114 lines
1.8 KiB
Plaintext
114 lines
1.8 KiB
Plaintext
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![levels]
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level35
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[level35]
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name = promzona
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caption = "promzona"
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offset = 2500.0, 1200.0, 2500.0
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weathers = [default]
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id = 35
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![level_maps_single]
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promzona =
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[promzona]
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global_rect = 656.0, 1234.0, 835.0, 1413.0
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music_tracks = promzona_musics
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weathers = atmosfear
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[promzona_musics]:background_music_mix_normal_maps
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![levels]
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level36
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[level36]
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name = grimwood
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caption = "grimwood"
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offset = 1115.0, 1100.0, 3000.0
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weathers = [default]
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id = 36
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![level_maps_single]
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grimwood =
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[grimwood]
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global_rect = 210, 1293, 399, 1459
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music_tracks = grimwood_musics
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weathers = atmosfear
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[grimwood_musics]:background_music_mix_normal_maps
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; dead city offset
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![level11]
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offset = 100.0, 1000.0, 3000.0
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![levels]
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level37
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[level37]
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name = poselok_ug
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caption = "poselok_ug"
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offset = 3240.0, 1000.0, 1500.0
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weathers = [default]
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id = 37
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![level_maps_single]
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poselok_ug =
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[poselok_ug]
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global_rect = 513, 1545, 763, 1795
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music_tracks = poselok_ug_musics
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weathers = atmosfear
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[poselok_ug_musics]:background_music_mix_normal_maps
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; dark valley offset
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![level06]
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offset = 4550.0, 1000.0, 1000.0
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; truck cemetery offset
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![level32]
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offset = 4500.0, 1000.0, 2000.0
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![levels]
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level38
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[level38]
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name = bunker_a1
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caption = "bunker_a1"
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offset = 2500.0, 100.0, 2500.0
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weathers = indoor
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id = 38
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![level_maps_single]
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bunker_a1 =
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[bunker_a1]
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global_rect = 0, 0, 0, 0
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music_tracks = underground_musics
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weathers = w_indoor_default
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![levels]
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level39
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[level39]
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name = collaider
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caption = "collaider"
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offset = 2500.0, 500.0, 2500.0
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weathers = indoor
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id = 39
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![level_maps_single]
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collaider =
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[collaider]
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global_rect = 0, 0, 0, 0
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music_tracks = underground_musics
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weathers = w_indoor_default
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