_news_reply_152">
<text>You think that scares me? Seen worse shit than that.</text>
</string>
<string id="st_dyn_news_reply_153">
<text>Ha! That's the best you've got? Pathetic.</text>
</string>
<string id="st_dyn_news_reply_154">
<text>Heard better ghost stories from my grandma, you twat.</text>
</string>
<string id="st_dyn_news_reply_155">
<text>Screw that! I've got bullets for 'em all.</text>
</string>
<string id="st_dyn_news_reply_156">
<text>That's rich, coming from you. Get lost.</text>
</string>
<string id="st_dyn_news_reply_157">
<text>Shut your gob before I shut it for ya.</text>
</string>
<string id="st_dyn_news_reply_158">
<text>You yap worse than a barmaid. Shut it!</text>
</string>
<string id="st_dyn_news_reply_159">
<text>That's a bunch of horse shit and you know it.</text>
</string>
<string id="st_dyn_news_reply_160">
<text>And I should care why? Bugger off!</text>
</string>
<string id="st_dyn_news_reply_161">
<text>Fuck this, I'm out. You deal with that crap.</text>
</string>
<string id="st_dyn_news_reply_162">
<text>Keep talking. Makes it easier to ignore your dumb ass.</text>
</string>
<string id="st_dyn_news_reply_163">
<text>Oh, bloody brilliant. Like we needed this now.</text>
</string>
<string id="st_dyn_news_reply_164">
<text>Save the drama for your mama, I'm not buying it.</text>
</string>
<string id="st_dyn_news_reply_165">
<text>Next time, come back with something worth my time.</text>
</string>
<string id="st_dyn_news_reply_166">
<text>You're about as useful as a knitted condom, you know that?</text>
</string>
<string id="st_dyn_news_reply_167">
<text>Bullshit. That's what that is, pure bullshit.</text>
</string>
<string id="st_dyn_news_reply_168">
<text>Guess it's time to load up and shoot up, eh?</text>
</string>
<string id="st_dyn_news_reply_169">
<text>Keep those fairy tales for the campfire, kid.</text>
</string>
<string id="st_dyn_news_reply_170">
<text>Oh, fuck that noise. Not dealing with this today.</text>
</string>
<string id="st_dyn_news_reply_171">
<text>Look, do I look like I give a shit? Seriously?</text>
</string>
<string id="st_dyn_news_reply_172">
<text>Yawn... wake me up when you got something interesting.</text>
</string>
<string id="st_dyn_news_reply_173">
<text>You're full of it, as usual.</text>
</string>
<string id="st_dyn_news_reply_174">
<text>What a crock. You really believe that crap?</text>
</string>
<string id="st_dyn_news_reply_175">
<text>Ah, shut up. Your breath's worse than your lies.</text>
</string>
<string id="st_dyn_news_reply_176">
<text>What? Did you think that was supposed to scare me?</text>
</string>
<string id="st_dyn_news_reply_177">
<text>Blah, blah, blah. Save it for someone who gives a rat's ass.</text>
</string>
<string id="st_dyn_news_reply_178">
<text>Hell's bells, if it ain't another prophet of doom.</text>
</string>
<string id="st_dyn_news_reply_179">
<text>Listen here, you can take that story and shove it up your ass.</text>
</string>
<string id="st_dyn_news_reply_180">
<text>That's so much bullshit, even the mutants wouldn't sniff it.</text>
</string>
<string id="st_dyn_news_reply_181">
<text>Are you always this annoying, or is today a special occasion?</text>
</string>
<string id="st_dyn_news_reply_182">
<text>Cry me a river, build a bridge, and get over it.</text>
</string>
<string id="st_dyn_news_reply_183">
<text>You must be off your rocker if you think I believe that crap.</text>
</string>
<string id="st_dyn_news_reply_184">
<text>How about you go play hero somewhere else?</text>
</string>
<string id="st_dyn_news_reply_185">
<text>Sounds like someone's been sniffing too much radiation.</text>
</string>
<string id="st_dyn_news_reply_186">
<text>Yeah, and next you'll tell me you've found a pot of gold, right?</text>
</string>
<string id="st_dyn_news_reply_187">
<text>Keep this shit up, and you'll be eating through a straw.</text>
</string>
<string id="st_dyn_news_reply_188">
<text>That's a good one! You should be on stage, the first one out of town!</text>
</string>
<string id="st_dyn_news_reply_189">
<text>You done? I've got more important things to do than listen to this.</text>
</string>
<string id="st_dyn_news_reply_190">
<text>Christ, not this again. Don't you have a hole to crawl into?</text>
</string>
<string id="st_dyn_news_reply_191">
<text>If bullshit was currency, you'd be a millionaire.</text>
</string>
<string id="st_dyn_news_reply_192">
<text>Yeah, right. And I'm a friggin' saint.</text>
</string>
<string id="st_dyn_news_reply_193">
<text>Whatever, dude. Tell someone who cares.</text>
</string>
<string id="st_dyn_news_reply_194">
<text>You think that's bad? You ain't seen nothing yet.</text>
</string>
<string id="st_dyn_news_reply_195">
<text>I've heard better lies from a bandit with his pants on fire.</text>
</string>
<string id="st_dyn_news_reply_196">
<text>Oh, come on! Even my grandma wouldn't fall for that one.</text>
</string>
<string id="st_dyn_news_reply_197">
<text>You're about as threatening as a baked potato.</text>
</string>
<string id="st_dyn_news_reply_198">
<text>Try selling that crap somewhere else, I ain't buying.</text>
</string>
<string id="st_dyn_news_reply_199">
<text>Man, you need better material. Your crap's getting old.</text>
</string>
<string id="st_dyn_news_reply_200">
<text>That's the biggest pile of shit I've heard all day.</text>
</string>
<string id="st_dyn_news_reply_201">
<text>Next you'll tell me vodka cures radiation sickness. Oh, wait...</text>
</string>
<string id="st_dyn_news_reply_202">
<text>Thanks, I hate it.</text>
</string>
<string id="st_dyn_news_reply_203">
<text>This conversation is lowering my IQ.</text>
</string>
<string id="st_dyn_news_reply_204">
<text>And then everyone clapped, right?</text>
</string>
<string id="st_dyn_news_reply_205">
<text>Well, aren't you special?</text>
</string>
<string id="st_dyn_news_reply_206">
<text>Not sure if serious or just stupid.</text>
</string>
<string id="st_dyn_news_reply_207">
<text>Pics or it didn't happen.</text>
</string>
<string id="st_dyn_news_reply_208">
<text>Can we skip to the part where I care?</text>
</string>
<string id="st_dyn_news_reply_209">
<text>Try being less you.</text>
</string>
<string id="st_dyn_news_reply_210">
<text>Is it possible to unsubscribe from these updates?</text>
</string>
<string id="st_dyn_news_reply_211">
<text>Your survival odds are about as high as my interest levels.</text>
</string>
<string id="st_dyn_news_reply_212">
<text>Would block if I could.</text>
</string>
<string id="st_dyn_news_reply_213">
<text>Oh look, my last fuck to give is flying away.</text>
</string>
<string id="st_dyn_news_reply_214">
<text>That story was so good I almost woke up.</text>
</string>
<string id="st_dyn_news_reply_215">
<text>Hashtag 'Don't Care'.</text>
</string>
<string id="st_dyn_news_reply_216">
<text>You're about as relevant as a white crayon.</text>
</string>
<string id="st_dyn_news_reply_217">
<text>Read that on a toilet wall, did you?</text>
</string>
<string id="st_dyn_news_reply_218">
<text>Wow, that<61>s a lot of words just to say 'nothing'.</text>
</string>
<string id="st_dyn_news_reply_219">
<text>If I wanted to kill myself I<>d climb your ego and jump to your IQ.</text>
</string>
<string id="st_dyn_news_reply_220">
<text>Hold on, let me overreact to that.</text>
</string>
<string id="st_dyn_news_reply_221">
<text>Your story is like a software license. Everyone skips it.</text>
</string>
<string id="st_dyn_news_reply_222">
<text>Yeah, but no.</text>
</string>
<string id="st_dyn_news_reply_223">
<text>Keep talking, I always yawn when I<>m interested.</text>
</string>
<string id="st_dyn_news_reply_224">
<text>Oh no, anyway...</text>
</string>
<string id="st_dyn_news_reply_225">
<text>That<EFBFBD>s as useful as rearranging deck chairs on the Titanic.</text>
</string>
<string id="st_dyn_news_reply_226">
<text>I'm in this photo and I don't like it.</text>
</string>
<string id="st_dyn_news_reply_227">
<text>Wow, almost felt that in my care zone.</text>
</string>
<string id="st_dyn_news_reply_228">
<text>I'm not saying I hate you, but I would unplug your life support to charge my phone.</text>
</string>
<string id="st_dyn_news_reply_229">
<text>If ignorance is bliss, you must be the happiest person on earth.</text>
</string>
<string id="st_dyn_news_reply_230">
<text>I'd explain it to you but I left my crayons at home.</text>
</string>
<string id="st_dyn_news_reply_231">
<text>That's a no from me, dawg.</text>
</string>
<string id="st_dyn_news_reply_232">
<text>This ain't it, chief.</text>
</string>
<string id="st_dyn_news_reply_233">
<text>Thanks, I'll pass. Got enough problems.</text>
</string>
<string id="st_dyn_news_reply_234">
<text>Don't know, don't care, don't make me.</text>
</string>
<string id="st_dyn_news_reply_235">
<text>So uncivilized.</text>
</string>
<string id="st_dyn_news_reply_236">
<text>Well, that escalated quickly.</text>
</string>
<string id="st_dyn_news_reply_237">
<text>Why are you the way that you are?</text>
</string>
<string id="st_dyn_news_reply_238">
<text>Ain't nobody got time for that!</text>
</string>
<string id="st_dyn_news_reply_239">
<text>That really rustles my jimmies.</text>
</string>
<string id="st_dyn_news_reply_240">
<text>Oh, honey, no...</text>
</string>
<string id="st_dyn_news_reply_241">
<text>Do I look like I was born yesterday?</text>
</string>
<string id="st_dyn_news_reply_242">
<text>Your point? Because I can't find it.</text>
</string>
<string id="st_dyn_news_reply_243">
<text>Look at all the fucks I give.</text>
</string>
<string id="st_dyn_news_reply_244">
<text>I'm surrounded by idiots.</text>
</string>
<string id="st_dyn_news_reply_245">
<text>My disappointment is immeasurable and my day is ruined.</text>
</string>
<string id="st_dyn_news_reply_246">
<text>I too like to live dangerously.</text>
</string>
<string id="st_dyn_news_reply_247">
<text>Yikes. Big yikes.</text>
</string>
<string id="st_dyn_news_reply_248">
<text>Are we done here? Because I'm done here.</text>
</string>
<string id="st_dyn_news_reply_249">
<text>That sounds like a you problem.</text>
</string>
<string id="st_dyn_news_reply_250">
<text>Guess they never miss, huh?</text>
</string>
<string id="st_dyn_news_reply_251">
<text>One does not simply walk into the Zone without a plan.</text>
</string>
<string id="st_dyn_news_reply_252">
<text>You're not just wrong, you're stupid.</text>
</string>
<string id="st_dyn_news_reply_253">
<text>And here I thought I'd heard it all...</text>
</string>
<string id="st_dyn_news_reply_254">
<text>Well, that was a disaster.</text>
</string>
<string id="st_dyn_news_reply_255">
<text>Wow, that<61>s a lot of damage!</text>
</string>
<string id="st_dyn_news_reply_256">
<text>Am I a joke to you?</text>
</string>
<string id="st_dyn_news_reply_257">
<text>So, you have chosen... death.</text>
</string>
<string id="st_dyn_news_reply_258">
<text>How about no?</text>
</string>
<string id="st_dyn_news_reply_259">
<text>Don't cite the deep lore to me, I was there when it was written.</text>
</string>
<string id="st_dyn_news_reply_260">
<text>Your words, they hurt my brain.</text>
</string>
<string id="st_dyn_news_reply_261">
<text>Wait, is that supposed to scare me? Please, I've seen scarier things in my breakfast cereal.</text>
</string>
<string id="st_dyn_news_reply_262">
<text>Hold on, I need to pretend like I'm actually interested... Nope, can't do it.</text>
</string>
<string id="st_dyn_news_reply_263">
<text>This is why I drink. Well, one of the reasons anyway.</text>
</string>
<string id="st_dyn_news_reply_264">
<text>If ignorance is bliss, you're living in paradise!</text>
</string>
<string id="st_dyn_news_reply_265">
<text>Not sure what's lower, my expectations or your IQ.</text>
</string>
<string id="st_dyn_news_reply_266">
<text>Oh great, another brainless wonder. What's your point?</text>
</string>
<string id="st_dyn_news_reply_267">
<text>You should come with a spoiler alert: 'Warning! Contains nothing of value.'</text>
</string>
<string id="st_dyn_news_reply_268">
<text>I'd agree with you, but then we'd both be wrong.</text>
</string>
<string id="st_dyn_news_reply_269">
<text>I see the Zone hasn't improved your sense of humor, or your intelligence.</text>
</string>
<string id="st_dyn_news_reply_270">
<text>That story's so good, it almost put me to sleep. Almost.</text>
</string>
<string id="st_dyn_news_reply_271">
<text>Next time you get a thought, just let it go.</text>
</string>
<string id="st_dyn_news_reply_272">
<text>Your efforts at being interesting are adorable.</text>
</string>
<string id="st_dyn_news_reply_273">
<text>Sounds like your dial is stuck on 'nonsense.'</text>
</string>
<string id="st_dyn_news_reply_274">
<text>That<EFBFBD>s less interesting than watching paint dry.</text>
</string>
<string id="st_dyn_news_reply_275">
<text>And here I was thinking you couldn't say anything stupider.</text>
</string>
<string id="st_dyn_news_reply_276">
<text>Is there an off button for you? Asking for a friend.</text>
</string>
<string id="st_dyn_news_reply_277">
<text>Keep rolling your eyes. Maybe you'll find a brain back there.</text>
</string>
<string id="st_dyn_news_reply_278">
<text>Your mouth<74>s moving, you<6F>re making sounds, but all I hear is 'blah, blah, blah.'</text>
</string>
<string id="st_dyn_news_reply_279">
<text>If you're waiting for me to care, I hope you brought something to eat.</text>
</string>
<string id="st_dyn_news_reply_280">
<text>Every time you speak, I feel my brain cells committing suicide one by one.</text>
</string>
<string id="st_dyn_news_reply_281">
<text>Was anyone else in the room as bored as I am right now?</text>
</string>
<string id="st_dyn_news_reply_282">
<text>Wow, you should sell tickets to that ego show.</text>
</string>
<string id="st_dyn_news_reply_283">
<text>I'd like to see things from your point of view, but I can't seem to get my head that far up my ass.</text>
</string>
<string id="st_dyn_news_reply_284">
<text>Did you eat paint chips as a child?</text>
</string>
<string id="st_dyn_news_reply_285">
<text>Well, at least you<6F>re consistent<6E> consistently annoying.</text>
</string>
<string id="st_dyn_news_reply_286">
<text>That was as useful as a screen door on a submarine.</text>
</string>
<string id="st_dyn_news_reply_287">
<text>Your ability to generate nonsense is absolutely inspiring.</text>
</string>
<string id="st_dyn_news_reply_288">
<text>If I wanted to kill myself I'd climb your ego and jump to your IQ.</text>
</string>
<string id="st_dyn_news_reply_289">
<text>Why don<6F>t you slip into something more comfortable, like a coma?</text>
</string>
<string id="st_dyn_news_reply_290">
<text>I've heard more intelligent things from a mutant toad.</text>
</string>
<string id="st_dyn_news_reply_291">
<text>Oh, are we playing 'Stupidest Thing Ever Said'? You go first.</text>
</string>
<string id="st_dyn_news_reply_292">
<text>I<EFBFBD>d explain it to you but I left my crayons at home.</text>
</string>
<string id="st_dyn_news_reply_293">
<text>Sometimes I need what only you can provide: your absence.</text>
</string>
<string id="st_dyn_news_reply_294">
<text>It<EFBFBD>s rare to meet someone as painfully uninteresting as you.</text>
</string>
<string id="st_dyn_news_reply_295">
<text>I'd say you're funny, but looks aren't everything.</text>
</string>
<string id="st_dyn_news_reply_296">
<text>I<EFBFBD>d like to help you out. Which way did you come in?</text>
</string>
<string id="st_dyn_news_reply_297">
<text>Keep talking, I always yawn when I am interested.</text>
</string>
<string id="st_dyn_news_reply_298">
<text>Sorry, did I roll my eyes out loud?</text>
</string>
<string id="st_dyn_news_reply_299">
<text>Your gene pool could use a little chlorine.</text>
</string>
<string id="st_dyn_news_reply_300">
<text>Shock me, say something intelligent.</text>
</string>
<string id="st_dyn_news_reply_301">
<text>It's tough out here, but we're tougher together. Stay safe, stalker.</text>
</string>
<string id="st_dyn_news_reply_302">
<text>Every day is a new challenge, but remember, the Zone offers new beginnings too.</text>
</string>
<string id="st_dyn_news_reply_303">
<text>That's quite a story! Stay strong, and keep surviving!</text>
</string>
<string id="st_dyn_news_reply_304">
<text>It might not be much, but remember, we're all in this together.</text>
</string>
<string id="st_dyn_news_reply_305">
<text>Wow, that<61>s intense! Are you okay after that?</text>
</string>
<string id="st_dyn_news_reply_306">
<text>Hang in there. The Zone is harsh, but it makes us all stronger.</text>
</string>
<string id="st_dyn_news_reply_307">
<text>I'm here if you need help. We stalkers need to stick together.</text>
</string>
<string id="st_dyn_news_reply_308">
<text>Thanks for sharing. Let's look out for each other out there.</text>
</string>
<string id="st_dyn_news_reply_309">
<text>Wow, that's really something. Keep your head up and stay vigilant.</text>
</string>
<string id="st_dyn_news_reply_310">
<text>You're doing great. Keeping going and stay alert.</text>
</string>
<string id="st_dyn_news_reply_311">
<text>Your courage is inspiring. Let<65>s keep pushing forward.</text>
</string>
<string id="st_dyn_news_reply_312">
<text>That's really brave of you. Stay safe and strong.</text>
</string>
<string id="st_dyn_news_reply_313">
<text>Thank you for the update. Let's keep each other informed.</text>
</string>
<string id="st_dyn_news_reply_314">
<text>I appreciate your insights. Let's stay cautious and coordinate.</text>
</string>
<string id="st_dyn_news_reply_315">
<text>Heads up, everyone. Let<65>s stay sharp and look out for each other.</text>
</string>
<string id="st_dyn_news_reply_316">
<text>Your resilience is admirable. Keep it up, and stay safe!</text>
</string>
<string id="st_dyn_news_reply_317">
<text>That sounds challenging. Remember, teamwork is our best weapon.</text>
</string>
<string id="st_dyn_news_reply_318">
<text>It<EFBFBD>s tough hearing that, but I know you're tougher. Hang in there.</text>
</string>
<string id="st_dyn_news_reply_319">
<text>Keep your spirits up. We're all counting on each other.</text>
</string>
<string id="st_dyn_news_reply_320">
<text>Thanks for sharing. We're stronger when we're informed.</text>
</string>
<string id="st_dyn_news_reply_321">
<text>Stay strong, everyone. We<57>ll make it through together.</text>
</string>
<string id="st_dyn_news_reply_322">
<text>Your strength gives us all hope. Thank you for persevering.</text>
</string>
<string id="st_dyn_news_reply_323">
<text>Let<EFBFBD>s use this knowledge to our advantage. Stay alert, stay alive.</text>
</string>
<string id="st_dyn_news_reply_324">
<text>We've got your back. The Zone is tough, but together we're tougher.</text>
</string>
<string id="st_dyn_news_reply_325">
<text>That's incredible. Thanks for keeping us all in the loop.</text>
</string>
<string id="st_dyn_news_reply_326">
<text>Your vigilance is saving lives. Thanks for the heads-up.</text>
</string>
<string id="st_dyn_news_reply_327">
<text>Every bit of info helps. Thanks for sharing, and stay cautious.</text>
</string>
<string id="st_dyn_news_reply_328">
<text>Let<EFBFBD>s not lose hope. We<57>re all in this together, and we'll survive together.</text>
</string>
<string id="st_dyn_news_reply_329">
<text>Appreciate the update. Let's keep our eyes open and watch each other's backs.</text>
</string>
<string id="st_dyn_news_reply_330">
<text>Wow, that's rough. Thanks for keeping us informed. Stay safe out there!</text>
</string>
<string id="st_dyn_news_reply_331">
<text>You're doing important work. Keep it up, and take care.</text>
</string>
<string id="st_dyn_news_reply_332">
<text>It<EFBFBD>s a hard life here, but hearing stories like yours keeps us grounded. Thank you.</text>
</string>
<string id="st_dyn_news_reply_333">
<text>Keep fighting the good fight. We all depend on it.</text>
</string>
<string id="st_dyn_news_reply_334">
<text>Your bravery doesn't go unnoticed. We're all in this together.</text>
</string>
<string id="st_dyn_news_reply_335">
<text>Remember, strength comes from adversity. You're proving that every day.</text>
</string>
<string id="st_dyn_news_reply_336">
<text>Stay tough. It<49>s stories like yours that remind us why we fight.</text>
</string>
<string id="st_dyn_news_reply_337">
<text>Together, we're unbreakable. Thanks for sharing your journey.</text>
</string>
<string id="st_dyn_news_reply_338">
<text>It's tough, but you're tougher. Don't forget that.</text>
</string>
<string id="st_dyn_news_reply_339">
<text>You're a survivor. Don't ever forget that. We need that spirit.</text>
</string>
<string id="st_dyn_news_reply_340">
<text>Thanks for your courage. It gives us all strength.</text>
</string>
<string id="st_dyn_news_reply_341">
<text>Heard that before, but it never gets old!</text>
</string>
<string id="st_dyn_news_reply_342">
<text>Another day, another ruble, eh?</text>
</string>
<string id="st_dyn_news_reply_343">
<text>Yep, that's the Zone for you. Always full of surprises.</text>
</string>
<string id="st_dyn_news_reply_344">
<text>Ha! Good one. Stay safe out there.</text>
</string>
<string id="st_dyn_news_reply_345">
<text>Can always count on the Zone to keep things interesting.</text>
</string>
<string id="st_dyn_news_reply_346">
<text>Sounds about right. Thanks for the heads up!</text>
</string>
<string id="st_dyn_news_reply_347">
<text>Well, that's new. Gotta love this place, right?</text>
</string>
<string id="st_dyn_news_reply_348">
<text>Classic! Only in the Zone, folks.</text>
</string>
<string id="st_dyn_news_reply_349">
<text>That<EFBFBD>s the spirit! Keep laughing, it<69>s good for the soul.</text>
</string>
<string id="st_dyn_news_reply_350">
<text>Never a dull moment around here, huh?</text>
</string>
<string id="st_dyn_news_reply_351">
<text>Keep those stories coming, they brighten up the day.</text>
</string>
<string id="st_dyn_news_reply_352">
<text>Oh, the joys of Zone life! What's next?</text>
</string>
<string id="st_dyn_news_reply_353">
<text>Well, if it isn't another fine mess in paradise!</text>
</string>
<string id="st_dyn_news_reply_354">
<text>Always something, right? Stay sharp!</text>
</string>
<string id="st_dyn_news_reply_355">
<text>Heh, wouldn't be the same without a bit of chaos.</text>
</string>
<string id="st_dyn_news_reply_356">
<text>You've got to be kidding me... Classic Zone.</text>
</string>
<string id="st_dyn_news_reply_357">
<text>At least it's not boring, right? Stay frosty.</text>
</string>
<string id="st_dyn_news_reply_358">
<text>That<EFBFBD>s life in the Zone for you! Always on our toes.</text>
</string>
<string id="st_dyn_news_reply_359">
<text>Every day's an adventure. Thanks for the update!</text>
</string>
<string id="st_dyn_news_reply_360">
<text>Ah, the sweet sounds of the Zone. Wouldn't miss it for the world.</text>
</string>
<string id="st_dyn_news_reply_361">
<text>Got to love the unpredictability, keeps you young, huh?</text>
</string>
<string id="st_dyn_news_reply_362">
<text>Just when I thought I<>d seen it all... Thanks, Zone!</text>
</string>
<string id="st_dyn_news_reply_363">
<text>And the hits just keep on coming! What a place.</text>
</string>
<string id="st_dyn_news_reply_364">
<text>That's our Zone, always full of surprises!</text>
</string>
<string id="st_dyn_news_reply_365">
<text>Never a dull day around here, that<61>s for sure.</text>
</string>
<string id="st_dyn_news_reply_366">
<text>Thanks for the chuckle, needed that today.</text>
</string>
<string id="st_dyn_news_reply_367">
<text>You think you've seen it all, and then the Zone says 'hold my beer'.</text>
</string>
<string id="st_dyn_news_reply_368">
<text>Zone life: expect the unexpected.</text>
</string>
<string id="st_dyn_news_reply_369">
<text>Appreciate the update! Keep 'em coming.</text>
</string>
<string id="st_dyn_news_reply_370">
<text>It<EFBFBD>s a wild world here, but we're wilder. Stay safe!</text>
</string>
<string id="st_dyn_news_reply_371">
<text>That<EFBFBD>s quite the tale! Stay safe and sound, everyone.</text>
</string>
<string id="st_dyn_news_reply_372">
<text>Oh, the tales we'll tell. Thanks for sharing!</text>
</string>
<string id="st_dyn_news_reply_373">
<text>Can't make this stuff up! Stay alert, stay alive.</text>
</string>
<string id="st_dyn_news_reply_374">
<text>That's the Zone, making every day interesting!</text>
</string>
<string id="st_dyn_news_reply_375">
<text>Life in the Zone, never boring, always surprising.</text>
</string>
<string id="st_dyn_news_reply_376">
<text>Another day in this shithole, cheers to that!</text>
</string>
<string id="st_dyn_news_reply_377">
<text>Ha! The Zone's a bitch, and then you die. Pour one out for me, will ya?</text>
</string>
<string id="st_dyn_news_reply_378">
<text>Fucking Zone, never gives us a break. But who's asking for one, eh?</text>
</string>
<string id="st_dyn_news_reply_379">
<text>Let's drink to that mess! Only way to deal with this bullshit.</text>
</string>
<string id="st_dyn_news_reply_380">
<text>That's so fucked up! This place, I swear... Pass the vodka, buddy.</text>
</string>
<string id="st_dyn_news_reply_381">
<text>Well, fuck me sideways, that's a new one! Cheers to the madness!</text>
</string>
<string id="st_dyn_news_reply_382">
<text>Shit's wild out here. Good thing I'm drunk. Keep the stories comin'!</text>
</string>
<string id="st_dyn_news_reply_383">
<text>Here<EFBFBD>s to the Zone! May it never sober up, and neither will I!</text>
</string>
<string id="st_dyn_news_reply_384">
<text>What a clusterfuck. At least it keeps life interesting. Shots, anyone?</text>
</string>
<string id="st_dyn_news_reply_385">
<text>Can't handle this shit sober. Let<65>s crack open another one.</text>
</string>
<string id="st_dyn_news_reply_386">
<text>Damn, this Zone's a bitch. But she's our bitch. Bottoms up!</text>
</string>
<string id="st_dyn_news_reply_387">
<text>Ah, to hell with it! Let's just drink until it makes sense!</text>
</string>
<string id="st_dyn_news_reply_388">
<text>This goddamn place... makes you need a drink or ten.</text>
</string>
<string id="st_dyn_news_reply_389">
<text>Every day's a mindfuck in this Zone. Good thing vodka's cheap.</text>
</string>
<string id="st_dyn_news_reply_390">
<text>What the fuck was that?! Eh, who cares... Pour another!</text>
</string>
<string id="st_dyn_news_reply_391">
<text>The Zone's shitting on us again, huh? Time for a drink!</text>
</string>
<string id="st_dyn_news_reply_392">
<text>Zone<EFBFBD>s tales, best served with cold vodka and bad decisions.</text>
</string>
<string id="st_dyn_news_reply_393">
<text>Fuck this Zone, but it<69>s home. Pass that bottle, comrade.</text>
</string>
<string id="st_dyn_news_reply_394">
<text>That's insane! Let<65>s drink to surviving another day!</text>
</string>
<string id="st_dyn_news_reply_395">
<text>Only the Zone could fuck up this bad. Cheers, fuckers!</text>
</string>
<string id="st_dyn_news_reply_396">
<text>Madness? No, this is the Zone, baby! Now, where's my beer?</text>
</string>
<string id="st_dyn_news_reply_397">
<text>Goddamn, this place is nuts. Makes me wanna drink more.</text>
</string>
<string id="st_dyn_news_reply_398">
<text>This shit's too wild for sober thoughts. Time to get wasted!</text>
</string>
<string id="st_dyn_news_reply_399">
<text>Zone or zoo? Who the fuck knows anymore. Drink up!</text>
</string>
<string id="st_dyn_news_reply_400">
<text>Life's a bitch in the Zone. Thank fuck for vodka.</text>
</string>
<string id="st_dyn_news_reply_401">
<text>Another day, another anomaly. Just Zone things.</text>
</string>
<string id="st_dyn_news_reply_402">
<text>Sounds like the Zone's throwing a tantrum again.</text>
</string>
<string id="st_dyn_news_reply_403">
<text>What a shitshow. Stay safe out there.</text>
</string>
<string id="st_dyn_news_reply_404">
<text>Guess we<77>re all just living on borrowed time here.</text>
</string>
<string id="st_dyn_news_reply_405">
<text>Gotta love the Zone's sense of humor.</text>
</string>
<string id="st_dyn_news_reply_406">
<text>Well, ain't that a kick in the teeth.</text>
</string>
<string id="st_dyn_news_reply_407">
<text>Some days, the Zone just loves to mess with us.</text>
</string>
<string id="st_dyn_news_reply_408">
<text>If it<69>s not one thing, it<69>s another in this damn place.</text>
</string>
<string id="st_dyn_news_reply_409">
<text>More Zone bullshit. Who<68>s surprised?</text>
</string>
<string id="st_dyn_news_reply_410">
<text>Let<EFBFBD>s face it, we<77>re all just here for the chaos.</text>
</string>
<string id="st_dyn_news_reply_411">
<text>What's next? Zombie snorks?</text>
</string>
<string id="st_dyn_news_reply_412">
<text>Heard it all before. Zone<6E>s always full of surprises.</text>
</string>
<string id="st_dyn_news_reply_413">
<text>Zone news: never dull, always deadly.</text>
</string>
<string id="st_dyn_news_reply_414">
<text>Brace yourselves, more Zone insanity incoming.</text>
</string>
<string id="st_dyn_news_reply_415">
<text>Sounds like a regular Tuesday in the Zone.</text>
</string>
<string id="st_dyn_news_reply_416">
<text>Nothing the Zone throws at us is shocking anymore.</text>
</string>
<string id="st_dyn_news_reply_417">
<text>Just another reason to keep my gun loaded.</text>
</string>
<string id="st_dyn_news_reply_418">
<text>Great, more shit to deal with.</text>
</string>
<string id="st_dyn_news_reply_419">
<text>The Zone never ceases to amaze. Or annoy.</text>
</string>
<string id="st_dyn_news_reply_420">
<text>Hope you<6F>ve got enough ammo for this crap.</text>
</string>
<string id="st_dyn_news_reply_421">
<text>The Zone<6E>s a never-ending shitstorm, isn<73>t it?</text>
</string>
<string id="st_dyn_news_reply_422">
<text>Why does the Zone hate us so much?</text>
</string>
<string id="st_dyn_news_reply_423">
<text>More Zone drama, just what we needed.</text>
</string>
<string id="st_dyn_news_reply_424">
<text>Oh, joy. More problems from the Zone.</text>
</string>
<string id="st_dyn_news_reply_425">
<text>That sounds like a death wish.</text>
</string>
<string id="st_dyn_news_reply_426">
<text>Here we go again with the Zone's bullshit.</text>
</string>
<string id="st_dyn_news_reply_427">
<text>Typical Zone shenanigans.</text>
</string>
<string id="st_dyn_news_reply_428">
<text>Guess we<77>re in for another wild ride.</text>
</string>
<string id="st_dyn_news_reply_429">
<text>Zone life: never a dull moment.</text>
</string>
<string id="st_dyn_news_reply_430">
<text>Why does the Zone always have to make things interesting?</text>
</string>
<string id="st_dyn_news_reply_431">
<text>More bad news from the Zone, what else is new?</text>
</string>
<string id="st_dyn_news_reply_432">
<text>Well, fuck. What now?</text>
</string>
<string id="st_dyn_news_reply_433">
<text>Zone<EFBFBD>s got a way of keeping us on our toes.</text>
</string>
<string id="st_dyn_news_reply_434">
<text>Just when you think it can't get worse, it does.</text>
</string>
<string id="st_dyn_news_reply_435">
<text>Zone life: it's a never-ending shitshow.</text>
</string>
<string id="st_dyn_news_reply_436">
<text>Only in the Zone, folks. Only in the Zone.</text>
</string>
<string id="st_dyn_news_reply_437">
<text>Guess it<69>s time to hunker down again.</text>
</string>
<string id="st_dyn_news_reply_438">
<text>Here we go again. More Zone chaos.</text>
</string>
<string id="st_dyn_news_reply_439">
<text>Looks like the Zone's in a mood today.</text>
</string>
<string id="st_dyn_news_reply_440">
<text>What's next, mutant chimeras?</text>
</string>
<string id="st_dyn_news_reply_441">
<text>Just another day surviving the Zone.</text>
</string>
<string id="st_dyn_news_reply_442">
<text>Zone's got a sense of humor, that's for sure.</text>
</string>
<string id="st_dyn_news_reply_443">
<text>Brace yourselves, more Zone insanity incoming.</text>
</string>
<string id="st_dyn_news_reply_444">
<text>Well, shit. What's next?</text>
</string>
<string id="st_dyn_news_reply_445">
<text>The Zone never gives us a break, does it?</text>
</string>
<string id="st_dyn_news_reply_446">
<text>More Zone bullshit, just what we needed.</text>
</string>
<string id="st_dyn_news_reply_447">
<text>Better reload and get ready. Zone<6E>s acting up again.</text>
</string>
<string id="st_dyn_news_reply_448">
<text>Good news? In the Zone? Never heard of it.</text>
</string>
<string id="st_dyn_news_reply_449">
<text>Zone's at it again. Stay sharp, stalkers.</text>
</string>
<string id="st_dyn_news_reply_450">
<text>Hold on to your butts, it<69>s gonna be a rough one.</text>
</string>
<string id="st_dyn_news_reply_451">
<text>And I thought today would be boring. Silly me.</text>
</string>
<string id="st_dyn_news_reply_452">
<text>Guess it's time for another vodka break.</text>
</string>
<string id="st_dyn_news_reply_453">
<text>Zone, you cruel mistress. Pass the vodka.</text>
</string>
<string id="st_dyn_news_reply_454">
<text>Another reason to drink. Cheers, Zone.</text>
</string>
<string id="st_dyn_news_reply_455">
<text>Gotta laugh to keep from crying. More vodka!</text>
</string>
<string id="st_dyn_news_reply_456">
<text>The Zone<6E>s a bitch, but at least there<72>s vodka.</text>
</string>
<string id="st_dyn_news_reply_457">
<text>More Zone fuckery. Time to hit the bottle.</text>
</string>
<string id="st_dyn_news_reply_458">
<text>Gonna need a drink to process this Zone crap.</text>
</string>
<string id="st_dyn_news_reply_459">
<text>Zone life: drink to forget, survive to remember.</text>
</string>
<string id="st_dyn_news_reply_460">
<text>The Zone<6E>s a mess, but at least there<72>s always vodka.</text>
</string>
<string id="st_dyn_news_reply_461">
<text>Another day, another bottle. Cheers to the Zone!</text>
</string>
<string id="st_dyn_news_reply_462">
<text>The Zone<6E>s chaos is best handled with vodka.</text>
</string>
<string id="st_dyn_news_reply_463">
<text>Zone problems require vodka solutions.</text>
</string>
<string id="st_dyn_news_reply_464">
<text>Well, shit. At least there's vodka.</text>
</string>
<string id="st_dyn_news_reply_465">
<text>Just another reason to stay drunk in the Zone.</text>
</string>
<string id="st_dyn_news_reply_466">
<text>Zone<EFBFBD>s a pain, but vodka helps.</text>
</string>
<string id="st_dyn_news_reply_467">
<text>Guess it<69>s time for another drink. Thanks, Zone.</text>
</string>
<string id="st_dyn_news_reply_468">
<text>Zone<EFBFBD>s at it again. Where<72>s the vodka?</text>
</string>
<string id="st_dyn_news_reply_469">
<text>Another fucked-up day in the Zone. Pass the bottle.</text>
</string>
<string id="st_dyn_news_reply_470">
<text>Looks like a two-vodka kind of day.</text>
</string>
<string id="st_dyn_news_reply_471">
<text>Zone<EFBFBD>s acting up again. Time to drink.</text>
</string>
<string id="st_dyn_news_reply_472">
<text>Zone's driving me to drink. Who<68>s with me?</text>
</string>
<string id="st_dyn_news_reply_473">
<text>More Zone bullshit. Time for a vodka break.</text>
</string>
<string id="st_dyn_news_reply_474">
<text>Looks like another reason to drink. Cheers, Zone!</text>
</string>
<string id="st_dyn_news_reply_475">
<text>The Zone<6E>s a shitshow. Thank God for vodka.</text>
</string>
<string id="st_dyn_news_reply_476">
<text>Another day, another drink. Zone life, right?</text>
</string>
<string id="st_dyn_news_reply_477">
<text>Time for a vodka break. Cheers to surviving the Zone!</text>
</string>
<string id="st_dyn_news_reply_478">
<text>Zone<EFBFBD>s a mess, but at least there<72>s always vodka.</text>
</string>
<string id="st_dyn_news_reply_479">
<text>Zone's fucked up again? Pass the vodka.</text>
</string>
<string id="st_dyn_news_reply_480">
<text>Here<EFBFBD>s to the Zone! May it never make sense, and may we never run out of vodka!</text>
</string>
<string id="st_dyn_news_reply_481">
<text>Last night, a bloodsucker snuck into my camp and I woke up with its fangs inches from my face. Barely made it out alive!</text>
</string>
<string id="st_dyn_news_reply_482">
<text>You think that's bad? Yesterday I got chased by a pack of mutant dogs for hours. My legs are still shaking!</text>
</string>
<string id="st_dyn_news_reply_483">
<text>Forget that, I once had to play dead for six hours while a group of bandits looted the place around me. Thought I was done for.</text>
</string>
<string id="st_dyn_news_reply_484">
<text>Ha! Try getting stuck in an anomaly for a whole day. Every second felt like a lifetime. Fucking Zone, man.</text>
</string>
<string id="st_dyn_news_reply_485">
<text>Once saw a guy's head explode because he messed with the wrong artifact. Still haunts me, that shit.</text>
</string>
<string id="st_dyn_news_reply_486">
<text>Woke up to a snork trying to rip my guts out. Zone never lets you sleep in peace.</text>
</string>
<string id="st_dyn_news_reply_487">
<text>Last week, had a controller mess with my head so bad I couldn't tell reality from hallucinations for days. Fucking nightmare.</text>
</string>
<string id="st_dyn_news_reply_488">
<text>I swear, the Zone must be laughing at us. Got drunk, passed out, woke up naked and covered in glow-in-the-dark paint. No clue how.</text>
</string>
<string id="st_dyn_news_reply_489">
<text>You haven't lived until you've had to fight off a horde of zombies with nothing but a rusty knife. Barely made it out.</text>
</string>
<string id="st_dyn_news_reply_490">
<text>Ran into a group of Monolith worshippers who wanted to 'enlighten' me with a lead shower. Barely dodged that one.</text>
</string>
<string id="st_dyn_news_reply_491">
<text>Got caught in a blowout without shelter. Thought my head was gonna explode. Barely found cover in time.</text>
</string>
<string id="st_dyn_news_reply_492">
<text>Just the other night, had to fend off a pack of wild boars. Ended up with a broken arm and no bullets left. What a shitshow.</text>
</string>
<string id="st_dyn_news_reply_493">
<text>One time, I got surrounded by anomalies and had to crawl my way out. Thought I was a goner for sure.</text>
</string>
<string id="st_dyn_news_reply_494">
<text>Got drugged by a so-called 'friend' and woke up in an underground lab full of mutants. Still have nightmares about it.</text>
</string>
<string id="st_dyn_news_reply_495">
<text>Found myself trapped in a psychic storm. Felt like my brain was being ripped apart. Zone's a real bitch sometimes.</text>
</string>
<string id="st_dyn_news_reply_496">
<text>Had a crazy experience where I got teleported by an anomaly. One moment I was in a swamp, next in a bandit camp. What the actual fuck?</text>
</string>
<string id="st_dyn_news_reply_497">
<text>Once, I had to hide inside a dead boar carcass to avoid a patrol. Smell still haunts me. Zone life, man.</text>
</string>
<string id="st_dyn_news_reply_498">
<text>Got stuck in quicksand and had to be pulled out by a passing stalker. Thought I was gonna be Zone fertilizer.</text>
</string>
<string id="st_dyn_news_reply_499">
<text>Survived an ambush by sheer luck. One of those rare times the Zone actually threw me a bone.</text>
</string>
<string id="st_dyn_news_reply_500">
<text>Found a mutant nest by accident. Had to play hide and seek with some nasty critters for hours. Fucking terrifying.</text>
</string>
<string id="st_dyn_news_reply_501">
<text>Almost got roasted by a flame anomaly. Singed all the hair off my arms and eyebrows. Close call.</text>
</string>
<string id="st_dyn_news_reply_502">
<text>Found myself stuck between two warring factions. Bullets flying everywhere. Crawled out without a scratch. Miracle.</text>
</string>
<string id="st_dyn_news_reply_503">
<text>Once had to barter with a group of crazed mercs using nothing but a bottle of vodka and some old ammo. Zone<6E>s fucked up like that.</text>
</string>
<string id="st_dyn_news_reply_504">
<text>Got trapped in an underground bunker during a raid. Had to wait it out for two days with barely any food or water.</text>
</string>
<string id="st_dyn_news_reply_505">
<text>Saw a fellow stalker get taken out by a springboard anomaly. One moment he was there, next moment just bits and pieces.</text>
</string>
<string id="st_dyn_news_reply_506">
<text>Managed to outrun a pseudogiant once. Scariest damn thing I've ever done. Felt its breath on my neck the whole time.</text>
</string>
<string id="st_dyn_news_reply_507">
<text>Woke up tied to a tree with bandits raiding my camp. They left me there for the mutants. Luckily, another stalker cut me loose.</text>
</string>
<string id="st_dyn_news_reply_508">
<text>Got caught in a booby trap left by some paranoid asshole. Spent an hour disarming it while shitting bricks.</text>
</string>
<string id="st_dyn_news_reply_509">
<text>Heard strange voices one night. Turned out to be a controller nearby. Ran like hell and didn't look back.</text>
</string>
<string id="st_dyn_news_reply_510">
<text>Had to share a hiding spot with a bandit during a blowout. We didn't kill each other, but it was a close call.</text>
</string>
<string id="st_dyn_news_reply_511">
<text>Found a stash of artifacts, only for it to be a trap set by some smartass mutants. Lost all my gear and barely escaped.</text>
</string>
<string id="st_dyn_news_reply_512">
<text>Once I got stuck in a tunnel full of rodents. Had to fight my way out with nothing but a crowbar. Zone never makes it easy.</text>
</string>
<string id="st_dyn_news_reply_513">
<text>One time, I was forced to navigate a minefield during a storm. Felt like death was around every corner. Damn Zone.</text>
</string>
<string id="st_dyn_news_reply_514">
<text>Fucking bandits threw me into a pit with a pack of blind dogs. Had to climb out while they tried to tear me apart.</text>
</string>
<string id="st_dyn_news_reply_515">
<text>Got drugged and dumped in the middle of a mutant-infested forest. Still don<6F>t know who did it. Trust no one in the Zone.</text>
</string>
<string id="st_dyn_news_reply_516">
<text>Once had to drink my own piss to survive. Fucking Zone and its endless surprises.</text>
</string>
<string id="st_dyn_news_reply_517">
<text>Got my ass handed to me by a controller. Spent two weeks recovering, and I'm still not right.</text>
</string>
<string id="st_dyn_news_reply_518">
<text>Accidentally stumbled into a bandit hideout. Played it cool, drank and shared my devil's lettuce with them, and slipped away when they passed out. Never again.</text>
</string>
<string id="st_dyn_news_reply_519">
<text>Woke up surrounded by snorks. Had to blast my way out with just a handgun. Zone keeps you on your toes.</text>
</string>
<string id="st_dyn_news_reply_520">
<text>Once had to barter with renegades for safe passage. Left them some supplies, but still don<6F>t know why they didn<64>t kill me.</text>
</string>
<string id="st_dyn_news_reply_521">
<text>Last week, I found a pile of stalkers' heads outside my camp. No bodies, just heads. Still can't sleep right.</text>
</string>
<string id="st_dyn_news_reply_522">
<text>Woke up in a pool of blood with no memory of how I got there. Zone messes with your mind.</text>
</string>
<string id="st_dyn_news_reply_523">
<text>Saw a fellow stalker get dragged into an anomaly, screaming. Came out the other side... different. Twisted.</text>
</string>
<string id="st_dyn_news_reply_524">
<text>Spent a night hiding in a haunted building. Heard whispers all night. When dawn broke, my hair had turned white.</text>
</string>
<string id="st_dyn_news_reply_525">
<text>Found a diary of a stalker who went insane. His last entry? 'The Zone is inside me now.'</text>
</string>
<string id="st_dyn_news_reply_526">
<text>Stumbled upon a mutant nest filled with human bones. Could hear faint cries for help, but saw no one.</text>
</string>
<string id="st_dyn_news_reply_527">
<text>Woke up to find my own name carved into the trees around my camp. No idea who did it or why.</text>
</string>
<string id="st_dyn_news_reply_528">
<text>Heard a lullaby in the middle of the night, coming from an empty building. Nearly lost my mind following it.</text>
</string>
<string id="st_dyn_news_reply_529">
<text>Found a mutilated body with a note pinned to it: 'You're next.' Moved camp immediately.</text>
</string>
<string id="st_dyn_news_reply_530">
<text>Got lost in a fog and stumbled into a village that wasn't on any map. Full of people with hollow eyes who wouldn't speak.</text>
</string>
<string id="st_dyn_news_reply_531">
<text>Once saw a man cut open his own stomach, screaming about something 'inside him.' No one dared go near the body.</text>
</string>
<string id="st_dyn_news_reply_532">
<text>Spent a night in a graveyard of old military vehicles. Heard engines start up and radios crackle with ghostly messages.</text>
</string>
<string id="st_dyn_news_reply_533">
<text>Found a stalker tied to a tree, flayed alive. The look in his eyes said he'd been there a while.</text>
</string>
<string id="st_dyn_news_reply_534">
<text>Once heard a child crying in the middle of the Zone. Followed the sound, only to find a blood-stained doll.</text>
</string>
<string id="st_dyn_news_reply_535">
<text>Saw a man walk into an anomaly and come out as a disfigured monster. He looked at me and whispered, 'Help me.'</text>
</string>
<string id="st_dyn_news_reply_536">
<text>Woke up to find a blood-soaked note in my pocket: 'They are watching.' Still don<6F>t know who 'they' are.</text>
</string>
<string id="st_dyn_news_reply_537">
<text>Found a photo of myself sleeping in my camp, taken from just a few feet away. Chilled me to the bone.</text>
</string>
<string id="st_dyn_news_reply_538">
<text>Heard a voice calling my name from deep inside a dark cave. The voice sounded just like mine.</text>
</string>
<string id="st_dyn_news_reply_539">
<text>Discovered a hidden chamber filled with human remains and old stalker gear. Looked like some kind of sacrificial site.</text>
</string>
<string id="st_dyn_news_reply_540">
<text>Got caught in a rainstorm and took shelter in a building. Found messages written in blood on the walls, warning me to leave.</text>
</string>
<string id="st_dyn_news_reply_541">
<text>Saw a man with glowing eyes watching me from the treeline. He disappeared when I tried to approach.</text>
</string>
<string id="st_dyn_news_reply_542">
<text>Woke up to find my tent surrounded by strange symbols drawn in the dirt. Felt a presence watching me all night.</text>
</string>
<string id="st_dyn_news_reply_543">
<text>Once found a group of stalkers, all dead with smiles carved into their faces. Looked like they died laughing.</text>
</string>
<string id="st_dyn_news_reply_544">
<text>Heard my own voice calling for help one night. Stayed put and prayed it wouldn't find me.</text>
</string>
<string id="st_dyn_news_reply_545">
<text>Saw a shadow move on its own, darting between trees. Kept hearing it whisper my name.</text>
</string>
<string id="st_dyn_news_reply_546">
<text>Found an old, cursed artifact that seemed to pulse with a heartbeat. Threw it away, but still hear it sometimes.</text>
</string>
<string id="st_dyn_news_reply_547">
<text>Got stalked by a figure that looked exactly like me. Watched it mimic my every move until it vanished.</text>
</string>
<string id="st_dyn_news_reply_548">
<text>Spent a night in an old church. Woke up to find every pew filled with rotting corpses.</text>
</string>
<string id="st_dyn_news_reply_549">
<text>Discovered an old, bloodstained diary with entries that matched my own experiences in the Zone. It ended abruptly with 'They're here.'</text>
</string>
<string id="st_dyn_news_reply_550">
<text>Found a circle of stones with a fresh heart in the center. The stones were still warm.</text>
</string>
<string id="st_dyn_news_reply_551">
<text>Once saw a man rip his own eyes out, screaming that he couldn't stand 'the visions' anymore. Left before he noticed me.</text>
</string>
<string id="st_dyn_news_reply_552">
<text>Woke up to find my camp surrounded by ghostly figures. They vanished as the sun rose, but I could still feel their eyes on me.</text>
</string>
<string id="st_dyn_news_reply_553">
<text>Heard a woman's lullaby in the middle of nowhere. Followed it and found an empty, blood-stained cradle.</text>
</string>
<string id="st_dyn_news_reply_554">
<text>Found a stalker journal with the last entry reading, 'The shadows are alive.'</text>
</string>
<string id="st_dyn_news_reply_555">
<text>Got trapped in a haunted bunker. Heard footsteps following me, but every time I turned around, no one was there.</text>
</string>
<string id="st_dyn_news_reply_556">
<text>Once found myself face-to-face with a doppelganger. It smiled and whispered, 'Your time is near.'</text>
</string>
<string id="st_dyn_news_reply_557">
<text>Got lost in a fog and started seeing faces of dead stalkers I used to know. Thought I was losing my mind.</text>
</string>
<string id="st_dyn_news_reply_558">
<text>Saw a group of men dancing around a fire, chanting in a language I didn't recognize. They disappeared when I got closer.</text>
</string>
<string id="st_dyn_news_reply_559">
<text>Once heard screams coming from underground. Found a hidden hatch, but was too scared to open it.</text>
</string>
<string id="st_dyn_news_reply_560">
<text>Got followed by my own shadow, even when there was no light. Felt like it was trying to pull me into the darkness.</text>
</string>
<string id="st_dyn_news_reply_561">
<text>Found a bloody handprint on my face when I woke up. No one else was around.</text>
</string>
<string id="st_dyn_news_reply_562">
<text>Heard whispers of long-dead stalkers telling me to leave the Zone. Stayed, but I can still hear them sometimes.</text>
</string>
<string id="st_dyn_news_reply_563">
<text>Found a mirror in the middle of the forest. My reflection was laughing, but I wasn't.</text>
</string>
<string id="st_dyn_news_reply_564">
<text>Once saw a man dragged away by invisible hands. His screams echoed for hours after he was gone.</text>
</string>
<string id="st_dyn_news_reply_565">
<text>Got surrounded by fog that whispered my darkest secrets. Felt like it was trying to consume me.</text>
</string>
<string id="st_dyn_news_reply_566">
<text>Heard the cries of children in an abandoned building. Found nothing but old toys and bones.</text>
</string>
<string id="st_dyn_news_reply_567">
<text>Woke up to find someone had stitched my wounds shut while I slept. No idea who or what did it.</text>
</string>
<string id="st_dyn_news_reply_568">
<text>Spent a night in a place where the shadows moved on their own. Felt like they were watching me.</text>
</string>
<string id="st_dyn_news_reply_569">
<text>Found a shrine made of bones and old stalker gear. Felt a presence that made my skin crawl.</text>
</string>
<string id="st_dyn_news_reply_570">
<text>Got trapped in a place where the walls bled. Still see it in my nightmares.</text>
</string>
<string id="st_dyn_news_reply_571">
<text>Once heard my dead friend's voice calling me from an old radio. The signal was gone before I could respond.</text>
</string>
<string id="st_dyn_news_reply_572">
<text>Woke up to find a noose hanging from a tree near my camp, swaying even though there was no wind.</text>
</string>
<string id="st_dyn_news_reply_573">
<text>Heard a group of bandits laughing about feeding their captive to an anomaly. Couldn't sleep after that.</text>
</string>
<string id="st_dyn_news_reply_574">
<text>Found a mutilated animal nailed to a tree with a message: 'You're next.'</text>
</string>
<string id="st_dyn_news_reply_575">
<text>Once saw a man stand still for hours, staring into nothing. When I approached, he whispered, 'They<65>re inside.'</text>
</string>
<string id="st_dyn_news_reply_576">
<text>Woke up with my arms bound and symbols carved into my chest. No memory of how it happened.</text>
</string>
<string id="st_dyn_news_reply_577">
<text>Found a blood-soaked rag with the words 'Help me' written in it near my camp. Moved immediately.</text>
</string>
<string id="st_dyn_news_reply_578">
<text>Once had to crawl through a tunnel filled with corpses. Could feel their cold hands on me the whole way.</text>
</string>
<string id="st_dyn_news_reply_579">
<text>Got chased by something I couldn't see, but felt its breath on my neck. Ran until I collapsed.</text>
</string>
<string id="st_dyn_news_reply_580">
<text>Found a tape recording of someone screaming in pain. The voice sounded just like mine.</text>
</string>
<string id="st_dyn_news_reply_581">
<text>Heard a nursery rhyme in an old, abandoned school. Found a room filled with children's drawings and old blood stains.</text>
</string>
<string id="st_dyn_news_reply_582">
<text>Woke up to find my bed surrounded by candles, all lit. No one else was around.</text>
</string>
<string id="st_dyn_news_reply_583">
<text>Once saw a man walk into the Zone and disappear without a trace. His footsteps just stopped.</text>
</string>
<string id="st_dyn_news_reply_584">
<text>Got lost and ended up in a place that felt wrong. The air was heavy with death, and I couldn't wait to leave.</text>
</string>
<string id="st_dyn_news_reply_585">
<text>Found an old photograph of myself in a place I'd never been. It was dated years before I was born.</text>
</string>
<string id="st_dyn_news_reply_586">
<text>Woke up with claw marks all over my body. No sign of what did it.</text>
</string>
<string id="st_dyn_news_reply_587">
<text>Heard a baby crying in the middle of nowhere. Found nothing but an old crib and a bloody blanket.</text>
</string>
<string id="st_dyn_news_reply_588">
<text>Saw a man hanging from a tree, still alive. He begged me to cut him down, but vanished when I tried.</text>
</string>
<string id="st_dyn_news_reply_589">
<text>Once found a room filled with mirrors, but my reflection was missing. Felt like something was watching me.</text>
</string>
<string id="st_dyn_news_reply_590">
<text>Got trapped in a place where the walls whispered my name. Felt like I was losing my mind.</text>
</string>
<string id="st_dyn_news_reply_591">
<text>Found a severed hand clutching a note that said 'Don't look back.'</text>
</string>
<string id="st_dyn_news_reply_592">
<text>Woke up with my camp surrounded by human skulls. No idea who or what put them there.</text>
</string>
<string id="st_dyn_news_reply_593">
<text>Heard laughter coming from an empty field. Found nothing but old, torn clothes scattered around.</text>
</string>
<string id="st_dyn_news_reply_594">
<text>Once saw a man dig his own grave and lie in it. By morning, the grave was empty, and he was gone.</text>
</string>
<string id="st_dyn_news_reply_595">
<text>Got stalked by a creature that mimicked my every move. It disappeared when I shined a light on it.</text>
</string>
<string id="st_dyn_news_reply_596">
<text>Found an old tape with my own voice on it, talking about things I've never done. Burned it immediately.</text>
</string>
<string id="st_dyn_news_reply_597">
<text>Woke up to find my own face staring at me from the shadows. Couldn't move until it disappeared.</text>
</string>
<string id="st_dyn_news_reply_598">
<text>Heard whispers of my own fears while trapped in an old bunker. Felt like the walls were closing in on me.</text>
</string>
<string id="st_dyn_news_reply_599">
<text>Found a circle of fresh graves with my name on one of the tombstones. Moved camp immediately.</text>
</string>
<string id="st_dyn_news_reply_600">
<text>Got trapped in a place where the air felt thick with dread. Could hear faint screams coming from the ground.</text>
</string>
<string id="st_dyn_news_reply_601">
<text>Woke up to find my hands covered in blood. No wounds, no memory. Just blood.</text>
</string>
<string id="st_dyn_news_reply_602">
<text>Found a child's shoe in my pack. I don't remember putting it there, and it was soaked in blood.</text>
</string>
<string id="st_dyn_news_reply_603">
<text>Heard my dead mother's voice calling to me from the darkness. Couldn't resist following it, even though I knew she was long gone.</text>
</string>
<string id="st_dyn_news_reply_604">
<text>Once saw a stalker flayed alive by an unseen force. His screams still echo in my head.</text>
</string>
<string id="st_dyn_news_reply_605">
<text>Found a recording of a man being tortured. His voice sounded just like mine.</text>
</string>
<string id="st_dyn_news_reply_606">
<text>Saw a figure in my campfire's flames, watching me with hollow eyes. Couldn't look away until it vanished.</text>
</string>
<string id="st_dyn_news_reply_607">
<text>Woke up to find my camp surrounded by shadowy figures. They watched silently until dawn, then disappeared.</text>
</string>
<string id="st_dyn_news_reply_608">
<text>Heard a lullaby in an abandoned village. Followed it to find a mass grave of children.</text>
</string>
<string id="st_dyn_news_reply_609">
<text>Once saw a man tear his own face off, screaming about 'seeing the truth.' No one dared approach his remains.</text>
</string>
<string id="st_dyn_news_reply_610">
<text>Found a series of photos of myself sleeping, taken from outside my camp. No sign of who took them.</text>
</string>
<string id="st_dyn_news_reply_611">
<text>Saw a figure hanging from a tree, swaying in the breeze. When I got closer, it was gone, but the rope was still moving.</text>
</string>
<string id="st_dyn_news_reply_612">
<text>Heard whispers in a language I didn't recognize, coming from my own reflection. Felt like it was trying to tell me something.</text>
</string>
<string id="st_dyn_news_reply_613">
<text>Found a blood-stained map leading to an old cabin. Inside, the walls were covered in desperate messages for help.</text>
</string>
<string id="st_dyn_news_reply_614">
<text>Once woke up to find a shadow standing over me. Couldn't move or scream until it faded with the dawn.</text>
</string>
<string id="st_dyn_news_reply_615">
<text>Discovered an old, rusted knife with my initials carved into it. I don't remember ever owning it.</text>
</string>
<string id="st_dyn_news_reply_616">
<text>Got lost in the fog and found a path of fresh, bloody footprints leading nowhere.</text>
</string>
<string id="st_dyn_news_reply_617">
<text>Heard a voice in my head telling me to 'end it all.' Fought the urge for hours until it finally stopped.</text>
</string>
<string id="st_dyn_news_reply_618">
<text>Found an old diary describing my daily routine in eerie detail, ending with a note: 'I am watching you.'</text>
</string>
<string id="st_dyn_news_reply_619">
<text>Saw a pair of glowing eyes in the darkness. They followed me for hours, never blinking or looking away.</text>
</string>
<string id="st_dyn_news_reply_620">
<text>Once had a dream of being buried alive. Woke up covered in dirt with scratches all over my arms.</text>
</string>
<string id="st_dyn_news_reply_621">
<text>Woke up to find my tent filled with strange symbols drawn in blood. No idea who or what did it.</text>
</string>
<string id="st_dyn_news_reply_622">
<text>Heard the sound of digging outside my camp one night. Found nothing but fresh graves the next morning.</text>
</string>
<string id="st_dyn_news_reply_623">
<text>Once saw a man standing in the rain, staring at the sky. When I approached, he whispered, 'They're coming.'</text>
</string>
<string id="st_dyn_news_reply_624">
<text>Found a severed head on a pike with a note in its mouth: 'You<6F>re next.'</text>
</string>
<string id="st_dyn_news_reply_625">
<text>Heard screams coming from an old well. When I looked inside, I saw nothing but darkness and my own reflection.</text>
</string>
<string id="st_dyn_news_reply_626">
<text>Once woke up to find myself surrounded by dead animals arranged in a circle. Felt like a warning.</text>
</string>
<string id="st_dyn_news_reply_627">
<text>Found an old tape recorder with a message in my own voice: 'Leave now, before it's too late.'</text>
</string>
<string id="st_dyn_news_reply_628">
<text>Woke up to find my reflection missing from the mirror. Felt like a part of me was gone.</text>
</string>
<string id="st_dyn_news_reply_629">
<text>Heard a child's laughter in the middle of the night. Followed it to find a blood-soaked playground.</text>
</string>
<string id="st_dyn_news_reply_630">
<text>Found a handprint on my chest when I woke up. No one else was around, and it felt ice cold.</text>
</string>
<string id="st_dyn_news_reply_631">
<text>Once saw a figure standing at the edge of my camp. It was me, but older, with dead eyes. It vanished when I blinked.</text>
</string>
<string id="st_dyn_news_reply_632">
<text>Heard voices whispering secrets of the Zone, promising power. Felt a dark presence trying to pull me in.</text>
</string>
<string id="st_dyn_news_reply_633">
<text>Found a blood-stained letter in my own handwriting, detailing my own death. The date was tomorrow.</text>
</string>
<string id="st_dyn_news_reply_634">
<text>Once saw a man tearing apart his own shadow, screaming as it fought back.</text>
</string>
<string id="st_dyn_news_reply_635">
<text>Woke up to find myself chained to a tree with no memory of how I got there. Keys were nowhere to be found.</text>
</string>
<string id="st_dyn_news_reply_636">
<text>Heard my own death cry in the distance. Spent the night waiting for it to happen.</text>
</string>
<string id="st_dyn_news_reply_637">
<text>Found a photo of my family, but everyone<6E>s faces were scratched out except mine.</text>
</string>
<string id="st_dyn_news_reply_638">
<text>Woke up covered in dirt with the feeling of hands around my neck. No sign of a struggle anywhere.</text>
</string>
<string id="st_dyn_news_reply_639">
<text>Once saw a shadowy figure dragging a screaming man into an anomaly. The screams continued long after they were gone.</text>
</string>
<string id="st_dyn_news_reply_640">
<text>Heard the sounds of a brutal fight outside my camp. Found nothing but blood and broken weapons in the morning.</text>
</string>
<string id="st_dyn_news_reply_641">
<text>Found a mirror that showed me dead, surrounded by my friends' corpses. Smashed it, but still see the reflection sometimes.</text>
</string>
<string id="st_dyn_news_reply_642">
<text>Heard chanting in the woods and found a circle of stones with a fresh heart in the center. The chanting stopped as I approached.</text>
</string>
<string id="st_dyn_news_reply_643">
<text>Woke up with claw marks all over my tent. No sign of what made them, but felt eyes watching me all night.</text>
</string>
<string id="st_dyn_news_reply_644">
<text>Found an old photograph of a group of stalkers, all missing their eyes. One of them looked just like me.</text>
</string>
<string id="st_dyn_news_reply_645">
<text>Heard the sound of someone whispering my darkest secrets in my ear while I slept. Woke up alone, but the whispers continued.</text>
</string>
<string id="st_dyn_news_reply_646">
<text>Found an old book filled with descriptions of my own nightmares. The last page was blank, waiting for the next entry.</text>
</string>
<string id="st_dyn_news_reply_647">
<text>Woke up with strange symbols carved into my arms. They glowed faintly in the darkness.</text>
</string>
<string id="st_dyn_news_reply_648">
<text>Once saw a man melt into the ground, screaming for help. The earth swallowed him whole.</text>
</string>
<string id="st_dyn_news_reply_649">
<text>Found a circle of candles around my campfire, all lit. No footprints or signs of anyone else.</text>
</string>
<string id="st_dyn_news_reply_650">
<text>Heard someone humming an old lullaby. Found a bloody handprint on my tent in the morning.</text>
</string>
<string id="st_dyn_news_reply_651">
<text>Once saw a figure in the distance, waving at me. When I got closer, it was just a shadow on the ground.</text>
</string>
<string id="st_dyn_news_reply_652">
<text>Found a severed head in my backpack with a note: 'They're coming for you.'</text>
</string>
<string id="st_dyn_news_reply_653">
<text>Heard a familiar voice calling my name from a nearby anomaly. It was my own voice, echoing back at me.</text>
</string>
<string id="st_dyn_news_reply_654">
<text>Woke up surrounded by old, rotting corpses. Their eyes were all fixed on me, watching.</text>
</string>
<string id="st_dyn_news_reply_655">
<text>Once saw a man rip out his own tongue, screaming about 'the silence.' Blood everywhere, and he kept smiling.</text>
</string>
<string id="st_dyn_news_reply_656">
<text>Found a torn page from an old book, detailing my own death in gruesome detail. The ink was still wet.</text>
</string>
<string id="st_dyn_news_reply_657">
<text>Woke up to find my camp filled with fog and shadows moving within it. Felt like they were closing in on me.</text>
</string>
<string id="st_dyn_news_reply_658">
<text>Heard footsteps following me, but every time I looked back, there was nothing but darkness.</text>
</string>
<string id="st_dyn_news_reply_659">
<text>Found an old photograph of myself, covered in blood. It was dated a year before I entered the Zone.</text>
</string>
<string id="st_dyn_news_reply_660">
<text>Once saw a figure watching me from the edge of the Zone. It was wearing my clothes and had my face, but twisted.</text>
</string>
<string id="st_dyn_news_reply_661">
<text>Heard my own voice coming from an old radio, begging for help. The signal cut off before I could respond.</text>
</string>
<string id="st_dyn_news_reply_662">
<text>Woke up with a bloody knife in my hand and no memory of how it got there. No wounds, just blood.</text>
</string>
<string id="st_dyn_news_reply_663">
<text>Found a mirror that reflected someone standing behind me. Turned around, and there was no one there.</text>
</string>
<string id="st_dyn_news_reply_664">
<text>Once saw a group of shadows dragging a screaming man into an anomaly. His screams echoed long after they were gone.</text>
</string>
<string id="st_dyn_news_reply_665">
<text>Heard someone whisper my name in my ear while I slept. Woke up alone, but the whispering continued.</text>
</string>
<string id="st_dyn_news_reply_666">
<text>Found a diary in my own handwriting, detailing events I don't remember. The last entry said, 'They are coming for you.'</text>
</string>
<string id="st_dyn_news_reply_667">
<text>Woke up to find my tent surrounded by old, blood-stained dolls. Felt like they were watching me all night.</text>
</string>
<string id="st_dyn_news_reply_668">
<text>Once saw a man covered in strange symbols, screaming about 'the truth' before he disappeared into thin air.</text>
</string>
<string id="st_dyn_news_reply_669">
<text>Heard the sound of a baby crying in the middle of the night. Found nothing but an old, broken crib.</text>
</string>
<string id="st_dyn_news_reply_670">
<text>Found a blood-soaked note pinned to a tree: 'You are not alone.'</text>
</string>
<string id="st_dyn_news_reply_671">
<text>Woke up with a strange mark on my chest, glowing faintly in the dark. No idea how it got there.</text>
</string>
<string id="st_dyn_news_reply_672">
<text>Once saw a figure watching me from the shadows. It had no eyes, but I could feel it staring at me.</text>
</string>
<string id="st_dyn_news_reply_673">
<text>Heard the sounds of a struggle outside my camp. Found nothing but blood and torn clothing in the morning.</text>
</string>
<string id="st_dyn_news_reply_674">
<text>Found an old, blood-stained photograph of a group of stalkers. One of them looked exactly like me.</text>
</string>
<string id="st_dyn_news_reply_675">
<text>Woke up with my hands covered in dirt and blood. No memory of what happened, just fear.</text>
</string>
<string id="st_dyn_news_reply_676">
<text>Once saw a man whispering to himself, 'They're inside.' He ripped open his own chest and pulled out his heart before collapsing.</text>
</string>
<string id="st_dyn_news_reply_677">
<text>Heard someone crying for help in the darkness. Followed the voice to find an empty, blood-stained room.</text>
</string>
<string id="st_dyn_news_reply_678">
<text>Woke up to find my bed surrounded by candles, all lit. No one else was around.</text>
</string>
<string id="st_dyn_news_reply_679">
<text>Once saw a figure in my reflection that wasn't there. It smiled at me before disappearing.</text>
</string>
<string id="st_dyn_news_reply_680">
<text>Found an old tape recorder with a message in my own voice: 'Run.'</text>
</string>
<string id="st_dyn_news_reply_681">
<text>Heard a child's laughter in an abandoned building. Found nothing but old toys and bones.</text>
</string>
<string id="st_dyn_news_reply_682">
<text>Woke up to find strange symbols carved into my tent. No idea who or what did it.</text>
</string>
<string id="st_dyn_news_reply_683">
<text>Once saw a man standing in the rain, staring at the sky. When I approached, he whispered, 'They're coming.'</text>
</string>
<string id="st_dyn_news_reply_684">
<text>Found a severed head on a pike with a note in its mouth: 'You're next.'</text>
</string>
<string id="st_dyn_news_reply_685">
<text>Heard screams coming from an old well. When I looked inside, I saw nothing but darkness and my own reflection.</text>
</string>
<string id="st_dyn_news_reply_686">
<text>Once woke up to find myself surrounded by dead animals arranged in a circle. Felt like a warning.</text>
</string>
<string id="st_dyn_news_reply_687">
<text>Found an old tape recorder with a message in my own voice: 'Leave now, before it's too late.'</text>
</string>
<string id="st_dyn_news_reply_688">
<text>Woke up to find my reflection missing from the mirror. Felt like a part of me was gone.</text>
</string>
<string id="st_dyn_news_reply_689">
<text>Heard a child's laughter in the middle of the night. Followed it to find a blood-soaked playground.</text>
</string>
<string id="st_dyn_news_reply_690">
<text>Found a handprint on my chest when I woke up. No one else was around, and it felt ice cold.</text>
</string>
<string id="st_dyn_news_reply_691">
<text>Once saw a figure standing at the edge of my camp. It was me, but older, with dead eyes. It vanished when I blinked.</text>
</string>
<string id="st_dyn_news_reply_692">
<text>Heard voices whispering secrets of the Zone, promising power. Felt a dark presence trying to pull me in.</text>
</string>
<string id="st_dyn_news_reply_693">
<text>Found a blood-stained letter in my own handwriting, detailing my own death. The date was tomorrow.</text>
</string>
<string id="st_dyn_news_reply_694">
<text>Once saw a man tearing apart his own shadow, screaming as it fought back.</text>
</string>
<string id="st_dyn_news_reply_695">
<text>Woke up to find myself chained to a tree with no memory of how I got there. Keys were nowhere to be found.</text>
</string>
<string id="st_dyn_news_reply_696">
<text>Heard my own death cry in the distance. Spent the night waiting for it to happen.</text>
</string>
<string id="st_dyn_news_reply_697">
<text>Found a photo of my family, but everyone<6E>s faces were scratched out except mine.</text>
</string>
<string id="st_dyn_news_reply_698">
<text>Woke up covered in dirt with the feeling of hands around my neck. No sign of a struggle anywhere.</text>
</string>
<string id="st_dyn_news_reply_699">
<text>Once saw a shadowy figure dragging a screaming man into an anomaly. The screams continued long after they were gone.</text>
</string>
<string id="st_dyn_news_reply_700">
<text>Heard the sounds of a brutal fight outside my camp. Found nothing but blood and broken weapons in the morning.</text>
</string>
<string id="st_dyn_news_reply_701">
<text>Found a mirror that showed me dead, surrounded by my friends' corpses. Smashed it, but still see the reflection sometimes.</text>
</string>
<string id="st_dyn_news_reply_702">
<text>Heard chanting in the woods and found a circle of stones with a fresh heart in the center. The chanting stopped as I approached.</text>
</string>
<string id="st_dyn_news_reply_703">
<text>Woke up with claw marks all over my tent. No sign of what made them, but felt eyes watching me all night.</text>
</string>
<string id="st_dyn_news_reply_704">
<text>Found an old photograph of a group of stalkers, all missing their eyes. One of them looked just like me.</text>
</string>
<string id="st_dyn_news_reply_705">
<text>Heard the sound of someone whispering my darkest secrets in my ear while I slept. Woke up alone, but the whispers continued.</text>
</string>
<string id="st_dyn_news_reply_706">
<text>Found an old book filled with descriptions of my own nightmares. The last page was blank, waiting for the next entry.</text>
</string>
<string id="st_dyn_news_reply_707">
<text>Woke up with strange symbols carved into my arms. They glowed faintly in the darkness.</text>
</string>
<string id="st_dyn_news_reply_708">
<text>Once saw a man melt into the ground, screaming for help. The earth swallowed him whole.</text>
</string>
<string id="st_dyn_news_reply_709">
<text>Found a circle of candles around my campfire, all lit. No footprints or signs of anyone else.</text>
</string>
<string id="st_dyn_news_reply_710">
<text>Heard someone humming an old lullaby. Found a bloody handprint on my tent in the morning.</text>
</string>
<string id="st_dyn_news_reply_711">
