Divergent/mods/Screen Space Shaders/gamedata/shaders/r3/pda_overlay.s

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2024-03-17 20:18:03 -04:00
function normal (shader, t_base, t_second, t_detail)
shader:begin ("pda_overlay","pda_overlay")
: fog (true)
: zb (true,false)
: blend (true,blend.srcalpha,blend.invsrcalpha)
: aref (true,0)
: sorting (2,true)
: distort (true)
shader:dx10texture ("s_base", t_base)
shader:dx10texture ("s_pdascreen", "$user$ui")
shader:dx10texture ("s_hud_rain", "fx\\hud_rain")
shader:dx10sampler ("smp_base")
end