Divergent/mods/New Levels/gamedata/particles/anomaly/smog_hd_kanop.pe

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2024-03-17 20:18:03 -04:00
[_effect]
action_count = 9
flags = 13501441
max_particles = 400
version = 1
[action_0000]
action_name = killold
action_type = 10
bool_0000 = off
flags = 1
flt_0000 = 1000.000000
version = 1
[action_0001]
action_name = source
action_type = 21
bool_0000 = off
bool_0001 = off
flags = 1
flt_0000 = 8.000000
flt_0001 = 0.030000
flt_0002 = 3.000000
flt_0003 = 1000.000000
flt_0004 = 0.000000
version = 1
[action_0002]
action_name = source
action_type = 21
bool_0000 = off
bool_0001 = off
flags = 1
flt_0000 = 8.000000
flt_0001 = 0.030000
flt_0002 = 3.000000
flt_0003 = 1000.000000
flt_0004 = 0.000000
version = 1
[action_0003]
action_name = targetvelocity
action_type = 27
bool_0000 = on
flags = 1
flt_0000 = 0.000000
vec_0000 = 0.000000, 3.000000, 0.000000
version = 1
[action_0004]
action_name = targetsize
action_type = 24
flags = 1
vec_0000 = 0.600000, 0.600000, 0.600000
vec_0001 = 2.900000, 2.650000, 2.900000
version = 1
[action_0005]
action_name = targetrotate
action_type = 25
flags = 1
flt_0000 = 0.005000
vec_0000 = 6.283186, 0.000000, 0.000000
version = 1
[action_0006]
action_name = move
action_type = 12
flags = 1
version = 1
[action_0007]
action_name = explosion
action_type = 5
bool_0000 = on
flags = 1
flt_0000 = 0.000000
flt_0001 = 0.001000
flt_0002 = 2.000000
flt_0003 = 3.000000
flt_0004 = 1.000000
vec_0000 = 0.000000, 0.000000, 0.000000
version = 1
[action_0008]
action_name = speedlimit
action_type = 22
flags = 1
flt_0000 = 0.009000
flt_0001 = 0.010000
version = 1
[domain_action_0001_0000]
type = 2
v0 = 0.125490, 0.623529, 0.137255
v1 = 0.815686, 0.772549, 0.152941
v2 = 0.090196, 0.725490, 0.450980
[domain_action_0001_0001]
type = 9
v0 = 0.000000, 0.000000, 0.000000
v1 = 0.000000, -3.000000, 0.000000
v2 = 0.480000, 6.000000, 0.000000
[domain_action_0001_0002]
type = 9
v0 = 0.000122, 0.000070, -0.261799
v1 = 0.000000, 0.087266, 0.000000
v2 = 1.000000, 8.000000, 0.000000
[domain_action_0001_0003]
type = 9
v0 = 0.800000, 0.800000, 0.800000
v1 = 0.000000, 20.000000, 0.000000
v2 = 0.000000, 0.000000, 0.000000
[domain_action_0001_0004]
type = 9
v0 = 3.000000, 4.000000, 0.000000
v1 = 0.000000, 3.000000, 2.000000
v2 = 0.000000, 8.000000, 0.000000
[domain_action_0002_0000]
type = 2
v0 = 0.125490, 0.623529, 0.137255
v1 = 0.815686, 0.772549, 0.152941
v2 = 0.090196, 0.725490, 0.450980
[domain_action_0002_0001]
type = 9
v0 = 0.000000, 0.000000, 0.000000
v1 = 0.000000, -3.000000, 0.000000
v2 = 0.480000, 6.000000, 0.000000
[domain_action_0002_0002]
type = 9
v0 = 0.000122, 0.000070, -0.261799
v1 = 0.000000, 0.087266, 0.000000
v2 = 1.000000, 8.000000, 0.000000
[domain_action_0002_0003]
type = 9
v0 = 0.800000, 0.800000, 0.800000
v1 = 0.000000, 20.000000, 0.000000
v2 = 0.000000, 0.000000, 0.000000
[domain_action_0002_0004]
type = 9
v0 = 3.000000, 4.000000, 0.000000
v1 = 0.000000, 3.000000, 2.000000
v2 = 0.000000, 8.000000, 0.000000
[frame]
dim_x = 1
frame_count = 10
reserved = 128.000000, 128.000000
speed = 24.000000
tex_size = 1.000000, 1.000000
[sprite]
shader = particles\blend
texture = pfx\pfx_smoke_b
[velocity_scale]
value = 0.000000, 0.000000, 0.000000