<text>Once saw a figure in the distance, waving at me. When I got closer, it was just a shadow on the ground.</text>
</string>
<string id="st_dyn_news_reply_712">
<text>Found a severed head in my backpack with a note: 'They're coming for you.'</text>
</string>
<string id="st_dyn_news_reply_713">
<text>Heard a familiar voice calling my name from a nearby anomaly. It was my own voice, echoing back at me.</text>
</string>
<string id="st_dyn_news_reply_714">
<text>Woke up surrounded by old, rotting corpses. Their eyes were all fixed on me, watching.</text>
</string>
<string id="st_dyn_news_reply_715">
<text>Once saw a man rip out his own tongue, screaming about 'the silence.' Blood everywhere, and he kept smiling.</text>
</string>
<string id="st_dyn_news_reply_716">
<text>Found a torn page from an old book, detailing my own death in gruesome detail. The ink was still wet.</text>
</string>
<string id="st_dyn_news_reply_717">
<text>Woke up to find my camp filled with fog and shadows moving within it. Felt like they were closing in on me.</text>
</string>
<string id="st_dyn_news_reply_718">
<text>Heard footsteps following me, but every time I looked back, there was nothing but darkness.</text>
</string>
<string id="st_dyn_news_reply_719">
<text>Found an old photograph of myself, covered in blood. It was dated a year before I entered the Zone.</text>
</string>
<string id="st_dyn_news_reply_720">
<text>Once saw a figure watching me from the edge of the Zone. It was wearing my clothes and had my face, but twisted.</text>
</string>
<string id="st_dyn_news_reply_721">
<text>Heard my own voice coming from an old radio, begging for help. The signal cut off before I could respond.</text>
</string>
<string id="st_dyn_news_reply_722">
<text>Woke up with a bloody knife in my hand and no memory of how it got there. No wounds, just blood.</text>
</string>
<string id="st_dyn_news_reply_723">
<text>Found a mirror that reflected someone standing behind me. Turned around, and there was no one there.</text>
</string>
<string id="st_dyn_news_reply_724">
<text>Once saw a group of shadows dragging a screaming man into an anomaly. His screams echoed long after they were gone.</text>
</string>
<string id="st_dyn_news_reply_725">
<text>Heard someone whisper my name in my ear while I slept. Woke up alone, but the whispering continued.</text>
</string>
<string id="st_dyn_news_reply_726">
<text>Found a diary in my own handwriting, detailing events I don't remember. The last entry said, 'They are coming for you.'</text>
</string>
<string id="st_dyn_news_reply_727">
<text>Woke up to find my tent surrounded by old, blood-stained dolls. Felt like they were watching me all night.</text>
</string>
<string id="st_dyn_news_reply_728">
<text>Once saw a man covered in strange symbols, screaming about 'the truth' before he disappeared into thin air.</text>
</string>
<string id="st_dyn_news_reply_729">
<text>Heard the sound of a baby crying in the middle of the night. Found nothing but an old, broken crib.</text>
</string>
<string id="st_dyn_news_reply_730">
<text>Found a blood-soaked note pinned to a tree: 'You are not alone.'</text>
</string>
<string id="st_dyn_news_reply_731">
<text>Woke up with a strange mark on my chest, glowing faintly in the dark. No idea how it got there.</text>
</string>
<string id="st_dyn_news_reply_732">
<text>Once saw a figure watching me from the shadows. It had no eyes, but I could feel it staring at me.</text>
</string>
<string id="st_dyn_news_reply_733">
<text>Heard the sounds of a struggle outside my camp. Found nothing but blood and torn clothing in the morning.</text>
</string>
<string id="st_dyn_news_reply_734">
<text>Found an old, blood-stained photograph of a group of stalkers. One of them looked exactly like me.</text>
</string>
<string id="st_dyn_news_reply_735">
<text>Woke up with my hands covered in dirt and blood. No memory of what happened, just fear.</text>
</string>
<string id="st_dyn_news_reply_736">
<text>Once saw a man whispering to himself, 'They're inside.' He ripped open his own chest and pulled out his heart before collapsing.</text>
</string>
<string id="st_dyn_news_reply_737">
<text>Heard someone crying for help in the darkness. Followed the voice to find an empty, blood-stained room.</text>
</string>
<string id="st_dyn_news_reply_738">
<text>Woke up to find my bed surrounded by candles, all lit. No one else was around.</text>
</string>
<string id="st_dyn_news_reply_739">
<text>Once saw a figure in my reflection that wasn't there. It smiled at me before disappearing.</text>
</string>
<string id="st_dyn_news_reply_740">
<text>Found an old tape recorder with a message in my own voice: 'Run.'</text>
</string>
<string id="st_dyn_news_reply_741">
<text>Heard a child's laughter in an abandoned building. Found nothing but old toys and bones.</text>
</string>
<string id="st_dyn_news_reply_742">
<text>Woke up to find strange symbols carved into my tent. No idea who or what did it.</text>
</string>
<string id="st_dyn_news_reply_743">
<text>Once saw a man standing in the rain, staring at the sky. When I approached, he whispered, 'They're coming.'</text>
</string>
<string id="st_dyn_news_reply_744">
<text>Found a severed head on a pike with a note in its mouth: 'You're next.'</text>
</string>
<string id="st_dyn_news_reply_745">
<text>Heard screams coming from an old well. When I looked inside, I saw nothing but darkness and my own reflection.</text>
</string>
<string id="st_dyn_news_reply_746">
<text>Once woke up to find myself surrounded by dead animals arranged in a circle. Felt like a warning.</text>
</string>
<string id="st_dyn_news_reply_747">
<text>Found an old tape recorder with a message in my own voice: 'Leave now, before it's too late.'</text>
</string>
<string id="st_dyn_news_reply_748">
<text>Woke up to find my reflection missing from the mirror. Felt like a part of me was gone.</text>
</string>
<string id="st_dyn_news_reply_749">
<text>Heard a child's laughter in the middle of the night. Followed it to find a blood-soaked playground.</text>
</string>
<string id="st_dyn_news_reply_750">
<text>Found a handprint on my chest when I woke up. No one else was around, and it felt ice cold.</text>
</string>
<string id="st_dyn_news_reply_751">
<text>Once saw a figure standing at the edge of my camp. It was me, but older, with dead eyes. It vanished when I blinked.</text>
</string>
<string id="st_dyn_news_reply_752">
<text>Heard voices whispering secrets of the Zone, promising power. Felt a dark presence trying to pull me in.</text>
</string>
<string id="st_dyn_news_reply_753">
<text>Found a blood-stained letter in my own handwriting, detailing my own death. The date was tomorrow.</text>
</string>
<string id="st_dyn_news_reply_754">
<text>Once saw a man tearing apart his own shadow, screaming as it fought back.</text>
</string>
<string id="st_dyn_news_reply_755">
<text>Woke up to find myself chained to a tree with no memory of how I got there. Keys were nowhere to be found.</text>
</string>
<string id="st_dyn_news_reply_756">
<text>Heard my own death cry in the distance. Spent the night waiting for it to happen.</text>
</string>
<string id="st_dyn_news_reply_757">
<text>Found a photo of my family, but everyone<6E>s faces were scratched out except mine.</text>
</string>
<string id="st_dyn_news_reply_758">
<text>Woke up covered in dirt with the feeling of hands around my neck. No sign of a struggle anywhere.</text>
</string>
<string id="st_dyn_news_reply_759">
<text>Once saw a shadowy figure dragging a screaming man into an anomaly. The screams continued long after they were gone.</text>
</string>
<string id="st_dyn_news_reply_760">
<text>Heard the sounds of a brutal fight outside my camp. Found nothing but blood and broken weapons in the morning.</text>
</string>
<string id="st_dyn_news_reply_761">
<text>Found a mirror that showed me dead, surrounded by my friends' corpses. Smashed it, but still see the reflection sometimes.</text>
</string>
<string id="st_dyn_news_reply_762">
<text>Heard chanting in the woods and found a circle of stones with a fresh heart in the center. The chanting stopped as I approached.</text>
</string>
<string id="st_dyn_news_reply_763">
<text>Woke up with claw marks all over my tent. No sign of what made them, but felt eyes watching me all night.</text>
</string>
<string id="st_dyn_news_reply_764">
<text>Found an old photograph of a group of stalkers, all missing their eyes. One of them looked just like me.</text>
</string>
<string id="st_dyn_news_reply_765">
<text>Heard the sound of someone whispering my darkest secrets in my ear while I slept. Woke up alone, but the whispers continued.</text>
</string>
<string id="st_dyn_news_reply_766">
<text>Found an old book filled with descriptions of my own nightmares. The last page was blank, waiting for the next entry.</text>
</string>
<string id="st_dyn_news_reply_767">
<text>Woke up with strange symbols carved into my arms. They glowed faintly in the darkness.</text>
</string>
<string id="st_dyn_news_reply_768">
<text>Once saw a man melt into the ground, screaming for help. The earth swallowed him whole.</text>
</string>
<string id="st_dyn_news_reply_769">
<text>Found a circle of candles around my campfire, all lit. No footprints or signs of anyone else.</text>
</string>
<string id="st_dyn_news_reply_770">
<text>Heard someone humming an old lullaby. Found a bloody handprint on my tent in the morning.</text>
</string>
<string id="st_dyn_news_reply_771">
<text>Once saw a figure in the distance, waving at me. When I got closer, it was just a shadow on the ground.</text>
</string>
<string id="st_dyn_news_reply_772">
<text>Found a severed head in my backpack with a note: 'They're coming for you.'</text>
</string>
<string id="st_dyn_news_reply_773">
<text>Heard a familiar voice calling my name from a nearby anomaly. It was my own voice, echoing back at me.</text>
</string>
<string id="st_dyn_news_reply_774">
<text>Woke up surrounded by old, rotting corpses. Their eyes were all fixed on me, watching.</text>
</string>
<string id="st_dyn_news_reply_775">
<text>Once saw a man rip out his own tongue, screaming about 'the silence.' Blood everywhere, and he kept smiling.</text>
</string>
<string id="st_dyn_news_reply_776">
<text>Found a torn page from an old book, detailing my own death in gruesome detail. The ink was still wet.</text>
</string>
<string id="st_dyn_news_reply_777">
<text>Woke up to find my camp filled with fog and shadows moving within it. Felt like they were closing in on me.</text>
</string>
<string id="st_dyn_news_reply_778">
<text>Heard footsteps following me, but every time I looked back, there was nothing but darkness.</text>
</string>
<string id="st_dyn_news_reply_779">
<text>Found an old photograph of myself, covered in blood. It was dated a year before I entered the Zone.</text>
</string>
<string id="st_dyn_news_reply_780">
<text>Once saw a figure watching me from the edge of the Zone. It was wearing my clothes and had my face, but twisted.</text>
</string>
<string id="st_dyn_news_reply_781">
<text>Heard my own voice coming from an old radio, begging for help. The signal cut off before I could respond.</text>
</string>
<string id="st_dyn_news_reply_782">
<text>Woke up with a bloody knife in my hand and no memory of how it got there. No wounds, just blood.</text>
</string>
<string id="st_dyn_news_reply_783">
<text>Found a mirror that reflected someone standing behind me. Turned around, and there was no one there.</text>
</string>
<string id="st_dyn_news_reply_784">
<text>Once saw a group of shadows dragging a screaming man into an anomaly. His screams echoed long after they were gone.</text>
</string>
<string id="st_dyn_news_reply_785">
<text>Heard someone whisper my name in my ear while I slept. Woke up alone, but the whispering continued.</text>
</string>
<string id="st_dyn_news_reply_786">
<text>Found a diary in my own handwriting, detailing events I don't remember. The last entry said, 'They are coming for you.'</text>
</string>
<string id="st_dyn_news_reply_787">
<text>Woke up to find my tent surrounded by old, blood-stained dolls. Felt like they were watching me all night.</text>
</string>
<string id="st_dyn_news_reply_788">
<text>Once saw a man covered in strange symbols, screaming about 'the truth' before he disappeared into thin air.</text>
</string>
<string id="st_dyn_news_reply_789">
<text>Heard the sound of a baby crying in the middle of the night. Found nothing but an old, broken crib.</text>
</string>
<string id="st_dyn_news_reply_790">
<text>Found a blood-soaked note pinned to a tree: 'You are not alone.'</text>
</string>
<string id="st_dyn_news_reply_791">
<text>Woke up with a strange mark on my chest, glowing faintly in the dark. No idea how it got there.</text>
</string>
<string id="st_dyn_news_reply_792">
<text>Once saw a figure watching me from the shadows. It had no eyes, but I could feel it staring at me.</text>
</string>
<string id="st_dyn_news_reply_793">
<text>Heard the sounds of a struggle outside my camp. Found nothing but blood and torn clothing in the morning.</text>
</string>
<string id="st_dyn_news_reply_794">
<text>Found an old, blood-stained photograph of a group of stalkers. One of them looked exactly like me.</text>
</string>
<string id="st_dyn_news_reply_795">
<text>Woke up with my hands covered in dirt and blood. No memory of what happened, just fear.</text>
</string>
<!-- Corpse findings-->
<string id="st_dyn_news_death_reason_1">
<text>burer</text>
</string>
<string id="st_dyn_news_death_reason_2">
<text>cat</text>
</string>
<string id="st_dyn_news_death_reason_3">
<text>snork</text>
</string>
<string id="st_dyn_news_death_reason_4">
<text>poltergeist</text>
</string>
<string id="st_dyn_news_death_reason_5">
<text>bloodsucker</text>
</string>
<string id="st_dyn_news_death_reason_6">
<text>controller</text>
</string>
<string id="st_dyn_news_death_reason_7">
<text>blind dogs</text>
</string>
<string id="st_dyn_news_death_reason_8">
<text>psy-dog</text>
</string>
<string id="st_dyn_news_death_reason_9">
<text>pseudodog</text>
</string>
<string id="st_dyn_news_death_reason_10">
<text>flesh</text>
</string>
<string id="st_dyn_news_death_reason_11">
<text>boars</text>
</string>
<string id="st_dyn_news_death_reason_12">
<text>Burner</text>
</string>
<string id="st_dyn_news_death_reason_13">
<text>Vortex</text>
</string>
<string id="st_dyn_news_death_reason_14">
<text>Fruit Punch</text>
</string>
<string id="st_dyn_news_death_reason_15">
<text>Burnt Fuzz</text>
</string>
<string id="st_dyn_news_death_reason_16">
<text>Electro</text>
</string>
<string id="st_dyn_news_death_reason_17">
<text>Whirligig</text>
</string>
<string id="st_dyn_news_death_reason_18">
<text>Springboard</text>
</string>
<string id="st_dyn_news_death_reason_19">
<text>Tesla</text>
</string>
<string id="st_dyn_news_death_reason_20">
<text>tore his hand off in one of those anomalies, died due to blood loss</text>
</string>
<string id="st_dyn_news_death_reason_21">
<text>bullet wound</text>
</string>
<string id="st_dyn_news_death_reason_22">
<text>broken spine</text>
</string>
<string id="st_dyn_news_death_reason_23">
<text>just some pieces of suit and a beaten PDA</text>
</string>
<string id="st_dyn_news_death_reason_24">
<text>fragmentation wound, apparently, was a heavy firefight</text>
</string>
<string id="st_dyn_news_death_reason_25">
<text>gravity concentration</text>
</string>
<string id="st_dyn_news_death_reason_26">
<text>splashed on the ground... Pseudogiant?</text>
</string>
<string id="st_dyn_news_death_reason_27">
<text>by the look of those wounds, I think it was a snork</text>
</string>
<string id="st_dyn_news_death_reason_28">
<text>tore his leg off, died of a pain shock</text>
</string>
<string id="st_dyn_news_death_reason_29">
<text>the cause of death is unknown</text>
</string>
<string id="st_dyn_news_death_reason_30">
<text>legs look like a horrible mess. Probably a Vortex</text>
</string>
<string id="st_dyn_news_death_reason_31">
<text>open fracture. He could not leave, he laid for a couple of hours... something thoroughly devoured him</text>
</string>
<string id="st_dyn_news_death_reason_32">
<text>broken neck</text>
</string>
<string id="st_dyn_news_death_reason_33">
<text>big cut in the neck</text>
</string>
<string id="st_dyn_news_death_reason_34">
<text>radiation burn</text>
</string>
<string id="st_dyn_news_death_reason_35">
<text>both hands are broken, the neck is folded... what the hell just happened here!</text>
</string>
<string id="st_dyn_news_death_reason_36">
<text>everything covered in some kind of slimy shit. no trace or clue, only found the scraped PDA near this mess... I do not know what it was...</text>
</string>
<string id="st_dyn_news_death_reason_37">
<text>basically a skeleton inside a clean outfit, Gas anomaly?</text>
</string>
<string id="st_dyn_news_death_reason_38">
<text>I found a PDA next to the body, I don't know why the recorder was activated... there's nothing on the record except half an hour of screaming. There's no scratch on the guy... Devil's life I guess</text>
</string>
<string id="st_dyn_news_death_reason_39">
<text>looks like a radiation burn</text>
</string>
<string id="st_dyn_news_death_reason_40">
<text>part of the leg got eaten, probably wild cats</text>
</string>
<string id="st_dyn_news_death_reason_41">
<text>a shot through the leg, died of blood loss</text>
</string>
<string id="st_dyn_news_death_reason_42">
<text>only found the upper part of the body, seems like he walked into a Vortex...</text>
</string>
<string id="st_dyn_news_death_reason_43">
<text>seven holes in the chest. He pissed someone off, didn't he?</text>
</string>
<string id="st_dyn_news_death_reason_44">
<text>there isn't much left from his body, dogs</text>
</string>
<string id="st_dyn_news_death_reason_45">
<text>a horrific look on his face, no wounds at all. I believe it was a controller... who... who's there?!....</text>
</string>
<string id="st_dyn_news_death_reason_46">
<text>looks like his entire chest is caved in... not sure</text>
</string>
<string id="st_dyn_news_death_reason_47">
<text>seems to have jumped off a cliff; death was pretty quick. He must have been running from something</text>
</string>
<string id="st_dyn_news_death_reason_48">
<text>nothing but a severed arm clutching a PDA</text>
</string>
<string id="st_dyn_news_death_reason_49">
<text>the body has experienced extreme trauma. Evidence of gunshots, burns, shrapnel, internal bleeding, claw marks and bone fractures. This was one unlucky dude</text>
</string>
<string id="st_dyn_news_death_reason_50">
<text>single gunshot wound to the side of the head. No weapon on him seems to rule out suicide</text>
</string>
<string id="st_dyn_news_death_reason_51">
<text>inhalation of toxic fumes</text>
</string>
<string id="st_dyn_news_death_reason_52">
<text>gas canister explosion - an accident?</text>
</string>
<string id="st_dyn_news_death_reason_53">
<text>shot systematically in the limbs... some cruel bastard tortured him</text>
</string>
<string id="st_dyn_news_death_reason_54">
<text>appears to be a stroke... what can I say?</text>
</string>
<string id="st_dyn_news_death_reason_55">
<text>infected cut in the abdomen</text>
</string>
<string id="st_dyn_news_death_reason_56">
<text>repeated blunt-force trauma to the head, totally bashed in</text>
</string>
<string id="st_dyn_news_death_reason_57">
<text>some sort of poisoning caused a swelling of the brain</text>
</string>
<string id="st_dyn_news_death_reason_58">
<text>shotgun blast in the back</text>
</string>
<string id="st_dyn_news_death_reason_59">
<text>looks like wounds from an axe, yikes</text>
</string>
<string id="st_dyn_news_death_reason_60">
<text>single gunshot wound in the middle of the forehead</text>
</string>
<string id="st_dyn_news_death_reason_61">
<text>there's no sign of violence to the body...except the head is missing</text>
</string>
<string id="st_dyn_news_death_reason_62">
<text>white as paper, bloodsucker got to him</text>
</string>
<string id="st_dyn_news_death_reason_63">
<text>internal bleeding from the looks of it</text>
</string>
<string id="st_dyn_news_death_reason_64">
<text>several deep lacerations in the neck and torso</text>
</string>
<string id="st_dyn_news_death_reason_65">
<text>his leg is broken and he seems to have died from exposure. Could have been worse</text>
</string>
<string id="st_dyn_news_death_reason_66">
<text>overdose of some kind of industrial chemical. He was his own worst enemy</text>
</string>
<string id="st_dyn_news_death_reason_67">
<text>charred to a crisp in the middle of a field... sums up the Zone perfectly</text>
</string>
<string id="st_dyn_news_death_reason_68">
<text>this guy has some sort of fungus growing all over him, it smells terrible</text>
</string>
<string id="st_dyn_news_death_reason_69">
<text>torn apart by something big. Shit, there might be a Chimera around</text>
</string>
<string id="st_dyn_news_death_reason_70">
<text>some sort of awful ritual murder - I'm not going into details</text>
</string>
<string id="st_dyn_news_death_reason_71">
<text>apparent strangulation</text>
</string>
<string id="st_dyn_news_death_reason_72">
<text>some sort of psy emission killed him as he slept. I don't think he suffered</text>
</string>
<string id="st_dyn_news_death_reason_73">
<text>PDA found in the stomach of a Flesh</text>
</string>
<string id="st_dyn_news_death_reason_74">
<text>drowned in a small pool? Something else happened here</text>
</string>
<string id="st_dyn_news_death_reason_75">
<text>from the equipment scattered around, looks like a blood-transfusion gone wrong</text>
</string>
<string id="st_dyn_news_death_reason_76">
<text>teeth marks on vital areas. They look disturbingly human-like</text>
</string>
<string id="st_dyn_news_death_reason_77">
<text>trapped in an underground chamber, he seems to have died of dehydration and malnutrition</text>
</string>
<string id="st_dyn_news_death_reason_78">
<text>his throat was cut as he slept</text>
</string>
<string id="st_dyn_news_death_reason_79">
<text>PDA fell out of some sort of space anomaly, it contains a log of the stalker discussing the nature of his surroundings and his weakening to the point of death</text>
</string>
<string id="st_dyn_news_death_reason_80">
<text>something very strange is happening to the body it... it seems to be fading out of existence!</text>
</string>
<string id="st_dyn_news_death_reason_81">
<text>Pierced by shards from an exploded Burner anomaly.</text>
</string>
<string id="st_dyn_news_death_reason_82">
<text>Found dead with symptoms of intense radiation poisoning.</text>
</string>
<string id="st_dyn_news_death_reason_83">
<text>Crushed under heavy debris. Probably didn't see it coming.</text>
</string>
<string id="st_dyn_news_death_reason_84">
<text>Caught in a chemical anomaly, body severely corroded.</text>
</string>
<string id="st_dyn_news_death_reason_85">
<text>Multiple puncture wounds, likely from a pack of pseudodogs.</text>
</string>
<string id="st_dyn_news_death_reason_86">
<text>Body found with severe burns, close encounter with a Burner anomaly likely.</text>
</string>
<string id="st_dyn_news_death_reason_87">
<text>His armor's fused to his skin - fatal encounter with an Electro anomaly.</text>
</string>
<string id="st_dyn_news_death_reason_88">
<text>Found in pieces. Signs point to a Vortex anomaly engagement gone wrong.</text>
</string>
<string id="st_dyn_news_death_reason_89">
<text>Completely drained of blood. Classic signs of a bloodsucker attack.</text>
</string>
<string id="st_dyn_news_death_reason_90">
<text>Skull crushed, possibly by a pseudogiant. The ground is still stained.</text>
</string>
<string id="st_dyn_news_death_reason_91">
<text>Death by decapitation. Suspect a well-aimed blow from a controller.</text>
</string>
<string id="st_dyn_news_death_reason_92">
<text>Caught in the aftermath of a psy-storm. Not much left but scorched gear.</text>
</string>
<string id="st_dyn_news_death_reason_93">
<text>Splattered by something big. Only chunks left. Possible Chimera attack.</text>
</string>
<string id="st_dyn_news_death_reason_94">
<text>Body riddled with shrapnel from a nearby grenade blast.</text>
</string>
<string id="st_dyn_news_death_reason_95">
<text>Found with his guts out. Likely an unfortunate run-in with a pack of snorks.</text>
</string>
<string id="st_dyn_news_death_reason_96">
<text>Sudden cardiac arrest. His PDA logged increasing panic before a silent end.</text>
</string>
<string id="st_dyn_news_death_reason_97">
<text>Impaled by a massive spike; probably walked into a booby trap.</text>
</string>
<string id="st_dyn_news_death_reason_98">
<text>Drowned in swamp waters. Mud and algae clogged his filters.</text>
</string>
<string id="st_dyn_news_death_reason_99">
<text>Body found contorted and frozen; victim of a Whirligig anomaly.</text>
</string>
<string id="st_dyn_news_death_reason_100">
<text>Severe trauma with multiple fractures and internal bleeding, likely fell from a high place.</text>
</string>
<string id="st_dyn_news_death_reason_101">
<text>Looks like a severe case of electrocution. Maybe he didn't notice the live wire.</text>
</string>
<string id="st_dyn_news_death_reason_102">
<text>The body shows signs of advanced hypothermia. He must have been exposed to the cold too long.</text>
</string>
<string id="st_dyn_news_death_reason_103">
<text>There are deep burns all over the body; looks like he was too close to an exploding barrel.</text>
</string>
<string id="st_dyn_news_death_reason_104">
<text>An apparent animal attack; the marks resemble those of a bear... or something bigger.</text>
</string>
<string id="st_dyn_news_death_reason_105">
<text>It's a grotesque sight: the body is twisted in an unnatural position, limbs bent at impossible angles.</text>
</string>
<string id="st_dyn_news_death_reason_106">
<text>His suit's radiation indicator is off the charts. Must've stumbled into a highly contaminated zone.</text>
</string>
<string id="st_dyn_news_death_reason_107">
<text>Death by asphyxiation; looks like he choked on his respirator.</text>
</string>
<string id="st_dyn_news_death_reason_108">
<text>Body found half-submerged in acid; the remains are grotesquely disfigured.</text>
</string>
<string id="st_dyn_news_death_reason_109">
<text>Multiple bullet wounds suggest a close-range firefight. Casings everywhere.</text>
</string>
<string id="st_dyn_news_death_reason_110">
<text>Fatal wounds appear self-inflicted. Tragic end in the face of hopelessness.</text>
</string>
<string id="st_dyn_news_death_reason_111">
<text>Seems to have been caught in a powerful explosive trap. Bits of metal embedded everywhere.</text>
</string>
<string id="st_dyn_news_death_reason_112">
<text>Ripped apart by some beast. His recorder captured the roar<61>a chilling last memory.</text>
</string>
<string id="st_dyn_news_death_reason_113">
<text>The body is bizarrely mummified. A nearby artifact might be responsible.</text>
</string>
<string id="st_dyn_news_death_reason_114">
<text>Found near a psy-field, his expression frozen in terror. Psychological trauma evident.</text>
</string>
<string id="st_dyn_news_death_reason_115">
<text>Neck snapped. The ground shows signs of a struggle with humanoid tracks leading away.</text>
</string>
<string id="st_dyn_news_death_reason_116">
<text>The chest cavity is crushed; impact from a high-velocity projectile is likely.</text>
</string>
<string id="st_dyn_news_death_reason_117">
<text>Deep lacerations filled with foreign biomass. Possibly attacked by some flora mimic.</text>
</string>
<string id="st_dyn_news_death_reason_118">
<text>Severe lacerations around the face and neck. Death by a bladed weapon is likely.</text>
</string>
<string id="st_dyn_news_death_reason_119">
<text>Looks like an execution-style killing. A single, clean gunshot wound to the head.</text>
</string>
<string id="st_dyn_news_death_reason_120">
<text>Skin and flesh are petrified. Exposure to a rare stony artifact could explain this.</text>
</string>
<string id="st_dyn_news_death_reason_121">
<text>Skull shattered like a dropped melon, courtesy of a pseudogiant's stomp.</text>
</string>
<string id="st_dyn_news_death_reason_122">
<text>Mauled brutally, guts unraveled over meters; a bloodsucker's feast.</text>
</string>
<string id="st_dyn_news_death_reason_123">
<text>Looks like he screamed until his lungs burst. Gas anomaly's silent but deadly.</text>
</string>
<string id="st_dyn_news_death_reason_124">
<text>Blown into chunky salsa by a grenade trap. Watch your step in the Zone.</text>
</string>
<string id="st_dyn_news_death_reason_125">
<text>Turned inside out by a Whirligig. Nothing left but a bloody pulp with a badge.</text>
</string>
<string id="st_dyn_news_death_reason_126">
<text>Half his body charred black, other half untouched. Electro anomalies don't give a damn.</text>
</string>
<string id="st_dyn_news_death_reason_127">
<text>Eyes bulging, throat crushed. Looks like a controller got a hold of him.</text>
</string>
<string id="st_dyn_news_death_reason_128">
<text>Torn limb from limb, pieces scattered like breadcrumbs. Snorks had a party here.</text>
</string>
<string id="st_dyn_news_death_reason_129">
<text>Corpses stacked up like firewood, bullet holes everywhere. This was a massacre.</text>
</string>
<string id="st_dyn_news_death_reason_130">
<text>Neck snapped at an unnatural angle, eyes staring blank. Fell from the sky, or maybe pushed.</text>
</string>
<string id="st_dyn_news_death_reason_131">
<text>Found impaled on a tree branch. Flying anomalies aren't just myths.</text>
</string>
<string id="st_dyn_news_death_reason_132">
<text>Skull cracked open, brain gone. Either a desperate zombie or something far worse.</text>
</string>
<string id="st_dyn_news_death_reason_133">
<text>Face melted off with acid. Some stalker's last words were probably 'what's that hissing noise?'</text>
</string>
<string id="st_dyn_news_death_reason_134">
<text>Chest exploded from the inside. Booby-trapped artifact or an internal bomb? Ugly way to go.</text>
</string>
<string id="st_dyn_news_death_reason_135">
<text>Lower half missing, upper half a horror show. Minefield, or something dragged him under?</text>
</string>
<string id="st_dyn_news_death_reason_136">
<text>Bones crushed to powder, yet skin not breached. The power of a gravitational anomaly.</text>
</string>
<string id="st_dyn_news_death_reason_137">
<text>Lacerations all over, deep enough to expose bone. The new mutants aren't messing around.</text>
</string>
<string id="st_dyn_news_death_reason_138">
<text>Found draped over a fence, electrocuted. Must've thought the grass was greener.</text>
</string>
<string id="st_dyn_news_death_reason_139">
<text>Stomach torn open, innards missing. Predators here don't waste their food.</text>
</string>
<string id="st_dyn_news_death_reason_140">
<text>Burns and slashes suggest a close encounter with a Burner and a Blade anomaly combo meal.</text>
</string>
<string id="st_dyn_news_death_reason_141">
<text>He's fuckin' dead, a complete goner. Looks like he took a nosedive off a cliff while running from God knows what.</text>
</string>
<string id="st_dyn_news_death_reason_142">
<text>Flesh Eaters turned him into a chew toy. Limbs and bits scattered like a fucked-up jigsaw puzzle.</text>
</string>
<string id="st_dyn_news_death_reason_143">
<text>Caught a face-full of anomaly. Skin's gone, just a grinning skull left.</text>
</string>
<string id="st_dyn_news_death_reason_144">
<text>Gutted like a fish. Whatever did this had claws sharper than your ex's tongue.</text>
</string>
<string id="st_dyn_news_death_reason_145">
<text>Zapped by a goddamn Tesla. Crispy as fried chicken, but not half as tasty.</text>
</string>
<string id="st_dyn_news_death_reason_146">
<text>Bashed his head in with a rock, or something did. Brain matter painted all over the damn place.</text>
</string>
<string id="st_dyn_news_death_reason_147">
<text>Looks like he exploded from the inside. Nasty shit, body parts flung out like confetti.</text>
</string>
<string id="st_dyn_news_death_reason_148">
<text>Decapitated. Head must've gone rolling because it's nowhere fuckin' seen.</text>
</string>
<string id="st_dyn_news_death_reason_149">
<text>Electrocuted till his eyeballs popped. Never piss on electric fences, kids.</text>
</string>
<string id="st_dyn_news_death_reason_150">
<text>Body's all twisted, bones sticking out. Damn anomalies making modern art out of stalkers again.</text>
</string>
<string id="st_dyn_news_death_reason_151">
<text>Something sucked his guts out through his ass. Zone's weird as fuck.</text>
</string>
<string id="st_dyn_news_death_reason_152">
<text>His torso's on this side of the road, legs on the other. Must've been one hell of a last split.</text>
</string>
<string id="st_dyn_news_death_reason_153">
<text>Looks like he swallowed a grenade. Internals are now externals.</text>
</string>
<string id="st_dyn_news_death_reason_154">
<text>Riddled with bullets like Swiss cheese. Guess he fucked with the wrong crowd.</text>
</string>
<string id="st_dyn_news_death_reason_155">
<text>Hit by lightning, fried to a crisp. Smells like barbecue, but trust me, don't eat that shit.</text>
</string>
<string id="st_dyn_news_death_reason_156">
<text>Throat slit so deep he was nearly headless. Some Harry Potter level of horror right there.</text>
</string>
<string id="st_dyn_news_death_reason_157">
<text>Chopped up and spread out. Guess whoever did this didn't want him to be lonely in the afterlife.</text>
</string>
<string id="st_dyn_news_death_reason_158">
<text>Half-eaten by something big, half-buried by someone lazy. Classic Zone cleanup.</text>
</string>
<string id="st_dyn_news_death_reason_159">
<text>Poisoned, then left to rot. Even the rats won't touch him, and those fuckers are desperate.</text>
</string>
<string id="st_dyn_news_death_reason_160">
<text>Fallen from a high place, splattered all over. New rule: don't walk your drunk ass near cliffs.</text>
</string>
<string id="st_dyn_news_death_reason_161">
<text>Caught a fuckton of shrapnel to the face. Looks like a goddamn meat grinder went to town on him.</text>
</string>
<string id="st_dyn_news_death_reason_162">
<text>Looks like the poor bastard tried to fist-fight a Bloodsucker. Guess who won? Hint: not the dumbass with his throat ripped out.</text>
</string>
<string id="st_dyn_news_death_reason_163">
<text>Burned to a fucking crisp. Walked into a Burner anomaly like a total noob.</text>
</string>
<string id="st_dyn_news_death_reason_164">
<text>Fucking electrocuted. Found him clinging to a fence, fried like a chicken at a barbecue.</text>
</string>
<string id="st_dyn_news_death_reason_165">
<text>Smashed by something big. Body looks like it's been hit by a bus, not that we have any of those fuckers running in the Zone.</text>
</string>
<string id="st_dyn_news_death_reason_166">
<text>Chewed up by Snorks. They did a real number on him; left more holes than a hooker's fishnets.</text>
</string>
<string id="st_dyn_news_death_reason_167">
<text>Fell into a Whirligig and got spun into fucking oblivion. Not even a proper body left to loot.</text>
</string>
<string id="st_dyn_news_death_reason_168">
<text>Impaled on some freaky shit. Looks like he hugged a tree made of knives.</text>
</string>
<string id="st_dyn_news_death_reason_169">
<text>Head popped like a zit under a controller's stare. Messy way to go.</text>
</string>
<string id="st_dyn_news_death_reason_170">
<text>Face mauled off by a pack of blind dogs. Poor fucker didn't see it coming. Literally.</text>
</string>
<string id="st_dyn_news_death_reason_171">
<text>Radiation poisoning. Vomited his guts out before his teeth started falling. Zone-style dental plan.</text>
</string>
<string id="st_dyn_news_death_reason_172">
<text>Body looks like a pincushion, full of anomaly spikes. This zone's a real motherfucker.</text>
</string>
<string id="st_dyn_news_death_reason_173">
<text>Trapped in a Gas anomaly. Suffocated on his own lungs turning to mush. Shitty way to die.</text>
</string>
<string id="st_dyn_news_death_reason_174">
<text>Found him half inside a rock. Fucking Teleport anomaly played ping-pong with him.</text>
</string>
<string id="st_dyn_news_death_reason_175">
<text>Died drinking. Not alcohol, but a toxic sludge from a chemical pit. Fucking idiot.</text>
</string>
<string id="st_dyn_news_death_reason_176">
<text>Torn apart by a Pseudogiant. Got stomped into the mud like a cigarette butt.</text>
</string>
<string id="st_dyn_news_death_reason_177">
<text>Looks like he tried to fuck with a Chimera. Bad choice. Now he's zone chow.</text>
</string>
<string id="st_dyn_news_death_reason_178">
<text>Froze to death. Caught in a Cryogenic anomaly. At least he went out stiff.</text>
</string>
<string id="st_dyn_news_death_reason_179">
<text>Blown up by his own grenade. Moron forgot to throw it.</text>
</string>
<string id="st_dyn_news_death_reason_180">
<text>Heart gave out - scared shitless by something. Died a coward, or just unlucky as fuck.</text>
</string>
<string id="st_dyn_news_death_reason_181">
<text>Skull split wide open, brains decorating the fucking ground. Guess a Snork wanted to see what thoughts looked like.</text>
</string>
<string id="st_dyn_news_death_reason_182">
<text>Body charred to hell and back. If there's anything left of his soul, it's floating way above this godforsaken shithole.</text>
</string>
<string id="st_dyn_news_death_reason_183">
<text>Bludgeoned to death with his own rifle. Irony's a bitch in the Zone.</text>
</string>
<string id="st_dyn_news_death_reason_184">
<text>Looks like his insides decided they wanted a better view of the Zone. Gutted by a Bloodsucker<65>s claws.</text>
</string>
<string id="st_dyn_news_death_reason_185">
<text>Drowned in a puddle of his own blood. Must've been a quiet, fucked up way to go.</text>
</string>
<string id="st_dyn_news_death_reason_186">
<text>Slaughtered by a pack of mutants. They shredded him like he was a piece of meat in a grinder.</text>
</string>
<string id="st_dyn_news_death_reason_187">
<text>Sliced clean in half by a sharp anomaly. Left wondering whether the top or bottom half hit the ground first.</text>
</string>
<string id="st_dyn_news_death_reason_188">
<text>Looks like the Zone chewed him up and spat him out. Body<64>s a twisted wreck.</text>
</string>
<string id="st_dyn_news_death_reason_189">
<text>Mauled by something unspeakably foul. Only bones and tattered rags left.</text>
</string>
<string id="st_dyn_news_death_reason_190">
<text>Caught a faceful of acid from a Burer. Features melted off as nicely as wax on a birthday cake.</text>
</string>
<string id="st_dyn_news_death_reason_191">
<text>Electrocuted till his eyes popped out. Must've light up the night sky like a fucked-up Christmas tree.</text>
</string>
<string id="st_dyn_news_death_reason_192">
<text>Impaled by a dozen spikes. Looked like a goddamn human hedgehog by the end.</text>
</string>
<string id="st_dyn_news_death_reason_193">
<text>Fucked by a Vortex. Spun his guts up like a carnival ride from hell.</text>
</string>
<string id="st_dyn_news_death_reason_194">
<text>Looks like he kissed a grenade. A closed-casket funeral kind of kiss.</text>
</string>
<string id="st_dyn_news_death_reason_195">
<text>Corpse fried to a crisp. Walked into an Electro anomaly like a total dipshit.</text>
</string>
<string id="st_dyn_news_death_reason_196">
<text>Burnt to nothing but ash and bones. Guess the Zone was done barbecuing his ass.</text>
</string>
<string id="st_dyn_news_death_reason_197">
<text>Throat torn out by a Bloodsucker. Died gurgling his own blood in a dark, cold shithole.</text>
</string>
<string id="st_dyn_news_death_reason_198">
<text>Fell from a cliff. Or was pushed. Either way, ended up a pile of broken limbs and agony.</text>
</string>
<string id="st_dyn_news_death_reason_199">
<text>Frozen solid in a Cryogenic anomaly. A grim fucking ice sculpture marking his grave.</text>
</string>
<string id="st_dyn_news_death_reason_200">
<text>Decapitated by a flying piece of rebar. His head did more traveling than he did.</text>
</string>
<string id="st_dyn_news_death_reason_201">
<text>Crushed by a fucking building, of all things. The Zone doesn't play favorites.</text>
</string>
<string id="st_dyn_news_death_reason_202">
<text>Face chewed off by dogs. What a shitty way to go. Not much for an open-casket.</text>
</string>
<string id="st_dyn_news_death_reason_203">
<text>Found him splattered across a rock. Gravity's a bitch in the Zone.</text>
</string>
<string id="st_dyn_news_death_reason_204">
<text>Shot in the back, the coward's way. Left to die in a piss-soaked ditch.</text>
</string>
<string id="st_dyn_news_death_reason_205">
<text>Looks like a pack of wild boars turned him into a plaything. They ripped him a new one, literally.</text>
</string>
<string id="st_dyn_news_death_reason_206">
<text>His head's gone. Something blew it clean off. Zone-style justice.</text>
</string>
<string id="st_dyn_news_death_reason_207">
<text>Body's all kinds of fucked up. Looks like he fell into a grinder.</text>
</string>
<string id="st_dyn_news_death_reason_208">
<text>Torso found 20 meters from the rest. Whatever hit him, hit him hard.</text>
</string>
<string id="st_dyn_news_death_reason_209">
<text>Looks like he tried to fuck with a Chimera and lost. Badly.</text>
</string>
<string id="st_dyn_news_death_reason_210">
<text>Found dead, hugging a grenade like it was his lover. The Zone's a lonely place.</text>
</string>
<string id="st_dyn_news_death_reason_211">
<text>Strangled with his own intestines. Whatever did this was sending a message.</text>
</string>
<string id="st_dyn_news_death_reason_212">
<text>Died screaming, cooked inside his suit by an anomaly. A human stew.</text>
</string>
<string id="st_dyn_news_death_reason_213">
<text>Neck snapped by a fucking poltergeist. Turned his head around like a bottle cap.</text>
</string>
<string id="st_dyn_news_death_reason_214">
<text>Caught in a bloodsucker's bear hug. Crushed ribs and a sucked-dry corpse were all that was left.</text>
</string>
<string id="st_dyn_news_death_reason_215">
<text>Incinerated by a sudden blast. Only his charred boots remained, still smoking.</text>
</string>
<string id="st_dyn_news_death_reason_216">
<text>Gutted like a fish. Whatever killed him had claws sharp as razors and no fucking mercy.</text>
</string>
<string id="st_dyn_news_death_reason_217">
<text>His corpse was twitching with electric shocks when we found him. Death by Electro, the twitchy bitch.</text>
</string>
<string id="st_dyn_news_death_reason_218">
<text>Eaten alive by rats. A slow, painful, and fucked up way to die.</text>
</string>
<string id="st_dyn_news_death_reason_219">
<text>Found half inside an anomaly, half out. The Zone's version of a magic trick gone wrong.</text>
</string>
<string id="st_dyn_news_death_reason_220">
<text>Skull hollowed out. Looks like the brain-suckers had a feast. Creepy shit.</text>
</string>
<string id="st_dyn_news_death_reason_221">
<text>Fucking eviscerated. Guts spread out like a gruesome picnic. Definitely not an open casket situation.</text>
</string>
<string id="st_dyn_news_death_reason_222">
<text>Blown to bits by a mine. Found pieces of him up in the trees<65>like some sick fucking Christmas decorations.</text>
</string>
<string id="st_dyn_news_death_reason_223">
<text>Caught in a bear trap. Bled out like a stuck pig screaming all the way to hell.</text>
</string>
<string id="st_dyn_news_death_reason_224">
<text>Crushed by a falling tree. What a fucked-up way to go, even for the Zone.</text>
</string>
<string id="st_dyn_news_death_reason_225">
<text>Throat slit. Whoever did this was pissed off at him; the cut was deep and messy.</text>
</string>
<string id="st_dyn_news_death_reason_226">
<text>Mauled by something big, fast, and invisible. His bones were scattered like a kid's toy blocks.</text>
</string>
<string id="st_dyn_news_death_reason_227">
<text>Looks like he played tag with a grenade. The grenade won. What's left could fit in a soup can.</text>
</string>
<string id="st_dyn_news_death_reason_228">
<text>Riddled with bullets. They turned him into a bloody sieve right on the spot.</text>
</string>
<string id="st_dyn_news_death_reason_229">
<text>Sliced up by anomaly blades. Left him in ribbons, fluttering in the breeze.</text>
</string>
<string id="st_dyn_news_death_reason_230">
<text>Chewed up by a pack of blind dogs. They didn't leave much behind, just bones and a blood stain.</text>
</string>
<string id="st_dyn_news_death_reason_231">
<text>Found dead, his body twisted in impossible angles. The Zone's physics don<6F>t play by the rules.</text>
</string>
<string id="st_dyn_news_death_reason_232">
<text>Skull crushed by a mutant's fist. His brains were smeared all over the fucking place.</text>
</string>
<string id="st_dyn_news_death_reason_233">
<text>Decapitated by a flying piece of metal. The Zone's own version of a guillotine.</text>
</string>
<string id="st_dyn_news_death_reason_234">
<text>Electrocuted. Found him clinging to a fence, fried to a crisp. Smelled like barbecue.</text>
</string>
<string id="st_dyn_news_death_reason_235">
<text>Drowned in a bog. Sank right down into the muck. Only found because his hand was sticking out.</text>
</string>
<string id="st_dyn_news_death_reason_236">
<text>Face ripped off by a bloodsucker. His expression frozen in a scream; it<69>s the shit of nightmares.</text>
</string>
<string id="st_dyn_news_death_reason_237">
<text>Corpse booby-trapped by some sadistic fuck. Took out two of our guys. The Zone<6E>s full of surprises.</text>
</string>
<string id="st_dyn_news_death_reason_238">
<text>Burned alive in a fire anomaly. His body was charred black, frozen in a dance of death.</text>
</string>
<string id="st_dyn_news_death_reason_239">
<text>Ripped apart by a Chimera. His parts were strewn over half a kilometer. Nasty way to go.</text>
</string>
<string id="st_dyn_news_death_reason_240">
<text>Caught in the crossfire of a faction war. Bullet holes stitched across his chest like a fucking sash.</text>
</string>
<string id="st_dyn_news_death_reason_241">
<text>Impaled on a steel beam. Probably got launched by an explosion or an anomaly.</text>
</string>
<string id="st_dyn_news_death_reason_242">
<text>Ground him up. Nothing left but a fine red mist and shredded gear.</text>
</string>
<string id="st_dyn_news_death_reason_243">
<text>Torn to shreds. It was a frenzy of claws and teeth, likely a mutant pack attack.</text>
</string>
<string id="st_dyn_news_death_reason_244">
<text>Head caved in by a Burer's telekinetic slam. Blood and brain splattered everywhere.</text>
</string>
<string id="st_dyn_news_death_reason_245">
<text>Choked on toxic fumes. His last breaths were hell on Earth.</text>
</string>
<string id="st_dyn_news_death_reason_246">
<text>Fell into a spike trap. Punctured in so many places he looked like a pincushion.</text>
</string>
<string id="st_dyn_news_death_reason_247">
<text>Slashed apart by a mutant with claws like scythes. Pieces of him spread far and wide.</text>
</string>
<string id="st_dyn_news_death_reason_248">
<text>Face melted off by a chemical anomaly. Left looking like a Halloween mask gone wrong.</text>
</string>
<string id="st_dyn_news_death_reason_249">
<text>Turned into a pile of bones and ash by a Burner anomaly. Nothing recognizable left.</text>
</string>
<string id="st_dyn_news_death_reason_250">
<text>Psy-dog messed with his mind until he tore out his own eyes. Died blind and insane.</text>
</string>
<string id="st_dyn_news_death_reason_251">
<text>Blasted to bits by a Claymore. Who the fuck left that there?</text>
</string>
<string id="st_dyn_news_death_reason_252">
<text>Eyes gouged out and skull bashed in. Some vicious bastard did this up close and personal.</text>
</string>
<string id="st_dyn_news_death_reason_253">
<text>Squished flat by a pseudogiant. Left a nasty smear on the ground.</text>
</string>
<string id="st_dyn_news_death_reason_254">
<text>Burnt to a crisp by a flash anomaly. His body is like charcoal, ready to crumble.</text>
</string>
<string id="st_dyn_news_death_reason_255">
<text>Legs shattered, likely fell from a great height. The Zone's a tough place for high climbers.</text>
</string>
<string id="st_dyn_news_death_reason_256">
<text>Torn in half by a Whirligig anomaly. One part here, the other part there.</text>
</string>
<string id="st_dyn_news_death_reason_257">
<text>Choked to death on some unknown substance. Whatever it was, it wasn't natural.</text>
</string>
<string id="st_dyn_news_death_reason_258">
<text>Completely dismembered by a pseudogiant. Turned him into a jigsaw puzzle with no solution.</text>
</string>
<string id="st_dyn_news_death_reason_259">
<text>Stabbed multiple times by something sharp and unforgiving. No chance of survival.</text>
</string>
<string id="st_dyn_news_death_reason_260">
<text>Bitten by something venomous. Died foaming at the mouth, eyes bulging.</text>
</string>
<string id="st_dyn_news_death_reason_261">
<text>Body crushed by a falling anomaly. Found him flattened like a pancake.</text>
</string>
<string id="st_dyn_news_death_reason_262">
<text>Torn apart by a pack of rabid pseudodogs. Only bloody rags and bones left.</text>
</string>
<string id="st_dyn_news_death_reason_263">
<text>Bludgeoned to death with his own weapon. Irony isn't lost in the Zone.</text>
</string>
<string id="st_dyn_news_death_reason_264">
<text>Entrails strewn across the ground, probably a mutant's meal.</text>
</string>
<string id="st_dyn_news_death_reason_265">
<text>Death by spontaneous combustion. Nothing left but a scorch mark.</text>
</string>
<string id="st_dyn_news_death_reason_266">
<text>Blown apart by an explosive trap. Shrapnel turned him into Swiss cheese.</text>
</string>
<string id="st_dyn_news_death_reason_267">
<text>Dragged away by something large and fast. Blood trail stops abruptly.</text>
</string>
<string id="st_dyn_news_death_reason_268">
<text>Drowned in his own blood. Took a lungful and that was it.</text>
</string>
<string id="st_dyn_news_death_reason_269">
<text>Skewered by a sharp metal rod, likely thrown by an explosion.</text>
</string>
<string id="st_dyn_news_death_reason_270">
<text>Skin peeled off by something corrosive. Found him looking like a raw piece of meat.</text>
</string>
<string id="st_dyn_news_death_reason_271">
<text>Neck twisted around. Likely a controller got him, poor bastard.</text>
</string>
<string id="st_dyn_news_death_reason_272">
<text>Heart attack brought on by pure terror. His face frozen in a rictus of fear.</text>
</string>
<string id="st_dyn_news_death_reason_273">
<text>Mutant bite to the neck. Bled out in seconds, couldn't even scream.</text>
</string>
<string id="st_dyn_news_death_reason_274">
<text>Face first into a Whirligig. Blood and guts sprayed everywhere.</text>
</string>
<string id="st_dyn_news_death_reason_275">
<text>Something ripped his heart out. The body was a mess, but no heart anywhere.</text>
</string>
<string id="st_dyn_news_death_reason_276">
<text>Found him charred to the bone. Zone's a hell of a place to get a tan.</text>
</string>
<string id="st_dyn_news_death_reason_277">
<text>Choked on his own vomit. Must've ingested something nasty.</text>
</string>
<string id="st_dyn_news_death_reason_278">
<text>Looks like a mutant clawed his eyes out. Died screaming in the dark.</text>
</string>
<string id="st_dyn_news_death_reason_279">
<text>Found pinned to a wall by a steel beam. Strong wind or just bad luck?</text>
</string>
<string id="st_dyn_news_death_reason_280">
<text>Bloodsucker took his head clean off. Found the body, but no head.</text>
</string>
<string id="st_dyn_news_death_reason_281">
<text>Shotgun blast to the chest. Internal organs liquefied. Nasty way to go.</text>
</string>
<string id="st_dyn_news_death_reason_282">
<text>Mutants ripped his guts out. Body found half-buried in the dirt.</text>
</string>
<string id="st_dyn_news_death_reason_283">
<text>Crushed by a falling tree. Slow, painful, and silent.</text>
</string>
<string id="st_dyn_news_death_reason_284">
<text>Electrocuted by an anomaly. Fried to a crisp, eyes bulging out of his skull.</text>
</string>
<string id="st_dyn_news_death_reason_285">
<text>Burned alive in a chemical fire. Skin melted right off the bone.</text>
</string>
<string id="st_dyn_news_death_reason_286">
<text>Found with his head caved in. Likely attacked by a Burer.</text>
</string>
<string id="st_dyn_news_death_reason_287">
<text>Massive blood loss from a mutant attack. Body drained dry.</text>
</string>
<string id="st_dyn_news_death_reason_288">
<text>Shot in the back while running. No honor in that kind of death.</text>
</string>
<string id="st_dyn_news_death_reason_289">
<text>Died from infection. Wounds left untreated too long. Zone<6E>s unforgiving that way.</text>
</string>
<string id="st_dyn_news_death_reason_290">
<text>Found dangling from a tree. Suicide, or did something string him up?</text>
</string>
<string id="st_dyn_news_death_reason_291">
<text>Skull smashed in, brains everywhere. Guess he got too close to a mutant.</text>
</string>
<string id="st_dyn_news_death_reason_292">
<text>Impaled on rebar, chest punctured. Hung like a morbid decoration.</text>
</string>
<string id="st_dyn_news_death_reason_293">
<text>Slashed to ribbons by an anomaly. Blood trails lead nowhere.</text>
</string>
<string id="st_dyn_news_death_reason_294">
<text>Face frozen in terror. No visible wounds. Something scared him to death.</text>
</string>
<string id="st_dyn_news_death_reason_295">
<text>Found in a pool of blood, his own hands ripped off. The look of horror on his face was something else.</text>
</string>
<string id="st_dyn_news_death_reason_296">
<text>Body twisted in impossible angles, like a puppet with its strings cut. Something played with him before he died.</text>
</string>
<string id="st_dyn_news_death_reason_297">
<text>Found staring at his own reflection in a pool of black water. Heart stopped cold.</text>
</string>
<string id="st_dyn_news_death_reason_298">
<text>Skin turned inside out. The stench of burnt flesh still lingers.</text>
</string>
<string id="st_dyn_news_death_reason_299">
<text>Found whispering to a corpse, his throat slit from ear to ear.</text>
</string>
<string id="st_dyn_news_death_reason_300">
<text>Eyes gouged out and filled with dirt. A makeshift grave by some sick fuck.</text>
</string>
<string id="st_dyn_news_death_reason_301">
<text>Clawed at his own face until it was unrecognizable. Whatever he saw must have been horrifying.</text>
</string>
<string id="st_dyn_news_death_reason_302">
<text>Found hanging from the ceiling, entrails draped like Christmas decorations. The Zone's festive touch.</text>
</string>
<string id="st_dyn_news_death_reason_303">
<text>Eyes wide open, mouth stretched in a silent scream. No signs of struggle, just pure fear.</text>
</string>
<string id="st_dyn_news_death_reason_304">
<text>Dragged through the mud, fingernails torn off trying to hold on. The tracks just end abruptly.</text>
</string>
<string id="st_dyn_news_death_reason_305">
<text>Carved up like a turkey, organs neatly arranged around him. A twisted feast for some demented creature.</text>
</string>
<string id="st_dyn_news_death_reason_306">
<text>Found in a dark corner, whispering "It's coming" until his last breath.</text>
</string>
<string id="st_dyn_news_death_reason_307">
<text>Eyes removed and replaced with polished stones. A collector<6F>s gruesome art piece.</text>
</string>
<string id="st_dyn_news_death_reason_308">
<text>Burned to a crisp but still clutching a note saying "It burns inside me."</text>
</string>
<string id="st_dyn_news_death_reason_309">
<text>Found standing upright, frozen in fear. Eyes fixed on something we couldn't see.</text>
</string>
<string id="st_dyn_news_death_reason_310">
<text>Ripped in half, each part miles apart. Something fast, something vicious did this.</text>
</string>
<string id="st_dyn_news_death_reason_311">
<text>Blood smeared on the walls spelling "Help me." His hands were raw and bloody.</text>
</string>
<string id="st_dyn_news_death_reason_312">
<text>Flesh torn from his bones, not by claws, but by fingers. Human or not, something wanted him dead.</text>
</string>
<string id="st_dyn_news_death_reason_313">
<text>Head twisted all the way around, body found kneeling in a prayer pose. No mercy in the Zone.</text>
</string>
<string id="st_dyn_news_death_reason_314">
<text>Eyes melted out of his skull. Found clutching his face, teeth still clenched in agony.</text>
</string>
<string id="st_dyn_news_death_reason_315">
<text>Buried alive. Hands poking through the dirt, fingers reaching for a help that never came.</text>
</string>
<string id="st_dyn_news_death_reason_316">
<text>Skin flayed from his body and hung like a grim flag. The Zone's message to all.</text>
</string>
<string id="st_dyn_news_death_reason_317">
<text>Teeth marks all over his bones. Something chewed him down to nothing.</text>
</string>
<string id="st_dyn_news_death_reason_318">
<text>Crucified on a tree. Body drained of blood, but no sign of a struggle.</text>
</string>
<string id="st_dyn_news_death_reason_319">
<text>Body found stuffed inside a barrel, limbs twisted to fit. The smell was unforgettable.</text>
</string>
<string id="st_dyn_news_death_reason_320">
<text>Head missing, spine ripped out. Whatever did this had monstrous strength.</text>
</string>
<string id="st_dyn_news_death_reason_321">
<text>Heart removed with surgical precision. The Zone has its own twisted surgeons.</text>
</string>
<string id="st_dyn_news_death_reason_322">
<text>Skin turned to stone, body contorted in agony. Must have touched a cursed artifact.</text>
</string>
<string id="st_dyn_news_death_reason_323">
<text>Eyes burnt out, body untouched. The Zone's light is deadly.</text>
</string>
<string id="st_dyn_news_death_reason_324">
<text>Hung from a tree, but no marks on the neck. Suspended by something invisible.</text>
</string>
<string id="st_dyn_news_death_reason_325">
<text>Brain turned to mush, but no visible wounds. Psy-field exposure?</text>
</string>
<string id="st_dyn_news_death_reason_326">
<text>Eyes turned black, skin pale as death. Radiation poisoning or something worse?</text>
</string>
<string id="st_dyn_news_death_reason_327">
<text>Body parts arranged in a circle, entrails spread out like a ritual. The Zone<6E>s cults at work.</text>
</string>
<string id="st_dyn_news_death_reason_328">
<text>Frozen in a block of ice in the middle of the Zone. A cruel twist of nature.</text>
</string>
<string id="st_dyn_news_death_reason_329">
<text>Skin peeled off and arranged like a tapestry. The Zone's art is macabre.</text>
</string>
<string id="st_dyn_news_death_reason_330">
<text>Body torn apart, pieces hanging from branches. The forest has eyes and claws.</text>
</string>
<string id="st_dyn_news_death_reason_331">
<text>Found floating in mid-air, as if caught in a freeze-frame of terror. The Zone defies gravity.</text>
</string>
<string id="st_dyn_news_death_reason_332">
<text>Heart missing, chest cavity intact. Something took it clean out.</text>
</string>
<string id="st_dyn_news_death_reason_333">
<text>Skeleton found in perfect condition, flesh stripped clean. The Zone's scavengers leave nothing behind.</text>
</string>
<string id="st_dyn_news_death_reason_334">
<text>Brain turned to ash inside the skull. A psy-emission's deadly touch.</text>
</string>
<string id="st_dyn_news_death_reason_335">
<text>Body twisted into a knot, bones shattered. Whatever did this, it wasn<73>t human.</text>
</string>
<string id="st_dyn_news_death_reason_336">
<text>Eyes replaced with glowing stones, skin etched with strange symbols. The Zone<6E>s magic is dark and cruel.</text>
</string>
<string id="st_dyn_news_death_reason_337">
<text>Hands missing, mouth stuffed with dirt. An execution or a grim message?</text>
</string>
<string id="st_dyn_news_death_reason_338">
<text>Found upside down, suspended by the ankles. Blood pooled on the ceiling, defying all logic.</text>
</string>
<string id="st_dyn_news_death_reason_339">
<text>Body desiccated, skin like parchment. A slow, agonizing death in the Zone's grasp.</text>
</string>
<string id="st_dyn_news_death_reason_340">
<text>Heart stopped, body unmarked. Fear alone can kill in the Zone.</text>
</string>
<string id="st_dyn_news_death_reason_341">
<text>Hands clutching his own throat, face frozen in a final, desperate plea for air.</text>
</string>
<string id="st_dyn_news_death_reason_342">
<text>Body torn in half, entrails trailing behind. Something massive did this.</text>
</string>
<string id="st_dyn_news_death_reason_343">
<text>Skin turned to glass, shattered at the slightest touch. The Zone<6E>s touch is fragile and fatal.</text>
</string>
<string id="st_dyn_news_death_reason_344">
<text>Eyes missing, sockets filled with blood. A warning to others?</text>
</string>
<string id="st_dyn_news_death_reason_345">
<text>Ritual markings carved into his flesh. The Zone's cults are getting bolder.</text>
</string>
<string id="st_dyn_news_death_reason_346">
<text>Found in a perfect circle of burnt grass. Something supernatural is at play here.</text>
</string>
<string id="st_dyn_news_death_reason_347">
<text>Eyes wide open, heart stopped. Saw something so horrifying, it killed him on the spot.</text>
</string>
<string id="st_dyn_news_death_reason_348">
<text>Dragged through the dirt, fingers clawing at the ground. The Zone doesn<73>t let go easily.</text>
</string>
<string id="st_dyn_news_death_reason_349">
<text>Skeletonized in hours, something in the Zone devours flesh rapidly.</text>
</string>
<string id="st_dyn_news_death_reason_350">
<text>Left hanging upside down from a tree, throat slit. A message to the rest of us.</text>
</string>
<string id="st_dyn_news_death_reason_351">
<text>Burned from the inside out, his skin blackened and cracked. A slow, painful death.</text>
</string>
<string id="st_dyn_news_death_reason_352">
<text>Body hollowed out, organs missing. The Zone<6E>s creatures are thorough.</text>
</string>
<string id="st_dyn_news_death_reason_353">
<text>Eyes gouged out, skin pale and clammy. The Zone<6E>s horrors go beyond the physical.</text>
</string>
<string id="st_dyn_news_death_reason_354">
<text>Ripped to shreds, his remains scattered in a wide radius. Something big and angry did this.</text>
</string>
<string id="st_dyn_news_death_reason_355">
<text>Found with a look of sheer terror, no visible wounds. Died of fear.</text>
</string>
<string id="st_dyn_news_death_reason_356">
<text>Skinned alive, body left as a warning. The Zone's residents play for keeps.</text>
</string>
<string id="st_dyn_news_death_reason_357">
<text>Body twisted and mangled, left in a grotesque pose. The Zone warps everything, even death.</text>
</string>
<string id="st_dyn_news_death_reason_358">
<text>Half-buried in the ground, face down. Scratches on the surface show he tried to claw his way out.</text>
</string>
<string id="st_dyn_news_death_reason_359">
<text>Eyes melted out, body untouched. The Zone<6E>s invisible dangers are the worst.</text>
</string>
<string id="st_dyn_news_death_reason_360">
<text>Heart torn out, chest cavity empty. Whatever did this, did it with surgical precision.</text>
</string>
<string id="st_dyn_news_death_reason_361">
<text>Found wrapped in barbed wire, cuts deep into his flesh. Struggled till his last breath.</text>
</string>
<string id="st_dyn_news_death_reason_362">
<text>Body hollow, bones removed. Something in the Zone collects its victims piece by piece.</text>
</string>
<string id="st_dyn_news_death_reason_363">
<text>Frozen solid, standing upright. A chilling end in the Zone<6E>s cold embrace.</text>
</string>
<string id="st_dyn_news_death_reason_364">
<text>Eyes and tongue missing, but no other marks. The Zone<6E>s cruelty is unpredictable.</text>
</string>
<string id="st_dyn_news_death_reason_365">
<text>Limbs torn off, torso untouched. Left to bleed out in the Zone<6E>s merciless landscape.</text>
</string>
<string id="st_dyn_news_death_reason_366">
<text>Burnt alive, body charred black. The smell of burnt flesh still lingers in the air.</text>
</string>
<string id="st_dyn_news_death_reason_367">
<text>Impaled on a tree branch, blood dripping down like rain. A cruel end in the Zone<6E>s forests.</text>
</string>
<string id="st_dyn_news_death_reason_368">
<text>Eyes wide open, heart stopped. Fear killed him before anything else could.</text>
</string>
<string id="st_dyn_news_death_reason_369">
<text>Found with no visible wounds, but dead all the same. The Zone<6E>s mysteries claim another victim.</text>
</string>
<string id="st_dyn_news_death_reason_370">
<text>Body frozen in a scream, eyes staring at something unseen. The Zone<6E>s horrors are unending.</text>
</string>
<string id="st_dyn_news_death_reason_371">
<text>Skinned alive, hung from a tree. A message to all who dare enter the Zone.</text>
</string>
<string id="st_dyn_news_death_reason_372">
<text>Face missing, eyes gouged out. The Zone leaves nothing untouched.</text>
</string>
<string id="st_dyn_news_death_reason_373">
<text>Head twisted backwards, eyes staring at his own spine. The Zone<6E>s brutality knows no bounds.</text>
</string>
<string id="st_dyn_news_death_reason_374">
<text>Heart missing, chest cavity empty. The Zone<6E>s creatures are precise in their cruelty.</text>
</string>
<string id="st_dyn_news_death_reason_375">
<text>Body found in pieces, scattered like a jigsaw puzzle. The Zone<6E>s dangers are relentless.</text>
</string>
<string id="st_dyn_news_death_reason_376">
<text>Burnt to a crisp, body blackened and cracked. The Zone<6E>s fire spares no one.</text>
</string>
<string id="st_dyn_news_death_reason_377">
<text>Skinned alive, body left as a grim warning. The Zone<6E>s message is clear.</text>
</string>
<string id="st_dyn_news_death_reason_378">
<text>Head missing, body untouched. The Zone<6E>s cruelty is unending.</text>
</string>
<string id="st_dyn_news_death_reason_379">
<text>Eyes removed, skin pale and clammy. The Zone<6E>s horrors go beyond the physical.</text>
</string>
<string id="st_dyn_news_death_reason_380">
<text>Burnt from the inside out, skin blackened and cracked. A slow, painful death.</text>
</string>
<string id="st_dyn_news_death_reason_381">
<text>Body hollowed out, organs missing. The Zone<6E>s creatures leave nothing behind.</text>
</string>
<string id="st_dyn_news_death_reason_382">
<text>Eyes gouged out, skin pale and clammy. The Zone<6E>s horrors are unimaginable.</text>
</string>
<string id="st_dyn_news_death_reason_383">
<text>Ripped to shreds, remains scattered far and wide. The Zone<6E>s brutality is unmatched.</text>
</string>
<string id="st_dyn_news_death_reason_384">
<text>Found with a look of sheer terror, no visible wounds. The Zone<6E>s fear is palpable.</text>
</string>
<string id="st_dyn_news_death_reason_385">
<text>Skinned alive, body twisted in agony. The Zone<6E>s cruelty knows no limits.</text>
</string>
<string id="st_dyn_news_death_reason_386">
<text>Body twisted and mangled, left in a grotesque pose. The Zone warps everything, even death.</text>
</string>
<string id="st_dyn_news_death_reason_387">
<text>Half-buried in the ground, face down. Scratches on the surface show he tried to claw his way out.</text>
</string>
<string id="st_dyn_news_death_reason_388">
<text>Eyes melted out, body untouched. The Zone<6E>s invisible dangers are the worst.</text>
</string>
<string id="st_dyn_news_death_reason_389">
<text>Heart torn out, chest cavity empty. Whatever did this, did it with surgical precision.</text>
</string>
<string id="st_dyn_news_death_reason_390">
<text>Wrapped in barbed wire, cuts deep into his flesh. Struggled till his last breath.</text>
</string>
<string id="st_dyn_news_death_reason_391">
<text>Body hollow, bones removed. Something in the Zone collects its victims piece by piece.</text>
</string>
<string id="st_dyn_news_death_reason_392">
<text>Frozen solid, standing upright. A chilling end in the Zone<6E>s cold embrace.</text>
</string>
<string id="st_dyn_news_death_reason_393">
<text>Eyes and tongue missing, but no other marks. The Zone<6E>s cruelty is unpredictable.</text>
</string>
<string id="st_dyn_news_death_reason_394">
<text>Limbs torn off, torso untouched. Left to bleed out in the Zone<6E>s merciless landscape.</text>
</string>
<string id="st_dyn_news_death_reason_395">
<text>Burned alive, body charred black. The smell of burnt flesh still lingers in the air.</text>
</string>
<!-- Special news -->
<!-- Time news -->
<string id="st_dyn_news_time_night_1">
<text>Damn, it's really dark now isn't it? Stay close to your camp.</text>
</string>
<string id="st_dyn_news_time_night_2">
<text>Well, fuck. I'm on guard duty this night.</text>
</string>
<string id="st_dyn_news_time_night_3">
<text>Everyone stay in your camps.</text>
</string>
<string id="st_dyn_news_time_night_4">
<text>Screw you and your hunting! At night. Hunting snorks... Fucking psychopaths.</text>
</string>
<string id="st_dyn_news_time_night_5">
<text>Beautiful night...</text>
</string>
<string id="st_dyn_news_time_night_6">
<text>Yeah, go ahead, hunting down bloodsuckers in the middle of the night like a bunch of dumbasses.</text>
</string>
<string id="st_dyn_news_time_night_7">
<text>The moon is gonna be up before long. Damn, I feel something is creeping nearby...</text>
</string>
<string id="st_dyn_news_time_night_8">
<text>Shit! I can barely see the road...</text>
</string>
<string id="st_dyn_news_time_night_9">
<text>I heard that chimeras only appear at night... is that true?</text>
</string>
<string id="st_dyn_news_time_night_10">
<text>No, I'm not going anywhere. It's too late...</text>
</string>
<string id="st_dyn_news_time_night_11">
<text>Well, pussies, time to start shaking.</text>
</string>
<string id="st_dyn_news_time_night_12">
<text>Is it supposed to be that dark?</text>
</string>
<string id="st_dyn_news_time_night_13">
<text>I keep hearing sudden sloshing in the dark. It's better to wander somewhere else...</text>
</string>
<string id="st_dyn_news_time_night_14">
<text>Tonight, mutant activity here is up to eleven, and, well... so is everywhere else, so everybody, stay in your camps!</text>
</string>
<string id="st_dyn_news_time_night_15">
<text>I heard that burers come to the surface at night... It's better to catch some sleep in the camp.</text>
</string>
<string id="st_dyn_news_time_night_16">
<text>These roads are no longer safe.</text>
</string>
<string id="st_dyn_news_time_night_17">
<text>Okay, return to your camps slowly. The Zone is absolutely not safe at night!</text>
</string>
<string id="st_dyn_news_time_night_18">
<text>Shit. Guys, do what you want, but I'm not going to look for loot today. Night is coming...</text>
</string>
<string id="st_dyn_news_time_night_19">
<text>Damn, the sun's already going down... I can already feel something unsettling in the vicinity.</text>
</string>
<string id="st_dyn_news_time_night_20">
<text>The night is for the bold. No more tourist shit - the night Zone is the real Zone.</text>
</string>
<string id="st_dyn_news_time_night_21">
<text>I heard that Military Stalkers operate at night - not the kind of people you want to run into.</text>
</string>
<string id="st_dyn_news_time_night_22">
<text>Shit, did you hear that? I have no idea what the fuck that was.</text>
</string>
<string id="st_dyn_news_time_night_23">
<text>Is there supposed to be someone outside the perimeter? I swear there's someone out there...</text>
</string>
<string id="st_dyn_news_time_night_24">
<text>Don't be a moron: just check on it in the morning. God only knows what's out there right now.</text>
</string>
<string id="st_dyn_news_time_night_25">
<text>Don't go messing around in the dark. So many people go out into the night and disappear.</text>
</string>
<string id="st_dyn_news_time_night_26">
<text>There's a bad moon rising.</text>
</string>
<string id="st_dyn_news_time_night_27">
<text>Good night. Good luck.</text>
</string>
<string id="st_dyn_news_time_night_28">
<text>Whispers in the wind tonight. They say it's the voices of those who didn't make it. Stay sharp, stay safe.</text>
</string>
<string id="st_dyn_news_time_night_29">
<text>Darkness isn't empty here, it's alive. If you listen close, you can hear it breathing, waiting. Don't stray far.</text>
</string>
<string id="st_dyn_news_time_night_30">
<text>The glow from the anomalies looks like ghost lights. Lost two friends chasing them. It's not treasure, it's a trap.</text>
</string>
<string id="st_dyn_news_time_night_31">
<text>Nothing good comes from the night air. Smells like metal and blood. If you smell it, lock down and lights out.</text>
</string>
<string id="st_dyn_news_time_night_32">
