33 lines
1.3 KiB
Plaintext
33 lines
1.3 KiB
Plaintext
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[smart_terrain]
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squad_id = 2
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max_population = 2
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respawn_params = respawn@red_smart_terrain_3_2
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respawn_idle = 86400
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[respawn@red_smart_terrain_3_2] ;--Type: faction {monolith} = outpost
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spawn_monolith@advanced
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spawn_monolith@veteran
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[spawn_monolith@advanced]
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spawn_squads = monolith_sim_squad_advanced, monolith_sim_squad_advanced
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spawn_num = {-bar_deactivate_radar_done -red_monolith_trader_dead} 1, 0
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[spawn_monolith@veteran]
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spawn_squads = monolith_sim_squad_veteran, monolith_sim_squad_advanced
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spawn_num = {-bar_deactivate_radar_done -red_monolith_trader_dead} 1, 0
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[exclusive]
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;red_greh_tech = red_forest\red_greh_tech.ltx
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;red_greh_trader = red_forest\red_greh_trader.ltx
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monolith_bridge_trader_mlr = red_forest\red_bridge_bandit_smart_skirmish_logic.ltx
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red_smart_terrain_3_2_camp_work_1 = red_forest\red_3_2_smart_logic.ltx
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red_smart_terrain_3_2_camp_work_2 = red_forest\red_3_2_smart_logic.ltx
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red_smart_terrain_3_2_camp_work_3 = red_forest\red_3_2_smart_logic.ltx
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red_smart_terrain_3_2_camp_work_4 = red_forest\red_3_2_smart_logic.ltx
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red_smart_terrain_3_2_camp_work_5 = red_forest\red_3_2_smart_logic.ltx
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red_smart_terrain_3_2_guard_work_1 = red_forest\red_3_2_smart_logic.ltx
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red_smart_terrain_3_2_guard_work_2 = red_forest\red_3_2_smart_logic.ltx
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red_smart_terrain_3_2_guard_work_3 = red_forest\red_3_2_smart_logic.ltx
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