111 lines
3.4 KiB
Plaintext
111 lines
3.4 KiB
Plaintext
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function on_xml_read()
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RegisterScriptCallback("on_xml_read", function(xml_file_name, xml_obj)
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local xml_to_change = [[gameplay\dialogs_redforest.xml]]
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if xml_file_name == xml_to_change then
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local greh_guide_dialogs = [[
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<dialog id="red_greh_guide_start">
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<phrase_list>
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<phrase id="0">
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<text>red_greh_guide_start_dialog_1</text>
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</phrase>
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</phrase_list>
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</dialog>
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<dialog id="meet_red_greh_guide">
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<dont_has_info>meet_red_greh_guide_over</dont_has_info>
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<phrase_list>
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<phrase id="0">
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<text>meet_red_greh_guide_0</text>
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<next>1</next>
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</phrase>
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<phrase id="1">
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<text>meet_red_greh_guide_1</text>
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<give_info>meet_red_greh_guide_over</give_info>
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</phrase>
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</phrase_list>
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</dialog>
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<dialog id="meet_red_greh_guide_list">
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<has_info>meet_red_greh_guide_over</has_info>
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<phrase_list>
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<phrase id="0">
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<text>meet_red_greh_guide_list_0</text>
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<next>1</next>
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</phrase>
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<phrase id="1">
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<text>meet_red_greh_guide_list_1</text>
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</phrase>
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</phrase_list>
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</dialog>
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<dialog id="travel_red_greh_guide">
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<precondition>greh_dialogs_mlr_redone.have_money_to_redforest_guid_redforest</precondition>
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<has_info>meet_red_greh_guide_over</has_info>
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<phrase_list>
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<phrase id="0">
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<text>travel_red_greh_guide_0</text>
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<next>1</next>
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</phrase>
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<phrase id="1">
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<text>travel_red_greh_guide_1</text>
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<next>2</next>
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<next>3</next>
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<next>4</next>
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<next>5</next>
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</phrase>
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<phrase id="2">
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<text>travel_red_greh_guide_2</text>
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<precondition>greh_dialogs_mlr_redone.have_money_to_redforest_guid_redforest</precondition>
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<action>greh_dialogs_mlr_redone.sell_money_to_redforest_guid_redforest</action>
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<action>greh_dialogs_mlr_redone.redforest_guid_redforest</action>
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<action>dialogs.break_dialog</action>
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</phrase>
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<phrase id="3">
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<text>travel_red_greh_guide_3</text>
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<precondition>greh_dialogs_mlr_redone.have_money_to_pripyat_guid_redforest</precondition>
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<action>greh_dialogs_mlr_redone.sell_money_to_pripyat_guid_redforest</action>
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<action>greh_dialogs_mlr_redone.pripyat_guid_redforest</action>
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<action>dialogs.break_dialog</action>
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</phrase>
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<phrase id="4">
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<text>travel_red_greh_guide_4</text>
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<precondition>greh_dialogs_mlr_redone.have_money_to_outskirts_guid_redforest</precondition>
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<action>greh_dialogs_mlr_redone.sell_money_to_outskirts_guid_redforest</action>
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<action>greh_dialogs_mlr_redone.outskirts_guid_redforest</action>
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<action>dialogs.break_dialog</action>
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</phrase>
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<phrase id="5">
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<text>travel_red_greh_guide_5</text>
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</phrase>
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</phrase_list>
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</dialog>
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<dialog id="red_greh_guide_background">
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<phrase_list>
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<phrase id="0">
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<text>dm_dialog_character_history</text>
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<next>1</next>
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</phrase>
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<phrase id="1">
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<text>red_greh_guide_background_1</text>
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<next>2</next>
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</phrase>
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<phrase id="2">
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<text>red_greh_guide_background_2</text>
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<next>3</next>
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</phrase>
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<phrase id="3">
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<text>red_greh_guide_background_3</text>
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<next>4</next>
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</phrase>
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<phrase id="4">
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<text>red_greh_guide_background_4</text>
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<give_info>greh_guide_st</give_info>
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</phrase>
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</phrase_list>
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</dialog>
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]]
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xml_obj:insertFromXMLString(greh_guide_dialogs)
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end
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end)
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end
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