<text>Never look directly at the shadows. Saw a guy once who did; he's not been right since. Says they looked back.</text>
</string>
<string id="st_dyn_news_time_night_33">
<text>Someone's been turning off the path lights near the swamp. If it's you, stop. It's not funny, it's deadly.</text>
</string>
<string id="st_dyn_news_time_night_34">
<text>Heard the howl of a bloodsucker close by. This is no night for heroes. Double-check those barricades.</text>
</string>
<string id="st_dyn_news_time_night_35">
<text>The stars are gone tonight. When the sky's this dark, the Zone gets hungry. Don't wander off.</text>
</string>
<string id="st_dyn_news_time_night_36">
<text>Radio's been static all night. It's like the Zone is holding its breath. When it exhales, I don't wanna be out here.</text>
</string>
<string id="st_dyn_news_time_night_37">
<text>Got a glimpse of something in the dark, thought it was my mind playing tricks. Turns out, some tricks bite back.</text>
</string>
<string id="st_dyn_news_time_night_38">
<text>They say the night's alive, and I believe it. Walked past a tree that wasn't there yesterday. It screamed when I touched it.</text>
</string>
<string id="st_dyn_news_time_night_39">
<text>Last night, the moon turned red, and the mutants got quiet<65>too quiet. It's never a good sign when the predators hush.</text>
</string>
<string id="st_dyn_news_time_night_40">
<text>Flashlights don't always help. Sometimes, they make it worse. Saw something run away when I turned mine on; wish I hadn't seen it at all.</text>
</string>
<string id="st_dyn_news_time_night_41">
<text>Creepers in the mist tonight. You can hear them shuffle, but never see them. Keep your lights close and your firearm closer.</text>
</string>
<string id="st_dyn_news_time_night_42">
<text>Laughing in the dark isn<73>t always joyous. Heard it once near the old mill. Nothing's been right since. Avoid it after dusk.</text>
</string>
<string id="st_dyn_news_time_night_43">
<text>My light flickered and in that moment of darkness, I saw eyes reflecting back at me. No blinking, just staring. Always have spare batteries.</text>
</string>
<string id="st_dyn_news_time_night_44">
<text>The night's thick with fog, and every light just blurs out. Heard my name called out from the haze. No one was there.</text>
</string>
<string id="st_dyn_news_time_night_45">
<text>Tonight, the echo of footsteps follows me, but no one's there when I look back. It's getting closer every night.</text>
</string>
<string id="st_dyn_news_time_night_46">
<text>Marks on the camp's edge; not human, not mutant. Something else is here with us. Watch your backs.</text>
</string>
<string id="st_dyn_news_time_night_47">
<text>The night watches us as much as we watch it. Feel those eyes on you? Yeah, you're not alone, nor are you imagining it.</text>
</string>
<string id="st_dyn_news_time_night_48">
<text>Wind's carrying voices tonight. They say not to listen, that they're the calls of the damned trying to lure you out.</text>
</string>
<string id="st_dyn_news_time_night_49">
<text>Don't follow the lights. Lost a friend who went chasing what he thought was a guiding star. It led him right into an anomaly.</text>
</string>
<string id="st_dyn_news_time_night_50">
<text>It's an old stalker's advice: if you feel a sudden chill, run. Something's nearby, and it's not just the cold.</text>
</string>
<string id="st_dyn_news_time_night_51">
<text>Ever hear the sound of laughter at night? Not the joyful kind, but cold, mocking. It's the Zone laughing at us, mocking our fears. Stay inside.</text>
</string>
<string id="st_dyn_news_time_night_52">
<text>The darker the night, the closer you feel it<69>the Zone's heartbeat. Thumping, not under your feet... but inside your head. Don't listen too closely.</text>
</string>
<string id="st_dyn_news_time_night_53">
<text>That ain't just the wind howling through the trees. It's the cries of those who got lost to the dark. They're part of it now, and they're hungry.</text>
</string>
<string id="st_dyn_news_time_night_54">
<text>Keep your fire burning bright tonight. Shadows like to creep close when it's flickering. And when it goes out... well, pray it doesn't.</text>
</string>
<string id="st_dyn_news_time_night_55">
<text>The moon's too bright tonight, makes the shadows deeper, darker, where things better not seen are stirring. Best keep your gaze low and your gun ready.</text>
</string>
<string id="st_dyn_news_time_night_56">
<text>Watch the stars. If they start to move, it's not your eyes playing tricks. It's something ancient waking up, and you don't want to be there when it fully does.</text>
</string>
<string id="st_dyn_news_time_night_57">
<text>Some nights, the air feels thicker, tastes like metal. That's when you know something's coming. Close up shop, bar the door, and ignore any knocks.</text>
</string>
<string id="st_dyn_news_time_night_58">
<text>Heard a whispering in the grass last night. Thought it was just the wind. This morning, found footprints all around my tent. Nothing human could make those.</text>
</string>
<string id="st_dyn_news_time_night_59">
<text>If the ground starts to rumble, don't run; freeze. Most things hunting in the dark are excited by movement. If you're still, you might just live.</text>
</string>
<string id="st_dyn_news_time_night_60">
<text>There's a chill in the air tonight that seeps into your bones. That's the kind of cold that clings; it's not the weather<65>it's a warning.</text>
</string>
<string id="st_dyn_news_time_night_61">
<text>Night's not the time for heroics. It's the time for silence and survival. Talk too loud, and you'll find out why the silence is better.</text>
</string>
<string id="st_dyn_news_time_night_62">
<text>Got a tip from an old-timer: never look an anomaly directly in the eye at night. It sees that as a challenge, and it will not back down.</text>
</string>
<string id="st_dyn_news_time_night_63">
<text>Every night, the Zone changes. Paths that were clear by day are traps by night. Trust your map less than your instincts.</text>
</string>
<string id="st_dyn_news_time_night_64">
<text>Avoid the old railway station after dusk. The trains you hear aren't echoes from the past; they're something else, something hungry for more than just coal.</text>
</string>
<string id="st_dyn_news_time_night_65">
<text>Sometimes the ground feels soft underfoot, like it's breathing. That's when you stop, reassess, because you might be walking over something that isn't ground at all.</text>
</string>
<string id="st_dyn_news_time_night_66">
<text>The night sky isn't just stars<72>it's eyes. Watch for when they blink, because that's when you know they've noticed you.</text>
</string>
<string id="st_dyn_news_time_night_67">
<text>Do you ever hear your name being called from the trees? It's not your mind playing tricks. It's them, the lost ones. Don't answer. Keep walking.</text>
</string>
<string id="st_dyn_news_time_night_68">
<text>When it's too quiet, be afraid. The Zone is never silent unless it's about to scream. And you don't want to be there when it does.</text>
</string>
<string id="st_dyn_news_time_morning_1">
<text>It's during moments like this in the morning that I remember my childhood. My village. You get up so early and watch the shadow and light play in your room... It's unreal. Magical.</text>
</string>
<string id="st_dyn_news_time_morning_2">
<text>Almost like evening...</text>
</string>
<string id="st_dyn_news_time_morning_3">
<text>Bricks were shat all night at the camp. Terrible night!</text>
</string>
<string id="st_dyn_news_time_morning_4">
<text>Fucking burers had a yell fest yesterday. Or... were they fractures?</text>
</string>
<string id="st_dyn_news_time_morning_5">
<text>Can anyone hear me? A group of our guys went missing tonight. Should have been back by the morning. Still nothing. We'll go looking for them soon. Join us.</text>
</string>
<string id="st_dyn_news_time_morning_6">
<text>Guys, you should see what a dawn is on Yantar. This surely is something... scary, and beautiful... Snork corpses drifting in the sparkling surface of the lake in the morning sun, so cool... Romantic...</text>
</string>
<string id="st_dyn_news_time_morning_7">
<text>Guys, wake up! It's morning already!</text>
</string>
<string id="st_dyn_news_time_morning_8">
<text>Guys, it's dawning... It's so beautiful.</text>
</string>
<string id="st_dyn_news_time_morning_9">
<text>Rise and shine, folks. I'm pretty sure we can get moving already, there's not much we could run into. Not like at night.</text>
</string>
<string id="st_dyn_news_time_morning_10">
<text>Finally, the sky is no longer black. I can move with the damn wildlife gone.</text>
</string>
<string id="st_dyn_news_time_morning_11">
<text>It's morning. Moving forward, it's more or less safe now.</text>
</string>
<string id="st_dyn_news_time_morning_12">
<text>A beautiful dawn! As if it were Sevastopol, not the Zone!</text>
</string>
<string id="st_dyn_news_time_morning_13">
<text>Day is breaking...</text>
</string>
<string id="st_dyn_news_time_morning_14">
<text>Egh... I used to have completely different things to do in the morning.</text>
</string>
<string id="st_dyn_news_time_morning_15">
<text>Time to be standing up again, geez.</text>
</string>
<string id="st_dyn_news_time_morning_16">
<text>A terror, not a morning.</text>
</string>
<string id="st_dyn_news_time_morning_17">
<text>Is it morning already? Finally.</text>
</string>
<string id="st_dyn_news_time_morning_18">
<text>Damn, who invented morning?... We've been drinking all night...</text>
</string>
<string id="st_dyn_news_time_morning_19">
<text>Even in this place, beauty exists!</text>
</string>
<string id="st_dyn_news_time_morning_20">
<text>Hey, guys! Finally, dawn has come. I'm tired of shaking in fear in the dark. Better to shiver in the light of day...</text>
</string>
<string id="st_dyn_news_time_morning_21">
<text>Bad night, almost no sleep. Shit, I've things to do...</text>
</string>
<string id="st_dyn_news_time_morning_22">
<text>Nothing like a good restful sleep to take on the Zone. Feelin good!</text>
</string>
<string id="st_dyn_news_time_morning_23">
<text>Hopefully the sun will force some of those freaks back into their holes.</text>
</string>
<string id="st_dyn_news_time_morning_24">
<text>Don't be deceived: you can get killed just as easily in the morning. Keep sharp.</text>
</string>
<string id="st_dyn_news_time_morning_25">
<text>Time to go take a look, let's see how the day's shaping up.</text>
</string>
<string id="st_dyn_news_time_morning_26">
<text>Anyone know where to find coffee? I would kill for some of that right now.</text>
</string>
<string id="st_dyn_news_time_morning_27">
<text>Have a smoke and watch the Zone wake up... dangerous but beautiful.</text>
</string>
<string id="st_dyn_news_time_morning_28">
<text>Any changes since last night? I heard something moving out there, couldn't say what.</text>
</string>
<string id="st_dyn_news_time_morning_29">
<text>Morning over Chernobyl, the reactor funnel gleaming in the sunlight... the darkness has retreated underground.</text>
</string>
<string id="st_dyn_news_time_morning_30">
<text>Who in the fuck stole my detector? I'm going to find you, you little shit!</text>
</string>
<string id="st_dyn_news_time_morning_31">
<text>Another day for you and me in paradise.</text>
</string>
<string id="st_dyn_news_time_morning_32">
<text>Let there be light.</text>
</string>
<string id="st_dyn_news_time_morning_33">
<text>Good morning, brothers.</text>
</string>
<string id="st_dyn_news_time_morning_34">
<text>Morning, you bunch of bastards.</text>
</string>
<string id="st_dyn_news_time_morning_35">
<text>The first light creeps over the horizon, a reminder that the Zone doesn't sleep and neither should we.</text>
</string>
<string id="st_dyn_news_time_morning_36">
<text>With the dawn comes a faint hope, like finding a bullet in the dust. Time to move, brothers.</text>
</string>
<string id="st_dyn_news_time_morning_37">
<text>The sun<75>s up. The shadows still hold threats, but at least you can see what<61>s trying to kill you now.</text>
</string>
<string id="st_dyn_news_time_morning_38">
<text>Dawn breaks, and so does the silence. The Zone is never truly quiet, is it?</text>
</string>
<string id="st_dyn_news_time_morning_39">
<text>Mornings are for regrets: the missed shots, the lost friends. But also for fresh starts. Sort of.</text>
</string>
<string id="st_dyn_news_time_morning_40">
<text>Sunrise. Maybe today we find what we<77>re here for. Maybe today we don<6F>t die trying.</text>
</string>
<string id="st_dyn_news_time_morning_41">
<text>New morning, same old dangers. Watch your back as the light plays tricks.</text>
</string>
<string id="st_dyn_news_time_morning_42">
<text>Wake up, Stalkers! The Zone offers us a new day to make our old mistakes.</text>
</string>
<string id="st_dyn_news_time_morning_43">
<text>The sun rises timidly, as if scared of what it might reveal in the Zone.</text>
</string>
<string id="st_dyn_news_time_morning_44">
<text>Morning comes whether you're ready or not. The Zone waits for no one.</text>
</string>
<string id="st_dyn_news_time_morning_45">
<text>Early light showers the Zone, casting long shadows and longer doubts.</text>
</string>
<string id="st_dyn_news_time_morning_46">
<text>As the dawn colors the skies, remember: every sunrise here could be your last. Cherish it.</text>
</string>
<string id="st_dyn_news_time_morning_47">
<text>The eerie calm of morning in the Zone. It<49>s too quiet. Always a bad sign.</text>
</string>
<string id="st_dyn_news_time_morning_48">
<text>Good morning? It<49>s just morning. <20>Good<6F> is a stretch in the Zone.</text>
</string>
<string id="st_dyn_news_time_morning_49">
<text>Another day of survival begins at dawn. The Zone doesn<73>t care if you<6F>re not ready.</text>
</string>
<string id="st_dyn_news_time_morning_50">
<text>Look at that sunrise, almost makes you forget where we are. Almost.</text>
</string>
<string id="st_dyn_news_time_morning_51">
<text>Dawn's light pierces through the mist. Even the air you breathe is a threat here.</text>
</string>
<string id="st_dyn_news_time_morning_52">
<text>The crack of dawn, better get moving before the anomalies reset. It<49>s a maze every day.</text>
</string>
<string id="st_dyn_news_time_morning_53">
<text>Another morning, another chance to dodge death... or embrace it. That<61>s the Zone<6E>s gamble.</text>
</string>
<string id="st_dyn_news_time_morning_54">
<text>Morning sweeps across the Zone, a faint whisper of life amidst the desolation.</text>
</string>
<string id="st_dyn_news_time_morning_55">
<text>The sun rises, as indifferent to us as the Zone itself. Survival doesn<73>t depend on daylight.</text>
</string>
<string id="st_dyn_news_time_morning_56">
<text>At dawn, even the Zone seems serene. Don't let it fool you; it's just catching its breath.</text>
</string>
<string id="st_dyn_news_time_morning_57">
<text>Morning in the Zone: when the grey of night meets the grey of day. Keep your eyes peeled.</text>
</string>
<string id="st_dyn_news_time_morning_58">
<text>Daylight creeps in slowly here, like it<69>s afraid of what it might see.</text>
</string>
<string id="st_dyn_news_time_morning_59">
<text>Each new morning in the Zone is a miracle and a curse. You survived another night; now survive the day.</text>
</string>
<string id="st_dyn_news_time_morning_60">
<text>Good morning? Let's not pretend. It's just morning. The 'good' part is up to us to make happen.</text>
</string>
<string id="st_dyn_news_time_morning_61">
<text>Morning light, a stalker<65>s first friend and last enemy. It reveals us to both prey and predator.</text>
</string>
<string id="st_dyn_news_time_morning_62">
<text>As the dawn breaks, remember that every shadow in the Zone has teeth.</text>
</string>
<string id="st_dyn_news_time_morning_63">
<text>The first rays of sun signal another day of survival. Don't waste the light.</text>
</string>
<string id="st_dyn_news_time_morning_64">
<text>A new dawn, a new day, and I<>m still breathing. That<61>s something, right?</text>
</string>
<string id="st_dyn_news_time_morning_65">
<text>The morning sun rises, reluctant and pale, as if scared to illuminate too much of this cursed land.</text>
</string>
<string id="st_dyn_news_time_noon_1">
<text>Boring day.</text>
</string>
<string id="st_dyn_news_time_noon_2">
<text>It's gonna be a long day, isn't it?</text>
</string>
<string id="st_dyn_news_time_noon_3">
<text>The day hasn't ended yet and I feel tired already...</text>
</string>
<string id="st_dyn_news_time_noon_4">
<text>Gotta finish my contract today, won't wait till night hits the Zone.</text>
</string>
<string id="st_dyn_news_time_noon_5">
<text>I got many contracts to finish today, accepting all this shit at once was a stupid mistake.</text>
</string>
<string id="st_dyn_news_time_noon_6">
<text>It's gonna be a looooong day guys, I can feel it.</text>
</string>
<string id="st_dyn_news_time_noon_7">
<text>Just for your info, controllers roam the surface in broad daylight. Hope that wakes you up.</text>
</string>
<string id="st_dyn_news_time_noon_8">
<text>Finish your work already, unless you don't mind doing it at night.</text>
</string>
<string id="st_dyn_news_time_noon_9">
<text>I shouldn't have stayed up all night, I feel exhausted.</text>
</string>
<string id="st_dyn_news_time_noon_10">
<text>Boars and fleshes go crazy at this time, don't be a hero and go on a hunting trip alone.</text>
</string>
<string id="st_dyn_news_time_noon_11">
<text>Let's get this shit done while we still can - we can't wait around forever.</text>
</string>
<string id="st_dyn_news_time_noon_12">
<text>Damn it, where did he get to? He was supposed to be here by sunrise.</text>
</string>
<string id="st_dyn_news_time_noon_13">
<text>Maybe it's time to clear out those Flesh packs, eh? They're most active around this time.</text>
</string>
<string id="st_dyn_news_time_noon_14">
<text>We're expecting a new shipment before dusk, so keep an eye out.</text>
</string>
<string id="st_dyn_news_time_noon_15">
<text>Are the days getting shorter? Or is the Zone messing with the weather?</text>
</string>
<string id="st_dyn_news_time_noon_16">
<text>I really should run this package today, but I'm a bit low on ammo.</text>
</string>
<string id="st_dyn_news_time_noon_17">
<text>Night has a way of hitting right when you're in the middle of an anomaly field, so make sure to plan things out.</text>
</string>
<string id="st_dyn_news_time_noon_18">
<text>I'm getting sick of this shit all day. Never wanted to see home more.</text>
</string>
<string id="st_dyn_news_time_noon_19">
<text>Now's a good time to get going - still plenty of daytime left.</text>
</string>
<string id="st_dyn_news_time_noon_20">
<text>I've been hoping for a quiet day - things have been way too dangerous lately.</text>
</string>
<string id="st_dyn_news_time_noon_21">
<text>Yeah, ok, keep your eyes peeled. We're still expecting a raid today.</text>
</string>
<string id="st_dyn_news_time_noon_22">
<text>Don't be a moron and try to collect artefacts at night; daytime is much safer.</text>
</string>
<string id="st_dyn_news_time_noon_23">
<text>Damn, any news on those other guys? I don't want to be stuck here with no backup when night falls.</text>
</string>
<string id="st_dyn_news_time_noon_24">
<text>Save the drinks for later, we've got shit to do.</text>
</string>
<string id="st_dyn_news_time_noon_25">
<text>What a shitty day. Can't wait for it to be over.</text>
</string>
<string id="st_dyn_news_time_noon_26">
<text>Ok, we're going to try again tomorrow. Zone always has a way of screwing you over.</text>
</string>
<string id="st_dyn_news_time_noon_27">
<text>Feels like there's more radiation around in the daytime. Keep your masks on, my friends.</text>
</string>
<string id="st_dyn_news_time_noon_28">
<text>Glad to finally get daytime jobs; I hate sneaking around in the dark.</text>
</string>
<string id="st_dyn_news_time_noon_29">
<text>Feels like lunchtime, doesn't it? I'm starving.</text>
</string>
<string id="st_dyn_news_time_noon_30">
<text>It's better to travel now than wait for all the monstrosities to climb out of their holes.</text>
</string>
<string id="st_dyn_news_time_noon_31">
<text>Is it just me, or is it actually kind of warm?</text>
</string>
<string id="st_dyn_news_time_noon_32">
<text>High noon and not a cloud to shade from this blasted heat. Even the mutants are napping.</text>
</string>
<string id="st_dyn_news_time_noon_33">
<text>The sun's at its peak, and so are the anomalies. Watch your step if you're out and about.</text>
</string>
<string id="st_dyn_news_time_noon_34">
<text>If you haven't moved your stash by now, you're asking for trouble. Thieves roam the Zone at all hours.</text>
</string>
<string id="st_dyn_news_time_noon_35">
<text>Lunchtime in the Zone: you eat what you can find, and sometimes, you're what's found.</text>
</string>
<string id="st_dyn_news_time_noon_36">
<text>Midday already? Feels like I just dodged death with breakfast.</text>
</string>
<string id="st_dyn_news_time_noon_37">
<text>They say the Zone is quieter at noon. Don't you believe it; it's just holding its breath.</text>
</string>
<string id="st_dyn_news_time_noon_38">
<text>The only thing hotter than this noon sun is the radiation burning through my suit.</text>
</string>
<string id="st_dyn_news_time_noon_39">
<text>Midday's when you see who's desperate enough to brave the heat and the anomalies for a buck.</text>
</string>
<string id="st_dyn_news_time_noon_40">
<text>Keep an ear out; even the birds stop singing around this time. They know what's good for them.</text>
</string>
<string id="st_dyn_news_time_noon_41">
<text>It's noon, and if you're still in bed, you're either dead or doing something very right.</text>
</string>
<string id="st_dyn_news_time_noon_42">
<text>Silence around midday is never a good sign here. Means something worse than heat is coming.</text>
</string>
<string id="st_dyn_news_time_noon_43">
<text>Noontime. Good for drying clothes and bad for sneaking around. Light's a real snitch.</text>
</string>
<string id="st_dyn_news_time_noon_44">
<text>The Zone at noon: even the shadows sweat.</text>
</string>
<string id="st_dyn_news_time_noon_45">
<text>Midday in the Zone <20> a great time for mistakes to catch up with you.</text>
</string>
<string id="st_dyn_news_time_noon_46">
<text>Remember, Stalkers: Overconfidence is a slow and insidious killer, especially under this noon sun.</text>
</string>
<string id="st_dyn_news_time_noon_47">
<text>Heat's up and so are the spirits. Or maybe that's just the radiation talking.</text>
</string>
<string id="st_dyn_news_time_noon_48">
<text>Half the day's gone. Better make the other half count, before the night counts us.</text>
</string>
<string id="st_dyn_news_time_noon_49">
<text>Best thing about noon in the Zone? You can actually see what<61>s trying to kill you.</text>
</string>
<string id="st_dyn_news_time_noon_50">
<text>If you haven't found cover from this sun, you're not a real Stalker. Even mutants know better.</text>
</string>
<string id="st_dyn_news_time_evening_1">
<text>The sunset is beautiful.</text>
</string>
<string id="st_dyn_news_time_evening_2">
<text>Who would've ever thought that such a view is possible even here.</text>
</string>
<string id="st_dyn_news_time_evening_3">
<text>The Zone is not that bad after all.</text>
</string>
<string id="st_dyn_news_time_evening_4">
<text>Almost night, finish your work already.</text>
</string>
<string id="st_dyn_news_time_evening_5">
<text>It's gonna get dark soon, stick your asses around the camps.</text>
</string>
<string id="st_dyn_news_time_evening_6">
<text>Guys, watch the sunset... It's so beautiful.</text>
</string>
<string id="st_dyn_news_time_evening_7">
<text>It's a good time to gather around campfires, what you guys say?</text>
</string>
<string id="st_dyn_news_time_evening_8">
<text>Sun is going down, mutants are waking up.</text>
</string>
<string id="st_dyn_news_time_evening_9">
<text>Huh, am I the only one who felt the day was short?</text>
</string>
<string id="st_dyn_news_time_evening_10">
<text>What a view, won't mind sticking around.</text>
</string>
<string id="st_dyn_news_time_evening_11">
<text>Shit... time to find a safe place for the night.</text>
</string>
<string id="st_dyn_news_time_evening_12">
<text>The darkness always falls faster than you think, better get a move on.</text>
</string>
<string id="st_dyn_news_time_evening_13">
<text>Night is nearly upon us.</text>
</string>
<string id="st_dyn_news_time_evening_14">
<text>Do you hear something moving around?</text>
</string>
<string id="st_dyn_news_time_evening_15">
<text>Another day wasted, time to turn in.</text>
</string>
<string id="st_dyn_news_time_evening_16">
<text>I think those guys are still out there somewhere...fine. Let's see how they like night in the Zone.</text>
</string>
<string id="st_dyn_news_time_evening_17">
<text>Alright, watchmen need to get to their posts.</text>
</string>
<string id="st_dyn_news_time_evening_18">
<text>I have a bad feeling about tonight.</text>
</string>
<string id="st_dyn_news_time_evening_19">
<text>What a day it was. I think it's time for a drink!</text>
</string>
<string id="st_dyn_news_time_evening_20">
<text>Can't wait to catch some sleep, I'm exhausted.</text>
</string>
<string id="st_dyn_news_time_evening_21">
<text>Time to settle down for the night.</text>
</string>
<string id="st_dyn_news_time_evening_22">
<text>Anyone out in the wild: find a secure position and stick your ass there until daybreak.</text>
</string>
<string id="st_dyn_news_time_evening_23">
<text>Those scouts ever come back in? Let's hope they found a safe place.</text>
</string>
<string id="st_dyn_news_time_evening_24">
<text>Here we go again. Hopefully we get more peace than last night.</text>
</string>
<string id="st_dyn_news_time_evening_25">
<text>We can't risk any more night attacks: we need more people to keep watch.</text>
</string>
<string id="st_dyn_news_time_evening_26">
<text>The sun's setting. Hope goes with it.</text>
</string>
<string id="st_dyn_news_time_evening_27">
<text>Good night. Good luck.</text>
</string>
<string id="st_dyn_news_time_evening_28">
<text>As the sun dips, the freaks start their parade. Better not be caught on their path.</text>
</string>
<string id="st_dyn_news_time_evening_29">
<text>Sunset's the last call for any sorry bastard still out. Get your ass to safety or pray you're invisible.</text>
</string>
<string id="st_dyn_news_time_evening_30">
<text>The shadows grow longer, and so does the list of those who won't make it till morning.</text>
</string>
<string id="st_dyn_news_time_evening_31">
<text>Evening falls. The Zone doesn't sleep, and neither should you. Eyes open, everyone.</text>
</string>
<string id="st_dyn_news_time_evening_32">
<text>That orange glow on the horizon? It's either a beautiful sunset or the glow from an anomaly. Either way, stare too long and you're dead.</text>
</string>
<string id="st_dyn_news_time_evening_33">
<text>The night's curtain calls, bringing the stage for blood and horror.</text>
</string>
<string id="st_dyn_news_time_evening_34">
<text>Watch that last light scraping the sky<6B>it's all the warning you'll get before the darkness swallows you whole.</text>
</string>
<string id="st_dyn_news_time_evening_35">
<text>Sundown is no friend of ours. Watch your back; this is when the real predators come out to play.</text>
</string>
<string id="st_dyn_news_time_evening_36">
<text>Every sunset here is like a gunshot<6F>loud, bright, and a signal that shit's about to go down.</text>
</string>
<string id="st_dyn_news_time_evening_37">
<text>It's getting dark. Time to head back unless you've got a death wish.</text>
</string>
<string id="st_dyn_news_time_evening_38">
<text>Looks like the sun's bailing on us. Time to hunker down, fellas.</text>
</string>
<string id="st_dyn_news_time_evening_39">
<text>Night's rolling in. Keep your lights handy and your guns ready.</text>
</string>
<string id="st_dyn_news_time_evening_40">
<text>Sunset already? Days are too damn short around here.</text>
</string>
<string id="st_dyn_news_time_evening_41">
<text>Alright, wrap it up out there. You don't wanna be the night's main course.</text>
</string>
<string id="st_dyn_news_time_evening_42">
<text>The dark's coming in thick now. Stick together, don't try to be a hero.</text>
</string>
<string id="st_dyn_news_time_evening_43">
<text>Sun's down. Remember, nothing friendly walks at night here.</text>
</string>
<string id="st_dyn_news_time_evening_44">
<text>That's the last of the light, folks. Get somewhere safe, and do it fast.</text>
</string>
<string id="st_dyn_news_time_evening_45">
<text>Evening's here. Time for the creepy crawlies to come out. Watch your ass.</text>
</string>
<string id="st_dyn_news_time_evening_46">
<text>Got your spot for the night? It's about to get real dark, real fast.</text>
</string>
<string id="st_dyn_news_time_evening_47">
<text>Another day down. Make sure you're not next. Stay safe, stick to the light.</text>
</string>
<string id="st_dyn_news_time_evening_48">
<text>It's night time. Keep your eyes peeled and your fingers on the trigger.</text>
</string>
<string id="st_dyn_news_time_evening_49">
<text>Good job surviving today. Now survive the night. Campfires and companions, people.</text>
</string>
<string id="st_dyn_news_time_evening_50">
<text>Hope you're near a camp. It's about to get as dark as the inside of a mutant's belly.</text>
</string>
<string id="st_dyn_news_time_evening_51">
<text>Here comes the twilight. Be ready or be dead.</text>
</string>
<string id="st_dyn_news_time_evening_52">
<text>Last light's fading. Seek shelter, folks, the Zone waits for no one.</text>
</string>
<string id="st_dyn_news_time_evening_53">
<text>Heads up, everyone. Evening's here, and the Zone's about to get a lot more dangerous.</text>
</string>
<string id="st_dyn_news_time_evening_54">
<text>Get your flashlights and find a spot. This is when the Zone gets real.</text>
</string>
<string id="st_dyn_news_time_evening_55">
<text>If you're still out there, find cover. Night in the Zone is unforgiving.</text>
</string>
<string id="st_dyn_news_time_evening_56">
<text>Almost nightfall. Let's hope it's a quiet one.</text>
</string>
<string id="st_dyn_news_time_evening_57">
<text>Sunset is upon us. The Zone changes now. Stay sharp.</text>
</string>
<string id="st_dyn_news_time_evening_58">
<text>Find a fire, find a friend. The night brings fear and fiends.</text>
</string>
<string id="st_dyn_news_time_evening_59">
<text>Evening has fallen. Pray your safe spots are secure.</text>
</string>
<string id="st_dyn_news_time_evening_60">
<text>One more day ends. The darkness doesn't play by the same rules.</text>
</string>
<string id="st_dyn_news_time_evening_61">
<text>Time to pack it in. The night belongs to the Zone's horrors.</text>
</string>
<string id="st_dyn_news_time_evening_62">
<text>Heads down, weapons up. The freaks own the night.</text>
</string>
<string id="st_dyn_news_time_evening_63">
<text>Hope your hiding spots are solid. It's about to get nasty.</text>
</string>
<string id="st_dyn_news_time_evening_64">
<text>Shadows are deepening. If you're still outside, find cover immediately.</text>
</string>
<string id="st_dyn_news_time_evening_65">
<text>The sun's gone down, but the danger's just rising.</text>
</string>
<string id="st_dyn_news_time_evening_66">
<text>It's getting dark. Better hope your safe zone is truly safe.</text>
</string>
<string id="st_dyn_news_time_evening_67">
<text>The night brings cold and creatures. Stay warm, stay armed.</text>
</string>
<string id="st_dyn_news_time_evening_68">
<text>Lock down and light up. The Zone at night is no one's friend.</text>
</string>
<string id="st_dyn_news_time_evening_69">
<text>Sunset's here. The Zone doesn't sleep, and neither should you.</text>
</string>
<string id="st_dyn_news_time_evening_70">
<text>Time to shut it down, everyone. The night is here, and it's hungry.</text>
</string>
<string id="st_dyn_news_time_evening_71">
<text>It's that time again. The Zone's nocturnal residents are waking up.</text>
</string>
<string id="st_dyn_news_time_evening_72">
<text>The sun's set. Whatever you do, don't get caught out there.</text>
</string>
<string id="st_dyn_news_time_evening_73">
<text>The night is upon us. Stay safe and stay hidden.</text>
</string>
<string id="st_dyn_news_time_evening_74">
<text>Gather 'round and keep your wits about you. The Zone is a different beast at night.</text>
</string>
<string id="st_dyn_news_time_evening_75">
<text>Sun's down. Hope you made it to a safe place.</text>
</string>
<string id="st_dyn_news_time_evening_76">
<text>The night air is thick with danger. Keep your guard up.</text>
</string>
<string id="st_dyn_news_time_evening_77">
<text>Here comes the night. Make sure you're prepared for whatever comes next.</text>
</string>
<string id="st_dyn_news_time_evening_78">
<text>The Zone's darkness is creeping in. Find shelter and hold tight.</text>
</string>
<string id="st_dyn_news_time_evening_79">
<text>The sun sets, and the Zone reveals its true face. Stay vigilant.</text>
</string>
<string id="st_dyn_news_time_evening_80">
<text>Darkness has fallen. Stick to the light and stay together.</text>
</string>
<string id="st_dyn_news_time_evening_81">
<text>The evening's calm is a lie. Don't let your guard down.</text>
</string>
<string id="st_dyn_news_time_evening_82">
<text>Nightfall in the Zone. It's like a different world out there.</text>
</string>
<string id="st_dyn_news_time_evening_83">
<text>The last light's gone. Now it's just us and the shadows.</text>
</string>
<string id="st_dyn_news_time_evening_84">
<text>Sunset's a warning. Night brings the Zone's worst.</text>
</string>
<string id="st_dyn_news_time_evening_85">
<text>Light's fading fast. Get your defenses ready.</text>
</string>
<string id="st_dyn_news_time_evening_86">
<text>Get inside, get secure. The Zone's about to show its dark side.</text>
</string>
<string id="st_dyn_news_time_evening_87">
<text>Darkness is here. Hold tight and don't wander.</text>
</string>
<string id="st_dyn_news_time_evening_88">
<text>Night falls hard in the Zone. Keep your lights on and your guns ready.</text>
</string>
<string id="st_dyn_news_time_evening_89">
<text>The sun's gone. If you're out there, get to safety now.</text>
</string>
<string id="st_dyn_news_time_evening_90">
<text>Stay sharp, stay alive. The night is no time to be careless.</text>
</string>
<string id="st_dyn_news_time_evening_91">
<text>The Zone's night is colder and crueler. Be prepared for anything.</text>
</string>
<string id="st_dyn_news_time_evening_92">
<text>Sunset signals the start of a different kind of survival.</text>
</string>
<string id="st_dyn_news_time_evening_93">
<text>It's dark now. Make sure you're not alone out there.</text>
</string>
<string id="st_dyn_news_time_evening_94">
<text>Lock and load. Nighttime in the Zone is not for the faint-hearted.</text>
</string>
<string id="st_dyn_news_time_evening_95">
<text>Twilight's fading. Time to get serious about your survival.</text>
</string>
<string id="st_dyn_news_time_evening_96">
<text>The evening's chill brings more than cold. Stay alert.</text>
</string>
<string id="st_dyn_news_time_evening_97">
<text>Darkness falls quickly. Be sure you're ready for it.</text>
</string>
<string id="st_dyn_news_time_evening_98">
<text>Evening in the Zone<6E>when the shadows come alive.</text>
</string>
<string id="st_dyn_news_time_evening_99">
<text>Another sunset. Another test of our endurance. Stay strong, stalkers.</text>
</string>
<string id="st_dyn_news_time_evening_100">
<text>The night brings out the worst in the Zone. Stick together and stay safe.</text>
</string>
<!-- Weather news -->
<string id="st_dyn_news_weather_clear_1">
<text>The sky is clear today. Sounds like a good time to take on a new job!</text>
</string>
<string id="st_dyn_news_weather_clear_2">
<text>I hope the weather stays like this for a while.</text>
</string>
<string id="st_dyn_news_weather_clear_3">
<text>The weather is clear. I can see the horizon.</text>
</string>
<string id="st_dyn_news_weather_clear_4">
<text>If it wasn't for the radiation, I'd take my mask off just to feel the sunshine.</text>
</string>
<string id="st_dyn_news_weather_clear_5">
<text>Who am I kidding? The weather in the Zone isn't always that bad.</text>
</string>
<string id="st_dyn_news_weather_clear_6">
<text>The weather is nice. There's no excuse to be lazy.</text>
</string>
<string id="st_dyn_news_weather_clear_7">
<text>The sky reminds me of my hometown. I miss those ol' sweet days.</text>
</string>
<string id="st_dyn_news_weather_clear_8">
<text>Feels good to be outside today.</text>
</string>
<string id="st_dyn_news_weather_clear_9">
<text>Good day for hunting. Who wants some fresh meat?</text>
</string>
<string id="st_dyn_news_weather_clear_10">
<text>Careful out there: days like this are perfect for snipers.</text>
</string>
<string id="st_dyn_news_weather_clear_11">
<text>Everything's so clear outside... you can almost forget you're in the Zone.</text>
</string>
<string id="st_dyn_news_weather_clear_12">
<text>Just because the weather's clear doesn't mean that the radiation is taking a break.</text>
</string>
<string id="st_dyn_news_weather_clear_13">
<text>The sun is out - let's hope the freaks stay underground.</text>
</string>
<string id="st_dyn_news_weather_clear_14">
<text>Damn, I'm working up a sweat out there. Sun's roasting us.</text>
</string>
<string id="st_dyn_news_weather_clear_15">
<text>Can't see shit with the sun in my eyes.</text>
</string>
<string id="st_dyn_news_weather_clear_16">
<text>Best time to run jobs lads - weather's clear.</text>
</string>
<string id="st_dyn_news_weather_clear_17">
<text>We see far too few of these sorts of days in the Zone.</text>
</string>
<string id="st_dyn_news_weather_clear_18">
<text>If you get up to a high place, you can see the power plant.</text>
</string>
<string id="st_dyn_news_weather_clear_19">
<text>This would be a nice day... if it were anywhere else.</text>
</string>
<string id="st_dyn_news_weather_clear_20">
<text>Well, we should be able to see anyone trying to sneak up to the perimeter.</text>
</string>
<string id="st_dyn_news_weather_clear_21">
<text>A clear sky in the Zone? Take a picture, it won't last long.</text>
</string>
<string id="st_dyn_news_weather_clear_22">
<text>No clouds, no cover. Keep your heads down and your eyes up.</text>
</string>
<string id="st_dyn_news_weather_clear_23">
<text>Perfect weather for a trek. Just keep an eye on the Geiger counter.</text>
</string>
<string id="st_dyn_news_weather_clear_24">
<text>Sunny days like this make you wish for a cold beer, not a cold front.</text>
</string>
<string id="st_dyn_news_weather_clear_25">
<text>Visibility<EFBFBD>s great today. Watch for bandits and worse.</text>
</string>
<string id="st_dyn_news_weather_clear_26">
<text>The Zone<6E>s giving us a break with the weather. Don<6F>t waste it.</text>
</string>
<string id="st_dyn_news_weather_clear_27">
<text>Clear skies, but don<6F>t let your guard down. Danger<65>s clearer too.</text>
</string>
<string id="st_dyn_news_weather_clear_28">
<text>With skies this clear, even the anomalies seem to shine a bit brighter.</text>
</string>
<string id="st_dyn_news_weather_clear_29">
<text>Make hay while the sun shines, stalkers. Tomorrow's weather is no man's guess.</text>
</string>
<string id="st_dyn_news_weather_clear_30">
<text>Clear days are a stalker<65>s dream. Perfect for finding loot... or getting found.</text>
</string>
<string id="st_dyn_news_weather_clear_31">
<text>This is the kind of day that almost makes you forget the daily horrors of the Zone.</text>
</string>
<string id="st_dyn_news_weather_clear_32">
<text>Feels like the Zone is showing off today. Enjoy the sun but keep your suit zipped.</text>
</string>
<string id="st_dyn_news_weather_clear_33">
<text>Sun's blazing and not a cloud in sight. Don't forget to hydrate, comrades.</text>
</string>
<string id="st_dyn_news_weather_clear_34">
<text>Days like today are why I lug this camera around. Even a wasteland can look pretty under the right light.</text>
</string>
<string id="st_dyn_news_weather_clear_35">
<text>A clear day means clear shots. Whether you're the shooter or the target, make it count.</text>
</string>
<string id="st_dyn_news_weather_clear_36">
<text>Weather's this nice, you gotta wonder what the Zone<6E>s planning for us next.</text>
</string>
<string id="st_dyn_news_weather_clear_37">
<text>Not a cloud to hide us from whatever<65>s lurking out there. Stay sharp.</text>
</string>
<string id="st_dyn_news_weather_clear_38">
<text>Such a beautiful day... almost feels like the outside world. Almost.</text>
</string>
<string id="st_dyn_news_weather_clear_39">
<text>Let's enjoy the weather while it lasts. We're due for a blowout soon.</text>
</string>
<string id="st_dyn_news_weather_clear_40">
<text>Clear skies, clear mind. Time to plot some routes and make some rubles.</text>
</string>
<string id="st_dyn_news_weather_clear_41">
<text>It's a rare clear day. Perfect for mapping out new routes.</text>
</string>
<string id="st_dyn_news_weather_clear_42">
<text>Weather's good, but don't let it fool you. The Zone's always dangerous.</text>
</string>
<string id="st_dyn_news_weather_clear_43">
<text>On days like this, it's easy to forget why we fear the Zone.</text>
</string>
<string id="st_dyn_news_weather_clear_44">
<text>Crystal clear skies... like the calm before a storm.</text>
</string>
<string id="st_dyn_news_weather_clear_45">
<text>Clear weather? Great. But remember, the Zone doesn't care.</text>
</string>
<string id="st_dyn_news_weather_clear_46">
<text>The sky's so clear today, it's almost unsettling.</text>
</string>
<string id="st_dyn_news_weather_clear_47">
<text>Take advantage of the good weather. It might not last.</text>
</string>
<string id="st_dyn_news_weather_clear_48">
<text>A clear day in the Zone is a gift. Use it wisely.</text>
</string>
<string id="st_dyn_news_weather_clear_49">
<text>Nothing but blue skies... and the ever-present threat of anomalies.</text>
</string>
<string id="st_dyn_news_weather_clear_50">
<text>Enjoy the clear weather while you can. The Zone is unpredictable.</text>
</string>
<string id="st_dyn_news_weather_clear_51">
<text>Clear skies are a rare treat. Make the most of it, stalkers.</text>
</string>
<string id="st_dyn_news_weather_clear_52">
<text>With a sky like this, you'd almost forget the danger lurking around.</text>
</string>
<string id="st_dyn_news_weather_clear_53">
<text>Blue skies and bright sun. Almost makes you think the Zone has a heart.</text>
</string>
<string id="st_dyn_news_weather_clear_54">
<text>Perfect weather for an expedition. Just don't get too comfortable.</text>
</string>
<string id="st_dyn_news_weather_clear_55">
<text>Clear skies above, but the Zone's danger is always present.</text>
</string>
<string id="st_dyn_news_weather_clear_56">
<text>Sunny days like this can be deceiving. Always stay alert.</text>
</string>
<string id="st_dyn_news_weather_clear_57">
<text>The weather's clear, but that doesn't mean it's safe.</text>
</string>
<string id="st_dyn_news_weather_clear_58">
<text>Clear skies make for easy travel. Just watch your step.</text>
</string>
<string id="st_dyn_news_weather_clear_59">
<text>Enjoy the sun while it lasts. The Zone's always got a surprise waiting.</text>
</string>
<string id="st_dyn_news_weather_clear_60">
<text>Clear weather? That's a rare blessing here. Make the most of it.</text>
</string>
<string id="st_dyn_news_weather_clear_61">
<text>Clear days are the best for exploring. Just don't stray too far.</text>
</string>
<string id="st_dyn_news_weather_clear_62">
<text>Weather this nice is a sign. Get out there and get moving.</text>
</string>
<string id="st_dyn_news_weather_clear_63">
<text>Blue skies over the Zone... let's just hope it stays that way.</text>
</string>
<string id="st_dyn_news_weather_clear_64">
<text>Clear skies today. Perfect for those long-range reconnaissance missions.</text>
</string>
<string id="st_dyn_news_weather_clear_65">
<text>Feels almost normal with weather this good. Almost.</text>
</string>
<string id="st_dyn_news_weather_clear_66">
<text>Clear weather means clear shots. Keep an eye out for danger.</text>
</string>
<string id="st_dyn_news_weather_clear_67">
<text>Days like this remind me why I love the Zone.</text>
</string>
<string id="st_dyn_news_weather_clear_68">
<text>Nothing but blue skies and the ever-present hum of danger.</text>
</string>
<string id="st_dyn_news_weather_clear_69">
<text>Clear days are perfect for scouting. Just don't let your guard down.</text>
</string>
<string id="st_dyn_news_weather_clear_70">
<text>With weather this good, it's hard to believe we're in the Zone.</text>
</string>
<string id="st_dyn_news_weather_clear_71">
<text>Blue skies above, danger all around. Welcome to the Zone.</text>
</string>
<string id="st_dyn_news_weather_clear_72">
<text>Clear weather is the perfect time to gather supplies. Move quickly.</text>
</string>
<string id="st_dyn_news_weather_clear_73">
<text>Skies like this are rare. Let's make the most of it, stalkers.</text>
</string>
<string id="st_dyn_news_weather_clear_74">
<text>Perfect day for a raid. Clear skies mean clear targets.</text>
</string>
<string id="st_dyn_news_weather_clear_75">
<text>Sunny weather is a blessing and a curse. Stay alert.</text>
</string>
<string id="st_dyn_news_weather_clear_76">
<text>Clear days in the Zone are a gift. Use them wisely.</text>
</string>
<string id="st_dyn_news_weather_clear_77">
<text>With skies this clear, every step forward is an opportunity... and a risk.</text>
</string>
<string id="st_dyn_news_weather_clear_78">
<text>Clear weather? That's a good omen. Let's move out.</text>
</string>
<string id="st_dyn_news_weather_clear_79">
<text>Blue skies above the Zone. Almost makes you believe in hope.</text>
</string>
<string id="st_dyn_news_weather_clear_80">
<text>Clear skies? Perfect. Just remember, the Zone's still out there.</text>
</string>
<string id="st_dyn_news_weather_clear_81">
<text>Clear weather's a rarity. Make the most of it, but stay sharp.</text>
</string>
<string id="st_dyn_news_weather_clear_82">
<text>Feels almost peaceful with the sky so clear. Almost.</text>
</string>
<string id="st_dyn_news_weather_clear_83">
<text>Clear skies mean clear minds. Time to get some work done.</text>
</string>
<string id="st_dyn_news_weather_clear_84">
<text>The sky's clear, and so is our path. Let's move out.</text>
</string>
<string id="st_dyn_news_weather_clear_85">
<text>Weather like this is a rare treat. Let's not waste it.</text>
</string>
<string id="st_dyn_news_weather_clear_86">
<text>Clear days make for clear thoughts. Time to plan our next move.</text>
</string>
<string id="st_dyn_news_weather_clear_87">
<text>Sun's out, and so are we. Let's make the most of this weather.</text>
</string>
<string id="st_dyn_news_weather_clear_88">
<text>With skies this clear, we can see all the way to the horizon.</text>
</string>
<string id="st_dyn_news_weather_clear_89">
<text>The weather's so nice, it's almost like we're not in the Zone.</text>
</string>
<string id="st_dyn_news_weather_clear_90">
<text>Clear skies above, but remember, the ground is still dangerous.</text>
</string>
<string id="st_dyn_news_weather_clear_91">
<text>Weather this good? Time to get some serious work done.</text>
</string>
<string id="st_dyn_news_weather_clear_92">
<text>Blue skies and sunshine... if only the Zone were always like this.</text>
</string>
<string id="st_dyn_news_weather_clear_93">
<text>Clear weather is perfect for exploring. Let's move.</text>
</string>
<string id="st_dyn_news_weather_clear_94">
<text>Enjoy the weather, but don't forget the danger. The Zone never sleeps.</text>
</string>
<string id="st_dyn_news_weather_clear_95">
<text>Feels good to see the sun. Let's hope it stays that way.</text>
</string>
<string id="st_dyn_news_weather_clear_96">
<text>Perfect day for a mission. Clear skies make everything easier.</text>
</string>
<string id="st_dyn_news_weather_clear_97">
<text>Blue skies mean good visibility. Watch out for threats.</text>
</string>
<string id="st_dyn_news_weather_clear_98">
<text>Clear weather's a blessing in the Zone. Let's make the most of it.</text>
</string>
<string id="st_dyn_news_weather_clear_99">
<text>Days like this are rare. Let's use it to our advantage.</text>
</string>
<string id="st_dyn_news_weather_clear_100">
<text>The weather's so clear, it's almost unsettling. Stay alert.</text>
</string>
<string id="st_dyn_news_weather_partly_1">
<text>The sky is clear enough today, sounds like a good time to take a new job.</text>
</string>
<string id="st_dyn_news_weather_partly_2">
<text>I hope the weather stays like this for a while.</text>
</string>
<string id="st_dyn_news_weather_partly_3">
<text>The weather is good, I can see the horizon.</text>
</string>
<string id="st_dyn_news_weather_partly_4">
<text>If it wasn't for radiation, I would take my mask off on this beautiful day.</text>
</string>
<string id="st_dyn_news_weather_partly_5">
<text>Who am I kidding? The weather in the Zone isn't always that bad.</text>
</string>
<string id="st_dyn_news_weather_partly_6">
<text>The weather is nice, there's no excuse to get lazy.</text>
</string>
<string id="st_dyn_news_weather_partly_7">
<text>The sky reminds me of my hometown, I miss those ol' days.</text>
</string>
<string id="st_dyn_news_weather_partly_8">
<text>Feels good to get out today.</text>
</string>
<string id="st_dyn_news_weather_partly_9">
<text>I don't think it will rain - just some clouds.</text>
</string>
<string id="st_dyn_news_weather_partly_10">
<text>Mighty nice day... shame I've got things to do.</text>
</string>
<string id="st_dyn_news_weather_partly_11">
<text>Looks like the weather will hold up; are we still going according to plan?</text>
</string>
<string id="st_dyn_news_weather_partly_12">
<text>Perfect weather. Comfortable and good visibility.</text>
</string>
<string id="st_dyn_news_weather_partly_13">
<text>Let's just go do it before the weather changes.</text>
</string>
<string id="st_dyn_news_weather_partly_14">
<text>Some decent weather for once.</text>
</string>
<string id="st_dyn_news_weather_partly_15">
<text>It's pretty clear as far as the eye can see - I think we're safe.</text>
</string>
<string id="st_dyn_news_weather_partly_16">
<text>Hope they get here before the rain comes down again.</text>
</string>
<string id="st_dyn_news_weather_partly_17">
<text>Good artefact-hunting weather.</text>
</string>
<string id="st_dyn_news_weather_partly_18">
<text>You guys think the Zone ever messes with the weather? Aside from surges, that is.</text>
</string>
<string id="st_dyn_news_weather_partly_19">
<text>A bit of cloud cover can be a good thing <20> keeps the snipers guessing.</text>
</string>
<string id="st_dyn_news_weather_partly_20">
<text>Clouds today, but at least it's not pouring. Makes for good traveling weather.</text>
</string>
<string id="st_dyn_news_weather_partly_21">
<text>These clouds look ominous... wouldn't surprise me if they were full of acid rain. Keep your hoods up.</text>
</string>
<string id="st_dyn_news_weather_partly_22">
<text>Partly cloudy, partly creepy. Just how we like it here in the Zone.</text>
</string>
<string id="st_dyn_news_weather_partly_23">
<text>Not too sunny, not too gloomy. Just another unpredictable day in the Zone.</text>
</string>
<string id="st_dyn_news_weather_partly_24">
<text>Clouds rolling in could mean trouble. Or they could just pass on by. Always a gamble.</text>
</string>
<string id="st_dyn_news_weather_partly_25">
<text>Weather's half-decent. Enough light to spot the mutants before they spot you.</text>
</string>
<string id="st_dyn_news_weather_partly_26">
<text>Keep an eye on those clouds, stalkers. You never know what's hiding in them.</text>
</string>
<string id="st_dyn_news_weather_partly_27">
<text>Perfect balance of shadow and light today. Ideal for keeping out of sight.</text>
</string>
<string id="st_dyn_news_weather_partly_28">
<text>With weather like this, you'd almost forget the dangers lurking around every corner. Almost.</text>
</string>
<string id="st_dyn_news_weather_partly_29">
<text>Partly cloudy might mean partly lucky. Let<65>s hope the bad weather holds off till we're back.</text>
</string>
<string id="st_dyn_news_weather_partly_30">
<text>Clouds up there, looking like they're plotting something. That's the Zone for you.</text>
</string>
<string id="st_dyn_news_weather_partly_31">
<text>These clouds ain<69>t nothing but a little shade. Keep moving.</text>
</string>
<string id="st_dyn_news_weather_partly_32">
<text>Just enough clouds to keep the heat off. Makes for a good day to push deeper into the Zone.</text>
</string>
<string id="st_dyn_news_weather_partly_33">
<text>A few clouds won<6F>t hurt. Keeps the zone feeling moody.</text>
</string>
<string id="st_dyn_news_weather_partly_34">
<text>Seems like the clouds are giving us a break. Nice to have a little less doom over our heads for once.</text>
</string>
<string id="st_dyn_news_weather_partly_35">
<text>Weather like this makes me watchful. Clear enough to roam, cloudy enough to conceal.</text>
</string>
<string id="st_dyn_news_weather_partly_36">
<text>Today's just right <20> not too bright, not too dark. Time to get some work done.</text>
</string>
<string id="st_dyn_news_weather_partly_37">
<text>This is the kind of day that tricks you into lowering your guard. Don<6F>t fall for it.</text>
</string>
<string id="st_dyn_news_weather_partly_38">
<text>Clouds are sparse today. Good for visibility, bad if you're trying to hide.</text>
</string>
<string id="st_dyn_news_weather_partly_39">
<text>If this weather holds, we'll make good time. If not, well, that's life in the Zone.</text>
</string>
<string id="st_dyn_news_weather_partly_40">
<text>Partly cloudy <20> nature's camouflage. Use it wisely.</text>
</string>
<string id="st_dyn_news_weather_partly_41">
<text>Partly cloudy today. Let's hope the Zone's in a good mood.</text>
</string>
<string id="st_dyn_news_weather_partly_42">
<text>Decent weather, but keep your guard up. The Zone never really rests.</text>
</string>
<string id="st_dyn_news_weather_partly_43">
<text>Clouds are rolling in. It might just be a quiet day.</text>
</string>
<string id="st_dyn_news_weather_partly_44">
<text>Partly cloudy is about as good as it gets here. Let's not waste it.</text>
</string>
<string id="st_dyn_news_weather_partly_45">
<text>Clouds today, but nothing too bad. Let's keep moving.</text>
</string>
<string id="st_dyn_news_weather_partly_46">
<text>Skies are partly clear, just like my conscience. Let<65>s get to work.</text>
</string>
<string id="st_dyn_news_weather_partly_47">
<text>Weather's decent, time to get shit done.</text>
</string>
<string id="st_dyn_news_weather_partly_48">
<text>Clouds overhead, but at least it's not raining acid. Small victories.</text>
</string>
<string id="st_dyn_news_weather_partly_49">
<text>Cloud cover means less visibility for the bastards out there.</text>
</string>
<string id="st_dyn_news_weather_partly_50">
<text>Decent weather for once. Don't get used to it.</text>
</string>
<string id="st_dyn_news_weather_partly_51">
<text>Partly cloudy means we might just catch a break today.</text>
</string>
<string id="st_dyn_news_weather_partly_52">
<text>Weather's holding up, which means we should keep moving.</text>
</string>
<string id="st_dyn_news_weather_partly_53">
<text>Just enough clouds to keep the sun from frying us. I'll take it.</text>
</string>
<string id="st_dyn_news_weather_partly_54">
<text>Clouds give us cover, but watch your step.</text>
</string>
<string id="st_dyn_news_weather_partly_55">
<text>Weird how a partly cloudy day can feel like a blessing out here.</text>
</string>
<string id="st_dyn_news_weather_partly_56">
<text>Enjoy the clouds while you can. Shit's always changing around here.</text>
</string>
<string id="st_dyn_news_weather_partly_57">
<text>Partly cloudy skies mean we should move fast. No telling what's coming next.</text>
</string>
<string id="st_dyn_news_weather_partly_58">
<text>Weather's good enough to get some serious work done. Let's go.</text>
</string>
<string id="st_dyn_news_weather_partly_59">
<text>Clouds are sparse, but it<69>s better than nothing. Time to move.</text>
</string>
<string id="st_dyn_news_weather_partly_60">
<text>Partly cloudy, but we all know the Zone's the real threat.</text>
</string>
<string id="st_dyn_news_weather_partly_61">
<text>Let's make the most of this weather. Never know when it'll turn on us.</text>
</string>
<string id="st_dyn_news_weather_partly_62">
<text>Decent weather means we should be out gathering supplies.</text>
</string>
<string id="st_dyn_news_weather_partly_63">
<text>Cloud cover's nice, but keep your eyes open for any movement.</text>
</string>
<string id="st_dyn_news_weather_partly_64">
<text>Looks like the clouds are sticking around. Makes our job a bit easier.</text>
</string>
<string id="st_dyn_news_weather_partly_65">
<text>Partly cloudy and partly safe. Let's see how long it lasts.</text>
</string>
<string id="st_dyn_news_weather_partly_66">
<text>Not too bright, not too dark. Perfect for a bit of sneaking around.</text>
</string>
<string id="st_dyn_news_weather_partly_67">
<text>Partly cloudy means we've got some cover. Use it.</text>
</string>
<string id="st_dyn_news_weather_partly_68">
<text>Clouds keep the worst of the sun off our backs. Let's take advantage of it.</text>
</string>
<string id="st_dyn_news_weather_partly_69">
<text>Weather's half-decent, let's move before it turns to shit.</text>
</string>
<string id="st_dyn_news_weather_partly_70">
<text>Sky's partly clear, unlike the mess we<77>re in.</text>
</string>
<string id="st_dyn_news_weather_partly_71">
<text>Partly cloudy skies today. Could be worse, could be better.</text>
</string>
<string id="st_dyn_news_weather_partly_72">
<text>Cloud cover's a welcome sight. Easier to hide from prying eyes.</text>
</string>
<string id="st_dyn_news_weather_partly_73">
<text>Partly cloudy, partly safe. Let's not waste time.</text>
</string>
<string id="st_dyn_news_weather_partly_74">
<text>Decent weather means less excuses. Let's get moving.</text>
</string>
<string id="st_dyn_news_weather_partly_75">
<text>Good day for a job. Just keep an eye on those clouds.</text>
</string>
<string id="st_dyn_news_weather_partly_76">
<text>Partly cloudy, which means partly predictable. Just our luck.</text>
</string>
<string id="st_dyn_news_weather_partly_77">
<text>Sky's giving us a break today. Make it count.</text>
</string>
<string id="st_dyn_news_weather_partly_78">
<text>Weather like this is as close to perfect as it gets in the Zone.</text>
</string>
<string id="st_dyn_news_weather_partly_79">
<text>Clouds are sparse, visibility is good. Time to move out.</text>
</string>
<string id="st_dyn_news_weather_partly_80">
<text>Let's take advantage of this weather. No telling when it will turn.</text>
</string>
<string id="st_dyn_news_weather_partly_81">
<text>Clouds are rolling in, but we still got some time. Let's go.</text>
</string>
<string id="st_dyn_news_weather_partly_82">
<text>Partly cloudy and mostly safe. Let's keep it that way.</text>
</string>
<string id="st_dyn_news_weather_partly_83">
<text>Weather's holding steady. Keep your eyes open and move fast.</text>
</string>
<string id="st_dyn_news_weather_partly_84">
<text>Looks like the sky's on our side today. Let's make the most of it.</text>
</string>
<string id="st_dyn_news_weather_partly_85">
<text>Partly cloudy skies, perfect for sneaking around unnoticed.</text>
</string>
<string id="st_dyn_news_weather_partly_86">
<text>Weather's decent enough. Let's see if our luck holds.</text>
</string>
<string id="st_dyn_news_weather_partly_87">
<text>Partly cloudy, but don<6F>t let your guard down.</text>
</string>
<string id="st_dyn_news_weather_partly_88">
<text>Clouds in the sky mean less sunburn, more cover. Take advantage.</text>
</string>
<string id="st_dyn_news_weather_partly_89">
<text>Let's move while the weather's still good. No time to waste.</text>
</string>
<string id="st_dyn_news_weather_partly_90">
<text>Clouds today, but at least it's not pouring. Good enough for me.</text>
</string>
<string id="st_dyn_news_weather_partly_91">
<text>Weather's good enough to get some work done. Let's get to it.</text>
</string>
<string id="st_dyn_news_weather_partly_92">
<text>Partly cloudy, which means partly safe. Let's use this time well.</text>
</string>
<string id="st_dyn_news_weather_partly_93">
<text>Some clouds in the sky, but it won't stop us. Time to move.</text>
</string>
<string id="st_dyn_news_weather_partly_94">
<text>Weather's holding up for now. Let's see how long it lasts.</text>
</string>
<string id="st_dyn_news_weather_partly_95">
<text>Clear enough for a good trek. Keep your eyes peeled.</text>
</string>
<string id="st_dyn_news_weather_partly_96">
<text>Partly cloudy means we've got some time before the weather turns.</text>
</string>
<string id="st_dyn_news_weather_partly_97">
<text>Weather's decent, which means it's time to get shit done.</text>
</string>
<string id="st_dyn_news_weather_partly_98">
<text>Let's move before the clouds decide to dump something nasty on us.</text>
</string>
<string id="st_dyn_news_weather_cloudy_1">
<text>Seems like rain is coming.</text>
</string>
<string id="st_dyn_news_weather_cloudy_2">
<text>The clouds are getting darker, seems like it's gonna rain soon.</text>
</string>
<string id="st_dyn_news_weather_cloudy_3">
<text>Feels like it's getting rainy soon.</text>
</string>
<string id="st_dyn_news_weather_cloudy_4">
<text>The clouds don't look that good.</text>
</string>
<string id="st_dyn_news_weather_cloudy_5">
<text>Are we expecting a storm today?</text>
</string>
<string id="st_dyn_news_weather_cloudy_6">
<text>Some people say having cloudy weather all the time is depressing. Personally, I like it this way.</text>
</string>
<string id="st_dyn_news_weather_cloudy_7">
<text>The sky is foreboding.</text>
</string>
<string id="st_dyn_news_weather_cloudy_8">
<text>It's gotten pretty dark, we're not due for an Emission, right?</text>
</string>
<string id="st_dyn_news_weather_cloudy_9">
<text>Hey, where did the sun go?</text>
</string>
<string id="st_dyn_news_weather_cloudy_10">
<text>It's just fucking depressing out there.</text>
</string>
<string id="st_dyn_news_weather_cloudy_11">
<text>Make sure nothing's trying to sneak up on us.</text>
</string>
<string id="st_dyn_news_weather_cloudy_12">
<text>Kind of a grey day out there.</text>
</string>
<string id="st_dyn_news_weather_cloudy_13">
<text>Everything seems so crisp under the canopy of clouds, everything is sharp and defined.</text>
</string>
<string id="st_dyn_news_weather_cloudy_14">
<text>Weather like this makes me think of my home... waves on the Black Sea...</text>
</string>
<string id="st_dyn_news_weather_cloudy_15">
<text>Please don't rain.</text>
</string>
<string id="st_dyn_news_weather_cloudy_16">
<text>It's nice and cool outside. Good day for a walk... except for the mutants skulking around.</text>
</string>
<string id="st_dyn_news_weather_cloudy_17">
<text>Clouds like these make you miss the sun, even if it's just a bit.</text>
</string>
<string id="st_dyn_news_weather_cloudy_18">
<text>Ah, the whole sky's covered. Feels like the Zone's mood today.</text>
</string>
<string id="st_dyn_news_weather_cloudy_19">
<text>Cloudy skies, muted sounds. Perfect for those who prefer to move unnoticed.</text>
</string>
<string id="st_dyn_news_weather_cloudy_20">
<text>These clouds are hanging low - feels almost claustrophobic.</text>
</string>
<string id="st_dyn_news_weather_cloudy_21">
<text>With the sky this gloomy, you'd think we're on the British Isles, not in the Zone.</text>
</string>
<string id="st_dyn_news_weather_cloudy_22">
<text>Dull sky today. Keep your lights ready, it'll be dark all day.</text>
</string>
<string id="st_dyn_news_weather_cloudy_23">
<text>Looks like the clouds are settling in for the long haul. No breaks in this weather.</text>
</string>
<string id="st_dyn_news_weather_cloudy_24">
<text>Cloud cover like this could mean anything. Stay alert, stalkers.</text>
</string>
<string id="st_dyn_news_weather_cloudy_25">
<text>This overcast sky isn't fooling anyone. We all know what's up there.</text>
</string>
<string id="st_dyn_news_weather_cloudy_26">
<text>Perfect weather for a gloom. Watch out, could be anything hiding up there in the clouds.</text>
</string>
<string id="st_dyn_news_weather_cloudy_27">
<text>It's all clouds today. Great for hiding, bad for spotting drops.</text>
</string>
<string id="st_dyn_news_weather_cloudy_28">
<text>Such a thick blanket up there, wouldn't be surprised if it started raining anomalies.</text>
</string>
<string id="st_dyn_news_weather_cloudy_29">
<text>When it's this cloudy, every shadow could be your last. Stay sharp.</text>
</string>
<string id="st_dyn_news_weather_cloudy_30">
<text>Under these clouds, the Zone feels even more cut off from the world. Just us and the mutants.</text>
</string>
<string id="st_dyn_news_weather_cloudy_31">
<text>Nothing like a sky full of clouds to remind you that the Zone is always watching.</text>
</string>
<string id="st_dyn_news_weather_cloudy_32">
<text>So many clouds... feels like even the sky is trying to smother us.</text>
</string>
<string id="st_dyn_news_weather_cloudy_33">
<text>A cloudy day in the Zone - as if we needed more reasons to look over our shoulders.</text>
</string>
<string id="st_dyn_news_weather_cloudy_34">
<text>If the clouds break just right, we might see something worth our time. Keep looking up.</text>
</string>
<string id="st_dyn_news_weather_cloudy_35">
<text>These clouds aren't just for show <20> they're packing storms, I can feel it in my bones.</text>
</string>
<string id="st_dyn_news_weather_cloudy_36">
<text>Can't tell day from night with this cloud cover. Time doesn't pass the same in the Zone.</text>
</string>
<string id="st_dyn_news_weather_cloudy_37">
<text>Cloudy with a chance of death. Pretty standard for the Zone.</text>
</string>
<string id="st_dyn_news_weather_cloudy_38">
<text>The grey above matches the grey below. Another typical day here.</text>
</string>
<string id="st_dyn_news_weather_cloudy_39">
<text>The sky's as bleak as our prospects today. Keep your guard up and your gear dry.</text>
</string>
<string id="st_dyn_news_weather_cloudy_40">
<text>With a sky this somber, it's hard not to think about the darker days past... and those to come.</text>
</string>
<string id="st_dyn_news_weather_foggy_1">
<text>The fog is getting thicker, I can't see shit...</text>
</string>
<string id="st_dyn_news_weather_foggy_2">
<text>It's not safe wandering around in this fog.</text>
</string>
<string id="st_dyn_news_weather_foggy_3">
<text>Fucking fog.</text>
</string>
<string id="st_dyn_news_weather_foggy_4">
<text>Our enemies might take advantage of the bad weather, keep your eyes peeled.</text>
</string>
<string id="st_dyn_news_weather_foggy_5">
<text>I'm having a hard time making out shit in this fog.</text>
</string>
<string id="st_dyn_news_weather_foggy_6">
<text>After a second thought, I prefer the rain.</text>
</string>
<string id="st_dyn_news_weather_foggy_7">
<text>You guys think mutants can spot us in this fog?</text>
</string>
<string id="st_dyn_news_weather_foggy_8">
<text>The fog is getting pretty thick. Don't stray too far.</text>
</string>
<string id="st_dyn_news_weather_foggy_9">
<text>Mutants might be hiding in the fog, keep your eyes peeled.</text>
</string>
<string id="st_dyn_news_weather_foggy_10">
<text>Ah, shit. This crappy weather is just what we need right now.</text>
</string>
<string id="st_dyn_news_weather_foggy_11">
<text>Glad I'm not way out in the wilderness; who knows what's lurking in that fog?</text>
</string>
<string id="st_dyn_news_weather_foggy_12">
<text>It seems like every time it's foggy I get jumped by dogs - I hate this.</text>
</string>
<string id="st_dyn_news_weather_foggy_13">
<text>Man, it's humid. I'm completely drenched.</text>
</string>
<string id="st_dyn_news_weather_foggy_14">
<text>It's pretty freaky when you can hear a firefight but you can't see shit in this fog.</text>
</string>
<string id="st_dyn_news_weather_foggy_15">
<text>Bad day for patrols - so easy to sneak up on people.</text>
</string>
<string id="st_dyn_news_weather_foggy_16">
<text>I would stick around the camps - it's easy to lose your way in this fog.</text>
</string>
<string id="st_dyn_news_weather_foggy_17">
<text>Better pack some heat if you're headed out; it's easy to bump into freaks out there.</text>
</string>
<string id="st_dyn_news_weather_foggy_18">
<text>It's sort of beautiful... in a haunting sort of way.</text>
</string>
<string id="st_dyn_news_weather_foggy_19">
<text>Visibility isn't actually that bad, there's no excuse to let someone sneak up on us.</text>
</string>
<string id="st_dyn_news_weather_foggy_20">
<text>This fog could hide a herd of elephants, let alone a bloodsucker. Stay sharp.</text>
</string>
<string id="st_dyn_news_weather_foggy_21">
<text>Can barely see my own hands in front of me. Perfect day for ghosts, not so much for hunting.</text>
</string>
<string id="st_dyn_news_weather_foggy_22">
<text>Keep close and keep moving. It's too easy to wander off alone in this soup.</text>
</string>
<string id="st_dyn_news_weather_foggy_23">
<text>Fog's this thick, you can almost slice it with a knife. Or shoot it, for all the good that'd do.</text>
</string>
<string id="st_dyn_news_weather_foggy_24">
<text>Remember, sound travels weird in the fog. Those footsteps might be closer than they seem.</text>
</string>
<string id="st_dyn_news_weather_foggy_25">
<text>If you need to disappear, now's your chance. Otherwise, stay where you are until this clears.</text>
</string>
<string id="st_dyn_news_weather_foggy_26">
<text>Good day to lay low and tell tales around the camp. Bad day to try your luck out there.</text>
</string>
<string id="st_dyn_news_weather_foggy_27">
<text>Visibility's a joke today. Good for evading stalkers, bad for almost everything else.</text>
</string>
<string id="st_dyn_news_weather_foggy_28">
<text>This fog's a stalker's nightmare. Feels like the Zone's trying to swallow us whole.</text>
</string>
<string id="st_dyn_news_weather_foggy_29">
<text>Thick fog like this makes for easy mistakes. Watch your step and your back.</text>
</string>
<string id="st_dyn_news_weather_foggy_30">
<text>The fog<6F>s rolling in thicker by the minute. Feels like walking through a ghost.</text>
</string>
<string id="st_dyn_news_weather_foggy_31">
<text>With fog this dense, every rustle sounds like a death sentence. Paranoid? Maybe. Alive? Definitely.</text>
</string>
<string id="st_dyn_news_weather_foggy_32">
<text>Fog's a good cover for moving unseen. Just hope you're not the one being sneaked up on.</text>
</string>
<string id="st_dyn_news_weather_foggy_33">
<text>I'd kill for a breeze to clear out this fog. Anything to see more than two feet ahead.</text>
</string>
<string id="st_dyn_news_weather_foggy_34">
<text>In this fog, even the air feels thick enough to chew. Keep your gas mask handy.</text>
</string>
<string id="st_dyn_news_weather_foggy_35">
<text>It's like the whole world's wrapped in cotton. Eerie silence and all.</text>
</string>
<string id="st_dyn_news_weather_foggy_36">
<text>This fog could hide a battalion. Let's just hope it's not hiding one coming our way.</text>
</string>
<string id="st_dyn_news_weather_foggy_37">
<text>A perfect day for secrets. Too bad the Zone doesn't keep any good ones.</text>
</string>
<string id="st_dyn_news_weather_foggy_38">
<text>Fog like this? You'd think the Zone is mourning. Probably for its next victim.</text>
</string>
<string id="st_dyn_news_weather_foggy_39">
<text>There's a thick fog all around. Makes you wonder what it's hiding<6E>or what's hiding in it.</text>
</string>
<string id="st_dyn_news_weather_foggy_40">
<text>When it's this foggy, even the bravest of us can feel a chill. Stick together, it's easy to get lost.</text>
</string>
<string id="st_dyn_news_weather_rain_1">
<text>It's raining, boys.</text>
</string>
<string id="st_dyn_news_weather_rain_2">
<text>You know what I really need in this rain? A cigarette. Who got some for me?</text>
</string>
<string id="st_dyn_news_weather_rain_3">
<text>Let the rain wash your sins away.</text>
</string>
<string id="st_dyn_news_weather_rain_4">
<text>I feel like staying inside today.</text>
</string>
<string id="st_dyn_news_weather_rain_5">
<text>No thanks, I don't want to get wet today.</text>
</string>
<string id="st_dyn_news_weather_rain_6">
