Divergent/mods/Utjans Item UI Improvements/gamedata/scripts/dynamic_eq_icon.script

69 lines
2.5 KiB
Plaintext
Raw Normal View History

2024-03-17 20:18:03 -04:00
ini_icons = nil
x_offset, y_offset, seperator = 0
function on_game_start()
rax_icon_layers.register("dyneq_armortype", dyneq_armortype)
rax_icon_layers.register("dyneq_armorfaction", dyneq_armorfaction)
ini_icons = ini_file("plugins\\eq_icons_settings.ltx")
x_offset = ini_icons:r_float("positioning", "x_offset")
y_offset = ini_icons:r_float("positioning", "y_offset")
seperator = ini_icons:r_float("positioning", "seperator")
end
armor_kinds = {
["o_light"] = true,
["o_medium"] = true,
["o_heavy"] = true,
["o_sci"] = true,
}
function dyneq_armortype(cell, obj, sec)
if not z_item_icon_info.settings.armor_info.show_helmet_type and SYS_GetParam(0, sec, "kind", "") == "o_helmet" then return end
if not z_item_icon_info.settings.armor_info.show_armor_type and armor_kinds[SYS_GetParam(0, sec, "kind", "")] then return end
local texture_table = get_repair_to_texture_table(sec)
if not texture_table then return end
local texture_width = texture_table[2]
local texture_height = texture_table[3]
local axis = utils_xml.get_item_axis(sec)
return {texture = texture_table[1], x = (axis.w - texture_width + x_offset), y = (axis.h - texture_height + y_offset), w = texture_width, h = texture_height}
end
function dyneq_armorfaction(cell, obj, sec)
if not z_item_icon_info.settings.armor_info.show_patch then return end
local texture_table = get_comm_to_texture(sec)
if not texture_table then return end
repair_type_h = 0
if z_item_icon_info.settings.armor_info.show_armor_type then
local repair_table = get_repair_to_texture_table(sec)
if repair_table then
repair_type_h = repair_table[3] + seperator
end
end
local texture_width = texture_table[2]
local texture_height = texture_table[3]
local axis = utils_xml.get_item_axis(sec)
return {texture = texture_table[1], x = (axis.w - texture_width + x_offset), y = (axis.h - texture_height + y_offset - repair_type_h), w = texture_width, h = texture_height}
end
function get_repair_to_texture_table(sec)
local repair_type = SYS_GetParam(0, sec, "repair_type")
local tx_table = repair_type and ini_icons:r_string_ex("repair_to_texture", repair_type) or ini_icons:r_string_ex("section_to_texture", sec)
if not tx_table then return end
tx_table = str_explode(tx_table, ",")
return tx_table
end
function get_comm_to_texture(sec)
local comm = SYS_GetParam(0, sec, "community")
local tx_table = comm and ini_icons:r_string_ex("comm_to_texture", comm)
if not tx_table then return end
tx_table = str_explode(tx_table, ",")
return tx_table
end