<text>I can feel my ass getting wet... Should've bought a better outfit.</text>
</string>
<string id="st_dyn_news_weather_rain_7">
<text>You guys think mutants hide during the rain?</text>
</string>
<string id="st_dyn_news_weather_rain_8">
<text>The rain is getting inside my mask...</text>
</string>
<string id="st_dyn_news_weather_rain_9">
<text>What's wrong with a little rain?</text>
</string>
<string id="st_dyn_news_weather_rain_10">
<text>Let water get in your boots and you can get trenchfoot. No, really. Seems to happen pretty quickly in the Zone.</text>
</string>
<string id="st_dyn_news_weather_rain_11">
<text>Some mutants like the rain and some don't. They're like people, really.</text>
</string>
<string id="st_dyn_news_weather_rain_12">
<text>Go away rain.</text>
</string>
<string id="st_dyn_news_weather_rain_13">
<text>Ah, the rain feels nice, really.</text>
</string>
<string id="st_dyn_news_weather_rain_14">
<text>Keep care of your shooters lads; best to keep them dry.</text>
</string>
<string id="st_dyn_news_weather_rain_15">
<text>Rain really brings out the particular smells of the Zone... eugh.</text>
</string>
<string id="st_dyn_news_weather_rain_16">
<text>I've heard that rain disperses the radioactive dust, so it's not all bad.</text>
</string>
<string id="st_dyn_news_weather_rain_17">
<text>Well... this suit is supposed to be waterproof.</text>
</string>
<string id="st_dyn_news_weather_rain_18">
<text>The rain is relaxing, don't you think?</text>
</string>
<string id="st_dyn_news_weather_rain_19">
<text>Nothing like a bit of rain to make the Zone feel even more like a swamp.</text>
</string>
<string id="st_dyn_news_weather_rain_20">
<text>Watch your step, puddles in the Zone aren't just water; they're often deeper and dirtier than they look.</text>
</string>
<string id="st_dyn_news_weather_rain_21">
<text>This downpour could mask the sounds of something creeping up on us. Stay alert.</text>
</string>
<string id="st_dyn_news_weather_rain_22">
<text>Rain's a stalker's washday. Cleans off the blood, the mud, and the worst of your sins.</text>
</string>
<string id="st_dyn_news_weather_rain_23">
<text>If it's not acid rain, it's almost a pleasant break... almost.</text>
</string>
<string id="st_dyn_news_weather_rain_24">
<text>Good weather for hiding your tracks, bad for keeping your gear rust-free.</text>
</string>
<string id="st_dyn_news_weather_rain_25">
<text>Rain means fewer fires tonight. Going to be a cold one, boys.</text>
</string>
<string id="st_dyn_news_weather_rain_26">
<text>At least the rain keeps the dust down. My lungs appreciate it.</text>
</string>
<string id="st_dyn_news_weather_rain_27">
<text>A little rain never hurt anyone, but in the Zone, even the rain can be deadly.</text>
</string>
<string id="st_dyn_news_weather_rain_28">
<text>Makes you wonder what's washing off the leaves, and what's washing into your boots.</text>
</string>
<string id="st_dyn_news_weather_rain_29">
<text>Rainy days make for muddy trails. Watch your step, don't slip into something worse than mud.</text>
</string>
<string id="st_dyn_news_weather_rain_30">
<text>This rain could hide a Bloodsucker just feet away. Don't rely on your eyes alone out there.</text>
</string>
<string id="st_dyn_news_weather_rain_31">
<text>Sounds of rain pounding the earth... almost like old times, before all this.</text>
</string>
<string id="st_dyn_news_weather_rain_32">
<text>Great, rain. As if this place wasn't gloomy enough.</text>
</string>
<string id="st_dyn_news_weather_rain_33">
<text>With the rain this heavy, even the anomalies seem to quiet down. Or maybe it's just harder to hear them coming.</text>
</string>
<string id="st_dyn_news_weather_rain_34">
<text>Rain in the Zone isn't like rain back home. Here, it feels like it's trying to wash you away.</text>
</string>
<string id="st_dyn_news_weather_rain_35">
<text>Every drop of this rain feels like it's sapping my strength. Got to keep moving.</text>
</string>
<string id="st_dyn_news_weather_rain_36">
<text>Drenched again. This suit leaks more than the Chernobyl sarcophagus.</text>
</string>
<string id="st_dyn_news_weather_rain_37">
<text>The sound of rain on metal... there's nothing quite like it to remind you you're not asleep.</text>
</string>
<string id="st_dyn_news_weather_rain_38">
<text>If the mutants don't get you, the trench foot might. Keep your boots tight and your socks dry.</text>
</string>
<string id="st_dyn_news_weather_rain_39">
<text>This incessant drizzle is perfect for masking footsteps. Both yours and theirs.</text>
</string>
<string id="st_dyn_news_weather_rain_40">
<text>They say rain's good for the soul, but out here, it's just another layer of misery.</text>
</string>
<string id="st_dyn_news_weather_rain_41">
<text>Rain in the Zone... sometimes I wonder if it's ever clean.</text>
</string>
<string id="st_dyn_news_weather_rain_42">
<text>This rain makes everything look even more desolate.</text>
</string>
<string id="st_dyn_news_weather_rain_43">
<text>Fucking rain. Just what we needed.</text>
</string>
<string id="st_dyn_news_weather_rain_44">
<text>Get your rain gear on, stalkers. This isn't going to be a light shower.</text>
</string>
<string id="st_dyn_news_weather_rain_45">
<text>Every time it rains, I swear I can hear the Zone itself crying.</text>
</string>
<string id="st_dyn_news_weather_rain_46">
<text>This rain is making it hard to see. Stay sharp out there.</text>
</string>
<string id="st_dyn_news_weather_rain_47">
<text>Rain's not all bad... keeps the worst of the dust down.</text>
</string>
<string id="st_dyn_news_weather_rain_48">
<text>Nothing quite like a rainstorm to make you appreciate the dry spots.</text>
</string>
<string id="st_dyn_news_weather_rain_49">
<text>Keep your electronics dry, lads. This rain can fry your gear in no time.</text>
</string>
<string id="st_dyn_news_weather_rain_50">
<text>Rain's falling hard. Let's hope it washes away some of the stink.</text>
</string>
<string id="st_dyn_news_weather_rain_51">
<text>The rain's a mixed blessing. Hides us, but hides them too.</text>
</string>
<string id="st_dyn_news_weather_rain_52">
<text>Gotta love the rain... or at least tolerate it.</text>
</string>
<string id="st_dyn_news_weather_rain_53">
<text>Rain's coming down in sheets. Let's find some cover.</text>
</string>
<string id="st_dyn_news_weather_rain_54">
<text>Well, at least it's not a blowout. Yet.</text>
</string>
<string id="st_dyn_news_weather_rain_55">
<text>Fucking rain. As if this place wasn't miserable enough.</text>
</string>
<string id="st_dyn_news_weather_rain_56">
<text>At least the rain masks our scent. Makes it harder for the mutants to track us.</text>
</string>
<string id="st_dyn_news_weather_rain_57">
<text>This rain makes the whole Zone look like it's melting.</text>
</string>
<string id="st_dyn_news_weather_rain_58">
<text>Rain's washing away the tracks, ours and theirs. Stay alert.</text>
</string>
<string id="st_dyn_news_weather_rain_59">
<text>Don't let the rain fool you into thinking it's safe out here.</text>
</string>
<string id="st_dyn_news_weather_rain_60">
<text>Rain can be a blessing or a curse. Depends on how you handle it.</text>
</string>
<string id="st_dyn_news_weather_rain_61">
<text>Rain's here, and with it, a whole new set of challenges.</text>
</string>
<string id="st_dyn_news_weather_rain_62">
<text>Nothing like the sound of rain to remind you how fucked up this place is.</text>
</string>
<string id="st_dyn_news_weather_rain_63">
<text>Heavy rain today. Let's hope it keeps the worst of the mutants underground.</text>
</string>
<string id="st_dyn_news_weather_rain_64">
<text>Don't let the rain slow you down. We've got work to do.</text>
</string>
<string id="st_dyn_news_weather_rain_65">
<text>Rain's pouring down. If you're not soaked yet, you will be soon.</text>
</string>
<string id="st_dyn_news_weather_rain_66">
<text>Rain's making it hard to see. Keep your wits about you.</text>
</string>
<string id="st_dyn_news_weather_rain_67">
<text>Stay dry, stay alive. This rain is a real bastard.</text>
</string>
<string id="st_dyn_news_weather_rain_68">
<text>The rain's a double-edged sword. Good for cover, bad for visibility.</text>
</string>
<string id="st_dyn_news_weather_rain_69">
<text>Wet and miserable. Just another day in the Zone.</text>
</string>
<string id="st_dyn_news_weather_rain_70">
<text>Rain's here. Let's hope it washes away some of the shit in this place.</text>
</string>
<string id="st_dyn_news_weather_rain_71">
<text>Fuck this rain. Soaked to the bone and still have miles to go.</text>
</string>
<string id="st_dyn_news_weather_rain_72">
<text>The rain makes it hard to hear anything else. Stay alert.</text>
</string>
<string id="st_dyn_news_weather_rain_73">
<text>Rain's coming down hard. Better find some shelter.</text>
</string>
<string id="st_dyn_news_weather_rain_74">
<text>Rain like this makes you miss the dry days, no matter how hot.</text>
</string>
<string id="st_dyn_news_weather_rain_75">
<text>Rain's not so bad if you've got the right gear. Otherwise, it<69>s hell.</text>
</string>
<string id="st_dyn_news_weather_rain_76">
<text>The rain's a real pain in the ass, but we<77>ll manage.</text>
</string>
<string id="st_dyn_news_weather_rain_77">
<text>Rain's coming down in buckets. Keep your gear dry and your eyes open.</text>
</string>
<string id="st_dyn_news_weather_rain_78">
<text>Can't see shit through this rain. Stay close and keep moving.</text>
</string>
<string id="st_dyn_news_weather_rain_79">
<text>Rain's a mixed blessing. Hides us, but hides them too.</text>
</string>
<string id="st_dyn_news_weather_rain_80">
<text>The rain's relentless. Just like the Zone.</text>
</string>
<string id="st_dyn_news_weather_rain_81">
<text>Better get used to this rain. It's not going anywhere soon.</text>
</string>
<string id="st_dyn_news_weather_rain_82">
<text>Rain's turning everything into a fucking swamp. Watch your step.</text>
</string>
<string id="st_dyn_news_weather_rain_83">
<text>This rain makes it feel like the whole world's crying.</text>
</string>
<string id="st_dyn_news_weather_rain_84">
<text>Rain's good for keeping the worst of the dust down. Bad for everything else.</text>
</string>
<string id="st_dyn_news_weather_rain_85">
<text>Nothing like a bit of rain to make the Zone feel even more miserable.</text>
</string>
<string id="st_dyn_news_weather_rain_86">
<text>Rain's falling hard. Let's find some cover and wait it out.</text>
</string>
<string id="st_dyn_news_weather_rain_87">
<text>The rain's a constant reminder of how fucked this place is.</text>
</string>
<string id="st_dyn_news_weather_rain_88">
<text>Rain<EFBFBD>s turning the paths into mudslides. Watch your step.</text>
</string>
<string id="st_dyn_news_weather_rain_89">
<text>Every drop feels like it<69>s weighing me down. Got to keep moving.</text>
</string>
<string id="st_dyn_news_weather_rain_90">
<text>This rain's relentless. Just like the Zone.</text>
</string>
<string id="st_dyn_news_weather_rain_91">
<text>Better get used to this rain. It<49>s not going anywhere soon.</text>
</string>
<string id="st_dyn_news_weather_rain_92">
<text>Rain's a pain in the ass, but it keeps the dust down.</text>
</string>
<string id="st_dyn_news_weather_rain_93">
<text>Rain's good for hiding, bad for seeing. Stay alert.</text>
</string>
<string id="st_dyn_news_weather_rain_94">
<text>Nothing quite like the sound of rain to keep you on edge.</text>
</string>
<string id="st_dyn_news_weather_rain_95">
<text>Rain<EFBFBD>s coming down like hell. Time to find some shelter.</text>
</string>
<string id="st_dyn_news_weather_rain_96">
<text>Rain's a bitch, but it keeps the worst of the dust down.</text>
</string>
<string id="st_dyn_news_weather_rain_97">
<text>Rain makes everything harder, but we<77>ll manage. We always do.</text>
</string>
<string id="st_dyn_news_weather_rain_98">
<text>Rain's a mixed blessing. Keeps the dust down, but it<69>s a pain in the ass.</text>
</string>
<string id="st_dyn_news_weather_storm_1">
<text>Better stay inside until the storm ends.</text>
</string>
<string id="st_dyn_news_weather_storm_2">
<text>Storm? Right when I'm about to do my contract? What bad luck.</text>
</string>
<string id="st_dyn_news_weather_storm_3">
<text>When is this storm gonna end?</text>
</string>
<string id="st_dyn_news_weather_storm_4">
<text>The Zone is angry at us.</text>
</string>
<string id="st_dyn_news_weather_storm_5">
<text>No thanks, I don't want to get wet today.</text>
</string>
<string id="st_dyn_news_weather_storm_6">
<text>You know what I really need in this storm? A campfire, a guitar to play next to it, and a bottle of vodka.</text>
</string>
<string id="st_dyn_news_weather_storm_7">
<text>Shit, my mask... I can barely see in this storm.</text>
</string>
<string id="st_dyn_news_weather_storm_8">
<text>You guys think mutants hide during storms too?</text>
</string>
<string id="st_dyn_news_weather_storm_9">
<text>Great... my PDA is wet, just what I need...</text>
</string>
<string id="st_dyn_news_weather_storm_10">
<text>I can feel my ass getting wet, should've bought a better outfit.</text>
</string>
<string id="st_dyn_news_weather_storm_11">
<text>This is just what we need in the Zone... and it's freezing cold, too!</text>
</string>
<string id="st_dyn_news_weather_storm_12">
<text>Shit, I think those cartridges got wet. They're still ok, right?</text>
</string>
<string id="st_dyn_news_weather_storm_13">
<text>Unlike us, some of those freaks out there don't give a shit about the storm.</text>
</string>
<string id="st_dyn_news_weather_storm_14">
<text>Easy to step right into an anomaly, take caution.</text>
</string>
<string id="st_dyn_news_weather_storm_15">
<text>I guess the Zone's just shitting on us. What's new?</text>
</string>
<string id="st_dyn_news_weather_storm_16">
<text>Was that gunfire... or thunder? Damn, it's hard to tell...</text>
</string>
<string id="st_dyn_news_weather_storm_17">
<text>I hope this weather deters attackers.</text>
</string>
<string id="st_dyn_news_weather_storm_18">
<text>Yeah, I can't see anything out there. Could be a whole pack of boar, and I wouldn't be able to spot it.</text>
</string>
<string id="st_dyn_news_weather_storm_19">
<text>Well... anyone got a guitar?</text>
</string>
<string id="st_dyn_news_weather_storm_20">
<text>Quit your whining already, it's just a storm.</text>
</string>
<string id="st_dyn_news_weather_storm_21">
<text>Storm's so loud, even the anomalies are quiet. Or maybe that's wishful thinking.</text>
</string>
<string id="st_dyn_news_weather_storm_22">
<text>If the lightning doesn't get you, the mud just might. Stick to solid ground.</text>
</string>
<string id="st_dyn_news_weather_storm_23">
<text>Perfect weather for the Zone to hide its worst. Watch every step, stalkers.</text>
</string>
<string id="st_dyn_news_weather_storm_24">
<text>This storm could cover the sound of a Bloodsucker breathing down your neck. Stay doubly alert.</text>
</string>
<string id="st_dyn_news_weather_storm_25">
<text>At least the rain's washing away the blood. Cleansing, in a morbid sort of way.</text>
</string>
<string id="st_dyn_news_weather_storm_26">
<text>Nothing like a good storm to remind you you're alive... and completely at the mercy of the Zone.</text>
</string>
<string id="st_dyn_news_weather_storm_27">
<text>With this storm, even the dogs are hiding. That should tell you something.</text>
</string>
<string id="st_dyn_news_weather_storm_28">
<text>They say storms in the Zone aren't just weather, they're a sign. Of what, no one's sure.</text>
</string>
<string id="st_dyn_news_weather_storm_29">
<text>Visibility's a bitch in this storm. Use the noise to your advantage if you have to move.</text>
</string>
<string id="st_dyn_news_weather_storm_30">
<text>Every clap of thunder could be masking the footsteps of something hungry. Don't get caught out.</text>
</string>
<string id="st_dyn_news_weather_storm_31">
<text>When the storm hits, even the most hardened stalkers think twice about venturing out.</text>
</string>
<string id="st_dyn_news_weather_storm_32">
<text>This storm's brewing more than just rain. Feels like something wicked this way comes.</text>
</string>
<string id="st_dyn_news_weather_storm_33">
<text>Storm in the Zone is not just weather, it's a warning. Heed it.</text>
</string>
<string id="st_dyn_news_weather_storm_34">
<text>A storm's rage is nothing compared to what hides in the shadows. But it's a damn good distraction.</text>
</string>
<string id="st_dyn_news_weather_storm_35">
<text>The wind's howling like the damned. Makes you wonder who it's mourning.</text>
</string>
<string id="st_dyn_news_weather_storm_36">
<text>Rain's pounding down like it wants to beat the earth into submission. Or maybe just us.</text>
</string>
<string id="st_dyn_news_weather_storm_37">
<text>If you're out in this storm, you're either brave or stupid. Or both.</text>
</string>
<string id="st_dyn_news_weather_storm_38">
<text>Good time for secrets and bad deeds. The storm covers all sorts of sins.</text>
</string>
<string id="st_dyn_news_weather_storm_39">
<text>Keep your weapons dry and your heads down, boys. This storm's no friend of ours.</text>
</string>
<string id="st_dyn_news_weather_storm_40">
<text>This is the kind of storm that'll turn your bones cold. Hope you've got somewhere warm to hold up.</text>
</string>
<!-- Nearby enemy activity -->
<string id="st_dyn_news_enemy_activity_zombied_1">
<text>Hey, one of our guys spotted $who not far from here. There might be more around.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_2">
<text>My friend saw $who nearby.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_3">
<text>Seems like $who is roaming around the area.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_4">
<text>Someone saw $who approaching.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_5">
<text>It seems one of those brainwashed guys is wandering around.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_6">
<text>Looks like the corpses are up and walking around.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_7">
<text>Think I just saw $who in the distance.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_8">
<text>Yeah, I don't think that's one of ours. Probably $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_9">
<text>One of those walking husks is getting a little too close for me.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_10">
<text>We've been watching $who for a while. Not sure what it's up to.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_11">
<text>Keep your eyes peeled, we've had sightings of $who close by.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_12">
<text>Watch out, $who's been lurking nearby. Stay sharp.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_13">
<text>I've got reports of $who moving in this sector. Could be trouble.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_14">
<text>$who spotted nearby. Could be a lone walker or leading the pack.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_15">
<text>A few of our scouts have reported $who in the vicinity. They're never alone.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_16">
<text>$who's been seen just over the ridge. Better not take any chances.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_17">
<text>Reports say $who's wandering close. Watch out, they're unpredictable.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_18">
<text>We've got $who on the radar nearby. Something's stirring them up.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_19">
<text>I caught a glimpse of $who through the fog. They're around, alright.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_20">
<text>$who is haunting these parts again. Keep an eye out and stay silent.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_21">
<text>Think I just saw $who in the fucking distance.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_22">
<text>Yeah, I don't think that's one of ours. Probably $who. Shit.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_23">
<text>One of those walking husks is getting a little too fucking close for me.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_24">
<text>We've been watching $who for a while. Not sure what the fuck it's up to.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_25">
<text>Keep your eyes peeled, we've had sightings of $who close by. Shit's getting serious.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_26">
<text>Watch out, $who's been fucking lurking nearby. Stay sharp.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_27">
<text>I've got reports of $who moving in this sector. Could be fucking trouble.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_28">
<text>$who spotted nearby. Could be a lone walker or leading the fucking pack.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_29">
<text>A few of our scouts have reported $who in the vicinity. They're never alone. Fuck.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_30">
<text>$who's been seen just over the fucking ridge. Better not take any chances.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_31">
<text>Reports say $who's wandering close. Watch out, they're fucking unpredictable.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_32">
<text>We've got $who on the radar nearby. Something's stirring them the fuck up.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_33">
<text>I caught a glimpse of $who through the fog. They're around, alright. Shit.</text>
</string>
<string id="st_dyn_news_enemy_activity_zombied_34">
<text>$who is haunting these parts again. Keep an eye out and stay fucking silent.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_1">
<text>You know what to do once you see one of them getting closer.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_2">
<text>I hate those freaks.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_3">
<text>One brainless zombie shouldn't be an issue. If you spotted hordes of them coming this way, report back immediately.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_4">
<text>Big deal, huh?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_5">
<text>He's probably just looking for his lost brain.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_6">
<text>How about we go put it down for good?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_7">
<text>Pretty sad, really.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_8">
<text>You never know when you'll recognize one of them...</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_9">
<text>Damn, they make a racket. Somebody shut it up.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_10">
<text>Where do these things keep coming from?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_11">
<text>Always creeping around... Shoot first before they get any ideas.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_12">
<text>Keep your weapons handy, fellas.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_13">
<text>Maybe they're just lost? Anyone up for playing the guide?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_14">
<text>As if the Zone wasn<73>t already full of enough nightmares.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_15">
<text>Just when you thought it was safe to go out for a midnight stroll.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_16">
<text>Another one? This place is turning into a real freakshow.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_17">
<text>Are we cleaning up the Zone or just providing late-night snacks for these things?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_18">
<text>Zombies today, what<61>s next tomorrow?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_19">
<text>I swear if one more zombie shuffles out at me, I'm retiring.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_zombied_20">
<text>They're just zombies, but keep your guard up. They<65>re not exactly solo artists.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_1">
<text>Hey, one of the guys spotted $who not far from here. There might be more around.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_2">
<text>My friend saw $who wandering around. What's the deal?</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_3">
<text>Seems like $who is roaming around the area.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_4">
<text>Someone saw $who nearby, stay alert.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_5">
<text>I think I just saw $who approaching, be careful.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_6">
<text>We got an outsider. It's not clear, but I think he's $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_7">
<text>Hey! I'm not sure, but I think I just saw $who nearby.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_8">
<text>Be careful, $who is lurking around.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_9">
<text>We appear to have $who in the area.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_10">
<text>There's movement over there, looks like $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_11">
<text>Heard $who has been spotted in the area! It's supposed to be cleared over here!</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_12">
<text>I just saw $who, up to no good.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_13">
<text>Reports of $who nearby, might be setting up an attack.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_14">
<text>Just saw some stalker, he really looked like $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_15">
<text>Can't be sure, but I think I just saw $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_16">
<text>Make sure you're ready for a fight, we just saw $who in the distance.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_17">
<text>Shit, should we call over support? Just saw $who - unknown numbers.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_18">
<text>This day might turn out a bit exciting, saw $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_19">
<text>Step up observation, looks like we've got $who nearby.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_20">
<text>Take up positions, I just saw $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_21">
<text>Alert: just caught a glimpse of $who through the fog. They seem to be patrolling this sector.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_22">
<text>Eyes open, everyone. $who was just spotted over by the old mill. Could be more hiding.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_23">
<text>Got word from a lookout<75>$who is definitely in the vicinity. Watch your backs out there.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_24">
<text>Just to let everyone know, $who has been seen around here. Don<6F>t take any chances.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_25">
<text>Warning: $who's presence confirmed near the riverbank. This could get dicey.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_26">
<text>All units, be advised: $who is currently active nearby. Maintain high alert.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_27">
<text>I<EFBFBD>ve spotted $who scouting our defenses. Everyone, double-check your gear and stay sharp.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_28">
<text>Heavy activity reported. $who has been seen moving through the sector. Possible engagement soon.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_29">
<text>Looks like $who is back. Keep an eye out and don't stray too far from the group.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_30">
<text>Confirmed sighting of $who near the eastern ridge. They might be planning an approach from there.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_31">
<text>Rumor has it that $who is nearby. Could just be shadows, but let<65>s not take any risks.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_32">
<text>Attention all stalkers: $who was seen less than 500 meters from here. It's time to load up and get ready.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_33">
<text>Heads up, $who's footprints found around the perimeter last night. They<65>re closer than we thought.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_34">
<text>Watch out, $who has been sighted lurking around the abandoned factory. No telling what they're after.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_35">
<text>$who is prowling around. I don<6F>t like this. Keep your weapons handy and stay in pairs.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_36">
<text>Quiet as it<69>s kept, $who was seen near our camp last night. Something's up, they're planning something big.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_37">
<text>I don't want to alarm you but $who is somewhere close. I saw them with my own eyes. Be vigilant.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_38">
<text>There<EFBFBD>s talk of $who gathering near the north pass. Could be a raid soon. We need to fortify.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_39">
<text>Scouts report $who in the area. Time to show them the Zone isn<73>t welcoming to everyone.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_40">
<text>Security breach likely. $who's been sighted. Lock everything down. No one in or out without clearance.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_41">
<text>Just saw $who wandering too close for comfort. Stay alert.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_42">
<text>$who spotted near the ruins. Might be planning something.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_43">
<text>Keep your guard up. $who's been seen prowling around here.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_44">
<text>We've got eyes on $who. They're in the vicinity and could be up to no good.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_45">
<text>Heads up! $who's presence confirmed near our outpost.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_46">
<text>Intel reports $who is moving through our sector. Stay vigilant.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_47">
<text>Just spotted $who. Could be scouting our defenses.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_48">
<text>Watch yourselves, $who's been seen not far from here.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_49">
<text>Warning: $who is lurking around. Let's keep a tight watch.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_50">
<text>Looks like $who is back in the area. Stay sharp, everyone.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_51">
<text>We've got $who moving close to our position. Prepare for anything.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_52">
<text>Be ready, $who's been seen nearby. Could be trouble.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_53">
<text>$who has been sighted near the old bridge. Watch out.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_54">
<text>Keep your eyes open, $who was seen in the area.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_55">
<text>Heads up! $who's been seen roaming around.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_56">
<text>$who is patrolling nearby. Stay alert.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_57">
<text>Watch your backs, $who's been sighted close by.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_58">
<text>Alert: $who is lurking around our sector.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_59">
<text>We've got movement. $who has been seen near our perimeter.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_60">
<text>Warning: $who's been seen in our vicinity. Stay cautious.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_61">
<text>Intel suggests $who is around. Could be a threat.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_62">
<text>Watch out, $who is nearby. They might be planning something.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_63">
<text>Stay sharp, $who has been seen in the vicinity.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_64">
<text>Be cautious, $who is lurking nearby.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_65">
<text>Heads up, $who's been seen close to our camp.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_66">
<text>Stay alert, $who's presence confirmed in our sector.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_67">
<text>We've spotted $who nearby. Be prepared for anything.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_68">
<text>$who is moving through the area. Stay vigilant.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_69">
<text>Keep an eye out, $who's been seen around here.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_70">
<text>Heads up! $who is in the vicinity. Could mean trouble.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_71">
<text>We've got eyes on $who. They're not far from here.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_72">
<text>Warning: $who is nearby. Stay on high alert.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_73">
<text>Be on the lookout, $who has been seen in the area.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_74">
<text>Stay vigilant, $who is lurking nearby.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_75">
<text>We've got movement. $who has been spotted close to us.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_76">
<text>Heads up, $who's been seen near the old factory.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_77">
<text>Warning: $who is roaming around. Stay sharp.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_78">
<text>Stay alert, $who is nearby and could be dangerous.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_79">
<text>$who is prowling around. Keep an eye out.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_80">
<text>Watch out, $who's been seen in our sector.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_81">
<text>Be cautious, $who is moving close to our position.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_82">
<text>Heads up! $who is nearby. Could be a threat.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_83">
<text>Stay sharp, $who has been seen in the area.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_84">
<text>Watch your backs, $who is lurking around.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_85">
<text>We've got intel on $who being nearby. Stay cautious.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_86">
<text>Alert: $who is moving through the area. Stay vigilant.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_87">
<text>Keep an eye out, $who's been spotted close to us.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_88">
<text>Warning: $who is nearby. Stay on high alert.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_89">
<text>Be on the lookout, $who has been seen in the vicinity.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_90">
<text>Stay vigilant, $who is lurking around here.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_91">
<text>We've got movement. $who has been spotted near our camp.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_92">
<text>Heads up, $who's been seen near the old bridge.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_93">
<text>Warning: $who is roaming around. Stay alert.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_94">
<text>Stay cautious, $who is nearby and could be dangerous.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_95">
<text>$who is prowling around the area. Keep an eye out.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_96">
<text>Watch out, $who's been seen in our sector.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_97">
<text>Be alert, $who is moving close to our position.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_98">
<text>Heads up! $who is nearby. Could be a threat.</text>
</string>
<string id="st_dyn_news_enemy_activity_stalker_99">
<text>Stay sharp, $who has been seen in the area.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_1">
<text>Someone is looking for trouble.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_2">
<text>Keep your guns loaded.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_3">
<text>If he tries something funny, he's gonna pay for it.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_4">
<text>Shit... gotta prepare my gun.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_5">
<text>Is that so? Let me know if you see him heading this way.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_6">
<text>Maybe they're preparing for something, we gotta be more careful now.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_7">
<text>Sounds fishy, can you get a clean visual?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_8">
<text>What are those assholes up to now?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_9">
<text>If he tries something stupid, open fire at once.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_10">
<text>They killed one of my friends the other day, fucking bastards. Let me know if he gets any closer.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_11">
<text>Again? Didn't they get enough last time?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_12">
<text>What is the deal with these pricks?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_13">
<text>We're waiting, let them try something.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_14">
<text>If they open up, don't hold back. Keep shooting until it's over.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_15">
<text>Where did we put those grenades?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_16">
<text>Anyone else confirm?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_17">
<text>That's fine, we're loaded and ready to go.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_18">
<text>Always at the worst time...</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_19">
<text>Oh goodie. Think they're out on a picnic?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_20">
<text>We'll watch and make sure no one comes this way.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_21">
<text>Keep an eye out, might be time to show 'em who's territory this is.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_22">
<text>Another day, another potential shootout.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_23">
<text>I<EFBFBD>ll set up a little welcoming party for them.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_24">
<text>They just can't stay away, can they? Keep your eyes peeled.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_25">
<text>Ready up! Time to teach them a lesson.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_26">
<text>Let's not jump the gun... but keep it handy, just in case.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_27">
<text>These guys don<6F>t give up. Watch out for any traps.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_28">
<text>They<EFBFBD>ve got some nerve showing up here again.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_29">
<text>Let<EFBFBD>s not make the first move, but stay alert.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_30">
<text>Double-check your gear, could get dicey.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_31">
<text>Sounds like they haven't learned their lesson. Keep your weapons ready.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_32">
<text>We<EFBFBD>ll be ready for them. Let's give them a warm welcome.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_33">
<text>Prepare for the worst, hope for the best.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_34">
<text>They must be desperate to come here again. Stay sharp.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_35">
<text>Looks like we're in for some action. Stay focused.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_36">
<text>We<EFBFBD>ve dealt with them before, we can do it again.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_37">
<text>Why can<61>t they just leave us alone? Stay vigilant.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_38">
<text>If they make a move, we<77>ll be ready. No mercy this time.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_39">
<text>Don<EFBFBD>t underestimate them. They might have a plan.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_40">
<text>We<EFBFBD>ve got the advantage. Let<65>s use it.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_41">
<text>Can<EFBFBD>t believe they<65>re back. Everyone, stay on guard.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_42">
<text>We<EFBFBD>ll teach them to stay out of our territory.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_43">
<text>Ready your weapons. This could get ugly.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_44">
<text>Let's stay calm and watch for their next move.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_45">
<text>We<EFBFBD>ve got the high ground. They won<6F>t know what hit them.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_46">
<text>They picked the wrong time to mess with us.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_47">
<text>Everyone, hold your positions. Wait for my signal.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_48">
<text>We<EFBFBD>ve handled worse. Just stay sharp.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_49">
<text>If they want a fight, we'll give them one.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_50">
<text>Keep calm and stay ready. We<57>ve got this.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_51">
<text>Check your ammo and stay quiet. We don<6F>t want to give away our position.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_52">
<text>Let's keep a low profile until we know what they<65>re up to.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_53">
<text>If they come any closer, we<77>ll be ready to strike.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_54">
<text>They<EFBFBD>ll regret coming here. We<57>ll make sure of it.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_55">
<text>They must be desperate. Let<65>s stay focused and take them out.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_56">
<text>Don't let your guard down. They might have backup.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_57">
<text>Get ready to move out. We might need to engage soon.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_58">
<text>Let's see what they<65>re planning. Stay hidden and observe.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_59">
<text>Stay close and watch each other's backs.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_60">
<text>Keep a lookout. We can<61>t afford to be surprised.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_61">
<text>If they come at us, they won't know what hit them.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_62">
<text>Stay quiet and let them make the first move.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_63">
<text>We<EFBFBD>re ready for them. Let<65>s show them what we<77>re made of.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_64">
<text>Let<EFBFBD>s take our positions and wait. We<57>ll get them.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_65">
<text>We<EFBFBD>ve faced worse odds. Keep your heads down and stay ready.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_66">
<text>We need to be smart about this. Watch their movements closely.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_67">
<text>Don<EFBFBD>t fire unless you have a clear shot. We don<6F>t want to waste ammo.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_68">
<text>They<EFBFBD>ve got guts coming here. Let<65>s make sure they don<6F>t leave.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_69">
<text>Prepare for anything. They might try to flank us.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_70">
<text>Stay sharp. This might be a distraction for a bigger attack.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_71">
<text>Stay hidden and wait for my signal. We<57>ll take them out together.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_72">
<text>Let's show them why they shouldn<64>t mess with us.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_73">
<text>They<EFBFBD>re back again? We<57>ll make sure they regret it.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_74">
<text>Everyone, stay alert. We can<61>t afford any mistakes.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_75">
<text>Prepare for contact. They<65>re getting closer.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_76">
<text>Keep a low profile. We don<6F>t want to tip them off.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_77">
<text>Stay frosty. They might be trying to bait us.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_78">
<text>We<EFBFBD>ll handle this just like last time. Stay calm and focused.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_79">
<text>We<EFBFBD>ve got the upper hand. Let<65>s make sure we keep it.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_80">
<text>Stay hidden and be ready to strike. We<57>ve got this.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_81">
<text>Everyone, hold your positions and stay ready. We can<61>t let them get the drop on us.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_82">
<text>We<EFBFBD>ve been through worse. Let<65>s stay focused and get this done.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_83">
<text>Don<EFBFBD>t let them catch you off guard. Stay alert.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_84">
<text>Keep your weapons close and your eyes open. We<57>ll be ready for them.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_85">
<text>We<EFBFBD>ve got the advantage. Let<65>s use it to our full potential.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_86">
<text>We need to be ready for anything. They might have a trick up their sleeve.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_stalker_87">
<text>Let<EFBFBD>s make sure they know they<65>re not welcome here.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_1">
<text>We're in trouble, one of our guys spotted $who not far from here.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_2">
<text>Is that.... $who over there?....</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_3">
<text>Shit... it seems that $who is approaching.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_4">
<text>Hey, watch out! $who has been spotted not far from here.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_5">
<text>Something is wrong, I hear voices in my head.... could be $who lurking around...</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_6">
<text>Did you hear that! It sounds exactly like $who...</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_7">
<text>This might turn out to be a very bad day - reports of $who in the area.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_8">
<text>I remember those sounds... it's $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_9">
<text>This is not good, I see $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_10">
<text>I can't believe it! Tell me that's not $who!</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_11">
<text>Fuck sake, we've got $who coming this way.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_12">
<text>I've got chills... $who's cries are echoing through the fog.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_13">
<text>Oh no, not again... $who is back prowling around our camp.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_14">
<text>Everyone on high alert, $who has been seen in the vicinity.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_15">
<text>If you're out tonight, watch your back. $who is out there somewhere.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_16">
<text>Keep your weapons ready, I just spotted $who near our perimeter.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_17">
<text>Gather up, we might have a $who situation brewing close by.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_18">
<text>Brace yourselves, $who's presence has been confirmed nearby.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_19">
<text>The ground's trembling... $who might be close.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_20">
<text>Alert! I've just seen $who. This is not a drill.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_21">
<text>Stay vigilant, $who has been seen prowling around.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_22">
<text>We need to stay sharp, $who has been sighted in the area.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_23">
<text>There's been a report of $who nearby. Stay on your toes.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_24">
<text>I can't believe it, $who has been spotted again.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_25">
<text>Get ready for a fight, $who is lurking close by.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_26">
<text>We've got movement. $who is in the vicinity.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_27">
<text>Watch out, $who has been seen near our camp.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_28">
<text>There's something out there... it's $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_29">
<text>Stay alert, $who is close by.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_30">
<text>We're in trouble if $who is really out there.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_31">
<text>$who is nearby, this could get bad.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_32">
<text>I heard something... could be $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_33">
<text>Shit, $who has been spotted not far from here.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_34">
<text>$who is around here somewhere. Stay ready.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_35">
<text>We might have a problem, $who has been seen close by.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_36">
<text>Everyone, stay sharp. $who is in the area.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_37">
<text>$who is prowling around. We need to be careful.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_38">
<text>Looks like $who is out there. Stay on high alert.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_39">
<text>We've got a sighting of $who. Stay close and be ready.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_40">
<text>Shit, it's $who. This is not good.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_41">
<text>We've got trouble, $who has been seen nearby.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_42">
<text>Stay alert, $who has been spotted in the area.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_43">
<text>Watch your backs, $who is out there.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_44">
<text>I've seen $who in the distance. Be prepared.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_45">
<text>Everyone stay focused, $who is close by.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_46">
<text>We've got movement, $who is in the vicinity.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_47">
<text>Stay on high alert, $who has been seen near our location.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_48">
<text>We've got a problem, $who is nearby.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_49">
<text>I've just seen $who. This is bad.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_50">
<text>Everyone stay sharp, $who is in the area.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_51">
<text>Watch out, $who has been seen around here.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_52">
<text>We've got a sighting of $who. Stay on high alert.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_53">
<text>Stay close, $who is nearby.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_54">
<text>Shit, $who has been spotted not far from here.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_55">
<text>We've got a problem, $who is lurking around.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_56">
<text>Stay alert, $who has been seen in the vicinity.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_57">
<text>We're in trouble, $who has been seen nearby.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_58">
<text>Everyone stay focused, $who is close by.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_4_59">
<text>We've got movement, $who is around here.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_1">
<text>Are you serious?!</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_2">
<text>For real?! I hate those goddamn freaks...</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_3">
<text>My head feels dizzy already....</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_4">
<text>Just thinking about it makes me sick...</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_5">
<text>Shit... keep your eyes open.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_6">
<text>This could be really bad.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_7">
<text>Anyone have experience with one of those?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_8">
<text>If it comes this way, we need to put it down as soon as possible.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_9">
<text>Oh my God.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_10">
<text>I should have stayed in bed...</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_11">
<text>Aim for the head, it's our only chance.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_12">
<text>Load up, it<69>s hunting time.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_13">
<text>Keep the medkits handy, we might need them soon.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_14">
<text>Not good... not good at all. Stay alert, everyone!</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_15">
<text>We<EFBFBD>re gonna need more than just good luck for this one.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_16">
<text>Shots ready, don't let it get close!</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_17">
<text>Oh hell, these things freak me out.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_18">
<text>If you spot it, do not engage alone. Regroup first!</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_19">
<text>Everyone, double-check your gear. Don't get caught off guard.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_20">
<text>I thought these things were just stories... shit<69>s real!</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_21">
<text>What the hell is it doing here?!</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_22">
<text>This is a nightmare...</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_23">
<text>Stay together, we can<61>t afford to split up now.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_24">
<text>Make sure you have enough ammo. These things are tough.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_25">
<text>Stay calm and stay quiet. We don<6F>t want to attract it.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_26">
<text>I've got a bad feeling about this...</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_27">
<text>Prepare for the worst. These mutants are no joke.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_28">
<text>We need to take it down before it gets any closer.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_29">
<text>Stay in pairs. We can<61>t let it pick us off one by one.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_30">
<text>Get the high ground. We need every advantage we can get.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_31">
<text>These things are real? Damn it...</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_32">
<text>We<EFBFBD>re going to need backup for this one.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_33">
<text>Everyone, stay sharp and stay quiet.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_34">
<text>If it<69>s $who, we<77>re in deep trouble.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_35">
<text>Don't panic. We've trained for this.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_36">
<text>We need to stay hidden until we know what we're dealing with.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_37">
<text>These mutants are getting bolder. We need to be ready for anything.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_38">
<text>If it comes down to it, we fight together.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_39">
<text>Watch the shadows. $who could be anywhere.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_40">
<text>Get ready, this could get ugly fast.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_41">
<text>Check your corners. We don<6F>t want any surprises.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_42">
<text>Stay low and stay quiet. We can<61>t let it hear us.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_43">
<text>This is gonna be a rough night...</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_44">
<text>Keep your eyes peeled and your weapons ready.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_45">
<text>We need to get to a defensible position, now.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_46">
<text>Can<EFBFBD>t believe we have to deal with $who now. Just our luck.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_47">
<text>Don't lose your head. We can handle this.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_48">
<text>Everyone, keep it together. We<57>ve faced worse.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_49">
<text>Watch each other<65>s backs. $who is out there somewhere.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_4_50">
<text>If we stay calm and stick to the plan, we<77>ll make it through this.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_3_1">
<text>We're in trouble, one of our guys spotted $who not far from here</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_3_2">
<text>Is that.... $who over there?....</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_3_3">
<text>Shit... it seems that $who is approaching.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_3_4">
<text>Hey, watch out! $who has been spotted nearby.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_3_5">
<text>Be careful, there is $who lurking around.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_3_6">
<text>Hey... guys, you heard that?! sounds like $who... it must be $who!</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_3_7">
<text>We might be in for a fight, $who has been spotted not far from here.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_3_8">
<text>This is not good - there's $who somewhere close.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_3_9">
<text>Wake up! Just saw $who!</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_3_10">
<text>I just saw $who over there, what should we do?</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_3_11">
<text>Oh shit, $who! Hope it hasn't noticed us yet.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_1">
<text>Keep your distance, and try not to bring it over here. I don't feel like dying today...</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_2">
<text>Don't try anything heroic. An entire squad got killed by one of these a few days ago.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_3">
<text>Well, shit... keep your guns loaded guys.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_4">
<text>Oh great... stay alert, it might get close.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_5">
<text>Ok, stay down - do not engage unless it notices us.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_6">
<text>Any chance for some backup on this one?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_7">
<text>Last time this didn't go too well for us.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_8">
<text>Don't let it get behind us!</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_9">
<text>More and more of these things every week...</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_10">
<text>Everyone, keep your comms open and be ready to move on my mark.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_11">
<text>If it comes close, light it up. We can't afford to let it near the camp.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_12">
<text>Shit, I thought we cleared them out from this area.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_13">
<text>Someone check the scanners; it might not be alone.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_14">
<text>We should set up some traps, just in case it decides to visit.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_15">
<text>Watch the shadows, these bastards are cunning.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_16">
<text>Remember, aim for the head or you'll just piss it off.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_17">
<text>Get the newbies inside; no need to risk them on their first week.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_18">
<text>I<EFBFBD>ve got my rifle ready. Let<65>s not take any chances.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_19">
<text>Is the perimeter secure? Double check those alarms.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_3_20">
<text>Can someone confirm with the lookout? We need eyes everywhere.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_2_1">
<text>I can hear the sound of $who, seems like trouble.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_2_2">
<text>One of our guys has spotted $who, what's your status?</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_2_3">
<text>Be careful, there is $who lurking around.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_2_4">
<text>Is that $who in the far distance? Seems like it...</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_2_5">
<text>Don't get too comfortable, $who has been spotted not far from here.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_2_6">
<text>Just saw $who, can't say how many there were.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_2_7">
<text>No joking around guys, we've spotted $who nearby.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_2_8">
<text>Everyone nearby: watch your backs because $who has been spotted in the vicinity.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_2_9">
<text>We've got $who near the perimeter. They just don't give up, do they?</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_2_10">
<text>Apparently, $who is getting closer. Think we can take it?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_2_1">
<text>Damn... I hate those things.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_2_2">
<text>Is that so? Fine, I'm ready.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_2_3">
<text>Those bastards killed a friend of mine a while ago.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_2_4">
<text>Those freaks are no joke, keep your eyes open.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_2_5">
<text>Good, it was getting boring around here.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_2_6">
<text>What do you say boys? Want to go for a hunt?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_2_7">
<text>I think we can handle it if there's not too many of them.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_2_8">
<text>Don't conserve ammo, just keep firing till it's dead.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_2_9">
<text>Keep us posted, we'll be on the lookout.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_2_10">
<text>Those things are tricky, don't get overconfident.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_1_1">
<text>Seems like $who is getting wild around here.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_1_2">
<text>What is that sound? $who?</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_1_3">
<text>Looks like $who is approaching.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_1_4">
<text>Check that out, $who is getting closer.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_1_5">
<text>Ok, we see it: just $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_1_6">
<text>There's that sound again! I think it's $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_1_7">
<text>We have eyes on $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_1_8">
<text>Shouldn't be a problem, it's only $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_1_9">
<text>From the sounds of it, I think we're dealing with $who.</text>
</string>
<string id="st_dyn_news_enemy_activity_mutant_1_10">
<text>Some mutant is getting a little close for comfort. Looks like $who.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_1">
<text>Big deal, my friend.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_2">
<text>Just shoot it.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_3">
<text>I prefer to save my bullets for something bigger.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_4">
<text>Sounds like a good time for hunting, who's with me?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_5">
<text>Don't underestimate it, a friend of mine died to one of those.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_6">
<text>I'm out of food, how about we kill it?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_7">
<text>Nothing unusual.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_8">
<text>Carry on, son.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_9">
<text>Well, just keep an eye on it, I guess.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_10">
<text>I wouldn't worry too much.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_11">
<text>I'm glad that's all it is.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_12">
<text>Want me to take care of it?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_13">
<text>Maybe it's friendly?</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_14">
<text>Let it alone unless it tries to approach.</text>
</string>
<string id="st_dyn_news_res_enemy_activity_mutant_1_15">
<text>Guess it's a slow day on the channel, huh?</text>
</string>
<!-- Dumb zombies -->
<string id="st_dyn_news_dumb_zombie_1">
<text>m.. mma... mah.... ah........</text>
</string>
<string id="st_dyn_news_dumb_zombie_2">
<text>m.. mma... mon..monooo.... lith</text>
</string>
<string id="st_dyn_news_dumb_zombie_3">
<text>..ha.. hee.... heeel..p.. meeh</text>
</string>
<string id="st_dyn_news_dumb_zombie_4">
<text>I.. hae.... ah.. hooo... o...ah.......</text>
</string>
<string id="st_dyn_news_dumb_zombie_5">
<text>yyy...eyh....s.seee... aaar....</text>
</string>
<string id="st_dyn_news_dumb_zombie_6">
<text>.....s..soooo...ooon........eeeeh...</text>
</string>
<string id="st_dyn_news_dumb_zombie_7">
<text>itchy. tasty.</text>
</string>
<string id="st_dyn_news_dumb_zombie_8">
<text>s... st.... relo....</text>
</string>
<string id="st_dyn_news_dumb_zombie_9">
<text>it... be.. ck.. ns..</text>
</string>
<string id="st_dyn_news_dumb_zombie_10">
<text>no... noo... n...ot... de..a..d..</text>
</string>
<string id="st_dyn_news_dumb_zombie_11">
<text>wh... wha... wher...e... am....I...</text>
</string>
<string id="st_dyn_news_dumb_zombie_12">
<text>ca...n... yo...u.... he...ar... me...</text>
</string>
<string id="st_dyn_news_dumb_zombie_13">
<text>do... n..ot... co...me... clo...ser...</text>
</string>
<string id="st_dyn_news_dumb_zombie_14">
<text>hel...p... m..e... pl...ea...se...</text>
</string>
<string id="st_dyn_news_dumb_zombie_15">
<text>the....y... to...ok... m...y... so...ul...</text>
</string>
<string id="st_dyn_news_dumb_zombie_16">
<text>wh...y... am... I... st...ill... wa...lki...ng...</text>
</string>
<string id="st_dyn_news_dumb_zombie_17">
<text>so... co...ld... so... ver...y... co...ld...</text>
</string>
<string id="st_dyn_news_dumb_zombie_18">
<text>mu...st... fi...nd... th...em...</text>
</string>
<string id="st_dyn_news_dumb_zombie_19">
<text>lo...st... can...t... fi...nd... wa...y...</text>
</string>
<string id="st_dyn_news_dumb_zombie_20">
<text>it.. h...urts... st...op... th...e... pa...in...</text>
</string>
<string id="st_dyn_news_dumb_zombie_21">
<text>wh...y... ca...n<>t... I... re...st...</text>
</string>
<string id="st_dyn_news_dumb_zombie_22">
<text>fo...rg...ot... wh...o... I... wa...s...</text>
</string>
<string id="st_dyn_news_dumb_zombie_23">
<text>no... es...ca...pe...</text>
</string>
<string id="st_dyn_news_dumb_zombie_24">
<text>mu...st... ke...ep... mo...vin...g...</text>
</string>
<string id="st_dyn_news_dumb_zombie_25">
<text>et...er...na...l... ag...on...y...</text>
</string>
<string id="st_dyn_news_dumb_zombie_26">
<text>ca...n't... bre...ath...e...</text>
</string>
<string id="st_dyn_news_dumb_zombie_27">
<text>tr...ap...ped... in... my... bo...dy...</text>
</string>
<string id="st_dyn_news_dumb_zombie_28">
<text>ne...ver... en...din...g... ni...ght...</text>
</string>
<string id="st_dyn_news_dumb_zombie_29">
<text>no...th...ing... le...ft...</text>
</string>
<string id="st_dyn_news_dumb_zombie_30">
<text>ju...st... wa...nt... to... di...e...</text>
</string>
<string id="st_dyn_news_dumb_zombie_31">
<text>wa...nd...er...in...g... fo...re...ver...</text>
</string>
<string id="st_dyn_news_dumb_zombie_32">
<text>pa...in... ne...ver... en...ds...</text>
</string>
<string id="st_dyn_news_dumb_zombie_33">
<text>so... ti...re...d...</text>
</string>
<string id="st_dyn_news_dumb_zombie_34">
<text>he...lp... me...</text>
</string>
<string id="st_dyn_news_dumb_zombie_35">
<text>st...ill... hu...man...</text>
</string>
<string id="st_dyn_news_dumb_zombie_36">
<text>tr...ying... to... re...mem...ber...</text>
</string>
<string id="st_dyn_news_dumb_zombie_37">
<text>bo...dy... fee...ls... we...ird...</text>
</string>
<string id="st_dyn_news_dumb_zombie_38">
<text>ca...n't... th...ink...</text>
</string>
<string id="st_dyn_news_dumb_zombie_39">
<text>fo...rgo...tte...n...</text>
</string>
<string id="st_dyn_news_dumb_zombie_40">
<text>al...wa...ys... hu...ngry...</text>
</string>
<string id="st_dyn_news_dumb_zombie_41">
<text>lo...ok...ing... for... an...swers...</text>
</string>
<string id="st_dyn_news_dumb_zombie_42">
<text>ca...n't... st...op... wa...lki...ng...</text>
</string>
<string id="st_dyn_news_dumb_zombie_43">
<text>we...ll... nev...er... en...ds...</text>
</string>
<string id="st_dyn_news_dumb_zombie_44">
<text>wa...nt... to... es...cape...</text>
</string>
<string id="st_dyn_news_dumb_zombie_45">
<text>ca...n't... re...mem...ber... na...me...</text>
</string>
<string id="st_dyn_news_dumb_zombie_46">
<text>st...ill... a...li...ve...?</text>
</string>
<string id="st_dyn_news_dumb_zombie_47">
<text>so... mu...ch... pa...in...</text>
</string>
<string id="st_dyn_news_dumb_zombie_48">
<text>ke...ep... wa...lki...ng...</text>
</string>
<string id="st_dyn_news_dumb_zombie_49">
<text>tr...ied... to... run...</text>
</string>
<string id="st_dyn_news_dumb_zombie_50">
<text>fe...el... so... lo...st...</text>
</string>
<!-- Response - Dumb zombies -->
<string id="st_dyn_news_res_dumb_zombie_1">
<text>That's what happens when you get caught right in the middle of an emission.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_2">
<text>Poor zombie, I think he's trying to communicate.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_3">
<text>What's the matter dead guy? Looking for your brain cells?</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_4">
<text>Remember people: find cover as soon as you see the flares, or you'll end up like your friend there.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_5">
<text>Zombies can use the radio?!!</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_6">
<text>Does anyone understand a word he says?</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_7">
<text>Hey guys, check this out. Some zombie is trying to say something. How adorable.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_8">
<text>What is he even trying to say?!</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_9">
<text>How cute. You're not trying to invite your dead fellas over here, are you?</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_10">
<text>Who the hell is that?</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_11">
<text>What the fuck?</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_12">
<text>Wait... what the hell happened to you?</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_13">
<text>It's creepy hearing them try to talk...</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_14">
<text>Can you hear that? This one still remembers something from its past life.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_15">
<text>Shut it down before it draws more of them here.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_16">
<text>Keep your weapons handy, that's not just wind talking.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_17">
<text>They're not so different from us, are they? Just a lot less lucky.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_18">
<text>Oh great, zombie chatter. This place really is haunted.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_19">
<text>That noise is unsettling... makes you wonder what's left inside them.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_20">
<text>Is that supposed to be words? Creepiest shit ever.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_21">
<text>Whatever it's trying to say, I don't want to know.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_22">
<text>Might be funny if it weren<65>t so damn tragic.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_23">
<text>Keep moving, and maybe it'll forget we're here.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_24">
<text>Doesn't matter what it's saying, just keep your distance.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_25">
<text>That's just disturbing... make sure it's the only one around.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_26">
<text>Every time I hear that, it chills me to the bone.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_27">
<text>Is it just me, or do these zombies keep getting weirder?</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_28">
<text>Better stay alert, there might be more of them.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_29">
<text>Whatever it is, let's hope it doesn't bring friends.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_30">
<text>Just another day in the Zone...</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_31">
<text>It<EFBFBD>s sad to see what the Zone does to people.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_32">
<text>Keep your guns ready, who knows what else is out there.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_33">
<text>Stay close and stay quiet. Let's not draw any more attention.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_34">
<text>That's enough to give anyone nightmares.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_35">
<text>It's hard to believe they were once like us.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_36">
<text>Keep an eye out, there might be more lurking around.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_37">
<text>Get ready, that noise could attract more of them.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_38">
<text>Hold your fire until you see more. No need to waste ammo.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_39">
<text>This place just keeps getting creepier.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_40">
<text>Don<EFBFBD>t let it get to you. Stay focused on the mission.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_41">
<text>Remember, they're more dangerous in groups.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_42">
<text>Stay calm and keep your distance.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_43">
<text>I've seen enough of this. Let's move out.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_44">
<text>Whatever it was, it's not our problem now.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_45">
<text>We should report this back to base. They need to know.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_46">
<text>Keep moving, and don't look back.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_47">
<text>That<EFBFBD>s a sound I won<6F>t forget anytime soon.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_48">
<text>Just another freak show in the Zone...</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_49">
<text>Keep alert. We<57>re not safe yet.</text>
</string>
<string id="st_dyn_news_res_dumb_zombie_50">
<text>Let's hope that was the only one.</text>
</string>
<!-- Companions news -->
<!-- Companions - Life -->
<string id="st_dyn_news_companion_life_all_1">
<text>I'm starting to feel hungry.</text>
</string>
<string id="st_dyn_news_companion_life_all_2">
<text>I'm a bit tired.</text>
</string>
<string id="st_dyn_news_companion_life_all_3">
<text>So, what's next, boss?</text>
</string>
<string id="st_dyn_news_companion_life_all_4">
<text>What's the plan, $name?</text>
</string>
<string id="st_dyn_news_companion_life_all_5">
<text>Burers creep the shit out of me. Some say they are the result of secret experiments on criminals, that's how they got their telekinesis powers.</text>
</string>
<string id="st_dyn_news_companion_life_all_6">
<text>My friend told me once that Pseudogiants are a result of failed experiments in one of those creepy underground labs, and that limbs of actual people got used in the process...</text>
</string>
<string id="st_dyn_news_companion_life_all_7">
<text>I hope we don't meet those creepy things on the way.</text>
</string>
<string id="st_dyn_news_companion_life_all_8">
<text>I should upgrade my old gun, it's getting rusty.</text>
</string>
<string id="st_dyn_news_companion_life_all_9">
<text>Anybody know if an emission's coming soon?</text>
</string>
<string id="st_dyn_news_companion_life_all_10">
<text>That last emission was a tad too intense.</text>
</string>
<string id="st_dyn_news_companion_life_all_11">
<text>It's nice to find forgotten bolts in my pockets, you never know when you'll really need them.</text>
</string>
<string id="st_dyn_news_companion_life_all_12">
<text>I should've hidden my stash somewhere else, some bastard might find it sooner or later.</text>
</string>
<string id="st_dyn_news_companion_life_all_13">
<text>There's been too many people disappearing lately, without leaving a single trace... The Zone's up to something.</text>
</string>
<string id="st_dyn_news_companion_life_all_14">
<text>Hey, $name, are you rich or something? Looks like it.</text>
</string>
<string id="st_dyn_news_companion_life_all_15">
<text>I need a drink.</text>
</string>
<string id="st_dyn_news_companion_life_all_16">
<text>I miss my family, and my old friends.</text>
</string>
<string id="st_dyn_news_companion_life_all_17">
<text>Such is life in the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_all_18">
<text>Watch your step $name, anomalies are all over the place. The last thing I want is a painful death.</text>
</string>
<string id="st_dyn_news_companion_life_all_19">
<text>Stay away from psi-fields, I don't want to join those zombies.</text>
</string>
<string id="st_dyn_news_companion_life_all_20">
<text>The encyclopedia says "pseudodogs are mutants descended from wolves"... Then why the heck do they call them "pseudodogs"?</text>
</string>
<string id="st_dyn_news_companion_life_all_21">
<text>I should have sharpened my knife, you never know when you'll need to stab something.</text>
</string>
<string id="st_dyn_news_companion_life_all_22">
<text>Believe me when I say this: I don't wanna see a single chimera in my life.</text>
</string>
<string id="st_dyn_news_companion_life_all_23">
<text>You hear those growls in the distance? That's a bad sign, man.</text>
</string>
<string id="st_dyn_news_companion_life_all_24">
<text>We should stick close to each other, $name. I got your back.</text>
</string>
<string id="st_dyn_news_companion_life_all_25">
<text>Maybe it's none of my business, but what brought you here in the Zone, $name?</text>
</string>
<string id="st_dyn_news_companion_life_all_26">
<text>Freaking psy-dogs can control someone's brain, can you believe that? I'm telling you, I have no plans of being a dog's toy any time soon.</text>
</string>
<string id="st_dyn_news_companion_life_all_27">
<text>Have you ever heard stories about dark stalkers? They lurk in the shadows, ambush unsuspecting stalkers and drag them away somewhere, never to be seen again...</text>
</string>
<string id="st_dyn_news_companion_life_all_28">
<text>I swear I keep hearing something.</text>
</string>
<string id="st_dyn_news_companion_life_all_29">
<text>You know, there's a kind of beauty in the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_all_30">
<text>My water has a funny taste to it.</text>
</string>
<string id="st_dyn_news_companion_life_all_31">
<text>Oh $name... nothing. I could just tell you some stories, that's all.</text>
</string>
<string id="st_dyn_news_companion_life_all_32">
<text>You seem pretty quiet.</text>
</string>
<string id="st_dyn_news_companion_life_all_33">
<text>Why does the air seem so thin?</text>
</string>
<string id="st_dyn_news_companion_life_all_34">
<text>People outside don't know anything about the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_all_35">
<text>It's like a whole other world in here.</text>
</string>
<string id="st_dyn_news_companion_life_all_36">
<text>Feeling kinda stiff today.</text>
</string>
<string id="st_dyn_news_companion_life_all_37">
<text>I can't stop thinking about borscht. It's not the sort of thing you come across in here. Especially the kind my mother used to make.</text>
</string>
<string id="st_dyn_news_companion_life_all_38">
<text>See those zombie things walking around? Still have enough brains to use a gun, though. Try to figure that one out.</text>
</string>
<string id="st_dyn_news_companion_life_all_39">
<text>So far, so good.</text>
</string>
<string id="st_dyn_news_companion_life_all_40">
<text>Lost a friend to a pack of dogs, another to a Vortex... what's coming for me, I wonder?</text>
</string>
<string id="st_dyn_news_companion_life_all_41">
<text>What's the point of it all?</text>
</string>
<string id="st_dyn_news_companion_life_all_42">
<text>What the hell did I just step in?</text>
</string>
<string id="st_dyn_news_companion_life_all_43">
<text>Ah, a nice campfire seems like just the thing right now...</text>
</string>
<string id="st_dyn_news_companion_life_all_44">
<text>You know, the Zone really messes with your sleep.</text>
</string>
<string id="st_dyn_news_companion_life_all_45">
<text>I think my Geiger counter is busted.</text>
</string>
<string id="st_dyn_news_companion_life_all_46">
<text>Life can be awfully short in here.</text>
</string>
<string id="st_dyn_news_companion_life_all_47">
<text>I'm feeling sort of optimistic for some reason.</text>
</string>
<string id="st_dyn_news_companion_life_all_48">
<text>Bad times coming.</text>
</string>
<string id="st_dyn_news_companion_life_all_49">
<text>Ever get a feeling like you're being watched?</text>
</string>
<string id="st_dyn_news_companion_life_all_50">
<text>Nothing's going to stop us!</text>
</string>
<string id="st_dyn_news_companion_life_all_51">
<text>One never knows what's going to happen next.</text>
</string>
<string id="st_dyn_news_companion_life_all_52">
<text>I thought I would quit smoking...</text>
</string>
<string id="st_dyn_news_companion_life_all_53">
<text>I thought I would quit drinking...</text>
</string>
<string id="st_dyn_news_companion_life_all_54">
<text>And to think my wife still thinks I'm on a mission trip to Borneo...</text>
</string>
<string id="st_dyn_news_companion_life_all_55">
<text>What'd you do before coming to the Zone? I used to work at a pharmacy.</text>
</string>
<string id="st_dyn_news_companion_life_all_56">
<text>What'd you do before coming to the Zone? I used to work at a fast food joint.</text>
</string>
<string id="st_dyn_news_companion_life_all_57">
<text>What'd you do before coming to the Zone? I used to be a cop.</text>
</string>
<string id="st_dyn_news_companion_life_all_58">
<text>What'd you do before coming to the Zone? I'd just gotten out of prison.</text>
</string>
<string id="st_dyn_news_companion_life_all_59">
<text>What'd you do before coming to the Zone? I sold insurance.</text>
</string>
<string id="st_dyn_news_companion_life_all_60">
<text>What'd you do before coming to the Zone? I was living with my parents.</text>
</string>
<string id="st_dyn_news_companion_life_all_61">
<text>What'd you do before coming to the Zone? I was a security guard.</text>
</string>
<string id="st_dyn_news_companion_life_all_62">
<text>What'd you do before coming to the Zone? I was a bank teller.</text>
</string>
<string id="st_dyn_news_companion_life_all_63">
<text>What'd you do before coming to the Zone? I was a telemarketer.</text>
</string>
<string id="st_dyn_news_companion_life_all_64">
<text>Ever wonder if there's more to life than this shit?</text>
</string>
<string id="st_dyn_news_companion_life_all_65">
<text>These artifacts we find, they're like fucking lottery tickets, ain't they, $name?</text>
</string>
<string id="st_dyn_news_companion_life_all_66">
<text>Ever seen a snork up close? Ugly motherfuckers, but fascinating in their own twisted way.</text>
</string>
<string id="st_dyn_news_companion_life_all_67">
<text>Heard there's a stash hidden near the old fucking factory. Might be worth checking out, $name.</text>
</string>
<string id="st_dyn_news_companion_life_all_68">
<text>Every time I close my eyes, I see the faces of those we've lost... fucking haunting, man.</text>
</string>
<string id="st_dyn_news_companion_life_all_69">
<text>Never thought I'd come here, yet here I am, knee-deep in this shit with you, $name.</text>
</string>
<string id="st_dyn_news_companion_life_all_70">
<text>This place has a way of making you question everything you thought you fucking knew.</text>
</string>
<string id="st_dyn_news_companion_life_all_71">
<text>I wonder what the fuck happened to the world outside the Zone...</text>
</string>
<string id="st_dyn_news_companion_life_all_72">
<text>They say there's a way out of the Zone, but I'm not holding my fucking breath...</text>
</string>
<string id="st_dyn_news_companion_life_all_73">
<text>Remember that time we stumbled upon that *******? I still have fucking nightmares about it...</text>
</string>
<string id="st_dyn_news_companion_life_all_74">
<text>It's hard to trust anyone in the Zone, but I fucking trust you, $name.</text>
</string>
<string id="st_dyn_news_companion_life_all_75">
<text>I can't shake the feeling that someone's watching us, waiting to fuck us over...</text>
</string>
<string id="st_dyn_news_companion_life_all_76">
<text>I could really go for a fucking hot meal right about now...</text>
</string>
<string id="st_dyn_news_companion_life_all_77">
<text>Do you think we'll ever find out the fucking truth behind the Zone's creation?</text>
</string>
<string id="st_dyn_news_companion_life_all_78">
<text>Every day in the Zone is a struggle, but at least we have each other's backs, $name.</text>
</string>
<string id="st_dyn_news_companion_life_all_79">
<text>I hope we stumble upon some fucking decent loot soon...</text>
</string>
<string id="st_dyn_news_companion_life_all_80">
<text>What's the deal with these damn anomalies? Always fucking with our heads...</text>
</string>
<string id="st_dyn_news_companion_life_all_81">
<text>One wrong step in this hellhole and you're fucking toast.</text>
</string>
<string id="st_dyn_news_companion_life_all_82">
<text>Who the fuck thought it was a good idea to mutate wildlife? Sick bastards...</text>
</string>
<string id="st_dyn_news_companion_life_all_83">
<text>I swear, if I find the asshole who booby-trapped that stash, they're gonna regret it...</text>
</string>
<string id="st_dyn_news_companion_life_all_84">
<text>Why do we even bother risking our lives for this shit? Oh right, because we're fucking idiots.</text>
</string>
<string id="st_dyn_news_companion_life_all_85">
<text>Can't believe we're still alive in this goddamn deathtrap.</text>
</string>
<string id="st_dyn_news_companion_life_all_86">
<text>Every time I hear a noise in the dark, I shit my pants a little...</text>
</string>
<string id="st_dyn_news_companion_life_all_87">
<text>Fucking mutants everywhere you look...</text>
</string>
<string id="st_dyn_news_companion_life_all_88">
<text>I'm so tired of this endless cycle of scavenging, fighting, and barely surviving...</text>
</string>
<string id="st_dyn_news_companion_life_all_89">
<text>If I make it out of this shithole alive, I'm retiring to a beach somewhere far away...</text>
</string>
<string id="st_dyn_news_companion_life_all_90">
<text>It's a fucking miracle we haven't killed each other yet, $name.</text>
</string>
<string id="st_dyn_news_companion_life_all_91">
<text>I've seen some fucked-up shit in my life, but nothing compares to the Zone...</text>
</string>
<string id="st_dyn_news_companion_life_all_92">
<text>Don't you ever just want to say "fuck it" and leave this place behind?</text>
</string>
<string id="st_dyn_news_companion_life_all_93">
<text>Why do I feel like we're just rats in some sick experiment?</text>
</string>
<string id="st_dyn_news_companion_life_all_94">
<text>This place is a breeding ground for fucking nightmares...</text>
</string>
<string id="st_dyn_news_companion_life_all_95">
<text>I've lost count of how many times I've cheated death in this shithole...</text>
</string>
<string id="st_dyn_news_companion_life_all_96">
<text>Some days, I wish I never set foot in this godforsaken place...</text>
</string>
<string id="st_dyn_news_companion_life_all_97">
<text>When was the last time we had a fucking break from all this madness?</text>
</string>
<string id="st_dyn_news_companion_life_all_98">
<text>This place is like a fucking addiction, always pulling us back in...</text>
</string>
<string id="st_dyn_news_companion_life_all_99">
<text>Just when you think you've seen it all, the Zone finds a new way to fuck you over...</text>
</string>
<string id="st_dyn_news_companion_life_all_100">
<text>If we ever make it out of here alive, remind me to buy you a drink, $name.</text>
</string>
<string id="st_dyn_news_companion_life_all_101">
<text>I heard there's a stash of high-grade weapons in the Red Forest. Fancy a fucking trip, $name?</text>
</string>
<string id="st_dyn_news_companion_life_all_102">
<text>Keep your eyes peeled, those cunts would kill us just to take your black dildo.</text>
</string>
<string id="st_dyn_news_companion_life_all_103">
<text>If I had a ruble for every time someone double-crossed me, I'd be fucking rich by now.</text>
</string>
<string id="st_dyn_news_companion_life_all_104">
<text>I've seen stalkers go mad out here... let's not join them.</text>
</string>
<string id="st_dyn_news_companion_life_all_105">
<text>There's something about the Zone that gets under your skin, like a fucking disease.</text>
</string>
<string id="st_dyn_news_companion_life_all_106">
<text>You think we'll ever figure out what the hell caused all this shit?</text>
</string>
<string id="st_dyn_news_companion_life_all_107">
<text>Heard any good rumors lately? Preferably ones that don't end with us dying horribly.</text>
</string>
<string id="st_dyn_news_companion_life_all_108">
<text>Nothing like the smell of gunpowder and mutant guts in the morning...</text>
</string>
<string id="st_dyn_news_companion_life_all_109">
<text>We're like ants trying to survive a storm in this place.</text>
</string>
<string id="st_dyn_news_companion_life_all_110">
<text>Every artifact we find is another ticket out of this shithole, $name.</text>
</string>
<string id="st_dyn_news_companion_life_all_111">
<text>Ever seen a Bloodsucker up close? Let's just say it's not a pretty sight...</text>
</string>
<string id="st_dyn_news_companion_life_all_112">
<text>Surviving here is a fucking full-time job, with no retirement plan.</text>
</string>
<string id="st_dyn_news_companion_life_all_113">
<text>What's the weirdest thing you've seen in the Zone, $name?</text>
</string>
<string id="st_dyn_news_companion_life_all_114">
<text>If you think this place is bad now, just wait till night falls...</text>
</string>
<string id="st_dyn_news_companion_life_all_115">
<text>Can't remember the last time I slept without one eye open...thank fuck for weed</text>
</string>
<string id="st_dyn_news_companion_life_all_116">
<text>Why do the mutants always seem to find us, no matter where we go?</text>
</string>
<string id="st_dyn_news_companion_life_all_117">
<text>I used to think I'd be rich by now, but this place just keeps taking...</text>
</string>
<string id="st_dyn_news_companion_life_all_118">
<text>The Zone's like a goddamn spider's web, and we're the flies.</text>
</string>
<string id="st_dyn_news_companion_life_all_119">
<text>If we stick together, we might just make it through this shitshow.</text>
</string>
<string id="st_dyn_news_companion_life_all_120">
<text>Ever wonder what the fuck kind of experiments they were doing here?</text>
</string>
<string id="st_dyn_news_companion_life_all_121">
<text>Let's just get through today without any more fuck-ups, alright?</text>
</string>
<string id="st_dyn_news_companion_life_all_122">
<text>Every step in the Zone is a step closer to the grave.</text>
</string>
<string id="st_dyn_news_companion_life_all_123">
<text>You ever think about the people you've left behind, $name?</text>
</string>
<string id="st_dyn_news_companion_life_all_124">
<text>The Zone takes everything from you, piece by piece.</text>
</string>
<string id="st_dyn_news_companion_life_all_125">
<text>We're all just pawns in a fucked-up game, $name.</text>
</string>
<string id="st_dyn_news_companion_life_all_126">
<text>Let's just hope today isn't the day we run out of luck.</text>
</string>
<string id="st_dyn_news_companion_life_all_127">
<text>If I hear one more fucking pseudodog howl, I'm gonna lose it.</text>
</string>
<string id="st_dyn_news_companion_life_all_128">
<text>Here's to another day in paradise... or whatever the hell this place is.</text>
</string>
<string id="st_dyn_news_companion_life_all_129">
<text>You ever wonder if this is all just a bad dream?</text>
</string>
<string id="st_dyn_news_companion_life_all_130">
<text>Sometimes I wonder if there's anything left outside the Zone worth going back to.</text>
</string>
<string id="st_dyn_news_companion_life_all_131">
<text>Fucking mutants are everywhere, it's like they're breeding just to fuck with us.</text>
</string>
<string id="st_dyn_news_companion_life_all_132">
<text>I'm so sick of this fucking place, $name. It's a goddamn nightmare.</text>
</string>
<string id="st_dyn_news_companion_life_all_133">
<text>Every day in the Zone feels like a fucking eternity.</text>
</string>
<string id="st_dyn_news_companion_life_all_134">
<text>It's like this place was designed to drive us fucking insane.</text>
</string>
<string id="st_dyn_news_companion_life_all_135">
<text>Sometimes I think we're all just a bunch of retards for staying here.</text>
</string>
<string id="st_dyn_news_companion_life_all_136">
<text>This shithole is the arsehole of the world.</text>
</string>
<string id="st_dyn_news_companion_life_all_137">
<text>If I ever meet the cunt who set this trap, I'm gonna fucking kill him.</text>
</string>
<string id="st_dyn_news_companion_life_all_138">
<text>It's fucking amazing how much shit we put up with in this place.</text>
</string>
<string id="st_dyn_news_companion_life_all_139">
<text>You think we'll ever find a way out of this fucking mess?</text>
</string>
<string id="st_dyn_news_companion_life_all_140">
<text>This place is a fucking cesspool of nightmares and death.</text>
</string>
<string id="st_dyn_news_companion_life_all_141">
<text>We're all just fucked-up toys for the Zone to play with.</text>
</string>
<string id="st_dyn_news_companion_life_all_142">
<text>Sometimes I think the Zone itself is fucking autistic, the way it behaves.</text>
</string>
<string id="st_dyn_news_companion_life_all_143">
<text>Every fucking corner we turn, there's something waiting to kill us.</text>
</string>
<string id="st_dyn_news_companion_life_all_144">
<text>This fucking place makes me miss the shittiest parts of my old life.</text>
</string>
<string id="st_dyn_news_companion_life_all_145">
<text>If I see one more fucking bloodsucker, I'm gonna lose my shit.</text>
</string>
<string id="st_dyn_news_companion_life_all_146">
<text>Just once, I'd like to find a fucking artifact without almost dying.</text>
</string>
<string id="st_dyn_news_companion_life_all_147">
<text>This whole Zone is just one big clusterfuck, isn't it?</text>
</string>
<string id="st_dyn_news_companion_life_all_148">
<text>If I ever find the asshole who stole my stash, they're dead.</text>
</string>
<string id="st_dyn_news_companion_life_all_149">
<text>Ever wonder if the assholes who made the Zone are still out there, watching us?</text>
</string>
<string id="st_dyn_news_companion_life_all_150">
<text>Every day here is just another roll of the fucking dice.</text>
</string>
<string id="st_dyn_news_companion_life_all_151">
<text>If it weren't for you, $name, I'd have lost my mind in this shithole already.</text>
</string>
<string id="st_dyn_news_companion_life_all_152">
<text>This place is a fucking magnet for all the crazies and rejects of the world.</text>
</string>
<string id="st_dyn_news_companion_life_all_153">
<text>I keep thinking about all the fucking shit we've seen here.</text>
</string>
<string id="st_dyn_news_companion_life_all_154">
<text>Every night, I hear those fucking screams in my head.</text>
</string>
<string id="st_dyn_news_companion_life_all_155">
<text>This fucking place never lets you rest, does it?</text>
</string>
<string id="st_dyn_news_companion_life_all_156">
<text>I'm so fucking tired of fighting for every goddamn scrap.</text>
</string>
<string id="st_dyn_news_companion_life_all_157">
<text>One of these days, I'm just gonna say "fuck it" and walk away from all this shit.</text>
</string>
<string id="st_dyn_news_companion_life_all_158">
<text>You ever just stop and think about how fucked up this place really is?</text>
</string>
<string id="st_dyn_news_companion_life_all_159">
<text>Sometimes I think the Zone is just one big fucking joke, and we're the punchline.</text>
</string>
<string id="st_dyn_news_companion_life_all_160">
<text>If we make it out of here, I'm buying you all the fucking drinks you can handle, $name.</text>
</string>
<string id="st_dyn_news_companion_life_all_161">
<text>Fucking hell, what a mess this place is.</text>
</string>
<string id="st_dyn_news_companion_life_all_162">
<text>This fucking place is like a never-ending nightmare.</text>
</string>
<string id="st_dyn_news_companion_life_all_163">
<text>We should just nuke the whole fucking Zone and be done with it.</text>
</string>
<string id="st_dyn_news_companion_life_all_164">
<text>Ever wonder if we'll ever get the fuck out of here, $name?</text>
</string>
<string id="st_dyn_news_companion_life_all_165">
<text>I'm so fucking hungry, I could eat a goddamn mutant.</text>
</string>
<string id="st_dyn_news_companion_life_all_166">
<text>This place is fucking cursed, I swear.</text>
</string>
<string id="st_dyn_news_companion_life_all_167">
<text>Every fucking day is a battle just to stay alive.</text>
</string>
<string id="st_dyn_news_companion_life_all_168">
<text>I've seen more fucked-up shit here than I ever thought possible.</text>
</string>
<string id="st_dyn_news_companion_life_all_169">
<text>The Zone is a fucking deathtrap, plain and simple.</text>
</string>
<string id="st_dyn_news_companion_life_all_170">
<text>If we ever get out of here, I'm done with this fucking life for good.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_1">
<text>Sultan is offering new jobs, I need to check them out later.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_2">
<text>Got a message from the fellas, they spotted rookies wandering in the Garbage. Heh, we should check out what kind of shit they brought for us.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_3">
<text>Eh, $name, my man. You got some smokes?!</text>
</string>
<string id="st_dyn_news_companion_life_bandit_4">
<text>The other day, I joined the boys into a hunting trip. Hunting dogs and shit is fun, you know.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_5">
<text>Fucking shit, I forgot my lighter...</text>
</string>
<string id="st_dyn_news_companion_life_bandit_6">
<text>I was thinking, is hunting artefacts worth it?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_7">
<text>Sultan says that we need to stick our asses around, looks like he got new job for us.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_8">
<text>Yo $name, got some vodka?! I need something strong.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_9">
<text>Once I meet with the gang again, we'll go wild to hunt some asses. Those stalkers always have good shit in their pockets.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_10">
<text>Those fucks at Cordon think they own the Car Park, someone needs to teach them how things work here.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_11">
<text>One of the boys in Agroprom Underground came back to us the other day. He talked for hours about all sorts of creepy things dwelling in that place. I wouldn't go down there myself.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_12">
<text>Duty troops gave our boys at the Garbage a hard time, they want to take control of the area. I hate those scum.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_13">
<text>You can never go wrong with hunting eggheads, those nerds usually have expensive detectors and shit.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_14">
<text>The bastards from the army think they can order people around. Those jokers can't lay a finger on us, I'm telling ya.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_15">
<text>Monolith confuses me. What's your thought about them, $name? Personally, I'm not sure if they got brain cells, or someone's actually controlling them.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_16">
<text>I'm tired of hearing stories about Freedom and Duty. To hell with both of them.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_17">
<text>There is no law in the Zone, people always seem to forget about this.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_18">
<text>Yo $name, let me know if you spotted a lonely stalker wandering around, okay?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_19">
<text>Hey, $name, you got any more of them fuckin' artifacts? I'm itching for some quick cash.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_20">
<text>Damn, I could use a fuckin' drink. Let's raid that stash and get fuckin' wasted!</text>
</string>
<string id="st_dyn_news_companion_life_bandit_21">
<text>Yo, heard there's a fat stash of supplies in the old factory. Wanna go fuckin' loot it with me?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_22">
<text>These rookies think they can survive in the Zone? Hah, let's show 'em what real survival looks like by fuckin' 'em up.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_23">
<text>I heard some loner found a rare artifact. Let's track 'em down and take it for ourselves, fuck 'em.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_24">
<text>Got into a scrap with some mercs yesterday. Those assholes won't fuckin' mess with us again, I'll make sure of it.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_25">
<text>Thinking of setting up a new ambush spot near the old bridge. Wanna come scope it out and fuck some shit up?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_26">
<text>Man, I hate it when those loners think they can stroll through our territory like it's a damn park. Let's fuck 'em up.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_27">
<text>Found some poor sap wandering around with a fancy gun. Snatched it right outta his fuckin' hands, dumbass.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_28">
<text>I'm itching for a fight. Let's go pick a fuckin' fight with those Duty pricks and show 'em who's boss.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_29">
<text>Got a lead on some juicy intel about a stash hidden in the old factory. Let's go grab it and fuckin' celebrate!</text>
</string>
<string id="st_dyn_news_companion_life_bandit_30">
<text>Woke up this morning with a hangover the size of Jupiter. But hey, at least we got those fuckin' artifacts! Let's go sell 'em.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_31">
<text>I swear, these damn anomalies are getting sneakier. Almost got sucked into one yesterday. Fuckin' hell.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_32">
<text>Let's go scare the shit outta those rookie stalkers. Bet they'll drop everything and run like fuckin' cowards!</text>
</string>
<string id="st_dyn_news_companion_life_bandit_33">
<text>Hey, $name, you ever wonder what's beyond the Zone? Nah, me neither. Zone's where the action's at! Let's fuckin' own it.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_34">
<text>These artifacts are like gold. Let's grab as many as we can and make a fuckin' fortune!</text>
</string>
<string id="st_dyn_news_companion_life_bandit_35">
<text>Heard some loner's been hoarding ammo. Let's pay 'em a visit and relieve 'em of their burden, fuck 'em up.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_36">
<text>Hey, you ever miss home? Nah, me neither. This life, it's all I know now. But hey, at least I got you, right?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_37">
<text>Listen, you're alright, you know that? Most people in the Zone are just out for themselves, but you... you're different. I appreciate that.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_38">
<text>Ever think about what we'll do when we finally get out of this shithole? I reckon we'll figure it out. Together.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_39">
<text>You ever feel like you're just wandering through life, trying to find your place? Yeah, me too. But with you around, it ain't so bad.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_40">
<text>Thanks for sticking by me, even when shit gets tough. Means a lot, you know?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_41">
<text>Hey, I know I don't say it often, but I trust you. You've always had my back, and I've got yours.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_42">
<text>Remember that time we barely made it out alive? Yeah, good times. Wouldn't wanna do it with anyone else but you.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_43">
<text>You ever wonder if there's more to life than just surviving? Yeah, me too. But as long as we're together, I reckon we'll find out.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_44">
<text>Hey, I know I give you a hard time sometimes, but I'm glad you're here. Couldn't ask for a better partner in crime.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_45">
<text>Just wanted to say, you're like family to me. And family's important, you know?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_46">
<text>You ever think about what we'll do once this is all over? Maybe find a nice little spot to call our own. Just me and you.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_47">
<text>Listen, I know I'm not the easiest person to get along with, but I'm glad you stuck around. You mean a lot to me.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_48">
<text>Thanks for always having my back, even when I'm being a pain in the ass. You're a real one, you know?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_49">
<text>Just wanted to say, I'm grateful for everything you've done for me. Couldn't ask for a better partner.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_50">
<text>You ever think about what we'll do once we're outta here? Maybe find a quiet spot somewhere, away from all this chaos. Just me and you, living our best lives.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_51">
<text>Hey, you're not as useless as I thought you were. Guess there's hope for you yet.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_52">
<text>Wow, you actually managed to hit something this time. Color me impressed.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_53">
<text>Don't get too comfortable, you're still just dead weight around here.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_54">
<text>Do us all a favor and try not to screw things up for once, okay?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_55">
<text>Oh look, the mighty stalker actually showed up. Did you get lost on your way here?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_56">
<text>Don't flatter yourself, you're not special. Just another pawn in this fucked up game.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_57">
<text>Hey, if you're gonna be useless, at least stay out of my way.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_58">
<text>Wow, you really outdid yourself this time. And by that, I mean you fucked everything up as usual.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_59">
<text>What's the matter $name, can't handle a little pressure? Maybe this life isn't cut out for you after all.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_60">
<text>Oh great, here comes the fuck-up parade. Try not to trip over your own incompetence this time $name.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_61">
<text>Look at you, trying to act tough. It's almost cute, if it weren't so pathetic.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_62">
<text>Hey, don't take it personally. I'm mean to everyone, not just you.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_63">
<text>Well, aren't you just a ray of sunshine? Keep it up, maybe you'll brighten my day for once.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_64">
<text>Just when I thought you couldn't get any dumber, you prove me wrong. Impressive.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_65">
<text>Oh look, it's the fuck-up express, making its daily rounds. All aboard!</text>
</string>
<string id="st_dyn_news_companion_life_bandit_66">
<text>Hey $name, ever think about settling down after all this shit? Just a couple of old fucks telling war stories.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_67">
<text>What's better, $name? A clear shot on a Duty prick or a blind one on a Monolith? I'd say both are pretty sweet.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_68">
<text>Next time you go looting, count me in. I've got a good feeling about busting open some stashes.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_69">
<text>Man, remember that time we almost got killed by that blowout? Good times, good times... almost dying together.</text>
</string>
<string id="st_dyn_news_companion_life_bandant_70">
<text>You ever use one of those fancy foreign rifles? Shit, those things can make a mess. Let's find one next time.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_71">
<text>Nothing like a good storm to cover the sound of a few accidental gunshots. Eh, $name?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_72">
<text>This Zone's a bitch, but it's our bitch. Right, $name?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_73">
<text>If it wasn't for all the mutants and anomalies, the Zone would be a pretty decent place. Well, maybe not.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_74">
<text>I swear, this place is cursed. But as long as it keeps us in business, who the fuck cares, right?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_75">
<text>I'm not here to make friends, but I'll make an exception for you. Don't make me regret it, $name.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_76">
<text>You see that stalker over there? Bet he's got some good shit. Let's go make an introduction, my way.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_77">
<text>Heard about the shootout at the farm? Fuck man, we missed a good brawl. Let's not miss the next one.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_78">
<text>Stuck in the Zone with you? I've made worse decisions. At least you're good for a laugh.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_79">
<text>Hey $name, let's not die today, huh? I've got plans for tonight.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_80">
<text>We're not just bandits, we're survivors. We take what we need, and sometimes what we don't.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_81">
<text>Every time I pull a job with you, I feel like we're just a couple of steps away from hell. And I kinda like it.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_82">
<text>You handle a gun pretty well. Ever think of hitting bigger targets? I've got some ideas.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_83">
<text>The only thing better than the loot is spending it. Got any plans for your cut?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_84">
<text>We should grab a drink after this, talk about where we're gonna hit next. I'm thinking big, $name.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_85">
<text>Hey $name, ever feel like we're just circling the drain in this place? Fuck it, let's make the most of it.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_86">
<text>You and me, we're gonna own this fucking Zone one day. Just you watch.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_87">
<text>Running with you makes all this shit worth it. You're a fucking riot, $name.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_88">
<text>Let's not get sentimental, but... it's good to have someone watching your back out here.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_89">
<text>After this, let's go somewhere quiet, just us and a bottle. HAHAHAHAH go fuck yourself.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_90">
<text>You're a tough bastard, $name. Glad you're on my side.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_91">
<text>Stick with me, $name. I'll show you the ropes and maybe how to tie a few around our enemies' necks.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_92">
<text>You ever get tired of all this chaos? Me neither. Let's stir some more up.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_93">
<text>Sometimes I think about quitting this bandit life... then I remember I'm too damn good at it.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_94">
<text>Nothing personal, but I trust you about as far as I can throw you. And with all this gear? That's not far.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_95">
<text>You look like you can handle yourself. But in the Zone, you never know. Stay sharp, $name.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_96">
<text>With all the shit we've seen, you'd think we'd be used to it by now. Guess some things never get easier.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_97">
<text>We make a pretty good team, you and I. Like vodka and ...i don't fucking know! you're an animal...ketamine! vodka and ketamine!.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_98">
<text>Remember, in the Zone, it's not about how strong you are, but how quick you can be. Quick on the draw, quick on your feet.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_99">
<text>Life's a bitch, then you die. But let's make sure we live it up before that happens, yeah?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_100">
<text>It's not just about surviving; it's about thriving. Let's go make some chaos and cash, $name.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_101">
<text>Hey $name, ever ripped off someone so bad they thanked you for it? That's the fuckin' goal here.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_102">
<text>This Zone's a toilet, and we're the kings of the shitpile. Let's go make some rubles off these pissants.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_103">
<text>If the radiation doesn<73>t kill ya, I might just do it myself if you slow me down again.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_104">
<text>Stick close or piss off <20> either way, don<6F>t mess up my loot run with your whining.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_105">
<text>Let<EFBFBD>s get one thing straight, $name. You're here to help me get rich or die trying. Fuck up, and you<6F>ll do the latter.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_106">
<text>Quit your bitching and shoot something. Preferably not at me, you idiot.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_107">
<text>Look at this fuckin' weather. Even the sky<6B>s pissed off in the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_108">
<text>Ever shot someone just to watch them bleed? It's a fuckin' rush, $name. You<6F>ll see.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_109">
<text>We're not out here to play hero. We're here to grab what we can and screw anyone who stands in our way.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_110">
<text>This storm<72>s perfect for some dirty work... like knocking over that rookie camp.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_111">
<text>Keep it down, will ya? Your clanking around like a fuckin' kitchen disaster.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_112">
<text>That stash isn<73>t gonna loot itself. Move your ass or I<>ll move it for you.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_113">
<text>You're softer than those Duty fanboys. Toughen up, or you're worm food.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_114">
<text>Don<EFBFBD>t trust anyone too much, not even me. Especially not me.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_115">
<text>That's the spirit, $name! Rip 'em off and leave 'em crying. Makes the loot sweeter.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_116">
<text>If you're gonna be a pain in my ass, at least be a useful one. Grab that ammo and let's go.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_117">
<text>Zone's a bitch and then you die. Might as well have some fun and fuck some shit up while we're at it.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_118">
<text>Hey, if we get caught, I'm blaming you. Just so we're clear, $name.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_119">
<text>You see those rookies? Let<65>s scare the piss out of 'em. Good for a laugh, good for their gear.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_120">
<text>Listen up, $name. It<49>s a shit world, and we<77>re here to stir it up. Don<6F>t get sentimental on me now.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_121">
<text>The only rule in the Zone: there are no fuckin' rules. Remember that next time you feel like playing nice.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_122">
<text>We ain't here to make friends, we're here to make bank. Screw anyone who gets in our way.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_123">
<text>Don't look at me like that, $name. I'm not your mother. Let's just get this job done.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_124">
<text>Get your head out of your ass and your gun in your hand. We<57>re not on a fuckin' picnic here.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_125">
<text>Keep up or get left behind. The Zone doesn't care about your feelings, and neither do I.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_126">
<text>You're not dead yet, so I guess you're doing something right. Keep it up and we might just survive this shitstorm.</text>
</string>
<string id="st_dyn_news_companion_life_bandant_127">
<text>Alright, enough chit-chat. Time to fuck shit up and get paid. You in, $name, or are you gonna cry about it?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_128">
<text>Hey $name, see that stalker over there? He's about to have a real bad day. Let's make sure of it.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_129">
<text>This ain<69>t no place for the weak. Harden the fuck up, or you<6F>ll be the Zone<6E>s next meal.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_130">
<text>You think this is a game? This is survival, $name. Only the toughest bastards make it. Be one, or be dead.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_131">
<text>Let<EFBFBD>s cut the crap, $name. We<57>re here to fuck everyone else over before they do the same to us. Capiche?</text>
</string>
<string id="st_dyn_news_companion_life_bandit_132">
<text>This Zone's a shithole, but it<69>s our shithole. Anyone tries to cut in on our turf gets a bullet in the skull.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_133">
<text>Fuck the rules! We make our own rules out here. First rule: take what you can, kill anyone who stands in your way.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_134">
<text>See that loner? I bet he<68>s got gear up the ass. Let<65>s go roll him for everything he<68>s fucking got.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_135">
<text>Heads up, $name. It<49>s every shithead for themselves around here. Don<6F>t expect any fucking mercy.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_136">
<text>I'm not your buddy, I'm not your friend. I'm the motherfucker that's gonna save your ass when shit hits the fan<61>if you're lucky.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_137">
<text>Keep your eyes peeled and your finger on the trigger. We<57>re not dying today, not for some other bastard<72>s mistake.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_138">
<text>Who gives a fuck about tomorrow? We live today, we drink tonight, and we loot everything in sight.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_139">
<text>Quit your whining. The Zone ain't a place for babies. It's a place to get rich or die trying.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_140">
<text>This piss-poor weather's perfect for some sneaky shit. Let's find some prick to rob blind.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_141">
<text>Hey, you see that stash? Fuck guarding it, let's take it all and drink till we can't see straight.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_142">
<text>You think these mutants are bad? You should see the fucks I deal with daily. At least the mutants don<6F>t backstab.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_143">
<text>That fucker thinks he can double-cross us? I'll shove a grenade up his ass and see how tough he is then.</text>
</string>
<string id="st_dyn_news_companion_life_bandant_144">
<text>Stay sharp, $name. This ain't no charity run. We're here to steal, kill, and survive.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_145">
<text>Let's get this straight, I'm not here to hold your hand. I'm here to watch my own ass, and maybe yours if it gets me something.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_146">
<text>Zone<EFBFBD>s taught me one thing<6E>trust's for the weak. You watch my back, I'll stab yours if I need to.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_147">
<text>Life's cheap in the Zone, $name. Remember that. It<49>s cheaper when you're staring down the barrel of my gun.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_148">
<text>This storm<72>s a blessing. Perfect for washing away the blood of those fuckers we took down.</text>
</string>
<string id="st_dyn_news_companion_life_bandit_149">
<text>You feel that? The thrill of the hunt, the rush of the kill. That's what living really is, $name.</text>
</string>
<string id="st_dyn_news_companion_life_army_1">
<text>Stay sharp, soldier.</text>
</string>
<string id="st_dyn_news_companion_life_army_2">
<text>I have orders to shoot bandits on sight.</text>
</string>
<string id="st_dyn_news_companion_life_army_3">
<text>Don't allow intruders to wander around, we must prevent stalkers from passing through.</text>
</string>
<string id="st_dyn_news_companion_life_army_4">
<text>We got medical supplies from the HQ yesterday, I need to resupply later.</text>
</string>
<string id="st_dyn_news_companion_life_army_5">
<text>Talk to the commander if you're looking for a job, he might accept your assistance in a few cases.</text>
</string>
<string id="st_dyn_news_companion_life_army_6">
<text>Being a soldier isn't an easy job, especially in a place like the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_army_7">
<text>Shit... I forgot my lighter.</text>
</string>
<string id="st_dyn_news_companion_life_army_8">
<text>We need to get rid of those Freedomers forever.</text>
</string>
<string id="st_dyn_news_companion_life_army_9">
<text>And I thought maneuvers were bad.</text>
</string>
<string id="st_dyn_news_companion_life_army_10">
<text>You can't relax in this place - you just can't.</text>
</string>
<string id="st_dyn_news_companion_life_army_11">
<text>Heard one of our choppers was shot down yesterday.</text>
</string>
<string id="st_dyn_news_companion_life_army_12">
<text>What I wouldn't give for some armor support!</text>
</string>
<string id="st_dyn_news_companion_life_army_13">
<text>Keep an eye out for any canned goods - rations have been pretty thin.</text>
</string>
<string id="st_dyn_news_companion_life_army_14">
<text>We should really be moving around in force; I'm sick of seeing our men get taken apart piecemeal.</text>
</string>
<string id="st_dyn_news_companion_life_army_15">
<text>Another asshole promoted to lieutenant... the good ones usually get killed.</text>
</string>
<string id="st_dyn_news_companion_life_army_16">
<text>Hear about that corporal that got court-marshaled for trading with the stalkers?</text>
</string>
<string id="st_dyn_news_companion_life_army_17">
<text>You got much ammo? We've had a shortage recently.</text>
</string>
<string id="st_dyn_news_companion_life_army_18">
<text>Ever see Kuznetsov's secret whiskey supply? I hear he gets drunk every night.</text>
</string>
<string id="st_dyn_news_companion_life_army_19">
<text>A whole squad got caught out in the open when one of those emissions hit. Let's be smart about this.</text>
</string>
<string id="st_dyn_news_companion_life_army_20">
<text>Every single guy in my original unit has been killed. I'm starting to think I'm bad luck.</text>
</string>
<string id="st_dyn_news_companion_life_army_21">
<text>Literally any other assignment sounds pretty good after this shithole.</text>
</string>
<string id="st_dyn_news_companion_life_army_22">
<text>Those reinforcements finally got here: fancy new uniforms and shiny boots and all that. They're in for a surprise.</text>
</string>
<string id="st_dyn_news_companion_life_army_23">
<text>You should keep a bandage in your radio-pouch: you don't want to be digging around in your bag with blood pouring out of you.</text>
</string>
<string id="st_dyn_news_companion_life_army_24">
<text>Why does it always feel like we're outnumbered here? What the hell is that about?</text>
</string>
<string id="st_dyn_news_companion_life_army_25">
<text>Watch for that burning moss shit. All sorts of things they don't mention in training...</text>
</string>
<string id="st_dyn_news_companion_life_army_26">
<text>I envy those boys that get to sit on their ass guarding the perimeter.</text>
</string>
<string id="st_dyn_news_companion_life_army_27">
<text>This is not what I signed up for. Well fine, I was conscripted.</text>
</string>
<string id="st_dyn_news_companion_life_army_28">
<text>I heard Spooner gets some of his supplies from the stalkers.</text>
</string>
<string id="st_dyn_news_companion_life_army_29">
<text>Some of these lunatics in here will shoot you on sight. And some people wonder why we return the favor.</text>
</string>
<string id="st_dyn_news_companion_life_army_30">
<text>Another month of this... I'll be happy if I get out of this place with my limbs intact.</text>
</string>
<string id="st_dyn_news_companion_life_army_31">
<text>You would think our pay would be better for what we put up with.</text>
</string>
<string id="st_dyn_news_companion_life_army_32">
<text>How long you been stationed here, $name?</text>
</string>
<string id="st_dyn_news_companion_life_army_33">
<text>Man, I miss Spirit's cooking. He could fry up a great omelet.</text>
</string>
<string id="st_dyn_news_companion_life_army_34">
<text>Think they gave me some dead guy's uniform. Gives me the creeps.</text>
</string>
<string id="st_dyn_news_companion_life_army_35">
<text>You know, I was the top marksman in my unit. Stuff like that will save your life out here.</text>
</string>
<string id="st_dyn_news_companion_life_army_36">
<text>Soldier's life, right? So romantic. Always crowded around by adoring girls. Medals and awards from every side.</text>
</string>
<string id="st_dyn_news_companion_life_army_37">
<text>At least I'm not on the night patrol. Those are some crazy bastards.</text>
</string>
<string id="st_dyn_news_companion_life_army_38">
<text>Some private went AWOL last week. I heard he's been seen with those bandits now.</text>
</string>
<string id="st_dyn_news_companion_life_army_39">
<text>We should just carpet-bomb this entire place.</text>
</string>
<string id="st_dyn_news_companion_life_army_40">
<text>Ever see those one military stalkers? Very hush-hush. More like stalkers than soldiers, I think.</text>
</string>
<string id="st_dyn_news_companion_life_army_41">
<text>Look sharp. Could be enemies anywhere.</text>
</string>
<string id="st_dyn_news_companion_life_army_42">
<text>Weapons check. Everyone locked and loaded?.</text>
</string>
<string id="st_dyn_news_companion_life_army_43">
<text>This is my second tour here. I hope I get to go home soon.</text>
</string>
<string id="st_dyn_news_companion_life_army_44">
<text>Can't believe I signed up for this shit.</text>
</string>
<string id="st_dyn_news_companion_life_army_45">
<text>Join the military, they said. See the world, they said.</text>
</string>
<string id="st_dyn_news_companion_life_army_46">
<text>I swear, the coffee here tastes like it's filtered through an old boot. Miss the mess hall back home.</text>
</string>
<string id="st_dyn_news_companion_life_army_47">
<text>We<EFBFBD>re not just fighting the Zone; we<77>re fighting to keep our sanity here. Stay focused.</text>
</string>
<string id="st_dyn_news_companion_life_army_48">
<text>Got a smoke? I'd kill for a real cigarette about now, not these local hand-rolled disasters.</text>
</string>
<string id="st_dyn_news_companion_life_army_49">
<text>If you see any of those bandit fucks, shoot first. We'll sort it out later.</text>
</string>
<string id="st_dyn_news_companion_life_army_50">
<text>Every time it rains, it feels like the sky's trying to clean the filth off this forsaken place.</text>
</string>
<string id="st_dyn_news_companion_life_army_51">
<text>Remember, maintain your gear, or it'll fail when you need it most. That goes for you too, $name.</text>
</string>
<string id="st_dyn_news_companion_life_army_52">
<text>Watch where you step. Anomalies aren't the only things that can kill you out here.</text>
</string>
<string id="st_dyn_news_companion_life_army_53">
<text>Last night's patrol was a shitshow. Lost a good man to a damn snipe. Eyes open, alright?</text>
</string>
<string id="st_dyn_news_companion_life_army_54">
<text>Nothing beats a warm meal, a cold drink, and a dry pair of boots. Too bad we're fresh out of all three.</text>
</string>
<string id="st_dyn_news_companion_life_army_55">
<text>If this place doesn<73>t kill you, the boredom will. Let's go find something to shoot at.</text>
</string>
<string id="st_dyn_news_companion_life_army_56">
<text>Don't bother digging trenches. If the mutants don<6F>t get you, the anomalies will.</text>
</string>
<string id="st_dyn_news_companion_life_army_57">
<text>Sometimes I think the monsters out there are just here to distract us from the real horrors of this place.</text>
</string>
<string id="st_dyn_news_companion_life_army_58">
<text>The only good mutant is a dead one. Keep your finger ready on that trigger.</text>
</string>
<string id="st_dyn_news_companion_life_army_59">
<text>Let's not end up like those Freedom idiots, thinking they can make friends with the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_army_60">
<text>This zone will test you in ways you never expected. Don't fold under the pressure.</text>
</string>
<string id="st_dyn_news_companion_life_army_61">
<text>Mark my words, $name, no one leaves the Zone unchanged. Watch yourself out here.</text>
</string>
<string id="st_dyn_news_companion_life_army_62">
<text>You ever miss home? Yeah, me too... but this is our life now. Best make the most of it.</text>
</string>
<string id="st_dyn_news_companion_life_army_63">
<text>We might be soldiers, but out here, we're survivors first and foremost.</text>
</string>
<string id="st_dyn_news_companion_life_army_64">
<text>I used to complain about drills back at the base. Now? I'd give anything for that kind of normal day.</text>
</string>
<string id="st_dyn_news_companion_life_army_65">
<text>This damned place... It's like being stuck between the hammer and the anvil.</text>
</string>
<string id="st_dyn_news_companion_life_army_66">
<text>Sometimes I wonder what we're even doing here. Then I remember: we don't have a choice.</text>
</string>
<string id="st_dyn_news_companion_life_army_67">
<text>You think it ever gets easier? Guess again. It only gets harder. But we'll get through it. Together.</text>
</string>
<string id="st_dyn_news_companion_life_army_68">
<text>Stick with me, and keep your head down. We'll make it through, or die trying.</text>
</string>
<string id="st_dyn_news_companion_life_army_69">
<text>Check your gear and stay alert. The enemy isn<73>t always going to come from outside the wire.</text>
</string>
<string id="st_dyn_news_companion_life_army_70">
<text>You learn to appreciate the little things in life when death is staring you in the face every day.</text>
</string>
<string id="st_dyn_news_companion_life_army_71">
<text>Rations might be shit, but it's better than eating what those bandits scrounge up.</text>
</string>
<string id="st_dyn_news_companion_life_army_72">
<text>Remember: shoot first, ask questions later. It's not just policy; it's survival.</text>
</string>
<string id="st_dyn_news_companion_life_army_73">
<text>You hear those howls last night? Keep your weapon handy<64>things are getting restless.</text>
</string>
<string id="st_dyn_news_companion_life_army_74">
<text>I'd tell you to write home if I thought it'd make a difference. Out here, we're on our own.</text>
</string>
<string id="st_dyn_news_companion_life_army_75">
<text>Keep your boots tight and your kit in order. You don<6F>t want to find out you<6F>re missing something when you need it most.</text>
</string>
<string id="st_dyn_news_companion_life_army_76">
<text>This place makes the front lines look like a playground. Stay alert, $name.</text>
</string>
<string id="st_dyn_news_companion_life_army_77">
<text>They say war never changes, but they've never been to the Zone. Here, you never know what's coming next.</text>
</string>
<string id="st_dyn_news_companion_life_army_78">
<text>That emission last week? Took out half our gear. Check your electronics, don't get caught off guard.</text>
</string>
<string id="st_dyn_news_companion_life_army_79">
<text>Lost another good man to the anomalies. This place doesn't discriminate; it'll kill you all the same.</text>
</string>
<string id="st_dyn_news_companion_life_army_80">
<text>Ever think about what you<6F>ll do if you make it out? Me, I stopped planning for the future a long time ago.</text>
</string>
<string id="st_dyn_news_companion_life_army_81">
<text>Out here, your gun is your best friend. Keep it clean and it'll save your life.</text>
</string>
<string id="st_dyn_news_companion_life_army_82">
<text>Nothing quite like a hot meal to make you forget about the death lurking around every corner, even if just for a moment.</text>
</string>
<string id="st_dyn_news_companion_life_army_83">
<text>The next patrol could be our last. I'm not trying to scare you, just preparing you for the reality of the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_army_84">
<text>A quiet night's a rare gift here. Don't waste it; rest while you can.</text>
</string>
<string id="st_dyn_news_companion_life_army_85">
<text>This isn't the kind of place where you grow old. Keep that in mind every time you lace up your boots.</text>
</string>
<string id="st_dyn_news_companion_life_army_86">
<text>You smell that? That's the smell of fear, sweat, and radiation. Welcome to the Zone, rookie.</text>
</string>
<string id="st_dyn_news_companion_life_army_87">
<text>Don<EFBFBD>t let the calm fool you. It<49>s just the storm taking a breath. Stay ready.</text>
</string>
<string id="st_dyn_news_companion_life_army_88">
<text>Our orders are simple: hold the line, secure the Zone. Doesn't get much clearer<65>or much harder<65>than that.</text>
</string>
<string id="st_dyn_news_companion_life_army_89">
<text>That stash of ammo we found? Turns out it was a decoy. Nearly got us killed. Trust nothing.</text>
</string>
<string id="st_dyn_news_companion_life_army_90">
<text>Sometimes I miss the noise of the city. Out here, the silence can drive you mad.</text>
</string>
<string id="st_dyn_news_companion_life_army_91">
<text>It<EFBFBD>s not the dead you should fear, but the living. Especially in the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_army_92">
<text>When we're done here, the first thing I'm doing is taking a long, hot shower. Might never feel clean again, though.</text>
</string>
<string id="st_dyn_news_companion_life_army_93">
<text>They say there<72>s gold in the Zone. Not the kind you can spend, but the kind that can make you rich... or dead.</text>
</string>
<string id="st_dyn_news_companion_life_army_94">
<text>If you want to survive, learn to trust your instincts. Sometimes, that<61>s all we<77>ve got.</text>
</string>
<string id="st_dyn_news_companion_life_army_95">
<text>Every patrol is a dice roll. Today, we rolled snake eyes. Let's hope tomorrow brings better odds.</text>
</string>
<string id="st_dyn_news_companion_life_army_96">
<text>Those fancy new recruits think they know fear? Wait till they've seen what lurks in the dark here.</text>
</string>
<string id="st_dyn_news_companion_life_army_97">
<text>Keep the chatter to a minimum. Sound carries far at night, especially when death is listening.</text>
</string>
<string id="st_dyn_news_companion_life_army_98">
<text>We're all just waiting for our ticket out of here. Problem is, it might just be in a body bag.</text>
</string>
<string id="st_dyn_news_companion_life_army_99">
<text>When the going gets tough, the tough get going. Or they die in the Zone. Your choice, $name.</text>
</string>
<string id="st_dyn_news_companion_life_army_100">
<text>Remember, kid, courage is not the absence of fear, but the triumph over it. Let's show the Zone what we're made of.</text>
</string>
<string id="st_dyn_news_companion_life_csky_1">
<text>Cold was offering some jobs, you may want to check them out later.</text>
</string>
<string id="st_dyn_news_companion_life_csky_2">
<text>The old team has screwed up, but we will get our full strength back in no time.</text>
</string>
<string id="st_dyn_news_companion_life_csky_3">
<text>Be careful, bandits may show up at any moment.</text>
</string>
<string id="st_dyn_news_companion_life_csky_4">
<text>Ever wondered what happened to Lebedev and the rest of his troops after the big emission? Cold says they died, but I heard someone say they became Monolith soldiers... \nCome to think of it, it's very possible that they're still alive.</text>
</string>
<string id="st_dyn_news_companion_life_csky_5">
<text>I think I caught a frog in my ass. Staying at the swamps all the time isn't that healthy.</text>
</string>
<string id="st_dyn_news_companion_life_csky_6">
<text>The Ecologists in Yantar supplied us with new detectors and other equipment, this will help our cause.</text>
</string>
<string id="st_dyn_news_companion_life_csky_7">
<text>I prefer to stay away from military checkpoints, they don't go easy on anyone these days.</text>
</string>
<string id="st_dyn_news_companion_life_csky_8">
<text>Many stalkers joined our side as of late, this is good news.</text>
</string>
<string id="st_dyn_news_companion_life_csky_9">
<text>Latest readings showed that emissions are getting stronger as time passes by, what is the Zone up to?</text>
</string>
<string id="st_dyn_news_companion_life_csky_10">
<text>Psi-storms usually don't participate in artefact creation, massive blowouts on the other hand are a different story.</text>
</string>
<string id="st_dyn_news_companion_life_csky_11">
<text>What happened to the old team was unfortunate.</text>
</string>
<string id="st_dyn_news_companion_life_csky_12">
<text>Be cautious and plan out all your movements. To survive, you have to be thinking all the time.</text>
</string>
<string id="st_dyn_news_companion_life_csky_13">
<text>Researchers want more intact biological specimens... I'd like to see them delicately put down a charging boar.</text>
</string>
<string id="st_dyn_news_companion_life_csky_14">
<text>Airborne radiation has been going down recently, but I've heard that the water is getting worse.</text>
</string>
<string id="st_dyn_news_companion_life_csky_15">
<text>We're getting pushed back all the time; seems like everyone's out to get us.</text>
</string>
<string id="st_dyn_news_companion_life_csky_16">
<text>Spore has been needing more help recently with research expeditions.</text>
</string>
<string id="st_dyn_news_companion_life_csky_17">
<text>Make sure to scavenge as much ammo as you can find - we're usually pretty low.</text>
</string>
<string id="st_dyn_news_companion_life_csky_18">
<text>We got a new volunteer from the ecologists the other day; he managed to snatch some detectors before he defected.</text>
</string>
<string id="st_dyn_news_companion_life_csky_19">
<text>Hit and run is the way to go. We don't have the manpower to throw away soldiers in constant fighting.</text>
</string>
<string id="st_dyn_news_companion_life_csky_20">
<text>We've seen worse. Clear Sky was underground for years after the disaster. We can grow strong again.</text>
</string>
<string id="st_dyn_news_companion_life_csky_21">
<text>Oh damn, I left my LLMC behind.</text>
</string>
<string id="st_dyn_news_companion_life_csky_22">
<text>I hate those dog packs more than anything else. You have to watch your back out there.</text>
</string>
<string id="st_dyn_news_companion_life_csky_23">
<text>I've heard that we came up with a suit that can withstand a Burner anomaly for a full minute. Not with me in it, though.</text>
</string>
<string id="st_dyn_news_companion_life_csky_24">
<text>Monolith seem to have access to multiple Gauss rifles. It's depressing...</text>
</string>
<string id="st_dyn_news_companion_life_csky_25">
<text>Spore is especially on the lookout for psy artefacts right now.</text>
</string>
<string id="st_dyn_news_companion_life_csky_26">
<text>Don't skimp on anomaly protection - you'll never know when it might be necessary.</text>
</string>
<string id="st_dyn_news_companion_life_csky_27">
<text>Don't tell him I said this, but Librarian really can't cook for shit.</text>
</string>
<string id="st_dyn_news_companion_life_csky_28">
<text>I say we should be trying to weaponize Gas clouds and Fruit Punch. We really need an edge these days.</text>
</string>
<string id="st_dyn_news_companion_life_csky_29">
<text>I like the swamps, myself. Not at night, though.</text>
</string>
<string id="st_dyn_news_companion_life_csky_30">
<text>Sometimes we get deserters from the military - the information they bring is invaluable.</text>
</string>
<string id="st_dyn_news_companion_life_csky_31">
<text>I can't remember the last time we had soft-point cartridges. They really did the trick for those mutants.</text>
</string>
<string id="st_dyn_news_companion_life_csky_32">
<text>Novikov's still looking for a design we can use to make standardized weapons out of spare parts. As of now, we're just cobbling together whatever we can get.</text>
</string>
<string id="st_dyn_news_companion_life_csky_33">
<text>If you ever want to hear about the average lifetime projection for a whirligig, Lebedev can drone on for hours - the man's an anomaly encyclopedia.</text>
</string>
<string id="st_dyn_news_companion_life_csky_34">
<text>Glad to get off HQ guard duty.</text>
</string>
<string id="st_dyn_news_companion_life_csky_35">
<text>Just gotta take things one day at a time.</text>
</string>
<string id="st_dyn_news_companion_life_csky_36">
<text>Look out for air distortions - too many find out the hard way.</text>
</string>
<string id="st_dyn_news_companion_life_csky_37">
<text>Ever think about your family, $name? Sometimes I wonder what I'm doing here.</text>
</string>
<string id="st_dyn_news_companion_life_csky_38">
<text>We could always use some new artefacts.</text>
</string>
<string id="st_dyn_news_companion_life_csky_39">
<text>The victory goes to the most intelligent.</text>
</string>
<string id="st_dyn_news_companion_life_csky_40">
<text>You have to know how to survive in the wild - more than that, you need to know how to survive in the Zone. No second chances.</text>
</string>
<string id="st_dyn_news_companion_life_csky_41">
<text>Remember, the swamps are our turf. Keep your sensors sharp and your weapons ready.</text>
</string>
<string id="st_dyn_news_companion_life_csky_42">
<text>Ever watch the fog roll in and wonder if today's the day it'll come alive? This place messes with you.</text>
</string>
<string id="st_dyn_news_companion_life_csky_43">
<text>I've seen things in the Zone that would make a burer blush. Stay on your toes, it's the only way to live through this.</text>
</string>
<string id="st_dyn_news_companion_life_csky_44">
<text>The Zone's not just changing the environment, it's changing us. You feel it too, don't you?</text>
</string>
<string id="st_dyn_news_companion_life_csky_45">
<text>We're the closest thing to scientists some of these stalkers will ever meet. Let's show them why knowledge is power.</text>
</string>
<string id="st_dyn_news_companion_life_csky_46">
<text>If those Duty hardheads had half our brains, they'd be twice as useful out here.</text>
</string>
<string id="st_dyn_news_companion_life_csky_47">
<text>Tracking emissions patterns is like predicting the weather if the weather were out to kill you.</text>
</string>
<string id="st_dyn_news_companion_life_csky_48">
<text>A psi-storm's on the horizon. Make sure you're shielded, unless you fancy a trip to the afterlife.</text>
</string>
<string id="st_dyn_news_companion_life_csky_49">
<text>You know, I've started to see the beauty in the anomalies. It's like nature's way of painting, with a palette of pure chaos.</text>
</string>
<string id="st_dyn_news_companion_life_csky_50">
<text>Clear Sky isn't just a group, it's a belief. We believe we can understand this place, maybe even control it someday.</text>
</string>
<string id="st_dyn_news_companion_life_csky_51">
<text>Keep your gear tight and your mind tighter. Sloppiness leads to death, or worse, around here.</text>
</string>
<string id="st_dyn_news_companion_life_csky_52">
<text>When you're out in the field, remember: every shadow could be hiding a friend or an anomaly. Don't guess - check.</text>
</string>
<string id="st_dyn_news_companion_life_csky_53">
<text>Our fight isn't just with the mutants; it's with the Zone itself. We're trying to peel back its mysteries one layer at a time.</text>
</string>
<string id="st_dyn_news_companion_life_csky_54">
<text>Stay low when the emissions hit. Better to hug the dirt than get swept away to who knows where.</text>
</string>
<string id="st_dyn_news_companion_life_csky_55">
<text>The Zone gives, and the Zone takes. But it seems like it's been doing a lot more taking lately.</text>
</string>
<string id="st_dyn_news_companion_life_csky_56">
<text>Every new artefact is a puzzle piece. Put enough of them together, and maybe we'll see the full picture.</text>
</string>
<string id="st_dyn_news_companion_life_csky_57">
<text>It's not the gunfire that scares me<6D>it's the silence that follows.</text>
</string>
<string id="st_dyn_news_companion_life_csky_58">
<text>Our technology might not be military grade, but it's adapted perfectly for the anomalies we deal with daily.</text>
</string>
<string id="st_dyn_news_companion_life_csky_59">
<text>You ever get used to the anomalies? Me neither. Respect them, or they'll show you why you should.</text>
</string>
<string id="st_dyn_news_companion_life_csky_60">
<text>We've had some close calls with blowouts. Makes you appreciate the quiet days... relatively quiet, anyway.</text>
</string>
<string id="st_dyn_news_companion_life_csky_61">
<text>We might not have the firepower of Duty or the anarchy of Freedom, but our knowledge makes us kings here.</text>
</string>
<string id="st_dyn_news_companion_life_csky_62">
<text>Watch the water. It's not just deep, it's deadly. Anomalies aren't picky about where they settle.</text>
</string>
<string id="st_dyn_news_companion_life_csky_63">
<text>Monolith fighters are like ghosts; you don't see them until they're right on top of you. Keep your eyes peeled.</text>
</string>
<string id="st_dyn_news_companion_life_csky_64">
<text>The Zone is alive, I'm convinced of it. Every emission, every anomaly, it's like it's breathing... watching.</text>
</string>
<string id="st_dyn_news_companion_life_csky_65">
<text>I've mapped out potential safe paths through the swamps. Follow me closely, don't deviate.</text>
</string>
<string id="st_dyn_news_companion_life_csky_66">
<text>Remember, the swamps aren't just our home; they're our defense. Know them better than your own pocket.</text>
</string>
<string id="st_dyn_news_companion_life_csky_67">
<text>Stay silent near anomaly fields. Noise can set them off, or worse, attract something that doesn't mind them.</text>
</string>
<string id="st_dyn_news_companion_life_csky_68">
<text>If you're not careful, the Zone will eat you up and spit out your bones. Respect is survival.</text>
</string>
<string id="st_dyn_news_companion_life_csky_69">
<text>You learn to live with the fear here, or you die by it. That's the only choice you get in the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_csky_70">
<text>Sometimes the artifacts seem like a siren's call... beautiful, but deadly. Always use the detector.</text>
</string>
<string id="st_dyn_news_companion_life_csky_71">
<text>The Zone's creatures are a constant reminder: adapt or perish. We choose to adapt.</text>
</string>
<string id="st_dyn_news_companion_life_csky_72">
<text>Clear Sky isn't just fighting for territory; we're fighting for understanding. Every discovery can save lives.</text>
</string>
<string id="st_dyn_news_companion_life_csky_73">
<text>The anomalies today are restless. Could be a sign of another emission. Let's not be here when it hits.</text>
</string>
<string id="st_dyn_news_companion_life_csky_74">
<text>I've seen stalkers go mad out here, talking to the shadows. The Zone doesn't forgive, and it doesn't forget.</text>
</string>
<string id="st_dyn_news_companion_life_csky_75">
<text>Our scouts reported a new type of anomaly formation north of here. We'll need to investigate carefully.</text>
</string>
<string id="st_dyn_news_companion_life_csky_76">
<text>It's not just about surviving the mutants and anomalies; it's about understanding why they're here. That's where we come in.</text>
</string>
<string id="st_dyn_news_companion_life_csky_77">
<text>Keep your guard up. Just because it looks clear, doesn't mean it is. The Zone loves to deceive.</text>
</string>
<string id="st_dyn_news_companion_life_csky_78">
<text>Ever feel like the Zone is testing us? Seeing if we're worthy to uncover its secrets?</text>
</string>
<string id="st_dyn_news_companion_life_csky_79">
<text>We need every edge we can get. Technology, knowledge, instinct<63>they're all weapons here.</text>
</string>
<string id="st_dyn_news_companion_life_csky_80">
<text>Being here changes a man. You start to see things differently... everything has a price.</text>
</string>
<string id="st_dyn_news_companion_life_csky_81">
<text>When you sleep, keep one eye open. The Zone is full of thieves, and I'm not just talking about the bandits.</text>
</string>
<string id="st_dyn_news_companion_life_csky_82">
<text>Our mission is to understand, but every answer just leads to more questions. That's the curse of Clear Sky.</text>
</string>
<string id="st_dyn_news_companion_life_csky_83">
<text>Don't underestimate the local fauna. Some of these beasts have evolved in ways Darwin never imagined.</text>
</string>
<string id="st_dyn_news_companion_life_csky_84">
<text>We're not here to dominate the Zone; we're here to coexist with it. It's the only way anyone will survive.</text>
</string>
<string id="st_dyn_news_companion_life_csky_85">
<text>The next time we head out, bring extra filters. The air quality seems to be dropping again.</text>
</string>
<string id="st_dyn_news_companion_life_csky_86">
<text>Light doesn't travel far in the Zone. Keep your lamp close and your enemy closer.</text>
</string>
<string id="st_dyn_news_companion_life_csky_87">
<text>There's a rhythm to the Zone. Listen to it, and you might just make it through another day.</text>
</string>
<string id="st_dyn_news_companion_life_csky_88">
<text>Feeling at home yet, $name? Or does the swamp still whisper your fears back to you at night?</text>
</string>
<string id="st_dyn_news_companion_life_csky_89">
<text>We're not just surviving; we're paving the way for others. Our research won't go in vain.</text>
</string>
<string id="st_dyn_news_companion_life_csky_90">
<text>Keep a cool head. Panic kills faster than bullets in the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_1">
<text>Stay sharp, soldier.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_2">
<text>If you've found any artefacts, bring them to the commander. The scientists will make good use of them.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_3">
<text>If you spotted any bandit scum crossing the line, shoot on sight. The last thing we need is scumbags wandering around.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_4">
<text>The guards at our base say that mutant activity has increased as of late, the Zone is getting more dangerous day after day.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_5">
<text>I need to have a nice drink at the 100 Rads.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_6">
<text>Have you ever considered the Arena? If you're strong and lucky enough, you can earn yourself quite the sum.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_7">
<text>I've just heard that the General has sent new troops to the old farm in Army Warehouses. If those clowns even dare trying to stop us, we'll make them pay.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_8">
<text>Those stalkers think wandering around our base is a bloody joke.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_9">
<text>Be careful, no-one knows what will show up next. The Zone is full of all sorts of creepy things.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_10">
<text>We got reinforcements and supplies from the Ukrainian Army a few days ago, the outfits were not bad at all.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_11">
<text>Having affairs with bloodsuckers must be fun enough for our bored Freedom friends.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_12">
<text>I have orders to shoot Freedom spies on sight, let me know if you spotted one.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_13">
<text>No matter how many mutants we put down, more keep coming. How can we hit them at the source?</text>
</string>
<string id="st_dyn_news_companion_life_dolg_14">
<text>I think mutants are working alongside the Monolith; I've heard stories of them cooperating.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_15">
<text>The Zone is chaos - we have to be discipline.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_16">
<text>Don't lose your cool in the fight: moderate your fire and make your shots count.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_17">
<text>The General knows what he's doing - Duty's not out of the fight.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_18">
<text>AP ammo is like gold - it's essential when you go up against the Monolith.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_19">
<text>Lots of real horrors running around these days - I've yet to meet one that likes several well-placed bullets in the brain.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_20">
<text>Rostok gets a bit boring, you know. I prefer to be out in the field.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_21">
<text>Physical fitness is good, but I think shooting skills are better - few get the chance to punch out a bloodsucker.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_22">
<text>Those fucking anarchists shot a good friend of mine last week.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_23">
<text>I should have brought more grenades.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_24">
<text>I think all army soldiers that give a shit should be joining Duty.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_25">
<text>Yanov station belongs to Duty, and were it not for Duty, Loki and all his criminals would have roasted in a blowout.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_26">
<text>Mangun's the only soldier I've seen to be more effective when drunk.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_27">
<text>It would be nice to hear some thanks from all those loners once in awhile.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_28">
<text>I'm so disgusted to hear about corrupt Duty soldiers - it's sickening.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_29">
<text>I can imagine Bandits and Freedom agreeing to split the Zone between themselves; they're cut from the same cloth.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_30">
<text>Be careful with any artefacts you find: even the scientists don't know much about them.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_31">
<text>Wiping out the anarchists will get you more medals, but the whole Zone would be overrun without the mutant exterminators.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_32">
<text>Throw a grenade first, and then you right behind it. Get in there before they can recover.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_33">
<text>Boars are easy targets from behind, but they can run right over you before you can get a good shot.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_34">
<text>When it comes to bloodsuckers, there's nothing quite like a semi-automatic shotgun.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_35">
<text>A sober mind is an alert mind.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_36">
<text>We all need to take it easy sometimes; I like a good guitar more than anything.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_37">
<text>If you walk on two legs, the Zone isn't your friend.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_38">
<text>I hope I can rely on you, $name. I'd take one good man over ten punks.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_39">
<text>I don't know what we'd do without Colonel Petrenko.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_40">
<text>Skill and determination... that's all it is.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_41">
<text>Remember, our duty is to protect the people of the Zone, no matter the cost.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_42">
<text>Stay vigilant, soldier. The Zone never rests, and neither do we.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_43">
<text>Keep your eyes peeled for any signs of Monolith activity. We can't afford to let them gain ground.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_44">
<text>Stick close to your squadmates. We're stronger together.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_45">
<text>Trust in your training, and trust in your fellow Duty members. We've got each other's backs.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_46">
<text>Stay disciplined in your actions. Chaos only benefits our enemies.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_47">
<text>Keep your gear in top condition. A malfunctioning weapon could cost you your life.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_48">
<text>Report any suspicious activity immediately. We can't afford to be caught off guard.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_49">
<text>Remember why we're here. We're fighting to reclaim the Zone from the dangers that threaten it.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_50">
<text>Stay focused on the mission, and don't let emotions cloud your judgment.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_51">
<text>Watch your step. The Zone is full of hazards, both natural and man-made.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_52">
<text>Every Duty member plays a crucial role in our mission. Don't underestimate the importance of your duties.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_53">
<text>Be prepared for anything. The Zone is unpredictable, and we must adapt to survive.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_54">
<text>Stick to the plan, and execute it flawlessly. Lives depend on it.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_55">
<text>Don't let fear control you. We're trained to face the unknown head-on.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_56">
<text>Stay in communication with your squadmates. Coordination is key to our success.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_57">
<text>Keep your wits about you. The Zone has a way of testing even the most seasoned soldiers.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_58">
<text>Trust in the chain of command. Our leaders have seen more of the Zone than any of us.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_59">
<text>Stay true to our principles. Duty is more than just a name<6D>it's a way of life.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_60">
<text>Hold your ground. We will not retreat in the face of adversity.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_61">
<text>Keep your eyes peeled, soldier. This Zone doesn't forgive mistakes.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_62">
<text>Forget about the comforts of home, we're out here surviving in the heart of the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_63">
<text>Save the small talk for later. We've got mutants and bandits waiting around every corner.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_64">
<text>I've seen rookies like you come and go. Stay sharp, or you won't last long out here.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_65">
<text>We're not here for a vacation. Keep your focus on the mission.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_66">
<text>Don't get too comfortable. The Zone has a way of reminding you who's in charge.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_67">
<text>Save your energy. We've got a long way to go before we can rest.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_68">
<text>Watch your back. Trust no one but your fellow soldiers.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_69">
<text>Forget about the luxuries of civilization. Out here, it's survival of the fittest.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_70">
<text>Keep your weapon ready. The Zone is full of surprises, and most of them aren't pleasant.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_71">
<text>Don't let your guard down. In the Zone, complacency will get you killed.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_72">
<text>Save your jokes for when we're back at base. Out here, every moment counts.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_73">
<text>Enough chatter. We've got a mission to complete, and I don't intend to fail.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_74">
<text>Quit reminiscing about the past. Focus on the present, or you'll end up as mutant fodder.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_75">
<text>Save your complaints for later. Right now, we need to stay focused on the task at hand.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_76">
<text>We're not here for a vacation. This is Duty business, and we've got a job to do.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_77">
<text>No time for idle chatter. Stay vigilant, or you'll end up as monster bait.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_78">
<text>We're not out here for fun and games. This is a dangerous place, and we need to treat it as such.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_79">
<text>Keep your head on a swivel. The Zone is full of threats, and they won't hesitate to take you down.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_80">
<text>This isn't a vacation. We're here to do a job, so keep your focus on the mission.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_81">
<text>Every moment out here is a test. Stay focused.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_82">
<text>Trust in your instincts. They'll keep you alive.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_83">
<text>Stick close to your squad. Strength in numbers.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_84">
<text>Stay disciplined. Chaos is our enemy.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_85">
<text>Maintain your gear. A faulty weapon can cost lives.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_86">
<text>Report any suspicious activity immediately. We can't afford surprises.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_87">
<text>Remember our mission. We're here to protect the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_88">
<text>Stay focused on the task at hand. Distractions can be deadly.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_89">
<text>Watch your step. Danger lurks around every corner.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_90">
<text>Every Duty member is crucial. Never underestimate your role.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_91">
<text>Prepare for the unexpected. Adapt or perish.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_92">
<text>Execute the plan flawlessly. Lives depend on it.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_93">
<text>Fear has no place here. Face the unknown head-on.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_94">
<text>Coordinate with your squad. Unity is our strength.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_95">
<text>Remain vigilant. The Zone is always testing us.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_96">
<text>Respect the chain of command. Our leaders know what's best.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_97">
<text>Live by our principles. Duty is our way of life.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_98">
<text>Stand your ground. We don't retreat.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_99">
<text>Stay alert. The Zone never sleeps, and neither do we.</text>
</string>
<string id="st_dyn_news_companion_life_dolg_100">
<text>Focus on the present. The past is irrelevant.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_1">
<text>I need to replace my detector, it displays incorrect readings sometimes.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_2">
<text>I saw one of the scientists holding a Svarog detector in his hands, it was one of the most beautiful things I've seen in a while.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_3">
<text>The Professor is looking for certain artefacts, you might want to help him.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_4">
<text>I'm writing a dissertation about Electro anomalies, but I need to collect more samples.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_5">
<text>The Ukrainian government approved on sending new equipment, I need to get me a decent anomaly detector.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_6">
<text>Despite the amount of artefacts that can be found there, there is no way I'll ever go near Lab X-16. Controllers and zombies roam around the place.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_7">
<text>I heard Hermann once mentioning his intentions of hiring a group of mercs to assist our scientists in Jupiter. I concur, many research groups have disappeared lately.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_8">
<text>Funnily enough, bolts are still the cheapest and most effective way to detect anomalous activities around.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_9">
<text>Many don't know the difference between a Whirligig and a Vortex; the latter has a much larger range. Many have died due to wrong estimations between both kinds.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_10">
<text>I heard that the fabled Heart of the Oasis artefact can even nourish the bearer. This is a miracle to science and medicine.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_11">
<text>Gas anomalies are rare, but they share similar properties to those of the Fruit Punch.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_12">
<text>Burnt Fuzz is the least dangerous type of anomalies. However, stalkers die to it because they don't expect an anomaly above their heads.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_13">
<text>Psi-storms usually don't participate in artefact creation, massive blowouts on the other hand are a whole different story.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_14">
<text>Organs mutate in so many novel ways: Flesh eyes with olfactory receptors, Snork tendon strength, regenerative properties in the Bloodsucker heart... even the crows demonstrate remarkable changes.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_15">
<text>Kolobok artefacts are held extremely valuable to medical research outside the Zone. They've been known to effectively treat chronic muscular dystrophy.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_16">
<text>I'm getting used to this gunfighting business. Never thought my field of study would lead me here...</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_17">
<text>This is the only place I know of where the specimens look for you.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_18">
<text>I don't trust those handmade artefact containers that the stalkers make - you can't bypass factory specifications.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_19">
<text>I'm hoping for a tenure track after this. I think I could even sell a book...</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_20">
<text>We haven't even started research on the moving anomalies: Comets and Teslas and the like.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_21">
<text>I'd love to get my hands on some of the old research documents laying around.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_22">
<text>I'm not so quick to dismiss the Wish Granter. I'd imagine there's something behind all the legends.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_23">
<text>A scientist I know went missing after he ventured into Pripyat alone. Don't let ambition get you killed.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_24">
<text>I used to think it was all campfire stories: the anomalies, the mutants, the Monolith... I know better now.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_25">
<text>I've heard about a "Fault" anomaly: apparently it's some sort of geological Burner anomaly that pushes through the Earth's surface.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_26">
<text>The whole situation with the Zone is a shame: this should be a quarantined site for scientific testing, not a lawless madhouse.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_27">
<text>So many great minds have died in the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_28">
<text>I hope that our studies into artefact properties will allow us to create more effective protective suits.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_29">
<text>My own research project is on hold because our lead researcher was murdered and his documents stolen - it's really hard out here.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_30">
<text>If Sakharov wants live mutant specimens, he's welcome to go out and collect them himself.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_31">
<text>The Crystal artefact is in high demand right now - apparently it's extremely useful in rocket engines.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_32">
<text>I should probably be taking measurements right now...</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_33">
<text>I just read a research report on the intersection of gravitational fields and how they can influence the rate of- \nAre you listening to me?</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_34">
<text>What's your interest in the Zone, $name?</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_35">
<text>Sometimes it just seems like a better idea to stay inside the mobile lab.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_36">
<text>Duty gives us plenty of artefacts. Sometimes we try to buy them from other stalkers, but they usually want to rip us off.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_37">
<text>It would be nice if the creatures developing in the Zone were more peaceful. How in the world do we end up with Snorks anyway?</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_38">
<text>There's nothing like the feeling of getting back to the lab with a pack full of new artefacts.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_39">
<text>I hate all the chaos and confusion; this place is for cowboys, not scientists.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_40">
<text>I've seen so many things I can't explain. It scares me sometimes.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_41">
<text>Studying the Zone's flora has shown incredible genetic adaptations. It's not all hostile, but it's all fascinating.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_42">
<text>I never imagined I'd become proficient with a rifle. Necessity truly is the mother of invention, or adaptation, in our case.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_43">
<text>The balance of ecosystems here is precarious. One wrong move and we could see a domino effect we can't undo.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_44">
<text>Radiation levels might be manageable now, but they fluctuate without warning. Never skip on the dosimeter check.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_45">
<text>Sometimes, the Zone feels like it's looking back at you, learning, adapting to how we explore it.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_46">
<text>I've started cataloging new types of anomalies. Each one seems to have its own personality almost.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_47">
<text>The mutant wolves are evolving in ways that defy typical predatory behaviors. We're not in Kansas anymore.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_48">
<text>Every emission is like the Earth's cry for help, a violent lash out against what's been done to it.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_49">
<text>Understanding the Zone isn't just academic; it's about survival. Misunderstand this place, and you'll pay with your life.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_50">
<text>The gravitational anomalies aren't just deadly; they're a window into physics that we didn't think possible.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_51">
<text>Collecting samples from a Bloodsucker isn't high on my list of hobbies, but it's necessary for the research.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_52">
<text>There's a theory that artefacts are just the Zone's way of reproducing or spreading. Imagine that<61>life, but not as we know it.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_53">
<text>Ever seen a Vortex in action? Sucks everything in, then spits it out like a child bored with its toys.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_54">
<text>The Zone challenges our understanding of biology. Mutants here defy what we thought were evolutionary constants.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_55">
<text>If only the government would fund us properly, imagine the breakthroughs we could achieve with unlimited resources.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_56">
<text>Some days, I think the Zone is more alive than any of us, maybe it's aware, responding to our actions, our intrusions.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_57">
<text>The 'Fireflies' anomaly still eludes my understanding. It's beautiful yet terrifyingly deadly.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_58">
<text>Our work might seem obscure to some, but one day, it could save humanity from its own follies.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_59">
<text>We're not just collecting artefacts; we're collecting the keys to understand the universe's deeper mysteries.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_60">
<text>The risk of contamination is high, but the potential for discovery is higher. It's a calculated risk we take daily.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_61">
<text>I once found a plant here that could cure radiation sickness. Shame it's as rare as a honest politician.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_62">
<text>Ever been caught in an emission, $name? It's like the world's screaming at you to leave, but you're too damn stubborn to listen.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_63">
<text>Some say the Zone's a punishment from the gods. If that's true, we're all sinners paying for our crimes against nature.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_64">
<text>The military might think they control the Zone, but they're just guests in a place where even the air can kill you.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_65">
<text>Studying anomalies is like trying to solve a puzzle where the pieces keep changing shape and biting you.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_66">
<text>The Zone's like a cat playing with its prey. It'll let you think you've got it figured out, then it'll pounce and prove you dead wrong.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_67">
<text>The Monolith cult might be crazy, but they're not stupid. They know things about the Zone even we don't.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_68">
<text>Every time I go out into the Zone, I wonder if I'll make it back. Guess that's just part of the job.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_69">
<text>I've seen stalkers come back from the Zone with stories that'd make your hair stand on end. Sometimes, I wish I could forget what I've heard.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_70">
<text>They say the Zone's expanding, swallowing up more and more territory. Makes you wonder what'll happen when it's finally had its fill.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_71">
<text>If you're not careful out here, you'll end up a statistic in some ecologist's research paper. Let's try to avoid that, huh?</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_72">
<text>The Zone's like a canvas, $name. But instead of paint, it's got anomalies, mutants, and enough danger to keep any artist on their toes.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_73">
<text>I've lost count of how many times I've almost bitten it out here. Guess I've got more lives than a cat.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_74">
<text>Wish I could spend more time in the lab and less time dodging bullets. But hey, you gotta do what you gotta do.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_75">
<text>There's a rumor going around that some big-shot scientist wants to turn the Zone into a nature reserve. Good luck with that.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_76">
<text>Ever wonder if the Zone's trying to communicate with us? Maybe it's just saying "go home" in its own special way.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_77">
<text>If you think the Zone's bad now, imagine what it was like during the disaster. Gives me chills just thinking about it.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_78">
<text>Some say the Zone's cursed, others say it's a blessing in disguise. Me? I just want to survive long enough to find out.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_79">
<text>The Zone doesn't care who you are or what you believe. It'll chew you up and spit you out just the same.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_80">
<text>Every time I think I've seen it all, the Zone proves me wrong. It's like a never-ending nightmare.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_81">
<text>Don't let the beauty of the Zone fool you, $name. It's a beast that'll tear you apart if you let your guard down.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_82">
<text>The Zone's got a way of making you question everything you thought you knew about the world. Sometimes I wonder if that's a good thing or a bad thing.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_83">
<text>It's easy to get lost in the mysteries of the Zone, $name. Just remember to keep one foot grounded in reality, or you'll end up like the rest of the lost souls out here.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_84">
<text>For every discovery we make in the Zone, there's a hundred more questions waiting to be answered. It's like peeling back the layers of an onion, only the onion's trying to kill you.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_85">
<text>The Zone's like a cruel teacher, $name. It'll give you all the lessons you never wanted to learn, whether you're ready for them or not.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_86">
<text>Don't get too attached to anything or anyone in the Zone, $name. They'll either die, betray you, or both.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_87">
<text>The best and worst thing about the Zone is that it's always changing. Keeps you on your toes, but it also means you can never let your guard down.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_88">
<text>Some say the Zone's a living, breathing entity. If that's true, then we're nothing more than ants crawling on its skin.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_89">
<text>There's a thin line between bravery and stupidity out here, $name. Let's make sure we stay on the right side of it.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_90">
<text>If you ever start feeling like you've got the Zone all figured out, $name, that's when it'll really start messing with you.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_91">
<text>Don't let the silence of the Zone fool you, $name. It's just biding its time, waiting for the perfect moment to strike.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_92">
<text>They say ignorance is bliss. Well, $name, out here, ignorance will get you killed.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_93">
<text>It's not just the mutants and anomalies we have to watch out for, $name. It's the other humans. They're the real monsters in the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_94">
<text>Every time I think about leaving the Zone for good, something pulls me back in. Maybe it's curiosity, maybe it's stupidity. Probably a bit of both.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_95">
<text>There's a saying in the Zone: adapt or die. Personally, I'm getting real tired of adapting.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_96">
<text>Some people come to the Zone looking for answers. Me? I just came looking for trouble. Turns out, I found both.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_97">
<text>They say the Zone's like a second chance at life. Personally, I think whoever said that never set foot in the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_98">
<text>Every time I close my eyes, all I see is the Zone. It's like it's seeped into my soul, and I can never escape it.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_99">
<text>Some people say the Zone's a prison. Me? I say it's a playground for the damned.</text>
</string>
<string id="st_dyn_news_companion_life_ecolog_100">
<text>They say the Zone's haunted, $name. But what they don't tell you is that the real ghosts are the ones still breathing.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_1">
<text>Stay sharp, Duty scumbags may show up any time.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_2">
<text>Voronin keeps sending scouts to that farm over the hill. They never learn, don't they?</text>
</string>
<string id="st_dyn_news_companion_life_freedom_3">
<text>Hey $name, if you're feeling sick, let me know and I will let my friend patch you up, you won't regret it.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_4">
<text>"Maintaining order in the Zone", best joke I've ever heard.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_5">
<text>Monolith forces are giving our guys at the Barrier a hard time. It was never easy actually, I don't envy them. </text>
</string>
<string id="st_dyn_news_companion_life_freedom_6">
<text>Gotta admit, Duty did a great job protecting the Bar from the dogs so far. That's impressive.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_7">
<text>Yo $name, got a lighter? I left mine in the camp.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_8">
<text>I don't mind having the bandits around, as long as they stay out of our way.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_9">
<text>There is no law in the Zone, gotta keep that in mind.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_10">
<text>Shit, I feel a bit dizzy.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_11">
<text>Sooner or later, we will free the Zone from those who abuse its treasures.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_12">
<text>Got anything on you, bro?</text>
</string>
<string id="st_dyn_news_companion_life_freedom_13">
<text>Don't forget to savor the moment.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_14">
<text>I consider myself a lover, but hey - the wildlife here doesn't give a shit. This is why we bring shooters.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_15">
<text>You gonna hang with me, $name? Too many flakes in the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_16">
<text>Sleep next to artefacts and you'll get mind powers and shit. Or they'll mess you up.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_17">
<text>People can't even let you chill, not even in here...</text>
</string>
<string id="st_dyn_news_companion_life_freedom_18">
<text>Smell that fresh air, man.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_19">
<text>Free Zone, my dude. The Zone is a middle finger to humanity's bullshit.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_20">
<text>Think meta, bro. That's what Loki told me.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_21">
<text>You can plan all you want, but what does anything out here care about that?</text>
</string>
<string id="st_dyn_news_companion_life_freedom_22">
<text>You know what? I don't care what they say, $name - I think you're all right.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_23">
<text>Don't make a trail. We just need to slip through the Zone, not battle our way through.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_24">
<text>Rigid things break under stress - you've got to be flexible, man.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_25">
<text>The thing about Freedom is that we care about each other.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_26">
<text>Where do you think Skinflint gets all his shit? I don't think he's getting it from Greenpeace...</text>
</string>
<string id="st_dyn_news_companion_life_freedom_27">
<text>It can be scary sometimes... but it's beautiful, too.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_28">
<text>I should really get a decent night's sleep one of these days.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_29">
<text>Freedom to do whatever you want, right? Then why do I end up getting ordered around all the time?</text>
</string>
<string id="st_dyn_news_companion_life_freedom_30">
<text>It's been forever since I've seen Hawaiian. That guy is really chill.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_31">
<text>Lost four more guys at the Barrier last week... is it even going to end?</text>
</string>
<string id="st_dyn_news_companion_life_freedom_32">
<text>What a shitty headache. It's fine - I'm alright.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_33">
<text>So much activity... so much work... I just want to sit on my ass, you know?</text>
</string>
<string id="st_dyn_news_companion_life_freedom_34">
<text>Everything else in here's adapting - why don't we adapt? That reminds me of that one guy pushing "radiation therapy".</text>
</string>
<string id="st_dyn_news_companion_life_freedom_35">
<text>It's gonna be so much better when we finally push Duty out of here.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_36">
<text>I think we could always use more flexibility in Freedom; I don't really go for this hierarchy crap.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_37">
<text>Keep it loose, $name.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_38">
<text>Freedom is an idea - Freedom doesn't die!</text>
</string>
<string id="st_dyn_news_companion_life_freedom_39">
<text>You seem like the kind of guy who would pull off some stunt to impress the boss. Don't do anything too stupid, ok?</text>
</string>
<string id="st_dyn_news_companion_life_freedom_40">
<text>You gotta break the system or you end up living in it.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_41">
<text>Stay chill, man. Those Duty dudes could pop up anywhere.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_42">
<text>Voronin's scouts keep going to that farm over and over. They never learn, do they?</text>
</string>
<string id="st_dyn_news_companion_life_freedom_43">
<text>Hey, if you're feeling rough, let me know. My buddy's got some good stuff that'll fix you right up.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_44">
<text>Maintaining order in the Zone? That's the funniest shit I've heard all day.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_45">
<text>Those Monolith guys are really giving our Barrier crew a hard time lately. Not cool, man.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_46">
<text>Gotta hand it to Duty - they're doing a decent job keeping the Bar safe from the mutts.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_47">
<text>Yo, got a light? Left mine back at camp.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_48">
<text>Bandits are whatever, man. As long as they don't mess with us, I'm cool.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_49">
<text>No laws out here, bro. Just gotta roll with it.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_50">
<text>Feeling a bit woozy...</text>
</string>
<string id="st_dyn_news_companion_life_freedom_51">
<text>One day, we'll liberate the Zone from all this corporate bullshit.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_52">
<text>Got any snacks on you, bro?</text>
</string>
<string id="st_dyn_news_companion_life_freedom_53">
<text>Take a moment to enjoy the vibes, man.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_54">
<text>Love and peace, but always pack heat. Never know what this place will throw at you.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_55">
<text>Wanna hang, $name? Too many buzzkills in the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_56">
<text>Sleeping next to artefacts supposedly gives you mind powers, or totally messes you up.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_57">
<text>Can't catch a break even out here...</text>
</string>
<string id="st_dyn_news_companion_life_freedom_58">
<text>Breathe in that fresh air, man.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_59">
<text>Freedom, dude. The Zone's like a big "fuck you" to all the rules.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_60">
<text>Think outside the box, bro. Loki's all about that shit.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_61">
<text>Duty fucks can pop out of any shithole. Keep your eyes peeled and your finger on the trigger.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_62">
<text>Voronin's lapdogs sniffing around again. They're like a bad STD, never really go away.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_63">
<text>If you're feeling fucked up, hit me up. I know a guy who mixes better stuff than any pharmacy.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_64">
<text>Order in the Zone? That's the biggest pile of bullshit I've ever heard.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_65">
<text>Monolith dickheads are swarming the Barrier like flies on shit. Makes you miss the simpler times.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_66">
<text>Props to Duty, though. Keeping the Bar clear of those four-legged fucks is no small feat.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_67">
<text>Anyone got a fucking light? Lost mine while tripping balls in the camp last night.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_68">
<text>Bandits? As long as they don't fuck with our stash, they can piss off to wherever.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_69">
<text>No rules in this godforsaken place. It's every badass for themselves.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_70">
<text>Fuck, my head's spinning. Might've hit that stash a bit too hard.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_71">
<text>We're gonna tear down every last one of those power-hungry fuckers trying to cage the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_72">
<text>Got anything good on you, or you just gonna stand there looking lost?</text>
</string>
<string id="st_dyn_news_companion_life_freedom_73">
<text>Don't just rush through life, man. Even in this hellhole, there's shit worth enjoying.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_74">
<text>I'm all for peace and love, but in the Zone, you gotta be ready to pop a cap in someone's ass at any moment.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_75">
<text>You sticking around, $name? Zone's full of snakes and rats.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_76">
<text>Sleeping next to artefacts might fuck your brain up, but damn, the dreams are wild.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_77">
<text>Everyone's so wound up. Just take a fucking chill pill, will ya?</text>
</string>
<string id="st_dyn_news_companion_life_freedom_78">
<text>That's the smell of freedom, my friend. Nothing but pure, unadulterated Zone air.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_79">
<text>The Zone's the ultimate 'fuck you' to the establishment. That's why we're here.</text>
</string>
<string id="st_dyn_news_companion_life_freedom_80">
<text>Keep thinking outside the box, $name. That box is a fucking coffin if you're not careful.</text>
</string>
<string id="st_dyn_news_companion_life_killer_1">
<text>To be honest, I don't really feel comfortable about killing all those people. But hey, work is work, and I need to make a living.</text>
</string>
<string id="st_dyn_news_companion_life_killer_2">
<text>The scientists were looking for bodyguards, they're having a hard time dealing with mutants and bandits.</text>
</string>
<string id="st_dyn_news_companion_life_killer_3">
<text>One of my clients asked me to go with him hunting artefacts. I refused, that's not what I was trained for.</text>
</string>
<string id="st_dyn_news_companion_life_killer_4">
<text>Dushman got new contracts for us, I will check that out on my way back.</text>
</string>
<string id="st_dyn_news_companion_life_killer_5">
<text>Being a hitman isn't an easy thing.</text>
</string>
<string id="st_dyn_news_companion_life_killer_6">
<text>If you need something done, I can offer my services... At the right price, of course.</text>
</string>
<string id="st_dyn_news_companion_life_killer_7">
<text>Always go for the squad leader first, this will distract the rest for good.</text>
</string>
<string id="st_dyn_news_companion_life_killer_8">
<text>I can help you with your bounty contracts, we can split the money after that.</text>
</string>
<string id="st_dyn_news_companion_life_killer_9">
<text>Artefact hunting is actually quite common among mercs, especially those who prefer to stay away from killing others.</text>
</string>
<string id="st_dyn_news_companion_life_killer_10">
<text>I always keep a pistol around. You can never go wrong with a reliable, fast sidearm.</text>
</string>
<string id="st_dyn_news_companion_life_killer_11">
<text>I wonder what happened to Scar. You know, the legendary merc who assisted Clear Sky before that big emission, right?\nPeople say he died, others say he became a Monolith leader... Is it possible that he might still be alive?</text>
</string>
<string id="st_dyn_news_companion_life_killer_12">
<text>You can make easy money out of Freedom - Duty conflicts, both offer assassination contracts on each other's targets.</text>
</string>
<string id="st_dyn_news_companion_life_killer_13">
<text>Monolith assassination contracts make me nervous... don't you dare telling anyone that I've said that.</text>
</string>
<string id="st_dyn_news_companion_life_killer_14">
<text>As long as bandits don't interfere with my contracts, I don't mind seeing them around.</text>
</string>
<string id="st_dyn_news_companion_life_killer_15">
<text>Stalkers are usually the easiest targets in the Zone. Sometimes I feel bad about killing one.</text>
</string>
<string id="st_dyn_news_companion_life_killer_16">
<text>Don't make it personal. Just get it done.</text>
</string>
<string id="st_dyn_news_companion_life_killer_17">
<text>An untrustworthy ally is worse than an enemy; pick your friends well.</text>
</string>
<string id="st_dyn_news_companion_life_killer_18">
<text>Just know that every plan can go south, so have an escape plan.</text>
</string>
<string id="st_dyn_news_companion_life_killer_19">
<text>Talking is cheap, there's no substitute for doing.</text>
</string>
<string id="st_dyn_news_companion_life_killer_20">
<text>When you pick up a contract, you should know everything about it: not only the target and the circumstances, but also what part you play in the events and who stands to get something out of it.</text>
</string>
<string id="st_dyn_news_companion_life_killer_21">
<text>I'm thinking about renewing my contract after my time is up.</text>
</string>
<string id="st_dyn_news_companion_life_killer_22">
<text>I could really use some high-end night-vision optics, but I'm not spending a half-months pay for it.</text>
</string>
<string id="st_dyn_news_companion_life_killer_23">
<text>I've never seen such a high attrition rate.</text>
</string>
<string id="st_dyn_news_companion_life_killer_24">
<text>Some of our guys get cocky and go off on missions alone; you really need to know what you're doing to do that.</text>
</string>
<string id="st_dyn_news_companion_life_killer_25">
<text>The ones that get drunk every night never last long.</text>
</string>
<string id="st_dyn_news_companion_life_killer_26">
<text>Don't let anyone tell you otherwise: armor plates have saved my skin more than once.</text>
</string>
<string id="st_dyn_news_companion_life_killer_27">
<text>There's some mutants that you can really only hunt at night. Usually, they're the ones hunting you.</text>
</string>
<string id="st_dyn_news_companion_life_killer_28">
<text>Keep your knife real handy and practice arming yourself with it. Or else you can end up as one of these corpses by the side of the road.</text>
</string>
<string id="st_dyn_news_companion_life_killer_29">
<text>More operators being dropped in soon. The Zone needs to be fed, I guess.</text>
</string>
<string id="st_dyn_news_companion_life_killer_30">
<text>Aslan's always got work, if you don't mind doing what you're told. You go down the rabbit hole and you don't know where you'll end up.</text>
</string>
<string id="st_dyn_news_companion_life_killer_31">
<text>I always pack two more full mags than I think I need.</text>
</string>
<string id="st_dyn_news_companion_life_killer_32">
<text>I prefer to be far away when my target dies - the less you're involved, the better.</text>
</string>
<string id="st_dyn_news_companion_life_killer_33">
<text>Keep your ears open and just let the other guy talk - you have no idea the sort of intel we get off of these stalkers.</text>
</string>
<string id="st_dyn_news_companion_life_killer_34">
<text>I heard Hatchet works for the scientists full-time now. I don't grudge him that - he's a good soldier.</text>
</string>
<string id="st_dyn_news_companion_life_killer_35">
<text>Soldiers of Fortune... Dogs of War... We don't give a damn what the killing is for. As long as we get our due.</text>
</string>
<string id="st_dyn_news_companion_life_killer_36">
<text>Too many teams have gone down into those labs never to be seen again. It's a fucking nightmare down there: no intel, no floor-plans and no escape routes.</text>
</string>
<string id="st_dyn_news_companion_life_killer_37">
<text>You better be cool under fire, $name.</text>
</string>
<string id="st_dyn_news_companion_life_killer_38">
<text>I heard some guys make good money hunting mutants for their parts. Apparently, some people on the outside will pay huge amounts for it, but good luck getting those prices selling in the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_killer_39">
<text>I remember the deep-recon patrols... that's some stuff you never forget. The north of the Zone is like nothing else.</text>
</string>
<string id="st_dyn_news_companion_life_killer_40">
<text>Whoever lands the first shot is going to win. Never stop paying attention, or it will be over before you know what happened.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_1">
<text>My friend found some rare artefacts in Zaton, I need to get a good detector.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_2">
<text>Those Ukrainian army bastards think they can order stalkers around. "We are here to protect you from the Zone", my ass.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_3">
<text>Man, Sidorovich's prices are unbelievable.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_4">
<text>Stay alert, bandits may show up any time soon.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_5">
<text>Those bloody bandits think they can stroll around and rob stalkers just like that, they are gonna pay for it.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_6">
<text>Hey, let's avoid the military checkpoints, I don't want to commit suicide today.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_7">
<text>I haven't decided yet what's best for me. Artefact hunting is profitable, delivery jobs are not that bad either.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_8">
<text>Duty and Freedom confused me for a long time, both have got good points and ideals.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_9">
<text>I can still hear Duty megaphones inside my head, what the hell...</text>
</string>
<string id="st_dyn_news_companion_life_stalker_10">
<text>$name, have you ever considered the Arena? Seems like a good deal.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_11">
<text>I wanna visit the 100 Rads Bar. Barkeep's got all sorts of drinks, and I'm in the mood for one.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_12">
<text>Moving out from Cordon to Rostok isn't a piece of cake, you can thank bandits for that.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_13">
<text>Beard was offering jobs about hunting specific artefacts, too bad I don't own a good detector...</text>
</string>
<string id="st_dyn_news_companion_life_stalker_14">
<text>My friend said once to never trust a merc. You might be his friend today, and his contract tomorrow.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_15">
<text>I came here looking for work and opportunities, I want throw my old life behind. What about you, $name?</text>
</string>
<string id="st_dyn_news_companion_life_stalker_16">
<text>Always keep your eyes open, $name - opportunities are everywhere.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_17">
<text>Survive another day is my motto.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_18">
<text>Always nice to have another fighter, $name.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_19">
<text>You never know what kind of people you will run into in the Zone...</text>
</string>
<string id="st_dyn_news_companion_life_stalker_20">
<text>If only those military pricks would leave off hunting us and actually take care of the bandit problem.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_21">
<text>I'm finding getting out of the Zone to be much harder than getting in...</text>
</string>
<string id="st_dyn_news_companion_life_stalker_22">
<text>Sometimes I think we loners need to stick together more.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_23">
<text>I shouldn't have been cheap with the ammo.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_24">
<text>Gotta keep your shooter clean or you're asking for a bad turn.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_25">
<text>Most of those guys that earn a load of money don't ever get to spend it. You should remember that.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_26">
<text>I prefer a headlamp - you don't want to be fumbling around with a torch when you get jumped in the dark.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_27">
<text>Hear any news about the north?</text>
</string>
<string id="st_dyn_news_companion_life_stalker_28">
<text>Smell that radiation!</text>
</string>
<string id="st_dyn_news_companion_life_stalker_29">
<text>Damn, I've got tinnitus. Should have listened when they warned me about it.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_30">
<text>I wonder what's going on in my home town. Never thought I'd miss that place.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_31">
<text>What do you think? Fat bacon or Boar chops? I used to think that Flesh had a funny rancid flavor, but it's growing on me. Boar is way too lean - no fat.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_32">
<text>Some say vodka gets rid of radiation... I just think you get too drunk to care.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_33">
<text>Some superstitious bastards in the Zone; I've seen a grown man tremble because he broke a shoelace.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_34">
<text>It takes a strong man to retain a sense of humor in the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_35">
<text>I miss a good film.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_36">
<text>The thing about trusting in luck is that it never keeps up. Celebrate today, weep tomorrow.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_37">
<text>Lead the way - I don't mind you going first.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_38">
<text>Too much talk usually means you don't hear the Chimera coming.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_39">
<text>People are saying that the Monolith are putting up a fresh attack on the south. That shit worries me more than anything else.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_40">
<text>So many ways to die out here... you can't think about it. Screw everything, push on!</text>
</string>
<string id="st_dyn_news_companion_life_stalker_41">
<text>Keep your damn eyes peeled, $name. You blink, you miss, you die. That simple.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_42">
<text>Surviving here's like a bad joke that's gone on too long. You laugh so you don't cry.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_43">
<text>Glad to have another gun around. Hope you shoot better than you look.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_44">
<text>This Zone's a cesspool of freaks and fiends... and I'm not just talking about the mutants.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_45">
<text>If the military spent half as much time on the bandits as they do on us, we might actually have some peace around here.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_46">
<text>Getting in was easy. Getting out? It's like this damn place has a mind of its own.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_47">
<text>We loners gotta band together. It's the only way some of us are gonna make it.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_48">
<text>Next time, I'm paying top dollar for ammo. Cheap shit's nearly got me killed twice now.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_49">
<text>Keep that gun oiled, rookie. A jam at the wrong time is a death sentence out here.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_50">
<text>All the riches here, and most don't live long enough to spend a damn ruble. Don't let that be you.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_51">
<text>Headlamp over a flashlight any day. You wanna be able to shoot and see at the same time, right?</text>
</string>
<string id="st_dyn_news_companion_life_stalker_52">
<text>Any word from the north? I hear it's getting hotter up there, and not in a good way.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_53">
<text>That radiation's got a particular stink, huh? Like the breath of the devil himself.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_54">
<text>My ears are ringing like church bells. Should've thought twice about those cheap earplugs.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_55">
<text>Wonder what they're up to back home. Bet they wouldn't even recognize me now.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_56">
<text>Flesh or Boar tonight? Whatever it is, it better not be as tough as last time.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_57">
<text>They say vodka cleanses radiation. Bullshit. But after a few shots, who the hell cares?</text>
</string>
<string id="st_dyn_news_companion_life_stalker_58">
<text>Superstition's the real killer out here. Watch a grown man lose it over spilled salt.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_59">
<text>A sense of humor will save your sanity around these parts. Lose that, and you're as good as dead.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_60">
<text>I miss a good old-fashioned movie night. Out here, it's live action 24/7, and you're the star.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_61">
<text>Luck's like a bandit's promise: not worth much. Today it smiles, tomorrow it stabs you in the back.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_62">
<text>Go ahead, lead the way. I've got your back... mostly.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_63">
<text>Keep the chatter low. You don't want to gab your way into a grave.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_64">
<text>Rumors are swirling about a big push from Monolith in the south. That's trouble we don't need.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_65">
<text>Death comes in many flavors here. Pick one; they all end the same way.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_66">
<text>Another day, another artifact hunt. Gotta make sure to pack extra filters today.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_67">
<text>Man, I could really go for a hot meal. Too bad all we've got are these stale rations.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_68">
<text>If you're heading out to the anomalies, count me in. Just need to grab my bolt bag.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_69">
<text>Hey $name, you check the radiation levels today? My Geiger's been acting up.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_70">
<text>Don't forget to clean your mask tonight. You don't want to wake up coughing up something nasty.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_71">
<text>Think it's gonna rain later? Better pack the tarps or it'll be a wet night at camp.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_72">
<text>Got any duct tape? My boot's practically talking with how much it's flapping.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_73">
<text>Let's hit the trading post later. I heard they got a new shipment of batteries.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_74">
<text>I need to patch up my jacket again; those damn thorns are relentless.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_75">
<text>Keep an ear out for engines. If it's not a stalker, it's likely bandits looking for trouble.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_76">
<text>We should check the traps by the northern ridge. Might get lucky with some mutant game.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_77">
<text>How's your water filter holding up? Mine's seen better days.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_78">
<text>Make sure to double-check your ammo before we head out. No room for errors today.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_79">
<text>Hey, let's organize the gear tonight. Last time it was a mess and we wasted hours sorting it out.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_80">
<text>Need to gather some firewood before it gets dark. Want to help me out?</text>
</string>
<string id="st_dyn_news_companion_life_stalker_81">
<text>If you're going to the market, can you pick up some wire? I'm all out and this radio won't fix itself.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_82">
<text>That stash needs sorting. We can't keep digging through it every time we need something.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_83">
<text>Think you can help me recalibrate my scope? It's been off since that fall last week.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_84">
<text>Let's get some rest tonight. Tomorrow's trek is not going to be an easy one.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_85">
<text>I hear there's a stalker in the camp who knows how to fix up suits. We should talk to him before ours get any worse.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_86">
<text>We need to sweep the perimeter tonight. Can't have any more surprises like last time.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_87">
<text>Make sure your headlamp batteries are charged. Nothing worse than a blackout when you're knee-deep in the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_88">
<text>Always check your back, $name. It's not just the mutants; the Zone itself has a way of creeping up on you.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_89">
<text>Hey rookie, ever stepped foot in an anomaly? It's like dancing with death, only death's got better moves.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_90">
<text>Listen up, greenhorn. Ever heard the mutants howl at night? Yeah, that's the lullaby of the damned.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_91">
<text>Got any spare filters, kid? Because if you don't, you'll be coughing up more radiation than a Chernobyl survivor.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_92">
<text>You know what they say about rookies, right? They're like fresh meat in a pack of starving wolves. Don't be that snack.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_93">
<text>Got a light? Good. 'Cause in this darkness, one wrong move and you'll be lighting up the Zone like a Roman candle.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_94">
<text>Keep your weapon close, newbie. The Zone's got more surprises than a birthday party at a haunted house.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_95">
<text>Don't be a dumbass like the last rookie. He thought he could pet a Bloodsucker. Spoiler alert: he ended up as its chew toy.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_96">
<text>Feeling lucky, kid? Well, luck ain't gonna save you when a pack of mutants decides you're their next meal.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_97">
<text>Got any smokes, rookie? Might as well enjoy one last drag before the Zone turns you into a crispy critter.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_98">
<text>Stay close, greenhorn. You wander off, you'll end up lost in the Zone faster than you can say "I screwed up."</text>
</string>
<string id="st_dyn_news_companion_life_stalker_99">
<text>Think you're tough, kid? Well, toughen up even more. The Zone's got a way of turning tough guys into whimpering babies.</text>
</string>
<string id="st_dyn_news_companion_life_stalker_100">
<text>Here's some advice, rookie: don't trust anyone, don't touch anything, and for the love of all that's holy, don't die. Got it?</text>
</string>
<string id="st_dyn_news_companion_life_monolith_1">
<text>Brother, show no mercy to those who stand against the Monolith's will.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_2">
<text>May the Monolith be with you, $name.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_3">
<text>We thank you, oh Monolith, for revealing the cunning plans of your enemies to us.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_4">
<text>We need to avenge our fallen brothers, let's move.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_5">
<text>Clear Sky paid dearly for interfering with the Monolith's plans once, others will follow.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_6">
<text>$name, the Monolith has blessed us with wonderful artefacts. Bring as many as you can find to our base.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_7">
<text>Be careful brother, the enemy may show up at any moment.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_8">
<text>Bring death to those who spurn the holy power of the Monolith.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_9">
<text>Our duty to the Monolith transcends mortal understanding. We serve as instruments of its divine will.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_10">
<text>As disciples of the Monolith, we embrace sacrifice in the name of its glorious cause. Our faith is unwavering.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_11">
<text>Through the Monolith's guidance, we are granted strength beyond measure. It is our duty to wield it against all who oppose us.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_12">
<text>Every victory over our enemies is a testament to the Monolith's supremacy. Its power flows through us, driving us forward in holy conquest.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_13">
<text>Those who defy the Monolith shall face divine retribution. Their insolence will be met with righteous fury.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_14">
<text>Under the Monolith's watchful gaze, we march as one, united in purpose and devotion. None can stand against our righteous might.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_15">
<text>Even in the face of adversity, our faith in the Monolith remains unshaken. Its wisdom guides us through the darkest of times.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_16">
<text>Every victory is a testament to the Monolith's divine providence. Its blessings are showered upon those who serve it faithfully.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_17">
<text>The Monolith's voice echoes in our minds, guiding our every action. Its will is absolute, and we are but humble servants.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_18">
<text>Let the unbelievers tremble before the might of the Monolith. Their defiance shall only hasten their inevitable demise.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_19">
<text>Through the Monolith, we are granted glimpses of the future. Its visions guide us towards our ultimate destiny.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_20">
<text>As guardians of the Monolith, we stand as a bulwark against the encroaching darkness. Our resolve is unyielding, our purpose clear.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_21">
<text>The Monolith's embrace offers solace in the chaos of the Zone. In its presence, we find strength and purpose.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_22">
<text>Those who seek to oppose the Monolith shall find only despair. Its power is absolute, its judgement swift and unforgiving.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_23">
<text>Our allegiance to the Monolith transcends mortal concerns. We are its chosen, blessed with its divine favor.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_24">
<text>Through the Monolith's guidance, we shall cleanse the Zone of all who dare to defy its will. None shall escape its righteous fury.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_25">
<text>As servants of the Monolith, we embrace our divine purpose. In its name, we shall bring about a new era of enlightenment.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_26">
<text>The Monolith's whispers guide our every step, leading us towards our ultimate destiny. Its wisdom is beyond comprehension, its power unmatched.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_27">
<text>Through the Monolith's grace, we are granted visions of a future bathed in its divine light. We shall usher in this new age, one victory at a time.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_28">
<text>Even in the face of adversity, our faith in the Monolith remains unshakeable. Its presence fills us with strength and purpose.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_29">
<text>Those who stand against the Monolith shall know the full extent of its wrath. Their defiance shall be met with swift and merciless retribution.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_30">
<text>As disciples of the Monolith, we are blessed with its divine protection. None can stand against us, for we are the chosen of the Zone.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_31">
<text>Hey, $name, pass me that artifact. Let's see if the Monolith blesses us with something good this time.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_32">
<text>Man, I could use a break. You think the Monolith would mind if we took a quick nap?</text>
</string>
<string id="st_dyn_news_companion_life_monolith_33">
<text>Got any spare rations, $name? I'm starving over here.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_34">
<text>Watch your step, brother. Don't want to trip and end up as mutant chow, do we?</text>
</string>
<string id="st_dyn_news_companion_life_monolith_35">
<text>So, $name, what's your favorite artifact so far? I've got a soft spot for those energy anomalies.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_36">
<text>Ever wonder what the Monolith's voice sounds like? I bet it's something majestic.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_37">
<text>Think we'll run into any stalkers out here? Always good for target practice.</text>
</string>
<string id="st_dyn_news_companion_life_monolith_38">
<text>Man, this Zone sure has its share of weird stuff. Ever seen anything like it?</text>
</string>
<string id="st_dyn_news_companion_life_monolith_39">
<text>Hey, $name, you ever think about what you'll do when we finally cleanse the Zone?</text>
</string>
<string id="st_dyn_news_companion_life_monolith_40">
<text>Nothing like a good fire and some Zone stories to pass the time. You got any good ones?</text>
</string>
<string id="st_dyn_news_companion_life_monolith_41">
<text>Whew, these packs are getting heavier by the minute. Remind me why we lug all this gear around?</text>
</string>
<string id="st_dyn_news_companion_life_monolith_42">
<text>Man, I miss the taste of real food. When was the last time you had a decent meal, $name?</text>
</string>
<string id="st_dyn_news_companion_life_monolith_43">
<text>Just a few more clicks to our destination. You holding up okay, $name?</text>
</string>
<!-- Companions - Level -->
<string id="st_dyn_news_companion_level_home_1">
<text>I'm so used to this place, it's getting really old.</text>
</string>
<string id="st_dyn_news_companion_level_home_2">
<text>Home sweet home.</text>
</string>
<string id="st_dyn_news_companion_level_home_3">
<text>Are we staying here for long?</text>
</string>
<string id="st_dyn_news_companion_level_home_4">
<text>Feels good to be here. Our fellas are guarding the place.</text>
</string>
<string id="st_dyn_news_companion_level_home_5">
<text>I need to explore the rest of the Zone, staying here won't help.</text>
</string>
<string id="st_dyn_news_companion_level_home_6">
<text>Been here for quite a long time.</text>
</string>
<string id="st_dyn_news_companion_level_home_7">
<text>Good time to stock up on supplies.</text>
</string>
<string id="st_dyn_news_companion_level_home_8">
<text>It's not great, but it's better than the rest of the Zone.</text>
</string>
<string id="st_dyn_news_companion_level_home_9">
<text>Good place for a rest.</text>
</string>
<string id="st_dyn_news_companion_level_home_10">
<text>I always feel more safe inside four walls.</text>
</string>
<string id="st_dyn_news_companion_level_home_11">
<text>Do we have to go? I like this place.</text>
</string>
<string id="st_dyn_news_companion_level_home_12">
<text>Usually you can get a good night's sleep here.</text>
</string>
<string id="st_dyn_news_companion_level_home_13">
<text>Ah, back to the same old shit...</text>
</string>
<string id="st_dyn_news_companion_level_home_14">
<text>Home sweet goddamn home.</text>
</string>
<string id="st_dyn_news_companion_level_home_15">
<text>Time to kick back and relax for a bit.</text>
</string>
<string id="st_dyn_news_companion_level_home_16">
<text>Hope there's some decent booze around here...</text>
</string>
<string id="st_dyn_news_companion_level_home_17">
<text>Feels like a fucking luxury being inside these walls.</text>
</string>
<string id="st_dyn_news_companion_level_home_18">
<text>Don't get too comfortable, $name. We'll be out there again soon enough.</text>
</string>
<string id="st_dyn_news_companion_level_home_19">
<text>Finally, a chance to catch our breath...</text>
</string>
<string id="st_dyn_news_companion_level_home_20">
<text>Let's hope nobody tries to stab us in our sleep this time...</text>
</string>
<string id="st_dyn_news_companion_level_home_21">
<text>Got any spare smokes? I'm running low...</text>
</string>
<string id="st_dyn_news_companion_level_home_22">
<text>I could use a fucking drink after that shitshow out there.</text>
</string>
<string id="st_dyn_news_companion_level_home_23">
<text>Can't believe we made it back in one piece...</text>
</string>
<string id="st_dyn_news_companion_level_home_24">
<text>Time to see if anyone's got any good gossip around here...</text>
</string>
<string id="st_dyn_news_companion_level_home_25">
<text>Let's hope nobody's stolen our shit while we were gone...</text>
</string>
<string id="st_dyn_news_companion_level_home_26">
<text>Ah, back to the same old grind...</text>
</string>
<string id="st_dyn_news_companion_level_home_27">
<text>I could use a hot meal and a warm bed right about now...</text>
</string>
<string id="st_dyn_news_companion_level_home_28">
<text>Let's hope we don't run into any assholes while we're here.</text>
</string>
<string id="st_dyn_news_companion_level_home_29">
<text>Time to restock on ammo and bandages...</text>
</string>
<string id="st_dyn_news_companion_level_home_30">
<text>Don't get too comfortable, $name. We'll be back out there soon enough.</text>
</string>
<string id="st_dyn_news_companion_level_home_31">
<text>Why does it feel like we're always running from something out there?</text>
</string>
<string id="st_dyn_news_companion_level_home_32">
<text>Guess it's time to mingle with the other lowlifes...</text>
</string>
<string id="st_dyn_news_companion_level_home_33">
<text>Let's hope nobody decides to start shit while we're trying to relax...</text>
</string>
<string id="st_dyn_news_companion_level_home_34">
<text>Feels like a fucking miracle every time we make it back in one piece...</text>
</string>
<string id="st_dyn_news_companion_level_home_35">
<text>Wonder if anyone's got any decent gear to trade...</text>
</string>
<string id="st_dyn_news_companion_level_home_36">
<text>Time to see if anyone's got a job worth taking...</text>
</string>
<string id="st_dyn_news_companion_level_home_37">
<text>Let's hope the local shitheads haven't caused too much trouble while we were gone...</text>
</string>
<string id="st_dyn_news_companion_level_home_38">
<text>Back to the same old routine...</text>
</string>
<string id="st_dyn_news_companion_level_home_39">
<text>I could use a stiff drink after that shitshow outside...</text>
</string>
<string id="st_dyn_news_companion_level_home_40">
<text>Time to find a quiet corner and get some fucking shut-eye...</text>
</string>
<string id="st_dyn_news_companion_level_home_41">
<text>Hope someone's got some interesting stories to tell...</text>
</string>
<string id="st_dyn_news_companion_level_home_42">
<text>Let's hope the local boss has some good jobs lined up...</text>
</string>
<string id="st_dyn_news_companion_level_home_43">
<text>Feels like we've been away for fucking ages...</text>
</string>
<string id="st_dyn_news_companion_level_home_44">
<text>Another day, another goddamn safe zone...</text>
</string>
<string id="st_dyn_news_companion_level_home_45">
<text>Time to see if anyone's managed to brew up some decent moonshine...</text>
</string>
<string id="st_dyn_news_companion_level_home_46">
<text>Let's hope the locals haven't forgotten about us...</text>
</string>
<string id="st_dyn_news_companion_level_home_47">
<text>Back to the same old faces...</text>
</string>
<string id="st_dyn_news_companion_level_home_48">
<text>Another day, another fucking safe zone...</text>
</string>
<string id="st_dyn_news_companion_level_home_49">
<text>Time to see if anyone's got any new gear to show off...</text>
</string>
<string id="st_dyn_news_companion_level_home_50">
<text>Feels like we've been running non-stop...</text>
</string>
<string id="st_dyn_news_companion_level_home_51">
<text>Hope there's some decent grub to be had around here...</text>
</string>
<string id="st_dyn_news_companion_level_home_52">
<text>Let's hope nobody's decided to stir up any shit while we were out...</text>
</string>
<string id="st_dyn_news_companion_level_home_53">
<text>Back to the same old cesspit...</text>
</string>
<string id="st_dyn_news_companion_level_home_54">
<text>I could use a fucking break from all this madness...</text>
</string>
<string id="st_dyn_news_companion_level_home_55">
<text>Time to see if anyone's got any interesting rumors to share...</text>
</string>
<string id="st_dyn_news_companion_level_home_56">
<text>Feels like we've been on the run forever...</text>
</string>
<string id="st_dyn_news_companion_level_home_57">
<text>Let's hope the local traders haven't jacked up their prices again...</text>
</string>
<string id="st_dyn_news_companion_level_home_58">
<text>Back to the same old shitshow...</text>
</string>
<string id="st_dyn_news_companion_level_home_59">
<text>Time to restock on smokes and booze...</text>
</string>
<string id="st_dyn_news_companion_level_home_60">
<text>Feels like we've been fighting for our lives forever...</text>
</string>
<string id="st_dyn_news_companion_level_home_61">
<text>Hope nobody's started any turf wars while we were away...</text>
</string>
<string id="st_dyn_news_companion_level_home_62">
<text>Back to the same old fucking grind...</text>
</string>
<string id="st_dyn_news_companion_level_home_63">
<text>Time to see if anyone's got any new leads on artifacts...</text>
</string>
<string id="st_dyn_news_companion_level_home_64">
<text>Feels like we've been running from mutants non-stop...</text>
</string>
<string id="st_dyn_news_companion_level_home_65">
<text>Hope the local traders haven't run out of ammo...</text>
</string>
<string id="st_dyn_news_companion_level_home_66">
<text>Back to the same old fucking routine...</text>
</string>
<string id="st_dyn_news_companion_level_home_67">
<text>Time to see if anyone's got any good bounties to collect...</text>
</string>
<string id="st_dyn_news_companion_level_home_68">
<text>Feels like we've been running on fumes for days...</text>
</string>
<string id="st_dyn_news_companion_level_home_69">
<text>Hope someone's got some decent food to trade...</text>
</string>
<string id="st_dyn_news_companion_level_home_70">
<text>Back to the same old fucking bullshit...</text>
</string>
<string id="st_dyn_news_companion_level_home_71">
<text>Time to see if anyone's got any new toys for sale...</text>
</string>
<string id="st_dyn_news_companion_level_home_72">
<text>Feels like we've been dodging bullets left and right...</text>
</string>
<string id="st_dyn_news_companion_level_home_73">
<text>Hope nobody's taken over our spot while we were gone...</text>
</string>
<string id="st_dyn_news_companion_level_home_74">
<text>Back to the same old fucking grind...</text>
</string>
<string id="st_dyn_news_companion_level_home_75">
<text>Time to see if anyone's got any new rumors to spread...</text>
</string>
<string id="st_dyn_news_companion_level_home_76">
<text>Feels like we've been on the run forever...</text>
</string>
<string id="st_dyn_news_companion_level_home_77">
<text>Hope the local traders haven't run out of booze...</text>
</string>
<string id="st_dyn_news_companion_level_home_78">
<text>Back to the same old fucking shitshow...</text>
</string>
<string id="st_dyn_news_companion_level_home_79">
<text>Time to see if anyone's got any new jobs worth taking...</text>
</string>
<string id="st_dyn_news_companion_level_home_80">
<text>Feels like we've been fighting for our lives non-stop...</text>
</string>
<string id="st_dyn_news_companion_level_home_81">
<text>Hope nobody's fucked with our gear while we were out...</text>
</string>
<string id="st_dyn_news_companion_level_home_82">
<text>Back to the same old fucking grind...</text>
</string>
<string id="st_dyn_news_companion_level_home_83">
<text>Time to see if anyone's got any new leads on stashes...</text>
</string>
<string id="st_dyn_news_companion_level_home_84">
<text>Feels like we've been dodging mutants left and right...</text>
</string>
<string id="st_dyn_news_companion_level_home_85">
<text>Hope the local traders haven't marked up their prices...</text>
</string>
<string id="st_dyn_news_companion_level_home_86">
<text>Back to the same old fucking routine...</text>
</string>
<string id="st_dyn_news_companion_level_home_87">
<text>Time to see if anyone's got any new bounties for us...</text>
</string>
<string id="st_dyn_news_companion_level_home_88">
<text>Feels like we've been running on empty for days...</text>
</string>
<string id="st_dyn_news_companion_level_home_89">
<text>Hope someone's got some decent gear to trade...</text>
</string>
<string id="st_dyn_news_companion_level_home_90">
<text>Back to the same old fucking bullshit...</text>
</string>
<string id="st_dyn_news_companion_level_home_91">
<text>Time to see if anyone's got any new toys for sale...</text>
</string>
<string id="st_dyn_news_companion_level_home_92">
<text>Feels like we've been dodging bullets left and right...</text>
</string>
<string id="st_dyn_news_companion_level_home_93">
<text>Hope nobody's taken over our spot while we were gone...</text>
</string>
<string id="st_dyn_news_companion_level_home_94">
<text>Back to the same old fucking grind...</text>
</string>
<string id="st_dyn_news_companion_level_home_95">
<text>Time to see if anyone's got any new rumors to spread...</text>
</string>
<string id="st_dyn_news_companion_level_home_96">
<text>Feels like we've been on the run forever...</text>
</string>
<string id="st_dyn_news_companion_level_home_97">
<text>Hope the local traders haven't run out of booze...</text>
</string>
<string id="st_dyn_news_companion_level_home_98">
<text>Back to the same old fucking shitshow...</text>
</string>
<string id="st_dyn_news_companion_level_home_99">
<text>Time to see if anyone's got any new jobs worth taking...</text>
</string>
<string id="st_dyn_news_companion_level_home_100">
<text>Feels like we've been fighting for our lives non-stop...</text>
</string>
<string id="st_dyn_news_companion_level_home_101">
<text>Hope nobody's fucked with our gear while we were out...</text>
</string>
<string id="st_dyn_news_companion_level_home_102">
<text>Back to the same old fucking grind...</text>
</string>
<string id="st_dyn_news_companion_level_home_103">
<text>Time to see if anyone's got any new leads on stashes...</text>
</string>
<string id="st_dyn_news_companion_level_home_104">
<text>Feels like we've been dodging mutants left and right...</text>
</string>
<string id="st_dyn_news_companion_level_home_105">
<text>Hope the local traders haven't marked up their prices...</text>
</string>
<string id="st_dyn_news_companion_level_home_106">
<text>Back to the same old fucking routine...</text>
</string>
<string id="st_dyn_news_companion_level_home_107">
<text>Time to see if anyone's got any new bounties for us...</text>
</string>
<string id="st_dyn_news_companion_level_home_108">
<text>Feels like we've been running on empty for days...</text>
</string>
<string id="st_dyn_news_companion_level_home_109">
<text>Hope someone's got some decent gear to trade...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_1">
<text>I'm not comfortable with this...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_2">
<text>Would you look at this place...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_3">
<text>This used to be a town built for the engineers and the personnel working at the Chernobyl NPP...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_4">
<text>It was quite a big place once, it is a ghost town now, with mutants and Monolith as the only residents.</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_5">
<text>The famous Ferris Wheel... it's even bigger than what I imagined.</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_6">
<text>The former Pripyat Stadium became a battleground infested with Monolith troops.</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_7">
<text>So visiting this place is your greatest idea?!</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_8">
<text>We are far behind enemy lines, I hope you know what you're doing...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_9">
<text>Get ready for Monolith troops, they will show up at any moment now.</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_10">
<text>Why did I agree on coming along with you...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_11">
<text>Shit... there's too many angles here. I feel exposed.</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_12">
<text>Let's do what we have to do and get out of here, ok?</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_13">
<text>The famous Pripyat...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_14">
<text>This is not a great place to be.</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_15">
<text>I heard that the artefacts around here are really good. That is, if those murderous maniacs let us by...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_16">
<text>I had a buddy who went missing up here. There are worse fates than death...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_17">
<text>I wouldn't feel safe around here with twenty more guys.</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_18">
<text>I've heard about the tunnel that goes underground; if you had heard what I heard...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_19">
<text>This place is Monolith central...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_20">
<text>City of mutants and brainwashed freaks.</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_21">
<text>Just keep your head down and follow my lead, $name.</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_22">
<text>Every step we take here feels like tempting fate...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_23">
<text>I've got a bad feeling about this place...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_24">
<text>Remind me again why we thought coming here was a good idea...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_25">
<text>Just try not to get us killed, $name.</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_26">
<text>Why couldn't we have just stayed in the safe zone?</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_27">
<text>If we make it out of here alive, remind me to never come back...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_28">
<text>Keep your eyes peeled for any signs of trouble...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_29">
<text>Why does it feel like we're walking into a death trap?</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_30">
<text>I've heard stories about this place... none of them good.</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_31">
<text>If we're lucky, we might just survive this...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_32">
<text>Just stay close and keep your weapon ready, $name.</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_33">
<text>I hope you know what you're doing, because I sure as hell don't...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_34">
<text>Remind me to punch you in the face later for dragging me here...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_35">
<text>Can we please just get what we came for and leave?</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_36">
<text>I've got a bad feeling about this...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_37">
<text>This place gives me the creeps...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_38">
<text>Just try not to get us killed, $name.</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_39">
<text>I'll be glad when we're out of here...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_40">
<text>If we're not careful, we'll end up as mutant chow...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_41">
<text>Just keep moving and don't look back...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_42">
<text>Why couldn't we have just stayed in the safe zone?</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_43">
<text>I've got a really bad feeling about this...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_44">
<text>This place is giving me the heebie-jeebies...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_45">
<text>Let's make this quick and get the hell out of here...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_46">
<text>I've got a bad feeling about this...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_47">
<text>Let's just try to get what we came for without getting killed...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_48">
<text>This place is like a nightmare come to life...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_49">
<text>Keep your weapon ready and your wits about you...</text>
</string>
<string id="st_dyn_news_companion_level_l11_pripyat_50">
<text>If we're not careful, we'll end up dead...</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_1">
<text>Rookies' home, everyone starts from somewhere after all.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_2">
<text>The border, I won't mind staying here.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_3">
<text>The Ukrainian military guards couldn't stop stalkers from breaking through, after all.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_4">
<text>How's that old fat ass doing these days... Still ripping people off I presume.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_5">
<text>Stalkers spotted bloodsuckers near the tunnels once. It's not safe, not even here.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_6">
<text>One day you see bandits inhabiting the Car Park, next day it's the loners' turn.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_7">
<text>The Railway bridge used to be the second gate to the Zone, I don't think the army has control over it any more.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_8">
<text>The Mill is a good place to hide a stash, stalkers usually don't stay in there.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_9">
<text>If I'm not mistaken, there is a technician in the northern farm.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_10">
<text>The situation at the outpost is unstable. Many parties are fighting over it.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_11">
<text>The outside world is so close...</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_12">
<text>It's a long way to the power plant.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_13">
<text>Don't take it too easy - even out here.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_14">
<text>The Garbage is to the north, that forest path is in the east and the big swamp in the west. All so enticing!</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_15">
<text>They say that you can see a crashed Death Truck around here.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_16">
<text>It's usually pretty quiet around here.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_17">
<text>The train tracks cut Cordon in half; whoever holds it has a good advantage.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_18">
<text>I heard this place is right in the middle of mutant migration paths.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_19">
<text>It's too crowded around here - let's go north!</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_20">
<text>Not much here in the way of artefacts.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_21">
<text>This is where most of us cut our teeth. Feels like coming home... if home was infested with mutants and bandits.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_22">
<text>A lot of fresh faces around here. They've got no idea what they're getting into, poor bastards.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_23">
<text>The rookie camp? It<49>s basically a crash course in not dying. Not everyone passes.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_24">
<text>If the Zone had a welcome mat, it would be laid out right here... with landmines under it.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_25">
<text>Rookie Village is just a stone's throw from here. It<49>s more like a graveyard for dreams than a safe haven.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_26">
<text>The bridge? It<49>s an unofficial checkpoint. You pay with your wallet or your life. Bandit's choice.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_27">
<text>They call it the Cordon. Sounds like a safe place. It<49>s not.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_28">
<text>Look out for the military patrols. They<65>re not here for our protection - more like collection... or execution.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_29">
<text>Keep low and move fast. The military doesn't like to ask questions before pulling the trigger.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_30">
<text>See those buildings? Bullet holes and burn marks tell you all you need to know about Cordon<6F>s history.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_31">
<text>If silence is golden, then the Cordon is broke. There's always gunfire echoing somewhere.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_32">
<text>This place might look calm, but it's just the eye of the storm. You'll see.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_33">
<text>That old checkpoint up ahead? Watch it. Could be mutants, could be bandits, could be both.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_34">
<text>At the edge of the Zone, the Cordon is like a sieve; only the really unlucky or really stupid get caught here.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_35">
<text>Between us and freedom is a whole lot of Zone. Don't get comfortable.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_36">
<text>Avoid the farmstead unless you want to run into a squabble. It's a hotbed for turf wars.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_37">
<text>That derelict machinery? It's not just a landmark. It's a reminder that the past won't just lie down and die.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_38">
<text>Some say the Zone is alive, that it breathes and thinks. If that's true, Cordon is its front porch.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_39">
<text>If you're hoping to find riches, you're better off picking pockets in Rostok. Not much but scraps here.</text>
</string>
<string id="st_dyn_news_companion_level_l01_escape_40">
<text>The road through here might lead out, but it's littered with more traps than treasures.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_1">
<text>This graveyard gives me the creeps, I heard many stalkers vanished while moving between the vehicles.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_2">
<text>Would you look at this, what a shitty depressing place.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_3">
<text>Duty and bandits have some presence here, but no-one goes too deep.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_4">
<text>Stay away from the middle area, I don't wanna be food for bloodsuckers today.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_5">
<text>Those tanks and vehicles lying around are quite radioactive, you better have a good gas mask.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_6">
<text>Vortex anomalies are common around here, watch your step.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_7">
<text>You can hide in the camp in the north-eastern side. It's a good place to stay safe from emissions.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_8">
<text>It's a lonely, forsaken place.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_9">
<text>All these empty husks with no-one inside... they're just like us.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_10">
<text>I keep hearing stories of Chimeras in here - I can well believe it.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_11">
<text>It's a graveyard. The Zone is a graveyard...</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_12">
<text>Rust, rust, rust.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_13">
<text>Lots of little monsters have their nests in here.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_14">
<text>Those trash piles in the north are totally irradiated, but I've heard they have artefacts in them.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_15">
<text>There are much better places to be. I think I'd rather be in the Wild Territory than this waste.</text>
</string>
<string id="st_dyn_news_companion_level_k02_trucks_cemetery_16">
<text>Some people say that people hide treasures in here. Usually, the best you can find is a quick death.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_1">
<text>Eh, we got a long road ahead of us.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_2">
<text>You know what we really need right now? A freaking car.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_3">
<text>Be careful, I feel like something is waiting for us behind those trees.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_4">
<text>Bandits usually hide at the bridge, waiting for rookies to show up.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_5">
<text>Pseudodogs are quite common here, I hope we don't meet a hungry one.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_6">
<text>Looking at the rails, this place used to be a big train station. Now it's just an empty forest.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_7">
<text>We can stop by the warehouse to rest for a bit, although I'm not sure who's controlling it.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_8">
<text>Damn, it can be quiet here. It's... sort of comforting.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_9">
<text>There's probably a reason why nobody goes this way.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_10">
<text>Nature is not as messed-up here as in other places.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_11">
<text>A good place to go when you want to get away.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_12">
<text>Don't drowse off: there's plenty of dangers here.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_13">
<text>Lots of things creep around in the underbrush.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_14">
<text>The only settled place around here is the old logging building in the woods.</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_15">
<text>What are we trying to do in here?</text>
</string>
<string id="st_dyn_news_companion_level_k01_darkscape_16">
<text>The trains used to connect parts of the Pripyat area; obviously, they're out of commission now.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_1">
<text>I hate swamps.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_2">
<text>What are we exactly doing here? Watching the frogs?</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_3">
<text>This place is no joke, walk in the water for a few minutes if you want to join the zombies.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_4">
<text>No-one knows what's waiting for us behind those reeds.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_5">
<text>The view isn't that bad.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_6">
<text>I think I caught bugs in my ass, and staying in this swampy place isn't helping it.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_7">
<text>It looks like Clear Sky is back in business. I can't say the same for the Renegades, though.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_8">
<text>Did you know, the swamps were not always a marshland. This area used to be a farming region, with villages and fields.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_9">
<text>If I'm not mistaken, the pump station was built in order to extract anomalous substances from the bottom of the swamps.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_10">
<text>There's a machine yard near the north-eastern part. Renegades used to control the place.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_11">
<text>Have you ever been to the old church? It's beautiful yet creepy at the same time.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_12">
<text>You can find some stashes in those farms... if you're lucky enough.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_13">
<text>I don't want to know what lives in the water...</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_14">
<text>The armpit of the Zone.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_15">
<text>This place is just unhealthy.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_16">
<text>The old church probably used to be an impressive building.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_17">
<text>All sorts of anomalies here; the Zone has been very generous with its gifts.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_18">
<text>I need some good boots for all this muck.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_19">
<text>Strange to think that people lived in this marsh. It wasn't a marsh then, of course.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_20">
<text>The moisture alone is enough to drench you even without the sweating.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_21">
<text>Did you hear that? What in the hell...</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_22">
<text>I think I would go insane if I had to live here.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_23">
<text>We should probably stick together, eh? It's really easy to get lost.</text>
</string>
<string id="st_dyn_news_companion_level_k00_marsh_24">
<text>What's that lovely aroma? Rotting swamp carcasses, probably.</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_1">
<text>I... I can't believe my eyes..... we made it to the centre!</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2">
<text>I'm still alive...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_3">
<text>The centre of the Zone... the Chernobyl Nuclear Power Plant is lying right in front of us...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_4">
<text>We made it...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_5">
<text>After all this time, the Power Planet itself...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_6">
<text>The centre... We've finally made it to the centre...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_7">
<text>I have never been this nervous in my whole life...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_8">
<text>We are going to have some stories to tell...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_9">
<text>Keep your eyes fucking peeled.</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_10">
<text>This is where it all started.</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_11">
<text>Be ready for anything. Shit, what are we doing here?</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_12">
<text>This place is huge.</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_13">
<text>We're a long way from the Cordon...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_14">
<text>Just think - the Wish Granter could be right over there.</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_15">
<text>Not many people have seen this place and lived to tell the tale.</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_16">
<text>I am not prepared for this.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_1">
<text>This place is so quiet, and creepy.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_2">
<text>Ever wondered what kinds of stuff we can find in those buildings?</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_3">
<text>Watch your step, a friend of mine once told me about old forgotten mines lying around.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_4">
<text>Monolith squads roam the area in the north, they come from the Deserted Hospital.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_5">
<text>The mercenaries are having a hard time holding the road to Dead City.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_6">
<text>I have a feeling that one day the Monolith will seize control over the whole city.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_7">
<text>North of here is all Monolith territory.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_8">
<text>Better keep your head down or you'll catch a stray bullet.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_9">
<text>The battle goes back and forth; lots of casualties with little change.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_10">
<text>So many death alleys - watch for anomaly patches.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_11">
<text>This used to be a secondary town for the power plant workers. Some secret stuff went on around here...</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_12">
<text>See that huge radar array on the hill? I've heard all sorts of things about it. Monolith seem to have some interest in it.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_13">
<text>This is not a friendly place.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_14">
<text>It's so tense around here.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_15">
<text>I've heard that bloodsuckers live in those buildings.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_16">
<text>From what I've heard, the fanatics have a series of strong-points that they hold. Trust me, this place is a fortress.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_17">
<text>It's pretty rare for a stalker team to make it over the river.</text>
</string>
<string id="st_dyn_news_companion_level_l10_limansk_18">
<text>This place has got to hold or the whole south is in trouble.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_1">
<text>Zombies wander around the area, it's called Dead City after all.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_2">
<text>I wonder if we can find anything good inside those buildings.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_3">
<text>The situation here is tense, mercs and bandits are known for fighting each others over the mid area.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_4">
<text>The main base for the mercs is here, usually they don't allow outsiders to wander near their hideout.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_5">
<text>The statue of Lenin is bigger than what I imagined.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_6">
<text>Mercs took control over the sports centre. Bandits got the old school.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_7">
<text>You know, the city was stripped of most of its valuables. Now it's an empty shell of its former self.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_8">
<text>My friend told me about a tunnel system beneath the city, a whole grid connects every building around.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_9">
<text>This place is so dreary... no wonder the mercs are so unfriendly.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_10">
<text>Dead City... sounds about right.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_11">
<text>Place gives me the creeps.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_12">
<text>The mercenary base is not as secret as it used to be.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_13">
<text>This place is like one big corpse.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_14">
<text>Maybe those mercenaries will give us a tour, eh?</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_15">
<text>Some of the old tenement buildings are falling down.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_16">
<text>There's plenty of anomalies in the outer fields; if you go sneaking around there, you need to watch your step.</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_17">
<text>Our merc friends might not like us wandering around their HQ...</text>
</string>
<string id="st_dyn_news_companion_level_l09_deadcity_18">
<text>The mercs tried to pick a place that was inaccessible to stalkers, but they can always find a way.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_1">
<text>I can feel the psi-waves already.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_2">
<text>The Miracle Machine exists somewhere around here. It's quite dangerous to get in range.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_3">
<text>I don't wanna be zombies' soup today, let's keep moving.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_4">
<text>When someone mentions Yantar, the first two things that come to my mind are zombies and snorks.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_5">
<text>You can try to make your way to Dead City from here, but local mutants may not like it.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_6">
<text>Yantar wasn't always a swampy, desolate place you know. A long time ago it was a large lake.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_7">
<text>The infamous Lab X-16 is right beneath us, and I don't feel really comfortable about knowing that...</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_8">
<text>Sometime after the Zone's appearance, Yantar was chosen as a prime location for the mobile science lab...\nNot the best decision if you ask me.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_9">
<text>Hearing stories about the massive zombie waves over here, the psi-emitter is probably bigger than what I imagined.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_10">
<text>Damn, I hate this place.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_11">
<text>Everyone's favorite evil factory!</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_12">
<text>Even though the swamp here is small, you can still find your death in there.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_13">
<text>A long time ago there was a military operation that went into the lab; it didn't end up well.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_14">
<text>I just don't understand the constant stream of monsters coming out of this place - where in the hell are they getting these things?</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_15">
<text>The scientists have to keep up a large amount of guards to keep the bunker protected.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_16">
<text>Got any psy-block? I'd like to retain some brain cells, if that's OK.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_17">
<text>This place a diseased look to it.</text>
</string>
<string id="st_dyn_news_companion_level_l08_yantar_18">
<text>Getting between the mobile lab and the mercenary base is no walk in the park. It's nearly impossible if the Miracle Machine is on.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_1">
<text>I wonder if there are actual bloodsuckers in that abandoned village... On a second thought, never mind.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_2">
<text>Those anarchists roam the area, heard they had a hard time defending the Barrier from Monolith forces, heh.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_3">
<text>I would keep my ass away from that village if I were you.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_4">
<text>The Warehouses are bigger than I expected them to be. Freedom picked an ideal spot for their headquarters.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_5">
<text>Freedom kicked the remaining military units out of here after the big emission, they stormed this place and occupied the area.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_6">
<text>Mercs usually control the north-eastern outpost, but they never go further than that.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_7">
<text>The farm at the northern side is a nice place to hide, only if there's no other squad over there.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_8">
<text>Duty usually send their scouts to the farm on that hill.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_9">
<text>Watch your head when you cross the village, Burnt Fuzz anomalies are quite common there.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_10">
<text>Comet anomalies usually roam the village. It's normal to find fried stalkers lying around the place.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_11">
<text>It's rarely quiet here - firefights are very common.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_12">
<text>Keep an eye out: we can run into anything in this place.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_13">
<text>Hope you brought some firepower.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_14">
<text>Can we stay away from the Barrier? Please?</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_15">
<text>So many ways to go... most of them are bad ways.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_16">
<text>Why does it seem like all the bad things the Zone has to offer accumulates at this place?</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_17">
<text>Smell those fresh corpses.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_18">
<text>Freedom can keep the Warehouses and the Barrier - no thanks.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_19">
<text>This is where all those creepy radio transmissions come from.</text>
</string>
<string id="st_dyn_news_companion_level_l07_military_20">
<text>Better be careful: we're not in the nicest neighborhood in the Zone.</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_1">
<text>Be careful, this place is quite dangerous.</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_2">
<text>Snorks and poltergeists are quite common around here, keep your eyes open.</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_3">
<text>Stalkers found rare artefacts here. The underground tunnel is known for nice artefacts, but the amount of Electro anomalies there will change your mind.</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_4">
<text>The mercs are trying so hard to hold that outpost near the tunnel, but they don't always win.</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_5">
<text>Some of the worst mutants inhabit the mid area, I heard horrific stories about stalkers dying over here...</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_6">
<text>The tunnel leading to Yantar has Burners and Comets anomalies, basically a big fucking oven!</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_7">
<text>Keep your eyes on the vehicles around, snorks usually hide between them.</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_8">
<text>Here you can find either valuable artefacts, or instant death.</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_9">
<text>Weird to think that the Bar is a stones-throw away.</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_10">
<text>There's a thousand little holes for monsters to hide in - this place is a big, nasty lair.</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_11">
<text>Don't get us lost in here.</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_12">
<text>There is plenty of fighting here, but stalkers usually have their hands full dealing with mutants.</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_13">
<text>Going hunting, are we?</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_14">
<text>This used to be a central hub for the industrial railroad system. Just look at it now.</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_15">
<text>People usually go in groups through the middle section, and for good reason.</text>
</string>
<string id="st_dyn_news_companion_level_l06_rostok_16">
<text>You have my back, right? I can't say I like this place too much.</text>
</string>
<string id="st_dyn_news_companion_level_l04_darkvalley_1">
<text>What a creepy place.</text>
</string>
<string id="st_dyn_news_companion_level_l04_darkvalley_2">
<text>A while ago, I've heard that a group of stalkers saw creepy creatures coming out from the lab around here. Sounds like a bad deal.</text>
</string>
<string id="st_dyn_news_companion_level_l04_darkvalley_3">
<text>This place has always been gloomy.</text>
</string>
<string id="st_dyn_news_companion_level_l04_darkvalley_4">
<text>There's supposed to be a lab somewhere around here...</text>
</string>
<string id="st_dyn_news_companion_level_l04_darkvalley_5">
<text>Freedom used to control the place before the big emission. When they moved to the Army Warehouses, bandits took control here.</text>
</string>
<string id="st_dyn_news_companion_level_l04_darkvalley_6">
<text>This used to be an agricultural research center, sort of like Agroprom. Unlike Agroprom, it was taken over by scum years ago.</text>
</string>
<string id="st_dyn_news_companion_level_l04_darkvalley_7">
<text>Sultan holds sway around here. He lets people pass through if they're on good terms.\nWhich pretty much means you have to pay him.</text>
</string>
<string id="st_dyn_news_companion_level_l04_darkvalley_8">
<text>That pond is nasty - filled with corpses and chemicals and who knows what else.</text>
</string>
<string id="st_dyn_news_companion_level_l04_darkvalley_9">
<text>All sorts of monsters roam this area - you can probably thank the underground lab for that.</text>
</string>
<string id="st_dyn_news_companion_level_l04_darkvalley_10">
<text>Free Stalkers are often to be found at the farm in the south until the thugs come and push them out.</text>
</string>
<string id="st_dyn_news_companion_level_l04_darkvalley_11">
<text>This is the battleground of earlier times. Bandits mostly have it in hand, but they can't quite push the army detachment out of that factory.</text>
</string>
<string id="st_dyn_news_companion_level_l04_darkvalley_12">
<text>What a sad landscape.</text>
</string>
<string id="st_dyn_news_companion_level_l04_darkvalley_13">
<text>I wouldn't want my faction base to be within sight of X-18. No way.</text>
</string>
<string id="st_dyn_news_companion_level_l04_darkvalley_14">
<text>Packs of mutants make incursions from the hills, so be ready with that shooter.</text>
</string>
<string id="st_dyn_news_companion_level_l03_agroprom_1">
<text>Lots of stalkers died here. This place is no joke.</text>
</string>
<string id="st_dyn_news_companion_level_l03_agroprom_2">
<text>A friend of mine once told me that Strelok used to have a hideout in the underground tunnels, I wonder what's left of it.</text>
</string>
<string id="st_dyn_news_companion_level_l03_agroprom_3">
<text>The Ukrainian military controls the area, but that didn't prevent stalkers from sticking around in the utility building.</text>
</string>
<string id="st_dyn_news_companion_level_l03_agroprom_4">
<text>Duty used to control the research institute before the big emission.</text>
</string>
<string id="st_dyn_news_companion_level_l03_agroprom_5">
<text>Let's stay out of the underground section, I heard stories about dangerous anomalies and nightmarish creatures flooding the tunnels.</text>
</string>
<string id="st_dyn_news_companion_level_l03_agroprom_6">
<text>It's strange that the loners hold a settlement so close to the military HQ; it's like they're asking for it.</text>
</string>
<string id="st_dyn_news_companion_level_l03_agroprom_7">
<text>There are big anomaly fields on top of those eastern hills.</text>
</string>
<string id="st_dyn_news_companion_level_l03_agroprom_8">
<text>I don't like the thought of standing right over all those tunnels... it's a bad place.</text>
</string>
<string id="st_dyn_news_companion_level_l03_agroprom_9">
<text>It probably used to be pretty pleasant here.</text>
</string>
<string id="st_dyn_news_companion_level_l03_agroprom_10">
<text>Those soldiers don't like trespassers around the complex; they're not afraid to gun people down without questions.</text>
</string>
<string id="st_dyn_news_companion_level_l03_agroprom_11">
<text>Better stick around in a group at night - I think those things crawl up from the underground.</text>
</string>
<string id="st_dyn_news_companion_level_l03_agroprom_12">
<text>I hope you know where you're going; there are some bad places around here.</text>
</string>
<string id="st_dyn_news_companion_level_l03_agroprom_13">
<text>Why do I always feel that there's something coming up behind us?</text>
</string>
<string id="st_dyn_news_companion_level_l03_agroprom_14">
<text>The army presence usually scares the rookies off, so not a terrible place to look for artefacts.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_1">
<text>This is one big messy place.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_2">
<text>Stay away from the radioactive wastes, I don't want to lose my skin.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_3">
<text>What are we doing in the Garbage anyway?</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_4">
<text>You can never guess what you can find in this graveyard.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_5">
<text>Right after the Power Plant's reactor meltdown, whole heaps of radioactive waste were dumped here by the Ukrainian government.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_6">
<text>This place swarms with rookie stalkers, with the occasional group of bandits loitering around, always on the lookout for rookies.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_7">
<text>There are some artefacts to be found here, but most of them are just not worth the effort.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_8">
<text>Loners and bandits are always trying to get their hands onto the best loot, most often leading to fighting and bloodshed.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_9">
<text>Bandits had taken hold of the old train hangar for quite a long time.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_10">
<text>There's a Duty outpost to the north, on the path which leads to the Bar. They don't let everyone pass through.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_11">
<text>The western side is quite dangerous. Mutants hide between the trees over there, waiting for the next free meal to come to them.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_12">
<text>If you're looking for artefacts, your best pick would be the vehicle graveyard, or the radioactive swamp on the other side.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_13">
<text>People don't come to the Zone for the beauty...</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_14">
<text>I think I know what rust smells like.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_15">
<text>That little vehicle graveyard is a maze of dangerous anomalies.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_16">
<text>Some strange people have moved in here recently: there are those shifty guys that run the flea market, as well as an old stalker that goes by "Butcher".</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_17">
<text>This is as far as many rookies ever get; the ones that have some skills usually make it to the Bar.</text>
</string>
<string id="st_dyn_news_companion_level_l02_garbage_18">
<text>Apparently there are some nuts who like to go digging around in the trash piles, but most people just stick to the anomaly fields. They called them the "Diggers", I think.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_1">
<text>Hey, wanna have a drink at 100 Rads?</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_2">
<text>Those freaking megaphones are so loud...</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_3">
<text>Every time I come in here, that stupid guard tells me to get out of here. Does that fucker think he owns the place or something?</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_4">
<text>That guard at 100 Rads is a good fella, he always welcomes me inside.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_5">
<text>I need to buy some food and ammo from the Barkeep, hope his prices are reasonable.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_6">
<text>Duty won't allow anyone go near their headquarters.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_7">
<text>I used to enjoy watching the Arena... but I get enough killing out in the Zone. I don't need to see any more.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_8">
<text>Safest place in the Zone. If you're on good terms with Duty, that is.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_9">
<text>People come here from all over the Zone.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_10">
<text>They've done a lot of work to ensure the security of this place. I've heard it wasn't always this way.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_11">
<text>You can buy pretty much anything here. And what you can't get here, you can go over to the Freedom base, because they have the rest.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_12">
<text>Barkeep has a very particular arrangement with the Duty General; nobody quite knows what the agreement is...</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_13">
<text>Can you believe this place used to be like the Wild Territory?</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_14">
<text>The center of the Zone may be the power plant, but this is the center for all of us that happen to be human.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_15">
<text>I really shouldn't be doing any drinking... what the hell? Never know when it's going to be your last.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_16">
<text>Freedom may have expanded to the north, but Duty still holds the crossroads with a death-grip.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_17">
<text>They never can quite snuff out that lair of dogs, huh?</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_18">
<text>There's always a bunch of drunken sots at the Bar, but there's some solid guys too. All sorts in here.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_19">
<text>Duty used to require ID for stalkers to get in here; I've heard that they might start that up again.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_20">
<text>You never know who you're going to run into in here: green rookies, scientists, some incognito army soldiers out for a drink, drunk assholes and the occasional legend. I've seen it all.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_21">
<text>What's the deal with those guys that are always guarding the Bar? I heard they're twins or something.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_22">
<text>I heard there's a proper internet connection around here.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_23">
<text>I bet Sid wishes he could get a gig going in here. Then he'd have to give up scamming rookies, of course.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_24">
<text>Can you smell that? It's a good smell for once - something cooking, I guess.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_25">
<text>This place has seen its fair share of fights. You can still see the scars on the walls.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_26">
<text>Just once, I'd like to see someone beat Cardan in arm wrestling. That guy's a beast.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_27">
<text>Barkeep's always got a story to tell. Usually a different one each time I come in.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_28">
<text>I'd give anything for a comfortable bed and a quiet night's sleep.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_29">
<text>This place might be relatively safe, but it's still the Zone. Gotta stay alert.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_30">
<text>They say Duty and Freedom might have a truce soon. I'll believe it when I see it.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_31">
<text>I heard some Loners are planning a raid on a bandit camp. Probably won't end well.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_32">
<text>I don't trust those ecologists. Always poking around where they shouldn't be.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_33">
<text>Remember when Beard used to run this place? Things were a lot different back then.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_34">
<text>I can't believe I'm saying this, but sometimes I miss the old days.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_35">
<text>If we stay here too long, we'll start to grow roots.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_36">
<text>Another day, another drink. Cheers to surviving in the Zone.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_37">
<text>I wonder what's happening out there while we're in here.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_38">
<text>There's always some kind of drama going on at the Bar. Keeps things interesting.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_39">
<text>I hope the next round's on you, $name. My pockets are feeling light.</text>
</string>
<string id="st_dyn_news_companion_level_l05_bar_40">
<text>I've had enough of this place. Let's get back out there and face the Zone head-on.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_1">
<text>This place gives me the creeps, keep your eyes open and stick close.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_2">
<text>Gotta be extra careful, all sorts of dangerous mutants dwell in this place.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_3">
<text>It's easy to vanish without leaving a trace here, no matter how lucky you have been in life so far.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_4">
<text>I wonder how's that old guy doing these days.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_5">
<text>Anomalies are everywhere in the forest, watch your step.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_6">
<text>The forest's gate witnessed heavy firefights between different factions. It was never a quiet place.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_7">
<text>You may find some rare artefacts in the old mines, but you should know that few stalkers ever return from them.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_8">
<text>The Symbiont anomaly lies deep within the forest. It looks like two giant claws.\nIf the rumours are true, it holds all sorts of artefacts inside its core.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_9">
<text>Freedom from the south, Monolith from Radar, bandits at the bridge, stalkers near Forester's tower.\nA usual day in the Red Forest.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_10">
<text>Did you hear that? Something else is out there...</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_11">
<text>We could go to the bridge and get killed or we can go in the forest to get killed.\nSo many choices!</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_12">
<text>Here we are... this place is evil.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_13">
<text>We really should stay on the path. Not that the mutants care where we walk...</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_14">
<text>This place is riddled with caves and old mine shafts. I've heard some really bad things about those places.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_15">
<text>I have no idea how Forester holds out against the Monolith. There's something strange about that guy.\nThe Zone likes him or something.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_16">
<text>Better watch you step - everything around here wants to kill you.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_17">
<text>The air feels heavy here... like the trees are watching us. Stay sharp, this place doesn't forgive mistakes.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_18">
<text>Keep your Geiger counter handy. Radiation levels can spike without warning in these parts.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_19">
<text>This forest isn't just red in name; blood has soaked into the soil. Don't stray from the group.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_20">
<text>Every rustle could be your last. I hate this place more than the garbage dumps back west.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_21">
<text>They say the forest grows on the graves of stalkers too greedy or too dumb to turn back. Let's not join them.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_22">
<text>Monolith fanatics are the least of our worries in these woods, and that's saying something.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_23">
<text>If you see something valuable, think twice before running towards it. Could be an anomaly, or worse.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_24">
<text>Forester's not the only hermit around here. There are things in these woods that haven't seen humans for decades.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_25">
<text>That howl... it's either a bloodsucker or the ghost of a stalker not lucky enough to die quietly.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_26">
<text>Keep an eye on the trees as much as the ground. Snorks love to jump from above.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_27">
<text>I've seen things in these woods that would make a burer cry. Watch your back, and maybe watch mine too.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_28">
<text>The Red Forest? More like the Dead Forest. You'll see why soon enough...</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_29">
<text>Remember, if anything happens to me, just tell everyone I died fighting, not running away from a pseudodog.</text>
</string>
<string id="st_dyn_news_companion_level_l10_red_forest_30">
<text>You feel that? The Zone is alive here... and it's angry. Let's not overstay our welcome.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_1">
<text>Can we stay away from this place...</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_2">
<text>I have a bad feeling about this.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_3">
<text>We are crossing the red line, are you sure about what you're doing?</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_4">
<text>It's easy to vanish without a trace here, no matter how lucky you have been in life so far.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_5">
<text>Whoever gets close to the Brain Scorcher immediately goes insane, turns into a zombie and starts stalking the Zone restlessly...</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_6">
<text>Is visiting this place your greatest idea?!</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_7">
<text>I'm a bit nervous...</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_8">
<text>Monolith squads may show up any second now.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_9">
<text>The road is patrolled by Monolith forces and the forest is inhabited by the worst kinds of mutants. It's a suicide either way.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_10">
<text>Rare artefacts lie deep in the forest. Good luck reaching them.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_11">
<text>Watch out! Those vehicles are highly irradiated, keep your distance.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_12">
<text>I can hear voices inside my head...</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_13">
<text>Shit, shit, shit... what are we doing here?</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_14">
<text>I hope you know what you're doing, buddy.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_15">
<text>This place is a shooting gallery manned by fanatics; I'd feel a lot safer if we had a tank...\nOr if we were somewhere else...</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_16">
<text>This place is a tumor in the middle of the Zone. I wish this whole place was leveled.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_17">
<text>The air crackles with more than just radiation here... keep your mind clear, or it'll be overwhelmed by the Scorcher.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_18">
<text>Every step here could be your last. This isn't just the heart of the Zone; it's the bleeding edge of hell.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_19">
<text>If the mutants don't get you, the Monolith will. And if they don't, the anomalies are hungry too.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_20">
<text>Remember, the deeper we go, the thicker the fog of insanity. Watch for signs in each other, alright?</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_21">
<text>Don't listen to the voices. Don't even acknowledge them. That's how they get you.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_22">
<text>The Brain Scorcher's no myth. Keep your psychic dampeners on and your wits about you.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_23">
<text>Look at this desolation... The Radar's a graveyard of ambitions and the foolish.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_24">
<text>Monolith fanatics think they're protecting paradise, but all they guard is a wasteland of madness.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_25">
<text>Keep an eye out for anything unusual. Even the smallest rock might turn out to be an artefact... or a bomb.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_26">
<text>This place? It's a madhouse with invisible walls. Don't trust what you see, and even less what you hear.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_27">
<text>Watch where you step. The ground here is hungry for more than just our boots.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_28">
<text>The Zone's heart beats strongest here in the Radar. It's a pulse that drives weaker men mad.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_29">
<text>Radar isn't just a location; it's a test. Survive this, and you're either a hero or a soon-to-be corpse.</text>
</string>
<string id="st_dyn_news_companion_level_l10_radar_30">
<text>Feel that chill? It's not the weather. It's the Scorcher reaching out. Keep your guard up.</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_1">
<text>I... I can't believe my eyes... we made it to the centre!</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_2">
<text>I'm still alive...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_3">
<text>The centre of the Zone... the Chernobyl Nuclear Power Plant is lying right in front of us...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_4">
<text>We made it...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_5">
<text>After all this time, the Power Planet itself...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_6">
<text>The centre... we've finally made it to the centre...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_7">
<text>I have never been this nervous in my whole life...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_8">
<text>We are going to have some stories to tell...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_9">
<text>Keep your eyes fucking peeled.</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_10">
<text>This is where it all started.</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_11">
<text>Be ready for anything. Shit, what are we doing here?</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_12">
<text>This place is huge.</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_13">
<text>We're a long way from the Cordon...</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_14">
<text>Just think - the Wish Granter could be right over there.</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_15">
<text>Not many people have seen this place and lived to tell the tale.</text>
</string>
<string id="st_dyn_news_companion_level_l12_stancia_2_16">
<text>I am not prepared for this.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_1">
<text>What an empty place, quite depressing actually.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_2">
<text>I wonder if we can find anything good inside those buildings.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_3">
<text>This used to be a town built for engineers working at the Chernobyl NPP.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_4">
<text>What used to be a booming city once is a ghost town now, with mutants and zombies as its only residents.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_5">
<text>I've heard that one of those creepy labs is somewhere around here.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_6">
<text>Laundromat became a hideout for stalkers.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_7">
<text>This bloody place confuses me... where was the entrance we came from?!</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_8">
<text>The Monolith used to have a psi-emitter in that school, it's broken now.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_9">
<text>Department and grocery stores are nearby, wanna go shopping?</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_10">
<text>The hospital is probably the biggest building around here. Monolith squads might be hiding in there.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_11">
<text>One day this whole place will just... crumble away to dust.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_12">
<text>These used to be busy streets. Now only the mutants use them.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_13">
<text>Easy to get lost in this place - keep your sense of direction.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_14">
<text>Let's not wander into a bad neighborhood, eh?</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_15">
<text>All these places that people lived and died in...\nLook at all these empty shells.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_16">
<text>The Pripyat River is close by. You can smell it sometimes.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_17">
<text>Monolith are in strength around here - they far outnumber us.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_18">
<text>We're not far from the NPP; that means that Monolith are very interested in holding the line.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_19">
<text>Nature is reclaiming this city. Maybe it's better to say that the Zone is reclaiming it.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_20">
<text>It takes some skill to make it up here.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_21">
<text>Watch for snipers in those high-rise ruins. This city's not just dead, it's deadly.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_22">
<text>Every corner of this city tells a story of the past, now it<69>s just a haunting ground for those damned Monolith freaks.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_23">
<text>This place is like a museum of the apocalypse. Except the exhibits can kill you.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_24">
<text>Imagine this place before the disaster, bustling with life. Now, look at it, a mere shadow of its former self.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_25">
<text>Keep your radio on, and if you see an anomaly, don't be a hero. The hospital isn't taking new patients.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_26">
<text>Pripyat's Ferris wheel, a symbol of a funfair that never was. Now it's nothing but a rusty landmark.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_27">
<text>That's the Polissya hotel over there. High ground with a view <20> too bad it's probably crawling with gun-toting fanatics.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_28">
<text>The Azure Swimming Pool, now a radioactive pit. Don<6F>t fall in unless you fancy growing a third eye.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_29">
<text>Even the rats here are mutants. You hear that scuttling? Don't wait to find out what it is.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_30">
<text>They say the ghosts of the past haunt Pripyat, crying for the lives and dreams left behind.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_31">
<text>If you're looking to loot, keep an eye out for booby traps. Desperation turned this place into a minefield.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_32">
<text>There's a reason the birds don't sing here anymore. The silence isn<73>t peaceful; it's ominous.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_33">
<text>Watch your step, this city's more than just ruins. It's a giant puzzle, each piece more dangerous than the last.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_34">
<text>Don't trust the quiet of Pripyat; it's just the storm collecting its breath.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_35">
<text>Pripyat might look deserted, but it's teeming with danger. Keep your guard up, or you'll end up another Zone statistic.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_36">
<text>Remember, if it comes down to it, better to run and live than fight and die in these streets.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_37">
<text>The shadows in Pripyat are long and dark. Perfect for hiding all sorts of nightmares.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_38">
<text>Keep your voice down and your weapon ready. You won't see them coming in these blasted ruins.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_39">
<text>Stalkers say Pripyat is cursed. Judging by the beasts and bandits that lurk here, I might believe them.</text>
</string>
<string id="st_dyn_news_companion_level_pripyat_40">
<text>This ghost city has eyes. Feel those chills? That's the gaze of Pripyat, watching us tread its cursed grounds.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_1">
<text>All kinds of creatures roam this big area.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_2">
<text>I wonder what's inside that big factory.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_3">
<text>Heard once that Jupiter was Strelok's preferred area to operate within the Zone.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_4">
<text>Freedom managed to take control over the station, after all.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_5">
<text>Jupiter is known for having all sorts of mutants around.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_6">
<text>This area used to be an active train station before the accident.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_7">
<text>My friend told me some stories about the Jupiter factory. He said that many merc and bandit squads vanished there without a trace...</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_8">
<text>Do you believe stories about the Oasis?</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_9">
<text>The rail tunnels are known for being inhabited by creepy mutants, mostly groups of burers. Honestly, I would steer clear from them.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_10">
<text>The cooling tower offers one hell of a view. People say that spooky distorted radio transmissions can be heard while passing by.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_11">
<text>Kopachy village near the cooling tower is swarming with zombies, not to mention the high radiation levels.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_12">
<text>Some stalkers found Soul artefacts in the Concrete Bath Anomaly near the factory, I should check that out too.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_13">
<text>See the substation workshops over there? The "Quarry" Anomaly is in the middle, right in the swamp. You'll turn into a skeleton in a matter of seconds if you fall into it.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_14">
<text>A few years ago, the Ukrainian Military was investigating helicopter crash sites here. There's one in the factory if I'm not mistaken.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_15">
<text>You can go through the abandoned underground tunnels to reach the outskirts of Pripyat. Not a bad choice if you want to avoid going through the city's centre.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_16">
<text>You can see the whole area if you climb up the old cement factory. It's a perfect spot for sniping.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_17">
<text>They say that the Oasis lies beneath the ventilation complex.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_18">
<text>Many people talk about the wonderful Oasis, but it seems that nobody has ever seen it. One of our guys said it's like healing waters. If you walk in, your wounds heal and your energy is replenished...</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_19">
<text>Bandits hide in the container warehouse because it's a remote location.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_20">
<text>All sorts of bad things inside the Jupiter Factory. There's a reason why everyone stays way the hell away.</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_21">
<text>The Red Forest prevents most stalkers from getting here. And don't even mention Radar...</text>
</string>
<string id="st_dyn_news_companion_level_jupiter_22">
<text>Duty and Freedom used to both inhabit this place. They even shared Yanov station.\nThat would have been quite a thing to see...</text>
</string>
<string id="st_dyn_news_companion_level_zaton_1">
<text>I'm not a fan of swampy areas, but this one isn't that bad.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_2">
<text>You can find all kind of artefacts here.. and anomalies... and mutants..... Let's just keep moving.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_3">
<text>I think I caught bugs in my ass, and staying in this swampy place isn't helping it.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_4">
<text>The stalkers at the Skadovsk kicked the bandits out a long time ago.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_5">
<text>Zaton is also called "Backwater"... makes sense.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_6">
<text>Those rusty ships can save your ass once an unexpected blowout hits.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_7">
<text>The trucks on the Preobrazhensky Bridge might contain some forgotten valuables, I should check that out later.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_8">
<text>Mercs still hold the waste processing station. They don't allow outsiders to pass through.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_9">
<text>Have you seen the Sawmill before? It's usually empty, maybe a few zombies are roaming around.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_10">
<text>I heard that many stalkers vanished while exploring the Krug Antenna Complex to the west, better stay away from it...</text>
</string>
<string id="st_dyn_news_companion_level_zaton_11">
<text>There's a guy called Noah nearby, my friend told me he tamed a pseudodog! I won't believe him until I see that myself.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_12">
<text>Watch out when you go near the fueling station. Many mutants hide there, and they're usually hungry.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_13">
<text>The Claw anomaly here in Zaton is probably the biggest of its kind, not to mention all the goodies inside. But be aware of the snorks flooding the caves nearby.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_14">
<text>Ever wondered how the Scar anomaly got carved? Just look at it through your PDA's map.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_15">
<text>The Circus anomaly has got a fitting name, getting an artefact from there requires constant jumping. Don't forget to bring a good SEVA suit.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_16">
<text>You might find an Electro in the Iron Forest anomaly. Be careful though, poltergeists are waiting for careless stalkers.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_17">
<text>You can see the power plant from here... damn, we're close.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_18">
<text>I've heard there are some really good artefact spots around here. That's probably why Beard came all the way out here.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_19">
<text>This used to be a kind of port. Where did all the water go?\nWho the hell knows? Maybe Clear Sky stole it and put it in the swamp.</text>
</string>
<string id="st_dyn_news_companion_level_zaton_20">
<text>This area used to be relatively safe. But when the Monolith grew in strength, they started contesting this place.\nIt's not so friendly anymore.</text>
</string>
<!-- Companions - Actor - Rank -->
<string id="st_dyn_news_companion_rank_1_1">
<text>Your name is $name, right? You're new around here or something?</text>
</string>
<string id="st_dyn_news_companion_rank_1_2">
<text>$name?... I don't recall you, you're new here?</text>
</string>
<string id="st_dyn_news_companion_rank_1_3">
<text>You haven't spent much time in the Zone, right $name? Seems like it.</text>
</string>
<string id="st_dyn_news_companion_rank_1_4">
<text>Fresh from the real world, eh $name? Better get used to it.</text>
</string>
<string id="st_dyn_news_companion_rank_1_5">
<text>I've heard you're new around here. What the hell made you enter the Zone?</text>
</string>
<string id="st_dyn_news_companion_rank_1_6">
<text>You're new, right? Well, take it slow and leave the dangerous tasks to the experienced.</text>
</string>
<string id="st_dyn_news_companion_rank_1_7">
<text>Nervous, $name? Don't sweat - we all used to be new once.</text>
</string>
<string id="st_dyn_news_companion_rank_1_8">
<text>I heard new arrivals in the Zone have a one-week survival expectancy.</text>
</string>
<string id="st_dyn_news_companion_rank_1_9">
<text>Do you know what you're doing, $name? Maybe I should be leading...</text>
</string>
<string id="st_dyn_news_companion_rank_1_10">
<text>Pretty new to the Zone, aren't you? You'll learn.</text>
</string>
<string id="st_dyn_news_companion_rank_1_11">
<text>You're not the first clueless fucker to stumble into the Zone, $name. Just make sure you don't end up as mutant chow.</text>
</string>
<string id="st_dyn_news_companion_rank_1_12">
<text>I've seen dumbasses like you come and go. Most don't last long before they're face down in the dirt.</text>
</string>
<string id="st_dyn_news_companion_rank_1_13">
<text>You're still figuring shit out, $name. Just try not to piss off anything bigger than you.</text>
</string>
<string id="st_dyn_news_companion_rank_1_14">
<text>Don't get your fucking hopes up, $name. You're green as shit, and you're gonna learn that the hard way.</text>
</string>
<string id="st_dyn_news_companion_rank_1_15">
<text>You're looking lost as a fucking newborn calf, $name. Need some goddamn pointers before you get yourself killed?</text>
</string>
<string id="st_dyn_news_companion_rank_1_16">
<text>First time in the Zone, $name? Keep your fucking head down and stay close, or you'll be dinner for some fucking bloodsucker.</text>
</string>
<string id="st_dyn_news_companion_rank_1_17">
<text>Still wet behind the ears, huh, $name? Stick with me, and maybe you won't die like a fucking idiot.</text>
</string>
<string id="st_dyn_news_companion_rank_1_18">
<text>Don't get cocky, $name. You're still a fucking rookie, and the Zone eats rookies for breakfast.</text>
</string>
<string id="st_dyn_news_companion_rank_1_19">
<text>Not everyone makes it out of here alive, $name. Don't be another dumb motherfucker who thinks they're invincible.</text>
</string>
<string id="st_dyn_news_companion_rank_1_20">
<text>Stay close, $name. You've got a lot to learn about not being a complete fuckup in the Zone.</text>
</string>
<string id="st_dyn_news_companion_rank_2_1">
<text>Feels good to join a guy who knows what he's doing, $name.</text>
</string>
<string id="st_dyn_news_companion_rank_2_2">
<text>Your name is $name? My PDA says you have quite the experience, glad to have your company.</text>
</string>
<string id="st_dyn_news_companion_rank_2_3">
<text>$name, right? I've heard that you know a thing or two.</text>
</string>
<string id="st_dyn_news_companion_rank_2_4">
<text>Well $name, I know you know what you're doing, so I'll let you take the lead.</text>
</string>
<string id="st_dyn_news_companion_rank_2_5">
<text>You know what? You're not too bad, $name. We could use more like you.</text>
</string>
<string id="st_dyn_news_companion_rank_2_6">
<text>Lead on - you're doing fine so far.</text>
</string>
<string id="st_dyn_news_companion_rank_2_7">
<text>Too many green rookies around here, $name; they just don't have the experience.</text>
</string>
<string id="st_dyn_news_companion_rank_2_8">
<text>Just stay sharp - just because you have some experience doesn't mean shit.</text>
</string>
<string id="st_dyn_news_companion_rank_2_9">
<text>So $name, they tell me you're pretty handy with a shooter.</text>
</string>
<string id="st_dyn_news_companion_rank_2_10">
<text>You've been around, right? So don't lead us into a death-trap. So many people die before they realize what happened.</text>
</string>
<string id="st_dyn_news_companion_rank_2_11">
<text>So you've been around, $name? Don't think that means you're invincible. One wrong move, and you're just another corpse in the Zone.</text>
</string>
<string id="st_dyn_news_companion_rank_2_12">
<text>Starting to gain a bit of a reputation, $name? Don't let it go to your head. There's always someone out there looking to knock you down a peg.</text>
</string>
<string id="st_dyn_news_companion_rank_2_13">
<text>They say you've got potential, $name. Potential don't mean shit if you're dead, though. Keep your wits about you.</text>
</string>
<string id="st_dyn_news_companion_rank_2_14">
<text>Not bad, $name. Not bad at all. But don't think you're hot shit just yet. The Zone has a way of humbling even the best.</text>
</string>
<string id="st_dyn_news_companion_rank_2_15">
<text>Starting to make a name for yourself, huh, $name? Just remember, fame in the Zone can be short-lived if you're not careful.</text>
</string>
<string id="st_dyn_news_companion_rank_2_16">
<text>They say you've been holding your own out here, $name. Let's see if you can keep it up, or if you're just another flash in the pan.</text>
</string>
<string id="st_dyn_news_companion_rank_2_17">
<text>So you're getting a bit of respect around here, $name? Don't let it go to your head. In the Zone, one wrong move can erase any reputation you've built.</text>
</string>
<string id="st_dyn_news_companion_rank_2_18">
<text>You're starting to stand out from the crowd, $name. Just don't let it make you reckless. There's always someone out there looking to knock you down.</text>
</string>
<string id="st_dyn_news_companion_rank_2_19">
<text>So you're not completely useless after all, $name? Well, don't get too cocky. The Zone has a way of humbling even the most capable.</text>
</string>
<string id="st_dyn_news_companion_rank_2_20">
<text>They say you've got some skills, $name. Let's hope you're not just all talk.</text>
</string>
<string id="st_dyn_news_companion_rank_3_1">
<text>You're $name?! I heard a lot about your adventures back at our campfire last night. My friends said you're one of the few who survived a while in the Zone.</text>
</string>
<string id="st_dyn_news_companion_rank_3_2">
<text>You're $name, right?! My friends said you're a real veteran.</text>
</string>
<string id="st_dyn_news_companion_rank_3_3">
<text>$name?! People say you're a real hero. Maybe I can learn from your experience.</text>
</string>
<string id="st_dyn_news_companion_rank_3_4">
<text>You're quite the big deal around here, $name.</text>
</string>
<string id="st_dyn_news_companion_rank_3_5">
<text>$name, huh? You know people are telling stories about you?</text>
</string>
<string id="st_dyn_news_companion_rank_3_6">
<text>I've heard you've seen quite a bit of action. Makes me feel a bit better.</text>
</string>
<string id="st_dyn_news_companion_rank_3_7">
<text>You've probably seen quite a lot in your day, eh $name?</text>
</string>
<string id="st_dyn_news_companion_rank_3_8">
<text>I've heard some of the stunts you've pulled off, $name. I've got to say - you have my respect.</text>
</string>
<string id="st_dyn_news_companion_rank_3_9">
<text>You're one of the Zone success stories, right? Well, good for you.\nYou never know how long it's going to last...</text>
</string>
<string id="st_dyn_news_companion_rank_3_10">
<text>They've been saying you're a lucky one, $name. Apparently, you don't die easily.</text>
</string>
<string id="st_dyn_news_companion_rank_3_11">
<text>So you're the legendary $name, huh? Don't let it go to your head. Legends have a way of becoming cautionary tales.</text>
</string>
<string id="st_dyn_news_companion_rank_3_12">
<text>You're $name, the one who's been making waves in the Zone? Well, let's hope you're not all talk and no action.</text>
</string>
<string id="st_dyn_news_companion_rank_3_13">
<text>They say you've got quite the reputation, $name. Let's see if you live up to it, or if it's all just smoke and mirrors.</text>
</string>
<string id="st_dyn_news_companion_rank_3_14">
<text>So you're the big shot everyone's been talking about, $name? Don't get too comfortable. The Zone has a way of knocking you down a peg when you least expect it.</text>
</string>
<string id="st_dyn_news_companion_rank_3_15">
<text>People are starting to whisper your name, $name. Just remember, fame in the Zone can be fleeting. One wrong move, and you're yesterday's news.</text>
</string>
<string id="st_dyn_news_companion_rank_3_16">
<text>You're $name, the one who's been making headlines? Well, let's see if you're the real deal or just another flash in the pan.</text>
</string>
<string id="st_dyn_news_companion_rank_3_17">
<text>They say you've been turning heads, $name. Just don't let it go to your head. The Zone has a way of humbling even the most celebrated.</text>
</string>
<string id="st_dyn_news_companion_rank_3_18">
<text>So you're the one with all the stories, $name? Well, don't expect everyone to be impressed. In the Zone, actions speak louder than words.</text>
</string>
<string id="st_dyn_news_companion_rank_3_19">
<text>You're starting to carve out a name for yourself, $name. Just remember, reputation means nothing if you can't back it up.</text>
</string>
<string id="st_dyn_news_companion_rank_3_20">
<text>They say you're the one to watch, $name. Let's hope you don't disappoint.</text>
</string>
<string id="st_dyn_news_companion_rank_4_1">
<text>I can't believe it... the living legend, $name himself!</text>
</string>
<string id="st_dyn_news_companion_rank_4_2">
<text>The legendary $name?! I feel blessed already.</text>
</string>
<string id="st_dyn_news_companion_rank_4_3">
<text>Is this real... It's $name! You have my utmost respect.</text>
</string>
<string id="st_dyn_news_companion_rank_4_4">
<text>Honored to be on your team, $name.</text>
</string>
<string id="st_dyn_news_companion_rank_4_5">
<text>So you're $name?\n...I thought you'd be taller.</text>
</string>
<string id="st_dyn_news_companion_rank_4_6">
<text>With you on the team, we're bound to succeed!</text>
</string>
<string id="st_dyn_news_companion_rank_4_7">
<text>It's amazing - you always manage to survive. You've got to teach me that sometime.</text>
</string>
<string id="st_dyn_news_companion_rank_4_8">
<text>Oh, man! Can't believe I'm operating with $name!</text>
</string>
<string id="st_dyn_news_companion_rank_4_9">
<text>This is probably pretty dull for you, right? We mortals, on the other hand, need to be careful.</text>
</string>
<string id="st_dyn_news_companion_rank_4_10">
<text>How many of those stories are true? I imagine you're the kind of person that people make up tales about.</text>
</string>
<string id="st_dyn_news_companion_rank_4_11">
<text>Well, if it isn't the one and only $name! I feel like I should be asking for your autograph or something.</text>
</string>
<string id="st_dyn_news_companion_rank_4_12">
<text>So you're the infamous $name, huh? I gotta say, I expected more... pizzazz.</text>
</string>
<string id="st_dyn_news_companion_rank_4_13">
<text>It's an honor to fight alongside the legendary $name. Let's make some history together.</text>
</string>
<string id="st_dyn_news_companion_rank_4_14">
<text>If you're $name, then this must be a dream. Pinch me, I must be hallucinating.</text>
</string>
<string id="st_dyn_news_companion_rank_4_15">
<text>With $name leading the charge, victory is practically guaranteed! Or so they say...</text>
</string>
<string id="st_dyn_news_companion_rank_4_16">
<text>They say you've stared death in the face and laughed, $name. I hope some of that luck rubs off on me.</text>
</string>
<string id="st_dyn_news_companion_rank_4_17">
<text>So you're the stuff of legends, $name? I guess I should be honored to be in your presence.</text>
</string>
<string id="st_dyn_news_companion_rank_4_18">
<text>They say you're invincible, $name. I guess we'll find out if the rumors are true.</text>
</string>
<string id="st_dyn_news_companion_rank_4_19">
<text>Being on a team with $name feels like being in the presence of greatness. No pressure or anything...</text>
</string>
<string id="st_dyn_news_companion_rank_4_20">
<text>They say you've seen it all, $name. Well, get ready to see even more because I'm tagging along for the ride.</text>
</string>
<string id="st_dyn_news_companion_rank_4_21">
<text>They say $name's been through hell and back. I hope you brought some souvenirs!</text>
</string>
<string id="st_dyn_news_companion_rank_4_22">
<text>So, $name, are the stories true? Or are you just really good at spinning a yarn?</text>
</string>
<string id="st_dyn_news_companion_rank_4_23">
<text>If half the stories about $name are true, then we're in for one hell of a ride.</text>
</string>
<string id="st_dyn_news_companion_rank_4_24">
<text>They say you've got nerves of steel, $name. Let's hope they're right.</text>
</string>
<string id="st_dyn_news_companion_rank_4_25">
<text>If it isn't the one and only $name! I've heard stories about you. Some of them are even true.</text>
</string>
<string id="st_dyn_news_companion_rank_4_26">
<text>Hey, $name! If you're half as good as they say you are, we'll breeze through this.</text>
</string>
<string id="st_dyn_news_companion_rank_4_27">
<text>I heard $name once took down a pack of bloodsuckers single-handedly. Let's see if the legend holds up.</text>
</string>
<string id="st_dyn_news_companion_rank_4_28">
<text>If you're $name, then I'm in good company. Let's show these Zone bastards what we're made of!</text>
</string>
<string id="st_dyn_news_companion_rank_4_29">
<text>They say you're the best of the best, $name. Well, I'm here to see if the hype is real.</text>
</string>
<string id="st_dyn_news_companion_rank_4_30">
<text>So you're the one they call $name? I've gotta admit, I'm impressed.</text>
</string>
<!-- Companions - Actor - Reputation -->
<string id="st_dyn_news_companion_rep_1_1">
<text>You're $name? I've heard that you did some bad shit...</text>
</string>
<string id="st_dyn_news_companion_rep_1_2">
<text>You're $name? You've got quite the "reputation" around here.</text>
</string>
<string id="st_dyn_news_companion_rep_1_3">
<text>$name? I think I've heard about you, some people are quite angry due to your actions.</text>
</string>
<string id="st_dyn_news_companion_rep_1_4">
<text>People say you fucked up big time, $name. What have you done exactly?</text>
</string>
<string id="st_dyn_news_companion_rep_1_5">
<text>$name? Even the mutants have better manners than you, I've heard.</text>
</string>
<string id="st_dyn_news_companion_rep_1_6">
<text>So you're $name? I hope half the stories they tell about you aren't true.</text>
</string>
<string id="st_dyn_news_companion_rep_1_7">
<text>$name, huh? Your reputation's so foul I could smell it over the anomalies.</text>
</string>
<string id="st_dyn_news_companion_rep_1_8">
<text>Ah, $name! The person who's been pissing off every faction. Got any friends left?</text>
</string>
<string id="st_dyn_news_companion_rep_1_9">
<text>$name? Your deeds stink more than a bloodsucker's den. Watch your back.</text>
</string>
<string id="st_dyn_news_companion_rep_1_10">
<text>You're $name? Looks like every shit story in the Zone has your name on it.</text>
</string>
<string id="st_dyn_news_companion_rep_1_11">
<text>$name... Even the rookies know better than to mess up like you did.</text>
</string>
<string id="st_dyn_news_companion_rep_1_12">
<text>$name, right? Heard you've been making more enemies than the Monolith. Careful now.</text>
</string>
<string id="st_dyn_news_companion_rep_1_13">
<text>$name? I'd rather team up with a snark. At least they stab you from the front.</text>
</string>
<string id="st_dyn_news_companion_rep_1_14">
<text>You must be $name. The Zone<6E>s own walking disaster. Stay clear of me.</text>
</string>
<string id="st_dyn_news_companion_rep_1_15">
<text>Oh, $name? There's a bounty on screw-ups like you. Maybe I'll collect.</text>
</string>
<string id="st_dyn_news_companion_rep_1_16">
<text>$name, the Zone's pariah. Bet you've got more enemies than artifacts.</text>
</string>
<string id="st_dyn_news_companion_rep_1_17">
<text>They said watch out for $name. You do bad and worse follows. You're proof of that.</text>
</string>
<string id="st_dyn_news_companion_rep_1_18">
<text>$name? A stalker said you<6F>re the reason they lock their stashes. Made lots of friends, eh?</text>
</string>
<string id="st_dyn_news_companion_rep_1_19">
<text>So you<6F>re $name? You've got a rep for turning good situations bad, real fast.</text>
</string>
<string id="st_dyn_news_companion_rep_1_20">
<text>Ah, $name, the one who'd sell their own grandma for a handful of rubles. Nice to meet you, I guess.</text>
</string>
<string id="st_dyn_news_companion_rep_1_21">
<text>$name? Shit, even the garbage around here smells better than your rep.</text>
</string>
<string id="st_dyn_news_companion_rep_1_22">
<text>You're $name? Fuck me, you're the asshole who's been screwing everyone over!</text>
</string>
<string id="st_dyn_news_companion_rep_1_23">
<text>$name? Heard you're the kind of prick who<68>d shoot a man over a can of pork. Stay the fuck away.</text>
</string>
<string id="st_dyn_news_companion_rep_1_24">
<text>So you're $name? I'd shake your hand but I like my fingers where they are, you thieving cunt.</text>
</string>
<string id="st_dyn_news_companion_rep_1_25">
<text>Ah, $name! Rumor has it you'd fuck your own mother for a few extra bullets.</text>
</string>
<string id="st_dyn_news_companion_rep_1_26">
<text>$name, huh? They say even the dogs around here piss on your name. Watch your back.</text>
</string>
<string id="st_dyn_news_companion_rep_1_27">
<text>$name? Your deeds reek worse than a mutant<6E>s arse. Got no friends here, fucker.</text>
</string>
<string id="st_dyn_news_companion_rep_1_28">
<text>You're $name? Damn, hope my luck ain't that bad to get stuck with you.</text>
</string>
<string id="st_dyn_news_companion_rep_1_29">
<text>$name? Even the bandits talk about what a backstabbing bitch you are.</text>
</string>
<string id="st_dyn_news_companion_rep_1_30">
<text>You must be $name. The one who'd sell their soul for a clip of ammo. Pathetic.</text>
</string>
<string id="st_dyn_news_companion_rep_1_31">
<text>Oh, it<69>s $name. The Zone's very own fuck-up fairy. You touch it, it turns to shit.</text>
</string>
<string id="st_dyn_news_companion_rep_1_32">
<text>So you're the infamous $name? I<>d sooner team up with a blind bloodsucker than trust you.</text>
</string>
<string id="st_dyn_news_companion_rep_1_33">
<text>$name, right? Heard you're the type of lowlife who'd rob a dead man's eyes. Fuck off.</text>
</string>
<string id="st_dyn_news_companion_rep_1_34">
<text>$name! Even your shadow knows better than to stick around. You're fucked up.</text>
</string>
<string id="st_dyn_news_companion_rep_1_35">
<text>Hey, $name, the shit-stirrer! You walk, trouble follows. Just keep walking, pal.</text>
</string>
<string id="st_dyn_news_companion_rep_1_36">
<text>Look who it is: $name, the Zone's favorite asshole. Heard you've fucked over enough folks to start a club.</text>
</string>
<string id="st_dyn_news_companion_rep_1_37">
<text>$name, huh? I'd tell you to go to hell, but I think you just came from there.</text>
</string>
<string id="st_dyn_news_companion_rep_1_38">
<text>$name! Mother Nature<72>s mistake. Why the fuck are you still breathing?</text>
</string>
<string id="st_dyn_news_companion_rep_1_39">
<text>$name? I'd rather kiss a snork than see your face. Piss off.</text>
</string>
<string id="st_dyn_news_companion_rep_1_40">
<text>You're $name? Shit, and here I was thinking today was going well.</text>
</string>
<string id="st_dyn_news_companion_rep_2_1">
<text>$name... I don't recall your name.</text>
</string>
<string id="st_dyn_news_companion_rep_2_2">
<text>Your reputation seems fine enough, $name.</text>
</string>
<string id="st_dyn_news_companion_rep_2_3">
<text>$name, you seem like a nice guy. Are you new around here?</text>
</string>
<string id="st_dyn_news_companion_rep_2_4">
<text>My PDA doesn't show much info about you $name. That's a good thing, I suppose.</text>
</string>
<string id="st_dyn_news_companion_rep_2_5">
<text>Don't take this the wrong way, $name, but you're kind of a boring guy.</text>
</string>
<string id="st_dyn_news_companion_rep_2_6">
<text>Pretty quiet, aren't you? Well, I guess you're alright.</text>
</string>
<string id="st_dyn_news_companion_rep_2_7">
<text>You know, I've not heard of you before, $name.\nThat's probably good though - the ones that stick their heads out usually don't last long.</text>
</string>
<string id="st_dyn_news_companion_rep_2_8">
<text>Lots of scary people around, $name. Are you a guy I can trust?</text>
</string>
<string id="st_dyn_news_companion_rep_2_9">
<text>$name, huh? You keep things low-key, I respect that.</text>
</string>
<string id="st_dyn_news_companion_rep_2_10">
<text>You're $name? I've heard very little, and that's often a good thing here.</text>
</string>
<string id="st_dyn_news_companion_rep_2_11">
<text>$name, right? I appreciate someone who can keep their head down. Stay sharp.</text>
</string>
<string id="st_dyn_news_companion_rep_2_12">
<text>Not much noise about you, $name. In the Zone, silence is golden.</text>
</string>
<string id="st_dyn_news_companion_rep_2_13">
<text>You're $name? You don<6F>t make waves. I like that.</text>
</string>
<string id="st_dyn_news_companion_rep_2_14">
<text>$name? You<6F>ve managed to stay under the radar. Smart move.</text>
</string>
<string id="st_dyn_news_companion_rep_2_15">
<text>Heard your name, $name, but nothing bad. That<61>s as good as a badge of honor around here.</text>
</string>
<string id="st_dyn_news_companion_rep_2_16">
<text>$name... You're not exactly famous, but you're not infamous either. That's a fine line to walk.</text>
</string>
<string id="st_dyn_news_companion_rep_2_17">
<text>You're $name? Can't say I know much, but no news is good news, right?</text>
</string>
<string id="st_dyn_news_companion_rep_2_18">
<text>$name, a neutral guy in a land of extremes. Keep playing it safe.</text>
</string>
<string id="st_dyn_news_companion_rep_2_19">
<text>So you're $name. You don<6F>t stir the pot. That<61>s rare. Keep it up.</text>
</string>
<string id="st_dyn_news_companion_rep_2_20">
<text>$name, I've barely heard a peep about you. Either you're slick, or you're careful. Either's good.</text>
</string>
<string id="st_dyn_news_companion_rep_2_21">
<text>$name? You seem alright. Haven<65>t heard you've kicked any puppies, at least.</text>
</string>
<string id="st_dyn_news_companion_rep_2_22">
<text>They say if you<6F>re not known by your enemies, $name, you<6F>re doing something right.</text>
</string>
<string id="st_dyn_news_companion_rep_2_23">
<text>$name, you're not making enemies. That's a smart way to live around here.</text>
</string>
<string id="st_dyn_news_companion_rep_2_24">
<text>$name? Yeah, I know the name. No drama? Good for you.</text>
</string>
<string id="st_dyn_news_companion_rep_2_25">
<text>$name... No bad tales on the wind about you. That's commendable.</text>
</string>
<string id="st_dyn_news_companion_rep_3_1">
<text>You're $name right? I've heard good stuff about you the other day, keep it up.</text>
</string>
<string id="st_dyn_news_companion_rep_3_2">
<text>Your name is $name? I've heard that you help stalkers around, that's so nice of you.</text>
</string>
<string id="st_dyn_news_companion_rep_3_3">
<text>$name? I heard about you the other day, you've got a good reputation among stalkers.</text>
</string>
<string id="st_dyn_news_companion_rep_3_4">
<text>I think I heard about you, $name. My friends said you're good at what you're doing.</text>
</string>
<string id="st_dyn_news_companion_rep_3_5">
<text>People say that you're a man of your word, $name. I'm glad to join your team.</text>
</string>
<string id="st_dyn_news_companion_rep_3_6">
<text>I know you're not like these other guys around here, $name. They're all a bunch of backstabbers, I'm telling you.</text>
</string>
<string id="st_dyn_news_companion_rep_3_7">
<text>You're pretty solid, $name; I think you know what you're doing.</text>
</string>
<string id="st_dyn_news_companion_rep_3_8">
<text>You should be careful, $name: I think that good ones like you usually don't make it out here.\nThe cockroaches always survive...</text>
</string>
<string id="st_dyn_news_companion_rep_3_9">
<text>$name? Yeah, I've seen you around doing good. It's a breath of fresh air in this toxic wasteland.</text>
</string>
<string id="st_dyn_news_companion_rep_3_10">
<text>Hey $name, I've heard you're one of the few who play it straight. Respect.</text>
</string>
<string id="st_dyn_news_companion_rep_3_11">
<text>Ah, you're $name! Word is you're one of the good ones. We could use more like you.</text>
</string>
<string id="st_dyn_news_companion_rep_3_12">
<text>$name, right? Folks say you're helping make the Zone a bit less shitty. Keep it up.</text>
</string>
<string id="st_dyn_news_companion_rep_3_13">
<text>So you're $name! People talk about the lives you've saved. That<61>s damn honorable.</text>
</string>
<string id="st_dyn_news_companion_rep_3_14">
<text>I've heard you're $name. Stalkers are safer because of you. Glad you're here.</text>
</string>
<string id="st_dyn_news_companion_rep_3_15">
<text>Oh, you're $name! Heard you pulled some folks out of a tight spot. Impressive.</text>
</string>
<string id="st_dyn_news_companion_rep_3_16">
<text>You're $name, aren<65>t you? Heard you<6F>re not just another greedy bastard. That<61>s rare.</text>
</string>
<string id="st_dyn_news_companion_rep_3_17">
<text>$name? Nice to meet someone who<68>s not out just for themselves for once.</text>
</string>
<string id="st_dyn_news_companion_rep_3_18">
<text>You're $name! Finally, someone who knows how to handle their shit without stirring up a storm.</text>
</string>
<string id="st_dyn_news_companion_rep_3_19">
<text>$name! The word is you've got a decent head on your shoulders. Not many left with one around here.</text>
</string>
<string id="st_dyn_news_companion_rep_3_20">
<text>Hey, $name, good to see someone with principles these days. We need more of that.</text>
</string>
<string id="st_dyn_news_companion_rep_3_21">
<text>They say you<6F>re a decent sort, $name. In times like these, that<61>s something.</text>
</string>
<string id="st_dyn_news_companion_rep_3_22">
<text>Good to meet you, $name. I hear you're one of the few good guys left. Let<65>s try to keep it that way.</text>
</string>
<string id="st_dyn_news_companion_rep_3_23">
<text>You must be $name. Heard you did some solid work recently. It's appreciated.</text>
</string>
<string id="st_dyn_news_companion_rep_3_24">
<text>$name, right? Word around the fire is that you<6F>re someone we can count on.</text>
</string>
<string id="st_dyn_news_companion_rep_3_25">
<text>You<EFBFBD>re $name? Heard you're the kind who<68>d give your last medkit to save a fellow stalker. Nice.</text>
</string>
<!-- Medicine gossip -->
<string id="st_dyn_news_gossip_med_1">
<text>Oh! $what! Right in time to get patched up.</text>
</string>
<string id="st_dyn_news_gossip_med_2">
<text>$what. Not too bad. It's hard to find supplies like this lying around.</text>
</string>
<string id="st_dyn_news_gossip_med_3">
<text>Who's buying medical supplies for the best available prices? I've got $what, and I don't have much use for it.</text>
</string>
<string id="st_dyn_news_gossip_med_4">
<text>Goddammit<EFBFBD> $what! I got this for triple the price from some trader the other day.</text>
</string>
<string id="st_dyn_news_gossip_med_5">
<text>$what! Finally! Time to heal up.</text>
</string>
<string id="st_dyn_news_gossip_med_6">
<text>Found $what. Should I sell it? Or just take it for myself...?</text>
</string>
<string id="st_dyn_news_gossip_med_7">
<text>Hey! Didn't one of you almost kick the bucket a second ago? Will $what be of any help?</text>
</string>
<string id="st_dyn_news_gossip_med_8">
<text>Let's see what we got here... $what! Nice! That'll be of use. </text>
</string>
<string id="st_dyn_news_gossip_med_9">
<text>$what? Shit, that<61>s like gold dust around here. Good find!</text>
</string>
<string id="st_dyn_news_gossip_med_10">
<text>Who knew $what would be as valuable as an artifact? At least it doesn't irradiate your balls off.</text>
</string>
<string id="st_dyn_news_gossip_med_11">
<text>Stumbled upon some $what. This stuff's better than vodka for numbing the pain.</text>
</string>
<string id="st_dyn_news_gossip_med_12">
<text>Just when I thought we were out of luck, I found some $what. We might just survive another day.</text>
</string>
<string id="st_dyn_news_gossip_med_13">
<text>$what, anyone? Or are you all planning to limp around bleeding? Speak now, or forever hold your guts.</text>
</string>
<string id="st_dyn_news_gossip_med_14">
<text>I'll trade my last bottle of vodka for some $what. Yes, it<69>s that serious.</text>
</string>
<string id="st_dyn_news_gossip_med_15">
<text>Look what the cat dragged in... $what! Anyone need patching up?</text>
</string>
<string id="st_dyn_news_gossip_med_16">
<text>Managed to get my hands on $what. This shit might just make me the most popular guy in camp.</text>
</string>
<string id="st_dyn_news_gossip_med_17">
<text>Got $what today. Either I<>m healing up or starting my own clinic. Bids start at two artifacts!</text>
</string>
<string id="st_dyn_news_gossip_med_18">
<text>$what is up for grabs. Who feels like they might take a bullet today?</text>
</string>
<string id="st_dyn_news_gossip_med_19">
<text>If you need $what, come find me. Bring ammo, I ain<69>t running a charity here.</text>
</string>
<string id="st_dyn_news_gossip_med_20">
<text>Anyone else need $what? Because at this rate, we'll be out by tomorrow.</text>
</string>
<string id="st_dyn_news_gossip_med_21">
<text>Fresh stock of $what just came in. Get it before the bloodsuckers do!</text>
</string>
<string id="st_dyn_news_gossip_med_22">
<text>$what on deck. If you're shot, cut, or bitten, line up with your trade goods ready.</text>
</string>
<string id="st_dyn_news_gossip_med_23">
<text>Anyone tired of bleeding out? I've got $what, and it's going fast.</text>
</string>
<string id="st_dyn_news_gossip_med_24">
<text>Finally got some $what. It<49>s about damn time; my stash was looking like a bandit<69>s conscience.</text>
</string>
<string id="st_dyn_news_gossip_med_25">
<text>$what in hand. Guess I'm the camp nurse now. Who's first?</text>
</string>
<string id="st_dyn_news_gossip_food_26">
<text>Guess what I found? $what! It's like stumbling upon a treasure chest in the wasteland.</text>
</string>
<string id="st_dyn_news_gossip_food_27">
<text>Just stumbled upon some $what. It's a culinary miracle in this post-apocalyptic world.</text>
</string>
<string id="st_dyn_news_gossip_food_28">
<text>Scored some $what! Who needs luck when you've got scavenging skills like mine?</text>
</string>
<string id="st_dyn_news_gossip_food_29">
<text>Found a stash of $what near the old reactor. Looks like Chernobyl's still giving us gifts.</text>
</string>
<string id="st_dyn_news_gossip_food_30">
<text>Traded some old magazines for a stash of $what. Who knew paper could be so valuable?</text>
</string>
<string id="st_dyn_news_gossip_food_31">
<text>Just bartered my last pack of smokes for some delicious $what. Looks like it's time to kick the habit.</text>
</string>
<string id="st_dyn_news_gossip_food_32">
<text>Managed to trade some old tools for a hefty supply of $what. Looks like manual labor pays off in more ways than one.</text>
</string>
<string id="st_dyn_news_gossip_food_33">
<text>Found a hidden cache of $what near the old military outpost. Seems like someone's stash was left unguarded.</text>
</string>
<string id="st_dyn_news_gossip_food_34">
<text>Just bartered my last pair of boots for some prime $what. Who needs footwear when you've got a full stomach?</text>
</string>
<string id="st_dyn_news_gossip_food_35">
<text>Traded my last artifact for a stash of $what. Guess it's time to let go of the past and embrace the present feast.</text>
</string>
<string id="st_dyn_news_gossip_food_36">
<text>Scavenged some fresh $what near the old abandoned factory. Looks like industrial wastelands have their perks.</text>
</string>
<string id="st_dyn_news_gossip_food_37">
<text>Managed to trade some mutant parts for a delicious supply of $what. Who knew killing mutants could be so rewarding?</text>
</string>
<string id="st_dyn_news_gossip_food_38">
<text>Found a trader selling $what near the old train station. Better grab 'em before someone else does.</text>
</string>
<string id="st_dyn_news_gossip_food_39">
<text>Just traded my last bottle of vodka for some tasty $what. Looks like sobriety has its culinary perks.</text>
</string>
<string id="st_dyn_news_gossip_food_40">
<text>Scored some premium $what from a traveling merchant. Looks like the road to good eats is paved with trade.</text>
</string>
<string id="st_dyn_news_gossip_food_41">
<text>Managed to barter some electronic components for a fresh supply of $what. Looks like technology has its benefits after all.</text>
</string>
<string id="st_dyn_news_gossip_food_42">
<text>Found a hidden cache of $what near the old research facility. Looks like scientific experiments do have practical applications.</text>
</string>
<string id="st_dyn_news_gossip_food_43">
<text>Just bartered my last spare parts for some premium $what. Who knew hoarding junk could lead to culinary delights?</text>
</string>
<string id="st_dyn_news_gossip_food_44">
<text>Traded my last bandage for a stash of $what. Hope I won't need medical attention after this delicious meal.</text>
</string>
<string id="st_dyn_news_gossip_food_45">
<text>Found a trader selling $what near the old factory ruins. Better stock up on supplies while they last.</text>
</string>
<string id="st_dyn_news_gossip_food_46">
<text>Managed to barter some mutant guts filled with "artefacts" hehe for a fresh supply of $what haha what an idiot</text>
</string>
<string id="st_dyn_news_gossip_food_47">
<text>Found a stash of $what near the old abandoned warehouse. Looks like someone forgot their emergency provisions.</text>
</string>
<string id="st_dyn_news_gossip_food_48">
<text>Just traded my last artifact for some tasty $what. Looks like it's time to say goodbye to ancient relics and hello to a full stomach.</text>
</string>
<string id="st_dyn_news_gossip_food_49">
<text>Scavenged some fresh $what near the old military checkpoint. Looks like military outposts have their hidden treasures.</text>
</string>
<string id="st_dyn_news_gossip_food_50">
<text>Got my hands on some premium $what from a friendly trader. Looks like good food can be found in unexpected places.</text>
</string>
<string id="st_dyn_news_gossip_food_51">
<text>Managed to trade some rare artifacts for a stash of $what. Who knew ancient relics could be so tasty?</text>
</string>
<string id="st_dyn_news_gossip_food_52">
<text>Found a hidden cache of $what near the old radiation zone. Looks like someone was playing hide-and-seek with their provisions.</text>
</string>
<string id="st_dyn_news_gossip_food_53">
<text>Just bartered my last pair of boots for some premium $what. Who needs footwear when you've got a delicious meal?</text>
</string>
<string id="st_dyn_news_gossip_food_54">
<text>Traded my last pack of cigarettes for a stash of $what. Looks like it's time to quit for real this time and focus on good eats.</text>
</string>
<string id="st_dyn_news_gossip_food_55">
<text>Found a trader selling $what near the old abandoned factory. Better hurry before the supply runs out.</text>
</string>
<!-- Food gossip -->
<string id="st_dyn_news_gossip_food_1">
<text>$what. Not too bad. It's hard to find food like this lying around.</text>
</string>
<string id="st_dyn_news_gossip_food_2">
<text>Who wants to buy rations for the best available price? I've got some $what, and I don't have much use for it.</text>
</string>
<string id="st_dyn_news_gossip_food_3">
<text>Goddammit... $what! I got this for triple the price from some trader the other day.</text>
</string>
<string id="st_dyn_news_gossip_food_4">
<text>$what! Finally! Time to munch.</text>
</string>
<string id="st_dyn_news_gossip_food_5">
<text>Oh! Found some $what! About damn time.</text>
</string>
<string id="st_dyn_news_gossip_food_6">
<text>Found $what. Should I sell it? Or just take it for myself<6C>?</text>
</string>
<string id="st_dyn_news_gossip_food_7">
<text>Hey! Just found some chub for anyone who needs it! Will $what be of any help?</text>
</string>
<string id="st_dyn_news_gossip_food_8">
<text>$what. Yeah. I've had better days.</text>
</string>
<string id="st_dyn_news_gossip_food_9">
<text>$what! Great! My stomach's been rumbling...</text>
</string>
<string id="st_dyn_news_gossip_food_10">
<text>$what! This'll sell for a pretty penny, or maybe I'll keep it for a rainy day.</text>
</string>
<string id="st_dyn_news_gossip_food_11">
<text>Stumbled upon some $what. It's a feast compared to the usual scraps we find.</text>
</string>
<string id="st_dyn_news_gossip_food_12">
<text>$what, anyone? Beats eating mutated rat again.</text>
</string>
<string id="st_dyn_news_gossip_food_13">
<text>Who knew $what could taste like heaven? Desperate times, desperate measures.</text>
</string>
<string id="st_dyn_news_gossip_food_14">
<text>$what! Not the best, but it beats starving. Who's hungry?</text>
</string>
<string id="st_dyn_news_gossip_food_15">
<text>Managed to get my hands on some $what. Dinner's on me tonight, boys.</text>
</string>
<string id="st_dyn_news_gossip_food_16">
<text>Found a stash of $what. Guess we're not chewing on boots tonight.</text>
</string>
<string id="st_dyn_news_gossip_food_17">
<text>Got some $what here. It's no gourmet meal, but it'll keep us going.</text>
</string>
<string id="st_dyn_news_gossip_food_18">
<text>Look what I snagged: $what! Almost like the old world, right?</text>
</string>
<string id="st_dyn_news_gossip_food_19">
<text>$what on the menu today. It<49>s a nice change from the canned mystery meat.</text>
</string>
<string id="st_dyn_news_gossip_food_20">
<text>Anyone up for $what? I'm willing to trade for some decent ammo.</text>
</string>
<string id="st_dyn_news_gossip_food_21">
<text>$what! This stuff is a luxury around here. Who says you can't dine fine in the Zone?</text>
</string>
<string id="st_dyn_news_gossip_food_22">
<text>Just picked up $what. It's survival of the fittest, and this just might make us the fittest.</text>
</string>
<string id="st_dyn_news_gossip_food_23">
<text>Found $what. I guess today's my lucky day, huh?</text>
</string>
<string id="st_dyn_news_gossip_food_24">
<text>$what, finally! I was getting tired of eating radiated berries.</text>
</string>
<string id="st_dyn_news_gossip_food_25">
<text>Scored some $what! Who says you can't have a little luxury in the apocalypse?</text>
</string>
<string id="st_dyn_news_gossip_food_26">
<text>Just swapped some ammo for a stash of $what. Who knew bullets could buy dinner?</text>
</string>
<string id="st_dyn_news_gossip_food_27">
<text>Scored some fresh $what near the Bar. It's like finding gold in this wasteland.</text>
</string>
<string id="st_dyn_news_gossip_food_28">
<text>Managed to snag some $what from a rookie stalker. Gotta love their innocence.</text>
</string>
<string id="st_dyn_news_gossip_food_29">
<text>Traded a medkit for some prime $what. Survival's all about the art of the deal.</text>
</string>
<string id="st_dyn_news_gossip_food_30">
<text>Found a hidden cache of $what in an old stash. Looks like someone's loss is my gain.</text>
</string>
<string id="st_dyn_news_gossip_food_31">
<text>Just stumbled upon a trader selling $what. Couldn't resist the temptation.</text>
</string>
<string id="st_dyn_news_gossip_food_32">
<text>Got my hands on some premium $what from a sketchy dealer. Hope it's worth the risk.</text>
</string>
<string id="st_dyn_news_gossip_food_33">
<text>Traded some artifacts for a hefty supply of $what. Feels like Christmas came early.</text>
</string>
<string id="st_dyn_news_gossip_food_34">
<text>Found a stash of $what near the Army Warehouses. Must've been someone's emergency ration.</text>
</string>
<string id="st_dyn_news_gossip_food_35">
<text>Just bartered some bandages for a tasty supply of $what. It's all about survival priorities.</text>
</string>
<string id="st_dyn_news_gossip_food_36">
<text>Scavenged some fresh $what near the Jupiter Factory. Time to feast like kings.</text>
</string>
<string id="st_dyn_news_gossip_food_37">
<text>Sharing the wealth with some hungry stalkers. A little generosity goes a long way in the Zone.</text>
</string>
<string id="st_dyn_news_gossip_food_38">
<text>Just traded my last pack of cigarettes for some delicious $what. Who says smoking's a bad habit?</text>
</string>
<string id="st_dyn_news_gossip_food_39">
<text>Found a hidden cache of $what near the Garbage. Gotta love these unexpected surprises.</text>
</string>
<string id="st_dyn_news_gossip_food_40">
<text>Managed to snag some $what from a loner's stash. Hope they won't miss it too much.</text>
</string>
<string id="st_dyn_news_gossip_food_41">
<text>Spotted some fresh $what near the Dead City. Looks like it's my lucky day.</text>
</string>
<string id="st_dyn_news_gossip_food_42">
<text>Traded my last bottle of moonshine for some tasty $what. Sacrifices for a good meal, right?</text>
</string>
<string id="st_dyn_news_gossip_food_43">
<text>Found some premium $what near the Red Forest. Feels like winning the lottery.</text>
</string>
<string id="st_dyn_news_gossip_food_44">
<text>Just bartered some spare parts for a fresh supply of $what. Who knew junk could be so valuable?</text>
</string>
<string id="st_dyn_news_gossip_food_45">
<text>Spotted some traders selling $what near Yanov Station. Better stock up while you can.</text>
</string>
<string id="st_dyn_news_gossip_food_46">
<text>Managed to trade some mutant parts for a tasty supply of $what. The Zone's full of surprises.</text>
</string>
<string id="st_dyn_news_gossip_food_47">
<text>Found a stash of $what near the Pripyat outskirts. Feels like a stroke of luck.</text>
</string>
<string id="st_dyn_news_gossip_food_48">
<text>Just traded some electronic components for some delicious $what. Who says techies can't eat well?</text>
</string>
<string id="st_dyn_news_gossip_food_49">
<text>Scavenged some fresh $what near the Wild Territory. Gotta keep your eyes peeled for opportunities.</text>
</string>
<string id="st_dyn_news_gossip_food_50">
<text>Got my hands on some premium $what from a friendly loner. Good deeds pay off in the Zone.</text>
</string>
<string id="st_dyn_news_gossip_food_51">
<text>Managed to trade some rare artifacts for a stash of $what. It's all about the hustle.</text>
</string>
<string id="st_dyn_news_gossip_food_52">
<text>Found a hidden cache of $what near the Army Warehouses. Luck's finally on my side.</text>
</string>
<string id="st_dyn_news_gossip_food_53">
<text>Just bartered my last pair of boots for some tasty $what. Walking barefoot is a small price to pay for a good meal.</text>
</string>
<string id="st_dyn_news_gossip_food_54">
<text>Traded my last pack of cigarettes for some premium $what. Guess it's time to quit.</text>
</string>
<string id="st_dyn_news_gossip_food_55">
<text>Found a trader selling $what near the Army Warehouses. Better hurry before they run out.</text>
</string>
<!-- Warfare -->
<string id="st_dyn_news_warfare_capture_troop_1">
<text>$speaker speaking. The area $location is secured. Waiting for new orders.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_2">
<text>This is $speaker. War is still on going in $map. We captured the area $location successfully. Everything is under control for the current time.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_3">
<text>Reporting to the general headquarters. The situation in $map has taken a new turn, enemies have retreated following the planned ambush $location. We will guard the place while waiting for new orders.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_4">
<text>$speaker reporting: We've fortified $location and set up surveillance. The zone is calm for now, but we're prepared for any incursions. Awaiting next orders to expand our control or defend our position.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_5">
<text>This is $speaker. Our forces have entrenched themselves at $location within $map. Logistics and supply lines are established. We're in a good position to hold or push forward as needed. Command's directives expected soon.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_6">
<text>Command update from $speaker: $location is under our control with minimal resistance met. We are now sweeping for IEDs and remaining hostiles. It's quiet, but stay sharp. We're not done here yet.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_7">
<text>$speaker checking in: Secure hold at $location has been achieved. Recon teams are active, and we are monitoring enemy channels for any sign of a counter-attack. The situation is stable but tense. Ready for further commands.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_8">
<text>This is $speaker. $location is locked down. We've repelled several probing attacks and expect more. All units are on high alert, and our defenses are solid. Continuing to monitor enemy movements and strengthen our positions.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_9">
<text>$speaker here: Complete control of $location has been established after a robust offensive. We're now in the process of mining access points and setting up long-range patrols. Awaiting further strategic orders.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_10">
<text>From $speaker at $location: Area is secured, and all enemy equipment has been confiscated or destroyed. We are preparing for possible night raids and maintaining constant vigilance. Ready for any additional tasks.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_11">
<text>$speaker on the line: $location is now ours, fuckers couldn't hold their ground. We're dug in like ticks and waiting to jump on the next batch of poor bastards who try us. What's the next move?</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_12">
<text>This is $speaker. We've stomped the enemy at $location, and now this shit-hole is under our boot. Supplies are secure, and we're ready to kick ass as needed. Bring on the orders, command.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_13">
<text>Command, $speaker reporting: Captured $location with a bloody fight. The ground's soaked with their blood, and we're not moving an inch. We'll hold this hellhole till hell freezes over. Awaiting your shit.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_14">
<text>$speaker here: We<57>ve locked down $location. The enemy's had their asses handed to them and we're sniffing around for stragglers. This place will be a graveyard before we let it go. What<61>s next?</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_15">
<text>It's $speaker: $location is under control, barricades are up and the mines are set. Anyone tries to take it back is getting a bullet or a blast. Ready for further fucking around with these goons.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_16">
<text>$speaker calling in: Secured $location after tearing through the enemy like a hot knife through butter. Our guns are up and roaring; let's see who dares to step up next. Command, your orders?</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_17">
<text>This is $speaker. $location's ours, and we're not just sitting ducks here; we've got traps set all around. Let those bastards come back and see what's waiting. Ready for the next kill order.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_18">
<text>Hey, it's $speaker. We've made $location our bitch. Got the perimeter wired with explosives and watching the shadows. Anyone comes sniffing around will get a face full of lead. Awaiting what fun comes next.</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_19">
<text>$speaker reporting: Took $location with extreme prejudice. Enemies are wiped, and we<77>re watching the rats run. All set for a night of long knives if they try their luck. Command, where to unleash us next?</text>
</string>
<string id="st_dyn_news_warfare_capture_troop_20">
<text>From $speaker at $location: Area<65>s locked tighter than a drum. We blasted those fucks out and now we're ready to paint the map red with anyone dumb enough to retake it. What's our next pleasure?</text>
</string>
<string id="st_dyn_news_warfare_capture_scientist_1">
<text>$speaker speaking. The area $location is secured. Waiting for new orders.</text>
</string>
<string id="st_dyn_news_warfare_capture_scientist_2">
<text>This is $speaker. War is still on going in $map. We captured the area $location successfully. Everything is under control for the current time.</text>
</string>
<string id="st_dyn_news_warfare_capture_scientist_3">
<text>Reporting to the general headquarters. The situation in $map has taken a new turn, enemies have retreated following the planned ambush $location. We will guard the place while waiting for new orders.</text>
</string>
<string id="st_dyn_news_warfare_capture_group_1">
<text>$speaker's here. The area $location is under control. The ambush was a big success.</text>
</string>
<string id="st_dyn_news_warfare_capture_group_2">
<text>The situation in $map is on fire! We took over the area $location, enemies fell down quickly. $speaker out.</text>
</string>
<string id="st_dyn_news_warfare_capture_group_3">
<text>We did it. The place $location is held captive, and those cowards just threw their guns and ran away.</text>
</string>
<!-- Extra -->
<!-- Special -->
<string id="st_dyn_news_spc_obituary_s">
<text>$clr_1Death Report -$clr_2 $who_name ($who_comm) killed $victim_name ($victim_comm).\n$clr_1Location -$clr_2 $where.</text>
</string>
<string id="st_dyn_news_spc_obituary_m">
<text>$clr_1Death Report -$clr_2 $victim_name ($victim_comm) killed by $who.\n$clr_1Location -$clr_2 $where</text>
</string>
<string id="st_dyn_news_spc_commu_off">
<text>Connection lost...</text>
</string>
<string id="st_dyn_news_spc_commu_on">
<text>Connection established...</text>
</string>
<string id="st_dyn_news_spc_death_report">
<text>Death Report</text>
</string>
<string id="st_dyn_news_welcome_stalker">
<text>$clr_2<5F> Welcome to the Unified S.T.A.L.K.E.R. Network.\n<> Based on available data, there are currently $clr_1$number$clr_2 registered individuals in the Zone.\n<> New user registration complete! Welcome to the Chernobyl Exclusion Zone $clr_1$name$clr_2</text>
</string>
<string id="st_dyn_news_death_by_surge_start">
<text>Preliminary report: Identified surge casualties:\n</text>
</string>
<string id="st_dyn_news_death_by_surge_end">
<text>Awaiting identification: $num</text>
</string>
<!-- Senders -->
<string id="st_dyn_news_sender_obituary">
<text>Obituary</text>
</string>
<string id="st_dyn_news_sender_com_centre">
<text>Communication Centre</text>
</string>
<string id="st_dyn_news_center">
<text>Communication Centre</text>
</string>
<string id="st_dyn_news_sender_unified">
<text>Unified Stalker Network</text>
</string>
<string id="st_dyn_news_sender_anony">
<text>Anonymous</text>
</string>
<string id="st_dyn_news_sender_companion">
<text>Companion</text>
</string>
<string id="st_dyn_news_sender_private_ch">
<text>Private Channel</text>
</string>
<!-- misc -->
<string id="st_dyn_news_ch_died">
<text>Died:</text>
</string>
<string id="st_dyn_news_ch_found">
<text>Found</text>
</string>
<string id="st_dyn_news_ch_blowout">
<text>Blowout</text>
</string>
<!-- Extra -->
<string id="st_dyn_news_day_part_am">
<text>AM</text>
</string>
<string id="st_dyn_news_day_part_pm">
<text>PM</text>
</string>
<string id="st_dyn_news_s_p">
<text>s</text>
</string>
<string id="st_dyn_news_in">
<text>in</text>
</string>
<string id="st_dyn_news_and">
<text>and</text>
</string>
<string id="st_dyn_news_or">
<text>or</text>
</string>
<string id="st_dyn_news_at">
<text>at</text>
</string>
<string id="st_dyn_news_by">
<text>by</text>
</string>
<string id="st_dyn_news_so">
<text>so</text>
</string>
<string id="st_dyn_news_after">
<text>after</text>
</string>
<string id="st_dyn_news_this">
<text>this</text>
</string>
<string id="st_dyn_news_between">
<text>between</text>
</string>
<string id="st_dyn_news_within">
<text>within</text>
</string>
<string id="st_dyn_news_about">
<text>about</text>
</string>
<string id="st_dyn_news_soon">
<text>soon</text>
</string>
<string id="st_dyn_news_very">
<text>very</text>
</string>
<string id="st_dyn_news_unknown_contact">
<text>Unknown</text>
</string>
<string id="st_dyn_news_someone">
<text>someone</text>
</string>
<string id="st_dyn_news_enemy_foces">
<text>enemy forces</text>
</string>
<string id="st_dyn_news_ssu">
<text>SSU</text>
</string>
<string id="st_dyn_news_anonymous">
<text>Anonymous</text>
</string>
</string_table>